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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.238 by root, Sat Nov 3 12:08:43 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
30#include <math.h>
9#include <string.h> 31#include <string.h>
10#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 36
12#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
39#include <SDL_endian.h>
13#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h>
14#include <SDL_opengl.h> 42#include <SDL_opengl.h>
15 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
16#include <glib/gmacros.h> 47#include <glib/gmacros.h>
17 48
18#include <pango/pango.h> 49#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 50
22#ifndef _WIN32 51#ifndef _WIN32
23# include <sys/types.h> 52# include <sys/types.h>
24# include <sys/socket.h> 53# include <sys/socket.h>
25# include <netinet/in.h> 54# include <netinet/in.h>
26# include <netinet/tcp.h> 55# include <netinet/tcp.h>
27# include <inttypes.h> 56# include <inttypes.h>
28#else
29 typedef unsigned char uint8_t;
30 typedef unsigned short uint16_t;
31 typedef unsigned int uint32_t;
32 typedef signed char int8_t;
33 typedef signed short int16_t;
34 typedef signed int int32_t;
35#endif 57#endif
58
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
36 60
37#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
38 62
39#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
41 65
42static PangoContext *context; 66#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
75
76static struct
77{
78#define GL_FUNC(ptr,name) ptr name;
79#include "glfunc.h"
80#undef GL_FUNC
81} gl;
82
83static void
84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
85{
86 if (gl.BlendFuncSeparate)
87 gl.BlendFuncSeparate (sa, da, saa, daa);
88 else if (gl.BlendFuncSeparateEXT)
89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
90 else
91 glBlendFunc (sa, da);
92}
93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
127typedef Mix_Chunk *CFPlus__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic;
129
130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
44 149
45typedef struct cf_layout { 150typedef struct cf_layout {
46 PangoLayout *pl; 151 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode
47 int base_height; 153 int base_height;
154 CFPlus__Font font;
155 rc_t *rc;
48} *CFClient__Layout; 156} *CFPlus__Layout;
157
158static CFPlus__Font default_font;
159static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap;
49 161
50static void 162static void
51substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
52{ 164{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
166#ifdef FC_HINT_STYLE
167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
168#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 170}
56 171
57static void 172static void
58layout_update (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
59{ 174{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
62 */ 177 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 178 PangoFontDescription *font = self->font ? self->font : default_font;
64 179
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 180 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 182
183 pango_layout_set_font_description (self->pl, font);
72} 184}
73 185
74static void 186static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 188{
77 layout_update (self); 189 PangoRectangle rect;
78 190
191 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
80 193
81 *w = (*w + 3) & ~3; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1;
84}
85 196
197 if (!rect.width) rect.width = 1;
198 if (!rect.height) rect.height = 1;
199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
86typedef uint16_t mapface; 205typedef uint16_t faceid;
87 206
88typedef struct { 207typedef struct {
89 GLint name; 208 GLuint name;
90 int w, h; 209 int w, h;
91 float s, t; 210 float s, t;
92 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
93} maptex; 214} maptex;
94 215
95typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
96 int16_t darkness; 219 uint16_t darkness;
97 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
98} mapcell; 221} mapcell;
99 222
100typedef struct { 223typedef struct {
101 int32_t c0, c1; 224 int32_t c0, c1;
102 mapcell *col; 225 mapcell *col;
103} maprow; 226} maprow;
104 227
105typedef struct map { 228typedef struct map {
106 int x, y, w, h; 229 int x, y, w, h;
107 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
108 int faces; 231 int faces; tileid *face2tile; // [faceid]
109 mapface *face; 232 int texs; maptex *tex; // [tileid]
110
111 int texs;
112 maptex *tex;
113 233
114 int32_t rows; 234 int32_t rows;
115 maprow *row; 235 maprow *row;
116} *CFClient__Map; 236} *CFPlus__Map;
117 237
118static char * 238static char *
119prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
120{ 240{
121 char *p; 241 char *p;
138} 258}
139 259
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
143static maprow * 283static maprow *
144map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
145{ 285{
146 if (0 > y) 286 if (0 > y)
147 { 287 {
148 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
187 327
188 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
189} 329}
190 330
191static mapcell * 331static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
193{ 333{
194 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
195} 335}
196 336
197static void 337static void
198map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
199{ 339{
200 int r; 340 int r;
201 341
202 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
211 self->row = 0; 351 self->row = 0;
212 self->rows = 0; 352 self->rows = 0;
213} 353}
214 354
215static void 355static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 357{
218 int x, y; 358 int x, y;
219 maprow *row; 359 maprow *row;
360 mapcell *cell;
220 361
221 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 363 if (y >= 0)
223 { 364 {
224 if (y >= self->rows) 365 if (y >= self->rows)
230 if (x >= row->c0) 371 if (x >= row->c0)
231 { 372 {
232 if (x >= row->c1) 373 if (x >= row->c1)
233 break; 374 break;
234 375
235 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
236 } 382 }
237 } 383 }
238} 384}
239 385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
400}
401
402static void
403music_finished (void)
404{
405 SDL_UserEvent ev;
406
407 ev.type = SDL_USEREVENT;
408 ev.code = 0;
409 ev.data1 = 0;
410 ev.data2 = 0;
411
412 SDL_PushEvent ((SDL_Event *)&ev);
413}
414
415static void
416channel_finished (int channel)
417{
418 SDL_UserEvent ev;
419
420 ev.type = SDL_USEREVENT;
421 ev.code = 1;
422 ev.data1 = (void *)(long)channel;
423 ev.data2 = 0;
424
425 SDL_PushEvent ((SDL_Event *)&ev);
426}
427
428static unsigned int
429minpot (unsigned int n)
430{
431 if (!n)
432 return 0;
433
434 --n;
435
436 n |= n >> 1;
437 n |= n >> 2;
438 n |= n >> 4;
439 n |= n >> 8;
440 n |= n >> 16;
441
442 return n + 1;
443}
444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
240MODULE = CFClient PACKAGE = CFClient 503MODULE = CFPlus PACKAGE = CFPlus
241 504
242PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
243 506
244BOOT: 507BOOT:
245{ 508{
246 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("CFPlus", 1);
247 static const struct { 510 static const struct {
248 const char *name; 511 const char *name;
249 IV iv; 512 IV iv;
250 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
251# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
252 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
253 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
254 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
255 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
256 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
265 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
266 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
267 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
268 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
269 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
270 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
271 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
272 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
273 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
274 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
329 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
330 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
331 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
332 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
333 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
334 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
335 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
336 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
337 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
338 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
339 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
340 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
341 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
342 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
343 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
344 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
345 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
346 const_iv (KMOD_CTRL), 624
347 const_iv (KMOD_SHIFT), 625 const_iv (MIX_DEFAULT_FORMAT),
348 const_iv (KMOD_ALT),
349 const_iv (KMOD_META)
350# undef const_iv 626# undef const_iv
351 }; 627 };
352 628
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355 631
356 fontmap = pango_ft2_font_map_new (); 632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 634}
635
636void
637weaken (SV *rv)
638 PROTOTYPE: $
639 CODE:
640 sv_rvweaken (rv);
360 641
361int 642int
643in_destruct ()
644 CODE:
645 RETVAL = PL_main_cv == Nullcv;
646 OUTPUT:
647 RETVAL
648
649NV floor (NV x)
650
651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
657void
658pango_init ()
659 CODE:
660{
661 opengl_fontmap = pango_opengl_font_map_new ();
662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
664}
665
666char *
667SDL_GetError ()
668
669int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 671
364void 672void
365SDL_Quit () 673SDL_Quit ()
366 674
367void 675void
368SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
369 PPCODE: 677 PPCODE:
370{ 678{
371 SDL_Rect **m; 679 SDL_Rect **m;
372 680
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
377 685
686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
688
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 693
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
695#if SDL_VERSION_ATLEAST(1,2,10)
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
386 699
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 701
389 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
390 while (*m) 703 while (*m)
391 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 600)
706 {
392 AV *av = newAV (); 707 AV *av = newAV ();
393 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
394 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
395 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
396 714
397 ++m; 715 ++m;
398 } 716 }
399} 717}
400 718
401int 719int
402SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
403 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
404 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 733 );
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 734
735 if (RETVAL)
736 {
737 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
741#include "glfunc.h"
742#undef GL_FUNC
743 }
744}
408 OUTPUT: 745 OUTPUT:
409 RETVAL 746 RETVAL
410 747
411void 748void
749SDL_GL_SwapBuffers ()
750
751char *
752SDL_GetKeyName (int sym)
753
754int
755SDL_GetAppState ()
756
757void
758poll_events ()
759 PPCODE:
760{
761 SDL_Event ev;
762
763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
765 {
766 HV *hv = newHV ();
767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
768
769 switch (ev.type)
770 {
771 case SDL_KEYDOWN:
772 case SDL_KEYUP:
773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
778 break;
779
780 case SDL_ACTIVEEVENT:
781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
783 break;
784
785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
805 hv_store (hv, "state", 5, newSViv (state), 0);
806 hv_store (hv, "x", 1, newSViv (x), 0);
807 hv_store (hv, "y", 1, newSViv (y), 0);
808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
811 break;
812
813 case SDL_MOUSEBUTTONDOWN:
814 case SDL_MOUSEBUTTONUP:
815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
816
817 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
818 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
819 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
820 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
821 break;
822
823 case SDL_USEREVENT:
824 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
827 break;
828 }
829
830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
831 }
832}
833
834int
835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
836 POSTCALL:
837 Mix_HookMusicFinished (music_finished);
838 Mix_ChannelFinished (channel_finished);
839
840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
857Mix_CloseAudio ()
858
859int
860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
864
865void
412lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
413 CODE: 867 CODE:
868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
869
870void
871win32_proxy_info ()
872 PPCODE:
873{
414#ifndef _WIN32 874#ifdef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 875 char buffer[2048];
876 DWORD buflen;
877
878 EXTEND (SP, 3);
879
880 buflen = sizeof (buffer);
881 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
882 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
883 {
884 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
885
886 buflen = sizeof (buffer);
887 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
888 {
889 PUSHs (newSVpv (buffer, 0));
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
893 PUSHs (newSVpv (buffer, 0));
894 }
895 }
416#endif 896#endif
417 897}
418char *
419gl_version ()
420 CODE:
421 RETVAL = (char *)glGetString (GL_VERSION);
422 OUTPUT:
423 RETVAL
424
425char *
426gl_extensions ()
427 CODE:
428 RETVAL = (char *)glGetString (GL_EXTENSIONS);
429 OUTPUT:
430 RETVAL
431 898
432void 899void
433add_font (char *file) 900add_font (char *file)
434 CODE: 901 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 902 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 903
448void 904void
449load_image_inline (SV *image_) 905load_image_inline (SV *image_)
450 ALIAS: 906 ALIAS:
451 load_image_file = 1 907 load_image_file = 1
454 STRLEN image_len; 910 STRLEN image_len;
455 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
456 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
457 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
458 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
459 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
460 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
461 917
462 if (!rw) 918 if (!rw)
463 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
464 920
493 949
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 950 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 951
496 assert (surface2->pitch == surface2->w * 4); 952 assert (surface2->pitch == surface2->w * 4);
497 953
954 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 955 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 956 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 957 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 960 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2);
507 963
508 SDL_FreeSurface (surface); 964 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 965 SDL_FreeSurface (surface2);
510} 966}
511 967
533 PUSHs (sv_2mortal (newSViv (b / y))); 989 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 990 PUSHs (sv_2mortal (newSViv (a / y)));
535} 991}
536 992
537void 993void
994error (char *message)
995 CODE:
996 fprintf (stderr, "ERROR: %s\n", message);
997#ifdef _WIN32
998 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
999#endif
1000
1001void
538fatal (char *message) 1002fatal (char *message)
539 CODE: 1003 CODE:
1004 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 1005#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 1006 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
1007#endif
1008 _exit (1);
1009
1010void
1011_exit (int retval = 0)
1012 CODE:
1013#ifdef WIN32
1014 ExitThread (retval); // unclean, please beam me up
542#else 1015#else
543 fprintf (stderr, "FATAL: %s\n", message); 1016 _exit (retval);
544#endif 1017#endif
545 exit (1);
546 1018
1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
1027
1028MODULE = CFPlus PACKAGE = CFPlus::Font
1029
1030PROTOTYPES: DISABLE
1031
1032CFPlus::Font
1033new_from_file (SV *class, char *path, int id = 0)
1034 CODE:
1035{
1036 int count;
1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1038 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
1039 FcPatternDestroy (pattern);
1040}
1041 OUTPUT:
1042 RETVAL
1043
1044void
1045DESTROY (CFPlus::Font self)
1046 CODE:
1047 pango_font_description_free (self);
1048
1049void
1050make_default (CFPlus::Font self)
1051 PROTOTYPE: $
1052 CODE:
1053 default_font = self;
1054
547MODULE = CFClient PACKAGE = CFClient::Layout 1055MODULE = CFPlus PACKAGE = CFPlus::Layout
548 1056
549CFClient::Layout 1057PROTOTYPES: DISABLE
550new (SV *class, int base_height = 10) 1058
1059void
1060reset_glyph_cache ()
1061 PROTOTYPE:
1062 CODE:
1063 tc_clear ();
1064
1065CFPlus::Layout
1066new (SV *class)
551 CODE: 1067 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 1068 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 1069
554 RETVAL->pl = pango_layout_new (context); 1070 RETVAL->pl = pango_layout_new (opengl_context);
1071 RETVAL->r = 1.;
1072 RETVAL->g = 1.;
1073 RETVAL->b = 1.;
1074 RETVAL->a = 1.;
1075 RETVAL->base_height = MIN_FONT_HEIGHT;
1076 RETVAL->font = 0;
1077 RETVAL->rc = rc_alloc ();
1078
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1079 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1080 layout_update_font (RETVAL);
556 OUTPUT: 1081 OUTPUT:
557 RETVAL 1082 RETVAL
558 1083
559void 1084void
560DESTROY (CFClient::Layout self) 1085DESTROY (CFPlus::Layout self)
561 CODE: 1086 CODE:
562 g_object_unref (self->pl); 1087 g_object_unref (self->pl);
1088 rc_free (self->rc);
563 Safefree (self); 1089 Safefree (self);
564 1090
565void 1091void
566set_text (CFClient::Layout self, SV *text_) 1092set_text (CFPlus::Layout self, SV *text_)
567 CODE: 1093 CODE:
568{ 1094{
569 STRLEN textlen; 1095 STRLEN textlen;
570 char *text = SvPVutf8 (text_, textlen); 1096 char *text = SvPVutf8 (text_, textlen);
571 1097
572 pango_layout_set_text (self->pl, text, textlen); 1098 pango_layout_set_text (self->pl, text, textlen);
573} 1099}
574 1100
575void 1101void
576set_markup (CFClient::Layout self, SV *text_) 1102set_markup (CFPlus::Layout self, SV *text_)
577 CODE: 1103 CODE:
578{ 1104{
579 STRLEN textlen; 1105 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 1106 char *text = SvPVutf8 (text_, textlen);
581 1107
582 pango_layout_set_markup (self->pl, text, textlen); 1108 pango_layout_set_markup (self->pl, text, textlen);
583} 1109}
584 1110
1111void
1112set_shapes (CFPlus::Layout self, ...)
1113 CODE:
1114{
1115 PangoAttrList *attrs = 0;
1116 const char *text = pango_layout_get_text (self->pl);
1117 const char *pos = text;
1118 int arg = 4;
1119
1120 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1121 {
1122 PangoRectangle inkrect, rect;
1123 PangoAttribute *attr;
1124
1125 int x = SvIV (ST (arg - 3));
1126 int y = SvIV (ST (arg - 2));
1127 int w = SvIV (ST (arg - 1));
1128 int h = SvIV (ST (arg ));
1129
1130 inkrect.x = 0;
1131 inkrect.y = 0;
1132 inkrect.width = 0;
1133 inkrect.height = 0;
1134
1135 rect.x = x * PANGO_SCALE;
1136 rect.y = y * PANGO_SCALE;
1137 rect.width = w * PANGO_SCALE;
1138 rect.height = h * PANGO_SCALE;
1139
1140 if (!attrs)
1141 attrs = pango_layout_get_attributes (self->pl);
1142
1143 attr = pango_attr_shape_new (&inkrect, &rect);
1144 attr->start_index = pos - text;
1145 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1146 pango_attr_list_insert (attrs, attr);
1147
1148 arg += 4;
1149 pos += sizeof (OBJ_STR) - 1;
1150 }
1151
1152 if (attrs)
1153 pango_layout_set_attributes (self->pl, attrs);
1154}
1155
1156void
1157get_shapes (CFPlus::Layout self)
1158 PPCODE:
1159{
1160 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1161
1162 do
1163 {
1164 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1165
1166 if (run && shape_attr_p (run))
1167 {
1168 PangoRectangle extents;
1169 pango_layout_iter_get_run_extents (iter, 0, &extents);
1170
1171 EXTEND (SP, 2);
1172 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1173 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1174 }
1175 }
1176 while (pango_layout_iter_next_run (iter));
1177
1178 pango_layout_iter_free (iter);
1179}
1180
1181int
1182has_wrapped (CFPlus::Layout self)
1183 CODE:
1184{
1185 int lines = 1;
1186 const char *text = pango_layout_get_text (self->pl);
1187
1188 while (*text)
1189 lines += *text++ == '\n';
1190
1191 RETVAL = lines < pango_layout_get_line_count (self->pl);
1192}
1193 OUTPUT:
1194 RETVAL
1195
585SV * 1196SV *
586get_text (CFClient::Layout self) 1197get_text (CFPlus::Layout self)
587 CODE: 1198 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1199 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 1200 sv_utf8_decode (RETVAL);
590 OUTPUT: 1201 OUTPUT:
591 RETVAL 1202 RETVAL
592 1203
593void 1204void
1205set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1206 CODE:
1207 self->r = r;
1208 self->g = g;
1209 self->b = b;
1210 self->a = a;
1211
1212void
1213set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1214 CODE:
1215 if (self->font != font)
1216 {
1217 self->font = font;
1218 layout_update_font (self);
1219 }
1220
1221void
594set_height (CFClient::Layout self, int base_height) 1222set_height (CFPlus::Layout self, int base_height)
595 CODE: 1223 CODE:
1224 if (self->base_height != base_height)
1225 {
596 self->base_height = base_height; 1226 self->base_height = base_height;
1227 layout_update_font (self);
1228 }
597 1229
598void 1230void
599set_width (CFClient::Layout self, int max_width = -1) 1231set_width (CFPlus::Layout self, int max_width = -1)
600 CODE: 1232 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1233 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
602 1234
603void 1235void
1236set_indent (CFPlus::Layout self, int indent)
1237 CODE:
1238 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1239
1240void
1241set_spacing (CFPlus::Layout self, int spacing)
1242 CODE:
1243 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1244
1245void
1246set_ellipsise (CFPlus::Layout self, int ellipsise)
1247 CODE:
1248 pango_layout_set_ellipsize (self->pl,
1249 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1250 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1251 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1252 : PANGO_ELLIPSIZE_NONE
1253 );
1254
1255void
1256set_single_paragraph_mode (CFPlus::Layout self, int spm)
1257 CODE:
1258 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1259
1260void
604size (CFClient::Layout self) 1261size (CFPlus::Layout self)
605 PPCODE: 1262 PPCODE:
606{ 1263{
607 int w, h; 1264 int w, h;
608 1265
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 1266 layout_get_pixel_size (self, &w, &h);
611 1267
612 EXTEND (SP, 2); 1268 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 1269 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 1270 PUSHs (sv_2mortal (newSViv (h)));
615} 1271}
616 1272
617int 1273int
1274descent (CFPlus::Layout self)
1275 CODE:
1276{
1277 PangoRectangle rect;
1278 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1279 pango_layout_line_get_pixel_extents (line, 0, &rect);
1280 RETVAL = PANGO_DESCENT (rect);
1281}
1282 OUTPUT:
1283 RETVAL
1284
1285int
618xy_to_index (CFClient::Layout self, int x, int y) 1286xy_to_index (CFPlus::Layout self, int x, int y)
619 CODE: 1287 CODE:
620{ 1288{
621 int index, trailing; 1289 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1290 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1291 RETVAL = index + trailing;
627} 1292}
628 OUTPUT: 1293 OUTPUT:
629 RETVAL 1294 RETVAL
630 1295
631void 1296void
632cursor_pos (CFClient::Layout self, int index) 1297cursor_pos (CFPlus::Layout self, int index)
633 PPCODE: 1298 PPCODE:
634{ 1299{
635 PangoRectangle strong_pos; 1300 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1301 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1302
639 EXTEND (SP, 3); 1303 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1304 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1305 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1306 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1307}
644 1308
645void 1309void
646render (CFClient::Layout self) 1310index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
647 PPCODE: 1311 PPCODE:
648{ 1312{
649 SV *retval; 1313 int line, x;
650 int w, h;
651 FT_Bitmap bitmap;
652 1314
653 layout_update (self); 1315 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
654 layout_get_pixel_size (self, &w, &h); 1316 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
655 1317
656 retval = newSV (w * h);
657 SvPOK_only (retval);
658 SvCUR_set (retval, w * h);
659
660 bitmap.rows = h;
661 bitmap.width = w;
662 bitmap.pitch = w;
663 bitmap.buffer = (unsigned char*)SvPVX (retval);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666
667 memset (bitmap.buffer, 0, w * h);
668
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
670
671 EXTEND (SP, 3); 1318 EXTEND (SP, 2);
672 PUSHs (sv_2mortal (newSViv (w))); 1319 PUSHs (sv_2mortal (newSViv (line - 1)));
1320 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1321}
1322
1323void
1324line_x_to_index (CFPlus::Layout self, int line, int x)
1325 PPCODE:
1326{
1327 PangoLayoutLine *lp;
1328 int index, trailing;
1329
1330 if (line < 0)
1331 XSRETURN_EMPTY;
1332
1333 if (!(lp = pango_layout_get_line (self->pl, line)))
1334 XSRETURN_EMPTY; /* do better */
1335
1336 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1337
1338 EXTEND (SP, 2);
1339 if (GIMME_V == G_SCALAR)
1340 PUSHs (sv_2mortal (newSViv (index + trailing)));
1341 else
1342 {
673 PUSHs (sv_2mortal (newSViv (h))); 1343 PUSHs (sv_2mortal (newSViv (index)));
674 PUSHs (sv_2mortal (retval)); 1344 PUSHs (sv_2mortal (newSViv (trailing)));
1345 }
675} 1346}
676 1347
1348void
1349render (CFPlus::Layout self, float x, float y, int flags = 0)
1350 CODE:
1351 rc_clear (self->rc);
1352 pango_opengl_render_layout_subpixel (
1353 self->pl,
1354 self->rc,
1355 x * PANGO_SCALE, y * PANGO_SCALE,
1356 self->r, self->g, self->b, self->a,
1357 flags
1358 );
1359 // we assume that context_change actually clears/frees stuff
1360 // and does not do any recomputation...
1361 pango_layout_context_changed (self->pl);
1362
1363void
1364draw (CFPlus::Layout self)
1365 CODE:
1366{
1367 glEnable (GL_TEXTURE_2D);
1368 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1369 glEnable (GL_BLEND);
1370 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1371 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1372 glEnable (GL_ALPHA_TEST);
1373 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1374
1375 rc_draw (self->rc);
1376
1377 glDisable (GL_ALPHA_TEST);
1378 glDisable (GL_BLEND);
1379 glDisable (GL_TEXTURE_2D);
1380}
1381
677MODULE = CFClient PACKAGE = CFClient::Texture 1382MODULE = CFPlus PACKAGE = CFPlus::Texture
678 1383
1384PROTOTYPES: ENABLE
1385
679void 1386void
1387pad (SV *data_, int ow, int oh, int nw, int nh)
1388 CODE:
1389{
1390 if ((nw != ow || nh != oh) && SvOK (data_))
1391 {
1392 STRLEN datalen;
1393 char *data = SvPVbyte (data_, datalen);
1394 int bpp = datalen / (ow * oh);
1395 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1396
1397 SvPOK_only (result_);
1398 SvCUR_set (result_, nw * nh * bpp);
1399
1400 memset (SvPVX (result_), 0, nw * nh * bpp);
1401 while (oh--)
1402 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1403
1404 sv_setsv (data_, result_);
1405 }
1406}
1407
1408void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1409draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1410 PROTOTYPE: $$$;$$
1411 ALIAS:
1412 draw_quad_alpha = 1
1413 draw_quad_alpha_premultiplied = 2
682 CODE: 1414 CODE:
683{ 1415{
684 HV *hv = (HV *)SvRV (self); 1416 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1417 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1418 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1419 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1420
1421 if (name <= 0)
1422 XSRETURN_EMPTY;
689 1423
690 if (items < 5) 1424 if (items < 5)
691 { 1425 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1426 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1427 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1428 }
695 1429
1430 if (ix)
1431 {
1432 glEnable (GL_BLEND);
1433
1434 if (ix == 2)
1435 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1436 else
1437 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1438 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1439
1440 glEnable (GL_ALPHA_TEST);
1441 glAlphaFunc (GL_GREATER, 0.01f);
1442 }
1443
696 glBindTexture (GL_TEXTURE_2D, name); 1444 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1445
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1446 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1447 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1448 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1449 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1450 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1451 glEnd ();
707}
708 1452
1453 if (ix)
1454 {
1455 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND);
1457 }
1458}
1459
1460IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1461 CODE:
1462{
1463 GLint width;
1464 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1465 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1466 RETVAL = width > 0;
1467}
1468 OUTPUT:
1469 RETVAL
1470
709MODULE = CFClient PACKAGE = CFClient::Map 1471MODULE = CFPlus PACKAGE = CFPlus::Map
710 1472
711CFClient::Map 1473PROTOTYPES: DISABLE
712new (SV *class, int map_width, int map_height) 1474
1475CFPlus::Map
1476new (SV *class)
713 CODE: 1477 CODE:
714 New (0, RETVAL, 1, struct map); 1478 New (0, RETVAL, 1, struct map);
715 RETVAL->x = 0; 1479 RETVAL->x = 0;
716 RETVAL->y = 0; 1480 RETVAL->y = 0;
717 RETVAL->w = map_width; 1481 RETVAL->w = 0;
718 RETVAL->h = map_height; 1482 RETVAL->h = 0;
719 RETVAL->ox = 0; 1483 RETVAL->ox = 0;
720 RETVAL->oy = 0; 1484 RETVAL->oy = 0;
721 RETVAL->faces = 8192; 1485 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
722 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1486 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
723 RETVAL->texs = 8192;
724 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
725 RETVAL->rows = 0; 1487 RETVAL->rows = 0;
726 RETVAL->row = 0; 1488 RETVAL->row = 0;
727 OUTPUT: 1489 OUTPUT:
728 RETVAL 1490 RETVAL
729 1491
730void 1492void
731DESTROY (CFClient::Map self) 1493DESTROY (CFPlus::Map self)
732 CODE: 1494 CODE:
733{ 1495{
734 map_clear (self); 1496 map_clear (self);
735 Safefree (self->face); 1497 Safefree (self->face2tile);
1498 Safefree (self->tex);
736 Safefree (self); 1499 Safefree (self);
737} 1500}
738 1501
739void 1502void
1503resize (CFPlus::Map self, int map_width, int map_height)
1504 CODE:
1505 self->w = map_width;
1506 self->h = map_height;
1507
1508void
740clear (CFClient::Map self) 1509clear (CFPlus::Map self)
741 CODE: 1510 CODE:
742 map_clear (self); 1511 map_clear (self);
743 1512
744void 1513void
745set_face (CFClient::Map self, int face, int texid) 1514set_tileid (CFPlus::Map self, int face, int tile)
746 CODE: 1515 CODE:
747{ 1516{
748 while (self->faces <= face) 1517 need_facenum (self, face); self->face2tile [face] = tile;
749 { 1518 need_texid (self, tile);
750 Append (mapface, self->face, self->faces, self->faces);
751 self->faces *= 2;
752 }
753
754 self->face [face] = texid;
755} 1519}
756 1520
757void 1521void
1522set_smooth (CFPlus::Map self, int face, int smooth, int level)
1523 CODE:
1524{
1525 tileid texid;
1526 maptex *tex;
1527
1528 if (face < 0 || face >= self->faces)
1529 return;
1530
1531 if (smooth < 0 || smooth >= self->faces)
1532 return;
1533
1534 texid = self->face2tile [face];
1535
1536 if (!texid)
1537 return;
1538
1539 tex = self->tex + texid;
1540 tex->smoothtile = self->face2tile [smooth];
1541 tex->smoothlevel = level;
1542}
1543
1544void
758set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1545set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
759 CODE: 1546 CODE:
760{ 1547{
761 while (self->texs <= texid) 1548 need_texid (self, texid);
762 {
763 Append (maptex, self->tex, self->texs, self->texs);
764 self->texs *= 2;
765 }
766 1549
767 { 1550 {
768 maptex *tex = self->tex + texid; 1551 maptex *tex = self->tex + texid;
769 1552
770 tex->name = name; 1553 tex->name = name;
775 tex->r = r; 1558 tex->r = r;
776 tex->g = g; 1559 tex->g = g;
777 tex->b = b; 1560 tex->b = b;
778 tex->a = a; 1561 tex->a = a;
779 } 1562 }
1563
1564 // somewhat hackish, but for textures that require it, it really
1565 // improves the look, and most others don't suffer.
1566 glBindTexture (GL_TEXTURE_2D, name);
1567 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1568 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1569 // use uglier nearest interpolation because linear suffers
1570 // from transparent color bleeding and ugly wrapping effects.
1571 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1572}
781 1573
782int 1574int
783ox (CFClient::Map self) 1575ox (CFPlus::Map self)
784 ALIAS: 1576 ALIAS:
785 oy = 1 1577 oy = 1
1578 x = 2
1579 y = 3
1580 w = 4
1581 h = 5
786 CODE: 1582 CODE:
787 switch (ix) 1583 switch (ix)
788 { 1584 {
789 case 0: RETVAL = self->ox; break; 1585 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1586 case 1: RETVAL = self->oy; break;
1587 case 2: RETVAL = self->x; break;
1588 case 3: RETVAL = self->y; break;
1589 case 4: RETVAL = self->w; break;
1590 case 5: RETVAL = self->h; break;
791 } 1591 }
792 OUTPUT: 1592 OUTPUT:
793 RETVAL 1593 RETVAL
794 1594
795void 1595void
796scroll (CFClient::Map self, int dx, int dy) 1596scroll (CFPlus::Map self, int dx, int dy)
797 CODE: 1597 CODE:
798{ 1598{
799 if (dx > 0) 1599 if (dx > 0)
800 map_blank (self, self->x, self->y, dx - 1, self->h); 1600 map_blank (self, self->x, self->y, dx, self->h);
801 else if (dx < 0) 1601 else if (dx < 0)
802 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1602 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
803 1603
804 if (dy > 0) 1604 if (dy > 0)
805 map_blank (self, self->x, self->y, self->w, dy - 1); 1605 map_blank (self, self->x, self->y, self->w, dy);
806 else if (dy < 0) 1606 else if (dy < 0)
807 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1607 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
808 1608
809 self->ox += dx; self->x += dx; 1609 self->ox += dx; self->x += dx;
810 self->oy += dy; self->y += dy; 1610 self->oy += dy; self->y += dy;
811 1611
812 while (self->y < 0) 1612 while (self->y < 0)
816 self->rows += MAP_EXTEND_Y; 1616 self->rows += MAP_EXTEND_Y;
817 self->y += MAP_EXTEND_Y; 1617 self->y += MAP_EXTEND_Y;
818 } 1618 }
819} 1619}
820 1620
821void 1621SV *
822map1a_update (CFClient::Map self, SV *data_) 1622map1a_update (CFPlus::Map self, SV *data_, int extmap)
823 CODE: 1623 CODE:
824{ 1624{
825 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1625 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
826 uint8_t *data_end = (uint8_t *)SvEND (data_); 1626 uint8_t *data_end = (uint8_t *)SvEND (data_);
827 mapcell *cell; 1627 mapcell *cell;
828 int x, y, flags; 1628 int x, y, z, flags;
1629 AV *missing = newAV ();
1630 RETVAL = newRV_noinc ((SV *)missing);
829 1631
830 while (data < data_end) 1632 while (data < data_end - 1)
831 { 1633 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1634 flags = (data [0] << 8) + data [1]; data += 2;
833 1635
834 x = ((flags >> 10) & 63) + self->x; 1636 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1637 y = self->y + ((flags >> 4) & 63);
836 1638
837 cell = map_get_cell (self, x, y); 1639 cell = map_get_cell (self, x, y);
838 1640
839 if (flags & 15) 1641 if (flags & 15)
840 { 1642 {
841 if (cell->darkness < 0) 1643 if (!cell->darkness)
842 { 1644 {
1645 memset (cell, 0, sizeof (*cell));
843 cell->darkness = 0; 1646 cell->darkness = 256;
844 cell->face [0] = 0;
845 cell->face [1] = 0;
846 cell->face [2] = 0;
847 } 1647 }
848 1648
849 cell->darkness = flags & 8 ? *data++ : 255;
850
851 //TODO: don't trust server data to be in-range(!) 1649 //TODO: don't trust server data to be in-range(!)
852 1650
853 if (flags & 4) 1651 if (flags & 8)
854 { 1652 {
855 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1653 if (extmap)
1654 {
1655 uint8_t ext, cmd;
1656
1657 do
1658 {
1659 ext = *data++;
1660 cmd = ext & 0x3f;
1661
1662 if (cmd < 4)
1663 cell->darkness = 255 - ext * 64 + 1;
1664 else if (cmd == 5) // health
1665 {
1666 cell->stat_width = 1;
1667 cell->stat_hp = *data++;
1668 }
1669 else if (cmd == 6) // monster width
1670 cell->stat_width = *data++ + 1;
1671 else if (cmd == 0x47)
1672 {
1673 if (*data == 4)
1674 ; // decode player count
1675
1676 data += *data + 1;
1677 }
1678 else if (cmd == 8) // cell flags
1679 cell->flags = *data++;
1680 else if (ext & 0x40) // unknown, multibyte => skip
1681 data += *data + 1;
1682 else
1683 data++;
1684 }
1685 while (ext & 0x80);
1686 }
1687 else
1688 cell->darkness = *data++ + 1;
856 } 1689 }
857 1690
1691 for (z = 0; z <= 2; ++z)
858 if (flags & 2) 1692 if (flags & (4 >> z))
859 { 1693 {
860 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1694 faceid face = (data [0] << 8) + data [1]; data += 2;
1695 need_facenum (self, face);
1696 cell->tile [z] = self->face2tile [face];
1697
1698 if (cell->tile [z])
1699 {
1700 maptex *tex = self->tex + cell->tile [z];
1701 if (!tex->name)
1702 av_push (missing, newSViv (cell->tile [z]));
1703
1704 if (tex->smoothtile)
1705 {
1706 maptex *smooth = self->tex + tex->smoothtile;
1707 if (!smooth->name)
1708 av_push (missing, newSViv (tex->smoothtile));
1709 }
1710 }
861 } 1711 }
862
863 if (flags & 1)
864 {
865 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
866 }
867 } 1712 }
868 else 1713 else
869 cell->darkness = -1; 1714 cell->darkness = 0;
870 } 1715 }
871} 1716}
1717 OUTPUT:
1718 RETVAL
872 1719
873SV * 1720SV *
874mapmap (CFClient::Map self, int w, int h) 1721mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
875 CODE: 1722 CODE:
876{ 1723{
877 int x0, x1, x; 1724 int x1, x;
878 int y0, y1, y; 1725 int y1, y;
879 int z; 1726 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1727 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1728 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1729
883 SvPOK_only (map_sv); 1730 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1731 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1732
886 x0 = self->x - w / 2; x1 = x0 + w; 1733 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1734 y0 += self->y; y1 = y0 + h;
888 1735
889 for (y = y0; y < y1; y++) 1736 for (y = y0; y < y1; y++)
890 { 1737 {
891 maprow *row = 0 <= y && y < self->rows 1738 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1739 ? self->row + y
900 { 1747 {
901 mapcell *cell = row->col + (x - row->c0); 1748 mapcell *cell = row->col + (x - row->c0);
902 1749
903 for (z = 0; z <= 0; z++) 1750 for (z = 0; z <= 0; z++)
904 { 1751 {
905 mapface face = cell->face [z];
906
907 if (face)
908 {
909 maptex tex = self->tex [face]; 1752 maptex tex = self->tex [cell->tile [z]];
910 int a0 = 255 - tex.a; 1753 int a0 = 255 - tex.a;
911 int a1 = tex.a; 1754 int a1 = tex.a;
912 1755
913 r = (r * a0 + tex.r * a1) / 255; 1756 r = (r * a0 + tex.r * a1) / 255;
914 g = (g * a0 + tex.g * a1) / 255; 1757 g = (g * a0 + tex.g * a1) / 255;
915 b = (b * a0 + tex.b * a1) / 255; 1758 b = (b * a0 + tex.b * a1) / 255;
916 a = (a * a0 + tex.a * a1) / 255; 1759 a = (a * a0 + tex.a * a1) / 255;
917 }
918 } 1760 }
919 } 1761 }
920 1762
921 *map++ = (r ) 1763 *map++ = (r )
922 | (g << 8) 1764 | (g << 8)
929} 1771}
930 OUTPUT: 1772 OUTPUT:
931 RETVAL 1773 RETVAL
932 1774
933void 1775void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1776draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1777 CODE:
1778{
1779 int x, y, z;
1780
1781 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1782 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1783 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1784 smooth_key skey;
1785
1786 rc_t *rc = rc_alloc ();
1787 rc_key_t key;
1788 rc_array_t *arr;
1789
1790 // thats current max. sorry.
1791 if (sw > 255) sw = 255;
1792 if (sh > 255) sh = 255;
1793
1794 // clear key, in case of extra padding
1795 memset (&skey, 0, sizeof (skey));
1796
1797 memset (&key, 0, sizeof (key));
1798 key.r = 255;
1799 key.g = 255;
1800 key.b = 255;
1801 key.a = 255;
1802 key.mode = GL_QUADS;
1803 key.format = GL_T2F_V3F;
1804 key.texname = -1;
1805
1806 mx += self->x;
1807 my += self->y;
1808
1809 // first pass: determine smooth_max
1810 // rather ugly, if you ask me
1811 // could also be stored inside mapcell and updated on change
1812 memset (smooth_max, 0, sizeof (smooth_max));
1813
1814 for (y = 0; y < sh; y++)
1815 if (0 <= y + my && y + my < self->rows)
1816 {
1817 maprow *row = self->row + (y + my);
1818
1819 for (x = 0; x < sw; x++)
1820 if (row->c0 <= x + mx && x + mx < row->c1)
1821 {
1822 mapcell *cell = row->col + (x + mx - row->c0);
1823
1824 smooth_max[x + 1][y + 1] =
1825 MAX (self->tex [cell->tile [0]].smoothlevel,
1826 MAX (self->tex [cell->tile [1]].smoothlevel,
1827 self->tex [cell->tile [2]].smoothlevel));
1828 }
1829 }
1830
1831 glEnable (GL_BLEND);
1832 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1833 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1834
1835 for (z = 0; z <= 2; z++)
1836 {
1837 memset (smooth_level, 0, sizeof (smooth_level));
1838
1839 for (y = 0; y < sh; y++)
1840 if (0 <= y + my && y + my < self->rows)
1841 {
1842 maprow *row = self->row + (y + my);
1843
1844 for (x = 0; x < sw; x++)
1845 if (row->c0 <= x + mx && x + mx < row->c1)
1846 {
1847 mapcell *cell = row->col + (x + mx - row->c0);
1848 tileid tile = cell->tile [z];
1849
1850 if (tile)
1851 {
1852 maptex tex = self->tex [tile];
1853 int px, py;
1854
1855 if (key.texname != tex.name)
1856 {
1857 if (!tex.name)
1858 tex = self->tex [2]; /* missing, replace by noface */
1859
1860 key.texname = tex.name;
1861 arr = rc_array (rc, &key);
1862 }
1863
1864 px = (x + 1) * T - tex.w;
1865 py = (y + 1) * T - tex.h;
1866
1867 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1868 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1869 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1870 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1871
1872 if (cell->flags && z == 2)
1873 {
1874 // overlays such as the speech bubble, probably more to come
1875 if (cell->flags & 1)
1876 {
1877 maptex tex = self->tex [1];
1878 int px = x * T + T * 2 / 32;
1879 int py = y * T - T * 6 / 32;
1880
1881 if (tex.name)
1882 {
1883 if (key.texname != tex.name)
1884 {
1885 key.texname = tex.name;
1886 arr = rc_array (rc, &key);
1887 }
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1893 }
1894 }
1895 }
1896
1897 // update smooth hash
1898 if (tex.smoothtile)
1899 {
1900 skey.tile = tex.smoothtile;
1901 skey.level = tex.smoothlevel;
1902
1903 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1904
1905 // add bits to current tile and all neighbours. skey.x|y is
1906 // shifted +1|+1 so we always stay positive.
1907
1908 // bits is ___n cccc CCCC bbbb
1909 // n do not draw borders&corners
1910 // c draw these corners, but...
1911 // C ... not these
1912 // b draw these borders
1913
1914 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1915 // ┃· ·· ·┃ ━━
1916
1917 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1918 // ·· ·· ·┏ ┓·
1919
1920 // full tile
1921 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1922
1923 // borders
1924 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1925 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1926 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1927 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1928
1929 // corners
1930 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1931 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1932 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1933 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1934 }
1935 }
1936 }
1937 }
1938
1939 rc_draw (rc);
1940 rc_clear (rc);
1941
1942 // go through all smoothlevels, lowest to highest, then draw.
1943 // this is basically counting sort
1944 {
1945 int w, b;
1946
1947 glEnable (GL_TEXTURE_2D);
1948 glBegin (GL_QUADS);
1949 for (w = 0; w < 256 / 32; ++w)
1950 {
1951 uint32_t smask = smooth_level [w];
1952 if (smask)
1953 for (b = 0; b < 32; ++b)
1954 if (smask & (((uint32_t)1) << b))
1955 {
1956 int level = (w << 5) | b;
1957 HE *he;
1958
1959 hv_iterinit (smooth);
1960 while ((he = hv_iternext (smooth)))
1961 {
1962 smooth_key *skey = (smooth_key *)HeKEY (he);
1963 IV bits = SvIVX (HeVAL (he));
1964
1965 if (!(bits & 0x1000)
1966 && skey->level == level
1967 && level > smooth_max [skey->x][skey->y])
1968 {
1969 maptex tex = self->tex [skey->tile];
1970 int px = (((int)skey->x) - 1) * T;
1971 int py = (((int)skey->y) - 1) * T;
1972 int border = bits & 15;
1973 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1974 float dx = tex.s * .0625f; // 16 images/row
1975 float dy = tex.t * .5f ; // 2 images/column
1976
1977 if (tex.name)
1978 {
1979 // this time avoiding texture state changes
1980 // save gobs of state changes.
1981 if (key.texname != tex.name)
1982 {
1983 glEnd ();
1984 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1985 glBegin (GL_QUADS);
1986 }
1987
1988 if (border)
1989 {
1990 float ox = border * dx;
1991
1992 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1993 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1994 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1995 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1996 }
1997
1998 if (corner)
1999 {
2000 float ox = corner * dx;
2001
2002 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2003 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2004 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2005 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2006 }
2007 }
2008 }
2009 }
2010 }
2011 }
2012
2013 glEnd ();
2014 glDisable (GL_TEXTURE_2D);
2015 key.texname = -1;
2016 }
2017
2018 hv_clear (smooth);
2019 }
2020
2021 glDisable (GL_BLEND);
2022 rc_free (rc);
2023
2024 // top layer: overlays such as the health bar
2025 for (y = 0; y < sh; y++)
2026 if (0 <= y + my && y + my < self->rows)
2027 {
2028 maprow *row = self->row + (y + my);
2029
2030 for (x = 0; x < sw; x++)
2031 if (row->c0 <= x + mx && x + mx < row->c1)
2032 {
2033 mapcell *cell = row->col + (x + mx - row->c0);
2034
2035 int px = x * T;
2036 int py = y * T;
2037
2038 if (cell->stat_hp)
2039 {
2040 int width = cell->stat_width * T;
2041 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2042
2043 glColor3ub (0, 0, 0);
2044 glRectf (px + 1, py - thick - 2,
2045 px + width - 1, py);
2046
2047 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2048 glRectf (px + 2,
2049 py - thick - 1,
2050 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2051 }
2052 }
2053 }
2054}
2055
2056void
2057draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
2058 CODE:
2059{
2060 static float color[16][3] = {
2061 { 0.00F, 0.00F, 0.00F },
2062 { 1.00F, 1.00F, 1.00F },
2063 { 0.00F, 0.00F, 0.55F },
2064 { 1.00F, 0.00F, 0.00F },
2065
2066 { 1.00F, 0.54F, 0.00F },
2067 { 0.11F, 0.56F, 1.00F },
2068 { 0.93F, 0.46F, 0.00F },
2069 { 0.18F, 0.54F, 0.34F },
2070
2071 { 0.56F, 0.73F, 0.56F },
2072 { 0.80F, 0.80F, 0.80F },
2073 { 0.55F, 0.41F, 0.13F },
2074 { 0.99F, 0.77F, 0.26F },
2075
2076 { 0.74F, 0.65F, 0.41F },
2077
2078 { 0.00F, 1.00F, 1.00F },
2079 { 1.00F, 0.00F, 1.00F },
2080 { 1.00F, 1.00F, 0.00F },
2081 };
2082
2083 int x, y;
2084
2085 glEnable (GL_TEXTURE_2D);
2086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2087 glEnable (GL_BLEND);
2088 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2089 glBegin (GL_QUADS);
2090
2091 for (y = 0; y < h; y++)
2092 for (x = 0; x < w; x++)
2093 {
2094 unsigned char m = data [x + y * w];
2095
2096 if (m)
2097 {
2098 float *c = color [m & 15];
2099
2100 float tx1 = m & 0x40 ? 0.5 : 0.;
2101 float tx2 = tx1 + 0.5;
2102
2103 glColor4f (c[0], c[1], c[2], 0.75);
2104 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2105 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2106 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2107 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2108 }
2109 }
2110
2111 glEnd ();
2112 glDisable (GL_BLEND);
2113 glDisable (GL_TEXTURE_2D);
2114}
2115
2116void
2117fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
935 PPCODE: 2118 PPCODE:
936{ 2119{
937 int vx, vy;
938 int x, y, z; 2120 int x, y;
939 int last_name; 2121 int sw1 = sw + 2;
940 mapface face; 2122 int sh1 = sh + 2;
2123 int sh3 = sh * 3;
941 int sw4 = (sw + 3) & ~3; 2124 int sw34 = (sw * 3 + 3) & ~3;
2125 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2126 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2127 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
944 2128
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv); 2129 SvPOK_only (darkness3_sv);
947 SvCUR_set (darkness_sv, sw4 * sh); 2130 SvCUR_set (darkness3_sv, sw34 * sh3);
948 2131
949 vx = self->x + (self->w - sw) / 2 - shift_x; 2132 mx += self->x - 1;
950 vy = self->y + (self->h - sh) / 2 - shift_y; 2133 my += self->y - 1;
951 2134
952 /* 2135 memset (darkness1, 255, sw1 * sh1);
953 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
956 2136
957 int vy = self->vy = self->h >= sh
958 ? self->y + (self->h - sh) / 2
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */
961
962 glColor4ub (255, 255, 255, 255);
963
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968
969 glBegin (GL_QUADS);
970
971 last_name = 0;
972
973 for (z = 0; z < 3; z++)
974 for (y = 0; y < sh; y++) 2137 for (y = 0; y < sh1; y++)
975 if (0 <= y + vy && y + vy < self->rows) 2138 if (0 <= y + my && y + my < self->rows)
976 { 2139 {
977 maprow *row = self->row + (y + vy); 2140 maprow *row = self->row + (y + my);
978 2141
979 for (x = 0; x < sw; x++) 2142 for (x = 0; x < sw1; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 2143 if (row->c0 <= x + mx && x + mx < row->c1)
981 { 2144 {
982 mapcell *cell = row->col + (x + vx - row->c0); 2145 mapcell *cell = row->col + (x + mx - row->c0);
983 2146
984 darkness[y * sw4 + x] = cell->darkness < 0 2147 darkness1 [y * sw1 + x] = cell->darkness
2148 ? 255 - (cell->darkness - 1)
985 ? 255 - FOW_DARKNESS 2149 : 255 - FOW_DARKNESS;
986 : 255 - cell->darkness;
987
988 face = cell->face [z];
989
990 if (face)
991 {
992 maptex tex = self->tex [face];
993
994 int px = (x + 1) * 32 - tex.w;
995 int py = (y + 1) * 32 - tex.h;
996
997 if (last_name != tex.name)
998 {
999 glEnd ();
1000 last_name = tex.name;
1001 glBindTexture (GL_TEXTURE_2D, last_name);
1002 glBegin (GL_QUADS);
1003 }
1004
1005 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1006 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1007 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1008 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1009 }
1010 } 2150 }
1011 } 2151 }
1012 2152
1013 glEnd (); 2153 for (y = 0; y < sh; ++y)
2154 for (x = 0; x < sw; ++x)
2155 {
2156 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2157 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2158 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2159 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2160 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2161 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2162 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2163 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2164 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1014 2165
1015 glDisable (GL_TEXTURE_2D); 2166 uint8_t r11 = (d11 + d21 + d12) / 3;
1016 glDisable (GL_BLEND); 2167 uint8_t r21 = d21;
2168 uint8_t r31 = (d21 + d31 + d32) / 3;
2169
2170 uint8_t r12 = d12;
2171 uint8_t r22 = d22;
2172 uint8_t r32 = d32;
2173
2174 uint8_t r13 = (d13 + d23 + d12) / 3;
2175 uint8_t r23 = d23;
2176 uint8_t r33 = (d23 + d33 + d32) / 3;
2177
2178 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2179 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2180 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2181 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2182 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2183 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2184 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2185 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2186 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2187 }
2188
2189 free (darkness1);
1017 2190
1018 EXTEND (SP, 3); 2191 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 2192 PUSHs (sv_2mortal (newSViv (sw34)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 2193 PUSHs (sv_2mortal (newSViv (sh3)));
1021 PUSHs (darkness_sv); 2194 PUSHs (darkness3_sv);
1022} 2195}
1023 2196
1024SV * 2197SV *
1025get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2198get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 2199 CODE:
1027{ 2200{
1028 int x, y, x1, y1; 2201 int x, y, x1, y1;
1029 SV *data_sv = newSV (w * h * 7 + 5); 2202 SV *data_sv = newSV (w * h * 7 + 5);
1030 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2203 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1032 *data++ = 0; /* version 0 format */ 2205 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 2206 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 2207 *data++ = h >> 8; *data++ = h;
1035 2208
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 2209 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 2210 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 2211 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2212 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 2213
1041 x0 += self->x - self->ox; 2214 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 2215 y0 += self->y - self->oy;
1055 if (row && row->c0 <= x && x < row->c1) 2228 if (row && row->c0 <= x && x < row->c1)
1056 { 2229 {
1057 mapcell *cell = row->col + (x - row->c0); 2230 mapcell *cell = row->col + (x - row->c0);
1058 uint8_t flags = 0; 2231 uint8_t flags = 0;
1059 2232
1060 if (cell->face [0]) flags |= 1; 2233 if (cell->tile [0]) flags |= 1;
1061 if (cell->face [1]) flags |= 2; 2234 if (cell->tile [1]) flags |= 2;
1062 if (cell->face [2]) flags |= 4; 2235 if (cell->tile [2]) flags |= 4;
1063 2236
1064 *data++ = flags; 2237 *data++ = flags;
1065 2238
1066 if (flags & 1) 2239 if (flags & 1)
1067 { 2240 {
2241 tileid tile = cell->tile [0];
1068 *data++ = cell->face [0] >> 8; 2242 *data++ = tile >> 8;
1069 *data++ = cell->face [0]; 2243 *data++ = tile;
1070 } 2244 }
1071 2245
1072 if (flags & 2) 2246 if (flags & 2)
1073 { 2247 {
2248 tileid tile = cell->tile [1];
1074 *data++ = cell->face [1] >> 8; 2249 *data++ = tile >> 8;
1075 *data++ = cell->face [1]; 2250 *data++ = tile;
1076 } 2251 }
1077 2252
1078 if (flags & 4) 2253 if (flags & 4)
1079 { 2254 {
2255 tileid tile = cell->tile [2];
1080 *data++ = cell->face [2] >> 8; 2256 *data++ = tile >> 8;
1081 *data++ = cell->face [2]; 2257 *data++ = tile;
1082 } 2258 }
1083 } 2259 }
1084 else 2260 else
1085 *data++ = 0; 2261 *data++ = 0;
1086 } 2262 }
1092} 2268}
1093 OUTPUT: 2269 OUTPUT:
1094 RETVAL 2270 RETVAL
1095 2271
1096void 2272void
1097set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2273set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1098 PPCODE: 2274 PPCODE:
1099{ 2275{
1100 int x, y, z; 2276 int x, y, z;
1101 int w, h; 2277 int w, h;
1102 int x1, y1; 2278 int x1, y1;
1103 2279
1104 if (*data++ != 0) 2280 if (*data++ != 0)
1105 return; /* version mismatch */ 2281 XSRETURN_EMPTY; /* version mismatch */
1106 2282
1107 w = *data++ << 8; w |= *data++; 2283 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 2284 h = *data++ << 8; h |= *data++;
1109 2285
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 2286 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 2287 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 2288 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2289 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 2290
1115 x0 += self->x - self->ox; 2291 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 2292 y0 += self->y - self->oy;
1126 { 2302 {
1127 uint8_t flags = *data++; 2303 uint8_t flags = *data++;
1128 2304
1129 if (flags) 2305 if (flags)
1130 { 2306 {
1131 mapface face[3] = { 0, 0, 0 };
1132
1133 mapcell *cell = row_get_cell (row, x); 2307 mapcell *cell = row_get_cell (row, x);
2308 tileid tile[3] = { 0, 0, 0 };
1134 2309
1135 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2310 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1136 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2311 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1137 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2312 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1138 2313
1139 if (cell->darkness <= 0) 2314 if (cell->darkness == 0)
1140 { 2315 {
1141 cell->darkness = -1; 2316 cell->darkness = 0;
1142 2317
1143 for (z = 0; z <= 2; z++) 2318 for (z = 0; z <= 2; z++)
1144 { 2319 {
1145 cell->face[z] = face[z]; 2320 tileid t = tile [z];
1146 2321
1147 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2322 if (t >= self->texs || (t && !self->tex [t].name))
2323 {
1148 XPUSHs (sv_2mortal (newSViv (face[z]))); 2324 XPUSHs (sv_2mortal (newSViv (t)));
2325 need_texid (self, t);
2326 }
2327
2328 cell->tile [z] = t;
1149 } 2329 }
1150 } 2330 }
1151 } 2331 }
1152 } 2332 }
1153 } 2333 }
1154} 2334}
1155 2335
2336MODULE = CFPlus PACKAGE = CFPlus::RW
2337
2338CFPlus::RW
2339new (SV *class, SV *data_sv)
2340 CODE:
2341{
2342 STRLEN datalen;
2343 char *data = SvPVbyte (data_sv, datalen);
2344
2345 RETVAL = SDL_RWFromConstMem (data, datalen);
2346}
2347 OUTPUT:
2348 RETVAL
2349
2350CFPlus::RW
2351new_from_file (SV *class, const char *path, const char *mode = "rb")
2352 CODE:
2353 RETVAL = SDL_RWFromFile (path, mode);
2354 OUTPUT:
2355 RETVAL
2356
2357# fails on win32:
2358# CFPlus.xs(2268) : error C2059: syntax error : '('
2359#void
2360#close (CFPlus::RW self)
2361# CODE:
2362# (self->(close)) (self);
2363
2364MODULE = CFPlus PACKAGE = CFPlus::Channel
2365
2366PROTOTYPES: DISABLE
2367
2368CFPlus::Channel
2369find ()
2370 CODE:
2371{
2372 RETVAL = Mix_GroupAvailable (-1);
2373
2374 if (RETVAL < 0)
2375 {
2376 RETVAL = Mix_GroupOldest (-1);
2377
2378 if (RETVAL < 0)
2379 XSRETURN_UNDEF;
2380
2381 Mix_HaltChannel (RETVAL);
2382 }
2383
2384 Mix_UnregisterAllEffects (RETVAL);
2385 Mix_Volume (RETVAL, 128);
2386}
2387 OUTPUT:
2388 RETVAL
2389
2390void
2391halt (CFPlus::Channel self)
2392 CODE:
2393 Mix_HaltChannel (self);
2394
2395void
2396expire (CFPlus::Channel self, int ticks = -1)
2397 CODE:
2398 Mix_ExpireChannel (self, ticks);
2399
2400void
2401fade_out (CFPlus::Channel self, int ticks = -1)
2402 CODE:
2403 Mix_FadeOutChannel (self, ticks);
2404
2405int
2406volume (CFPlus::Channel self, int volume)
2407 CODE:
2408 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413unregister_all_effects (CFPlus::Channel self)
2414 CODE:
2415 Mix_UnregisterAllEffects (self);
2416
2417void
2418set_panning (CFPlus::Channel self, int left, int right)
2419 CODE:
2420 left = CLAMP (left , 0, 255);
2421 right = CLAMP (right, 0, 255);
2422 Mix_SetPanning (self, left, right);
2423
2424void
2425set_distance (CFPlus::Channel self, int distance)
2426 CODE:
2427 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2428
2429void
2430set_position (CFPlus::Channel self, int angle, int distance)
2431 CODE:
2432
2433void
2434set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2435 CODE:
2436{
2437 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2438 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2439 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2440}
2441
2442void
2443set_reverse_stereo (CFPlus::Channel self, int flip)
2444 CODE:
2445 Mix_SetReverseStereo (self, flip);
2446
2447MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2448
2449PROTOTYPES: DISABLE
2450
2451CFPlus::MixChunk
2452new (SV *class, CFPlus::RW rwops)
2453 CODE:
2454 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2455 OUTPUT:
2456 RETVAL
2457
2458void
2459DESTROY (CFPlus::MixChunk self)
2460 CODE:
2461 Mix_FreeChunk (self);
2462
2463int
2464volume (CFPlus::MixChunk self, int volume = -1)
2465 CODE:
2466 if (items > 1)
2467 volume = CLAMP (volume, 0, 128);
2468 RETVAL = Mix_VolumeChunk (self, volume);
2469 OUTPUT:
2470 RETVAL
2471
2472CFPlus::Channel
2473play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2474 CODE:
2475{
2476 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2477
2478 if (RETVAL < 0)
2479 XSRETURN_UNDEF;
2480
2481 if (channel < 0)
2482 {
2483 Mix_UnregisterAllEffects (RETVAL);
2484 Mix_Volume (RETVAL, 128);
2485 }
2486}
2487 OUTPUT:
2488 RETVAL
2489
2490MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2491
2492int
2493volume (int volume = -1)
2494 PROTOTYPE: ;$
2495 CODE:
2496 if (items > 0)
2497 volume = CLAMP (volume, 0, 128);
2498 RETVAL = Mix_VolumeMusic (volume);
2499 OUTPUT:
2500 RETVAL
2501
2502void
2503fade_out (int ms)
2504 CODE:
2505 Mix_FadeOutMusic (ms);
2506
2507void
2508halt ()
2509 CODE:
2510 Mix_HaltMusic ();
2511
2512CFPlus::MixMusic
2513new (SV *class, CFPlus::RW rwops)
2514 CODE:
2515 RETVAL = Mix_LoadMUS_RW (rwops);
2516 OUTPUT:
2517 RETVAL
2518
2519void
2520DESTROY (CFPlus::MixMusic self)
2521 CODE:
2522 Mix_FreeMusic (self);
2523
2524int
2525play (CFPlus::MixMusic self, int loops = -1)
2526 CODE:
2527 RETVAL = Mix_PlayMusic (self, loops);
2528 OUTPUT:
2529 RETVAL
2530
2531void
2532fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2533 CODE:
2534 Mix_FadeInMusicPos (self, loops, ms, position);
2535
2536MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2537
2538PROTOTYPES: ENABLE
2539
2540BOOT:
2541{
2542 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2543 static const struct {
2544 const char *name;
2545 IV iv;
2546 } *civ, const_iv[] = {
2547# define const_iv(name) { # name, (IV)name }
2548 const_iv (GL_VENDOR),
2549 const_iv (GL_VERSION),
2550 const_iv (GL_EXTENSIONS),
2551 const_iv (GL_COLOR_MATERIAL),
2552 const_iv (GL_SMOOTH),
2553 const_iv (GL_FLAT),
2554 const_iv (GL_DITHER),
2555 const_iv (GL_BLEND),
2556 const_iv (GL_CULL_FACE),
2557 const_iv (GL_SCISSOR_TEST),
2558 const_iv (GL_DEPTH_TEST),
2559 const_iv (GL_ALPHA_TEST),
2560 const_iv (GL_NORMALIZE),
2561 const_iv (GL_RESCALE_NORMAL),
2562 const_iv (GL_FRONT),
2563 const_iv (GL_BACK),
2564 const_iv (GL_AUX0),
2565 const_iv (GL_AND),
2566 const_iv (GL_ONE),
2567 const_iv (GL_ZERO),
2568 const_iv (GL_SRC_ALPHA),
2569 const_iv (GL_DST_ALPHA),
2570 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2571 const_iv (GL_ONE_MINUS_DST_ALPHA),
2572 const_iv (GL_SRC_ALPHA_SATURATE),
2573 const_iv (GL_RGB),
2574 const_iv (GL_RGBA),
2575 const_iv (GL_RGBA4),
2576 const_iv (GL_RGBA8),
2577 const_iv (GL_RGB5_A1),
2578 const_iv (GL_UNSIGNED_BYTE),
2579 const_iv (GL_UNSIGNED_SHORT),
2580 const_iv (GL_UNSIGNED_INT),
2581 const_iv (GL_ALPHA),
2582 const_iv (GL_INTENSITY),
2583 const_iv (GL_LUMINANCE),
2584 const_iv (GL_LUMINANCE_ALPHA),
2585 const_iv (GL_FLOAT),
2586 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2587 const_iv (GL_COMPRESSED_ALPHA_ARB),
2588 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2589 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2590 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2591 const_iv (GL_COMPRESSED_RGB_ARB),
2592 const_iv (GL_COMPRESSED_RGBA_ARB),
2593 const_iv (GL_COMPILE),
2594 const_iv (GL_PROXY_TEXTURE_1D),
2595 const_iv (GL_PROXY_TEXTURE_2D),
2596 const_iv (GL_TEXTURE_1D),
2597 const_iv (GL_TEXTURE_2D),
2598 const_iv (GL_TEXTURE_ENV),
2599 const_iv (GL_TEXTURE_MAG_FILTER),
2600 const_iv (GL_TEXTURE_MIN_FILTER),
2601 const_iv (GL_TEXTURE_ENV_MODE),
2602 const_iv (GL_TEXTURE_WRAP_S),
2603 const_iv (GL_TEXTURE_WRAP_T),
2604 const_iv (GL_REPEAT),
2605 const_iv (GL_CLAMP),
2606 const_iv (GL_CLAMP_TO_EDGE),
2607 const_iv (GL_NEAREST),
2608 const_iv (GL_LINEAR),
2609 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2610 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2611 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2612 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2613 const_iv (GL_GENERATE_MIPMAP),
2614 const_iv (GL_MODULATE),
2615 const_iv (GL_DECAL),
2616 const_iv (GL_REPLACE),
2617 const_iv (GL_DEPTH_BUFFER_BIT),
2618 const_iv (GL_COLOR_BUFFER_BIT),
2619 const_iv (GL_PROJECTION),
2620 const_iv (GL_MODELVIEW),
2621 const_iv (GL_COLOR_LOGIC_OP),
2622 const_iv (GL_SEPARABLE_2D),
2623 const_iv (GL_CONVOLUTION_2D),
2624 const_iv (GL_CONVOLUTION_BORDER_MODE),
2625 const_iv (GL_CONSTANT_BORDER),
2626 const_iv (GL_POINTS),
2627 const_iv (GL_LINES),
2628 const_iv (GL_LINE_STRIP),
2629 const_iv (GL_LINE_LOOP),
2630 const_iv (GL_QUADS),
2631 const_iv (GL_QUAD_STRIP),
2632 const_iv (GL_TRIANGLES),
2633 const_iv (GL_TRIANGLE_STRIP),
2634 const_iv (GL_TRIANGLE_FAN),
2635 const_iv (GL_POLYGON),
2636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2637 const_iv (GL_POINT_SMOOTH_HINT),
2638 const_iv (GL_LINE_SMOOTH_HINT),
2639 const_iv (GL_POLYGON_SMOOTH_HINT),
2640 const_iv (GL_GENERATE_MIPMAP_HINT),
2641 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2642 const_iv (GL_FASTEST),
2643 const_iv (GL_DONT_CARE),
2644 const_iv (GL_NICEST),
2645 const_iv (GL_V2F),
2646 const_iv (GL_V3F),
2647 const_iv (GL_T2F_V3F),
2648 const_iv (GL_T2F_N3F_V3F),
2649# undef const_iv
2650 };
2651
2652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2654
2655 texture_av = newAV ();
2656 AvREAL_off (texture_av);
2657}
2658
2659void
2660disable_GL_EXT_blend_func_separate ()
2661 CODE:
2662 gl.BlendFuncSeparate = 0;
2663 gl.BlendFuncSeparateEXT = 0;
2664
2665char *
2666gl_vendor ()
2667 CODE:
2668 RETVAL = (char *)glGetString (GL_VENDOR);
2669 OUTPUT:
2670 RETVAL
2671
2672char *
2673gl_version ()
2674 CODE:
2675 RETVAL = (char *)glGetString (GL_VERSION);
2676 OUTPUT:
2677 RETVAL
2678
2679char *
2680gl_extensions ()
2681 CODE:
2682 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2683 OUTPUT:
2684 RETVAL
2685
2686const char *glGetString (GLenum pname)
2687
2688GLint glGetInteger (GLenum pname)
2689 CODE:
2690 glGetIntegerv (pname, &RETVAL);
2691 OUTPUT:
2692 RETVAL
2693
2694GLdouble glGetDouble (GLenum pname)
2695 CODE:
2696 glGetDoublev (pname, &RETVAL);
2697 OUTPUT:
2698 RETVAL
2699
2700int glGetError ()
2701
2702void glFinish ()
2703
2704void glClear (int mask)
2705
2706void glClearColor (float r, float g, float b, float a = 1.0)
2707 PROTOTYPE: @
2708
2709void glEnable (int cap)
2710
2711void glDisable (int cap)
2712
2713void glShadeModel (int mode)
2714
2715void glHint (int target, int mode)
2716
2717void glBlendFunc (int sfactor, int dfactor)
2718
2719void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2720 CODE:
2721 gl_BlendFuncSeparate (sa, da, saa, daa);
2722
2723void glDepthMask (int flag)
2724
2725void glLogicOp (int opcode)
2726
2727void glColorMask (int red, int green, int blue, int alpha)
2728
2729void glMatrixMode (int mode)
2730
2731void glPushMatrix ()
2732
2733void glPopMatrix ()
2734
2735void glLoadIdentity ()
2736
2737void glDrawBuffer (int buffer)
2738
2739void glReadBuffer (int buffer)
2740
2741# near_ and far_ are due to microsofts buggy "c" compiler
2742void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2743
2744# near_ and far_ are due to microsofts buggy "c" compiler
2745void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2746
2747PROTOTYPES: DISABLE
2748
2749void glViewport (int x, int y, int width, int height)
2750
2751void glScissor (int x, int y, int width, int height)
2752
2753void glTranslate (float x, float y, float z = 0.)
2754 CODE:
2755 glTranslatef (x, y, z);
2756
2757void glScale (float x, float y, float z = 1.)
2758 CODE:
2759 glScalef (x, y, z);
2760
2761void glRotate (float angle, float x, float y, float z)
2762 CODE:
2763 glRotatef (angle, x, y, z);
2764
2765void glColor (float r, float g, float b, float a = 1.0)
2766 ALIAS:
2767 glColor_premultiply = 1
2768 CODE:
2769 if (ix)
2770 {
2771 r *= a;
2772 g *= a;
2773 b *= a;
2774 }
2775 // microsoft visual "c" rounds instead of truncating...
2776 glColor4f (r, g, b, a);
2777
2778void glRasterPos (float x, float y, float z = 0.)
2779 CODE:
2780 glRasterPos3f (0, 0, z);
2781 glBitmap (0, 0, 0, 0, x, y, 0);
2782
2783void glVertex (float x, float y, float z = 0.)
2784 CODE:
2785 glVertex3f (x, y, z);
2786
2787void glTexCoord (float s, float t)
2788 CODE:
2789 glTexCoord2f (s, t);
2790
2791void glRect (float x1, float y1, float x2, float y2)
2792 CODE:
2793 glRectf (x1, y1, x2, y2);
2794
2795void glRect_lineloop (float x1, float y1, float x2, float y2)
2796 CODE:
2797 glBegin (GL_LINE_LOOP);
2798 glVertex2f (x1, y1);
2799 glVertex2f (x2, y1);
2800 glVertex2f (x2, y2);
2801 glVertex2f (x1, y2);
2802 glEnd ();
2803
2804PROTOTYPES: ENABLE
2805
2806void glBegin (int mode)
2807
2808void glEnd ()
2809
2810void glPointSize (GLfloat size)
2811
2812void glLineWidth (GLfloat width)
2813
2814void glInterleavedArrays (int format, int stride, char *data)
2815
2816void glDrawElements (int mode, int count, int type, char *indices)
2817
2818# 1.2 void glDrawRangeElements (int mode, int start, int end
2819
2820void glTexEnv (int target, int pname, float param)
2821 CODE:
2822 glTexEnvf (target, pname, param);
2823
2824void glTexParameter (int target, int pname, float param)
2825 CODE:
2826 glTexParameterf (target, pname, param);
2827
2828void glBindTexture (int target, int name)
2829
2830void glConvolutionParameter (int target, int pname, float params)
2831 CODE:
2832 if (gl.ConvolutionParameterf)
2833 gl.ConvolutionParameterf (target, pname, params);
2834
2835void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2836 CODE:
2837 if (gl.ConvolutionFilter2D)
2838 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2839
2840void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2841 CODE:
2842 if (gl.SeparableFilter2D)
2843 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2844
2845void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2846
2847void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2848
2849void glDrawPixels (int width, int height, int format, int type, char *pixels)
2850
2851void glPixelZoom (float x, float y)
2852
2853void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2854
2855int glGenTexture ()
2856 CODE:
2857 RETVAL = gen_texture ();
2858 OUTPUT:
2859 RETVAL
2860
2861void glDeleteTexture (int name)
2862 CODE:
2863 del_texture (name);
2864
2865int glGenList ()
2866 CODE:
2867 RETVAL = glGenLists (1);
2868 OUTPUT:
2869 RETVAL
2870
2871void glDeleteList (int list)
2872 CODE:
2873 glDeleteLists (list, 1);
2874
2875void glNewList (int list, int mode = GL_COMPILE)
2876
2877void glEndList ()
2878
2879void glCallList (int list)
2880
2881MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2882
2883PROTOTYPES: DISABLE
2884
2885void
2886find_widget (SV *self, NV x, NV y)
2887 PPCODE:
2888{
2889 if (within_widget (self, x, y))
2890 XPUSHs (self);
2891}
2892
2893BOOT:
2894{
2895 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2896
2897 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2898 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2899 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2900 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2901}
2902
2903void
2904draw (SV *self)
2905 CODE:
2906{
2907 HV *hv;
2908 SV **svp;
2909 NV x, y, w, h;
2910 SV *draw_x_sv = GvSV (draw_x_gv);
2911 SV *draw_y_sv = GvSV (draw_y_gv);
2912 SV *draw_w_sv = GvSV (draw_w_gv);
2913 SV *draw_h_sv = GvSV (draw_h_gv);
2914 double draw_x, draw_y;
2915
2916 if (!SvROK (self))
2917 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2918
2919 hv = (HV *)SvRV (self);
2920
2921 if (SvTYPE (hv) != SVt_PVHV)
2922 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2923
2924 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2925 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2926
2927 if (!h || !w)
2928 XSRETURN_EMPTY;
2929
2930 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2931 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2932
2933 draw_x = SvNV (draw_x_sv) + x;
2934 draw_y = SvNV (draw_y_sv) + y;
2935
2936 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2937 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2938 XSRETURN_EMPTY;
2939
2940 sv_setnv (draw_x_sv, draw_x);
2941 sv_setnv (draw_y_sv, draw_y);
2942
2943 glPushMatrix ();
2944 glTranslated (x, y, 0);
2945
2946 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2947 {
2948 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2949
2950 if (svp && SvTRUE (*svp))
2951 {
2952 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2953 glEnable (GL_BLEND);
2954 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2955 glBegin (GL_QUADS);
2956 glVertex2f (0, 0);
2957 glVertex2f (w, 0);
2958 glVertex2f (w, h);
2959 glVertex2f (0, h);
2960 glEnd ();
2961 glDisable (GL_BLEND);
2962 }
2963 }
2964#if 0
2965 // draw borders, for debugging
2966 glPushMatrix ();
2967 glColor4f (1., 1., 0., 1.);
2968 glTranslatef (.5, .5, 0.);
2969 glBegin (GL_LINE_LOOP);
2970 glVertex2f (0 , 0);
2971 glVertex2f (w - 1, 0);
2972 glVertex2f (w - 1, h - 1);
2973 glVertex2f (0 , h - 1);
2974 glEnd ();
2975 glPopMatrix ();
2976#endif
2977 PUSHMARK (SP);
2978 XPUSHs (self);
2979 PUTBACK;
2980 call_method ("_draw", G_VOID | G_DISCARD);
2981 SPAGAIN;
2982
2983 glPopMatrix ();
2984
2985 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2986 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2987}
2988

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