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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.54 by root, Wed Apr 19 23:37:48 2006 UTC vs.
Revision 1.161 by root, Mon Oct 9 23:30:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
14#include <SDL_mixer.h> 26#include <SDL_mixer.h>
15#include <SDL_opengl.h> 27#include <SDL_opengl.h>
16 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
17#include <glib/gmacros.h> 32#include <glib/gmacros.h>
18 33
19#include <pango/pango.h> 34#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 35
23#ifndef _WIN32 36#ifndef _WIN32
24# include <sys/types.h> 37# include <sys/types.h>
25# include <sys/socket.h> 38# include <sys/socket.h>
26# include <netinet/in.h> 39# include <netinet/in.h>
33 typedef signed char int8_t; 46 typedef signed char int8_t;
34 typedef signed short int16_t; 47 typedef signed short int16_t;
35 typedef signed int int32_t; 48 typedef signed int int32_t;
36#endif 49#endif
37 50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
52
38#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
39 54
40#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
42 57
58#define MIN_FONT_HEIGHT 10
59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
43typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
45 91
46static PangoContext *context; 92typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
48 111
49typedef struct cf_layout { 112typedef struct cf_layout {
50 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
51 int base_height; 115 int base_height;
116 CFPlus__Font font;
52} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
53 122
54static void 123static void
55substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
56{ 125{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 131}
60 132
61static void 133static void
62layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
63{ 135{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
66 */ 138 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
68 140
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 143
144 pango_layout_set_font_description (self->pl, font);
76} 145}
77 146
78static void 147static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 149{
81 layout_update (self); 150 PangoRectangle rect;
82 151
152 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
84 154
85 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
88} 163}
89 164
90typedef uint16_t mapface; 165typedef uint16_t mapface;
91 166
92typedef struct { 167typedef struct {
95 float s, t; 170 float s, t;
96 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
97} maptex; 172} maptex;
98 173
99typedef struct { 174typedef struct {
100 int16_t darkness; 175 uint32_t player;
101 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
102} mapcell; 179} mapcell;
103 180
104typedef struct { 181typedef struct {
105 int32_t c0, c1; 182 int32_t c0, c1;
106 mapcell *col; 183 mapcell *col;
115 int texs; 192 int texs;
116 maptex *tex; 193 maptex *tex;
117 194
118 int32_t rows; 195 int32_t rows;
119 maprow *row; 196 maprow *row;
120} *CFClient__Map; 197} *CFPlus__Map;
121 198
122static char * 199static char *
123prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
124{ 201{
125 char *p; 202 char *p;
143 220
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 223
147static maprow * 224static maprow *
148map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
149{ 226{
150 if (0 > y) 227 if (0 > y)
151 { 228 {
152 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
191 268
192 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
193} 270}
194 271
195static mapcell * 272static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
197{ 274{
198 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
199} 276}
200 277
201static void 278static void
202map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
203{ 280{
204 int r; 281 int r;
205 282
206 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
215 self->row = 0; 292 self->row = 0;
216 self->rows = 0; 293 self->rows = 0;
217} 294}
218 295
219static void 296static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 298{
222 int x, y; 299 int x, y;
223 maprow *row; 300 maprow *row;
301 mapcell *cell;
224 302
225 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 304 if (y >= 0)
227 { 305 {
228 if (y >= self->rows) 306 if (y >= self->rows)
234 if (x >= row->c0) 312 if (x >= row->c0)
235 { 313 {
236 if (x >= row->c1) 314 if (x >= row->c1)
237 break; 315 break;
238 316
239 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
240 } 323 }
241 } 324 }
242} 325}
243 326
327static void
328music_finished (void)
329{
330 SDL_UserEvent ev;
331
332 ev.type = SDL_USEREVENT;
333 ev.code = 0;
334 ev.data1 = 0;
335 ev.data2 = 0;
336
337 SDL_PushEvent ((SDL_Event *)&ev);
338}
339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
244MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
245 371
246PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
247 373
248BOOT: 374BOOT:
249{ 375{
250 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 377 static const struct {
252 const char *name; 378 const char *name;
253 IV iv; 379 IV iv;
254 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
354# undef const_iv 480# undef const_iv
355 }; 481 };
356 482
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 485}
364 486
365int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 509
368void 510void
369SDL_Quit () 511SDL_Quit ()
370 512
371void 513void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 531
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
390 537
391 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 540
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 550
404 ++m; 551 ++m;
405 } 552 }
406} 553}
407 554
555char *
556SDL_GetError ()
557
408int 558int
409SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 560 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 563 );
564 if (RETVAL)
565 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
415 OUTPUT: 571 OUTPUT:
416 RETVAL 572 RETVAL
417 573
418void 574void
419SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
420 579
421void 580void
422SDL_PollEvent () 581SDL_PollEvent ()
423 PPCODE: 582 PPCODE:
424{ 583{
426 585
427 while (SDL_PollEvent (&ev)) 586 while (SDL_PollEvent (&ev))
428 { 587 {
429 HV *hv = newHV (); 588 HV *hv = newHV ();
430 hv_store (hv, "type", 4, newSViv (ev.type), 0); 589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
431 switch (ev.type) 591 switch (ev.type)
432 { 592 {
433 case SDL_KEYDOWN: 593 case SDL_KEYDOWN:
434 case SDL_KEYUP: 594 case SDL_KEYUP:
435 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
442 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
443 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
444 break; 604 break;
445 605
446 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
447 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
448 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
449 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
450 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
451 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
452 break; 614 break;
453 615
454 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
455 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
456 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
457 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
458 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
459 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
460 } 631 }
461 632
462 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
463 } 634 }
464} 635}
465 636
466int 637int
467Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
639 POSTCALL:
640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
468 642
469void 643void
470Mix_CloseAudio () 644Mix_CloseAudio ()
471 645
472int 646int
477 CODE: 651 CODE:
478#ifndef _WIN32 652#ifndef _WIN32
479 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
480#endif 654#endif
481 655
482char * 656void
483gl_version () 657win32_proxy_info ()
484 CODE: 658 PPCODE:
485 RETVAL = (char *)glGetString (GL_VERSION); 659{
486 OUTPUT: 660#ifdef _WIN32
487 RETVAL 661 char buffer[2048];
662 DWORD buflen;
488 663
489char * 664 EXTEND (SP, 3);
490gl_extensions () 665
491 CODE: 666 buflen = sizeof (buffer);
492 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
493 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
494 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
495 684
496void 685void
497add_font (char *file) 686add_font (char *file)
498 CODE: 687 CODE:
499 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
500
501void
502set_font (char *file)
503 CODE:
504{
505 int count;
506 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
507 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
508 FcPatternDestroy (pattern);
509 pango_context_set_font_description (context, font);
510}
511 689
512void 690void
513load_image_inline (SV *image_) 691load_image_inline (SV *image_)
514 ALIAS: 692 ALIAS:
515 load_image_file = 1 693 load_image_file = 1
557 735
558 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
559 737
560 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
561 739
740 SDL_LockSurface (surface2);
562 EXTEND (SP, 5); 741 EXTEND (SP, 6);
563 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
564 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
565 SDL_LockSurface (surface2);
566 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
567 SDL_UnlockSurface (surface2);
568 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
569 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
570 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
571 749
572 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
573 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
574} 752}
575 753
597 PUSHs (sv_2mortal (newSViv (b / y))); 775 PUSHs (sv_2mortal (newSViv (b / y)));
598 PUSHs (sv_2mortal (newSViv (a / y))); 776 PUSHs (sv_2mortal (newSViv (a / y)));
599} 777}
600 778
601void 779void
780error (char *message)
781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
783#ifdef _WIN32
784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
602fatal (char *message) 788fatal (char *message)
603 CODE: 789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
604#ifdef _WIN32 791#ifdef _WIN32
605 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
793#endif
794 _exit (1);
795
796void
797_exit (int retval = 0)
798 CODE:
799#ifdef WIN32
800 ExitThread (retval); // unclean, please beam me up
606#else 801#else
607 fprintf (stderr, "FATAL: %s\n", message); 802 _exit (retval);
608#endif 803#endif
609 exit (1);
610 804
805MODULE = CFPlus PACKAGE = CFPlus::Font
806
807CFPlus::Font
808new_from_file (SV *class, char *path, int id = 0)
809 CODE:
810{
811 int count;
812 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
813 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
814 FcPatternDestroy (pattern);
815}
816 OUTPUT:
817 RETVAL
818
819void
820DESTROY (CFPlus::Font self)
821 CODE:
822 pango_font_description_free (self);
823
824void
825make_default (CFPlus::Font self)
826 CODE:
827 default_font = self;
828
611MODULE = CFClient PACKAGE = CFClient::Layout 829MODULE = CFPlus PACKAGE = CFPlus::Layout
612 830
613CFClient::Layout 831void
614new (SV *class, int base_height = 10) 832reset_glyph_cache ()
833 CODE:
834 tc_clear ();
835
836CFPlus::Layout
837new (SV *class)
615 CODE: 838 CODE:
616 New (0, RETVAL, 1, struct cf_layout); 839 New (0, RETVAL, 1, struct cf_layout);
617 RETVAL->base_height = base_height; 840
618 RETVAL->pl = pango_layout_new (context); 841 RETVAL->pl = pango_layout_new (opengl_context);
842 RETVAL->r = 1.;
843 RETVAL->g = 1.;
844 RETVAL->b = 1.;
845 RETVAL->a = 1.;
846 RETVAL->base_height = MIN_FONT_HEIGHT;
847 RETVAL->font = 0;
848
619 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 849 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
850 layout_update_font (RETVAL);
620 OUTPUT: 851 OUTPUT:
621 RETVAL 852 RETVAL
622 853
623void 854void
624DESTROY (CFClient::Layout self) 855DESTROY (CFPlus::Layout self)
625 CODE: 856 CODE:
626 g_object_unref (self->pl); 857 g_object_unref (self->pl);
627 Safefree (self); 858 Safefree (self);
628 859
629void 860void
630set_text (CFClient::Layout self, SV *text_) 861set_text (CFPlus::Layout self, SV *text_)
631 CODE: 862 CODE:
632{ 863{
633 STRLEN textlen; 864 STRLEN textlen;
634 char *text = SvPVutf8 (text_, textlen); 865 char *text = SvPVutf8 (text_, textlen);
635 866
636 pango_layout_set_text (self->pl, text, textlen); 867 pango_layout_set_text (self->pl, text, textlen);
637} 868}
638 869
639void 870void
640set_markup (CFClient::Layout self, SV *text_) 871set_markup (CFPlus::Layout self, SV *text_)
641 CODE: 872 CODE:
642{ 873{
643 STRLEN textlen; 874 STRLEN textlen;
644 char *text = SvPVutf8 (text_, textlen); 875 char *text = SvPVutf8 (text_, textlen);
645 876
646 pango_layout_set_markup (self->pl, text, textlen); 877 pango_layout_set_markup (self->pl, text, textlen);
647} 878}
648 879
880void
881set_shapes (CFPlus::Layout self, ...)
882 CODE:
883{
884 PangoAttrList *attrs = 0;
885 const char *text = pango_layout_get_text (self->pl);
886 const char *pos = text;
887 int arg = 4;
888
889 while (arg < items && (pos = strstr (pos, OBJ_STR)))
890 {
891 PangoRectangle inkrect, rect;
892 PangoAttribute *attr;
893
894 int x = SvIV (ST (arg - 3));
895 int y = SvIV (ST (arg - 2));
896 int w = SvIV (ST (arg - 1));
897 int h = SvIV (ST (arg ));
898
899 inkrect.x = 0;
900 inkrect.y = 0;
901 inkrect.width = 0;
902 inkrect.height = 0;
903
904 rect.x = x * PANGO_SCALE;
905 rect.y = y * PANGO_SCALE;
906 rect.width = w * PANGO_SCALE;
907 rect.height = h * PANGO_SCALE;
908
909 if (!attrs)
910 attrs = pango_layout_get_attributes (self->pl);
911
912 attr = pango_attr_shape_new (&inkrect, &rect);
913 attr->start_index = pos - text;
914 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
915 pango_attr_list_insert (attrs, attr);
916
917 arg += 4;
918 pos += sizeof (OBJ_STR) - 1;
919 }
920
921 if (attrs)
922 pango_layout_set_attributes (self->pl, attrs);
923}
924
925void
926get_shapes (CFPlus::Layout self)
927 PPCODE:
928{
929 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
930
931 do
932 {
933 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
934
935 if (run && shape_attr_p (run))
936 {
937 PangoRectangle extents;
938 pango_layout_iter_get_run_extents (iter, 0, &extents);
939
940 EXTEND (SP, 2);
941 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
942 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
943 }
944 }
945 while (pango_layout_iter_next_run (iter));
946
947 pango_layout_iter_free (iter);
948}
949
950int
951has_wrapped (CFPlus::Layout self)
952 CODE:
953{
954 int lines = 1;
955 const char *text = pango_layout_get_text (self->pl);
956
957 while (*text)
958 lines += *text++ == '\n';
959
960 RETVAL = lines < pango_layout_get_line_count (self->pl);
961}
962 OUTPUT:
963 RETVAL
964
649SV * 965SV *
650get_text (CFClient::Layout self) 966get_text (CFPlus::Layout self)
651 CODE: 967 CODE:
652 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 968 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
653 SvUTF8_on (RETVAL); 969 sv_utf8_decode (RETVAL);
654 OUTPUT: 970 OUTPUT:
655 RETVAL 971 RETVAL
656 972
657void 973void
974set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
975 CODE:
976 self->r = r;
977 self->g = g;
978 self->b = b;
979 self->a = a;
980
981void
982set_font (CFPlus::Layout self, CFPlus::Font font = 0)
983 CODE:
984 if (self->font != font)
985 {
986 self->font = font;
987 layout_update_font (self);
988 }
989
990void
658set_height (CFClient::Layout self, int base_height) 991set_height (CFPlus::Layout self, int base_height)
659 CODE: 992 CODE:
993 if (self->base_height != base_height)
994 {
660 self->base_height = base_height; 995 self->base_height = base_height;
996 layout_update_font (self);
997 }
661 998
662void 999void
663set_width (CFClient::Layout self, int max_width = -1) 1000set_width (CFPlus::Layout self, int max_width = -1)
664 CODE: 1001 CODE:
665 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1002 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
666 1003
667void 1004void
1005set_indent (CFPlus::Layout self, int indent)
1006 CODE:
1007 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1008
1009void
1010set_spacing (CFPlus::Layout self, int spacing)
1011 CODE:
1012 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1013
1014void
1015set_ellipsise (CFPlus::Layout self, int ellipsise)
1016 CODE:
1017 pango_layout_set_ellipsize (self->pl,
1018 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1019 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1020 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1021 : PANGO_ELLIPSIZE_NONE
1022 );
1023
1024void
1025set_single_paragraph_mode (CFPlus::Layout self, int spm)
1026 CODE:
1027 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1028
1029void
668size (CFClient::Layout self) 1030size (CFPlus::Layout self)
669 PPCODE: 1031 PPCODE:
670{ 1032{
671 int w, h; 1033 int w, h;
672 1034
673 layout_update (self);
674 layout_get_pixel_size (self, &w, &h); 1035 layout_get_pixel_size (self, &w, &h);
675 1036
676 EXTEND (SP, 2); 1037 EXTEND (SP, 2);
677 PUSHs (sv_2mortal (newSViv (w))); 1038 PUSHs (sv_2mortal (newSViv (w)));
678 PUSHs (sv_2mortal (newSViv (h))); 1039 PUSHs (sv_2mortal (newSViv (h)));
679} 1040}
680 1041
681int 1042int
1043descent (CFPlus::Layout self)
1044 CODE:
1045{
1046 PangoRectangle rect;
1047 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1048 pango_layout_line_get_pixel_extents (line, 0, &rect);
1049 RETVAL = PANGO_DESCENT (rect);
1050}
1051 OUTPUT:
1052 RETVAL
1053
1054int
682xy_to_index (CFClient::Layout self, int x, int y) 1055xy_to_index (CFPlus::Layout self, int x, int y)
683 CODE: 1056 CODE:
684{ 1057{
685 int index, trailing; 1058 int index, trailing;
686
687 layout_update (self);
688 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1059 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
689
690 RETVAL = index; 1060 RETVAL = index;
691} 1061}
692 OUTPUT: 1062 OUTPUT:
693 RETVAL 1063 RETVAL
694 1064
695void 1065void
696cursor_pos (CFClient::Layout self, int index) 1066cursor_pos (CFPlus::Layout self, int index)
697 PPCODE: 1067 PPCODE:
698{ 1068{
699 PangoRectangle strong_pos; 1069 PangoRectangle strong_pos;
700 layout_update (self);
701 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1070 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
702 1071
703 EXTEND (SP, 3); 1072 EXTEND (SP, 3);
704 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
705 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1074 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
706 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1075 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
707} 1076}
708 1077
709void 1078void
710render (CFClient::Layout self) 1079render (CFPlus::Layout self, float x, float y, int flags = 0)
711 PPCODE: 1080 PPCODE:
712{ 1081 pango_opengl_render_layout_subpixel (
713 SV *retval; 1082 self->pl,
714 int w, h; 1083 x * PANGO_SCALE, y * PANGO_SCALE,
715 FT_Bitmap bitmap; 1084 self->r, self->g, self->b, self->a,
1085 flags
1086 );
716 1087
717 layout_update (self); 1088MODULE = CFPlus PACKAGE = CFPlus::Texture
718 layout_get_pixel_size (self, &w, &h);
719 1089
720 retval = newSV (w * h); 1090void
721 SvPOK_only (retval); 1091pad2pot (SV *data_, SV *w_, SV *h_)
722 SvCUR_set (retval, w * h); 1092 CODE:
1093{
1094 int ow = SvIV (w_);
1095 int oh = SvIV (h_);
723 1096
724 bitmap.rows = h; 1097 if (ow && oh)
725 bitmap.width = w; 1098 {
726 bitmap.pitch = w; 1099 int nw = minpot (ow);
727 bitmap.buffer = (unsigned char*)SvPVX (retval); 1100 int nh = minpot (oh);
728 bitmap.num_grays = 256;
729 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
730 1101
731 memset (bitmap.buffer, 0, w * h); 1102 if (nw != ow || nh != oh)
732 1103 {
733 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1104 if (SvOK (data_))
1105 {
1106 STRLEN datalen;
1107 char *data = SvPVbyte (data_, datalen);
1108 int bpp = datalen / (ow * oh);
1109 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
734 1110
735 EXTEND (SP, 3); 1111 SvPOK_only (result_);
736 PUSHs (sv_2mortal (newSViv (w))); 1112 SvCUR_set (result_, nw * nh * bpp);
737 PUSHs (sv_2mortal (newSViv (h)));
738 PUSHs (sv_2mortal (retval));
739}
740 1113
741MODULE = CFClient PACKAGE = CFClient::Texture 1114 memset (SvPVX (result_), 0, nw * nh * bpp);
1115 while (oh--)
1116 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
742 1117
1118 sv_setsv (data_, result_);
1119 }
1120
1121 sv_setiv (w_, nw);
1122 sv_setiv (h_, nh);
1123 }
1124 }
1125}
1126
743void 1127void
744draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1128draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
745 PROTOTYPE: $$$;$$ 1129 PROTOTYPE: $$$;$$
1130 ALIAS:
1131 draw_quad_alpha = 1
1132 draw_quad_alpha_premultiplied = 2
746 CODE: 1133 CODE:
747{ 1134{
748 HV *hv = (HV *)SvRV (self); 1135 HV *hv = (HV *)SvRV (self);
749 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1136 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
750 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1137 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
751 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1138 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
752 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
753 1139
754 if (items < 5) 1140 if (items < 5)
755 { 1141 {
756 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1142 w = SvNV (*hv_fetch (hv, "w", 1, 1));
757 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1143 h = SvNV (*hv_fetch (hv, "h", 1, 1));
758 } 1144 }
759 1145
1146 if (ix)
1147 {
1148 glEnable (GL_BLEND);
1149
1150 if (ix == 2)
1151 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1152 else
1153 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1154 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1155
1156 glEnable (GL_ALPHA_TEST);
1157 glAlphaFunc (GL_GREATER, 0.01f);
1158 }
1159
760 glBindTexture (GL_TEXTURE_2D, name); 1160 glBindTexture (GL_TEXTURE_2D, name);
761 if (wrap_mode) { 1161
762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
763 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
764 }
765 glBegin (GL_QUADS); 1162 glBegin (GL_QUADS);
766 glTexCoord2f (0, 0); glVertex2f (x , y ); 1163 glTexCoord2f (0, 0); glVertex2f (x , y );
767 glTexCoord2f (0, t); glVertex2f (x , y + h); 1164 glTexCoord2f (0, t); glVertex2f (x , y + h);
768 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1165 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
769 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1166 glTexCoord2f (s, 0); glVertex2f (x + w, y );
770 glEnd (); 1167 glEnd ();
771}
772 1168
1169 if (ix)
1170 {
1171 glDisable (GL_ALPHA_TEST);
1172 glDisable (GL_BLEND);
1173 }
1174}
1175
773MODULE = CFClient PACKAGE = CFClient::Map 1176MODULE = CFPlus PACKAGE = CFPlus::Map
774 1177
775CFClient::Map 1178CFPlus::Map
776new (SV *class, int map_width, int map_height) 1179new (SV *class, int map_width, int map_height)
777 CODE: 1180 CODE:
778 New (0, RETVAL, 1, struct map); 1181 New (0, RETVAL, 1, struct map);
779 RETVAL->x = 0; 1182 RETVAL->x = 0;
780 RETVAL->y = 0; 1183 RETVAL->y = 0;
790 RETVAL->row = 0; 1193 RETVAL->row = 0;
791 OUTPUT: 1194 OUTPUT:
792 RETVAL 1195 RETVAL
793 1196
794void 1197void
795DESTROY (CFClient::Map self) 1198DESTROY (CFPlus::Map self)
796 CODE: 1199 CODE:
797{ 1200{
798 map_clear (self); 1201 map_clear (self);
799 Safefree (self->face); 1202 Safefree (self->face);
1203 Safefree (self->tex);
800 Safefree (self); 1204 Safefree (self);
801} 1205}
802 1206
803void 1207void
804clear (CFClient::Map self) 1208clear (CFPlus::Map self)
805 CODE: 1209 CODE:
806 map_clear (self); 1210 map_clear (self);
807 1211
808void 1212void
809set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
810 CODE: 1214 CODE:
811{ 1215{
812 while (self->faces <= face) 1216 while (self->faces <= face)
813 { 1217 {
814 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
817 1221
818 self->face [face] = texid; 1222 self->face [face] = texid;
819} 1223}
820 1224
821void 1225void
822set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
823 CODE: 1227 CODE:
824{ 1228{
825 while (self->texs <= texid) 1229 while (self->texs <= texid)
826 { 1230 {
827 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
839 tex->r = r; 1243 tex->r = r;
840 tex->g = g; 1244 tex->g = g;
841 tex->b = b; 1245 tex->b = b;
842 tex->a = a; 1246 tex->a = a;
843 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
844} 1257}
845 1258
846int 1259int
847ox (CFClient::Map self) 1260ox (CFPlus::Map self)
848 ALIAS: 1261 ALIAS:
849 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
850 CODE: 1267 CODE:
851 switch (ix) 1268 switch (ix)
852 { 1269 {
853 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
854 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
855 } 1276 }
856 OUTPUT: 1277 OUTPUT:
857 RETVAL 1278 RETVAL
858 1279
859void 1280void
860scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
861 CODE: 1282 CODE:
862{ 1283{
863 if (dx > 0) 1284 if (dx > 0)
864 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
865 else if (dx < 0) 1286 else if (dx < 0)
866 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
867 1288
868 if (dy > 0) 1289 if (dy > 0)
869 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
870 else if (dy < 0) 1291 else if (dy < 0)
871 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
872 1293
873 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
874 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
875 1296
876 while (self->y < 0) 1297 while (self->y < 0)
881 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
882 } 1303 }
883} 1304}
884 1305
885void 1306void
886map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
887 CODE: 1308 CODE:
888{ 1309{
889 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
890 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
891 mapcell *cell; 1312 mapcell *cell;
892 int x, y, flags; 1313 int x, y, flags;
893 1314
894 while (data < data_end) 1315 while (data < data_end - 1)
895 { 1316 {
896 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
897 1318
898 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
899 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
900 1321
901 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
902 1323
903 if (flags & 15) 1324 if (flags & 15)
904 { 1325 {
905 if (cell->darkness < 0) 1326 if (!cell->darkness)
906 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
907 cell->darkness = 0; 1329 cell->darkness = 256;
908 cell->face [0] = 0;
909 cell->face [1] = 0;
910 cell->face [2] = 0;
911 } 1330 }
912 1331
913 cell->darkness = flags & 8 ? *data++ : 255;
914
915 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
916 1373
917 if (flags & 4) 1374 if (flags & 4)
918 { 1375 {
919 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
920 } 1377 }
928 { 1385 {
929 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
930 } 1387 }
931 } 1388 }
932 else 1389 else
933 cell->darkness = -1; 1390 cell->darkness = 0;
934 } 1391 }
935} 1392}
936 1393
937SV * 1394SV *
938mapmap (CFClient::Map self, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
939 CODE: 1396 CODE:
940{ 1397{
941 int x0, x1, x; 1398 int x1, x;
942 int y0, y1, y; 1399 int y1, y;
943 int z; 1400 int z;
944 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1401 SV *map_sv = newSV (w * h * sizeof (uint32_t));
945 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1402 uint32_t *map = (uint32_t *)SvPVX (map_sv);
946 1403
947 SvPOK_only (map_sv); 1404 SvPOK_only (map_sv);
948 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1405 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
949 1406
950 x0 = self->x - w / 2; x1 = x0 + w; 1407 x0 += self->x; x1 = x0 + w;
951 y0 = self->y - h / 2; y1 = y0 + h; 1408 y0 += self->y; y1 = y0 + h;
952 1409
953 for (y = y0; y < y1; y++) 1410 for (y = y0; y < y1; y++)
954 { 1411 {
955 maprow *row = 0 <= y && y < self->rows 1412 maprow *row = 0 <= y && y < self->rows
956 ? self->row + y 1413 ? self->row + y
993} 1450}
994 OUTPUT: 1451 OUTPUT:
995 RETVAL 1452 RETVAL
996 1453
997void 1454void
998draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
999 PPCODE: 1456 CODE:
1000{ 1457{
1001 int vx, vy; 1458 int vx, vy;
1002 int x, y, z; 1459 int x, y, z;
1003 int last_name; 1460 int last_name;
1004 mapface face; 1461 mapface face;
1005 int sw4 = (sw + 3) & ~3;
1006 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1007 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1008 1462
1009 memset (darkness, 255, sw4 * sh);
1010 SvPOK_only (darkness_sv);
1011 SvCUR_set (darkness_sv, sw4 * sh);
1012
1013 vx = self->x + (self->w - sw) / 2 - shift_x; 1463 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1014 vy = self->y + (self->h - sh) / 2 - shift_y; 1464 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1015 1465
1016 /* 1466 /*
1017 int vx = self->vx = self->w >= sw 1467 int vx = self->vx = self->w >= sw
1018 ? self->x + (self->w - sw) / 2 1468 ? self->x + (self->w - sw) / 2
1019 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1469 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1023 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1473 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1024 */ 1474 */
1025 1475
1026 glColor4ub (255, 255, 255, 255); 1476 glColor4ub (255, 255, 255, 255);
1027 1477
1478 glEnable (GL_BLEND);
1028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1479 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1029 glEnable (GL_BLEND);
1030 glEnable (GL_TEXTURE_2D); 1480 glEnable (GL_TEXTURE_2D);
1031 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1032 1482
1033 glBegin (GL_QUADS); 1483 glBegin (GL_QUADS);
1034 1484
1043 for (x = 0; x < sw; x++) 1493 for (x = 0; x < sw; x++)
1044 if (row->c0 <= x + vx && x + vx < row->c1) 1494 if (row->c0 <= x + vx && x + vx < row->c1)
1045 { 1495 {
1046 mapcell *cell = row->col + (x + vx - row->c0); 1496 mapcell *cell = row->col + (x + vx - row->c0);
1047 1497
1048 darkness[y * sw4 + x] = cell->darkness < 0
1049 ? 255 - FOW_DARKNESS
1050 : 255 - cell->darkness;
1051
1052 face = cell->face [z]; 1498 face = cell->face [z];
1053 1499
1054 if (face) 1500 if (face && face < self->texs)
1055 { 1501 {
1056 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [face];
1057
1058 int px = (x + 1) * 32 - tex.w; 1503 int px = (x + 1) * 32 - tex.w;
1059 int py = (y + 1) * 32 - tex.h; 1504 int py = (y + 1) * 32 - tex.h;
1060 1505
1061 if (last_name != tex.name) 1506 if (last_name != tex.name)
1062 { 1507 {
1063 glEnd (); 1508 glEnd ();
1064 last_name = tex.name;
1065 glBindTexture (GL_TEXTURE_2D, last_name); 1509 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1066 glBegin (GL_QUADS); 1510 glBegin (GL_QUADS);
1067 } 1511 }
1068 1512
1069 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1513 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1070 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1514 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1071 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1515 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1072 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1516 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1073 } 1517 }
1518
1519 if (cell->flags && z == 2)
1520 {
1521 if (cell->flags & 1)
1522 {
1523 maptex tex = self->tex [1];
1524 int px = (x + 1) * 32 - tex.w + 2;
1525 int py = (y + 1) * 32 - tex.h - 6;
1526
1527 glEnd ();
1528 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1529 glBegin (GL_QUADS);
1530
1531 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1532 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1533 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1534 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1535 }
1536 }
1074 } 1537 }
1075 } 1538 }
1076 1539
1077 glEnd (); 1540 glEnd ();
1078 1541
1079 glDisable (GL_TEXTURE_2D); 1542 glDisable (GL_TEXTURE_2D);
1080 glDisable (GL_BLEND); 1543 glDisable (GL_BLEND);
1544
1545 // top layer: overlays such as the health bar
1546 for (y = 0; y < sh; y++)
1547 if (0 <= y + vy && y + vy < self->rows)
1548 {
1549 maprow *row = self->row + (y + vy);
1550
1551 for (x = 0; x < sw; x++)
1552 if (row->c0 <= x + vx && x + vx < row->c1)
1553 {
1554 mapcell *cell = row->col + (x + vx - row->c0);
1555
1556 int px = x * 32;
1557 int py = y * 32;
1558
1559 if (cell->stat_hp)
1560 {
1561 int width = cell->stat_width * 32;
1562 int thick = sh / 28 + 1 + cell->stat_width;
1563
1564 glColor3ub (0, 0, 0);
1565 glRectf (px + 1, py - thick - 2,
1566 px + width - 1, py);
1567
1568 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1569 glRectf (px + 2,
1570 py - thick - 1,
1571 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1572 }
1573 }
1574 }
1575}
1576
1577void
1578draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1579 CODE:
1580{
1581 static float color[16][3] = {
1582 { 0.00F, 0.00F, 0.00F },
1583 { 1.00F, 1.00F, 1.00F },
1584 { 0.00F, 0.00F, 0.55F },
1585 { 1.00F, 0.00F, 0.00F },
1586
1587 { 1.00F, 0.54F, 0.00F },
1588 { 0.11F, 0.56F, 1.00F },
1589 { 0.93F, 0.46F, 0.00F },
1590 { 0.18F, 0.54F, 0.34F },
1591
1592 { 0.56F, 0.73F, 0.56F },
1593 { 0.80F, 0.80F, 0.80F },
1594 { 0.55F, 0.41F, 0.13F },
1595 { 0.99F, 0.77F, 0.26F },
1596
1597 { 0.74F, 0.65F, 0.41F },
1598
1599 { 0.00F, 1.00F, 1.00F },
1600 { 1.00F, 0.00F, 1.00F },
1601 { 1.00F, 1.00F, 0.00F },
1602 };
1603
1604 int x, y;
1605
1606 glEnable (GL_TEXTURE_2D);
1607 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1608 glEnable (GL_BLEND);
1609 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1610 glBegin (GL_QUADS);
1611
1612 for (y = 0; y < h; y++)
1613 for (x = 0; x < w; x++)
1614 {
1615 unsigned char m = data [x + y * w];
1616
1617 if (m)
1618 {
1619 float *c = color [m & 15];
1620
1621 float tx1 = m & 0x40 ? 0.5 : 0.;
1622 float tx2 = tx1 + 0.5;
1623
1624 glColor4f (c[0], c[1], c[2], 0.75);
1625 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1626 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1627 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1628 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1629 }
1630 }
1631
1632 glEnd ();
1633 glDisable (GL_BLEND);
1634 glDisable (GL_TEXTURE_2D);
1635}
1636
1637void
1638fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1639 PPCODE:
1640{
1641 int vx, vy;
1642 int x, y;
1643 int sw4 = (sw + 3) & ~3;
1644 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1645 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1646
1647 memset (darkness, 255, sw4 * sh);
1648 SvPOK_only (darkness_sv);
1649 SvCUR_set (darkness_sv, sw4 * sh);
1650
1651 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1652 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1653
1654 for (y = 0; y < sh; y++)
1655 if (0 <= y + vy && y + vy < self->rows)
1656 {
1657 maprow *row = self->row + (y + vy);
1658
1659 for (x = 0; x < sw; x++)
1660 if (row->c0 <= x + vx && x + vx < row->c1)
1661 {
1662 mapcell *cell = row->col + (x + vx - row->c0);
1663
1664 darkness[y * sw4 + x] = cell->darkness
1665 ? 255 - (cell->darkness - 1)
1666 : 255 - FOW_DARKNESS;
1667 }
1668 }
1081 1669
1082 EXTEND (SP, 3); 1670 EXTEND (SP, 3);
1083 PUSHs (sv_2mortal (newSViv (sw4))); 1671 PUSHs (sv_2mortal (newSViv (sw4)));
1084 PUSHs (sv_2mortal (newSViv (sh))); 1672 PUSHs (sv_2mortal (newSViv (sh)));
1085 PUSHs (darkness_sv); 1673 PUSHs (darkness_sv);
1086} 1674}
1087 1675
1088SV * 1676SV *
1089get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1677get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1090 CODE: 1678 CODE:
1091{ 1679{
1092 int x, y, x1, y1; 1680 int x, y, x1, y1;
1093 SV *data_sv = newSV (w * h * 7 + 5); 1681 SV *data_sv = newSV (w * h * 7 + 5);
1094 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1682 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1096 *data++ = 0; /* version 0 format */ 1684 *data++ = 0; /* version 0 format */
1097 *data++ = w >> 8; *data++ = w; 1685 *data++ = w >> 8; *data++ = w;
1098 *data++ = h >> 8; *data++ = h; 1686 *data++ = h >> 8; *data++ = h;
1099 1687
1100 // we need to do this 'cause we don't keep an absolute coord system for rows 1688 // we need to do this 'cause we don't keep an absolute coord system for rows
1101 // TODO: treat rows as we treat 1689 // TODO: treat rows as we treat columns
1102 map_get_row (self, y0 + self->y - self->oy);//D 1690 map_get_row (self, y0 + self->y - self->oy);//D
1103 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1691 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1104 1692
1105 x0 += self->x - self->ox; 1693 x0 += self->x - self->ox;
1106 y0 += self->y - self->oy; 1694 y0 += self->y - self->oy;
1156} 1744}
1157 OUTPUT: 1745 OUTPUT:
1158 RETVAL 1746 RETVAL
1159 1747
1160void 1748void
1161set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1749set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1162 PPCODE: 1750 PPCODE:
1163{ 1751{
1164 int x, y, z; 1752 int x, y, z;
1165 int w, h; 1753 int w, h;
1166 int x1, y1; 1754 int x1, y1;
1170 1758
1171 w = *data++ << 8; w |= *data++; 1759 w = *data++ << 8; w |= *data++;
1172 h = *data++ << 8; h |= *data++; 1760 h = *data++ << 8; h |= *data++;
1173 1761
1174 // we need to do this 'cause we don't keep an absolute coord system for rows 1762 // we need to do this 'cause we don't keep an absolute coord system for rows
1175 // TODO: treat rows as we treat 1763 // TODO: treat rows as we treat columns
1176 map_get_row (self, y0 + self->y - self->oy);//D 1764 map_get_row (self, y0 + self->y - self->oy);//D
1177 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1765 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1178 1766
1179 x0 += self->x - self->ox; 1767 x0 += self->x - self->ox;
1180 y0 += self->y - self->oy; 1768 y0 += self->y - self->oy;
1198 1786
1199 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1787 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1200 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1788 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1201 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1789 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1202 1790
1203 if (cell->darkness <= 0) 1791 if (cell->darkness == 0)
1204 { 1792 {
1205 cell->darkness = -1; 1793 cell->darkness = 0;
1206 1794
1207 for (z = 0; z <= 2; z++) 1795 for (z = 0; z <= 2; z++)
1208 { 1796 {
1209 cell->face[z] = face[z]; 1797 cell->face[z] = face[z];
1210 1798
1215 } 1803 }
1216 } 1804 }
1217 } 1805 }
1218} 1806}
1219 1807
1220MODULE = CFClient PACKAGE = CFClient::MixChunk 1808MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1221 1809
1222CFClient::MixChunk 1810CFPlus::MixChunk
1223new_from_file (SV *class, char *path) 1811new_from_file (SV *class, char *path)
1224 CODE: 1812 CODE:
1225 RETVAL = Mix_LoadWAV (path); 1813 RETVAL = Mix_LoadWAV (path);
1226 OUTPUT: 1814 OUTPUT:
1227 RETVAL 1815 RETVAL
1228 1816
1229void 1817void
1230DESTROY (CFClient::MixChunk self) 1818DESTROY (CFPlus::MixChunk self)
1231 CODE: 1819 CODE:
1232 Mix_FreeChunk (self); 1820 Mix_FreeChunk (self);
1233 1821
1234int 1822int
1235volume (CFClient::MixChunk self, int volume = -1) 1823volume (CFPlus::MixChunk self, int volume = -1)
1236 CODE: 1824 CODE:
1237 RETVAL = Mix_VolumeChunk (self, volume); 1825 RETVAL = Mix_VolumeChunk (self, volume);
1238 OUTPUT: 1826 OUTPUT:
1239 RETVAL 1827 RETVAL
1240 1828
1241int 1829int
1242play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1830play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1243 CODE: 1831 CODE:
1244 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1832 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1245 OUTPUT: 1833 OUTPUT:
1246 RETVAL 1834 RETVAL
1247 1835
1248MODULE = CFClient PACKAGE = CFClient::MixMusic 1836MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1249 1837
1250int 1838int
1251volume (int volume = -1) 1839volume (int volume = -1)
1252 CODE: 1840 CODE:
1253 RETVAL = Mix_VolumeMusic (volume); 1841 RETVAL = Mix_VolumeMusic (volume);
1254 OUTPUT: 1842 OUTPUT:
1255 RETVAL 1843 RETVAL
1256 1844
1257CFClient::MixMusic 1845CFPlus::MixMusic
1258new_from_file (SV *class, char *path) 1846new_from_file (SV *class, char *path)
1259 CODE: 1847 CODE:
1260 RETVAL = Mix_LoadMUS (path); 1848 RETVAL = Mix_LoadMUS (path);
1261 OUTPUT: 1849 OUTPUT:
1262 RETVAL 1850 RETVAL
1263 1851
1264void 1852void
1265DESTROY (CFClient::MixMusic self) 1853DESTROY (CFPlus::MixMusic self)
1266 CODE: 1854 CODE:
1267 Mix_FreeMusic (self); 1855 Mix_FreeMusic (self);
1268 1856
1269int 1857int
1270play (CFClient::MixMusic self, int loops = -1) 1858play (CFPlus::MixMusic self, int loops = -1)
1271 CODE: 1859 CODE:
1272 RETVAL = Mix_PlayMusic (self, loops); 1860 RETVAL = Mix_PlayMusic (self, loops);
1273 OUTPUT: 1861 OUTPUT:
1274 RETVAL 1862 RETVAL
1275 1863
1276MODULE = CFClient PACKAGE = CFClient::OpenGL 1864MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1277 1865
1278BOOT: 1866BOOT:
1279{ 1867{
1280 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1868 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1281 static const struct { 1869 static const struct {
1282 const char *name; 1870 const char *name;
1283 IV iv; 1871 IV iv;
1284 } *civ, const_iv[] = { 1872 } *civ, const_iv[] = {
1285# define const_iv(name) { # name, (IV)name } 1873# define const_iv(name) { # name, (IV)name }
1286 const_iv (GL_COLOR_MATERIAL), 1874 const_iv (GL_COLOR_MATERIAL),
1287 const_iv (GL_SMOOTH), 1875 const_iv (GL_SMOOTH),
1288 const_iv (GL_FLAT), 1876 const_iv (GL_FLAT),
1877 const_iv (GL_DITHER),
1289 const_iv (GL_BLEND), 1878 const_iv (GL_BLEND),
1879 const_iv (GL_CULL_FACE),
1880 const_iv (GL_SCISSOR_TEST),
1881 const_iv (GL_DEPTH_TEST),
1882 const_iv (GL_ALPHA_TEST),
1883 const_iv (GL_NORMALIZE),
1884 const_iv (GL_RESCALE_NORMAL),
1885 const_iv (GL_FRONT),
1886 const_iv (GL_BACK),
1290 const_iv (GL_AND), 1887 const_iv (GL_AND),
1888 const_iv (GL_ONE),
1889 const_iv (GL_ZERO),
1291 const_iv (GL_SRC_ALPHA), 1890 const_iv (GL_SRC_ALPHA),
1891 const_iv (GL_DST_ALPHA),
1292 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1892 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1893 const_iv (GL_ONE_MINUS_DST_ALPHA),
1894 const_iv (GL_SRC_ALPHA_SATURATE),
1293 const_iv (GL_RGB), 1895 const_iv (GL_RGB),
1294 const_iv (GL_RGBA), 1896 const_iv (GL_RGBA),
1897 const_iv (GL_RGBA4),
1898 const_iv (GL_RGBA8),
1899 const_iv (GL_RGB5_A1),
1295 const_iv (GL_UNSIGNED_BYTE), 1900 const_iv (GL_UNSIGNED_BYTE),
1296 const_iv (GL_ALPHA4), 1901 const_iv (GL_UNSIGNED_SHORT),
1902 const_iv (GL_UNSIGNED_INT),
1297 const_iv (GL_ALPHA), 1903 const_iv (GL_ALPHA),
1904 const_iv (GL_INTENSITY),
1905 const_iv (GL_LUMINANCE),
1906 const_iv (GL_LUMINANCE_ALPHA),
1298 const_iv (GL_FLOAT), 1907 const_iv (GL_FLOAT),
1299 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1908 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1300 const_iv (GL_COMPILE), 1909 const_iv (GL_COMPILE),
1301 const_iv (GL_TEXTURE_1D), 1910 const_iv (GL_TEXTURE_1D),
1302 const_iv (GL_TEXTURE_2D), 1911 const_iv (GL_TEXTURE_2D),
1304 const_iv (GL_TEXTURE_MAG_FILTER), 1913 const_iv (GL_TEXTURE_MAG_FILTER),
1305 const_iv (GL_TEXTURE_MIN_FILTER), 1914 const_iv (GL_TEXTURE_MIN_FILTER),
1306 const_iv (GL_TEXTURE_ENV_MODE), 1915 const_iv (GL_TEXTURE_ENV_MODE),
1307 const_iv (GL_TEXTURE_WRAP_S), 1916 const_iv (GL_TEXTURE_WRAP_S),
1308 const_iv (GL_TEXTURE_WRAP_T), 1917 const_iv (GL_TEXTURE_WRAP_T),
1918 const_iv (GL_REPEAT),
1309 const_iv (GL_CLAMP), 1919 const_iv (GL_CLAMP),
1310 const_iv (GL_REPEAT), 1920 const_iv (GL_CLAMP_TO_EDGE),
1311 const_iv (GL_NEAREST), 1921 const_iv (GL_NEAREST),
1312 const_iv (GL_LINEAR), 1922 const_iv (GL_LINEAR),
1923 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1924 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1925 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1926 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1927 const_iv (GL_GENERATE_MIPMAP),
1313 const_iv (GL_MODULATE), 1928 const_iv (GL_MODULATE),
1929 const_iv (GL_DECAL),
1314 const_iv (GL_REPLACE), 1930 const_iv (GL_REPLACE),
1931 const_iv (GL_DEPTH_BUFFER_BIT),
1315 const_iv (GL_COLOR_BUFFER_BIT), 1932 const_iv (GL_COLOR_BUFFER_BIT),
1316 const_iv (GL_PROJECTION), 1933 const_iv (GL_PROJECTION),
1317 const_iv (GL_MODELVIEW), 1934 const_iv (GL_MODELVIEW),
1318 const_iv (GL_COLOR_LOGIC_OP), 1935 const_iv (GL_COLOR_LOGIC_OP),
1936 const_iv (GL_SEPARABLE_2D),
1319 const_iv (GL_CONVOLUTION_2D), 1937 const_iv (GL_CONVOLUTION_2D),
1320 const_iv (GL_CONVOLUTION_BORDER_MODE), 1938 const_iv (GL_CONVOLUTION_BORDER_MODE),
1321 const_iv (GL_CONSTANT_BORDER), 1939 const_iv (GL_CONSTANT_BORDER),
1322 const_iv (GL_LINES), 1940 const_iv (GL_LINES),
1941 const_iv (GL_LINE_STRIP),
1942 const_iv (GL_LINE_LOOP),
1323 const_iv (GL_QUADS), 1943 const_iv (GL_QUADS),
1944 const_iv (GL_QUAD_STRIP),
1945 const_iv (GL_TRIANGLES),
1946 const_iv (GL_TRIANGLE_STRIP),
1947 const_iv (GL_TRIANGLE_FAN),
1324 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1948 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1325 const_iv (GL_FASTEST), 1949 const_iv (GL_FASTEST),
1950 const_iv (GL_V2F),
1951 const_iv (GL_V3F),
1952 const_iv (GL_T2F_V3F),
1953 const_iv (GL_T2F_N3F_V3F),
1326# undef const_iv 1954# undef const_iv
1327 }; 1955 };
1328 1956
1329 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1957 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1330 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1958 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1331} 1959}
1332 1960
1961char *
1962gl_vendor ()
1963 CODE:
1964 RETVAL = (char *)glGetString (GL_VENDOR);
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969gl_version ()
1970 CODE:
1971 RETVAL = (char *)glGetString (GL_VERSION);
1972 OUTPUT:
1973 RETVAL
1974
1975char *
1976gl_extensions ()
1977 CODE:
1978 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1979 OUTPUT:
1980 RETVAL
1981
1333int glGetError () 1982int glGetError ()
1983
1984void glFinish ()
1334 1985
1335void glClear (int mask) 1986void glClear (int mask)
1336 1987
1337void glClearColor (float r, float g, float b, float a = 1.0) 1988void glClearColor (float r, float g, float b, float a = 1.0)
1338 PROTOTYPE: @ 1989 PROTOTYPE: @
1345 1996
1346void glHint (int target, int mode) 1997void glHint (int target, int mode)
1347 1998
1348void glBlendFunc (int sfactor, int dfactor) 1999void glBlendFunc (int sfactor, int dfactor)
1349 2000
2001void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2002 CODE:
2003 gl_BlendFuncSeparate (sa, da, saa, daa);
2004
2005void glDepthMask (int flag)
2006
1350void glLogicOp (int opcode) 2007void glLogicOp (int opcode)
1351 2008
2009void glColorMask (int red, int green, int blue, int alpha)
2010
1352void glMatrixMode (int mode) 2011void glMatrixMode (int mode)
1353 2012
1354void glPushMatrix () 2013void glPushMatrix ()
1355 2014
1356void glPopMatrix () 2015void glPopMatrix ()
1357 2016
1358void glLoadIdentity () 2017void glLoadIdentity ()
1359 2018
2019void glDrawBuffer (int buffer)
2020
2021void glReadBuffer (int buffer)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2025
2026# near_ and far_ are due to microsofts buggy "c" compiler
1360void glOrtho (double left, double right, double bottom, double top, double near, double far) 2027void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1361 2028
1362void glViewport (int x, int y, int width, int height) 2029void glViewport (int x, int y, int width, int height)
2030
2031void glScissor (int x, int y, int width, int height)
1363 2032
1364void glTranslate (float x, float y, float z = 0.) 2033void glTranslate (float x, float y, float z = 0.)
1365 CODE: 2034 CODE:
1366 glTranslatef (x, y, z); 2035 glTranslatef (x, y, z);
1367 2036
1368void glScale (float x, float y, float z) 2037void glScale (float x, float y, float z = 1.)
1369 CODE: 2038 CODE:
1370 glScalef (x, y, z); 2039 glScalef (x, y, z);
1371 2040
1372void glRotate (float angle, float x, float y, float z) 2041void glRotate (float angle, float x, float y, float z)
1373 CODE: 2042 CODE:
1377 2046
1378void glEnd () 2047void glEnd ()
1379 2048
1380void glColor (float r, float g, float b, float a = 1.0) 2049void glColor (float r, float g, float b, float a = 1.0)
1381 PROTOTYPE: @ 2050 PROTOTYPE: @
2051 ALIAS:
2052 glColor_premultiply = 1
1382 CODE: 2053 CODE:
2054 if (ix)
2055 {
2056 r *= a;
2057 g *= a;
2058 b *= a;
2059 }
2060 // microsoft visual "c" rounds instead of truncating...
1383 glColor4f (r, g, b, a); 2061 glColor4f (r, g, b, a);
2062
2063void glInterleavedArrays (int format, int stride, char *data)
2064
2065void glDrawElements (int mode, int count, int type, char *indices)
2066
2067# 1.2 void glDrawRangeElements (int mode, int start, int end
2068
2069void glRasterPos (float x, float y, float z = 0.)
2070 CODE:
2071 glRasterPos3f (0, 0, z);
2072 glBitmap (0, 0, 0, 0, x, y, 0);
1384 2073
1385void glVertex (float x, float y, float z = 0.) 2074void glVertex (float x, float y, float z = 0.)
1386 CODE: 2075 CODE:
1387 glVertex3f (x, y, z); 2076 glVertex3f (x, y, z);
1388 2077
1400 2089
1401void glBindTexture (int target, int name) 2090void glBindTexture (int target, int name)
1402 2091
1403void glConvolutionParameter (int target, int pname, float params) 2092void glConvolutionParameter (int target, int pname, float params)
1404 CODE: 2093 CODE:
2094 if (gl.ConvolutionParameterf)
1405 glConvolutionParameterf (target, pname, params); 2095 gl.ConvolutionParameterf (target, pname, params);
1406 2096
1407void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2097void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2098 CODE:
2099 if (gl.ConvolutionFilter2D)
2100 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2101
2102void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2103 CODE:
2104 if (gl.SeparableFilter2D)
2105 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1408 2106
1409void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2107void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1410 2108
1411void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2109void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2110
2111void glDrawPixels (int width, int height, int format, int type, char *pixels)
2112
2113void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1412 2114
1413int glGenTexture () 2115int glGenTexture ()
1414 CODE: 2116 CODE:
1415{ 2117{
1416 GLuint name; 2118 GLuint name;

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