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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.52 by root, Wed Apr 19 21:17:15 2006 UTC vs.
Revision 1.167 by root, Sat Dec 9 02:21:25 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
37 46
38#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
39 48
40#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
42 51
52#define MIN_FONT_HEIGHT 10
53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
43typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
45 85
46static PangoContext *context; 86typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
48 105
49typedef struct cf_layout { 106typedef struct cf_layout {
50 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
51 int base_height; 109 int base_height;
110 CFPlus__Font font;
52} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
53 116
54static void 117static void
55substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
56{ 119{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 125}
60 126
61static void 127static void
62layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
63{ 129{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
66 */ 132 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
68 134
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 137
138 pango_layout_set_font_description (self->pl, font);
76} 139}
77 140
78static void 141static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 143{
81 layout_update (self); 144 PangoRectangle rect;
82 145
146 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
84 148
85 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
88} 157}
89 158
90typedef uint16_t mapface; 159typedef uint16_t mapface;
91 160
92typedef struct { 161typedef struct {
95 float s, t; 164 float s, t;
96 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
97} maptex; 166} maptex;
98 167
99typedef struct { 168typedef struct {
100 int16_t darkness; 169 uint32_t player;
101 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
102} mapcell; 173} mapcell;
103 174
104typedef struct { 175typedef struct {
105 int32_t c0, c1; 176 int32_t c0, c1;
106 mapcell *col; 177 mapcell *col;
115 int texs; 186 int texs;
116 maptex *tex; 187 maptex *tex;
117 188
118 int32_t rows; 189 int32_t rows;
119 maprow *row; 190 maprow *row;
120} *CFClient__Map; 191} *CFPlus__Map;
121 192
122static char * 193static char *
123prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
124{ 195{
125 char *p; 196 char *p;
143 214
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 217
147static maprow * 218static maprow *
148map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
149{ 220{
150 if (0 > y) 221 if (0 > y)
151 { 222 {
152 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
191 262
192 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
193} 264}
194 265
195static mapcell * 266static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
197{ 268{
198 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
199} 270}
200 271
201static void 272static void
202map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
203{ 274{
204 int r; 275 int r;
205 276
206 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
215 self->row = 0; 286 self->row = 0;
216 self->rows = 0; 287 self->rows = 0;
217} 288}
218 289
219static void 290static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 292{
222 int x, y; 293 int x, y;
223 maprow *row; 294 maprow *row;
295 mapcell *cell;
224 296
225 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 298 if (y >= 0)
227 { 299 {
228 if (y >= self->rows) 300 if (y >= self->rows)
234 if (x >= row->c0) 306 if (x >= row->c0)
235 { 307 {
236 if (x >= row->c1) 308 if (x >= row->c1)
237 break; 309 break;
238 310
239 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
240 } 317 }
241 } 318 }
242} 319}
243 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
364/* SDL should provide this, really. */
365#define SDLK_MODIFIER_MIN 300
366#define SDLK_MODIFIER_MAX 314
367
244MODULE = CFClient PACKAGE = CFClient 368MODULE = CFPlus PACKAGE = CFPlus
245 369
246PROTOTYPES: ENABLE 370PROTOTYPES: ENABLE
247 371
248BOOT: 372BOOT:
249{ 373{
250 HV *stash = gv_stashpv ("CFClient", 1); 374 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 375 static const struct {
252 const char *name; 376 const char *name;
253 IV iv; 377 IV iv;
254 } *civ, const_iv[] = { 378 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 379# define const_iv(name) { # name, (IV)name }
380 const_iv (SDLK_MODIFIER_MIN),
381 const_iv (SDLK_MODIFIER_MAX),
382
256 const_iv (SDL_ACTIVEEVENT), 383 const_iv (SDL_ACTIVEEVENT),
257 const_iv (SDL_KEYDOWN), 384 const_iv (SDL_KEYDOWN),
258 const_iv (SDL_KEYUP), 385 const_iv (SDL_KEYUP),
259 const_iv (SDL_MOUSEMOTION), 386 const_iv (SDL_MOUSEMOTION),
260 const_iv (SDL_MOUSEBUTTONDOWN), 387 const_iv (SDL_MOUSEBUTTONDOWN),
269 const_iv (SDL_EVENT_RESERVEDA), 396 const_iv (SDL_EVENT_RESERVEDA),
270 const_iv (SDL_EVENT_RESERVEDB), 397 const_iv (SDL_EVENT_RESERVEDB),
271 const_iv (SDL_VIDEORESIZE), 398 const_iv (SDL_VIDEORESIZE),
272 const_iv (SDL_VIDEOEXPOSE), 399 const_iv (SDL_VIDEOEXPOSE),
273 const_iv (SDL_USEREVENT), 400 const_iv (SDL_USEREVENT),
401
402 const_iv (SDL_APPINPUTFOCUS),
403 const_iv (SDL_APPMOUSEFOCUS),
404 const_iv (SDL_APPACTIVE),
405
274 const_iv (SDLK_KP0), 406 const_iv (SDLK_KP0),
275 const_iv (SDLK_KP1), 407 const_iv (SDLK_KP1),
276 const_iv (SDLK_KP2), 408 const_iv (SDLK_KP2),
277 const_iv (SDLK_KP3), 409 const_iv (SDLK_KP3),
278 const_iv (SDLK_KP4), 410 const_iv (SDLK_KP4),
333 const_iv (SDLK_BREAK), 465 const_iv (SDLK_BREAK),
334 const_iv (SDLK_MENU), 466 const_iv (SDLK_MENU),
335 const_iv (SDLK_POWER), 467 const_iv (SDLK_POWER),
336 const_iv (SDLK_EURO), 468 const_iv (SDLK_EURO),
337 const_iv (SDLK_UNDO), 469 const_iv (SDLK_UNDO),
470
338 const_iv (KMOD_NONE), 471 const_iv (KMOD_NONE),
472 const_iv (KMOD_SHIFT),
339 const_iv (KMOD_LSHIFT), 473 const_iv (KMOD_LSHIFT),
340 const_iv (KMOD_RSHIFT), 474 const_iv (KMOD_RSHIFT),
475 const_iv (KMOD_CTRL),
341 const_iv (KMOD_LCTRL), 476 const_iv (KMOD_LCTRL),
342 const_iv (KMOD_RCTRL), 477 const_iv (KMOD_RCTRL),
478 const_iv (KMOD_ALT),
343 const_iv (KMOD_LALT), 479 const_iv (KMOD_LALT),
344 const_iv (KMOD_RALT), 480 const_iv (KMOD_RALT),
481 const_iv (KMOD_META),
345 const_iv (KMOD_LMETA), 482 const_iv (KMOD_LMETA),
346 const_iv (KMOD_RMETA), 483 const_iv (KMOD_RMETA),
347 const_iv (KMOD_NUM), 484 const_iv (KMOD_NUM),
348 const_iv (KMOD_CAPS), 485 const_iv (KMOD_CAPS),
349 const_iv (KMOD_MODE), 486 const_iv (KMOD_MODE),
350 const_iv (KMOD_CTRL),
351 const_iv (KMOD_SHIFT),
352 const_iv (KMOD_ALT),
353 const_iv (KMOD_META)
354# undef const_iv 487# undef const_iv
355 }; 488 };
356 489
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 491 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359 492
360 fontmap = pango_ft2_font_map_new (); 493 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 494 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 495}
364 496
365int 497int
498in_destruct ()
499 CODE:
500 RETVAL = PL_main_cv == Nullcv;
501 OUTPUT:
502 RETVAL
503
504NV floor (NV x)
505
506NV ceil (NV x)
507
508void
509pango_init ()
510 CODE:
511{
512 opengl_fontmap = pango_opengl_font_map_new ();
513 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
514 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
515}
516
517int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 518SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 519
368void 520void
369SDL_Quit () 521SDL_Quit ()
370 522
371void 523void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 529 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 530 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 531 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 532 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 533
534 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
535 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
536
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 538 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 539 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 540 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 541
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 542 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
543#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 544 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
546#endif
547
548 SDL_EnableUNICODE (1);
549 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
390 550
391 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 551 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
392 552
393 if (m && m != (SDL_Rect **)-1) 553 if (m && m != (SDL_Rect **)-1)
394 while (*m) 554 while (*m)
400 560
401 ++m; 561 ++m;
402 } 562 }
403} 563}
404 564
565char *
566SDL_GetError ()
567
405int 568int
406SDL_SetVideoMode (int w, int h, int fullscreen) 569SDL_SetVideoMode (int w, int h, int fullscreen)
407 CODE: 570 CODE:
408 RETVAL = !!SDL_SetVideoMode ( 571 RETVAL = !!SDL_SetVideoMode (
409 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 572 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
410 ); 573 );
574 if (RETVAL)
575 {
411 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 576 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
577# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
578# include "glfunc.h"
579# undef GL_FUNC
580 }
412 OUTPUT: 581 OUTPUT:
413 RETVAL 582 RETVAL
414 583
584void
585SDL_GL_SwapBuffers ()
586
587char *
588SDL_GetKeyName (int sym)
589
590void
591SDL_PollEvent ()
592 PPCODE:
593{
594 SDL_Event ev;
595
596 while (SDL_PollEvent (&ev))
597 {
598 HV *hv = newHV ();
599 hv_store (hv, "type", 4, newSViv (ev.type), 0);
600
601 switch (ev.type)
602 {
603 case SDL_KEYDOWN:
604 case SDL_KEYUP:
605 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
606 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
607 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
608 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
609 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
610 break;
611
612 case SDL_ACTIVEEVENT:
613 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
614 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
615 break;
616
617 case SDL_MOUSEMOTION:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
621 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
622 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
623 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
624 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
625 break;
626
627 case SDL_MOUSEBUTTONDOWN:
628 case SDL_MOUSEBUTTONUP:
629 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
630
631 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
632 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
633 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
634 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
635 break;
636
637 case SDL_USEREVENT:
638 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
639 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
640 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
641 break;
642 }
643
644 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
645 }
646}
647
415int 648int
416Mix_VolumeMusic (int newvol = -1)
417
418int
419Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 649Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
650 POSTCALL:
651 Mix_HookMusicFinished (music_finished);
652 Mix_ChannelFinished (channel_finished);
420 653
421void 654void
422Mix_CloseAudio () 655Mix_CloseAudio ()
423 656
424int 657int
429 CODE: 662 CODE:
430#ifndef _WIN32 663#ifndef _WIN32
431 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 664 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
432#endif 665#endif
433 666
434char * 667void
435gl_version () 668win32_proxy_info ()
436 CODE: 669 PPCODE:
437 RETVAL = (char *)glGetString (GL_VERSION); 670{
438 OUTPUT: 671#ifdef _WIN32
439 RETVAL 672 char buffer[2048];
673 DWORD buflen;
440 674
441char * 675 EXTEND (SP, 3);
442gl_extensions () 676
443 CODE: 677 buflen = sizeof (buffer);
444 RETVAL = (char *)glGetString (GL_EXTENSIONS); 678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
445 OUTPUT: 679 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
446 RETVAL 680 {
681 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
682
683 buflen = sizeof (buffer);
684 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
685 {
686 PUSHs (newSVpv (buffer, 0));
687
688 buflen = sizeof (buffer);
689 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
690 PUSHs (newSVpv (buffer, 0));
691 }
692 }
693#endif
694}
447 695
448void 696void
449add_font (char *file) 697add_font (char *file)
450 CODE: 698 CODE:
451 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 699 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
452
453void
454set_font (char *file)
455 CODE:
456{
457 int count;
458 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
459 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
460 FcPatternDestroy (pattern);
461 pango_context_set_font_description (context, font);
462}
463 700
464void 701void
465load_image_inline (SV *image_) 702load_image_inline (SV *image_)
466 ALIAS: 703 ALIAS:
467 load_image_file = 1 704 load_image_file = 1
509 746
510 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 747 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
511 748
512 assert (surface2->pitch == surface2->w * 4); 749 assert (surface2->pitch == surface2->w * 4);
513 750
751 SDL_LockSurface (surface2);
514 EXTEND (SP, 5); 752 EXTEND (SP, 6);
515 PUSHs (sv_2mortal (newSViv (surface2->w))); 753 PUSHs (sv_2mortal (newSViv (surface2->w)));
516 PUSHs (sv_2mortal (newSViv (surface2->h))); 754 PUSHs (sv_2mortal (newSViv (surface2->h)));
517 SDL_LockSurface (surface2);
518 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 755 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
519 SDL_UnlockSurface (surface2);
520 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 756 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
521 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 757 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
522 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 758 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
759 SDL_UnlockSurface (surface2);
523 760
524 SDL_FreeSurface (surface); 761 SDL_FreeSurface (surface);
525 SDL_FreeSurface (surface2); 762 SDL_FreeSurface (surface2);
526} 763}
527 764
549 PUSHs (sv_2mortal (newSViv (b / y))); 786 PUSHs (sv_2mortal (newSViv (b / y)));
550 PUSHs (sv_2mortal (newSViv (a / y))); 787 PUSHs (sv_2mortal (newSViv (a / y)));
551} 788}
552 789
553void 790void
791error (char *message)
792 CODE:
793 fprintf (stderr, "ERROR: %s\n", message);
794#ifdef _WIN32
795 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
796#endif
797
798void
554fatal (char *message) 799fatal (char *message)
555 CODE: 800 CODE:
801 fprintf (stderr, "FATAL: %s\n", message);
556#ifdef _WIN32 802#ifdef _WIN32
557 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 803 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
804#endif
805 _exit (1);
806
807void
808_exit (int retval = 0)
809 CODE:
810#ifdef WIN32
811 ExitThread (retval); // unclean, please beam me up
558#else 812#else
559 fprintf (stderr, "FATAL: %s\n", message); 813 _exit (retval);
560#endif 814#endif
561 exit (1);
562 815
816MODULE = CFPlus PACKAGE = CFPlus::Font
817
818CFPlus::Font
819new_from_file (SV *class, char *path, int id = 0)
820 CODE:
821{
822 int count;
823 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
824 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
825 FcPatternDestroy (pattern);
826}
827 OUTPUT:
828 RETVAL
829
830void
831DESTROY (CFPlus::Font self)
832 CODE:
833 pango_font_description_free (self);
834
835void
836make_default (CFPlus::Font self)
837 CODE:
838 default_font = self;
839
563MODULE = CFClient PACKAGE = CFClient::Layout 840MODULE = CFPlus PACKAGE = CFPlus::Layout
564 841
565CFClient::Layout 842void
566new (SV *class, int base_height = 10) 843reset_glyph_cache ()
844 CODE:
845 tc_clear ();
846
847CFPlus::Layout
848new (SV *class)
567 CODE: 849 CODE:
568 New (0, RETVAL, 1, struct cf_layout); 850 New (0, RETVAL, 1, struct cf_layout);
569 RETVAL->base_height = base_height; 851
570 RETVAL->pl = pango_layout_new (context); 852 RETVAL->pl = pango_layout_new (opengl_context);
853 RETVAL->r = 1.;
854 RETVAL->g = 1.;
855 RETVAL->b = 1.;
856 RETVAL->a = 1.;
857 RETVAL->base_height = MIN_FONT_HEIGHT;
858 RETVAL->font = 0;
859
571 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 860 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
861 layout_update_font (RETVAL);
572 OUTPUT: 862 OUTPUT:
573 RETVAL 863 RETVAL
574 864
575void 865void
576DESTROY (CFClient::Layout self) 866DESTROY (CFPlus::Layout self)
577 CODE: 867 CODE:
578 g_object_unref (self->pl); 868 g_object_unref (self->pl);
579 Safefree (self); 869 Safefree (self);
580 870
581void 871void
582set_text (CFClient::Layout self, SV *text_) 872set_text (CFPlus::Layout self, SV *text_)
583 CODE: 873 CODE:
584{ 874{
585 STRLEN textlen; 875 STRLEN textlen;
586 char *text = SvPVutf8 (text_, textlen); 876 char *text = SvPVutf8 (text_, textlen);
587 877
588 pango_layout_set_text (self->pl, text, textlen); 878 pango_layout_set_text (self->pl, text, textlen);
589} 879}
590 880
591void 881void
592set_markup (CFClient::Layout self, SV *text_) 882set_markup (CFPlus::Layout self, SV *text_)
593 CODE: 883 CODE:
594{ 884{
595 STRLEN textlen; 885 STRLEN textlen;
596 char *text = SvPVutf8 (text_, textlen); 886 char *text = SvPVutf8 (text_, textlen);
597 887
598 pango_layout_set_markup (self->pl, text, textlen); 888 pango_layout_set_markup (self->pl, text, textlen);
599} 889}
600 890
891void
892set_shapes (CFPlus::Layout self, ...)
893 CODE:
894{
895 PangoAttrList *attrs = 0;
896 const char *text = pango_layout_get_text (self->pl);
897 const char *pos = text;
898 int arg = 4;
899
900 while (arg < items && (pos = strstr (pos, OBJ_STR)))
901 {
902 PangoRectangle inkrect, rect;
903 PangoAttribute *attr;
904
905 int x = SvIV (ST (arg - 3));
906 int y = SvIV (ST (arg - 2));
907 int w = SvIV (ST (arg - 1));
908 int h = SvIV (ST (arg ));
909
910 inkrect.x = 0;
911 inkrect.y = 0;
912 inkrect.width = 0;
913 inkrect.height = 0;
914
915 rect.x = x * PANGO_SCALE;
916 rect.y = y * PANGO_SCALE;
917 rect.width = w * PANGO_SCALE;
918 rect.height = h * PANGO_SCALE;
919
920 if (!attrs)
921 attrs = pango_layout_get_attributes (self->pl);
922
923 attr = pango_attr_shape_new (&inkrect, &rect);
924 attr->start_index = pos - text;
925 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
926 pango_attr_list_insert (attrs, attr);
927
928 arg += 4;
929 pos += sizeof (OBJ_STR) - 1;
930 }
931
932 if (attrs)
933 pango_layout_set_attributes (self->pl, attrs);
934}
935
936void
937get_shapes (CFPlus::Layout self)
938 PPCODE:
939{
940 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
941
942 do
943 {
944 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
945
946 if (run && shape_attr_p (run))
947 {
948 PangoRectangle extents;
949 pango_layout_iter_get_run_extents (iter, 0, &extents);
950
951 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
953 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
954 }
955 }
956 while (pango_layout_iter_next_run (iter));
957
958 pango_layout_iter_free (iter);
959}
960
961int
962has_wrapped (CFPlus::Layout self)
963 CODE:
964{
965 int lines = 1;
966 const char *text = pango_layout_get_text (self->pl);
967
968 while (*text)
969 lines += *text++ == '\n';
970
971 RETVAL = lines < pango_layout_get_line_count (self->pl);
972}
973 OUTPUT:
974 RETVAL
975
601SV * 976SV *
602get_text (CFClient::Layout self) 977get_text (CFPlus::Layout self)
603 CODE: 978 CODE:
604 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 979 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
605 SvUTF8_on (RETVAL); 980 sv_utf8_decode (RETVAL);
606 OUTPUT: 981 OUTPUT:
607 RETVAL 982 RETVAL
608 983
609void 984void
985set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
986 CODE:
987 self->r = r;
988 self->g = g;
989 self->b = b;
990 self->a = a;
991
992void
993set_font (CFPlus::Layout self, CFPlus::Font font = 0)
994 CODE:
995 if (self->font != font)
996 {
997 self->font = font;
998 layout_update_font (self);
999 }
1000
1001void
610set_height (CFClient::Layout self, int base_height) 1002set_height (CFPlus::Layout self, int base_height)
611 CODE: 1003 CODE:
1004 if (self->base_height != base_height)
1005 {
612 self->base_height = base_height; 1006 self->base_height = base_height;
1007 layout_update_font (self);
1008 }
613 1009
614void 1010void
615set_width (CFClient::Layout self, int max_width = -1) 1011set_width (CFPlus::Layout self, int max_width = -1)
616 CODE: 1012 CODE:
617 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1013 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
618 1014
619void 1015void
1016set_indent (CFPlus::Layout self, int indent)
1017 CODE:
1018 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1019
1020void
1021set_spacing (CFPlus::Layout self, int spacing)
1022 CODE:
1023 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1024
1025void
1026set_ellipsise (CFPlus::Layout self, int ellipsise)
1027 CODE:
1028 pango_layout_set_ellipsize (self->pl,
1029 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1030 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1031 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1032 : PANGO_ELLIPSIZE_NONE
1033 );
1034
1035void
1036set_single_paragraph_mode (CFPlus::Layout self, int spm)
1037 CODE:
1038 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1039
1040void
620size (CFClient::Layout self) 1041size (CFPlus::Layout self)
621 PPCODE: 1042 PPCODE:
622{ 1043{
623 int w, h; 1044 int w, h;
624 1045
625 layout_update (self);
626 layout_get_pixel_size (self, &w, &h); 1046 layout_get_pixel_size (self, &w, &h);
627 1047
628 EXTEND (SP, 2); 1048 EXTEND (SP, 2);
629 PUSHs (sv_2mortal (newSViv (w))); 1049 PUSHs (sv_2mortal (newSViv (w)));
630 PUSHs (sv_2mortal (newSViv (h))); 1050 PUSHs (sv_2mortal (newSViv (h)));
631} 1051}
632 1052
633int 1053int
1054descent (CFPlus::Layout self)
1055 CODE:
1056{
1057 PangoRectangle rect;
1058 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1059 pango_layout_line_get_pixel_extents (line, 0, &rect);
1060 RETVAL = PANGO_DESCENT (rect);
1061}
1062 OUTPUT:
1063 RETVAL
1064
1065int
634xy_to_index (CFClient::Layout self, int x, int y) 1066xy_to_index (CFPlus::Layout self, int x, int y)
635 CODE: 1067 CODE:
636{ 1068{
637 int index, trailing; 1069 int index, trailing;
638
639 layout_update (self);
640 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1070 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
641
642 RETVAL = index; 1071 RETVAL = index + trailing;
643} 1072}
644 OUTPUT: 1073 OUTPUT:
645 RETVAL 1074 RETVAL
646 1075
647void 1076void
648cursor_pos (CFClient::Layout self, int index) 1077cursor_pos (CFPlus::Layout self, int index)
649 PPCODE: 1078 PPCODE:
650{ 1079{
651 PangoRectangle strong_pos; 1080 PangoRectangle strong_pos;
652 layout_update (self);
653 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1081 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
654 1082
655 EXTEND (SP, 3); 1083 EXTEND (SP, 3);
656 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1084 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
657 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1085 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
658 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1086 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
659} 1087}
660 1088
661void 1089void
662render (CFClient::Layout self) 1090index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
663 PPCODE: 1091 PPCODE:
664{ 1092{
665 SV *retval; 1093 int line, x;
666 int w, h;
667 FT_Bitmap bitmap;
668 1094
669 layout_update (self); 1095 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
670 layout_get_pixel_size (self, &w, &h); 1096 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
671 1097
672 retval = newSV (w * h);
673 SvPOK_only (retval);
674 SvCUR_set (retval, w * h);
675
676 bitmap.rows = h;
677 bitmap.width = w;
678 bitmap.pitch = w;
679 bitmap.buffer = (unsigned char*)SvPVX (retval);
680 bitmap.num_grays = 256;
681 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
682
683 memset (bitmap.buffer, 0, w * h);
684
685 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
686
687 EXTEND (SP, 3); 1098 EXTEND (SP, 2);
688 PUSHs (sv_2mortal (newSViv (w))); 1099 PUSHs (sv_2mortal (newSViv (line - 1)));
1100 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1101}
1102
1103void
1104line_x_to_index (CFPlus::Layout self, int line, int x)
1105 PPCODE:
1106{
1107 PangoLayoutLine *lp;
1108 int index, trailing;
1109
1110 if (line < 0)
1111 XSRETURN_EMPTY;
1112
1113 if (!(lp = pango_layout_get_line (self->pl, line)))
1114 XSRETURN_EMPTY; /* do better */
1115
1116 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1117
1118 EXTEND (SP, 2);
1119 if (GIMME_V == G_SCALAR)
1120 PUSHs (sv_2mortal (newSViv (index + trailing)));
1121 else
1122 {
689 PUSHs (sv_2mortal (newSViv (h))); 1123 PUSHs (sv_2mortal (newSViv (index)));
690 PUSHs (sv_2mortal (retval)); 1124 PUSHs (sv_2mortal (newSViv (trailing)));
1125 }
691} 1126}
692 1127
1128void
1129render (CFPlus::Layout self, float x, float y, int flags = 0)
1130 PPCODE:
1131 pango_opengl_render_layout_subpixel (
1132 self->pl,
1133 x * PANGO_SCALE, y * PANGO_SCALE,
1134 self->r, self->g, self->b, self->a,
1135 flags
1136 );
1137
693MODULE = CFClient PACKAGE = CFClient::Texture 1138MODULE = CFPlus PACKAGE = CFPlus::Texture
694 1139
695void 1140void
1141pad2pot (SV *data_, SV *w_, SV *h_)
1142 CODE:
1143{
1144 int ow = SvIV (w_);
1145 int oh = SvIV (h_);
1146
1147 if (ow && oh)
1148 {
1149 int nw = minpot (ow);
1150 int nh = minpot (oh);
1151
1152 if (nw != ow || nh != oh)
1153 {
1154 if (SvOK (data_))
1155 {
1156 STRLEN datalen;
1157 char *data = SvPVbyte (data_, datalen);
1158 int bpp = datalen / (ow * oh);
1159 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1160
1161 SvPOK_only (result_);
1162 SvCUR_set (result_, nw * nh * bpp);
1163
1164 memset (SvPVX (result_), 0, nw * nh * bpp);
1165 while (oh--)
1166 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1167
1168 sv_setsv (data_, result_);
1169 }
1170
1171 sv_setiv (w_, nw);
1172 sv_setiv (h_, nh);
1173 }
1174 }
1175}
1176
1177void
696draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1178draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
697 PROTOTYPE: $$$;$$ 1179 PROTOTYPE: $$$;$$
1180 ALIAS:
1181 draw_quad_alpha = 1
1182 draw_quad_alpha_premultiplied = 2
698 CODE: 1183 CODE:
699{ 1184{
700 HV *hv = (HV *)SvRV (self); 1185 HV *hv = (HV *)SvRV (self);
701 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1186 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
702 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1187 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
703 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1188 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
704 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
705 1189
706 if (items < 5) 1190 if (items < 5)
707 { 1191 {
708 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1192 w = SvNV (*hv_fetch (hv, "w", 1, 1));
709 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1193 h = SvNV (*hv_fetch (hv, "h", 1, 1));
710 } 1194 }
711 1195
1196 if (ix)
1197 {
1198 glEnable (GL_BLEND);
1199
1200 if (ix == 2)
1201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1202 else
1203 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1204 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1205
1206 glEnable (GL_ALPHA_TEST);
1207 glAlphaFunc (GL_GREATER, 0.01f);
1208 }
1209
712 glBindTexture (GL_TEXTURE_2D, name); 1210 glBindTexture (GL_TEXTURE_2D, name);
713 if (wrap_mode) { 1211
714 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
715 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
716 }
717 glBegin (GL_QUADS); 1212 glBegin (GL_QUADS);
718 glTexCoord2f (0, 0); glVertex2f (x , y ); 1213 glTexCoord2f (0, 0); glVertex2f (x , y );
719 glTexCoord2f (0, t); glVertex2f (x , y + h); 1214 glTexCoord2f (0, t); glVertex2f (x , y + h);
720 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1215 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
721 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1216 glTexCoord2f (s, 0); glVertex2f (x + w, y );
722 glEnd (); 1217 glEnd ();
723}
724 1218
1219 if (ix)
1220 {
1221 glDisable (GL_ALPHA_TEST);
1222 glDisable (GL_BLEND);
1223 }
1224}
1225
725MODULE = CFClient PACKAGE = CFClient::Map 1226MODULE = CFPlus PACKAGE = CFPlus::Map
726 1227
727CFClient::Map 1228CFPlus::Map
728new (SV *class, int map_width, int map_height) 1229new (SV *class)
729 CODE: 1230 CODE:
730 New (0, RETVAL, 1, struct map); 1231 New (0, RETVAL, 1, struct map);
731 RETVAL->x = 0; 1232 RETVAL->x = 0;
732 RETVAL->y = 0; 1233 RETVAL->y = 0;
733 RETVAL->w = map_width; 1234 RETVAL->w = 0;
734 RETVAL->h = map_height; 1235 RETVAL->h = 0;
735 RETVAL->ox = 0; 1236 RETVAL->ox = 0;
736 RETVAL->oy = 0; 1237 RETVAL->oy = 0;
737 RETVAL->faces = 8192; 1238 RETVAL->faces = 8192;
738 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1239 Newz (0, RETVAL->face, RETVAL->faces, mapface);
739 RETVAL->texs = 8192; 1240 RETVAL->texs = 8192;
742 RETVAL->row = 0; 1243 RETVAL->row = 0;
743 OUTPUT: 1244 OUTPUT:
744 RETVAL 1245 RETVAL
745 1246
746void 1247void
747DESTROY (CFClient::Map self) 1248DESTROY (CFPlus::Map self)
748 CODE: 1249 CODE:
749{ 1250{
750 map_clear (self); 1251 map_clear (self);
751 Safefree (self->face); 1252 Safefree (self->face);
1253 Safefree (self->tex);
752 Safefree (self); 1254 Safefree (self);
753} 1255}
754 1256
755void 1257void
1258resize (CFPlus::Map self, int map_width, int map_height)
1259 CODE:
1260 self->w = map_width;
1261 self->h = map_height;
1262
1263void
756clear (CFClient::Map self) 1264clear (CFPlus::Map self)
757 CODE: 1265 CODE:
758 map_clear (self); 1266 map_clear (self);
759 1267
760void 1268void
761set_face (CFClient::Map self, int face, int texid) 1269set_face (CFPlus::Map self, int face, int texid)
762 CODE: 1270 CODE:
763{ 1271{
764 while (self->faces <= face) 1272 while (self->faces <= face)
765 { 1273 {
766 Append (mapface, self->face, self->faces, self->faces); 1274 Append (mapface, self->face, self->faces, self->faces);
769 1277
770 self->face [face] = texid; 1278 self->face [face] = texid;
771} 1279}
772 1280
773void 1281void
774set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1282set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
775 CODE: 1283 CODE:
776{ 1284{
777 while (self->texs <= texid) 1285 while (self->texs <= texid)
778 { 1286 {
779 Append (maptex, self->tex, self->texs, self->texs); 1287 Append (maptex, self->tex, self->texs, self->texs);
791 tex->r = r; 1299 tex->r = r;
792 tex->g = g; 1300 tex->g = g;
793 tex->b = b; 1301 tex->b = b;
794 tex->a = a; 1302 tex->a = a;
795 } 1303 }
1304
1305 // somewhat hackish, but for textures that require it, it really
1306 // improves the look, and most others don't suffer.
1307 glBindTexture (GL_TEXTURE_2D, name);
1308 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1309 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1310 // use uglier nearest interpolation because linear suffers
1311 // from transparent color bleeding and ugly wrapping effects.
1312 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
796} 1313}
797 1314
798int 1315int
799ox (CFClient::Map self) 1316ox (CFPlus::Map self)
800 ALIAS: 1317 ALIAS:
801 oy = 1 1318 oy = 1
1319 x = 2
1320 y = 3
1321 w = 4
1322 h = 5
802 CODE: 1323 CODE:
803 switch (ix) 1324 switch (ix)
804 { 1325 {
805 case 0: RETVAL = self->ox; break; 1326 case 0: RETVAL = self->ox; break;
806 case 1: RETVAL = self->oy; break; 1327 case 1: RETVAL = self->oy; break;
1328 case 2: RETVAL = self->x; break;
1329 case 3: RETVAL = self->y; break;
1330 case 4: RETVAL = self->w; break;
1331 case 5: RETVAL = self->h; break;
807 } 1332 }
808 OUTPUT: 1333 OUTPUT:
809 RETVAL 1334 RETVAL
810 1335
811void 1336void
812scroll (CFClient::Map self, int dx, int dy) 1337scroll (CFPlus::Map self, int dx, int dy)
813 CODE: 1338 CODE:
814{ 1339{
815 if (dx > 0) 1340 if (dx > 0)
816 map_blank (self, self->x, self->y, dx - 1, self->h); 1341 map_blank (self, self->x, self->y, dx, self->h);
817 else if (dx < 0) 1342 else if (dx < 0)
818 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1343 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
819 1344
820 if (dy > 0) 1345 if (dy > 0)
821 map_blank (self, self->x, self->y, self->w, dy - 1); 1346 map_blank (self, self->x, self->y, self->w, dy);
822 else if (dy < 0) 1347 else if (dy < 0)
823 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1348 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
824 1349
825 self->ox += dx; self->x += dx; 1350 self->ox += dx; self->x += dx;
826 self->oy += dy; self->y += dy; 1351 self->oy += dy; self->y += dy;
827 1352
828 while (self->y < 0) 1353 while (self->y < 0)
833 self->y += MAP_EXTEND_Y; 1358 self->y += MAP_EXTEND_Y;
834 } 1359 }
835} 1360}
836 1361
837void 1362void
838map1a_update (CFClient::Map self, SV *data_) 1363map1a_update (CFPlus::Map self, SV *data_, int extmap)
839 CODE: 1364 CODE:
840{ 1365{
841 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1366 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
842 uint8_t *data_end = (uint8_t *)SvEND (data_); 1367 uint8_t *data_end = (uint8_t *)SvEND (data_);
843 mapcell *cell; 1368 mapcell *cell;
844 int x, y, flags; 1369 int x, y, flags;
845 1370
846 while (data < data_end) 1371 while (data < data_end - 1)
847 { 1372 {
848 flags = (data [0] << 8) + data [1]; data += 2; 1373 flags = (data [0] << 8) + data [1]; data += 2;
849 1374
850 x = ((flags >> 10) & 63) + self->x; 1375 x = self->x + ((flags >> 10) & 63);
851 y = ((flags >> 4) & 63) + self->y; 1376 y = self->y + ((flags >> 4) & 63);
852 1377
853 cell = map_get_cell (self, x, y); 1378 cell = map_get_cell (self, x, y);
854 1379
855 if (flags & 15) 1380 if (flags & 15)
856 { 1381 {
857 if (cell->darkness < 0) 1382 if (!cell->darkness)
858 { 1383 {
1384 memset (cell, 0, sizeof (*cell));
859 cell->darkness = 0; 1385 cell->darkness = 256;
860 cell->face [0] = 0;
861 cell->face [1] = 0;
862 cell->face [2] = 0;
863 } 1386 }
864 1387
865 cell->darkness = flags & 8 ? *data++ : 255;
866
867 //TODO: don't trust server data to be in-range(!) 1388 //TODO: don't trust server data to be in-range(!)
1389
1390 if (flags & 8)
1391 {
1392 if (extmap)
1393 {
1394 uint8_t ext, cmd;
1395
1396 do
1397 {
1398 ext = *data++;
1399 cmd = ext & 0x3f;
1400
1401 if (cmd < 4)
1402 cell->darkness = 255 - ext * 64 + 1;
1403 else if (cmd == 5) // health
1404 {
1405 cell->stat_width = 1;
1406 cell->stat_hp = *data++;
1407 }
1408 else if (cmd == 6) // monster width
1409 cell->stat_width = *data++ + 1;
1410 else if (cmd == 0x47) // monster width
1411 {
1412 if (*data == 4)
1413 ; // decode player tag
1414
1415 data += *data + 1;
1416 }
1417 else if (cmd == 8) // cell flags
1418 cell->flags = *data++;
1419 else if (ext & 0x40) // unknown, multibyte => skip
1420 data += *data + 1;
1421 else
1422 data++;
1423 }
1424 while (ext & 0x80);
1425 }
1426 else
1427 cell->darkness = *data++ + 1;
1428 }
868 1429
869 if (flags & 4) 1430 if (flags & 4)
870 { 1431 {
871 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1432 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
872 } 1433 }
880 { 1441 {
881 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1442 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
882 } 1443 }
883 } 1444 }
884 else 1445 else
885 cell->darkness = -1; 1446 cell->darkness = 0;
886 } 1447 }
887} 1448}
888 1449
889SV * 1450SV *
890mapmap (CFClient::Map self, int w, int h) 1451mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
891 CODE: 1452 CODE:
892{ 1453{
893 int x0, x1, x; 1454 int x1, x;
894 int y0, y1, y; 1455 int y1, y;
895 int z; 1456 int z;
896 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1457 SV *map_sv = newSV (w * h * sizeof (uint32_t));
897 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1458 uint32_t *map = (uint32_t *)SvPVX (map_sv);
898 1459
899 SvPOK_only (map_sv); 1460 SvPOK_only (map_sv);
900 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1461 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
901 1462
902 x0 = self->x - w / 2; x1 = x0 + w; 1463 x0 += self->x; x1 = x0 + w;
903 y0 = self->y - h / 2; y1 = y0 + h; 1464 y0 += self->y; y1 = y0 + h;
904 1465
905 for (y = y0; y < y1; y++) 1466 for (y = y0; y < y1; y++)
906 { 1467 {
907 maprow *row = 0 <= y && y < self->rows 1468 maprow *row = 0 <= y && y < self->rows
908 ? self->row + y 1469 ? self->row + y
945} 1506}
946 OUTPUT: 1507 OUTPUT:
947 RETVAL 1508 RETVAL
948 1509
949void 1510void
950draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1511draw (CFPlus::Map self, int mx, int my, int sw, int sh)
951 PPCODE: 1512 CODE:
952{ 1513{
953 int vx, vy;
954 int x, y, z; 1514 int x, y, z;
955 int last_name; 1515 int last_name;
956 mapface face; 1516 mapface face;
957 int sw4 = (sw + 3) & ~3;
958 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
959 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
960
961 memset (darkness, 255, sw4 * sh);
962 SvPOK_only (darkness_sv);
963 SvCUR_set (darkness_sv, sw4 * sh);
964
965 vx = self->x + (self->w - sw) / 2 - shift_x;
966 vy = self->y + (self->h - sh) / 2 - shift_y;
967
968 /*
969 int vx = self->vx = self->w >= sw
970 ? self->x + (self->w - sw) / 2
971 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
972
973 int vy = self->vy = self->h >= sh
974 ? self->y + (self->h - sh) / 2
975 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
976 */
977 1517
978 glColor4ub (255, 255, 255, 255); 1518 glColor4ub (255, 255, 255, 255);
979 1519
1520 glEnable (GL_BLEND);
980 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1521 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
981 glEnable (GL_BLEND);
982 glEnable (GL_TEXTURE_2D); 1522 glEnable (GL_TEXTURE_2D);
983 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1523 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
984 1524
985 glBegin (GL_QUADS); 1525 glBegin (GL_QUADS);
986 1526
987 last_name = 0; 1527 last_name = 0;
988 1528
1529 mx += self->x;
1530 my += self->y;
1531
989 for (z = 0; z < 3; z++) 1532 for (z = 0; z < 3; z++)
990 for (y = 0; y < sh; y++) 1533 for (y = 0; y < sh; y++)
991 if (0 <= y + vy && y + vy < self->rows) 1534 if (0 <= y + my && y + my < self->rows)
992 { 1535 {
993 maprow *row = self->row + (y + vy); 1536 maprow *row = self->row + (y + my);
994 1537
995 for (x = 0; x < sw; x++) 1538 for (x = 0; x < sw; x++)
996 if (row->c0 <= x + vx && x + vx < row->c1) 1539 if (row->c0 <= x + mx && x + mx < row->c1)
997 { 1540 {
998 mapcell *cell = row->col + (x + vx - row->c0); 1541 mapcell *cell = row->col + (x + mx - row->c0);
999
1000 darkness[y * sw4 + x] = cell->darkness < 0
1001 ? 255 - FOW_DARKNESS
1002 : 255 - cell->darkness;
1003 1542
1004 face = cell->face [z]; 1543 face = cell->face [z];
1005 1544
1006 if (face) 1545 if (face && face < self->texs)
1007 { 1546 {
1008 maptex tex = self->tex [face]; 1547 maptex tex = self->tex [face];
1009
1010 int px = (x + 1) * 32 - tex.w; 1548 int px = (x + 1) * 32 - tex.w;
1011 int py = (y + 1) * 32 - tex.h; 1549 int py = (y + 1) * 32 - tex.h;
1012 1550
1013 if (last_name != tex.name) 1551 if (last_name != tex.name)
1014 { 1552 {
1015 glEnd (); 1553 glEnd ();
1016 last_name = tex.name;
1017 glBindTexture (GL_TEXTURE_2D, last_name); 1554 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1018 glBegin (GL_QUADS); 1555 glBegin (GL_QUADS);
1019 } 1556 }
1020 1557
1021 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1558 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1022 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1559 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1023 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1560 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1024 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1561 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1025 } 1562 }
1563
1564 if (cell->flags && z == 2)
1565 {
1566 if (cell->flags & 1)
1567 {
1568 maptex tex = self->tex [1];
1569 int px = (x + 1) * 32 - tex.w + 2;
1570 int py = (y + 1) * 32 - tex.h - 6;
1571
1572 glEnd ();
1573 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1574 glBegin (GL_QUADS);
1575
1576 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1577 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1578 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1579 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1580 }
1581 }
1026 } 1582 }
1027 } 1583 }
1028 1584
1029 glEnd (); 1585 glEnd ();
1030 1586
1031 glDisable (GL_TEXTURE_2D); 1587 glDisable (GL_TEXTURE_2D);
1032 glDisable (GL_BLEND); 1588 glDisable (GL_BLEND);
1589
1590 // top layer: overlays such as the health bar
1591 for (y = 0; y < sh; y++)
1592 if (0 <= y + my && y + my < self->rows)
1593 {
1594 maprow *row = self->row + (y + my);
1595
1596 for (x = 0; x < sw; x++)
1597 if (row->c0 <= x + mx && x + mx < row->c1)
1598 {
1599 mapcell *cell = row->col + (x + mx - row->c0);
1600
1601 int px = x * 32;
1602 int py = y * 32;
1603
1604 if (cell->stat_hp)
1605 {
1606 int width = cell->stat_width * 32;
1607 int thick = sh / 28 + 1 + cell->stat_width;
1608
1609 glColor3ub (0, 0, 0);
1610 glRectf (px + 1, py - thick - 2,
1611 px + width - 1, py);
1612
1613 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1614 glRectf (px + 2,
1615 py - thick - 1,
1616 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1617 }
1618 }
1619 }
1620}
1621
1622void
1623draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1624 CODE:
1625{
1626 static float color[16][3] = {
1627 { 0.00F, 0.00F, 0.00F },
1628 { 1.00F, 1.00F, 1.00F },
1629 { 0.00F, 0.00F, 0.55F },
1630 { 1.00F, 0.00F, 0.00F },
1631
1632 { 1.00F, 0.54F, 0.00F },
1633 { 0.11F, 0.56F, 1.00F },
1634 { 0.93F, 0.46F, 0.00F },
1635 { 0.18F, 0.54F, 0.34F },
1636
1637 { 0.56F, 0.73F, 0.56F },
1638 { 0.80F, 0.80F, 0.80F },
1639 { 0.55F, 0.41F, 0.13F },
1640 { 0.99F, 0.77F, 0.26F },
1641
1642 { 0.74F, 0.65F, 0.41F },
1643
1644 { 0.00F, 1.00F, 1.00F },
1645 { 1.00F, 0.00F, 1.00F },
1646 { 1.00F, 1.00F, 0.00F },
1647 };
1648
1649 int x, y;
1650
1651 glEnable (GL_TEXTURE_2D);
1652 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1653 glEnable (GL_BLEND);
1654 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1655 glBegin (GL_QUADS);
1656
1657 for (y = 0; y < h; y++)
1658 for (x = 0; x < w; x++)
1659 {
1660 unsigned char m = data [x + y * w];
1661
1662 if (m)
1663 {
1664 float *c = color [m & 15];
1665
1666 float tx1 = m & 0x40 ? 0.5 : 0.;
1667 float tx2 = tx1 + 0.5;
1668
1669 glColor4f (c[0], c[1], c[2], 0.75);
1670 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1671 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1672 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1673 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1674 }
1675 }
1676
1677 glEnd ();
1678 glDisable (GL_BLEND);
1679 glDisable (GL_TEXTURE_2D);
1680}
1681
1682void
1683fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1684 PPCODE:
1685{
1686 int x, y;
1687 int sw4 = (sw + 3) & ~3;
1688 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1689 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1690
1691 memset (darkness, 255, sw4 * sh);
1692 SvPOK_only (darkness_sv);
1693 SvCUR_set (darkness_sv, sw4 * sh);
1694
1695 mx += self->x;
1696 my += self->y;
1697
1698 for (y = 0; y < sh; y++)
1699 if (0 <= y + my && y + my < self->rows)
1700 {
1701 maprow *row = self->row + (y + my);
1702
1703 for (x = 0; x < sw; x++)
1704 if (row->c0 <= x + mx && x + mx < row->c1)
1705 {
1706 mapcell *cell = row->col + (x + mx - row->c0);
1707
1708 darkness[y * sw4 + x] = cell->darkness
1709 ? 255 - (cell->darkness - 1)
1710 : 255 - FOW_DARKNESS;
1711 }
1712 }
1033 1713
1034 EXTEND (SP, 3); 1714 EXTEND (SP, 3);
1035 PUSHs (sv_2mortal (newSViv (sw4))); 1715 PUSHs (sv_2mortal (newSViv (sw4)));
1036 PUSHs (sv_2mortal (newSViv (sh))); 1716 PUSHs (sv_2mortal (newSViv (sh)));
1037 PUSHs (darkness_sv); 1717 PUSHs (darkness_sv);
1038} 1718}
1039 1719
1040SV * 1720SV *
1041get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1721get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1042 CODE: 1722 CODE:
1043{ 1723{
1044 int x, y, x1, y1; 1724 int x, y, x1, y1;
1045 SV *data_sv = newSV (w * h * 7 + 5); 1725 SV *data_sv = newSV (w * h * 7 + 5);
1046 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1726 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1048 *data++ = 0; /* version 0 format */ 1728 *data++ = 0; /* version 0 format */
1049 *data++ = w >> 8; *data++ = w; 1729 *data++ = w >> 8; *data++ = w;
1050 *data++ = h >> 8; *data++ = h; 1730 *data++ = h >> 8; *data++ = h;
1051 1731
1052 // we need to do this 'cause we don't keep an absolute coord system for rows 1732 // we need to do this 'cause we don't keep an absolute coord system for rows
1053 // TODO: treat rows as we treat 1733 // TODO: treat rows as we treat columns
1054 map_get_row (self, y0 + self->y - self->oy);//D 1734 map_get_row (self, y0 + self->y - self->oy);//D
1055 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1735 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1056 1736
1057 x0 += self->x - self->ox; 1737 x0 += self->x - self->ox;
1058 y0 += self->y - self->oy; 1738 y0 += self->y - self->oy;
1108} 1788}
1109 OUTPUT: 1789 OUTPUT:
1110 RETVAL 1790 RETVAL
1111 1791
1112void 1792void
1113set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1793set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1114 PPCODE: 1794 PPCODE:
1115{ 1795{
1116 int x, y, z; 1796 int x, y, z;
1117 int w, h; 1797 int w, h;
1118 int x1, y1; 1798 int x1, y1;
1122 1802
1123 w = *data++ << 8; w |= *data++; 1803 w = *data++ << 8; w |= *data++;
1124 h = *data++ << 8; h |= *data++; 1804 h = *data++ << 8; h |= *data++;
1125 1805
1126 // we need to do this 'cause we don't keep an absolute coord system for rows 1806 // we need to do this 'cause we don't keep an absolute coord system for rows
1127 // TODO: treat rows as we treat 1807 // TODO: treat rows as we treat columns
1128 map_get_row (self, y0 + self->y - self->oy);//D 1808 map_get_row (self, y0 + self->y - self->oy);//D
1129 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1809 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1130 1810
1131 x0 += self->x - self->ox; 1811 x0 += self->x - self->ox;
1132 y0 += self->y - self->oy; 1812 y0 += self->y - self->oy;
1150 1830
1151 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1831 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1152 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1832 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1153 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1833 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1154 1834
1155 if (cell->darkness <= 0) 1835 if (cell->darkness == 0)
1156 { 1836 {
1157 cell->darkness = -1; 1837 cell->darkness = 0;
1158 1838
1159 for (z = 0; z <= 2; z++) 1839 for (z = 0; z <= 2; z++)
1160 { 1840 {
1161 cell->face[z] = face[z]; 1841 cell->face[z] = face[z];
1162 1842
1167 } 1847 }
1168 } 1848 }
1169 } 1849 }
1170} 1850}
1171 1851
1172MODULE = CFClient PACKAGE = CFClient::MixChunk 1852MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1173 1853
1174CFClient::MixChunk 1854CFPlus::MixChunk
1175new_from_file (SV *class, char *path) 1855new_from_file (SV *class, char *path)
1176 CODE: 1856 CODE:
1177 RETVAL = Mix_LoadWAV (path); 1857 RETVAL = Mix_LoadWAV (path);
1178 OUTPUT: 1858 OUTPUT:
1179 RETVAL 1859 RETVAL
1180 1860
1181void 1861void
1182DESTROY (CFClient::MixChunk self) 1862DESTROY (CFPlus::MixChunk self)
1183 CODE: 1863 CODE:
1184 Mix_FreeChunk (self); 1864 Mix_FreeChunk (self);
1185 1865
1186int 1866int
1187volume (CFClient::MixChunk self, int volume = -1) 1867volume (CFPlus::MixChunk self, int volume = -1)
1188 CODE: 1868 CODE:
1189 RETVAL = Mix_VolumeChunk (self, volume); 1869 RETVAL = Mix_VolumeChunk (self, volume);
1190 OUTPUT: 1870 OUTPUT:
1191 RETVAL 1871 RETVAL
1192 1872
1193int 1873int
1194play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1874play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1195 CODE: 1875 CODE:
1196 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1876 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1197 OUTPUT: 1877 OUTPUT:
1198 RETVAL 1878 RETVAL
1199 1879
1200MODULE = CFClient PACKAGE = CFClient::MixMusic 1880MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1201 1881
1202int 1882int
1203volume (int volume = -1) 1883volume (int volume = -1)
1204 CODE: 1884 CODE:
1205 RETVAL = Mix_VolumeMusic (volume); 1885 RETVAL = Mix_VolumeMusic (volume);
1206 OUTPUT: 1886 OUTPUT:
1207 RETVAL 1887 RETVAL
1208 1888
1209CFClient::MixMusic 1889CFPlus::MixMusic
1210new_from_file (SV *class, char *path) 1890new_from_file (SV *class, char *path)
1211 CODE: 1891 CODE:
1212 RETVAL = Mix_LoadMUS (path); 1892 RETVAL = Mix_LoadMUS (path);
1213 OUTPUT: 1893 OUTPUT:
1214 RETVAL 1894 RETVAL
1215 1895
1216void 1896void
1217DESTROY (CFClient::MixMusic self) 1897DESTROY (CFPlus::MixMusic self)
1218 CODE: 1898 CODE:
1219 Mix_FreeMusic (self); 1899 Mix_FreeMusic (self);
1220 1900
1221int 1901int
1222play (CFClient::MixMusic self, int loops = -1) 1902play (CFPlus::MixMusic self, int loops = -1)
1223 CODE: 1903 CODE:
1224 RETVAL = Mix_PlayMusic (self, loops); 1904 RETVAL = Mix_PlayMusic (self, loops);
1225 OUTPUT: 1905 OUTPUT:
1226 RETVAL 1906 RETVAL
1227 1907
1908MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1909
1910BOOT:
1911{
1912 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1913 static const struct {
1914 const char *name;
1915 IV iv;
1916 } *civ, const_iv[] = {
1917# define const_iv(name) { # name, (IV)name }
1918 const_iv (GL_COLOR_MATERIAL),
1919 const_iv (GL_SMOOTH),
1920 const_iv (GL_FLAT),
1921 const_iv (GL_DITHER),
1922 const_iv (GL_BLEND),
1923 const_iv (GL_CULL_FACE),
1924 const_iv (GL_SCISSOR_TEST),
1925 const_iv (GL_DEPTH_TEST),
1926 const_iv (GL_ALPHA_TEST),
1927 const_iv (GL_NORMALIZE),
1928 const_iv (GL_RESCALE_NORMAL),
1929 const_iv (GL_FRONT),
1930 const_iv (GL_BACK),
1931 const_iv (GL_AND),
1932 const_iv (GL_ONE),
1933 const_iv (GL_ZERO),
1934 const_iv (GL_SRC_ALPHA),
1935 const_iv (GL_DST_ALPHA),
1936 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1937 const_iv (GL_ONE_MINUS_DST_ALPHA),
1938 const_iv (GL_SRC_ALPHA_SATURATE),
1939 const_iv (GL_RGB),
1940 const_iv (GL_RGBA),
1941 const_iv (GL_RGBA4),
1942 const_iv (GL_RGBA8),
1943 const_iv (GL_RGB5_A1),
1944 const_iv (GL_UNSIGNED_BYTE),
1945 const_iv (GL_UNSIGNED_SHORT),
1946 const_iv (GL_UNSIGNED_INT),
1947 const_iv (GL_ALPHA),
1948 const_iv (GL_INTENSITY),
1949 const_iv (GL_LUMINANCE),
1950 const_iv (GL_LUMINANCE_ALPHA),
1951 const_iv (GL_FLOAT),
1952 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1953 const_iv (GL_COMPILE),
1954 const_iv (GL_TEXTURE_1D),
1955 const_iv (GL_TEXTURE_2D),
1956 const_iv (GL_TEXTURE_ENV),
1957 const_iv (GL_TEXTURE_MAG_FILTER),
1958 const_iv (GL_TEXTURE_MIN_FILTER),
1959 const_iv (GL_TEXTURE_ENV_MODE),
1960 const_iv (GL_TEXTURE_WRAP_S),
1961 const_iv (GL_TEXTURE_WRAP_T),
1962 const_iv (GL_REPEAT),
1963 const_iv (GL_CLAMP),
1964 const_iv (GL_CLAMP_TO_EDGE),
1965 const_iv (GL_NEAREST),
1966 const_iv (GL_LINEAR),
1967 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1968 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1969 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1970 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1971 const_iv (GL_GENERATE_MIPMAP),
1972 const_iv (GL_MODULATE),
1973 const_iv (GL_DECAL),
1974 const_iv (GL_REPLACE),
1975 const_iv (GL_DEPTH_BUFFER_BIT),
1976 const_iv (GL_COLOR_BUFFER_BIT),
1977 const_iv (GL_PROJECTION),
1978 const_iv (GL_MODELVIEW),
1979 const_iv (GL_COLOR_LOGIC_OP),
1980 const_iv (GL_SEPARABLE_2D),
1981 const_iv (GL_CONVOLUTION_2D),
1982 const_iv (GL_CONVOLUTION_BORDER_MODE),
1983 const_iv (GL_CONSTANT_BORDER),
1984 const_iv (GL_LINES),
1985 const_iv (GL_LINE_STRIP),
1986 const_iv (GL_LINE_LOOP),
1987 const_iv (GL_QUADS),
1988 const_iv (GL_QUAD_STRIP),
1989 const_iv (GL_TRIANGLES),
1990 const_iv (GL_TRIANGLE_STRIP),
1991 const_iv (GL_TRIANGLE_FAN),
1992 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1993 const_iv (GL_FASTEST),
1994 const_iv (GL_V2F),
1995 const_iv (GL_V3F),
1996 const_iv (GL_T2F_V3F),
1997 const_iv (GL_T2F_N3F_V3F),
1998# undef const_iv
1999 };
2000
2001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2003}
2004
2005char *
2006gl_vendor ()
2007 CODE:
2008 RETVAL = (char *)glGetString (GL_VENDOR);
2009 OUTPUT:
2010 RETVAL
2011
2012char *
2013gl_version ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VERSION);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_extensions ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2023 OUTPUT:
2024 RETVAL
2025
2026int glGetError ()
2027
2028void glFinish ()
2029
2030void glClear (int mask)
2031
2032void glClearColor (float r, float g, float b, float a = 1.0)
2033 PROTOTYPE: @
2034
2035void glEnable (int cap)
2036
2037void glDisable (int cap)
2038
2039void glShadeModel (int mode)
2040
2041void glHint (int target, int mode)
2042
2043void glBlendFunc (int sfactor, int dfactor)
2044
2045void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2046 CODE:
2047 gl_BlendFuncSeparate (sa, da, saa, daa);
2048
2049void glDepthMask (int flag)
2050
2051void glLogicOp (int opcode)
2052
2053void glColorMask (int red, int green, int blue, int alpha)
2054
2055void glMatrixMode (int mode)
2056
2057void glPushMatrix ()
2058
2059void glPopMatrix ()
2060
2061void glLoadIdentity ()
2062
2063void glDrawBuffer (int buffer)
2064
2065void glReadBuffer (int buffer)
2066
2067# near_ and far_ are due to microsofts buggy "c" compiler
2068void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2069
2070# near_ and far_ are due to microsofts buggy "c" compiler
2071void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2072
2073void glViewport (int x, int y, int width, int height)
2074
2075void glScissor (int x, int y, int width, int height)
2076
2077void glTranslate (float x, float y, float z = 0.)
2078 CODE:
2079 glTranslatef (x, y, z);
2080
2081void glScale (float x, float y, float z = 1.)
2082 CODE:
2083 glScalef (x, y, z);
2084
2085void glRotate (float angle, float x, float y, float z)
2086 CODE:
2087 glRotatef (angle, x, y, z);
2088
2089void glBegin (int mode)
2090
2091void glEnd ()
2092
2093void glColor (float r, float g, float b, float a = 1.0)
2094 PROTOTYPE: @
2095 ALIAS:
2096 glColor_premultiply = 1
2097 CODE:
2098 if (ix)
2099 {
2100 r *= a;
2101 g *= a;
2102 b *= a;
2103 }
2104 // microsoft visual "c" rounds instead of truncating...
2105 glColor4f (r, g, b, a);
2106
2107void glInterleavedArrays (int format, int stride, char *data)
2108
2109void glDrawElements (int mode, int count, int type, char *indices)
2110
2111# 1.2 void glDrawRangeElements (int mode, int start, int end
2112
2113void glRasterPos (float x, float y, float z = 0.)
2114 CODE:
2115 glRasterPos3f (0, 0, z);
2116 glBitmap (0, 0, 0, 0, x, y, 0);
2117
2118void glVertex (float x, float y, float z = 0.)
2119 CODE:
2120 glVertex3f (x, y, z);
2121
2122void glTexCoord (float s, float t)
2123 CODE:
2124 glTexCoord2f (s, t);
2125
2126void glTexEnv (int target, int pname, float param)
2127 CODE:
2128 glTexEnvf (target, pname, param);
2129
2130void glTexParameter (int target, int pname, float param)
2131 CODE:
2132 glTexParameterf (target, pname, param);
2133
2134void glBindTexture (int target, int name)
2135
2136void glConvolutionParameter (int target, int pname, float params)
2137 CODE:
2138 if (gl.ConvolutionParameterf)
2139 gl.ConvolutionParameterf (target, pname, params);
2140
2141void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2142 CODE:
2143 if (gl.ConvolutionFilter2D)
2144 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2145
2146void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2147 CODE:
2148 if (gl.SeparableFilter2D)
2149 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2150
2151void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2152
2153void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2154
2155void glDrawPixels (int width, int height, int format, int type, char *pixels)
2156
2157void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2158
2159int glGenTexture ()
2160 CODE:
2161{
2162 GLuint name;
2163 glGenTextures (1, &name);
2164 RETVAL = name;
2165}
2166 OUTPUT:
2167 RETVAL
2168
2169void glDeleteTexture (int name)
2170 CODE:
2171{
2172 GLuint name_ = name;
2173 glDeleteTextures (1, &name_);
2174}
2175
2176int glGenList ()
2177 CODE:
2178 RETVAL = glGenLists (1);
2179 OUTPUT:
2180 RETVAL
2181
2182void glDeleteList (int list)
2183 CODE:
2184 glDeleteLists (list, 1);
2185
2186void glNewList (int list, int mode = GL_COMPILE)
2187
2188void glEndList ()
2189
2190void glCallList (int list)
2191

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