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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.54 by root, Wed Apr 19 23:37:48 2006 UTC vs.
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
38#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
39 53
40#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
42 56
57#define MIN_FONT_HEIGHT 10
58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
43typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFClient__MixMusic;
45 90
46static PangoContext *context; 91typedef PangoFontDescription *CFClient__Font;
47static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
48 110
49typedef struct cf_layout { 111typedef struct cf_layout {
50 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
51 int base_height; 114 int base_height;
115 CFClient__Font font;
52} *CFClient__Layout; 116} *CFClient__Layout;
117
118static CFClient__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
53 121
54static void 122static void
55substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
56{ 124{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 130}
60 131
61static void 132static void
62layout_update (CFClient__Layout self) 133layout_update_font (CFClient__Layout self)
63{ 134{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
66 */ 137 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
68 139
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 142
143 pango_layout_set_font_description (self->pl, font);
76} 144}
77 145
78static void 146static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
80{ 148{
81 layout_update (self);
82
83 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
84 150
85 *w = (*w + 3) & ~3;
86 if (!*w) *w = 1; 151 if (!*w) *w = 1;
87 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
88} 155}
89 156
90typedef uint16_t mapface; 157typedef uint16_t mapface;
91 158
92typedef struct { 159typedef struct {
237 break; 304 break;
238 305
239 row->col[x - row->c0].darkness = -1; 306 row->col[x - row->c0].darkness = -1;
240 } 307 }
241 } 308 }
309}
310
311static void
312music_finished (void)
313{
314 SDL_UserEvent ev;
315
316 ev.type = SDL_USEREVENT;
317 ev.code = 0;
318 ev.data1 = 0;
319 ev.data2 = 0;
320
321 SDL_PushEvent ((SDL_Event *)&ev);
322}
323
324static void
325channel_finished (int channel)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
242} 352}
243 353
244MODULE = CFClient PACKAGE = CFClient 354MODULE = CFClient PACKAGE = CFClient
245 355
246PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
354# undef const_iv 464# undef const_iv
355 }; 465 };
356 466
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 469}
364 470
365int 471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489}
490
491int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 493
368void 494void
369SDL_Quit () 495SDL_Quit ()
370 496
371void 497void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 515
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
390 519
391 SDL_EnableUNICODE (1); 520 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 522
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 532
404 ++m; 533 ++m;
405 } 534 }
406} 535}
407 536
537char *
538SDL_GetError ()
539
408int 540int
409SDL_SetVideoMode (int w, int h, int fullscreen) 541SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 542 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 543 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 545 );
546 if (RETVAL)
547 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h"
551# undef GL_FUNC
552 }
415 OUTPUT: 553 OUTPUT:
416 RETVAL 554 RETVAL
417 555
418void 556void
419SDL_GL_SwapBuffers () 557SDL_GL_SwapBuffers ()
558
559char *
560SDL_GetKeyName (int sym)
420 561
421void 562void
422SDL_PollEvent () 563SDL_PollEvent ()
423 PPCODE: 564 PPCODE:
424{ 565{
426 567
427 while (SDL_PollEvent (&ev)) 568 while (SDL_PollEvent (&ev))
428 { 569 {
429 HV *hv = newHV (); 570 HV *hv = newHV ();
430 hv_store (hv, "type", 4, newSViv (ev.type), 0); 571 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572
431 switch (ev.type) 573 switch (ev.type)
432 { 574 {
433 case SDL_KEYDOWN: 575 case SDL_KEYDOWN:
434 case SDL_KEYUP: 576 case SDL_KEYUP:
435 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
442 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
443 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
444 break; 586 break;
445 587
446 case SDL_MOUSEMOTION: 588 case SDL_MOUSEMOTION:
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
447 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
448 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
449 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
450 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
451 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
452 break; 596 break;
453 597
454 case SDL_MOUSEBUTTONDOWN: 598 case SDL_MOUSEBUTTONDOWN:
455 case SDL_MOUSEBUTTONUP: 599 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
601
456 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 602 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
457 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
458 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
459 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
606 break;
607
608 case SDL_USEREVENT:
609 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break;
460 } 613 }
461 614
462 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
463 } 616 }
464} 617}
465 618
466int 619int
467Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
621 POSTCALL:
622 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished);
468 624
469void 625void
470Mix_CloseAudio () 626Mix_CloseAudio ()
471 627
472int 628int
477 CODE: 633 CODE:
478#ifndef _WIN32 634#ifndef _WIN32
479 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
480#endif 636#endif
481 637
482char *
483gl_version ()
484 CODE:
485 RETVAL = (char *)glGetString (GL_VERSION);
486 OUTPUT:
487 RETVAL
488
489char *
490gl_extensions ()
491 CODE:
492 RETVAL = (char *)glGetString (GL_EXTENSIONS);
493 OUTPUT:
494 RETVAL
495
496void 638void
497add_font (char *file) 639add_font (char *file)
498 CODE: 640 CODE:
499 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 641 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
500
501void
502set_font (char *file)
503 CODE:
504{
505 int count;
506 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
507 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
508 FcPatternDestroy (pattern);
509 pango_context_set_font_description (context, font);
510}
511 642
512void 643void
513load_image_inline (SV *image_) 644load_image_inline (SV *image_)
514 ALIAS: 645 ALIAS:
515 load_image_file = 1 646 load_image_file = 1
557 688
558 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 689 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
559 690
560 assert (surface2->pitch == surface2->w * 4); 691 assert (surface2->pitch == surface2->w * 4);
561 692
693 SDL_LockSurface (surface2);
562 EXTEND (SP, 5); 694 EXTEND (SP, 6);
563 PUSHs (sv_2mortal (newSViv (surface2->w))); 695 PUSHs (sv_2mortal (newSViv (surface2->w)));
564 PUSHs (sv_2mortal (newSViv (surface2->h))); 696 PUSHs (sv_2mortal (newSViv (surface2->h)));
565 SDL_LockSurface (surface2);
566 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 697 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
567 SDL_UnlockSurface (surface2);
568 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 698 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
569 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 699 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
570 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 700 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
701 SDL_UnlockSurface (surface2);
571 702
572 SDL_FreeSurface (surface); 703 SDL_FreeSurface (surface);
573 SDL_FreeSurface (surface2); 704 SDL_FreeSurface (surface2);
574} 705}
575 706
597 PUSHs (sv_2mortal (newSViv (b / y))); 728 PUSHs (sv_2mortal (newSViv (b / y)));
598 PUSHs (sv_2mortal (newSViv (a / y))); 729 PUSHs (sv_2mortal (newSViv (a / y)));
599} 730}
600 731
601void 732void
733error (char *message)
734 CODE:
735 fprintf (stderr, "ERROR: %s\n", message);
736#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
738#endif
739
740void
602fatal (char *message) 741fatal (char *message)
603 CODE: 742 CODE:
743 fprintf (stderr, "FATAL: %s\n", message);
604#ifdef _WIN32 744#ifdef _WIN32
605 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
606#else
607 fprintf (stderr, "FATAL: %s\n", message);
608#endif 746#endif
609 exit (1); 747 _exit (1);
748
749void
750_exit (int retval)
751 CODE:
752 _exit (retval);
753
754MODULE = CFClient PACKAGE = CFClient::Font
755
756CFClient::Font
757new_from_file (SV *class, char *path, int id = 0)
758 CODE:
759{
760 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
762 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
763 FcPatternDestroy (pattern);
764}
765 OUTPUT:
766 RETVAL
767
768void
769DESTROY (CFClient::Font self)
770 CODE:
771 pango_font_description_free (self);
772
773void
774make_default (CFClient::Font self)
775 CODE:
776 default_font = self;
610 777
611MODULE = CFClient PACKAGE = CFClient::Layout 778MODULE = CFClient PACKAGE = CFClient::Layout
612 779
780void
781reset_glyph_cache ()
782 CODE:
783 tc_clear ();
784
613CFClient::Layout 785CFClient::Layout
614new (SV *class, int base_height = 10) 786new (SV *class)
615 CODE: 787 CODE:
616 New (0, RETVAL, 1, struct cf_layout); 788 New (0, RETVAL, 1, struct cf_layout);
617 RETVAL->base_height = base_height; 789
618 RETVAL->pl = pango_layout_new (context); 790 RETVAL->pl = pango_layout_new (opengl_context);
791 RETVAL->r = 1.;
792 RETVAL->g = 1.;
793 RETVAL->b = 1.;
794 RETVAL->a = 1.;
795 RETVAL->base_height = MIN_FONT_HEIGHT;
796 RETVAL->font = 0;
797
619 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 798 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
799 layout_update_font (RETVAL);
620 OUTPUT: 800 OUTPUT:
621 RETVAL 801 RETVAL
622 802
623void 803void
624DESTROY (CFClient::Layout self) 804DESTROY (CFClient::Layout self)
644 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
645 825
646 pango_layout_set_markup (self->pl, text, textlen); 826 pango_layout_set_markup (self->pl, text, textlen);
647} 827}
648 828
829void
830set_shapes (CFClient::Layout self, ...)
831 CODE:
832{
833 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text;
836 int arg = 4;
837
838 while (arg < items && (pos = strstr (pos, OBJ_STR)))
839 {
840 PangoRectangle inkrect, rect;
841 PangoAttribute *attr;
842
843 int x = SvIV (ST (arg - 3));
844 int y = SvIV (ST (arg - 2));
845 int w = SvIV (ST (arg - 1));
846 int h = SvIV (ST (arg ));
847
848 inkrect.x = 0;
849 inkrect.y = 0;
850 inkrect.width = 0;
851 inkrect.height = 0;
852
853 rect.x = x * PANGO_SCALE;
854 rect.y = y * PANGO_SCALE;
855 rect.width = w * PANGO_SCALE;
856 rect.height = h * PANGO_SCALE;
857
858 if (!attrs)
859 attrs = pango_layout_get_attributes (self->pl);
860
861 attr = pango_attr_shape_new (&inkrect, &rect);
862 attr->start_index = pos - text;
863 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
864 pango_attr_list_insert (attrs, attr);
865
866 arg += 4;
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872}
873
874void
875get_shapes (CFClient::Layout self)
876 PPCODE:
877{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 EXTEND (SP, 2);
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
891 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
892 }
893 }
894 while (pango_layout_iter_next_run (iter));
895
896 pango_layout_iter_free (iter);
897}
898
899int
900has_wrapped (CFClient::Layout self)
901 CODE:
902{
903 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl);
905
906 while (*text)
907 lines += *text++ == '\n';
908
909 RETVAL = lines < pango_layout_get_line_count (self->pl);
910}
911 OUTPUT:
912 RETVAL
913
649SV * 914SV *
650get_text (CFClient::Layout self) 915get_text (CFClient::Layout self)
651 CODE: 916 CODE:
652 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
653 SvUTF8_on (RETVAL); 918 sv_utf8_decode (RETVAL);
654 OUTPUT: 919 OUTPUT:
655 RETVAL 920 RETVAL
921
922void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
924 CODE:
925 self->r = r;
926 self->g = g;
927 self->b = b;
928 self->a = a;
929
930void
931set_font (CFClient::Layout self, CFClient::Font font = 0)
932 CODE:
933 if (self->font != font)
934 {
935 self->font = font;
936 layout_update_font (self);
937 }
656 938
657void 939void
658set_height (CFClient::Layout self, int base_height) 940set_height (CFClient::Layout self, int base_height)
659 CODE: 941 CODE:
942 if (self->base_height != base_height)
943 {
660 self->base_height = base_height; 944 self->base_height = base_height;
945 layout_update_font (self);
946 }
661 947
662void 948void
663set_width (CFClient::Layout self, int max_width = -1) 949set_width (CFClient::Layout self, int max_width = -1)
664 CODE: 950 CODE:
665 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952
953void
954set_indent (CFClient::Layout self, int indent)
955 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957
958void
959set_spacing (CFClient::Layout self, int spacing)
960 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962
963void
964set_ellipsise (CFClient::Layout self, int ellipsise)
965 CODE:
966 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE
971 );
972
973void
974set_single_paragraph_mode (CFClient::Layout self, int spm)
975 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
666 977
667void 978void
668size (CFClient::Layout self) 979size (CFClient::Layout self)
669 PPCODE: 980 PPCODE:
670{ 981{
671 int w, h; 982 int w, h;
672 983
673 layout_update (self);
674 layout_get_pixel_size (self, &w, &h); 984 layout_get_pixel_size (self, &w, &h);
675 985
676 EXTEND (SP, 2); 986 EXTEND (SP, 2);
677 PUSHs (sv_2mortal (newSViv (w))); 987 PUSHs (sv_2mortal (newSViv (w)));
678 PUSHs (sv_2mortal (newSViv (h))); 988 PUSHs (sv_2mortal (newSViv (h)));
679} 989}
680 990
681int 991int
992descent (CFClient::Layout self)
993 CODE:
994{
995 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect);
999}
1000 OUTPUT:
1001 RETVAL
1002
1003int
682xy_to_index (CFClient::Layout self, int x, int y) 1004xy_to_index (CFClient::Layout self, int x, int y)
683 CODE: 1005 CODE:
684{ 1006{
685 int index, trailing; 1007 int index, trailing;
686
687 layout_update (self);
688 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
689
690 RETVAL = index; 1009 RETVAL = index;
691} 1010}
692 OUTPUT: 1011 OUTPUT:
693 RETVAL 1012 RETVAL
694 1013
695void 1014void
696cursor_pos (CFClient::Layout self, int index) 1015cursor_pos (CFClient::Layout self, int index)
697 PPCODE: 1016 PPCODE:
698{ 1017{
699 PangoRectangle strong_pos; 1018 PangoRectangle strong_pos;
700 layout_update (self);
701 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
702 1020
703 EXTEND (SP, 3); 1021 EXTEND (SP, 3);
704 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1022 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
705 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
706 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
707} 1025}
708 1026
709void 1027void
710render (CFClient::Layout self) 1028render (CFClient::Layout self, float x, float y)
711 PPCODE: 1029 PPCODE:
712{ 1030 pango_opengl_render_layout_subpixel (
713 SV *retval; 1031 self->pl,
714 int w, h; 1032 x * PANGO_SCALE, y * PANGO_SCALE,
715 FT_Bitmap bitmap; 1033 self->r, self->g, self->b, self->a
716 1034 );
717 layout_update (self);
718 layout_get_pixel_size (self, &w, &h);
719
720 retval = newSV (w * h);
721 SvPOK_only (retval);
722 SvCUR_set (retval, w * h);
723
724 bitmap.rows = h;
725 bitmap.width = w;
726 bitmap.pitch = w;
727 bitmap.buffer = (unsigned char*)SvPVX (retval);
728 bitmap.num_grays = 256;
729 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
730
731 memset (bitmap.buffer, 0, w * h);
732
733 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
734
735 EXTEND (SP, 3);
736 PUSHs (sv_2mortal (newSViv (w)));
737 PUSHs (sv_2mortal (newSViv (h)));
738 PUSHs (sv_2mortal (retval));
739}
740 1035
741MODULE = CFClient PACKAGE = CFClient::Texture 1036MODULE = CFClient PACKAGE = CFClient::Texture
742 1037
743void 1038void
1039pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044
1045 if (ow && oh)
1046 {
1047 int nw = minpot (ow);
1048 int nh = minpot (oh);
1049
1050 if (nw != ow || nh != oh)
1051 {
1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1058
1059 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp);
1061
1062 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065
1066 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 }
1073}
1074
1075void
744draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
745 PROTOTYPE: $$$;$$ 1077 PROTOTYPE: $$$;$$
1078 ALIAS:
1079 draw_quad_alpha = 1
1080 draw_quad_alpha_premultiplied = 2
746 CODE: 1081 CODE:
747{ 1082{
748 HV *hv = (HV *)SvRV (self); 1083 HV *hv = (HV *)SvRV (self);
749 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
750 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
751 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
752 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
753 1087
754 if (items < 5) 1088 if (items < 5)
755 { 1089 {
756 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1090 w = SvNV (*hv_fetch (hv, "w", 1, 1));
757 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1091 h = SvNV (*hv_fetch (hv, "h", 1, 1));
758 } 1092 }
759 1093
1094 if (ix)
1095 {
1096 glEnable (GL_BLEND);
1097
1098 if (ix == 2)
1099 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1100 else
1101 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1102 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1103
1104 glEnable (GL_ALPHA_TEST);
1105 glAlphaFunc (GL_GREATER, 0.01f);
1106 }
1107
760 glBindTexture (GL_TEXTURE_2D, name); 1108 glBindTexture (GL_TEXTURE_2D, name);
761 if (wrap_mode) { 1109
762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
763 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
764 }
765 glBegin (GL_QUADS); 1110 glBegin (GL_QUADS);
766 glTexCoord2f (0, 0); glVertex2f (x , y ); 1111 glTexCoord2f (0, 0); glVertex2f (x , y );
767 glTexCoord2f (0, t); glVertex2f (x , y + h); 1112 glTexCoord2f (0, t); glVertex2f (x , y + h);
768 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1113 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
769 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1114 glTexCoord2f (s, 0); glVertex2f (x + w, y );
770 glEnd (); 1115 glEnd ();
1116
1117 if (ix)
1118 {
1119 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND);
1121 }
771} 1122}
772 1123
773MODULE = CFClient PACKAGE = CFClient::Map 1124MODULE = CFClient PACKAGE = CFClient::Map
774 1125
775CFClient::Map 1126CFClient::Map
795DESTROY (CFClient::Map self) 1146DESTROY (CFClient::Map self)
796 CODE: 1147 CODE:
797{ 1148{
798 map_clear (self); 1149 map_clear (self);
799 Safefree (self->face); 1150 Safefree (self->face);
1151 Safefree (self->tex);
800 Safefree (self); 1152 Safefree (self);
801} 1153}
802 1154
803void 1155void
804clear (CFClient::Map self) 1156clear (CFClient::Map self)
839 tex->r = r; 1191 tex->r = r;
840 tex->g = g; 1192 tex->g = g;
841 tex->b = b; 1193 tex->b = b;
842 tex->a = a; 1194 tex->a = a;
843 } 1195 }
1196
1197 // somewhat hackish, but for textures that require it, it really
1198 // improves the look, and most others don't suffer.
1199 glBindTexture (GL_TEXTURE_2D, name);
1200 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1201 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1202 // use uglier nearest interpolation because linear suffers
1203 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
844} 1205}
845 1206
846int 1207int
847ox (CFClient::Map self) 1208ox (CFClient::Map self)
848 ALIAS: 1209 ALIAS:
849 oy = 1 1210 oy = 1
1211 x = 2
1212 y = 3
1213 w = 4
1214 h = 5
850 CODE: 1215 CODE:
851 switch (ix) 1216 switch (ix)
852 { 1217 {
853 case 0: RETVAL = self->ox; break; 1218 case 0: RETVAL = self->ox; break;
854 case 1: RETVAL = self->oy; break; 1219 case 1: RETVAL = self->oy; break;
1220 case 2: RETVAL = self->x; break;
1221 case 3: RETVAL = self->y; break;
1222 case 4: RETVAL = self->w; break;
1223 case 5: RETVAL = self->h; break;
855 } 1224 }
856 OUTPUT: 1225 OUTPUT:
857 RETVAL 1226 RETVAL
858 1227
859void 1228void
893 1262
894 while (data < data_end) 1263 while (data < data_end)
895 { 1264 {
896 flags = (data [0] << 8) + data [1]; data += 2; 1265 flags = (data [0] << 8) + data [1]; data += 2;
897 1266
898 x = ((flags >> 10) & 63) + self->x; 1267 x = self->x + ((flags >> 10) & 63);
899 y = ((flags >> 4) & 63) + self->y; 1268 y = self->y + ((flags >> 4) & 63);
900 1269
901 cell = map_get_cell (self, x, y); 1270 cell = map_get_cell (self, x, y);
902 1271
903 if (flags & 15) 1272 if (flags & 15)
904 { 1273 {
933 cell->darkness = -1; 1302 cell->darkness = -1;
934 } 1303 }
935} 1304}
936 1305
937SV * 1306SV *
938mapmap (CFClient::Map self, int w, int h) 1307mapmap (CFClient::Map self, int x0, int y0, int w, int h)
939 CODE: 1308 CODE:
940{ 1309{
941 int x0, x1, x; 1310 int x1, x;
942 int y0, y1, y; 1311 int y1, y;
943 int z; 1312 int z;
944 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1313 SV *map_sv = newSV (w * h * sizeof (uint32_t));
945 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1314 uint32_t *map = (uint32_t *)SvPVX (map_sv);
946 1315
947 SvPOK_only (map_sv); 1316 SvPOK_only (map_sv);
948 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1317 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
949 1318
950 x0 = self->x - w / 2; x1 = x0 + w; 1319 x0 += self->x; x1 = x0 + w;
951 y0 = self->y - h / 2; y1 = y0 + h; 1320 y0 += self->y; y1 = y0 + h;
952 1321
953 for (y = y0; y < y1; y++) 1322 for (y = y0; y < y1; y++)
954 { 1323 {
955 maprow *row = 0 <= y && y < self->rows 1324 maprow *row = 0 <= y && y < self->rows
956 ? self->row + y 1325 ? self->row + y
994 OUTPUT: 1363 OUTPUT:
995 RETVAL 1364 RETVAL
996 1365
997void 1366void
998draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
999 PPCODE: 1368 CODE:
1000{ 1369{
1001 int vx, vy; 1370 int vx, vy;
1002 int x, y, z; 1371 int x, y, z;
1003 int last_name; 1372 int last_name;
1004 mapface face; 1373 mapface face;
1005 int sw4 = (sw + 3) & ~3;
1006 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1007 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1008 1374
1009 memset (darkness, 255, sw4 * sh);
1010 SvPOK_only (darkness_sv);
1011 SvCUR_set (darkness_sv, sw4 * sh);
1012
1013 vx = self->x + (self->w - sw) / 2 - shift_x; 1375 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1014 vy = self->y + (self->h - sh) / 2 - shift_y; 1376 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1015 1377
1016 /* 1378 /*
1017 int vx = self->vx = self->w >= sw 1379 int vx = self->vx = self->w >= sw
1018 ? self->x + (self->w - sw) / 2 1380 ? self->x + (self->w - sw) / 2
1019 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1023 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1024 */ 1386 */
1025 1387
1026 glColor4ub (255, 255, 255, 255); 1388 glColor4ub (255, 255, 255, 255);
1027 1389
1390 glEnable (GL_BLEND);
1028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1029 glEnable (GL_BLEND);
1030 glEnable (GL_TEXTURE_2D); 1392 glEnable (GL_TEXTURE_2D);
1031 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1032 1394
1033 glBegin (GL_QUADS); 1395 glBegin (GL_QUADS);
1034 1396
1042 1404
1043 for (x = 0; x < sw; x++) 1405 for (x = 0; x < sw; x++)
1044 if (row->c0 <= x + vx && x + vx < row->c1) 1406 if (row->c0 <= x + vx && x + vx < row->c1)
1045 { 1407 {
1046 mapcell *cell = row->col + (x + vx - row->c0); 1408 mapcell *cell = row->col + (x + vx - row->c0);
1047
1048 darkness[y * sw4 + x] = cell->darkness < 0
1049 ? 255 - FOW_DARKNESS
1050 : 255 - cell->darkness;
1051 1409
1052 face = cell->face [z]; 1410 face = cell->face [z];
1053 1411
1054 if (face) 1412 if (face)
1055 { 1413 {
1076 1434
1077 glEnd (); 1435 glEnd ();
1078 1436
1079 glDisable (GL_TEXTURE_2D); 1437 glDisable (GL_TEXTURE_2D);
1080 glDisable (GL_BLEND); 1438 glDisable (GL_BLEND);
1439}
1440
1441void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE:
1444{
1445 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F },
1448 { 0.00F, 0.00F, 0.55F },
1449 { 1.00F, 0.00F, 0.00F },
1450
1451 { 1.00F, 0.54F, 0.00F },
1452 { 0.11F, 0.56F, 1.00F },
1453 { 0.93F, 0.46F, 0.00F },
1454 { 0.18F, 0.54F, 0.34F },
1455
1456 { 0.56F, 0.73F, 0.56F },
1457 { 0.80F, 0.80F, 0.80F },
1458 { 0.55F, 0.41F, 0.13F },
1459 { 0.99F, 0.77F, 0.26F },
1460
1461 { 0.74F, 0.65F, 0.41F },
1462
1463 { 0.00F, 1.00F, 1.00F },
1464 { 1.00F, 0.00F, 1.00F },
1465 { 1.00F, 1.00F, 0.00F },
1466 };
1467
1468 int x, y;
1469
1470 glEnable (GL_TEXTURE_2D);
1471 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1472 glEnable (GL_BLEND);
1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1474 glBegin (GL_QUADS);
1475
1476 for (y = 0; y < h; y++)
1477 for (x = 0; x < w; x++)
1478 {
1479 unsigned char m = data [x + y * w];
1480
1481 if (m)
1482 {
1483 float *c = color [m & 15];
1484
1485 float tx1 = m & 0x40 ? 0.5 : 0.;
1486 float tx2 = tx1 + 0.5;
1487
1488 glColor4f (c[0], c[1], c[2], 0.75);
1489 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1490 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1491 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1492 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1493 }
1494 }
1495
1496 glEnd ();
1497 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D);
1499}
1500
1501void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1503 PPCODE:
1504{
1505 int vx, vy;
1506 int x, y;
1507 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh);
1514
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1517
1518 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows)
1520 {
1521 maprow *row = self->row + (y + vy);
1522
1523 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1)
1525 {
1526 mapcell *cell = row->col + (x + vx - row->c0);
1527
1528 darkness[y * sw4 + x] = cell->darkness < 0
1529 ? 255 - FOW_DARKNESS
1530 : 255 - cell->darkness;
1531 }
1532 }
1081 1533
1082 EXTEND (SP, 3); 1534 EXTEND (SP, 3);
1083 PUSHs (sv_2mortal (newSViv (sw4))); 1535 PUSHs (sv_2mortal (newSViv (sw4)));
1084 PUSHs (sv_2mortal (newSViv (sh))); 1536 PUSHs (sv_2mortal (newSViv (sh)));
1085 PUSHs (darkness_sv); 1537 PUSHs (darkness_sv);
1096 *data++ = 0; /* version 0 format */ 1548 *data++ = 0; /* version 0 format */
1097 *data++ = w >> 8; *data++ = w; 1549 *data++ = w >> 8; *data++ = w;
1098 *data++ = h >> 8; *data++ = h; 1550 *data++ = h >> 8; *data++ = h;
1099 1551
1100 // we need to do this 'cause we don't keep an absolute coord system for rows 1552 // we need to do this 'cause we don't keep an absolute coord system for rows
1101 // TODO: treat rows as we treat 1553 // TODO: treat rows as we treat columns
1102 map_get_row (self, y0 + self->y - self->oy);//D 1554 map_get_row (self, y0 + self->y - self->oy);//D
1103 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1555 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1104 1556
1105 x0 += self->x - self->ox; 1557 x0 += self->x - self->ox;
1106 y0 += self->y - self->oy; 1558 y0 += self->y - self->oy;
1170 1622
1171 w = *data++ << 8; w |= *data++; 1623 w = *data++ << 8; w |= *data++;
1172 h = *data++ << 8; h |= *data++; 1624 h = *data++ << 8; h |= *data++;
1173 1625
1174 // we need to do this 'cause we don't keep an absolute coord system for rows 1626 // we need to do this 'cause we don't keep an absolute coord system for rows
1175 // TODO: treat rows as we treat 1627 // TODO: treat rows as we treat columns
1176 map_get_row (self, y0 + self->y - self->oy);//D 1628 map_get_row (self, y0 + self->y - self->oy);//D
1177 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1629 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1178 1630
1179 x0 += self->x - self->ox; 1631 x0 += self->x - self->ox;
1180 y0 += self->y - self->oy; 1632 y0 += self->y - self->oy;
1284 } *civ, const_iv[] = { 1736 } *civ, const_iv[] = {
1285# define const_iv(name) { # name, (IV)name } 1737# define const_iv(name) { # name, (IV)name }
1286 const_iv (GL_COLOR_MATERIAL), 1738 const_iv (GL_COLOR_MATERIAL),
1287 const_iv (GL_SMOOTH), 1739 const_iv (GL_SMOOTH),
1288 const_iv (GL_FLAT), 1740 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER),
1289 const_iv (GL_BLEND), 1742 const_iv (GL_BLEND),
1743 const_iv (GL_CULL_FACE),
1744 const_iv (GL_SCISSOR_TEST),
1745 const_iv (GL_DEPTH_TEST),
1746 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT),
1750 const_iv (GL_BACK),
1290 const_iv (GL_AND), 1751 const_iv (GL_AND),
1752 const_iv (GL_ONE),
1753 const_iv (GL_ZERO),
1291 const_iv (GL_SRC_ALPHA), 1754 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA),
1292 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1756 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1757 const_iv (GL_ONE_MINUS_DST_ALPHA),
1758 const_iv (GL_SRC_ALPHA_SATURATE),
1293 const_iv (GL_RGB), 1759 const_iv (GL_RGB),
1294 const_iv (GL_RGBA), 1760 const_iv (GL_RGBA),
1761 const_iv (GL_RGBA4),
1762 const_iv (GL_RGBA8),
1763 const_iv (GL_RGB5_A1),
1295 const_iv (GL_UNSIGNED_BYTE), 1764 const_iv (GL_UNSIGNED_BYTE),
1296 const_iv (GL_ALPHA4), 1765 const_iv (GL_UNSIGNED_SHORT),
1766 const_iv (GL_UNSIGNED_INT),
1297 const_iv (GL_ALPHA), 1767 const_iv (GL_ALPHA),
1768 const_iv (GL_INTENSITY),
1769 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA),
1298 const_iv (GL_FLOAT), 1771 const_iv (GL_FLOAT),
1299 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1300 const_iv (GL_COMPILE), 1773 const_iv (GL_COMPILE),
1301 const_iv (GL_TEXTURE_1D), 1774 const_iv (GL_TEXTURE_1D),
1302 const_iv (GL_TEXTURE_2D), 1775 const_iv (GL_TEXTURE_2D),
1304 const_iv (GL_TEXTURE_MAG_FILTER), 1777 const_iv (GL_TEXTURE_MAG_FILTER),
1305 const_iv (GL_TEXTURE_MIN_FILTER), 1778 const_iv (GL_TEXTURE_MIN_FILTER),
1306 const_iv (GL_TEXTURE_ENV_MODE), 1779 const_iv (GL_TEXTURE_ENV_MODE),
1307 const_iv (GL_TEXTURE_WRAP_S), 1780 const_iv (GL_TEXTURE_WRAP_S),
1308 const_iv (GL_TEXTURE_WRAP_T), 1781 const_iv (GL_TEXTURE_WRAP_T),
1782 const_iv (GL_REPEAT),
1309 const_iv (GL_CLAMP), 1783 const_iv (GL_CLAMP),
1310 const_iv (GL_REPEAT), 1784 const_iv (GL_CLAMP_TO_EDGE),
1311 const_iv (GL_NEAREST), 1785 const_iv (GL_NEAREST),
1312 const_iv (GL_LINEAR), 1786 const_iv (GL_LINEAR),
1787 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1788 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1789 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1790 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1791 const_iv (GL_GENERATE_MIPMAP),
1313 const_iv (GL_MODULATE), 1792 const_iv (GL_MODULATE),
1793 const_iv (GL_DECAL),
1314 const_iv (GL_REPLACE), 1794 const_iv (GL_REPLACE),
1795 const_iv (GL_DEPTH_BUFFER_BIT),
1315 const_iv (GL_COLOR_BUFFER_BIT), 1796 const_iv (GL_COLOR_BUFFER_BIT),
1316 const_iv (GL_PROJECTION), 1797 const_iv (GL_PROJECTION),
1317 const_iv (GL_MODELVIEW), 1798 const_iv (GL_MODELVIEW),
1318 const_iv (GL_COLOR_LOGIC_OP), 1799 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D),
1319 const_iv (GL_CONVOLUTION_2D), 1801 const_iv (GL_CONVOLUTION_2D),
1320 const_iv (GL_CONVOLUTION_BORDER_MODE), 1802 const_iv (GL_CONVOLUTION_BORDER_MODE),
1321 const_iv (GL_CONSTANT_BORDER), 1803 const_iv (GL_CONSTANT_BORDER),
1322 const_iv (GL_LINES), 1804 const_iv (GL_LINES),
1805 const_iv (GL_LINE_LOOP),
1323 const_iv (GL_QUADS), 1806 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN),
1324 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1325 const_iv (GL_FASTEST), 1812 const_iv (GL_FASTEST),
1813 const_iv (GL_V2F),
1814 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F),
1326# undef const_iv 1817# undef const_iv
1327 }; 1818 };
1328 1819
1329 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1330 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1331} 1822}
1332 1823
1824char *
1825gl_vendor ()
1826 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR);
1828 OUTPUT:
1829 RETVAL
1830
1831char *
1832gl_version ()
1833 CODE:
1834 RETVAL = (char *)glGetString (GL_VERSION);
1835 OUTPUT:
1836 RETVAL
1837
1838char *
1839gl_extensions ()
1840 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT:
1843 RETVAL
1844
1333int glGetError () 1845int glGetError ()
1846
1847void glFinish ()
1334 1848
1335void glClear (int mask) 1849void glClear (int mask)
1336 1850
1337void glClearColor (float r, float g, float b, float a = 1.0) 1851void glClearColor (float r, float g, float b, float a = 1.0)
1338 PROTOTYPE: @ 1852 PROTOTYPE: @
1345 1859
1346void glHint (int target, int mode) 1860void glHint (int target, int mode)
1347 1861
1348void glBlendFunc (int sfactor, int dfactor) 1862void glBlendFunc (int sfactor, int dfactor)
1349 1863
1864void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1865 CODE:
1866 gl_BlendFuncSeparate (sa, da, saa, daa);
1867
1868void glDepthMask (int flag)
1869
1350void glLogicOp (int opcode) 1870void glLogicOp (int opcode)
1351 1871
1872void glColorMask (int red, int green, int blue, int alpha)
1873
1352void glMatrixMode (int mode) 1874void glMatrixMode (int mode)
1353 1875
1354void glPushMatrix () 1876void glPushMatrix ()
1355 1877
1356void glPopMatrix () 1878void glPopMatrix ()
1357 1879
1358void glLoadIdentity () 1880void glLoadIdentity ()
1359 1881
1882void glDrawBuffer (int buffer)
1883
1884void glReadBuffer (int buffer)
1885
1886# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888
1889# near_ and far_ are due to microsofts buggy "c" compiler
1360void glOrtho (double left, double right, double bottom, double top, double near, double far) 1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1361 1891
1362void glViewport (int x, int y, int width, int height) 1892void glViewport (int x, int y, int width, int height)
1893
1894void glScissor (int x, int y, int width, int height)
1363 1895
1364void glTranslate (float x, float y, float z = 0.) 1896void glTranslate (float x, float y, float z = 0.)
1365 CODE: 1897 CODE:
1366 glTranslatef (x, y, z); 1898 glTranslatef (x, y, z);
1367 1899
1368void glScale (float x, float y, float z) 1900void glScale (float x, float y, float z = 1.)
1369 CODE: 1901 CODE:
1370 glScalef (x, y, z); 1902 glScalef (x, y, z);
1371 1903
1372void glRotate (float angle, float x, float y, float z) 1904void glRotate (float angle, float x, float y, float z)
1373 CODE: 1905 CODE:
1377 1909
1378void glEnd () 1910void glEnd ()
1379 1911
1380void glColor (float r, float g, float b, float a = 1.0) 1912void glColor (float r, float g, float b, float a = 1.0)
1381 PROTOTYPE: @ 1913 PROTOTYPE: @
1914 ALIAS:
1915 glColor_premultiply = 1
1382 CODE: 1916 CODE:
1917 if (ix)
1918 {
1919 r *= a;
1920 g *= a;
1921 b *= a;
1922 }
1923 // microsoft visual "c" rounds instead of truncating...
1383 glColor4f (r, g, b, a); 1924 glColor4f (r, g, b, a);
1925
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.)
1933 CODE:
1934 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0);
1384 1936
1385void glVertex (float x, float y, float z = 0.) 1937void glVertex (float x, float y, float z = 0.)
1386 CODE: 1938 CODE:
1387 glVertex3f (x, y, z); 1939 glVertex3f (x, y, z);
1388 1940
1400 1952
1401void glBindTexture (int target, int name) 1953void glBindTexture (int target, int name)
1402 1954
1403void glConvolutionParameter (int target, int pname, float params) 1955void glConvolutionParameter (int target, int pname, float params)
1404 CODE: 1956 CODE:
1957 if (gl.ConvolutionParameterf)
1405 glConvolutionParameterf (target, pname, params); 1958 gl.ConvolutionParameterf (target, pname, params);
1406 1959
1407void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1960void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1961 CODE:
1962 if (gl.ConvolutionFilter2D)
1963 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1964
1965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1966 CODE:
1967 if (gl.SeparableFilter2D)
1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1408 1969
1409void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1410 1971
1411void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973
1974void glDrawPixels (int width, int height, int format, int type, char *pixels)
1975
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1412 1977
1413int glGenTexture () 1978int glGenTexture ()
1414 CODE: 1979 CODE:
1415{ 1980{
1416 GLuint name; 1981 GLuint name;
1441 2006
1442void glEndList () 2007void glEndList ()
1443 2008
1444void glCallList (int list) 2009void glCallList (int list)
1445 2010
2011

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