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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.30 by root, Thu Apr 13 23:07:56 2006 UTC vs.
Revision 1.54 by root, Wed Apr 19 23:37:48 2006 UTC

1#ifdef _WIN32
2# include <malloc.h>
3#endif
4
1#include "EXTERN.h" 5#include "EXTERN.h"
2#include "perl.h" 6#include "perl.h"
3#include "XSUB.h" 7#include "XSUB.h"
4 8
5#include <string.h> 9#include <string.h>
6#include <stdio.h> 10#include <stdio.h>
7 11
8#include <SDL.h> 12#include <SDL.h>
9#include <SDL_image.h> 13#include <SDL_image.h>
14#include <SDL_mixer.h>
10#include <SDL_opengl.h> 15#include <SDL_opengl.h>
11 16
12#include <glib/gmacros.h> 17#include <glib/gmacros.h>
13 18
14#include <pango/pango.h> 19#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 20#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 21#include <pango/pangoft2.h>
17 22
23#ifndef _WIN32
18#include <sys/types.h> 24# include <sys/types.h>
19#include <sys/socket.h> 25# include <sys/socket.h>
20#include <netinet/in.h> 26# include <netinet/in.h>
21#include <netinet/tcp.h> 27# include <netinet/tcp.h>
22
23#include <inttypes.h> 28# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif
24 37
25#define FOW_DARKNESS 32 38#define FOW_DARKNESS 32
26 39
27#define MAP_EXTEND_X 32 40#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 41#define MAP_EXTEND_Y 512
42
43typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic;
29 45
30static PangoContext *context; 46static PangoContext *context;
31static PangoFontMap *fontmap; 47static PangoFontMap *fontmap;
32 48
33typedef struct cf_layout { 49typedef struct cf_layout {
37 53
38static void 54static void
39substitute_func (FcPattern *pattern, gpointer data) 55substitute_func (FcPattern *pattern, gpointer data)
40{ 56{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 57 FcPatternAddBool (pattern, FC_HINTING , 1);
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 58 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 59}
44 60
45static void 61static void
46layout_update (CFClient__Layout self) 62layout_update (CFClient__Layout self)
47{ 63{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 64 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 65 * reasonably well with bitstream vera
50 */ 66 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 67 PangoFontDescription *font = pango_context_get_font_description (context);
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 68
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height);
74 pango_layout_context_changed (self->pl);
75 }
53} 76}
54 77
55static void 78static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 79layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 80{
61 84
62 *w = (*w + 3) & ~3; 85 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 86 if (!*w) *w = 1;
64 if (!*h) *h = 1; 87 if (!*h) *h = 1;
65} 88}
89
90typedef uint16_t mapface;
66 91
67typedef struct { 92typedef struct {
68 GLint name; 93 GLint name;
69 int w, h; 94 int w, h;
70 float s, t; 95 float s, t;
71} mapface; 96 uint8_t r, g, b, a;
97} maptex;
72 98
73typedef struct { 99typedef struct {
74 int16_t darkness; 100 int16_t darkness;
75 uint16_t face[3]; 101 mapface face[3];
76} mapcell; 102} mapcell;
77 103
78typedef struct { 104typedef struct {
79 int32_t c0, c1; 105 int32_t c0, c1;
80 mapcell *col; 106 mapcell *col;
81} maprow; 107} maprow;
82 108
83typedef struct map { 109typedef struct map {
84 int x, y, w, h; 110 int x, y, w, h;
85 int vx, vy; 111 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 112 int faces;
87 mapface *face; 113 mapface *face;
88 114
115 int texs;
116 maptex *tex;
117
89 uint32_t rows; 118 int32_t rows;
90 maprow *row; 119 maprow *row;
91} *CFClient__Map; 120} *CFClient__Map;
92 121
93static char * 122static char *
94prepend (char *ptr, int sze, int inc) 123prepend (char *ptr, int sze, int inc)
113} 142}
114 143
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 146
147static maprow *
148map_get_row (CFClient__Map self, int y)
149{
150 if (0 > y)
151 {
152 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend);
154
155 self->rows += extend;
156 self->y += extend;
157 y += extend;
158 }
159 else if (y >= self->rows)
160 {
161 int extend = y - self->rows + MAP_EXTEND_Y;
162 Append (maprow, self->row, self->rows, extend);
163 self->rows += extend;
164 }
165
166 return self->row + y;
167}
168
169static mapcell *
170row_get_cell (maprow *row, int x)
171{
172 if (!row->col)
173 {
174 Newz (0, row->col, MAP_EXTEND_X, mapcell);
175 row->c0 = x - MAP_EXTEND_X / 4;
176 row->c1 = row->c0 + MAP_EXTEND_X;
177 }
178
179 if (row->c0 > x)
180 {
181 int extend = row->c0 - x + MAP_EXTEND_X;
182 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
183 row->c0 -= extend;
184 }
185 else if (x >= row->c1)
186 {
187 int extend = x - row->c1 + MAP_EXTEND_X;
188 Append (mapcell, row->col, row->c1 - row->c0, extend);
189 row->c1 += extend;
190 }
191
192 return row->col + (x - row->c0);
193}
194
195static mapcell *
196map_get_cell (CFClient__Map self, int x, int y)
197{
198 return row_get_cell (map_get_row (self, y), x);
199}
200
118static void 201static void
119map_clear (CFClient__Map self) 202map_clear (CFClient__Map self)
120{ 203{
121 int r; 204 int r;
122 205
125 208
126 Safefree (self->row); 209 Safefree (self->row);
127 210
128 self->x = 0; 211 self->x = 0;
129 self->y = 0; 212 self->y = 0;
130 self->vx = 0; 213 self->ox = 0;
131 self->vy = 0; 214 self->oy = 0;
132 self->row = 0; 215 self->row = 0;
133 self->rows = 0; 216 self->rows = 0;
134} 217}
135 218
136static void 219static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 220map_blank (CFClient__Map self, int x0, int y0, int w, int h)
138{ 221{
139 int x, y; 222 int x, y;
223 maprow *row;
140 224
141 for (y = y0; y < y0 + h; y++) 225 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 226 if (y >= 0)
143 { 227 {
144 if (y >= self->rows) 228 if (y >= self->rows)
145 break; 229 break;
146 230
147 maprow *row = self->row + y; 231 row = self->row + y;
148 232
149 for (x = x0; x < x0 + w; x++) 233 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 234 if (x >= row->c0)
151 { 235 {
152 if (x >= row->c1) 236 if (x >= row->c1)
153 break; 237 break;
154 238
155 mapcell *cell = row->col + (x - row->c0); 239 row->col[x - row->c0].darkness = -1;
156 cell->darkness = -1;
157 cell->face [2] = 0;
158 } 240 }
159 } 241 }
160} 242}
161 243
162MODULE = CFClient PACKAGE = CFClient 244MODULE = CFClient PACKAGE = CFClient
163 245
164PROTOTYPES: ENABLE 246PROTOTYPES: ENABLE
165 247
166BOOT: 248BOOT:
167{ 249{
250 HV *stash = gv_stashpv ("CFClient", 1);
251 static const struct {
252 const char *name;
253 IV iv;
254 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name }
256 const_iv (SDL_ACTIVEEVENT),
257 const_iv (SDL_KEYDOWN),
258 const_iv (SDL_KEYUP),
259 const_iv (SDL_MOUSEMOTION),
260 const_iv (SDL_MOUSEBUTTONDOWN),
261 const_iv (SDL_MOUSEBUTTONUP),
262 const_iv (SDL_JOYAXISMOTION),
263 const_iv (SDL_JOYBALLMOTION),
264 const_iv (SDL_JOYHATMOTION),
265 const_iv (SDL_JOYBUTTONDOWN),
266 const_iv (SDL_JOYBUTTONUP),
267 const_iv (SDL_QUIT),
268 const_iv (SDL_SYSWMEVENT),
269 const_iv (SDL_EVENT_RESERVEDA),
270 const_iv (SDL_EVENT_RESERVEDB),
271 const_iv (SDL_VIDEORESIZE),
272 const_iv (SDL_VIDEOEXPOSE),
273 const_iv (SDL_USEREVENT),
274 const_iv (SDLK_KP0),
275 const_iv (SDLK_KP1),
276 const_iv (SDLK_KP2),
277 const_iv (SDLK_KP3),
278 const_iv (SDLK_KP4),
279 const_iv (SDLK_KP5),
280 const_iv (SDLK_KP6),
281 const_iv (SDLK_KP7),
282 const_iv (SDLK_KP8),
283 const_iv (SDLK_KP9),
284 const_iv (SDLK_KP_PERIOD),
285 const_iv (SDLK_KP_DIVIDE),
286 const_iv (SDLK_KP_MULTIPLY),
287 const_iv (SDLK_KP_MINUS),
288 const_iv (SDLK_KP_PLUS),
289 const_iv (SDLK_KP_ENTER),
290 const_iv (SDLK_KP_EQUALS),
291 const_iv (SDLK_UP),
292 const_iv (SDLK_DOWN),
293 const_iv (SDLK_RIGHT),
294 const_iv (SDLK_LEFT),
295 const_iv (SDLK_INSERT),
296 const_iv (SDLK_HOME),
297 const_iv (SDLK_END),
298 const_iv (SDLK_PAGEUP),
299 const_iv (SDLK_PAGEDOWN),
300 const_iv (SDLK_F1),
301 const_iv (SDLK_F2),
302 const_iv (SDLK_F3),
303 const_iv (SDLK_F4),
304 const_iv (SDLK_F5),
305 const_iv (SDLK_F6),
306 const_iv (SDLK_F7),
307 const_iv (SDLK_F8),
308 const_iv (SDLK_F9),
309 const_iv (SDLK_F10),
310 const_iv (SDLK_F11),
311 const_iv (SDLK_F12),
312 const_iv (SDLK_F13),
313 const_iv (SDLK_F14),
314 const_iv (SDLK_F15),
315 const_iv (SDLK_NUMLOCK),
316 const_iv (SDLK_CAPSLOCK),
317 const_iv (SDLK_SCROLLOCK),
318 const_iv (SDLK_RSHIFT),
319 const_iv (SDLK_LSHIFT),
320 const_iv (SDLK_RCTRL),
321 const_iv (SDLK_LCTRL),
322 const_iv (SDLK_RALT),
323 const_iv (SDLK_LALT),
324 const_iv (SDLK_RMETA),
325 const_iv (SDLK_LMETA),
326 const_iv (SDLK_LSUPER),
327 const_iv (SDLK_RSUPER),
328 const_iv (SDLK_MODE),
329 const_iv (SDLK_COMPOSE),
330 const_iv (SDLK_HELP),
331 const_iv (SDLK_PRINT),
332 const_iv (SDLK_SYSREQ),
333 const_iv (SDLK_BREAK),
334 const_iv (SDLK_MENU),
335 const_iv (SDLK_POWER),
336 const_iv (SDLK_EURO),
337 const_iv (SDLK_UNDO),
338 const_iv (KMOD_NONE),
339 const_iv (KMOD_LSHIFT),
340 const_iv (KMOD_RSHIFT),
341 const_iv (KMOD_LCTRL),
342 const_iv (KMOD_RCTRL),
343 const_iv (KMOD_LALT),
344 const_iv (KMOD_RALT),
345 const_iv (KMOD_LMETA),
346 const_iv (KMOD_RMETA),
347 const_iv (KMOD_NUM),
348 const_iv (KMOD_CAPS),
349 const_iv (KMOD_MODE),
350 const_iv (KMOD_CTRL),
351 const_iv (KMOD_SHIFT),
352 const_iv (KMOD_ALT),
353 const_iv (KMOD_META)
354# undef const_iv
355 };
356
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
168 fontmap = pango_ft2_font_map_new (); 360 fontmap = pango_ft2_font_map_new ();
169 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
170 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
171} 363}
364
365int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
367
368void
369SDL_Quit ()
370
371void
372SDL_ListModes ()
373 PPCODE:
374{
375 SDL_Rect **m;
376
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
390
391 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
395
396 if (m && m != (SDL_Rect **)-1)
397 while (*m)
398 {
399 AV *av = newAV ();
400 av_push (av, newSViv ((*m)->w));
401 av_push (av, newSViv ((*m)->h));
402 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
403
404 ++m;
405 }
406}
407
408int
409SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE:
411 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 );
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
415 OUTPUT:
416 RETVAL
417
418void
419SDL_GL_SwapBuffers ()
420
421void
422SDL_PollEvent ()
423 PPCODE:
424{
425 SDL_Event ev;
426
427 while (SDL_PollEvent (&ev))
428 {
429 HV *hv = newHV ();
430 hv_store (hv, "type", 4, newSViv (ev.type), 0);
431 switch (ev.type)
432 {
433 case SDL_KEYDOWN:
434 case SDL_KEYUP:
435 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
436 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
437 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
438 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
439 break;
440
441 case SDL_ACTIVEEVENT:
442 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
443 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
444 break;
445
446 case SDL_MOUSEMOTION:
447 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
448 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
449 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
450 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
451 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
452 break;
453
454 case SDL_MOUSEBUTTONDOWN:
455 case SDL_MOUSEBUTTONUP:
456 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
457 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
458 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
459 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
460 }
461
462 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
463 }
464}
465
466int
467Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
468
469void
470Mix_CloseAudio ()
471
472int
473Mix_AllocateChannels (int numchans = -1)
172 474
173void 475void
174lowdelay (int fd, int val = 1) 476lowdelay (int fd, int val = 1)
175 CODE: 477 CODE:
478#ifndef _WIN32
176 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 479 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
480#endif
177 481
178char * 482char *
179gl_version () 483gl_version ()
180 CODE: 484 CODE:
181 RETVAL = (char *)glGetString (GL_VERSION); 485 RETVAL = (char *)glGetString (GL_VERSION);
218 SDL_RWops *rw = ix 522 SDL_RWops *rw = ix
219 ? SDL_RWFromFile (image, "r") 523 ? SDL_RWFromFile (image, "r")
220 : SDL_RWFromConstMem (image, image_len); 524 : SDL_RWFromConstMem (image, image_len);
221 525
222 if (!rw) 526 if (!rw)
223 croak ("load_image: unable to open file"); 527 croak ("load_image: %s", SDL_GetError ());
224 528
225 surface = IMG_Load_RW (rw, 1); 529 surface = IMG_Load_RW (rw, 1);
226 if (!surface) 530 if (!surface)
227 croak ("load_image: unable to read file"); 531 croak ("load_image: %s", SDL_GetError ());
228 532
229 fmt.palette = NULL; 533 fmt.palette = NULL;
230 fmt.BitsPerPixel = 32; 534 fmt.BitsPerPixel = 32;
231 fmt.BytesPerPixel = 4; 535 fmt.BytesPerPixel = 4;
536#if SDL_BYTEORDER == SDL_LIL_ENDIAN
232 fmt.Rmask = 0x000000ff; 537 fmt.Rmask = 0x000000ff;
233 fmt.Gmask = 0x0000ff00; 538 fmt.Gmask = 0x0000ff00;
234 fmt.Bmask = 0x00ff0000; 539 fmt.Bmask = 0x00ff0000;
235 fmt.Amask = 0xff000000; 540 fmt.Amask = 0xff000000;
541#else
542 fmt.Rmask = 0xff000000;
543 fmt.Gmask = 0x00ff0000;
544 fmt.Bmask = 0x0000ff00;
545 fmt.Amask = 0x000000ff;
546#endif
236 fmt.Rloss = 0; 547 fmt.Rloss = 0;
237 fmt.Gloss = 0; 548 fmt.Gloss = 0;
238 fmt.Bloss = 0; 549 fmt.Bloss = 0;
239 fmt.Aloss = 0; 550 fmt.Aloss = 0;
240 fmt.Rshift = 0; 551 fmt.Rshift = 0;
244 fmt.colorkey = 0; 555 fmt.colorkey = 0;
245 fmt.alpha = 0; 556 fmt.alpha = 0;
246 557
247 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 558 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
248 559
560 assert (surface2->pitch == surface2->w * 4);
561
249 EXTEND (SP, 5); 562 EXTEND (SP, 5);
250 PUSHs (sv_2mortal (newSViv (surface2->w))); 563 PUSHs (sv_2mortal (newSViv (surface2->w)));
251 PUSHs (sv_2mortal (newSViv (surface2->h))); 564 PUSHs (sv_2mortal (newSViv (surface2->h)));
252 SDL_LockSurface (surface2); 565 SDL_LockSurface (surface2);
253 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 566 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
254 SDL_UnlockSurface (surface2); 567 SDL_UnlockSurface (surface2);
255 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 568 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
256 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 569 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
257 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 570 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
258 571
259 SDL_FreeSurface (surface); 572 SDL_FreeSurface (surface);
260 SDL_FreeSurface (surface2); 573 SDL_FreeSurface (surface2);
261} 574}
262 575
263void 576void
577average (int x, int y, uint32_t *data)
578 PPCODE:
579{
580 uint32_t r = 0, g = 0, b = 0, a = 0;
581
582 x = y = x * y;
583
584 while (x--)
585 {
586 uint32_t p = *data++;
587
588 r += (p ) & 255;
589 g += (p >> 8) & 255;
590 b += (p >> 16) & 255;
591 a += (p >> 24) & 255;
592 }
593
594 EXTEND (SP, 4);
595 PUSHs (sv_2mortal (newSViv (r / y)));
596 PUSHs (sv_2mortal (newSViv (g / y)));
597 PUSHs (sv_2mortal (newSViv (b / y)));
598 PUSHs (sv_2mortal (newSViv (a / y)));
599}
600
601void
264fatal (char *message) 602fatal (char *message)
265 CODE: 603 CODE:
266#ifdef WIN32 604#ifdef _WIN32
267 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 605 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
268#else 606#else
269 fprintf (stderr, "%s\n", message); 607 fprintf (stderr, "FATAL: %s\n", message);
270#endif 608#endif
271 exit (1); 609 exit (1);
272 610
273MODULE = CFClient PACKAGE = CFClient::Layout 611MODULE = CFClient PACKAGE = CFClient::Layout
274 612
287 CODE: 625 CODE:
288 g_object_unref (self->pl); 626 g_object_unref (self->pl);
289 Safefree (self); 627 Safefree (self);
290 628
291void 629void
292set_markup (CFClient::Layout self, SV *text_) 630set_text (CFClient::Layout self, SV *text_)
293 CODE: 631 CODE:
294{ 632{
295 STRLEN textlen; 633 STRLEN textlen;
296 char *text = SvPVutf8 (text_, textlen); 634 char *text = SvPVutf8 (text_, textlen);
297 635
636 pango_layout_set_text (self->pl, text, textlen);
637}
638
639void
640set_markup (CFClient::Layout self, SV *text_)
641 CODE:
642{
643 STRLEN textlen;
644 char *text = SvPVutf8 (text_, textlen);
645
298 pango_layout_set_markup (self->pl, text, textlen); 646 pango_layout_set_markup (self->pl, text, textlen);
299} 647}
648
649SV *
650get_text (CFClient::Layout self)
651 CODE:
652 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
653 SvUTF8_on (RETVAL);
654 OUTPUT:
655 RETVAL
300 656
301void 657void
302set_height (CFClient::Layout self, int base_height) 658set_height (CFClient::Layout self, int base_height)
303 CODE: 659 CODE:
304 self->base_height = base_height; 660 self->base_height = base_height;
383} 739}
384 740
385MODULE = CFClient PACKAGE = CFClient::Texture 741MODULE = CFClient PACKAGE = CFClient::Texture
386 742
387void 743void
388draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 744draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
389 PROTOTYPE: $$$;$$ 745 PROTOTYPE: $$$;$$
390 CODE: 746 CODE:
391{ 747{
392 HV *hv = (HV *)SvRV (self); 748 HV *hv = (HV *)SvRV (self);
393 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 749 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
394 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 750 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
395 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 751 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
752 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
396 753
397 if (items < 5) 754 if (items < 5)
398 { 755 {
399 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 756 w = SvNV (*hv_fetch (hv, "w", 1, 1));
400 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 757 h = SvNV (*hv_fetch (hv, "h", 1, 1));
401 } 758 }
402 759
403 glBindTexture (GL_TEXTURE_2D, name); 760 glBindTexture (GL_TEXTURE_2D, name);
761 if (wrap_mode) {
762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
763 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
764 }
404 glBegin (GL_QUADS); 765 glBegin (GL_QUADS);
405 glTexCoord2d (0, 0); glVertex2d (x , y ); 766 glTexCoord2f (0, 0); glVertex2f (x , y );
406 glTexCoord2d (0, t); glVertex2d (x , y + h); 767 glTexCoord2f (0, t); glVertex2f (x , y + h);
407 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 768 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
408 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 769 glTexCoord2f (s, 0); glVertex2f (x + w, y );
409 glEnd (); 770 glEnd ();
410} 771}
411 772
412MODULE = CFClient PACKAGE = CFClient::Map 773MODULE = CFClient PACKAGE = CFClient::Map
413 774
414CFClient::Map 775CFClient::Map
415new (SV *class, int map_width, int map_height) 776new (SV *class, int map_width, int map_height)
416 CODE: 777 CODE:
417 New (0, RETVAL, 1, struct map); 778 New (0, RETVAL, 1, struct map);
418 RETVAL->x = 0; 779 RETVAL->x = 0;
419 RETVAL->y = 0; 780 RETVAL->y = 0;
420 RETVAL->w = map_width; 781 RETVAL->w = map_width;
421 RETVAL->h = map_height; 782 RETVAL->h = map_height;
422 RETVAL->vx = 0; 783 RETVAL->ox = 0;
423 RETVAL->vy = 0; 784 RETVAL->oy = 0;
424 RETVAL->faces = 8192; 785 RETVAL->faces = 8192;
425 Newz (0, RETVAL->face, RETVAL->faces, mapface); 786 Newz (0, RETVAL->face, RETVAL->faces, mapface);
787 RETVAL->texs = 8192;
788 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
426 RETVAL->rows = 0; 789 RETVAL->rows = 0;
427 RETVAL->row = 0; 790 RETVAL->row = 0;
428 OUTPUT: 791 OUTPUT:
429 RETVAL 792 RETVAL
430 793
441clear (CFClient::Map self) 804clear (CFClient::Map self)
442 CODE: 805 CODE:
443 map_clear (self); 806 map_clear (self);
444 807
445void 808void
446set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 809set_face (CFClient::Map self, int face, int texid)
447 CODE: 810 CODE:
448{ 811{
449 while (self->faces < face) 812 while (self->faces <= face)
450 { 813 {
451 Append (mapface, self->face, self->faces, self->faces); 814 Append (mapface, self->face, self->faces, self->faces);
452 self->faces *= 2; 815 self->faces *= 2;
453 } 816 }
454 817
455 self->face [face].name = name;
456 self->face [face].w = w; 818 self->face [face] = texid;
457 self->face [face].h = h;
458 self->face [face].s = s;
459 self->face [face].t = t;
460} 819}
820
821void
822set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
823 CODE:
824{
825 while (self->texs <= texid)
826 {
827 Append (maptex, self->tex, self->texs, self->texs);
828 self->texs *= 2;
829 }
830
831 {
832 maptex *tex = self->tex + texid;
833
834 tex->name = name;
835 tex->w = w;
836 tex->h = h;
837 tex->s = s;
838 tex->t = t;
839 tex->r = r;
840 tex->g = g;
841 tex->b = b;
842 tex->a = a;
843 }
844}
845
846int
847ox (CFClient::Map self)
848 ALIAS:
849 oy = 1
850 CODE:
851 switch (ix)
852 {
853 case 0: RETVAL = self->ox; break;
854 case 1: RETVAL = self->oy; break;
855 }
856 OUTPUT:
857 RETVAL
461 858
462void 859void
463scroll (CFClient::Map self, int dx, int dy) 860scroll (CFClient::Map self, int dx, int dy)
464 CODE: 861 CODE:
465{ 862{
471 if (dy > 0) 868 if (dy > 0)
472 map_blank (self, self->x, self->y, self->w, dy - 1); 869 map_blank (self, self->x, self->y, self->w, dy - 1);
473 else if (dy < 0) 870 else if (dy < 0)
474 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 871 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
475 872
476 self->x += dx; 873 self->ox += dx; self->x += dx;
477 self->y += dy; 874 self->oy += dy; self->y += dy;
478 875
479 while (self->y < 0) 876 while (self->y < 0)
480 { 877 {
481 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 878 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
482 879
489map1a_update (CFClient::Map self, SV *data_) 886map1a_update (CFClient::Map self, SV *data_)
490 CODE: 887 CODE:
491{ 888{
492 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 889 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
493 uint8_t *data_end = (uint8_t *)SvEND (data_); 890 uint8_t *data_end = (uint8_t *)SvEND (data_);
494 891 mapcell *cell;
892 int x, y, flags;
893
495 while (data < data_end) 894 while (data < data_end)
496 { 895 {
497 int flags = (data [0] << 8) + data [1]; data += 2; 896 flags = (data [0] << 8) + data [1]; data += 2;
498 897
499 int x = ((flags >> 10) & 63) + self->x; 898 x = ((flags >> 10) & 63) + self->x;
500 int y = ((flags >> 4) & 63) + self->y; 899 y = ((flags >> 4) & 63) + self->y;
501 900
502 while (y >= self->rows) 901 cell = map_get_cell (self, x, y);
503 {
504 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
505
506 self->rows += MAP_EXTEND_Y;
507 }
508
509 maprow *row = self->row + y;
510
511 if (!row->col)
512 {
513 Newz (0, row->col, MAP_EXTEND_X, mapcell);
514 row->c0 = self->x - MAP_EXTEND_X / 4;
515 row->c1 = row->c0 + MAP_EXTEND_X;
516 }
517
518 if (row->c0 > x)
519 {
520 int extend = row->c0 - x + MAP_EXTEND_X;
521 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
522 row->c0 -= extend;
523 }
524 else if (x >= row->c1)
525 {
526 int extend = x - row->c1 + MAP_EXTEND_X;
527 Append (mapcell, row->col, row->c1 - row->c0, extend);
528 row->c1 += extend;
529 }
530
531 assert (y >= 0);
532 assert (y < self->rows);
533 assert (x >= row->c0);
534 assert (x < row->c1);
535 mapcell *cell = row->col + (x - row->c0);
536 902
537 if (flags & 15) 903 if (flags & 15)
538 { 904 {
539 if (cell->darkness < 0 && x < self->w && y < self->h) 905 if (cell->darkness < 0)
540 { 906 {
541 cell->darkness = 0; 907 cell->darkness = 0;
542 cell->face [0] = 0; 908 cell->face [0] = 0;
543 cell->face [1] = 0; 909 cell->face [1] = 0;
544 cell->face [2] = 0; 910 cell->face [2] = 0;
545 } 911 }
546 912
547 cell->darkness = flags & 8 ? *data++ : 255; 913 cell->darkness = flags & 8 ? *data++ : 255;
914
915 //TODO: don't trust server data to be in-range(!)
548 916
549 if (flags & 4) 917 if (flags & 4)
550 { 918 {
551 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 919 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
552 } 920 }
553 921
554 if (flags & 2) 922 if (flags & 2)
555 { 923 {
556 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 924 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
557 } 925 }
558 926
559 if (flags & 1) 927 if (flags & 1)
560 { 928 {
561 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 929 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
562 } 930 }
563 } 931 }
564 else 932 else
933 cell->darkness = -1;
934 }
935}
936
937SV *
938mapmap (CFClient::Map self, int w, int h)
939 CODE:
940{
941 int x0, x1, x;
942 int y0, y1, y;
943 int z;
944 SV *map_sv = newSV (w * h * sizeof (uint32_t));
945 uint32_t *map = (uint32_t *)SvPVX (map_sv);
946
947 SvPOK_only (map_sv);
948 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
949
950 x0 = self->x - w / 2; x1 = x0 + w;
951 y0 = self->y - h / 2; y1 = y0 + h;
952
953 for (y = y0; y < y1; y++)
954 {
955 maprow *row = 0 <= y && y < self->rows
956 ? self->row + y
957 : 0;
958
959 for (x = x0; x < x1; x++)
565 { 960 {
566 cell->darkness = -1; 961 int r = 32, g = 32, b = 32, a = 192;
567 cell->face [2] = 0; 962
963 if (row && row->c0 <= x && x < row->c1)
964 {
965 mapcell *cell = row->col + (x - row->c0);
966
967 for (z = 0; z <= 0; z++)
968 {
969 mapface face = cell->face [z];
970
971 if (face)
972 {
973 maptex tex = self->tex [face];
974 int a0 = 255 - tex.a;
975 int a1 = tex.a;
976
977 r = (r * a0 + tex.r * a1) / 255;
978 g = (g * a0 + tex.g * a1) / 255;
979 b = (b * a0 + tex.b * a1) / 255;
980 a = (a * a0 + tex.a * a1) / 255;
981 }
982 }
983 }
984
985 *map++ = (r )
986 | (g << 8)
987 | (b << 16)
988 | (a << 24);
568 } 989 }
569 } 990 }
570}
571 991
992 RETVAL = map_sv;
993}
994 OUTPUT:
995 RETVAL
996
572void 997void
573draw (CFClient::Map self, int x0, int y0, int sw, int sh) 998draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
574 CODE: 999 PPCODE:
575{ 1000{
1001 int vx, vy;
1002 int x, y, z;
1003 int last_name;
1004 mapface face;
1005 int sw4 = (sw + 3) & ~3;
1006 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1007 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1008
1009 memset (darkness, 255, sw4 * sh);
1010 SvPOK_only (darkness_sv);
1011 SvCUR_set (darkness_sv, sw4 * sh);
1012
1013 vx = self->x + (self->w - sw) / 2 - shift_x;
1014 vy = self->y + (self->h - sh) / 2 - shift_y;
1015
1016 /*
576 int vx = self->vx = self->w >= sw 1017 int vx = self->vx = self->w >= sw
577 ? self->x + (self->w - sw) / 2 1018 ? self->x + (self->w - sw) / 2
578 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1019 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
579 1020
580 int vy = self->vy = self->h >= sh 1021 int vy = self->vy = self->h >= sh
581 ? self->y + (self->h - sh) / 2 1022 ? self->y + (self->h - sh) / 2
582 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1023 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1024 */
583 1025
584 glColor4ub (255, 255, 255, 255); 1026 glColor4ub (255, 255, 255, 255);
585 1027
586 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
587 glEnable (GL_BLEND); 1029 glEnable (GL_BLEND);
588 glEnable (GL_TEXTURE_2D); 1030 glEnable (GL_TEXTURE_2D);
589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1031 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
590 1032
591 int x, y, z;
592
593 int last_name = 0;
594
595 glBegin (GL_QUADS); 1033 glBegin (GL_QUADS);
1034
1035 last_name = 0;
596 1036
597 for (z = 0; z < 3; z++) 1037 for (z = 0; z < 3; z++)
598 for (y = 0; y < sh; y++) 1038 for (y = 0; y < sh; y++)
599 if (0 <= y + vy && y + vy < self->rows) 1039 if (0 <= y + vy && y + vy < self->rows)
600 { 1040 {
602 1042
603 for (x = 0; x < sw; x++) 1043 for (x = 0; x < sw; x++)
604 if (row->c0 <= x + vx && x + vx < row->c1) 1044 if (row->c0 <= x + vx && x + vx < row->c1)
605 { 1045 {
606 mapcell *cell = row->col + (x + vx - row->c0); 1046 mapcell *cell = row->col + (x + vx - row->c0);
1047
1048 darkness[y * sw4 + x] = cell->darkness < 0
1049 ? 255 - FOW_DARKNESS
1050 : 255 - cell->darkness;
1051
607 uint16_t face = cell->face [z]; 1052 face = cell->face [z];
608 1053
609 if (face) 1054 if (face)
610 { 1055 {
611 mapface tex = self->face [face]; 1056 maptex tex = self->tex [face];
612 1057
613 int px = (x + 1) * 32 - tex.w; 1058 int px = (x + 1) * 32 - tex.w;
614 int py = (y + 1) * 32 - tex.h; 1059 int py = (y + 1) * 32 - tex.h;
615 1060
616 if (last_name != tex.name) 1061 if (last_name != tex.name)
628 } 1073 }
629 } 1074 }
630 } 1075 }
631 1076
632 glEnd (); 1077 glEnd ();
633}
634 1078
1079 glDisable (GL_TEXTURE_2D);
1080 glDisable (GL_BLEND);
1081
1082 EXTEND (SP, 3);
1083 PUSHs (sv_2mortal (newSViv (sw4)));
1084 PUSHs (sv_2mortal (newSViv (sh)));
1085 PUSHs (darkness_sv);
1086}
1087
1088SV *
1089get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1090 CODE:
1091{
1092 int x, y, x1, y1;
1093 SV *data_sv = newSV (w * h * 7 + 5);
1094 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1095
1096 *data++ = 0; /* version 0 format */
1097 *data++ = w >> 8; *data++ = w;
1098 *data++ = h >> 8; *data++ = h;
1099
1100 // we need to do this 'cause we don't keep an absolute coord system for rows
1101 // TODO: treat rows as we treat
1102 map_get_row (self, y0 + self->y - self->oy);//D
1103 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1104
1105 x0 += self->x - self->ox;
1106 y0 += self->y - self->oy;
1107
1108 x1 = x0 + w;
1109 y1 = y0 + h;
1110
1111 for (y = y0; y < y1; y++)
1112 {
1113 maprow *row = 0 <= y && y < self->rows
1114 ? self->row + y
1115 : 0;
1116
1117 for (x = x0; x < x1; x++)
1118 {
1119 if (row && row->c0 <= x && x < row->c1)
1120 {
1121 mapcell *cell = row->col + (x - row->c0);
1122 uint8_t flags = 0;
1123
1124 if (cell->face [0]) flags |= 1;
1125 if (cell->face [1]) flags |= 2;
1126 if (cell->face [2]) flags |= 4;
1127
1128 *data++ = flags;
1129
1130 if (flags & 1)
1131 {
1132 *data++ = cell->face [0] >> 8;
1133 *data++ = cell->face [0];
1134 }
1135
1136 if (flags & 2)
1137 {
1138 *data++ = cell->face [1] >> 8;
1139 *data++ = cell->face [1];
1140 }
1141
1142 if (flags & 4)
1143 {
1144 *data++ = cell->face [2] >> 8;
1145 *data++ = cell->face [2];
1146 }
1147 }
1148 else
1149 *data++ = 0;
1150 }
1151 }
1152
1153 SvPOK_only (data_sv);
1154 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1155 RETVAL = data_sv;
1156}
1157 OUTPUT:
1158 RETVAL
1159
1160void
1161set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1162 PPCODE:
1163{
1164 int x, y, z;
1165 int w, h;
1166 int x1, y1;
1167
1168 if (*data++ != 0)
1169 return; /* version mismatch */
1170
1171 w = *data++ << 8; w |= *data++;
1172 h = *data++ << 8; h |= *data++;
1173
1174 // we need to do this 'cause we don't keep an absolute coord system for rows
1175 // TODO: treat rows as we treat
1176 map_get_row (self, y0 + self->y - self->oy);//D
1177 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1178
1179 x0 += self->x - self->ox;
1180 y0 += self->y - self->oy;
1181
1182 x1 = x0 + w;
1183 y1 = y0 + h;
1184
1185 for (y = y0; y < y1; y++)
1186 {
1187 maprow *row = map_get_row (self, y);
1188
1189 for (x = x0; x < x1; x++)
1190 {
1191 uint8_t flags = *data++;
1192
1193 if (flags)
1194 {
1195 mapface face[3] = { 0, 0, 0 };
1196
1197 mapcell *cell = row_get_cell (row, x);
1198
1199 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1200 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1201 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1202
1203 if (cell->darkness <= 0)
1204 {
1205 cell->darkness = -1;
1206
1207 for (z = 0; z <= 2; z++)
1208 {
1209 cell->face[z] = face[z];
1210
1211 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1212 XPUSHs (sv_2mortal (newSViv (face[z])));
1213 }
1214 }
1215 }
1216 }
1217 }
1218}
1219
1220MODULE = CFClient PACKAGE = CFClient::MixChunk
1221
1222CFClient::MixChunk
1223new_from_file (SV *class, char *path)
1224 CODE:
1225 RETVAL = Mix_LoadWAV (path);
1226 OUTPUT:
1227 RETVAL
1228
1229void
1230DESTROY (CFClient::MixChunk self)
1231 CODE:
1232 Mix_FreeChunk (self);
1233
1234int
1235volume (CFClient::MixChunk self, int volume = -1)
1236 CODE:
1237 RETVAL = Mix_VolumeChunk (self, volume);
1238 OUTPUT:
1239 RETVAL
1240
1241int
1242play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1243 CODE:
1244 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1245 OUTPUT:
1246 RETVAL
1247
1248MODULE = CFClient PACKAGE = CFClient::MixMusic
1249
1250int
1251volume (int volume = -1)
1252 CODE:
1253 RETVAL = Mix_VolumeMusic (volume);
1254 OUTPUT:
1255 RETVAL
1256
1257CFClient::MixMusic
1258new_from_file (SV *class, char *path)
1259 CODE:
1260 RETVAL = Mix_LoadMUS (path);
1261 OUTPUT:
1262 RETVAL
1263
1264void
1265DESTROY (CFClient::MixMusic self)
1266 CODE:
1267 Mix_FreeMusic (self);
1268
1269int
1270play (CFClient::MixMusic self, int loops = -1)
1271 CODE:
1272 RETVAL = Mix_PlayMusic (self, loops);
1273 OUTPUT:
1274 RETVAL
1275
1276MODULE = CFClient PACKAGE = CFClient::OpenGL
1277
1278BOOT:
1279{
1280 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1281 static const struct {
1282 const char *name;
1283 IV iv;
1284 } *civ, const_iv[] = {
1285# define const_iv(name) { # name, (IV)name }
1286 const_iv (GL_COLOR_MATERIAL),
1287 const_iv (GL_SMOOTH),
1288 const_iv (GL_FLAT),
1289 const_iv (GL_BLEND),
1290 const_iv (GL_AND),
1291 const_iv (GL_SRC_ALPHA),
1292 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1293 const_iv (GL_RGB),
1294 const_iv (GL_RGBA),
1295 const_iv (GL_UNSIGNED_BYTE),
1296 const_iv (GL_ALPHA4),
1297 const_iv (GL_ALPHA),
1298 const_iv (GL_FLOAT),
1299 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1300 const_iv (GL_COMPILE),
1301 const_iv (GL_TEXTURE_1D),
1302 const_iv (GL_TEXTURE_2D),
1303 const_iv (GL_TEXTURE_ENV),
1304 const_iv (GL_TEXTURE_MAG_FILTER),
1305 const_iv (GL_TEXTURE_MIN_FILTER),
1306 const_iv (GL_TEXTURE_ENV_MODE),
1307 const_iv (GL_TEXTURE_WRAP_S),
1308 const_iv (GL_TEXTURE_WRAP_T),
1309 const_iv (GL_CLAMP),
1310 const_iv (GL_REPEAT),
1311 const_iv (GL_NEAREST),
1312 const_iv (GL_LINEAR),
1313 const_iv (GL_MODULATE),
1314 const_iv (GL_REPLACE),
1315 const_iv (GL_COLOR_BUFFER_BIT),
1316 const_iv (GL_PROJECTION),
1317 const_iv (GL_MODELVIEW),
1318 const_iv (GL_COLOR_LOGIC_OP),
1319 const_iv (GL_CONVOLUTION_2D),
1320 const_iv (GL_CONVOLUTION_BORDER_MODE),
1321 const_iv (GL_CONSTANT_BORDER),
1322 const_iv (GL_LINES),
1323 const_iv (GL_QUADS),
1324 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1325 const_iv (GL_FASTEST),
1326# undef const_iv
1327 };
1328
1329 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1330 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1331}
1332
1333int glGetError ()
1334
1335void glClear (int mask)
1336
1337void glClearColor (float r, float g, float b, float a = 1.0)
1338 PROTOTYPE: @
1339
1340void glEnable (int cap)
1341
1342void glDisable (int cap)
1343
1344void glShadeModel (int mode)
1345
1346void glHint (int target, int mode)
1347
1348void glBlendFunc (int sfactor, int dfactor)
1349
1350void glLogicOp (int opcode)
1351
1352void glMatrixMode (int mode)
1353
1354void glPushMatrix ()
1355
1356void glPopMatrix ()
1357
1358void glLoadIdentity ()
1359
1360void glOrtho (double left, double right, double bottom, double top, double near, double far)
1361
1362void glViewport (int x, int y, int width, int height)
1363
1364void glTranslate (float x, float y, float z = 0.)
1365 CODE:
1366 glTranslatef (x, y, z);
1367
1368void glScale (float x, float y, float z)
1369 CODE:
1370 glScalef (x, y, z);
1371
1372void glRotate (float angle, float x, float y, float z)
1373 CODE:
1374 glRotatef (angle, x, y, z);
1375
1376void glBegin (int mode)
1377
1378void glEnd ()
1379
1380void glColor (float r, float g, float b, float a = 1.0)
1381 PROTOTYPE: @
1382 CODE:
1383 glColor4f (r, g, b, a);
1384
1385void glVertex (float x, float y, float z = 0.)
1386 CODE:
1387 glVertex3f (x, y, z);
1388
1389void glTexCoord (float s, float t)
1390 CODE:
1391 glTexCoord2f (s, t);
1392
1393void glTexEnv (int target, int pname, float param)
1394 CODE:
1395 glTexEnvf (target, pname, param);
1396
1397void glTexParameter (int target, int pname, float param)
1398 CODE:
1399 glTexParameterf (target, pname, param);
1400
1401void glBindTexture (int target, int name)
1402
1403void glConvolutionParameter (int target, int pname, float params)
1404 CODE:
1405 glConvolutionParameterf (target, pname, params);
1406
1407void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1408
1409void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1410
1411void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1412
1413int glGenTexture ()
1414 CODE:
1415{
1416 GLuint name;
1417 glGenTextures (1, &name);
1418 RETVAL = name;
1419}
1420 OUTPUT:
1421 RETVAL
1422
1423void glDeleteTexture (int name)
1424 CODE:
1425{
1426 GLuint name_ = name;
1427 glDeleteTextures (1, &name_);
1428}
1429
1430int glGenList ()
1431 CODE:
1432 RETVAL = glGenLists (1);
1433 OUTPUT:
1434 RETVAL
1435
1436void glDeleteList (int list)
1437 CODE:
1438 glDeleteLists (list, 1);
1439
1440void glNewList (int list, int mode = GL_COMPILE)
1441
1442void glEndList ()
1443
1444void glCallList (int list)
1445

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