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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.52 by root, Wed Apr 19 21:17:15 2006 UTC vs.
Revision 1.150 by root, Sat Aug 19 17:24:39 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
38#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
39 53
40#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
42 56
57#define MIN_FONT_HEIGHT 10
58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
43typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
45 90
46static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
48 110
49typedef struct cf_layout { 111typedef struct cf_layout {
50 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
51 int base_height; 114 int base_height;
115 CFPlus__Font font;
52} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
53 121
54static void 122static void
55substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
56{ 124{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 130}
60 131
61static void 132static void
62layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
63{ 134{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
66 */ 137 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
68 139
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 142
143 pango_layout_set_font_description (self->pl, font);
76} 144}
77 145
78static void 146static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 148{
81 layout_update (self); 149 PangoRectangle rect;
82 150
151 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
84 153
85 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
88} 162}
89 163
90typedef uint16_t mapface; 164typedef uint16_t mapface;
91 165
92typedef struct { 166typedef struct {
95 float s, t; 169 float s, t;
96 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
97} maptex; 171} maptex;
98 172
99typedef struct { 173typedef struct {
100 int16_t darkness; 174 uint16_t darkness;
101 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_width, stat_hp;
102} mapcell; 177} mapcell;
103 178
104typedef struct { 179typedef struct {
105 int32_t c0, c1; 180 int32_t c0, c1;
106 mapcell *col; 181 mapcell *col;
115 int texs; 190 int texs;
116 maptex *tex; 191 maptex *tex;
117 192
118 int32_t rows; 193 int32_t rows;
119 maprow *row; 194 maprow *row;
120} *CFClient__Map; 195} *CFPlus__Map;
121 196
122static char * 197static char *
123prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
124{ 199{
125 char *p; 200 char *p;
143 218
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 221
147static maprow * 222static maprow *
148map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
149{ 224{
150 if (0 > y) 225 if (0 > y)
151 { 226 {
152 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
191 266
192 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
193} 268}
194 269
195static mapcell * 270static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
197{ 272{
198 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
199} 274}
200 275
201static void 276static void
202map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
203{ 278{
204 int r; 279 int r;
205 280
206 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
215 self->row = 0; 290 self->row = 0;
216 self->rows = 0; 291 self->rows = 0;
217} 292}
218 293
219static void 294static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 296{
222 int x, y; 297 int x, y;
223 maprow *row; 298 maprow *row;
299 mapcell *cell;
224 300
225 for (y = y0; y < y0 + h; y++) 301 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 302 if (y >= 0)
227 { 303 {
228 if (y >= self->rows) 304 if (y >= self->rows)
234 if (x >= row->c0) 310 if (x >= row->c0)
235 { 311 {
236 if (x >= row->c1) 312 if (x >= row->c1)
237 break; 313 break;
238 314
239 row->col[x - row->c0].darkness = -1; 315 cell = row->col + x - row->c0;
316
317 cell->darkness = 0;
318 cell->stat_hp = 0;
240 } 319 }
241 } 320 }
242} 321}
243 322
323static void
324music_finished (void)
325{
326 SDL_UserEvent ev;
327
328 ev.type = SDL_USEREVENT;
329 ev.code = 0;
330 ev.data1 = 0;
331 ev.data2 = 0;
332
333 SDL_PushEvent ((SDL_Event *)&ev);
334}
335
336static void
337channel_finished (int channel)
338{
339 SDL_UserEvent ev;
340
341 ev.type = SDL_USEREVENT;
342 ev.code = 1;
343 ev.data1 = (void *)(long)channel;
344 ev.data2 = 0;
345
346 SDL_PushEvent ((SDL_Event *)&ev);
347}
348
349static unsigned int
350minpot (unsigned int n)
351{
352 if (!n)
353 return 0;
354
355 --n;
356
357 n |= n >> 1;
358 n |= n >> 2;
359 n |= n >> 4;
360 n |= n >> 8;
361 n |= n >> 16;
362
363 return n + 1;
364}
365
244MODULE = CFClient PACKAGE = CFClient 366MODULE = CFPlus PACKAGE = CFPlus
245 367
246PROTOTYPES: ENABLE 368PROTOTYPES: ENABLE
247 369
248BOOT: 370BOOT:
249{ 371{
250 HV *stash = gv_stashpv ("CFClient", 1); 372 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 373 static const struct {
252 const char *name; 374 const char *name;
253 IV iv; 375 IV iv;
254 } *civ, const_iv[] = { 376 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 377# define const_iv(name) { # name, (IV)name }
354# undef const_iv 476# undef const_iv
355 }; 477 };
356 478
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 480 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 481}
364 482
365int 483int
484in_destruct ()
485 CODE:
486 RETVAL = PL_main_cv == Nullcv;
487 OUTPUT:
488 RETVAL
489
490NV floor (NV x)
491
492NV ceil (NV x)
493
494void
495pango_init ()
496 CODE:
497{
498 opengl_fontmap = pango_opengl_font_map_new ();
499 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
500 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
501}
502
503int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 504SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 505
368void 506void
369SDL_Quit () 507SDL_Quit ()
370 508
371void 509void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 516 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 517 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 518 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 519
520 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
521 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
522
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 525 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 527
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 528 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
529#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 530 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
532#endif
533
534 SDL_EnableUNICODE (1);
535 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
390 536
391 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 537 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
392 538
393 if (m && m != (SDL_Rect **)-1) 539 if (m && m != (SDL_Rect **)-1)
394 while (*m) 540 while (*m)
400 546
401 ++m; 547 ++m;
402 } 548 }
403} 549}
404 550
551char *
552SDL_GetError ()
553
405int 554int
406SDL_SetVideoMode (int w, int h, int fullscreen) 555SDL_SetVideoMode (int w, int h, int fullscreen)
407 CODE: 556 CODE:
408 RETVAL = !!SDL_SetVideoMode ( 557 RETVAL = !!SDL_SetVideoMode (
409 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 558 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
410 ); 559 );
560 if (RETVAL)
561 {
411 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 562 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
563# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
564# include "glfunc.h"
565# undef GL_FUNC
566 }
412 OUTPUT: 567 OUTPUT:
413 RETVAL 568 RETVAL
569
570void
571SDL_GL_SwapBuffers ()
572
573char *
574SDL_GetKeyName (int sym)
575
576void
577SDL_PollEvent ()
578 PPCODE:
579{
580 SDL_Event ev;
581
582 while (SDL_PollEvent (&ev))
583 {
584 HV *hv = newHV ();
585 hv_store (hv, "type", 4, newSViv (ev.type), 0);
586
587 switch (ev.type)
588 {
589 case SDL_KEYDOWN:
590 case SDL_KEYUP:
591 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
592 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
593 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
594 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
595 break;
596
597 case SDL_ACTIVEEVENT:
598 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
599 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
600 break;
601
602 case SDL_MOUSEMOTION:
603 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
604
605 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
606 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
607 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
608 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
609 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
610 break;
611
612 case SDL_MOUSEBUTTONDOWN:
613 case SDL_MOUSEBUTTONUP:
614 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
615
616 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
617 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
618 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
619 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
620 break;
621
622 case SDL_USEREVENT:
623 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
624 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
625 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
626 break;
627 }
628
629 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
630 }
631}
414 632
415int 633int
416Mix_VolumeMusic (int newvol = -1)
417
418int
419Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 634Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
635 POSTCALL:
636 Mix_HookMusicFinished (music_finished);
637 Mix_ChannelFinished (channel_finished);
420 638
421void 639void
422Mix_CloseAudio () 640Mix_CloseAudio ()
423 641
424int 642int
429 CODE: 647 CODE:
430#ifndef _WIN32 648#ifndef _WIN32
431 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 649 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
432#endif 650#endif
433 651
434char *
435gl_version ()
436 CODE:
437 RETVAL = (char *)glGetString (GL_VERSION);
438 OUTPUT:
439 RETVAL
440
441char *
442gl_extensions ()
443 CODE:
444 RETVAL = (char *)glGetString (GL_EXTENSIONS);
445 OUTPUT:
446 RETVAL
447
448void 652void
449add_font (char *file) 653add_font (char *file)
450 CODE: 654 CODE:
451 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 655 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
452
453void
454set_font (char *file)
455 CODE:
456{
457 int count;
458 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
459 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
460 FcPatternDestroy (pattern);
461 pango_context_set_font_description (context, font);
462}
463 656
464void 657void
465load_image_inline (SV *image_) 658load_image_inline (SV *image_)
466 ALIAS: 659 ALIAS:
467 load_image_file = 1 660 load_image_file = 1
509 702
510 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 703 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
511 704
512 assert (surface2->pitch == surface2->w * 4); 705 assert (surface2->pitch == surface2->w * 4);
513 706
707 SDL_LockSurface (surface2);
514 EXTEND (SP, 5); 708 EXTEND (SP, 6);
515 PUSHs (sv_2mortal (newSViv (surface2->w))); 709 PUSHs (sv_2mortal (newSViv (surface2->w)));
516 PUSHs (sv_2mortal (newSViv (surface2->h))); 710 PUSHs (sv_2mortal (newSViv (surface2->h)));
517 SDL_LockSurface (surface2);
518 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 711 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
519 SDL_UnlockSurface (surface2);
520 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 712 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
521 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 713 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
522 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 714 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
715 SDL_UnlockSurface (surface2);
523 716
524 SDL_FreeSurface (surface); 717 SDL_FreeSurface (surface);
525 SDL_FreeSurface (surface2); 718 SDL_FreeSurface (surface2);
526} 719}
527 720
549 PUSHs (sv_2mortal (newSViv (b / y))); 742 PUSHs (sv_2mortal (newSViv (b / y)));
550 PUSHs (sv_2mortal (newSViv (a / y))); 743 PUSHs (sv_2mortal (newSViv (a / y)));
551} 744}
552 745
553void 746void
747error (char *message)
748 CODE:
749 fprintf (stderr, "ERROR: %s\n", message);
750#ifdef _WIN32
751 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
752#endif
753
754void
554fatal (char *message) 755fatal (char *message)
555 CODE: 756 CODE:
757 fprintf (stderr, "FATAL: %s\n", message);
556#ifdef _WIN32 758#ifdef _WIN32
557 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 759 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
558#else
559 fprintf (stderr, "FATAL: %s\n", message);
560#endif 760#endif
561 exit (1); 761 _exit (1);
562 762
763void
764_exit (int retval)
765 CODE:
766 _exit (retval);
767
768MODULE = CFPlus PACKAGE = CFPlus::Font
769
770CFPlus::Font
771new_from_file (SV *class, char *path, int id = 0)
772 CODE:
773{
774 int count;
775 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
776 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
777 FcPatternDestroy (pattern);
778}
779 OUTPUT:
780 RETVAL
781
782void
783DESTROY (CFPlus::Font self)
784 CODE:
785 pango_font_description_free (self);
786
787void
788make_default (CFPlus::Font self)
789 CODE:
790 default_font = self;
791
563MODULE = CFClient PACKAGE = CFClient::Layout 792MODULE = CFPlus PACKAGE = CFPlus::Layout
564 793
565CFClient::Layout 794void
566new (SV *class, int base_height = 10) 795reset_glyph_cache ()
796 CODE:
797 tc_clear ();
798
799CFPlus::Layout
800new (SV *class)
567 CODE: 801 CODE:
568 New (0, RETVAL, 1, struct cf_layout); 802 New (0, RETVAL, 1, struct cf_layout);
569 RETVAL->base_height = base_height; 803
570 RETVAL->pl = pango_layout_new (context); 804 RETVAL->pl = pango_layout_new (opengl_context);
805 RETVAL->r = 1.;
806 RETVAL->g = 1.;
807 RETVAL->b = 1.;
808 RETVAL->a = 1.;
809 RETVAL->base_height = MIN_FONT_HEIGHT;
810 RETVAL->font = 0;
811
571 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 812 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
813 layout_update_font (RETVAL);
572 OUTPUT: 814 OUTPUT:
573 RETVAL 815 RETVAL
574 816
575void 817void
576DESTROY (CFClient::Layout self) 818DESTROY (CFPlus::Layout self)
577 CODE: 819 CODE:
578 g_object_unref (self->pl); 820 g_object_unref (self->pl);
579 Safefree (self); 821 Safefree (self);
580 822
581void 823void
582set_text (CFClient::Layout self, SV *text_) 824set_text (CFPlus::Layout self, SV *text_)
583 CODE: 825 CODE:
584{ 826{
585 STRLEN textlen; 827 STRLEN textlen;
586 char *text = SvPVutf8 (text_, textlen); 828 char *text = SvPVutf8 (text_, textlen);
587 829
588 pango_layout_set_text (self->pl, text, textlen); 830 pango_layout_set_text (self->pl, text, textlen);
589} 831}
590 832
591void 833void
592set_markup (CFClient::Layout self, SV *text_) 834set_markup (CFPlus::Layout self, SV *text_)
593 CODE: 835 CODE:
594{ 836{
595 STRLEN textlen; 837 STRLEN textlen;
596 char *text = SvPVutf8 (text_, textlen); 838 char *text = SvPVutf8 (text_, textlen);
597 839
598 pango_layout_set_markup (self->pl, text, textlen); 840 pango_layout_set_markup (self->pl, text, textlen);
599} 841}
600 842
843void
844set_shapes (CFPlus::Layout self, ...)
845 CODE:
846{
847 PangoAttrList *attrs = 0;
848 const char *text = pango_layout_get_text (self->pl);
849 const char *pos = text;
850 int arg = 4;
851
852 while (arg < items && (pos = strstr (pos, OBJ_STR)))
853 {
854 PangoRectangle inkrect, rect;
855 PangoAttribute *attr;
856
857 int x = SvIV (ST (arg - 3));
858 int y = SvIV (ST (arg - 2));
859 int w = SvIV (ST (arg - 1));
860 int h = SvIV (ST (arg ));
861
862 inkrect.x = 0;
863 inkrect.y = 0;
864 inkrect.width = 0;
865 inkrect.height = 0;
866
867 rect.x = x * PANGO_SCALE;
868 rect.y = y * PANGO_SCALE;
869 rect.width = w * PANGO_SCALE;
870 rect.height = h * PANGO_SCALE;
871
872 if (!attrs)
873 attrs = pango_layout_get_attributes (self->pl);
874
875 attr = pango_attr_shape_new (&inkrect, &rect);
876 attr->start_index = pos - text;
877 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
878 pango_attr_list_insert (attrs, attr);
879
880 arg += 4;
881 pos += sizeof (OBJ_STR) - 1;
882 }
883
884 if (attrs)
885 pango_layout_set_attributes (self->pl, attrs);
886}
887
888void
889get_shapes (CFPlus::Layout self)
890 PPCODE:
891{
892 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
893
894 do
895 {
896 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
897
898 if (run && shape_attr_p (run))
899 {
900 PangoRectangle extents;
901 pango_layout_iter_get_run_extents (iter, 0, &extents);
902
903 EXTEND (SP, 2);
904 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
906 }
907 }
908 while (pango_layout_iter_next_run (iter));
909
910 pango_layout_iter_free (iter);
911}
912
913int
914has_wrapped (CFPlus::Layout self)
915 CODE:
916{
917 int lines = 1;
918 const char *text = pango_layout_get_text (self->pl);
919
920 while (*text)
921 lines += *text++ == '\n';
922
923 RETVAL = lines < pango_layout_get_line_count (self->pl);
924}
925 OUTPUT:
926 RETVAL
927
601SV * 928SV *
602get_text (CFClient::Layout self) 929get_text (CFPlus::Layout self)
603 CODE: 930 CODE:
604 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 931 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
605 SvUTF8_on (RETVAL); 932 sv_utf8_decode (RETVAL);
606 OUTPUT: 933 OUTPUT:
607 RETVAL 934 RETVAL
608 935
609void 936void
937set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
938 CODE:
939 self->r = r;
940 self->g = g;
941 self->b = b;
942 self->a = a;
943
944void
945set_font (CFPlus::Layout self, CFPlus::Font font = 0)
946 CODE:
947 if (self->font != font)
948 {
949 self->font = font;
950 layout_update_font (self);
951 }
952
953void
610set_height (CFClient::Layout self, int base_height) 954set_height (CFPlus::Layout self, int base_height)
611 CODE: 955 CODE:
956 if (self->base_height != base_height)
957 {
612 self->base_height = base_height; 958 self->base_height = base_height;
959 layout_update_font (self);
960 }
613 961
614void 962void
615set_width (CFClient::Layout self, int max_width = -1) 963set_width (CFPlus::Layout self, int max_width = -1)
616 CODE: 964 CODE:
617 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 965 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
618 966
619void 967void
968set_indent (CFPlus::Layout self, int indent)
969 CODE:
970 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
971
972void
973set_spacing (CFPlus::Layout self, int spacing)
974 CODE:
975 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
976
977void
978set_ellipsise (CFPlus::Layout self, int ellipsise)
979 CODE:
980 pango_layout_set_ellipsize (self->pl,
981 ellipsise == 1 ? PANGO_ELLIPSIZE_START
982 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
983 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
984 : PANGO_ELLIPSIZE_NONE
985 );
986
987void
988set_single_paragraph_mode (CFPlus::Layout self, int spm)
989 CODE:
990 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
991
992void
620size (CFClient::Layout self) 993size (CFPlus::Layout self)
621 PPCODE: 994 PPCODE:
622{ 995{
623 int w, h; 996 int w, h;
624 997
625 layout_update (self);
626 layout_get_pixel_size (self, &w, &h); 998 layout_get_pixel_size (self, &w, &h);
627 999
628 EXTEND (SP, 2); 1000 EXTEND (SP, 2);
629 PUSHs (sv_2mortal (newSViv (w))); 1001 PUSHs (sv_2mortal (newSViv (w)));
630 PUSHs (sv_2mortal (newSViv (h))); 1002 PUSHs (sv_2mortal (newSViv (h)));
631} 1003}
632 1004
633int 1005int
1006descent (CFPlus::Layout self)
1007 CODE:
1008{
1009 PangoRectangle rect;
1010 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1011 pango_layout_line_get_pixel_extents (line, 0, &rect);
1012 RETVAL = PANGO_DESCENT (rect);
1013}
1014 OUTPUT:
1015 RETVAL
1016
1017int
634xy_to_index (CFClient::Layout self, int x, int y) 1018xy_to_index (CFPlus::Layout self, int x, int y)
635 CODE: 1019 CODE:
636{ 1020{
637 int index, trailing; 1021 int index, trailing;
638
639 layout_update (self);
640 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1022 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
641
642 RETVAL = index; 1023 RETVAL = index;
643} 1024}
644 OUTPUT: 1025 OUTPUT:
645 RETVAL 1026 RETVAL
646 1027
647void 1028void
648cursor_pos (CFClient::Layout self, int index) 1029cursor_pos (CFPlus::Layout self, int index)
649 PPCODE: 1030 PPCODE:
650{ 1031{
651 PangoRectangle strong_pos; 1032 PangoRectangle strong_pos;
652 layout_update (self);
653 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1033 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
654 1034
655 EXTEND (SP, 3); 1035 EXTEND (SP, 3);
656 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1036 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
657 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
658 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
659} 1039}
660 1040
661void 1041void
662render (CFClient::Layout self) 1042render (CFPlus::Layout self, float x, float y, int flags = 0)
663 PPCODE: 1043 PPCODE:
664{ 1044 pango_opengl_render_layout_subpixel (
665 SV *retval; 1045 self->pl,
666 int w, h; 1046 x * PANGO_SCALE, y * PANGO_SCALE,
667 FT_Bitmap bitmap; 1047 self->r, self->g, self->b, self->a,
1048 flags
1049 );
668 1050
669 layout_update (self); 1051MODULE = CFPlus PACKAGE = CFPlus::Texture
670 layout_get_pixel_size (self, &w, &h);
671 1052
672 retval = newSV (w * h); 1053void
673 SvPOK_only (retval); 1054pad2pot (SV *data_, SV *w_, SV *h_)
674 SvCUR_set (retval, w * h); 1055 CODE:
1056{
1057 int ow = SvIV (w_);
1058 int oh = SvIV (h_);
675 1059
676 bitmap.rows = h; 1060 if (ow && oh)
677 bitmap.width = w; 1061 {
678 bitmap.pitch = w; 1062 int nw = minpot (ow);
679 bitmap.buffer = (unsigned char*)SvPVX (retval); 1063 int nh = minpot (oh);
680 bitmap.num_grays = 256;
681 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
682 1064
683 memset (bitmap.buffer, 0, w * h); 1065 if (nw != ow || nh != oh)
684 1066 {
685 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1067 if (SvOK (data_))
1068 {
1069 STRLEN datalen;
1070 char *data = SvPVbyte (data_, datalen);
1071 int bpp = datalen / (ow * oh);
1072 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
686 1073
687 EXTEND (SP, 3); 1074 SvPOK_only (result_);
688 PUSHs (sv_2mortal (newSViv (w))); 1075 SvCUR_set (result_, nw * nh * bpp);
689 PUSHs (sv_2mortal (newSViv (h)));
690 PUSHs (sv_2mortal (retval));
691}
692 1076
693MODULE = CFClient PACKAGE = CFClient::Texture 1077 memset (SvPVX (result_), 0, nw * nh * bpp);
1078 while (oh--)
1079 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
694 1080
1081 sv_setsv (data_, result_);
1082 }
1083
1084 sv_setiv (w_, nw);
1085 sv_setiv (h_, nh);
1086 }
1087 }
1088}
1089
695void 1090void
696draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1091draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
697 PROTOTYPE: $$$;$$ 1092 PROTOTYPE: $$$;$$
1093 ALIAS:
1094 draw_quad_alpha = 1
1095 draw_quad_alpha_premultiplied = 2
698 CODE: 1096 CODE:
699{ 1097{
700 HV *hv = (HV *)SvRV (self); 1098 HV *hv = (HV *)SvRV (self);
701 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1099 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
702 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1100 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
703 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1101 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
704 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
705 1102
706 if (items < 5) 1103 if (items < 5)
707 { 1104 {
708 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1105 w = SvNV (*hv_fetch (hv, "w", 1, 1));
709 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1106 h = SvNV (*hv_fetch (hv, "h", 1, 1));
710 } 1107 }
711 1108
1109 if (ix)
1110 {
1111 glEnable (GL_BLEND);
1112
1113 if (ix == 2)
1114 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1115 else
1116 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1117 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1118
1119 glEnable (GL_ALPHA_TEST);
1120 glAlphaFunc (GL_GREATER, 0.01f);
1121 }
1122
712 glBindTexture (GL_TEXTURE_2D, name); 1123 glBindTexture (GL_TEXTURE_2D, name);
713 if (wrap_mode) { 1124
714 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
715 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
716 }
717 glBegin (GL_QUADS); 1125 glBegin (GL_QUADS);
718 glTexCoord2f (0, 0); glVertex2f (x , y ); 1126 glTexCoord2f (0, 0); glVertex2f (x , y );
719 glTexCoord2f (0, t); glVertex2f (x , y + h); 1127 glTexCoord2f (0, t); glVertex2f (x , y + h);
720 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1128 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
721 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1129 glTexCoord2f (s, 0); glVertex2f (x + w, y );
722 glEnd (); 1130 glEnd ();
723}
724 1131
1132 if (ix)
1133 {
1134 glDisable (GL_ALPHA_TEST);
1135 glDisable (GL_BLEND);
1136 }
1137}
1138
725MODULE = CFClient PACKAGE = CFClient::Map 1139MODULE = CFPlus PACKAGE = CFPlus::Map
726 1140
727CFClient::Map 1141CFPlus::Map
728new (SV *class, int map_width, int map_height) 1142new (SV *class, int map_width, int map_height)
729 CODE: 1143 CODE:
730 New (0, RETVAL, 1, struct map); 1144 New (0, RETVAL, 1, struct map);
731 RETVAL->x = 0; 1145 RETVAL->x = 0;
732 RETVAL->y = 0; 1146 RETVAL->y = 0;
742 RETVAL->row = 0; 1156 RETVAL->row = 0;
743 OUTPUT: 1157 OUTPUT:
744 RETVAL 1158 RETVAL
745 1159
746void 1160void
747DESTROY (CFClient::Map self) 1161DESTROY (CFPlus::Map self)
748 CODE: 1162 CODE:
749{ 1163{
750 map_clear (self); 1164 map_clear (self);
751 Safefree (self->face); 1165 Safefree (self->face);
1166 Safefree (self->tex);
752 Safefree (self); 1167 Safefree (self);
753} 1168}
754 1169
755void 1170void
756clear (CFClient::Map self) 1171clear (CFPlus::Map self)
757 CODE: 1172 CODE:
758 map_clear (self); 1173 map_clear (self);
759 1174
760void 1175void
761set_face (CFClient::Map self, int face, int texid) 1176set_face (CFPlus::Map self, int face, int texid)
762 CODE: 1177 CODE:
763{ 1178{
764 while (self->faces <= face) 1179 while (self->faces <= face)
765 { 1180 {
766 Append (mapface, self->face, self->faces, self->faces); 1181 Append (mapface, self->face, self->faces, self->faces);
769 1184
770 self->face [face] = texid; 1185 self->face [face] = texid;
771} 1186}
772 1187
773void 1188void
774set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1189set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
775 CODE: 1190 CODE:
776{ 1191{
777 while (self->texs <= texid) 1192 while (self->texs <= texid)
778 { 1193 {
779 Append (maptex, self->tex, self->texs, self->texs); 1194 Append (maptex, self->tex, self->texs, self->texs);
791 tex->r = r; 1206 tex->r = r;
792 tex->g = g; 1207 tex->g = g;
793 tex->b = b; 1208 tex->b = b;
794 tex->a = a; 1209 tex->a = a;
795 } 1210 }
1211
1212 // somewhat hackish, but for textures that require it, it really
1213 // improves the look, and most others don't suffer.
1214 glBindTexture (GL_TEXTURE_2D, name);
1215 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1217 // use uglier nearest interpolation because linear suffers
1218 // from transparent color bleeding and ugly wrapping effects.
1219 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
796} 1220}
797 1221
798int 1222int
799ox (CFClient::Map self) 1223ox (CFPlus::Map self)
800 ALIAS: 1224 ALIAS:
801 oy = 1 1225 oy = 1
1226 x = 2
1227 y = 3
1228 w = 4
1229 h = 5
802 CODE: 1230 CODE:
803 switch (ix) 1231 switch (ix)
804 { 1232 {
805 case 0: RETVAL = self->ox; break; 1233 case 0: RETVAL = self->ox; break;
806 case 1: RETVAL = self->oy; break; 1234 case 1: RETVAL = self->oy; break;
1235 case 2: RETVAL = self->x; break;
1236 case 3: RETVAL = self->y; break;
1237 case 4: RETVAL = self->w; break;
1238 case 5: RETVAL = self->h; break;
807 } 1239 }
808 OUTPUT: 1240 OUTPUT:
809 RETVAL 1241 RETVAL
810 1242
811void 1243void
812scroll (CFClient::Map self, int dx, int dy) 1244scroll (CFPlus::Map self, int dx, int dy)
813 CODE: 1245 CODE:
814{ 1246{
815 if (dx > 0) 1247 if (dx > 0)
816 map_blank (self, self->x, self->y, dx - 1, self->h); 1248 map_blank (self, self->x, self->y, dx - 1, self->h);
817 else if (dx < 0) 1249 else if (dx < 0)
833 self->y += MAP_EXTEND_Y; 1265 self->y += MAP_EXTEND_Y;
834 } 1266 }
835} 1267}
836 1268
837void 1269void
838map1a_update (CFClient::Map self, SV *data_) 1270map1a_update (CFPlus::Map self, SV *data_, int extmap)
839 CODE: 1271 CODE:
840{ 1272{
841 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1273 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
842 uint8_t *data_end = (uint8_t *)SvEND (data_); 1274 uint8_t *data_end = (uint8_t *)SvEND (data_);
843 mapcell *cell; 1275 mapcell *cell;
844 int x, y, flags; 1276 int x, y, flags;
845 1277
846 while (data < data_end) 1278 while (data < data_end - 1)
847 { 1279 {
848 flags = (data [0] << 8) + data [1]; data += 2; 1280 flags = (data [0] << 8) + data [1]; data += 2;
849 1281
850 x = ((flags >> 10) & 63) + self->x; 1282 x = self->x + ((flags >> 10) & 63);
851 y = ((flags >> 4) & 63) + self->y; 1283 y = self->y + ((flags >> 4) & 63);
852 1284
853 cell = map_get_cell (self, x, y); 1285 cell = map_get_cell (self, x, y);
854 1286
855 if (flags & 15) 1287 if (flags & 15)
856 { 1288 {
857 if (cell->darkness < 0) 1289 if (!cell->darkness)
858 { 1290 {
859 cell->darkness = 0; 1291 cell->darkness = 256;
860 cell->face [0] = 0; 1292 cell->face [0] = 0;
861 cell->face [1] = 0; 1293 cell->face [1] = 0;
862 cell->face [2] = 0; 1294 cell->face [2] = 0;
863 } 1295 }
864 1296
865 cell->darkness = flags & 8 ? *data++ : 255;
866
867 //TODO: don't trust server data to be in-range(!) 1297 //TODO: don't trust server data to be in-range(!)
1298
1299 if (flags & 8)
1300 {
1301 if (extmap)
1302 {
1303 uint8_t ext, cmd;
1304
1305 do
1306 {
1307 ext = *data++;
1308 cmd = ext & 0x3f;
1309
1310 if (cmd < 4)
1311 cell->darkness = 255 - ext * 64 + 1;
1312 else if (cmd == 5) // health
1313 {
1314 cell->stat_width = 1;
1315 cell->stat_hp = *data++;
1316 }
1317 else if (cmd == 6) // monster width
1318 cell->stat_width = *data++ + 1;
1319 else if (ext & 0x40) // unknown, multibyte => skip
1320 data += *data + 1;
1321 else
1322 data++;
1323 }
1324 while (ext & 0x80);
1325 }
1326 else
1327 cell->darkness = *data++ + 1;
1328 }
868 1329
869 if (flags & 4) 1330 if (flags & 4)
870 { 1331 {
871 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1332 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
872 } 1333 }
880 { 1341 {
881 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
882 } 1343 }
883 } 1344 }
884 else 1345 else
1346 {
885 cell->darkness = -1; 1347 cell->darkness = 0;
1348 cell->stat_hp = 0;
1349 }
886 } 1350 }
887} 1351}
888 1352
889SV * 1353SV *
890mapmap (CFClient::Map self, int w, int h) 1354mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
891 CODE: 1355 CODE:
892{ 1356{
893 int x0, x1, x; 1357 int x1, x;
894 int y0, y1, y; 1358 int y1, y;
895 int z; 1359 int z;
896 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1360 SV *map_sv = newSV (w * h * sizeof (uint32_t));
897 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1361 uint32_t *map = (uint32_t *)SvPVX (map_sv);
898 1362
899 SvPOK_only (map_sv); 1363 SvPOK_only (map_sv);
900 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1364 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
901 1365
902 x0 = self->x - w / 2; x1 = x0 + w; 1366 x0 += self->x; x1 = x0 + w;
903 y0 = self->y - h / 2; y1 = y0 + h; 1367 y0 += self->y; y1 = y0 + h;
904 1368
905 for (y = y0; y < y1; y++) 1369 for (y = y0; y < y1; y++)
906 { 1370 {
907 maprow *row = 0 <= y && y < self->rows 1371 maprow *row = 0 <= y && y < self->rows
908 ? self->row + y 1372 ? self->row + y
945} 1409}
946 OUTPUT: 1410 OUTPUT:
947 RETVAL 1411 RETVAL
948 1412
949void 1413void
950draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1414draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
951 PPCODE: 1415 CODE:
952{ 1416{
953 int vx, vy; 1417 int vx, vy;
954 int x, y, z; 1418 int x, y, z;
955 int last_name; 1419 int last_name;
956 mapface face; 1420 mapface face;
957 int sw4 = (sw + 3) & ~3;
958 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
959 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
960 1421
961 memset (darkness, 255, sw4 * sh);
962 SvPOK_only (darkness_sv);
963 SvCUR_set (darkness_sv, sw4 * sh);
964
965 vx = self->x + (self->w - sw) / 2 - shift_x; 1422 vx = self->x + self->w / 2 - sw / 2 - shift_x;
966 vy = self->y + (self->h - sh) / 2 - shift_y; 1423 vy = self->y + self->h / 2 - sh / 2 - shift_y;
967 1424
968 /* 1425 /*
969 int vx = self->vx = self->w >= sw 1426 int vx = self->vx = self->w >= sw
970 ? self->x + (self->w - sw) / 2 1427 ? self->x + (self->w - sw) / 2
971 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1428 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
975 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1432 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
976 */ 1433 */
977 1434
978 glColor4ub (255, 255, 255, 255); 1435 glColor4ub (255, 255, 255, 255);
979 1436
1437 glEnable (GL_BLEND);
980 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1438 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
981 glEnable (GL_BLEND);
982 glEnable (GL_TEXTURE_2D); 1439 glEnable (GL_TEXTURE_2D);
983 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1440 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
984 1441
985 glBegin (GL_QUADS); 1442 glBegin (GL_QUADS);
986 1443
995 for (x = 0; x < sw; x++) 1452 for (x = 0; x < sw; x++)
996 if (row->c0 <= x + vx && x + vx < row->c1) 1453 if (row->c0 <= x + vx && x + vx < row->c1)
997 { 1454 {
998 mapcell *cell = row->col + (x + vx - row->c0); 1455 mapcell *cell = row->col + (x + vx - row->c0);
999 1456
1000 darkness[y * sw4 + x] = cell->darkness < 0
1001 ? 255 - FOW_DARKNESS
1002 : 255 - cell->darkness;
1003
1004 face = cell->face [z]; 1457 face = cell->face [z];
1005 1458
1006 if (face) 1459 if (face && face < self->texs)
1007 { 1460 {
1008 maptex tex = self->tex [face]; 1461 maptex tex = self->tex [face];
1009 1462
1010 int px = (x + 1) * 32 - tex.w; 1463 int px = (x + 1) * 32 - tex.w;
1011 int py = (y + 1) * 32 - tex.h; 1464 int py = (y + 1) * 32 - tex.h;
1027 } 1480 }
1028 1481
1029 glEnd (); 1482 glEnd ();
1030 1483
1031 glDisable (GL_TEXTURE_2D); 1484 glDisable (GL_TEXTURE_2D);
1485
1486 // top layer: overlays such as the health bar
1487 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows)
1489 {
1490 maprow *row = self->row + (y + vy);
1491
1492 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1)
1494 {
1495 mapcell *cell = row->col + (x + vx - row->c0);
1496
1497 int px = x * 32;
1498 int py = y * 32;
1499
1500 if (cell->stat_hp)
1501 {
1502 int width = cell->stat_width * 32;
1503 int thick = sh / 28 + 1 + cell->stat_width;
1504
1505 glColor4ub (0, 0, 0, 223);
1506 glRectf (px + 1, py,
1507 px + width - 1, py + thick + 2);
1508
1509 glColor4ub (cell->stat_hp, 255 - cell->stat_hp, 0, 223);
1510 glRectf (px + 2,
1511 py + 1,
1512 px + width - 2 - cell->stat_hp * (width - 4) / 255, py + thick + 1);
1513 }
1514 }
1515 }
1516
1032 glDisable (GL_BLEND); 1517 glDisable (GL_BLEND);
1518}
1519
1520void
1521draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1522 CODE:
1523{
1524 static float color[16][3] = {
1525 { 0.00F, 0.00F, 0.00F },
1526 { 1.00F, 1.00F, 1.00F },
1527 { 0.00F, 0.00F, 0.55F },
1528 { 1.00F, 0.00F, 0.00F },
1529
1530 { 1.00F, 0.54F, 0.00F },
1531 { 0.11F, 0.56F, 1.00F },
1532 { 0.93F, 0.46F, 0.00F },
1533 { 0.18F, 0.54F, 0.34F },
1534
1535 { 0.56F, 0.73F, 0.56F },
1536 { 0.80F, 0.80F, 0.80F },
1537 { 0.55F, 0.41F, 0.13F },
1538 { 0.99F, 0.77F, 0.26F },
1539
1540 { 0.74F, 0.65F, 0.41F },
1541
1542 { 0.00F, 1.00F, 1.00F },
1543 { 1.00F, 0.00F, 1.00F },
1544 { 1.00F, 1.00F, 0.00F },
1545 };
1546
1547 int x, y;
1548
1549 glEnable (GL_TEXTURE_2D);
1550 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1551 glEnable (GL_BLEND);
1552 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1553 glBegin (GL_QUADS);
1554
1555 for (y = 0; y < h; y++)
1556 for (x = 0; x < w; x++)
1557 {
1558 unsigned char m = data [x + y * w];
1559
1560 if (m)
1561 {
1562 float *c = color [m & 15];
1563
1564 float tx1 = m & 0x40 ? 0.5 : 0.;
1565 float tx2 = tx1 + 0.5;
1566
1567 glColor4f (c[0], c[1], c[2], 0.75);
1568 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1569 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1570 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1571 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1572 }
1573 }
1574
1575 glEnd ();
1576 glDisable (GL_BLEND);
1577 glDisable (GL_TEXTURE_2D);
1578}
1579
1580void
1581fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1582 PPCODE:
1583{
1584 int vx, vy;
1585 int x, y;
1586 int sw4 = (sw + 3) & ~3;
1587 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1588 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1589
1590 memset (darkness, 255, sw4 * sh);
1591 SvPOK_only (darkness_sv);
1592 SvCUR_set (darkness_sv, sw4 * sh);
1593
1594 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1595 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1596
1597 for (y = 0; y < sh; y++)
1598 if (0 <= y + vy && y + vy < self->rows)
1599 {
1600 maprow *row = self->row + (y + vy);
1601
1602 for (x = 0; x < sw; x++)
1603 if (row->c0 <= x + vx && x + vx < row->c1)
1604 {
1605 mapcell *cell = row->col + (x + vx - row->c0);
1606
1607 darkness[y * sw4 + x] = cell->darkness
1608 ? 255 - (cell->darkness - 1)
1609 : 255 - FOW_DARKNESS;
1610 }
1611 }
1033 1612
1034 EXTEND (SP, 3); 1613 EXTEND (SP, 3);
1035 PUSHs (sv_2mortal (newSViv (sw4))); 1614 PUSHs (sv_2mortal (newSViv (sw4)));
1036 PUSHs (sv_2mortal (newSViv (sh))); 1615 PUSHs (sv_2mortal (newSViv (sh)));
1037 PUSHs (darkness_sv); 1616 PUSHs (darkness_sv);
1038} 1617}
1039 1618
1040SV * 1619SV *
1041get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1620get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1042 CODE: 1621 CODE:
1043{ 1622{
1044 int x, y, x1, y1; 1623 int x, y, x1, y1;
1045 SV *data_sv = newSV (w * h * 7 + 5); 1624 SV *data_sv = newSV (w * h * 7 + 5);
1046 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1625 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1048 *data++ = 0; /* version 0 format */ 1627 *data++ = 0; /* version 0 format */
1049 *data++ = w >> 8; *data++ = w; 1628 *data++ = w >> 8; *data++ = w;
1050 *data++ = h >> 8; *data++ = h; 1629 *data++ = h >> 8; *data++ = h;
1051 1630
1052 // we need to do this 'cause we don't keep an absolute coord system for rows 1631 // we need to do this 'cause we don't keep an absolute coord system for rows
1053 // TODO: treat rows as we treat 1632 // TODO: treat rows as we treat columns
1054 map_get_row (self, y0 + self->y - self->oy);//D 1633 map_get_row (self, y0 + self->y - self->oy);//D
1055 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1634 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1056 1635
1057 x0 += self->x - self->ox; 1636 x0 += self->x - self->ox;
1058 y0 += self->y - self->oy; 1637 y0 += self->y - self->oy;
1108} 1687}
1109 OUTPUT: 1688 OUTPUT:
1110 RETVAL 1689 RETVAL
1111 1690
1112void 1691void
1113set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1692set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1114 PPCODE: 1693 PPCODE:
1115{ 1694{
1116 int x, y, z; 1695 int x, y, z;
1117 int w, h; 1696 int w, h;
1118 int x1, y1; 1697 int x1, y1;
1122 1701
1123 w = *data++ << 8; w |= *data++; 1702 w = *data++ << 8; w |= *data++;
1124 h = *data++ << 8; h |= *data++; 1703 h = *data++ << 8; h |= *data++;
1125 1704
1126 // we need to do this 'cause we don't keep an absolute coord system for rows 1705 // we need to do this 'cause we don't keep an absolute coord system for rows
1127 // TODO: treat rows as we treat 1706 // TODO: treat rows as we treat columns
1128 map_get_row (self, y0 + self->y - self->oy);//D 1707 map_get_row (self, y0 + self->y - self->oy);//D
1129 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1708 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1130 1709
1131 x0 += self->x - self->ox; 1710 x0 += self->x - self->ox;
1132 y0 += self->y - self->oy; 1711 y0 += self->y - self->oy;
1150 1729
1151 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1730 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1152 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1731 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1153 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1732 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1154 1733
1155 if (cell->darkness <= 0) 1734 if (cell->darkness == 0)
1156 { 1735 {
1157 cell->darkness = -1; 1736 cell->darkness = 0;
1158 1737
1159 for (z = 0; z <= 2; z++) 1738 for (z = 0; z <= 2; z++)
1160 { 1739 {
1161 cell->face[z] = face[z]; 1740 cell->face[z] = face[z];
1162 1741
1167 } 1746 }
1168 } 1747 }
1169 } 1748 }
1170} 1749}
1171 1750
1172MODULE = CFClient PACKAGE = CFClient::MixChunk 1751MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1173 1752
1174CFClient::MixChunk 1753CFPlus::MixChunk
1175new_from_file (SV *class, char *path) 1754new_from_file (SV *class, char *path)
1176 CODE: 1755 CODE:
1177 RETVAL = Mix_LoadWAV (path); 1756 RETVAL = Mix_LoadWAV (path);
1178 OUTPUT: 1757 OUTPUT:
1179 RETVAL 1758 RETVAL
1180 1759
1181void 1760void
1182DESTROY (CFClient::MixChunk self) 1761DESTROY (CFPlus::MixChunk self)
1183 CODE: 1762 CODE:
1184 Mix_FreeChunk (self); 1763 Mix_FreeChunk (self);
1185 1764
1186int 1765int
1187volume (CFClient::MixChunk self, int volume = -1) 1766volume (CFPlus::MixChunk self, int volume = -1)
1188 CODE: 1767 CODE:
1189 RETVAL = Mix_VolumeChunk (self, volume); 1768 RETVAL = Mix_VolumeChunk (self, volume);
1190 OUTPUT: 1769 OUTPUT:
1191 RETVAL 1770 RETVAL
1192 1771
1193int 1772int
1194play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1773play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1195 CODE: 1774 CODE:
1196 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1775 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1197 OUTPUT: 1776 OUTPUT:
1198 RETVAL 1777 RETVAL
1199 1778
1200MODULE = CFClient PACKAGE = CFClient::MixMusic 1779MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1201 1780
1202int 1781int
1203volume (int volume = -1) 1782volume (int volume = -1)
1204 CODE: 1783 CODE:
1205 RETVAL = Mix_VolumeMusic (volume); 1784 RETVAL = Mix_VolumeMusic (volume);
1206 OUTPUT: 1785 OUTPUT:
1207 RETVAL 1786 RETVAL
1208 1787
1209CFClient::MixMusic 1788CFPlus::MixMusic
1210new_from_file (SV *class, char *path) 1789new_from_file (SV *class, char *path)
1211 CODE: 1790 CODE:
1212 RETVAL = Mix_LoadMUS (path); 1791 RETVAL = Mix_LoadMUS (path);
1213 OUTPUT: 1792 OUTPUT:
1214 RETVAL 1793 RETVAL
1215 1794
1216void 1795void
1217DESTROY (CFClient::MixMusic self) 1796DESTROY (CFPlus::MixMusic self)
1218 CODE: 1797 CODE:
1219 Mix_FreeMusic (self); 1798 Mix_FreeMusic (self);
1220 1799
1221int 1800int
1222play (CFClient::MixMusic self, int loops = -1) 1801play (CFPlus::MixMusic self, int loops = -1)
1223 CODE: 1802 CODE:
1224 RETVAL = Mix_PlayMusic (self, loops); 1803 RETVAL = Mix_PlayMusic (self, loops);
1225 OUTPUT: 1804 OUTPUT:
1226 RETVAL 1805 RETVAL
1227 1806
1807MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1808
1809BOOT:
1810{
1811 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1812 static const struct {
1813 const char *name;
1814 IV iv;
1815 } *civ, const_iv[] = {
1816# define const_iv(name) { # name, (IV)name }
1817 const_iv (GL_COLOR_MATERIAL),
1818 const_iv (GL_SMOOTH),
1819 const_iv (GL_FLAT),
1820 const_iv (GL_DITHER),
1821 const_iv (GL_BLEND),
1822 const_iv (GL_CULL_FACE),
1823 const_iv (GL_SCISSOR_TEST),
1824 const_iv (GL_DEPTH_TEST),
1825 const_iv (GL_ALPHA_TEST),
1826 const_iv (GL_NORMALIZE),
1827 const_iv (GL_RESCALE_NORMAL),
1828 const_iv (GL_FRONT),
1829 const_iv (GL_BACK),
1830 const_iv (GL_AND),
1831 const_iv (GL_ONE),
1832 const_iv (GL_ZERO),
1833 const_iv (GL_SRC_ALPHA),
1834 const_iv (GL_DST_ALPHA),
1835 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1836 const_iv (GL_ONE_MINUS_DST_ALPHA),
1837 const_iv (GL_SRC_ALPHA_SATURATE),
1838 const_iv (GL_RGB),
1839 const_iv (GL_RGBA),
1840 const_iv (GL_RGBA4),
1841 const_iv (GL_RGBA8),
1842 const_iv (GL_RGB5_A1),
1843 const_iv (GL_UNSIGNED_BYTE),
1844 const_iv (GL_UNSIGNED_SHORT),
1845 const_iv (GL_UNSIGNED_INT),
1846 const_iv (GL_ALPHA),
1847 const_iv (GL_INTENSITY),
1848 const_iv (GL_LUMINANCE),
1849 const_iv (GL_LUMINANCE_ALPHA),
1850 const_iv (GL_FLOAT),
1851 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1852 const_iv (GL_COMPILE),
1853 const_iv (GL_TEXTURE_1D),
1854 const_iv (GL_TEXTURE_2D),
1855 const_iv (GL_TEXTURE_ENV),
1856 const_iv (GL_TEXTURE_MAG_FILTER),
1857 const_iv (GL_TEXTURE_MIN_FILTER),
1858 const_iv (GL_TEXTURE_ENV_MODE),
1859 const_iv (GL_TEXTURE_WRAP_S),
1860 const_iv (GL_TEXTURE_WRAP_T),
1861 const_iv (GL_REPEAT),
1862 const_iv (GL_CLAMP),
1863 const_iv (GL_CLAMP_TO_EDGE),
1864 const_iv (GL_NEAREST),
1865 const_iv (GL_LINEAR),
1866 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1867 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1868 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1869 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1870 const_iv (GL_GENERATE_MIPMAP),
1871 const_iv (GL_MODULATE),
1872 const_iv (GL_DECAL),
1873 const_iv (GL_REPLACE),
1874 const_iv (GL_DEPTH_BUFFER_BIT),
1875 const_iv (GL_COLOR_BUFFER_BIT),
1876 const_iv (GL_PROJECTION),
1877 const_iv (GL_MODELVIEW),
1878 const_iv (GL_COLOR_LOGIC_OP),
1879 const_iv (GL_SEPARABLE_2D),
1880 const_iv (GL_CONVOLUTION_2D),
1881 const_iv (GL_CONVOLUTION_BORDER_MODE),
1882 const_iv (GL_CONSTANT_BORDER),
1883 const_iv (GL_LINES),
1884 const_iv (GL_LINE_STRIP),
1885 const_iv (GL_LINE_LOOP),
1886 const_iv (GL_QUADS),
1887 const_iv (GL_QUAD_STRIP),
1888 const_iv (GL_TRIANGLES),
1889 const_iv (GL_TRIANGLE_STRIP),
1890 const_iv (GL_TRIANGLE_FAN),
1891 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1892 const_iv (GL_FASTEST),
1893 const_iv (GL_V2F),
1894 const_iv (GL_V3F),
1895 const_iv (GL_T2F_V3F),
1896 const_iv (GL_T2F_N3F_V3F),
1897# undef const_iv
1898 };
1899
1900 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1901 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1902}
1903
1904char *
1905gl_vendor ()
1906 CODE:
1907 RETVAL = (char *)glGetString (GL_VENDOR);
1908 OUTPUT:
1909 RETVAL
1910
1911char *
1912gl_version ()
1913 CODE:
1914 RETVAL = (char *)glGetString (GL_VERSION);
1915 OUTPUT:
1916 RETVAL
1917
1918char *
1919gl_extensions ()
1920 CODE:
1921 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1922 OUTPUT:
1923 RETVAL
1924
1925int glGetError ()
1926
1927void glFinish ()
1928
1929void glClear (int mask)
1930
1931void glClearColor (float r, float g, float b, float a = 1.0)
1932 PROTOTYPE: @
1933
1934void glEnable (int cap)
1935
1936void glDisable (int cap)
1937
1938void glShadeModel (int mode)
1939
1940void glHint (int target, int mode)
1941
1942void glBlendFunc (int sfactor, int dfactor)
1943
1944void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1945 CODE:
1946 gl_BlendFuncSeparate (sa, da, saa, daa);
1947
1948void glDepthMask (int flag)
1949
1950void glLogicOp (int opcode)
1951
1952void glColorMask (int red, int green, int blue, int alpha)
1953
1954void glMatrixMode (int mode)
1955
1956void glPushMatrix ()
1957
1958void glPopMatrix ()
1959
1960void glLoadIdentity ()
1961
1962void glDrawBuffer (int buffer)
1963
1964void glReadBuffer (int buffer)
1965
1966# near_ and far_ are due to microsofts buggy "c" compiler
1967void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1968
1969# near_ and far_ are due to microsofts buggy "c" compiler
1970void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1971
1972void glViewport (int x, int y, int width, int height)
1973
1974void glScissor (int x, int y, int width, int height)
1975
1976void glTranslate (float x, float y, float z = 0.)
1977 CODE:
1978 glTranslatef (x, y, z);
1979
1980void glScale (float x, float y, float z = 1.)
1981 CODE:
1982 glScalef (x, y, z);
1983
1984void glRotate (float angle, float x, float y, float z)
1985 CODE:
1986 glRotatef (angle, x, y, z);
1987
1988void glBegin (int mode)
1989
1990void glEnd ()
1991
1992void glColor (float r, float g, float b, float a = 1.0)
1993 PROTOTYPE: @
1994 ALIAS:
1995 glColor_premultiply = 1
1996 CODE:
1997 if (ix)
1998 {
1999 r *= a;
2000 g *= a;
2001 b *= a;
2002 }
2003 // microsoft visual "c" rounds instead of truncating...
2004 glColor4f (r, g, b, a);
2005
2006void glInterleavedArrays (int format, int stride, char *data)
2007
2008void glDrawElements (int mode, int count, int type, char *indices)
2009
2010# 1.2 void glDrawRangeElements (int mode, int start, int end
2011
2012void glRasterPos (float x, float y, float z = 0.)
2013 CODE:
2014 glRasterPos3f (0, 0, z);
2015 glBitmap (0, 0, 0, 0, x, y, 0);
2016
2017void glVertex (float x, float y, float z = 0.)
2018 CODE:
2019 glVertex3f (x, y, z);
2020
2021void glTexCoord (float s, float t)
2022 CODE:
2023 glTexCoord2f (s, t);
2024
2025void glTexEnv (int target, int pname, float param)
2026 CODE:
2027 glTexEnvf (target, pname, param);
2028
2029void glTexParameter (int target, int pname, float param)
2030 CODE:
2031 glTexParameterf (target, pname, param);
2032
2033void glBindTexture (int target, int name)
2034
2035void glConvolutionParameter (int target, int pname, float params)
2036 CODE:
2037 if (gl.ConvolutionParameterf)
2038 gl.ConvolutionParameterf (target, pname, params);
2039
2040void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2041 CODE:
2042 if (gl.ConvolutionFilter2D)
2043 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2044
2045void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2046 CODE:
2047 if (gl.SeparableFilter2D)
2048 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2049
2050void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2051
2052void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2053
2054void glDrawPixels (int width, int height, int format, int type, char *pixels)
2055
2056void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2057
2058int glGenTexture ()
2059 CODE:
2060{
2061 GLuint name;
2062 glGenTextures (1, &name);
2063 RETVAL = name;
2064}
2065 OUTPUT:
2066 RETVAL
2067
2068void glDeleteTexture (int name)
2069 CODE:
2070{
2071 GLuint name_ = name;
2072 glDeleteTextures (1, &name_);
2073}
2074
2075int glGenList ()
2076 CODE:
2077 RETVAL = glGenLists (1);
2078 OUTPUT:
2079 RETVAL
2080
2081void glDeleteList (int list)
2082 CODE:
2083 glDeleteLists (list, 1);
2084
2085void glNewList (int list, int mode = GL_COMPILE)
2086
2087void glEndList ()
2088
2089void glCallList (int list)
2090

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