ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.54 by root, Wed Apr 19 23:37:48 2006 UTC vs.
Revision 1.174 by root, Fri Apr 6 07:45:34 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
27# include <netinet/tcp.h> 42# include <netinet/tcp.h>
28# include <inttypes.h> 43# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 44#endif
45
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
37 47
38#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
39 49
40#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
42 52
53#define MIN_FONT_HEIGHT 10
54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
43typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
45 86
46static PangoContext *context; 87typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
48 106
49typedef struct cf_layout { 107typedef struct cf_layout {
50 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
51 int base_height; 110 int base_height;
111 CFPlus__Font font;
52} *CFClient__Layout; 112} *CFPlus__Layout;
113
114static CFPlus__Font default_font;
115static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap;
53 117
54static void 118static void
55substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
56{ 120{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 126}
60 127
61static void 128static void
62layout_update (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
63{ 130{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
66 */ 133 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 134 PangoFontDescription *font = self->font ? self->font : default_font;
68 135
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 136 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 138
139 pango_layout_set_font_description (self->pl, font);
76} 140}
77 141
78static void 142static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 144{
81 layout_update (self); 145 PangoRectangle rect;
82 146
147 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
84 149
85 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1;
88}
89 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
90typedef uint16_t mapface; 161typedef uint16_t faceid;
91 162
92typedef struct { 163typedef struct {
93 GLint name; 164 int name;
94 int w, h; 165 int w, h;
95 float s, t; 166 float s, t;
96 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
97} maptex; 168} maptex;
98 169
99typedef struct { 170typedef struct {
171 uint32_t player;
172 tileid tile[3];
100 int16_t darkness; 173 uint16_t darkness;
101 mapface face[3]; 174 uint8_t stat_width, stat_hp, flags;
102} mapcell; 175} mapcell;
103 176
104typedef struct { 177typedef struct {
105 int32_t c0, c1; 178 int32_t c0, c1;
106 mapcell *col; 179 mapcell *col;
107} maprow; 180} maprow;
108 181
109typedef struct map { 182typedef struct map {
110 int x, y, w, h; 183 int x, y, w, h;
111 int ox, oy; /* offset to virtual global coordinate system */ 184 int ox, oy; /* offset to virtual global coordinate system */
112 int faces; 185 int faces; tileid *face2tile; // [faceid]
113 mapface *face; 186 int texs; maptex *tex; // [tileid]
114
115 int texs;
116 maptex *tex;
117 187
118 int32_t rows; 188 int32_t rows;
119 maprow *row; 189 maprow *row;
120} *CFClient__Map; 190} *CFPlus__Map;
121 191
122static char * 192static char *
123prepend (char *ptr, int sze, int inc) 193prepend (char *ptr, int sze, int inc)
124{ 194{
125 char *p; 195 char *p;
142} 212}
143 213
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 214#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 216
217static void
218need_facenum (struct map *self, faceid face)
219{
220 while (self->faces <= face)
221 {
222 Append (tileid, self->face2tile, self->faces, self->faces);
223 self->faces *= 2;
224 }
225}
226
227static void
228need_texid (struct map *self, int texid)
229{
230 while (self->texs <= texid)
231 {
232 Append (maptex, self->tex, self->texs, self->texs);
233 self->texs *= 2;
234 }
235}
236
147static maprow * 237static maprow *
148map_get_row (CFClient__Map self, int y) 238map_get_row (CFPlus__Map self, int y)
149{ 239{
150 if (0 > y) 240 if (0 > y)
151 { 241 {
152 int extend = - y + MAP_EXTEND_Y; 242 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 243 Prepend (maprow, self->row, self->rows, extend);
191 281
192 return row->col + (x - row->c0); 282 return row->col + (x - row->c0);
193} 283}
194 284
195static mapcell * 285static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 286map_get_cell (CFPlus__Map self, int x, int y)
197{ 287{
198 return row_get_cell (map_get_row (self, y), x); 288 return row_get_cell (map_get_row (self, y), x);
199} 289}
200 290
201static void 291static void
202map_clear (CFClient__Map self) 292map_clear (CFPlus__Map self)
203{ 293{
204 int r; 294 int r;
205 295
206 for (r = 0; r < self->rows; r++) 296 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 297 Safefree (self->row[r].col);
215 self->row = 0; 305 self->row = 0;
216 self->rows = 0; 306 self->rows = 0;
217} 307}
218 308
219static void 309static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 310map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 311{
222 int x, y; 312 int x, y;
223 maprow *row; 313 maprow *row;
314 mapcell *cell;
224 315
225 for (y = y0; y < y0 + h; y++) 316 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 317 if (y >= 0)
227 { 318 {
228 if (y >= self->rows) 319 if (y >= self->rows)
234 if (x >= row->c0) 325 if (x >= row->c0)
235 { 326 {
236 if (x >= row->c1) 327 if (x >= row->c1)
237 break; 328 break;
238 329
239 row->col[x - row->c0].darkness = -1; 330 cell = row->col + x - row->c0;
331
332 cell->darkness = 0;
333 cell->stat_hp = 0;
334 cell->flags = 0;
335 cell->player = 0;
240 } 336 }
241 } 337 }
242} 338}
243 339
340static void
341music_finished (void)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 0;
347 ev.data1 = 0;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static void
354channel_finished (int channel)
355{
356 SDL_UserEvent ev;
357
358 ev.type = SDL_USEREVENT;
359 ev.code = 1;
360 ev.data1 = (void *)(long)channel;
361 ev.data2 = 0;
362
363 SDL_PushEvent ((SDL_Event *)&ev);
364}
365
366static unsigned int
367minpot (unsigned int n)
368{
369 if (!n)
370 return 0;
371
372 --n;
373
374 n |= n >> 1;
375 n |= n >> 2;
376 n |= n >> 4;
377 n |= n >> 8;
378 n |= n >> 16;
379
380 return n + 1;
381}
382
383/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314
386
244MODULE = CFClient PACKAGE = CFClient 387MODULE = CFPlus PACKAGE = CFPlus
245 388
246PROTOTYPES: ENABLE 389PROTOTYPES: ENABLE
247 390
248BOOT: 391BOOT:
249{ 392{
250 HV *stash = gv_stashpv ("CFClient", 1); 393 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 394 static const struct {
252 const char *name; 395 const char *name;
253 IV iv; 396 IV iv;
254 } *civ, const_iv[] = { 397 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 398# define const_iv(name) { # name, (IV)name }
399 const_iv (SDLK_MODIFIER_MIN),
400 const_iv (SDLK_MODIFIER_MAX),
401
256 const_iv (SDL_ACTIVEEVENT), 402 const_iv (SDL_ACTIVEEVENT),
257 const_iv (SDL_KEYDOWN), 403 const_iv (SDL_KEYDOWN),
258 const_iv (SDL_KEYUP), 404 const_iv (SDL_KEYUP),
259 const_iv (SDL_MOUSEMOTION), 405 const_iv (SDL_MOUSEMOTION),
260 const_iv (SDL_MOUSEBUTTONDOWN), 406 const_iv (SDL_MOUSEBUTTONDOWN),
269 const_iv (SDL_EVENT_RESERVEDA), 415 const_iv (SDL_EVENT_RESERVEDA),
270 const_iv (SDL_EVENT_RESERVEDB), 416 const_iv (SDL_EVENT_RESERVEDB),
271 const_iv (SDL_VIDEORESIZE), 417 const_iv (SDL_VIDEORESIZE),
272 const_iv (SDL_VIDEOEXPOSE), 418 const_iv (SDL_VIDEOEXPOSE),
273 const_iv (SDL_USEREVENT), 419 const_iv (SDL_USEREVENT),
420
421 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE),
424
274 const_iv (SDLK_KP0), 425 const_iv (SDLK_KP0),
275 const_iv (SDLK_KP1), 426 const_iv (SDLK_KP1),
276 const_iv (SDLK_KP2), 427 const_iv (SDLK_KP2),
277 const_iv (SDLK_KP3), 428 const_iv (SDLK_KP3),
278 const_iv (SDLK_KP4), 429 const_iv (SDLK_KP4),
333 const_iv (SDLK_BREAK), 484 const_iv (SDLK_BREAK),
334 const_iv (SDLK_MENU), 485 const_iv (SDLK_MENU),
335 const_iv (SDLK_POWER), 486 const_iv (SDLK_POWER),
336 const_iv (SDLK_EURO), 487 const_iv (SDLK_EURO),
337 const_iv (SDLK_UNDO), 488 const_iv (SDLK_UNDO),
489
338 const_iv (KMOD_NONE), 490 const_iv (KMOD_NONE),
491 const_iv (KMOD_SHIFT),
339 const_iv (KMOD_LSHIFT), 492 const_iv (KMOD_LSHIFT),
340 const_iv (KMOD_RSHIFT), 493 const_iv (KMOD_RSHIFT),
494 const_iv (KMOD_CTRL),
341 const_iv (KMOD_LCTRL), 495 const_iv (KMOD_LCTRL),
342 const_iv (KMOD_RCTRL), 496 const_iv (KMOD_RCTRL),
497 const_iv (KMOD_ALT),
343 const_iv (KMOD_LALT), 498 const_iv (KMOD_LALT),
344 const_iv (KMOD_RALT), 499 const_iv (KMOD_RALT),
500 const_iv (KMOD_META),
345 const_iv (KMOD_LMETA), 501 const_iv (KMOD_LMETA),
346 const_iv (KMOD_RMETA), 502 const_iv (KMOD_RMETA),
347 const_iv (KMOD_NUM), 503 const_iv (KMOD_NUM),
348 const_iv (KMOD_CAPS), 504 const_iv (KMOD_CAPS),
349 const_iv (KMOD_MODE), 505 const_iv (KMOD_MODE),
350 const_iv (KMOD_CTRL),
351 const_iv (KMOD_SHIFT),
352 const_iv (KMOD_ALT),
353 const_iv (KMOD_META)
354# undef const_iv 506# undef const_iv
355 }; 507 };
356 508
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359 511
360 fontmap = pango_ft2_font_map_new (); 512 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 513 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 514}
515
516void
517weaken (SV *rv)
518 PROTOTYPE: $
519 CODE:
520 sv_rvweaken (rv);
364 521
365int 522int
523in_destruct ()
524 CODE:
525 RETVAL = PL_main_cv == Nullcv;
526 OUTPUT:
527 RETVAL
528
529NV floor (NV x)
530
531NV ceil (NV x)
532
533void
534pango_init ()
535 CODE:
536{
537 opengl_fontmap = pango_opengl_font_map_new ();
538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
540}
541
542int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 544
368void 545void
369SDL_Quit () 546SDL_Quit ()
370 547
371void 548void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 558
559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
561
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 566
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif
390 572
391 SDL_EnableUNICODE (1); 573 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 575
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 585
404 ++m; 586 ++m;
405 } 587 }
406} 588}
407 589
590char *
591SDL_GetError ()
592
408int 593int
409SDL_SetVideoMode (int w, int h, int fullscreen) 594SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 595 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 596 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 598 );
599 if (RETVAL)
600 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h"
604# undef GL_FUNC
605 }
415 OUTPUT: 606 OUTPUT:
416 RETVAL 607 RETVAL
417 608
418void 609void
419SDL_GL_SwapBuffers () 610SDL_GL_SwapBuffers ()
611
612char *
613SDL_GetKeyName (int sym)
420 614
421void 615void
422SDL_PollEvent () 616SDL_PollEvent ()
423 PPCODE: 617 PPCODE:
424{ 618{
426 620
427 while (SDL_PollEvent (&ev)) 621 while (SDL_PollEvent (&ev))
428 { 622 {
429 HV *hv = newHV (); 623 HV *hv = newHV ();
430 hv_store (hv, "type", 4, newSViv (ev.type), 0); 624 hv_store (hv, "type", 4, newSViv (ev.type), 0);
625
431 switch (ev.type) 626 switch (ev.type)
432 { 627 {
433 case SDL_KEYDOWN: 628 case SDL_KEYDOWN:
434 case SDL_KEYUP: 629 case SDL_KEYUP:
435 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
436 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
437 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
438 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
439 break; 635 break;
440 636
441 case SDL_ACTIVEEVENT: 637 case SDL_ACTIVEEVENT:
442 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
443 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
444 break; 640 break;
445 641
446 case SDL_MOUSEMOTION: 642 case SDL_MOUSEMOTION:
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
644
447 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
448 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
449 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
450 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
451 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
452 break; 650 break;
453 651
454 case SDL_MOUSEBUTTONDOWN: 652 case SDL_MOUSEBUTTONDOWN:
455 case SDL_MOUSEBUTTONUP: 653 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
655
456 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
457 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
458 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
459 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
660 break;
661
662 case SDL_USEREVENT:
663 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
666 break;
460 } 667 }
461 668
462 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
463 } 670 }
464} 671}
465 672
466int 673int
467Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
675 POSTCALL:
676 Mix_HookMusicFinished (music_finished);
677 Mix_ChannelFinished (channel_finished);
468 678
469void 679void
470Mix_CloseAudio () 680Mix_CloseAudio ()
471 681
472int 682int
477 CODE: 687 CODE:
478#ifndef _WIN32 688#ifndef _WIN32
479 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
480#endif 690#endif
481 691
482char * 692void
483gl_version () 693win32_proxy_info ()
484 CODE: 694 PPCODE:
485 RETVAL = (char *)glGetString (GL_VERSION); 695{
486 OUTPUT: 696#ifdef _WIN32
487 RETVAL 697 char buffer[2048];
698 DWORD buflen;
488 699
489char * 700 EXTEND (SP, 3);
490gl_extensions () 701
491 CODE: 702 buflen = sizeof (buffer);
492 RETVAL = (char *)glGetString (GL_EXTENSIONS); 703 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
493 OUTPUT: 704 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
494 RETVAL 705 {
706 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
707
708 buflen = sizeof (buffer);
709 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
710 {
711 PUSHs (newSVpv (buffer, 0));
712
713 buflen = sizeof (buffer);
714 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
715 PUSHs (newSVpv (buffer, 0));
716 }
717 }
718#endif
719}
495 720
496void 721void
497add_font (char *file) 722add_font (char *file)
498 CODE: 723 CODE:
499 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 724 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
500
501void
502set_font (char *file)
503 CODE:
504{
505 int count;
506 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
507 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
508 FcPatternDestroy (pattern);
509 pango_context_set_font_description (context, font);
510}
511 725
512void 726void
513load_image_inline (SV *image_) 727load_image_inline (SV *image_)
514 ALIAS: 728 ALIAS:
515 load_image_file = 1 729 load_image_file = 1
557 771
558 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 772 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
559 773
560 assert (surface2->pitch == surface2->w * 4); 774 assert (surface2->pitch == surface2->w * 4);
561 775
776 SDL_LockSurface (surface2);
562 EXTEND (SP, 5); 777 EXTEND (SP, 6);
563 PUSHs (sv_2mortal (newSViv (surface2->w))); 778 PUSHs (sv_2mortal (newSViv (surface2->w)));
564 PUSHs (sv_2mortal (newSViv (surface2->h))); 779 PUSHs (sv_2mortal (newSViv (surface2->h)));
565 SDL_LockSurface (surface2);
566 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 780 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
567 SDL_UnlockSurface (surface2);
568 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 781 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
569 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 782 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
570 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 783 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
784 SDL_UnlockSurface (surface2);
571 785
572 SDL_FreeSurface (surface); 786 SDL_FreeSurface (surface);
573 SDL_FreeSurface (surface2); 787 SDL_FreeSurface (surface2);
574} 788}
575 789
597 PUSHs (sv_2mortal (newSViv (b / y))); 811 PUSHs (sv_2mortal (newSViv (b / y)));
598 PUSHs (sv_2mortal (newSViv (a / y))); 812 PUSHs (sv_2mortal (newSViv (a / y)));
599} 813}
600 814
601void 815void
816error (char *message)
817 CODE:
818 fprintf (stderr, "ERROR: %s\n", message);
819#ifdef _WIN32
820 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
821#endif
822
823void
602fatal (char *message) 824fatal (char *message)
603 CODE: 825 CODE:
826 fprintf (stderr, "FATAL: %s\n", message);
604#ifdef _WIN32 827#ifdef _WIN32
605 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
829#endif
830 _exit (1);
831
832void
833_exit (int retval = 0)
834 CODE:
835#ifdef WIN32
836 ExitThread (retval); // unclean, please beam me up
606#else 837#else
607 fprintf (stderr, "FATAL: %s\n", message); 838 _exit (retval);
608#endif 839#endif
609 exit (1);
610 840
611MODULE = CFClient PACKAGE = CFClient::Layout 841MODULE = CFPlus PACKAGE = CFPlus::Font
612 842
613CFClient::Layout 843CFPlus::Font
614new (SV *class, int base_height = 10) 844new_from_file (SV *class, char *path, int id = 0)
615 CODE: 845 CODE:
616 New (0, RETVAL, 1, struct cf_layout); 846{
617 RETVAL->base_height = base_height; 847 int count;
618 RETVAL->pl = pango_layout_new (context); 848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
619 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 849 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
850 FcPatternDestroy (pattern);
851}
620 OUTPUT: 852 OUTPUT:
621 RETVAL 853 RETVAL
622 854
623void 855void
856DESTROY (CFPlus::Font self)
857 CODE:
858 pango_font_description_free (self);
859
860void
861make_default (CFPlus::Font self)
862 CODE:
863 default_font = self;
864
865MODULE = CFPlus PACKAGE = CFPlus::Layout
866
867void
868reset_glyph_cache ()
869 CODE:
870 tc_clear ();
871
872CFPlus::Layout
873new (SV *class)
874 CODE:
875 New (0, RETVAL, 1, struct cf_layout);
876
877 RETVAL->pl = pango_layout_new (opengl_context);
878 RETVAL->r = 1.;
879 RETVAL->g = 1.;
880 RETVAL->b = 1.;
881 RETVAL->a = 1.;
882 RETVAL->base_height = MIN_FONT_HEIGHT;
883 RETVAL->font = 0;
884
885 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
886 layout_update_font (RETVAL);
887 OUTPUT:
888 RETVAL
889
890void
624DESTROY (CFClient::Layout self) 891DESTROY (CFPlus::Layout self)
625 CODE: 892 CODE:
626 g_object_unref (self->pl); 893 g_object_unref (self->pl);
627 Safefree (self); 894 Safefree (self);
628 895
629void 896void
630set_text (CFClient::Layout self, SV *text_) 897set_text (CFPlus::Layout self, SV *text_)
631 CODE: 898 CODE:
632{ 899{
633 STRLEN textlen; 900 STRLEN textlen;
634 char *text = SvPVutf8 (text_, textlen); 901 char *text = SvPVutf8 (text_, textlen);
635 902
636 pango_layout_set_text (self->pl, text, textlen); 903 pango_layout_set_text (self->pl, text, textlen);
637} 904}
638 905
639void 906void
640set_markup (CFClient::Layout self, SV *text_) 907set_markup (CFPlus::Layout self, SV *text_)
641 CODE: 908 CODE:
642{ 909{
643 STRLEN textlen; 910 STRLEN textlen;
644 char *text = SvPVutf8 (text_, textlen); 911 char *text = SvPVutf8 (text_, textlen);
645 912
646 pango_layout_set_markup (self->pl, text, textlen); 913 pango_layout_set_markup (self->pl, text, textlen);
647} 914}
648 915
649SV * 916void
917set_shapes (CFPlus::Layout self, ...)
918 CODE:
919{
920 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text;
923 int arg = 4;
924
925 while (arg < items && (pos = strstr (pos, OBJ_STR)))
926 {
927 PangoRectangle inkrect, rect;
928 PangoAttribute *attr;
929
930 int x = SvIV (ST (arg - 3));
931 int y = SvIV (ST (arg - 2));
932 int w = SvIV (ST (arg - 1));
933 int h = SvIV (ST (arg ));
934
935 inkrect.x = 0;
936 inkrect.y = 0;
937 inkrect.width = 0;
938 inkrect.height = 0;
939
940 rect.x = x * PANGO_SCALE;
941 rect.y = y * PANGO_SCALE;
942 rect.width = w * PANGO_SCALE;
943 rect.height = h * PANGO_SCALE;
944
945 if (!attrs)
946 attrs = pango_layout_get_attributes (self->pl);
947
948 attr = pango_attr_shape_new (&inkrect, &rect);
949 attr->start_index = pos - text;
950 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
951 pango_attr_list_insert (attrs, attr);
952
953 arg += 4;
954 pos += sizeof (OBJ_STR) - 1;
955 }
956
957 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs);
959}
960
961void
650get_text (CFClient::Layout self) 962get_shapes (CFPlus::Layout self)
651 CODE: 963 PPCODE:
964{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966
967 do
968 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
970
971 if (run && shape_attr_p (run))
972 {
973 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents);
975
976 EXTEND (SP, 2);
977 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
978 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
979 }
980 }
981 while (pango_layout_iter_next_run (iter));
982
983 pango_layout_iter_free (iter);
984}
985
986int
987has_wrapped (CFPlus::Layout self)
988 CODE:
989{
990 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl);
992
993 while (*text)
994 lines += *text++ == '\n';
995
652 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 996 RETVAL = lines < pango_layout_get_line_count (self->pl);
653 SvUTF8_on (RETVAL); 997}
654 OUTPUT: 998 OUTPUT:
655 RETVAL 999 RETVAL
656 1000
1001SV *
1002get_text (CFPlus::Layout self)
1003 CODE:
1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1005 sv_utf8_decode (RETVAL);
1006 OUTPUT:
1007 RETVAL
1008
657void 1009void
1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1011 CODE:
1012 self->r = r;
1013 self->g = g;
1014 self->b = b;
1015 self->a = a;
1016
1017void
1018set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1019 CODE:
1020 if (self->font != font)
1021 {
1022 self->font = font;
1023 layout_update_font (self);
1024 }
1025
1026void
658set_height (CFClient::Layout self, int base_height) 1027set_height (CFPlus::Layout self, int base_height)
659 CODE: 1028 CODE:
1029 if (self->base_height != base_height)
1030 {
660 self->base_height = base_height; 1031 self->base_height = base_height;
1032 layout_update_font (self);
1033 }
661 1034
662void 1035void
663set_width (CFClient::Layout self, int max_width = -1) 1036set_width (CFPlus::Layout self, int max_width = -1)
664 CODE: 1037 CODE:
665 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
666 1039
667void 1040void
1041set_indent (CFPlus::Layout self, int indent)
1042 CODE:
1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1044
1045void
1046set_spacing (CFPlus::Layout self, int spacing)
1047 CODE:
1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1049
1050void
1051set_ellipsise (CFPlus::Layout self, int ellipsise)
1052 CODE:
1053 pango_layout_set_ellipsize (self->pl,
1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1057 : PANGO_ELLIPSIZE_NONE
1058 );
1059
1060void
1061set_single_paragraph_mode (CFPlus::Layout self, int spm)
1062 CODE:
1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1064
1065void
668size (CFClient::Layout self) 1066size (CFPlus::Layout self)
669 PPCODE: 1067 PPCODE:
670{ 1068{
671 int w, h; 1069 int w, h;
672 1070
673 layout_update (self);
674 layout_get_pixel_size (self, &w, &h); 1071 layout_get_pixel_size (self, &w, &h);
675 1072
676 EXTEND (SP, 2); 1073 EXTEND (SP, 2);
677 PUSHs (sv_2mortal (newSViv (w))); 1074 PUSHs (sv_2mortal (newSViv (w)));
678 PUSHs (sv_2mortal (newSViv (h))); 1075 PUSHs (sv_2mortal (newSViv (h)));
679} 1076}
680 1077
681int 1078int
682xy_to_index (CFClient::Layout self, int x, int y) 1079descent (CFPlus::Layout self)
683 CODE: 1080 CODE:
684{ 1081{
685 int index, trailing; 1082 PangoRectangle rect;
686 1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
687 layout_update (self); 1084 pango_layout_line_get_pixel_extents (line, 0, &rect);
688 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1085 RETVAL = PANGO_DESCENT (rect);
689
690 RETVAL = index;
691} 1086}
692 OUTPUT: 1087 OUTPUT:
693 RETVAL 1088 RETVAL
694 1089
1090int
1091xy_to_index (CFPlus::Layout self, int x, int y)
1092 CODE:
1093{
1094 int index, trailing;
1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1096 RETVAL = index + trailing;
1097}
1098 OUTPUT:
1099 RETVAL
1100
695void 1101void
696cursor_pos (CFClient::Layout self, int index) 1102cursor_pos (CFPlus::Layout self, int index)
697 PPCODE: 1103 PPCODE:
698{ 1104{
699 PangoRectangle strong_pos; 1105 PangoRectangle strong_pos;
700 layout_update (self);
701 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
702 1107
703 EXTEND (SP, 3); 1108 EXTEND (SP, 3);
704 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1109 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
705 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
706 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
707} 1112}
708 1113
709void 1114void
710render (CFClient::Layout self) 1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
711 PPCODE: 1116 PPCODE:
712{ 1117{
713 SV *retval; 1118 int line, x;
714 int w, h;
715 FT_Bitmap bitmap;
716 1119
717 layout_update (self); 1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
718 layout_get_pixel_size (self, &w, &h); 1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
719 1122
720 retval = newSV (w * h);
721 SvPOK_only (retval);
722 SvCUR_set (retval, w * h);
723
724 bitmap.rows = h;
725 bitmap.width = w;
726 bitmap.pitch = w;
727 bitmap.buffer = (unsigned char*)SvPVX (retval);
728 bitmap.num_grays = 256;
729 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
730
731 memset (bitmap.buffer, 0, w * h);
732
733 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
734
735 EXTEND (SP, 3); 1123 EXTEND (SP, 2);
736 PUSHs (sv_2mortal (newSViv (w))); 1124 PUSHs (sv_2mortal (newSViv (line - 1)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126}
1127
1128void
1129line_x_to_index (CFPlus::Layout self, int line, int x)
1130 PPCODE:
1131{
1132 PangoLayoutLine *lp;
1133 int index, trailing;
1134
1135 if (line < 0)
1136 XSRETURN_EMPTY;
1137
1138 if (!(lp = pango_layout_get_line (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */
1140
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142
1143 EXTEND (SP, 2);
1144 if (GIMME_V == G_SCALAR)
1145 PUSHs (sv_2mortal (newSViv (index + trailing)));
1146 else
1147 {
737 PUSHs (sv_2mortal (newSViv (h))); 1148 PUSHs (sv_2mortal (newSViv (index)));
738 PUSHs (sv_2mortal (retval)); 1149 PUSHs (sv_2mortal (newSViv (trailing)));
1150 }
739} 1151}
740 1152
1153void
1154render (CFPlus::Layout self, float x, float y, int flags = 0)
1155 PPCODE:
1156 pango_opengl_render_layout_subpixel (
1157 self->pl,
1158 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a,
1160 flags
1161 );
1162
741MODULE = CFClient PACKAGE = CFClient::Texture 1163MODULE = CFPlus PACKAGE = CFPlus::Texture
742 1164
743void 1165void
1166pad2pot (SV *data_, SV *w_, SV *h_)
1167 CODE:
1168{
1169 int ow = SvIV (w_);
1170 int oh = SvIV (h_);
1171
1172 if (ow && oh)
1173 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185
1186 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp);
1188
1189 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192
1193 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 }
1200}
1201
1202void
744draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
745 PROTOTYPE: $$$;$$ 1204 PROTOTYPE: $$$;$$
1205 ALIAS:
1206 draw_quad_alpha = 1
1207 draw_quad_alpha_premultiplied = 2
746 CODE: 1208 CODE:
747{ 1209{
748 HV *hv = (HV *)SvRV (self); 1210 HV *hv = (HV *)SvRV (self);
749 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
750 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
751 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
752 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
753 1214
754 if (items < 5) 1215 if (items < 5)
755 { 1216 {
756 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1217 w = SvNV (*hv_fetch (hv, "w", 1, 1));
757 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1218 h = SvNV (*hv_fetch (hv, "h", 1, 1));
758 } 1219 }
759 1220
1221 if (ix)
1222 {
1223 glEnable (GL_BLEND);
1224
1225 if (ix == 2)
1226 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1227 else
1228 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1229 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1230
1231 glEnable (GL_ALPHA_TEST);
1232 glAlphaFunc (GL_GREATER, 0.01f);
1233 }
1234
760 glBindTexture (GL_TEXTURE_2D, name); 1235 glBindTexture (GL_TEXTURE_2D, name);
761 if (wrap_mode) { 1236
762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
763 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
764 }
765 glBegin (GL_QUADS); 1237 glBegin (GL_QUADS);
766 glTexCoord2f (0, 0); glVertex2f (x , y ); 1238 glTexCoord2f (0, 0); glVertex2f (x , y );
767 glTexCoord2f (0, t); glVertex2f (x , y + h); 1239 glTexCoord2f (0, t); glVertex2f (x , y + h);
768 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1240 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
769 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1241 glTexCoord2f (s, 0); glVertex2f (x + w, y );
770 glEnd (); 1242 glEnd ();
771}
772 1243
1244 if (ix)
1245 {
1246 glDisable (GL_ALPHA_TEST);
1247 glDisable (GL_BLEND);
1248 }
1249}
1250
773MODULE = CFClient PACKAGE = CFClient::Map 1251MODULE = CFPlus PACKAGE = CFPlus::Map
774 1252
775CFClient::Map 1253CFPlus::Map
776new (SV *class, int map_width, int map_height) 1254new (SV *class)
777 CODE: 1255 CODE:
778 New (0, RETVAL, 1, struct map); 1256 New (0, RETVAL, 1, struct map);
779 RETVAL->x = 0; 1257 RETVAL->x = 0;
780 RETVAL->y = 0; 1258 RETVAL->y = 0;
781 RETVAL->w = map_width; 1259 RETVAL->w = 0;
782 RETVAL->h = map_height; 1260 RETVAL->h = 0;
783 RETVAL->ox = 0; 1261 RETVAL->ox = 0;
784 RETVAL->oy = 0; 1262 RETVAL->oy = 0;
785 RETVAL->faces = 8192; 1263 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
786 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1264 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
787 RETVAL->texs = 8192;
788 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
789 RETVAL->rows = 0; 1265 RETVAL->rows = 0;
790 RETVAL->row = 0; 1266 RETVAL->row = 0;
791 OUTPUT: 1267 OUTPUT:
792 RETVAL 1268 RETVAL
793 1269
794void 1270void
795DESTROY (CFClient::Map self) 1271DESTROY (CFPlus::Map self)
796 CODE: 1272 CODE:
797{ 1273{
798 map_clear (self); 1274 map_clear (self);
799 Safefree (self->face); 1275 Safefree (self->face2tile);
1276 Safefree (self->tex);
800 Safefree (self); 1277 Safefree (self);
801} 1278}
802 1279
803void 1280void
1281resize (CFPlus::Map self, int map_width, int map_height)
1282 CODE:
1283 self->w = map_width;
1284 self->h = map_height;
1285
1286void
804clear (CFClient::Map self) 1287clear (CFPlus::Map self)
805 CODE: 1288 CODE:
806 map_clear (self); 1289 map_clear (self);
807 1290
808void 1291void
809set_face (CFClient::Map self, int face, int texid) 1292set_tileid (CFPlus::Map self, int face, int tile)
810 CODE: 1293 CODE:
811{ 1294{
812 while (self->faces <= face) 1295 need_facenum (self, face); self->face2tile [face] = tile;
813 { 1296 need_texid (self, tile);
814 Append (mapface, self->face, self->faces, self->faces);
815 self->faces *= 2;
816 }
817
818 self->face [face] = texid;
819} 1297}
820 1298
821void 1299void
822set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
823 CODE: 1301 CODE:
824{ 1302{
825 while (self->texs <= texid) 1303 need_texid (self, texid);
826 {
827 Append (maptex, self->tex, self->texs, self->texs);
828 self->texs *= 2;
829 }
830 1304
831 { 1305 {
832 maptex *tex = self->tex + texid; 1306 maptex *tex = self->tex + texid;
833 1307
834 tex->name = name; 1308 tex->name = name;
839 tex->r = r; 1313 tex->r = r;
840 tex->g = g; 1314 tex->g = g;
841 tex->b = b; 1315 tex->b = b;
842 tex->a = a; 1316 tex->a = a;
843 } 1317 }
1318
1319 // somewhat hackish, but for textures that require it, it really
1320 // improves the look, and most others don't suffer.
1321 glBindTexture (GL_TEXTURE_2D, name);
1322 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1323 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1324 // use uglier nearest interpolation because linear suffers
1325 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
844} 1327}
845 1328
846int 1329int
847ox (CFClient::Map self) 1330ox (CFPlus::Map self)
848 ALIAS: 1331 ALIAS:
849 oy = 1 1332 oy = 1
1333 x = 2
1334 y = 3
1335 w = 4
1336 h = 5
850 CODE: 1337 CODE:
851 switch (ix) 1338 switch (ix)
852 { 1339 {
853 case 0: RETVAL = self->ox; break; 1340 case 0: RETVAL = self->ox; break;
854 case 1: RETVAL = self->oy; break; 1341 case 1: RETVAL = self->oy; break;
1342 case 2: RETVAL = self->x; break;
1343 case 3: RETVAL = self->y; break;
1344 case 4: RETVAL = self->w; break;
1345 case 5: RETVAL = self->h; break;
855 } 1346 }
856 OUTPUT: 1347 OUTPUT:
857 RETVAL 1348 RETVAL
858 1349
859void 1350void
860scroll (CFClient::Map self, int dx, int dy) 1351scroll (CFPlus::Map self, int dx, int dy)
861 CODE: 1352 CODE:
862{ 1353{
863 if (dx > 0) 1354 if (dx > 0)
864 map_blank (self, self->x, self->y, dx - 1, self->h); 1355 map_blank (self, self->x, self->y, dx, self->h);
865 else if (dx < 0) 1356 else if (dx < 0)
866 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
867 1358
868 if (dy > 0) 1359 if (dy > 0)
869 map_blank (self, self->x, self->y, self->w, dy - 1); 1360 map_blank (self, self->x, self->y, self->w, dy);
870 else if (dy < 0) 1361 else if (dy < 0)
871 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
872 1363
873 self->ox += dx; self->x += dx; 1364 self->ox += dx; self->x += dx;
874 self->oy += dy; self->y += dy; 1365 self->oy += dy; self->y += dy;
875 1366
876 while (self->y < 0) 1367 while (self->y < 0)
881 self->y += MAP_EXTEND_Y; 1372 self->y += MAP_EXTEND_Y;
882 } 1373 }
883} 1374}
884 1375
885void 1376void
886map1a_update (CFClient::Map self, SV *data_) 1377map1a_update (CFPlus::Map self, SV *data_, int extmap)
887 CODE: 1378 CODE:
888{ 1379{
889 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
890 uint8_t *data_end = (uint8_t *)SvEND (data_); 1381 uint8_t *data_end = (uint8_t *)SvEND (data_);
891 mapcell *cell; 1382 mapcell *cell;
892 int x, y, flags; 1383 int x, y, flags;
893 1384
894 while (data < data_end) 1385 while (data < data_end - 1)
895 { 1386 {
896 flags = (data [0] << 8) + data [1]; data += 2; 1387 flags = (data [0] << 8) + data [1]; data += 2;
897 1388
898 x = ((flags >> 10) & 63) + self->x; 1389 x = self->x + ((flags >> 10) & 63);
899 y = ((flags >> 4) & 63) + self->y; 1390 y = self->y + ((flags >> 4) & 63);
900 1391
901 cell = map_get_cell (self, x, y); 1392 cell = map_get_cell (self, x, y);
902 1393
903 if (flags & 15) 1394 if (flags & 15)
904 { 1395 {
905 if (cell->darkness < 0) 1396 if (!cell->darkness)
906 { 1397 {
1398 memset (cell, 0, sizeof (*cell));
907 cell->darkness = 0; 1399 cell->darkness = 256;
908 cell->face [0] = 0;
909 cell->face [1] = 0;
910 cell->face [2] = 0;
911 } 1400 }
912 1401
913 cell->darkness = flags & 8 ? *data++ : 255;
914
915 //TODO: don't trust server data to be in-range(!) 1402 //TODO: don't trust server data to be in-range(!)
1403
1404 if (flags & 8)
1405 {
1406 if (extmap)
1407 {
1408 uint8_t ext, cmd;
1409
1410 do
1411 {
1412 ext = *data++;
1413 cmd = ext & 0x3f;
1414
1415 if (cmd < 4)
1416 cell->darkness = 255 - ext * 64 + 1;
1417 else if (cmd == 5) // health
1418 {
1419 cell->stat_width = 1;
1420 cell->stat_hp = *data++;
1421 }
1422 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47)
1425 {
1426 if (*data == 8)
1427 ; // decode player uuid
1428
1429 data += *data + 1;
1430 }
1431 else if (cmd == 8) // cell flags
1432 cell->flags = *data++;
1433 else if (ext & 0x40) // unknown, multibyte => skip
1434 data += *data + 1;
1435 else
1436 data++;
1437 }
1438 while (ext & 0x80);
1439 }
1440 else
1441 cell->darkness = *data++ + 1;
1442 }
916 1443
917 if (flags & 4) 1444 if (flags & 4)
918 { 1445 {
919 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1446 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face];
920 } 1449 }
921 1450
922 if (flags & 2) 1451 if (flags & 2)
923 { 1452 {
924 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
925 } 1456 }
926 1457
927 if (flags & 1) 1458 if (flags & 1)
928 { 1459 {
929 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
930 } 1463 }
931 } 1464 }
932 else 1465 else
933 cell->darkness = -1; 1466 cell->darkness = 0;
934 } 1467 }
935} 1468}
936 1469
937SV * 1470SV *
938mapmap (CFClient::Map self, int w, int h) 1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
939 CODE: 1472 CODE:
940{ 1473{
941 int x0, x1, x; 1474 int x1, x;
942 int y0, y1, y; 1475 int y1, y;
943 int z; 1476 int z;
944 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1477 SV *map_sv = newSV (w * h * sizeof (uint32_t));
945 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1478 uint32_t *map = (uint32_t *)SvPVX (map_sv);
946 1479
947 SvPOK_only (map_sv); 1480 SvPOK_only (map_sv);
948 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1481 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
949 1482
950 x0 = self->x - w / 2; x1 = x0 + w; 1483 x0 += self->x; x1 = x0 + w;
951 y0 = self->y - h / 2; y1 = y0 + h; 1484 y0 += self->y; y1 = y0 + h;
952 1485
953 for (y = y0; y < y1; y++) 1486 for (y = y0; y < y1; y++)
954 { 1487 {
955 maprow *row = 0 <= y && y < self->rows 1488 maprow *row = 0 <= y && y < self->rows
956 ? self->row + y 1489 ? self->row + y
964 { 1497 {
965 mapcell *cell = row->col + (x - row->c0); 1498 mapcell *cell = row->col + (x - row->c0);
966 1499
967 for (z = 0; z <= 0; z++) 1500 for (z = 0; z <= 0; z++)
968 { 1501 {
969 mapface face = cell->face [z];
970
971 if (face)
972 {
973 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [cell->tile [z]];
974 int a0 = 255 - tex.a; 1503 int a0 = 255 - tex.a;
975 int a1 = tex.a; 1504 int a1 = tex.a;
976 1505
977 r = (r * a0 + tex.r * a1) / 255; 1506 r = (r * a0 + tex.r * a1) / 255;
978 g = (g * a0 + tex.g * a1) / 255; 1507 g = (g * a0 + tex.g * a1) / 255;
979 b = (b * a0 + tex.b * a1) / 255; 1508 b = (b * a0 + tex.b * a1) / 255;
980 a = (a * a0 + tex.a * a1) / 255; 1509 a = (a * a0 + tex.a * a1) / 255;
981 }
982 } 1510 }
983 } 1511 }
984 1512
985 *map++ = (r ) 1513 *map++ = (r )
986 | (g << 8) 1514 | (g << 8)
993} 1521}
994 OUTPUT: 1522 OUTPUT:
995 RETVAL 1523 RETVAL
996 1524
997void 1525void
998draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
999 PPCODE: 1527 CODE:
1000{ 1528{
1001 int vx, vy;
1002 int x, y, z; 1529 int x, y, z;
1003 int last_name; 1530 int last_name;
1004 mapface face;
1005 int sw4 = (sw + 3) & ~3;
1006 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1007 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1008
1009 memset (darkness, 255, sw4 * sh);
1010 SvPOK_only (darkness_sv);
1011 SvCUR_set (darkness_sv, sw4 * sh);
1012
1013 vx = self->x + (self->w - sw) / 2 - shift_x;
1014 vy = self->y + (self->h - sh) / 2 - shift_y;
1015
1016 /*
1017 int vx = self->vx = self->w >= sw
1018 ? self->x + (self->w - sw) / 2
1019 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1020
1021 int vy = self->vy = self->h >= sh
1022 ? self->y + (self->h - sh) / 2
1023 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1024 */
1025 1531
1026 glColor4ub (255, 255, 255, 255); 1532 glColor4ub (255, 255, 255, 255);
1027 1533
1534 glEnable (GL_BLEND);
1028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1029 glEnable (GL_BLEND);
1030 glEnable (GL_TEXTURE_2D); 1536 glEnable (GL_TEXTURE_2D);
1031 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1032 1538
1033 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1034 1540
1035 last_name = 0; 1541 last_name = 0;
1036 1542
1543 mx += self->x;
1544 my += self->y;
1545
1037 for (z = 0; z < 3; z++) 1546 for (z = 0; z < 3; z++)
1038 for (y = 0; y < sh; y++) 1547 for (y = 0; y < sh; y++)
1039 if (0 <= y + vy && y + vy < self->rows) 1548 if (0 <= y + my && y + my < self->rows)
1040 { 1549 {
1041 maprow *row = self->row + (y + vy); 1550 maprow *row = self->row + (y + my);
1042 1551
1043 for (x = 0; x < sw; x++) 1552 for (x = 0; x < sw; x++)
1044 if (row->c0 <= x + vx && x + vx < row->c1) 1553 if (row->c0 <= x + mx && x + mx < row->c1)
1045 { 1554 {
1046 mapcell *cell = row->col + (x + vx - row->c0); 1555 mapcell *cell = row->col + (x + mx - row->c0);
1047
1048 darkness[y * sw4 + x] = cell->darkness < 0
1049 ? 255 - FOW_DARKNESS
1050 : 255 - cell->darkness;
1051
1052 face = cell->face [z]; 1556 tileid tile = cell->tile [z];
1053 1557
1054 if (face) 1558 if (tile)
1055 { 1559 {
1056 maptex tex = self->tex [face]; 1560 maptex tex = self->tex [tile];
1057
1058 int px = (x + 1) * 32 - tex.w; 1561 int px = (x + 1) * T - tex.w;
1059 int py = (y + 1) * 32 - tex.h; 1562 int py = (y + 1) * T - tex.h;
1060 1563
1061 if (last_name != tex.name) 1564 if (last_name != tex.name)
1062 { 1565 {
1566 if (!tex.name)
1567 tex = self->tex [2]; /* missing, replace by noface */
1568
1063 glEnd (); 1569 glEnd ();
1064 last_name = tex.name;
1065 glBindTexture (GL_TEXTURE_2D, last_name); 1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1066 glBegin (GL_QUADS); 1571 glBegin (GL_QUADS);
1067 } 1572 }
1068 1573
1069 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1070 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1071 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1072 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 {
1583 maptex tex = self->tex [1];
1584 int px = x * T + T * 2 / 32;
1585 int py = y * T - T * 6 / 32;
1586
1587 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1589 glBegin (GL_QUADS);
1590
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1595 }
1596 }
1073 } 1597 }
1074 } 1598 }
1075 } 1599 }
1076 1600
1077 glEnd (); 1601 glEnd ();
1078 1602
1079 glDisable (GL_TEXTURE_2D); 1603 glDisable (GL_TEXTURE_2D);
1080 glDisable (GL_BLEND); 1604 glDisable (GL_BLEND);
1605
1606 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows)
1609 {
1610 maprow *row = self->row + (y + my);
1611
1612 for (x = 0; x < sw; x++)
1613 if (row->c0 <= x + mx && x + mx < row->c1)
1614 {
1615 mapcell *cell = row->col + (x + mx - row->c0);
1616
1617 int px = x * T;
1618 int py = y * T;
1619
1620 if (cell->stat_hp)
1621 {
1622 int width = cell->stat_width * T;
1623 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1624
1625 glColor3ub (0, 0, 0);
1626 glRectf (px + 1, py - thick - 2,
1627 px + width - 1, py);
1628
1629 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1630 glRectf (px + 2,
1631 py - thick - 1,
1632 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1633 }
1634 }
1635 }
1636}
1637
1638void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE:
1641{
1642 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F },
1645 { 0.00F, 0.00F, 0.55F },
1646 { 1.00F, 0.00F, 0.00F },
1647
1648 { 1.00F, 0.54F, 0.00F },
1649 { 0.11F, 0.56F, 1.00F },
1650 { 0.93F, 0.46F, 0.00F },
1651 { 0.18F, 0.54F, 0.34F },
1652
1653 { 0.56F, 0.73F, 0.56F },
1654 { 0.80F, 0.80F, 0.80F },
1655 { 0.55F, 0.41F, 0.13F },
1656 { 0.99F, 0.77F, 0.26F },
1657
1658 { 0.74F, 0.65F, 0.41F },
1659
1660 { 0.00F, 1.00F, 1.00F },
1661 { 1.00F, 0.00F, 1.00F },
1662 { 1.00F, 1.00F, 0.00F },
1663 };
1664
1665 int x, y;
1666
1667 glEnable (GL_TEXTURE_2D);
1668 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1669 glEnable (GL_BLEND);
1670 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1671 glBegin (GL_QUADS);
1672
1673 for (y = 0; y < h; y++)
1674 for (x = 0; x < w; x++)
1675 {
1676 unsigned char m = data [x + y * w];
1677
1678 if (m)
1679 {
1680 float *c = color [m & 15];
1681
1682 float tx1 = m & 0x40 ? 0.5 : 0.;
1683 float tx2 = tx1 + 0.5;
1684
1685 glColor4f (c[0], c[1], c[2], 0.75);
1686 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1687 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1688 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1689 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1690 }
1691 }
1692
1693 glEnd ();
1694 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D);
1696}
1697
1698void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1700 PPCODE:
1701{
1702 int x, y;
1703 int sw4 = (sw + 3) & ~3;
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1706
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh);
1710
1711 mx += self->x;
1712 my += self->y;
1713
1714 for (y = 0; y < sh; y++)
1715 if (0 <= y + my && y + my < self->rows)
1716 {
1717 maprow *row = self->row + (y + my);
1718
1719 for (x = 0; x < sw; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1)
1721 {
1722 mapcell *cell = row->col + (x + mx - row->c0);
1723
1724 darkness[y * sw4 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS;
1727 }
1728 }
1081 1729
1082 EXTEND (SP, 3); 1730 EXTEND (SP, 3);
1083 PUSHs (sv_2mortal (newSViv (sw4))); 1731 PUSHs (sv_2mortal (newSViv (sw4)));
1084 PUSHs (sv_2mortal (newSViv (sh))); 1732 PUSHs (sv_2mortal (newSViv (sh)));
1085 PUSHs (darkness_sv); 1733 PUSHs (darkness_sv);
1086} 1734}
1087 1735
1088SV * 1736SV *
1089get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1090 CODE: 1738 CODE:
1091{ 1739{
1092 int x, y, x1, y1; 1740 int x, y, x1, y1;
1093 SV *data_sv = newSV (w * h * 7 + 5); 1741 SV *data_sv = newSV (w * h * 7 + 5);
1094 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1742 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1096 *data++ = 0; /* version 0 format */ 1744 *data++ = 0; /* version 0 format */
1097 *data++ = w >> 8; *data++ = w; 1745 *data++ = w >> 8; *data++ = w;
1098 *data++ = h >> 8; *data++ = h; 1746 *data++ = h >> 8; *data++ = h;
1099 1747
1100 // we need to do this 'cause we don't keep an absolute coord system for rows 1748 // we need to do this 'cause we don't keep an absolute coord system for rows
1101 // TODO: treat rows as we treat 1749 // TODO: treat rows as we treat columns
1102 map_get_row (self, y0 + self->y - self->oy);//D 1750 map_get_row (self, y0 + self->y - self->oy);//D
1103 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1751 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1104 1752
1105 x0 += self->x - self->ox; 1753 x0 += self->x - self->ox;
1106 y0 += self->y - self->oy; 1754 y0 += self->y - self->oy;
1119 if (row && row->c0 <= x && x < row->c1) 1767 if (row && row->c0 <= x && x < row->c1)
1120 { 1768 {
1121 mapcell *cell = row->col + (x - row->c0); 1769 mapcell *cell = row->col + (x - row->c0);
1122 uint8_t flags = 0; 1770 uint8_t flags = 0;
1123 1771
1124 if (cell->face [0]) flags |= 1; 1772 if (cell->tile [0]) flags |= 1;
1125 if (cell->face [1]) flags |= 2; 1773 if (cell->tile [1]) flags |= 2;
1126 if (cell->face [2]) flags |= 4; 1774 if (cell->tile [2]) flags |= 4;
1127 1775
1128 *data++ = flags; 1776 *data++ = flags;
1129 1777
1130 if (flags & 1) 1778 if (flags & 1)
1131 { 1779 {
1780 tileid tile = cell->tile [0];
1132 *data++ = cell->face [0] >> 8; 1781 *data++ = tile >> 8;
1133 *data++ = cell->face [0]; 1782 *data++ = tile;
1134 } 1783 }
1135 1784
1136 if (flags & 2) 1785 if (flags & 2)
1137 { 1786 {
1787 tileid tile = cell->tile [1];
1138 *data++ = cell->face [1] >> 8; 1788 *data++ = tile >> 8;
1139 *data++ = cell->face [1]; 1789 *data++ = tile;
1140 } 1790 }
1141 1791
1142 if (flags & 4) 1792 if (flags & 4)
1143 { 1793 {
1794 tileid tile = cell->tile [2];
1144 *data++ = cell->face [2] >> 8; 1795 *data++ = tile >> 8;
1145 *data++ = cell->face [2]; 1796 *data++ = tile;
1146 } 1797 }
1147 } 1798 }
1148 else 1799 else
1149 *data++ = 0; 1800 *data++ = 0;
1150 } 1801 }
1156} 1807}
1157 OUTPUT: 1808 OUTPUT:
1158 RETVAL 1809 RETVAL
1159 1810
1160void 1811void
1161set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1162 PPCODE: 1813 PPCODE:
1163{ 1814{
1164 int x, y, z; 1815 int x, y, z;
1165 int w, h; 1816 int w, h;
1166 int x1, y1; 1817 int x1, y1;
1170 1821
1171 w = *data++ << 8; w |= *data++; 1822 w = *data++ << 8; w |= *data++;
1172 h = *data++ << 8; h |= *data++; 1823 h = *data++ << 8; h |= *data++;
1173 1824
1174 // we need to do this 'cause we don't keep an absolute coord system for rows 1825 // we need to do this 'cause we don't keep an absolute coord system for rows
1175 // TODO: treat rows as we treat 1826 // TODO: treat rows as we treat columns
1176 map_get_row (self, y0 + self->y - self->oy);//D 1827 map_get_row (self, y0 + self->y - self->oy);//D
1177 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1828 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1178 1829
1179 x0 += self->x - self->ox; 1830 x0 += self->x - self->ox;
1180 y0 += self->y - self->oy; 1831 y0 += self->y - self->oy;
1190 { 1841 {
1191 uint8_t flags = *data++; 1842 uint8_t flags = *data++;
1192 1843
1193 if (flags) 1844 if (flags)
1194 { 1845 {
1195 mapface face[3] = { 0, 0, 0 };
1196
1197 mapcell *cell = row_get_cell (row, x); 1846 mapcell *cell = row_get_cell (row, x);
1847 tileid tile[3] = { 0, 0, 0 };
1198 1848
1199 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1849 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1200 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1850 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1201 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1851 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1202 1852
1203 if (cell->darkness <= 0) 1853 if (cell->darkness == 0)
1204 { 1854 {
1205 cell->darkness = -1; 1855 cell->darkness = 0;
1206 1856
1207 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1208 { 1858 {
1209 cell->face[z] = face[z]; 1859 tileid t = tile [z];
1210 1860
1211 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 1861 if (t >= self->texs || !self->tex [t].name)
1862 {
1212 XPUSHs (sv_2mortal (newSViv (face[z]))); 1863 XPUSHs (sv_2mortal (newSViv (t)));
1864 need_texid (self, t);
1865 }
1866
1867 cell->tile [z] = t;
1213 } 1868 }
1214 } 1869 }
1215 } 1870 }
1216 } 1871 }
1217 } 1872 }
1218} 1873}
1219 1874
1220MODULE = CFClient PACKAGE = CFClient::MixChunk 1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1221 1876
1222CFClient::MixChunk 1877CFPlus::MixChunk
1223new_from_file (SV *class, char *path) 1878new_from_file (SV *class, char *path)
1224 CODE: 1879 CODE:
1225 RETVAL = Mix_LoadWAV (path); 1880 RETVAL = Mix_LoadWAV (path);
1226 OUTPUT: 1881 OUTPUT:
1227 RETVAL 1882 RETVAL
1228 1883
1229void 1884void
1230DESTROY (CFClient::MixChunk self) 1885DESTROY (CFPlus::MixChunk self)
1231 CODE: 1886 CODE:
1232 Mix_FreeChunk (self); 1887 Mix_FreeChunk (self);
1233 1888
1234int 1889int
1235volume (CFClient::MixChunk self, int volume = -1) 1890volume (CFPlus::MixChunk self, int volume = -1)
1236 CODE: 1891 CODE:
1237 RETVAL = Mix_VolumeChunk (self, volume); 1892 RETVAL = Mix_VolumeChunk (self, volume);
1238 OUTPUT: 1893 OUTPUT:
1239 RETVAL 1894 RETVAL
1240 1895
1241int 1896int
1242play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1243 CODE: 1898 CODE:
1244 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1245 OUTPUT: 1900 OUTPUT:
1246 RETVAL 1901 RETVAL
1247 1902
1248MODULE = CFClient PACKAGE = CFClient::MixMusic 1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1249 1904
1250int 1905int
1251volume (int volume = -1) 1906volume (int volume = -1)
1252 CODE: 1907 CODE:
1253 RETVAL = Mix_VolumeMusic (volume); 1908 RETVAL = Mix_VolumeMusic (volume);
1254 OUTPUT: 1909 OUTPUT:
1255 RETVAL 1910 RETVAL
1256 1911
1257CFClient::MixMusic 1912CFPlus::MixMusic
1258new_from_file (SV *class, char *path) 1913new_from_file (SV *class, char *path)
1259 CODE: 1914 CODE:
1260 RETVAL = Mix_LoadMUS (path); 1915 RETVAL = Mix_LoadMUS (path);
1261 OUTPUT: 1916 OUTPUT:
1262 RETVAL 1917 RETVAL
1263 1918
1264void 1919void
1265DESTROY (CFClient::MixMusic self) 1920DESTROY (CFPlus::MixMusic self)
1266 CODE: 1921 CODE:
1267 Mix_FreeMusic (self); 1922 Mix_FreeMusic (self);
1268 1923
1269int 1924int
1270play (CFClient::MixMusic self, int loops = -1) 1925play (CFPlus::MixMusic self, int loops = -1)
1271 CODE: 1926 CODE:
1272 RETVAL = Mix_PlayMusic (self, loops); 1927 RETVAL = Mix_PlayMusic (self, loops);
1273 OUTPUT: 1928 OUTPUT:
1274 RETVAL 1929 RETVAL
1275 1930
1276MODULE = CFClient PACKAGE = CFClient::OpenGL 1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1277 1932
1278BOOT: 1933BOOT:
1279{ 1934{
1280 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1281 static const struct { 1936 static const struct {
1282 const char *name; 1937 const char *name;
1283 IV iv; 1938 IV iv;
1284 } *civ, const_iv[] = { 1939 } *civ, const_iv[] = {
1285# define const_iv(name) { # name, (IV)name } 1940# define const_iv(name) { # name, (IV)name }
1286 const_iv (GL_COLOR_MATERIAL), 1941 const_iv (GL_COLOR_MATERIAL),
1287 const_iv (GL_SMOOTH), 1942 const_iv (GL_SMOOTH),
1288 const_iv (GL_FLAT), 1943 const_iv (GL_FLAT),
1944 const_iv (GL_DITHER),
1289 const_iv (GL_BLEND), 1945 const_iv (GL_BLEND),
1946 const_iv (GL_CULL_FACE),
1947 const_iv (GL_SCISSOR_TEST),
1948 const_iv (GL_DEPTH_TEST),
1949 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT),
1953 const_iv (GL_BACK),
1290 const_iv (GL_AND), 1954 const_iv (GL_AND),
1955 const_iv (GL_ONE),
1956 const_iv (GL_ZERO),
1291 const_iv (GL_SRC_ALPHA), 1957 const_iv (GL_SRC_ALPHA),
1958 const_iv (GL_DST_ALPHA),
1292 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1959 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1960 const_iv (GL_ONE_MINUS_DST_ALPHA),
1961 const_iv (GL_SRC_ALPHA_SATURATE),
1293 const_iv (GL_RGB), 1962 const_iv (GL_RGB),
1294 const_iv (GL_RGBA), 1963 const_iv (GL_RGBA),
1964 const_iv (GL_RGBA4),
1965 const_iv (GL_RGBA8),
1966 const_iv (GL_RGB5_A1),
1295 const_iv (GL_UNSIGNED_BYTE), 1967 const_iv (GL_UNSIGNED_BYTE),
1296 const_iv (GL_ALPHA4), 1968 const_iv (GL_UNSIGNED_SHORT),
1969 const_iv (GL_UNSIGNED_INT),
1297 const_iv (GL_ALPHA), 1970 const_iv (GL_ALPHA),
1971 const_iv (GL_INTENSITY),
1972 const_iv (GL_LUMINANCE),
1973 const_iv (GL_LUMINANCE_ALPHA),
1298 const_iv (GL_FLOAT), 1974 const_iv (GL_FLOAT),
1299 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1975 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1300 const_iv (GL_COMPILE), 1976 const_iv (GL_COMPILE),
1301 const_iv (GL_TEXTURE_1D), 1977 const_iv (GL_TEXTURE_1D),
1302 const_iv (GL_TEXTURE_2D), 1978 const_iv (GL_TEXTURE_2D),
1304 const_iv (GL_TEXTURE_MAG_FILTER), 1980 const_iv (GL_TEXTURE_MAG_FILTER),
1305 const_iv (GL_TEXTURE_MIN_FILTER), 1981 const_iv (GL_TEXTURE_MIN_FILTER),
1306 const_iv (GL_TEXTURE_ENV_MODE), 1982 const_iv (GL_TEXTURE_ENV_MODE),
1307 const_iv (GL_TEXTURE_WRAP_S), 1983 const_iv (GL_TEXTURE_WRAP_S),
1308 const_iv (GL_TEXTURE_WRAP_T), 1984 const_iv (GL_TEXTURE_WRAP_T),
1985 const_iv (GL_REPEAT),
1309 const_iv (GL_CLAMP), 1986 const_iv (GL_CLAMP),
1310 const_iv (GL_REPEAT), 1987 const_iv (GL_CLAMP_TO_EDGE),
1311 const_iv (GL_NEAREST), 1988 const_iv (GL_NEAREST),
1312 const_iv (GL_LINEAR), 1989 const_iv (GL_LINEAR),
1990 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1991 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1992 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1993 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1994 const_iv (GL_GENERATE_MIPMAP),
1313 const_iv (GL_MODULATE), 1995 const_iv (GL_MODULATE),
1996 const_iv (GL_DECAL),
1314 const_iv (GL_REPLACE), 1997 const_iv (GL_REPLACE),
1998 const_iv (GL_DEPTH_BUFFER_BIT),
1315 const_iv (GL_COLOR_BUFFER_BIT), 1999 const_iv (GL_COLOR_BUFFER_BIT),
1316 const_iv (GL_PROJECTION), 2000 const_iv (GL_PROJECTION),
1317 const_iv (GL_MODELVIEW), 2001 const_iv (GL_MODELVIEW),
1318 const_iv (GL_COLOR_LOGIC_OP), 2002 const_iv (GL_COLOR_LOGIC_OP),
2003 const_iv (GL_SEPARABLE_2D),
1319 const_iv (GL_CONVOLUTION_2D), 2004 const_iv (GL_CONVOLUTION_2D),
1320 const_iv (GL_CONVOLUTION_BORDER_MODE), 2005 const_iv (GL_CONVOLUTION_BORDER_MODE),
1321 const_iv (GL_CONSTANT_BORDER), 2006 const_iv (GL_CONSTANT_BORDER),
1322 const_iv (GL_LINES), 2007 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP),
1323 const_iv (GL_QUADS), 2010 const_iv (GL_QUADS),
2011 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN),
1324 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1325 const_iv (GL_FASTEST), 2016 const_iv (GL_FASTEST),
2017 const_iv (GL_V2F),
2018 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F),
1326# undef const_iv 2021# undef const_iv
1327 }; 2022 };
1328 2023
1329 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1330 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1331} 2026}
1332 2027
2028char *
2029gl_vendor ()
2030 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR);
2032 OUTPUT:
2033 RETVAL
2034
2035char *
2036gl_version ()
2037 CODE:
2038 RETVAL = (char *)glGetString (GL_VERSION);
2039 OUTPUT:
2040 RETVAL
2041
2042char *
2043gl_extensions ()
2044 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT:
2047 RETVAL
2048
1333int glGetError () 2049int glGetError ()
2050
2051void glFinish ()
1334 2052
1335void glClear (int mask) 2053void glClear (int mask)
1336 2054
1337void glClearColor (float r, float g, float b, float a = 1.0) 2055void glClearColor (float r, float g, float b, float a = 1.0)
1338 PROTOTYPE: @ 2056 PROTOTYPE: @
1345 2063
1346void glHint (int target, int mode) 2064void glHint (int target, int mode)
1347 2065
1348void glBlendFunc (int sfactor, int dfactor) 2066void glBlendFunc (int sfactor, int dfactor)
1349 2067
2068void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2069 CODE:
2070 gl_BlendFuncSeparate (sa, da, saa, daa);
2071
2072void glDepthMask (int flag)
2073
1350void glLogicOp (int opcode) 2074void glLogicOp (int opcode)
1351 2075
2076void glColorMask (int red, int green, int blue, int alpha)
2077
1352void glMatrixMode (int mode) 2078void glMatrixMode (int mode)
1353 2079
1354void glPushMatrix () 2080void glPushMatrix ()
1355 2081
1356void glPopMatrix () 2082void glPopMatrix ()
1357 2083
1358void glLoadIdentity () 2084void glLoadIdentity ()
1359 2085
2086void glDrawBuffer (int buffer)
2087
2088void glReadBuffer (int buffer)
2089
2090# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092
2093# near_ and far_ are due to microsofts buggy "c" compiler
1360void glOrtho (double left, double right, double bottom, double top, double near, double far) 2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1361 2095
1362void glViewport (int x, int y, int width, int height) 2096void glViewport (int x, int y, int width, int height)
2097
2098void glScissor (int x, int y, int width, int height)
1363 2099
1364void glTranslate (float x, float y, float z = 0.) 2100void glTranslate (float x, float y, float z = 0.)
1365 CODE: 2101 CODE:
1366 glTranslatef (x, y, z); 2102 glTranslatef (x, y, z);
1367 2103
1368void glScale (float x, float y, float z) 2104void glScale (float x, float y, float z = 1.)
1369 CODE: 2105 CODE:
1370 glScalef (x, y, z); 2106 glScalef (x, y, z);
1371 2107
1372void glRotate (float angle, float x, float y, float z) 2108void glRotate (float angle, float x, float y, float z)
1373 CODE: 2109 CODE:
1377 2113
1378void glEnd () 2114void glEnd ()
1379 2115
1380void glColor (float r, float g, float b, float a = 1.0) 2116void glColor (float r, float g, float b, float a = 1.0)
1381 PROTOTYPE: @ 2117 PROTOTYPE: @
2118 ALIAS:
2119 glColor_premultiply = 1
1382 CODE: 2120 CODE:
2121 if (ix)
2122 {
2123 r *= a;
2124 g *= a;
2125 b *= a;
2126 }
2127 // microsoft visual "c" rounds instead of truncating...
1383 glColor4f (r, g, b, a); 2128 glColor4f (r, g, b, a);
2129
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.)
2137 CODE:
2138 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0);
1384 2140
1385void glVertex (float x, float y, float z = 0.) 2141void glVertex (float x, float y, float z = 0.)
1386 CODE: 2142 CODE:
1387 glVertex3f (x, y, z); 2143 glVertex3f (x, y, z);
1388 2144
1400 2156
1401void glBindTexture (int target, int name) 2157void glBindTexture (int target, int name)
1402 2158
1403void glConvolutionParameter (int target, int pname, float params) 2159void glConvolutionParameter (int target, int pname, float params)
1404 CODE: 2160 CODE:
2161 if (gl.ConvolutionParameterf)
1405 glConvolutionParameterf (target, pname, params); 2162 gl.ConvolutionParameterf (target, pname, params);
1406 2163
1407void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2164void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2165 CODE:
2166 if (gl.ConvolutionFilter2D)
2167 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2168
2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2170 CODE:
2171 if (gl.SeparableFilter2D)
2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1408 2173
1409void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1410 2175
1411void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2177
2178void glDrawPixels (int width, int height, int format, int type, char *pixels)
2179
2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1412 2181
1413int glGenTexture () 2182int glGenTexture ()
1414 CODE: 2183 CODE:
1415{ 2184{
1416 GLuint name; 2185 GLuint name;

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines