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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.52 by root, Wed Apr 19 21:17:15 2006 UTC vs.
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC

33 typedef signed char int8_t; 33 typedef signed char int8_t;
34 typedef signed short int16_t; 34 typedef signed short int16_t;
35 typedef signed int int32_t; 35 typedef signed int int32_t;
36#endif 36#endif
37 37
38#include "glext.h"
39
38#define FOW_DARKNESS 32 40#define FOW_DARKNESS 32
39 41
40#define MAP_EXTEND_X 32 42#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 43#define MAP_EXTEND_Y 512
44
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE
42 46
43typedef Mix_Chunk *CFClient__MixChunk; 47typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 48typedef Mix_Music *CFClient__MixMusic;
45 49
46static PangoContext *context; 50static PangoContext *context;
65 * reasonably well with bitstream vera 69 * reasonably well with bitstream vera
66 */ 70 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 71 PangoFontDescription *font = pango_context_get_font_description (context);
68 72
69 int height = self->base_height * (PANGO_SCALE * 8 / 10); 73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
70 77
71 if (pango_font_description_get_size (font) != height) 78 if (pango_font_description_get_size (font) != height)
72 { 79 {
73 pango_font_description_set_absolute_size (font, height); 80 pango_font_description_set_absolute_size (font, height);
74 pango_layout_context_changed (self->pl); 81 pango_layout_context_changed (self->pl);
237 break; 244 break;
238 245
239 row->col[x - row->c0].darkness = -1; 246 row->col[x - row->c0].darkness = -1;
240 } 247 }
241 } 248 }
249}
250
251static void
252music_finished ()
253{
254 SDL_UserEvent ev;
255
256 ev.type = SDL_USEREVENT;
257 ev.code = 0;
258 ev.data1 = 0;
259 ev.data2 = 0;
260
261 SDL_PushEvent ((SDL_Event *)&ev);
242} 262}
243 263
244MODULE = CFClient PACKAGE = CFClient 264MODULE = CFClient PACKAGE = CFClient
245 265
246PROTOTYPES: ENABLE 266PROTOTYPES: ENABLE
386 406
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
390 410
411 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413
391 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
392 415
393 if (m && m != (SDL_Rect **)-1) 416 if (m && m != (SDL_Rect **)-1)
394 while (*m) 417 while (*m)
395 { 418 {
410 ); 433 );
411 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 434 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
412 OUTPUT: 435 OUTPUT:
413 RETVAL 436 RETVAL
414 437
415int 438void
416Mix_VolumeMusic (int newvol = -1) 439SDL_GL_SwapBuffers ()
440
441void
442SDL_PollEvent ()
443 PPCODE:
444{
445 SDL_Event ev;
446
447 while (SDL_PollEvent (&ev))
448 {
449 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0);
451 switch (ev.type)
452 {
453 case SDL_KEYDOWN:
454 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
456 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
457 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
458 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
459 break;
460
461 case SDL_ACTIVEEVENT:
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break;
465
466 case SDL_MOUSEMOTION:
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
472 break;
473
474 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP:
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
480 }
481
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
483 }
484}
417 485
418int 486int
419Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
488 POSTCALL:
489 Mix_HookMusicFinished (music_finished);
420 490
421void 491void
422Mix_CloseAudio () 492Mix_CloseAudio ()
423 493
424int 494int
885 cell->darkness = -1; 955 cell->darkness = -1;
886 } 956 }
887} 957}
888 958
889SV * 959SV *
890mapmap (CFClient::Map self, int w, int h) 960mapmap (CFClient::Map self, int x0, int y0, int w, int h)
891 CODE: 961 CODE:
892{ 962{
893 int x0, x1, x; 963 int x1, x;
894 int y0, y1, y; 964 int y1, y;
895 int z; 965 int z;
896 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 966 SV *map_sv = newSV (w * h * sizeof (uint32_t));
897 uint32_t *map = (uint32_t *)SvPVX (map_sv); 967 uint32_t *map = (uint32_t *)SvPVX (map_sv);
898 968
899 SvPOK_only (map_sv); 969 SvPOK_only (map_sv);
900 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 970 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
901 971
902 x0 = self->x - w / 2; x1 = x0 + w; 972 x0 += self->x; x1 = x0 + w;
903 y0 = self->y - h / 2; y1 = y0 + h; 973 y0 += self->y; y1 = y0 + h;
904 974
905 for (y = y0; y < y1; y++) 975 for (y = y0; y < y1; y++)
906 { 976 {
907 maprow *row = 0 <= y && y < self->rows 977 maprow *row = 0 <= y && y < self->rows
908 ? self->row + y 978 ? self->row + y
1048 *data++ = 0; /* version 0 format */ 1118 *data++ = 0; /* version 0 format */
1049 *data++ = w >> 8; *data++ = w; 1119 *data++ = w >> 8; *data++ = w;
1050 *data++ = h >> 8; *data++ = h; 1120 *data++ = h >> 8; *data++ = h;
1051 1121
1052 // we need to do this 'cause we don't keep an absolute coord system for rows 1122 // we need to do this 'cause we don't keep an absolute coord system for rows
1053 // TODO: treat rows as we treat 1123 // TODO: treat rows as we treat columns
1054 map_get_row (self, y0 + self->y - self->oy);//D 1124 map_get_row (self, y0 + self->y - self->oy);//D
1055 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1125 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1056 1126
1057 x0 += self->x - self->ox; 1127 x0 += self->x - self->ox;
1058 y0 += self->y - self->oy; 1128 y0 += self->y - self->oy;
1122 1192
1123 w = *data++ << 8; w |= *data++; 1193 w = *data++ << 8; w |= *data++;
1124 h = *data++ << 8; h |= *data++; 1194 h = *data++ << 8; h |= *data++;
1125 1195
1126 // we need to do this 'cause we don't keep an absolute coord system for rows 1196 // we need to do this 'cause we don't keep an absolute coord system for rows
1127 // TODO: treat rows as we treat 1197 // TODO: treat rows as we treat columns
1128 map_get_row (self, y0 + self->y - self->oy);//D 1198 map_get_row (self, y0 + self->y - self->oy);//D
1129 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1199 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1130 1200
1131 x0 += self->x - self->ox; 1201 x0 += self->x - self->ox;
1132 y0 += self->y - self->oy; 1202 y0 += self->y - self->oy;
1223 CODE: 1293 CODE:
1224 RETVAL = Mix_PlayMusic (self, loops); 1294 RETVAL = Mix_PlayMusic (self, loops);
1225 OUTPUT: 1295 OUTPUT:
1226 RETVAL 1296 RETVAL
1227 1297
1298MODULE = CFClient PACKAGE = CFClient::OpenGL
1299
1300BOOT:
1301{
1302 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1303 static const struct {
1304 const char *name;
1305 IV iv;
1306 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name }
1308 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT),
1311 const_iv (GL_BLEND),
1312 const_iv (GL_AND),
1313 const_iv (GL_SRC_ALPHA),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1315 const_iv (GL_RGB),
1316 const_iv (GL_RGBA),
1317 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4),
1319 const_iv (GL_ALPHA),
1320 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE),
1323 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D),
1325 const_iv (GL_TEXTURE_ENV),
1326 const_iv (GL_TEXTURE_MAG_FILTER),
1327 const_iv (GL_TEXTURE_MIN_FILTER),
1328 const_iv (GL_TEXTURE_ENV_MODE),
1329 const_iv (GL_TEXTURE_WRAP_S),
1330 const_iv (GL_TEXTURE_WRAP_T),
1331 const_iv (GL_CLAMP),
1332 const_iv (GL_REPEAT),
1333 const_iv (GL_NEAREST),
1334 const_iv (GL_LINEAR),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE),
1342 const_iv (GL_REPLACE),
1343 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP),
1347 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER),
1350 const_iv (GL_LINES),
1351 const_iv (GL_QUADS),
1352 const_iv (GL_LINE_LOOP),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1354 const_iv (GL_FASTEST),
1355# undef const_iv
1356 };
1357
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1360}
1361
1362int glGetError ()
1363
1364void glClear (int mask)
1365
1366void glClearColor (float r, float g, float b, float a = 1.0)
1367 PROTOTYPE: @
1368
1369void glEnable (int cap)
1370
1371void glDisable (int cap)
1372
1373void glShadeModel (int mode)
1374
1375void glHint (int target, int mode)
1376
1377void glBlendFunc (int sfactor, int dfactor)
1378
1379void glLogicOp (int opcode)
1380
1381void glMatrixMode (int mode)
1382
1383void glPushMatrix ()
1384
1385void glPopMatrix ()
1386
1387void glLoadIdentity ()
1388
1389void glOrtho (double left, double right, double bottom, double top, double near, double far)
1390
1391void glViewport (int x, int y, int width, int height)
1392
1393void glTranslate (float x, float y, float z = 0.)
1394 CODE:
1395 glTranslatef (x, y, z);
1396
1397void glScale (float x, float y, float z)
1398 CODE:
1399 glScalef (x, y, z);
1400
1401void glRotate (float angle, float x, float y, float z)
1402 CODE:
1403 glRotatef (angle, x, y, z);
1404
1405void glBegin (int mode)
1406
1407void glEnd ()
1408
1409void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @
1411 CODE:
1412 glColor4f (r, g, b, a);
1413
1414void glVertex (float x, float y, float z = 0.)
1415 CODE:
1416 glVertex3f (x, y, z);
1417
1418void glTexCoord (float s, float t)
1419 CODE:
1420 glTexCoord2f (s, t);
1421
1422void glTexEnv (int target, int pname, float param)
1423 CODE:
1424 glTexEnvf (target, pname, param);
1425
1426void glTexParameter (int target, int pname, float param)
1427 CODE:
1428 glTexParameterf (target, pname, param);
1429
1430void glBindTexture (int target, int name)
1431
1432void glConvolutionParameter (int target, int pname, float params)
1433 CODE:
1434 glConvolutionParameterf (target, pname, params);
1435
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1437
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1441
1442int glGenTexture ()
1443 CODE:
1444{
1445 GLuint name;
1446 glGenTextures (1, &name);
1447 RETVAL = name;
1448}
1449 OUTPUT:
1450 RETVAL
1451
1452void glDeleteTexture (int name)
1453 CODE:
1454{
1455 GLuint name_ = name;
1456 glDeleteTextures (1, &name_);
1457}
1458
1459int glGenList ()
1460 CODE:
1461 RETVAL = glGenLists (1);
1462 OUTPUT:
1463 RETVAL
1464
1465void glDeleteList (int list)
1466 CODE:
1467 glDeleteLists (list, 1);
1468
1469void glNewList (int list, int mode = GL_COMPILE)
1470
1471void glEndList ()
1472
1473void glCallList (int list)
1474

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