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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.53 by root, Wed Apr 19 21:38:04 2006 UTC vs.
Revision 1.59 by root, Sun Apr 23 04:41:33 2006 UTC

33 typedef signed char int8_t; 33 typedef signed char int8_t;
34 typedef signed short int16_t; 34 typedef signed short int16_t;
35 typedef signed int int32_t; 35 typedef signed int int32_t;
36#endif 36#endif
37 37
38#include "glext.h"
39
38#define FOW_DARKNESS 32 40#define FOW_DARKNESS 32
39 41
40#define MAP_EXTEND_X 32 42#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 43#define MAP_EXTEND_Y 512
44
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE
42 46
43typedef Mix_Chunk *CFClient__MixChunk; 47typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 48typedef Mix_Music *CFClient__MixMusic;
45 49
46static PangoContext *context; 50static PangoContext *context;
62layout_update (CFClient__Layout self) 66layout_update (CFClient__Layout self)
63{ 67{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 68 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 69 * reasonably well with bitstream vera
66 */ 70 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 71 PangoFontDescription *font = pango_layout_get_font_description (self->pl);
68 72
69 int height = self->base_height * (PANGO_SCALE * 8 / 10); 73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
70 77
71 if (pango_font_description_get_size (font) != height) 78 if (pango_font_description_get_size (font) != height)
72 { 79 {
80 font = pango_font_description_copy (font);
73 pango_font_description_set_absolute_size (font, height); 81 pango_font_description_set_absolute_size (font, height);
74 pango_layout_context_changed (self->pl); 82 pango_layout_set_font_description (self->pl, font);
75 } 83 }
76} 84}
77 85
78static void 86static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 87layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
237 break; 245 break;
238 246
239 row->col[x - row->c0].darkness = -1; 247 row->col[x - row->c0].darkness = -1;
240 } 248 }
241 } 249 }
250}
251
252static void
253music_finished ()
254{
255 SDL_UserEvent ev;
256
257 ev.type = SDL_USEREVENT;
258 ev.code = 0;
259 ev.data1 = 0;
260 ev.data2 = 0;
261
262 SDL_PushEvent ((SDL_Event *)&ev);
242} 263}
243 264
244MODULE = CFClient PACKAGE = CFClient 265MODULE = CFClient PACKAGE = CFClient
245 266
246PROTOTYPES: ENABLE 267PROTOTYPES: ENABLE
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 435 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
415 OUTPUT: 436 OUTPUT:
416 RETVAL 437 RETVAL
417 438
418void 439void
440SDL_GL_SwapBuffers ()
441
442void
419SDL_PollEvent () 443SDL_PollEvent ()
420 PPCODE: 444 PPCODE:
421{ 445{
422 SDL_Event ev; 446 SDL_Event ev;
423 447
460 } 484 }
461} 485}
462 486
463int 487int
464Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 488Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
489 POSTCALL:
490 Mix_HookMusicFinished (music_finished);
465 491
466void 492void
467Mix_CloseAudio () 493Mix_CloseAudio ()
468 494
469int 495int
501{ 527{
502 int count; 528 int count;
503 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count); 529 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
504 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0); 530 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
505 FcPatternDestroy (pattern); 531 FcPatternDestroy (pattern);
532 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
506 pango_context_set_font_description (context, font); 533 pango_context_set_font_description (context, font);
507} 534}
508 535
509void 536void
510load_image_inline (SV *image_) 537load_image_inline (SV *image_)
612 CODE: 639 CODE:
613 New (0, RETVAL, 1, struct cf_layout); 640 New (0, RETVAL, 1, struct cf_layout);
614 RETVAL->base_height = base_height; 641 RETVAL->base_height = base_height;
615 RETVAL->pl = pango_layout_new (context); 642 RETVAL->pl = pango_layout_new (context);
616 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 643 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
644 pango_layout_set_font_description (RETVAL->pl,
645 pango_font_description_copy (
646 pango_context_get_font_description (context)));
617 OUTPUT: 647 OUTPUT:
618 RETVAL 648 RETVAL
619 649
620void 650void
621DESTROY (CFClient::Layout self) 651DESTROY (CFClient::Layout self)
930 cell->darkness = -1; 960 cell->darkness = -1;
931 } 961 }
932} 962}
933 963
934SV * 964SV *
935mapmap (CFClient::Map self, int w, int h) 965mapmap (CFClient::Map self, int x0, int y0, int w, int h)
936 CODE: 966 CODE:
937{ 967{
938 int x0, x1, x; 968 int x1, x;
939 int y0, y1, y; 969 int y1, y;
940 int z; 970 int z;
941 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 971 SV *map_sv = newSV (w * h * sizeof (uint32_t));
942 uint32_t *map = (uint32_t *)SvPVX (map_sv); 972 uint32_t *map = (uint32_t *)SvPVX (map_sv);
943 973
944 SvPOK_only (map_sv); 974 SvPOK_only (map_sv);
945 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 975 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
946 976
947 x0 = self->x - w / 2; x1 = x0 + w; 977 x0 += self->x; x1 = x0 + w;
948 y0 = self->y - h / 2; y1 = y0 + h; 978 y0 += self->y; y1 = y0 + h;
949 979
950 for (y = y0; y < y1; y++) 980 for (y = y0; y < y1; y++)
951 { 981 {
952 maprow *row = 0 <= y && y < self->rows 982 maprow *row = 0 <= y && y < self->rows
953 ? self->row + y 983 ? self->row + y
1093 *data++ = 0; /* version 0 format */ 1123 *data++ = 0; /* version 0 format */
1094 *data++ = w >> 8; *data++ = w; 1124 *data++ = w >> 8; *data++ = w;
1095 *data++ = h >> 8; *data++ = h; 1125 *data++ = h >> 8; *data++ = h;
1096 1126
1097 // we need to do this 'cause we don't keep an absolute coord system for rows 1127 // we need to do this 'cause we don't keep an absolute coord system for rows
1098 // TODO: treat rows as we treat 1128 // TODO: treat rows as we treat columns
1099 map_get_row (self, y0 + self->y - self->oy);//D 1129 map_get_row (self, y0 + self->y - self->oy);//D
1100 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1130 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1101 1131
1102 x0 += self->x - self->ox; 1132 x0 += self->x - self->ox;
1103 y0 += self->y - self->oy; 1133 y0 += self->y - self->oy;
1167 1197
1168 w = *data++ << 8; w |= *data++; 1198 w = *data++ << 8; w |= *data++;
1169 h = *data++ << 8; h |= *data++; 1199 h = *data++ << 8; h |= *data++;
1170 1200
1171 // we need to do this 'cause we don't keep an absolute coord system for rows 1201 // we need to do this 'cause we don't keep an absolute coord system for rows
1172 // TODO: treat rows as we treat 1202 // TODO: treat rows as we treat columns
1173 map_get_row (self, y0 + self->y - self->oy);//D 1203 map_get_row (self, y0 + self->y - self->oy);//D
1174 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1204 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1175 1205
1176 x0 += self->x - self->ox; 1206 x0 += self->x - self->ox;
1177 y0 += self->y - self->oy; 1207 y0 += self->y - self->oy;
1268 CODE: 1298 CODE:
1269 RETVAL = Mix_PlayMusic (self, loops); 1299 RETVAL = Mix_PlayMusic (self, loops);
1270 OUTPUT: 1300 OUTPUT:
1271 RETVAL 1301 RETVAL
1272 1302
1303MODULE = CFClient PACKAGE = CFClient::OpenGL
1304
1305BOOT:
1306{
1307 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1308 static const struct {
1309 const char *name;
1310 IV iv;
1311 } *civ, const_iv[] = {
1312# define const_iv(name) { # name, (IV)name }
1313 const_iv (GL_COLOR_MATERIAL),
1314 const_iv (GL_SMOOTH),
1315 const_iv (GL_FLAT),
1316 const_iv (GL_BLEND),
1317 const_iv (GL_AND),
1318 const_iv (GL_SRC_ALPHA),
1319 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1320 const_iv (GL_RGB),
1321 const_iv (GL_RGBA),
1322 const_iv (GL_UNSIGNED_BYTE),
1323 const_iv (GL_ALPHA4),
1324 const_iv (GL_ALPHA),
1325 const_iv (GL_FLOAT),
1326 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1327 const_iv (GL_COMPILE),
1328 const_iv (GL_TEXTURE_1D),
1329 const_iv (GL_TEXTURE_2D),
1330 const_iv (GL_TEXTURE_ENV),
1331 const_iv (GL_TEXTURE_MAG_FILTER),
1332 const_iv (GL_TEXTURE_MIN_FILTER),
1333 const_iv (GL_TEXTURE_ENV_MODE),
1334 const_iv (GL_TEXTURE_WRAP_S),
1335 const_iv (GL_TEXTURE_WRAP_T),
1336 const_iv (GL_CLAMP),
1337 const_iv (GL_REPEAT),
1338 const_iv (GL_NEAREST),
1339 const_iv (GL_LINEAR),
1340 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1341 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1342 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1343 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1344 const_iv (GL_GENERATE_MIPMAP),
1345 const_iv (GL_LINEAR),
1346 const_iv (GL_MODULATE),
1347 const_iv (GL_REPLACE),
1348 const_iv (GL_COLOR_BUFFER_BIT),
1349 const_iv (GL_PROJECTION),
1350 const_iv (GL_MODELVIEW),
1351 const_iv (GL_COLOR_LOGIC_OP),
1352 const_iv (GL_CONVOLUTION_2D),
1353 const_iv (GL_CONVOLUTION_BORDER_MODE),
1354 const_iv (GL_CONSTANT_BORDER),
1355 const_iv (GL_LINES),
1356 const_iv (GL_QUADS),
1357 const_iv (GL_LINE_LOOP),
1358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1359 const_iv (GL_FASTEST),
1360# undef const_iv
1361 };
1362
1363 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1364 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1365}
1366
1367int glGetError ()
1368
1369void glClear (int mask)
1370
1371void glClearColor (float r, float g, float b, float a = 1.0)
1372 PROTOTYPE: @
1373
1374void glEnable (int cap)
1375
1376void glDisable (int cap)
1377
1378void glShadeModel (int mode)
1379
1380void glHint (int target, int mode)
1381
1382void glBlendFunc (int sfactor, int dfactor)
1383
1384void glLogicOp (int opcode)
1385
1386void glMatrixMode (int mode)
1387
1388void glPushMatrix ()
1389
1390void glPopMatrix ()
1391
1392void glLoadIdentity ()
1393
1394void glOrtho (double left, double right, double bottom, double top, double near, double far)
1395
1396void glViewport (int x, int y, int width, int height)
1397
1398void glTranslate (float x, float y, float z = 0.)
1399 CODE:
1400 glTranslatef (x, y, z);
1401
1402void glScale (float x, float y, float z)
1403 CODE:
1404 glScalef (x, y, z);
1405
1406void glRotate (float angle, float x, float y, float z)
1407 CODE:
1408 glRotatef (angle, x, y, z);
1409
1410void glBegin (int mode)
1411
1412void glEnd ()
1413
1414void glColor (float r, float g, float b, float a = 1.0)
1415 PROTOTYPE: @
1416 CODE:
1417 glColor4f (r, g, b, a);
1418
1419void glVertex (float x, float y, float z = 0.)
1420 CODE:
1421 glVertex3f (x, y, z);
1422
1423void glTexCoord (float s, float t)
1424 CODE:
1425 glTexCoord2f (s, t);
1426
1427void glTexEnv (int target, int pname, float param)
1428 CODE:
1429 glTexEnvf (target, pname, param);
1430
1431void glTexParameter (int target, int pname, float param)
1432 CODE:
1433 glTexParameterf (target, pname, param);
1434
1435void glBindTexture (int target, int name)
1436
1437void glConvolutionParameter (int target, int pname, float params)
1438 CODE:
1439 glConvolutionParameterf (target, pname, params);
1440
1441void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1442
1443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1444
1445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1446
1447int glGenTexture ()
1448 CODE:
1449{
1450 GLuint name;
1451 glGenTextures (1, &name);
1452 RETVAL = name;
1453}
1454 OUTPUT:
1455 RETVAL
1456
1457void glDeleteTexture (int name)
1458 CODE:
1459{
1460 GLuint name_ = name;
1461 glDeleteTextures (1, &name_);
1462}
1463
1464int glGenList ()
1465 CODE:
1466 RETVAL = glGenLists (1);
1467 OUTPUT:
1468 RETVAL
1469
1470void glDeleteList (int list)
1471 CODE:
1472 glDeleteLists (list, 1);
1473
1474void glNewList (int list, int mode = GL_COMPILE)
1475
1476void glEndList ()
1477
1478void glCallList (int list)
1479

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