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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.53 by root, Wed Apr 19 21:38:04 2006 UTC vs.
Revision 1.160 by root, Mon Oct 9 01:06:36 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2long _ftol (double); /* defined by VC6 C libs */
3long _ftol2 (double dblSource) { return _ftol (dblSource); }
4# define WIN32_LEAN_AND_MEAN
5# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 6# include <malloc.h>
7# include <windows.h>
8# include <wininet.h>
9# pragma warning(disable:4244)
3#endif 10#endif
4 11
5#include "EXTERN.h" 12#include "EXTERN.h"
6#include "perl.h" 13#include "perl.h"
7#include "XSUB.h" 14#include "XSUB.h"
8 15
16#ifdef _WIN32
17# undef pipe
18#endif
19
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
33 typedef signed char int8_t; 48 typedef signed char int8_t;
34 typedef signed short int16_t; 49 typedef signed short int16_t;
35 typedef signed int int32_t; 50 typedef signed int int32_t;
36#endif 51#endif
37 52
53#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
54
38#define FOW_DARKNESS 32 55#define FOW_DARKNESS 32
39 56
40#define MAP_EXTEND_X 32 57#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 58#define MAP_EXTEND_Y 512
42 59
60#define MIN_FONT_HEIGHT 10
61
62#if 0
63# define PARACHUTE SDL_INIT_NOPARACHUTE
64#else
65# define PARACHUTE 0
66#endif
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
76{
77 if (gl.BlendFuncSeparate)
78 gl.BlendFuncSeparate (sa, da, saa, daa);
79 else if (gl.BlendFuncSeparateEXT)
80 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
81 else
82 glBlendFunc (sa, da);
83}
84
85#include "texcache.c"
86
87#include "pango-font.c"
88#include "pango-fontmap.c"
89#include "pango-render.c"
90
43typedef Mix_Chunk *CFClient__MixChunk; 91typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 92typedef Mix_Music *CFPlus__MixMusic;
45 93
46static PangoContext *context; 94typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 95
96static int
97shape_attr_p (PangoLayoutRun *run)
98{
99 GSList *attrs = run->item->analysis.extra_attrs;
100
101 while (attrs)
102 {
103 PangoAttribute *attr = attrs->data;
104
105 if (attr->klass->type == PANGO_ATTR_SHAPE)
106 return 1;
107
108 attrs = attrs->next;
109 }
110
111 return 0;
112}
48 113
49typedef struct cf_layout { 114typedef struct cf_layout {
50 PangoLayout *pl; 115 PangoLayout *pl;
116 float r, g, b, a; // default color for rgba mode
51 int base_height; 117 int base_height;
118 CFPlus__Font font;
52} *CFClient__Layout; 119} *CFPlus__Layout;
120
121static CFPlus__Font default_font;
122static PangoContext *opengl_context;
123static PangoFontMap *opengl_fontmap;
53 124
54static void 125static void
55substitute_func (FcPattern *pattern, gpointer data) 126substitute_func (FcPattern *pattern, gpointer data)
56{ 127{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 128 FcPatternAddBool (pattern, FC_HINTING, 1);
129#ifdef FC_HINT_STYLE
130 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
131#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 132 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 133}
60 134
61static void 135static void
62layout_update (CFClient__Layout self) 136layout_update_font (CFPlus__Layout self)
63{ 137{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 138 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 139 * reasonably well with bitstream vera
66 */ 140 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 141 PangoFontDescription *font = self->font ? self->font : default_font;
68 142
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 143 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 144 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 145
146 pango_layout_set_font_description (self->pl, font);
76} 147}
77 148
78static void 149static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 150layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 151{
81 layout_update (self); 152 PangoRectangle rect;
82 153
154 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 155 pango_layout_get_extents (self->pl, 0, &rect);
84 156
85 *w = (*w + 3) & ~3; 157 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 158 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 159
160 if (!rect.width) rect.width = 1;
161 if (!rect.height) rect.height = 1;
162
163 *w = rect.width;
164 *h = rect.height;
88} 165}
89 166
90typedef uint16_t mapface; 167typedef uint16_t mapface;
91 168
92typedef struct { 169typedef struct {
95 float s, t; 172 float s, t;
96 uint8_t r, g, b, a; 173 uint8_t r, g, b, a;
97} maptex; 174} maptex;
98 175
99typedef struct { 176typedef struct {
100 int16_t darkness; 177 uint32_t player;
101 mapface face[3]; 178 mapface face[3];
179 uint16_t darkness;
180 uint8_t stat_width, stat_hp, flags;
102} mapcell; 181} mapcell;
103 182
104typedef struct { 183typedef struct {
105 int32_t c0, c1; 184 int32_t c0, c1;
106 mapcell *col; 185 mapcell *col;
115 int texs; 194 int texs;
116 maptex *tex; 195 maptex *tex;
117 196
118 int32_t rows; 197 int32_t rows;
119 maprow *row; 198 maprow *row;
120} *CFClient__Map; 199} *CFPlus__Map;
121 200
122static char * 201static char *
123prepend (char *ptr, int sze, int inc) 202prepend (char *ptr, int sze, int inc)
124{ 203{
125 char *p; 204 char *p;
143 222
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 223#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 224#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 225
147static maprow * 226static maprow *
148map_get_row (CFClient__Map self, int y) 227map_get_row (CFPlus__Map self, int y)
149{ 228{
150 if (0 > y) 229 if (0 > y)
151 { 230 {
152 int extend = - y + MAP_EXTEND_Y; 231 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 232 Prepend (maprow, self->row, self->rows, extend);
191 270
192 return row->col + (x - row->c0); 271 return row->col + (x - row->c0);
193} 272}
194 273
195static mapcell * 274static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 275map_get_cell (CFPlus__Map self, int x, int y)
197{ 276{
198 return row_get_cell (map_get_row (self, y), x); 277 return row_get_cell (map_get_row (self, y), x);
199} 278}
200 279
201static void 280static void
202map_clear (CFClient__Map self) 281map_clear (CFPlus__Map self)
203{ 282{
204 int r; 283 int r;
205 284
206 for (r = 0; r < self->rows; r++) 285 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 286 Safefree (self->row[r].col);
215 self->row = 0; 294 self->row = 0;
216 self->rows = 0; 295 self->rows = 0;
217} 296}
218 297
219static void 298static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 299map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 300{
222 int x, y; 301 int x, y;
223 maprow *row; 302 maprow *row;
303 mapcell *cell;
224 304
225 for (y = y0; y < y0 + h; y++) 305 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 306 if (y >= 0)
227 { 307 {
228 if (y >= self->rows) 308 if (y >= self->rows)
234 if (x >= row->c0) 314 if (x >= row->c0)
235 { 315 {
236 if (x >= row->c1) 316 if (x >= row->c1)
237 break; 317 break;
238 318
239 row->col[x - row->c0].darkness = -1; 319 cell = row->col + x - row->c0;
320
321 cell->darkness = 0;
322 cell->stat_hp = 0;
323 cell->flags = 0;
324 cell->player = 0;
240 } 325 }
241 } 326 }
242} 327}
243 328
329static void
330music_finished (void)
331{
332 SDL_UserEvent ev;
333
334 ev.type = SDL_USEREVENT;
335 ev.code = 0;
336 ev.data1 = 0;
337 ev.data2 = 0;
338
339 SDL_PushEvent ((SDL_Event *)&ev);
340}
341
342static void
343channel_finished (int channel)
344{
345 SDL_UserEvent ev;
346
347 ev.type = SDL_USEREVENT;
348 ev.code = 1;
349 ev.data1 = (void *)(long)channel;
350 ev.data2 = 0;
351
352 SDL_PushEvent ((SDL_Event *)&ev);
353}
354
355static unsigned int
356minpot (unsigned int n)
357{
358 if (!n)
359 return 0;
360
361 --n;
362
363 n |= n >> 1;
364 n |= n >> 2;
365 n |= n >> 4;
366 n |= n >> 8;
367 n |= n >> 16;
368
369 return n + 1;
370}
371
244MODULE = CFClient PACKAGE = CFClient 372MODULE = CFPlus PACKAGE = CFPlus
245 373
246PROTOTYPES: ENABLE 374PROTOTYPES: ENABLE
247 375
248BOOT: 376BOOT:
249{ 377{
250 HV *stash = gv_stashpv ("CFClient", 1); 378 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 379 static const struct {
252 const char *name; 380 const char *name;
253 IV iv; 381 IV iv;
254 } *civ, const_iv[] = { 382 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 383# define const_iv(name) { # name, (IV)name }
354# undef const_iv 482# undef const_iv
355 }; 483 };
356 484
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 485 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 486 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 487}
364 488
365int 489int
490in_destruct ()
491 CODE:
492 RETVAL = PL_main_cv == Nullcv;
493 OUTPUT:
494 RETVAL
495
496NV floor (NV x)
497
498NV ceil (NV x)
499
500void
501pango_init ()
502 CODE:
503{
504 opengl_fontmap = pango_opengl_font_map_new ();
505 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
506 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
507}
508
509int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 510SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 511
368void 512void
369SDL_Quit () 513SDL_Quit ()
370 514
371void 515void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 522 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 523 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 524 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 525
526 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
527 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
528
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 533
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 534 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
535#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 536 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
538#endif
390 539
391 SDL_EnableUNICODE (1); 540 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 541 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 542
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 543 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 552
404 ++m; 553 ++m;
405 } 554 }
406} 555}
407 556
557char *
558SDL_GetError ()
559
408int 560int
409SDL_SetVideoMode (int w, int h, int fullscreen) 561SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 562 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 563 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 564 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 565 );
566 if (RETVAL)
567 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 568 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
569# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
570# include "glfunc.h"
571# undef GL_FUNC
572 }
415 OUTPUT: 573 OUTPUT:
416 RETVAL 574 RETVAL
575
576void
577SDL_GL_SwapBuffers ()
578
579char *
580SDL_GetKeyName (int sym)
417 581
418void 582void
419SDL_PollEvent () 583SDL_PollEvent ()
420 PPCODE: 584 PPCODE:
421{ 585{
423 587
424 while (SDL_PollEvent (&ev)) 588 while (SDL_PollEvent (&ev))
425 { 589 {
426 HV *hv = newHV (); 590 HV *hv = newHV ();
427 hv_store (hv, "type", 4, newSViv (ev.type), 0); 591 hv_store (hv, "type", 4, newSViv (ev.type), 0);
592
428 switch (ev.type) 593 switch (ev.type)
429 { 594 {
430 case SDL_KEYDOWN: 595 case SDL_KEYDOWN:
431 case SDL_KEYUP: 596 case SDL_KEYUP:
432 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
439 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 604 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
440 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
441 break; 606 break;
442 607
443 case SDL_MOUSEMOTION: 608 case SDL_MOUSEMOTION:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
444 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 611 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
445 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 612 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
446 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 613 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
447 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 614 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
448 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 615 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
449 break; 616 break;
450 617
451 case SDL_MOUSEBUTTONDOWN: 618 case SDL_MOUSEBUTTONDOWN:
452 case SDL_MOUSEBUTTONUP: 619 case SDL_MOUSEBUTTONUP:
620 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
621
453 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 622 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
454 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 623 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
455 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 624 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
456 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 625 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
626 break;
627
628 case SDL_USEREVENT:
629 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
630 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
631 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
632 break;
457 } 633 }
458 634
459 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 635 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
460 } 636 }
461} 637}
462 638
463int 639int
464Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 640Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
641 POSTCALL:
642 Mix_HookMusicFinished (music_finished);
643 Mix_ChannelFinished (channel_finished);
465 644
466void 645void
467Mix_CloseAudio () 646Mix_CloseAudio ()
468 647
469int 648int
474 CODE: 653 CODE:
475#ifndef _WIN32 654#ifndef _WIN32
476 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 655 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
477#endif 656#endif
478 657
479char * 658void
480gl_version () 659win32_proxy_info ()
481 CODE: 660 PPCODE:
482 RETVAL = (char *)glGetString (GL_VERSION); 661{
483 OUTPUT: 662#ifdef _WIN32
484 RETVAL 663 char buffer[2048];
664 DWORD buflen;
485 665
486char * 666 EXTEND (SP, 3);
487gl_extensions () 667
488 CODE: 668 buflen = sizeof (buffer);
489 RETVAL = (char *)glGetString (GL_EXTENSIONS); 669 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
490 OUTPUT: 670 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
491 RETVAL 671 {
672 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
673
674 buflen = sizeof (buffer);
675 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
676 {
677 PUSHs (newSVpv (buffer, 0));
678
679 buflen = sizeof (buffer);
680 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
681 PUSHs (newSVpv (buffer, 0));
682 }
683 }
684#endif
685}
492 686
493void 687void
494add_font (char *file) 688add_font (char *file)
495 CODE: 689 CODE:
496 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 690 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
497
498void
499set_font (char *file)
500 CODE:
501{
502 int count;
503 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
504 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
505 FcPatternDestroy (pattern);
506 pango_context_set_font_description (context, font);
507}
508 691
509void 692void
510load_image_inline (SV *image_) 693load_image_inline (SV *image_)
511 ALIAS: 694 ALIAS:
512 load_image_file = 1 695 load_image_file = 1
554 737
555 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 738 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
556 739
557 assert (surface2->pitch == surface2->w * 4); 740 assert (surface2->pitch == surface2->w * 4);
558 741
742 SDL_LockSurface (surface2);
559 EXTEND (SP, 5); 743 EXTEND (SP, 6);
560 PUSHs (sv_2mortal (newSViv (surface2->w))); 744 PUSHs (sv_2mortal (newSViv (surface2->w)));
561 PUSHs (sv_2mortal (newSViv (surface2->h))); 745 PUSHs (sv_2mortal (newSViv (surface2->h)));
562 SDL_LockSurface (surface2);
563 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 746 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
564 SDL_UnlockSurface (surface2);
565 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 747 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
566 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 748 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
567 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 749 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
750 SDL_UnlockSurface (surface2);
568 751
569 SDL_FreeSurface (surface); 752 SDL_FreeSurface (surface);
570 SDL_FreeSurface (surface2); 753 SDL_FreeSurface (surface2);
571} 754}
572 755
594 PUSHs (sv_2mortal (newSViv (b / y))); 777 PUSHs (sv_2mortal (newSViv (b / y)));
595 PUSHs (sv_2mortal (newSViv (a / y))); 778 PUSHs (sv_2mortal (newSViv (a / y)));
596} 779}
597 780
598void 781void
782error (char *message)
783 CODE:
784 fprintf (stderr, "ERROR: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
787#endif
788
789void
599fatal (char *message) 790fatal (char *message)
600 CODE: 791 CODE:
792 fprintf (stderr, "FATAL: %s\n", message);
601#ifdef _WIN32 793#ifdef _WIN32
602 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
603#else
604 fprintf (stderr, "FATAL: %s\n", message);
605#endif 795#endif
606 exit (1); 796 _exit (1);
607 797
798void
799_exit (int retval = 0)
800 CODE:
801 _exit (retval);
802
803MODULE = CFPlus PACKAGE = CFPlus::Font
804
805CFPlus::Font
806new_from_file (SV *class, char *path, int id = 0)
807 CODE:
808{
809 int count;
810 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
811 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
812 FcPatternDestroy (pattern);
813}
814 OUTPUT:
815 RETVAL
816
817void
818DESTROY (CFPlus::Font self)
819 CODE:
820 pango_font_description_free (self);
821
822void
823make_default (CFPlus::Font self)
824 CODE:
825 default_font = self;
826
608MODULE = CFClient PACKAGE = CFClient::Layout 827MODULE = CFPlus PACKAGE = CFPlus::Layout
609 828
610CFClient::Layout 829void
611new (SV *class, int base_height = 10) 830reset_glyph_cache ()
831 CODE:
832 tc_clear ();
833
834CFPlus::Layout
835new (SV *class)
612 CODE: 836 CODE:
613 New (0, RETVAL, 1, struct cf_layout); 837 New (0, RETVAL, 1, struct cf_layout);
614 RETVAL->base_height = base_height; 838
615 RETVAL->pl = pango_layout_new (context); 839 RETVAL->pl = pango_layout_new (opengl_context);
840 RETVAL->r = 1.;
841 RETVAL->g = 1.;
842 RETVAL->b = 1.;
843 RETVAL->a = 1.;
844 RETVAL->base_height = MIN_FONT_HEIGHT;
845 RETVAL->font = 0;
846
616 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 847 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
848 layout_update_font (RETVAL);
617 OUTPUT: 849 OUTPUT:
618 RETVAL 850 RETVAL
619 851
620void 852void
621DESTROY (CFClient::Layout self) 853DESTROY (CFPlus::Layout self)
622 CODE: 854 CODE:
623 g_object_unref (self->pl); 855 g_object_unref (self->pl);
624 Safefree (self); 856 Safefree (self);
625 857
626void 858void
627set_text (CFClient::Layout self, SV *text_) 859set_text (CFPlus::Layout self, SV *text_)
628 CODE: 860 CODE:
629{ 861{
630 STRLEN textlen; 862 STRLEN textlen;
631 char *text = SvPVutf8 (text_, textlen); 863 char *text = SvPVutf8 (text_, textlen);
632 864
633 pango_layout_set_text (self->pl, text, textlen); 865 pango_layout_set_text (self->pl, text, textlen);
634} 866}
635 867
636void 868void
637set_markup (CFClient::Layout self, SV *text_) 869set_markup (CFPlus::Layout self, SV *text_)
638 CODE: 870 CODE:
639{ 871{
640 STRLEN textlen; 872 STRLEN textlen;
641 char *text = SvPVutf8 (text_, textlen); 873 char *text = SvPVutf8 (text_, textlen);
642 874
643 pango_layout_set_markup (self->pl, text, textlen); 875 pango_layout_set_markup (self->pl, text, textlen);
644} 876}
645 877
878void
879set_shapes (CFPlus::Layout self, ...)
880 CODE:
881{
882 PangoAttrList *attrs = 0;
883 const char *text = pango_layout_get_text (self->pl);
884 const char *pos = text;
885 int arg = 4;
886
887 while (arg < items && (pos = strstr (pos, OBJ_STR)))
888 {
889 PangoRectangle inkrect, rect;
890 PangoAttribute *attr;
891
892 int x = SvIV (ST (arg - 3));
893 int y = SvIV (ST (arg - 2));
894 int w = SvIV (ST (arg - 1));
895 int h = SvIV (ST (arg ));
896
897 inkrect.x = 0;
898 inkrect.y = 0;
899 inkrect.width = 0;
900 inkrect.height = 0;
901
902 rect.x = x * PANGO_SCALE;
903 rect.y = y * PANGO_SCALE;
904 rect.width = w * PANGO_SCALE;
905 rect.height = h * PANGO_SCALE;
906
907 if (!attrs)
908 attrs = pango_layout_get_attributes (self->pl);
909
910 attr = pango_attr_shape_new (&inkrect, &rect);
911 attr->start_index = pos - text;
912 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
913 pango_attr_list_insert (attrs, attr);
914
915 arg += 4;
916 pos += sizeof (OBJ_STR) - 1;
917 }
918
919 if (attrs)
920 pango_layout_set_attributes (self->pl, attrs);
921}
922
923void
924get_shapes (CFPlus::Layout self)
925 PPCODE:
926{
927 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
928
929 do
930 {
931 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
932
933 if (run && shape_attr_p (run))
934 {
935 PangoRectangle extents;
936 pango_layout_iter_get_run_extents (iter, 0, &extents);
937
938 EXTEND (SP, 2);
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
940 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
941 }
942 }
943 while (pango_layout_iter_next_run (iter));
944
945 pango_layout_iter_free (iter);
946}
947
948int
949has_wrapped (CFPlus::Layout self)
950 CODE:
951{
952 int lines = 1;
953 const char *text = pango_layout_get_text (self->pl);
954
955 while (*text)
956 lines += *text++ == '\n';
957
958 RETVAL = lines < pango_layout_get_line_count (self->pl);
959}
960 OUTPUT:
961 RETVAL
962
646SV * 963SV *
647get_text (CFClient::Layout self) 964get_text (CFPlus::Layout self)
648 CODE: 965 CODE:
649 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 966 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
650 SvUTF8_on (RETVAL); 967 sv_utf8_decode (RETVAL);
651 OUTPUT: 968 OUTPUT:
652 RETVAL 969 RETVAL
653 970
654void 971void
972set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
973 CODE:
974 self->r = r;
975 self->g = g;
976 self->b = b;
977 self->a = a;
978
979void
980set_font (CFPlus::Layout self, CFPlus::Font font = 0)
981 CODE:
982 if (self->font != font)
983 {
984 self->font = font;
985 layout_update_font (self);
986 }
987
988void
655set_height (CFClient::Layout self, int base_height) 989set_height (CFPlus::Layout self, int base_height)
656 CODE: 990 CODE:
991 if (self->base_height != base_height)
992 {
657 self->base_height = base_height; 993 self->base_height = base_height;
994 layout_update_font (self);
995 }
658 996
659void 997void
660set_width (CFClient::Layout self, int max_width = -1) 998set_width (CFPlus::Layout self, int max_width = -1)
661 CODE: 999 CODE:
662 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1000 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
663 1001
664void 1002void
1003set_indent (CFPlus::Layout self, int indent)
1004 CODE:
1005 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1006
1007void
1008set_spacing (CFPlus::Layout self, int spacing)
1009 CODE:
1010 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1011
1012void
1013set_ellipsise (CFPlus::Layout self, int ellipsise)
1014 CODE:
1015 pango_layout_set_ellipsize (self->pl,
1016 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1017 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1018 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1019 : PANGO_ELLIPSIZE_NONE
1020 );
1021
1022void
1023set_single_paragraph_mode (CFPlus::Layout self, int spm)
1024 CODE:
1025 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1026
1027void
665size (CFClient::Layout self) 1028size (CFPlus::Layout self)
666 PPCODE: 1029 PPCODE:
667{ 1030{
668 int w, h; 1031 int w, h;
669 1032
670 layout_update (self);
671 layout_get_pixel_size (self, &w, &h); 1033 layout_get_pixel_size (self, &w, &h);
672 1034
673 EXTEND (SP, 2); 1035 EXTEND (SP, 2);
674 PUSHs (sv_2mortal (newSViv (w))); 1036 PUSHs (sv_2mortal (newSViv (w)));
675 PUSHs (sv_2mortal (newSViv (h))); 1037 PUSHs (sv_2mortal (newSViv (h)));
676} 1038}
677 1039
678int 1040int
1041descent (CFPlus::Layout self)
1042 CODE:
1043{
1044 PangoRectangle rect;
1045 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1046 pango_layout_line_get_pixel_extents (line, 0, &rect);
1047 RETVAL = PANGO_DESCENT (rect);
1048}
1049 OUTPUT:
1050 RETVAL
1051
1052int
679xy_to_index (CFClient::Layout self, int x, int y) 1053xy_to_index (CFPlus::Layout self, int x, int y)
680 CODE: 1054 CODE:
681{ 1055{
682 int index, trailing; 1056 int index, trailing;
683
684 layout_update (self);
685 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1057 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
686
687 RETVAL = index; 1058 RETVAL = index;
688} 1059}
689 OUTPUT: 1060 OUTPUT:
690 RETVAL 1061 RETVAL
691 1062
692void 1063void
693cursor_pos (CFClient::Layout self, int index) 1064cursor_pos (CFPlus::Layout self, int index)
694 PPCODE: 1065 PPCODE:
695{ 1066{
696 PangoRectangle strong_pos; 1067 PangoRectangle strong_pos;
697 layout_update (self);
698 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1068 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
699 1069
700 EXTEND (SP, 3); 1070 EXTEND (SP, 3);
701 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
702 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
703 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
704} 1074}
705 1075
706void 1076void
707render (CFClient::Layout self) 1077render (CFPlus::Layout self, float x, float y, int flags = 0)
708 PPCODE: 1078 PPCODE:
709{ 1079 pango_opengl_render_layout_subpixel (
710 SV *retval; 1080 self->pl,
711 int w, h; 1081 x * PANGO_SCALE, y * PANGO_SCALE,
712 FT_Bitmap bitmap; 1082 self->r, self->g, self->b, self->a,
1083 flags
1084 );
713 1085
714 layout_update (self); 1086MODULE = CFPlus PACKAGE = CFPlus::Texture
715 layout_get_pixel_size (self, &w, &h);
716 1087
717 retval = newSV (w * h); 1088void
718 SvPOK_only (retval); 1089pad2pot (SV *data_, SV *w_, SV *h_)
719 SvCUR_set (retval, w * h); 1090 CODE:
1091{
1092 int ow = SvIV (w_);
1093 int oh = SvIV (h_);
720 1094
721 bitmap.rows = h; 1095 if (ow && oh)
722 bitmap.width = w; 1096 {
723 bitmap.pitch = w; 1097 int nw = minpot (ow);
724 bitmap.buffer = (unsigned char*)SvPVX (retval); 1098 int nh = minpot (oh);
725 bitmap.num_grays = 256;
726 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
727 1099
728 memset (bitmap.buffer, 0, w * h); 1100 if (nw != ow || nh != oh)
729 1101 {
730 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1102 if (SvOK (data_))
1103 {
1104 STRLEN datalen;
1105 char *data = SvPVbyte (data_, datalen);
1106 int bpp = datalen / (ow * oh);
1107 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
731 1108
732 EXTEND (SP, 3); 1109 SvPOK_only (result_);
733 PUSHs (sv_2mortal (newSViv (w))); 1110 SvCUR_set (result_, nw * nh * bpp);
734 PUSHs (sv_2mortal (newSViv (h)));
735 PUSHs (sv_2mortal (retval));
736}
737 1111
738MODULE = CFClient PACKAGE = CFClient::Texture 1112 memset (SvPVX (result_), 0, nw * nh * bpp);
1113 while (oh--)
1114 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
739 1115
1116 sv_setsv (data_, result_);
1117 }
1118
1119 sv_setiv (w_, nw);
1120 sv_setiv (h_, nh);
1121 }
1122 }
1123}
1124
740void 1125void
741draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1126draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
742 PROTOTYPE: $$$;$$ 1127 PROTOTYPE: $$$;$$
1128 ALIAS:
1129 draw_quad_alpha = 1
1130 draw_quad_alpha_premultiplied = 2
743 CODE: 1131 CODE:
744{ 1132{
745 HV *hv = (HV *)SvRV (self); 1133 HV *hv = (HV *)SvRV (self);
746 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1134 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
747 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1135 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
748 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1136 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
749 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
750 1137
751 if (items < 5) 1138 if (items < 5)
752 { 1139 {
753 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1140 w = SvNV (*hv_fetch (hv, "w", 1, 1));
754 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1141 h = SvNV (*hv_fetch (hv, "h", 1, 1));
755 } 1142 }
756 1143
1144 if (ix)
1145 {
1146 glEnable (GL_BLEND);
1147
1148 if (ix == 2)
1149 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1150 else
1151 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1152 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1153
1154 glEnable (GL_ALPHA_TEST);
1155 glAlphaFunc (GL_GREATER, 0.01f);
1156 }
1157
757 glBindTexture (GL_TEXTURE_2D, name); 1158 glBindTexture (GL_TEXTURE_2D, name);
758 if (wrap_mode) { 1159
759 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
761 }
762 glBegin (GL_QUADS); 1160 glBegin (GL_QUADS);
763 glTexCoord2f (0, 0); glVertex2f (x , y ); 1161 glTexCoord2f (0, 0); glVertex2f (x , y );
764 glTexCoord2f (0, t); glVertex2f (x , y + h); 1162 glTexCoord2f (0, t); glVertex2f (x , y + h);
765 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1163 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
766 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1164 glTexCoord2f (s, 0); glVertex2f (x + w, y );
767 glEnd (); 1165 glEnd ();
768}
769 1166
1167 if (ix)
1168 {
1169 glDisable (GL_ALPHA_TEST);
1170 glDisable (GL_BLEND);
1171 }
1172}
1173
770MODULE = CFClient PACKAGE = CFClient::Map 1174MODULE = CFPlus PACKAGE = CFPlus::Map
771 1175
772CFClient::Map 1176CFPlus::Map
773new (SV *class, int map_width, int map_height) 1177new (SV *class, int map_width, int map_height)
774 CODE: 1178 CODE:
775 New (0, RETVAL, 1, struct map); 1179 New (0, RETVAL, 1, struct map);
776 RETVAL->x = 0; 1180 RETVAL->x = 0;
777 RETVAL->y = 0; 1181 RETVAL->y = 0;
787 RETVAL->row = 0; 1191 RETVAL->row = 0;
788 OUTPUT: 1192 OUTPUT:
789 RETVAL 1193 RETVAL
790 1194
791void 1195void
792DESTROY (CFClient::Map self) 1196DESTROY (CFPlus::Map self)
793 CODE: 1197 CODE:
794{ 1198{
795 map_clear (self); 1199 map_clear (self);
796 Safefree (self->face); 1200 Safefree (self->face);
1201 Safefree (self->tex);
797 Safefree (self); 1202 Safefree (self);
798} 1203}
799 1204
800void 1205void
801clear (CFClient::Map self) 1206clear (CFPlus::Map self)
802 CODE: 1207 CODE:
803 map_clear (self); 1208 map_clear (self);
804 1209
805void 1210void
806set_face (CFClient::Map self, int face, int texid) 1211set_face (CFPlus::Map self, int face, int texid)
807 CODE: 1212 CODE:
808{ 1213{
809 while (self->faces <= face) 1214 while (self->faces <= face)
810 { 1215 {
811 Append (mapface, self->face, self->faces, self->faces); 1216 Append (mapface, self->face, self->faces, self->faces);
814 1219
815 self->face [face] = texid; 1220 self->face [face] = texid;
816} 1221}
817 1222
818void 1223void
819set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1224set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
820 CODE: 1225 CODE:
821{ 1226{
822 while (self->texs <= texid) 1227 while (self->texs <= texid)
823 { 1228 {
824 Append (maptex, self->tex, self->texs, self->texs); 1229 Append (maptex, self->tex, self->texs, self->texs);
836 tex->r = r; 1241 tex->r = r;
837 tex->g = g; 1242 tex->g = g;
838 tex->b = b; 1243 tex->b = b;
839 tex->a = a; 1244 tex->a = a;
840 } 1245 }
1246
1247 // somewhat hackish, but for textures that require it, it really
1248 // improves the look, and most others don't suffer.
1249 glBindTexture (GL_TEXTURE_2D, name);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1251 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1252 // use uglier nearest interpolation because linear suffers
1253 // from transparent color bleeding and ugly wrapping effects.
1254 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
841} 1255}
842 1256
843int 1257int
844ox (CFClient::Map self) 1258ox (CFPlus::Map self)
845 ALIAS: 1259 ALIAS:
846 oy = 1 1260 oy = 1
1261 x = 2
1262 y = 3
1263 w = 4
1264 h = 5
847 CODE: 1265 CODE:
848 switch (ix) 1266 switch (ix)
849 { 1267 {
850 case 0: RETVAL = self->ox; break; 1268 case 0: RETVAL = self->ox; break;
851 case 1: RETVAL = self->oy; break; 1269 case 1: RETVAL = self->oy; break;
1270 case 2: RETVAL = self->x; break;
1271 case 3: RETVAL = self->y; break;
1272 case 4: RETVAL = self->w; break;
1273 case 5: RETVAL = self->h; break;
852 } 1274 }
853 OUTPUT: 1275 OUTPUT:
854 RETVAL 1276 RETVAL
855 1277
856void 1278void
857scroll (CFClient::Map self, int dx, int dy) 1279scroll (CFPlus::Map self, int dx, int dy)
858 CODE: 1280 CODE:
859{ 1281{
860 if (dx > 0) 1282 if (dx > 0)
861 map_blank (self, self->x, self->y, dx - 1, self->h); 1283 map_blank (self, self->x, self->y, dx, self->h);
862 else if (dx < 0) 1284 else if (dx < 0)
863 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1285 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
864 1286
865 if (dy > 0) 1287 if (dy > 0)
866 map_blank (self, self->x, self->y, self->w, dy - 1); 1288 map_blank (self, self->x, self->y, self->w, dy);
867 else if (dy < 0) 1289 else if (dy < 0)
868 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1290 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
869 1291
870 self->ox += dx; self->x += dx; 1292 self->ox += dx; self->x += dx;
871 self->oy += dy; self->y += dy; 1293 self->oy += dy; self->y += dy;
872 1294
873 while (self->y < 0) 1295 while (self->y < 0)
878 self->y += MAP_EXTEND_Y; 1300 self->y += MAP_EXTEND_Y;
879 } 1301 }
880} 1302}
881 1303
882void 1304void
883map1a_update (CFClient::Map self, SV *data_) 1305map1a_update (CFPlus::Map self, SV *data_, int extmap)
884 CODE: 1306 CODE:
885{ 1307{
886 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1308 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
887 uint8_t *data_end = (uint8_t *)SvEND (data_); 1309 uint8_t *data_end = (uint8_t *)SvEND (data_);
888 mapcell *cell; 1310 mapcell *cell;
889 int x, y, flags; 1311 int x, y, flags;
890 1312
891 while (data < data_end) 1313 while (data < data_end - 1)
892 { 1314 {
893 flags = (data [0] << 8) + data [1]; data += 2; 1315 flags = (data [0] << 8) + data [1]; data += 2;
894 1316
895 x = ((flags >> 10) & 63) + self->x; 1317 x = self->x + ((flags >> 10) & 63);
896 y = ((flags >> 4) & 63) + self->y; 1318 y = self->y + ((flags >> 4) & 63);
897 1319
898 cell = map_get_cell (self, x, y); 1320 cell = map_get_cell (self, x, y);
899 1321
900 if (flags & 15) 1322 if (flags & 15)
901 { 1323 {
902 if (cell->darkness < 0) 1324 if (!cell->darkness)
903 { 1325 {
1326 memset (cell, 0, sizeof (*cell));
904 cell->darkness = 0; 1327 cell->darkness = 256;
905 cell->face [0] = 0;
906 cell->face [1] = 0;
907 cell->face [2] = 0;
908 } 1328 }
909 1329
910 cell->darkness = flags & 8 ? *data++ : 255;
911
912 //TODO: don't trust server data to be in-range(!) 1330 //TODO: don't trust server data to be in-range(!)
1331
1332 if (flags & 8)
1333 {
1334 if (extmap)
1335 {
1336 uint8_t ext, cmd;
1337
1338 do
1339 {
1340 ext = *data++;
1341 cmd = ext & 0x3f;
1342
1343 if (cmd < 4)
1344 cell->darkness = 255 - ext * 64 + 1;
1345 else if (cmd == 5) // health
1346 {
1347 cell->stat_width = 1;
1348 cell->stat_hp = *data++;
1349 }
1350 else if (cmd == 6) // monster width
1351 cell->stat_width = *data++ + 1;
1352 else if (cmd == 0x47) // monster width
1353 {
1354 if (*data == 4)
1355 ; // decode player tag
1356
1357 data += *data + 1;
1358 }
1359 else if (cmd == 8) // cell flags
1360 cell->flags = *data++;
1361 else if (ext & 0x40) // unknown, multibyte => skip
1362 data += *data + 1;
1363 else
1364 data++;
1365 }
1366 while (ext & 0x80);
1367 }
1368 else
1369 cell->darkness = *data++ + 1;
1370 }
913 1371
914 if (flags & 4) 1372 if (flags & 4)
915 { 1373 {
916 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1374 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
917 } 1375 }
925 { 1383 {
926 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1384 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
927 } 1385 }
928 } 1386 }
929 else 1387 else
930 cell->darkness = -1; 1388 cell->darkness = 0;
931 } 1389 }
932} 1390}
933 1391
934SV * 1392SV *
935mapmap (CFClient::Map self, int w, int h) 1393mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
936 CODE: 1394 CODE:
937{ 1395{
938 int x0, x1, x; 1396 int x1, x;
939 int y0, y1, y; 1397 int y1, y;
940 int z; 1398 int z;
941 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1399 SV *map_sv = newSV (w * h * sizeof (uint32_t));
942 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1400 uint32_t *map = (uint32_t *)SvPVX (map_sv);
943 1401
944 SvPOK_only (map_sv); 1402 SvPOK_only (map_sv);
945 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1403 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
946 1404
947 x0 = self->x - w / 2; x1 = x0 + w; 1405 x0 += self->x; x1 = x0 + w;
948 y0 = self->y - h / 2; y1 = y0 + h; 1406 y0 += self->y; y1 = y0 + h;
949 1407
950 for (y = y0; y < y1; y++) 1408 for (y = y0; y < y1; y++)
951 { 1409 {
952 maprow *row = 0 <= y && y < self->rows 1410 maprow *row = 0 <= y && y < self->rows
953 ? self->row + y 1411 ? self->row + y
990} 1448}
991 OUTPUT: 1449 OUTPUT:
992 RETVAL 1450 RETVAL
993 1451
994void 1452void
995draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1453draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
996 PPCODE: 1454 CODE:
997{ 1455{
998 int vx, vy; 1456 int vx, vy;
999 int x, y, z; 1457 int x, y, z;
1000 int last_name; 1458 int last_name;
1001 mapface face; 1459 mapface face;
1002 int sw4 = (sw + 3) & ~3;
1003 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1004 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1005 1460
1006 memset (darkness, 255, sw4 * sh);
1007 SvPOK_only (darkness_sv);
1008 SvCUR_set (darkness_sv, sw4 * sh);
1009
1010 vx = self->x + (self->w - sw) / 2 - shift_x; 1461 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1011 vy = self->y + (self->h - sh) / 2 - shift_y; 1462 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1012 1463
1013 /* 1464 /*
1014 int vx = self->vx = self->w >= sw 1465 int vx = self->vx = self->w >= sw
1015 ? self->x + (self->w - sw) / 2 1466 ? self->x + (self->w - sw) / 2
1016 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1467 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1020 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1471 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1021 */ 1472 */
1022 1473
1023 glColor4ub (255, 255, 255, 255); 1474 glColor4ub (255, 255, 255, 255);
1024 1475
1476 glEnable (GL_BLEND);
1025 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1477 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1026 glEnable (GL_BLEND);
1027 glEnable (GL_TEXTURE_2D); 1478 glEnable (GL_TEXTURE_2D);
1028 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1479 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1029 1480
1030 glBegin (GL_QUADS); 1481 glBegin (GL_QUADS);
1031 1482
1040 for (x = 0; x < sw; x++) 1491 for (x = 0; x < sw; x++)
1041 if (row->c0 <= x + vx && x + vx < row->c1) 1492 if (row->c0 <= x + vx && x + vx < row->c1)
1042 { 1493 {
1043 mapcell *cell = row->col + (x + vx - row->c0); 1494 mapcell *cell = row->col + (x + vx - row->c0);
1044 1495
1045 darkness[y * sw4 + x] = cell->darkness < 0
1046 ? 255 - FOW_DARKNESS
1047 : 255 - cell->darkness;
1048
1049 face = cell->face [z]; 1496 face = cell->face [z];
1050 1497
1051 if (face) 1498 if (face && face < self->texs)
1052 { 1499 {
1053 maptex tex = self->tex [face]; 1500 maptex tex = self->tex [face];
1054
1055 int px = (x + 1) * 32 - tex.w; 1501 int px = (x + 1) * 32 - tex.w;
1056 int py = (y + 1) * 32 - tex.h; 1502 int py = (y + 1) * 32 - tex.h;
1057 1503
1058 if (last_name != tex.name) 1504 if (last_name != tex.name)
1059 { 1505 {
1060 glEnd (); 1506 glEnd ();
1061 last_name = tex.name;
1062 glBindTexture (GL_TEXTURE_2D, last_name); 1507 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1063 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1064 } 1509 }
1065 1510
1066 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1511 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1067 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1512 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1068 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1513 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1069 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1514 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1070 } 1515 }
1516
1517 if (cell->flags && z == 2)
1518 {
1519 if (cell->flags & 1)
1520 {
1521 maptex tex = self->tex [1];
1522 int px = (x + 1) * 32 - tex.w + 2;
1523 int py = (y + 1) * 32 - tex.h - 6;
1524
1525 glEnd ();
1526 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1527 glBegin (GL_QUADS);
1528
1529 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1530 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1531 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1532 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1533 }
1534 }
1071 } 1535 }
1072 } 1536 }
1073 1537
1074 glEnd (); 1538 glEnd ();
1075 1539
1076 glDisable (GL_TEXTURE_2D); 1540 glDisable (GL_TEXTURE_2D);
1077 glDisable (GL_BLEND); 1541 glDisable (GL_BLEND);
1542
1543 // top layer: overlays such as the health bar
1544 for (y = 0; y < sh; y++)
1545 if (0 <= y + vy && y + vy < self->rows)
1546 {
1547 maprow *row = self->row + (y + vy);
1548
1549 for (x = 0; x < sw; x++)
1550 if (row->c0 <= x + vx && x + vx < row->c1)
1551 {
1552 mapcell *cell = row->col + (x + vx - row->c0);
1553
1554 int px = x * 32;
1555 int py = y * 32;
1556
1557 if (cell->stat_hp)
1558 {
1559 int width = cell->stat_width * 32;
1560 int thick = sh / 28 + 1 + cell->stat_width;
1561
1562 glColor3ub (0, 0, 0);
1563 glRectf (px + 1, py - thick - 2,
1564 px + width - 1, py);
1565
1566 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1567 glRectf (px + 2,
1568 py - thick - 1,
1569 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1570 }
1571 }
1572 }
1573}
1574
1575void
1576draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1577 CODE:
1578{
1579 static float color[16][3] = {
1580 { 0.00F, 0.00F, 0.00F },
1581 { 1.00F, 1.00F, 1.00F },
1582 { 0.00F, 0.00F, 0.55F },
1583 { 1.00F, 0.00F, 0.00F },
1584
1585 { 1.00F, 0.54F, 0.00F },
1586 { 0.11F, 0.56F, 1.00F },
1587 { 0.93F, 0.46F, 0.00F },
1588 { 0.18F, 0.54F, 0.34F },
1589
1590 { 0.56F, 0.73F, 0.56F },
1591 { 0.80F, 0.80F, 0.80F },
1592 { 0.55F, 0.41F, 0.13F },
1593 { 0.99F, 0.77F, 0.26F },
1594
1595 { 0.74F, 0.65F, 0.41F },
1596
1597 { 0.00F, 1.00F, 1.00F },
1598 { 1.00F, 0.00F, 1.00F },
1599 { 1.00F, 1.00F, 0.00F },
1600 };
1601
1602 int x, y;
1603
1604 glEnable (GL_TEXTURE_2D);
1605 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1606 glEnable (GL_BLEND);
1607 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1608 glBegin (GL_QUADS);
1609
1610 for (y = 0; y < h; y++)
1611 for (x = 0; x < w; x++)
1612 {
1613 unsigned char m = data [x + y * w];
1614
1615 if (m)
1616 {
1617 float *c = color [m & 15];
1618
1619 float tx1 = m & 0x40 ? 0.5 : 0.;
1620 float tx2 = tx1 + 0.5;
1621
1622 glColor4f (c[0], c[1], c[2], 0.75);
1623 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1624 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1625 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1626 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1627 }
1628 }
1629
1630 glEnd ();
1631 glDisable (GL_BLEND);
1632 glDisable (GL_TEXTURE_2D);
1633}
1634
1635void
1636fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1637 PPCODE:
1638{
1639 int vx, vy;
1640 int x, y;
1641 int sw4 = (sw + 3) & ~3;
1642 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1643 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1644
1645 memset (darkness, 255, sw4 * sh);
1646 SvPOK_only (darkness_sv);
1647 SvCUR_set (darkness_sv, sw4 * sh);
1648
1649 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1650 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + vy && y + vy < self->rows)
1654 {
1655 maprow *row = self->row + (y + vy);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + vx && x + vx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + vx - row->c0);
1661
1662 darkness[y * sw4 + x] = cell->darkness
1663 ? 255 - (cell->darkness - 1)
1664 : 255 - FOW_DARKNESS;
1665 }
1666 }
1078 1667
1079 EXTEND (SP, 3); 1668 EXTEND (SP, 3);
1080 PUSHs (sv_2mortal (newSViv (sw4))); 1669 PUSHs (sv_2mortal (newSViv (sw4)));
1081 PUSHs (sv_2mortal (newSViv (sh))); 1670 PUSHs (sv_2mortal (newSViv (sh)));
1082 PUSHs (darkness_sv); 1671 PUSHs (darkness_sv);
1083} 1672}
1084 1673
1085SV * 1674SV *
1086get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1675get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1087 CODE: 1676 CODE:
1088{ 1677{
1089 int x, y, x1, y1; 1678 int x, y, x1, y1;
1090 SV *data_sv = newSV (w * h * 7 + 5); 1679 SV *data_sv = newSV (w * h * 7 + 5);
1091 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1680 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1093 *data++ = 0; /* version 0 format */ 1682 *data++ = 0; /* version 0 format */
1094 *data++ = w >> 8; *data++ = w; 1683 *data++ = w >> 8; *data++ = w;
1095 *data++ = h >> 8; *data++ = h; 1684 *data++ = h >> 8; *data++ = h;
1096 1685
1097 // we need to do this 'cause we don't keep an absolute coord system for rows 1686 // we need to do this 'cause we don't keep an absolute coord system for rows
1098 // TODO: treat rows as we treat 1687 // TODO: treat rows as we treat columns
1099 map_get_row (self, y0 + self->y - self->oy);//D 1688 map_get_row (self, y0 + self->y - self->oy);//D
1100 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1689 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1101 1690
1102 x0 += self->x - self->ox; 1691 x0 += self->x - self->ox;
1103 y0 += self->y - self->oy; 1692 y0 += self->y - self->oy;
1153} 1742}
1154 OUTPUT: 1743 OUTPUT:
1155 RETVAL 1744 RETVAL
1156 1745
1157void 1746void
1158set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1747set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1159 PPCODE: 1748 PPCODE:
1160{ 1749{
1161 int x, y, z; 1750 int x, y, z;
1162 int w, h; 1751 int w, h;
1163 int x1, y1; 1752 int x1, y1;
1167 1756
1168 w = *data++ << 8; w |= *data++; 1757 w = *data++ << 8; w |= *data++;
1169 h = *data++ << 8; h |= *data++; 1758 h = *data++ << 8; h |= *data++;
1170 1759
1171 // we need to do this 'cause we don't keep an absolute coord system for rows 1760 // we need to do this 'cause we don't keep an absolute coord system for rows
1172 // TODO: treat rows as we treat 1761 // TODO: treat rows as we treat columns
1173 map_get_row (self, y0 + self->y - self->oy);//D 1762 map_get_row (self, y0 + self->y - self->oy);//D
1174 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1763 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1175 1764
1176 x0 += self->x - self->ox; 1765 x0 += self->x - self->ox;
1177 y0 += self->y - self->oy; 1766 y0 += self->y - self->oy;
1195 1784
1196 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1785 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1197 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1786 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1198 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1787 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1199 1788
1200 if (cell->darkness <= 0) 1789 if (cell->darkness == 0)
1201 { 1790 {
1202 cell->darkness = -1; 1791 cell->darkness = 0;
1203 1792
1204 for (z = 0; z <= 2; z++) 1793 for (z = 0; z <= 2; z++)
1205 { 1794 {
1206 cell->face[z] = face[z]; 1795 cell->face[z] = face[z];
1207 1796
1212 } 1801 }
1213 } 1802 }
1214 } 1803 }
1215} 1804}
1216 1805
1217MODULE = CFClient PACKAGE = CFClient::MixChunk 1806MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1218 1807
1219CFClient::MixChunk 1808CFPlus::MixChunk
1220new_from_file (SV *class, char *path) 1809new_from_file (SV *class, char *path)
1221 CODE: 1810 CODE:
1222 RETVAL = Mix_LoadWAV (path); 1811 RETVAL = Mix_LoadWAV (path);
1223 OUTPUT: 1812 OUTPUT:
1224 RETVAL 1813 RETVAL
1225 1814
1226void 1815void
1227DESTROY (CFClient::MixChunk self) 1816DESTROY (CFPlus::MixChunk self)
1228 CODE: 1817 CODE:
1229 Mix_FreeChunk (self); 1818 Mix_FreeChunk (self);
1230 1819
1231int 1820int
1232volume (CFClient::MixChunk self, int volume = -1) 1821volume (CFPlus::MixChunk self, int volume = -1)
1233 CODE: 1822 CODE:
1234 RETVAL = Mix_VolumeChunk (self, volume); 1823 RETVAL = Mix_VolumeChunk (self, volume);
1235 OUTPUT: 1824 OUTPUT:
1236 RETVAL 1825 RETVAL
1237 1826
1238int 1827int
1239play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1828play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1240 CODE: 1829 CODE:
1241 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1830 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1242 OUTPUT: 1831 OUTPUT:
1243 RETVAL 1832 RETVAL
1244 1833
1245MODULE = CFClient PACKAGE = CFClient::MixMusic 1834MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1246 1835
1247int 1836int
1248volume (int volume = -1) 1837volume (int volume = -1)
1249 CODE: 1838 CODE:
1250 RETVAL = Mix_VolumeMusic (volume); 1839 RETVAL = Mix_VolumeMusic (volume);
1251 OUTPUT: 1840 OUTPUT:
1252 RETVAL 1841 RETVAL
1253 1842
1254CFClient::MixMusic 1843CFPlus::MixMusic
1255new_from_file (SV *class, char *path) 1844new_from_file (SV *class, char *path)
1256 CODE: 1845 CODE:
1257 RETVAL = Mix_LoadMUS (path); 1846 RETVAL = Mix_LoadMUS (path);
1258 OUTPUT: 1847 OUTPUT:
1259 RETVAL 1848 RETVAL
1260 1849
1261void 1850void
1262DESTROY (CFClient::MixMusic self) 1851DESTROY (CFPlus::MixMusic self)
1263 CODE: 1852 CODE:
1264 Mix_FreeMusic (self); 1853 Mix_FreeMusic (self);
1265 1854
1266int 1855int
1267play (CFClient::MixMusic self, int loops = -1) 1856play (CFPlus::MixMusic self, int loops = -1)
1268 CODE: 1857 CODE:
1269 RETVAL = Mix_PlayMusic (self, loops); 1858 RETVAL = Mix_PlayMusic (self, loops);
1270 OUTPUT: 1859 OUTPUT:
1271 RETVAL 1860 RETVAL
1272 1861
1862MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1863
1864BOOT:
1865{
1866 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1867 static const struct {
1868 const char *name;
1869 IV iv;
1870 } *civ, const_iv[] = {
1871# define const_iv(name) { # name, (IV)name }
1872 const_iv (GL_COLOR_MATERIAL),
1873 const_iv (GL_SMOOTH),
1874 const_iv (GL_FLAT),
1875 const_iv (GL_DITHER),
1876 const_iv (GL_BLEND),
1877 const_iv (GL_CULL_FACE),
1878 const_iv (GL_SCISSOR_TEST),
1879 const_iv (GL_DEPTH_TEST),
1880 const_iv (GL_ALPHA_TEST),
1881 const_iv (GL_NORMALIZE),
1882 const_iv (GL_RESCALE_NORMAL),
1883 const_iv (GL_FRONT),
1884 const_iv (GL_BACK),
1885 const_iv (GL_AND),
1886 const_iv (GL_ONE),
1887 const_iv (GL_ZERO),
1888 const_iv (GL_SRC_ALPHA),
1889 const_iv (GL_DST_ALPHA),
1890 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1891 const_iv (GL_ONE_MINUS_DST_ALPHA),
1892 const_iv (GL_SRC_ALPHA_SATURATE),
1893 const_iv (GL_RGB),
1894 const_iv (GL_RGBA),
1895 const_iv (GL_RGBA4),
1896 const_iv (GL_RGBA8),
1897 const_iv (GL_RGB5_A1),
1898 const_iv (GL_UNSIGNED_BYTE),
1899 const_iv (GL_UNSIGNED_SHORT),
1900 const_iv (GL_UNSIGNED_INT),
1901 const_iv (GL_ALPHA),
1902 const_iv (GL_INTENSITY),
1903 const_iv (GL_LUMINANCE),
1904 const_iv (GL_LUMINANCE_ALPHA),
1905 const_iv (GL_FLOAT),
1906 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1907 const_iv (GL_COMPILE),
1908 const_iv (GL_TEXTURE_1D),
1909 const_iv (GL_TEXTURE_2D),
1910 const_iv (GL_TEXTURE_ENV),
1911 const_iv (GL_TEXTURE_MAG_FILTER),
1912 const_iv (GL_TEXTURE_MIN_FILTER),
1913 const_iv (GL_TEXTURE_ENV_MODE),
1914 const_iv (GL_TEXTURE_WRAP_S),
1915 const_iv (GL_TEXTURE_WRAP_T),
1916 const_iv (GL_REPEAT),
1917 const_iv (GL_CLAMP),
1918 const_iv (GL_CLAMP_TO_EDGE),
1919 const_iv (GL_NEAREST),
1920 const_iv (GL_LINEAR),
1921 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1922 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1923 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1924 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1925 const_iv (GL_GENERATE_MIPMAP),
1926 const_iv (GL_MODULATE),
1927 const_iv (GL_DECAL),
1928 const_iv (GL_REPLACE),
1929 const_iv (GL_DEPTH_BUFFER_BIT),
1930 const_iv (GL_COLOR_BUFFER_BIT),
1931 const_iv (GL_PROJECTION),
1932 const_iv (GL_MODELVIEW),
1933 const_iv (GL_COLOR_LOGIC_OP),
1934 const_iv (GL_SEPARABLE_2D),
1935 const_iv (GL_CONVOLUTION_2D),
1936 const_iv (GL_CONVOLUTION_BORDER_MODE),
1937 const_iv (GL_CONSTANT_BORDER),
1938 const_iv (GL_LINES),
1939 const_iv (GL_LINE_STRIP),
1940 const_iv (GL_LINE_LOOP),
1941 const_iv (GL_QUADS),
1942 const_iv (GL_QUAD_STRIP),
1943 const_iv (GL_TRIANGLES),
1944 const_iv (GL_TRIANGLE_STRIP),
1945 const_iv (GL_TRIANGLE_FAN),
1946 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1947 const_iv (GL_FASTEST),
1948 const_iv (GL_V2F),
1949 const_iv (GL_V3F),
1950 const_iv (GL_T2F_V3F),
1951 const_iv (GL_T2F_N3F_V3F),
1952# undef const_iv
1953 };
1954
1955 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1956 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1957}
1958
1959char *
1960gl_vendor ()
1961 CODE:
1962 RETVAL = (char *)glGetString (GL_VENDOR);
1963 OUTPUT:
1964 RETVAL
1965
1966char *
1967gl_version ()
1968 CODE:
1969 RETVAL = (char *)glGetString (GL_VERSION);
1970 OUTPUT:
1971 RETVAL
1972
1973char *
1974gl_extensions ()
1975 CODE:
1976 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1977 OUTPUT:
1978 RETVAL
1979
1980int glGetError ()
1981
1982void glFinish ()
1983
1984void glClear (int mask)
1985
1986void glClearColor (float r, float g, float b, float a = 1.0)
1987 PROTOTYPE: @
1988
1989void glEnable (int cap)
1990
1991void glDisable (int cap)
1992
1993void glShadeModel (int mode)
1994
1995void glHint (int target, int mode)
1996
1997void glBlendFunc (int sfactor, int dfactor)
1998
1999void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2000 CODE:
2001 gl_BlendFuncSeparate (sa, da, saa, daa);
2002
2003void glDepthMask (int flag)
2004
2005void glLogicOp (int opcode)
2006
2007void glColorMask (int red, int green, int blue, int alpha)
2008
2009void glMatrixMode (int mode)
2010
2011void glPushMatrix ()
2012
2013void glPopMatrix ()
2014
2015void glLoadIdentity ()
2016
2017void glDrawBuffer (int buffer)
2018
2019void glReadBuffer (int buffer)
2020
2021# near_ and far_ are due to microsofts buggy "c" compiler
2022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2023
2024# near_ and far_ are due to microsofts buggy "c" compiler
2025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2026
2027void glViewport (int x, int y, int width, int height)
2028
2029void glScissor (int x, int y, int width, int height)
2030
2031void glTranslate (float x, float y, float z = 0.)
2032 CODE:
2033 glTranslatef (x, y, z);
2034
2035void glScale (float x, float y, float z = 1.)
2036 CODE:
2037 glScalef (x, y, z);
2038
2039void glRotate (float angle, float x, float y, float z)
2040 CODE:
2041 glRotatef (angle, x, y, z);
2042
2043void glBegin (int mode)
2044
2045void glEnd ()
2046
2047void glColor (float r, float g, float b, float a = 1.0)
2048 PROTOTYPE: @
2049 ALIAS:
2050 glColor_premultiply = 1
2051 CODE:
2052 if (ix)
2053 {
2054 r *= a;
2055 g *= a;
2056 b *= a;
2057 }
2058 // microsoft visual "c" rounds instead of truncating...
2059 glColor4f (r, g, b, a);
2060
2061void glInterleavedArrays (int format, int stride, char *data)
2062
2063void glDrawElements (int mode, int count, int type, char *indices)
2064
2065# 1.2 void glDrawRangeElements (int mode, int start, int end
2066
2067void glRasterPos (float x, float y, float z = 0.)
2068 CODE:
2069 glRasterPos3f (0, 0, z);
2070 glBitmap (0, 0, 0, 0, x, y, 0);
2071
2072void glVertex (float x, float y, float z = 0.)
2073 CODE:
2074 glVertex3f (x, y, z);
2075
2076void glTexCoord (float s, float t)
2077 CODE:
2078 glTexCoord2f (s, t);
2079
2080void glTexEnv (int target, int pname, float param)
2081 CODE:
2082 glTexEnvf (target, pname, param);
2083
2084void glTexParameter (int target, int pname, float param)
2085 CODE:
2086 glTexParameterf (target, pname, param);
2087
2088void glBindTexture (int target, int name)
2089
2090void glConvolutionParameter (int target, int pname, float params)
2091 CODE:
2092 if (gl.ConvolutionParameterf)
2093 gl.ConvolutionParameterf (target, pname, params);
2094
2095void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2096 CODE:
2097 if (gl.ConvolutionFilter2D)
2098 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2099
2100void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2101 CODE:
2102 if (gl.SeparableFilter2D)
2103 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2104
2105void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2106
2107void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2108
2109void glDrawPixels (int width, int height, int format, int type, char *pixels)
2110
2111void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2112
2113int glGenTexture ()
2114 CODE:
2115{
2116 GLuint name;
2117 glGenTextures (1, &name);
2118 RETVAL = name;
2119}
2120 OUTPUT:
2121 RETVAL
2122
2123void glDeleteTexture (int name)
2124 CODE:
2125{
2126 GLuint name_ = name;
2127 glDeleteTextures (1, &name_);
2128}
2129
2130int glGenList ()
2131 CODE:
2132 RETVAL = glGenLists (1);
2133 OUTPUT:
2134 RETVAL
2135
2136void glDeleteList (int list)
2137 CODE:
2138 glDeleteLists (list, 1);
2139
2140void glNewList (int list, int mode = GL_COMPILE)
2141
2142void glEndList ()
2143
2144void glCallList (int list)
2145

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