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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.53 by root, Wed Apr 19 21:38:04 2006 UTC vs.
Revision 1.157 by root, Sun Oct 1 14:48:50 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
14#include <SDL_mixer.h> 26#include <SDL_mixer.h>
15#include <SDL_opengl.h> 27#include <SDL_opengl.h>
16 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
17#include <glib/gmacros.h> 32#include <glib/gmacros.h>
18 33
19#include <pango/pango.h> 34#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 35
23#ifndef _WIN32 36#ifndef _WIN32
24# include <sys/types.h> 37# include <sys/types.h>
25# include <sys/socket.h> 38# include <sys/socket.h>
26# include <netinet/in.h> 39# include <netinet/in.h>
33 typedef signed char int8_t; 46 typedef signed char int8_t;
34 typedef signed short int16_t; 47 typedef signed short int16_t;
35 typedef signed int int32_t; 48 typedef signed int int32_t;
36#endif 49#endif
37 50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
52
38#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
39 54
40#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
42 57
58#define MIN_FONT_HEIGHT 10
59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
43typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
45 91
46static PangoContext *context; 92typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
48 111
49typedef struct cf_layout { 112typedef struct cf_layout {
50 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
51 int base_height; 115 int base_height;
116 CFPlus__Font font;
52} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
53 122
54static void 123static void
55substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
56{ 125{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 131}
60 132
61static void 133static void
62layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
63{ 135{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
66 */ 138 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
68 140
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 143
144 pango_layout_set_font_description (self->pl, font);
76} 145}
77 146
78static void 147static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 149{
81 layout_update (self); 150 PangoRectangle rect;
82 151
152 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
84 154
85 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
88} 163}
89 164
90typedef uint16_t mapface; 165typedef uint16_t mapface;
91 166
92typedef struct { 167typedef struct {
95 float s, t; 170 float s, t;
96 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
97} maptex; 172} maptex;
98 173
99typedef struct { 174typedef struct {
100 int16_t darkness; 175 uint32_t player;
101 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
102} mapcell; 179} mapcell;
103 180
104typedef struct { 181typedef struct {
105 int32_t c0, c1; 182 int32_t c0, c1;
106 mapcell *col; 183 mapcell *col;
115 int texs; 192 int texs;
116 maptex *tex; 193 maptex *tex;
117 194
118 int32_t rows; 195 int32_t rows;
119 maprow *row; 196 maprow *row;
120} *CFClient__Map; 197} *CFPlus__Map;
121 198
122static char * 199static char *
123prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
124{ 201{
125 char *p; 202 char *p;
143 220
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 223
147static maprow * 224static maprow *
148map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
149{ 226{
150 if (0 > y) 227 if (0 > y)
151 { 228 {
152 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
191 268
192 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
193} 270}
194 271
195static mapcell * 272static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
197{ 274{
198 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
199} 276}
200 277
201static void 278static void
202map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
203{ 280{
204 int r; 281 int r;
205 282
206 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
215 self->row = 0; 292 self->row = 0;
216 self->rows = 0; 293 self->rows = 0;
217} 294}
218 295
219static void 296static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 298{
222 int x, y; 299 int x, y;
223 maprow *row; 300 maprow *row;
301 mapcell *cell;
224 302
225 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 304 if (y >= 0)
227 { 305 {
228 if (y >= self->rows) 306 if (y >= self->rows)
234 if (x >= row->c0) 312 if (x >= row->c0)
235 { 313 {
236 if (x >= row->c1) 314 if (x >= row->c1)
237 break; 315 break;
238 316
239 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
240 } 323 }
241 } 324 }
242} 325}
243 326
327static void
328music_finished (void)
329{
330 SDL_UserEvent ev;
331
332 ev.type = SDL_USEREVENT;
333 ev.code = 0;
334 ev.data1 = 0;
335 ev.data2 = 0;
336
337 SDL_PushEvent ((SDL_Event *)&ev);
338}
339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
244MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
245 371
246PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
247 373
248BOOT: 374BOOT:
249{ 375{
250 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 377 static const struct {
252 const char *name; 378 const char *name;
253 IV iv; 379 IV iv;
254 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
354# undef const_iv 480# undef const_iv
355 }; 481 };
356 482
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 485}
364 486
365int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 509
368void 510void
369SDL_Quit () 511SDL_Quit ()
370 512
371void 513void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 531
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
390 537
391 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 540
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 550
404 ++m; 551 ++m;
405 } 552 }
406} 553}
407 554
555char *
556SDL_GetError ()
557
408int 558int
409SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 560 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 563 );
564 if (RETVAL)
565 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
415 OUTPUT: 571 OUTPUT:
416 RETVAL 572 RETVAL
573
574void
575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
417 579
418void 580void
419SDL_PollEvent () 581SDL_PollEvent ()
420 PPCODE: 582 PPCODE:
421{ 583{
423 585
424 while (SDL_PollEvent (&ev)) 586 while (SDL_PollEvent (&ev))
425 { 587 {
426 HV *hv = newHV (); 588 HV *hv = newHV ();
427 hv_store (hv, "type", 4, newSViv (ev.type), 0); 589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
428 switch (ev.type) 591 switch (ev.type)
429 { 592 {
430 case SDL_KEYDOWN: 593 case SDL_KEYDOWN:
431 case SDL_KEYUP: 594 case SDL_KEYUP:
432 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
439 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
440 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
441 break; 604 break;
442 605
443 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
444 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
445 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
446 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
447 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
448 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
449 break; 614 break;
450 615
451 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
452 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
453 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
454 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
455 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
456 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
457 } 631 }
458 632
459 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
460 } 634 }
461} 635}
462 636
463int 637int
464Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
639 POSTCALL:
640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
465 642
466void 643void
467Mix_CloseAudio () 644Mix_CloseAudio ()
468 645
469int 646int
474 CODE: 651 CODE:
475#ifndef _WIN32 652#ifndef _WIN32
476 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
477#endif 654#endif
478 655
479char * 656void
480gl_version () 657win32_proxy_info ()
481 CODE: 658 PPCODE:
482 RETVAL = (char *)glGetString (GL_VERSION); 659{
483 OUTPUT: 660#ifdef _WIN32
484 RETVAL 661 INTERNET_PROXY_INFO proxyinfo;
662 char buffer[2048];
663 DWORD buflen;
485 664
486char * 665 EXTEND (SP, 3);
487gl_extensions () 666
488 CODE: 667 buflen = sizeof (buffer);
489 RETVAL = (char *)glGetString (GL_EXTENSIONS); 668 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
490 OUTPUT: 669 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
491 RETVAL 670 {
671 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
672
673 buflen = sizeof (buffer);
674 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
675 {
676 PUSHs (newSVpv (buffer, 0));
677
678 buflen = sizeof (buffer);
679 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
680 PUSHs (newSVpv (buffer, 0));
681 }
682 }
683#endif
684}
492 685
493void 686void
494add_font (char *file) 687add_font (char *file)
495 CODE: 688 CODE:
496 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 689 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
497
498void
499set_font (char *file)
500 CODE:
501{
502 int count;
503 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
504 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
505 FcPatternDestroy (pattern);
506 pango_context_set_font_description (context, font);
507}
508 690
509void 691void
510load_image_inline (SV *image_) 692load_image_inline (SV *image_)
511 ALIAS: 693 ALIAS:
512 load_image_file = 1 694 load_image_file = 1
554 736
555 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 737 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
556 738
557 assert (surface2->pitch == surface2->w * 4); 739 assert (surface2->pitch == surface2->w * 4);
558 740
741 SDL_LockSurface (surface2);
559 EXTEND (SP, 5); 742 EXTEND (SP, 6);
560 PUSHs (sv_2mortal (newSViv (surface2->w))); 743 PUSHs (sv_2mortal (newSViv (surface2->w)));
561 PUSHs (sv_2mortal (newSViv (surface2->h))); 744 PUSHs (sv_2mortal (newSViv (surface2->h)));
562 SDL_LockSurface (surface2);
563 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 745 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
564 SDL_UnlockSurface (surface2);
565 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 746 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
566 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 747 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
567 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 748 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
749 SDL_UnlockSurface (surface2);
568 750
569 SDL_FreeSurface (surface); 751 SDL_FreeSurface (surface);
570 SDL_FreeSurface (surface2); 752 SDL_FreeSurface (surface2);
571} 753}
572 754
594 PUSHs (sv_2mortal (newSViv (b / y))); 776 PUSHs (sv_2mortal (newSViv (b / y)));
595 PUSHs (sv_2mortal (newSViv (a / y))); 777 PUSHs (sv_2mortal (newSViv (a / y)));
596} 778}
597 779
598void 780void
781error (char *message)
782 CODE:
783 fprintf (stderr, "ERROR: %s\n", message);
784#ifdef _WIN32
785 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
786#endif
787
788void
599fatal (char *message) 789fatal (char *message)
600 CODE: 790 CODE:
791 fprintf (stderr, "FATAL: %s\n", message);
601#ifdef _WIN32 792#ifdef _WIN32
602 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 793 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
603#else
604 fprintf (stderr, "FATAL: %s\n", message);
605#endif 794#endif
606 exit (1); 795 _exit (1);
607 796
797void
798_exit (int retval)
799 CODE:
800 _exit (retval);
801
802MODULE = CFPlus PACKAGE = CFPlus::Font
803
804CFPlus::Font
805new_from_file (SV *class, char *path, int id = 0)
806 CODE:
807{
808 int count;
809 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
810 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
811 FcPatternDestroy (pattern);
812}
813 OUTPUT:
814 RETVAL
815
816void
817DESTROY (CFPlus::Font self)
818 CODE:
819 pango_font_description_free (self);
820
821void
822make_default (CFPlus::Font self)
823 CODE:
824 default_font = self;
825
608MODULE = CFClient PACKAGE = CFClient::Layout 826MODULE = CFPlus PACKAGE = CFPlus::Layout
609 827
610CFClient::Layout 828void
611new (SV *class, int base_height = 10) 829reset_glyph_cache ()
830 CODE:
831 tc_clear ();
832
833CFPlus::Layout
834new (SV *class)
612 CODE: 835 CODE:
613 New (0, RETVAL, 1, struct cf_layout); 836 New (0, RETVAL, 1, struct cf_layout);
614 RETVAL->base_height = base_height; 837
615 RETVAL->pl = pango_layout_new (context); 838 RETVAL->pl = pango_layout_new (opengl_context);
839 RETVAL->r = 1.;
840 RETVAL->g = 1.;
841 RETVAL->b = 1.;
842 RETVAL->a = 1.;
843 RETVAL->base_height = MIN_FONT_HEIGHT;
844 RETVAL->font = 0;
845
616 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 846 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
847 layout_update_font (RETVAL);
617 OUTPUT: 848 OUTPUT:
618 RETVAL 849 RETVAL
619 850
620void 851void
621DESTROY (CFClient::Layout self) 852DESTROY (CFPlus::Layout self)
622 CODE: 853 CODE:
623 g_object_unref (self->pl); 854 g_object_unref (self->pl);
624 Safefree (self); 855 Safefree (self);
625 856
626void 857void
627set_text (CFClient::Layout self, SV *text_) 858set_text (CFPlus::Layout self, SV *text_)
628 CODE: 859 CODE:
629{ 860{
630 STRLEN textlen; 861 STRLEN textlen;
631 char *text = SvPVutf8 (text_, textlen); 862 char *text = SvPVutf8 (text_, textlen);
632 863
633 pango_layout_set_text (self->pl, text, textlen); 864 pango_layout_set_text (self->pl, text, textlen);
634} 865}
635 866
636void 867void
637set_markup (CFClient::Layout self, SV *text_) 868set_markup (CFPlus::Layout self, SV *text_)
638 CODE: 869 CODE:
639{ 870{
640 STRLEN textlen; 871 STRLEN textlen;
641 char *text = SvPVutf8 (text_, textlen); 872 char *text = SvPVutf8 (text_, textlen);
642 873
643 pango_layout_set_markup (self->pl, text, textlen); 874 pango_layout_set_markup (self->pl, text, textlen);
644} 875}
645 876
877void
878set_shapes (CFPlus::Layout self, ...)
879 CODE:
880{
881 PangoAttrList *attrs = 0;
882 const char *text = pango_layout_get_text (self->pl);
883 const char *pos = text;
884 int arg = 4;
885
886 while (arg < items && (pos = strstr (pos, OBJ_STR)))
887 {
888 PangoRectangle inkrect, rect;
889 PangoAttribute *attr;
890
891 int x = SvIV (ST (arg - 3));
892 int y = SvIV (ST (arg - 2));
893 int w = SvIV (ST (arg - 1));
894 int h = SvIV (ST (arg ));
895
896 inkrect.x = 0;
897 inkrect.y = 0;
898 inkrect.width = 0;
899 inkrect.height = 0;
900
901 rect.x = x * PANGO_SCALE;
902 rect.y = y * PANGO_SCALE;
903 rect.width = w * PANGO_SCALE;
904 rect.height = h * PANGO_SCALE;
905
906 if (!attrs)
907 attrs = pango_layout_get_attributes (self->pl);
908
909 attr = pango_attr_shape_new (&inkrect, &rect);
910 attr->start_index = pos - text;
911 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
912 pango_attr_list_insert (attrs, attr);
913
914 arg += 4;
915 pos += sizeof (OBJ_STR) - 1;
916 }
917
918 if (attrs)
919 pango_layout_set_attributes (self->pl, attrs);
920}
921
922void
923get_shapes (CFPlus::Layout self)
924 PPCODE:
925{
926 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
927
928 do
929 {
930 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
931
932 if (run && shape_attr_p (run))
933 {
934 PangoRectangle extents;
935 pango_layout_iter_get_run_extents (iter, 0, &extents);
936
937 EXTEND (SP, 2);
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
940 }
941 }
942 while (pango_layout_iter_next_run (iter));
943
944 pango_layout_iter_free (iter);
945}
946
947int
948has_wrapped (CFPlus::Layout self)
949 CODE:
950{
951 int lines = 1;
952 const char *text = pango_layout_get_text (self->pl);
953
954 while (*text)
955 lines += *text++ == '\n';
956
957 RETVAL = lines < pango_layout_get_line_count (self->pl);
958}
959 OUTPUT:
960 RETVAL
961
646SV * 962SV *
647get_text (CFClient::Layout self) 963get_text (CFPlus::Layout self)
648 CODE: 964 CODE:
649 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 965 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
650 SvUTF8_on (RETVAL); 966 sv_utf8_decode (RETVAL);
651 OUTPUT: 967 OUTPUT:
652 RETVAL 968 RETVAL
653 969
654void 970void
971set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
972 CODE:
973 self->r = r;
974 self->g = g;
975 self->b = b;
976 self->a = a;
977
978void
979set_font (CFPlus::Layout self, CFPlus::Font font = 0)
980 CODE:
981 if (self->font != font)
982 {
983 self->font = font;
984 layout_update_font (self);
985 }
986
987void
655set_height (CFClient::Layout self, int base_height) 988set_height (CFPlus::Layout self, int base_height)
656 CODE: 989 CODE:
990 if (self->base_height != base_height)
991 {
657 self->base_height = base_height; 992 self->base_height = base_height;
993 layout_update_font (self);
994 }
658 995
659void 996void
660set_width (CFClient::Layout self, int max_width = -1) 997set_width (CFPlus::Layout self, int max_width = -1)
661 CODE: 998 CODE:
662 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 999 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
663 1000
664void 1001void
1002set_indent (CFPlus::Layout self, int indent)
1003 CODE:
1004 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1005
1006void
1007set_spacing (CFPlus::Layout self, int spacing)
1008 CODE:
1009 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1010
1011void
1012set_ellipsise (CFPlus::Layout self, int ellipsise)
1013 CODE:
1014 pango_layout_set_ellipsize (self->pl,
1015 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1016 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1017 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1018 : PANGO_ELLIPSIZE_NONE
1019 );
1020
1021void
1022set_single_paragraph_mode (CFPlus::Layout self, int spm)
1023 CODE:
1024 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1025
1026void
665size (CFClient::Layout self) 1027size (CFPlus::Layout self)
666 PPCODE: 1028 PPCODE:
667{ 1029{
668 int w, h; 1030 int w, h;
669 1031
670 layout_update (self);
671 layout_get_pixel_size (self, &w, &h); 1032 layout_get_pixel_size (self, &w, &h);
672 1033
673 EXTEND (SP, 2); 1034 EXTEND (SP, 2);
674 PUSHs (sv_2mortal (newSViv (w))); 1035 PUSHs (sv_2mortal (newSViv (w)));
675 PUSHs (sv_2mortal (newSViv (h))); 1036 PUSHs (sv_2mortal (newSViv (h)));
676} 1037}
677 1038
678int 1039int
1040descent (CFPlus::Layout self)
1041 CODE:
1042{
1043 PangoRectangle rect;
1044 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1045 pango_layout_line_get_pixel_extents (line, 0, &rect);
1046 RETVAL = PANGO_DESCENT (rect);
1047}
1048 OUTPUT:
1049 RETVAL
1050
1051int
679xy_to_index (CFClient::Layout self, int x, int y) 1052xy_to_index (CFPlus::Layout self, int x, int y)
680 CODE: 1053 CODE:
681{ 1054{
682 int index, trailing; 1055 int index, trailing;
683
684 layout_update (self);
685 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1056 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
686
687 RETVAL = index; 1057 RETVAL = index;
688} 1058}
689 OUTPUT: 1059 OUTPUT:
690 RETVAL 1060 RETVAL
691 1061
692void 1062void
693cursor_pos (CFClient::Layout self, int index) 1063cursor_pos (CFPlus::Layout self, int index)
694 PPCODE: 1064 PPCODE:
695{ 1065{
696 PangoRectangle strong_pos; 1066 PangoRectangle strong_pos;
697 layout_update (self);
698 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1067 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
699 1068
700 EXTEND (SP, 3); 1069 EXTEND (SP, 3);
701 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
702 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
703 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
704} 1073}
705 1074
706void 1075void
707render (CFClient::Layout self) 1076render (CFPlus::Layout self, float x, float y, int flags = 0)
708 PPCODE: 1077 PPCODE:
709{ 1078 pango_opengl_render_layout_subpixel (
710 SV *retval; 1079 self->pl,
711 int w, h; 1080 x * PANGO_SCALE, y * PANGO_SCALE,
712 FT_Bitmap bitmap; 1081 self->r, self->g, self->b, self->a,
1082 flags
1083 );
713 1084
714 layout_update (self); 1085MODULE = CFPlus PACKAGE = CFPlus::Texture
715 layout_get_pixel_size (self, &w, &h);
716 1086
717 retval = newSV (w * h); 1087void
718 SvPOK_only (retval); 1088pad2pot (SV *data_, SV *w_, SV *h_)
719 SvCUR_set (retval, w * h); 1089 CODE:
1090{
1091 int ow = SvIV (w_);
1092 int oh = SvIV (h_);
720 1093
721 bitmap.rows = h; 1094 if (ow && oh)
722 bitmap.width = w; 1095 {
723 bitmap.pitch = w; 1096 int nw = minpot (ow);
724 bitmap.buffer = (unsigned char*)SvPVX (retval); 1097 int nh = minpot (oh);
725 bitmap.num_grays = 256;
726 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
727 1098
728 memset (bitmap.buffer, 0, w * h); 1099 if (nw != ow || nh != oh)
729 1100 {
730 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1101 if (SvOK (data_))
1102 {
1103 STRLEN datalen;
1104 char *data = SvPVbyte (data_, datalen);
1105 int bpp = datalen / (ow * oh);
1106 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
731 1107
732 EXTEND (SP, 3); 1108 SvPOK_only (result_);
733 PUSHs (sv_2mortal (newSViv (w))); 1109 SvCUR_set (result_, nw * nh * bpp);
734 PUSHs (sv_2mortal (newSViv (h)));
735 PUSHs (sv_2mortal (retval));
736}
737 1110
738MODULE = CFClient PACKAGE = CFClient::Texture 1111 memset (SvPVX (result_), 0, nw * nh * bpp);
1112 while (oh--)
1113 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
739 1114
1115 sv_setsv (data_, result_);
1116 }
1117
1118 sv_setiv (w_, nw);
1119 sv_setiv (h_, nh);
1120 }
1121 }
1122}
1123
740void 1124void
741draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1125draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
742 PROTOTYPE: $$$;$$ 1126 PROTOTYPE: $$$;$$
1127 ALIAS:
1128 draw_quad_alpha = 1
1129 draw_quad_alpha_premultiplied = 2
743 CODE: 1130 CODE:
744{ 1131{
745 HV *hv = (HV *)SvRV (self); 1132 HV *hv = (HV *)SvRV (self);
746 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1133 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
747 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1134 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
748 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1135 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
749 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
750 1136
751 if (items < 5) 1137 if (items < 5)
752 { 1138 {
753 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1139 w = SvNV (*hv_fetch (hv, "w", 1, 1));
754 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1140 h = SvNV (*hv_fetch (hv, "h", 1, 1));
755 } 1141 }
756 1142
1143 if (ix)
1144 {
1145 glEnable (GL_BLEND);
1146
1147 if (ix == 2)
1148 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1149 else
1150 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1151 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1152
1153 glEnable (GL_ALPHA_TEST);
1154 glAlphaFunc (GL_GREATER, 0.01f);
1155 }
1156
757 glBindTexture (GL_TEXTURE_2D, name); 1157 glBindTexture (GL_TEXTURE_2D, name);
758 if (wrap_mode) { 1158
759 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
761 }
762 glBegin (GL_QUADS); 1159 glBegin (GL_QUADS);
763 glTexCoord2f (0, 0); glVertex2f (x , y ); 1160 glTexCoord2f (0, 0); glVertex2f (x , y );
764 glTexCoord2f (0, t); glVertex2f (x , y + h); 1161 glTexCoord2f (0, t); glVertex2f (x , y + h);
765 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1162 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
766 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1163 glTexCoord2f (s, 0); glVertex2f (x + w, y );
767 glEnd (); 1164 glEnd ();
768}
769 1165
1166 if (ix)
1167 {
1168 glDisable (GL_ALPHA_TEST);
1169 glDisable (GL_BLEND);
1170 }
1171}
1172
770MODULE = CFClient PACKAGE = CFClient::Map 1173MODULE = CFPlus PACKAGE = CFPlus::Map
771 1174
772CFClient::Map 1175CFPlus::Map
773new (SV *class, int map_width, int map_height) 1176new (SV *class, int map_width, int map_height)
774 CODE: 1177 CODE:
775 New (0, RETVAL, 1, struct map); 1178 New (0, RETVAL, 1, struct map);
776 RETVAL->x = 0; 1179 RETVAL->x = 0;
777 RETVAL->y = 0; 1180 RETVAL->y = 0;
787 RETVAL->row = 0; 1190 RETVAL->row = 0;
788 OUTPUT: 1191 OUTPUT:
789 RETVAL 1192 RETVAL
790 1193
791void 1194void
792DESTROY (CFClient::Map self) 1195DESTROY (CFPlus::Map self)
793 CODE: 1196 CODE:
794{ 1197{
795 map_clear (self); 1198 map_clear (self);
796 Safefree (self->face); 1199 Safefree (self->face);
1200 Safefree (self->tex);
797 Safefree (self); 1201 Safefree (self);
798} 1202}
799 1203
800void 1204void
801clear (CFClient::Map self) 1205clear (CFPlus::Map self)
802 CODE: 1206 CODE:
803 map_clear (self); 1207 map_clear (self);
804 1208
805void 1209void
806set_face (CFClient::Map self, int face, int texid) 1210set_face (CFPlus::Map self, int face, int texid)
807 CODE: 1211 CODE:
808{ 1212{
809 while (self->faces <= face) 1213 while (self->faces <= face)
810 { 1214 {
811 Append (mapface, self->face, self->faces, self->faces); 1215 Append (mapface, self->face, self->faces, self->faces);
814 1218
815 self->face [face] = texid; 1219 self->face [face] = texid;
816} 1220}
817 1221
818void 1222void
819set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1223set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
820 CODE: 1224 CODE:
821{ 1225{
822 while (self->texs <= texid) 1226 while (self->texs <= texid)
823 { 1227 {
824 Append (maptex, self->tex, self->texs, self->texs); 1228 Append (maptex, self->tex, self->texs, self->texs);
836 tex->r = r; 1240 tex->r = r;
837 tex->g = g; 1241 tex->g = g;
838 tex->b = b; 1242 tex->b = b;
839 tex->a = a; 1243 tex->a = a;
840 } 1244 }
1245
1246 // somewhat hackish, but for textures that require it, it really
1247 // improves the look, and most others don't suffer.
1248 glBindTexture (GL_TEXTURE_2D, name);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1251 // use uglier nearest interpolation because linear suffers
1252 // from transparent color bleeding and ugly wrapping effects.
1253 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
841} 1254}
842 1255
843int 1256int
844ox (CFClient::Map self) 1257ox (CFPlus::Map self)
845 ALIAS: 1258 ALIAS:
846 oy = 1 1259 oy = 1
1260 x = 2
1261 y = 3
1262 w = 4
1263 h = 5
847 CODE: 1264 CODE:
848 switch (ix) 1265 switch (ix)
849 { 1266 {
850 case 0: RETVAL = self->ox; break; 1267 case 0: RETVAL = self->ox; break;
851 case 1: RETVAL = self->oy; break; 1268 case 1: RETVAL = self->oy; break;
1269 case 2: RETVAL = self->x; break;
1270 case 3: RETVAL = self->y; break;
1271 case 4: RETVAL = self->w; break;
1272 case 5: RETVAL = self->h; break;
852 } 1273 }
853 OUTPUT: 1274 OUTPUT:
854 RETVAL 1275 RETVAL
855 1276
856void 1277void
857scroll (CFClient::Map self, int dx, int dy) 1278scroll (CFPlus::Map self, int dx, int dy)
858 CODE: 1279 CODE:
859{ 1280{
860 if (dx > 0) 1281 if (dx > 0)
861 map_blank (self, self->x, self->y, dx - 1, self->h); 1282 map_blank (self, self->x, self->y, dx, self->h);
862 else if (dx < 0) 1283 else if (dx < 0)
863 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1284 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
864 1285
865 if (dy > 0) 1286 if (dy > 0)
866 map_blank (self, self->x, self->y, self->w, dy - 1); 1287 map_blank (self, self->x, self->y, self->w, dy);
867 else if (dy < 0) 1288 else if (dy < 0)
868 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1289 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
869 1290
870 self->ox += dx; self->x += dx; 1291 self->ox += dx; self->x += dx;
871 self->oy += dy; self->y += dy; 1292 self->oy += dy; self->y += dy;
872 1293
873 while (self->y < 0) 1294 while (self->y < 0)
878 self->y += MAP_EXTEND_Y; 1299 self->y += MAP_EXTEND_Y;
879 } 1300 }
880} 1301}
881 1302
882void 1303void
883map1a_update (CFClient::Map self, SV *data_) 1304map1a_update (CFPlus::Map self, SV *data_, int extmap)
884 CODE: 1305 CODE:
885{ 1306{
886 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1307 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
887 uint8_t *data_end = (uint8_t *)SvEND (data_); 1308 uint8_t *data_end = (uint8_t *)SvEND (data_);
888 mapcell *cell; 1309 mapcell *cell;
889 int x, y, flags; 1310 int x, y, flags;
890 1311
891 while (data < data_end) 1312 while (data < data_end - 1)
892 { 1313 {
893 flags = (data [0] << 8) + data [1]; data += 2; 1314 flags = (data [0] << 8) + data [1]; data += 2;
894 1315
895 x = ((flags >> 10) & 63) + self->x; 1316 x = self->x + ((flags >> 10) & 63);
896 y = ((flags >> 4) & 63) + self->y; 1317 y = self->y + ((flags >> 4) & 63);
897 1318
898 cell = map_get_cell (self, x, y); 1319 cell = map_get_cell (self, x, y);
899 1320
900 if (flags & 15) 1321 if (flags & 15)
901 { 1322 {
902 if (cell->darkness < 0) 1323 if (!cell->darkness)
903 { 1324 {
1325 memset (cell, 0, sizeof (*cell));
904 cell->darkness = 0; 1326 cell->darkness = 256;
905 cell->face [0] = 0;
906 cell->face [1] = 0;
907 cell->face [2] = 0;
908 } 1327 }
909 1328
910 cell->darkness = flags & 8 ? *data++ : 255;
911
912 //TODO: don't trust server data to be in-range(!) 1329 //TODO: don't trust server data to be in-range(!)
1330
1331 if (flags & 8)
1332 {
1333 if (extmap)
1334 {
1335 uint8_t ext, cmd;
1336
1337 do
1338 {
1339 ext = *data++;
1340 cmd = ext & 0x3f;
1341
1342 if (cmd < 4)
1343 cell->darkness = 255 - ext * 64 + 1;
1344 else if (cmd == 5) // health
1345 {
1346 cell->stat_width = 1;
1347 cell->stat_hp = *data++;
1348 }
1349 else if (cmd == 6) // monster width
1350 cell->stat_width = *data++ + 1;
1351 else if (cmd == 0x47) // monster width
1352 {
1353 if (*data == 4)
1354 ; // decode player tag
1355
1356 data += *data + 1;
1357 }
1358 else if (cmd == 8) // cell flags
1359 cell->flags = *data++;
1360 else if (ext & 0x40) // unknown, multibyte => skip
1361 data += *data + 1;
1362 else
1363 data++;
1364 }
1365 while (ext & 0x80);
1366 }
1367 else
1368 cell->darkness = *data++ + 1;
1369 }
913 1370
914 if (flags & 4) 1371 if (flags & 4)
915 { 1372 {
916 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1373 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
917 } 1374 }
925 { 1382 {
926 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1383 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
927 } 1384 }
928 } 1385 }
929 else 1386 else
930 cell->darkness = -1; 1387 cell->darkness = 0;
931 } 1388 }
932} 1389}
933 1390
934SV * 1391SV *
935mapmap (CFClient::Map self, int w, int h) 1392mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
936 CODE: 1393 CODE:
937{ 1394{
938 int x0, x1, x; 1395 int x1, x;
939 int y0, y1, y; 1396 int y1, y;
940 int z; 1397 int z;
941 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1398 SV *map_sv = newSV (w * h * sizeof (uint32_t));
942 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1399 uint32_t *map = (uint32_t *)SvPVX (map_sv);
943 1400
944 SvPOK_only (map_sv); 1401 SvPOK_only (map_sv);
945 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1402 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
946 1403
947 x0 = self->x - w / 2; x1 = x0 + w; 1404 x0 += self->x; x1 = x0 + w;
948 y0 = self->y - h / 2; y1 = y0 + h; 1405 y0 += self->y; y1 = y0 + h;
949 1406
950 for (y = y0; y < y1; y++) 1407 for (y = y0; y < y1; y++)
951 { 1408 {
952 maprow *row = 0 <= y && y < self->rows 1409 maprow *row = 0 <= y && y < self->rows
953 ? self->row + y 1410 ? self->row + y
990} 1447}
991 OUTPUT: 1448 OUTPUT:
992 RETVAL 1449 RETVAL
993 1450
994void 1451void
995draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1452draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
996 PPCODE: 1453 CODE:
997{ 1454{
998 int vx, vy; 1455 int vx, vy;
999 int x, y, z; 1456 int x, y, z;
1000 int last_name; 1457 int last_name;
1001 mapface face; 1458 mapface face;
1002 int sw4 = (sw + 3) & ~3;
1003 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1004 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1005 1459
1006 memset (darkness, 255, sw4 * sh);
1007 SvPOK_only (darkness_sv);
1008 SvCUR_set (darkness_sv, sw4 * sh);
1009
1010 vx = self->x + (self->w - sw) / 2 - shift_x; 1460 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1011 vy = self->y + (self->h - sh) / 2 - shift_y; 1461 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1012 1462
1013 /* 1463 /*
1014 int vx = self->vx = self->w >= sw 1464 int vx = self->vx = self->w >= sw
1015 ? self->x + (self->w - sw) / 2 1465 ? self->x + (self->w - sw) / 2
1016 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1466 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1020 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1470 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1021 */ 1471 */
1022 1472
1023 glColor4ub (255, 255, 255, 255); 1473 glColor4ub (255, 255, 255, 255);
1024 1474
1475 glEnable (GL_BLEND);
1025 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1026 glEnable (GL_BLEND);
1027 glEnable (GL_TEXTURE_2D); 1477 glEnable (GL_TEXTURE_2D);
1028 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1478 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1029 1479
1030 glBegin (GL_QUADS); 1480 glBegin (GL_QUADS);
1031 1481
1040 for (x = 0; x < sw; x++) 1490 for (x = 0; x < sw; x++)
1041 if (row->c0 <= x + vx && x + vx < row->c1) 1491 if (row->c0 <= x + vx && x + vx < row->c1)
1042 { 1492 {
1043 mapcell *cell = row->col + (x + vx - row->c0); 1493 mapcell *cell = row->col + (x + vx - row->c0);
1044 1494
1045 darkness[y * sw4 + x] = cell->darkness < 0
1046 ? 255 - FOW_DARKNESS
1047 : 255 - cell->darkness;
1048
1049 face = cell->face [z]; 1495 face = cell->face [z];
1050 1496
1051 if (face) 1497 if (face && face < self->texs)
1052 { 1498 {
1053 maptex tex = self->tex [face]; 1499 maptex tex = self->tex [face];
1054
1055 int px = (x + 1) * 32 - tex.w; 1500 int px = (x + 1) * 32 - tex.w;
1056 int py = (y + 1) * 32 - tex.h; 1501 int py = (y + 1) * 32 - tex.h;
1057 1502
1058 if (last_name != tex.name) 1503 if (last_name != tex.name)
1059 { 1504 {
1060 glEnd (); 1505 glEnd ();
1061 last_name = tex.name;
1062 glBindTexture (GL_TEXTURE_2D, last_name); 1506 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1063 glBegin (GL_QUADS); 1507 glBegin (GL_QUADS);
1064 } 1508 }
1065 1509
1066 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1510 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1067 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1511 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1068 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1512 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1069 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1513 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1070 } 1514 }
1515
1516 if (cell->flags && z == 2)
1517 {
1518 if (cell->flags & 1)
1519 {
1520 maptex tex = self->tex [1];
1521 int px = (x + 1) * 32 - tex.w + 2;
1522 int py = (y + 1) * 32 - tex.h - 6;
1523
1524 glEnd ();
1525 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1526 glBegin (GL_QUADS);
1527
1528 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1529 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1530 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1531 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1532 }
1533 }
1071 } 1534 }
1072 } 1535 }
1073 1536
1074 glEnd (); 1537 glEnd ();
1075 1538
1076 glDisable (GL_TEXTURE_2D); 1539 glDisable (GL_TEXTURE_2D);
1077 glDisable (GL_BLEND); 1540 glDisable (GL_BLEND);
1541
1542 // top layer: overlays such as the health bar
1543 for (y = 0; y < sh; y++)
1544 if (0 <= y + vy && y + vy < self->rows)
1545 {
1546 maprow *row = self->row + (y + vy);
1547
1548 for (x = 0; x < sw; x++)
1549 if (row->c0 <= x + vx && x + vx < row->c1)
1550 {
1551 mapcell *cell = row->col + (x + vx - row->c0);
1552
1553 int px = x * 32;
1554 int py = y * 32;
1555
1556 if (cell->stat_hp)
1557 {
1558 int width = cell->stat_width * 32;
1559 int thick = sh / 28 + 1 + cell->stat_width;
1560
1561 glColor3ub (0, 0, 0);
1562 glRectf (px + 1, py - thick - 2,
1563 px + width - 1, py);
1564
1565 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1566 glRectf (px + 2,
1567 py - thick - 1,
1568 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1569 }
1570 }
1571 }
1572}
1573
1574void
1575draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1576 CODE:
1577{
1578 static float color[16][3] = {
1579 { 0.00F, 0.00F, 0.00F },
1580 { 1.00F, 1.00F, 1.00F },
1581 { 0.00F, 0.00F, 0.55F },
1582 { 1.00F, 0.00F, 0.00F },
1583
1584 { 1.00F, 0.54F, 0.00F },
1585 { 0.11F, 0.56F, 1.00F },
1586 { 0.93F, 0.46F, 0.00F },
1587 { 0.18F, 0.54F, 0.34F },
1588
1589 { 0.56F, 0.73F, 0.56F },
1590 { 0.80F, 0.80F, 0.80F },
1591 { 0.55F, 0.41F, 0.13F },
1592 { 0.99F, 0.77F, 0.26F },
1593
1594 { 0.74F, 0.65F, 0.41F },
1595
1596 { 0.00F, 1.00F, 1.00F },
1597 { 1.00F, 0.00F, 1.00F },
1598 { 1.00F, 1.00F, 0.00F },
1599 };
1600
1601 int x, y;
1602
1603 glEnable (GL_TEXTURE_2D);
1604 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1605 glEnable (GL_BLEND);
1606 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1607 glBegin (GL_QUADS);
1608
1609 for (y = 0; y < h; y++)
1610 for (x = 0; x < w; x++)
1611 {
1612 unsigned char m = data [x + y * w];
1613
1614 if (m)
1615 {
1616 float *c = color [m & 15];
1617
1618 float tx1 = m & 0x40 ? 0.5 : 0.;
1619 float tx2 = tx1 + 0.5;
1620
1621 glColor4f (c[0], c[1], c[2], 0.75);
1622 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1623 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1624 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1625 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1626 }
1627 }
1628
1629 glEnd ();
1630 glDisable (GL_BLEND);
1631 glDisable (GL_TEXTURE_2D);
1632}
1633
1634void
1635fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1636 PPCODE:
1637{
1638 int vx, vy;
1639 int x, y;
1640 int sw4 = (sw + 3) & ~3;
1641 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1642 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1643
1644 memset (darkness, 255, sw4 * sh);
1645 SvPOK_only (darkness_sv);
1646 SvCUR_set (darkness_sv, sw4 * sh);
1647
1648 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1649 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1650
1651 for (y = 0; y < sh; y++)
1652 if (0 <= y + vy && y + vy < self->rows)
1653 {
1654 maprow *row = self->row + (y + vy);
1655
1656 for (x = 0; x < sw; x++)
1657 if (row->c0 <= x + vx && x + vx < row->c1)
1658 {
1659 mapcell *cell = row->col + (x + vx - row->c0);
1660
1661 darkness[y * sw4 + x] = cell->darkness
1662 ? 255 - (cell->darkness - 1)
1663 : 255 - FOW_DARKNESS;
1664 }
1665 }
1078 1666
1079 EXTEND (SP, 3); 1667 EXTEND (SP, 3);
1080 PUSHs (sv_2mortal (newSViv (sw4))); 1668 PUSHs (sv_2mortal (newSViv (sw4)));
1081 PUSHs (sv_2mortal (newSViv (sh))); 1669 PUSHs (sv_2mortal (newSViv (sh)));
1082 PUSHs (darkness_sv); 1670 PUSHs (darkness_sv);
1083} 1671}
1084 1672
1085SV * 1673SV *
1086get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1674get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1087 CODE: 1675 CODE:
1088{ 1676{
1089 int x, y, x1, y1; 1677 int x, y, x1, y1;
1090 SV *data_sv = newSV (w * h * 7 + 5); 1678 SV *data_sv = newSV (w * h * 7 + 5);
1091 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1679 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1093 *data++ = 0; /* version 0 format */ 1681 *data++ = 0; /* version 0 format */
1094 *data++ = w >> 8; *data++ = w; 1682 *data++ = w >> 8; *data++ = w;
1095 *data++ = h >> 8; *data++ = h; 1683 *data++ = h >> 8; *data++ = h;
1096 1684
1097 // we need to do this 'cause we don't keep an absolute coord system for rows 1685 // we need to do this 'cause we don't keep an absolute coord system for rows
1098 // TODO: treat rows as we treat 1686 // TODO: treat rows as we treat columns
1099 map_get_row (self, y0 + self->y - self->oy);//D 1687 map_get_row (self, y0 + self->y - self->oy);//D
1100 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1688 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1101 1689
1102 x0 += self->x - self->ox; 1690 x0 += self->x - self->ox;
1103 y0 += self->y - self->oy; 1691 y0 += self->y - self->oy;
1153} 1741}
1154 OUTPUT: 1742 OUTPUT:
1155 RETVAL 1743 RETVAL
1156 1744
1157void 1745void
1158set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1746set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1159 PPCODE: 1747 PPCODE:
1160{ 1748{
1161 int x, y, z; 1749 int x, y, z;
1162 int w, h; 1750 int w, h;
1163 int x1, y1; 1751 int x1, y1;
1167 1755
1168 w = *data++ << 8; w |= *data++; 1756 w = *data++ << 8; w |= *data++;
1169 h = *data++ << 8; h |= *data++; 1757 h = *data++ << 8; h |= *data++;
1170 1758
1171 // we need to do this 'cause we don't keep an absolute coord system for rows 1759 // we need to do this 'cause we don't keep an absolute coord system for rows
1172 // TODO: treat rows as we treat 1760 // TODO: treat rows as we treat columns
1173 map_get_row (self, y0 + self->y - self->oy);//D 1761 map_get_row (self, y0 + self->y - self->oy);//D
1174 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1762 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1175 1763
1176 x0 += self->x - self->ox; 1764 x0 += self->x - self->ox;
1177 y0 += self->y - self->oy; 1765 y0 += self->y - self->oy;
1195 1783
1196 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1784 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1197 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1785 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1198 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1786 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1199 1787
1200 if (cell->darkness <= 0) 1788 if (cell->darkness == 0)
1201 { 1789 {
1202 cell->darkness = -1; 1790 cell->darkness = 0;
1203 1791
1204 for (z = 0; z <= 2; z++) 1792 for (z = 0; z <= 2; z++)
1205 { 1793 {
1206 cell->face[z] = face[z]; 1794 cell->face[z] = face[z];
1207 1795
1212 } 1800 }
1213 } 1801 }
1214 } 1802 }
1215} 1803}
1216 1804
1217MODULE = CFClient PACKAGE = CFClient::MixChunk 1805MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1218 1806
1219CFClient::MixChunk 1807CFPlus::MixChunk
1220new_from_file (SV *class, char *path) 1808new_from_file (SV *class, char *path)
1221 CODE: 1809 CODE:
1222 RETVAL = Mix_LoadWAV (path); 1810 RETVAL = Mix_LoadWAV (path);
1223 OUTPUT: 1811 OUTPUT:
1224 RETVAL 1812 RETVAL
1225 1813
1226void 1814void
1227DESTROY (CFClient::MixChunk self) 1815DESTROY (CFPlus::MixChunk self)
1228 CODE: 1816 CODE:
1229 Mix_FreeChunk (self); 1817 Mix_FreeChunk (self);
1230 1818
1231int 1819int
1232volume (CFClient::MixChunk self, int volume = -1) 1820volume (CFPlus::MixChunk self, int volume = -1)
1233 CODE: 1821 CODE:
1234 RETVAL = Mix_VolumeChunk (self, volume); 1822 RETVAL = Mix_VolumeChunk (self, volume);
1235 OUTPUT: 1823 OUTPUT:
1236 RETVAL 1824 RETVAL
1237 1825
1238int 1826int
1239play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1827play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1240 CODE: 1828 CODE:
1241 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1829 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1242 OUTPUT: 1830 OUTPUT:
1243 RETVAL 1831 RETVAL
1244 1832
1245MODULE = CFClient PACKAGE = CFClient::MixMusic 1833MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1246 1834
1247int 1835int
1248volume (int volume = -1) 1836volume (int volume = -1)
1249 CODE: 1837 CODE:
1250 RETVAL = Mix_VolumeMusic (volume); 1838 RETVAL = Mix_VolumeMusic (volume);
1251 OUTPUT: 1839 OUTPUT:
1252 RETVAL 1840 RETVAL
1253 1841
1254CFClient::MixMusic 1842CFPlus::MixMusic
1255new_from_file (SV *class, char *path) 1843new_from_file (SV *class, char *path)
1256 CODE: 1844 CODE:
1257 RETVAL = Mix_LoadMUS (path); 1845 RETVAL = Mix_LoadMUS (path);
1258 OUTPUT: 1846 OUTPUT:
1259 RETVAL 1847 RETVAL
1260 1848
1261void 1849void
1262DESTROY (CFClient::MixMusic self) 1850DESTROY (CFPlus::MixMusic self)
1263 CODE: 1851 CODE:
1264 Mix_FreeMusic (self); 1852 Mix_FreeMusic (self);
1265 1853
1266int 1854int
1267play (CFClient::MixMusic self, int loops = -1) 1855play (CFPlus::MixMusic self, int loops = -1)
1268 CODE: 1856 CODE:
1269 RETVAL = Mix_PlayMusic (self, loops); 1857 RETVAL = Mix_PlayMusic (self, loops);
1270 OUTPUT: 1858 OUTPUT:
1271 RETVAL 1859 RETVAL
1272 1860
1861MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1862
1863BOOT:
1864{
1865 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1866 static const struct {
1867 const char *name;
1868 IV iv;
1869 } *civ, const_iv[] = {
1870# define const_iv(name) { # name, (IV)name }
1871 const_iv (GL_COLOR_MATERIAL),
1872 const_iv (GL_SMOOTH),
1873 const_iv (GL_FLAT),
1874 const_iv (GL_DITHER),
1875 const_iv (GL_BLEND),
1876 const_iv (GL_CULL_FACE),
1877 const_iv (GL_SCISSOR_TEST),
1878 const_iv (GL_DEPTH_TEST),
1879 const_iv (GL_ALPHA_TEST),
1880 const_iv (GL_NORMALIZE),
1881 const_iv (GL_RESCALE_NORMAL),
1882 const_iv (GL_FRONT),
1883 const_iv (GL_BACK),
1884 const_iv (GL_AND),
1885 const_iv (GL_ONE),
1886 const_iv (GL_ZERO),
1887 const_iv (GL_SRC_ALPHA),
1888 const_iv (GL_DST_ALPHA),
1889 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1890 const_iv (GL_ONE_MINUS_DST_ALPHA),
1891 const_iv (GL_SRC_ALPHA_SATURATE),
1892 const_iv (GL_RGB),
1893 const_iv (GL_RGBA),
1894 const_iv (GL_RGBA4),
1895 const_iv (GL_RGBA8),
1896 const_iv (GL_RGB5_A1),
1897 const_iv (GL_UNSIGNED_BYTE),
1898 const_iv (GL_UNSIGNED_SHORT),
1899 const_iv (GL_UNSIGNED_INT),
1900 const_iv (GL_ALPHA),
1901 const_iv (GL_INTENSITY),
1902 const_iv (GL_LUMINANCE),
1903 const_iv (GL_LUMINANCE_ALPHA),
1904 const_iv (GL_FLOAT),
1905 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1906 const_iv (GL_COMPILE),
1907 const_iv (GL_TEXTURE_1D),
1908 const_iv (GL_TEXTURE_2D),
1909 const_iv (GL_TEXTURE_ENV),
1910 const_iv (GL_TEXTURE_MAG_FILTER),
1911 const_iv (GL_TEXTURE_MIN_FILTER),
1912 const_iv (GL_TEXTURE_ENV_MODE),
1913 const_iv (GL_TEXTURE_WRAP_S),
1914 const_iv (GL_TEXTURE_WRAP_T),
1915 const_iv (GL_REPEAT),
1916 const_iv (GL_CLAMP),
1917 const_iv (GL_CLAMP_TO_EDGE),
1918 const_iv (GL_NEAREST),
1919 const_iv (GL_LINEAR),
1920 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1921 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1922 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1923 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1924 const_iv (GL_GENERATE_MIPMAP),
1925 const_iv (GL_MODULATE),
1926 const_iv (GL_DECAL),
1927 const_iv (GL_REPLACE),
1928 const_iv (GL_DEPTH_BUFFER_BIT),
1929 const_iv (GL_COLOR_BUFFER_BIT),
1930 const_iv (GL_PROJECTION),
1931 const_iv (GL_MODELVIEW),
1932 const_iv (GL_COLOR_LOGIC_OP),
1933 const_iv (GL_SEPARABLE_2D),
1934 const_iv (GL_CONVOLUTION_2D),
1935 const_iv (GL_CONVOLUTION_BORDER_MODE),
1936 const_iv (GL_CONSTANT_BORDER),
1937 const_iv (GL_LINES),
1938 const_iv (GL_LINE_STRIP),
1939 const_iv (GL_LINE_LOOP),
1940 const_iv (GL_QUADS),
1941 const_iv (GL_QUAD_STRIP),
1942 const_iv (GL_TRIANGLES),
1943 const_iv (GL_TRIANGLE_STRIP),
1944 const_iv (GL_TRIANGLE_FAN),
1945 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1946 const_iv (GL_FASTEST),
1947 const_iv (GL_V2F),
1948 const_iv (GL_V3F),
1949 const_iv (GL_T2F_V3F),
1950 const_iv (GL_T2F_N3F_V3F),
1951# undef const_iv
1952 };
1953
1954 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1955 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1956}
1957
1958char *
1959gl_vendor ()
1960 CODE:
1961 RETVAL = (char *)glGetString (GL_VENDOR);
1962 OUTPUT:
1963 RETVAL
1964
1965char *
1966gl_version ()
1967 CODE:
1968 RETVAL = (char *)glGetString (GL_VERSION);
1969 OUTPUT:
1970 RETVAL
1971
1972char *
1973gl_extensions ()
1974 CODE:
1975 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1976 OUTPUT:
1977 RETVAL
1978
1979int glGetError ()
1980
1981void glFinish ()
1982
1983void glClear (int mask)
1984
1985void glClearColor (float r, float g, float b, float a = 1.0)
1986 PROTOTYPE: @
1987
1988void glEnable (int cap)
1989
1990void glDisable (int cap)
1991
1992void glShadeModel (int mode)
1993
1994void glHint (int target, int mode)
1995
1996void glBlendFunc (int sfactor, int dfactor)
1997
1998void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1999 CODE:
2000 gl_BlendFuncSeparate (sa, da, saa, daa);
2001
2002void glDepthMask (int flag)
2003
2004void glLogicOp (int opcode)
2005
2006void glColorMask (int red, int green, int blue, int alpha)
2007
2008void glMatrixMode (int mode)
2009
2010void glPushMatrix ()
2011
2012void glPopMatrix ()
2013
2014void glLoadIdentity ()
2015
2016void glDrawBuffer (int buffer)
2017
2018void glReadBuffer (int buffer)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
2021void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2025
2026void glViewport (int x, int y, int width, int height)
2027
2028void glScissor (int x, int y, int width, int height)
2029
2030void glTranslate (float x, float y, float z = 0.)
2031 CODE:
2032 glTranslatef (x, y, z);
2033
2034void glScale (float x, float y, float z = 1.)
2035 CODE:
2036 glScalef (x, y, z);
2037
2038void glRotate (float angle, float x, float y, float z)
2039 CODE:
2040 glRotatef (angle, x, y, z);
2041
2042void glBegin (int mode)
2043
2044void glEnd ()
2045
2046void glColor (float r, float g, float b, float a = 1.0)
2047 PROTOTYPE: @
2048 ALIAS:
2049 glColor_premultiply = 1
2050 CODE:
2051 if (ix)
2052 {
2053 r *= a;
2054 g *= a;
2055 b *= a;
2056 }
2057 // microsoft visual "c" rounds instead of truncating...
2058 glColor4f (r, g, b, a);
2059
2060void glInterleavedArrays (int format, int stride, char *data)
2061
2062void glDrawElements (int mode, int count, int type, char *indices)
2063
2064# 1.2 void glDrawRangeElements (int mode, int start, int end
2065
2066void glRasterPos (float x, float y, float z = 0.)
2067 CODE:
2068 glRasterPos3f (0, 0, z);
2069 glBitmap (0, 0, 0, 0, x, y, 0);
2070
2071void glVertex (float x, float y, float z = 0.)
2072 CODE:
2073 glVertex3f (x, y, z);
2074
2075void glTexCoord (float s, float t)
2076 CODE:
2077 glTexCoord2f (s, t);
2078
2079void glTexEnv (int target, int pname, float param)
2080 CODE:
2081 glTexEnvf (target, pname, param);
2082
2083void glTexParameter (int target, int pname, float param)
2084 CODE:
2085 glTexParameterf (target, pname, param);
2086
2087void glBindTexture (int target, int name)
2088
2089void glConvolutionParameter (int target, int pname, float params)
2090 CODE:
2091 if (gl.ConvolutionParameterf)
2092 gl.ConvolutionParameterf (target, pname, params);
2093
2094void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2095 CODE:
2096 if (gl.ConvolutionFilter2D)
2097 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2098
2099void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2100 CODE:
2101 if (gl.SeparableFilter2D)
2102 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2103
2104void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2105
2106void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2107
2108void glDrawPixels (int width, int height, int format, int type, char *pixels)
2109
2110void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2111
2112int glGenTexture ()
2113 CODE:
2114{
2115 GLuint name;
2116 glGenTextures (1, &name);
2117 RETVAL = name;
2118}
2119 OUTPUT:
2120 RETVAL
2121
2122void glDeleteTexture (int name)
2123 CODE:
2124{
2125 GLuint name_ = name;
2126 glDeleteTextures (1, &name_);
2127}
2128
2129int glGenList ()
2130 CODE:
2131 RETVAL = glGenLists (1);
2132 OUTPUT:
2133 RETVAL
2134
2135void glDeleteList (int list)
2136 CODE:
2137 glDeleteLists (list, 1);
2138
2139void glNewList (int list, int mode = GL_COMPILE)
2140
2141void glEndList ()
2142
2143void glCallList (int list)
2144

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