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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.53 by root, Wed Apr 19 21:38:04 2006 UTC vs.
Revision 1.143 by root, Fri Aug 18 02:23:39 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
38#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
39 53
40#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
42 56
57#define MIN_FONT_HEIGHT 10
58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
43typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
45 90
46static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
48 110
49typedef struct cf_layout { 111typedef struct cf_layout {
50 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
51 int base_height; 114 int base_height;
115 CFPlus__Font font;
52} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
53 121
54static void 122static void
55substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
56{ 124{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 130}
60 131
61static void 132static void
62layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
63{ 134{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
66 */ 137 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
68 139
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 142
143 pango_layout_set_font_description (self->pl, font);
76} 144}
77 145
78static void 146static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 148{
81 layout_update (self); 149 PangoRectangle rect;
82 150
151 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
84 153
85 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
88} 162}
89 163
90typedef uint16_t mapface; 164typedef uint16_t mapface;
91 165
92typedef struct { 166typedef struct {
95 float s, t; 169 float s, t;
96 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
97} maptex; 171} maptex;
98 172
99typedef struct { 173typedef struct {
100 int16_t darkness; 174 uint16_t darkness;
101 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
102} mapcell; 177} mapcell;
103 178
104typedef struct { 179typedef struct {
105 int32_t c0, c1; 180 int32_t c0, c1;
106 mapcell *col; 181 mapcell *col;
115 int texs; 190 int texs;
116 maptex *tex; 191 maptex *tex;
117 192
118 int32_t rows; 193 int32_t rows;
119 maprow *row; 194 maprow *row;
120} *CFClient__Map; 195} *CFPlus__Map;
121 196
122static char * 197static char *
123prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
124{ 199{
125 char *p; 200 char *p;
143 218
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 221
147static maprow * 222static maprow *
148map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
149{ 224{
150 if (0 > y) 225 if (0 > y)
151 { 226 {
152 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
191 266
192 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
193} 268}
194 269
195static mapcell * 270static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
197{ 272{
198 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
199} 274}
200 275
201static void 276static void
202map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
203{ 278{
204 int r; 279 int r;
205 280
206 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
215 self->row = 0; 290 self->row = 0;
216 self->rows = 0; 291 self->rows = 0;
217} 292}
218 293
219static void 294static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 296{
222 int x, y; 297 int x, y;
223 maprow *row; 298 maprow *row;
224 299
225 for (y = y0; y < y0 + h; y++) 300 for (y = y0; y < y0 + h; y++)
234 if (x >= row->c0) 309 if (x >= row->c0)
235 { 310 {
236 if (x >= row->c1) 311 if (x >= row->c1)
237 break; 312 break;
238 313
239 row->col[x - row->c0].darkness = -1; 314 row->col[x - row->c0].darkness = 0;
240 } 315 }
241 } 316 }
242} 317}
243 318
319static void
320music_finished (void)
321{
322 SDL_UserEvent ev;
323
324 ev.type = SDL_USEREVENT;
325 ev.code = 0;
326 ev.data1 = 0;
327 ev.data2 = 0;
328
329 SDL_PushEvent ((SDL_Event *)&ev);
330}
331
332static void
333channel_finished (int channel)
334{
335 SDL_UserEvent ev;
336
337 ev.type = SDL_USEREVENT;
338 ev.code = 1;
339 ev.data1 = (void *)(long)channel;
340 ev.data2 = 0;
341
342 SDL_PushEvent ((SDL_Event *)&ev);
343}
344
345static unsigned int
346minpot (unsigned int n)
347{
348 if (!n)
349 return 0;
350
351 --n;
352
353 n |= n >> 1;
354 n |= n >> 2;
355 n |= n >> 4;
356 n |= n >> 8;
357 n |= n >> 16;
358
359 return n + 1;
360}
361
244MODULE = CFClient PACKAGE = CFClient 362MODULE = CFPlus PACKAGE = CFPlus
245 363
246PROTOTYPES: ENABLE 364PROTOTYPES: ENABLE
247 365
248BOOT: 366BOOT:
249{ 367{
250 HV *stash = gv_stashpv ("CFClient", 1); 368 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 369 static const struct {
252 const char *name; 370 const char *name;
253 IV iv; 371 IV iv;
254 } *civ, const_iv[] = { 372 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 373# define const_iv(name) { # name, (IV)name }
354# undef const_iv 472# undef const_iv
355 }; 473 };
356 474
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 477}
364 478
365int 479int
480in_destruct ()
481 CODE:
482 RETVAL = PL_main_cv == Nullcv;
483 OUTPUT:
484 RETVAL
485
486NV floor (NV x)
487
488NV ceil (NV x)
489
490void
491pango_init ()
492 CODE:
493{
494 opengl_fontmap = pango_opengl_font_map_new ();
495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
497}
498
499int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 501
368void 502void
369SDL_Quit () 503SDL_Quit ()
370 504
371void 505void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 515
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
518
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 523
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif
390 529
391 SDL_EnableUNICODE (1); 530 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 532
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 542
404 ++m; 543 ++m;
405 } 544 }
406} 545}
407 546
547char *
548SDL_GetError ()
549
408int 550int
409SDL_SetVideoMode (int w, int h, int fullscreen) 551SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 552 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 553 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 555 );
556 if (RETVAL)
557 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h"
561# undef GL_FUNC
562 }
415 OUTPUT: 563 OUTPUT:
416 RETVAL 564 RETVAL
565
566void
567SDL_GL_SwapBuffers ()
568
569char *
570SDL_GetKeyName (int sym)
417 571
418void 572void
419SDL_PollEvent () 573SDL_PollEvent ()
420 PPCODE: 574 PPCODE:
421{ 575{
423 577
424 while (SDL_PollEvent (&ev)) 578 while (SDL_PollEvent (&ev))
425 { 579 {
426 HV *hv = newHV (); 580 HV *hv = newHV ();
427 hv_store (hv, "type", 4, newSViv (ev.type), 0); 581 hv_store (hv, "type", 4, newSViv (ev.type), 0);
582
428 switch (ev.type) 583 switch (ev.type)
429 { 584 {
430 case SDL_KEYDOWN: 585 case SDL_KEYDOWN:
431 case SDL_KEYUP: 586 case SDL_KEYUP:
432 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 587 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
439 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
440 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
441 break; 596 break;
442 597
443 case SDL_MOUSEMOTION: 598 case SDL_MOUSEMOTION:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
444 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
445 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
446 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
447 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
448 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
449 break; 606 break;
450 607
451 case SDL_MOUSEBUTTONDOWN: 608 case SDL_MOUSEBUTTONDOWN:
452 case SDL_MOUSEBUTTONUP: 609 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
611
453 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
454 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
455 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
456 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
616 break;
617
618 case SDL_USEREVENT:
619 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break;
457 } 623 }
458 624
459 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
460 } 626 }
461} 627}
462 628
463int 629int
464Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
631 POSTCALL:
632 Mix_HookMusicFinished (music_finished);
633 Mix_ChannelFinished (channel_finished);
465 634
466void 635void
467Mix_CloseAudio () 636Mix_CloseAudio ()
468 637
469int 638int
474 CODE: 643 CODE:
475#ifndef _WIN32 644#ifndef _WIN32
476 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
477#endif 646#endif
478 647
479char *
480gl_version ()
481 CODE:
482 RETVAL = (char *)glGetString (GL_VERSION);
483 OUTPUT:
484 RETVAL
485
486char *
487gl_extensions ()
488 CODE:
489 RETVAL = (char *)glGetString (GL_EXTENSIONS);
490 OUTPUT:
491 RETVAL
492
493void 648void
494add_font (char *file) 649add_font (char *file)
495 CODE: 650 CODE:
496 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 651 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
497
498void
499set_font (char *file)
500 CODE:
501{
502 int count;
503 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
504 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
505 FcPatternDestroy (pattern);
506 pango_context_set_font_description (context, font);
507}
508 652
509void 653void
510load_image_inline (SV *image_) 654load_image_inline (SV *image_)
511 ALIAS: 655 ALIAS:
512 load_image_file = 1 656 load_image_file = 1
554 698
555 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 699 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
556 700
557 assert (surface2->pitch == surface2->w * 4); 701 assert (surface2->pitch == surface2->w * 4);
558 702
703 SDL_LockSurface (surface2);
559 EXTEND (SP, 5); 704 EXTEND (SP, 6);
560 PUSHs (sv_2mortal (newSViv (surface2->w))); 705 PUSHs (sv_2mortal (newSViv (surface2->w)));
561 PUSHs (sv_2mortal (newSViv (surface2->h))); 706 PUSHs (sv_2mortal (newSViv (surface2->h)));
562 SDL_LockSurface (surface2);
563 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 707 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
564 SDL_UnlockSurface (surface2);
565 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 708 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
566 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 709 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
567 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 710 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
711 SDL_UnlockSurface (surface2);
568 712
569 SDL_FreeSurface (surface); 713 SDL_FreeSurface (surface);
570 SDL_FreeSurface (surface2); 714 SDL_FreeSurface (surface2);
571} 715}
572 716
594 PUSHs (sv_2mortal (newSViv (b / y))); 738 PUSHs (sv_2mortal (newSViv (b / y)));
595 PUSHs (sv_2mortal (newSViv (a / y))); 739 PUSHs (sv_2mortal (newSViv (a / y)));
596} 740}
597 741
598void 742void
743error (char *message)
744 CODE:
745 fprintf (stderr, "ERROR: %s\n", message);
746#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
748#endif
749
750void
599fatal (char *message) 751fatal (char *message)
600 CODE: 752 CODE:
753 fprintf (stderr, "FATAL: %s\n", message);
601#ifdef _WIN32 754#ifdef _WIN32
602 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
603#else
604 fprintf (stderr, "FATAL: %s\n", message);
605#endif 756#endif
606 exit (1); 757 _exit (1);
607 758
759void
760_exit (int retval)
761 CODE:
762 _exit (retval);
763
764MODULE = CFPlus PACKAGE = CFPlus::Font
765
766CFPlus::Font
767new_from_file (SV *class, char *path, int id = 0)
768 CODE:
769{
770 int count;
771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
772 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
773 FcPatternDestroy (pattern);
774}
775 OUTPUT:
776 RETVAL
777
778void
779DESTROY (CFPlus::Font self)
780 CODE:
781 pango_font_description_free (self);
782
783void
784make_default (CFPlus::Font self)
785 CODE:
786 default_font = self;
787
608MODULE = CFClient PACKAGE = CFClient::Layout 788MODULE = CFPlus PACKAGE = CFPlus::Layout
609 789
610CFClient::Layout 790void
611new (SV *class, int base_height = 10) 791reset_glyph_cache ()
792 CODE:
793 tc_clear ();
794
795CFPlus::Layout
796new (SV *class)
612 CODE: 797 CODE:
613 New (0, RETVAL, 1, struct cf_layout); 798 New (0, RETVAL, 1, struct cf_layout);
614 RETVAL->base_height = base_height; 799
615 RETVAL->pl = pango_layout_new (context); 800 RETVAL->pl = pango_layout_new (opengl_context);
801 RETVAL->r = 1.;
802 RETVAL->g = 1.;
803 RETVAL->b = 1.;
804 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT;
806 RETVAL->font = 0;
807
616 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
809 layout_update_font (RETVAL);
617 OUTPUT: 810 OUTPUT:
618 RETVAL 811 RETVAL
619 812
620void 813void
621DESTROY (CFClient::Layout self) 814DESTROY (CFPlus::Layout self)
622 CODE: 815 CODE:
623 g_object_unref (self->pl); 816 g_object_unref (self->pl);
624 Safefree (self); 817 Safefree (self);
625 818
626void 819void
627set_text (CFClient::Layout self, SV *text_) 820set_text (CFPlus::Layout self, SV *text_)
628 CODE: 821 CODE:
629{ 822{
630 STRLEN textlen; 823 STRLEN textlen;
631 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
632 825
633 pango_layout_set_text (self->pl, text, textlen); 826 pango_layout_set_text (self->pl, text, textlen);
634} 827}
635 828
636void 829void
637set_markup (CFClient::Layout self, SV *text_) 830set_markup (CFPlus::Layout self, SV *text_)
638 CODE: 831 CODE:
639{ 832{
640 STRLEN textlen; 833 STRLEN textlen;
641 char *text = SvPVutf8 (text_, textlen); 834 char *text = SvPVutf8 (text_, textlen);
642 835
643 pango_layout_set_markup (self->pl, text, textlen); 836 pango_layout_set_markup (self->pl, text, textlen);
644} 837}
645 838
839void
840set_shapes (CFPlus::Layout self, ...)
841 CODE:
842{
843 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text;
846 int arg = 4;
847
848 while (arg < items && (pos = strstr (pos, OBJ_STR)))
849 {
850 PangoRectangle inkrect, rect;
851 PangoAttribute *attr;
852
853 int x = SvIV (ST (arg - 3));
854 int y = SvIV (ST (arg - 2));
855 int w = SvIV (ST (arg - 1));
856 int h = SvIV (ST (arg ));
857
858 inkrect.x = 0;
859 inkrect.y = 0;
860 inkrect.width = 0;
861 inkrect.height = 0;
862
863 rect.x = x * PANGO_SCALE;
864 rect.y = y * PANGO_SCALE;
865 rect.width = w * PANGO_SCALE;
866 rect.height = h * PANGO_SCALE;
867
868 if (!attrs)
869 attrs = pango_layout_get_attributes (self->pl);
870
871 attr = pango_attr_shape_new (&inkrect, &rect);
872 attr->start_index = pos - text;
873 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
874 pango_attr_list_insert (attrs, attr);
875
876 arg += 4;
877 pos += sizeof (OBJ_STR) - 1;
878 }
879
880 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs);
882}
883
884void
885get_shapes (CFPlus::Layout self)
886 PPCODE:
887{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889
890 do
891 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
893
894 if (run && shape_attr_p (run))
895 {
896 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents);
898
899 EXTEND (SP, 2);
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
902 }
903 }
904 while (pango_layout_iter_next_run (iter));
905
906 pango_layout_iter_free (iter);
907}
908
909int
910has_wrapped (CFPlus::Layout self)
911 CODE:
912{
913 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl);
915
916 while (*text)
917 lines += *text++ == '\n';
918
919 RETVAL = lines < pango_layout_get_line_count (self->pl);
920}
921 OUTPUT:
922 RETVAL
923
646SV * 924SV *
647get_text (CFClient::Layout self) 925get_text (CFPlus::Layout self)
648 CODE: 926 CODE:
649 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
650 SvUTF8_on (RETVAL); 928 sv_utf8_decode (RETVAL);
651 OUTPUT: 929 OUTPUT:
652 RETVAL 930 RETVAL
653 931
654void 932void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
934 CODE:
935 self->r = r;
936 self->g = g;
937 self->b = b;
938 self->a = a;
939
940void
941set_font (CFPlus::Layout self, CFPlus::Font font = 0)
942 CODE:
943 if (self->font != font)
944 {
945 self->font = font;
946 layout_update_font (self);
947 }
948
949void
655set_height (CFClient::Layout self, int base_height) 950set_height (CFPlus::Layout self, int base_height)
656 CODE: 951 CODE:
952 if (self->base_height != base_height)
953 {
657 self->base_height = base_height; 954 self->base_height = base_height;
955 layout_update_font (self);
956 }
658 957
659void 958void
660set_width (CFClient::Layout self, int max_width = -1) 959set_width (CFPlus::Layout self, int max_width = -1)
661 CODE: 960 CODE:
662 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
663 962
664void 963void
964set_indent (CFPlus::Layout self, int indent)
965 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967
968void
969set_spacing (CFPlus::Layout self, int spacing)
970 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972
973void
974set_ellipsise (CFPlus::Layout self, int ellipsise)
975 CODE:
976 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE
981 );
982
983void
984set_single_paragraph_mode (CFPlus::Layout self, int spm)
985 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987
988void
665size (CFClient::Layout self) 989size (CFPlus::Layout self)
666 PPCODE: 990 PPCODE:
667{ 991{
668 int w, h; 992 int w, h;
669 993
670 layout_update (self);
671 layout_get_pixel_size (self, &w, &h); 994 layout_get_pixel_size (self, &w, &h);
672 995
673 EXTEND (SP, 2); 996 EXTEND (SP, 2);
674 PUSHs (sv_2mortal (newSViv (w))); 997 PUSHs (sv_2mortal (newSViv (w)));
675 PUSHs (sv_2mortal (newSViv (h))); 998 PUSHs (sv_2mortal (newSViv (h)));
676} 999}
677 1000
678int 1001int
1002descent (CFPlus::Layout self)
1003 CODE:
1004{
1005 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect);
1009}
1010 OUTPUT:
1011 RETVAL
1012
1013int
679xy_to_index (CFClient::Layout self, int x, int y) 1014xy_to_index (CFPlus::Layout self, int x, int y)
680 CODE: 1015 CODE:
681{ 1016{
682 int index, trailing; 1017 int index, trailing;
683
684 layout_update (self);
685 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
686
687 RETVAL = index; 1019 RETVAL = index;
688} 1020}
689 OUTPUT: 1021 OUTPUT:
690 RETVAL 1022 RETVAL
691 1023
692void 1024void
693cursor_pos (CFClient::Layout self, int index) 1025cursor_pos (CFPlus::Layout self, int index)
694 PPCODE: 1026 PPCODE:
695{ 1027{
696 PangoRectangle strong_pos; 1028 PangoRectangle strong_pos;
697 layout_update (self);
698 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
699 1030
700 EXTEND (SP, 3); 1031 EXTEND (SP, 3);
701 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
702 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
703 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
704} 1035}
705 1036
706void 1037void
707render (CFClient::Layout self) 1038render (CFPlus::Layout self, float x, float y, int flags = 0)
708 PPCODE: 1039 PPCODE:
709{ 1040 pango_opengl_render_layout_subpixel (
710 SV *retval; 1041 self->pl,
711 int w, h; 1042 x * PANGO_SCALE, y * PANGO_SCALE,
712 FT_Bitmap bitmap; 1043 self->r, self->g, self->b, self->a,
1044 flags
1045 );
713 1046
714 layout_update (self); 1047MODULE = CFPlus PACKAGE = CFPlus::Texture
715 layout_get_pixel_size (self, &w, &h);
716 1048
717 retval = newSV (w * h); 1049void
718 SvPOK_only (retval); 1050pad2pot (SV *data_, SV *w_, SV *h_)
719 SvCUR_set (retval, w * h); 1051 CODE:
1052{
1053 int ow = SvIV (w_);
1054 int oh = SvIV (h_);
720 1055
721 bitmap.rows = h; 1056 if (ow && oh)
722 bitmap.width = w; 1057 {
723 bitmap.pitch = w; 1058 int nw = minpot (ow);
724 bitmap.buffer = (unsigned char*)SvPVX (retval); 1059 int nh = minpot (oh);
725 bitmap.num_grays = 256;
726 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
727 1060
728 memset (bitmap.buffer, 0, w * h); 1061 if (nw != ow || nh != oh)
729 1062 {
730 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
731 1069
732 EXTEND (SP, 3); 1070 SvPOK_only (result_);
733 PUSHs (sv_2mortal (newSViv (w))); 1071 SvCUR_set (result_, nw * nh * bpp);
734 PUSHs (sv_2mortal (newSViv (h)));
735 PUSHs (sv_2mortal (retval));
736}
737 1072
738MODULE = CFClient PACKAGE = CFClient::Texture 1073 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
739 1076
1077 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 }
1084}
1085
740void 1086void
741draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
742 PROTOTYPE: $$$;$$ 1088 PROTOTYPE: $$$;$$
1089 ALIAS:
1090 draw_quad_alpha = 1
1091 draw_quad_alpha_premultiplied = 2
743 CODE: 1092 CODE:
744{ 1093{
745 HV *hv = (HV *)SvRV (self); 1094 HV *hv = (HV *)SvRV (self);
746 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
747 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
748 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
749 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
750 1098
751 if (items < 5) 1099 if (items < 5)
752 { 1100 {
753 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1101 w = SvNV (*hv_fetch (hv, "w", 1, 1));
754 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1102 h = SvNV (*hv_fetch (hv, "h", 1, 1));
755 } 1103 }
756 1104
1105 if (ix)
1106 {
1107 glEnable (GL_BLEND);
1108
1109 if (ix == 2)
1110 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1111 else
1112 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1113 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1114
1115 glEnable (GL_ALPHA_TEST);
1116 glAlphaFunc (GL_GREATER, 0.01f);
1117 }
1118
757 glBindTexture (GL_TEXTURE_2D, name); 1119 glBindTexture (GL_TEXTURE_2D, name);
758 if (wrap_mode) { 1120
759 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
761 }
762 glBegin (GL_QUADS); 1121 glBegin (GL_QUADS);
763 glTexCoord2f (0, 0); glVertex2f (x , y ); 1122 glTexCoord2f (0, 0); glVertex2f (x , y );
764 glTexCoord2f (0, t); glVertex2f (x , y + h); 1123 glTexCoord2f (0, t); glVertex2f (x , y + h);
765 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1124 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
766 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1125 glTexCoord2f (s, 0); glVertex2f (x + w, y );
767 glEnd (); 1126 glEnd ();
768}
769 1127
1128 if (ix)
1129 {
1130 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND);
1132 }
1133}
1134
770MODULE = CFClient PACKAGE = CFClient::Map 1135MODULE = CFPlus PACKAGE = CFPlus::Map
771 1136
772CFClient::Map 1137CFPlus::Map
773new (SV *class, int map_width, int map_height) 1138new (SV *class, int map_width, int map_height)
774 CODE: 1139 CODE:
775 New (0, RETVAL, 1, struct map); 1140 New (0, RETVAL, 1, struct map);
776 RETVAL->x = 0; 1141 RETVAL->x = 0;
777 RETVAL->y = 0; 1142 RETVAL->y = 0;
787 RETVAL->row = 0; 1152 RETVAL->row = 0;
788 OUTPUT: 1153 OUTPUT:
789 RETVAL 1154 RETVAL
790 1155
791void 1156void
792DESTROY (CFClient::Map self) 1157DESTROY (CFPlus::Map self)
793 CODE: 1158 CODE:
794{ 1159{
795 map_clear (self); 1160 map_clear (self);
796 Safefree (self->face); 1161 Safefree (self->face);
1162 Safefree (self->tex);
797 Safefree (self); 1163 Safefree (self);
798} 1164}
799 1165
800void 1166void
801clear (CFClient::Map self) 1167clear (CFPlus::Map self)
802 CODE: 1168 CODE:
803 map_clear (self); 1169 map_clear (self);
804 1170
805void 1171void
806set_face (CFClient::Map self, int face, int texid) 1172set_face (CFPlus::Map self, int face, int texid)
807 CODE: 1173 CODE:
808{ 1174{
809 while (self->faces <= face) 1175 while (self->faces <= face)
810 { 1176 {
811 Append (mapface, self->face, self->faces, self->faces); 1177 Append (mapface, self->face, self->faces, self->faces);
814 1180
815 self->face [face] = texid; 1181 self->face [face] = texid;
816} 1182}
817 1183
818void 1184void
819set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
820 CODE: 1186 CODE:
821{ 1187{
822 while (self->texs <= texid) 1188 while (self->texs <= texid)
823 { 1189 {
824 Append (maptex, self->tex, self->texs, self->texs); 1190 Append (maptex, self->tex, self->texs, self->texs);
836 tex->r = r; 1202 tex->r = r;
837 tex->g = g; 1203 tex->g = g;
838 tex->b = b; 1204 tex->b = b;
839 tex->a = a; 1205 tex->a = a;
840 } 1206 }
1207
1208 // somewhat hackish, but for textures that require it, it really
1209 // improves the look, and most others don't suffer.
1210 glBindTexture (GL_TEXTURE_2D, name);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1213 // use uglier nearest interpolation because linear suffers
1214 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
841} 1216}
842 1217
843int 1218int
844ox (CFClient::Map self) 1219ox (CFPlus::Map self)
845 ALIAS: 1220 ALIAS:
846 oy = 1 1221 oy = 1
1222 x = 2
1223 y = 3
1224 w = 4
1225 h = 5
847 CODE: 1226 CODE:
848 switch (ix) 1227 switch (ix)
849 { 1228 {
850 case 0: RETVAL = self->ox; break; 1229 case 0: RETVAL = self->ox; break;
851 case 1: RETVAL = self->oy; break; 1230 case 1: RETVAL = self->oy; break;
1231 case 2: RETVAL = self->x; break;
1232 case 3: RETVAL = self->y; break;
1233 case 4: RETVAL = self->w; break;
1234 case 5: RETVAL = self->h; break;
852 } 1235 }
853 OUTPUT: 1236 OUTPUT:
854 RETVAL 1237 RETVAL
855 1238
856void 1239void
857scroll (CFClient::Map self, int dx, int dy) 1240scroll (CFPlus::Map self, int dx, int dy)
858 CODE: 1241 CODE:
859{ 1242{
860 if (dx > 0) 1243 if (dx > 0)
861 map_blank (self, self->x, self->y, dx - 1, self->h); 1244 map_blank (self, self->x, self->y, dx - 1, self->h);
862 else if (dx < 0) 1245 else if (dx < 0)
878 self->y += MAP_EXTEND_Y; 1261 self->y += MAP_EXTEND_Y;
879 } 1262 }
880} 1263}
881 1264
882void 1265void
883map1a_update (CFClient::Map self, SV *data_) 1266map1a_update (CFPlus::Map self, SV *data_, int extmap)
884 CODE: 1267 CODE:
885{ 1268{
886 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
887 uint8_t *data_end = (uint8_t *)SvEND (data_); 1270 uint8_t *data_end = (uint8_t *)SvEND (data_);
888 mapcell *cell; 1271 mapcell *cell;
890 1273
891 while (data < data_end) 1274 while (data < data_end)
892 { 1275 {
893 flags = (data [0] << 8) + data [1]; data += 2; 1276 flags = (data [0] << 8) + data [1]; data += 2;
894 1277
895 x = ((flags >> 10) & 63) + self->x; 1278 x = self->x + ((flags >> 10) & 63);
896 y = ((flags >> 4) & 63) + self->y; 1279 y = self->y + ((flags >> 4) & 63);
897 1280
898 cell = map_get_cell (self, x, y); 1281 cell = map_get_cell (self, x, y);
899 1282
900 if (flags & 15) 1283 if (flags & 15)
901 { 1284 {
902 if (cell->darkness < 0) 1285 if (!cell->darkness)
903 { 1286 {
904 cell->darkness = 0; 1287 cell->darkness = 256;
905 cell->face [0] = 0; 1288 cell->face [0] = 0;
906 cell->face [1] = 0; 1289 cell->face [1] = 0;
907 cell->face [2] = 0; 1290 cell->face [2] = 0;
1291 cell->stat_hp = 0;
908 } 1292 }
909 1293
910 cell->darkness = flags & 8 ? *data++ : 255;
911
912 //TODO: don't trust server data to be in-range(!) 1294 //TODO: don't trust server data to be in-range(!)
1295
1296 if (flags & 8)
1297 {
1298 if (extmap)
1299 {
1300 uint8_t ext, cmd;
1301
1302 do
1303 {
1304 ext = *data++;
1305 cmd = ext & 0x7f;
1306
1307 if (ext < 4)
1308 cell->darkness = 255 - ext * 64 + 1;
1309 else if (ext == 5) // health
1310 cell->stat_hp = *data++;
1311 }
1312 while (cmd & 0x80);
1313 }
1314 else
1315 cell->darkness = *data++ + 1;
1316 }
913 1317
914 if (flags & 4) 1318 if (flags & 4)
915 { 1319 {
916 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1320 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
917 } 1321 }
925 { 1329 {
926 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1330 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
927 } 1331 }
928 } 1332 }
929 else 1333 else
930 cell->darkness = -1; 1334 cell->darkness = 0;
931 } 1335 }
932} 1336}
933 1337
934SV * 1338SV *
935mapmap (CFClient::Map self, int w, int h) 1339mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
936 CODE: 1340 CODE:
937{ 1341{
938 int x0, x1, x; 1342 int x1, x;
939 int y0, y1, y; 1343 int y1, y;
940 int z; 1344 int z;
941 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1345 SV *map_sv = newSV (w * h * sizeof (uint32_t));
942 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1346 uint32_t *map = (uint32_t *)SvPVX (map_sv);
943 1347
944 SvPOK_only (map_sv); 1348 SvPOK_only (map_sv);
945 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1349 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
946 1350
947 x0 = self->x - w / 2; x1 = x0 + w; 1351 x0 += self->x; x1 = x0 + w;
948 y0 = self->y - h / 2; y1 = y0 + h; 1352 y0 += self->y; y1 = y0 + h;
949 1353
950 for (y = y0; y < y1; y++) 1354 for (y = y0; y < y1; y++)
951 { 1355 {
952 maprow *row = 0 <= y && y < self->rows 1356 maprow *row = 0 <= y && y < self->rows
953 ? self->row + y 1357 ? self->row + y
990} 1394}
991 OUTPUT: 1395 OUTPUT:
992 RETVAL 1396 RETVAL
993 1397
994void 1398void
995draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1399draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
996 PPCODE: 1400 CODE:
997{ 1401{
998 int vx, vy; 1402 int vx, vy;
999 int x, y, z; 1403 int x, y, z;
1000 int last_name; 1404 int last_name;
1001 mapface face; 1405 mapface face;
1002 int sw4 = (sw + 3) & ~3;
1003 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1004 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1005 1406
1006 memset (darkness, 255, sw4 * sh);
1007 SvPOK_only (darkness_sv);
1008 SvCUR_set (darkness_sv, sw4 * sh);
1009
1010 vx = self->x + (self->w - sw) / 2 - shift_x; 1407 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1011 vy = self->y + (self->h - sh) / 2 - shift_y; 1408 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1012 1409
1013 /* 1410 /*
1014 int vx = self->vx = self->w >= sw 1411 int vx = self->vx = self->w >= sw
1015 ? self->x + (self->w - sw) / 2 1412 ? self->x + (self->w - sw) / 2
1016 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1413 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1020 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1417 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1021 */ 1418 */
1022 1419
1023 glColor4ub (255, 255, 255, 255); 1420 glColor4ub (255, 255, 255, 255);
1024 1421
1422 glEnable (GL_BLEND);
1025 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1423 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1026 glEnable (GL_BLEND);
1027 glEnable (GL_TEXTURE_2D); 1424 glEnable (GL_TEXTURE_2D);
1028 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1425 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1029 1426
1030 glBegin (GL_QUADS); 1427 glBegin (GL_QUADS);
1031 1428
1039 1436
1040 for (x = 0; x < sw; x++) 1437 for (x = 0; x < sw; x++)
1041 if (row->c0 <= x + vx && x + vx < row->c1) 1438 if (row->c0 <= x + vx && x + vx < row->c1)
1042 { 1439 {
1043 mapcell *cell = row->col + (x + vx - row->c0); 1440 mapcell *cell = row->col + (x + vx - row->c0);
1044
1045 darkness[y * sw4 + x] = cell->darkness < 0
1046 ? 255 - FOW_DARKNESS
1047 : 255 - cell->darkness;
1048 1441
1049 face = cell->face [z]; 1442 face = cell->face [z];
1050 1443
1051 if (face) 1444 if (face)
1052 { 1445 {
1074 glEnd (); 1467 glEnd ();
1075 1468
1076 glDisable (GL_TEXTURE_2D); 1469 glDisable (GL_TEXTURE_2D);
1077 glDisable (GL_BLEND); 1470 glDisable (GL_BLEND);
1078 1471
1472 for (y = 0; y < sh; y++)
1473 if (0 <= y + vy && y + vy < self->rows)
1474 {
1475 maprow *row = self->row + (y + vy);
1476
1477 for (x = 0; x < sw; x++)
1478 if (row->c0 <= x + vx && x + vx < row->c1)
1479 {
1480 mapcell *cell = row->col + (x + vx - row->c0);
1481
1482 int px = x * 32;
1483 int py = y * 32;
1484
1485 if (cell->stat_hp)
1486 {
1487 glColor3ub (0, 0, 0);
1488 glRectf (px + 1, py + 1, px + 31, py + 4);
1489
1490 glColor3ub (0, 255, 0);
1491 glBegin (GL_LINES);
1492 glVertex2f (px + 2, py + 2.5f);
1493 glVertex2f (px + 29.f - cell->stat_hp * (28.f / 255.f), py + 2.5f);
1494 glEnd ();
1495 }
1496 }
1497 }
1498}
1499
1500void
1501draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1502 CODE:
1503{
1504 static float color[16][3] = {
1505 { 0.00F, 0.00F, 0.00F },
1506 { 1.00F, 1.00F, 1.00F },
1507 { 0.00F, 0.00F, 0.55F },
1508 { 1.00F, 0.00F, 0.00F },
1509
1510 { 1.00F, 0.54F, 0.00F },
1511 { 0.11F, 0.56F, 1.00F },
1512 { 0.93F, 0.46F, 0.00F },
1513 { 0.18F, 0.54F, 0.34F },
1514
1515 { 0.56F, 0.73F, 0.56F },
1516 { 0.80F, 0.80F, 0.80F },
1517 { 0.55F, 0.41F, 0.13F },
1518 { 0.99F, 0.77F, 0.26F },
1519
1520 { 0.74F, 0.65F, 0.41F },
1521
1522 { 0.00F, 1.00F, 1.00F },
1523 { 1.00F, 0.00F, 1.00F },
1524 { 1.00F, 1.00F, 0.00F },
1525 };
1526
1527 int x, y;
1528
1529 glEnable (GL_TEXTURE_2D);
1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1531 glEnable (GL_BLEND);
1532 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1533 glBegin (GL_QUADS);
1534
1535 for (y = 0; y < h; y++)
1536 for (x = 0; x < w; x++)
1537 {
1538 unsigned char m = data [x + y * w];
1539
1540 if (m)
1541 {
1542 float *c = color [m & 15];
1543
1544 float tx1 = m & 0x40 ? 0.5 : 0.;
1545 float tx2 = tx1 + 0.5;
1546
1547 glColor4f (c[0], c[1], c[2], 0.75);
1548 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1549 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1550 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1551 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1552 }
1553 }
1554
1555 glEnd ();
1556 glDisable (GL_BLEND);
1557 glDisable (GL_TEXTURE_2D);
1558}
1559
1560void
1561fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1562 PPCODE:
1563{
1564 int vx, vy;
1565 int x, y;
1566 int sw4 = (sw + 3) & ~3;
1567 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1568 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1569
1570 memset (darkness, 255, sw4 * sh);
1571 SvPOK_only (darkness_sv);
1572 SvCUR_set (darkness_sv, sw4 * sh);
1573
1574 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1575 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1576
1577 for (y = 0; y < sh; y++)
1578 if (0 <= y + vy && y + vy < self->rows)
1579 {
1580 maprow *row = self->row + (y + vy);
1581
1582 for (x = 0; x < sw; x++)
1583 if (row->c0 <= x + vx && x + vx < row->c1)
1584 {
1585 mapcell *cell = row->col + (x + vx - row->c0);
1586
1587 darkness[y * sw4 + x] = cell->darkness
1588 ? 255 - (cell->darkness - 1)
1589 : 255 - FOW_DARKNESS;
1590 }
1591 }
1592
1079 EXTEND (SP, 3); 1593 EXTEND (SP, 3);
1080 PUSHs (sv_2mortal (newSViv (sw4))); 1594 PUSHs (sv_2mortal (newSViv (sw4)));
1081 PUSHs (sv_2mortal (newSViv (sh))); 1595 PUSHs (sv_2mortal (newSViv (sh)));
1082 PUSHs (darkness_sv); 1596 PUSHs (darkness_sv);
1083} 1597}
1084 1598
1085SV * 1599SV *
1086get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1600get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1087 CODE: 1601 CODE:
1088{ 1602{
1089 int x, y, x1, y1; 1603 int x, y, x1, y1;
1090 SV *data_sv = newSV (w * h * 7 + 5); 1604 SV *data_sv = newSV (w * h * 7 + 5);
1091 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1605 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1093 *data++ = 0; /* version 0 format */ 1607 *data++ = 0; /* version 0 format */
1094 *data++ = w >> 8; *data++ = w; 1608 *data++ = w >> 8; *data++ = w;
1095 *data++ = h >> 8; *data++ = h; 1609 *data++ = h >> 8; *data++ = h;
1096 1610
1097 // we need to do this 'cause we don't keep an absolute coord system for rows 1611 // we need to do this 'cause we don't keep an absolute coord system for rows
1098 // TODO: treat rows as we treat 1612 // TODO: treat rows as we treat columns
1099 map_get_row (self, y0 + self->y - self->oy);//D 1613 map_get_row (self, y0 + self->y - self->oy);//D
1100 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1614 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1101 1615
1102 x0 += self->x - self->ox; 1616 x0 += self->x - self->ox;
1103 y0 += self->y - self->oy; 1617 y0 += self->y - self->oy;
1153} 1667}
1154 OUTPUT: 1668 OUTPUT:
1155 RETVAL 1669 RETVAL
1156 1670
1157void 1671void
1158set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1672set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1159 PPCODE: 1673 PPCODE:
1160{ 1674{
1161 int x, y, z; 1675 int x, y, z;
1162 int w, h; 1676 int w, h;
1163 int x1, y1; 1677 int x1, y1;
1167 1681
1168 w = *data++ << 8; w |= *data++; 1682 w = *data++ << 8; w |= *data++;
1169 h = *data++ << 8; h |= *data++; 1683 h = *data++ << 8; h |= *data++;
1170 1684
1171 // we need to do this 'cause we don't keep an absolute coord system for rows 1685 // we need to do this 'cause we don't keep an absolute coord system for rows
1172 // TODO: treat rows as we treat 1686 // TODO: treat rows as we treat columns
1173 map_get_row (self, y0 + self->y - self->oy);//D 1687 map_get_row (self, y0 + self->y - self->oy);//D
1174 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1688 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1175 1689
1176 x0 += self->x - self->ox; 1690 x0 += self->x - self->ox;
1177 y0 += self->y - self->oy; 1691 y0 += self->y - self->oy;
1195 1709
1196 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1710 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1197 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1711 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1198 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1712 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1199 1713
1200 if (cell->darkness <= 0) 1714 if (cell->darkness == 0)
1201 { 1715 {
1202 cell->darkness = -1; 1716 cell->darkness = 0;
1203 1717
1204 for (z = 0; z <= 2; z++) 1718 for (z = 0; z <= 2; z++)
1205 { 1719 {
1206 cell->face[z] = face[z]; 1720 cell->face[z] = face[z];
1207 1721
1212 } 1726 }
1213 } 1727 }
1214 } 1728 }
1215} 1729}
1216 1730
1217MODULE = CFClient PACKAGE = CFClient::MixChunk 1731MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1218 1732
1219CFClient::MixChunk 1733CFPlus::MixChunk
1220new_from_file (SV *class, char *path) 1734new_from_file (SV *class, char *path)
1221 CODE: 1735 CODE:
1222 RETVAL = Mix_LoadWAV (path); 1736 RETVAL = Mix_LoadWAV (path);
1223 OUTPUT: 1737 OUTPUT:
1224 RETVAL 1738 RETVAL
1225 1739
1226void 1740void
1227DESTROY (CFClient::MixChunk self) 1741DESTROY (CFPlus::MixChunk self)
1228 CODE: 1742 CODE:
1229 Mix_FreeChunk (self); 1743 Mix_FreeChunk (self);
1230 1744
1231int 1745int
1232volume (CFClient::MixChunk self, int volume = -1) 1746volume (CFPlus::MixChunk self, int volume = -1)
1233 CODE: 1747 CODE:
1234 RETVAL = Mix_VolumeChunk (self, volume); 1748 RETVAL = Mix_VolumeChunk (self, volume);
1235 OUTPUT: 1749 OUTPUT:
1236 RETVAL 1750 RETVAL
1237 1751
1238int 1752int
1239play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1753play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1240 CODE: 1754 CODE:
1241 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1755 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1242 OUTPUT: 1756 OUTPUT:
1243 RETVAL 1757 RETVAL
1244 1758
1245MODULE = CFClient PACKAGE = CFClient::MixMusic 1759MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1246 1760
1247int 1761int
1248volume (int volume = -1) 1762volume (int volume = -1)
1249 CODE: 1763 CODE:
1250 RETVAL = Mix_VolumeMusic (volume); 1764 RETVAL = Mix_VolumeMusic (volume);
1251 OUTPUT: 1765 OUTPUT:
1252 RETVAL 1766 RETVAL
1253 1767
1254CFClient::MixMusic 1768CFPlus::MixMusic
1255new_from_file (SV *class, char *path) 1769new_from_file (SV *class, char *path)
1256 CODE: 1770 CODE:
1257 RETVAL = Mix_LoadMUS (path); 1771 RETVAL = Mix_LoadMUS (path);
1258 OUTPUT: 1772 OUTPUT:
1259 RETVAL 1773 RETVAL
1260 1774
1261void 1775void
1262DESTROY (CFClient::MixMusic self) 1776DESTROY (CFPlus::MixMusic self)
1263 CODE: 1777 CODE:
1264 Mix_FreeMusic (self); 1778 Mix_FreeMusic (self);
1265 1779
1266int 1780int
1267play (CFClient::MixMusic self, int loops = -1) 1781play (CFPlus::MixMusic self, int loops = -1)
1268 CODE: 1782 CODE:
1269 RETVAL = Mix_PlayMusic (self, loops); 1783 RETVAL = Mix_PlayMusic (self, loops);
1270 OUTPUT: 1784 OUTPUT:
1271 RETVAL 1785 RETVAL
1272 1786
1787MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1788
1789BOOT:
1790{
1791 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1792 static const struct {
1793 const char *name;
1794 IV iv;
1795 } *civ, const_iv[] = {
1796# define const_iv(name) { # name, (IV)name }
1797 const_iv (GL_COLOR_MATERIAL),
1798 const_iv (GL_SMOOTH),
1799 const_iv (GL_FLAT),
1800 const_iv (GL_DITHER),
1801 const_iv (GL_BLEND),
1802 const_iv (GL_CULL_FACE),
1803 const_iv (GL_SCISSOR_TEST),
1804 const_iv (GL_DEPTH_TEST),
1805 const_iv (GL_ALPHA_TEST),
1806 const_iv (GL_NORMALIZE),
1807 const_iv (GL_RESCALE_NORMAL),
1808 const_iv (GL_FRONT),
1809 const_iv (GL_BACK),
1810 const_iv (GL_AND),
1811 const_iv (GL_ONE),
1812 const_iv (GL_ZERO),
1813 const_iv (GL_SRC_ALPHA),
1814 const_iv (GL_DST_ALPHA),
1815 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1816 const_iv (GL_ONE_MINUS_DST_ALPHA),
1817 const_iv (GL_SRC_ALPHA_SATURATE),
1818 const_iv (GL_RGB),
1819 const_iv (GL_RGBA),
1820 const_iv (GL_RGBA4),
1821 const_iv (GL_RGBA8),
1822 const_iv (GL_RGB5_A1),
1823 const_iv (GL_UNSIGNED_BYTE),
1824 const_iv (GL_UNSIGNED_SHORT),
1825 const_iv (GL_UNSIGNED_INT),
1826 const_iv (GL_ALPHA),
1827 const_iv (GL_INTENSITY),
1828 const_iv (GL_LUMINANCE),
1829 const_iv (GL_LUMINANCE_ALPHA),
1830 const_iv (GL_FLOAT),
1831 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1832 const_iv (GL_COMPILE),
1833 const_iv (GL_TEXTURE_1D),
1834 const_iv (GL_TEXTURE_2D),
1835 const_iv (GL_TEXTURE_ENV),
1836 const_iv (GL_TEXTURE_MAG_FILTER),
1837 const_iv (GL_TEXTURE_MIN_FILTER),
1838 const_iv (GL_TEXTURE_ENV_MODE),
1839 const_iv (GL_TEXTURE_WRAP_S),
1840 const_iv (GL_TEXTURE_WRAP_T),
1841 const_iv (GL_REPEAT),
1842 const_iv (GL_CLAMP),
1843 const_iv (GL_CLAMP_TO_EDGE),
1844 const_iv (GL_NEAREST),
1845 const_iv (GL_LINEAR),
1846 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1847 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1848 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1849 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1850 const_iv (GL_GENERATE_MIPMAP),
1851 const_iv (GL_MODULATE),
1852 const_iv (GL_DECAL),
1853 const_iv (GL_REPLACE),
1854 const_iv (GL_DEPTH_BUFFER_BIT),
1855 const_iv (GL_COLOR_BUFFER_BIT),
1856 const_iv (GL_PROJECTION),
1857 const_iv (GL_MODELVIEW),
1858 const_iv (GL_COLOR_LOGIC_OP),
1859 const_iv (GL_SEPARABLE_2D),
1860 const_iv (GL_CONVOLUTION_2D),
1861 const_iv (GL_CONVOLUTION_BORDER_MODE),
1862 const_iv (GL_CONSTANT_BORDER),
1863 const_iv (GL_LINES),
1864 const_iv (GL_LINE_STRIP),
1865 const_iv (GL_LINE_LOOP),
1866 const_iv (GL_QUADS),
1867 const_iv (GL_QUAD_STRIP),
1868 const_iv (GL_TRIANGLES),
1869 const_iv (GL_TRIANGLE_STRIP),
1870 const_iv (GL_TRIANGLE_FAN),
1871 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1872 const_iv (GL_FASTEST),
1873 const_iv (GL_V2F),
1874 const_iv (GL_V3F),
1875 const_iv (GL_T2F_V3F),
1876 const_iv (GL_T2F_N3F_V3F),
1877# undef const_iv
1878 };
1879
1880 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1881 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1882}
1883
1884char *
1885gl_vendor ()
1886 CODE:
1887 RETVAL = (char *)glGetString (GL_VENDOR);
1888 OUTPUT:
1889 RETVAL
1890
1891char *
1892gl_version ()
1893 CODE:
1894 RETVAL = (char *)glGetString (GL_VERSION);
1895 OUTPUT:
1896 RETVAL
1897
1898char *
1899gl_extensions ()
1900 CODE:
1901 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1902 OUTPUT:
1903 RETVAL
1904
1905int glGetError ()
1906
1907void glFinish ()
1908
1909void glClear (int mask)
1910
1911void glClearColor (float r, float g, float b, float a = 1.0)
1912 PROTOTYPE: @
1913
1914void glEnable (int cap)
1915
1916void glDisable (int cap)
1917
1918void glShadeModel (int mode)
1919
1920void glHint (int target, int mode)
1921
1922void glBlendFunc (int sfactor, int dfactor)
1923
1924void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1925 CODE:
1926 gl_BlendFuncSeparate (sa, da, saa, daa);
1927
1928void glDepthMask (int flag)
1929
1930void glLogicOp (int opcode)
1931
1932void glColorMask (int red, int green, int blue, int alpha)
1933
1934void glMatrixMode (int mode)
1935
1936void glPushMatrix ()
1937
1938void glPopMatrix ()
1939
1940void glLoadIdentity ()
1941
1942void glDrawBuffer (int buffer)
1943
1944void glReadBuffer (int buffer)
1945
1946# near_ and far_ are due to microsofts buggy "c" compiler
1947void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1948
1949# near_ and far_ are due to microsofts buggy "c" compiler
1950void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1951
1952void glViewport (int x, int y, int width, int height)
1953
1954void glScissor (int x, int y, int width, int height)
1955
1956void glTranslate (float x, float y, float z = 0.)
1957 CODE:
1958 glTranslatef (x, y, z);
1959
1960void glScale (float x, float y, float z = 1.)
1961 CODE:
1962 glScalef (x, y, z);
1963
1964void glRotate (float angle, float x, float y, float z)
1965 CODE:
1966 glRotatef (angle, x, y, z);
1967
1968void glBegin (int mode)
1969
1970void glEnd ()
1971
1972void glColor (float r, float g, float b, float a = 1.0)
1973 PROTOTYPE: @
1974 ALIAS:
1975 glColor_premultiply = 1
1976 CODE:
1977 if (ix)
1978 {
1979 r *= a;
1980 g *= a;
1981 b *= a;
1982 }
1983 // microsoft visual "c" rounds instead of truncating...
1984 glColor4f (r, g, b, a);
1985
1986void glInterleavedArrays (int format, int stride, char *data)
1987
1988void glDrawElements (int mode, int count, int type, char *indices)
1989
1990# 1.2 void glDrawRangeElements (int mode, int start, int end
1991
1992void glRasterPos (float x, float y, float z = 0.)
1993 CODE:
1994 glRasterPos3f (0, 0, z);
1995 glBitmap (0, 0, 0, 0, x, y, 0);
1996
1997void glVertex (float x, float y, float z = 0.)
1998 CODE:
1999 glVertex3f (x, y, z);
2000
2001void glTexCoord (float s, float t)
2002 CODE:
2003 glTexCoord2f (s, t);
2004
2005void glTexEnv (int target, int pname, float param)
2006 CODE:
2007 glTexEnvf (target, pname, param);
2008
2009void glTexParameter (int target, int pname, float param)
2010 CODE:
2011 glTexParameterf (target, pname, param);
2012
2013void glBindTexture (int target, int name)
2014
2015void glConvolutionParameter (int target, int pname, float params)
2016 CODE:
2017 if (gl.ConvolutionParameterf)
2018 gl.ConvolutionParameterf (target, pname, params);
2019
2020void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2021 CODE:
2022 if (gl.ConvolutionFilter2D)
2023 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2024
2025void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2026 CODE:
2027 if (gl.SeparableFilter2D)
2028 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2029
2030void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2031
2032void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2033
2034void glDrawPixels (int width, int height, int format, int type, char *pixels)
2035
2036void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2037
2038int glGenTexture ()
2039 CODE:
2040{
2041 GLuint name;
2042 glGenTextures (1, &name);
2043 RETVAL = name;
2044}
2045 OUTPUT:
2046 RETVAL
2047
2048void glDeleteTexture (int name)
2049 CODE:
2050{
2051 GLuint name_ = name;
2052 glDeleteTextures (1, &name_);
2053}
2054
2055int glGenList ()
2056 CODE:
2057 RETVAL = glGenLists (1);
2058 OUTPUT:
2059 RETVAL
2060
2061void glDeleteList (int list)
2062 CODE:
2063 glDeleteLists (list, 1);
2064
2065void glNewList (int list, int mode = GL_COMPILE)
2066
2067void glEndList ()
2068
2069void glCallList (int list)
2070

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