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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.53 by root, Wed Apr 19 21:38:04 2006 UTC vs.
Revision 1.105 by root, Mon Jun 5 03:33:09 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
33 typedef signed char int8_t; 39 typedef signed char int8_t;
34 typedef signed short int16_t; 40 typedef signed short int16_t;
35 typedef signed int int32_t; 41 typedef signed int int32_t;
36#endif 42#endif
37 43
44#include "glext.h"
45
38#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
39 47
40#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
42 50
51#define MIN_FONT_HEIGHT 10
52
53static struct
54{
55#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h"
57#undef GL_FUNC
58} gl;
59
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68}
69
43typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
45 72
46static PangoContext *context; 73typedef PangoFontDescription *CFClient__Font;
47static PangoFontMap *fontmap;
48 74
49typedef struct cf_layout { 75typedef struct cf_layout {
50 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
51 int base_height; 79 int base_height;
80 CFClient__Font font;
52} *CFClient__Layout; 81} *CFClient__Layout;
82
83static CFClient__Font default_font;
84static PangoContext *ft2_context, *cairo_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
53 86
54static void 87static void
55substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
56{ 89{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91 //FcPatternAddBool (pattern, FC_AUTOHINT, 1);
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 93}
60 94
61static void 95static void
62layout_update (CFClient__Layout self) 96layout_update_font (CFClient__Layout self)
63{ 97{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 98 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 99 * reasonably well with bitstream vera
66 */ 100 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 101 PangoFontDescription *font = self->font ? self->font : default_font;
68 102
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 103 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 104 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 105
106 pango_layout_set_font_description (self->pl, font);
76} 107}
77 108
78static void 109static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 110layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
80{ 111{
81 layout_update (self);
82
83 pango_layout_get_pixel_size (self->pl, w, h); 112 pango_layout_get_pixel_size (self->pl, w, h);
84 113
85 *w = (*w + 3) & ~3;
86 if (!*w) *w = 1; 114 if (!*w) *w = 1;
87 if (!*h) *h = 1; 115 if (!*h) *h = 1;
116
117 *w = (*w + 3) & ~3;
88} 118}
89 119
90typedef uint16_t mapface; 120typedef uint16_t mapface;
91 121
92typedef struct { 122typedef struct {
237 break; 267 break;
238 268
239 row->col[x - row->c0].darkness = -1; 269 row->col[x - row->c0].darkness = -1;
240 } 270 }
241 } 271 }
272}
273
274static void
275music_finished (void)
276{
277 SDL_UserEvent ev;
278
279 ev.type = SDL_USEREVENT;
280 ev.code = 0;
281 ev.data1 = 0;
282 ev.data2 = 0;
283
284 SDL_PushEvent ((SDL_Event *)&ev);
285}
286
287static void
288channel_finished (int channel)
289{
290 SDL_UserEvent ev;
291
292 ev.type = SDL_USEREVENT;
293 ev.code = 1;
294 ev.data1 = (void *)(long)channel;
295 ev.data2 = 0;
296
297 SDL_PushEvent ((SDL_Event *)&ev);
242} 298}
243 299
244MODULE = CFClient PACKAGE = CFClient 300MODULE = CFClient PACKAGE = CFClient
245 301
246PROTOTYPES: ENABLE 302PROTOTYPES: ENABLE
354# undef const_iv 410# undef const_iv
355 }; 411 };
356 412
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 413 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 414 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
415}
359 416
417void
418pango_init ()
419 CODE:
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421{
422 {
360 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 }
427
428 {
429 cairo_font_options_t *fopt = cairo_font_options_create ();
430 cairo_fontmap = pango_cairo_font_map_get_default ();
431 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
432 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
433 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
434 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
435 pango_cairo_context_set_font_options (cairo_context, fopt);
436 cairo_font_options_destroy (fopt);
437 }
363} 438}
364 439
365int 440int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 441SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
367 442
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 452 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 453 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 454 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 455 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 456
457 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
458 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
459
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 460 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 461 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 462 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 463 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 464
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 465 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
390 466
391 SDL_EnableUNICODE (1); 467 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 468 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 469
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 470 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 479
404 ++m; 480 ++m;
405 } 481 }
406} 482}
407 483
484char *
485SDL_GetError ()
486
408int 487int
409SDL_SetVideoMode (int w, int h, int fullscreen) 488SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 489 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 490 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 491 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 492 );
493 if (RETVAL)
494 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 495 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
496# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
497# include "glfunc.h"
498# undef GL_FUNC
499 }
415 OUTPUT: 500 OUTPUT:
416 RETVAL 501 RETVAL
502
503void
504SDL_GL_SwapBuffers ()
505
506char *
507SDL_GetKeyName (int sym)
417 508
418void 509void
419SDL_PollEvent () 510SDL_PollEvent ()
420 PPCODE: 511 PPCODE:
421{ 512{
423 514
424 while (SDL_PollEvent (&ev)) 515 while (SDL_PollEvent (&ev))
425 { 516 {
426 HV *hv = newHV (); 517 HV *hv = newHV ();
427 hv_store (hv, "type", 4, newSViv (ev.type), 0); 518 hv_store (hv, "type", 4, newSViv (ev.type), 0);
519
428 switch (ev.type) 520 switch (ev.type)
429 { 521 {
430 case SDL_KEYDOWN: 522 case SDL_KEYDOWN:
431 case SDL_KEYUP: 523 case SDL_KEYUP:
432 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 524 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
439 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 531 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
440 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 532 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
441 break; 533 break;
442 534
443 case SDL_MOUSEMOTION: 535 case SDL_MOUSEMOTION:
536 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
537
444 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 538 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
445 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 539 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
446 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 540 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
447 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 541 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
448 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 542 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
449 break; 543 break;
450 544
451 case SDL_MOUSEBUTTONDOWN: 545 case SDL_MOUSEBUTTONDOWN:
452 case SDL_MOUSEBUTTONUP: 546 case SDL_MOUSEBUTTONUP:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
453 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 549 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
454 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 550 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
455 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 551 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
456 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 552 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
553 break;
554
555 case SDL_USEREVENT:
556 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
557 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
558 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
559 break;
457 } 560 }
458 561
459 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 562 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
460 } 563 }
461} 564}
462 565
463int 566int
464Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 567Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
568 POSTCALL:
569 Mix_HookMusicFinished (music_finished);
570 Mix_ChannelFinished (channel_finished);
465 571
466void 572void
467Mix_CloseAudio () 573Mix_CloseAudio ()
468 574
469int 575int
474 CODE: 580 CODE:
475#ifndef _WIN32 581#ifndef _WIN32
476 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 582 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
477#endif 583#endif
478 584
479char *
480gl_version ()
481 CODE:
482 RETVAL = (char *)glGetString (GL_VERSION);
483 OUTPUT:
484 RETVAL
485
486char *
487gl_extensions ()
488 CODE:
489 RETVAL = (char *)glGetString (GL_EXTENSIONS);
490 OUTPUT:
491 RETVAL
492
493void 585void
494add_font (char *file) 586add_font (char *file)
495 CODE: 587 CODE:
496 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 588 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
497 589#ifdef _WIN32
498void 590 // cairo... sigh... requires win2000
499set_font (char *file) 591 AddFontResourceEx (file, FR_PRIVATE, 0);
500 CODE: 592#endif
501{
502 int count;
503 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
504 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
505 FcPatternDestroy (pattern);
506 pango_context_set_font_description (context, font);
507}
508 593
509void 594void
510load_image_inline (SV *image_) 595load_image_inline (SV *image_)
511 ALIAS: 596 ALIAS:
512 load_image_file = 1 597 load_image_file = 1
594 PUSHs (sv_2mortal (newSViv (b / y))); 679 PUSHs (sv_2mortal (newSViv (b / y)));
595 PUSHs (sv_2mortal (newSViv (a / y))); 680 PUSHs (sv_2mortal (newSViv (a / y)));
596} 681}
597 682
598void 683void
684error (char *message)
685 CODE:
686 fprintf (stderr, "ERROR: %s\n", message);
687#ifdef _WIN32
688 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
689#endif
690
691void
599fatal (char *message) 692fatal (char *message)
600 CODE: 693 CODE:
694 fprintf (stderr, "FATAL: %s\n", message);
601#ifdef _WIN32 695#ifdef _WIN32
602 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 696 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
603#else
604 fprintf (stderr, "FATAL: %s\n", message);
605#endif 697#endif
606 exit (1); 698 exit (1);
607 699
700MODULE = CFClient PACKAGE = CFClient::Font
701
702CFClient::Font
703new_from_file (SV *class, char *path, int id = 0)
704 CODE:
705{
706 int count;
707 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
708 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
709 FcPatternDestroy (pattern);
710}
711 OUTPUT:
712 RETVAL
713
714void
715DESTROY (CFClient::Font self)
716 CODE:
717 pango_font_description_free (self);
718
719void
720make_default (CFClient::Font self)
721 CODE:
722 default_font = self;
723
608MODULE = CFClient PACKAGE = CFClient::Layout 724MODULE = CFClient PACKAGE = CFClient::Layout
609 725
610CFClient::Layout 726CFClient::Layout
611new (SV *class, int base_height = 10) 727new (SV *class, int rgba = 0)
612 CODE: 728 CODE:
729#if _WIN32
730 //rgba = 0;//D makes text nicer, breaks TextView
731#endif
732 rgba=1;//D
613 New (0, RETVAL, 1, struct cf_layout); 733 New (0, RETVAL, 1, struct cf_layout);
614 RETVAL->base_height = base_height; 734
615 RETVAL->pl = pango_layout_new (context); 735 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
736 RETVAL->rgba = rgba;
737 RETVAL->r = 1.;
738 RETVAL->g = 1.;
739 RETVAL->b = 1.;
740 RETVAL->a = 1.;
741 RETVAL->base_height = MIN_FONT_HEIGHT;
742 RETVAL->font = 0;
743
616 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 744 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
745 layout_update_font (RETVAL);
617 OUTPUT: 746 OUTPUT:
618 RETVAL 747 RETVAL
619 748
620void 749void
621DESTROY (CFClient::Layout self) 750DESTROY (CFClient::Layout self)
622 CODE: 751 CODE:
623 g_object_unref (self->pl); 752 g_object_unref (self->pl);
624 Safefree (self); 753 Safefree (self);
625 754
755int
756is_rgba (CFClient::Layout self)
757 CODE:
758 RETVAL = self->rgba;
759 OUTPUT:
760 RETVAL
761
626void 762void
627set_text (CFClient::Layout self, SV *text_) 763set_text (CFClient::Layout self, SV *text_)
628 CODE: 764 CODE:
629{ 765{
630 STRLEN textlen; 766 STRLEN textlen;
650 SvUTF8_on (RETVAL); 786 SvUTF8_on (RETVAL);
651 OUTPUT: 787 OUTPUT:
652 RETVAL 788 RETVAL
653 789
654void 790void
791set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
792 CODE:
793 self->r = r;
794 self->g = g;
795 self->b = b;
796 self->a = a;
797
798void
799set_font (CFClient::Layout self, CFClient::Font font = 0)
800 CODE:
801 if (self->font != font)
802 {
803 self->font = font;
804 layout_update_font (self);
805 }
806
807void
655set_height (CFClient::Layout self, int base_height) 808set_height (CFClient::Layout self, int base_height)
656 CODE: 809 CODE:
810 if (self->base_height != base_height)
811 {
657 self->base_height = base_height; 812 self->base_height = base_height;
813 layout_update_font (self);
814 }
658 815
659void 816void
660set_width (CFClient::Layout self, int max_width = -1) 817set_width (CFClient::Layout self, int max_width = -1)
661 CODE: 818 CODE:
662 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 819 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
820
821void
822set_indent (CFClient::Layout self, int indent)
823 CODE:
824 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
825
826void
827set_spacing (CFClient::Layout self, int spacing)
828 CODE:
829 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
830
831void
832set_ellipsise (CFClient::Layout self, int ellipsise)
833 CODE:
834 pango_layout_set_ellipsize (self->pl,
835 ellipsise == 1 ? PANGO_ELLIPSIZE_START
836 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
837 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
838 : PANGO_ELLIPSIZE_NONE
839 );
840
841void
842set_single_paragraph_mode (CFClient::Layout self, int spm)
843 CODE:
844 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
663 845
664void 846void
665size (CFClient::Layout self) 847size (CFClient::Layout self)
666 PPCODE: 848 PPCODE:
667{ 849{
668 int w, h; 850 int w, h;
669 851
670 layout_update (self);
671 layout_get_pixel_size (self, &w, &h); 852 layout_get_pixel_size (self, &w, &h);
672 853
673 EXTEND (SP, 2); 854 EXTEND (SP, 2);
674 PUSHs (sv_2mortal (newSViv (w))); 855 PUSHs (sv_2mortal (newSViv (w)));
675 PUSHs (sv_2mortal (newSViv (h))); 856 PUSHs (sv_2mortal (newSViv (h)));
678int 859int
679xy_to_index (CFClient::Layout self, int x, int y) 860xy_to_index (CFClient::Layout self, int x, int y)
680 CODE: 861 CODE:
681{ 862{
682 int index, trailing; 863 int index, trailing;
683
684 layout_update (self);
685 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 864 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
686
687 RETVAL = index; 865 RETVAL = index;
688} 866}
689 OUTPUT: 867 OUTPUT:
690 RETVAL 868 RETVAL
691 869
692void 870void
693cursor_pos (CFClient::Layout self, int index) 871cursor_pos (CFClient::Layout self, int index)
694 PPCODE: 872 PPCODE:
695{ 873{
696 PangoRectangle strong_pos; 874 PangoRectangle strong_pos;
697 layout_update (self);
698 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 875 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
699 876
700 EXTEND (SP, 3); 877 EXTEND (SP, 3);
701 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 878 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
702 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 879 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
707render (CFClient::Layout self) 884render (CFClient::Layout self)
708 PPCODE: 885 PPCODE:
709{ 886{
710 SV *retval; 887 SV *retval;
711 int w, h; 888 int w, h;
712 FT_Bitmap bitmap;
713 889
714 layout_update (self);
715 layout_get_pixel_size (self, &w, &h); 890 layout_get_pixel_size (self, &w, &h);
716 891
892 if (self->rgba)
893 {
894 cairo_surface_t *surface;
895 cairo_t *cairo;
896
897 retval = newSV (w * h * 4);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h * 4);
900
901 memset (SvPVX (retval), 0, w * h * 4);
902
903 surface = cairo_image_surface_create_for_data (
904 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
905 cairo = cairo_create (surface);
906 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
907
908 pango_cairo_show_layout (cairo, self->pl);
909
910 cairo_destroy (cairo);
911 cairo_surface_destroy (surface);
912
913 // what a mess, and its premultiplied, too :(
914 {
915 uint32_t *p = (uint32_t *)SvPVX (retval);
916 uint32_t *e = p + w * h;
917
918 while (p < e)
919 {
920 uint32_t rgba = *p;
921 rgba = (rgba >> 24) | (rgba << 8);
922#if 0
923#ifdef _WIN32
924 {//D
925 uint8_t r = rgba >> 24;
926 uint8_t g = rgba >> 16;
927 uint8_t b = rgba >> 8;
928 uint8_t a = rgba >> 0;
929
930 rgba = (rgba & 0xffffff00) | a;
931 }
932#endif
933#endif
934 rgba = SDL_SwapBE32 (rgba);
935 *p++ = rgba;
936 }
937 }
938
939 EXTEND (SP, 5);
940 PUSHs (sv_2mortal (newSViv (w)));
941 PUSHs (sv_2mortal (newSViv (h)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
944 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
945 }
946 else
947 {
948 FT_Bitmap bitmap;
949
717 retval = newSV (w * h); 950 retval = newSV (w * h);
718 SvPOK_only (retval); 951 SvPOK_only (retval);
719 SvCUR_set (retval, w * h); 952 SvCUR_set (retval, w * h);
720 953
721 bitmap.rows = h; 954 bitmap.rows = h;
722 bitmap.width = w; 955 bitmap.width = w;
723 bitmap.pitch = w; 956 bitmap.pitch = w;
724 bitmap.buffer = (unsigned char*)SvPVX (retval); 957 bitmap.buffer = (unsigned char*)SvPVX (retval);
725 bitmap.num_grays = 256; 958 bitmap.num_grays = 256;
726 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 959 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
727 960
728 memset (bitmap.buffer, 0, w * h); 961 memset (bitmap.buffer, 0, w * h);
729 962
730 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 963 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
731 964
732 EXTEND (SP, 3); 965 EXTEND (SP, 5);
733 PUSHs (sv_2mortal (newSViv (w))); 966 PUSHs (sv_2mortal (newSViv (w)));
734 PUSHs (sv_2mortal (newSViv (h))); 967 PUSHs (sv_2mortal (newSViv (h)));
735 PUSHs (sv_2mortal (retval)); 968 PUSHs (sv_2mortal (retval));
969 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
970 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
971 }
736} 972}
737 973
738MODULE = CFClient PACKAGE = CFClient::Texture 974MODULE = CFClient PACKAGE = CFClient::Texture
739 975
740void 976void
741draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 977draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
742 PROTOTYPE: $$$;$$ 978 PROTOTYPE: $$$;$$
979 ALIAS:
980 draw_quad_alpha = 1
981 draw_quad_alpha_premultiplied = 2
743 CODE: 982 CODE:
744{ 983{
745 HV *hv = (HV *)SvRV (self); 984 HV *hv = (HV *)SvRV (self);
746 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 985 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
747 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 986 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
748 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 987 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
749 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
750 988
751 if (items < 5) 989 if (items < 5)
752 { 990 {
753 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 991 w = SvNV (*hv_fetch (hv, "w", 1, 1));
754 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 992 h = SvNV (*hv_fetch (hv, "h", 1, 1));
755 } 993 }
756 994
995 if (ix)
996 {
997 glEnable (GL_BLEND);
998
999 if (ix == 2)
1000 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1001 else
1002 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1003 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1004
1005 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f);
1007 }
1008
757 glBindTexture (GL_TEXTURE_2D, name); 1009 glBindTexture (GL_TEXTURE_2D, name);
758 if (wrap_mode) { 1010
759 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
761 }
762 glBegin (GL_QUADS); 1011 glBegin (GL_QUADS);
763 glTexCoord2f (0, 0); glVertex2f (x , y ); 1012 glTexCoord2f (0, 0); glVertex2f (x , y );
764 glTexCoord2f (0, t); glVertex2f (x , y + h); 1013 glTexCoord2f (0, t); glVertex2f (x , y + h);
765 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1014 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
766 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1015 glTexCoord2f (s, 0); glVertex2f (x + w, y );
767 glEnd (); 1016 glEnd ();
1017
1018 if (ix)
1019 {
1020 glDisable (GL_ALPHA_TEST);
1021 glDisable (GL_BLEND);
1022 }
768} 1023}
769 1024
770MODULE = CFClient PACKAGE = CFClient::Map 1025MODULE = CFClient PACKAGE = CFClient::Map
771 1026
772CFClient::Map 1027CFClient::Map
836 tex->r = r; 1091 tex->r = r;
837 tex->g = g; 1092 tex->g = g;
838 tex->b = b; 1093 tex->b = b;
839 tex->a = a; 1094 tex->a = a;
840 } 1095 }
1096
1097 // somewhat hackish, but for textures that require it, it really
1098 // improves the look, and most others don't suffer.
1099 glBindTexture (GL_TEXTURE_2D, name);
1100 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1101 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1102 // use uglier nearest interpolation because linear suffers
1103 // from transparent color bleeding and ugly wrapping effects.
1104 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
841} 1105}
842 1106
843int 1107int
844ox (CFClient::Map self) 1108ox (CFClient::Map self)
845 ALIAS: 1109 ALIAS:
846 oy = 1 1110 oy = 1
1111 x = 2
1112 y = 3
1113 w = 4
1114 h = 5
847 CODE: 1115 CODE:
848 switch (ix) 1116 switch (ix)
849 { 1117 {
850 case 0: RETVAL = self->ox; break; 1118 case 0: RETVAL = self->ox; break;
851 case 1: RETVAL = self->oy; break; 1119 case 1: RETVAL = self->oy; break;
1120 case 2: RETVAL = self->x; break;
1121 case 3: RETVAL = self->y; break;
1122 case 4: RETVAL = self->w; break;
1123 case 5: RETVAL = self->h; break;
852 } 1124 }
853 OUTPUT: 1125 OUTPUT:
854 RETVAL 1126 RETVAL
855 1127
856void 1128void
930 cell->darkness = -1; 1202 cell->darkness = -1;
931 } 1203 }
932} 1204}
933 1205
934SV * 1206SV *
935mapmap (CFClient::Map self, int w, int h) 1207mapmap (CFClient::Map self, int x0, int y0, int w, int h)
936 CODE: 1208 CODE:
937{ 1209{
938 int x0, x1, x; 1210 int x1, x;
939 int y0, y1, y; 1211 int y1, y;
940 int z; 1212 int z;
941 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1213 SV *map_sv = newSV (w * h * sizeof (uint32_t));
942 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1214 uint32_t *map = (uint32_t *)SvPVX (map_sv);
943 1215
944 SvPOK_only (map_sv); 1216 SvPOK_only (map_sv);
945 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1217 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
946 1218
947 x0 = self->x - w / 2; x1 = x0 + w; 1219 x0 += self->x; x1 = x0 + w;
948 y0 = self->y - h / 2; y1 = y0 + h; 1220 y0 += self->y; y1 = y0 + h;
949 1221
950 for (y = y0; y < y1; y++) 1222 for (y = y0; y < y1; y++)
951 { 1223 {
952 maprow *row = 0 <= y && y < self->rows 1224 maprow *row = 0 <= y && y < self->rows
953 ? self->row + y 1225 ? self->row + y
1093 *data++ = 0; /* version 0 format */ 1365 *data++ = 0; /* version 0 format */
1094 *data++ = w >> 8; *data++ = w; 1366 *data++ = w >> 8; *data++ = w;
1095 *data++ = h >> 8; *data++ = h; 1367 *data++ = h >> 8; *data++ = h;
1096 1368
1097 // we need to do this 'cause we don't keep an absolute coord system for rows 1369 // we need to do this 'cause we don't keep an absolute coord system for rows
1098 // TODO: treat rows as we treat 1370 // TODO: treat rows as we treat columns
1099 map_get_row (self, y0 + self->y - self->oy);//D 1371 map_get_row (self, y0 + self->y - self->oy);//D
1100 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1372 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1101 1373
1102 x0 += self->x - self->ox; 1374 x0 += self->x - self->ox;
1103 y0 += self->y - self->oy; 1375 y0 += self->y - self->oy;
1167 1439
1168 w = *data++ << 8; w |= *data++; 1440 w = *data++ << 8; w |= *data++;
1169 h = *data++ << 8; h |= *data++; 1441 h = *data++ << 8; h |= *data++;
1170 1442
1171 // we need to do this 'cause we don't keep an absolute coord system for rows 1443 // we need to do this 'cause we don't keep an absolute coord system for rows
1172 // TODO: treat rows as we treat 1444 // TODO: treat rows as we treat columns
1173 map_get_row (self, y0 + self->y - self->oy);//D 1445 map_get_row (self, y0 + self->y - self->oy);//D
1174 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1446 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1175 1447
1176 x0 += self->x - self->ox; 1448 x0 += self->x - self->ox;
1177 y0 += self->y - self->oy; 1449 y0 += self->y - self->oy;
1268 CODE: 1540 CODE:
1269 RETVAL = Mix_PlayMusic (self, loops); 1541 RETVAL = Mix_PlayMusic (self, loops);
1270 OUTPUT: 1542 OUTPUT:
1271 RETVAL 1543 RETVAL
1272 1544
1545MODULE = CFClient PACKAGE = CFClient::OpenGL
1546
1547BOOT:
1548{
1549 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1550 static const struct {
1551 const char *name;
1552 IV iv;
1553 } *civ, const_iv[] = {
1554# define const_iv(name) { # name, (IV)name }
1555 const_iv (GL_COLOR_MATERIAL),
1556 const_iv (GL_SMOOTH),
1557 const_iv (GL_FLAT),
1558 const_iv (GL_DITHER),
1559 const_iv (GL_BLEND),
1560 const_iv (GL_CULL_FACE),
1561 const_iv (GL_SCISSOR_TEST),
1562 const_iv (GL_DEPTH_TEST),
1563 const_iv (GL_ALPHA_TEST),
1564 const_iv (GL_NORMALIZE),
1565 const_iv (GL_RESCALE_NORMAL),
1566 const_iv (GL_AND),
1567 const_iv (GL_ONE),
1568 const_iv (GL_ZERO),
1569 const_iv (GL_SRC_ALPHA),
1570 const_iv (GL_DST_ALPHA),
1571 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1572 const_iv (GL_ONE_MINUS_DST_ALPHA),
1573 const_iv (GL_SRC_ALPHA_SATURATE),
1574 const_iv (GL_RGB),
1575 const_iv (GL_RGBA),
1576 const_iv (GL_UNSIGNED_BYTE),
1577 const_iv (GL_UNSIGNED_SHORT),
1578 const_iv (GL_UNSIGNED_INT),
1579 const_iv (GL_ALPHA),
1580 const_iv (GL_INTENSITY),
1581 const_iv (GL_LUMINANCE),
1582 const_iv (GL_LUMINANCE_ALPHA),
1583 const_iv (GL_FLOAT),
1584 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1585 const_iv (GL_COMPILE),
1586 const_iv (GL_TEXTURE_1D),
1587 const_iv (GL_TEXTURE_2D),
1588 const_iv (GL_TEXTURE_ENV),
1589 const_iv (GL_TEXTURE_MAG_FILTER),
1590 const_iv (GL_TEXTURE_MIN_FILTER),
1591 const_iv (GL_TEXTURE_ENV_MODE),
1592 const_iv (GL_TEXTURE_WRAP_S),
1593 const_iv (GL_TEXTURE_WRAP_T),
1594 const_iv (GL_REPEAT),
1595 const_iv (GL_CLAMP),
1596 const_iv (GL_CLAMP_TO_EDGE),
1597 const_iv (GL_NEAREST),
1598 const_iv (GL_LINEAR),
1599 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1600 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1601 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1602 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1603 const_iv (GL_GENERATE_MIPMAP),
1604 const_iv (GL_MODULATE),
1605 const_iv (GL_DECAL),
1606 const_iv (GL_REPLACE),
1607 const_iv (GL_DEPTH_BUFFER_BIT),
1608 const_iv (GL_COLOR_BUFFER_BIT),
1609 const_iv (GL_PROJECTION),
1610 const_iv (GL_MODELVIEW),
1611 const_iv (GL_COLOR_LOGIC_OP),
1612 const_iv (GL_SEPARABLE_2D),
1613 const_iv (GL_CONVOLUTION_2D),
1614 const_iv (GL_CONVOLUTION_BORDER_MODE),
1615 const_iv (GL_CONSTANT_BORDER),
1616 const_iv (GL_LINES),
1617 const_iv (GL_LINE_LOOP),
1618 const_iv (GL_QUADS),
1619 const_iv (GL_QUAD_STRIP),
1620 const_iv (GL_TRIANGLES),
1621 const_iv (GL_TRIANGLE_STRIP),
1622 const_iv (GL_TRIANGLE_FAN),
1623 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1624 const_iv (GL_FASTEST),
1625 const_iv (GL_V2F),
1626 const_iv (GL_V3F),
1627 const_iv (GL_T2F_V3F),
1628 const_iv (GL_T2F_N3F_V3F),
1629# undef const_iv
1630 };
1631
1632 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1633 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1634}
1635
1636char *
1637gl_vendor ()
1638 CODE:
1639 RETVAL = (char *)glGetString (GL_VENDOR);
1640 OUTPUT:
1641 RETVAL
1642
1643char *
1644gl_version ()
1645 CODE:
1646 RETVAL = (char *)glGetString (GL_VERSION);
1647 OUTPUT:
1648 RETVAL
1649
1650char *
1651gl_extensions ()
1652 CODE:
1653 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1654 OUTPUT:
1655 RETVAL
1656
1657int glGetError ()
1658
1659void glClear (int mask)
1660
1661void glClearColor (float r, float g, float b, float a = 1.0)
1662 PROTOTYPE: @
1663
1664void glEnable (int cap)
1665
1666void glDisable (int cap)
1667
1668void glShadeModel (int mode)
1669
1670void glHint (int target, int mode)
1671
1672void glBlendFunc (int sfactor, int dfactor)
1673
1674void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1675 CODE:
1676 gl_BlendFuncSeparate (sa, da, saa, daa);
1677
1678void glDepthMask (int flag)
1679
1680void glLogicOp (int opcode)
1681
1682void glColorMask (int red, int green, int blue, int alpha)
1683
1684void glMatrixMode (int mode)
1685
1686void glPushMatrix ()
1687
1688void glPopMatrix ()
1689
1690void glLoadIdentity ()
1691
1692# near_ and far_ are due to microsofts buggy "c" compiler
1693void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1694
1695# near_ and far_ are due to microsofts buggy "c" compiler
1696void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1697
1698void glViewport (int x, int y, int width, int height)
1699
1700void glScissor (int x, int y, int width, int height)
1701
1702void glTranslate (float x, float y, float z = 0.)
1703 CODE:
1704 glTranslatef (x, y, z);
1705
1706void glScale (float x, float y, float z = 1.)
1707 CODE:
1708 glScalef (x, y, z);
1709
1710void glRotate (float angle, float x, float y, float z)
1711 CODE:
1712 glRotatef (angle, x, y, z);
1713
1714void glBegin (int mode)
1715
1716void glEnd ()
1717
1718void glColor (float r, float g, float b, float a = 1.0)
1719 PROTOTYPE: @
1720 ALIAS:
1721 glColor_premultiply = 1
1722 CODE:
1723 if (ix)
1724 {
1725 r *= a;
1726 g *= a;
1727 b *= a;
1728 }
1729 // microsoft visual "c" rounds instead of truncating...
1730 glColor4ub (MIN ((int)(r * 256.f), 255),
1731 MIN ((int)(g * 256.f), 255),
1732 MIN ((int)(b * 256.f), 255),
1733 MIN ((int)(a * 256.f), 255));
1734
1735void glInterleavedArrays (int format, int stride, char *data)
1736
1737void glDrawElements (int mode, int count, int type, char *indices)
1738
1739# 1.2 void glDrawRangeElements (int mode, int start, int end
1740
1741void glRasterPos (float x, float y, float z = 0.)
1742 CODE:
1743 glRasterPos3f (0, 0, z);
1744 glBitmap (0, 0, 0, 0, x, y, 0);
1745
1746void glVertex (float x, float y, float z = 0.)
1747 CODE:
1748 glVertex3f (x, y, z);
1749
1750void glTexCoord (float s, float t)
1751 CODE:
1752 glTexCoord2f (s, t);
1753
1754void glTexEnv (int target, int pname, float param)
1755 CODE:
1756 glTexEnvf (target, pname, param);
1757
1758void glTexParameter (int target, int pname, float param)
1759 CODE:
1760 glTexParameterf (target, pname, param);
1761
1762void glBindTexture (int target, int name)
1763
1764void glConvolutionParameter (int target, int pname, float params)
1765 CODE:
1766 if (gl.ConvolutionParameterf)
1767 gl.ConvolutionParameterf (target, pname, params);
1768
1769void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1770 CODE:
1771 if (gl.ConvolutionFilter2D)
1772 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1773
1774void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1775 CODE:
1776 if (gl.SeparableFilter2D)
1777 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1778
1779void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1780
1781void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1782
1783void glDrawPixels (int width, int height, int format, int type, char *pixels)
1784
1785void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1786
1787int glGenTexture ()
1788 CODE:
1789{
1790 GLuint name;
1791 glGenTextures (1, &name);
1792 RETVAL = name;
1793}
1794 OUTPUT:
1795 RETVAL
1796
1797void glDeleteTexture (int name)
1798 CODE:
1799{
1800 GLuint name_ = name;
1801 glDeleteTextures (1, &name_);
1802}
1803
1804int glGenList ()
1805 CODE:
1806 RETVAL = glGenLists (1);
1807 OUTPUT:
1808 RETVAL
1809
1810void glDeleteList (int list)
1811 CODE:
1812 glDeleteLists (list, 1);
1813
1814void glNewList (int list, int mode = GL_COMPILE)
1815
1816void glEndList ()
1817
1818void glCallList (int list)
1819
1820

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