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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.52 by root, Wed Apr 19 21:17:15 2006 UTC vs.
Revision 1.174 by root, Fri Apr 6 07:45:34 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
27# include <netinet/tcp.h> 42# include <netinet/tcp.h>
28# include <inttypes.h> 43# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 44#endif
45
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
37 47
38#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
39 49
40#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
42 52
53#define MIN_FONT_HEIGHT 10
54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
43typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
45 86
46static PangoContext *context; 87typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
48 106
49typedef struct cf_layout { 107typedef struct cf_layout {
50 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
51 int base_height; 110 int base_height;
111 CFPlus__Font font;
52} *CFClient__Layout; 112} *CFPlus__Layout;
113
114static CFPlus__Font default_font;
115static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap;
53 117
54static void 118static void
55substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
56{ 120{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 126}
60 127
61static void 128static void
62layout_update (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
63{ 130{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
66 */ 133 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 134 PangoFontDescription *font = self->font ? self->font : default_font;
68 135
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 136 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 138
139 pango_layout_set_font_description (self->pl, font);
76} 140}
77 141
78static void 142static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 144{
81 layout_update (self); 145 PangoRectangle rect;
82 146
147 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
84 149
85 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1;
88}
89 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
90typedef uint16_t mapface; 161typedef uint16_t faceid;
91 162
92typedef struct { 163typedef struct {
93 GLint name; 164 int name;
94 int w, h; 165 int w, h;
95 float s, t; 166 float s, t;
96 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
97} maptex; 168} maptex;
98 169
99typedef struct { 170typedef struct {
171 uint32_t player;
172 tileid tile[3];
100 int16_t darkness; 173 uint16_t darkness;
101 mapface face[3]; 174 uint8_t stat_width, stat_hp, flags;
102} mapcell; 175} mapcell;
103 176
104typedef struct { 177typedef struct {
105 int32_t c0, c1; 178 int32_t c0, c1;
106 mapcell *col; 179 mapcell *col;
107} maprow; 180} maprow;
108 181
109typedef struct map { 182typedef struct map {
110 int x, y, w, h; 183 int x, y, w, h;
111 int ox, oy; /* offset to virtual global coordinate system */ 184 int ox, oy; /* offset to virtual global coordinate system */
112 int faces; 185 int faces; tileid *face2tile; // [faceid]
113 mapface *face; 186 int texs; maptex *tex; // [tileid]
114
115 int texs;
116 maptex *tex;
117 187
118 int32_t rows; 188 int32_t rows;
119 maprow *row; 189 maprow *row;
120} *CFClient__Map; 190} *CFPlus__Map;
121 191
122static char * 192static char *
123prepend (char *ptr, int sze, int inc) 193prepend (char *ptr, int sze, int inc)
124{ 194{
125 char *p; 195 char *p;
142} 212}
143 213
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 214#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 216
217static void
218need_facenum (struct map *self, faceid face)
219{
220 while (self->faces <= face)
221 {
222 Append (tileid, self->face2tile, self->faces, self->faces);
223 self->faces *= 2;
224 }
225}
226
227static void
228need_texid (struct map *self, int texid)
229{
230 while (self->texs <= texid)
231 {
232 Append (maptex, self->tex, self->texs, self->texs);
233 self->texs *= 2;
234 }
235}
236
147static maprow * 237static maprow *
148map_get_row (CFClient__Map self, int y) 238map_get_row (CFPlus__Map self, int y)
149{ 239{
150 if (0 > y) 240 if (0 > y)
151 { 241 {
152 int extend = - y + MAP_EXTEND_Y; 242 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 243 Prepend (maprow, self->row, self->rows, extend);
191 281
192 return row->col + (x - row->c0); 282 return row->col + (x - row->c0);
193} 283}
194 284
195static mapcell * 285static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 286map_get_cell (CFPlus__Map self, int x, int y)
197{ 287{
198 return row_get_cell (map_get_row (self, y), x); 288 return row_get_cell (map_get_row (self, y), x);
199} 289}
200 290
201static void 291static void
202map_clear (CFClient__Map self) 292map_clear (CFPlus__Map self)
203{ 293{
204 int r; 294 int r;
205 295
206 for (r = 0; r < self->rows; r++) 296 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 297 Safefree (self->row[r].col);
215 self->row = 0; 305 self->row = 0;
216 self->rows = 0; 306 self->rows = 0;
217} 307}
218 308
219static void 309static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 310map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 311{
222 int x, y; 312 int x, y;
223 maprow *row; 313 maprow *row;
314 mapcell *cell;
224 315
225 for (y = y0; y < y0 + h; y++) 316 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 317 if (y >= 0)
227 { 318 {
228 if (y >= self->rows) 319 if (y >= self->rows)
234 if (x >= row->c0) 325 if (x >= row->c0)
235 { 326 {
236 if (x >= row->c1) 327 if (x >= row->c1)
237 break; 328 break;
238 329
239 row->col[x - row->c0].darkness = -1; 330 cell = row->col + x - row->c0;
331
332 cell->darkness = 0;
333 cell->stat_hp = 0;
334 cell->flags = 0;
335 cell->player = 0;
240 } 336 }
241 } 337 }
242} 338}
243 339
340static void
341music_finished (void)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 0;
347 ev.data1 = 0;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static void
354channel_finished (int channel)
355{
356 SDL_UserEvent ev;
357
358 ev.type = SDL_USEREVENT;
359 ev.code = 1;
360 ev.data1 = (void *)(long)channel;
361 ev.data2 = 0;
362
363 SDL_PushEvent ((SDL_Event *)&ev);
364}
365
366static unsigned int
367minpot (unsigned int n)
368{
369 if (!n)
370 return 0;
371
372 --n;
373
374 n |= n >> 1;
375 n |= n >> 2;
376 n |= n >> 4;
377 n |= n >> 8;
378 n |= n >> 16;
379
380 return n + 1;
381}
382
383/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314
386
244MODULE = CFClient PACKAGE = CFClient 387MODULE = CFPlus PACKAGE = CFPlus
245 388
246PROTOTYPES: ENABLE 389PROTOTYPES: ENABLE
247 390
248BOOT: 391BOOT:
249{ 392{
250 HV *stash = gv_stashpv ("CFClient", 1); 393 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 394 static const struct {
252 const char *name; 395 const char *name;
253 IV iv; 396 IV iv;
254 } *civ, const_iv[] = { 397 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 398# define const_iv(name) { # name, (IV)name }
399 const_iv (SDLK_MODIFIER_MIN),
400 const_iv (SDLK_MODIFIER_MAX),
401
256 const_iv (SDL_ACTIVEEVENT), 402 const_iv (SDL_ACTIVEEVENT),
257 const_iv (SDL_KEYDOWN), 403 const_iv (SDL_KEYDOWN),
258 const_iv (SDL_KEYUP), 404 const_iv (SDL_KEYUP),
259 const_iv (SDL_MOUSEMOTION), 405 const_iv (SDL_MOUSEMOTION),
260 const_iv (SDL_MOUSEBUTTONDOWN), 406 const_iv (SDL_MOUSEBUTTONDOWN),
269 const_iv (SDL_EVENT_RESERVEDA), 415 const_iv (SDL_EVENT_RESERVEDA),
270 const_iv (SDL_EVENT_RESERVEDB), 416 const_iv (SDL_EVENT_RESERVEDB),
271 const_iv (SDL_VIDEORESIZE), 417 const_iv (SDL_VIDEORESIZE),
272 const_iv (SDL_VIDEOEXPOSE), 418 const_iv (SDL_VIDEOEXPOSE),
273 const_iv (SDL_USEREVENT), 419 const_iv (SDL_USEREVENT),
420
421 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE),
424
274 const_iv (SDLK_KP0), 425 const_iv (SDLK_KP0),
275 const_iv (SDLK_KP1), 426 const_iv (SDLK_KP1),
276 const_iv (SDLK_KP2), 427 const_iv (SDLK_KP2),
277 const_iv (SDLK_KP3), 428 const_iv (SDLK_KP3),
278 const_iv (SDLK_KP4), 429 const_iv (SDLK_KP4),
333 const_iv (SDLK_BREAK), 484 const_iv (SDLK_BREAK),
334 const_iv (SDLK_MENU), 485 const_iv (SDLK_MENU),
335 const_iv (SDLK_POWER), 486 const_iv (SDLK_POWER),
336 const_iv (SDLK_EURO), 487 const_iv (SDLK_EURO),
337 const_iv (SDLK_UNDO), 488 const_iv (SDLK_UNDO),
489
338 const_iv (KMOD_NONE), 490 const_iv (KMOD_NONE),
491 const_iv (KMOD_SHIFT),
339 const_iv (KMOD_LSHIFT), 492 const_iv (KMOD_LSHIFT),
340 const_iv (KMOD_RSHIFT), 493 const_iv (KMOD_RSHIFT),
494 const_iv (KMOD_CTRL),
341 const_iv (KMOD_LCTRL), 495 const_iv (KMOD_LCTRL),
342 const_iv (KMOD_RCTRL), 496 const_iv (KMOD_RCTRL),
497 const_iv (KMOD_ALT),
343 const_iv (KMOD_LALT), 498 const_iv (KMOD_LALT),
344 const_iv (KMOD_RALT), 499 const_iv (KMOD_RALT),
500 const_iv (KMOD_META),
345 const_iv (KMOD_LMETA), 501 const_iv (KMOD_LMETA),
346 const_iv (KMOD_RMETA), 502 const_iv (KMOD_RMETA),
347 const_iv (KMOD_NUM), 503 const_iv (KMOD_NUM),
348 const_iv (KMOD_CAPS), 504 const_iv (KMOD_CAPS),
349 const_iv (KMOD_MODE), 505 const_iv (KMOD_MODE),
350 const_iv (KMOD_CTRL),
351 const_iv (KMOD_SHIFT),
352 const_iv (KMOD_ALT),
353 const_iv (KMOD_META)
354# undef const_iv 506# undef const_iv
355 }; 507 };
356 508
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359 511
360 fontmap = pango_ft2_font_map_new (); 512 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 513 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 514}
515
516void
517weaken (SV *rv)
518 PROTOTYPE: $
519 CODE:
520 sv_rvweaken (rv);
364 521
365int 522int
523in_destruct ()
524 CODE:
525 RETVAL = PL_main_cv == Nullcv;
526 OUTPUT:
527 RETVAL
528
529NV floor (NV x)
530
531NV ceil (NV x)
532
533void
534pango_init ()
535 CODE:
536{
537 opengl_fontmap = pango_opengl_font_map_new ();
538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
540}
541
542int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 544
368void 545void
369SDL_Quit () 546SDL_Quit ()
370 547
371void 548void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 558
559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
561
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 566
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif
572
573 SDL_EnableUNICODE (1);
574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
390 575
391 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
392 577
393 if (m && m != (SDL_Rect **)-1) 578 if (m && m != (SDL_Rect **)-1)
394 while (*m) 579 while (*m)
400 585
401 ++m; 586 ++m;
402 } 587 }
403} 588}
404 589
590char *
591SDL_GetError ()
592
405int 593int
406SDL_SetVideoMode (int w, int h, int fullscreen) 594SDL_SetVideoMode (int w, int h, int fullscreen)
407 CODE: 595 CODE:
408 RETVAL = !!SDL_SetVideoMode ( 596 RETVAL = !!SDL_SetVideoMode (
409 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
410 ); 598 );
599 if (RETVAL)
600 {
411 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h"
604# undef GL_FUNC
605 }
412 OUTPUT: 606 OUTPUT:
413 RETVAL 607 RETVAL
414 608
609void
610SDL_GL_SwapBuffers ()
611
612char *
613SDL_GetKeyName (int sym)
614
615void
616SDL_PollEvent ()
617 PPCODE:
618{
619 SDL_Event ev;
620
621 while (SDL_PollEvent (&ev))
622 {
623 HV *hv = newHV ();
624 hv_store (hv, "type", 4, newSViv (ev.type), 0);
625
626 switch (ev.type)
627 {
628 case SDL_KEYDOWN:
629 case SDL_KEYUP:
630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
635 break;
636
637 case SDL_ACTIVEEVENT:
638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
640 break;
641
642 case SDL_MOUSEMOTION:
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
644
645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
650 break;
651
652 case SDL_MOUSEBUTTONDOWN:
653 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
655
656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
660 break;
661
662 case SDL_USEREVENT:
663 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
666 break;
667 }
668
669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
670 }
671}
672
415int 673int
416Mix_VolumeMusic (int newvol = -1)
417
418int
419Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
675 POSTCALL:
676 Mix_HookMusicFinished (music_finished);
677 Mix_ChannelFinished (channel_finished);
420 678
421void 679void
422Mix_CloseAudio () 680Mix_CloseAudio ()
423 681
424int 682int
429 CODE: 687 CODE:
430#ifndef _WIN32 688#ifndef _WIN32
431 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
432#endif 690#endif
433 691
434char * 692void
435gl_version () 693win32_proxy_info ()
436 CODE: 694 PPCODE:
437 RETVAL = (char *)glGetString (GL_VERSION); 695{
438 OUTPUT: 696#ifdef _WIN32
439 RETVAL 697 char buffer[2048];
698 DWORD buflen;
440 699
441char * 700 EXTEND (SP, 3);
442gl_extensions () 701
443 CODE: 702 buflen = sizeof (buffer);
444 RETVAL = (char *)glGetString (GL_EXTENSIONS); 703 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
445 OUTPUT: 704 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
446 RETVAL 705 {
706 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
707
708 buflen = sizeof (buffer);
709 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
710 {
711 PUSHs (newSVpv (buffer, 0));
712
713 buflen = sizeof (buffer);
714 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
715 PUSHs (newSVpv (buffer, 0));
716 }
717 }
718#endif
719}
447 720
448void 721void
449add_font (char *file) 722add_font (char *file)
450 CODE: 723 CODE:
451 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 724 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
452
453void
454set_font (char *file)
455 CODE:
456{
457 int count;
458 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
459 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
460 FcPatternDestroy (pattern);
461 pango_context_set_font_description (context, font);
462}
463 725
464void 726void
465load_image_inline (SV *image_) 727load_image_inline (SV *image_)
466 ALIAS: 728 ALIAS:
467 load_image_file = 1 729 load_image_file = 1
509 771
510 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 772 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
511 773
512 assert (surface2->pitch == surface2->w * 4); 774 assert (surface2->pitch == surface2->w * 4);
513 775
776 SDL_LockSurface (surface2);
514 EXTEND (SP, 5); 777 EXTEND (SP, 6);
515 PUSHs (sv_2mortal (newSViv (surface2->w))); 778 PUSHs (sv_2mortal (newSViv (surface2->w)));
516 PUSHs (sv_2mortal (newSViv (surface2->h))); 779 PUSHs (sv_2mortal (newSViv (surface2->h)));
517 SDL_LockSurface (surface2);
518 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 780 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
519 SDL_UnlockSurface (surface2);
520 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 781 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
521 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 782 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
522 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 783 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
784 SDL_UnlockSurface (surface2);
523 785
524 SDL_FreeSurface (surface); 786 SDL_FreeSurface (surface);
525 SDL_FreeSurface (surface2); 787 SDL_FreeSurface (surface2);
526} 788}
527 789
549 PUSHs (sv_2mortal (newSViv (b / y))); 811 PUSHs (sv_2mortal (newSViv (b / y)));
550 PUSHs (sv_2mortal (newSViv (a / y))); 812 PUSHs (sv_2mortal (newSViv (a / y)));
551} 813}
552 814
553void 815void
816error (char *message)
817 CODE:
818 fprintf (stderr, "ERROR: %s\n", message);
819#ifdef _WIN32
820 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
821#endif
822
823void
554fatal (char *message) 824fatal (char *message)
555 CODE: 825 CODE:
826 fprintf (stderr, "FATAL: %s\n", message);
556#ifdef _WIN32 827#ifdef _WIN32
557 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
829#endif
830 _exit (1);
831
832void
833_exit (int retval = 0)
834 CODE:
835#ifdef WIN32
836 ExitThread (retval); // unclean, please beam me up
558#else 837#else
559 fprintf (stderr, "FATAL: %s\n", message); 838 _exit (retval);
560#endif 839#endif
561 exit (1);
562 840
563MODULE = CFClient PACKAGE = CFClient::Layout 841MODULE = CFPlus PACKAGE = CFPlus::Font
564 842
565CFClient::Layout 843CFPlus::Font
566new (SV *class, int base_height = 10) 844new_from_file (SV *class, char *path, int id = 0)
567 CODE: 845 CODE:
568 New (0, RETVAL, 1, struct cf_layout); 846{
569 RETVAL->base_height = base_height; 847 int count;
570 RETVAL->pl = pango_layout_new (context); 848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
571 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 849 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
850 FcPatternDestroy (pattern);
851}
572 OUTPUT: 852 OUTPUT:
573 RETVAL 853 RETVAL
574 854
575void 855void
856DESTROY (CFPlus::Font self)
857 CODE:
858 pango_font_description_free (self);
859
860void
861make_default (CFPlus::Font self)
862 CODE:
863 default_font = self;
864
865MODULE = CFPlus PACKAGE = CFPlus::Layout
866
867void
868reset_glyph_cache ()
869 CODE:
870 tc_clear ();
871
872CFPlus::Layout
873new (SV *class)
874 CODE:
875 New (0, RETVAL, 1, struct cf_layout);
876
877 RETVAL->pl = pango_layout_new (opengl_context);
878 RETVAL->r = 1.;
879 RETVAL->g = 1.;
880 RETVAL->b = 1.;
881 RETVAL->a = 1.;
882 RETVAL->base_height = MIN_FONT_HEIGHT;
883 RETVAL->font = 0;
884
885 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
886 layout_update_font (RETVAL);
887 OUTPUT:
888 RETVAL
889
890void
576DESTROY (CFClient::Layout self) 891DESTROY (CFPlus::Layout self)
577 CODE: 892 CODE:
578 g_object_unref (self->pl); 893 g_object_unref (self->pl);
579 Safefree (self); 894 Safefree (self);
580 895
581void 896void
582set_text (CFClient::Layout self, SV *text_) 897set_text (CFPlus::Layout self, SV *text_)
583 CODE: 898 CODE:
584{ 899{
585 STRLEN textlen; 900 STRLEN textlen;
586 char *text = SvPVutf8 (text_, textlen); 901 char *text = SvPVutf8 (text_, textlen);
587 902
588 pango_layout_set_text (self->pl, text, textlen); 903 pango_layout_set_text (self->pl, text, textlen);
589} 904}
590 905
591void 906void
592set_markup (CFClient::Layout self, SV *text_) 907set_markup (CFPlus::Layout self, SV *text_)
593 CODE: 908 CODE:
594{ 909{
595 STRLEN textlen; 910 STRLEN textlen;
596 char *text = SvPVutf8 (text_, textlen); 911 char *text = SvPVutf8 (text_, textlen);
597 912
598 pango_layout_set_markup (self->pl, text, textlen); 913 pango_layout_set_markup (self->pl, text, textlen);
599} 914}
600 915
601SV * 916void
917set_shapes (CFPlus::Layout self, ...)
918 CODE:
919{
920 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text;
923 int arg = 4;
924
925 while (arg < items && (pos = strstr (pos, OBJ_STR)))
926 {
927 PangoRectangle inkrect, rect;
928 PangoAttribute *attr;
929
930 int x = SvIV (ST (arg - 3));
931 int y = SvIV (ST (arg - 2));
932 int w = SvIV (ST (arg - 1));
933 int h = SvIV (ST (arg ));
934
935 inkrect.x = 0;
936 inkrect.y = 0;
937 inkrect.width = 0;
938 inkrect.height = 0;
939
940 rect.x = x * PANGO_SCALE;
941 rect.y = y * PANGO_SCALE;
942 rect.width = w * PANGO_SCALE;
943 rect.height = h * PANGO_SCALE;
944
945 if (!attrs)
946 attrs = pango_layout_get_attributes (self->pl);
947
948 attr = pango_attr_shape_new (&inkrect, &rect);
949 attr->start_index = pos - text;
950 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
951 pango_attr_list_insert (attrs, attr);
952
953 arg += 4;
954 pos += sizeof (OBJ_STR) - 1;
955 }
956
957 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs);
959}
960
961void
602get_text (CFClient::Layout self) 962get_shapes (CFPlus::Layout self)
603 CODE: 963 PPCODE:
964{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966
967 do
968 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
970
971 if (run && shape_attr_p (run))
972 {
973 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents);
975
976 EXTEND (SP, 2);
977 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
978 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
979 }
980 }
981 while (pango_layout_iter_next_run (iter));
982
983 pango_layout_iter_free (iter);
984}
985
986int
987has_wrapped (CFPlus::Layout self)
988 CODE:
989{
990 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl);
992
993 while (*text)
994 lines += *text++ == '\n';
995
604 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 996 RETVAL = lines < pango_layout_get_line_count (self->pl);
605 SvUTF8_on (RETVAL); 997}
606 OUTPUT: 998 OUTPUT:
607 RETVAL 999 RETVAL
608 1000
1001SV *
1002get_text (CFPlus::Layout self)
1003 CODE:
1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1005 sv_utf8_decode (RETVAL);
1006 OUTPUT:
1007 RETVAL
1008
609void 1009void
1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1011 CODE:
1012 self->r = r;
1013 self->g = g;
1014 self->b = b;
1015 self->a = a;
1016
1017void
1018set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1019 CODE:
1020 if (self->font != font)
1021 {
1022 self->font = font;
1023 layout_update_font (self);
1024 }
1025
1026void
610set_height (CFClient::Layout self, int base_height) 1027set_height (CFPlus::Layout self, int base_height)
611 CODE: 1028 CODE:
1029 if (self->base_height != base_height)
1030 {
612 self->base_height = base_height; 1031 self->base_height = base_height;
1032 layout_update_font (self);
1033 }
613 1034
614void 1035void
615set_width (CFClient::Layout self, int max_width = -1) 1036set_width (CFPlus::Layout self, int max_width = -1)
616 CODE: 1037 CODE:
617 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
618 1039
619void 1040void
1041set_indent (CFPlus::Layout self, int indent)
1042 CODE:
1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1044
1045void
1046set_spacing (CFPlus::Layout self, int spacing)
1047 CODE:
1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1049
1050void
1051set_ellipsise (CFPlus::Layout self, int ellipsise)
1052 CODE:
1053 pango_layout_set_ellipsize (self->pl,
1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1057 : PANGO_ELLIPSIZE_NONE
1058 );
1059
1060void
1061set_single_paragraph_mode (CFPlus::Layout self, int spm)
1062 CODE:
1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1064
1065void
620size (CFClient::Layout self) 1066size (CFPlus::Layout self)
621 PPCODE: 1067 PPCODE:
622{ 1068{
623 int w, h; 1069 int w, h;
624 1070
625 layout_update (self);
626 layout_get_pixel_size (self, &w, &h); 1071 layout_get_pixel_size (self, &w, &h);
627 1072
628 EXTEND (SP, 2); 1073 EXTEND (SP, 2);
629 PUSHs (sv_2mortal (newSViv (w))); 1074 PUSHs (sv_2mortal (newSViv (w)));
630 PUSHs (sv_2mortal (newSViv (h))); 1075 PUSHs (sv_2mortal (newSViv (h)));
631} 1076}
632 1077
633int 1078int
634xy_to_index (CFClient::Layout self, int x, int y) 1079descent (CFPlus::Layout self)
635 CODE: 1080 CODE:
636{ 1081{
637 int index, trailing; 1082 PangoRectangle rect;
638 1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
639 layout_update (self); 1084 pango_layout_line_get_pixel_extents (line, 0, &rect);
640 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1085 RETVAL = PANGO_DESCENT (rect);
641
642 RETVAL = index;
643} 1086}
644 OUTPUT: 1087 OUTPUT:
645 RETVAL 1088 RETVAL
646 1089
1090int
1091xy_to_index (CFPlus::Layout self, int x, int y)
1092 CODE:
1093{
1094 int index, trailing;
1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1096 RETVAL = index + trailing;
1097}
1098 OUTPUT:
1099 RETVAL
1100
647void 1101void
648cursor_pos (CFClient::Layout self, int index) 1102cursor_pos (CFPlus::Layout self, int index)
649 PPCODE: 1103 PPCODE:
650{ 1104{
651 PangoRectangle strong_pos; 1105 PangoRectangle strong_pos;
652 layout_update (self);
653 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
654 1107
655 EXTEND (SP, 3); 1108 EXTEND (SP, 3);
656 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1109 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
657 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
658 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
659} 1112}
660 1113
661void 1114void
662render (CFClient::Layout self) 1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
663 PPCODE: 1116 PPCODE:
664{ 1117{
665 SV *retval; 1118 int line, x;
666 int w, h;
667 FT_Bitmap bitmap;
668 1119
669 layout_update (self); 1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
670 layout_get_pixel_size (self, &w, &h); 1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
671 1122
672 retval = newSV (w * h);
673 SvPOK_only (retval);
674 SvCUR_set (retval, w * h);
675
676 bitmap.rows = h;
677 bitmap.width = w;
678 bitmap.pitch = w;
679 bitmap.buffer = (unsigned char*)SvPVX (retval);
680 bitmap.num_grays = 256;
681 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
682
683 memset (bitmap.buffer, 0, w * h);
684
685 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
686
687 EXTEND (SP, 3); 1123 EXTEND (SP, 2);
688 PUSHs (sv_2mortal (newSViv (w))); 1124 PUSHs (sv_2mortal (newSViv (line - 1)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126}
1127
1128void
1129line_x_to_index (CFPlus::Layout self, int line, int x)
1130 PPCODE:
1131{
1132 PangoLayoutLine *lp;
1133 int index, trailing;
1134
1135 if (line < 0)
1136 XSRETURN_EMPTY;
1137
1138 if (!(lp = pango_layout_get_line (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */
1140
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142
1143 EXTEND (SP, 2);
1144 if (GIMME_V == G_SCALAR)
1145 PUSHs (sv_2mortal (newSViv (index + trailing)));
1146 else
1147 {
689 PUSHs (sv_2mortal (newSViv (h))); 1148 PUSHs (sv_2mortal (newSViv (index)));
690 PUSHs (sv_2mortal (retval)); 1149 PUSHs (sv_2mortal (newSViv (trailing)));
1150 }
691} 1151}
692 1152
1153void
1154render (CFPlus::Layout self, float x, float y, int flags = 0)
1155 PPCODE:
1156 pango_opengl_render_layout_subpixel (
1157 self->pl,
1158 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a,
1160 flags
1161 );
1162
693MODULE = CFClient PACKAGE = CFClient::Texture 1163MODULE = CFPlus PACKAGE = CFPlus::Texture
694 1164
695void 1165void
1166pad2pot (SV *data_, SV *w_, SV *h_)
1167 CODE:
1168{
1169 int ow = SvIV (w_);
1170 int oh = SvIV (h_);
1171
1172 if (ow && oh)
1173 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185
1186 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp);
1188
1189 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192
1193 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 }
1200}
1201
1202void
696draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
697 PROTOTYPE: $$$;$$ 1204 PROTOTYPE: $$$;$$
1205 ALIAS:
1206 draw_quad_alpha = 1
1207 draw_quad_alpha_premultiplied = 2
698 CODE: 1208 CODE:
699{ 1209{
700 HV *hv = (HV *)SvRV (self); 1210 HV *hv = (HV *)SvRV (self);
701 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
702 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
703 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
704 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
705 1214
706 if (items < 5) 1215 if (items < 5)
707 { 1216 {
708 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1217 w = SvNV (*hv_fetch (hv, "w", 1, 1));
709 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1218 h = SvNV (*hv_fetch (hv, "h", 1, 1));
710 } 1219 }
711 1220
1221 if (ix)
1222 {
1223 glEnable (GL_BLEND);
1224
1225 if (ix == 2)
1226 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1227 else
1228 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1229 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1230
1231 glEnable (GL_ALPHA_TEST);
1232 glAlphaFunc (GL_GREATER, 0.01f);
1233 }
1234
712 glBindTexture (GL_TEXTURE_2D, name); 1235 glBindTexture (GL_TEXTURE_2D, name);
713 if (wrap_mode) { 1236
714 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
715 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
716 }
717 glBegin (GL_QUADS); 1237 glBegin (GL_QUADS);
718 glTexCoord2f (0, 0); glVertex2f (x , y ); 1238 glTexCoord2f (0, 0); glVertex2f (x , y );
719 glTexCoord2f (0, t); glVertex2f (x , y + h); 1239 glTexCoord2f (0, t); glVertex2f (x , y + h);
720 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1240 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
721 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1241 glTexCoord2f (s, 0); glVertex2f (x + w, y );
722 glEnd (); 1242 glEnd ();
723}
724 1243
1244 if (ix)
1245 {
1246 glDisable (GL_ALPHA_TEST);
1247 glDisable (GL_BLEND);
1248 }
1249}
1250
725MODULE = CFClient PACKAGE = CFClient::Map 1251MODULE = CFPlus PACKAGE = CFPlus::Map
726 1252
727CFClient::Map 1253CFPlus::Map
728new (SV *class, int map_width, int map_height) 1254new (SV *class)
729 CODE: 1255 CODE:
730 New (0, RETVAL, 1, struct map); 1256 New (0, RETVAL, 1, struct map);
731 RETVAL->x = 0; 1257 RETVAL->x = 0;
732 RETVAL->y = 0; 1258 RETVAL->y = 0;
733 RETVAL->w = map_width; 1259 RETVAL->w = 0;
734 RETVAL->h = map_height; 1260 RETVAL->h = 0;
735 RETVAL->ox = 0; 1261 RETVAL->ox = 0;
736 RETVAL->oy = 0; 1262 RETVAL->oy = 0;
737 RETVAL->faces = 8192; 1263 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
738 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1264 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
739 RETVAL->texs = 8192;
740 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
741 RETVAL->rows = 0; 1265 RETVAL->rows = 0;
742 RETVAL->row = 0; 1266 RETVAL->row = 0;
743 OUTPUT: 1267 OUTPUT:
744 RETVAL 1268 RETVAL
745 1269
746void 1270void
747DESTROY (CFClient::Map self) 1271DESTROY (CFPlus::Map self)
748 CODE: 1272 CODE:
749{ 1273{
750 map_clear (self); 1274 map_clear (self);
751 Safefree (self->face); 1275 Safefree (self->face2tile);
1276 Safefree (self->tex);
752 Safefree (self); 1277 Safefree (self);
753} 1278}
754 1279
755void 1280void
1281resize (CFPlus::Map self, int map_width, int map_height)
1282 CODE:
1283 self->w = map_width;
1284 self->h = map_height;
1285
1286void
756clear (CFClient::Map self) 1287clear (CFPlus::Map self)
757 CODE: 1288 CODE:
758 map_clear (self); 1289 map_clear (self);
759 1290
760void 1291void
761set_face (CFClient::Map self, int face, int texid) 1292set_tileid (CFPlus::Map self, int face, int tile)
762 CODE: 1293 CODE:
763{ 1294{
764 while (self->faces <= face) 1295 need_facenum (self, face); self->face2tile [face] = tile;
765 { 1296 need_texid (self, tile);
766 Append (mapface, self->face, self->faces, self->faces);
767 self->faces *= 2;
768 }
769
770 self->face [face] = texid;
771} 1297}
772 1298
773void 1299void
774set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
775 CODE: 1301 CODE:
776{ 1302{
777 while (self->texs <= texid) 1303 need_texid (self, texid);
778 {
779 Append (maptex, self->tex, self->texs, self->texs);
780 self->texs *= 2;
781 }
782 1304
783 { 1305 {
784 maptex *tex = self->tex + texid; 1306 maptex *tex = self->tex + texid;
785 1307
786 tex->name = name; 1308 tex->name = name;
791 tex->r = r; 1313 tex->r = r;
792 tex->g = g; 1314 tex->g = g;
793 tex->b = b; 1315 tex->b = b;
794 tex->a = a; 1316 tex->a = a;
795 } 1317 }
1318
1319 // somewhat hackish, but for textures that require it, it really
1320 // improves the look, and most others don't suffer.
1321 glBindTexture (GL_TEXTURE_2D, name);
1322 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1323 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1324 // use uglier nearest interpolation because linear suffers
1325 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
796} 1327}
797 1328
798int 1329int
799ox (CFClient::Map self) 1330ox (CFPlus::Map self)
800 ALIAS: 1331 ALIAS:
801 oy = 1 1332 oy = 1
1333 x = 2
1334 y = 3
1335 w = 4
1336 h = 5
802 CODE: 1337 CODE:
803 switch (ix) 1338 switch (ix)
804 { 1339 {
805 case 0: RETVAL = self->ox; break; 1340 case 0: RETVAL = self->ox; break;
806 case 1: RETVAL = self->oy; break; 1341 case 1: RETVAL = self->oy; break;
1342 case 2: RETVAL = self->x; break;
1343 case 3: RETVAL = self->y; break;
1344 case 4: RETVAL = self->w; break;
1345 case 5: RETVAL = self->h; break;
807 } 1346 }
808 OUTPUT: 1347 OUTPUT:
809 RETVAL 1348 RETVAL
810 1349
811void 1350void
812scroll (CFClient::Map self, int dx, int dy) 1351scroll (CFPlus::Map self, int dx, int dy)
813 CODE: 1352 CODE:
814{ 1353{
815 if (dx > 0) 1354 if (dx > 0)
816 map_blank (self, self->x, self->y, dx - 1, self->h); 1355 map_blank (self, self->x, self->y, dx, self->h);
817 else if (dx < 0) 1356 else if (dx < 0)
818 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
819 1358
820 if (dy > 0) 1359 if (dy > 0)
821 map_blank (self, self->x, self->y, self->w, dy - 1); 1360 map_blank (self, self->x, self->y, self->w, dy);
822 else if (dy < 0) 1361 else if (dy < 0)
823 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
824 1363
825 self->ox += dx; self->x += dx; 1364 self->ox += dx; self->x += dx;
826 self->oy += dy; self->y += dy; 1365 self->oy += dy; self->y += dy;
827 1366
828 while (self->y < 0) 1367 while (self->y < 0)
833 self->y += MAP_EXTEND_Y; 1372 self->y += MAP_EXTEND_Y;
834 } 1373 }
835} 1374}
836 1375
837void 1376void
838map1a_update (CFClient::Map self, SV *data_) 1377map1a_update (CFPlus::Map self, SV *data_, int extmap)
839 CODE: 1378 CODE:
840{ 1379{
841 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
842 uint8_t *data_end = (uint8_t *)SvEND (data_); 1381 uint8_t *data_end = (uint8_t *)SvEND (data_);
843 mapcell *cell; 1382 mapcell *cell;
844 int x, y, flags; 1383 int x, y, flags;
845 1384
846 while (data < data_end) 1385 while (data < data_end - 1)
847 { 1386 {
848 flags = (data [0] << 8) + data [1]; data += 2; 1387 flags = (data [0] << 8) + data [1]; data += 2;
849 1388
850 x = ((flags >> 10) & 63) + self->x; 1389 x = self->x + ((flags >> 10) & 63);
851 y = ((flags >> 4) & 63) + self->y; 1390 y = self->y + ((flags >> 4) & 63);
852 1391
853 cell = map_get_cell (self, x, y); 1392 cell = map_get_cell (self, x, y);
854 1393
855 if (flags & 15) 1394 if (flags & 15)
856 { 1395 {
857 if (cell->darkness < 0) 1396 if (!cell->darkness)
858 { 1397 {
1398 memset (cell, 0, sizeof (*cell));
859 cell->darkness = 0; 1399 cell->darkness = 256;
860 cell->face [0] = 0;
861 cell->face [1] = 0;
862 cell->face [2] = 0;
863 } 1400 }
864 1401
865 cell->darkness = flags & 8 ? *data++ : 255;
866
867 //TODO: don't trust server data to be in-range(!) 1402 //TODO: don't trust server data to be in-range(!)
1403
1404 if (flags & 8)
1405 {
1406 if (extmap)
1407 {
1408 uint8_t ext, cmd;
1409
1410 do
1411 {
1412 ext = *data++;
1413 cmd = ext & 0x3f;
1414
1415 if (cmd < 4)
1416 cell->darkness = 255 - ext * 64 + 1;
1417 else if (cmd == 5) // health
1418 {
1419 cell->stat_width = 1;
1420 cell->stat_hp = *data++;
1421 }
1422 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47)
1425 {
1426 if (*data == 8)
1427 ; // decode player uuid
1428
1429 data += *data + 1;
1430 }
1431 else if (cmd == 8) // cell flags
1432 cell->flags = *data++;
1433 else if (ext & 0x40) // unknown, multibyte => skip
1434 data += *data + 1;
1435 else
1436 data++;
1437 }
1438 while (ext & 0x80);
1439 }
1440 else
1441 cell->darkness = *data++ + 1;
1442 }
868 1443
869 if (flags & 4) 1444 if (flags & 4)
870 { 1445 {
871 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1446 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face];
872 } 1449 }
873 1450
874 if (flags & 2) 1451 if (flags & 2)
875 { 1452 {
876 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
877 } 1456 }
878 1457
879 if (flags & 1) 1458 if (flags & 1)
880 { 1459 {
881 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
882 } 1463 }
883 } 1464 }
884 else 1465 else
885 cell->darkness = -1; 1466 cell->darkness = 0;
886 } 1467 }
887} 1468}
888 1469
889SV * 1470SV *
890mapmap (CFClient::Map self, int w, int h) 1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
891 CODE: 1472 CODE:
892{ 1473{
893 int x0, x1, x; 1474 int x1, x;
894 int y0, y1, y; 1475 int y1, y;
895 int z; 1476 int z;
896 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1477 SV *map_sv = newSV (w * h * sizeof (uint32_t));
897 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1478 uint32_t *map = (uint32_t *)SvPVX (map_sv);
898 1479
899 SvPOK_only (map_sv); 1480 SvPOK_only (map_sv);
900 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1481 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
901 1482
902 x0 = self->x - w / 2; x1 = x0 + w; 1483 x0 += self->x; x1 = x0 + w;
903 y0 = self->y - h / 2; y1 = y0 + h; 1484 y0 += self->y; y1 = y0 + h;
904 1485
905 for (y = y0; y < y1; y++) 1486 for (y = y0; y < y1; y++)
906 { 1487 {
907 maprow *row = 0 <= y && y < self->rows 1488 maprow *row = 0 <= y && y < self->rows
908 ? self->row + y 1489 ? self->row + y
916 { 1497 {
917 mapcell *cell = row->col + (x - row->c0); 1498 mapcell *cell = row->col + (x - row->c0);
918 1499
919 for (z = 0; z <= 0; z++) 1500 for (z = 0; z <= 0; z++)
920 { 1501 {
921 mapface face = cell->face [z];
922
923 if (face)
924 {
925 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [cell->tile [z]];
926 int a0 = 255 - tex.a; 1503 int a0 = 255 - tex.a;
927 int a1 = tex.a; 1504 int a1 = tex.a;
928 1505
929 r = (r * a0 + tex.r * a1) / 255; 1506 r = (r * a0 + tex.r * a1) / 255;
930 g = (g * a0 + tex.g * a1) / 255; 1507 g = (g * a0 + tex.g * a1) / 255;
931 b = (b * a0 + tex.b * a1) / 255; 1508 b = (b * a0 + tex.b * a1) / 255;
932 a = (a * a0 + tex.a * a1) / 255; 1509 a = (a * a0 + tex.a * a1) / 255;
933 }
934 } 1510 }
935 } 1511 }
936 1512
937 *map++ = (r ) 1513 *map++ = (r )
938 | (g << 8) 1514 | (g << 8)
945} 1521}
946 OUTPUT: 1522 OUTPUT:
947 RETVAL 1523 RETVAL
948 1524
949void 1525void
950draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
951 PPCODE: 1527 CODE:
952{ 1528{
953 int vx, vy;
954 int x, y, z; 1529 int x, y, z;
955 int last_name; 1530 int last_name;
956 mapface face;
957 int sw4 = (sw + 3) & ~3;
958 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
959 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
960
961 memset (darkness, 255, sw4 * sh);
962 SvPOK_only (darkness_sv);
963 SvCUR_set (darkness_sv, sw4 * sh);
964
965 vx = self->x + (self->w - sw) / 2 - shift_x;
966 vy = self->y + (self->h - sh) / 2 - shift_y;
967
968 /*
969 int vx = self->vx = self->w >= sw
970 ? self->x + (self->w - sw) / 2
971 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
972
973 int vy = self->vy = self->h >= sh
974 ? self->y + (self->h - sh) / 2
975 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
976 */
977 1531
978 glColor4ub (255, 255, 255, 255); 1532 glColor4ub (255, 255, 255, 255);
979 1533
1534 glEnable (GL_BLEND);
980 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
981 glEnable (GL_BLEND);
982 glEnable (GL_TEXTURE_2D); 1536 glEnable (GL_TEXTURE_2D);
983 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
984 1538
985 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
986 1540
987 last_name = 0; 1541 last_name = 0;
988 1542
1543 mx += self->x;
1544 my += self->y;
1545
989 for (z = 0; z < 3; z++) 1546 for (z = 0; z < 3; z++)
990 for (y = 0; y < sh; y++) 1547 for (y = 0; y < sh; y++)
991 if (0 <= y + vy && y + vy < self->rows) 1548 if (0 <= y + my && y + my < self->rows)
992 { 1549 {
993 maprow *row = self->row + (y + vy); 1550 maprow *row = self->row + (y + my);
994 1551
995 for (x = 0; x < sw; x++) 1552 for (x = 0; x < sw; x++)
996 if (row->c0 <= x + vx && x + vx < row->c1) 1553 if (row->c0 <= x + mx && x + mx < row->c1)
997 { 1554 {
998 mapcell *cell = row->col + (x + vx - row->c0); 1555 mapcell *cell = row->col + (x + mx - row->c0);
999
1000 darkness[y * sw4 + x] = cell->darkness < 0
1001 ? 255 - FOW_DARKNESS
1002 : 255 - cell->darkness;
1003
1004 face = cell->face [z]; 1556 tileid tile = cell->tile [z];
1005 1557
1006 if (face) 1558 if (tile)
1007 { 1559 {
1008 maptex tex = self->tex [face]; 1560 maptex tex = self->tex [tile];
1009
1010 int px = (x + 1) * 32 - tex.w; 1561 int px = (x + 1) * T - tex.w;
1011 int py = (y + 1) * 32 - tex.h; 1562 int py = (y + 1) * T - tex.h;
1012 1563
1013 if (last_name != tex.name) 1564 if (last_name != tex.name)
1014 { 1565 {
1566 if (!tex.name)
1567 tex = self->tex [2]; /* missing, replace by noface */
1568
1015 glEnd (); 1569 glEnd ();
1016 last_name = tex.name;
1017 glBindTexture (GL_TEXTURE_2D, last_name); 1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1018 glBegin (GL_QUADS); 1571 glBegin (GL_QUADS);
1019 } 1572 }
1020 1573
1021 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1022 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1023 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1024 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 {
1583 maptex tex = self->tex [1];
1584 int px = x * T + T * 2 / 32;
1585 int py = y * T - T * 6 / 32;
1586
1587 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1589 glBegin (GL_QUADS);
1590
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1595 }
1596 }
1025 } 1597 }
1026 } 1598 }
1027 } 1599 }
1028 1600
1029 glEnd (); 1601 glEnd ();
1030 1602
1031 glDisable (GL_TEXTURE_2D); 1603 glDisable (GL_TEXTURE_2D);
1032 glDisable (GL_BLEND); 1604 glDisable (GL_BLEND);
1605
1606 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows)
1609 {
1610 maprow *row = self->row + (y + my);
1611
1612 for (x = 0; x < sw; x++)
1613 if (row->c0 <= x + mx && x + mx < row->c1)
1614 {
1615 mapcell *cell = row->col + (x + mx - row->c0);
1616
1617 int px = x * T;
1618 int py = y * T;
1619
1620 if (cell->stat_hp)
1621 {
1622 int width = cell->stat_width * T;
1623 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1624
1625 glColor3ub (0, 0, 0);
1626 glRectf (px + 1, py - thick - 2,
1627 px + width - 1, py);
1628
1629 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1630 glRectf (px + 2,
1631 py - thick - 1,
1632 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1633 }
1634 }
1635 }
1636}
1637
1638void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE:
1641{
1642 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F },
1645 { 0.00F, 0.00F, 0.55F },
1646 { 1.00F, 0.00F, 0.00F },
1647
1648 { 1.00F, 0.54F, 0.00F },
1649 { 0.11F, 0.56F, 1.00F },
1650 { 0.93F, 0.46F, 0.00F },
1651 { 0.18F, 0.54F, 0.34F },
1652
1653 { 0.56F, 0.73F, 0.56F },
1654 { 0.80F, 0.80F, 0.80F },
1655 { 0.55F, 0.41F, 0.13F },
1656 { 0.99F, 0.77F, 0.26F },
1657
1658 { 0.74F, 0.65F, 0.41F },
1659
1660 { 0.00F, 1.00F, 1.00F },
1661 { 1.00F, 0.00F, 1.00F },
1662 { 1.00F, 1.00F, 0.00F },
1663 };
1664
1665 int x, y;
1666
1667 glEnable (GL_TEXTURE_2D);
1668 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1669 glEnable (GL_BLEND);
1670 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1671 glBegin (GL_QUADS);
1672
1673 for (y = 0; y < h; y++)
1674 for (x = 0; x < w; x++)
1675 {
1676 unsigned char m = data [x + y * w];
1677
1678 if (m)
1679 {
1680 float *c = color [m & 15];
1681
1682 float tx1 = m & 0x40 ? 0.5 : 0.;
1683 float tx2 = tx1 + 0.5;
1684
1685 glColor4f (c[0], c[1], c[2], 0.75);
1686 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1687 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1688 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1689 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1690 }
1691 }
1692
1693 glEnd ();
1694 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D);
1696}
1697
1698void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1700 PPCODE:
1701{
1702 int x, y;
1703 int sw4 = (sw + 3) & ~3;
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1706
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh);
1710
1711 mx += self->x;
1712 my += self->y;
1713
1714 for (y = 0; y < sh; y++)
1715 if (0 <= y + my && y + my < self->rows)
1716 {
1717 maprow *row = self->row + (y + my);
1718
1719 for (x = 0; x < sw; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1)
1721 {
1722 mapcell *cell = row->col + (x + mx - row->c0);
1723
1724 darkness[y * sw4 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS;
1727 }
1728 }
1033 1729
1034 EXTEND (SP, 3); 1730 EXTEND (SP, 3);
1035 PUSHs (sv_2mortal (newSViv (sw4))); 1731 PUSHs (sv_2mortal (newSViv (sw4)));
1036 PUSHs (sv_2mortal (newSViv (sh))); 1732 PUSHs (sv_2mortal (newSViv (sh)));
1037 PUSHs (darkness_sv); 1733 PUSHs (darkness_sv);
1038} 1734}
1039 1735
1040SV * 1736SV *
1041get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1042 CODE: 1738 CODE:
1043{ 1739{
1044 int x, y, x1, y1; 1740 int x, y, x1, y1;
1045 SV *data_sv = newSV (w * h * 7 + 5); 1741 SV *data_sv = newSV (w * h * 7 + 5);
1046 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1742 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1048 *data++ = 0; /* version 0 format */ 1744 *data++ = 0; /* version 0 format */
1049 *data++ = w >> 8; *data++ = w; 1745 *data++ = w >> 8; *data++ = w;
1050 *data++ = h >> 8; *data++ = h; 1746 *data++ = h >> 8; *data++ = h;
1051 1747
1052 // we need to do this 'cause we don't keep an absolute coord system for rows 1748 // we need to do this 'cause we don't keep an absolute coord system for rows
1053 // TODO: treat rows as we treat 1749 // TODO: treat rows as we treat columns
1054 map_get_row (self, y0 + self->y - self->oy);//D 1750 map_get_row (self, y0 + self->y - self->oy);//D
1055 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1751 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1056 1752
1057 x0 += self->x - self->ox; 1753 x0 += self->x - self->ox;
1058 y0 += self->y - self->oy; 1754 y0 += self->y - self->oy;
1071 if (row && row->c0 <= x && x < row->c1) 1767 if (row && row->c0 <= x && x < row->c1)
1072 { 1768 {
1073 mapcell *cell = row->col + (x - row->c0); 1769 mapcell *cell = row->col + (x - row->c0);
1074 uint8_t flags = 0; 1770 uint8_t flags = 0;
1075 1771
1076 if (cell->face [0]) flags |= 1; 1772 if (cell->tile [0]) flags |= 1;
1077 if (cell->face [1]) flags |= 2; 1773 if (cell->tile [1]) flags |= 2;
1078 if (cell->face [2]) flags |= 4; 1774 if (cell->tile [2]) flags |= 4;
1079 1775
1080 *data++ = flags; 1776 *data++ = flags;
1081 1777
1082 if (flags & 1) 1778 if (flags & 1)
1083 { 1779 {
1780 tileid tile = cell->tile [0];
1084 *data++ = cell->face [0] >> 8; 1781 *data++ = tile >> 8;
1085 *data++ = cell->face [0]; 1782 *data++ = tile;
1086 } 1783 }
1087 1784
1088 if (flags & 2) 1785 if (flags & 2)
1089 { 1786 {
1787 tileid tile = cell->tile [1];
1090 *data++ = cell->face [1] >> 8; 1788 *data++ = tile >> 8;
1091 *data++ = cell->face [1]; 1789 *data++ = tile;
1092 } 1790 }
1093 1791
1094 if (flags & 4) 1792 if (flags & 4)
1095 { 1793 {
1794 tileid tile = cell->tile [2];
1096 *data++ = cell->face [2] >> 8; 1795 *data++ = tile >> 8;
1097 *data++ = cell->face [2]; 1796 *data++ = tile;
1098 } 1797 }
1099 } 1798 }
1100 else 1799 else
1101 *data++ = 0; 1800 *data++ = 0;
1102 } 1801 }
1108} 1807}
1109 OUTPUT: 1808 OUTPUT:
1110 RETVAL 1809 RETVAL
1111 1810
1112void 1811void
1113set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1114 PPCODE: 1813 PPCODE:
1115{ 1814{
1116 int x, y, z; 1815 int x, y, z;
1117 int w, h; 1816 int w, h;
1118 int x1, y1; 1817 int x1, y1;
1122 1821
1123 w = *data++ << 8; w |= *data++; 1822 w = *data++ << 8; w |= *data++;
1124 h = *data++ << 8; h |= *data++; 1823 h = *data++ << 8; h |= *data++;
1125 1824
1126 // we need to do this 'cause we don't keep an absolute coord system for rows 1825 // we need to do this 'cause we don't keep an absolute coord system for rows
1127 // TODO: treat rows as we treat 1826 // TODO: treat rows as we treat columns
1128 map_get_row (self, y0 + self->y - self->oy);//D 1827 map_get_row (self, y0 + self->y - self->oy);//D
1129 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1828 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1130 1829
1131 x0 += self->x - self->ox; 1830 x0 += self->x - self->ox;
1132 y0 += self->y - self->oy; 1831 y0 += self->y - self->oy;
1142 { 1841 {
1143 uint8_t flags = *data++; 1842 uint8_t flags = *data++;
1144 1843
1145 if (flags) 1844 if (flags)
1146 { 1845 {
1147 mapface face[3] = { 0, 0, 0 };
1148
1149 mapcell *cell = row_get_cell (row, x); 1846 mapcell *cell = row_get_cell (row, x);
1847 tileid tile[3] = { 0, 0, 0 };
1150 1848
1151 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1849 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1152 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1850 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1153 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1851 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1154 1852
1155 if (cell->darkness <= 0) 1853 if (cell->darkness == 0)
1156 { 1854 {
1157 cell->darkness = -1; 1855 cell->darkness = 0;
1158 1856
1159 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1160 { 1858 {
1161 cell->face[z] = face[z]; 1859 tileid t = tile [z];
1162 1860
1163 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 1861 if (t >= self->texs || !self->tex [t].name)
1862 {
1164 XPUSHs (sv_2mortal (newSViv (face[z]))); 1863 XPUSHs (sv_2mortal (newSViv (t)));
1864 need_texid (self, t);
1865 }
1866
1867 cell->tile [z] = t;
1165 } 1868 }
1166 } 1869 }
1167 } 1870 }
1168 } 1871 }
1169 } 1872 }
1170} 1873}
1171 1874
1172MODULE = CFClient PACKAGE = CFClient::MixChunk 1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1173 1876
1174CFClient::MixChunk 1877CFPlus::MixChunk
1175new_from_file (SV *class, char *path) 1878new_from_file (SV *class, char *path)
1176 CODE: 1879 CODE:
1177 RETVAL = Mix_LoadWAV (path); 1880 RETVAL = Mix_LoadWAV (path);
1178 OUTPUT: 1881 OUTPUT:
1179 RETVAL 1882 RETVAL
1180 1883
1181void 1884void
1182DESTROY (CFClient::MixChunk self) 1885DESTROY (CFPlus::MixChunk self)
1183 CODE: 1886 CODE:
1184 Mix_FreeChunk (self); 1887 Mix_FreeChunk (self);
1185 1888
1186int 1889int
1187volume (CFClient::MixChunk self, int volume = -1) 1890volume (CFPlus::MixChunk self, int volume = -1)
1188 CODE: 1891 CODE:
1189 RETVAL = Mix_VolumeChunk (self, volume); 1892 RETVAL = Mix_VolumeChunk (self, volume);
1190 OUTPUT: 1893 OUTPUT:
1191 RETVAL 1894 RETVAL
1192 1895
1193int 1896int
1194play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1195 CODE: 1898 CODE:
1196 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1197 OUTPUT: 1900 OUTPUT:
1198 RETVAL 1901 RETVAL
1199 1902
1200MODULE = CFClient PACKAGE = CFClient::MixMusic 1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1201 1904
1202int 1905int
1203volume (int volume = -1) 1906volume (int volume = -1)
1204 CODE: 1907 CODE:
1205 RETVAL = Mix_VolumeMusic (volume); 1908 RETVAL = Mix_VolumeMusic (volume);
1206 OUTPUT: 1909 OUTPUT:
1207 RETVAL 1910 RETVAL
1208 1911
1209CFClient::MixMusic 1912CFPlus::MixMusic
1210new_from_file (SV *class, char *path) 1913new_from_file (SV *class, char *path)
1211 CODE: 1914 CODE:
1212 RETVAL = Mix_LoadMUS (path); 1915 RETVAL = Mix_LoadMUS (path);
1213 OUTPUT: 1916 OUTPUT:
1214 RETVAL 1917 RETVAL
1215 1918
1216void 1919void
1217DESTROY (CFClient::MixMusic self) 1920DESTROY (CFPlus::MixMusic self)
1218 CODE: 1921 CODE:
1219 Mix_FreeMusic (self); 1922 Mix_FreeMusic (self);
1220 1923
1221int 1924int
1222play (CFClient::MixMusic self, int loops = -1) 1925play (CFPlus::MixMusic self, int loops = -1)
1223 CODE: 1926 CODE:
1224 RETVAL = Mix_PlayMusic (self, loops); 1927 RETVAL = Mix_PlayMusic (self, loops);
1225 OUTPUT: 1928 OUTPUT:
1226 RETVAL 1929 RETVAL
1227 1930
1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1932
1933BOOT:
1934{
1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1936 static const struct {
1937 const char *name;
1938 IV iv;
1939 } *civ, const_iv[] = {
1940# define const_iv(name) { # name, (IV)name }
1941 const_iv (GL_COLOR_MATERIAL),
1942 const_iv (GL_SMOOTH),
1943 const_iv (GL_FLAT),
1944 const_iv (GL_DITHER),
1945 const_iv (GL_BLEND),
1946 const_iv (GL_CULL_FACE),
1947 const_iv (GL_SCISSOR_TEST),
1948 const_iv (GL_DEPTH_TEST),
1949 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT),
1953 const_iv (GL_BACK),
1954 const_iv (GL_AND),
1955 const_iv (GL_ONE),
1956 const_iv (GL_ZERO),
1957 const_iv (GL_SRC_ALPHA),
1958 const_iv (GL_DST_ALPHA),
1959 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1960 const_iv (GL_ONE_MINUS_DST_ALPHA),
1961 const_iv (GL_SRC_ALPHA_SATURATE),
1962 const_iv (GL_RGB),
1963 const_iv (GL_RGBA),
1964 const_iv (GL_RGBA4),
1965 const_iv (GL_RGBA8),
1966 const_iv (GL_RGB5_A1),
1967 const_iv (GL_UNSIGNED_BYTE),
1968 const_iv (GL_UNSIGNED_SHORT),
1969 const_iv (GL_UNSIGNED_INT),
1970 const_iv (GL_ALPHA),
1971 const_iv (GL_INTENSITY),
1972 const_iv (GL_LUMINANCE),
1973 const_iv (GL_LUMINANCE_ALPHA),
1974 const_iv (GL_FLOAT),
1975 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1976 const_iv (GL_COMPILE),
1977 const_iv (GL_TEXTURE_1D),
1978 const_iv (GL_TEXTURE_2D),
1979 const_iv (GL_TEXTURE_ENV),
1980 const_iv (GL_TEXTURE_MAG_FILTER),
1981 const_iv (GL_TEXTURE_MIN_FILTER),
1982 const_iv (GL_TEXTURE_ENV_MODE),
1983 const_iv (GL_TEXTURE_WRAP_S),
1984 const_iv (GL_TEXTURE_WRAP_T),
1985 const_iv (GL_REPEAT),
1986 const_iv (GL_CLAMP),
1987 const_iv (GL_CLAMP_TO_EDGE),
1988 const_iv (GL_NEAREST),
1989 const_iv (GL_LINEAR),
1990 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1991 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1992 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1993 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1994 const_iv (GL_GENERATE_MIPMAP),
1995 const_iv (GL_MODULATE),
1996 const_iv (GL_DECAL),
1997 const_iv (GL_REPLACE),
1998 const_iv (GL_DEPTH_BUFFER_BIT),
1999 const_iv (GL_COLOR_BUFFER_BIT),
2000 const_iv (GL_PROJECTION),
2001 const_iv (GL_MODELVIEW),
2002 const_iv (GL_COLOR_LOGIC_OP),
2003 const_iv (GL_SEPARABLE_2D),
2004 const_iv (GL_CONVOLUTION_2D),
2005 const_iv (GL_CONVOLUTION_BORDER_MODE),
2006 const_iv (GL_CONSTANT_BORDER),
2007 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP),
2010 const_iv (GL_QUADS),
2011 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN),
2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2016 const_iv (GL_FASTEST),
2017 const_iv (GL_V2F),
2018 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F),
2021# undef const_iv
2022 };
2023
2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2026}
2027
2028char *
2029gl_vendor ()
2030 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR);
2032 OUTPUT:
2033 RETVAL
2034
2035char *
2036gl_version ()
2037 CODE:
2038 RETVAL = (char *)glGetString (GL_VERSION);
2039 OUTPUT:
2040 RETVAL
2041
2042char *
2043gl_extensions ()
2044 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT:
2047 RETVAL
2048
2049int glGetError ()
2050
2051void glFinish ()
2052
2053void glClear (int mask)
2054
2055void glClearColor (float r, float g, float b, float a = 1.0)
2056 PROTOTYPE: @
2057
2058void glEnable (int cap)
2059
2060void glDisable (int cap)
2061
2062void glShadeModel (int mode)
2063
2064void glHint (int target, int mode)
2065
2066void glBlendFunc (int sfactor, int dfactor)
2067
2068void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2069 CODE:
2070 gl_BlendFuncSeparate (sa, da, saa, daa);
2071
2072void glDepthMask (int flag)
2073
2074void glLogicOp (int opcode)
2075
2076void glColorMask (int red, int green, int blue, int alpha)
2077
2078void glMatrixMode (int mode)
2079
2080void glPushMatrix ()
2081
2082void glPopMatrix ()
2083
2084void glLoadIdentity ()
2085
2086void glDrawBuffer (int buffer)
2087
2088void glReadBuffer (int buffer)
2089
2090# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092
2093# near_ and far_ are due to microsofts buggy "c" compiler
2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2095
2096void glViewport (int x, int y, int width, int height)
2097
2098void glScissor (int x, int y, int width, int height)
2099
2100void glTranslate (float x, float y, float z = 0.)
2101 CODE:
2102 glTranslatef (x, y, z);
2103
2104void glScale (float x, float y, float z = 1.)
2105 CODE:
2106 glScalef (x, y, z);
2107
2108void glRotate (float angle, float x, float y, float z)
2109 CODE:
2110 glRotatef (angle, x, y, z);
2111
2112void glBegin (int mode)
2113
2114void glEnd ()
2115
2116void glColor (float r, float g, float b, float a = 1.0)
2117 PROTOTYPE: @
2118 ALIAS:
2119 glColor_premultiply = 1
2120 CODE:
2121 if (ix)
2122 {
2123 r *= a;
2124 g *= a;
2125 b *= a;
2126 }
2127 // microsoft visual "c" rounds instead of truncating...
2128 glColor4f (r, g, b, a);
2129
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.)
2137 CODE:
2138 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0);
2140
2141void glVertex (float x, float y, float z = 0.)
2142 CODE:
2143 glVertex3f (x, y, z);
2144
2145void glTexCoord (float s, float t)
2146 CODE:
2147 glTexCoord2f (s, t);
2148
2149void glTexEnv (int target, int pname, float param)
2150 CODE:
2151 glTexEnvf (target, pname, param);
2152
2153void glTexParameter (int target, int pname, float param)
2154 CODE:
2155 glTexParameterf (target, pname, param);
2156
2157void glBindTexture (int target, int name)
2158
2159void glConvolutionParameter (int target, int pname, float params)
2160 CODE:
2161 if (gl.ConvolutionParameterf)
2162 gl.ConvolutionParameterf (target, pname, params);
2163
2164void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2165 CODE:
2166 if (gl.ConvolutionFilter2D)
2167 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2168
2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2170 CODE:
2171 if (gl.SeparableFilter2D)
2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2173
2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2175
2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2177
2178void glDrawPixels (int width, int height, int format, int type, char *pixels)
2179
2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2181
2182int glGenTexture ()
2183 CODE:
2184{
2185 GLuint name;
2186 glGenTextures (1, &name);
2187 RETVAL = name;
2188}
2189 OUTPUT:
2190 RETVAL
2191
2192void glDeleteTexture (int name)
2193 CODE:
2194{
2195 GLuint name_ = name;
2196 glDeleteTextures (1, &name_);
2197}
2198
2199int glGenList ()
2200 CODE:
2201 RETVAL = glGenLists (1);
2202 OUTPUT:
2203 RETVAL
2204
2205void glDeleteList (int list)
2206 CODE:
2207 glDeleteLists (list, 1);
2208
2209void glNewList (int list, int mode = GL_COMPILE)
2210
2211void glEndList ()
2212
2213void glCallList (int list)
2214

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