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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.53 by root, Wed Apr 19 21:38:04 2006 UTC vs.
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
38#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
39 53
40#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
42 56
57#define MIN_FONT_HEIGHT 10
58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
43typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFClient__MixMusic;
45 90
46static PangoContext *context; 91typedef PangoFontDescription *CFClient__Font;
47static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
48 110
49typedef struct cf_layout { 111typedef struct cf_layout {
50 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
51 int base_height; 114 int base_height;
115 CFClient__Font font;
52} *CFClient__Layout; 116} *CFClient__Layout;
117
118static CFClient__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
53 121
54static void 122static void
55substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
56{ 124{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 130}
60 131
61static void 132static void
62layout_update (CFClient__Layout self) 133layout_update_font (CFClient__Layout self)
63{ 134{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
66 */ 137 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
68 139
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 142
143 pango_layout_set_font_description (self->pl, font);
76} 144}
77 145
78static void 146static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
80{ 148{
81 layout_update (self);
82
83 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
84 150
85 *w = (*w + 3) & ~3;
86 if (!*w) *w = 1; 151 if (!*w) *w = 1;
87 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
88} 155}
89 156
90typedef uint16_t mapface; 157typedef uint16_t mapface;
91 158
92typedef struct { 159typedef struct {
237 break; 304 break;
238 305
239 row->col[x - row->c0].darkness = -1; 306 row->col[x - row->c0].darkness = -1;
240 } 307 }
241 } 308 }
309}
310
311static void
312music_finished (void)
313{
314 SDL_UserEvent ev;
315
316 ev.type = SDL_USEREVENT;
317 ev.code = 0;
318 ev.data1 = 0;
319 ev.data2 = 0;
320
321 SDL_PushEvent ((SDL_Event *)&ev);
322}
323
324static void
325channel_finished (int channel)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
242} 352}
243 353
244MODULE = CFClient PACKAGE = CFClient 354MODULE = CFClient PACKAGE = CFClient
245 355
246PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
354# undef const_iv 464# undef const_iv
355 }; 465 };
356 466
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 469}
364 470
365int 471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489}
490
491int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 493
368void 494void
369SDL_Quit () 495SDL_Quit ()
370 496
371void 497void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 515
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
390 519
391 SDL_EnableUNICODE (1); 520 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 522
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 532
404 ++m; 533 ++m;
405 } 534 }
406} 535}
407 536
537char *
538SDL_GetError ()
539
408int 540int
409SDL_SetVideoMode (int w, int h, int fullscreen) 541SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 542 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 543 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 545 );
546 if (RETVAL)
547 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h"
551# undef GL_FUNC
552 }
415 OUTPUT: 553 OUTPUT:
416 RETVAL 554 RETVAL
555
556void
557SDL_GL_SwapBuffers ()
558
559char *
560SDL_GetKeyName (int sym)
417 561
418void 562void
419SDL_PollEvent () 563SDL_PollEvent ()
420 PPCODE: 564 PPCODE:
421{ 565{
423 567
424 while (SDL_PollEvent (&ev)) 568 while (SDL_PollEvent (&ev))
425 { 569 {
426 HV *hv = newHV (); 570 HV *hv = newHV ();
427 hv_store (hv, "type", 4, newSViv (ev.type), 0); 571 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572
428 switch (ev.type) 573 switch (ev.type)
429 { 574 {
430 case SDL_KEYDOWN: 575 case SDL_KEYDOWN:
431 case SDL_KEYUP: 576 case SDL_KEYUP:
432 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
439 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
440 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
441 break; 586 break;
442 587
443 case SDL_MOUSEMOTION: 588 case SDL_MOUSEMOTION:
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
444 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
445 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
446 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
447 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
448 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
449 break; 596 break;
450 597
451 case SDL_MOUSEBUTTONDOWN: 598 case SDL_MOUSEBUTTONDOWN:
452 case SDL_MOUSEBUTTONUP: 599 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
601
453 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 602 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
454 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
455 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
456 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
606 break;
607
608 case SDL_USEREVENT:
609 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break;
457 } 613 }
458 614
459 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
460 } 616 }
461} 617}
462 618
463int 619int
464Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
621 POSTCALL:
622 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished);
465 624
466void 625void
467Mix_CloseAudio () 626Mix_CloseAudio ()
468 627
469int 628int
474 CODE: 633 CODE:
475#ifndef _WIN32 634#ifndef _WIN32
476 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
477#endif 636#endif
478 637
479char *
480gl_version ()
481 CODE:
482 RETVAL = (char *)glGetString (GL_VERSION);
483 OUTPUT:
484 RETVAL
485
486char *
487gl_extensions ()
488 CODE:
489 RETVAL = (char *)glGetString (GL_EXTENSIONS);
490 OUTPUT:
491 RETVAL
492
493void 638void
494add_font (char *file) 639add_font (char *file)
495 CODE: 640 CODE:
496 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 641 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
497
498void
499set_font (char *file)
500 CODE:
501{
502 int count;
503 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
504 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
505 FcPatternDestroy (pattern);
506 pango_context_set_font_description (context, font);
507}
508 642
509void 643void
510load_image_inline (SV *image_) 644load_image_inline (SV *image_)
511 ALIAS: 645 ALIAS:
512 load_image_file = 1 646 load_image_file = 1
554 688
555 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 689 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
556 690
557 assert (surface2->pitch == surface2->w * 4); 691 assert (surface2->pitch == surface2->w * 4);
558 692
693 SDL_LockSurface (surface2);
559 EXTEND (SP, 5); 694 EXTEND (SP, 6);
560 PUSHs (sv_2mortal (newSViv (surface2->w))); 695 PUSHs (sv_2mortal (newSViv (surface2->w)));
561 PUSHs (sv_2mortal (newSViv (surface2->h))); 696 PUSHs (sv_2mortal (newSViv (surface2->h)));
562 SDL_LockSurface (surface2);
563 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 697 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
564 SDL_UnlockSurface (surface2);
565 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 698 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
566 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 699 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
567 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 700 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
701 SDL_UnlockSurface (surface2);
568 702
569 SDL_FreeSurface (surface); 703 SDL_FreeSurface (surface);
570 SDL_FreeSurface (surface2); 704 SDL_FreeSurface (surface2);
571} 705}
572 706
594 PUSHs (sv_2mortal (newSViv (b / y))); 728 PUSHs (sv_2mortal (newSViv (b / y)));
595 PUSHs (sv_2mortal (newSViv (a / y))); 729 PUSHs (sv_2mortal (newSViv (a / y)));
596} 730}
597 731
598void 732void
733error (char *message)
734 CODE:
735 fprintf (stderr, "ERROR: %s\n", message);
736#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
738#endif
739
740void
599fatal (char *message) 741fatal (char *message)
600 CODE: 742 CODE:
743 fprintf (stderr, "FATAL: %s\n", message);
601#ifdef _WIN32 744#ifdef _WIN32
602 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
603#else
604 fprintf (stderr, "FATAL: %s\n", message);
605#endif 746#endif
606 exit (1); 747 _exit (1);
748
749void
750_exit (int retval)
751 CODE:
752 _exit (retval);
753
754MODULE = CFClient PACKAGE = CFClient::Font
755
756CFClient::Font
757new_from_file (SV *class, char *path, int id = 0)
758 CODE:
759{
760 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
762 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
763 FcPatternDestroy (pattern);
764}
765 OUTPUT:
766 RETVAL
767
768void
769DESTROY (CFClient::Font self)
770 CODE:
771 pango_font_description_free (self);
772
773void
774make_default (CFClient::Font self)
775 CODE:
776 default_font = self;
607 777
608MODULE = CFClient PACKAGE = CFClient::Layout 778MODULE = CFClient PACKAGE = CFClient::Layout
609 779
780void
781reset_glyph_cache ()
782 CODE:
783 tc_clear ();
784
610CFClient::Layout 785CFClient::Layout
611new (SV *class, int base_height = 10) 786new (SV *class)
612 CODE: 787 CODE:
613 New (0, RETVAL, 1, struct cf_layout); 788 New (0, RETVAL, 1, struct cf_layout);
614 RETVAL->base_height = base_height; 789
615 RETVAL->pl = pango_layout_new (context); 790 RETVAL->pl = pango_layout_new (opengl_context);
791 RETVAL->r = 1.;
792 RETVAL->g = 1.;
793 RETVAL->b = 1.;
794 RETVAL->a = 1.;
795 RETVAL->base_height = MIN_FONT_HEIGHT;
796 RETVAL->font = 0;
797
616 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 798 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
799 layout_update_font (RETVAL);
617 OUTPUT: 800 OUTPUT:
618 RETVAL 801 RETVAL
619 802
620void 803void
621DESTROY (CFClient::Layout self) 804DESTROY (CFClient::Layout self)
641 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
642 825
643 pango_layout_set_markup (self->pl, text, textlen); 826 pango_layout_set_markup (self->pl, text, textlen);
644} 827}
645 828
829void
830set_shapes (CFClient::Layout self, ...)
831 CODE:
832{
833 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text;
836 int arg = 4;
837
838 while (arg < items && (pos = strstr (pos, OBJ_STR)))
839 {
840 PangoRectangle inkrect, rect;
841 PangoAttribute *attr;
842
843 int x = SvIV (ST (arg - 3));
844 int y = SvIV (ST (arg - 2));
845 int w = SvIV (ST (arg - 1));
846 int h = SvIV (ST (arg ));
847
848 inkrect.x = 0;
849 inkrect.y = 0;
850 inkrect.width = 0;
851 inkrect.height = 0;
852
853 rect.x = x * PANGO_SCALE;
854 rect.y = y * PANGO_SCALE;
855 rect.width = w * PANGO_SCALE;
856 rect.height = h * PANGO_SCALE;
857
858 if (!attrs)
859 attrs = pango_layout_get_attributes (self->pl);
860
861 attr = pango_attr_shape_new (&inkrect, &rect);
862 attr->start_index = pos - text;
863 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
864 pango_attr_list_insert (attrs, attr);
865
866 arg += 4;
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872}
873
874void
875get_shapes (CFClient::Layout self)
876 PPCODE:
877{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 EXTEND (SP, 2);
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
891 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
892 }
893 }
894 while (pango_layout_iter_next_run (iter));
895
896 pango_layout_iter_free (iter);
897}
898
899int
900has_wrapped (CFClient::Layout self)
901 CODE:
902{
903 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl);
905
906 while (*text)
907 lines += *text++ == '\n';
908
909 RETVAL = lines < pango_layout_get_line_count (self->pl);
910}
911 OUTPUT:
912 RETVAL
913
646SV * 914SV *
647get_text (CFClient::Layout self) 915get_text (CFClient::Layout self)
648 CODE: 916 CODE:
649 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
650 SvUTF8_on (RETVAL); 918 sv_utf8_decode (RETVAL);
651 OUTPUT: 919 OUTPUT:
652 RETVAL 920 RETVAL
921
922void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
924 CODE:
925 self->r = r;
926 self->g = g;
927 self->b = b;
928 self->a = a;
929
930void
931set_font (CFClient::Layout self, CFClient::Font font = 0)
932 CODE:
933 if (self->font != font)
934 {
935 self->font = font;
936 layout_update_font (self);
937 }
653 938
654void 939void
655set_height (CFClient::Layout self, int base_height) 940set_height (CFClient::Layout self, int base_height)
656 CODE: 941 CODE:
942 if (self->base_height != base_height)
943 {
657 self->base_height = base_height; 944 self->base_height = base_height;
945 layout_update_font (self);
946 }
658 947
659void 948void
660set_width (CFClient::Layout self, int max_width = -1) 949set_width (CFClient::Layout self, int max_width = -1)
661 CODE: 950 CODE:
662 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952
953void
954set_indent (CFClient::Layout self, int indent)
955 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957
958void
959set_spacing (CFClient::Layout self, int spacing)
960 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962
963void
964set_ellipsise (CFClient::Layout self, int ellipsise)
965 CODE:
966 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE
971 );
972
973void
974set_single_paragraph_mode (CFClient::Layout self, int spm)
975 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
663 977
664void 978void
665size (CFClient::Layout self) 979size (CFClient::Layout self)
666 PPCODE: 980 PPCODE:
667{ 981{
668 int w, h; 982 int w, h;
669 983
670 layout_update (self);
671 layout_get_pixel_size (self, &w, &h); 984 layout_get_pixel_size (self, &w, &h);
672 985
673 EXTEND (SP, 2); 986 EXTEND (SP, 2);
674 PUSHs (sv_2mortal (newSViv (w))); 987 PUSHs (sv_2mortal (newSViv (w)));
675 PUSHs (sv_2mortal (newSViv (h))); 988 PUSHs (sv_2mortal (newSViv (h)));
676} 989}
677 990
678int 991int
992descent (CFClient::Layout self)
993 CODE:
994{
995 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect);
999}
1000 OUTPUT:
1001 RETVAL
1002
1003int
679xy_to_index (CFClient::Layout self, int x, int y) 1004xy_to_index (CFClient::Layout self, int x, int y)
680 CODE: 1005 CODE:
681{ 1006{
682 int index, trailing; 1007 int index, trailing;
683
684 layout_update (self);
685 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
686
687 RETVAL = index; 1009 RETVAL = index;
688} 1010}
689 OUTPUT: 1011 OUTPUT:
690 RETVAL 1012 RETVAL
691 1013
692void 1014void
693cursor_pos (CFClient::Layout self, int index) 1015cursor_pos (CFClient::Layout self, int index)
694 PPCODE: 1016 PPCODE:
695{ 1017{
696 PangoRectangle strong_pos; 1018 PangoRectangle strong_pos;
697 layout_update (self);
698 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
699 1020
700 EXTEND (SP, 3); 1021 EXTEND (SP, 3);
701 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1022 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
702 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
703 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
704} 1025}
705 1026
706void 1027void
707render (CFClient::Layout self) 1028render (CFClient::Layout self, float x, float y)
708 PPCODE: 1029 PPCODE:
709{ 1030 pango_opengl_render_layout_subpixel (
710 SV *retval; 1031 self->pl,
711 int w, h; 1032 x * PANGO_SCALE, y * PANGO_SCALE,
712 FT_Bitmap bitmap; 1033 self->r, self->g, self->b, self->a
713 1034 );
714 layout_update (self);
715 layout_get_pixel_size (self, &w, &h);
716
717 retval = newSV (w * h);
718 SvPOK_only (retval);
719 SvCUR_set (retval, w * h);
720
721 bitmap.rows = h;
722 bitmap.width = w;
723 bitmap.pitch = w;
724 bitmap.buffer = (unsigned char*)SvPVX (retval);
725 bitmap.num_grays = 256;
726 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
727
728 memset (bitmap.buffer, 0, w * h);
729
730 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
731
732 EXTEND (SP, 3);
733 PUSHs (sv_2mortal (newSViv (w)));
734 PUSHs (sv_2mortal (newSViv (h)));
735 PUSHs (sv_2mortal (retval));
736}
737 1035
738MODULE = CFClient PACKAGE = CFClient::Texture 1036MODULE = CFClient PACKAGE = CFClient::Texture
739 1037
740void 1038void
1039pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044
1045 if (ow && oh)
1046 {
1047 int nw = minpot (ow);
1048 int nh = minpot (oh);
1049
1050 if (nw != ow || nh != oh)
1051 {
1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1058
1059 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp);
1061
1062 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065
1066 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 }
1073}
1074
1075void
741draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
742 PROTOTYPE: $$$;$$ 1077 PROTOTYPE: $$$;$$
1078 ALIAS:
1079 draw_quad_alpha = 1
1080 draw_quad_alpha_premultiplied = 2
743 CODE: 1081 CODE:
744{ 1082{
745 HV *hv = (HV *)SvRV (self); 1083 HV *hv = (HV *)SvRV (self);
746 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
747 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
748 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
749 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
750 1087
751 if (items < 5) 1088 if (items < 5)
752 { 1089 {
753 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1090 w = SvNV (*hv_fetch (hv, "w", 1, 1));
754 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1091 h = SvNV (*hv_fetch (hv, "h", 1, 1));
755 } 1092 }
756 1093
1094 if (ix)
1095 {
1096 glEnable (GL_BLEND);
1097
1098 if (ix == 2)
1099 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1100 else
1101 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1102 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1103
1104 glEnable (GL_ALPHA_TEST);
1105 glAlphaFunc (GL_GREATER, 0.01f);
1106 }
1107
757 glBindTexture (GL_TEXTURE_2D, name); 1108 glBindTexture (GL_TEXTURE_2D, name);
758 if (wrap_mode) { 1109
759 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
761 }
762 glBegin (GL_QUADS); 1110 glBegin (GL_QUADS);
763 glTexCoord2f (0, 0); glVertex2f (x , y ); 1111 glTexCoord2f (0, 0); glVertex2f (x , y );
764 glTexCoord2f (0, t); glVertex2f (x , y + h); 1112 glTexCoord2f (0, t); glVertex2f (x , y + h);
765 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1113 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
766 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1114 glTexCoord2f (s, 0); glVertex2f (x + w, y );
767 glEnd (); 1115 glEnd ();
1116
1117 if (ix)
1118 {
1119 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND);
1121 }
768} 1122}
769 1123
770MODULE = CFClient PACKAGE = CFClient::Map 1124MODULE = CFClient PACKAGE = CFClient::Map
771 1125
772CFClient::Map 1126CFClient::Map
792DESTROY (CFClient::Map self) 1146DESTROY (CFClient::Map self)
793 CODE: 1147 CODE:
794{ 1148{
795 map_clear (self); 1149 map_clear (self);
796 Safefree (self->face); 1150 Safefree (self->face);
1151 Safefree (self->tex);
797 Safefree (self); 1152 Safefree (self);
798} 1153}
799 1154
800void 1155void
801clear (CFClient::Map self) 1156clear (CFClient::Map self)
836 tex->r = r; 1191 tex->r = r;
837 tex->g = g; 1192 tex->g = g;
838 tex->b = b; 1193 tex->b = b;
839 tex->a = a; 1194 tex->a = a;
840 } 1195 }
1196
1197 // somewhat hackish, but for textures that require it, it really
1198 // improves the look, and most others don't suffer.
1199 glBindTexture (GL_TEXTURE_2D, name);
1200 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1201 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1202 // use uglier nearest interpolation because linear suffers
1203 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
841} 1205}
842 1206
843int 1207int
844ox (CFClient::Map self) 1208ox (CFClient::Map self)
845 ALIAS: 1209 ALIAS:
846 oy = 1 1210 oy = 1
1211 x = 2
1212 y = 3
1213 w = 4
1214 h = 5
847 CODE: 1215 CODE:
848 switch (ix) 1216 switch (ix)
849 { 1217 {
850 case 0: RETVAL = self->ox; break; 1218 case 0: RETVAL = self->ox; break;
851 case 1: RETVAL = self->oy; break; 1219 case 1: RETVAL = self->oy; break;
1220 case 2: RETVAL = self->x; break;
1221 case 3: RETVAL = self->y; break;
1222 case 4: RETVAL = self->w; break;
1223 case 5: RETVAL = self->h; break;
852 } 1224 }
853 OUTPUT: 1225 OUTPUT:
854 RETVAL 1226 RETVAL
855 1227
856void 1228void
890 1262
891 while (data < data_end) 1263 while (data < data_end)
892 { 1264 {
893 flags = (data [0] << 8) + data [1]; data += 2; 1265 flags = (data [0] << 8) + data [1]; data += 2;
894 1266
895 x = ((flags >> 10) & 63) + self->x; 1267 x = self->x + ((flags >> 10) & 63);
896 y = ((flags >> 4) & 63) + self->y; 1268 y = self->y + ((flags >> 4) & 63);
897 1269
898 cell = map_get_cell (self, x, y); 1270 cell = map_get_cell (self, x, y);
899 1271
900 if (flags & 15) 1272 if (flags & 15)
901 { 1273 {
930 cell->darkness = -1; 1302 cell->darkness = -1;
931 } 1303 }
932} 1304}
933 1305
934SV * 1306SV *
935mapmap (CFClient::Map self, int w, int h) 1307mapmap (CFClient::Map self, int x0, int y0, int w, int h)
936 CODE: 1308 CODE:
937{ 1309{
938 int x0, x1, x; 1310 int x1, x;
939 int y0, y1, y; 1311 int y1, y;
940 int z; 1312 int z;
941 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1313 SV *map_sv = newSV (w * h * sizeof (uint32_t));
942 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1314 uint32_t *map = (uint32_t *)SvPVX (map_sv);
943 1315
944 SvPOK_only (map_sv); 1316 SvPOK_only (map_sv);
945 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1317 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
946 1318
947 x0 = self->x - w / 2; x1 = x0 + w; 1319 x0 += self->x; x1 = x0 + w;
948 y0 = self->y - h / 2; y1 = y0 + h; 1320 y0 += self->y; y1 = y0 + h;
949 1321
950 for (y = y0; y < y1; y++) 1322 for (y = y0; y < y1; y++)
951 { 1323 {
952 maprow *row = 0 <= y && y < self->rows 1324 maprow *row = 0 <= y && y < self->rows
953 ? self->row + y 1325 ? self->row + y
991 OUTPUT: 1363 OUTPUT:
992 RETVAL 1364 RETVAL
993 1365
994void 1366void
995draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
996 PPCODE: 1368 CODE:
997{ 1369{
998 int vx, vy; 1370 int vx, vy;
999 int x, y, z; 1371 int x, y, z;
1000 int last_name; 1372 int last_name;
1001 mapface face; 1373 mapface face;
1002 int sw4 = (sw + 3) & ~3;
1003 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1004 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1005 1374
1006 memset (darkness, 255, sw4 * sh);
1007 SvPOK_only (darkness_sv);
1008 SvCUR_set (darkness_sv, sw4 * sh);
1009
1010 vx = self->x + (self->w - sw) / 2 - shift_x; 1375 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1011 vy = self->y + (self->h - sh) / 2 - shift_y; 1376 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1012 1377
1013 /* 1378 /*
1014 int vx = self->vx = self->w >= sw 1379 int vx = self->vx = self->w >= sw
1015 ? self->x + (self->w - sw) / 2 1380 ? self->x + (self->w - sw) / 2
1016 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1020 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1021 */ 1386 */
1022 1387
1023 glColor4ub (255, 255, 255, 255); 1388 glColor4ub (255, 255, 255, 255);
1024 1389
1390 glEnable (GL_BLEND);
1025 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1026 glEnable (GL_BLEND);
1027 glEnable (GL_TEXTURE_2D); 1392 glEnable (GL_TEXTURE_2D);
1028 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1029 1394
1030 glBegin (GL_QUADS); 1395 glBegin (GL_QUADS);
1031 1396
1039 1404
1040 for (x = 0; x < sw; x++) 1405 for (x = 0; x < sw; x++)
1041 if (row->c0 <= x + vx && x + vx < row->c1) 1406 if (row->c0 <= x + vx && x + vx < row->c1)
1042 { 1407 {
1043 mapcell *cell = row->col + (x + vx - row->c0); 1408 mapcell *cell = row->col + (x + vx - row->c0);
1044
1045 darkness[y * sw4 + x] = cell->darkness < 0
1046 ? 255 - FOW_DARKNESS
1047 : 255 - cell->darkness;
1048 1409
1049 face = cell->face [z]; 1410 face = cell->face [z];
1050 1411
1051 if (face) 1412 if (face)
1052 { 1413 {
1073 1434
1074 glEnd (); 1435 glEnd ();
1075 1436
1076 glDisable (GL_TEXTURE_2D); 1437 glDisable (GL_TEXTURE_2D);
1077 glDisable (GL_BLEND); 1438 glDisable (GL_BLEND);
1439}
1440
1441void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE:
1444{
1445 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F },
1448 { 0.00F, 0.00F, 0.55F },
1449 { 1.00F, 0.00F, 0.00F },
1450
1451 { 1.00F, 0.54F, 0.00F },
1452 { 0.11F, 0.56F, 1.00F },
1453 { 0.93F, 0.46F, 0.00F },
1454 { 0.18F, 0.54F, 0.34F },
1455
1456 { 0.56F, 0.73F, 0.56F },
1457 { 0.80F, 0.80F, 0.80F },
1458 { 0.55F, 0.41F, 0.13F },
1459 { 0.99F, 0.77F, 0.26F },
1460
1461 { 0.74F, 0.65F, 0.41F },
1462
1463 { 0.00F, 1.00F, 1.00F },
1464 { 1.00F, 0.00F, 1.00F },
1465 { 1.00F, 1.00F, 0.00F },
1466 };
1467
1468 int x, y;
1469
1470 glEnable (GL_TEXTURE_2D);
1471 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1472 glEnable (GL_BLEND);
1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1474 glBegin (GL_QUADS);
1475
1476 for (y = 0; y < h; y++)
1477 for (x = 0; x < w; x++)
1478 {
1479 unsigned char m = data [x + y * w];
1480
1481 if (m)
1482 {
1483 float *c = color [m & 15];
1484
1485 float tx1 = m & 0x40 ? 0.5 : 0.;
1486 float tx2 = tx1 + 0.5;
1487
1488 glColor4f (c[0], c[1], c[2], 0.75);
1489 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1490 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1491 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1492 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1493 }
1494 }
1495
1496 glEnd ();
1497 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D);
1499}
1500
1501void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1503 PPCODE:
1504{
1505 int vx, vy;
1506 int x, y;
1507 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh);
1514
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1517
1518 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows)
1520 {
1521 maprow *row = self->row + (y + vy);
1522
1523 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1)
1525 {
1526 mapcell *cell = row->col + (x + vx - row->c0);
1527
1528 darkness[y * sw4 + x] = cell->darkness < 0
1529 ? 255 - FOW_DARKNESS
1530 : 255 - cell->darkness;
1531 }
1532 }
1078 1533
1079 EXTEND (SP, 3); 1534 EXTEND (SP, 3);
1080 PUSHs (sv_2mortal (newSViv (sw4))); 1535 PUSHs (sv_2mortal (newSViv (sw4)));
1081 PUSHs (sv_2mortal (newSViv (sh))); 1536 PUSHs (sv_2mortal (newSViv (sh)));
1082 PUSHs (darkness_sv); 1537 PUSHs (darkness_sv);
1093 *data++ = 0; /* version 0 format */ 1548 *data++ = 0; /* version 0 format */
1094 *data++ = w >> 8; *data++ = w; 1549 *data++ = w >> 8; *data++ = w;
1095 *data++ = h >> 8; *data++ = h; 1550 *data++ = h >> 8; *data++ = h;
1096 1551
1097 // we need to do this 'cause we don't keep an absolute coord system for rows 1552 // we need to do this 'cause we don't keep an absolute coord system for rows
1098 // TODO: treat rows as we treat 1553 // TODO: treat rows as we treat columns
1099 map_get_row (self, y0 + self->y - self->oy);//D 1554 map_get_row (self, y0 + self->y - self->oy);//D
1100 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1555 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1101 1556
1102 x0 += self->x - self->ox; 1557 x0 += self->x - self->ox;
1103 y0 += self->y - self->oy; 1558 y0 += self->y - self->oy;
1167 1622
1168 w = *data++ << 8; w |= *data++; 1623 w = *data++ << 8; w |= *data++;
1169 h = *data++ << 8; h |= *data++; 1624 h = *data++ << 8; h |= *data++;
1170 1625
1171 // we need to do this 'cause we don't keep an absolute coord system for rows 1626 // we need to do this 'cause we don't keep an absolute coord system for rows
1172 // TODO: treat rows as we treat 1627 // TODO: treat rows as we treat columns
1173 map_get_row (self, y0 + self->y - self->oy);//D 1628 map_get_row (self, y0 + self->y - self->oy);//D
1174 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1629 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1175 1630
1176 x0 += self->x - self->ox; 1631 x0 += self->x - self->ox;
1177 y0 += self->y - self->oy; 1632 y0 += self->y - self->oy;
1268 CODE: 1723 CODE:
1269 RETVAL = Mix_PlayMusic (self, loops); 1724 RETVAL = Mix_PlayMusic (self, loops);
1270 OUTPUT: 1725 OUTPUT:
1271 RETVAL 1726 RETVAL
1272 1727
1728MODULE = CFClient PACKAGE = CFClient::OpenGL
1729
1730BOOT:
1731{
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1733 static const struct {
1734 const char *name;
1735 IV iv;
1736 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name }
1738 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND),
1743 const_iv (GL_CULL_FACE),
1744 const_iv (GL_SCISSOR_TEST),
1745 const_iv (GL_DEPTH_TEST),
1746 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT),
1750 const_iv (GL_BACK),
1751 const_iv (GL_AND),
1752 const_iv (GL_ONE),
1753 const_iv (GL_ZERO),
1754 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA),
1756 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1757 const_iv (GL_ONE_MINUS_DST_ALPHA),
1758 const_iv (GL_SRC_ALPHA_SATURATE),
1759 const_iv (GL_RGB),
1760 const_iv (GL_RGBA),
1761 const_iv (GL_RGBA4),
1762 const_iv (GL_RGBA8),
1763 const_iv (GL_RGB5_A1),
1764 const_iv (GL_UNSIGNED_BYTE),
1765 const_iv (GL_UNSIGNED_SHORT),
1766 const_iv (GL_UNSIGNED_INT),
1767 const_iv (GL_ALPHA),
1768 const_iv (GL_INTENSITY),
1769 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1773 const_iv (GL_COMPILE),
1774 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER),
1779 const_iv (GL_TEXTURE_ENV_MODE),
1780 const_iv (GL_TEXTURE_WRAP_S),
1781 const_iv (GL_TEXTURE_WRAP_T),
1782 const_iv (GL_REPEAT),
1783 const_iv (GL_CLAMP),
1784 const_iv (GL_CLAMP_TO_EDGE),
1785 const_iv (GL_NEAREST),
1786 const_iv (GL_LINEAR),
1787 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1788 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1789 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1790 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1791 const_iv (GL_GENERATE_MIPMAP),
1792 const_iv (GL_MODULATE),
1793 const_iv (GL_DECAL),
1794 const_iv (GL_REPLACE),
1795 const_iv (GL_DEPTH_BUFFER_BIT),
1796 const_iv (GL_COLOR_BUFFER_BIT),
1797 const_iv (GL_PROJECTION),
1798 const_iv (GL_MODELVIEW),
1799 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER),
1804 const_iv (GL_LINES),
1805 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN),
1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1812 const_iv (GL_FASTEST),
1813 const_iv (GL_V2F),
1814 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F),
1817# undef const_iv
1818 };
1819
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1822}
1823
1824char *
1825gl_vendor ()
1826 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR);
1828 OUTPUT:
1829 RETVAL
1830
1831char *
1832gl_version ()
1833 CODE:
1834 RETVAL = (char *)glGetString (GL_VERSION);
1835 OUTPUT:
1836 RETVAL
1837
1838char *
1839gl_extensions ()
1840 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT:
1843 RETVAL
1844
1845int glGetError ()
1846
1847void glFinish ()
1848
1849void glClear (int mask)
1850
1851void glClearColor (float r, float g, float b, float a = 1.0)
1852 PROTOTYPE: @
1853
1854void glEnable (int cap)
1855
1856void glDisable (int cap)
1857
1858void glShadeModel (int mode)
1859
1860void glHint (int target, int mode)
1861
1862void glBlendFunc (int sfactor, int dfactor)
1863
1864void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1865 CODE:
1866 gl_BlendFuncSeparate (sa, da, saa, daa);
1867
1868void glDepthMask (int flag)
1869
1870void glLogicOp (int opcode)
1871
1872void glColorMask (int red, int green, int blue, int alpha)
1873
1874void glMatrixMode (int mode)
1875
1876void glPushMatrix ()
1877
1878void glPopMatrix ()
1879
1880void glLoadIdentity ()
1881
1882void glDrawBuffer (int buffer)
1883
1884void glReadBuffer (int buffer)
1885
1886# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888
1889# near_ and far_ are due to microsofts buggy "c" compiler
1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1891
1892void glViewport (int x, int y, int width, int height)
1893
1894void glScissor (int x, int y, int width, int height)
1895
1896void glTranslate (float x, float y, float z = 0.)
1897 CODE:
1898 glTranslatef (x, y, z);
1899
1900void glScale (float x, float y, float z = 1.)
1901 CODE:
1902 glScalef (x, y, z);
1903
1904void glRotate (float angle, float x, float y, float z)
1905 CODE:
1906 glRotatef (angle, x, y, z);
1907
1908void glBegin (int mode)
1909
1910void glEnd ()
1911
1912void glColor (float r, float g, float b, float a = 1.0)
1913 PROTOTYPE: @
1914 ALIAS:
1915 glColor_premultiply = 1
1916 CODE:
1917 if (ix)
1918 {
1919 r *= a;
1920 g *= a;
1921 b *= a;
1922 }
1923 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a);
1925
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.)
1933 CODE:
1934 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0);
1936
1937void glVertex (float x, float y, float z = 0.)
1938 CODE:
1939 glVertex3f (x, y, z);
1940
1941void glTexCoord (float s, float t)
1942 CODE:
1943 glTexCoord2f (s, t);
1944
1945void glTexEnv (int target, int pname, float param)
1946 CODE:
1947 glTexEnvf (target, pname, param);
1948
1949void glTexParameter (int target, int pname, float param)
1950 CODE:
1951 glTexParameterf (target, pname, param);
1952
1953void glBindTexture (int target, int name)
1954
1955void glConvolutionParameter (int target, int pname, float params)
1956 CODE:
1957 if (gl.ConvolutionParameterf)
1958 gl.ConvolutionParameterf (target, pname, params);
1959
1960void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1961 CODE:
1962 if (gl.ConvolutionFilter2D)
1963 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1964
1965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1966 CODE:
1967 if (gl.SeparableFilter2D)
1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1969
1970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1971
1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973
1974void glDrawPixels (int width, int height, int format, int type, char *pixels)
1975
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977
1978int glGenTexture ()
1979 CODE:
1980{
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT:
1986 RETVAL
1987
1988void glDeleteTexture (int name)
1989 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_);
1993}
1994
1995int glGenList ()
1996 CODE:
1997 RETVAL = glGenLists (1);
1998 OUTPUT:
1999 RETVAL
2000
2001void glDeleteList (int list)
2002 CODE:
2003 glDeleteLists (list, 1);
2004
2005void glNewList (int list, int mode = GL_COMPILE)
2006
2007void glEndList ()
2008
2009void glCallList (int list)
2010
2011

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