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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.53 by root, Wed Apr 19 21:38:04 2006 UTC vs.
Revision 1.215 by root, Tue Jul 31 00:50:04 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
9#include <string.h> 26#include <string.h>
10#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 31
12#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
34#include <SDL_endian.h>
13#include <SDL_image.h> 35#include <SDL_image.h>
14#include <SDL_mixer.h> 36#include <SDL_mixer.h>
15#include <SDL_opengl.h> 37#include <SDL_opengl.h>
16 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
17#include <glib/gmacros.h> 42#include <glib/gmacros.h>
18 43
19#include <pango/pango.h> 44#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 45
23#ifndef _WIN32 46#ifndef _WIN32
24# include <sys/types.h> 47# include <sys/types.h>
25# include <sys/socket.h> 48# include <sys/socket.h>
26# include <netinet/in.h> 49# include <netinet/in.h>
27# include <netinet/tcp.h> 50# include <netinet/tcp.h>
28# include <inttypes.h> 51# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 52#endif
53
54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
37 55
38#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
39 57
40#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
42 60
61#define MIN_FONT_HEIGHT 10
62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
70
71static struct
72{
73#define GL_FUNC(ptr,name) ptr name;
74#include "glfunc.h"
75#undef GL_FUNC
76} gl;
77
78static void
79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
80{
81 if (gl.BlendFuncSeparate)
82 gl.BlendFuncSeparate (sa, da, saa, daa);
83 else if (gl.BlendFuncSeparateEXT)
84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
85 else
86 glBlendFunc (sa, da);
87}
88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
43typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
45 123
46static PangoContext *context; 124typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
48 143
49typedef struct cf_layout { 144typedef struct cf_layout {
50 PangoLayout *pl; 145 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode
51 int base_height; 147 int base_height;
148 CFPlus__Font font;
52} *CFClient__Layout; 149} *CFPlus__Layout;
150
151static CFPlus__Font default_font;
152static PangoContext *opengl_context;
153static PangoFontMap *opengl_fontmap;
53 154
54static void 155static void
55substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
56{ 157{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
159#ifdef FC_HINT_STYLE
160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
161#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 163}
60 164
61static void 165static void
62layout_update (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
63{ 167{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
66 */ 170 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 171 PangoFontDescription *font = self->font ? self->font : default_font;
68 172
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 173 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 174 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 175
176 pango_layout_set_font_description (self->pl, font);
76} 177}
77 178
78static void 179static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 181{
81 layout_update (self); 182 PangoRectangle rect;
82 183
184 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
84 186
85 *w = (*w + 3) & ~3; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1;
88}
89 189
190 if (!rect.width) rect.width = 1;
191 if (!rect.height) rect.height = 1;
192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
90typedef uint16_t mapface; 198typedef uint16_t faceid;
91 199
92typedef struct { 200typedef struct {
93 GLint name; 201 int name;
94 int w, h; 202 int w, h;
95 float s, t; 203 float s, t;
96 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
97} maptex; 207} maptex;
98 208
99typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
100 int16_t darkness; 212 uint16_t darkness;
101 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
102} mapcell; 214} mapcell;
103 215
104typedef struct { 216typedef struct {
105 int32_t c0, c1; 217 int32_t c0, c1;
106 mapcell *col; 218 mapcell *col;
107} maprow; 219} maprow;
108 220
109typedef struct map { 221typedef struct map {
110 int x, y, w, h; 222 int x, y, w, h;
111 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
112 int faces; 224 int faces; tileid *face2tile; // [faceid]
113 mapface *face; 225 int texs; maptex *tex; // [tileid]
114
115 int texs;
116 maptex *tex;
117 226
118 int32_t rows; 227 int32_t rows;
119 maprow *row; 228 maprow *row;
120} *CFClient__Map; 229} *CFPlus__Map;
121 230
122static char * 231static char *
123prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
124{ 233{
125 char *p; 234 char *p;
142} 251}
143 252
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
147static maprow * 276static maprow *
148map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
149{ 278{
150 if (0 > y) 279 if (0 > y)
151 { 280 {
152 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
191 320
192 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
193} 322}
194 323
195static mapcell * 324static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
197{ 326{
198 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
199} 328}
200 329
201static void 330static void
202map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
203{ 332{
204 int r; 333 int r;
205 334
206 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
215 self->row = 0; 344 self->row = 0;
216 self->rows = 0; 345 self->rows = 0;
217} 346}
218 347
219static void 348static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 350{
222 int x, y; 351 int x, y;
223 maprow *row; 352 maprow *row;
353 mapcell *cell;
224 354
225 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 356 if (y >= 0)
227 { 357 {
228 if (y >= self->rows) 358 if (y >= self->rows)
234 if (x >= row->c0) 364 if (x >= row->c0)
235 { 365 {
236 if (x >= row->c1) 366 if (x >= row->c1)
237 break; 367 break;
238 368
239 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
240 } 375 }
241 } 376 }
242} 377}
243 378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
393}
394
395static void
396music_finished (void)
397{
398 SDL_UserEvent ev;
399
400 ev.type = SDL_USEREVENT;
401 ev.code = 0;
402 ev.data1 = 0;
403 ev.data2 = 0;
404
405 SDL_PushEvent ((SDL_Event *)&ev);
406}
407
408static void
409channel_finished (int channel)
410{
411 SDL_UserEvent ev;
412
413 ev.type = SDL_USEREVENT;
414 ev.code = 1;
415 ev.data1 = (void *)(long)channel;
416 ev.data2 = 0;
417
418 SDL_PushEvent ((SDL_Event *)&ev);
419}
420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
244MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
245 486
246PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
247 488
248BOOT: 489BOOT:
249{ 490{
250 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 492 static const struct {
252 const char *name; 493 const char *name;
253 IV iv; 494 IV iv;
254 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
256 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
257 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
258 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
259 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
260 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
269 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
270 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
271 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
272 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
273 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
274 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
275 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
276 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
277 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
278 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
333 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
334 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
335 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
336 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
337 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
338 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
339 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
340 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
341 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
342 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
343 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
344 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
345 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
346 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
347 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
348 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
349 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
350 const_iv (KMOD_CTRL),
351 const_iv (KMOD_SHIFT),
352 const_iv (KMOD_ALT),
353 const_iv (KMOD_META)
354# undef const_iv 604# undef const_iv
355 }; 605 };
356 606
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359 609
360 fontmap = pango_ft2_font_map_new (); 610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
364 619
365int 620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
630
631void
632pango_init ()
633 CODE:
634{
635 opengl_fontmap = pango_opengl_font_map_new ();
636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
638}
639
640char *
641SDL_GetError ()
642
643int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 645
368void 646void
369SDL_Quit () 647SDL_Quit ()
370 648
371void 649void
372SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
373 PPCODE: 651 PPCODE:
374{ 652{
375 SDL_Rect **m; 653 SDL_Rect **m;
376 654
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
381 659
660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
662
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 667
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
390 672#endif
391 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 673
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
395 675
396 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
397 while (*m) 677 while (*m)
398 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
399 AV *av = newAV (); 681 AV *av = newAV ();
400 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
401 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
402 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
403 688
404 ++m; 689 ++m;
405 } 690 }
406} 691}
407 692
408int 693int
409SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
410 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
411 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 707 );
708
709 if (RETVAL)
710 {
711 av_clear (texture_av);
712
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h"
716#undef GL_FUNC
717 }
718}
415 OUTPUT: 719 OUTPUT:
416 RETVAL 720 RETVAL
417 721
418void 722void
419SDL_PollEvent () 723SDL_GL_SwapBuffers ()
724
725char *
726SDL_GetKeyName (int sym)
727
728int
729SDL_GetAppState ()
730
731void
732poll_events ()
420 PPCODE: 733 PPCODE:
421{ 734{
422 SDL_Event ev; 735 SDL_Event ev;
423 736
424 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
425 { 739 {
426 HV *hv = newHV (); 740 HV *hv = newHV ();
427 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
742
428 switch (ev.type) 743 switch (ev.type)
429 { 744 {
430 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
431 case SDL_KEYUP: 746 case SDL_KEYUP:
432 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
433 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
434 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
435 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
436 break; 752 break;
437 753
438 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
439 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
440 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
441 break; 757 break;
442 758
443 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
444 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
445 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
446 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
447 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
448 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
449 break; 785 break;
450 786
451 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
452 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
790
453 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
454 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
455 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
456 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
795 break;
796
797 case SDL_USEREVENT:
798 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break;
457 } 802 }
458 803
459 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
460 } 805 }
461} 806}
462 807
463int 808int
464Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
810 POSTCALL:
811 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished);
465 813
466void 814void
467Mix_CloseAudio () 815Mix_CloseAudio ()
468 816
469int 817int
470Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
471 819
820const char *
821Mix_GetError ()
822
472void 823void
473lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
474 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
475#ifndef _WIN32 832#ifdef _WIN32
476 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
477#endif 854#endif
478 855}
479char *
480gl_version ()
481 CODE:
482 RETVAL = (char *)glGetString (GL_VERSION);
483 OUTPUT:
484 RETVAL
485
486char *
487gl_extensions ()
488 CODE:
489 RETVAL = (char *)glGetString (GL_EXTENSIONS);
490 OUTPUT:
491 RETVAL
492 856
493void 857void
494add_font (char *file) 858add_font (char *file)
495 CODE: 859 CODE:
496 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
497
498void
499set_font (char *file)
500 CODE:
501{
502 int count;
503 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
504 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
505 FcPatternDestroy (pattern);
506 pango_context_set_font_description (context, font);
507}
508 861
509void 862void
510load_image_inline (SV *image_) 863load_image_inline (SV *image_)
511 ALIAS: 864 ALIAS:
512 load_image_file = 1 865 load_image_file = 1
515 STRLEN image_len; 868 STRLEN image_len;
516 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
517 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
518 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
519 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
520 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
521 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
522 875
523 if (!rw) 876 if (!rw)
524 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
525 878
554 907
555 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
556 909
557 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
558 911
912 SDL_LockSurface (surface2);
559 EXTEND (SP, 5); 913 EXTEND (SP, 6);
560 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
561 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
562 SDL_LockSurface (surface2);
563 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
564 SDL_UnlockSurface (surface2);
565 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
566 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
567 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
568 921
569 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
570 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
571} 924}
572 925
594 PUSHs (sv_2mortal (newSViv (b / y))); 947 PUSHs (sv_2mortal (newSViv (b / y)));
595 PUSHs (sv_2mortal (newSViv (a / y))); 948 PUSHs (sv_2mortal (newSViv (a / y)));
596} 949}
597 950
598void 951void
952error (char *message)
953 CODE:
954 fprintf (stderr, "ERROR: %s\n", message);
955#ifdef _WIN32
956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
957#endif
958
959void
599fatal (char *message) 960fatal (char *message)
600 CODE: 961 CODE:
962 fprintf (stderr, "FATAL: %s\n", message);
601#ifdef _WIN32 963#ifdef _WIN32
602 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
965#endif
966 _exit (1);
967
968void
969_exit (int retval = 0)
970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
603#else 973#else
604 fprintf (stderr, "FATAL: %s\n", message); 974 _exit (retval);
605#endif 975#endif
606 exit (1);
607 976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
986MODULE = CFPlus PACKAGE = CFPlus::Font
987
988PROTOTYPES: DISABLE
989
990CFPlus::Font
991new_from_file (SV *class, char *path, int id = 0)
992 CODE:
993{
994 int count;
995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
996 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
997 FcPatternDestroy (pattern);
998}
999 OUTPUT:
1000 RETVAL
1001
1002void
1003DESTROY (CFPlus::Font self)
1004 CODE:
1005 pango_font_description_free (self);
1006
1007void
1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
1010 CODE:
1011 default_font = self;
1012
608MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
609 1014
610CFClient::Layout 1015PROTOTYPES: DISABLE
611new (SV *class, int base_height = 10) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
612 CODE: 1025 CODE:
613 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
614 RETVAL->base_height = base_height; 1027
615 RETVAL->pl = pango_layout_new (context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
1029 RETVAL->r = 1.;
1030 RETVAL->g = 1.;
1031 RETVAL->b = 1.;
1032 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT;
1034 RETVAL->font = 0;
1035
616 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1037 layout_update_font (RETVAL);
617 OUTPUT: 1038 OUTPUT:
618 RETVAL 1039 RETVAL
619 1040
620void 1041void
621DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
622 CODE: 1043 CODE:
623 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
624 Safefree (self); 1045 Safefree (self);
625 1046
626void 1047void
627set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
628 CODE: 1049 CODE:
629{ 1050{
630 STRLEN textlen; 1051 STRLEN textlen;
631 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
632 1053
633 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
634} 1055}
635 1056
636void 1057void
637set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
638 CODE: 1059 CODE:
639{ 1060{
640 STRLEN textlen; 1061 STRLEN textlen;
641 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
642 1063
643 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
644} 1065}
645 1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
1149 OUTPUT:
1150 RETVAL
1151
646SV * 1152SV *
647get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
648 CODE: 1154 CODE:
649 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
650 SvUTF8_on (RETVAL); 1156 sv_utf8_decode (RETVAL);
651 OUTPUT: 1157 OUTPUT:
652 RETVAL 1158 RETVAL
653 1159
654void 1160void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1162 CODE:
1163 self->r = r;
1164 self->g = g;
1165 self->b = b;
1166 self->a = a;
1167
1168void
1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1170 CODE:
1171 if (self->font != font)
1172 {
1173 self->font = font;
1174 layout_update_font (self);
1175 }
1176
1177void
655set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
656 CODE: 1179 CODE:
1180 if (self->base_height != base_height)
1181 {
657 self->base_height = base_height; 1182 self->base_height = base_height;
1183 layout_update_font (self);
1184 }
658 1185
659void 1186void
660set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
661 CODE: 1188 CODE:
662 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
663 1190
664void 1191void
1192set_indent (CFPlus::Layout self, int indent)
1193 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195
1196void
1197set_spacing (CFPlus::Layout self, int spacing)
1198 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200
1201void
1202set_ellipsise (CFPlus::Layout self, int ellipsise)
1203 CODE:
1204 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE
1209 );
1210
1211void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
1213 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215
1216void
665size (CFClient::Layout self) 1217size (CFPlus::Layout self)
666 PPCODE: 1218 PPCODE:
667{ 1219{
668 int w, h; 1220 int w, h;
669 1221
670 layout_update (self);
671 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
672 1223
673 EXTEND (SP, 2); 1224 EXTEND (SP, 2);
674 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
675 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
676} 1227}
677 1228
678int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
679xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
680 CODE: 1243 CODE:
681{ 1244{
682 int index, trailing; 1245 int index, trailing;
683
684 layout_update (self);
685 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
686
687 RETVAL = index; 1247 RETVAL = index + trailing;
688} 1248}
689 OUTPUT: 1249 OUTPUT:
690 RETVAL 1250 RETVAL
691 1251
692void 1252void
693cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
694 PPCODE: 1254 PPCODE:
695{ 1255{
696 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
697 layout_update (self);
698 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
699 1258
700 EXTEND (SP, 3); 1259 EXTEND (SP, 3);
701 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1260 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
702 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
703 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
704} 1263}
705 1264
706void 1265void
707render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
708 PPCODE: 1267 PPCODE:
709{ 1268{
710 SV *retval; 1269 int line, x;
711 int w, h;
712 FT_Bitmap bitmap;
713 1270
714 layout_update (self); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
715 layout_get_pixel_size (self, &w, &h); 1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
716 1273
717 retval = newSV (w * h);
718 SvPOK_only (retval);
719 SvCUR_set (retval, w * h);
720
721 bitmap.rows = h;
722 bitmap.width = w;
723 bitmap.pitch = w;
724 bitmap.buffer = (unsigned char*)SvPVX (retval);
725 bitmap.num_grays = 256;
726 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
727
728 memset (bitmap.buffer, 0, w * h);
729
730 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
731
732 EXTEND (SP, 3); 1274 EXTEND (SP, 2);
733 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
1297 else
1298 {
734 PUSHs (sv_2mortal (newSViv (h))); 1299 PUSHs (sv_2mortal (newSViv (index)));
735 PUSHs (sv_2mortal (retval)); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
1301 }
736} 1302}
737 1303
1304void
1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1306 PPCODE:
1307 pango_opengl_render_layout_subpixel (
1308 self->pl,
1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1313
738MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
739 1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
740void 1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1325 {
1326 STRLEN datalen;
1327 char *data = SvPVbyte (data_, datalen);
1328 int bpp = datalen / (ow * oh);
1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1330
1331 SvPOK_only (result_);
1332 SvCUR_set (result_, nw * nh * bpp);
1333
1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1335 while (oh--)
1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1337
1338 sv_setsv (data_, result_);
1339 }
1340}
1341
1342void
741draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
742 PROTOTYPE: $$$;$$ 1344 PROTOTYPE: $$$;$$
1345 ALIAS:
1346 draw_quad_alpha = 1
1347 draw_quad_alpha_premultiplied = 2
743 CODE: 1348 CODE:
744{ 1349{
745 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
746 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
747 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
748 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
749 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
750 1354
751 if (items < 5) 1355 if (items < 5)
752 { 1356 {
753 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1357 w = SvNV (*hv_fetch (hv, "w", 1, 1));
754 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1358 h = SvNV (*hv_fetch (hv, "h", 1, 1));
755 } 1359 }
756 1360
1361 if (ix)
1362 {
1363 glEnable (GL_BLEND);
1364
1365 if (ix == 2)
1366 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1367 else
1368 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1369 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1370
1371 glEnable (GL_ALPHA_TEST);
1372 glAlphaFunc (GL_GREATER, 0.01f);
1373 }
1374
757 glBindTexture (GL_TEXTURE_2D, name); 1375 glBindTexture (GL_TEXTURE_2D, name);
758 if (wrap_mode) { 1376
759 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
761 }
762 glBegin (GL_QUADS); 1377 glBegin (GL_QUADS);
763 glTexCoord2f (0, 0); glVertex2f (x , y ); 1378 glTexCoord2f (0, 0); glVertex2f (x , y );
764 glTexCoord2f (0, t); glVertex2f (x , y + h); 1379 glTexCoord2f (0, t); glVertex2f (x , y + h);
765 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1380 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
766 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1381 glTexCoord2f (s, 0); glVertex2f (x + w, y );
767 glEnd (); 1382 glEnd ();
768}
769 1383
1384 if (ix)
1385 {
1386 glDisable (GL_ALPHA_TEST);
1387 glDisable (GL_BLEND);
1388 }
1389}
1390
1391IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1392 CODE:
1393{
1394 GLint width;
1395 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1396 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1397 RETVAL = width > 0;
1398}
1399 OUTPUT:
1400 RETVAL
1401
770MODULE = CFClient PACKAGE = CFClient::Map 1402MODULE = CFPlus PACKAGE = CFPlus::Map
771 1403
772CFClient::Map 1404PROTOTYPES: DISABLE
773new (SV *class, int map_width, int map_height) 1405
1406CFPlus::Map
1407new (SV *class)
774 CODE: 1408 CODE:
775 New (0, RETVAL, 1, struct map); 1409 New (0, RETVAL, 1, struct map);
776 RETVAL->x = 0; 1410 RETVAL->x = 0;
777 RETVAL->y = 0; 1411 RETVAL->y = 0;
778 RETVAL->w = map_width; 1412 RETVAL->w = 0;
779 RETVAL->h = map_height; 1413 RETVAL->h = 0;
780 RETVAL->ox = 0; 1414 RETVAL->ox = 0;
781 RETVAL->oy = 0; 1415 RETVAL->oy = 0;
782 RETVAL->faces = 8192; 1416 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
783 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1417 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
784 RETVAL->texs = 8192;
785 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
786 RETVAL->rows = 0; 1418 RETVAL->rows = 0;
787 RETVAL->row = 0; 1419 RETVAL->row = 0;
788 OUTPUT: 1420 OUTPUT:
789 RETVAL 1421 RETVAL
790 1422
791void 1423void
792DESTROY (CFClient::Map self) 1424DESTROY (CFPlus::Map self)
793 CODE: 1425 CODE:
794{ 1426{
795 map_clear (self); 1427 map_clear (self);
796 Safefree (self->face); 1428 Safefree (self->face2tile);
1429 Safefree (self->tex);
797 Safefree (self); 1430 Safefree (self);
798} 1431}
799 1432
800void 1433void
1434resize (CFPlus::Map self, int map_width, int map_height)
1435 CODE:
1436 self->w = map_width;
1437 self->h = map_height;
1438
1439void
801clear (CFClient::Map self) 1440clear (CFPlus::Map self)
802 CODE: 1441 CODE:
803 map_clear (self); 1442 map_clear (self);
804 1443
805void 1444void
806set_face (CFClient::Map self, int face, int texid) 1445set_tileid (CFPlus::Map self, int face, int tile)
807 CODE: 1446 CODE:
808{ 1447{
809 while (self->faces <= face) 1448 need_facenum (self, face); self->face2tile [face] = tile;
810 { 1449 need_texid (self, tile);
811 Append (mapface, self->face, self->faces, self->faces);
812 self->faces *= 2;
813 }
814
815 self->face [face] = texid;
816} 1450}
817 1451
818void 1452void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level)
1454 CODE:
1455{
1456 tileid texid;
1457 maptex *tex;
1458
1459 if (face < 0 || face >= self->faces)
1460 return;
1461
1462 if (smooth < 0 || smooth >= self->faces)
1463 return;
1464
1465 texid = self->face2tile [face];
1466
1467 if (!texid)
1468 return;
1469
1470 tex = self->tex + texid;
1471 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level;
1473}
1474
1475void
819set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
820 CODE: 1477 CODE:
821{ 1478{
822 while (self->texs <= texid) 1479 need_texid (self, texid);
823 {
824 Append (maptex, self->tex, self->texs, self->texs);
825 self->texs *= 2;
826 }
827 1480
828 { 1481 {
829 maptex *tex = self->tex + texid; 1482 maptex *tex = self->tex + texid;
830 1483
831 tex->name = name; 1484 tex->name = name;
836 tex->r = r; 1489 tex->r = r;
837 tex->g = g; 1490 tex->g = g;
838 tex->b = b; 1491 tex->b = b;
839 tex->a = a; 1492 tex->a = a;
840 } 1493 }
1494
1495 // somewhat hackish, but for textures that require it, it really
1496 // improves the look, and most others don't suffer.
1497 glBindTexture (GL_TEXTURE_2D, name);
1498 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1499 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1500 // use uglier nearest interpolation because linear suffers
1501 // from transparent color bleeding and ugly wrapping effects.
1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
841} 1503}
842 1504
843int 1505int
844ox (CFClient::Map self) 1506ox (CFPlus::Map self)
845 ALIAS: 1507 ALIAS:
846 oy = 1 1508 oy = 1
1509 x = 2
1510 y = 3
1511 w = 4
1512 h = 5
847 CODE: 1513 CODE:
848 switch (ix) 1514 switch (ix)
849 { 1515 {
850 case 0: RETVAL = self->ox; break; 1516 case 0: RETVAL = self->ox; break;
851 case 1: RETVAL = self->oy; break; 1517 case 1: RETVAL = self->oy; break;
1518 case 2: RETVAL = self->x; break;
1519 case 3: RETVAL = self->y; break;
1520 case 4: RETVAL = self->w; break;
1521 case 5: RETVAL = self->h; break;
852 } 1522 }
853 OUTPUT: 1523 OUTPUT:
854 RETVAL 1524 RETVAL
855 1525
856void 1526void
857scroll (CFClient::Map self, int dx, int dy) 1527scroll (CFPlus::Map self, int dx, int dy)
858 CODE: 1528 CODE:
859{ 1529{
860 if (dx > 0) 1530 if (dx > 0)
861 map_blank (self, self->x, self->y, dx - 1, self->h); 1531 map_blank (self, self->x, self->y, dx, self->h);
862 else if (dx < 0) 1532 else if (dx < 0)
863 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1533 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
864 1534
865 if (dy > 0) 1535 if (dy > 0)
866 map_blank (self, self->x, self->y, self->w, dy - 1); 1536 map_blank (self, self->x, self->y, self->w, dy);
867 else if (dy < 0) 1537 else if (dy < 0)
868 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1538 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
869 1539
870 self->ox += dx; self->x += dx; 1540 self->ox += dx; self->x += dx;
871 self->oy += dy; self->y += dy; 1541 self->oy += dy; self->y += dy;
872 1542
873 while (self->y < 0) 1543 while (self->y < 0)
878 self->y += MAP_EXTEND_Y; 1548 self->y += MAP_EXTEND_Y;
879 } 1549 }
880} 1550}
881 1551
882void 1552void
883map1a_update (CFClient::Map self, SV *data_) 1553map1a_update (CFPlus::Map self, SV *data_, int extmap)
884 CODE: 1554 CODE:
885{ 1555{
886 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
887 uint8_t *data_end = (uint8_t *)SvEND (data_); 1557 uint8_t *data_end = (uint8_t *)SvEND (data_);
888 mapcell *cell; 1558 mapcell *cell;
889 int x, y, flags; 1559 int x, y, flags;
890 1560
891 while (data < data_end) 1561 while (data < data_end - 1)
892 { 1562 {
893 flags = (data [0] << 8) + data [1]; data += 2; 1563 flags = (data [0] << 8) + data [1]; data += 2;
894 1564
895 x = ((flags >> 10) & 63) + self->x; 1565 x = self->x + ((flags >> 10) & 63);
896 y = ((flags >> 4) & 63) + self->y; 1566 y = self->y + ((flags >> 4) & 63);
897 1567
898 cell = map_get_cell (self, x, y); 1568 cell = map_get_cell (self, x, y);
899 1569
900 if (flags & 15) 1570 if (flags & 15)
901 { 1571 {
902 if (cell->darkness < 0) 1572 if (!cell->darkness)
903 { 1573 {
1574 memset (cell, 0, sizeof (*cell));
904 cell->darkness = 0; 1575 cell->darkness = 256;
905 cell->face [0] = 0;
906 cell->face [1] = 0;
907 cell->face [2] = 0;
908 } 1576 }
909 1577
910 cell->darkness = flags & 8 ? *data++ : 255;
911
912 //TODO: don't trust server data to be in-range(!) 1578 //TODO: don't trust server data to be in-range(!)
1579
1580 if (flags & 8)
1581 {
1582 if (extmap)
1583 {
1584 uint8_t ext, cmd;
1585
1586 do
1587 {
1588 ext = *data++;
1589 cmd = ext & 0x3f;
1590
1591 if (cmd < 4)
1592 cell->darkness = 255 - ext * 64 + 1;
1593 else if (cmd == 5) // health
1594 {
1595 cell->stat_width = 1;
1596 cell->stat_hp = *data++;
1597 }
1598 else if (cmd == 6) // monster width
1599 cell->stat_width = *data++ + 1;
1600 else if (cmd == 0x47)
1601 {
1602 if (*data == 4)
1603 ; // decode player count
1604
1605 data += *data + 1;
1606 }
1607 else if (cmd == 8) // cell flags
1608 cell->flags = *data++;
1609 else if (ext & 0x40) // unknown, multibyte => skip
1610 data += *data + 1;
1611 else
1612 data++;
1613 }
1614 while (ext & 0x80);
1615 }
1616 else
1617 cell->darkness = *data++ + 1;
1618 }
913 1619
914 if (flags & 4) 1620 if (flags & 4)
915 { 1621 {
916 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face];
917 } 1625 }
918 1626
919 if (flags & 2) 1627 if (flags & 2)
920 { 1628 {
921 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
922 } 1632 }
923 1633
924 if (flags & 1) 1634 if (flags & 1)
925 { 1635 {
926 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
927 } 1639 }
928 } 1640 }
929 else 1641 else
930 cell->darkness = -1; 1642 cell->darkness = 0;
931 } 1643 }
932} 1644}
933 1645
934SV * 1646SV *
935mapmap (CFClient::Map self, int w, int h) 1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
936 CODE: 1648 CODE:
937{ 1649{
938 int x0, x1, x; 1650 int x1, x;
939 int y0, y1, y; 1651 int y1, y;
940 int z; 1652 int z;
941 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1653 SV *map_sv = newSV (w * h * sizeof (uint32_t));
942 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1654 uint32_t *map = (uint32_t *)SvPVX (map_sv);
943 1655
944 SvPOK_only (map_sv); 1656 SvPOK_only (map_sv);
945 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1657 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
946 1658
947 x0 = self->x - w / 2; x1 = x0 + w; 1659 x0 += self->x; x1 = x0 + w;
948 y0 = self->y - h / 2; y1 = y0 + h; 1660 y0 += self->y; y1 = y0 + h;
949 1661
950 for (y = y0; y < y1; y++) 1662 for (y = y0; y < y1; y++)
951 { 1663 {
952 maprow *row = 0 <= y && y < self->rows 1664 maprow *row = 0 <= y && y < self->rows
953 ? self->row + y 1665 ? self->row + y
961 { 1673 {
962 mapcell *cell = row->col + (x - row->c0); 1674 mapcell *cell = row->col + (x - row->c0);
963 1675
964 for (z = 0; z <= 0; z++) 1676 for (z = 0; z <= 0; z++)
965 { 1677 {
966 mapface face = cell->face [z];
967
968 if (face)
969 {
970 maptex tex = self->tex [face]; 1678 maptex tex = self->tex [cell->tile [z]];
971 int a0 = 255 - tex.a; 1679 int a0 = 255 - tex.a;
972 int a1 = tex.a; 1680 int a1 = tex.a;
973 1681
974 r = (r * a0 + tex.r * a1) / 255; 1682 r = (r * a0 + tex.r * a1) / 255;
975 g = (g * a0 + tex.g * a1) / 255; 1683 g = (g * a0 + tex.g * a1) / 255;
976 b = (b * a0 + tex.b * a1) / 255; 1684 b = (b * a0 + tex.b * a1) / 255;
977 a = (a * a0 + tex.a * a1) / 255; 1685 a = (a * a0 + tex.a * a1) / 255;
978 }
979 } 1686 }
980 } 1687 }
981 1688
982 *map++ = (r ) 1689 *map++ = (r )
983 | (g << 8) 1690 | (g << 8)
990} 1697}
991 OUTPUT: 1698 OUTPUT:
992 RETVAL 1699 RETVAL
993 1700
994void 1701void
995draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
996 PPCODE: 1703 CODE:
997{ 1704{
998 int vx, vy; 1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1708 smooth_key skey;
999 int x, y, z; 1709 int x, y, z;
1000 int last_name; 1710 int last_name;
1001 mapface face;
1002 int sw4 = (sw + 3) & ~3;
1003 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1004 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1005 1711
1006 memset (darkness, 255, sw4 * sh); 1712 // thats current max. sorry.
1007 SvPOK_only (darkness_sv); 1713 if (sw > 255) sw = 255;
1008 SvCUR_set (darkness_sv, sw4 * sh); 1714 if (sh > 255) sh = 255;
1009 1715
1010 vx = self->x + (self->w - sw) / 2 - shift_x; 1716 // clear key, in case of extra padding
1011 vy = self->y + (self->h - sh) / 2 - shift_y; 1717 memset (&skey, 0, sizeof (skey));
1012
1013 /*
1014 int vx = self->vx = self->w >= sw
1015 ? self->x + (self->w - sw) / 2
1016 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1017
1018 int vy = self->vy = self->h >= sh
1019 ? self->y + (self->h - sh) / 2
1020 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1021 */
1022 1718
1023 glColor4ub (255, 255, 255, 255); 1719 glColor4ub (255, 255, 255, 255);
1024 1720
1721 glEnable (GL_BLEND);
1025 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1026 glEnable (GL_BLEND);
1027 glEnable (GL_TEXTURE_2D); 1723 glEnable (GL_TEXTURE_2D);
1028 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1029 1725
1030 glBegin (GL_QUADS); 1726 glBegin (GL_QUADS);
1031 1727
1032 last_name = 0; 1728 last_name = 0;
1033 1729
1730 mx += self->x;
1731 my += self->y;
1732
1733 // first pass: determine smooth_max
1734 // rather ugly, if you ask me
1735 // could also be stored inside mapcell and updated on change
1736 memset (smooth_max, 0, sizeof (smooth_max));
1737
1738 for (y = 0; y < sh; y++)
1739 if (0 <= y + my && y + my < self->rows)
1740 {
1741 maprow *row = self->row + (y + my);
1742
1743 for (x = 0; x < sw; x++)
1744 if (row->c0 <= x + mx && x + mx < row->c1)
1745 {
1746 mapcell *cell = row->col + (x + mx - row->c0);
1747
1748 smooth_max[x + 1][y + 1] =
1749 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel));
1752 }
1753 }
1754
1034 for (z = 0; z < 3; z++) 1755 for (z = 0; z <= 2; z++)
1756 {
1757 memset (smooth_level, 0, sizeof (smooth_level));
1758
1035 for (y = 0; y < sh; y++) 1759 for (y = 0; y < sh; y++)
1036 if (0 <= y + vy && y + vy < self->rows) 1760 if (0 <= y + my && y + my < self->rows)
1037 { 1761 {
1038 maprow *row = self->row + (y + vy); 1762 maprow *row = self->row + (y + my);
1039 1763
1040 for (x = 0; x < sw; x++) 1764 for (x = 0; x < sw; x++)
1041 if (row->c0 <= x + vx && x + vx < row->c1) 1765 if (row->c0 <= x + mx && x + mx < row->c1)
1042 { 1766 {
1043 mapcell *cell = row->col + (x + vx - row->c0); 1767 mapcell *cell = row->col + (x + mx - row->c0);
1044
1045 darkness[y * sw4 + x] = cell->darkness < 0
1046 ? 255 - FOW_DARKNESS
1047 : 255 - cell->darkness;
1048
1049 face = cell->face [z]; 1768 tileid tile = cell->tile [z];
1050 1769
1051 if (face) 1770 if (tile)
1771 {
1772 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w;
1774 int py = (y + 1) * T - tex.h;
1775
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name)
1779 {
1780 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */
1782
1783 glEnd ();
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1785 glBegin (GL_QUADS);
1786 }
1787
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1792
1793 if (cell->flags && z == 2)
1794 {
1795 if (cell->flags & 1)
1796 {
1797 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32;
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 }
1810 }
1811
1812 // update smooth hash
1813 if (tex.smoothtile)
1814 {
1815 skey.tile = tex.smoothtile;
1816 skey.level = tex.smoothlevel;
1817
1818 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1819
1820 // add bits to current tile and all neighbours. skey.x|y is
1821 // shifted +1|+1 so we always stay positive.
1822
1823 // bits is ___n cccc CCCC bbbb
1824 // n do not draw borders&corners
1825 // c draw these corners, but...
1826 // C ... not these
1827 // b draw these borders
1828
1829 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1830 // ┃· ·· ·┃ ━━
1831
1832 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1833 // ·· ·· ·┏ ┓·
1834
1835 // full tile
1836 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1837
1838 // borders
1839 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1840 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1841 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1842 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1843
1844 // corners
1845 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1846 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1847 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1848 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1849 }
1850 }
1851 }
1852 }
1853
1854 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort
1856 {
1857 int w, b;
1858
1859 for (w = 0; w < 256 / 32; ++w)
1860 {
1861 uint32_t smask = smooth_level [w];
1862 if (smask)
1863 for (b = 0; b < 32; ++b)
1864 if (smask & (((uint32_t)1) << b))
1052 { 1865 {
1053 maptex tex = self->tex [face]; 1866 int level = (w << 5) | b;
1867 HE *he;
1054 1868
1055 int px = (x + 1) * 32 - tex.w; 1869 hv_iterinit (smooth);
1056 int py = (y + 1) * 32 - tex.h; 1870 while ((he = hv_iternext (smooth)))
1057
1058 if (last_name != tex.name)
1059 { 1871 {
1872 smooth_key *skey = (smooth_key *)HeKEY (he);
1873 IV bits = SvIVX (HeVAL (he));
1874
1875 if (!(bits & 0x1000)
1876 && skey->level == level
1877 && level > smooth_max [skey->x][skey->y])
1878 {
1879 maptex tex = self->tex [skey->tile];
1880 int px = (((int)skey->x) - 1) * T;
1881 int py = (((int)skey->y) - 1) * T;
1882 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column
1886
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name)
1890 {
1891 if (!tex.name)
1892 continue; // smoothing not yet available
1893
1060 glEnd (); 1894 glEnd ();
1061 last_name = tex.name;
1062 glBindTexture (GL_TEXTURE_2D, last_name); 1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1063 glBegin (GL_QUADS); 1896 glBegin (GL_QUADS);
1897 }
1898
1899 if (border)
1900 {
1901 float ox = border * dx;
1902
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1907 }
1908
1909 if (corner)
1910 {
1911 float ox = corner * dx;
1912
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1917 }
1918 }
1064 } 1919 }
1065
1066 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1067 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1068 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1069 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1070 } 1920 }
1071 }
1072 } 1921 }
1922 }
1923
1924 hv_clear (smooth);
1925 }
1073 1926
1074 glEnd (); 1927 glEnd ();
1075 1928
1076 glDisable (GL_TEXTURE_2D); 1929 glDisable (GL_TEXTURE_2D);
1077 glDisable (GL_BLEND); 1930 glDisable (GL_BLEND);
1078 1931
1932 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows)
1935 {
1936 maprow *row = self->row + (y + my);
1937
1938 for (x = 0; x < sw; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1)
1940 {
1941 mapcell *cell = row->col + (x + mx - row->c0);
1942
1943 int px = x * T;
1944 int py = y * T;
1945
1946 if (cell->stat_hp)
1947 {
1948 int width = cell->stat_width * T;
1949 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1950
1951 glColor3ub (0, 0, 0);
1952 glRectf (px + 1, py - thick - 2,
1953 px + width - 1, py);
1954
1955 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1956 glRectf (px + 2,
1957 py - thick - 1,
1958 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1959 }
1960 }
1961 }
1962}
1963
1964void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE:
1967{
1968 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F },
1971 { 0.00F, 0.00F, 0.55F },
1972 { 1.00F, 0.00F, 0.00F },
1973
1974 { 1.00F, 0.54F, 0.00F },
1975 { 0.11F, 0.56F, 1.00F },
1976 { 0.93F, 0.46F, 0.00F },
1977 { 0.18F, 0.54F, 0.34F },
1978
1979 { 0.56F, 0.73F, 0.56F },
1980 { 0.80F, 0.80F, 0.80F },
1981 { 0.55F, 0.41F, 0.13F },
1982 { 0.99F, 0.77F, 0.26F },
1983
1984 { 0.74F, 0.65F, 0.41F },
1985
1986 { 0.00F, 1.00F, 1.00F },
1987 { 1.00F, 0.00F, 1.00F },
1988 { 1.00F, 1.00F, 0.00F },
1989 };
1990
1991 int x, y;
1992
1993 glEnable (GL_TEXTURE_2D);
1994 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1995 glEnable (GL_BLEND);
1996 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1997 glBegin (GL_QUADS);
1998
1999 for (y = 0; y < h; y++)
2000 for (x = 0; x < w; x++)
2001 {
2002 unsigned char m = data [x + y * w];
2003
2004 if (m)
2005 {
2006 float *c = color [m & 15];
2007
2008 float tx1 = m & 0x40 ? 0.5 : 0.;
2009 float tx2 = tx1 + 0.5;
2010
2011 glColor4f (c[0], c[1], c[2], 0.75);
2012 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2013 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2014 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2015 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2016 }
2017 }
2018
2019 glEnd ();
2020 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D);
2022}
2023
2024void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2026 PPCODE:
2027{
2028 int x, y;
2029 int sw1 = sw + 2;
2030 int sh1 = sh + 2;
2031 int sh3 = sh * 3;
2032 int sw34 = (sw * 3 + 3) & ~3;
2033 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2034 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2035 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2036
2037 SvPOK_only (darkness3_sv);
2038 SvCUR_set (darkness3_sv, sw34 * sh3);
2039
2040 mx += self->x - 1;
2041 my += self->y - 1;
2042
2043 memset (darkness1, 255, sw1 * sh1);
2044
2045 for (y = 0; y < sh1; y++)
2046 if (0 <= y + my && y + my < self->rows)
2047 {
2048 maprow *row = self->row + (y + my);
2049
2050 for (x = 0; x < sw1; x++)
2051 if (row->c0 <= x + mx && x + mx < row->c1)
2052 {
2053 mapcell *cell = row->col + (x + mx - row->c0);
2054
2055 darkness1 [y * sw1 + x] = cell->darkness
2056 ? 255 - (cell->darkness - 1)
2057 : 255 - FOW_DARKNESS;
2058 }
2059 }
2060
2061 for (y = 0; y < sh; ++y)
2062 for (x = 0; x < sw; ++x)
2063 {
2064 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2065 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2066 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2067 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2068 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2069 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2070 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2071 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2072 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2073
2074 uint8_t r11 = (d11 + d21 + d12) / 3;
2075 uint8_t r21 = d21;
2076 uint8_t r31 = (d21 + d31 + d32) / 3;
2077
2078 uint8_t r12 = d12;
2079 uint8_t r22 = d22;
2080 uint8_t r32 = d32;
2081
2082 uint8_t r13 = (d13 + d23 + d12) / 3;
2083 uint8_t r23 = d23;
2084 uint8_t r33 = (d23 + d33 + d32) / 3;
2085
2086 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2087 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2088 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2089 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2090 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2091 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2092 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2093 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2094 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2095 }
2096
2097 free (darkness1);
2098
1079 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
1080 PUSHs (sv_2mortal (newSViv (sw4))); 2100 PUSHs (sv_2mortal (newSViv (sw34)));
1081 PUSHs (sv_2mortal (newSViv (sh))); 2101 PUSHs (sv_2mortal (newSViv (sh3)));
1082 PUSHs (darkness_sv); 2102 PUSHs (darkness3_sv);
1083} 2103}
1084 2104
1085SV * 2105SV *
1086get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1087 CODE: 2107 CODE:
1088{ 2108{
1089 int x, y, x1, y1; 2109 int x, y, x1, y1;
1090 SV *data_sv = newSV (w * h * 7 + 5); 2110 SV *data_sv = newSV (w * h * 7 + 5);
1091 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2111 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1093 *data++ = 0; /* version 0 format */ 2113 *data++ = 0; /* version 0 format */
1094 *data++ = w >> 8; *data++ = w; 2114 *data++ = w >> 8; *data++ = w;
1095 *data++ = h >> 8; *data++ = h; 2115 *data++ = h >> 8; *data++ = h;
1096 2116
1097 // we need to do this 'cause we don't keep an absolute coord system for rows 2117 // we need to do this 'cause we don't keep an absolute coord system for rows
1098 // TODO: treat rows as we treat 2118 // TODO: treat rows as we treat columns
1099 map_get_row (self, y0 + self->y - self->oy);//D 2119 map_get_row (self, y0 + self->y - self->oy);//D
1100 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2120 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1101 2121
1102 x0 += self->x - self->ox; 2122 x0 += self->x - self->ox;
1103 y0 += self->y - self->oy; 2123 y0 += self->y - self->oy;
1116 if (row && row->c0 <= x && x < row->c1) 2136 if (row && row->c0 <= x && x < row->c1)
1117 { 2137 {
1118 mapcell *cell = row->col + (x - row->c0); 2138 mapcell *cell = row->col + (x - row->c0);
1119 uint8_t flags = 0; 2139 uint8_t flags = 0;
1120 2140
1121 if (cell->face [0]) flags |= 1; 2141 if (cell->tile [0]) flags |= 1;
1122 if (cell->face [1]) flags |= 2; 2142 if (cell->tile [1]) flags |= 2;
1123 if (cell->face [2]) flags |= 4; 2143 if (cell->tile [2]) flags |= 4;
1124 2144
1125 *data++ = flags; 2145 *data++ = flags;
1126 2146
1127 if (flags & 1) 2147 if (flags & 1)
1128 { 2148 {
2149 tileid tile = cell->tile [0];
1129 *data++ = cell->face [0] >> 8; 2150 *data++ = tile >> 8;
1130 *data++ = cell->face [0]; 2151 *data++ = tile;
1131 } 2152 }
1132 2153
1133 if (flags & 2) 2154 if (flags & 2)
1134 { 2155 {
2156 tileid tile = cell->tile [1];
1135 *data++ = cell->face [1] >> 8; 2157 *data++ = tile >> 8;
1136 *data++ = cell->face [1]; 2158 *data++ = tile;
1137 } 2159 }
1138 2160
1139 if (flags & 4) 2161 if (flags & 4)
1140 { 2162 {
2163 tileid tile = cell->tile [2];
1141 *data++ = cell->face [2] >> 8; 2164 *data++ = tile >> 8;
1142 *data++ = cell->face [2]; 2165 *data++ = tile;
1143 } 2166 }
1144 } 2167 }
1145 else 2168 else
1146 *data++ = 0; 2169 *data++ = 0;
1147 } 2170 }
1153} 2176}
1154 OUTPUT: 2177 OUTPUT:
1155 RETVAL 2178 RETVAL
1156 2179
1157void 2180void
1158set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1159 PPCODE: 2182 PPCODE:
1160{ 2183{
1161 int x, y, z; 2184 int x, y, z;
1162 int w, h; 2185 int w, h;
1163 int x1, y1; 2186 int x1, y1;
1167 2190
1168 w = *data++ << 8; w |= *data++; 2191 w = *data++ << 8; w |= *data++;
1169 h = *data++ << 8; h |= *data++; 2192 h = *data++ << 8; h |= *data++;
1170 2193
1171 // we need to do this 'cause we don't keep an absolute coord system for rows 2194 // we need to do this 'cause we don't keep an absolute coord system for rows
1172 // TODO: treat rows as we treat 2195 // TODO: treat rows as we treat columns
1173 map_get_row (self, y0 + self->y - self->oy);//D 2196 map_get_row (self, y0 + self->y - self->oy);//D
1174 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2197 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1175 2198
1176 x0 += self->x - self->ox; 2199 x0 += self->x - self->ox;
1177 y0 += self->y - self->oy; 2200 y0 += self->y - self->oy;
1187 { 2210 {
1188 uint8_t flags = *data++; 2211 uint8_t flags = *data++;
1189 2212
1190 if (flags) 2213 if (flags)
1191 { 2214 {
1192 mapface face[3] = { 0, 0, 0 };
1193
1194 mapcell *cell = row_get_cell (row, x); 2215 mapcell *cell = row_get_cell (row, x);
2216 tileid tile[3] = { 0, 0, 0 };
1195 2217
1196 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2218 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1197 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2219 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1198 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2220 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1199 2221
1200 if (cell->darkness <= 0) 2222 if (cell->darkness == 0)
1201 { 2223 {
1202 cell->darkness = -1; 2224 cell->darkness = 0;
1203 2225
1204 for (z = 0; z <= 2; z++) 2226 for (z = 0; z <= 2; z++)
1205 { 2227 {
1206 cell->face[z] = face[z]; 2228 tileid t = tile [z];
1207 2229
1208 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2230 if (t >= self->texs || (t && !self->tex [t].name))
2231 {
1209 XPUSHs (sv_2mortal (newSViv (face[z]))); 2232 XPUSHs (sv_2mortal (newSViv (t)));
2233 need_texid (self, t);
2234 }
2235
2236 cell->tile [z] = t;
1210 } 2237 }
1211 } 2238 }
1212 } 2239 }
1213 } 2240 }
1214 } 2241 }
1215} 2242}
1216 2243
1217MODULE = CFClient PACKAGE = CFClient::MixChunk 2244MODULE = CFPlus PACKAGE = CFPlus::RW
1218 2245
1219CFClient::MixChunk 2246CFPlus::RW
1220new_from_file (SV *class, char *path) 2247new (SV *class, SV *data_sv)
1221 CODE: 2248 CODE:
1222 RETVAL = Mix_LoadWAV (path); 2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
1223 OUTPUT: 2255 OUTPUT:
1224 RETVAL 2256 RETVAL
1225 2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
1226void 2265void
2266close (CFPlus::RW self)
2267 CODE:
2268 SDL_RWclose (self);
2269
2270MODULE = CFPlus PACKAGE = CFPlus::Channel
2271
2272PROTOTYPES: DISABLE
2273
2274CFPlus::Channel
2275find ()
2276 CODE:
2277{
2278 RETVAL = Mix_GroupAvailable (-1);
2279
2280 if (RETVAL < 0)
2281 {
2282 RETVAL = Mix_GroupOldest (-1);
2283
2284 if (RETVAL < 0)
2285 XSRETURN_UNDEF;
2286
2287 Mix_HaltChannel (RETVAL);
2288 }
2289
2290 Mix_UnregisterAllEffects (RETVAL);
2291 Mix_Volume (RETVAL, 128);
2292}
2293 OUTPUT:
2294 RETVAL
2295
2296void
2297halt (CFPlus::Channel self)
2298 CODE:
2299 Mix_HaltChannel (self);
2300
2301void
2302expire (CFPlus::Channel self, int ticks = -1)
2303 CODE:
2304 Mix_ExpireChannel (self, ticks);
2305
2306void
2307fade_out (CFPlus::Channel self, int ticks = -1)
2308 CODE:
2309 Mix_FadeOutChannel (self, ticks);
2310
2311int
2312volume (CFPlus::Channel self, int volume)
2313 CODE:
2314 RETVAL = Mix_Volume (self, volume);
2315 OUTPUT:
2316 RETVAL
2317
2318void
2319unregister_all_effects (CFPlus::Channel self)
2320 CODE:
2321 Mix_UnregisterAllEffects (self);
2322
2323void
2324set_panning (CFPlus::Channel self, int left, int right)
2325 CODE:
2326 Mix_SetPanning (self, left, right);
2327
2328void
2329set_distance (CFPlus::Channel self, int distance)
2330 CODE:
2331 Mix_SetDistance (self, distance);
2332
2333void
2334set_position (CFPlus::Channel self, int angle, int distance)
2335 CODE:
2336 Mix_SetPosition (self, angle, distance);
2337
2338void
2339set_reverse_stereo (CFPlus::Channel self, int flip)
2340 CODE:
2341 Mix_SetReverseStereo (self, flip);
2342
2343MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2344
2345PROTOTYPES: DISABLE
2346
2347CFPlus::MixChunk
2348new (SV *class, CFPlus::RW rwops)
2349 CODE:
2350 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2351 OUTPUT:
2352 RETVAL
2353
2354void
1227DESTROY (CFClient::MixChunk self) 2355DESTROY (CFPlus::MixChunk self)
1228 CODE: 2356 CODE:
1229 Mix_FreeChunk (self); 2357 Mix_FreeChunk (self);
1230 2358
1231int 2359int
1232volume (CFClient::MixChunk self, int volume = -1) 2360volume (CFPlus::MixChunk self, int volume = -1)
1233 CODE: 2361 CODE:
1234 RETVAL = Mix_VolumeChunk (self, volume); 2362 RETVAL = Mix_VolumeChunk (self, volume);
1235 OUTPUT: 2363 OUTPUT:
1236 RETVAL 2364 RETVAL
1237 2365
1238int 2366CFPlus::Channel
1239play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2367play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1240 CODE: 2368 CODE:
2369{
1241 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2370 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2371
2372 if (RETVAL < 0)
2373 XSRETURN_UNDEF;
2374
2375 if (channel < 0)
2376 {
2377 Mix_UnregisterAllEffects (RETVAL);
2378 Mix_Volume (RETVAL, 128);
2379 }
2380}
1242 OUTPUT: 2381 OUTPUT:
1243 RETVAL 2382 RETVAL
1244 2383
1245MODULE = CFClient PACKAGE = CFClient::MixMusic 2384MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1246 2385
1247int 2386int
1248volume (int volume = -1) 2387volume (int volume = -1)
2388 PROTOTYPE: ;$
1249 CODE: 2389 CODE:
1250 RETVAL = Mix_VolumeMusic (volume); 2390 RETVAL = Mix_VolumeMusic (volume);
1251 OUTPUT: 2391 OUTPUT:
1252 RETVAL 2392 RETVAL
1253 2393
2394void
2395fade_out (int ms)
2396 CODE:
2397 Mix_FadeOutMusic (ms);
2398
2399void
2400halt ()
2401 CODE:
2402 Mix_HaltMusic ();
2403
1254CFClient::MixMusic 2404CFPlus::MixMusic
1255new_from_file (SV *class, char *path) 2405new (SV *class, CFPlus::RW rwops)
1256 CODE: 2406 CODE:
1257 RETVAL = Mix_LoadMUS (path); 2407 RETVAL = Mix_LoadMUS_RW (rwops);
1258 OUTPUT: 2408 OUTPUT:
1259 RETVAL 2409 RETVAL
1260 2410
1261void 2411void
1262DESTROY (CFClient::MixMusic self) 2412DESTROY (CFPlus::MixMusic self)
1263 CODE: 2413 CODE:
1264 Mix_FreeMusic (self); 2414 Mix_FreeMusic (self);
1265 2415
1266int 2416int
1267play (CFClient::MixMusic self, int loops = -1) 2417play (CFPlus::MixMusic self, int loops = -1)
1268 CODE: 2418 CODE:
1269 RETVAL = Mix_PlayMusic (self, loops); 2419 RETVAL = Mix_PlayMusic (self, loops);
1270 OUTPUT: 2420 OUTPUT:
1271 RETVAL 2421 RETVAL
1272 2422
2423void
2424fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2425 CODE:
2426 Mix_FadeInMusicPos (self, loops, ms, position);
2427
2428MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2429
2430PROTOTYPES: ENABLE
2431
2432BOOT:
2433{
2434 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2435 static const struct {
2436 const char *name;
2437 IV iv;
2438 } *civ, const_iv[] = {
2439# define const_iv(name) { # name, (IV)name }
2440 const_iv (GL_VENDOR),
2441 const_iv (GL_VERSION),
2442 const_iv (GL_EXTENSIONS),
2443 const_iv (GL_COLOR_MATERIAL),
2444 const_iv (GL_SMOOTH),
2445 const_iv (GL_FLAT),
2446 const_iv (GL_DITHER),
2447 const_iv (GL_BLEND),
2448 const_iv (GL_CULL_FACE),
2449 const_iv (GL_SCISSOR_TEST),
2450 const_iv (GL_DEPTH_TEST),
2451 const_iv (GL_ALPHA_TEST),
2452 const_iv (GL_NORMALIZE),
2453 const_iv (GL_RESCALE_NORMAL),
2454 const_iv (GL_FRONT),
2455 const_iv (GL_BACK),
2456 const_iv (GL_AUX0),
2457 const_iv (GL_AND),
2458 const_iv (GL_ONE),
2459 const_iv (GL_ZERO),
2460 const_iv (GL_SRC_ALPHA),
2461 const_iv (GL_DST_ALPHA),
2462 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2463 const_iv (GL_ONE_MINUS_DST_ALPHA),
2464 const_iv (GL_SRC_ALPHA_SATURATE),
2465 const_iv (GL_RGB),
2466 const_iv (GL_RGBA),
2467 const_iv (GL_RGBA4),
2468 const_iv (GL_RGBA8),
2469 const_iv (GL_RGB5_A1),
2470 const_iv (GL_UNSIGNED_BYTE),
2471 const_iv (GL_UNSIGNED_SHORT),
2472 const_iv (GL_UNSIGNED_INT),
2473 const_iv (GL_ALPHA),
2474 const_iv (GL_INTENSITY),
2475 const_iv (GL_LUMINANCE),
2476 const_iv (GL_LUMINANCE_ALPHA),
2477 const_iv (GL_FLOAT),
2478 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2479 const_iv (GL_COMPILE),
2480 const_iv (GL_PROXY_TEXTURE_1D),
2481 const_iv (GL_PROXY_TEXTURE_2D),
2482 const_iv (GL_TEXTURE_1D),
2483 const_iv (GL_TEXTURE_2D),
2484 const_iv (GL_TEXTURE_ENV),
2485 const_iv (GL_TEXTURE_MAG_FILTER),
2486 const_iv (GL_TEXTURE_MIN_FILTER),
2487 const_iv (GL_TEXTURE_ENV_MODE),
2488 const_iv (GL_TEXTURE_WRAP_S),
2489 const_iv (GL_TEXTURE_WRAP_T),
2490 const_iv (GL_REPEAT),
2491 const_iv (GL_CLAMP),
2492 const_iv (GL_CLAMP_TO_EDGE),
2493 const_iv (GL_NEAREST),
2494 const_iv (GL_LINEAR),
2495 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2496 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2497 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2498 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2499 const_iv (GL_GENERATE_MIPMAP),
2500 const_iv (GL_MODULATE),
2501 const_iv (GL_DECAL),
2502 const_iv (GL_REPLACE),
2503 const_iv (GL_DEPTH_BUFFER_BIT),
2504 const_iv (GL_COLOR_BUFFER_BIT),
2505 const_iv (GL_PROJECTION),
2506 const_iv (GL_MODELVIEW),
2507 const_iv (GL_COLOR_LOGIC_OP),
2508 const_iv (GL_SEPARABLE_2D),
2509 const_iv (GL_CONVOLUTION_2D),
2510 const_iv (GL_CONVOLUTION_BORDER_MODE),
2511 const_iv (GL_CONSTANT_BORDER),
2512 const_iv (GL_POINTS),
2513 const_iv (GL_LINES),
2514 const_iv (GL_LINE_STRIP),
2515 const_iv (GL_LINE_LOOP),
2516 const_iv (GL_QUADS),
2517 const_iv (GL_QUAD_STRIP),
2518 const_iv (GL_TRIANGLES),
2519 const_iv (GL_TRIANGLE_STRIP),
2520 const_iv (GL_TRIANGLE_FAN),
2521 const_iv (GL_POLYGON),
2522 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2523 const_iv (GL_POINT_SMOOTH_HINT),
2524 const_iv (GL_LINE_SMOOTH_HINT),
2525 const_iv (GL_POLYGON_SMOOTH_HINT),
2526 const_iv (GL_GENERATE_MIPMAP_HINT),
2527 const_iv (GL_FASTEST),
2528 const_iv (GL_DONT_CARE),
2529 const_iv (GL_NICEST),
2530 const_iv (GL_V2F),
2531 const_iv (GL_V3F),
2532 const_iv (GL_T2F_V3F),
2533 const_iv (GL_T2F_N3F_V3F),
2534# undef const_iv
2535 };
2536
2537 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2538 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2539
2540 texture_av = newAV ();
2541 AvREAL_off (texture_av);
2542}
2543
2544char *
2545gl_vendor ()
2546 CODE:
2547 RETVAL = (char *)glGetString (GL_VENDOR);
2548 OUTPUT:
2549 RETVAL
2550
2551char *
2552gl_version ()
2553 CODE:
2554 RETVAL = (char *)glGetString (GL_VERSION);
2555 OUTPUT:
2556 RETVAL
2557
2558char *
2559gl_extensions ()
2560 CODE:
2561 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2562 OUTPUT:
2563 RETVAL
2564
2565const char *glGetString (GLenum pname)
2566
2567GLint glGetInteger (GLenum pname)
2568 CODE:
2569 glGetIntegerv (pname, &RETVAL);
2570 OUTPUT:
2571 RETVAL
2572
2573GLdouble glGetDouble (GLenum pname)
2574 CODE:
2575 glGetDoublev (pname, &RETVAL);
2576 OUTPUT:
2577 RETVAL
2578
2579int glGetError ()
2580
2581void glFinish ()
2582
2583void glClear (int mask)
2584
2585void glClearColor (float r, float g, float b, float a = 1.0)
2586 PROTOTYPE: @
2587
2588void glEnable (int cap)
2589
2590void glDisable (int cap)
2591
2592void glShadeModel (int mode)
2593
2594void glHint (int target, int mode)
2595
2596void glBlendFunc (int sfactor, int dfactor)
2597
2598void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2599 CODE:
2600 gl_BlendFuncSeparate (sa, da, saa, daa);
2601
2602void glDepthMask (int flag)
2603
2604void glLogicOp (int opcode)
2605
2606void glColorMask (int red, int green, int blue, int alpha)
2607
2608void glMatrixMode (int mode)
2609
2610void glPushMatrix ()
2611
2612void glPopMatrix ()
2613
2614void glLoadIdentity ()
2615
2616void glDrawBuffer (int buffer)
2617
2618void glReadBuffer (int buffer)
2619
2620# near_ and far_ are due to microsofts buggy "c" compiler
2621void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2622
2623# near_ and far_ are due to microsofts buggy "c" compiler
2624void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2625
2626PROTOTYPES: DISABLE
2627
2628void glViewport (int x, int y, int width, int height)
2629
2630void glScissor (int x, int y, int width, int height)
2631
2632void glTranslate (float x, float y, float z = 0.)
2633 CODE:
2634 glTranslatef (x, y, z);
2635
2636void glScale (float x, float y, float z = 1.)
2637 CODE:
2638 glScalef (x, y, z);
2639
2640void glRotate (float angle, float x, float y, float z)
2641 CODE:
2642 glRotatef (angle, x, y, z);
2643
2644void glColor (float r, float g, float b, float a = 1.0)
2645 ALIAS:
2646 glColor_premultiply = 1
2647 CODE:
2648 if (ix)
2649 {
2650 r *= a;
2651 g *= a;
2652 b *= a;
2653 }
2654 // microsoft visual "c" rounds instead of truncating...
2655 glColor4f (r, g, b, a);
2656
2657void glRasterPos (float x, float y, float z = 0.)
2658 CODE:
2659 glRasterPos3f (0, 0, z);
2660 glBitmap (0, 0, 0, 0, x, y, 0);
2661
2662void glVertex (float x, float y, float z = 0.)
2663 CODE:
2664 glVertex3f (x, y, z);
2665
2666void glTexCoord (float s, float t)
2667 CODE:
2668 glTexCoord2f (s, t);
2669
2670void glRect (float x1, float y1, float x2, float y2)
2671 CODE:
2672 glRectf (x1, y1, x2, y2);
2673
2674PROTOTYPES: ENABLE
2675
2676void glBegin (int mode)
2677
2678void glEnd ()
2679
2680void glPointSize (GLfloat size)
2681
2682void glLineWidth (GLfloat width)
2683
2684void glInterleavedArrays (int format, int stride, char *data)
2685
2686void glDrawElements (int mode, int count, int type, char *indices)
2687
2688# 1.2 void glDrawRangeElements (int mode, int start, int end
2689
2690void glTexEnv (int target, int pname, float param)
2691 CODE:
2692 glTexEnvf (target, pname, param);
2693
2694void glTexParameter (int target, int pname, float param)
2695 CODE:
2696 glTexParameterf (target, pname, param);
2697
2698void glBindTexture (int target, int name)
2699
2700void glConvolutionParameter (int target, int pname, float params)
2701 CODE:
2702 if (gl.ConvolutionParameterf)
2703 gl.ConvolutionParameterf (target, pname, params);
2704
2705void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2706 CODE:
2707 if (gl.ConvolutionFilter2D)
2708 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2709
2710void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2711 CODE:
2712 if (gl.SeparableFilter2D)
2713 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2714
2715void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2716
2717void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2718
2719void glDrawPixels (int width, int height, int format, int type, char *pixels)
2720
2721void glPixelZoom (float x, float y)
2722
2723void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2724
2725int glGenTexture ()
2726 CODE:
2727 RETVAL = gen_texture ();
2728 OUTPUT:
2729 RETVAL
2730
2731void glDeleteTexture (int name)
2732 CODE:
2733 del_texture (name);
2734
2735int glGenList ()
2736 CODE:
2737 RETVAL = glGenLists (1);
2738 OUTPUT:
2739 RETVAL
2740
2741void glDeleteList (int list)
2742 CODE:
2743 glDeleteLists (list, 1);
2744
2745void glNewList (int list, int mode = GL_COMPILE)
2746
2747void glEndList ()
2748
2749void glCallList (int list)
2750
2751MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2752
2753PROTOTYPES: DISABLE
2754
2755void
2756find_widget (SV *self, NV x, NV y)
2757 PPCODE:
2758{
2759 if (within_widget (self, x, y))
2760 XPUSHs (self);
2761}
2762
2763BOOT:
2764{
2765 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2766
2767 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2768 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2769 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2770 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2771}
2772
2773void
2774draw (SV *self)
2775 CODE:
2776{
2777 HV *hv;
2778 SV **svp;
2779 NV x, y, w, h;
2780 SV *draw_x_sv = GvSV (draw_x_gv);
2781 SV *draw_y_sv = GvSV (draw_y_gv);
2782 SV *draw_w_sv = GvSV (draw_w_gv);
2783 SV *draw_h_sv = GvSV (draw_h_gv);
2784 SV *hover;
2785 double draw_x, draw_y, draw_w, draw_h;
2786
2787 if (!SvROK (self))
2788 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2789
2790 hv = (HV *)SvRV (self);
2791
2792 if (SvTYPE (hv) != SVt_PVHV)
2793 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2794
2795 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2796 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2797
2798 if (!h || !w)
2799 XSRETURN_EMPTY;
2800
2801 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2802 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2803
2804 draw_x = SvNV (draw_x_sv) + x;
2805 draw_y = SvNV (draw_y_sv) + y;
2806
2807 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2808 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2809 XSRETURN_EMPTY;
2810
2811 sv_setnv (draw_x_sv, draw_x);
2812 sv_setnv (draw_y_sv, draw_y);
2813
2814 glPushMatrix ();
2815 glTranslated (x, y, 0);
2816
2817 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2818 {
2819 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2820
2821 if (svp && SvTRUE (*svp))
2822 {
2823 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2824 glEnable (GL_BLEND);
2825 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2826 glBegin (GL_QUADS);
2827 glVertex2f (0, 0);
2828 glVertex2f (w, 0);
2829 glVertex2f (w, h);
2830 glVertex2f (0, h);
2831 glEnd ();
2832 glDisable (GL_BLEND);
2833 }
2834 }
2835#if 0
2836 if ($ENV{CFPLUS_DEBUG} & 1) {
2837 glPushMatrix;
2838 glColor 1, 1, 0, 1;
2839 glTranslate 0.375, 0.375;
2840 glBegin GL_LINE_LOOP;
2841 glVertex 0 , 0;
2842 glVertex $self->{w} - 1, 0;
2843 glVertex $self->{w} - 1, $self->{h} - 1;
2844 glVertex 0 , $self->{h} - 1;
2845 glEnd;
2846 glPopMatrix;
2847 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2848 }
2849#endif
2850 PUSHMARK (SP);
2851 XPUSHs (self);
2852 PUTBACK;
2853 call_method ("_draw", G_VOID | G_DISCARD);
2854 SPAGAIN;
2855
2856 glPopMatrix ();
2857
2858 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2859 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2860}
2861

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