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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.52 by root, Wed Apr 19 21:17:15 2006 UTC vs.
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
17#include <glib/gmacros.h> 26#include <glib/gmacros.h>
18 27
19#include <pango/pango.h> 28#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
33 typedef signed char int8_t; 40 typedef signed char int8_t;
34 typedef signed short int16_t; 41 typedef signed short int16_t;
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
38#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
39 50
40#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
42 53
54#define MIN_FONT_HEIGHT 10
55
56#if 1
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
43typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
45 87
46static PangoContext *context; 88typedef PangoFontDescription *CFClient__Font;
47static PangoFontMap *fontmap; 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
48 107
49typedef struct cf_layout { 108typedef struct cf_layout {
50 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
51 int base_height; 111 int base_height;
112 CFClient__Font font;
52} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
53 118
54static void 119static void
55substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
56{ 121{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
59} 131}
60 132
61static void 133static void
62layout_update (CFClient__Layout self) 134layout_update_font (CFClient__Layout self)
63{ 135{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
66 */ 138 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
68 140
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 143
144 pango_layout_set_font_description (self->pl, font);
76} 145}
77 146
78static void 147static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
80{ 149{
81 layout_update (self);
82
83 pango_layout_get_pixel_size (self->pl, w, h); 150 pango_layout_get_pixel_size (self->pl, w, h);
84 151
85 *w = (*w + 3) & ~3;
86 if (!*w) *w = 1; 152 if (!*w) *w = 1;
87 if (!*h) *h = 1; 153 if (!*h) *h = 1;
154
155 *w = (*w + 3) & ~3;
88} 156}
89 157
90typedef uint16_t mapface; 158typedef uint16_t mapface;
91 159
92typedef struct { 160typedef struct {
237 break; 305 break;
238 306
239 row->col[x - row->c0].darkness = -1; 307 row->col[x - row->c0].darkness = -1;
240 } 308 }
241 } 309 }
310}
311
312static void
313music_finished (void)
314{
315 SDL_UserEvent ev;
316
317 ev.type = SDL_USEREVENT;
318 ev.code = 0;
319 ev.data1 = 0;
320 ev.data2 = 0;
321
322 SDL_PushEvent ((SDL_Event *)&ev);
323}
324
325static void
326channel_finished (int channel)
327{
328 SDL_UserEvent ev;
329
330 ev.type = SDL_USEREVENT;
331 ev.code = 1;
332 ev.data1 = (void *)(long)channel;
333 ev.data2 = 0;
334
335 SDL_PushEvent ((SDL_Event *)&ev);
336}
337
338static unsigned int
339minpot (unsigned int n)
340{
341 if (!n)
342 return 0;
343
344 --n;
345
346 n |= n >> 1;
347 n |= n >> 2;
348 n |= n >> 4;
349 n |= n >> 8;
350 n |= n >> 16;
351
352 return n + 1;
242} 353}
243 354
244MODULE = CFClient PACKAGE = CFClient 355MODULE = CFClient PACKAGE = CFClient
245 356
246PROTOTYPES: ENABLE 357PROTOTYPES: ENABLE
354# undef const_iv 465# undef const_iv
355 }; 466 };
356 467
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
470}
359 471
472NV floor (NV x)
473
474NV ceil (NV x)
475
476void
477pango_init ()
478 CODE:
479{
360 fontmap = pango_ft2_font_map_new (); 480 opengl_fontmap = pango_opengl_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
363} 483}
364 484
365int 485int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 487
368void 488void
369SDL_Quit () 489SDL_Quit ()
370 490
371void 491void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 501
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
504
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 509
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 511
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 512 SDL_EnableUNICODE (1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
390 514
391 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
392 516
393 if (m && m != (SDL_Rect **)-1) 517 if (m && m != (SDL_Rect **)-1)
394 while (*m) 518 while (*m)
400 524
401 ++m; 525 ++m;
402 } 526 }
403} 527}
404 528
529char *
530SDL_GetError ()
531
405int 532int
406SDL_SetVideoMode (int w, int h, int fullscreen) 533SDL_SetVideoMode (int w, int h, int fullscreen)
407 CODE: 534 CODE:
408 RETVAL = !!SDL_SetVideoMode ( 535 RETVAL = !!SDL_SetVideoMode (
409 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
410 ); 537 );
538 if (RETVAL)
539 {
411 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h"
543# undef GL_FUNC
544 }
412 OUTPUT: 545 OUTPUT:
413 RETVAL 546 RETVAL
547
548void
549SDL_GL_SwapBuffers ()
550
551char *
552SDL_GetKeyName (int sym)
553
554void
555SDL_PollEvent ()
556 PPCODE:
557{
558 SDL_Event ev;
559
560 while (SDL_PollEvent (&ev))
561 {
562 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564
565 switch (ev.type)
566 {
567 case SDL_KEYDOWN:
568 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break;
574
575 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break;
579
580 case SDL_MOUSEMOTION:
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
588 break;
589
590 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
593
594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
598 break;
599
600 case SDL_USEREVENT:
601 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break;
605 }
606
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
608 }
609}
414 610
415int 611int
416Mix_VolumeMusic (int newvol = -1)
417
418int
419Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
613 POSTCALL:
614 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished);
420 616
421void 617void
422Mix_CloseAudio () 618Mix_CloseAudio ()
423 619
424int 620int
429 CODE: 625 CODE:
430#ifndef _WIN32 626#ifndef _WIN32
431 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
432#endif 628#endif
433 629
434char *
435gl_version ()
436 CODE:
437 RETVAL = (char *)glGetString (GL_VERSION);
438 OUTPUT:
439 RETVAL
440
441char *
442gl_extensions ()
443 CODE:
444 RETVAL = (char *)glGetString (GL_EXTENSIONS);
445 OUTPUT:
446 RETVAL
447
448void 630void
449add_font (char *file) 631add_font (char *file)
450 CODE: 632 CODE:
451 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
452
453void
454set_font (char *file)
455 CODE:
456{
457 int count;
458 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
459 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
460 FcPatternDestroy (pattern);
461 pango_context_set_font_description (context, font);
462}
463 634
464void 635void
465load_image_inline (SV *image_) 636load_image_inline (SV *image_)
466 ALIAS: 637 ALIAS:
467 load_image_file = 1 638 load_image_file = 1
549 PUSHs (sv_2mortal (newSViv (b / y))); 720 PUSHs (sv_2mortal (newSViv (b / y)));
550 PUSHs (sv_2mortal (newSViv (a / y))); 721 PUSHs (sv_2mortal (newSViv (a / y)));
551} 722}
552 723
553void 724void
725error (char *message)
726 CODE:
727 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
730#endif
731
732void
554fatal (char *message) 733fatal (char *message)
555 CODE: 734 CODE:
735 fprintf (stderr, "FATAL: %s\n", message);
556#ifdef _WIN32 736#ifdef _WIN32
557 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
558#else
559 fprintf (stderr, "FATAL: %s\n", message);
560#endif 738#endif
561 exit (1); 739 _exit (1);
740
741void
742_exit (int retval)
743 CODE:
744 _exit (retval);
745
746MODULE = CFClient PACKAGE = CFClient::Font
747
748CFClient::Font
749new_from_file (SV *class, char *path, int id = 0)
750 CODE:
751{
752 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
754 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
755 FcPatternDestroy (pattern);
756}
757 OUTPUT:
758 RETVAL
759
760void
761DESTROY (CFClient::Font self)
762 CODE:
763 pango_font_description_free (self);
764
765void
766make_default (CFClient::Font self)
767 CODE:
768 default_font = self;
562 769
563MODULE = CFClient PACKAGE = CFClient::Layout 770MODULE = CFClient PACKAGE = CFClient::Layout
564 771
772void
773clear_font_cache ()
774 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear ();
777
565CFClient::Layout 778CFClient::Layout
566new (SV *class, int base_height = 10) 779new (SV *class, int type = 0)
567 CODE: 780 CODE:
568 New (0, RETVAL, 1, struct cf_layout); 781 New (0, RETVAL, 1, struct cf_layout);
569 RETVAL->base_height = base_height; 782
570 RETVAL->pl = pango_layout_new (context); 783 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.;
785 RETVAL->g = 1.;
786 RETVAL->b = 1.;
787 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0;
790
571 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL);
572 OUTPUT: 793 OUTPUT:
573 RETVAL 794 RETVAL
574 795
575void 796void
576DESTROY (CFClient::Layout self) 797DESTROY (CFClient::Layout self)
596 char *text = SvPVutf8 (text_, textlen); 817 char *text = SvPVutf8 (text_, textlen);
597 818
598 pango_layout_set_markup (self->pl, text, textlen); 819 pango_layout_set_markup (self->pl, text, textlen);
599} 820}
600 821
822void
823set_shapes (CFClient::Layout self, ...)
824 CODE:
825{
826 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text;
829 int arg = 4;
830
831 while (arg < items && (pos = strstr (pos, OBJ_STR)))
832 {
833 PangoRectangle inkrect, rect;
834 PangoAttribute *attr;
835
836 int x = SvIV (ST (arg - 3));
837 int y = SvIV (ST (arg - 2));
838 int w = SvIV (ST (arg - 1));
839 int h = SvIV (ST (arg ));
840
841 inkrect.x = 0;
842 inkrect.y = 0;
843 inkrect.width = 0;
844 inkrect.height = 0;
845
846 rect.x = x * PANGO_SCALE;
847 rect.y = y * PANGO_SCALE;
848 rect.width = w * PANGO_SCALE;
849 rect.height = h * PANGO_SCALE;
850
851 if (!attrs)
852 attrs = pango_layout_get_attributes (self->pl);
853
854 attr = pango_attr_shape_new (&inkrect, &rect);
855 attr->start_index = pos - text;
856 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
857 pango_attr_list_insert (attrs, attr);
858
859 arg += 4;
860 pos += sizeof (OBJ_STR) - 1;
861 }
862
863 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs);
865}
866
867void
868get_shapes (CFClient::Layout self)
869 PPCODE:
870{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872
873 do
874 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
876
877 if (run && shape_attr_p (run))
878 {
879 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents);
881
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 }
885 }
886 while (pango_layout_iter_next_run (iter));
887
888 pango_layout_iter_free (iter);
889}
890
891int
892has_wrapped (CFClient::Layout self)
893 CODE:
894{
895 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl);
897
898 while (*text)
899 lines += *text++ == '\n';
900
901 RETVAL = lines < pango_layout_get_line_count (self->pl);
902}
903 OUTPUT:
904 RETVAL
905
601SV * 906SV *
602get_text (CFClient::Layout self) 907get_text (CFClient::Layout self)
603 CODE: 908 CODE:
604 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
605 SvUTF8_on (RETVAL); 910 sv_utf8_decode (RETVAL);
606 OUTPUT: 911 OUTPUT:
607 RETVAL 912 RETVAL
913
914void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
916 CODE:
917 self->r = r;
918 self->g = g;
919 self->b = b;
920 self->a = a;
921
922void
923set_font (CFClient::Layout self, CFClient::Font font = 0)
924 CODE:
925 if (self->font != font)
926 {
927 self->font = font;
928 layout_update_font (self);
929 }
608 930
609void 931void
610set_height (CFClient::Layout self, int base_height) 932set_height (CFClient::Layout self, int base_height)
611 CODE: 933 CODE:
934 if (self->base_height != base_height)
935 {
612 self->base_height = base_height; 936 self->base_height = base_height;
937 layout_update_font (self);
938 }
613 939
614void 940void
615set_width (CFClient::Layout self, int max_width = -1) 941set_width (CFClient::Layout self, int max_width = -1)
616 CODE: 942 CODE:
617 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944
945void
946set_indent (CFClient::Layout self, int indent)
947 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949
950void
951set_spacing (CFClient::Layout self, int spacing)
952 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954
955void
956set_ellipsise (CFClient::Layout self, int ellipsise)
957 CODE:
958 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE
963 );
964
965void
966set_single_paragraph_mode (CFClient::Layout self, int spm)
967 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
618 969
619void 970void
620size (CFClient::Layout self) 971size (CFClient::Layout self)
621 PPCODE: 972 PPCODE:
622{ 973{
623 int w, h; 974 int w, h;
624 975
625 layout_update (self);
626 layout_get_pixel_size (self, &w, &h); 976 layout_get_pixel_size (self, &w, &h);
627 977
628 EXTEND (SP, 2); 978 EXTEND (SP, 2);
629 PUSHs (sv_2mortal (newSViv (w))); 979 PUSHs (sv_2mortal (newSViv (w)));
630 PUSHs (sv_2mortal (newSViv (h))); 980 PUSHs (sv_2mortal (newSViv (h)));
631} 981}
632 982
633int 983int
984descent (CFClient::Layout self)
985 CODE:
986{
987 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect);
991}
992 OUTPUT:
993 RETVAL
994
995int
634xy_to_index (CFClient::Layout self, int x, int y) 996xy_to_index (CFClient::Layout self, int x, int y)
635 CODE: 997 CODE:
636{ 998{
637 int index, trailing; 999 int index, trailing;
638
639 layout_update (self);
640 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
641
642 RETVAL = index; 1001 RETVAL = index;
643} 1002}
644 OUTPUT: 1003 OUTPUT:
645 RETVAL 1004 RETVAL
646 1005
647void 1006void
648cursor_pos (CFClient::Layout self, int index) 1007cursor_pos (CFClient::Layout self, int index)
649 PPCODE: 1008 PPCODE:
650{ 1009{
651 PangoRectangle strong_pos; 1010 PangoRectangle strong_pos;
652 layout_update (self);
653 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
654 1012
655 EXTEND (SP, 3); 1013 EXTEND (SP, 3);
656 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1014 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
657 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
658 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
659} 1017}
660 1018
661void 1019void
662render (CFClient::Layout self) 1020render (CFClient::Layout self, float x, float y)
663 PPCODE: 1021 PPCODE:
664{ 1022 pango_opengl_render_layout_subpixel (
665 SV *retval; 1023 self->pl,
666 int w, h; 1024 x * PANGO_SCALE, y * PANGO_SCALE,
667 FT_Bitmap bitmap; 1025 self->r, self->g, self->b, self->a
668 1026 );
669 layout_update (self);
670 layout_get_pixel_size (self, &w, &h);
671
672 retval = newSV (w * h);
673 SvPOK_only (retval);
674 SvCUR_set (retval, w * h);
675
676 bitmap.rows = h;
677 bitmap.width = w;
678 bitmap.pitch = w;
679 bitmap.buffer = (unsigned char*)SvPVX (retval);
680 bitmap.num_grays = 256;
681 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
682
683 memset (bitmap.buffer, 0, w * h);
684
685 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
686
687 EXTEND (SP, 3);
688 PUSHs (sv_2mortal (newSViv (w)));
689 PUSHs (sv_2mortal (newSViv (h)));
690 PUSHs (sv_2mortal (retval));
691}
692 1027
693MODULE = CFClient PACKAGE = CFClient::Texture 1028MODULE = CFClient PACKAGE = CFClient::Texture
694 1029
695void 1030void
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036
1037 if (ow && oh)
1038 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050
1051 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp);
1053
1054 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057
1058 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 }
1065}
1066
1067void
696draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
697 PROTOTYPE: $$$;$$ 1069 PROTOTYPE: $$$;$$
1070 ALIAS:
1071 draw_quad_alpha = 1
1072 draw_quad_alpha_premultiplied = 2
698 CODE: 1073 CODE:
699{ 1074{
700 HV *hv = (HV *)SvRV (self); 1075 HV *hv = (HV *)SvRV (self);
701 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
702 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
703 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
704 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
705 1079
706 if (items < 5) 1080 if (items < 5)
707 { 1081 {
708 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1082 w = SvNV (*hv_fetch (hv, "w", 1, 1));
709 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1083 h = SvNV (*hv_fetch (hv, "h", 1, 1));
710 } 1084 }
711 1085
1086 if (ix)
1087 {
1088 glEnable (GL_BLEND);
1089
1090 if (ix == 2)
1091 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1092 else
1093 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1094 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1095
1096 glEnable (GL_ALPHA_TEST);
1097 glAlphaFunc (GL_GREATER, 0.01f);
1098 }
1099
712 glBindTexture (GL_TEXTURE_2D, name); 1100 glBindTexture (GL_TEXTURE_2D, name);
713 if (wrap_mode) { 1101
714 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
715 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
716 }
717 glBegin (GL_QUADS); 1102 glBegin (GL_QUADS);
718 glTexCoord2f (0, 0); glVertex2f (x , y ); 1103 glTexCoord2f (0, 0); glVertex2f (x , y );
719 glTexCoord2f (0, t); glVertex2f (x , y + h); 1104 glTexCoord2f (0, t); glVertex2f (x , y + h);
720 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1105 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
721 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1106 glTexCoord2f (s, 0); glVertex2f (x + w, y );
722 glEnd (); 1107 glEnd ();
1108
1109 if (ix)
1110 {
1111 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND);
1113 }
723} 1114}
724 1115
725MODULE = CFClient PACKAGE = CFClient::Map 1116MODULE = CFClient PACKAGE = CFClient::Map
726 1117
727CFClient::Map 1118CFClient::Map
747DESTROY (CFClient::Map self) 1138DESTROY (CFClient::Map self)
748 CODE: 1139 CODE:
749{ 1140{
750 map_clear (self); 1141 map_clear (self);
751 Safefree (self->face); 1142 Safefree (self->face);
1143 Safefree (self->tex);
752 Safefree (self); 1144 Safefree (self);
753} 1145}
754 1146
755void 1147void
756clear (CFClient::Map self) 1148clear (CFClient::Map self)
791 tex->r = r; 1183 tex->r = r;
792 tex->g = g; 1184 tex->g = g;
793 tex->b = b; 1185 tex->b = b;
794 tex->a = a; 1186 tex->a = a;
795 } 1187 }
1188
1189 // somewhat hackish, but for textures that require it, it really
1190 // improves the look, and most others don't suffer.
1191 glBindTexture (GL_TEXTURE_2D, name);
1192 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1193 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1194 // use uglier nearest interpolation because linear suffers
1195 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
796} 1197}
797 1198
798int 1199int
799ox (CFClient::Map self) 1200ox (CFClient::Map self)
800 ALIAS: 1201 ALIAS:
801 oy = 1 1202 oy = 1
1203 x = 2
1204 y = 3
1205 w = 4
1206 h = 5
802 CODE: 1207 CODE:
803 switch (ix) 1208 switch (ix)
804 { 1209 {
805 case 0: RETVAL = self->ox; break; 1210 case 0: RETVAL = self->ox; break;
806 case 1: RETVAL = self->oy; break; 1211 case 1: RETVAL = self->oy; break;
1212 case 2: RETVAL = self->x; break;
1213 case 3: RETVAL = self->y; break;
1214 case 4: RETVAL = self->w; break;
1215 case 5: RETVAL = self->h; break;
807 } 1216 }
808 OUTPUT: 1217 OUTPUT:
809 RETVAL 1218 RETVAL
810 1219
811void 1220void
845 1254
846 while (data < data_end) 1255 while (data < data_end)
847 { 1256 {
848 flags = (data [0] << 8) + data [1]; data += 2; 1257 flags = (data [0] << 8) + data [1]; data += 2;
849 1258
850 x = ((flags >> 10) & 63) + self->x; 1259 x = self->x + ((flags >> 10) & 63);
851 y = ((flags >> 4) & 63) + self->y; 1260 y = self->y + ((flags >> 4) & 63);
852 1261
853 cell = map_get_cell (self, x, y); 1262 cell = map_get_cell (self, x, y);
854 1263
855 if (flags & 15) 1264 if (flags & 15)
856 { 1265 {
885 cell->darkness = -1; 1294 cell->darkness = -1;
886 } 1295 }
887} 1296}
888 1297
889SV * 1298SV *
890mapmap (CFClient::Map self, int w, int h) 1299mapmap (CFClient::Map self, int x0, int y0, int w, int h)
891 CODE: 1300 CODE:
892{ 1301{
893 int x0, x1, x; 1302 int x1, x;
894 int y0, y1, y; 1303 int y1, y;
895 int z; 1304 int z;
896 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1305 SV *map_sv = newSV (w * h * sizeof (uint32_t));
897 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1306 uint32_t *map = (uint32_t *)SvPVX (map_sv);
898 1307
899 SvPOK_only (map_sv); 1308 SvPOK_only (map_sv);
900 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1309 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
901 1310
902 x0 = self->x - w / 2; x1 = x0 + w; 1311 x0 += self->x; x1 = x0 + w;
903 y0 = self->y - h / 2; y1 = y0 + h; 1312 y0 += self->y; y1 = y0 + h;
904 1313
905 for (y = y0; y < y1; y++) 1314 for (y = y0; y < y1; y++)
906 { 1315 {
907 maprow *row = 0 <= y && y < self->rows 1316 maprow *row = 0 <= y && y < self->rows
908 ? self->row + y 1317 ? self->row + y
946 OUTPUT: 1355 OUTPUT:
947 RETVAL 1356 RETVAL
948 1357
949void 1358void
950draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
951 PPCODE: 1360 CODE:
952{ 1361{
953 int vx, vy; 1362 int vx, vy;
954 int x, y, z; 1363 int x, y, z;
955 int last_name; 1364 int last_name;
956 mapface face; 1365 mapface face;
957 int sw4 = (sw + 3) & ~3;
958 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
959 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
960 1366
961 memset (darkness, 255, sw4 * sh);
962 SvPOK_only (darkness_sv);
963 SvCUR_set (darkness_sv, sw4 * sh);
964
965 vx = self->x + (self->w - sw) / 2 - shift_x; 1367 vx = self->x + self->w / 2 - sw / 2 - shift_x;
966 vy = self->y + (self->h - sh) / 2 - shift_y; 1368 vy = self->y + self->h / 2 - sh / 2 - shift_y;
967 1369
968 /* 1370 /*
969 int vx = self->vx = self->w >= sw 1371 int vx = self->vx = self->w >= sw
970 ? self->x + (self->w - sw) / 2 1372 ? self->x + (self->w - sw) / 2
971 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
975 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
976 */ 1378 */
977 1379
978 glColor4ub (255, 255, 255, 255); 1380 glColor4ub (255, 255, 255, 255);
979 1381
1382 glEnable (GL_BLEND);
980 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
981 glEnable (GL_BLEND);
982 glEnable (GL_TEXTURE_2D); 1384 glEnable (GL_TEXTURE_2D);
983 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
984 1386
985 glBegin (GL_QUADS); 1387 glBegin (GL_QUADS);
986 1388
994 1396
995 for (x = 0; x < sw; x++) 1397 for (x = 0; x < sw; x++)
996 if (row->c0 <= x + vx && x + vx < row->c1) 1398 if (row->c0 <= x + vx && x + vx < row->c1)
997 { 1399 {
998 mapcell *cell = row->col + (x + vx - row->c0); 1400 mapcell *cell = row->col + (x + vx - row->c0);
999
1000 darkness[y * sw4 + x] = cell->darkness < 0
1001 ? 255 - FOW_DARKNESS
1002 : 255 - cell->darkness;
1003 1401
1004 face = cell->face [z]; 1402 face = cell->face [z];
1005 1403
1006 if (face) 1404 if (face)
1007 { 1405 {
1028 1426
1029 glEnd (); 1427 glEnd ();
1030 1428
1031 glDisable (GL_TEXTURE_2D); 1429 glDisable (GL_TEXTURE_2D);
1032 glDisable (GL_BLEND); 1430 glDisable (GL_BLEND);
1431}
1432
1433void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE:
1436{
1437 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F },
1440 { 0.00F, 0.00F, 0.55F },
1441 { 1.00F, 0.00F, 0.00F },
1442
1443 { 1.00F, 0.54F, 0.00F },
1444 { 0.11F, 0.56F, 1.00F },
1445 { 0.93F, 0.46F, 0.00F },
1446 { 0.18F, 0.54F, 0.34F },
1447
1448 { 0.56F, 0.73F, 0.56F },
1449 { 0.80F, 0.80F, 0.80F },
1450 { 0.55F, 0.41F, 0.13F },
1451 { 0.99F, 0.77F, 0.26F },
1452
1453 { 0.74F, 0.65F, 0.41F },
1454
1455 { 0.00F, 1.00F, 1.00F },
1456 { 1.00F, 0.00F, 1.00F },
1457 { 1.00F, 1.00F, 0.00F },
1458 };
1459
1460 int x, y;
1461
1462 glEnable (GL_TEXTURE_2D);
1463 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1464 glEnable (GL_BLEND);
1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1466 glBegin (GL_QUADS);
1467
1468 for (y = 0; y < h; y++)
1469 for (x = 0; x < w; x++)
1470 {
1471 unsigned char m = data [x + y * w];
1472
1473 if (m)
1474 {
1475 float *c = color [m & 15];
1476
1477 float tx1 = m & 0x40 ? 0.5 : 0.;
1478 float tx2 = tx1 + 0.5;
1479
1480 glColor4f (c[0], c[1], c[2], 0.75);
1481 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1482 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1483 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1484 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1485 }
1486 }
1487
1488 glEnd ();
1489 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D);
1491}
1492
1493void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1495 PPCODE:
1496{
1497 int vx, vy;
1498 int x, y;
1499 int sw4 = (sw + 3) & ~3;
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1502
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh);
1506
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1509
1510 for (y = 0; y < sh; y++)
1511 if (0 <= y + vy && y + vy < self->rows)
1512 {
1513 maprow *row = self->row + (y + vy);
1514
1515 for (x = 0; x < sw; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1)
1517 {
1518 mapcell *cell = row->col + (x + vx - row->c0);
1519
1520 darkness[y * sw4 + x] = cell->darkness < 0
1521 ? 255 - FOW_DARKNESS
1522 : 255 - cell->darkness;
1523 }
1524 }
1033 1525
1034 EXTEND (SP, 3); 1526 EXTEND (SP, 3);
1035 PUSHs (sv_2mortal (newSViv (sw4))); 1527 PUSHs (sv_2mortal (newSViv (sw4)));
1036 PUSHs (sv_2mortal (newSViv (sh))); 1528 PUSHs (sv_2mortal (newSViv (sh)));
1037 PUSHs (darkness_sv); 1529 PUSHs (darkness_sv);
1048 *data++ = 0; /* version 0 format */ 1540 *data++ = 0; /* version 0 format */
1049 *data++ = w >> 8; *data++ = w; 1541 *data++ = w >> 8; *data++ = w;
1050 *data++ = h >> 8; *data++ = h; 1542 *data++ = h >> 8; *data++ = h;
1051 1543
1052 // we need to do this 'cause we don't keep an absolute coord system for rows 1544 // we need to do this 'cause we don't keep an absolute coord system for rows
1053 // TODO: treat rows as we treat 1545 // TODO: treat rows as we treat columns
1054 map_get_row (self, y0 + self->y - self->oy);//D 1546 map_get_row (self, y0 + self->y - self->oy);//D
1055 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1547 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1056 1548
1057 x0 += self->x - self->ox; 1549 x0 += self->x - self->ox;
1058 y0 += self->y - self->oy; 1550 y0 += self->y - self->oy;
1122 1614
1123 w = *data++ << 8; w |= *data++; 1615 w = *data++ << 8; w |= *data++;
1124 h = *data++ << 8; h |= *data++; 1616 h = *data++ << 8; h |= *data++;
1125 1617
1126 // we need to do this 'cause we don't keep an absolute coord system for rows 1618 // we need to do this 'cause we don't keep an absolute coord system for rows
1127 // TODO: treat rows as we treat 1619 // TODO: treat rows as we treat columns
1128 map_get_row (self, y0 + self->y - self->oy);//D 1620 map_get_row (self, y0 + self->y - self->oy);//D
1129 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1621 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1130 1622
1131 x0 += self->x - self->ox; 1623 x0 += self->x - self->ox;
1132 y0 += self->y - self->oy; 1624 y0 += self->y - self->oy;
1223 CODE: 1715 CODE:
1224 RETVAL = Mix_PlayMusic (self, loops); 1716 RETVAL = Mix_PlayMusic (self, loops);
1225 OUTPUT: 1717 OUTPUT:
1226 RETVAL 1718 RETVAL
1227 1719
1720MODULE = CFClient PACKAGE = CFClient::OpenGL
1721
1722BOOT:
1723{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1725 static const struct {
1726 const char *name;
1727 IV iv;
1728 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name }
1730 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND),
1735 const_iv (GL_CULL_FACE),
1736 const_iv (GL_SCISSOR_TEST),
1737 const_iv (GL_DEPTH_TEST),
1738 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT),
1742 const_iv (GL_BACK),
1743 const_iv (GL_AND),
1744 const_iv (GL_ONE),
1745 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA),
1748 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1749 const_iv (GL_ONE_MINUS_DST_ALPHA),
1750 const_iv (GL_SRC_ALPHA_SATURATE),
1751 const_iv (GL_RGB),
1752 const_iv (GL_RGBA),
1753 const_iv (GL_RGBA4),
1754 const_iv (GL_RGBA8),
1755 const_iv (GL_RGB5_A1),
1756 const_iv (GL_UNSIGNED_BYTE),
1757 const_iv (GL_UNSIGNED_SHORT),
1758 const_iv (GL_UNSIGNED_INT),
1759 const_iv (GL_ALPHA),
1760 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1765 const_iv (GL_COMPILE),
1766 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER),
1771 const_iv (GL_TEXTURE_ENV_MODE),
1772 const_iv (GL_TEXTURE_WRAP_S),
1773 const_iv (GL_TEXTURE_WRAP_T),
1774 const_iv (GL_REPEAT),
1775 const_iv (GL_CLAMP),
1776 const_iv (GL_CLAMP_TO_EDGE),
1777 const_iv (GL_NEAREST),
1778 const_iv (GL_LINEAR),
1779 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1780 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1781 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1782 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1783 const_iv (GL_GENERATE_MIPMAP),
1784 const_iv (GL_MODULATE),
1785 const_iv (GL_DECAL),
1786 const_iv (GL_REPLACE),
1787 const_iv (GL_DEPTH_BUFFER_BIT),
1788 const_iv (GL_COLOR_BUFFER_BIT),
1789 const_iv (GL_PROJECTION),
1790 const_iv (GL_MODELVIEW),
1791 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER),
1796 const_iv (GL_LINES),
1797 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1804 const_iv (GL_FASTEST),
1805 const_iv (GL_V2F),
1806 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv
1810 };
1811
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1814}
1815
1816char *
1817gl_vendor ()
1818 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR);
1820 OUTPUT:
1821 RETVAL
1822
1823char *
1824gl_version ()
1825 CODE:
1826 RETVAL = (char *)glGetString (GL_VERSION);
1827 OUTPUT:
1828 RETVAL
1829
1830char *
1831gl_extensions ()
1832 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT:
1835 RETVAL
1836
1837int glGetError ()
1838
1839void glFinish ()
1840
1841void glClear (int mask)
1842
1843void glClearColor (float r, float g, float b, float a = 1.0)
1844 PROTOTYPE: @
1845
1846void glEnable (int cap)
1847
1848void glDisable (int cap)
1849
1850void glShadeModel (int mode)
1851
1852void glHint (int target, int mode)
1853
1854void glBlendFunc (int sfactor, int dfactor)
1855
1856void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1857 CODE:
1858 gl_BlendFuncSeparate (sa, da, saa, daa);
1859
1860void glDepthMask (int flag)
1861
1862void glLogicOp (int opcode)
1863
1864void glColorMask (int red, int green, int blue, int alpha)
1865
1866void glMatrixMode (int mode)
1867
1868void glPushMatrix ()
1869
1870void glPopMatrix ()
1871
1872void glLoadIdentity ()
1873
1874void glDrawBuffer (int buffer)
1875
1876void glReadBuffer (int buffer)
1877
1878# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880
1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1883
1884void glViewport (int x, int y, int width, int height)
1885
1886void glScissor (int x, int y, int width, int height)
1887
1888void glTranslate (float x, float y, float z = 0.)
1889 CODE:
1890 glTranslatef (x, y, z);
1891
1892void glScale (float x, float y, float z = 1.)
1893 CODE:
1894 glScalef (x, y, z);
1895
1896void glRotate (float angle, float x, float y, float z)
1897 CODE:
1898 glRotatef (angle, x, y, z);
1899
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS:
1907 glColor_premultiply = 1
1908 CODE:
1909 if (ix)
1910 {
1911 r *= a;
1912 g *= a;
1913 b *= a;
1914 }
1915 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255),
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.)
1928 CODE:
1929 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0);
1931
1932void glVertex (float x, float y, float z = 0.)
1933 CODE:
1934 glVertex3f (x, y, z);
1935
1936void glTexCoord (float s, float t)
1937 CODE:
1938 glTexCoord2f (s, t);
1939
1940void glTexEnv (int target, int pname, float param)
1941 CODE:
1942 glTexEnvf (target, pname, param);
1943
1944void glTexParameter (int target, int pname, float param)
1945 CODE:
1946 glTexParameterf (target, pname, param);
1947
1948void glBindTexture (int target, int name)
1949
1950void glConvolutionParameter (int target, int pname, float params)
1951 CODE:
1952 if (gl.ConvolutionParameterf)
1953 gl.ConvolutionParameterf (target, pname, params);
1954
1955void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1956 CODE:
1957 if (gl.ConvolutionFilter2D)
1958 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1959
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE:
1962 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1966
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968
1969void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972
1973int glGenTexture ()
1974 CODE:
1975{
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT:
1981 RETVAL
1982
1983void glDeleteTexture (int name)
1984 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_);
1988}
1989
1990int glGenList ()
1991 CODE:
1992 RETVAL = glGenLists (1);
1993 OUTPUT:
1994 RETVAL
1995
1996void glDeleteList (int list)
1997 CODE:
1998 glDeleteLists (list, 1);
1999
2000void glNewList (int list, int mode = GL_COMPILE)
2001
2002void glEndList ()
2003
2004void glCallList (int list)
2005
2006

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