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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.52 by root, Wed Apr 19 21:17:15 2006 UTC vs.
Revision 1.161 by root, Mon Oct 9 23:30:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
14#include <SDL_mixer.h> 26#include <SDL_mixer.h>
15#include <SDL_opengl.h> 27#include <SDL_opengl.h>
16 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
17#include <glib/gmacros.h> 32#include <glib/gmacros.h>
18 33
19#include <pango/pango.h> 34#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 35
23#ifndef _WIN32 36#ifndef _WIN32
24# include <sys/types.h> 37# include <sys/types.h>
25# include <sys/socket.h> 38# include <sys/socket.h>
26# include <netinet/in.h> 39# include <netinet/in.h>
33 typedef signed char int8_t; 46 typedef signed char int8_t;
34 typedef signed short int16_t; 47 typedef signed short int16_t;
35 typedef signed int int32_t; 48 typedef signed int int32_t;
36#endif 49#endif
37 50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
52
38#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
39 54
40#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
42 57
58#define MIN_FONT_HEIGHT 10
59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
43typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
45 91
46static PangoContext *context; 92typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
48 111
49typedef struct cf_layout { 112typedef struct cf_layout {
50 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
51 int base_height; 115 int base_height;
116 CFPlus__Font font;
52} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
53 122
54static void 123static void
55substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
56{ 125{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 131}
60 132
61static void 133static void
62layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
63{ 135{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
66 */ 138 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
68 140
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 143
144 pango_layout_set_font_description (self->pl, font);
76} 145}
77 146
78static void 147static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 149{
81 layout_update (self); 150 PangoRectangle rect;
82 151
152 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
84 154
85 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
88} 163}
89 164
90typedef uint16_t mapface; 165typedef uint16_t mapface;
91 166
92typedef struct { 167typedef struct {
95 float s, t; 170 float s, t;
96 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
97} maptex; 172} maptex;
98 173
99typedef struct { 174typedef struct {
100 int16_t darkness; 175 uint32_t player;
101 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
102} mapcell; 179} mapcell;
103 180
104typedef struct { 181typedef struct {
105 int32_t c0, c1; 182 int32_t c0, c1;
106 mapcell *col; 183 mapcell *col;
115 int texs; 192 int texs;
116 maptex *tex; 193 maptex *tex;
117 194
118 int32_t rows; 195 int32_t rows;
119 maprow *row; 196 maprow *row;
120} *CFClient__Map; 197} *CFPlus__Map;
121 198
122static char * 199static char *
123prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
124{ 201{
125 char *p; 202 char *p;
143 220
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 223
147static maprow * 224static maprow *
148map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
149{ 226{
150 if (0 > y) 227 if (0 > y)
151 { 228 {
152 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
191 268
192 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
193} 270}
194 271
195static mapcell * 272static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
197{ 274{
198 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
199} 276}
200 277
201static void 278static void
202map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
203{ 280{
204 int r; 281 int r;
205 282
206 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
215 self->row = 0; 292 self->row = 0;
216 self->rows = 0; 293 self->rows = 0;
217} 294}
218 295
219static void 296static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 298{
222 int x, y; 299 int x, y;
223 maprow *row; 300 maprow *row;
301 mapcell *cell;
224 302
225 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 304 if (y >= 0)
227 { 305 {
228 if (y >= self->rows) 306 if (y >= self->rows)
234 if (x >= row->c0) 312 if (x >= row->c0)
235 { 313 {
236 if (x >= row->c1) 314 if (x >= row->c1)
237 break; 315 break;
238 316
239 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
240 } 323 }
241 } 324 }
242} 325}
243 326
327static void
328music_finished (void)
329{
330 SDL_UserEvent ev;
331
332 ev.type = SDL_USEREVENT;
333 ev.code = 0;
334 ev.data1 = 0;
335 ev.data2 = 0;
336
337 SDL_PushEvent ((SDL_Event *)&ev);
338}
339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
244MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
245 371
246PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
247 373
248BOOT: 374BOOT:
249{ 375{
250 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 377 static const struct {
252 const char *name; 378 const char *name;
253 IV iv; 379 IV iv;
254 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
354# undef const_iv 480# undef const_iv
355 }; 481 };
356 482
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 485}
364 486
365int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 509
368void 510void
369SDL_Quit () 511SDL_Quit ()
370 512
371void 513void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 531
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
537
538 SDL_EnableUNICODE (1);
539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
390 540
391 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
392 542
393 if (m && m != (SDL_Rect **)-1) 543 if (m && m != (SDL_Rect **)-1)
394 while (*m) 544 while (*m)
400 550
401 ++m; 551 ++m;
402 } 552 }
403} 553}
404 554
555char *
556SDL_GetError ()
557
405int 558int
406SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
407 CODE: 560 CODE:
408 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
409 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
410 ); 563 );
564 if (RETVAL)
565 {
411 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
412 OUTPUT: 571 OUTPUT:
413 RETVAL 572 RETVAL
414 573
574void
575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
579
580void
581SDL_PollEvent ()
582 PPCODE:
583{
584 SDL_Event ev;
585
586 while (SDL_PollEvent (&ev))
587 {
588 HV *hv = newHV ();
589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
591 switch (ev.type)
592 {
593 case SDL_KEYDOWN:
594 case SDL_KEYUP:
595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
596 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
597 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
598 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
599 break;
600
601 case SDL_ACTIVEEVENT:
602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
604 break;
605
606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
614 break;
615
616 case SDL_MOUSEBUTTONDOWN:
617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
631 }
632
633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
634 }
635}
636
415int 637int
416Mix_VolumeMusic (int newvol = -1)
417
418int
419Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
639 POSTCALL:
640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
420 642
421void 643void
422Mix_CloseAudio () 644Mix_CloseAudio ()
423 645
424int 646int
429 CODE: 651 CODE:
430#ifndef _WIN32 652#ifndef _WIN32
431 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
432#endif 654#endif
433 655
434char * 656void
435gl_version () 657win32_proxy_info ()
436 CODE: 658 PPCODE:
437 RETVAL = (char *)glGetString (GL_VERSION); 659{
438 OUTPUT: 660#ifdef _WIN32
439 RETVAL 661 char buffer[2048];
662 DWORD buflen;
440 663
441char * 664 EXTEND (SP, 3);
442gl_extensions () 665
443 CODE: 666 buflen = sizeof (buffer);
444 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
445 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
446 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
447 684
448void 685void
449add_font (char *file) 686add_font (char *file)
450 CODE: 687 CODE:
451 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
452
453void
454set_font (char *file)
455 CODE:
456{
457 int count;
458 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
459 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
460 FcPatternDestroy (pattern);
461 pango_context_set_font_description (context, font);
462}
463 689
464void 690void
465load_image_inline (SV *image_) 691load_image_inline (SV *image_)
466 ALIAS: 692 ALIAS:
467 load_image_file = 1 693 load_image_file = 1
509 735
510 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
511 737
512 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
513 739
740 SDL_LockSurface (surface2);
514 EXTEND (SP, 5); 741 EXTEND (SP, 6);
515 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
516 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
517 SDL_LockSurface (surface2);
518 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
519 SDL_UnlockSurface (surface2);
520 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
521 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
522 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
523 749
524 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
525 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
526} 752}
527 753
549 PUSHs (sv_2mortal (newSViv (b / y))); 775 PUSHs (sv_2mortal (newSViv (b / y)));
550 PUSHs (sv_2mortal (newSViv (a / y))); 776 PUSHs (sv_2mortal (newSViv (a / y)));
551} 777}
552 778
553void 779void
780error (char *message)
781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
783#ifdef _WIN32
784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
554fatal (char *message) 788fatal (char *message)
555 CODE: 789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
556#ifdef _WIN32 791#ifdef _WIN32
557 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
793#endif
794 _exit (1);
795
796void
797_exit (int retval = 0)
798 CODE:
799#ifdef WIN32
800 ExitThread (retval); // unclean, please beam me up
558#else 801#else
559 fprintf (stderr, "FATAL: %s\n", message); 802 _exit (retval);
560#endif 803#endif
561 exit (1);
562 804
805MODULE = CFPlus PACKAGE = CFPlus::Font
806
807CFPlus::Font
808new_from_file (SV *class, char *path, int id = 0)
809 CODE:
810{
811 int count;
812 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
813 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
814 FcPatternDestroy (pattern);
815}
816 OUTPUT:
817 RETVAL
818
819void
820DESTROY (CFPlus::Font self)
821 CODE:
822 pango_font_description_free (self);
823
824void
825make_default (CFPlus::Font self)
826 CODE:
827 default_font = self;
828
563MODULE = CFClient PACKAGE = CFClient::Layout 829MODULE = CFPlus PACKAGE = CFPlus::Layout
564 830
565CFClient::Layout 831void
566new (SV *class, int base_height = 10) 832reset_glyph_cache ()
833 CODE:
834 tc_clear ();
835
836CFPlus::Layout
837new (SV *class)
567 CODE: 838 CODE:
568 New (0, RETVAL, 1, struct cf_layout); 839 New (0, RETVAL, 1, struct cf_layout);
569 RETVAL->base_height = base_height; 840
570 RETVAL->pl = pango_layout_new (context); 841 RETVAL->pl = pango_layout_new (opengl_context);
842 RETVAL->r = 1.;
843 RETVAL->g = 1.;
844 RETVAL->b = 1.;
845 RETVAL->a = 1.;
846 RETVAL->base_height = MIN_FONT_HEIGHT;
847 RETVAL->font = 0;
848
571 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 849 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
850 layout_update_font (RETVAL);
572 OUTPUT: 851 OUTPUT:
573 RETVAL 852 RETVAL
574 853
575void 854void
576DESTROY (CFClient::Layout self) 855DESTROY (CFPlus::Layout self)
577 CODE: 856 CODE:
578 g_object_unref (self->pl); 857 g_object_unref (self->pl);
579 Safefree (self); 858 Safefree (self);
580 859
581void 860void
582set_text (CFClient::Layout self, SV *text_) 861set_text (CFPlus::Layout self, SV *text_)
583 CODE: 862 CODE:
584{ 863{
585 STRLEN textlen; 864 STRLEN textlen;
586 char *text = SvPVutf8 (text_, textlen); 865 char *text = SvPVutf8 (text_, textlen);
587 866
588 pango_layout_set_text (self->pl, text, textlen); 867 pango_layout_set_text (self->pl, text, textlen);
589} 868}
590 869
591void 870void
592set_markup (CFClient::Layout self, SV *text_) 871set_markup (CFPlus::Layout self, SV *text_)
593 CODE: 872 CODE:
594{ 873{
595 STRLEN textlen; 874 STRLEN textlen;
596 char *text = SvPVutf8 (text_, textlen); 875 char *text = SvPVutf8 (text_, textlen);
597 876
598 pango_layout_set_markup (self->pl, text, textlen); 877 pango_layout_set_markup (self->pl, text, textlen);
599} 878}
600 879
880void
881set_shapes (CFPlus::Layout self, ...)
882 CODE:
883{
884 PangoAttrList *attrs = 0;
885 const char *text = pango_layout_get_text (self->pl);
886 const char *pos = text;
887 int arg = 4;
888
889 while (arg < items && (pos = strstr (pos, OBJ_STR)))
890 {
891 PangoRectangle inkrect, rect;
892 PangoAttribute *attr;
893
894 int x = SvIV (ST (arg - 3));
895 int y = SvIV (ST (arg - 2));
896 int w = SvIV (ST (arg - 1));
897 int h = SvIV (ST (arg ));
898
899 inkrect.x = 0;
900 inkrect.y = 0;
901 inkrect.width = 0;
902 inkrect.height = 0;
903
904 rect.x = x * PANGO_SCALE;
905 rect.y = y * PANGO_SCALE;
906 rect.width = w * PANGO_SCALE;
907 rect.height = h * PANGO_SCALE;
908
909 if (!attrs)
910 attrs = pango_layout_get_attributes (self->pl);
911
912 attr = pango_attr_shape_new (&inkrect, &rect);
913 attr->start_index = pos - text;
914 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
915 pango_attr_list_insert (attrs, attr);
916
917 arg += 4;
918 pos += sizeof (OBJ_STR) - 1;
919 }
920
921 if (attrs)
922 pango_layout_set_attributes (self->pl, attrs);
923}
924
925void
926get_shapes (CFPlus::Layout self)
927 PPCODE:
928{
929 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
930
931 do
932 {
933 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
934
935 if (run && shape_attr_p (run))
936 {
937 PangoRectangle extents;
938 pango_layout_iter_get_run_extents (iter, 0, &extents);
939
940 EXTEND (SP, 2);
941 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
942 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
943 }
944 }
945 while (pango_layout_iter_next_run (iter));
946
947 pango_layout_iter_free (iter);
948}
949
950int
951has_wrapped (CFPlus::Layout self)
952 CODE:
953{
954 int lines = 1;
955 const char *text = pango_layout_get_text (self->pl);
956
957 while (*text)
958 lines += *text++ == '\n';
959
960 RETVAL = lines < pango_layout_get_line_count (self->pl);
961}
962 OUTPUT:
963 RETVAL
964
601SV * 965SV *
602get_text (CFClient::Layout self) 966get_text (CFPlus::Layout self)
603 CODE: 967 CODE:
604 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 968 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
605 SvUTF8_on (RETVAL); 969 sv_utf8_decode (RETVAL);
606 OUTPUT: 970 OUTPUT:
607 RETVAL 971 RETVAL
608 972
609void 973void
974set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
975 CODE:
976 self->r = r;
977 self->g = g;
978 self->b = b;
979 self->a = a;
980
981void
982set_font (CFPlus::Layout self, CFPlus::Font font = 0)
983 CODE:
984 if (self->font != font)
985 {
986 self->font = font;
987 layout_update_font (self);
988 }
989
990void
610set_height (CFClient::Layout self, int base_height) 991set_height (CFPlus::Layout self, int base_height)
611 CODE: 992 CODE:
993 if (self->base_height != base_height)
994 {
612 self->base_height = base_height; 995 self->base_height = base_height;
996 layout_update_font (self);
997 }
613 998
614void 999void
615set_width (CFClient::Layout self, int max_width = -1) 1000set_width (CFPlus::Layout self, int max_width = -1)
616 CODE: 1001 CODE:
617 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1002 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
618 1003
619void 1004void
1005set_indent (CFPlus::Layout self, int indent)
1006 CODE:
1007 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1008
1009void
1010set_spacing (CFPlus::Layout self, int spacing)
1011 CODE:
1012 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1013
1014void
1015set_ellipsise (CFPlus::Layout self, int ellipsise)
1016 CODE:
1017 pango_layout_set_ellipsize (self->pl,
1018 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1019 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1020 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1021 : PANGO_ELLIPSIZE_NONE
1022 );
1023
1024void
1025set_single_paragraph_mode (CFPlus::Layout self, int spm)
1026 CODE:
1027 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1028
1029void
620size (CFClient::Layout self) 1030size (CFPlus::Layout self)
621 PPCODE: 1031 PPCODE:
622{ 1032{
623 int w, h; 1033 int w, h;
624 1034
625 layout_update (self);
626 layout_get_pixel_size (self, &w, &h); 1035 layout_get_pixel_size (self, &w, &h);
627 1036
628 EXTEND (SP, 2); 1037 EXTEND (SP, 2);
629 PUSHs (sv_2mortal (newSViv (w))); 1038 PUSHs (sv_2mortal (newSViv (w)));
630 PUSHs (sv_2mortal (newSViv (h))); 1039 PUSHs (sv_2mortal (newSViv (h)));
631} 1040}
632 1041
633int 1042int
1043descent (CFPlus::Layout self)
1044 CODE:
1045{
1046 PangoRectangle rect;
1047 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1048 pango_layout_line_get_pixel_extents (line, 0, &rect);
1049 RETVAL = PANGO_DESCENT (rect);
1050}
1051 OUTPUT:
1052 RETVAL
1053
1054int
634xy_to_index (CFClient::Layout self, int x, int y) 1055xy_to_index (CFPlus::Layout self, int x, int y)
635 CODE: 1056 CODE:
636{ 1057{
637 int index, trailing; 1058 int index, trailing;
638
639 layout_update (self);
640 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1059 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
641
642 RETVAL = index; 1060 RETVAL = index;
643} 1061}
644 OUTPUT: 1062 OUTPUT:
645 RETVAL 1063 RETVAL
646 1064
647void 1065void
648cursor_pos (CFClient::Layout self, int index) 1066cursor_pos (CFPlus::Layout self, int index)
649 PPCODE: 1067 PPCODE:
650{ 1068{
651 PangoRectangle strong_pos; 1069 PangoRectangle strong_pos;
652 layout_update (self);
653 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1070 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
654 1071
655 EXTEND (SP, 3); 1072 EXTEND (SP, 3);
656 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
657 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1074 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
658 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1075 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
659} 1076}
660 1077
661void 1078void
662render (CFClient::Layout self) 1079render (CFPlus::Layout self, float x, float y, int flags = 0)
663 PPCODE: 1080 PPCODE:
664{ 1081 pango_opengl_render_layout_subpixel (
665 SV *retval; 1082 self->pl,
666 int w, h; 1083 x * PANGO_SCALE, y * PANGO_SCALE,
667 FT_Bitmap bitmap; 1084 self->r, self->g, self->b, self->a,
1085 flags
1086 );
668 1087
669 layout_update (self); 1088MODULE = CFPlus PACKAGE = CFPlus::Texture
670 layout_get_pixel_size (self, &w, &h);
671 1089
672 retval = newSV (w * h); 1090void
673 SvPOK_only (retval); 1091pad2pot (SV *data_, SV *w_, SV *h_)
674 SvCUR_set (retval, w * h); 1092 CODE:
1093{
1094 int ow = SvIV (w_);
1095 int oh = SvIV (h_);
675 1096
676 bitmap.rows = h; 1097 if (ow && oh)
677 bitmap.width = w; 1098 {
678 bitmap.pitch = w; 1099 int nw = minpot (ow);
679 bitmap.buffer = (unsigned char*)SvPVX (retval); 1100 int nh = minpot (oh);
680 bitmap.num_grays = 256;
681 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
682 1101
683 memset (bitmap.buffer, 0, w * h); 1102 if (nw != ow || nh != oh)
684 1103 {
685 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1104 if (SvOK (data_))
1105 {
1106 STRLEN datalen;
1107 char *data = SvPVbyte (data_, datalen);
1108 int bpp = datalen / (ow * oh);
1109 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
686 1110
687 EXTEND (SP, 3); 1111 SvPOK_only (result_);
688 PUSHs (sv_2mortal (newSViv (w))); 1112 SvCUR_set (result_, nw * nh * bpp);
689 PUSHs (sv_2mortal (newSViv (h)));
690 PUSHs (sv_2mortal (retval));
691}
692 1113
693MODULE = CFClient PACKAGE = CFClient::Texture 1114 memset (SvPVX (result_), 0, nw * nh * bpp);
1115 while (oh--)
1116 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
694 1117
1118 sv_setsv (data_, result_);
1119 }
1120
1121 sv_setiv (w_, nw);
1122 sv_setiv (h_, nh);
1123 }
1124 }
1125}
1126
695void 1127void
696draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1128draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
697 PROTOTYPE: $$$;$$ 1129 PROTOTYPE: $$$;$$
1130 ALIAS:
1131 draw_quad_alpha = 1
1132 draw_quad_alpha_premultiplied = 2
698 CODE: 1133 CODE:
699{ 1134{
700 HV *hv = (HV *)SvRV (self); 1135 HV *hv = (HV *)SvRV (self);
701 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1136 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
702 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1137 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
703 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1138 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
704 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
705 1139
706 if (items < 5) 1140 if (items < 5)
707 { 1141 {
708 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1142 w = SvNV (*hv_fetch (hv, "w", 1, 1));
709 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1143 h = SvNV (*hv_fetch (hv, "h", 1, 1));
710 } 1144 }
711 1145
1146 if (ix)
1147 {
1148 glEnable (GL_BLEND);
1149
1150 if (ix == 2)
1151 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1152 else
1153 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1154 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1155
1156 glEnable (GL_ALPHA_TEST);
1157 glAlphaFunc (GL_GREATER, 0.01f);
1158 }
1159
712 glBindTexture (GL_TEXTURE_2D, name); 1160 glBindTexture (GL_TEXTURE_2D, name);
713 if (wrap_mode) { 1161
714 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
715 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
716 }
717 glBegin (GL_QUADS); 1162 glBegin (GL_QUADS);
718 glTexCoord2f (0, 0); glVertex2f (x , y ); 1163 glTexCoord2f (0, 0); glVertex2f (x , y );
719 glTexCoord2f (0, t); glVertex2f (x , y + h); 1164 glTexCoord2f (0, t); glVertex2f (x , y + h);
720 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1165 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
721 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1166 glTexCoord2f (s, 0); glVertex2f (x + w, y );
722 glEnd (); 1167 glEnd ();
723}
724 1168
1169 if (ix)
1170 {
1171 glDisable (GL_ALPHA_TEST);
1172 glDisable (GL_BLEND);
1173 }
1174}
1175
725MODULE = CFClient PACKAGE = CFClient::Map 1176MODULE = CFPlus PACKAGE = CFPlus::Map
726 1177
727CFClient::Map 1178CFPlus::Map
728new (SV *class, int map_width, int map_height) 1179new (SV *class, int map_width, int map_height)
729 CODE: 1180 CODE:
730 New (0, RETVAL, 1, struct map); 1181 New (0, RETVAL, 1, struct map);
731 RETVAL->x = 0; 1182 RETVAL->x = 0;
732 RETVAL->y = 0; 1183 RETVAL->y = 0;
742 RETVAL->row = 0; 1193 RETVAL->row = 0;
743 OUTPUT: 1194 OUTPUT:
744 RETVAL 1195 RETVAL
745 1196
746void 1197void
747DESTROY (CFClient::Map self) 1198DESTROY (CFPlus::Map self)
748 CODE: 1199 CODE:
749{ 1200{
750 map_clear (self); 1201 map_clear (self);
751 Safefree (self->face); 1202 Safefree (self->face);
1203 Safefree (self->tex);
752 Safefree (self); 1204 Safefree (self);
753} 1205}
754 1206
755void 1207void
756clear (CFClient::Map self) 1208clear (CFPlus::Map self)
757 CODE: 1209 CODE:
758 map_clear (self); 1210 map_clear (self);
759 1211
760void 1212void
761set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
762 CODE: 1214 CODE:
763{ 1215{
764 while (self->faces <= face) 1216 while (self->faces <= face)
765 { 1217 {
766 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
769 1221
770 self->face [face] = texid; 1222 self->face [face] = texid;
771} 1223}
772 1224
773void 1225void
774set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
775 CODE: 1227 CODE:
776{ 1228{
777 while (self->texs <= texid) 1229 while (self->texs <= texid)
778 { 1230 {
779 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
791 tex->r = r; 1243 tex->r = r;
792 tex->g = g; 1244 tex->g = g;
793 tex->b = b; 1245 tex->b = b;
794 tex->a = a; 1246 tex->a = a;
795 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
796} 1257}
797 1258
798int 1259int
799ox (CFClient::Map self) 1260ox (CFPlus::Map self)
800 ALIAS: 1261 ALIAS:
801 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
802 CODE: 1267 CODE:
803 switch (ix) 1268 switch (ix)
804 { 1269 {
805 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
806 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
807 } 1276 }
808 OUTPUT: 1277 OUTPUT:
809 RETVAL 1278 RETVAL
810 1279
811void 1280void
812scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
813 CODE: 1282 CODE:
814{ 1283{
815 if (dx > 0) 1284 if (dx > 0)
816 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
817 else if (dx < 0) 1286 else if (dx < 0)
818 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
819 1288
820 if (dy > 0) 1289 if (dy > 0)
821 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
822 else if (dy < 0) 1291 else if (dy < 0)
823 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
824 1293
825 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
826 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
827 1296
828 while (self->y < 0) 1297 while (self->y < 0)
833 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
834 } 1303 }
835} 1304}
836 1305
837void 1306void
838map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
839 CODE: 1308 CODE:
840{ 1309{
841 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
842 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
843 mapcell *cell; 1312 mapcell *cell;
844 int x, y, flags; 1313 int x, y, flags;
845 1314
846 while (data < data_end) 1315 while (data < data_end - 1)
847 { 1316 {
848 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
849 1318
850 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
851 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
852 1321
853 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
854 1323
855 if (flags & 15) 1324 if (flags & 15)
856 { 1325 {
857 if (cell->darkness < 0) 1326 if (!cell->darkness)
858 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
859 cell->darkness = 0; 1329 cell->darkness = 256;
860 cell->face [0] = 0;
861 cell->face [1] = 0;
862 cell->face [2] = 0;
863 } 1330 }
864 1331
865 cell->darkness = flags & 8 ? *data++ : 255;
866
867 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
868 1373
869 if (flags & 4) 1374 if (flags & 4)
870 { 1375 {
871 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
872 } 1377 }
880 { 1385 {
881 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
882 } 1387 }
883 } 1388 }
884 else 1389 else
885 cell->darkness = -1; 1390 cell->darkness = 0;
886 } 1391 }
887} 1392}
888 1393
889SV * 1394SV *
890mapmap (CFClient::Map self, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
891 CODE: 1396 CODE:
892{ 1397{
893 int x0, x1, x; 1398 int x1, x;
894 int y0, y1, y; 1399 int y1, y;
895 int z; 1400 int z;
896 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1401 SV *map_sv = newSV (w * h * sizeof (uint32_t));
897 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1402 uint32_t *map = (uint32_t *)SvPVX (map_sv);
898 1403
899 SvPOK_only (map_sv); 1404 SvPOK_only (map_sv);
900 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1405 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
901 1406
902 x0 = self->x - w / 2; x1 = x0 + w; 1407 x0 += self->x; x1 = x0 + w;
903 y0 = self->y - h / 2; y1 = y0 + h; 1408 y0 += self->y; y1 = y0 + h;
904 1409
905 for (y = y0; y < y1; y++) 1410 for (y = y0; y < y1; y++)
906 { 1411 {
907 maprow *row = 0 <= y && y < self->rows 1412 maprow *row = 0 <= y && y < self->rows
908 ? self->row + y 1413 ? self->row + y
945} 1450}
946 OUTPUT: 1451 OUTPUT:
947 RETVAL 1452 RETVAL
948 1453
949void 1454void
950draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
951 PPCODE: 1456 CODE:
952{ 1457{
953 int vx, vy; 1458 int vx, vy;
954 int x, y, z; 1459 int x, y, z;
955 int last_name; 1460 int last_name;
956 mapface face; 1461 mapface face;
957 int sw4 = (sw + 3) & ~3;
958 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
959 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
960 1462
961 memset (darkness, 255, sw4 * sh);
962 SvPOK_only (darkness_sv);
963 SvCUR_set (darkness_sv, sw4 * sh);
964
965 vx = self->x + (self->w - sw) / 2 - shift_x; 1463 vx = self->x + self->w / 2 - sw / 2 - shift_x;
966 vy = self->y + (self->h - sh) / 2 - shift_y; 1464 vy = self->y + self->h / 2 - sh / 2 - shift_y;
967 1465
968 /* 1466 /*
969 int vx = self->vx = self->w >= sw 1467 int vx = self->vx = self->w >= sw
970 ? self->x + (self->w - sw) / 2 1468 ? self->x + (self->w - sw) / 2
971 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1469 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
975 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1473 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
976 */ 1474 */
977 1475
978 glColor4ub (255, 255, 255, 255); 1476 glColor4ub (255, 255, 255, 255);
979 1477
1478 glEnable (GL_BLEND);
980 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1479 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
981 glEnable (GL_BLEND);
982 glEnable (GL_TEXTURE_2D); 1480 glEnable (GL_TEXTURE_2D);
983 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
984 1482
985 glBegin (GL_QUADS); 1483 glBegin (GL_QUADS);
986 1484
995 for (x = 0; x < sw; x++) 1493 for (x = 0; x < sw; x++)
996 if (row->c0 <= x + vx && x + vx < row->c1) 1494 if (row->c0 <= x + vx && x + vx < row->c1)
997 { 1495 {
998 mapcell *cell = row->col + (x + vx - row->c0); 1496 mapcell *cell = row->col + (x + vx - row->c0);
999 1497
1000 darkness[y * sw4 + x] = cell->darkness < 0
1001 ? 255 - FOW_DARKNESS
1002 : 255 - cell->darkness;
1003
1004 face = cell->face [z]; 1498 face = cell->face [z];
1005 1499
1006 if (face) 1500 if (face && face < self->texs)
1007 { 1501 {
1008 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [face];
1009
1010 int px = (x + 1) * 32 - tex.w; 1503 int px = (x + 1) * 32 - tex.w;
1011 int py = (y + 1) * 32 - tex.h; 1504 int py = (y + 1) * 32 - tex.h;
1012 1505
1013 if (last_name != tex.name) 1506 if (last_name != tex.name)
1014 { 1507 {
1015 glEnd (); 1508 glEnd ();
1016 last_name = tex.name;
1017 glBindTexture (GL_TEXTURE_2D, last_name); 1509 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1018 glBegin (GL_QUADS); 1510 glBegin (GL_QUADS);
1019 } 1511 }
1020 1512
1021 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1513 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1022 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1514 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1023 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1515 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1024 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1516 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1025 } 1517 }
1518
1519 if (cell->flags && z == 2)
1520 {
1521 if (cell->flags & 1)
1522 {
1523 maptex tex = self->tex [1];
1524 int px = (x + 1) * 32 - tex.w + 2;
1525 int py = (y + 1) * 32 - tex.h - 6;
1526
1527 glEnd ();
1528 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1529 glBegin (GL_QUADS);
1530
1531 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1532 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1533 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1534 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1535 }
1536 }
1026 } 1537 }
1027 } 1538 }
1028 1539
1029 glEnd (); 1540 glEnd ();
1030 1541
1031 glDisable (GL_TEXTURE_2D); 1542 glDisable (GL_TEXTURE_2D);
1032 glDisable (GL_BLEND); 1543 glDisable (GL_BLEND);
1544
1545 // top layer: overlays such as the health bar
1546 for (y = 0; y < sh; y++)
1547 if (0 <= y + vy && y + vy < self->rows)
1548 {
1549 maprow *row = self->row + (y + vy);
1550
1551 for (x = 0; x < sw; x++)
1552 if (row->c0 <= x + vx && x + vx < row->c1)
1553 {
1554 mapcell *cell = row->col + (x + vx - row->c0);
1555
1556 int px = x * 32;
1557 int py = y * 32;
1558
1559 if (cell->stat_hp)
1560 {
1561 int width = cell->stat_width * 32;
1562 int thick = sh / 28 + 1 + cell->stat_width;
1563
1564 glColor3ub (0, 0, 0);
1565 glRectf (px + 1, py - thick - 2,
1566 px + width - 1, py);
1567
1568 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1569 glRectf (px + 2,
1570 py - thick - 1,
1571 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1572 }
1573 }
1574 }
1575}
1576
1577void
1578draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1579 CODE:
1580{
1581 static float color[16][3] = {
1582 { 0.00F, 0.00F, 0.00F },
1583 { 1.00F, 1.00F, 1.00F },
1584 { 0.00F, 0.00F, 0.55F },
1585 { 1.00F, 0.00F, 0.00F },
1586
1587 { 1.00F, 0.54F, 0.00F },
1588 { 0.11F, 0.56F, 1.00F },
1589 { 0.93F, 0.46F, 0.00F },
1590 { 0.18F, 0.54F, 0.34F },
1591
1592 { 0.56F, 0.73F, 0.56F },
1593 { 0.80F, 0.80F, 0.80F },
1594 { 0.55F, 0.41F, 0.13F },
1595 { 0.99F, 0.77F, 0.26F },
1596
1597 { 0.74F, 0.65F, 0.41F },
1598
1599 { 0.00F, 1.00F, 1.00F },
1600 { 1.00F, 0.00F, 1.00F },
1601 { 1.00F, 1.00F, 0.00F },
1602 };
1603
1604 int x, y;
1605
1606 glEnable (GL_TEXTURE_2D);
1607 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1608 glEnable (GL_BLEND);
1609 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1610 glBegin (GL_QUADS);
1611
1612 for (y = 0; y < h; y++)
1613 for (x = 0; x < w; x++)
1614 {
1615 unsigned char m = data [x + y * w];
1616
1617 if (m)
1618 {
1619 float *c = color [m & 15];
1620
1621 float tx1 = m & 0x40 ? 0.5 : 0.;
1622 float tx2 = tx1 + 0.5;
1623
1624 glColor4f (c[0], c[1], c[2], 0.75);
1625 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1626 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1627 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1628 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1629 }
1630 }
1631
1632 glEnd ();
1633 glDisable (GL_BLEND);
1634 glDisable (GL_TEXTURE_2D);
1635}
1636
1637void
1638fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1639 PPCODE:
1640{
1641 int vx, vy;
1642 int x, y;
1643 int sw4 = (sw + 3) & ~3;
1644 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1645 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1646
1647 memset (darkness, 255, sw4 * sh);
1648 SvPOK_only (darkness_sv);
1649 SvCUR_set (darkness_sv, sw4 * sh);
1650
1651 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1652 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1653
1654 for (y = 0; y < sh; y++)
1655 if (0 <= y + vy && y + vy < self->rows)
1656 {
1657 maprow *row = self->row + (y + vy);
1658
1659 for (x = 0; x < sw; x++)
1660 if (row->c0 <= x + vx && x + vx < row->c1)
1661 {
1662 mapcell *cell = row->col + (x + vx - row->c0);
1663
1664 darkness[y * sw4 + x] = cell->darkness
1665 ? 255 - (cell->darkness - 1)
1666 : 255 - FOW_DARKNESS;
1667 }
1668 }
1033 1669
1034 EXTEND (SP, 3); 1670 EXTEND (SP, 3);
1035 PUSHs (sv_2mortal (newSViv (sw4))); 1671 PUSHs (sv_2mortal (newSViv (sw4)));
1036 PUSHs (sv_2mortal (newSViv (sh))); 1672 PUSHs (sv_2mortal (newSViv (sh)));
1037 PUSHs (darkness_sv); 1673 PUSHs (darkness_sv);
1038} 1674}
1039 1675
1040SV * 1676SV *
1041get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1677get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1042 CODE: 1678 CODE:
1043{ 1679{
1044 int x, y, x1, y1; 1680 int x, y, x1, y1;
1045 SV *data_sv = newSV (w * h * 7 + 5); 1681 SV *data_sv = newSV (w * h * 7 + 5);
1046 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1682 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1048 *data++ = 0; /* version 0 format */ 1684 *data++ = 0; /* version 0 format */
1049 *data++ = w >> 8; *data++ = w; 1685 *data++ = w >> 8; *data++ = w;
1050 *data++ = h >> 8; *data++ = h; 1686 *data++ = h >> 8; *data++ = h;
1051 1687
1052 // we need to do this 'cause we don't keep an absolute coord system for rows 1688 // we need to do this 'cause we don't keep an absolute coord system for rows
1053 // TODO: treat rows as we treat 1689 // TODO: treat rows as we treat columns
1054 map_get_row (self, y0 + self->y - self->oy);//D 1690 map_get_row (self, y0 + self->y - self->oy);//D
1055 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1691 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1056 1692
1057 x0 += self->x - self->ox; 1693 x0 += self->x - self->ox;
1058 y0 += self->y - self->oy; 1694 y0 += self->y - self->oy;
1108} 1744}
1109 OUTPUT: 1745 OUTPUT:
1110 RETVAL 1746 RETVAL
1111 1747
1112void 1748void
1113set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1749set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1114 PPCODE: 1750 PPCODE:
1115{ 1751{
1116 int x, y, z; 1752 int x, y, z;
1117 int w, h; 1753 int w, h;
1118 int x1, y1; 1754 int x1, y1;
1122 1758
1123 w = *data++ << 8; w |= *data++; 1759 w = *data++ << 8; w |= *data++;
1124 h = *data++ << 8; h |= *data++; 1760 h = *data++ << 8; h |= *data++;
1125 1761
1126 // we need to do this 'cause we don't keep an absolute coord system for rows 1762 // we need to do this 'cause we don't keep an absolute coord system for rows
1127 // TODO: treat rows as we treat 1763 // TODO: treat rows as we treat columns
1128 map_get_row (self, y0 + self->y - self->oy);//D 1764 map_get_row (self, y0 + self->y - self->oy);//D
1129 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1765 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1130 1766
1131 x0 += self->x - self->ox; 1767 x0 += self->x - self->ox;
1132 y0 += self->y - self->oy; 1768 y0 += self->y - self->oy;
1150 1786
1151 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1787 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1152 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1788 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1153 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1789 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1154 1790
1155 if (cell->darkness <= 0) 1791 if (cell->darkness == 0)
1156 { 1792 {
1157 cell->darkness = -1; 1793 cell->darkness = 0;
1158 1794
1159 for (z = 0; z <= 2; z++) 1795 for (z = 0; z <= 2; z++)
1160 { 1796 {
1161 cell->face[z] = face[z]; 1797 cell->face[z] = face[z];
1162 1798
1167 } 1803 }
1168 } 1804 }
1169 } 1805 }
1170} 1806}
1171 1807
1172MODULE = CFClient PACKAGE = CFClient::MixChunk 1808MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1173 1809
1174CFClient::MixChunk 1810CFPlus::MixChunk
1175new_from_file (SV *class, char *path) 1811new_from_file (SV *class, char *path)
1176 CODE: 1812 CODE:
1177 RETVAL = Mix_LoadWAV (path); 1813 RETVAL = Mix_LoadWAV (path);
1178 OUTPUT: 1814 OUTPUT:
1179 RETVAL 1815 RETVAL
1180 1816
1181void 1817void
1182DESTROY (CFClient::MixChunk self) 1818DESTROY (CFPlus::MixChunk self)
1183 CODE: 1819 CODE:
1184 Mix_FreeChunk (self); 1820 Mix_FreeChunk (self);
1185 1821
1186int 1822int
1187volume (CFClient::MixChunk self, int volume = -1) 1823volume (CFPlus::MixChunk self, int volume = -1)
1188 CODE: 1824 CODE:
1189 RETVAL = Mix_VolumeChunk (self, volume); 1825 RETVAL = Mix_VolumeChunk (self, volume);
1190 OUTPUT: 1826 OUTPUT:
1191 RETVAL 1827 RETVAL
1192 1828
1193int 1829int
1194play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1830play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1195 CODE: 1831 CODE:
1196 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1832 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1197 OUTPUT: 1833 OUTPUT:
1198 RETVAL 1834 RETVAL
1199 1835
1200MODULE = CFClient PACKAGE = CFClient::MixMusic 1836MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1201 1837
1202int 1838int
1203volume (int volume = -1) 1839volume (int volume = -1)
1204 CODE: 1840 CODE:
1205 RETVAL = Mix_VolumeMusic (volume); 1841 RETVAL = Mix_VolumeMusic (volume);
1206 OUTPUT: 1842 OUTPUT:
1207 RETVAL 1843 RETVAL
1208 1844
1209CFClient::MixMusic 1845CFPlus::MixMusic
1210new_from_file (SV *class, char *path) 1846new_from_file (SV *class, char *path)
1211 CODE: 1847 CODE:
1212 RETVAL = Mix_LoadMUS (path); 1848 RETVAL = Mix_LoadMUS (path);
1213 OUTPUT: 1849 OUTPUT:
1214 RETVAL 1850 RETVAL
1215 1851
1216void 1852void
1217DESTROY (CFClient::MixMusic self) 1853DESTROY (CFPlus::MixMusic self)
1218 CODE: 1854 CODE:
1219 Mix_FreeMusic (self); 1855 Mix_FreeMusic (self);
1220 1856
1221int 1857int
1222play (CFClient::MixMusic self, int loops = -1) 1858play (CFPlus::MixMusic self, int loops = -1)
1223 CODE: 1859 CODE:
1224 RETVAL = Mix_PlayMusic (self, loops); 1860 RETVAL = Mix_PlayMusic (self, loops);
1225 OUTPUT: 1861 OUTPUT:
1226 RETVAL 1862 RETVAL
1227 1863
1864MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1865
1866BOOT:
1867{
1868 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1869 static const struct {
1870 const char *name;
1871 IV iv;
1872 } *civ, const_iv[] = {
1873# define const_iv(name) { # name, (IV)name }
1874 const_iv (GL_COLOR_MATERIAL),
1875 const_iv (GL_SMOOTH),
1876 const_iv (GL_FLAT),
1877 const_iv (GL_DITHER),
1878 const_iv (GL_BLEND),
1879 const_iv (GL_CULL_FACE),
1880 const_iv (GL_SCISSOR_TEST),
1881 const_iv (GL_DEPTH_TEST),
1882 const_iv (GL_ALPHA_TEST),
1883 const_iv (GL_NORMALIZE),
1884 const_iv (GL_RESCALE_NORMAL),
1885 const_iv (GL_FRONT),
1886 const_iv (GL_BACK),
1887 const_iv (GL_AND),
1888 const_iv (GL_ONE),
1889 const_iv (GL_ZERO),
1890 const_iv (GL_SRC_ALPHA),
1891 const_iv (GL_DST_ALPHA),
1892 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1893 const_iv (GL_ONE_MINUS_DST_ALPHA),
1894 const_iv (GL_SRC_ALPHA_SATURATE),
1895 const_iv (GL_RGB),
1896 const_iv (GL_RGBA),
1897 const_iv (GL_RGBA4),
1898 const_iv (GL_RGBA8),
1899 const_iv (GL_RGB5_A1),
1900 const_iv (GL_UNSIGNED_BYTE),
1901 const_iv (GL_UNSIGNED_SHORT),
1902 const_iv (GL_UNSIGNED_INT),
1903 const_iv (GL_ALPHA),
1904 const_iv (GL_INTENSITY),
1905 const_iv (GL_LUMINANCE),
1906 const_iv (GL_LUMINANCE_ALPHA),
1907 const_iv (GL_FLOAT),
1908 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1909 const_iv (GL_COMPILE),
1910 const_iv (GL_TEXTURE_1D),
1911 const_iv (GL_TEXTURE_2D),
1912 const_iv (GL_TEXTURE_ENV),
1913 const_iv (GL_TEXTURE_MAG_FILTER),
1914 const_iv (GL_TEXTURE_MIN_FILTER),
1915 const_iv (GL_TEXTURE_ENV_MODE),
1916 const_iv (GL_TEXTURE_WRAP_S),
1917 const_iv (GL_TEXTURE_WRAP_T),
1918 const_iv (GL_REPEAT),
1919 const_iv (GL_CLAMP),
1920 const_iv (GL_CLAMP_TO_EDGE),
1921 const_iv (GL_NEAREST),
1922 const_iv (GL_LINEAR),
1923 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1924 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1925 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1926 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1927 const_iv (GL_GENERATE_MIPMAP),
1928 const_iv (GL_MODULATE),
1929 const_iv (GL_DECAL),
1930 const_iv (GL_REPLACE),
1931 const_iv (GL_DEPTH_BUFFER_BIT),
1932 const_iv (GL_COLOR_BUFFER_BIT),
1933 const_iv (GL_PROJECTION),
1934 const_iv (GL_MODELVIEW),
1935 const_iv (GL_COLOR_LOGIC_OP),
1936 const_iv (GL_SEPARABLE_2D),
1937 const_iv (GL_CONVOLUTION_2D),
1938 const_iv (GL_CONVOLUTION_BORDER_MODE),
1939 const_iv (GL_CONSTANT_BORDER),
1940 const_iv (GL_LINES),
1941 const_iv (GL_LINE_STRIP),
1942 const_iv (GL_LINE_LOOP),
1943 const_iv (GL_QUADS),
1944 const_iv (GL_QUAD_STRIP),
1945 const_iv (GL_TRIANGLES),
1946 const_iv (GL_TRIANGLE_STRIP),
1947 const_iv (GL_TRIANGLE_FAN),
1948 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1949 const_iv (GL_FASTEST),
1950 const_iv (GL_V2F),
1951 const_iv (GL_V3F),
1952 const_iv (GL_T2F_V3F),
1953 const_iv (GL_T2F_N3F_V3F),
1954# undef const_iv
1955 };
1956
1957 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1958 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1959}
1960
1961char *
1962gl_vendor ()
1963 CODE:
1964 RETVAL = (char *)glGetString (GL_VENDOR);
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969gl_version ()
1970 CODE:
1971 RETVAL = (char *)glGetString (GL_VERSION);
1972 OUTPUT:
1973 RETVAL
1974
1975char *
1976gl_extensions ()
1977 CODE:
1978 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1979 OUTPUT:
1980 RETVAL
1981
1982int glGetError ()
1983
1984void glFinish ()
1985
1986void glClear (int mask)
1987
1988void glClearColor (float r, float g, float b, float a = 1.0)
1989 PROTOTYPE: @
1990
1991void glEnable (int cap)
1992
1993void glDisable (int cap)
1994
1995void glShadeModel (int mode)
1996
1997void glHint (int target, int mode)
1998
1999void glBlendFunc (int sfactor, int dfactor)
2000
2001void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2002 CODE:
2003 gl_BlendFuncSeparate (sa, da, saa, daa);
2004
2005void glDepthMask (int flag)
2006
2007void glLogicOp (int opcode)
2008
2009void glColorMask (int red, int green, int blue, int alpha)
2010
2011void glMatrixMode (int mode)
2012
2013void glPushMatrix ()
2014
2015void glPopMatrix ()
2016
2017void glLoadIdentity ()
2018
2019void glDrawBuffer (int buffer)
2020
2021void glReadBuffer (int buffer)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2025
2026# near_ and far_ are due to microsofts buggy "c" compiler
2027void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2028
2029void glViewport (int x, int y, int width, int height)
2030
2031void glScissor (int x, int y, int width, int height)
2032
2033void glTranslate (float x, float y, float z = 0.)
2034 CODE:
2035 glTranslatef (x, y, z);
2036
2037void glScale (float x, float y, float z = 1.)
2038 CODE:
2039 glScalef (x, y, z);
2040
2041void glRotate (float angle, float x, float y, float z)
2042 CODE:
2043 glRotatef (angle, x, y, z);
2044
2045void glBegin (int mode)
2046
2047void glEnd ()
2048
2049void glColor (float r, float g, float b, float a = 1.0)
2050 PROTOTYPE: @
2051 ALIAS:
2052 glColor_premultiply = 1
2053 CODE:
2054 if (ix)
2055 {
2056 r *= a;
2057 g *= a;
2058 b *= a;
2059 }
2060 // microsoft visual "c" rounds instead of truncating...
2061 glColor4f (r, g, b, a);
2062
2063void glInterleavedArrays (int format, int stride, char *data)
2064
2065void glDrawElements (int mode, int count, int type, char *indices)
2066
2067# 1.2 void glDrawRangeElements (int mode, int start, int end
2068
2069void glRasterPos (float x, float y, float z = 0.)
2070 CODE:
2071 glRasterPos3f (0, 0, z);
2072 glBitmap (0, 0, 0, 0, x, y, 0);
2073
2074void glVertex (float x, float y, float z = 0.)
2075 CODE:
2076 glVertex3f (x, y, z);
2077
2078void glTexCoord (float s, float t)
2079 CODE:
2080 glTexCoord2f (s, t);
2081
2082void glTexEnv (int target, int pname, float param)
2083 CODE:
2084 glTexEnvf (target, pname, param);
2085
2086void glTexParameter (int target, int pname, float param)
2087 CODE:
2088 glTexParameterf (target, pname, param);
2089
2090void glBindTexture (int target, int name)
2091
2092void glConvolutionParameter (int target, int pname, float params)
2093 CODE:
2094 if (gl.ConvolutionParameterf)
2095 gl.ConvolutionParameterf (target, pname, params);
2096
2097void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2098 CODE:
2099 if (gl.ConvolutionFilter2D)
2100 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2101
2102void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2103 CODE:
2104 if (gl.SeparableFilter2D)
2105 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2106
2107void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2108
2109void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2110
2111void glDrawPixels (int width, int height, int format, int type, char *pixels)
2112
2113void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2114
2115int glGenTexture ()
2116 CODE:
2117{
2118 GLuint name;
2119 glGenTextures (1, &name);
2120 RETVAL = name;
2121}
2122 OUTPUT:
2123 RETVAL
2124
2125void glDeleteTexture (int name)
2126 CODE:
2127{
2128 GLuint name_ = name;
2129 glDeleteTextures (1, &name_);
2130}
2131
2132int glGenList ()
2133 CODE:
2134 RETVAL = glGenLists (1);
2135 OUTPUT:
2136 RETVAL
2137
2138void glDeleteList (int list)
2139 CODE:
2140 glDeleteLists (list, 1);
2141
2142void glNewList (int list, int mode = GL_COMPILE)
2143
2144void glEndList ()
2145
2146void glCallList (int list)
2147

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