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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.52 by root, Wed Apr 19 21:17:15 2006 UTC vs.
Revision 1.155 by root, Thu Sep 21 00:16:42 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
38#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
39 53
40#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
42 56
57#define MIN_FONT_HEIGHT 10
58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
43typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
45 90
46static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
48 110
49typedef struct cf_layout { 111typedef struct cf_layout {
50 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
51 int base_height; 114 int base_height;
115 CFPlus__Font font;
52} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
53 121
54static void 122static void
55substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
56{ 124{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 130}
60 131
61static void 132static void
62layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
63{ 134{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
66 */ 137 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
68 139
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 142
143 pango_layout_set_font_description (self->pl, font);
76} 144}
77 145
78static void 146static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 148{
81 layout_update (self); 149 PangoRectangle rect;
82 150
151 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
84 153
85 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
88} 162}
89 163
90typedef uint16_t mapface; 164typedef uint16_t mapface;
91 165
92typedef struct { 166typedef struct {
95 float s, t; 169 float s, t;
96 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
97} maptex; 171} maptex;
98 172
99typedef struct { 173typedef struct {
100 int16_t darkness; 174 uint32_t player;
101 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
102} mapcell; 178} mapcell;
103 179
104typedef struct { 180typedef struct {
105 int32_t c0, c1; 181 int32_t c0, c1;
106 mapcell *col; 182 mapcell *col;
115 int texs; 191 int texs;
116 maptex *tex; 192 maptex *tex;
117 193
118 int32_t rows; 194 int32_t rows;
119 maprow *row; 195 maprow *row;
120} *CFClient__Map; 196} *CFPlus__Map;
121 197
122static char * 198static char *
123prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
124{ 200{
125 char *p; 201 char *p;
143 219
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 222
147static maprow * 223static maprow *
148map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
149{ 225{
150 if (0 > y) 226 if (0 > y)
151 { 227 {
152 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
191 267
192 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
193} 269}
194 270
195static mapcell * 271static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
197{ 273{
198 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
199} 275}
200 276
201static void 277static void
202map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
203{ 279{
204 int r; 280 int r;
205 281
206 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
215 self->row = 0; 291 self->row = 0;
216 self->rows = 0; 292 self->rows = 0;
217} 293}
218 294
219static void 295static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 297{
222 int x, y; 298 int x, y;
223 maprow *row; 299 maprow *row;
300 mapcell *cell;
224 301
225 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 303 if (y >= 0)
227 { 304 {
228 if (y >= self->rows) 305 if (y >= self->rows)
234 if (x >= row->c0) 311 if (x >= row->c0)
235 { 312 {
236 if (x >= row->c1) 313 if (x >= row->c1)
237 break; 314 break;
238 315
239 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
320 cell->flags = 0;
321 cell->player = 0;
240 } 322 }
241 } 323 }
242} 324}
243 325
326static void
327music_finished (void)
328{
329 SDL_UserEvent ev;
330
331 ev.type = SDL_USEREVENT;
332 ev.code = 0;
333 ev.data1 = 0;
334 ev.data2 = 0;
335
336 SDL_PushEvent ((SDL_Event *)&ev);
337}
338
339static void
340channel_finished (int channel)
341{
342 SDL_UserEvent ev;
343
344 ev.type = SDL_USEREVENT;
345 ev.code = 1;
346 ev.data1 = (void *)(long)channel;
347 ev.data2 = 0;
348
349 SDL_PushEvent ((SDL_Event *)&ev);
350}
351
352static unsigned int
353minpot (unsigned int n)
354{
355 if (!n)
356 return 0;
357
358 --n;
359
360 n |= n >> 1;
361 n |= n >> 2;
362 n |= n >> 4;
363 n |= n >> 8;
364 n |= n >> 16;
365
366 return n + 1;
367}
368
244MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
245 370
246PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
247 372
248BOOT: 373BOOT:
249{ 374{
250 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 376 static const struct {
252 const char *name; 377 const char *name;
253 IV iv; 378 IV iv;
254 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
354# undef const_iv 479# undef const_iv
355 }; 480 };
356 481
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 482 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 483 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 484}
364 485
365int 486int
487in_destruct ()
488 CODE:
489 RETVAL = PL_main_cv == Nullcv;
490 OUTPUT:
491 RETVAL
492
493NV floor (NV x)
494
495NV ceil (NV x)
496
497void
498pango_init ()
499 CODE:
500{
501 opengl_fontmap = pango_opengl_font_map_new ();
502 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
503 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
504}
505
506int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 507SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 508
368void 509void
369SDL_Quit () 510SDL_Quit ()
370 511
371void 512void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 521 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 522
523 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
524 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
525
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 530
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 531 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
532#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 533 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 534 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
535#endif
536
537 SDL_EnableUNICODE (1);
538 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
390 539
391 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 540 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
392 541
393 if (m && m != (SDL_Rect **)-1) 542 if (m && m != (SDL_Rect **)-1)
394 while (*m) 543 while (*m)
400 549
401 ++m; 550 ++m;
402 } 551 }
403} 552}
404 553
554char *
555SDL_GetError ()
556
405int 557int
406SDL_SetVideoMode (int w, int h, int fullscreen) 558SDL_SetVideoMode (int w, int h, int fullscreen)
407 CODE: 559 CODE:
408 RETVAL = !!SDL_SetVideoMode ( 560 RETVAL = !!SDL_SetVideoMode (
409 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 561 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
410 ); 562 );
563 if (RETVAL)
564 {
411 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 565 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
566# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
567# include "glfunc.h"
568# undef GL_FUNC
569 }
412 OUTPUT: 570 OUTPUT:
413 RETVAL 571 RETVAL
414 572
573void
574SDL_GL_SwapBuffers ()
575
576char *
577SDL_GetKeyName (int sym)
578
579void
580SDL_PollEvent ()
581 PPCODE:
582{
583 SDL_Event ev;
584
585 while (SDL_PollEvent (&ev))
586 {
587 HV *hv = newHV ();
588 hv_store (hv, "type", 4, newSViv (ev.type), 0);
589
590 switch (ev.type)
591 {
592 case SDL_KEYDOWN:
593 case SDL_KEYUP:
594 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
595 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
596 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
597 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
598 break;
599
600 case SDL_ACTIVEEVENT:
601 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
602 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
603 break;
604
605 case SDL_MOUSEMOTION:
606 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
607
608 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
609 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
610 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
611 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
612 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
613 break;
614
615 case SDL_MOUSEBUTTONDOWN:
616 case SDL_MOUSEBUTTONUP:
617 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
618
619 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
620 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
621 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
622 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
623 break;
624
625 case SDL_USEREVENT:
626 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
627 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
628 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
629 break;
630 }
631
632 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
633 }
634}
635
415int 636int
416Mix_VolumeMusic (int newvol = -1)
417
418int
419Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 637Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
638 POSTCALL:
639 Mix_HookMusicFinished (music_finished);
640 Mix_ChannelFinished (channel_finished);
420 641
421void 642void
422Mix_CloseAudio () 643Mix_CloseAudio ()
423 644
424int 645int
429 CODE: 650 CODE:
430#ifndef _WIN32 651#ifndef _WIN32
431 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
432#endif 653#endif
433 654
434char *
435gl_version ()
436 CODE:
437 RETVAL = (char *)glGetString (GL_VERSION);
438 OUTPUT:
439 RETVAL
440
441char *
442gl_extensions ()
443 CODE:
444 RETVAL = (char *)glGetString (GL_EXTENSIONS);
445 OUTPUT:
446 RETVAL
447
448void 655void
449add_font (char *file) 656add_font (char *file)
450 CODE: 657 CODE:
451 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 658 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
452
453void
454set_font (char *file)
455 CODE:
456{
457 int count;
458 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
459 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
460 FcPatternDestroy (pattern);
461 pango_context_set_font_description (context, font);
462}
463 659
464void 660void
465load_image_inline (SV *image_) 661load_image_inline (SV *image_)
466 ALIAS: 662 ALIAS:
467 load_image_file = 1 663 load_image_file = 1
509 705
510 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 706 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
511 707
512 assert (surface2->pitch == surface2->w * 4); 708 assert (surface2->pitch == surface2->w * 4);
513 709
710 SDL_LockSurface (surface2);
514 EXTEND (SP, 5); 711 EXTEND (SP, 6);
515 PUSHs (sv_2mortal (newSViv (surface2->w))); 712 PUSHs (sv_2mortal (newSViv (surface2->w)));
516 PUSHs (sv_2mortal (newSViv (surface2->h))); 713 PUSHs (sv_2mortal (newSViv (surface2->h)));
517 SDL_LockSurface (surface2);
518 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 714 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
519 SDL_UnlockSurface (surface2);
520 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 715 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
521 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 716 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
522 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 717 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
718 SDL_UnlockSurface (surface2);
523 719
524 SDL_FreeSurface (surface); 720 SDL_FreeSurface (surface);
525 SDL_FreeSurface (surface2); 721 SDL_FreeSurface (surface2);
526} 722}
527 723
549 PUSHs (sv_2mortal (newSViv (b / y))); 745 PUSHs (sv_2mortal (newSViv (b / y)));
550 PUSHs (sv_2mortal (newSViv (a / y))); 746 PUSHs (sv_2mortal (newSViv (a / y)));
551} 747}
552 748
553void 749void
750error (char *message)
751 CODE:
752 fprintf (stderr, "ERROR: %s\n", message);
753#ifdef _WIN32
754 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
755#endif
756
757void
554fatal (char *message) 758fatal (char *message)
555 CODE: 759 CODE:
760 fprintf (stderr, "FATAL: %s\n", message);
556#ifdef _WIN32 761#ifdef _WIN32
557 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
558#else
559 fprintf (stderr, "FATAL: %s\n", message);
560#endif 763#endif
561 exit (1); 764 _exit (1);
562 765
766void
767_exit (int retval)
768 CODE:
769 _exit (retval);
770
771MODULE = CFPlus PACKAGE = CFPlus::Font
772
773CFPlus::Font
774new_from_file (SV *class, char *path, int id = 0)
775 CODE:
776{
777 int count;
778 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
779 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
780 FcPatternDestroy (pattern);
781}
782 OUTPUT:
783 RETVAL
784
785void
786DESTROY (CFPlus::Font self)
787 CODE:
788 pango_font_description_free (self);
789
790void
791make_default (CFPlus::Font self)
792 CODE:
793 default_font = self;
794
563MODULE = CFClient PACKAGE = CFClient::Layout 795MODULE = CFPlus PACKAGE = CFPlus::Layout
564 796
565CFClient::Layout 797void
566new (SV *class, int base_height = 10) 798reset_glyph_cache ()
799 CODE:
800 tc_clear ();
801
802CFPlus::Layout
803new (SV *class)
567 CODE: 804 CODE:
568 New (0, RETVAL, 1, struct cf_layout); 805 New (0, RETVAL, 1, struct cf_layout);
569 RETVAL->base_height = base_height; 806
570 RETVAL->pl = pango_layout_new (context); 807 RETVAL->pl = pango_layout_new (opengl_context);
808 RETVAL->r = 1.;
809 RETVAL->g = 1.;
810 RETVAL->b = 1.;
811 RETVAL->a = 1.;
812 RETVAL->base_height = MIN_FONT_HEIGHT;
813 RETVAL->font = 0;
814
571 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 815 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
816 layout_update_font (RETVAL);
572 OUTPUT: 817 OUTPUT:
573 RETVAL 818 RETVAL
574 819
575void 820void
576DESTROY (CFClient::Layout self) 821DESTROY (CFPlus::Layout self)
577 CODE: 822 CODE:
578 g_object_unref (self->pl); 823 g_object_unref (self->pl);
579 Safefree (self); 824 Safefree (self);
580 825
581void 826void
582set_text (CFClient::Layout self, SV *text_) 827set_text (CFPlus::Layout self, SV *text_)
583 CODE: 828 CODE:
584{ 829{
585 STRLEN textlen; 830 STRLEN textlen;
586 char *text = SvPVutf8 (text_, textlen); 831 char *text = SvPVutf8 (text_, textlen);
587 832
588 pango_layout_set_text (self->pl, text, textlen); 833 pango_layout_set_text (self->pl, text, textlen);
589} 834}
590 835
591void 836void
592set_markup (CFClient::Layout self, SV *text_) 837set_markup (CFPlus::Layout self, SV *text_)
593 CODE: 838 CODE:
594{ 839{
595 STRLEN textlen; 840 STRLEN textlen;
596 char *text = SvPVutf8 (text_, textlen); 841 char *text = SvPVutf8 (text_, textlen);
597 842
598 pango_layout_set_markup (self->pl, text, textlen); 843 pango_layout_set_markup (self->pl, text, textlen);
599} 844}
600 845
846void
847set_shapes (CFPlus::Layout self, ...)
848 CODE:
849{
850 PangoAttrList *attrs = 0;
851 const char *text = pango_layout_get_text (self->pl);
852 const char *pos = text;
853 int arg = 4;
854
855 while (arg < items && (pos = strstr (pos, OBJ_STR)))
856 {
857 PangoRectangle inkrect, rect;
858 PangoAttribute *attr;
859
860 int x = SvIV (ST (arg - 3));
861 int y = SvIV (ST (arg - 2));
862 int w = SvIV (ST (arg - 1));
863 int h = SvIV (ST (arg ));
864
865 inkrect.x = 0;
866 inkrect.y = 0;
867 inkrect.width = 0;
868 inkrect.height = 0;
869
870 rect.x = x * PANGO_SCALE;
871 rect.y = y * PANGO_SCALE;
872 rect.width = w * PANGO_SCALE;
873 rect.height = h * PANGO_SCALE;
874
875 if (!attrs)
876 attrs = pango_layout_get_attributes (self->pl);
877
878 attr = pango_attr_shape_new (&inkrect, &rect);
879 attr->start_index = pos - text;
880 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
881 pango_attr_list_insert (attrs, attr);
882
883 arg += 4;
884 pos += sizeof (OBJ_STR) - 1;
885 }
886
887 if (attrs)
888 pango_layout_set_attributes (self->pl, attrs);
889}
890
891void
892get_shapes (CFPlus::Layout self)
893 PPCODE:
894{
895 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
896
897 do
898 {
899 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
900
901 if (run && shape_attr_p (run))
902 {
903 PangoRectangle extents;
904 pango_layout_iter_get_run_extents (iter, 0, &extents);
905
906 EXTEND (SP, 2);
907 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
908 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
909 }
910 }
911 while (pango_layout_iter_next_run (iter));
912
913 pango_layout_iter_free (iter);
914}
915
916int
917has_wrapped (CFPlus::Layout self)
918 CODE:
919{
920 int lines = 1;
921 const char *text = pango_layout_get_text (self->pl);
922
923 while (*text)
924 lines += *text++ == '\n';
925
926 RETVAL = lines < pango_layout_get_line_count (self->pl);
927}
928 OUTPUT:
929 RETVAL
930
601SV * 931SV *
602get_text (CFClient::Layout self) 932get_text (CFPlus::Layout self)
603 CODE: 933 CODE:
604 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 934 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
605 SvUTF8_on (RETVAL); 935 sv_utf8_decode (RETVAL);
606 OUTPUT: 936 OUTPUT:
607 RETVAL 937 RETVAL
608 938
609void 939void
940set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
941 CODE:
942 self->r = r;
943 self->g = g;
944 self->b = b;
945 self->a = a;
946
947void
948set_font (CFPlus::Layout self, CFPlus::Font font = 0)
949 CODE:
950 if (self->font != font)
951 {
952 self->font = font;
953 layout_update_font (self);
954 }
955
956void
610set_height (CFClient::Layout self, int base_height) 957set_height (CFPlus::Layout self, int base_height)
611 CODE: 958 CODE:
959 if (self->base_height != base_height)
960 {
612 self->base_height = base_height; 961 self->base_height = base_height;
962 layout_update_font (self);
963 }
613 964
614void 965void
615set_width (CFClient::Layout self, int max_width = -1) 966set_width (CFPlus::Layout self, int max_width = -1)
616 CODE: 967 CODE:
617 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 968 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
618 969
619void 970void
971set_indent (CFPlus::Layout self, int indent)
972 CODE:
973 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
974
975void
976set_spacing (CFPlus::Layout self, int spacing)
977 CODE:
978 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
979
980void
981set_ellipsise (CFPlus::Layout self, int ellipsise)
982 CODE:
983 pango_layout_set_ellipsize (self->pl,
984 ellipsise == 1 ? PANGO_ELLIPSIZE_START
985 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
986 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
987 : PANGO_ELLIPSIZE_NONE
988 );
989
990void
991set_single_paragraph_mode (CFPlus::Layout self, int spm)
992 CODE:
993 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
994
995void
620size (CFClient::Layout self) 996size (CFPlus::Layout self)
621 PPCODE: 997 PPCODE:
622{ 998{
623 int w, h; 999 int w, h;
624 1000
625 layout_update (self);
626 layout_get_pixel_size (self, &w, &h); 1001 layout_get_pixel_size (self, &w, &h);
627 1002
628 EXTEND (SP, 2); 1003 EXTEND (SP, 2);
629 PUSHs (sv_2mortal (newSViv (w))); 1004 PUSHs (sv_2mortal (newSViv (w)));
630 PUSHs (sv_2mortal (newSViv (h))); 1005 PUSHs (sv_2mortal (newSViv (h)));
631} 1006}
632 1007
633int 1008int
1009descent (CFPlus::Layout self)
1010 CODE:
1011{
1012 PangoRectangle rect;
1013 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1014 pango_layout_line_get_pixel_extents (line, 0, &rect);
1015 RETVAL = PANGO_DESCENT (rect);
1016}
1017 OUTPUT:
1018 RETVAL
1019
1020int
634xy_to_index (CFClient::Layout self, int x, int y) 1021xy_to_index (CFPlus::Layout self, int x, int y)
635 CODE: 1022 CODE:
636{ 1023{
637 int index, trailing; 1024 int index, trailing;
638
639 layout_update (self);
640 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1025 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
641
642 RETVAL = index; 1026 RETVAL = index;
643} 1027}
644 OUTPUT: 1028 OUTPUT:
645 RETVAL 1029 RETVAL
646 1030
647void 1031void
648cursor_pos (CFClient::Layout self, int index) 1032cursor_pos (CFPlus::Layout self, int index)
649 PPCODE: 1033 PPCODE:
650{ 1034{
651 PangoRectangle strong_pos; 1035 PangoRectangle strong_pos;
652 layout_update (self);
653 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1036 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
654 1037
655 EXTEND (SP, 3); 1038 EXTEND (SP, 3);
656 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
657 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1040 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
658 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1041 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
659} 1042}
660 1043
661void 1044void
662render (CFClient::Layout self) 1045render (CFPlus::Layout self, float x, float y, int flags = 0)
663 PPCODE: 1046 PPCODE:
664{ 1047 pango_opengl_render_layout_subpixel (
665 SV *retval; 1048 self->pl,
666 int w, h; 1049 x * PANGO_SCALE, y * PANGO_SCALE,
667 FT_Bitmap bitmap; 1050 self->r, self->g, self->b, self->a,
1051 flags
1052 );
668 1053
669 layout_update (self); 1054MODULE = CFPlus PACKAGE = CFPlus::Texture
670 layout_get_pixel_size (self, &w, &h);
671 1055
672 retval = newSV (w * h); 1056void
673 SvPOK_only (retval); 1057pad2pot (SV *data_, SV *w_, SV *h_)
674 SvCUR_set (retval, w * h); 1058 CODE:
1059{
1060 int ow = SvIV (w_);
1061 int oh = SvIV (h_);
675 1062
676 bitmap.rows = h; 1063 if (ow && oh)
677 bitmap.width = w; 1064 {
678 bitmap.pitch = w; 1065 int nw = minpot (ow);
679 bitmap.buffer = (unsigned char*)SvPVX (retval); 1066 int nh = minpot (oh);
680 bitmap.num_grays = 256;
681 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
682 1067
683 memset (bitmap.buffer, 0, w * h); 1068 if (nw != ow || nh != oh)
684 1069 {
685 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1070 if (SvOK (data_))
1071 {
1072 STRLEN datalen;
1073 char *data = SvPVbyte (data_, datalen);
1074 int bpp = datalen / (ow * oh);
1075 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
686 1076
687 EXTEND (SP, 3); 1077 SvPOK_only (result_);
688 PUSHs (sv_2mortal (newSViv (w))); 1078 SvCUR_set (result_, nw * nh * bpp);
689 PUSHs (sv_2mortal (newSViv (h)));
690 PUSHs (sv_2mortal (retval));
691}
692 1079
693MODULE = CFClient PACKAGE = CFClient::Texture 1080 memset (SvPVX (result_), 0, nw * nh * bpp);
1081 while (oh--)
1082 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
694 1083
1084 sv_setsv (data_, result_);
1085 }
1086
1087 sv_setiv (w_, nw);
1088 sv_setiv (h_, nh);
1089 }
1090 }
1091}
1092
695void 1093void
696draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1094draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
697 PROTOTYPE: $$$;$$ 1095 PROTOTYPE: $$$;$$
1096 ALIAS:
1097 draw_quad_alpha = 1
1098 draw_quad_alpha_premultiplied = 2
698 CODE: 1099 CODE:
699{ 1100{
700 HV *hv = (HV *)SvRV (self); 1101 HV *hv = (HV *)SvRV (self);
701 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1102 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
702 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1103 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
703 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1104 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
704 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
705 1105
706 if (items < 5) 1106 if (items < 5)
707 { 1107 {
708 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1108 w = SvNV (*hv_fetch (hv, "w", 1, 1));
709 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1109 h = SvNV (*hv_fetch (hv, "h", 1, 1));
710 } 1110 }
711 1111
1112 if (ix)
1113 {
1114 glEnable (GL_BLEND);
1115
1116 if (ix == 2)
1117 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1118 else
1119 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1120 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1121
1122 glEnable (GL_ALPHA_TEST);
1123 glAlphaFunc (GL_GREATER, 0.01f);
1124 }
1125
712 glBindTexture (GL_TEXTURE_2D, name); 1126 glBindTexture (GL_TEXTURE_2D, name);
713 if (wrap_mode) { 1127
714 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
715 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
716 }
717 glBegin (GL_QUADS); 1128 glBegin (GL_QUADS);
718 glTexCoord2f (0, 0); glVertex2f (x , y ); 1129 glTexCoord2f (0, 0); glVertex2f (x , y );
719 glTexCoord2f (0, t); glVertex2f (x , y + h); 1130 glTexCoord2f (0, t); glVertex2f (x , y + h);
720 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1131 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
721 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1132 glTexCoord2f (s, 0); glVertex2f (x + w, y );
722 glEnd (); 1133 glEnd ();
723}
724 1134
1135 if (ix)
1136 {
1137 glDisable (GL_ALPHA_TEST);
1138 glDisable (GL_BLEND);
1139 }
1140}
1141
725MODULE = CFClient PACKAGE = CFClient::Map 1142MODULE = CFPlus PACKAGE = CFPlus::Map
726 1143
727CFClient::Map 1144CFPlus::Map
728new (SV *class, int map_width, int map_height) 1145new (SV *class, int map_width, int map_height)
729 CODE: 1146 CODE:
730 New (0, RETVAL, 1, struct map); 1147 New (0, RETVAL, 1, struct map);
731 RETVAL->x = 0; 1148 RETVAL->x = 0;
732 RETVAL->y = 0; 1149 RETVAL->y = 0;
742 RETVAL->row = 0; 1159 RETVAL->row = 0;
743 OUTPUT: 1160 OUTPUT:
744 RETVAL 1161 RETVAL
745 1162
746void 1163void
747DESTROY (CFClient::Map self) 1164DESTROY (CFPlus::Map self)
748 CODE: 1165 CODE:
749{ 1166{
750 map_clear (self); 1167 map_clear (self);
751 Safefree (self->face); 1168 Safefree (self->face);
1169 Safefree (self->tex);
752 Safefree (self); 1170 Safefree (self);
753} 1171}
754 1172
755void 1173void
756clear (CFClient::Map self) 1174clear (CFPlus::Map self)
757 CODE: 1175 CODE:
758 map_clear (self); 1176 map_clear (self);
759 1177
760void 1178void
761set_face (CFClient::Map self, int face, int texid) 1179set_face (CFPlus::Map self, int face, int texid)
762 CODE: 1180 CODE:
763{ 1181{
764 while (self->faces <= face) 1182 while (self->faces <= face)
765 { 1183 {
766 Append (mapface, self->face, self->faces, self->faces); 1184 Append (mapface, self->face, self->faces, self->faces);
769 1187
770 self->face [face] = texid; 1188 self->face [face] = texid;
771} 1189}
772 1190
773void 1191void
774set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1192set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
775 CODE: 1193 CODE:
776{ 1194{
777 while (self->texs <= texid) 1195 while (self->texs <= texid)
778 { 1196 {
779 Append (maptex, self->tex, self->texs, self->texs); 1197 Append (maptex, self->tex, self->texs, self->texs);
791 tex->r = r; 1209 tex->r = r;
792 tex->g = g; 1210 tex->g = g;
793 tex->b = b; 1211 tex->b = b;
794 tex->a = a; 1212 tex->a = a;
795 } 1213 }
1214
1215 // somewhat hackish, but for textures that require it, it really
1216 // improves the look, and most others don't suffer.
1217 glBindTexture (GL_TEXTURE_2D, name);
1218 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1219 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1220 // use uglier nearest interpolation because linear suffers
1221 // from transparent color bleeding and ugly wrapping effects.
1222 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
796} 1223}
797 1224
798int 1225int
799ox (CFClient::Map self) 1226ox (CFPlus::Map self)
800 ALIAS: 1227 ALIAS:
801 oy = 1 1228 oy = 1
1229 x = 2
1230 y = 3
1231 w = 4
1232 h = 5
802 CODE: 1233 CODE:
803 switch (ix) 1234 switch (ix)
804 { 1235 {
805 case 0: RETVAL = self->ox; break; 1236 case 0: RETVAL = self->ox; break;
806 case 1: RETVAL = self->oy; break; 1237 case 1: RETVAL = self->oy; break;
1238 case 2: RETVAL = self->x; break;
1239 case 3: RETVAL = self->y; break;
1240 case 4: RETVAL = self->w; break;
1241 case 5: RETVAL = self->h; break;
807 } 1242 }
808 OUTPUT: 1243 OUTPUT:
809 RETVAL 1244 RETVAL
810 1245
811void 1246void
812scroll (CFClient::Map self, int dx, int dy) 1247scroll (CFPlus::Map self, int dx, int dy)
813 CODE: 1248 CODE:
814{ 1249{
815 if (dx > 0) 1250 if (dx > 0)
816 map_blank (self, self->x, self->y, dx - 1, self->h); 1251 map_blank (self, self->x, self->y, dx, self->h);
817 else if (dx < 0) 1252 else if (dx < 0)
818 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1253 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
819 1254
820 if (dy > 0) 1255 if (dy > 0)
821 map_blank (self, self->x, self->y, self->w, dy - 1); 1256 map_blank (self, self->x, self->y, self->w, dy);
822 else if (dy < 0) 1257 else if (dy < 0)
823 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1258 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
824 1259
825 self->ox += dx; self->x += dx; 1260 self->ox += dx; self->x += dx;
826 self->oy += dy; self->y += dy; 1261 self->oy += dy; self->y += dy;
827 1262
828 while (self->y < 0) 1263 while (self->y < 0)
833 self->y += MAP_EXTEND_Y; 1268 self->y += MAP_EXTEND_Y;
834 } 1269 }
835} 1270}
836 1271
837void 1272void
838map1a_update (CFClient::Map self, SV *data_) 1273map1a_update (CFPlus::Map self, SV *data_, int extmap)
839 CODE: 1274 CODE:
840{ 1275{
841 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1276 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
842 uint8_t *data_end = (uint8_t *)SvEND (data_); 1277 uint8_t *data_end = (uint8_t *)SvEND (data_);
843 mapcell *cell; 1278 mapcell *cell;
844 int x, y, flags; 1279 int x, y, flags;
845 1280
846 while (data < data_end) 1281 while (data < data_end - 1)
847 { 1282 {
848 flags = (data [0] << 8) + data [1]; data += 2; 1283 flags = (data [0] << 8) + data [1]; data += 2;
849 1284
850 x = ((flags >> 10) & 63) + self->x; 1285 x = self->x + ((flags >> 10) & 63);
851 y = ((flags >> 4) & 63) + self->y; 1286 y = self->y + ((flags >> 4) & 63);
852 1287
853 cell = map_get_cell (self, x, y); 1288 cell = map_get_cell (self, x, y);
854 1289
855 if (flags & 15) 1290 if (flags & 15)
856 { 1291 {
857 if (cell->darkness < 0) 1292 if (!cell->darkness)
858 { 1293 {
1294 memset (cell, 0, sizeof (*cell));
859 cell->darkness = 0; 1295 cell->darkness = 256;
860 cell->face [0] = 0;
861 cell->face [1] = 0;
862 cell->face [2] = 0;
863 } 1296 }
864 1297
865 cell->darkness = flags & 8 ? *data++ : 255;
866
867 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338
1339 }
868 1340
869 if (flags & 4) 1341 if (flags & 4)
870 { 1342 {
871 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1343 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
872 } 1344 }
880 { 1352 {
881 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1353 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
882 } 1354 }
883 } 1355 }
884 else 1356 else
885 cell->darkness = -1; 1357 cell->darkness = 0;
886 } 1358 }
887} 1359}
888 1360
889SV * 1361SV *
890mapmap (CFClient::Map self, int w, int h) 1362mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
891 CODE: 1363 CODE:
892{ 1364{
893 int x0, x1, x; 1365 int x1, x;
894 int y0, y1, y; 1366 int y1, y;
895 int z; 1367 int z;
896 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1368 SV *map_sv = newSV (w * h * sizeof (uint32_t));
897 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1369 uint32_t *map = (uint32_t *)SvPVX (map_sv);
898 1370
899 SvPOK_only (map_sv); 1371 SvPOK_only (map_sv);
900 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1372 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
901 1373
902 x0 = self->x - w / 2; x1 = x0 + w; 1374 x0 += self->x; x1 = x0 + w;
903 y0 = self->y - h / 2; y1 = y0 + h; 1375 y0 += self->y; y1 = y0 + h;
904 1376
905 for (y = y0; y < y1; y++) 1377 for (y = y0; y < y1; y++)
906 { 1378 {
907 maprow *row = 0 <= y && y < self->rows 1379 maprow *row = 0 <= y && y < self->rows
908 ? self->row + y 1380 ? self->row + y
945} 1417}
946 OUTPUT: 1418 OUTPUT:
947 RETVAL 1419 RETVAL
948 1420
949void 1421void
950draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1422draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
951 PPCODE: 1423 CODE:
952{ 1424{
953 int vx, vy; 1425 int vx, vy;
954 int x, y, z; 1426 int x, y, z;
955 int last_name; 1427 int last_name;
956 mapface face; 1428 mapface face;
957 int sw4 = (sw + 3) & ~3;
958 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
959 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
960 1429
961 memset (darkness, 255, sw4 * sh);
962 SvPOK_only (darkness_sv);
963 SvCUR_set (darkness_sv, sw4 * sh);
964
965 vx = self->x + (self->w - sw) / 2 - shift_x; 1430 vx = self->x + self->w / 2 - sw / 2 - shift_x;
966 vy = self->y + (self->h - sh) / 2 - shift_y; 1431 vy = self->y + self->h / 2 - sh / 2 - shift_y;
967 1432
968 /* 1433 /*
969 int vx = self->vx = self->w >= sw 1434 int vx = self->vx = self->w >= sw
970 ? self->x + (self->w - sw) / 2 1435 ? self->x + (self->w - sw) / 2
971 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1436 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
975 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1440 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
976 */ 1441 */
977 1442
978 glColor4ub (255, 255, 255, 255); 1443 glColor4ub (255, 255, 255, 255);
979 1444
1445 glEnable (GL_BLEND);
980 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1446 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
981 glEnable (GL_BLEND);
982 glEnable (GL_TEXTURE_2D); 1447 glEnable (GL_TEXTURE_2D);
983 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1448 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
984 1449
985 glBegin (GL_QUADS); 1450 glBegin (GL_QUADS);
986 1451
995 for (x = 0; x < sw; x++) 1460 for (x = 0; x < sw; x++)
996 if (row->c0 <= x + vx && x + vx < row->c1) 1461 if (row->c0 <= x + vx && x + vx < row->c1)
997 { 1462 {
998 mapcell *cell = row->col + (x + vx - row->c0); 1463 mapcell *cell = row->col + (x + vx - row->c0);
999 1464
1000 darkness[y * sw4 + x] = cell->darkness < 0
1001 ? 255 - FOW_DARKNESS
1002 : 255 - cell->darkness;
1003
1004 face = cell->face [z]; 1465 face = cell->face [z];
1005 1466
1006 if (face) 1467 if (face && face < self->texs)
1007 { 1468 {
1008 maptex tex = self->tex [face]; 1469 maptex tex = self->tex [face];
1009
1010 int px = (x + 1) * 32 - tex.w; 1470 int px = (x + 1) * 32 - tex.w;
1011 int py = (y + 1) * 32 - tex.h; 1471 int py = (y + 1) * 32 - tex.h;
1012 1472
1013 if (last_name != tex.name) 1473 if (last_name != tex.name)
1014 { 1474 {
1015 glEnd (); 1475 glEnd ();
1016 last_name = tex.name;
1017 glBindTexture (GL_TEXTURE_2D, last_name); 1476 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1018 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1019 } 1478 }
1020 1479
1021 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1480 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1022 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1481 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1023 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1482 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1024 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1483 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1025 } 1484 }
1485
1486 if (cell->flags && z == 2)
1487 {
1488 if (cell->flags & 1)
1489 {
1490 maptex tex = self->tex [1];
1491 int px = (x + 1) * 32 - tex.w + 2;
1492 int py = (y + 1) * 32 - tex.h - 6;
1493
1494 glEnd ();
1495 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1496 glBegin (GL_QUADS);
1497
1498 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1499 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1500 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1501 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1502 }
1503 }
1026 } 1504 }
1027 } 1505 }
1028 1506
1029 glEnd (); 1507 glEnd ();
1030 1508
1031 glDisable (GL_TEXTURE_2D); 1509 glDisable (GL_TEXTURE_2D);
1032 glDisable (GL_BLEND); 1510 glDisable (GL_BLEND);
1511
1512 // top layer: overlays such as the health bar
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 int px = x * 32;
1524 int py = y * 32;
1525
1526 if (cell->stat_hp)
1527 {
1528 int width = cell->stat_width * 32;
1529 int thick = sh / 28 + 1 + cell->stat_width;
1530
1531 glColor3ub (0, 0, 0);
1532 glRectf (px + 1, py - thick - 2,
1533 px + width - 1, py);
1534
1535 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1536 glRectf (px + 2,
1537 py - thick - 1,
1538 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1539 }
1540 }
1541 }
1542}
1543
1544void
1545draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1546 CODE:
1547{
1548 static float color[16][3] = {
1549 { 0.00F, 0.00F, 0.00F },
1550 { 1.00F, 1.00F, 1.00F },
1551 { 0.00F, 0.00F, 0.55F },
1552 { 1.00F, 0.00F, 0.00F },
1553
1554 { 1.00F, 0.54F, 0.00F },
1555 { 0.11F, 0.56F, 1.00F },
1556 { 0.93F, 0.46F, 0.00F },
1557 { 0.18F, 0.54F, 0.34F },
1558
1559 { 0.56F, 0.73F, 0.56F },
1560 { 0.80F, 0.80F, 0.80F },
1561 { 0.55F, 0.41F, 0.13F },
1562 { 0.99F, 0.77F, 0.26F },
1563
1564 { 0.74F, 0.65F, 0.41F },
1565
1566 { 0.00F, 1.00F, 1.00F },
1567 { 1.00F, 0.00F, 1.00F },
1568 { 1.00F, 1.00F, 0.00F },
1569 };
1570
1571 int x, y;
1572
1573 glEnable (GL_TEXTURE_2D);
1574 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1575 glEnable (GL_BLEND);
1576 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1577 glBegin (GL_QUADS);
1578
1579 for (y = 0; y < h; y++)
1580 for (x = 0; x < w; x++)
1581 {
1582 unsigned char m = data [x + y * w];
1583
1584 if (m)
1585 {
1586 float *c = color [m & 15];
1587
1588 float tx1 = m & 0x40 ? 0.5 : 0.;
1589 float tx2 = tx1 + 0.5;
1590
1591 glColor4f (c[0], c[1], c[2], 0.75);
1592 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1593 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1594 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1595 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1596 }
1597 }
1598
1599 glEnd ();
1600 glDisable (GL_BLEND);
1601 glDisable (GL_TEXTURE_2D);
1602}
1603
1604void
1605fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1606 PPCODE:
1607{
1608 int vx, vy;
1609 int x, y;
1610 int sw4 = (sw + 3) & ~3;
1611 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1612 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1613
1614 memset (darkness, 255, sw4 * sh);
1615 SvPOK_only (darkness_sv);
1616 SvCUR_set (darkness_sv, sw4 * sh);
1617
1618 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1619 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1620
1621 for (y = 0; y < sh; y++)
1622 if (0 <= y + vy && y + vy < self->rows)
1623 {
1624 maprow *row = self->row + (y + vy);
1625
1626 for (x = 0; x < sw; x++)
1627 if (row->c0 <= x + vx && x + vx < row->c1)
1628 {
1629 mapcell *cell = row->col + (x + vx - row->c0);
1630
1631 darkness[y * sw4 + x] = cell->darkness
1632 ? 255 - (cell->darkness - 1)
1633 : 255 - FOW_DARKNESS;
1634 }
1635 }
1033 1636
1034 EXTEND (SP, 3); 1637 EXTEND (SP, 3);
1035 PUSHs (sv_2mortal (newSViv (sw4))); 1638 PUSHs (sv_2mortal (newSViv (sw4)));
1036 PUSHs (sv_2mortal (newSViv (sh))); 1639 PUSHs (sv_2mortal (newSViv (sh)));
1037 PUSHs (darkness_sv); 1640 PUSHs (darkness_sv);
1038} 1641}
1039 1642
1040SV * 1643SV *
1041get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1644get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1042 CODE: 1645 CODE:
1043{ 1646{
1044 int x, y, x1, y1; 1647 int x, y, x1, y1;
1045 SV *data_sv = newSV (w * h * 7 + 5); 1648 SV *data_sv = newSV (w * h * 7 + 5);
1046 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1649 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1048 *data++ = 0; /* version 0 format */ 1651 *data++ = 0; /* version 0 format */
1049 *data++ = w >> 8; *data++ = w; 1652 *data++ = w >> 8; *data++ = w;
1050 *data++ = h >> 8; *data++ = h; 1653 *data++ = h >> 8; *data++ = h;
1051 1654
1052 // we need to do this 'cause we don't keep an absolute coord system for rows 1655 // we need to do this 'cause we don't keep an absolute coord system for rows
1053 // TODO: treat rows as we treat 1656 // TODO: treat rows as we treat columns
1054 map_get_row (self, y0 + self->y - self->oy);//D 1657 map_get_row (self, y0 + self->y - self->oy);//D
1055 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1658 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1056 1659
1057 x0 += self->x - self->ox; 1660 x0 += self->x - self->ox;
1058 y0 += self->y - self->oy; 1661 y0 += self->y - self->oy;
1108} 1711}
1109 OUTPUT: 1712 OUTPUT:
1110 RETVAL 1713 RETVAL
1111 1714
1112void 1715void
1113set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1716set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1114 PPCODE: 1717 PPCODE:
1115{ 1718{
1116 int x, y, z; 1719 int x, y, z;
1117 int w, h; 1720 int w, h;
1118 int x1, y1; 1721 int x1, y1;
1122 1725
1123 w = *data++ << 8; w |= *data++; 1726 w = *data++ << 8; w |= *data++;
1124 h = *data++ << 8; h |= *data++; 1727 h = *data++ << 8; h |= *data++;
1125 1728
1126 // we need to do this 'cause we don't keep an absolute coord system for rows 1729 // we need to do this 'cause we don't keep an absolute coord system for rows
1127 // TODO: treat rows as we treat 1730 // TODO: treat rows as we treat columns
1128 map_get_row (self, y0 + self->y - self->oy);//D 1731 map_get_row (self, y0 + self->y - self->oy);//D
1129 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1732 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1130 1733
1131 x0 += self->x - self->ox; 1734 x0 += self->x - self->ox;
1132 y0 += self->y - self->oy; 1735 y0 += self->y - self->oy;
1150 1753
1151 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1754 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1152 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1755 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1153 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1756 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1154 1757
1155 if (cell->darkness <= 0) 1758 if (cell->darkness == 0)
1156 { 1759 {
1157 cell->darkness = -1; 1760 cell->darkness = 0;
1158 1761
1159 for (z = 0; z <= 2; z++) 1762 for (z = 0; z <= 2; z++)
1160 { 1763 {
1161 cell->face[z] = face[z]; 1764 cell->face[z] = face[z];
1162 1765
1167 } 1770 }
1168 } 1771 }
1169 } 1772 }
1170} 1773}
1171 1774
1172MODULE = CFClient PACKAGE = CFClient::MixChunk 1775MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1173 1776
1174CFClient::MixChunk 1777CFPlus::MixChunk
1175new_from_file (SV *class, char *path) 1778new_from_file (SV *class, char *path)
1176 CODE: 1779 CODE:
1177 RETVAL = Mix_LoadWAV (path); 1780 RETVAL = Mix_LoadWAV (path);
1178 OUTPUT: 1781 OUTPUT:
1179 RETVAL 1782 RETVAL
1180 1783
1181void 1784void
1182DESTROY (CFClient::MixChunk self) 1785DESTROY (CFPlus::MixChunk self)
1183 CODE: 1786 CODE:
1184 Mix_FreeChunk (self); 1787 Mix_FreeChunk (self);
1185 1788
1186int 1789int
1187volume (CFClient::MixChunk self, int volume = -1) 1790volume (CFPlus::MixChunk self, int volume = -1)
1188 CODE: 1791 CODE:
1189 RETVAL = Mix_VolumeChunk (self, volume); 1792 RETVAL = Mix_VolumeChunk (self, volume);
1190 OUTPUT: 1793 OUTPUT:
1191 RETVAL 1794 RETVAL
1192 1795
1193int 1796int
1194play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1797play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1195 CODE: 1798 CODE:
1196 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1799 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1197 OUTPUT: 1800 OUTPUT:
1198 RETVAL 1801 RETVAL
1199 1802
1200MODULE = CFClient PACKAGE = CFClient::MixMusic 1803MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1201 1804
1202int 1805int
1203volume (int volume = -1) 1806volume (int volume = -1)
1204 CODE: 1807 CODE:
1205 RETVAL = Mix_VolumeMusic (volume); 1808 RETVAL = Mix_VolumeMusic (volume);
1206 OUTPUT: 1809 OUTPUT:
1207 RETVAL 1810 RETVAL
1208 1811
1209CFClient::MixMusic 1812CFPlus::MixMusic
1210new_from_file (SV *class, char *path) 1813new_from_file (SV *class, char *path)
1211 CODE: 1814 CODE:
1212 RETVAL = Mix_LoadMUS (path); 1815 RETVAL = Mix_LoadMUS (path);
1213 OUTPUT: 1816 OUTPUT:
1214 RETVAL 1817 RETVAL
1215 1818
1216void 1819void
1217DESTROY (CFClient::MixMusic self) 1820DESTROY (CFPlus::MixMusic self)
1218 CODE: 1821 CODE:
1219 Mix_FreeMusic (self); 1822 Mix_FreeMusic (self);
1220 1823
1221int 1824int
1222play (CFClient::MixMusic self, int loops = -1) 1825play (CFPlus::MixMusic self, int loops = -1)
1223 CODE: 1826 CODE:
1224 RETVAL = Mix_PlayMusic (self, loops); 1827 RETVAL = Mix_PlayMusic (self, loops);
1225 OUTPUT: 1828 OUTPUT:
1226 RETVAL 1829 RETVAL
1227 1830
1831MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1832
1833BOOT:
1834{
1835 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1836 static const struct {
1837 const char *name;
1838 IV iv;
1839 } *civ, const_iv[] = {
1840# define const_iv(name) { # name, (IV)name }
1841 const_iv (GL_COLOR_MATERIAL),
1842 const_iv (GL_SMOOTH),
1843 const_iv (GL_FLAT),
1844 const_iv (GL_DITHER),
1845 const_iv (GL_BLEND),
1846 const_iv (GL_CULL_FACE),
1847 const_iv (GL_SCISSOR_TEST),
1848 const_iv (GL_DEPTH_TEST),
1849 const_iv (GL_ALPHA_TEST),
1850 const_iv (GL_NORMALIZE),
1851 const_iv (GL_RESCALE_NORMAL),
1852 const_iv (GL_FRONT),
1853 const_iv (GL_BACK),
1854 const_iv (GL_AND),
1855 const_iv (GL_ONE),
1856 const_iv (GL_ZERO),
1857 const_iv (GL_SRC_ALPHA),
1858 const_iv (GL_DST_ALPHA),
1859 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1860 const_iv (GL_ONE_MINUS_DST_ALPHA),
1861 const_iv (GL_SRC_ALPHA_SATURATE),
1862 const_iv (GL_RGB),
1863 const_iv (GL_RGBA),
1864 const_iv (GL_RGBA4),
1865 const_iv (GL_RGBA8),
1866 const_iv (GL_RGB5_A1),
1867 const_iv (GL_UNSIGNED_BYTE),
1868 const_iv (GL_UNSIGNED_SHORT),
1869 const_iv (GL_UNSIGNED_INT),
1870 const_iv (GL_ALPHA),
1871 const_iv (GL_INTENSITY),
1872 const_iv (GL_LUMINANCE),
1873 const_iv (GL_LUMINANCE_ALPHA),
1874 const_iv (GL_FLOAT),
1875 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1876 const_iv (GL_COMPILE),
1877 const_iv (GL_TEXTURE_1D),
1878 const_iv (GL_TEXTURE_2D),
1879 const_iv (GL_TEXTURE_ENV),
1880 const_iv (GL_TEXTURE_MAG_FILTER),
1881 const_iv (GL_TEXTURE_MIN_FILTER),
1882 const_iv (GL_TEXTURE_ENV_MODE),
1883 const_iv (GL_TEXTURE_WRAP_S),
1884 const_iv (GL_TEXTURE_WRAP_T),
1885 const_iv (GL_REPEAT),
1886 const_iv (GL_CLAMP),
1887 const_iv (GL_CLAMP_TO_EDGE),
1888 const_iv (GL_NEAREST),
1889 const_iv (GL_LINEAR),
1890 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1891 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1892 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1893 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1894 const_iv (GL_GENERATE_MIPMAP),
1895 const_iv (GL_MODULATE),
1896 const_iv (GL_DECAL),
1897 const_iv (GL_REPLACE),
1898 const_iv (GL_DEPTH_BUFFER_BIT),
1899 const_iv (GL_COLOR_BUFFER_BIT),
1900 const_iv (GL_PROJECTION),
1901 const_iv (GL_MODELVIEW),
1902 const_iv (GL_COLOR_LOGIC_OP),
1903 const_iv (GL_SEPARABLE_2D),
1904 const_iv (GL_CONVOLUTION_2D),
1905 const_iv (GL_CONVOLUTION_BORDER_MODE),
1906 const_iv (GL_CONSTANT_BORDER),
1907 const_iv (GL_LINES),
1908 const_iv (GL_LINE_STRIP),
1909 const_iv (GL_LINE_LOOP),
1910 const_iv (GL_QUADS),
1911 const_iv (GL_QUAD_STRIP),
1912 const_iv (GL_TRIANGLES),
1913 const_iv (GL_TRIANGLE_STRIP),
1914 const_iv (GL_TRIANGLE_FAN),
1915 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1916 const_iv (GL_FASTEST),
1917 const_iv (GL_V2F),
1918 const_iv (GL_V3F),
1919 const_iv (GL_T2F_V3F),
1920 const_iv (GL_T2F_N3F_V3F),
1921# undef const_iv
1922 };
1923
1924 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1925 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1926}
1927
1928char *
1929gl_vendor ()
1930 CODE:
1931 RETVAL = (char *)glGetString (GL_VENDOR);
1932 OUTPUT:
1933 RETVAL
1934
1935char *
1936gl_version ()
1937 CODE:
1938 RETVAL = (char *)glGetString (GL_VERSION);
1939 OUTPUT:
1940 RETVAL
1941
1942char *
1943gl_extensions ()
1944 CODE:
1945 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1946 OUTPUT:
1947 RETVAL
1948
1949int glGetError ()
1950
1951void glFinish ()
1952
1953void glClear (int mask)
1954
1955void glClearColor (float r, float g, float b, float a = 1.0)
1956 PROTOTYPE: @
1957
1958void glEnable (int cap)
1959
1960void glDisable (int cap)
1961
1962void glShadeModel (int mode)
1963
1964void glHint (int target, int mode)
1965
1966void glBlendFunc (int sfactor, int dfactor)
1967
1968void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1969 CODE:
1970 gl_BlendFuncSeparate (sa, da, saa, daa);
1971
1972void glDepthMask (int flag)
1973
1974void glLogicOp (int opcode)
1975
1976void glColorMask (int red, int green, int blue, int alpha)
1977
1978void glMatrixMode (int mode)
1979
1980void glPushMatrix ()
1981
1982void glPopMatrix ()
1983
1984void glLoadIdentity ()
1985
1986void glDrawBuffer (int buffer)
1987
1988void glReadBuffer (int buffer)
1989
1990# near_ and far_ are due to microsofts buggy "c" compiler
1991void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1992
1993# near_ and far_ are due to microsofts buggy "c" compiler
1994void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1995
1996void glViewport (int x, int y, int width, int height)
1997
1998void glScissor (int x, int y, int width, int height)
1999
2000void glTranslate (float x, float y, float z = 0.)
2001 CODE:
2002 glTranslatef (x, y, z);
2003
2004void glScale (float x, float y, float z = 1.)
2005 CODE:
2006 glScalef (x, y, z);
2007
2008void glRotate (float angle, float x, float y, float z)
2009 CODE:
2010 glRotatef (angle, x, y, z);
2011
2012void glBegin (int mode)
2013
2014void glEnd ()
2015
2016void glColor (float r, float g, float b, float a = 1.0)
2017 PROTOTYPE: @
2018 ALIAS:
2019 glColor_premultiply = 1
2020 CODE:
2021 if (ix)
2022 {
2023 r *= a;
2024 g *= a;
2025 b *= a;
2026 }
2027 // microsoft visual "c" rounds instead of truncating...
2028 glColor4f (r, g, b, a);
2029
2030void glInterleavedArrays (int format, int stride, char *data)
2031
2032void glDrawElements (int mode, int count, int type, char *indices)
2033
2034# 1.2 void glDrawRangeElements (int mode, int start, int end
2035
2036void glRasterPos (float x, float y, float z = 0.)
2037 CODE:
2038 glRasterPos3f (0, 0, z);
2039 glBitmap (0, 0, 0, 0, x, y, 0);
2040
2041void glVertex (float x, float y, float z = 0.)
2042 CODE:
2043 glVertex3f (x, y, z);
2044
2045void glTexCoord (float s, float t)
2046 CODE:
2047 glTexCoord2f (s, t);
2048
2049void glTexEnv (int target, int pname, float param)
2050 CODE:
2051 glTexEnvf (target, pname, param);
2052
2053void glTexParameter (int target, int pname, float param)
2054 CODE:
2055 glTexParameterf (target, pname, param);
2056
2057void glBindTexture (int target, int name)
2058
2059void glConvolutionParameter (int target, int pname, float params)
2060 CODE:
2061 if (gl.ConvolutionParameterf)
2062 gl.ConvolutionParameterf (target, pname, params);
2063
2064void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2065 CODE:
2066 if (gl.ConvolutionFilter2D)
2067 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2068
2069void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2070 CODE:
2071 if (gl.SeparableFilter2D)
2072 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2073
2074void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2075
2076void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2077
2078void glDrawPixels (int width, int height, int format, int type, char *pixels)
2079
2080void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2081
2082int glGenTexture ()
2083 CODE:
2084{
2085 GLuint name;
2086 glGenTextures (1, &name);
2087 RETVAL = name;
2088}
2089 OUTPUT:
2090 RETVAL
2091
2092void glDeleteTexture (int name)
2093 CODE:
2094{
2095 GLuint name_ = name;
2096 glDeleteTextures (1, &name_);
2097}
2098
2099int glGenList ()
2100 CODE:
2101 RETVAL = glGenLists (1);
2102 OUTPUT:
2103 RETVAL
2104
2105void glDeleteList (int list)
2106 CODE:
2107 glDeleteLists (list, 1);
2108
2109void glNewList (int list, int mode = GL_COMPILE)
2110
2111void glEndList ()
2112
2113void glCallList (int list)
2114

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