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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.54 by root, Wed Apr 19 23:37:48 2006 UTC vs.
Revision 1.144 by root, Fri Aug 18 02:25:12 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
38#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
39 53
40#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
42 56
57#define MIN_FONT_HEIGHT 10
58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
43typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
45 90
46static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
48 110
49typedef struct cf_layout { 111typedef struct cf_layout {
50 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
51 int base_height; 114 int base_height;
115 CFPlus__Font font;
52} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
53 121
54static void 122static void
55substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
56{ 124{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 130}
60 131
61static void 132static void
62layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
63{ 134{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
66 */ 137 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
68 139
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 142
143 pango_layout_set_font_description (self->pl, font);
76} 144}
77 145
78static void 146static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 148{
81 layout_update (self); 149 PangoRectangle rect;
82 150
151 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
84 153
85 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
88} 162}
89 163
90typedef uint16_t mapface; 164typedef uint16_t mapface;
91 165
92typedef struct { 166typedef struct {
95 float s, t; 169 float s, t;
96 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
97} maptex; 171} maptex;
98 172
99typedef struct { 173typedef struct {
100 int16_t darkness; 174 uint16_t darkness;
101 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
102} mapcell; 177} mapcell;
103 178
104typedef struct { 179typedef struct {
105 int32_t c0, c1; 180 int32_t c0, c1;
106 mapcell *col; 181 mapcell *col;
115 int texs; 190 int texs;
116 maptex *tex; 191 maptex *tex;
117 192
118 int32_t rows; 193 int32_t rows;
119 maprow *row; 194 maprow *row;
120} *CFClient__Map; 195} *CFPlus__Map;
121 196
122static char * 197static char *
123prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
124{ 199{
125 char *p; 200 char *p;
143 218
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 221
147static maprow * 222static maprow *
148map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
149{ 224{
150 if (0 > y) 225 if (0 > y)
151 { 226 {
152 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
191 266
192 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
193} 268}
194 269
195static mapcell * 270static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
197{ 272{
198 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
199} 274}
200 275
201static void 276static void
202map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
203{ 278{
204 int r; 279 int r;
205 280
206 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
215 self->row = 0; 290 self->row = 0;
216 self->rows = 0; 291 self->rows = 0;
217} 292}
218 293
219static void 294static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 296{
222 int x, y; 297 int x, y;
223 maprow *row; 298 maprow *row;
224 299
225 for (y = y0; y < y0 + h; y++) 300 for (y = y0; y < y0 + h; y++)
234 if (x >= row->c0) 309 if (x >= row->c0)
235 { 310 {
236 if (x >= row->c1) 311 if (x >= row->c1)
237 break; 312 break;
238 313
239 row->col[x - row->c0].darkness = -1; 314 row->col[x - row->c0].darkness = 0;
240 } 315 }
241 } 316 }
242} 317}
243 318
319static void
320music_finished (void)
321{
322 SDL_UserEvent ev;
323
324 ev.type = SDL_USEREVENT;
325 ev.code = 0;
326 ev.data1 = 0;
327 ev.data2 = 0;
328
329 SDL_PushEvent ((SDL_Event *)&ev);
330}
331
332static void
333channel_finished (int channel)
334{
335 SDL_UserEvent ev;
336
337 ev.type = SDL_USEREVENT;
338 ev.code = 1;
339 ev.data1 = (void *)(long)channel;
340 ev.data2 = 0;
341
342 SDL_PushEvent ((SDL_Event *)&ev);
343}
344
345static unsigned int
346minpot (unsigned int n)
347{
348 if (!n)
349 return 0;
350
351 --n;
352
353 n |= n >> 1;
354 n |= n >> 2;
355 n |= n >> 4;
356 n |= n >> 8;
357 n |= n >> 16;
358
359 return n + 1;
360}
361
244MODULE = CFClient PACKAGE = CFClient 362MODULE = CFPlus PACKAGE = CFPlus
245 363
246PROTOTYPES: ENABLE 364PROTOTYPES: ENABLE
247 365
248BOOT: 366BOOT:
249{ 367{
250 HV *stash = gv_stashpv ("CFClient", 1); 368 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 369 static const struct {
252 const char *name; 370 const char *name;
253 IV iv; 371 IV iv;
254 } *civ, const_iv[] = { 372 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 373# define const_iv(name) { # name, (IV)name }
354# undef const_iv 472# undef const_iv
355 }; 473 };
356 474
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 477}
364 478
365int 479int
480in_destruct ()
481 CODE:
482 RETVAL = PL_main_cv == Nullcv;
483 OUTPUT:
484 RETVAL
485
486NV floor (NV x)
487
488NV ceil (NV x)
489
490void
491pango_init ()
492 CODE:
493{
494 opengl_fontmap = pango_opengl_font_map_new ();
495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
497}
498
499int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 501
368void 502void
369SDL_Quit () 503SDL_Quit ()
370 504
371void 505void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 515
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
518
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 523
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif
390 529
391 SDL_EnableUNICODE (1); 530 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 532
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 542
404 ++m; 543 ++m;
405 } 544 }
406} 545}
407 546
547char *
548SDL_GetError ()
549
408int 550int
409SDL_SetVideoMode (int w, int h, int fullscreen) 551SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 552 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 553 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 555 );
556 if (RETVAL)
557 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h"
561# undef GL_FUNC
562 }
415 OUTPUT: 563 OUTPUT:
416 RETVAL 564 RETVAL
417 565
418void 566void
419SDL_GL_SwapBuffers () 567SDL_GL_SwapBuffers ()
568
569char *
570SDL_GetKeyName (int sym)
420 571
421void 572void
422SDL_PollEvent () 573SDL_PollEvent ()
423 PPCODE: 574 PPCODE:
424{ 575{
426 577
427 while (SDL_PollEvent (&ev)) 578 while (SDL_PollEvent (&ev))
428 { 579 {
429 HV *hv = newHV (); 580 HV *hv = newHV ();
430 hv_store (hv, "type", 4, newSViv (ev.type), 0); 581 hv_store (hv, "type", 4, newSViv (ev.type), 0);
582
431 switch (ev.type) 583 switch (ev.type)
432 { 584 {
433 case SDL_KEYDOWN: 585 case SDL_KEYDOWN:
434 case SDL_KEYUP: 586 case SDL_KEYUP:
435 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 587 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
442 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
443 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
444 break; 596 break;
445 597
446 case SDL_MOUSEMOTION: 598 case SDL_MOUSEMOTION:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
447 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
448 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
449 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
450 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
451 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
452 break; 606 break;
453 607
454 case SDL_MOUSEBUTTONDOWN: 608 case SDL_MOUSEBUTTONDOWN:
455 case SDL_MOUSEBUTTONUP: 609 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
611
456 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
457 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
458 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
459 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
616 break;
617
618 case SDL_USEREVENT:
619 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break;
460 } 623 }
461 624
462 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
463 } 626 }
464} 627}
465 628
466int 629int
467Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
631 POSTCALL:
632 Mix_HookMusicFinished (music_finished);
633 Mix_ChannelFinished (channel_finished);
468 634
469void 635void
470Mix_CloseAudio () 636Mix_CloseAudio ()
471 637
472int 638int
477 CODE: 643 CODE:
478#ifndef _WIN32 644#ifndef _WIN32
479 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
480#endif 646#endif
481 647
482char *
483gl_version ()
484 CODE:
485 RETVAL = (char *)glGetString (GL_VERSION);
486 OUTPUT:
487 RETVAL
488
489char *
490gl_extensions ()
491 CODE:
492 RETVAL = (char *)glGetString (GL_EXTENSIONS);
493 OUTPUT:
494 RETVAL
495
496void 648void
497add_font (char *file) 649add_font (char *file)
498 CODE: 650 CODE:
499 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 651 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
500
501void
502set_font (char *file)
503 CODE:
504{
505 int count;
506 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
507 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
508 FcPatternDestroy (pattern);
509 pango_context_set_font_description (context, font);
510}
511 652
512void 653void
513load_image_inline (SV *image_) 654load_image_inline (SV *image_)
514 ALIAS: 655 ALIAS:
515 load_image_file = 1 656 load_image_file = 1
557 698
558 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 699 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
559 700
560 assert (surface2->pitch == surface2->w * 4); 701 assert (surface2->pitch == surface2->w * 4);
561 702
703 SDL_LockSurface (surface2);
562 EXTEND (SP, 5); 704 EXTEND (SP, 6);
563 PUSHs (sv_2mortal (newSViv (surface2->w))); 705 PUSHs (sv_2mortal (newSViv (surface2->w)));
564 PUSHs (sv_2mortal (newSViv (surface2->h))); 706 PUSHs (sv_2mortal (newSViv (surface2->h)));
565 SDL_LockSurface (surface2);
566 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 707 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
567 SDL_UnlockSurface (surface2);
568 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 708 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
569 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 709 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
570 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 710 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
711 SDL_UnlockSurface (surface2);
571 712
572 SDL_FreeSurface (surface); 713 SDL_FreeSurface (surface);
573 SDL_FreeSurface (surface2); 714 SDL_FreeSurface (surface2);
574} 715}
575 716
597 PUSHs (sv_2mortal (newSViv (b / y))); 738 PUSHs (sv_2mortal (newSViv (b / y)));
598 PUSHs (sv_2mortal (newSViv (a / y))); 739 PUSHs (sv_2mortal (newSViv (a / y)));
599} 740}
600 741
601void 742void
743error (char *message)
744 CODE:
745 fprintf (stderr, "ERROR: %s\n", message);
746#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
748#endif
749
750void
602fatal (char *message) 751fatal (char *message)
603 CODE: 752 CODE:
753 fprintf (stderr, "FATAL: %s\n", message);
604#ifdef _WIN32 754#ifdef _WIN32
605 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
606#else
607 fprintf (stderr, "FATAL: %s\n", message);
608#endif 756#endif
609 exit (1); 757 _exit (1);
610 758
759void
760_exit (int retval)
761 CODE:
762 _exit (retval);
763
764MODULE = CFPlus PACKAGE = CFPlus::Font
765
766CFPlus::Font
767new_from_file (SV *class, char *path, int id = 0)
768 CODE:
769{
770 int count;
771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
772 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
773 FcPatternDestroy (pattern);
774}
775 OUTPUT:
776 RETVAL
777
778void
779DESTROY (CFPlus::Font self)
780 CODE:
781 pango_font_description_free (self);
782
783void
784make_default (CFPlus::Font self)
785 CODE:
786 default_font = self;
787
611MODULE = CFClient PACKAGE = CFClient::Layout 788MODULE = CFPlus PACKAGE = CFPlus::Layout
612 789
613CFClient::Layout 790void
614new (SV *class, int base_height = 10) 791reset_glyph_cache ()
792 CODE:
793 tc_clear ();
794
795CFPlus::Layout
796new (SV *class)
615 CODE: 797 CODE:
616 New (0, RETVAL, 1, struct cf_layout); 798 New (0, RETVAL, 1, struct cf_layout);
617 RETVAL->base_height = base_height; 799
618 RETVAL->pl = pango_layout_new (context); 800 RETVAL->pl = pango_layout_new (opengl_context);
801 RETVAL->r = 1.;
802 RETVAL->g = 1.;
803 RETVAL->b = 1.;
804 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT;
806 RETVAL->font = 0;
807
619 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
809 layout_update_font (RETVAL);
620 OUTPUT: 810 OUTPUT:
621 RETVAL 811 RETVAL
622 812
623void 813void
624DESTROY (CFClient::Layout self) 814DESTROY (CFPlus::Layout self)
625 CODE: 815 CODE:
626 g_object_unref (self->pl); 816 g_object_unref (self->pl);
627 Safefree (self); 817 Safefree (self);
628 818
629void 819void
630set_text (CFClient::Layout self, SV *text_) 820set_text (CFPlus::Layout self, SV *text_)
631 CODE: 821 CODE:
632{ 822{
633 STRLEN textlen; 823 STRLEN textlen;
634 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
635 825
636 pango_layout_set_text (self->pl, text, textlen); 826 pango_layout_set_text (self->pl, text, textlen);
637} 827}
638 828
639void 829void
640set_markup (CFClient::Layout self, SV *text_) 830set_markup (CFPlus::Layout self, SV *text_)
641 CODE: 831 CODE:
642{ 832{
643 STRLEN textlen; 833 STRLEN textlen;
644 char *text = SvPVutf8 (text_, textlen); 834 char *text = SvPVutf8 (text_, textlen);
645 835
646 pango_layout_set_markup (self->pl, text, textlen); 836 pango_layout_set_markup (self->pl, text, textlen);
647} 837}
648 838
839void
840set_shapes (CFPlus::Layout self, ...)
841 CODE:
842{
843 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text;
846 int arg = 4;
847
848 while (arg < items && (pos = strstr (pos, OBJ_STR)))
849 {
850 PangoRectangle inkrect, rect;
851 PangoAttribute *attr;
852
853 int x = SvIV (ST (arg - 3));
854 int y = SvIV (ST (arg - 2));
855 int w = SvIV (ST (arg - 1));
856 int h = SvIV (ST (arg ));
857
858 inkrect.x = 0;
859 inkrect.y = 0;
860 inkrect.width = 0;
861 inkrect.height = 0;
862
863 rect.x = x * PANGO_SCALE;
864 rect.y = y * PANGO_SCALE;
865 rect.width = w * PANGO_SCALE;
866 rect.height = h * PANGO_SCALE;
867
868 if (!attrs)
869 attrs = pango_layout_get_attributes (self->pl);
870
871 attr = pango_attr_shape_new (&inkrect, &rect);
872 attr->start_index = pos - text;
873 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
874 pango_attr_list_insert (attrs, attr);
875
876 arg += 4;
877 pos += sizeof (OBJ_STR) - 1;
878 }
879
880 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs);
882}
883
884void
885get_shapes (CFPlus::Layout self)
886 PPCODE:
887{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889
890 do
891 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
893
894 if (run && shape_attr_p (run))
895 {
896 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents);
898
899 EXTEND (SP, 2);
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
902 }
903 }
904 while (pango_layout_iter_next_run (iter));
905
906 pango_layout_iter_free (iter);
907}
908
909int
910has_wrapped (CFPlus::Layout self)
911 CODE:
912{
913 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl);
915
916 while (*text)
917 lines += *text++ == '\n';
918
919 RETVAL = lines < pango_layout_get_line_count (self->pl);
920}
921 OUTPUT:
922 RETVAL
923
649SV * 924SV *
650get_text (CFClient::Layout self) 925get_text (CFPlus::Layout self)
651 CODE: 926 CODE:
652 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
653 SvUTF8_on (RETVAL); 928 sv_utf8_decode (RETVAL);
654 OUTPUT: 929 OUTPUT:
655 RETVAL 930 RETVAL
656 931
657void 932void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
934 CODE:
935 self->r = r;
936 self->g = g;
937 self->b = b;
938 self->a = a;
939
940void
941set_font (CFPlus::Layout self, CFPlus::Font font = 0)
942 CODE:
943 if (self->font != font)
944 {
945 self->font = font;
946 layout_update_font (self);
947 }
948
949void
658set_height (CFClient::Layout self, int base_height) 950set_height (CFPlus::Layout self, int base_height)
659 CODE: 951 CODE:
952 if (self->base_height != base_height)
953 {
660 self->base_height = base_height; 954 self->base_height = base_height;
955 layout_update_font (self);
956 }
661 957
662void 958void
663set_width (CFClient::Layout self, int max_width = -1) 959set_width (CFPlus::Layout self, int max_width = -1)
664 CODE: 960 CODE:
665 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
666 962
667void 963void
964set_indent (CFPlus::Layout self, int indent)
965 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967
968void
969set_spacing (CFPlus::Layout self, int spacing)
970 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972
973void
974set_ellipsise (CFPlus::Layout self, int ellipsise)
975 CODE:
976 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE
981 );
982
983void
984set_single_paragraph_mode (CFPlus::Layout self, int spm)
985 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987
988void
668size (CFClient::Layout self) 989size (CFPlus::Layout self)
669 PPCODE: 990 PPCODE:
670{ 991{
671 int w, h; 992 int w, h;
672 993
673 layout_update (self);
674 layout_get_pixel_size (self, &w, &h); 994 layout_get_pixel_size (self, &w, &h);
675 995
676 EXTEND (SP, 2); 996 EXTEND (SP, 2);
677 PUSHs (sv_2mortal (newSViv (w))); 997 PUSHs (sv_2mortal (newSViv (w)));
678 PUSHs (sv_2mortal (newSViv (h))); 998 PUSHs (sv_2mortal (newSViv (h)));
679} 999}
680 1000
681int 1001int
1002descent (CFPlus::Layout self)
1003 CODE:
1004{
1005 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect);
1009}
1010 OUTPUT:
1011 RETVAL
1012
1013int
682xy_to_index (CFClient::Layout self, int x, int y) 1014xy_to_index (CFPlus::Layout self, int x, int y)
683 CODE: 1015 CODE:
684{ 1016{
685 int index, trailing; 1017 int index, trailing;
686
687 layout_update (self);
688 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
689
690 RETVAL = index; 1019 RETVAL = index;
691} 1020}
692 OUTPUT: 1021 OUTPUT:
693 RETVAL 1022 RETVAL
694 1023
695void 1024void
696cursor_pos (CFClient::Layout self, int index) 1025cursor_pos (CFPlus::Layout self, int index)
697 PPCODE: 1026 PPCODE:
698{ 1027{
699 PangoRectangle strong_pos; 1028 PangoRectangle strong_pos;
700 layout_update (self);
701 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
702 1030
703 EXTEND (SP, 3); 1031 EXTEND (SP, 3);
704 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
705 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
706 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
707} 1035}
708 1036
709void 1037void
710render (CFClient::Layout self) 1038render (CFPlus::Layout self, float x, float y, int flags = 0)
711 PPCODE: 1039 PPCODE:
712{ 1040 pango_opengl_render_layout_subpixel (
713 SV *retval; 1041 self->pl,
714 int w, h; 1042 x * PANGO_SCALE, y * PANGO_SCALE,
715 FT_Bitmap bitmap; 1043 self->r, self->g, self->b, self->a,
1044 flags
1045 );
716 1046
717 layout_update (self); 1047MODULE = CFPlus PACKAGE = CFPlus::Texture
718 layout_get_pixel_size (self, &w, &h);
719 1048
720 retval = newSV (w * h); 1049void
721 SvPOK_only (retval); 1050pad2pot (SV *data_, SV *w_, SV *h_)
722 SvCUR_set (retval, w * h); 1051 CODE:
1052{
1053 int ow = SvIV (w_);
1054 int oh = SvIV (h_);
723 1055
724 bitmap.rows = h; 1056 if (ow && oh)
725 bitmap.width = w; 1057 {
726 bitmap.pitch = w; 1058 int nw = minpot (ow);
727 bitmap.buffer = (unsigned char*)SvPVX (retval); 1059 int nh = minpot (oh);
728 bitmap.num_grays = 256;
729 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
730 1060
731 memset (bitmap.buffer, 0, w * h); 1061 if (nw != ow || nh != oh)
732 1062 {
733 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
734 1069
735 EXTEND (SP, 3); 1070 SvPOK_only (result_);
736 PUSHs (sv_2mortal (newSViv (w))); 1071 SvCUR_set (result_, nw * nh * bpp);
737 PUSHs (sv_2mortal (newSViv (h)));
738 PUSHs (sv_2mortal (retval));
739}
740 1072
741MODULE = CFClient PACKAGE = CFClient::Texture 1073 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
742 1076
1077 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 }
1084}
1085
743void 1086void
744draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
745 PROTOTYPE: $$$;$$ 1088 PROTOTYPE: $$$;$$
1089 ALIAS:
1090 draw_quad_alpha = 1
1091 draw_quad_alpha_premultiplied = 2
746 CODE: 1092 CODE:
747{ 1093{
748 HV *hv = (HV *)SvRV (self); 1094 HV *hv = (HV *)SvRV (self);
749 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
750 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
751 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
752 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
753 1098
754 if (items < 5) 1099 if (items < 5)
755 { 1100 {
756 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1101 w = SvNV (*hv_fetch (hv, "w", 1, 1));
757 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1102 h = SvNV (*hv_fetch (hv, "h", 1, 1));
758 } 1103 }
759 1104
1105 if (ix)
1106 {
1107 glEnable (GL_BLEND);
1108
1109 if (ix == 2)
1110 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1111 else
1112 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1113 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1114
1115 glEnable (GL_ALPHA_TEST);
1116 glAlphaFunc (GL_GREATER, 0.01f);
1117 }
1118
760 glBindTexture (GL_TEXTURE_2D, name); 1119 glBindTexture (GL_TEXTURE_2D, name);
761 if (wrap_mode) { 1120
762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
763 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
764 }
765 glBegin (GL_QUADS); 1121 glBegin (GL_QUADS);
766 glTexCoord2f (0, 0); glVertex2f (x , y ); 1122 glTexCoord2f (0, 0); glVertex2f (x , y );
767 glTexCoord2f (0, t); glVertex2f (x , y + h); 1123 glTexCoord2f (0, t); glVertex2f (x , y + h);
768 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1124 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
769 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1125 glTexCoord2f (s, 0); glVertex2f (x + w, y );
770 glEnd (); 1126 glEnd ();
771}
772 1127
1128 if (ix)
1129 {
1130 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND);
1132 }
1133}
1134
773MODULE = CFClient PACKAGE = CFClient::Map 1135MODULE = CFPlus PACKAGE = CFPlus::Map
774 1136
775CFClient::Map 1137CFPlus::Map
776new (SV *class, int map_width, int map_height) 1138new (SV *class, int map_width, int map_height)
777 CODE: 1139 CODE:
778 New (0, RETVAL, 1, struct map); 1140 New (0, RETVAL, 1, struct map);
779 RETVAL->x = 0; 1141 RETVAL->x = 0;
780 RETVAL->y = 0; 1142 RETVAL->y = 0;
790 RETVAL->row = 0; 1152 RETVAL->row = 0;
791 OUTPUT: 1153 OUTPUT:
792 RETVAL 1154 RETVAL
793 1155
794void 1156void
795DESTROY (CFClient::Map self) 1157DESTROY (CFPlus::Map self)
796 CODE: 1158 CODE:
797{ 1159{
798 map_clear (self); 1160 map_clear (self);
799 Safefree (self->face); 1161 Safefree (self->face);
1162 Safefree (self->tex);
800 Safefree (self); 1163 Safefree (self);
801} 1164}
802 1165
803void 1166void
804clear (CFClient::Map self) 1167clear (CFPlus::Map self)
805 CODE: 1168 CODE:
806 map_clear (self); 1169 map_clear (self);
807 1170
808void 1171void
809set_face (CFClient::Map self, int face, int texid) 1172set_face (CFPlus::Map self, int face, int texid)
810 CODE: 1173 CODE:
811{ 1174{
812 while (self->faces <= face) 1175 while (self->faces <= face)
813 { 1176 {
814 Append (mapface, self->face, self->faces, self->faces); 1177 Append (mapface, self->face, self->faces, self->faces);
817 1180
818 self->face [face] = texid; 1181 self->face [face] = texid;
819} 1182}
820 1183
821void 1184void
822set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
823 CODE: 1186 CODE:
824{ 1187{
825 while (self->texs <= texid) 1188 while (self->texs <= texid)
826 { 1189 {
827 Append (maptex, self->tex, self->texs, self->texs); 1190 Append (maptex, self->tex, self->texs, self->texs);
839 tex->r = r; 1202 tex->r = r;
840 tex->g = g; 1203 tex->g = g;
841 tex->b = b; 1204 tex->b = b;
842 tex->a = a; 1205 tex->a = a;
843 } 1206 }
1207
1208 // somewhat hackish, but for textures that require it, it really
1209 // improves the look, and most others don't suffer.
1210 glBindTexture (GL_TEXTURE_2D, name);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1213 // use uglier nearest interpolation because linear suffers
1214 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
844} 1216}
845 1217
846int 1218int
847ox (CFClient::Map self) 1219ox (CFPlus::Map self)
848 ALIAS: 1220 ALIAS:
849 oy = 1 1221 oy = 1
1222 x = 2
1223 y = 3
1224 w = 4
1225 h = 5
850 CODE: 1226 CODE:
851 switch (ix) 1227 switch (ix)
852 { 1228 {
853 case 0: RETVAL = self->ox; break; 1229 case 0: RETVAL = self->ox; break;
854 case 1: RETVAL = self->oy; break; 1230 case 1: RETVAL = self->oy; break;
1231 case 2: RETVAL = self->x; break;
1232 case 3: RETVAL = self->y; break;
1233 case 4: RETVAL = self->w; break;
1234 case 5: RETVAL = self->h; break;
855 } 1235 }
856 OUTPUT: 1236 OUTPUT:
857 RETVAL 1237 RETVAL
858 1238
859void 1239void
860scroll (CFClient::Map self, int dx, int dy) 1240scroll (CFPlus::Map self, int dx, int dy)
861 CODE: 1241 CODE:
862{ 1242{
863 if (dx > 0) 1243 if (dx > 0)
864 map_blank (self, self->x, self->y, dx - 1, self->h); 1244 map_blank (self, self->x, self->y, dx - 1, self->h);
865 else if (dx < 0) 1245 else if (dx < 0)
881 self->y += MAP_EXTEND_Y; 1261 self->y += MAP_EXTEND_Y;
882 } 1262 }
883} 1263}
884 1264
885void 1265void
886map1a_update (CFClient::Map self, SV *data_) 1266map1a_update (CFPlus::Map self, SV *data_, int extmap)
887 CODE: 1267 CODE:
888{ 1268{
889 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
890 uint8_t *data_end = (uint8_t *)SvEND (data_); 1270 uint8_t *data_end = (uint8_t *)SvEND (data_);
891 mapcell *cell; 1271 mapcell *cell;
893 1273
894 while (data < data_end) 1274 while (data < data_end)
895 { 1275 {
896 flags = (data [0] << 8) + data [1]; data += 2; 1276 flags = (data [0] << 8) + data [1]; data += 2;
897 1277
898 x = ((flags >> 10) & 63) + self->x; 1278 x = self->x + ((flags >> 10) & 63);
899 y = ((flags >> 4) & 63) + self->y; 1279 y = self->y + ((flags >> 4) & 63);
900 1280
901 cell = map_get_cell (self, x, y); 1281 cell = map_get_cell (self, x, y);
902 1282
903 if (flags & 15) 1283 if (flags & 15)
904 { 1284 {
905 if (cell->darkness < 0) 1285 if (!cell->darkness)
906 { 1286 {
907 cell->darkness = 0; 1287 cell->darkness = 256;
908 cell->face [0] = 0; 1288 cell->face [0] = 0;
909 cell->face [1] = 0; 1289 cell->face [1] = 0;
910 cell->face [2] = 0; 1290 cell->face [2] = 0;
1291 cell->stat_hp = 0;
911 } 1292 }
912 1293
913 cell->darkness = flags & 8 ? *data++ : 255;
914
915 //TODO: don't trust server data to be in-range(!) 1294 //TODO: don't trust server data to be in-range(!)
1295
1296 if (flags & 8)
1297 {
1298 if (extmap)
1299 {
1300 uint8_t ext, cmd;
1301
1302 do
1303 {
1304 ext = *data++;
1305 cmd = ext & 0x3f;
1306
1307 if (ext < 4)
1308 cell->darkness = 255 - ext * 64 + 1;
1309 else if (ext == 5) // health
1310 cell->stat_hp = *data++;
1311 else if (ext & 0x40) // unknown, multibyte => skip
1312 data += *data + 1;
1313 }
1314 while (cmd & 0x80);
1315 }
1316 else
1317 cell->darkness = *data++ + 1;
1318 }
916 1319
917 if (flags & 4) 1320 if (flags & 4)
918 { 1321 {
919 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1322 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
920 } 1323 }
928 { 1331 {
929 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1332 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
930 } 1333 }
931 } 1334 }
932 else 1335 else
933 cell->darkness = -1; 1336 cell->darkness = 0;
934 } 1337 }
935} 1338}
936 1339
937SV * 1340SV *
938mapmap (CFClient::Map self, int w, int h) 1341mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
939 CODE: 1342 CODE:
940{ 1343{
941 int x0, x1, x; 1344 int x1, x;
942 int y0, y1, y; 1345 int y1, y;
943 int z; 1346 int z;
944 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1347 SV *map_sv = newSV (w * h * sizeof (uint32_t));
945 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1348 uint32_t *map = (uint32_t *)SvPVX (map_sv);
946 1349
947 SvPOK_only (map_sv); 1350 SvPOK_only (map_sv);
948 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1351 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
949 1352
950 x0 = self->x - w / 2; x1 = x0 + w; 1353 x0 += self->x; x1 = x0 + w;
951 y0 = self->y - h / 2; y1 = y0 + h; 1354 y0 += self->y; y1 = y0 + h;
952 1355
953 for (y = y0; y < y1; y++) 1356 for (y = y0; y < y1; y++)
954 { 1357 {
955 maprow *row = 0 <= y && y < self->rows 1358 maprow *row = 0 <= y && y < self->rows
956 ? self->row + y 1359 ? self->row + y
993} 1396}
994 OUTPUT: 1397 OUTPUT:
995 RETVAL 1398 RETVAL
996 1399
997void 1400void
998draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1401draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
999 PPCODE: 1402 CODE:
1000{ 1403{
1001 int vx, vy; 1404 int vx, vy;
1002 int x, y, z; 1405 int x, y, z;
1003 int last_name; 1406 int last_name;
1004 mapface face; 1407 mapface face;
1005 int sw4 = (sw + 3) & ~3;
1006 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1007 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1008 1408
1009 memset (darkness, 255, sw4 * sh);
1010 SvPOK_only (darkness_sv);
1011 SvCUR_set (darkness_sv, sw4 * sh);
1012
1013 vx = self->x + (self->w - sw) / 2 - shift_x; 1409 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1014 vy = self->y + (self->h - sh) / 2 - shift_y; 1410 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1015 1411
1016 /* 1412 /*
1017 int vx = self->vx = self->w >= sw 1413 int vx = self->vx = self->w >= sw
1018 ? self->x + (self->w - sw) / 2 1414 ? self->x + (self->w - sw) / 2
1019 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1415 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1023 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1419 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1024 */ 1420 */
1025 1421
1026 glColor4ub (255, 255, 255, 255); 1422 glColor4ub (255, 255, 255, 255);
1027 1423
1424 glEnable (GL_BLEND);
1028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1425 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1029 glEnable (GL_BLEND);
1030 glEnable (GL_TEXTURE_2D); 1426 glEnable (GL_TEXTURE_2D);
1031 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1427 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1032 1428
1033 glBegin (GL_QUADS); 1429 glBegin (GL_QUADS);
1034 1430
1042 1438
1043 for (x = 0; x < sw; x++) 1439 for (x = 0; x < sw; x++)
1044 if (row->c0 <= x + vx && x + vx < row->c1) 1440 if (row->c0 <= x + vx && x + vx < row->c1)
1045 { 1441 {
1046 mapcell *cell = row->col + (x + vx - row->c0); 1442 mapcell *cell = row->col + (x + vx - row->c0);
1047
1048 darkness[y * sw4 + x] = cell->darkness < 0
1049 ? 255 - FOW_DARKNESS
1050 : 255 - cell->darkness;
1051 1443
1052 face = cell->face [z]; 1444 face = cell->face [z];
1053 1445
1054 if (face) 1446 if (face)
1055 { 1447 {
1077 glEnd (); 1469 glEnd ();
1078 1470
1079 glDisable (GL_TEXTURE_2D); 1471 glDisable (GL_TEXTURE_2D);
1080 glDisable (GL_BLEND); 1472 glDisable (GL_BLEND);
1081 1473
1474 for (y = 0; y < sh; y++)
1475 if (0 <= y + vy && y + vy < self->rows)
1476 {
1477 maprow *row = self->row + (y + vy);
1478
1479 for (x = 0; x < sw; x++)
1480 if (row->c0 <= x + vx && x + vx < row->c1)
1481 {
1482 mapcell *cell = row->col + (x + vx - row->c0);
1483
1484 int px = x * 32;
1485 int py = y * 32;
1486
1487 if (cell->stat_hp)
1488 {
1489 glColor3ub (0, 0, 0);
1490 glRectf (px + 1, py + 1, px + 31, py + 4);
1491
1492 glColor3ub (0, 255, 0);
1493 glBegin (GL_LINES);
1494 glVertex2f (px + 2, py + 2.5f);
1495 glVertex2f (px + 29.f - cell->stat_hp * (28.f / 255.f), py + 2.5f);
1496 glEnd ();
1497 }
1498 }
1499 }
1500}
1501
1502void
1503draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1504 CODE:
1505{
1506 static float color[16][3] = {
1507 { 0.00F, 0.00F, 0.00F },
1508 { 1.00F, 1.00F, 1.00F },
1509 { 0.00F, 0.00F, 0.55F },
1510 { 1.00F, 0.00F, 0.00F },
1511
1512 { 1.00F, 0.54F, 0.00F },
1513 { 0.11F, 0.56F, 1.00F },
1514 { 0.93F, 0.46F, 0.00F },
1515 { 0.18F, 0.54F, 0.34F },
1516
1517 { 0.56F, 0.73F, 0.56F },
1518 { 0.80F, 0.80F, 0.80F },
1519 { 0.55F, 0.41F, 0.13F },
1520 { 0.99F, 0.77F, 0.26F },
1521
1522 { 0.74F, 0.65F, 0.41F },
1523
1524 { 0.00F, 1.00F, 1.00F },
1525 { 1.00F, 0.00F, 1.00F },
1526 { 1.00F, 1.00F, 0.00F },
1527 };
1528
1529 int x, y;
1530
1531 glEnable (GL_TEXTURE_2D);
1532 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1533 glEnable (GL_BLEND);
1534 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1535 glBegin (GL_QUADS);
1536
1537 for (y = 0; y < h; y++)
1538 for (x = 0; x < w; x++)
1539 {
1540 unsigned char m = data [x + y * w];
1541
1542 if (m)
1543 {
1544 float *c = color [m & 15];
1545
1546 float tx1 = m & 0x40 ? 0.5 : 0.;
1547 float tx2 = tx1 + 0.5;
1548
1549 glColor4f (c[0], c[1], c[2], 0.75);
1550 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1551 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1552 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1553 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1554 }
1555 }
1556
1557 glEnd ();
1558 glDisable (GL_BLEND);
1559 glDisable (GL_TEXTURE_2D);
1560}
1561
1562void
1563fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1564 PPCODE:
1565{
1566 int vx, vy;
1567 int x, y;
1568 int sw4 = (sw + 3) & ~3;
1569 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1570 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1571
1572 memset (darkness, 255, sw4 * sh);
1573 SvPOK_only (darkness_sv);
1574 SvCUR_set (darkness_sv, sw4 * sh);
1575
1576 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1577 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1578
1579 for (y = 0; y < sh; y++)
1580 if (0 <= y + vy && y + vy < self->rows)
1581 {
1582 maprow *row = self->row + (y + vy);
1583
1584 for (x = 0; x < sw; x++)
1585 if (row->c0 <= x + vx && x + vx < row->c1)
1586 {
1587 mapcell *cell = row->col + (x + vx - row->c0);
1588
1589 darkness[y * sw4 + x] = cell->darkness
1590 ? 255 - (cell->darkness - 1)
1591 : 255 - FOW_DARKNESS;
1592 }
1593 }
1594
1082 EXTEND (SP, 3); 1595 EXTEND (SP, 3);
1083 PUSHs (sv_2mortal (newSViv (sw4))); 1596 PUSHs (sv_2mortal (newSViv (sw4)));
1084 PUSHs (sv_2mortal (newSViv (sh))); 1597 PUSHs (sv_2mortal (newSViv (sh)));
1085 PUSHs (darkness_sv); 1598 PUSHs (darkness_sv);
1086} 1599}
1087 1600
1088SV * 1601SV *
1089get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1602get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1090 CODE: 1603 CODE:
1091{ 1604{
1092 int x, y, x1, y1; 1605 int x, y, x1, y1;
1093 SV *data_sv = newSV (w * h * 7 + 5); 1606 SV *data_sv = newSV (w * h * 7 + 5);
1094 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1607 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1096 *data++ = 0; /* version 0 format */ 1609 *data++ = 0; /* version 0 format */
1097 *data++ = w >> 8; *data++ = w; 1610 *data++ = w >> 8; *data++ = w;
1098 *data++ = h >> 8; *data++ = h; 1611 *data++ = h >> 8; *data++ = h;
1099 1612
1100 // we need to do this 'cause we don't keep an absolute coord system for rows 1613 // we need to do this 'cause we don't keep an absolute coord system for rows
1101 // TODO: treat rows as we treat 1614 // TODO: treat rows as we treat columns
1102 map_get_row (self, y0 + self->y - self->oy);//D 1615 map_get_row (self, y0 + self->y - self->oy);//D
1103 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1616 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1104 1617
1105 x0 += self->x - self->ox; 1618 x0 += self->x - self->ox;
1106 y0 += self->y - self->oy; 1619 y0 += self->y - self->oy;
1156} 1669}
1157 OUTPUT: 1670 OUTPUT:
1158 RETVAL 1671 RETVAL
1159 1672
1160void 1673void
1161set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1674set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1162 PPCODE: 1675 PPCODE:
1163{ 1676{
1164 int x, y, z; 1677 int x, y, z;
1165 int w, h; 1678 int w, h;
1166 int x1, y1; 1679 int x1, y1;
1170 1683
1171 w = *data++ << 8; w |= *data++; 1684 w = *data++ << 8; w |= *data++;
1172 h = *data++ << 8; h |= *data++; 1685 h = *data++ << 8; h |= *data++;
1173 1686
1174 // we need to do this 'cause we don't keep an absolute coord system for rows 1687 // we need to do this 'cause we don't keep an absolute coord system for rows
1175 // TODO: treat rows as we treat 1688 // TODO: treat rows as we treat columns
1176 map_get_row (self, y0 + self->y - self->oy);//D 1689 map_get_row (self, y0 + self->y - self->oy);//D
1177 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1690 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1178 1691
1179 x0 += self->x - self->ox; 1692 x0 += self->x - self->ox;
1180 y0 += self->y - self->oy; 1693 y0 += self->y - self->oy;
1198 1711
1199 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1712 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1200 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1713 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1201 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1714 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1202 1715
1203 if (cell->darkness <= 0) 1716 if (cell->darkness == 0)
1204 { 1717 {
1205 cell->darkness = -1; 1718 cell->darkness = 0;
1206 1719
1207 for (z = 0; z <= 2; z++) 1720 for (z = 0; z <= 2; z++)
1208 { 1721 {
1209 cell->face[z] = face[z]; 1722 cell->face[z] = face[z];
1210 1723
1215 } 1728 }
1216 } 1729 }
1217 } 1730 }
1218} 1731}
1219 1732
1220MODULE = CFClient PACKAGE = CFClient::MixChunk 1733MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1221 1734
1222CFClient::MixChunk 1735CFPlus::MixChunk
1223new_from_file (SV *class, char *path) 1736new_from_file (SV *class, char *path)
1224 CODE: 1737 CODE:
1225 RETVAL = Mix_LoadWAV (path); 1738 RETVAL = Mix_LoadWAV (path);
1226 OUTPUT: 1739 OUTPUT:
1227 RETVAL 1740 RETVAL
1228 1741
1229void 1742void
1230DESTROY (CFClient::MixChunk self) 1743DESTROY (CFPlus::MixChunk self)
1231 CODE: 1744 CODE:
1232 Mix_FreeChunk (self); 1745 Mix_FreeChunk (self);
1233 1746
1234int 1747int
1235volume (CFClient::MixChunk self, int volume = -1) 1748volume (CFPlus::MixChunk self, int volume = -1)
1236 CODE: 1749 CODE:
1237 RETVAL = Mix_VolumeChunk (self, volume); 1750 RETVAL = Mix_VolumeChunk (self, volume);
1238 OUTPUT: 1751 OUTPUT:
1239 RETVAL 1752 RETVAL
1240 1753
1241int 1754int
1242play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1755play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1243 CODE: 1756 CODE:
1244 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1757 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1245 OUTPUT: 1758 OUTPUT:
1246 RETVAL 1759 RETVAL
1247 1760
1248MODULE = CFClient PACKAGE = CFClient::MixMusic 1761MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1249 1762
1250int 1763int
1251volume (int volume = -1) 1764volume (int volume = -1)
1252 CODE: 1765 CODE:
1253 RETVAL = Mix_VolumeMusic (volume); 1766 RETVAL = Mix_VolumeMusic (volume);
1254 OUTPUT: 1767 OUTPUT:
1255 RETVAL 1768 RETVAL
1256 1769
1257CFClient::MixMusic 1770CFPlus::MixMusic
1258new_from_file (SV *class, char *path) 1771new_from_file (SV *class, char *path)
1259 CODE: 1772 CODE:
1260 RETVAL = Mix_LoadMUS (path); 1773 RETVAL = Mix_LoadMUS (path);
1261 OUTPUT: 1774 OUTPUT:
1262 RETVAL 1775 RETVAL
1263 1776
1264void 1777void
1265DESTROY (CFClient::MixMusic self) 1778DESTROY (CFPlus::MixMusic self)
1266 CODE: 1779 CODE:
1267 Mix_FreeMusic (self); 1780 Mix_FreeMusic (self);
1268 1781
1269int 1782int
1270play (CFClient::MixMusic self, int loops = -1) 1783play (CFPlus::MixMusic self, int loops = -1)
1271 CODE: 1784 CODE:
1272 RETVAL = Mix_PlayMusic (self, loops); 1785 RETVAL = Mix_PlayMusic (self, loops);
1273 OUTPUT: 1786 OUTPUT:
1274 RETVAL 1787 RETVAL
1275 1788
1276MODULE = CFClient PACKAGE = CFClient::OpenGL 1789MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1277 1790
1278BOOT: 1791BOOT:
1279{ 1792{
1280 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1793 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1281 static const struct { 1794 static const struct {
1282 const char *name; 1795 const char *name;
1283 IV iv; 1796 IV iv;
1284 } *civ, const_iv[] = { 1797 } *civ, const_iv[] = {
1285# define const_iv(name) { # name, (IV)name } 1798# define const_iv(name) { # name, (IV)name }
1286 const_iv (GL_COLOR_MATERIAL), 1799 const_iv (GL_COLOR_MATERIAL),
1287 const_iv (GL_SMOOTH), 1800 const_iv (GL_SMOOTH),
1288 const_iv (GL_FLAT), 1801 const_iv (GL_FLAT),
1802 const_iv (GL_DITHER),
1289 const_iv (GL_BLEND), 1803 const_iv (GL_BLEND),
1804 const_iv (GL_CULL_FACE),
1805 const_iv (GL_SCISSOR_TEST),
1806 const_iv (GL_DEPTH_TEST),
1807 const_iv (GL_ALPHA_TEST),
1808 const_iv (GL_NORMALIZE),
1809 const_iv (GL_RESCALE_NORMAL),
1810 const_iv (GL_FRONT),
1811 const_iv (GL_BACK),
1290 const_iv (GL_AND), 1812 const_iv (GL_AND),
1813 const_iv (GL_ONE),
1814 const_iv (GL_ZERO),
1291 const_iv (GL_SRC_ALPHA), 1815 const_iv (GL_SRC_ALPHA),
1816 const_iv (GL_DST_ALPHA),
1292 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1817 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1818 const_iv (GL_ONE_MINUS_DST_ALPHA),
1819 const_iv (GL_SRC_ALPHA_SATURATE),
1293 const_iv (GL_RGB), 1820 const_iv (GL_RGB),
1294 const_iv (GL_RGBA), 1821 const_iv (GL_RGBA),
1822 const_iv (GL_RGBA4),
1823 const_iv (GL_RGBA8),
1824 const_iv (GL_RGB5_A1),
1295 const_iv (GL_UNSIGNED_BYTE), 1825 const_iv (GL_UNSIGNED_BYTE),
1296 const_iv (GL_ALPHA4), 1826 const_iv (GL_UNSIGNED_SHORT),
1827 const_iv (GL_UNSIGNED_INT),
1297 const_iv (GL_ALPHA), 1828 const_iv (GL_ALPHA),
1829 const_iv (GL_INTENSITY),
1830 const_iv (GL_LUMINANCE),
1831 const_iv (GL_LUMINANCE_ALPHA),
1298 const_iv (GL_FLOAT), 1832 const_iv (GL_FLOAT),
1299 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1833 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1300 const_iv (GL_COMPILE), 1834 const_iv (GL_COMPILE),
1301 const_iv (GL_TEXTURE_1D), 1835 const_iv (GL_TEXTURE_1D),
1302 const_iv (GL_TEXTURE_2D), 1836 const_iv (GL_TEXTURE_2D),
1304 const_iv (GL_TEXTURE_MAG_FILTER), 1838 const_iv (GL_TEXTURE_MAG_FILTER),
1305 const_iv (GL_TEXTURE_MIN_FILTER), 1839 const_iv (GL_TEXTURE_MIN_FILTER),
1306 const_iv (GL_TEXTURE_ENV_MODE), 1840 const_iv (GL_TEXTURE_ENV_MODE),
1307 const_iv (GL_TEXTURE_WRAP_S), 1841 const_iv (GL_TEXTURE_WRAP_S),
1308 const_iv (GL_TEXTURE_WRAP_T), 1842 const_iv (GL_TEXTURE_WRAP_T),
1843 const_iv (GL_REPEAT),
1309 const_iv (GL_CLAMP), 1844 const_iv (GL_CLAMP),
1310 const_iv (GL_REPEAT), 1845 const_iv (GL_CLAMP_TO_EDGE),
1311 const_iv (GL_NEAREST), 1846 const_iv (GL_NEAREST),
1312 const_iv (GL_LINEAR), 1847 const_iv (GL_LINEAR),
1848 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1849 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1850 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1851 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1852 const_iv (GL_GENERATE_MIPMAP),
1313 const_iv (GL_MODULATE), 1853 const_iv (GL_MODULATE),
1854 const_iv (GL_DECAL),
1314 const_iv (GL_REPLACE), 1855 const_iv (GL_REPLACE),
1856 const_iv (GL_DEPTH_BUFFER_BIT),
1315 const_iv (GL_COLOR_BUFFER_BIT), 1857 const_iv (GL_COLOR_BUFFER_BIT),
1316 const_iv (GL_PROJECTION), 1858 const_iv (GL_PROJECTION),
1317 const_iv (GL_MODELVIEW), 1859 const_iv (GL_MODELVIEW),
1318 const_iv (GL_COLOR_LOGIC_OP), 1860 const_iv (GL_COLOR_LOGIC_OP),
1861 const_iv (GL_SEPARABLE_2D),
1319 const_iv (GL_CONVOLUTION_2D), 1862 const_iv (GL_CONVOLUTION_2D),
1320 const_iv (GL_CONVOLUTION_BORDER_MODE), 1863 const_iv (GL_CONVOLUTION_BORDER_MODE),
1321 const_iv (GL_CONSTANT_BORDER), 1864 const_iv (GL_CONSTANT_BORDER),
1322 const_iv (GL_LINES), 1865 const_iv (GL_LINES),
1866 const_iv (GL_LINE_STRIP),
1867 const_iv (GL_LINE_LOOP),
1323 const_iv (GL_QUADS), 1868 const_iv (GL_QUADS),
1869 const_iv (GL_QUAD_STRIP),
1870 const_iv (GL_TRIANGLES),
1871 const_iv (GL_TRIANGLE_STRIP),
1872 const_iv (GL_TRIANGLE_FAN),
1324 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1873 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1325 const_iv (GL_FASTEST), 1874 const_iv (GL_FASTEST),
1875 const_iv (GL_V2F),
1876 const_iv (GL_V3F),
1877 const_iv (GL_T2F_V3F),
1878 const_iv (GL_T2F_N3F_V3F),
1326# undef const_iv 1879# undef const_iv
1327 }; 1880 };
1328 1881
1329 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1882 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1330 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1883 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1331} 1884}
1332 1885
1886char *
1887gl_vendor ()
1888 CODE:
1889 RETVAL = (char *)glGetString (GL_VENDOR);
1890 OUTPUT:
1891 RETVAL
1892
1893char *
1894gl_version ()
1895 CODE:
1896 RETVAL = (char *)glGetString (GL_VERSION);
1897 OUTPUT:
1898 RETVAL
1899
1900char *
1901gl_extensions ()
1902 CODE:
1903 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1904 OUTPUT:
1905 RETVAL
1906
1333int glGetError () 1907int glGetError ()
1908
1909void glFinish ()
1334 1910
1335void glClear (int mask) 1911void glClear (int mask)
1336 1912
1337void glClearColor (float r, float g, float b, float a = 1.0) 1913void glClearColor (float r, float g, float b, float a = 1.0)
1338 PROTOTYPE: @ 1914 PROTOTYPE: @
1345 1921
1346void glHint (int target, int mode) 1922void glHint (int target, int mode)
1347 1923
1348void glBlendFunc (int sfactor, int dfactor) 1924void glBlendFunc (int sfactor, int dfactor)
1349 1925
1926void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1927 CODE:
1928 gl_BlendFuncSeparate (sa, da, saa, daa);
1929
1930void glDepthMask (int flag)
1931
1350void glLogicOp (int opcode) 1932void glLogicOp (int opcode)
1351 1933
1934void glColorMask (int red, int green, int blue, int alpha)
1935
1352void glMatrixMode (int mode) 1936void glMatrixMode (int mode)
1353 1937
1354void glPushMatrix () 1938void glPushMatrix ()
1355 1939
1356void glPopMatrix () 1940void glPopMatrix ()
1357 1941
1358void glLoadIdentity () 1942void glLoadIdentity ()
1359 1943
1944void glDrawBuffer (int buffer)
1945
1946void glReadBuffer (int buffer)
1947
1948# near_ and far_ are due to microsofts buggy "c" compiler
1949void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1950
1951# near_ and far_ are due to microsofts buggy "c" compiler
1360void glOrtho (double left, double right, double bottom, double top, double near, double far) 1952void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1361 1953
1362void glViewport (int x, int y, int width, int height) 1954void glViewport (int x, int y, int width, int height)
1955
1956void glScissor (int x, int y, int width, int height)
1363 1957
1364void glTranslate (float x, float y, float z = 0.) 1958void glTranslate (float x, float y, float z = 0.)
1365 CODE: 1959 CODE:
1366 glTranslatef (x, y, z); 1960 glTranslatef (x, y, z);
1367 1961
1368void glScale (float x, float y, float z) 1962void glScale (float x, float y, float z = 1.)
1369 CODE: 1963 CODE:
1370 glScalef (x, y, z); 1964 glScalef (x, y, z);
1371 1965
1372void glRotate (float angle, float x, float y, float z) 1966void glRotate (float angle, float x, float y, float z)
1373 CODE: 1967 CODE:
1377 1971
1378void glEnd () 1972void glEnd ()
1379 1973
1380void glColor (float r, float g, float b, float a = 1.0) 1974void glColor (float r, float g, float b, float a = 1.0)
1381 PROTOTYPE: @ 1975 PROTOTYPE: @
1976 ALIAS:
1977 glColor_premultiply = 1
1382 CODE: 1978 CODE:
1979 if (ix)
1980 {
1981 r *= a;
1982 g *= a;
1983 b *= a;
1984 }
1985 // microsoft visual "c" rounds instead of truncating...
1383 glColor4f (r, g, b, a); 1986 glColor4f (r, g, b, a);
1987
1988void glInterleavedArrays (int format, int stride, char *data)
1989
1990void glDrawElements (int mode, int count, int type, char *indices)
1991
1992# 1.2 void glDrawRangeElements (int mode, int start, int end
1993
1994void glRasterPos (float x, float y, float z = 0.)
1995 CODE:
1996 glRasterPos3f (0, 0, z);
1997 glBitmap (0, 0, 0, 0, x, y, 0);
1384 1998
1385void glVertex (float x, float y, float z = 0.) 1999void glVertex (float x, float y, float z = 0.)
1386 CODE: 2000 CODE:
1387 glVertex3f (x, y, z); 2001 glVertex3f (x, y, z);
1388 2002
1400 2014
1401void glBindTexture (int target, int name) 2015void glBindTexture (int target, int name)
1402 2016
1403void glConvolutionParameter (int target, int pname, float params) 2017void glConvolutionParameter (int target, int pname, float params)
1404 CODE: 2018 CODE:
2019 if (gl.ConvolutionParameterf)
1405 glConvolutionParameterf (target, pname, params); 2020 gl.ConvolutionParameterf (target, pname, params);
1406 2021
1407void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2022void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2023 CODE:
2024 if (gl.ConvolutionFilter2D)
2025 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2026
2027void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2028 CODE:
2029 if (gl.SeparableFilter2D)
2030 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1408 2031
1409void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2032void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1410 2033
1411void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2034void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2035
2036void glDrawPixels (int width, int height, int format, int type, char *pixels)
2037
2038void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1412 2039
1413int glGenTexture () 2040int glGenTexture ()
1414 CODE: 2041 CODE:
1415{ 2042{
1416 GLuint name; 2043 GLuint name;

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