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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.52 by root, Wed Apr 19 21:17:15 2006 UTC vs.
Revision 1.179 by root, Wed Apr 11 04:32:51 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
27# include <netinet/tcp.h> 42# include <netinet/tcp.h>
28# include <inttypes.h> 43# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 44#endif
45
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
37 47
38#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
39 49
40#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
42 52
53#define MIN_FONT_HEIGHT 10
54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
43typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
45 86
46static PangoContext *context; 87typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
48 106
49typedef struct cf_layout { 107typedef struct cf_layout {
50 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
51 int base_height; 110 int base_height;
111 CFPlus__Font font;
52} *CFClient__Layout; 112} *CFPlus__Layout;
113
114static CFPlus__Font default_font;
115static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap;
53 117
54static void 118static void
55substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
56{ 120{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 126}
60 127
61static void 128static void
62layout_update (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
63{ 130{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
66 */ 133 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 134 PangoFontDescription *font = self->font ? self->font : default_font;
68 135
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 136 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 138
139 pango_layout_set_font_description (self->pl, font);
76} 140}
77 141
78static void 142static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 144{
81 layout_update (self); 145 PangoRectangle rect;
82 146
147 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
84 149
85 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1;
88}
89 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
90typedef uint16_t mapface; 161typedef uint16_t faceid;
91 162
92typedef struct { 163typedef struct {
93 GLint name; 164 int name;
94 int w, h; 165 int w, h;
95 float s, t; 166 float s, t;
96 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
97} maptex; 170} maptex;
98 171
99typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
100 int16_t darkness; 175 uint16_t darkness;
101 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
102} mapcell; 177} mapcell;
103 178
104typedef struct { 179typedef struct {
105 int32_t c0, c1; 180 int32_t c0, c1;
106 mapcell *col; 181 mapcell *col;
107} maprow; 182} maprow;
108 183
109typedef struct map { 184typedef struct map {
110 int x, y, w, h; 185 int x, y, w, h;
111 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
112 int faces; 187 int faces; tileid *face2tile; // [faceid]
113 mapface *face; 188 int texs; maptex *tex; // [tileid]
114
115 int texs;
116 maptex *tex;
117 189
118 int32_t rows; 190 int32_t rows;
119 maprow *row; 191 maprow *row;
120} *CFClient__Map; 192} *CFPlus__Map;
121 193
122static char * 194static char *
123prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
124{ 196{
125 char *p; 197 char *p;
142} 214}
143 215
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
147static maprow * 239static maprow *
148map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
149{ 241{
150 if (0 > y) 242 if (0 > y)
151 { 243 {
152 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
191 283
192 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
193} 285}
194 286
195static mapcell * 287static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
197{ 289{
198 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
199} 291}
200 292
201static void 293static void
202map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
203{ 295{
204 int r; 296 int r;
205 297
206 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
215 self->row = 0; 307 self->row = 0;
216 self->rows = 0; 308 self->rows = 0;
217} 309}
218 310
219static void 311static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 313{
222 int x, y; 314 int x, y;
223 maprow *row; 315 maprow *row;
316 mapcell *cell;
224 317
225 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 319 if (y >= 0)
227 { 320 {
228 if (y >= self->rows) 321 if (y >= self->rows)
234 if (x >= row->c0) 327 if (x >= row->c0)
235 { 328 {
236 if (x >= row->c1) 329 if (x >= row->c1)
237 break; 330 break;
238 331
239 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
240 } 338 }
241 } 339 }
242} 340}
243 341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
356}
357
358static void
359music_finished (void)
360{
361 SDL_UserEvent ev;
362
363 ev.type = SDL_USEREVENT;
364 ev.code = 0;
365 ev.data1 = 0;
366 ev.data2 = 0;
367
368 SDL_PushEvent ((SDL_Event *)&ev);
369}
370
371static void
372channel_finished (int channel)
373{
374 SDL_UserEvent ev;
375
376 ev.type = SDL_USEREVENT;
377 ev.code = 1;
378 ev.data1 = (void *)(long)channel;
379 ev.data2 = 0;
380
381 SDL_PushEvent ((SDL_Event *)&ev);
382}
383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
244MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
245 406
246PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
247 408
248BOOT: 409BOOT:
249{ 410{
250 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 412 static const struct {
252 const char *name; 413 const char *name;
253 IV iv; 414 IV iv;
254 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
256 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
257 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
258 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
259 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
260 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
269 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
270 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
271 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
272 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
273 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
274 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
275 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
276 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
277 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
278 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
333 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
334 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
335 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
336 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
337 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
338 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
339 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
340 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
341 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
342 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
343 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
344 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
345 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
346 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
347 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
348 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
349 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
350 const_iv (KMOD_CTRL),
351 const_iv (KMOD_SHIFT),
352 const_iv (KMOD_ALT),
353 const_iv (KMOD_META)
354# undef const_iv 524# undef const_iv
355 }; 525 };
356 526
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359 529
360 fontmap = pango_ft2_font_map_new (); 530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
364 539
365int 540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
550
551void
552pango_init ()
553 CODE:
554{
555 opengl_fontmap = pango_opengl_font_map_new ();
556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
558}
559
560int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 562
368void 563void
369SDL_Quit () 564SDL_Quit ()
370 565
371void 566void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 572 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 576
577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
579
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 584
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
590
591 SDL_EnableUNICODE (1);
592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
390 593
391 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
392 595
393 if (m && m != (SDL_Rect **)-1) 596 if (m && m != (SDL_Rect **)-1)
394 while (*m) 597 while (*m)
400 603
401 ++m; 604 ++m;
402 } 605 }
403} 606}
404 607
608char *
609SDL_GetError ()
610
405int 611int
406SDL_SetVideoMode (int w, int h, int fullscreen) 612SDL_SetVideoMode (int w, int h, int fullscreen)
407 CODE: 613 CODE:
408 RETVAL = !!SDL_SetVideoMode ( 614 RETVAL = !!SDL_SetVideoMode (
409 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
410 ); 616 );
617 if (RETVAL)
618 {
411 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h"
622# undef GL_FUNC
623 }
412 OUTPUT: 624 OUTPUT:
413 RETVAL 625 RETVAL
414 626
627void
628SDL_GL_SwapBuffers ()
629
630char *
631SDL_GetKeyName (int sym)
632
633void
634SDL_PollEvent ()
635 PPCODE:
636{
637 SDL_Event ev;
638
639 while (SDL_PollEvent (&ev))
640 {
641 HV *hv = newHV ();
642 hv_store (hv, "type", 4, newSViv (ev.type), 0);
643
644 switch (ev.type)
645 {
646 case SDL_KEYDOWN:
647 case SDL_KEYUP:
648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
653 break;
654
655 case SDL_ACTIVEEVENT:
656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
657 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
658 break;
659
660 case SDL_MOUSEMOTION:
661 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
662
663 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
664 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
665 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
666 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
667 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
668 break;
669
670 case SDL_MOUSEBUTTONDOWN:
671 case SDL_MOUSEBUTTONUP:
672 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
673
674 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
675 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
676 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
677 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
678 break;
679
680 case SDL_USEREVENT:
681 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
684 break;
685 }
686
687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
688 }
689}
690
415int 691int
416Mix_VolumeMusic (int newvol = -1)
417
418int
419Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
693 POSTCALL:
694 Mix_HookMusicFinished (music_finished);
695 Mix_ChannelFinished (channel_finished);
420 696
421void 697void
422Mix_CloseAudio () 698Mix_CloseAudio ()
423 699
424int 700int
425Mix_AllocateChannels (int numchans = -1) 701Mix_AllocateChannels (int numchans = -1)
426 702
427void 703void
428lowdelay (int fd, int val = 1) 704lowdelay (int fd, int val = 1)
429 CODE: 705 CODE:
706 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
707
708void
709win32_proxy_info ()
710 PPCODE:
711{
430#ifndef _WIN32 712#ifdef _WIN32
431 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 713 char buffer[2048];
714 DWORD buflen;
715
716 EXTEND (SP, 3);
717
718 buflen = sizeof (buffer);
719 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
720 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
721 {
722 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
723
724 buflen = sizeof (buffer);
725 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
726 {
727 PUSHs (newSVpv (buffer, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
731 PUSHs (newSVpv (buffer, 0));
732 }
733 }
432#endif 734#endif
433 735}
434char *
435gl_version ()
436 CODE:
437 RETVAL = (char *)glGetString (GL_VERSION);
438 OUTPUT:
439 RETVAL
440
441char *
442gl_extensions ()
443 CODE:
444 RETVAL = (char *)glGetString (GL_EXTENSIONS);
445 OUTPUT:
446 RETVAL
447 736
448void 737void
449add_font (char *file) 738add_font (char *file)
450 CODE: 739 CODE:
451 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 740 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
452
453void
454set_font (char *file)
455 CODE:
456{
457 int count;
458 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
459 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
460 FcPatternDestroy (pattern);
461 pango_context_set_font_description (context, font);
462}
463 741
464void 742void
465load_image_inline (SV *image_) 743load_image_inline (SV *image_)
466 ALIAS: 744 ALIAS:
467 load_image_file = 1 745 load_image_file = 1
509 787
510 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 788 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
511 789
512 assert (surface2->pitch == surface2->w * 4); 790 assert (surface2->pitch == surface2->w * 4);
513 791
792 SDL_LockSurface (surface2);
514 EXTEND (SP, 5); 793 EXTEND (SP, 6);
515 PUSHs (sv_2mortal (newSViv (surface2->w))); 794 PUSHs (sv_2mortal (newSViv (surface2->w)));
516 PUSHs (sv_2mortal (newSViv (surface2->h))); 795 PUSHs (sv_2mortal (newSViv (surface2->h)));
517 SDL_LockSurface (surface2);
518 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 796 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
519 SDL_UnlockSurface (surface2);
520 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 797 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
521 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 798 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
522 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 799 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
800 SDL_UnlockSurface (surface2);
523 801
524 SDL_FreeSurface (surface); 802 SDL_FreeSurface (surface);
525 SDL_FreeSurface (surface2); 803 SDL_FreeSurface (surface2);
526} 804}
527 805
549 PUSHs (sv_2mortal (newSViv (b / y))); 827 PUSHs (sv_2mortal (newSViv (b / y)));
550 PUSHs (sv_2mortal (newSViv (a / y))); 828 PUSHs (sv_2mortal (newSViv (a / y)));
551} 829}
552 830
553void 831void
832error (char *message)
833 CODE:
834 fprintf (stderr, "ERROR: %s\n", message);
835#ifdef _WIN32
836 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
837#endif
838
839void
554fatal (char *message) 840fatal (char *message)
555 CODE: 841 CODE:
842 fprintf (stderr, "FATAL: %s\n", message);
556#ifdef _WIN32 843#ifdef _WIN32
557 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 844 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
845#endif
846 _exit (1);
847
848void
849_exit (int retval = 0)
850 CODE:
851#ifdef WIN32
852 ExitThread (retval); // unclean, please beam me up
558#else 853#else
559 fprintf (stderr, "FATAL: %s\n", message); 854 _exit (retval);
560#endif 855#endif
561 exit (1);
562 856
563MODULE = CFClient PACKAGE = CFClient::Layout 857MODULE = CFPlus PACKAGE = CFPlus::Font
564 858
565CFClient::Layout 859CFPlus::Font
566new (SV *class, int base_height = 10) 860new_from_file (SV *class, char *path, int id = 0)
567 CODE: 861 CODE:
568 New (0, RETVAL, 1, struct cf_layout); 862{
569 RETVAL->base_height = base_height; 863 int count;
570 RETVAL->pl = pango_layout_new (context); 864 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
571 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 865 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
866 FcPatternDestroy (pattern);
867}
572 OUTPUT: 868 OUTPUT:
573 RETVAL 869 RETVAL
574 870
575void 871void
872DESTROY (CFPlus::Font self)
873 CODE:
874 pango_font_description_free (self);
875
876void
877make_default (CFPlus::Font self)
878 CODE:
879 default_font = self;
880
881MODULE = CFPlus PACKAGE = CFPlus::Layout
882
883void
884reset_glyph_cache ()
885 CODE:
886 tc_clear ();
887
888CFPlus::Layout
889new (SV *class)
890 CODE:
891 New (0, RETVAL, 1, struct cf_layout);
892
893 RETVAL->pl = pango_layout_new (opengl_context);
894 RETVAL->r = 1.;
895 RETVAL->g = 1.;
896 RETVAL->b = 1.;
897 RETVAL->a = 1.;
898 RETVAL->base_height = MIN_FONT_HEIGHT;
899 RETVAL->font = 0;
900
901 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
902 layout_update_font (RETVAL);
903 OUTPUT:
904 RETVAL
905
906void
576DESTROY (CFClient::Layout self) 907DESTROY (CFPlus::Layout self)
577 CODE: 908 CODE:
578 g_object_unref (self->pl); 909 g_object_unref (self->pl);
579 Safefree (self); 910 Safefree (self);
580 911
581void 912void
582set_text (CFClient::Layout self, SV *text_) 913set_text (CFPlus::Layout self, SV *text_)
583 CODE: 914 CODE:
584{ 915{
585 STRLEN textlen; 916 STRLEN textlen;
586 char *text = SvPVutf8 (text_, textlen); 917 char *text = SvPVutf8 (text_, textlen);
587 918
588 pango_layout_set_text (self->pl, text, textlen); 919 pango_layout_set_text (self->pl, text, textlen);
589} 920}
590 921
591void 922void
592set_markup (CFClient::Layout self, SV *text_) 923set_markup (CFPlus::Layout self, SV *text_)
593 CODE: 924 CODE:
594{ 925{
595 STRLEN textlen; 926 STRLEN textlen;
596 char *text = SvPVutf8 (text_, textlen); 927 char *text = SvPVutf8 (text_, textlen);
597 928
598 pango_layout_set_markup (self->pl, text, textlen); 929 pango_layout_set_markup (self->pl, text, textlen);
599} 930}
600 931
601SV * 932void
933set_shapes (CFPlus::Layout self, ...)
934 CODE:
935{
936 PangoAttrList *attrs = 0;
937 const char *text = pango_layout_get_text (self->pl);
938 const char *pos = text;
939 int arg = 4;
940
941 while (arg < items && (pos = strstr (pos, OBJ_STR)))
942 {
943 PangoRectangle inkrect, rect;
944 PangoAttribute *attr;
945
946 int x = SvIV (ST (arg - 3));
947 int y = SvIV (ST (arg - 2));
948 int w = SvIV (ST (arg - 1));
949 int h = SvIV (ST (arg ));
950
951 inkrect.x = 0;
952 inkrect.y = 0;
953 inkrect.width = 0;
954 inkrect.height = 0;
955
956 rect.x = x * PANGO_SCALE;
957 rect.y = y * PANGO_SCALE;
958 rect.width = w * PANGO_SCALE;
959 rect.height = h * PANGO_SCALE;
960
961 if (!attrs)
962 attrs = pango_layout_get_attributes (self->pl);
963
964 attr = pango_attr_shape_new (&inkrect, &rect);
965 attr->start_index = pos - text;
966 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
967 pango_attr_list_insert (attrs, attr);
968
969 arg += 4;
970 pos += sizeof (OBJ_STR) - 1;
971 }
972
973 if (attrs)
974 pango_layout_set_attributes (self->pl, attrs);
975}
976
977void
602get_text (CFClient::Layout self) 978get_shapes (CFPlus::Layout self)
603 CODE: 979 PPCODE:
980{
981 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
982
983 do
984 {
985 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
986
987 if (run && shape_attr_p (run))
988 {
989 PangoRectangle extents;
990 pango_layout_iter_get_run_extents (iter, 0, &extents);
991
992 EXTEND (SP, 2);
993 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
994 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
995 }
996 }
997 while (pango_layout_iter_next_run (iter));
998
999 pango_layout_iter_free (iter);
1000}
1001
1002int
1003has_wrapped (CFPlus::Layout self)
1004 CODE:
1005{
1006 int lines = 1;
1007 const char *text = pango_layout_get_text (self->pl);
1008
1009 while (*text)
1010 lines += *text++ == '\n';
1011
604 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1012 RETVAL = lines < pango_layout_get_line_count (self->pl);
605 SvUTF8_on (RETVAL); 1013}
606 OUTPUT: 1014 OUTPUT:
607 RETVAL 1015 RETVAL
608 1016
1017SV *
1018get_text (CFPlus::Layout self)
1019 CODE:
1020 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1021 sv_utf8_decode (RETVAL);
1022 OUTPUT:
1023 RETVAL
1024
609void 1025void
1026set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1027 CODE:
1028 self->r = r;
1029 self->g = g;
1030 self->b = b;
1031 self->a = a;
1032
1033void
1034set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1035 CODE:
1036 if (self->font != font)
1037 {
1038 self->font = font;
1039 layout_update_font (self);
1040 }
1041
1042void
610set_height (CFClient::Layout self, int base_height) 1043set_height (CFPlus::Layout self, int base_height)
611 CODE: 1044 CODE:
1045 if (self->base_height != base_height)
1046 {
612 self->base_height = base_height; 1047 self->base_height = base_height;
1048 layout_update_font (self);
1049 }
613 1050
614void 1051void
615set_width (CFClient::Layout self, int max_width = -1) 1052set_width (CFPlus::Layout self, int max_width = -1)
616 CODE: 1053 CODE:
617 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1054 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
618 1055
619void 1056void
1057set_indent (CFPlus::Layout self, int indent)
1058 CODE:
1059 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1060
1061void
1062set_spacing (CFPlus::Layout self, int spacing)
1063 CODE:
1064 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1065
1066void
1067set_ellipsise (CFPlus::Layout self, int ellipsise)
1068 CODE:
1069 pango_layout_set_ellipsize (self->pl,
1070 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1071 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1072 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1073 : PANGO_ELLIPSIZE_NONE
1074 );
1075
1076void
1077set_single_paragraph_mode (CFPlus::Layout self, int spm)
1078 CODE:
1079 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1080
1081void
620size (CFClient::Layout self) 1082size (CFPlus::Layout self)
621 PPCODE: 1083 PPCODE:
622{ 1084{
623 int w, h; 1085 int w, h;
624 1086
625 layout_update (self);
626 layout_get_pixel_size (self, &w, &h); 1087 layout_get_pixel_size (self, &w, &h);
627 1088
628 EXTEND (SP, 2); 1089 EXTEND (SP, 2);
629 PUSHs (sv_2mortal (newSViv (w))); 1090 PUSHs (sv_2mortal (newSViv (w)));
630 PUSHs (sv_2mortal (newSViv (h))); 1091 PUSHs (sv_2mortal (newSViv (h)));
631} 1092}
632 1093
633int 1094int
634xy_to_index (CFClient::Layout self, int x, int y) 1095descent (CFPlus::Layout self)
635 CODE: 1096 CODE:
636{ 1097{
637 int index, trailing; 1098 PangoRectangle rect;
638 1099 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
639 layout_update (self); 1100 pango_layout_line_get_pixel_extents (line, 0, &rect);
640 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1101 RETVAL = PANGO_DESCENT (rect);
641
642 RETVAL = index;
643} 1102}
644 OUTPUT: 1103 OUTPUT:
645 RETVAL 1104 RETVAL
646 1105
1106int
1107xy_to_index (CFPlus::Layout self, int x, int y)
1108 CODE:
1109{
1110 int index, trailing;
1111 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1112 RETVAL = index + trailing;
1113}
1114 OUTPUT:
1115 RETVAL
1116
647void 1117void
648cursor_pos (CFClient::Layout self, int index) 1118cursor_pos (CFPlus::Layout self, int index)
649 PPCODE: 1119 PPCODE:
650{ 1120{
651 PangoRectangle strong_pos; 1121 PangoRectangle strong_pos;
652 layout_update (self);
653 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1122 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
654 1123
655 EXTEND (SP, 3); 1124 EXTEND (SP, 3);
656 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1125 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
657 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1126 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
658 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1127 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
659} 1128}
660 1129
661void 1130void
662render (CFClient::Layout self) 1131index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
663 PPCODE: 1132 PPCODE:
664{ 1133{
665 SV *retval; 1134 int line, x;
666 int w, h;
667 FT_Bitmap bitmap;
668 1135
669 layout_update (self); 1136 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
670 layout_get_pixel_size (self, &w, &h); 1137 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
671 1138
672 retval = newSV (w * h);
673 SvPOK_only (retval);
674 SvCUR_set (retval, w * h);
675
676 bitmap.rows = h;
677 bitmap.width = w;
678 bitmap.pitch = w;
679 bitmap.buffer = (unsigned char*)SvPVX (retval);
680 bitmap.num_grays = 256;
681 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
682
683 memset (bitmap.buffer, 0, w * h);
684
685 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
686
687 EXTEND (SP, 3); 1139 EXTEND (SP, 2);
688 PUSHs (sv_2mortal (newSViv (w))); 1140 PUSHs (sv_2mortal (newSViv (line - 1)));
1141 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1142}
1143
1144void
1145line_x_to_index (CFPlus::Layout self, int line, int x)
1146 PPCODE:
1147{
1148 PangoLayoutLine *lp;
1149 int index, trailing;
1150
1151 if (line < 0)
1152 XSRETURN_EMPTY;
1153
1154 if (!(lp = pango_layout_get_line (self->pl, line)))
1155 XSRETURN_EMPTY; /* do better */
1156
1157 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1158
1159 EXTEND (SP, 2);
1160 if (GIMME_V == G_SCALAR)
1161 PUSHs (sv_2mortal (newSViv (index + trailing)));
1162 else
1163 {
689 PUSHs (sv_2mortal (newSViv (h))); 1164 PUSHs (sv_2mortal (newSViv (index)));
690 PUSHs (sv_2mortal (retval)); 1165 PUSHs (sv_2mortal (newSViv (trailing)));
1166 }
691} 1167}
692 1168
1169void
1170render (CFPlus::Layout self, float x, float y, int flags = 0)
1171 PPCODE:
1172 pango_opengl_render_layout_subpixel (
1173 self->pl,
1174 x * PANGO_SCALE, y * PANGO_SCALE,
1175 self->r, self->g, self->b, self->a,
1176 flags
1177 );
1178
693MODULE = CFClient PACKAGE = CFClient::Texture 1179MODULE = CFPlus PACKAGE = CFPlus::Texture
694 1180
695void 1181void
1182pad2pot (SV *data_, SV *w_, SV *h_)
1183 CODE:
1184{
1185 int ow = SvIV (w_);
1186 int oh = SvIV (h_);
1187
1188 if (ow && oh)
1189 {
1190 int nw = minpot (ow);
1191 int nh = minpot (oh);
1192
1193 if (nw != ow || nh != oh)
1194 {
1195 if (SvOK (data_))
1196 {
1197 STRLEN datalen;
1198 char *data = SvPVbyte (data_, datalen);
1199 int bpp = datalen / (ow * oh);
1200 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1201
1202 SvPOK_only (result_);
1203 SvCUR_set (result_, nw * nh * bpp);
1204
1205 memset (SvPVX (result_), 0, nw * nh * bpp);
1206 while (oh--)
1207 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1208
1209 sv_setsv (data_, result_);
1210 }
1211
1212 sv_setiv (w_, nw);
1213 sv_setiv (h_, nh);
1214 }
1215 }
1216}
1217
1218void
696draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1219draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
697 PROTOTYPE: $$$;$$ 1220 PROTOTYPE: $$$;$$
1221 ALIAS:
1222 draw_quad_alpha = 1
1223 draw_quad_alpha_premultiplied = 2
698 CODE: 1224 CODE:
699{ 1225{
700 HV *hv = (HV *)SvRV (self); 1226 HV *hv = (HV *)SvRV (self);
701 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1227 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
702 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1228 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
703 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1229 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
704 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
705 1230
706 if (items < 5) 1231 if (items < 5)
707 { 1232 {
708 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1233 w = SvNV (*hv_fetch (hv, "w", 1, 1));
709 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1234 h = SvNV (*hv_fetch (hv, "h", 1, 1));
710 } 1235 }
711 1236
1237 if (ix)
1238 {
1239 glEnable (GL_BLEND);
1240
1241 if (ix == 2)
1242 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1243 else
1244 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1245 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1246
1247 glEnable (GL_ALPHA_TEST);
1248 glAlphaFunc (GL_GREATER, 0.01f);
1249 }
1250
712 glBindTexture (GL_TEXTURE_2D, name); 1251 glBindTexture (GL_TEXTURE_2D, name);
713 if (wrap_mode) { 1252
714 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
715 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
716 }
717 glBegin (GL_QUADS); 1253 glBegin (GL_QUADS);
718 glTexCoord2f (0, 0); glVertex2f (x , y ); 1254 glTexCoord2f (0, 0); glVertex2f (x , y );
719 glTexCoord2f (0, t); glVertex2f (x , y + h); 1255 glTexCoord2f (0, t); glVertex2f (x , y + h);
720 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1256 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
721 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1257 glTexCoord2f (s, 0); glVertex2f (x + w, y );
722 glEnd (); 1258 glEnd ();
723}
724 1259
1260 if (ix)
1261 {
1262 glDisable (GL_ALPHA_TEST);
1263 glDisable (GL_BLEND);
1264 }
1265}
1266
725MODULE = CFClient PACKAGE = CFClient::Map 1267MODULE = CFPlus PACKAGE = CFPlus::Map
726 1268
727CFClient::Map 1269CFPlus::Map
728new (SV *class, int map_width, int map_height) 1270new (SV *class)
729 CODE: 1271 CODE:
730 New (0, RETVAL, 1, struct map); 1272 New (0, RETVAL, 1, struct map);
731 RETVAL->x = 0; 1273 RETVAL->x = 0;
732 RETVAL->y = 0; 1274 RETVAL->y = 0;
733 RETVAL->w = map_width; 1275 RETVAL->w = 0;
734 RETVAL->h = map_height; 1276 RETVAL->h = 0;
735 RETVAL->ox = 0; 1277 RETVAL->ox = 0;
736 RETVAL->oy = 0; 1278 RETVAL->oy = 0;
737 RETVAL->faces = 8192; 1279 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
738 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1280 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
739 RETVAL->texs = 8192;
740 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
741 RETVAL->rows = 0; 1281 RETVAL->rows = 0;
742 RETVAL->row = 0; 1282 RETVAL->row = 0;
743 OUTPUT: 1283 OUTPUT:
744 RETVAL 1284 RETVAL
745 1285
746void 1286void
747DESTROY (CFClient::Map self) 1287DESTROY (CFPlus::Map self)
748 CODE: 1288 CODE:
749{ 1289{
750 map_clear (self); 1290 map_clear (self);
751 Safefree (self->face); 1291 Safefree (self->face2tile);
1292 Safefree (self->tex);
752 Safefree (self); 1293 Safefree (self);
753} 1294}
754 1295
755void 1296void
1297resize (CFPlus::Map self, int map_width, int map_height)
1298 CODE:
1299 self->w = map_width;
1300 self->h = map_height;
1301
1302void
756clear (CFClient::Map self) 1303clear (CFPlus::Map self)
757 CODE: 1304 CODE:
758 map_clear (self); 1305 map_clear (self);
759 1306
760void 1307void
761set_face (CFClient::Map self, int face, int texid) 1308set_tileid (CFPlus::Map self, int face, int tile)
762 CODE: 1309 CODE:
763{ 1310{
764 while (self->faces <= face) 1311 need_facenum (self, face); self->face2tile [face] = tile;
765 { 1312 need_texid (self, tile);
766 Append (mapface, self->face, self->faces, self->faces);
767 self->faces *= 2;
768 }
769
770 self->face [face] = texid;
771} 1313}
772 1314
773void 1315void
1316set_smooth (CFPlus::Map self, int face, int smooth, int level)
1317 CODE:
1318{
1319 tileid texid;
1320 maptex *tex;
1321
1322 if (face < 0 || face >= self->faces)
1323 return;
1324
1325 if (smooth < 0 || smooth >= self->faces)
1326 return;
1327
1328 texid = self->face2tile [face];
1329
1330 if (!texid)
1331 return;
1332
1333 tex = self->tex + texid;
1334 tex->smoothtile = self->face2tile [smooth];
1335 tex->smoothlevel = level;
1336}
1337
1338void
774set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1339set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
775 CODE: 1340 CODE:
776{ 1341{
777 while (self->texs <= texid) 1342 need_texid (self, texid);
778 {
779 Append (maptex, self->tex, self->texs, self->texs);
780 self->texs *= 2;
781 }
782 1343
783 { 1344 {
784 maptex *tex = self->tex + texid; 1345 maptex *tex = self->tex + texid;
785 1346
786 tex->name = name; 1347 tex->name = name;
791 tex->r = r; 1352 tex->r = r;
792 tex->g = g; 1353 tex->g = g;
793 tex->b = b; 1354 tex->b = b;
794 tex->a = a; 1355 tex->a = a;
795 } 1356 }
1357
1358 // somewhat hackish, but for textures that require it, it really
1359 // improves the look, and most others don't suffer.
1360 glBindTexture (GL_TEXTURE_2D, name);
1361 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1362 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1363 // use uglier nearest interpolation because linear suffers
1364 // from transparent color bleeding and ugly wrapping effects.
1365 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
796} 1366}
797 1367
798int 1368int
799ox (CFClient::Map self) 1369ox (CFPlus::Map self)
800 ALIAS: 1370 ALIAS:
801 oy = 1 1371 oy = 1
1372 x = 2
1373 y = 3
1374 w = 4
1375 h = 5
802 CODE: 1376 CODE:
803 switch (ix) 1377 switch (ix)
804 { 1378 {
805 case 0: RETVAL = self->ox; break; 1379 case 0: RETVAL = self->ox; break;
806 case 1: RETVAL = self->oy; break; 1380 case 1: RETVAL = self->oy; break;
1381 case 2: RETVAL = self->x; break;
1382 case 3: RETVAL = self->y; break;
1383 case 4: RETVAL = self->w; break;
1384 case 5: RETVAL = self->h; break;
807 } 1385 }
808 OUTPUT: 1386 OUTPUT:
809 RETVAL 1387 RETVAL
810 1388
811void 1389void
812scroll (CFClient::Map self, int dx, int dy) 1390scroll (CFPlus::Map self, int dx, int dy)
813 CODE: 1391 CODE:
814{ 1392{
815 if (dx > 0) 1393 if (dx > 0)
816 map_blank (self, self->x, self->y, dx - 1, self->h); 1394 map_blank (self, self->x, self->y, dx, self->h);
817 else if (dx < 0) 1395 else if (dx < 0)
818 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1396 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
819 1397
820 if (dy > 0) 1398 if (dy > 0)
821 map_blank (self, self->x, self->y, self->w, dy - 1); 1399 map_blank (self, self->x, self->y, self->w, dy);
822 else if (dy < 0) 1400 else if (dy < 0)
823 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1401 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
824 1402
825 self->ox += dx; self->x += dx; 1403 self->ox += dx; self->x += dx;
826 self->oy += dy; self->y += dy; 1404 self->oy += dy; self->y += dy;
827 1405
828 while (self->y < 0) 1406 while (self->y < 0)
833 self->y += MAP_EXTEND_Y; 1411 self->y += MAP_EXTEND_Y;
834 } 1412 }
835} 1413}
836 1414
837void 1415void
838map1a_update (CFClient::Map self, SV *data_) 1416map1a_update (CFPlus::Map self, SV *data_, int extmap)
839 CODE: 1417 CODE:
840{ 1418{
841 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1419 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
842 uint8_t *data_end = (uint8_t *)SvEND (data_); 1420 uint8_t *data_end = (uint8_t *)SvEND (data_);
843 mapcell *cell; 1421 mapcell *cell;
844 int x, y, flags; 1422 int x, y, flags;
845 1423
846 while (data < data_end) 1424 while (data < data_end - 1)
847 { 1425 {
848 flags = (data [0] << 8) + data [1]; data += 2; 1426 flags = (data [0] << 8) + data [1]; data += 2;
849 1427
850 x = ((flags >> 10) & 63) + self->x; 1428 x = self->x + ((flags >> 10) & 63);
851 y = ((flags >> 4) & 63) + self->y; 1429 y = self->y + ((flags >> 4) & 63);
852 1430
853 cell = map_get_cell (self, x, y); 1431 cell = map_get_cell (self, x, y);
854 1432
855 if (flags & 15) 1433 if (flags & 15)
856 { 1434 {
857 if (cell->darkness < 0) 1435 if (!cell->darkness)
858 { 1436 {
1437 memset (cell, 0, sizeof (*cell));
859 cell->darkness = 0; 1438 cell->darkness = 256;
860 cell->face [0] = 0;
861 cell->face [1] = 0;
862 cell->face [2] = 0;
863 } 1439 }
864 1440
865 cell->darkness = flags & 8 ? *data++ : 255;
866
867 //TODO: don't trust server data to be in-range(!) 1441 //TODO: don't trust server data to be in-range(!)
1442
1443 if (flags & 8)
1444 {
1445 if (extmap)
1446 {
1447 uint8_t ext, cmd;
1448
1449 do
1450 {
1451 ext = *data++;
1452 cmd = ext & 0x3f;
1453
1454 if (cmd < 4)
1455 cell->darkness = 255 - ext * 64 + 1;
1456 else if (cmd == 5) // health
1457 {
1458 cell->stat_width = 1;
1459 cell->stat_hp = *data++;
1460 }
1461 else if (cmd == 6) // monster width
1462 cell->stat_width = *data++ + 1;
1463 else if (cmd == 0x47)
1464 {
1465 if (*data == 8)
1466 ; // decode player uuid
1467
1468 data += *data + 1;
1469 }
1470 else if (cmd == 8) // cell flags
1471 cell->flags = *data++;
1472 else if (ext & 0x40) // unknown, multibyte => skip
1473 data += *data + 1;
1474 else
1475 data++;
1476 }
1477 while (ext & 0x80);
1478 }
1479 else
1480 cell->darkness = *data++ + 1;
1481 }
868 1482
869 if (flags & 4) 1483 if (flags & 4)
870 { 1484 {
871 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1485 faceid face = (data [0] << 8) + data [1]; data += 2;
1486 need_facenum (self, face);
1487 cell->tile [0] = self->face2tile [face];
872 } 1488 }
873 1489
874 if (flags & 2) 1490 if (flags & 2)
875 { 1491 {
876 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1492 faceid face = (data [0] << 8) + data [1]; data += 2;
1493 need_facenum (self, face);
1494 cell->tile [1] = self->face2tile [face];
877 } 1495 }
878 1496
879 if (flags & 1) 1497 if (flags & 1)
880 { 1498 {
881 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1499 faceid face = (data [0] << 8) + data [1]; data += 2;
1500 need_facenum (self, face);
1501 cell->tile [2] = self->face2tile [face];
882 } 1502 }
883 } 1503 }
884 else 1504 else
885 cell->darkness = -1; 1505 cell->darkness = 0;
886 } 1506 }
887} 1507}
888 1508
889SV * 1509SV *
890mapmap (CFClient::Map self, int w, int h) 1510mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
891 CODE: 1511 CODE:
892{ 1512{
893 int x0, x1, x; 1513 int x1, x;
894 int y0, y1, y; 1514 int y1, y;
895 int z; 1515 int z;
896 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1516 SV *map_sv = newSV (w * h * sizeof (uint32_t));
897 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1517 uint32_t *map = (uint32_t *)SvPVX (map_sv);
898 1518
899 SvPOK_only (map_sv); 1519 SvPOK_only (map_sv);
900 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1520 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
901 1521
902 x0 = self->x - w / 2; x1 = x0 + w; 1522 x0 += self->x; x1 = x0 + w;
903 y0 = self->y - h / 2; y1 = y0 + h; 1523 y0 += self->y; y1 = y0 + h;
904 1524
905 for (y = y0; y < y1; y++) 1525 for (y = y0; y < y1; y++)
906 { 1526 {
907 maprow *row = 0 <= y && y < self->rows 1527 maprow *row = 0 <= y && y < self->rows
908 ? self->row + y 1528 ? self->row + y
916 { 1536 {
917 mapcell *cell = row->col + (x - row->c0); 1537 mapcell *cell = row->col + (x - row->c0);
918 1538
919 for (z = 0; z <= 0; z++) 1539 for (z = 0; z <= 0; z++)
920 { 1540 {
921 mapface face = cell->face [z];
922
923 if (face)
924 {
925 maptex tex = self->tex [face]; 1541 maptex tex = self->tex [cell->tile [z]];
926 int a0 = 255 - tex.a; 1542 int a0 = 255 - tex.a;
927 int a1 = tex.a; 1543 int a1 = tex.a;
928 1544
929 r = (r * a0 + tex.r * a1) / 255; 1545 r = (r * a0 + tex.r * a1) / 255;
930 g = (g * a0 + tex.g * a1) / 255; 1546 g = (g * a0 + tex.g * a1) / 255;
931 b = (b * a0 + tex.b * a1) / 255; 1547 b = (b * a0 + tex.b * a1) / 255;
932 a = (a * a0 + tex.a * a1) / 255; 1548 a = (a * a0 + tex.a * a1) / 255;
933 }
934 } 1549 }
935 } 1550 }
936 1551
937 *map++ = (r ) 1552 *map++ = (r )
938 | (g << 8) 1553 | (g << 8)
945} 1560}
946 OUTPUT: 1561 OUTPUT:
947 RETVAL 1562 RETVAL
948 1563
949void 1564void
950draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1565draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
951 PPCODE: 1566 CODE:
952{ 1567{
953 int vx, vy; 1568 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1569 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1570 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1571 smooth_key skey;
954 int x, y, z; 1572 int x, y, z;
955 int last_name; 1573 int last_name;
956 mapface face; 1574
1575 // thats current max. sorry.
1576 if (sw > 255) sw = 255;
1577 if (sh > 255) sh = 255;
1578
1579 // clear key, in case of extra padding
1580 memset (&skey, 0, sizeof (skey));
1581
1582 glColor4ub (255, 255, 255, 255);
1583
1584 glEnable (GL_BLEND);
1585 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1586 glEnable (GL_TEXTURE_2D);
1587 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1588
1589 glBegin (GL_QUADS);
1590
1591 last_name = 0;
1592
1593 mx += self->x;
1594 my += self->y;
1595
1596 // first pass: determine smooth_max
1597 // rather ugly, if you ask me
1598 // could also be stored inside mapcell and updated on change
1599 memset (smooth_max, 0, sizeof (smooth_max));
1600
1601 for (y = 0; y < sh; y++)
1602 if (0 <= y + my && y + my < self->rows)
1603 {
1604 maprow *row = self->row + (y + my);
1605
1606 for (x = 0; x < sw; x++)
1607 if (row->c0 <= x + mx && x + mx < row->c1)
1608 {
1609 mapcell *cell = row->col + (x + mx - row->c0);
1610
1611 smooth_max[x + 1][y + 1] =
1612 MAX (self->tex [cell->tile [0]].smoothlevel,
1613 MAX (self->tex [cell->tile [1]].smoothlevel,
1614 self->tex [cell->tile [2]].smoothlevel));
1615 }
1616 }
1617
1618 for (z = 0; z <= 2; z++)
1619 {
1620 memset (smooth_level, 0, sizeof (smooth_level));
1621
1622 for (y = 0; y < sh; y++)
1623 if (0 <= y + my && y + my < self->rows)
1624 {
1625 maprow *row = self->row + (y + my);
1626
1627 for (x = 0; x < sw; x++)
1628 if (row->c0 <= x + mx && x + mx < row->c1)
1629 {
1630 mapcell *cell = row->col + (x + mx - row->c0);
1631 tileid tile = cell->tile [z];
1632
1633 if (tile)
1634 {
1635 maptex tex = self->tex [tile];
1636 int px = (x + 1) * T - tex.w;
1637 int py = (y + 1) * T - tex.h;
1638
1639 // suppressing texture state switches here
1640 // is only moderately effective, but worth the extra effort
1641 if (last_name != tex.name)
1642 {
1643 if (!tex.name)
1644 tex = self->tex [2]; /* missing, replace by noface */
1645
1646 glEnd ();
1647 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1648 glBegin (GL_QUADS);
1649 }
1650
1651 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1652 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1653 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1654 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1655
1656 if (cell->flags && z == 2)
1657 {
1658 if (cell->flags & 1)
1659 {
1660 maptex tex = self->tex [1];
1661 int px = x * T + T * 2 / 32;
1662 int py = y * T - T * 6 / 32;
1663
1664 glEnd ();
1665 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1666 glBegin (GL_QUADS);
1667
1668 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1669 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1670 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1671 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1672 }
1673 }
1674
1675 // update smooth hash
1676 if (tex.smoothtile)
1677 {
1678 skey.tile = tex.smoothtile;
1679 skey.level = tex.smoothlevel;
1680
1681 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1682
1683 // add bits to current tile and all neighbours. skey.x|y is
1684 // shifted +1|+1 so we always stay positive.
1685
1686 // full tile
1687 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1688
1689 // borders
1690 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1691 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1692 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1693 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1694
1695 // corners
1696 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1697 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1698 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1699 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1700 }
1701 }
1702 }
1703 }
1704
1705 // go through all smoothlevels, lowest to highest, then draw
1706 // this is basically counting sort
1707 {
1708 int w, b;
1709
1710 for (w = 0; w < 256 / 32; ++w)
1711 {
1712 uint32_t smask = smooth_level [w];
1713 if (smask)
1714 for (b = 0; b < 32; ++b)
1715 if (smask & (((uint32_t)1) << b))
1716 {
1717 int level = (w << 5) | b;
1718 HE *he;
1719
1720 hv_iterinit (smooth);
1721 while ((he = hv_iternext (smooth)))
1722 {
1723 smooth_key *skey = (smooth_key *)HeKEY (he);
1724 IV bits = SvIVX (HeVAL (he));
1725
1726 // bits is ___n cccc CCCC bbbb
1727 // n do not draw borders&corners
1728 // c draw these corners, but...
1729 // C ... not these
1730 // b draw these borders
1731
1732 if (!(bits & 0x1000)
1733 && skey->level == level
1734 && level >= smooth_max [skey->x][skey->y])
1735 {
1736 maptex tex = self->tex [skey->tile];
1737 int px = (((int)skey->x) - 1) * T;
1738 int py = (((int)skey->y) - 1) * T;
1739 int border = bits & 15;
1740 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1741 float dx = tex.s * .0625f; // 16 images/row
1742 float dy = tex.t * .5f ; // 2 images/column
1743
1744 // this time naively avoiding texture state changes
1745 // save gobs of state changes.
1746 if (last_name != tex.name)
1747 {
1748 if (!tex.name)
1749 continue; // smoothing not yet available
1750
1751 glEnd ();
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1753 glBegin (GL_QUADS);
1754 }
1755
1756 if (border)
1757 {
1758 float ox = border * dx;
1759
1760 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1761 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1762 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1763 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1764 }
1765
1766 if (corner)
1767 {
1768 float ox = corner * dx;
1769
1770 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1771 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1772 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1774 }
1775 }
1776 }
1777 }
1778 }
1779 }
1780
1781 hv_clear (smooth);
1782 }
1783
1784 glEnd ();
1785
1786 glDisable (GL_TEXTURE_2D);
1787 glDisable (GL_BLEND);
1788
1789 // top layer: overlays such as the health bar
1790 for (y = 0; y < sh; y++)
1791 if (0 <= y + my && y + my < self->rows)
1792 {
1793 maprow *row = self->row + (y + my);
1794
1795 for (x = 0; x < sw; x++)
1796 if (row->c0 <= x + mx && x + mx < row->c1)
1797 {
1798 mapcell *cell = row->col + (x + mx - row->c0);
1799
1800 int px = x * T;
1801 int py = y * T;
1802
1803 if (cell->stat_hp)
1804 {
1805 int width = cell->stat_width * T;
1806 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1807
1808 glColor3ub (0, 0, 0);
1809 glRectf (px + 1, py - thick - 2,
1810 px + width - 1, py);
1811
1812 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1813 glRectf (px + 2,
1814 py - thick - 1,
1815 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1816 }
1817 }
1818 }
1819}
1820
1821void
1822draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1823 CODE:
1824{
1825 static float color[16][3] = {
1826 { 0.00F, 0.00F, 0.00F },
1827 { 1.00F, 1.00F, 1.00F },
1828 { 0.00F, 0.00F, 0.55F },
1829 { 1.00F, 0.00F, 0.00F },
1830
1831 { 1.00F, 0.54F, 0.00F },
1832 { 0.11F, 0.56F, 1.00F },
1833 { 0.93F, 0.46F, 0.00F },
1834 { 0.18F, 0.54F, 0.34F },
1835
1836 { 0.56F, 0.73F, 0.56F },
1837 { 0.80F, 0.80F, 0.80F },
1838 { 0.55F, 0.41F, 0.13F },
1839 { 0.99F, 0.77F, 0.26F },
1840
1841 { 0.74F, 0.65F, 0.41F },
1842
1843 { 0.00F, 1.00F, 1.00F },
1844 { 1.00F, 0.00F, 1.00F },
1845 { 1.00F, 1.00F, 0.00F },
1846 };
1847
1848 int x, y;
1849
1850 glEnable (GL_TEXTURE_2D);
1851 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1852 glEnable (GL_BLEND);
1853 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1854 glBegin (GL_QUADS);
1855
1856 for (y = 0; y < h; y++)
1857 for (x = 0; x < w; x++)
1858 {
1859 unsigned char m = data [x + y * w];
1860
1861 if (m)
1862 {
1863 float *c = color [m & 15];
1864
1865 float tx1 = m & 0x40 ? 0.5 : 0.;
1866 float tx2 = tx1 + 0.5;
1867
1868 glColor4f (c[0], c[1], c[2], 0.75);
1869 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1870 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1871 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1872 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1873 }
1874 }
1875
1876 glEnd ();
1877 glDisable (GL_BLEND);
1878 glDisable (GL_TEXTURE_2D);
1879}
1880
1881void
1882fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1883 PPCODE:
1884{
1885 int x, y;
957 int sw4 = (sw + 3) & ~3; 1886 int sw4 = (sw + 3) & ~3;
958 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1887 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
959 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1888 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
960 1889
961 memset (darkness, 255, sw4 * sh); 1890 memset (darkness, 255, sw4 * sh);
962 SvPOK_only (darkness_sv); 1891 SvPOK_only (darkness_sv);
963 SvCUR_set (darkness_sv, sw4 * sh); 1892 SvCUR_set (darkness_sv, sw4 * sh);
964 1893
965 vx = self->x + (self->w - sw) / 2 - shift_x; 1894 mx += self->x;
966 vy = self->y + (self->h - sh) / 2 - shift_y; 1895 my += self->y;
967 1896
968 /*
969 int vx = self->vx = self->w >= sw
970 ? self->x + (self->w - sw) / 2
971 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
972
973 int vy = self->vy = self->h >= sh
974 ? self->y + (self->h - sh) / 2
975 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
976 */
977
978 glColor4ub (255, 255, 255, 255);
979
980 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
981 glEnable (GL_BLEND);
982 glEnable (GL_TEXTURE_2D);
983 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
984
985 glBegin (GL_QUADS);
986
987 last_name = 0;
988
989 for (z = 0; z < 3; z++)
990 for (y = 0; y < sh; y++) 1897 for (y = 0; y < sh; y++)
991 if (0 <= y + vy && y + vy < self->rows) 1898 if (0 <= y + my && y + my < self->rows)
992 { 1899 {
993 maprow *row = self->row + (y + vy); 1900 maprow *row = self->row + (y + my);
994 1901
995 for (x = 0; x < sw; x++) 1902 for (x = 0; x < sw; x++)
996 if (row->c0 <= x + vx && x + vx < row->c1) 1903 if (row->c0 <= x + mx && x + mx < row->c1)
997 { 1904 {
998 mapcell *cell = row->col + (x + vx - row->c0); 1905 mapcell *cell = row->col + (x + mx - row->c0);
999 1906
1000 darkness[y * sw4 + x] = cell->darkness < 0 1907 darkness[y * sw4 + x] = cell->darkness
1908 ? 255 - (cell->darkness - 1)
1001 ? 255 - FOW_DARKNESS 1909 : 255 - FOW_DARKNESS;
1002 : 255 - cell->darkness;
1003
1004 face = cell->face [z];
1005
1006 if (face)
1007 {
1008 maptex tex = self->tex [face];
1009
1010 int px = (x + 1) * 32 - tex.w;
1011 int py = (y + 1) * 32 - tex.h;
1012
1013 if (last_name != tex.name)
1014 {
1015 glEnd ();
1016 last_name = tex.name;
1017 glBindTexture (GL_TEXTURE_2D, last_name);
1018 glBegin (GL_QUADS);
1019 }
1020
1021 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1022 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1023 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1024 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1025 }
1026 } 1910 }
1027 } 1911 }
1028
1029 glEnd ();
1030
1031 glDisable (GL_TEXTURE_2D);
1032 glDisable (GL_BLEND);
1033 1912
1034 EXTEND (SP, 3); 1913 EXTEND (SP, 3);
1035 PUSHs (sv_2mortal (newSViv (sw4))); 1914 PUSHs (sv_2mortal (newSViv (sw4)));
1036 PUSHs (sv_2mortal (newSViv (sh))); 1915 PUSHs (sv_2mortal (newSViv (sh)));
1037 PUSHs (darkness_sv); 1916 PUSHs (darkness_sv);
1038} 1917}
1039 1918
1040SV * 1919SV *
1041get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1920get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1042 CODE: 1921 CODE:
1043{ 1922{
1044 int x, y, x1, y1; 1923 int x, y, x1, y1;
1045 SV *data_sv = newSV (w * h * 7 + 5); 1924 SV *data_sv = newSV (w * h * 7 + 5);
1046 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1925 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1048 *data++ = 0; /* version 0 format */ 1927 *data++ = 0; /* version 0 format */
1049 *data++ = w >> 8; *data++ = w; 1928 *data++ = w >> 8; *data++ = w;
1050 *data++ = h >> 8; *data++ = h; 1929 *data++ = h >> 8; *data++ = h;
1051 1930
1052 // we need to do this 'cause we don't keep an absolute coord system for rows 1931 // we need to do this 'cause we don't keep an absolute coord system for rows
1053 // TODO: treat rows as we treat 1932 // TODO: treat rows as we treat columns
1054 map_get_row (self, y0 + self->y - self->oy);//D 1933 map_get_row (self, y0 + self->y - self->oy);//D
1055 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1934 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1056 1935
1057 x0 += self->x - self->ox; 1936 x0 += self->x - self->ox;
1058 y0 += self->y - self->oy; 1937 y0 += self->y - self->oy;
1071 if (row && row->c0 <= x && x < row->c1) 1950 if (row && row->c0 <= x && x < row->c1)
1072 { 1951 {
1073 mapcell *cell = row->col + (x - row->c0); 1952 mapcell *cell = row->col + (x - row->c0);
1074 uint8_t flags = 0; 1953 uint8_t flags = 0;
1075 1954
1076 if (cell->face [0]) flags |= 1; 1955 if (cell->tile [0]) flags |= 1;
1077 if (cell->face [1]) flags |= 2; 1956 if (cell->tile [1]) flags |= 2;
1078 if (cell->face [2]) flags |= 4; 1957 if (cell->tile [2]) flags |= 4;
1079 1958
1080 *data++ = flags; 1959 *data++ = flags;
1081 1960
1082 if (flags & 1) 1961 if (flags & 1)
1083 { 1962 {
1963 tileid tile = cell->tile [0];
1084 *data++ = cell->face [0] >> 8; 1964 *data++ = tile >> 8;
1085 *data++ = cell->face [0]; 1965 *data++ = tile;
1086 } 1966 }
1087 1967
1088 if (flags & 2) 1968 if (flags & 2)
1089 { 1969 {
1970 tileid tile = cell->tile [1];
1090 *data++ = cell->face [1] >> 8; 1971 *data++ = tile >> 8;
1091 *data++ = cell->face [1]; 1972 *data++ = tile;
1092 } 1973 }
1093 1974
1094 if (flags & 4) 1975 if (flags & 4)
1095 { 1976 {
1977 tileid tile = cell->tile [2];
1096 *data++ = cell->face [2] >> 8; 1978 *data++ = tile >> 8;
1097 *data++ = cell->face [2]; 1979 *data++ = tile;
1098 } 1980 }
1099 } 1981 }
1100 else 1982 else
1101 *data++ = 0; 1983 *data++ = 0;
1102 } 1984 }
1108} 1990}
1109 OUTPUT: 1991 OUTPUT:
1110 RETVAL 1992 RETVAL
1111 1993
1112void 1994void
1113set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1995set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1114 PPCODE: 1996 PPCODE:
1115{ 1997{
1116 int x, y, z; 1998 int x, y, z;
1117 int w, h; 1999 int w, h;
1118 int x1, y1; 2000 int x1, y1;
1122 2004
1123 w = *data++ << 8; w |= *data++; 2005 w = *data++ << 8; w |= *data++;
1124 h = *data++ << 8; h |= *data++; 2006 h = *data++ << 8; h |= *data++;
1125 2007
1126 // we need to do this 'cause we don't keep an absolute coord system for rows 2008 // we need to do this 'cause we don't keep an absolute coord system for rows
1127 // TODO: treat rows as we treat 2009 // TODO: treat rows as we treat columns
1128 map_get_row (self, y0 + self->y - self->oy);//D 2010 map_get_row (self, y0 + self->y - self->oy);//D
1129 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2011 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1130 2012
1131 x0 += self->x - self->ox; 2013 x0 += self->x - self->ox;
1132 y0 += self->y - self->oy; 2014 y0 += self->y - self->oy;
1142 { 2024 {
1143 uint8_t flags = *data++; 2025 uint8_t flags = *data++;
1144 2026
1145 if (flags) 2027 if (flags)
1146 { 2028 {
1147 mapface face[3] = { 0, 0, 0 };
1148
1149 mapcell *cell = row_get_cell (row, x); 2029 mapcell *cell = row_get_cell (row, x);
2030 tileid tile[3] = { 0, 0, 0 };
1150 2031
1151 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2032 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1152 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2033 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1153 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2034 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1154 2035
1155 if (cell->darkness <= 0) 2036 if (cell->darkness == 0)
1156 { 2037 {
1157 cell->darkness = -1; 2038 cell->darkness = 0;
1158 2039
1159 for (z = 0; z <= 2; z++) 2040 for (z = 0; z <= 2; z++)
1160 { 2041 {
1161 cell->face[z] = face[z]; 2042 tileid t = tile [z];
1162 2043
1163 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2044 if (t >= self->texs || (t && !self->tex [t].name))
2045 {
1164 XPUSHs (sv_2mortal (newSViv (face[z]))); 2046 XPUSHs (sv_2mortal (newSViv (t)));
2047 need_texid (self, t);
2048 }
2049
2050 cell->tile [z] = t;
1165 } 2051 }
1166 } 2052 }
1167 } 2053 }
1168 } 2054 }
1169 } 2055 }
1170} 2056}
1171 2057
1172MODULE = CFClient PACKAGE = CFClient::MixChunk 2058MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1173 2059
1174CFClient::MixChunk 2060CFPlus::MixChunk
1175new_from_file (SV *class, char *path) 2061new_from_file (SV *class, char *path)
1176 CODE: 2062 CODE:
1177 RETVAL = Mix_LoadWAV (path); 2063 RETVAL = Mix_LoadWAV (path);
1178 OUTPUT: 2064 OUTPUT:
1179 RETVAL 2065 RETVAL
1180 2066
1181void 2067void
1182DESTROY (CFClient::MixChunk self) 2068DESTROY (CFPlus::MixChunk self)
1183 CODE: 2069 CODE:
1184 Mix_FreeChunk (self); 2070 Mix_FreeChunk (self);
1185 2071
1186int 2072int
1187volume (CFClient::MixChunk self, int volume = -1) 2073volume (CFPlus::MixChunk self, int volume = -1)
1188 CODE: 2074 CODE:
1189 RETVAL = Mix_VolumeChunk (self, volume); 2075 RETVAL = Mix_VolumeChunk (self, volume);
1190 OUTPUT: 2076 OUTPUT:
1191 RETVAL 2077 RETVAL
1192 2078
1193int 2079int
1194play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2080play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1195 CODE: 2081 CODE:
1196 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2082 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1197 OUTPUT: 2083 OUTPUT:
1198 RETVAL 2084 RETVAL
1199 2085
1200MODULE = CFClient PACKAGE = CFClient::MixMusic 2086MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1201 2087
1202int 2088int
1203volume (int volume = -1) 2089volume (int volume = -1)
1204 CODE: 2090 CODE:
1205 RETVAL = Mix_VolumeMusic (volume); 2091 RETVAL = Mix_VolumeMusic (volume);
1206 OUTPUT: 2092 OUTPUT:
1207 RETVAL 2093 RETVAL
1208 2094
1209CFClient::MixMusic 2095CFPlus::MixMusic
1210new_from_file (SV *class, char *path) 2096new_from_file (SV *class, char *path)
1211 CODE: 2097 CODE:
1212 RETVAL = Mix_LoadMUS (path); 2098 RETVAL = Mix_LoadMUS (path);
1213 OUTPUT: 2099 OUTPUT:
1214 RETVAL 2100 RETVAL
1215 2101
1216void 2102void
1217DESTROY (CFClient::MixMusic self) 2103DESTROY (CFPlus::MixMusic self)
1218 CODE: 2104 CODE:
1219 Mix_FreeMusic (self); 2105 Mix_FreeMusic (self);
1220 2106
1221int 2107int
1222play (CFClient::MixMusic self, int loops = -1) 2108play (CFPlus::MixMusic self, int loops = -1)
1223 CODE: 2109 CODE:
1224 RETVAL = Mix_PlayMusic (self, loops); 2110 RETVAL = Mix_PlayMusic (self, loops);
1225 OUTPUT: 2111 OUTPUT:
1226 RETVAL 2112 RETVAL
1227 2113
2114MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2115
2116BOOT:
2117{
2118 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2119 static const struct {
2120 const char *name;
2121 IV iv;
2122 } *civ, const_iv[] = {
2123# define const_iv(name) { # name, (IV)name }
2124 const_iv (GL_COLOR_MATERIAL),
2125 const_iv (GL_SMOOTH),
2126 const_iv (GL_FLAT),
2127 const_iv (GL_DITHER),
2128 const_iv (GL_BLEND),
2129 const_iv (GL_CULL_FACE),
2130 const_iv (GL_SCISSOR_TEST),
2131 const_iv (GL_DEPTH_TEST),
2132 const_iv (GL_ALPHA_TEST),
2133 const_iv (GL_NORMALIZE),
2134 const_iv (GL_RESCALE_NORMAL),
2135 const_iv (GL_FRONT),
2136 const_iv (GL_BACK),
2137 const_iv (GL_AND),
2138 const_iv (GL_ONE),
2139 const_iv (GL_ZERO),
2140 const_iv (GL_SRC_ALPHA),
2141 const_iv (GL_DST_ALPHA),
2142 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2143 const_iv (GL_ONE_MINUS_DST_ALPHA),
2144 const_iv (GL_SRC_ALPHA_SATURATE),
2145 const_iv (GL_RGB),
2146 const_iv (GL_RGBA),
2147 const_iv (GL_RGBA4),
2148 const_iv (GL_RGBA8),
2149 const_iv (GL_RGB5_A1),
2150 const_iv (GL_UNSIGNED_BYTE),
2151 const_iv (GL_UNSIGNED_SHORT),
2152 const_iv (GL_UNSIGNED_INT),
2153 const_iv (GL_ALPHA),
2154 const_iv (GL_INTENSITY),
2155 const_iv (GL_LUMINANCE),
2156 const_iv (GL_LUMINANCE_ALPHA),
2157 const_iv (GL_FLOAT),
2158 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2159 const_iv (GL_COMPILE),
2160 const_iv (GL_TEXTURE_1D),
2161 const_iv (GL_TEXTURE_2D),
2162 const_iv (GL_TEXTURE_ENV),
2163 const_iv (GL_TEXTURE_MAG_FILTER),
2164 const_iv (GL_TEXTURE_MIN_FILTER),
2165 const_iv (GL_TEXTURE_ENV_MODE),
2166 const_iv (GL_TEXTURE_WRAP_S),
2167 const_iv (GL_TEXTURE_WRAP_T),
2168 const_iv (GL_REPEAT),
2169 const_iv (GL_CLAMP),
2170 const_iv (GL_CLAMP_TO_EDGE),
2171 const_iv (GL_NEAREST),
2172 const_iv (GL_LINEAR),
2173 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2174 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2175 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2176 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2177 const_iv (GL_GENERATE_MIPMAP),
2178 const_iv (GL_MODULATE),
2179 const_iv (GL_DECAL),
2180 const_iv (GL_REPLACE),
2181 const_iv (GL_DEPTH_BUFFER_BIT),
2182 const_iv (GL_COLOR_BUFFER_BIT),
2183 const_iv (GL_PROJECTION),
2184 const_iv (GL_MODELVIEW),
2185 const_iv (GL_COLOR_LOGIC_OP),
2186 const_iv (GL_SEPARABLE_2D),
2187 const_iv (GL_CONVOLUTION_2D),
2188 const_iv (GL_CONVOLUTION_BORDER_MODE),
2189 const_iv (GL_CONSTANT_BORDER),
2190 const_iv (GL_LINES),
2191 const_iv (GL_LINE_STRIP),
2192 const_iv (GL_LINE_LOOP),
2193 const_iv (GL_QUADS),
2194 const_iv (GL_QUAD_STRIP),
2195 const_iv (GL_TRIANGLES),
2196 const_iv (GL_TRIANGLE_STRIP),
2197 const_iv (GL_TRIANGLE_FAN),
2198 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2199 const_iv (GL_FASTEST),
2200 const_iv (GL_V2F),
2201 const_iv (GL_V3F),
2202 const_iv (GL_T2F_V3F),
2203 const_iv (GL_T2F_N3F_V3F),
2204# undef const_iv
2205 };
2206
2207 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2208 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2209}
2210
2211char *
2212gl_vendor ()
2213 CODE:
2214 RETVAL = (char *)glGetString (GL_VENDOR);
2215 OUTPUT:
2216 RETVAL
2217
2218char *
2219gl_version ()
2220 CODE:
2221 RETVAL = (char *)glGetString (GL_VERSION);
2222 OUTPUT:
2223 RETVAL
2224
2225char *
2226gl_extensions ()
2227 CODE:
2228 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2229 OUTPUT:
2230 RETVAL
2231
2232int glGetError ()
2233
2234void glFinish ()
2235
2236void glClear (int mask)
2237
2238void glClearColor (float r, float g, float b, float a = 1.0)
2239 PROTOTYPE: @
2240
2241void glEnable (int cap)
2242
2243void glDisable (int cap)
2244
2245void glShadeModel (int mode)
2246
2247void glHint (int target, int mode)
2248
2249void glBlendFunc (int sfactor, int dfactor)
2250
2251void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2252 CODE:
2253 gl_BlendFuncSeparate (sa, da, saa, daa);
2254
2255void glDepthMask (int flag)
2256
2257void glLogicOp (int opcode)
2258
2259void glColorMask (int red, int green, int blue, int alpha)
2260
2261void glMatrixMode (int mode)
2262
2263void glPushMatrix ()
2264
2265void glPopMatrix ()
2266
2267void glLoadIdentity ()
2268
2269void glDrawBuffer (int buffer)
2270
2271void glReadBuffer (int buffer)
2272
2273# near_ and far_ are due to microsofts buggy "c" compiler
2274void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2275
2276# near_ and far_ are due to microsofts buggy "c" compiler
2277void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2278
2279void glViewport (int x, int y, int width, int height)
2280
2281void glScissor (int x, int y, int width, int height)
2282
2283void glTranslate (float x, float y, float z = 0.)
2284 CODE:
2285 glTranslatef (x, y, z);
2286
2287void glScale (float x, float y, float z = 1.)
2288 CODE:
2289 glScalef (x, y, z);
2290
2291void glRotate (float angle, float x, float y, float z)
2292 CODE:
2293 glRotatef (angle, x, y, z);
2294
2295void glBegin (int mode)
2296
2297void glEnd ()
2298
2299void glColor (float r, float g, float b, float a = 1.0)
2300 PROTOTYPE: @
2301 ALIAS:
2302 glColor_premultiply = 1
2303 CODE:
2304 if (ix)
2305 {
2306 r *= a;
2307 g *= a;
2308 b *= a;
2309 }
2310 // microsoft visual "c" rounds instead of truncating...
2311 glColor4f (r, g, b, a);
2312
2313void glInterleavedArrays (int format, int stride, char *data)
2314
2315void glDrawElements (int mode, int count, int type, char *indices)
2316
2317# 1.2 void glDrawRangeElements (int mode, int start, int end
2318
2319void glRasterPos (float x, float y, float z = 0.)
2320 CODE:
2321 glRasterPos3f (0, 0, z);
2322 glBitmap (0, 0, 0, 0, x, y, 0);
2323
2324void glVertex (float x, float y, float z = 0.)
2325 CODE:
2326 glVertex3f (x, y, z);
2327
2328void glTexCoord (float s, float t)
2329 CODE:
2330 glTexCoord2f (s, t);
2331
2332void glTexEnv (int target, int pname, float param)
2333 CODE:
2334 glTexEnvf (target, pname, param);
2335
2336void glTexParameter (int target, int pname, float param)
2337 CODE:
2338 glTexParameterf (target, pname, param);
2339
2340void glBindTexture (int target, int name)
2341
2342void glConvolutionParameter (int target, int pname, float params)
2343 CODE:
2344 if (gl.ConvolutionParameterf)
2345 gl.ConvolutionParameterf (target, pname, params);
2346
2347void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2348 CODE:
2349 if (gl.ConvolutionFilter2D)
2350 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2351
2352void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2353 CODE:
2354 if (gl.SeparableFilter2D)
2355 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2356
2357void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2358
2359void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2360
2361void glDrawPixels (int width, int height, int format, int type, char *pixels)
2362
2363void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2364
2365int glGenTexture ()
2366 CODE:
2367{
2368 GLuint name;
2369 glGenTextures (1, &name);
2370 RETVAL = name;
2371}
2372 OUTPUT:
2373 RETVAL
2374
2375void glDeleteTexture (int name)
2376 CODE:
2377{
2378 GLuint name_ = name;
2379 glDeleteTextures (1, &name_);
2380}
2381
2382int glGenList ()
2383 CODE:
2384 RETVAL = glGenLists (1);
2385 OUTPUT:
2386 RETVAL
2387
2388void glDeleteList (int list)
2389 CODE:
2390 glDeleteLists (list, 1);
2391
2392void glNewList (int list, int mode = GL_COMPILE)
2393
2394void glEndList ()
2395
2396void glCallList (int list)
2397

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