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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.55 by root, Thu Apr 20 08:11:56 2006 UTC vs.
Revision 1.115 by root, Wed Jun 14 18:59:30 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
33 typedef signed char int8_t; 40 typedef signed char int8_t;
34 typedef signed short int16_t; 41 typedef signed short int16_t;
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
45#include "glext.h"
46
38#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
39 48
40#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
42 51
52#define MIN_FONT_HEIGHT 10
53
54static struct
55{
56#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h"
58#undef GL_FUNC
59} gl;
60
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{
63 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else
68 glBlendFunc (sa, da);
69}
70
43typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
45 73
46static PangoContext *context; 74typedef PangoFontDescription *CFClient__Font;
47static PangoFontMap *fontmap;
48 75
49typedef struct cf_layout { 76typedef struct cf_layout {
50 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
51 int base_height; 80 int base_height;
81 CFClient__Font font;
52} *CFClient__Layout; 82} *CFClient__Layout;
83
84static CFClient__Font default_font;
85static PangoContext *ft2_context, *cairo_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
53 87
54static void 88static void
55substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
56{ 90{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
59} 100}
60 101
61static void 102static void
62layout_update (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
63{ 104{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 105 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 106 * reasonably well with bitstream vera
66 */ 107 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 108 PangoFontDescription *font = self->font ? self->font : default_font;
68 109
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 110 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 112
113 pango_layout_set_font_description (self->pl, font);
76} 114}
77 115
78static void 116static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
80{ 118{
81 layout_update (self);
82
83 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
84 120
85 *w = (*w + 3) & ~3;
86 if (!*w) *w = 1; 121 if (!*w) *w = 1;
87 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
88} 125}
89 126
90typedef uint16_t mapface; 127typedef uint16_t mapface;
91 128
92typedef struct { 129typedef struct {
237 break; 274 break;
238 275
239 row->col[x - row->c0].darkness = -1; 276 row->col[x - row->c0].darkness = -1;
240 } 277 }
241 } 278 }
279}
280
281static void
282music_finished (void)
283{
284 SDL_UserEvent ev;
285
286 ev.type = SDL_USEREVENT;
287 ev.code = 0;
288 ev.data1 = 0;
289 ev.data2 = 0;
290
291 SDL_PushEvent ((SDL_Event *)&ev);
292}
293
294static void
295channel_finished (int channel)
296{
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
302 ev.data2 = 0;
303
304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
242} 322}
243 323
244MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
245 325
246PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
354# undef const_iv 434# undef const_iv
355 }; 435 };
356 436
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
359 440
441void
442pango_init ()
443 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{
446 {
360 fontmap = pango_ft2_font_map_new (); 447 ft2_fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
363} 466}
364 467
365int 468int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
367 470
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 484
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
487
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 492
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
390 494
391 SDL_EnableUNICODE (1); 495 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 497
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 507
404 ++m; 508 ++m;
405 } 509 }
406} 510}
407 511
512char *
513SDL_GetError ()
514
408int 515int
409SDL_SetVideoMode (int w, int h, int fullscreen) 516SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 517 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 518 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 520 );
521 if (RETVAL)
522 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h"
526# undef GL_FUNC
527 }
415 OUTPUT: 528 OUTPUT:
416 RETVAL 529 RETVAL
417 530
418void 531void
419SDL_GL_SwapBuffers () 532SDL_GL_SwapBuffers ()
533
534char *
535SDL_GetKeyName (int sym)
420 536
421void 537void
422SDL_PollEvent () 538SDL_PollEvent ()
423 PPCODE: 539 PPCODE:
424{ 540{
426 542
427 while (SDL_PollEvent (&ev)) 543 while (SDL_PollEvent (&ev))
428 { 544 {
429 HV *hv = newHV (); 545 HV *hv = newHV ();
430 hv_store (hv, "type", 4, newSViv (ev.type), 0); 546 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547
431 switch (ev.type) 548 switch (ev.type)
432 { 549 {
433 case SDL_KEYDOWN: 550 case SDL_KEYDOWN:
434 case SDL_KEYUP: 551 case SDL_KEYUP:
435 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
442 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
443 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
444 break; 561 break;
445 562
446 case SDL_MOUSEMOTION: 563 case SDL_MOUSEMOTION:
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565
447 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
448 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
449 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
450 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
451 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
452 break; 571 break;
453 572
454 case SDL_MOUSEBUTTONDOWN: 573 case SDL_MOUSEBUTTONDOWN:
455 case SDL_MOUSEBUTTONUP: 574 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
576
456 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 577 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
457 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 578 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
458 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 579 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
459 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 580 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
581 break;
582
583 case SDL_USEREVENT:
584 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break;
460 } 588 }
461 589
462 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
463 } 591 }
464} 592}
465 593
466int 594int
467Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
596 POSTCALL:
597 Mix_HookMusicFinished (music_finished);
598 Mix_ChannelFinished (channel_finished);
468 599
469void 600void
470Mix_CloseAudio () 601Mix_CloseAudio ()
471 602
472int 603int
477 CODE: 608 CODE:
478#ifndef _WIN32 609#ifndef _WIN32
479 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
480#endif 611#endif
481 612
482char *
483gl_version ()
484 CODE:
485 RETVAL = (char *)glGetString (GL_VERSION);
486 OUTPUT:
487 RETVAL
488
489char *
490gl_extensions ()
491 CODE:
492 RETVAL = (char *)glGetString (GL_EXTENSIONS);
493 OUTPUT:
494 RETVAL
495
496void 613void
497add_font (char *file) 614add_font (char *file)
498 CODE: 615 CODE:
499 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
500 617#ifdef _WIN32
501void 618 // cairo... sigh... requires win2000
502set_font (char *file) 619 AddFontResourceEx (file, FR_PRIVATE, 0);
503 CODE: 620#endif
504{
505 int count;
506 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
507 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
508 FcPatternDestroy (pattern);
509 pango_context_set_font_description (context, font);
510}
511 621
512void 622void
513load_image_inline (SV *image_) 623load_image_inline (SV *image_)
514 ALIAS: 624 ALIAS:
515 load_image_file = 1 625 load_image_file = 1
563 PUSHs (sv_2mortal (newSViv (surface2->w))); 673 PUSHs (sv_2mortal (newSViv (surface2->w)));
564 PUSHs (sv_2mortal (newSViv (surface2->h))); 674 PUSHs (sv_2mortal (newSViv (surface2->h)));
565 SDL_LockSurface (surface2); 675 SDL_LockSurface (surface2);
566 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
567 SDL_UnlockSurface (surface2); 677 SDL_UnlockSurface (surface2);
568 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA8 : GL_RGB8)));
569 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 679 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
570 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
571 681
572 SDL_FreeSurface (surface); 682 SDL_FreeSurface (surface);
573 SDL_FreeSurface (surface2); 683 SDL_FreeSurface (surface2);
597 PUSHs (sv_2mortal (newSViv (b / y))); 707 PUSHs (sv_2mortal (newSViv (b / y)));
598 PUSHs (sv_2mortal (newSViv (a / y))); 708 PUSHs (sv_2mortal (newSViv (a / y)));
599} 709}
600 710
601void 711void
712error (char *message)
713 CODE:
714 fprintf (stderr, "ERROR: %s\n", message);
715#ifdef _WIN32
716 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
717#endif
718
719void
602fatal (char *message) 720fatal (char *message)
603 CODE: 721 CODE:
722 fprintf (stderr, "FATAL: %s\n", message);
604#ifdef _WIN32 723#ifdef _WIN32
605 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
606#else
607 fprintf (stderr, "FATAL: %s\n", message);
608#endif 725#endif
609 exit (1); 726 _exit (1);
727
728void
729_exit (int retval)
730 CODE:
731 _exit (retval);
732
733MODULE = CFClient PACKAGE = CFClient::Font
734
735CFClient::Font
736new_from_file (SV *class, char *path, int id = 0)
737 CODE:
738{
739 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
741 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
742 FcPatternDestroy (pattern);
743}
744 OUTPUT:
745 RETVAL
746
747void
748DESTROY (CFClient::Font self)
749 CODE:
750 pango_font_description_free (self);
751
752void
753make_default (CFClient::Font self)
754 CODE:
755 default_font = self;
610 756
611MODULE = CFClient PACKAGE = CFClient::Layout 757MODULE = CFClient PACKAGE = CFClient::Layout
612 758
613CFClient::Layout 759CFClient::Layout
614new (SV *class, int base_height = 10) 760new (SV *class, int rgba = 0)
615 CODE: 761 CODE:
616 New (0, RETVAL, 1, struct cf_layout); 762 New (0, RETVAL, 1, struct cf_layout);
617 RETVAL->base_height = base_height; 763
618 RETVAL->pl = pango_layout_new (context); 764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.;
767 RETVAL->g = 1.;
768 RETVAL->b = 1.;
769 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT;
771 RETVAL->font = 0;
772
619 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 773 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
774 layout_update_font (RETVAL);
620 OUTPUT: 775 OUTPUT:
621 RETVAL 776 RETVAL
622 777
623void 778void
624DESTROY (CFClient::Layout self) 779DESTROY (CFClient::Layout self)
625 CODE: 780 CODE:
626 g_object_unref (self->pl); 781 g_object_unref (self->pl);
627 Safefree (self); 782 Safefree (self);
628 783
784int
785is_rgba (CFClient::Layout self)
786 CODE:
787 RETVAL = self->rgba;
788 OUTPUT:
789 RETVAL
790
629void 791void
630set_text (CFClient::Layout self, SV *text_) 792set_text (CFClient::Layout self, SV *text_)
631 CODE: 793 CODE:
632{ 794{
633 STRLEN textlen; 795 STRLEN textlen;
648 810
649SV * 811SV *
650get_text (CFClient::Layout self) 812get_text (CFClient::Layout self)
651 CODE: 813 CODE:
652 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
653 SvUTF8_on (RETVAL); 815 sv_utf8_decode (RETVAL);
654 OUTPUT: 816 OUTPUT:
655 RETVAL 817 RETVAL
818
819void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
821 CODE:
822 self->r = r;
823 self->g = g;
824 self->b = b;
825 self->a = a;
826
827void
828set_font (CFClient::Layout self, CFClient::Font font = 0)
829 CODE:
830 if (self->font != font)
831 {
832 self->font = font;
833 layout_update_font (self);
834 }
656 835
657void 836void
658set_height (CFClient::Layout self, int base_height) 837set_height (CFClient::Layout self, int base_height)
659 CODE: 838 CODE:
839 if (self->base_height != base_height)
840 {
660 self->base_height = base_height; 841 self->base_height = base_height;
842 layout_update_font (self);
843 }
661 844
662void 845void
663set_width (CFClient::Layout self, int max_width = -1) 846set_width (CFClient::Layout self, int max_width = -1)
664 CODE: 847 CODE:
665 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849
850void
851set_indent (CFClient::Layout self, int indent)
852 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854
855void
856set_spacing (CFClient::Layout self, int spacing)
857 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859
860void
861set_ellipsise (CFClient::Layout self, int ellipsise)
862 CODE:
863 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE
868 );
869
870void
871set_single_paragraph_mode (CFClient::Layout self, int spm)
872 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
666 874
667void 875void
668size (CFClient::Layout self) 876size (CFClient::Layout self)
669 PPCODE: 877 PPCODE:
670{ 878{
671 int w, h; 879 int w, h;
672 880
673 layout_update (self);
674 layout_get_pixel_size (self, &w, &h); 881 layout_get_pixel_size (self, &w, &h);
675 882
676 EXTEND (SP, 2); 883 EXTEND (SP, 2);
677 PUSHs (sv_2mortal (newSViv (w))); 884 PUSHs (sv_2mortal (newSViv (w)));
678 PUSHs (sv_2mortal (newSViv (h))); 885 PUSHs (sv_2mortal (newSViv (h)));
681int 888int
682xy_to_index (CFClient::Layout self, int x, int y) 889xy_to_index (CFClient::Layout self, int x, int y)
683 CODE: 890 CODE:
684{ 891{
685 int index, trailing; 892 int index, trailing;
686
687 layout_update (self);
688 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
689
690 RETVAL = index; 894 RETVAL = index;
691} 895}
692 OUTPUT: 896 OUTPUT:
693 RETVAL 897 RETVAL
694 898
695void 899void
696cursor_pos (CFClient::Layout self, int index) 900cursor_pos (CFClient::Layout self, int index)
697 PPCODE: 901 PPCODE:
698{ 902{
699 PangoRectangle strong_pos; 903 PangoRectangle strong_pos;
700 layout_update (self);
701 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
702 905
703 EXTEND (SP, 3); 906 EXTEND (SP, 3);
704 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 907 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
705 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
710render (CFClient::Layout self) 913render (CFClient::Layout self)
711 PPCODE: 914 PPCODE:
712{ 915{
713 SV *retval; 916 SV *retval;
714 int w, h; 917 int w, h;
715 FT_Bitmap bitmap;
716 918
717 layout_update (self);
718 layout_get_pixel_size (self, &w, &h); 919 layout_get_pixel_size (self, &w, &h);
719 920
921 if (self->rgba)
922 {
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5);
969 PUSHs (sv_2mortal (newSViv (w)));
970 PUSHs (sv_2mortal (newSViv (h)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA8)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else
976 {
977 FT_Bitmap bitmap;
978
720 retval = newSV (w * h); 979 retval = newSV (w * h);
721 SvPOK_only (retval); 980 SvPOK_only (retval);
722 SvCUR_set (retval, w * h); 981 SvCUR_set (retval, w * h);
723 982
724 bitmap.rows = h; 983 bitmap.rows = h;
725 bitmap.width = w; 984 bitmap.width = w;
726 bitmap.pitch = w; 985 bitmap.pitch = w;
727 bitmap.buffer = (unsigned char*)SvPVX (retval); 986 bitmap.buffer = (unsigned char*)SvPVX (retval);
728 bitmap.num_grays = 256; 987 bitmap.num_grays = 256;
729 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
730 989
731 memset (bitmap.buffer, 0, w * h); 990 memset (bitmap.buffer, 0, w * h);
732 991
733 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
734 993
735 EXTEND (SP, 3); 994 EXTEND (SP, 5);
736 PUSHs (sv_2mortal (newSViv (w))); 995 PUSHs (sv_2mortal (newSViv (w)));
737 PUSHs (sv_2mortal (newSViv (h))); 996 PUSHs (sv_2mortal (newSViv (h)));
738 PUSHs (sv_2mortal (retval)); 997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 }
739} 1001}
740 1002
741MODULE = CFClient PACKAGE = CFClient::Texture 1003MODULE = CFClient PACKAGE = CFClient::Texture
742 1004
743void 1005void
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011
1012 if (ow && oh)
1013 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025
1026 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp);
1028
1029 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032
1033 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 }
1040}
1041
1042void
744draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
745 PROTOTYPE: $$$;$$ 1044 PROTOTYPE: $$$;$$
1045 ALIAS:
1046 draw_quad_alpha = 1
1047 draw_quad_alpha_premultiplied = 2
746 CODE: 1048 CODE:
747{ 1049{
748 HV *hv = (HV *)SvRV (self); 1050 HV *hv = (HV *)SvRV (self);
749 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
750 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
751 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
752 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
753 1054
754 if (items < 5) 1055 if (items < 5)
755 { 1056 {
756 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1057 w = SvNV (*hv_fetch (hv, "w", 1, 1));
757 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1058 h = SvNV (*hv_fetch (hv, "h", 1, 1));
758 } 1059 }
759 1060
1061 if (ix)
1062 {
1063 glEnable (GL_BLEND);
1064
1065 if (ix == 2)
1066 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1067 else
1068 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1069 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1070
1071 glEnable (GL_ALPHA_TEST);
1072 glAlphaFunc (GL_GREATER, 0.01f);
1073 }
1074
760 glBindTexture (GL_TEXTURE_2D, name); 1075 glBindTexture (GL_TEXTURE_2D, name);
761 if (wrap_mode) { 1076
762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
763 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
764 }
765 glBegin (GL_QUADS); 1077 glBegin (GL_QUADS);
766 glTexCoord2f (0, 0); glVertex2f (x , y ); 1078 glTexCoord2f (0, 0); glVertex2f (x , y );
767 glTexCoord2f (0, t); glVertex2f (x , y + h); 1079 glTexCoord2f (0, t); glVertex2f (x , y + h);
768 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1080 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
769 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1081 glTexCoord2f (s, 0); glVertex2f (x + w, y );
770 glEnd (); 1082 glEnd ();
1083
1084 if (ix)
1085 {
1086 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND);
1088 }
771} 1089}
772 1090
773MODULE = CFClient PACKAGE = CFClient::Map 1091MODULE = CFClient PACKAGE = CFClient::Map
774 1092
775CFClient::Map 1093CFClient::Map
795DESTROY (CFClient::Map self) 1113DESTROY (CFClient::Map self)
796 CODE: 1114 CODE:
797{ 1115{
798 map_clear (self); 1116 map_clear (self);
799 Safefree (self->face); 1117 Safefree (self->face);
1118 Safefree (self->tex);
800 Safefree (self); 1119 Safefree (self);
801} 1120}
802 1121
803void 1122void
804clear (CFClient::Map self) 1123clear (CFClient::Map self)
839 tex->r = r; 1158 tex->r = r;
840 tex->g = g; 1159 tex->g = g;
841 tex->b = b; 1160 tex->b = b;
842 tex->a = a; 1161 tex->a = a;
843 } 1162 }
1163
1164 // somewhat hackish, but for textures that require it, it really
1165 // improves the look, and most others don't suffer.
1166 glBindTexture (GL_TEXTURE_2D, name);
1167 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1168 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1169 // use uglier nearest interpolation because linear suffers
1170 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
844} 1172}
845 1173
846int 1174int
847ox (CFClient::Map self) 1175ox (CFClient::Map self)
848 ALIAS: 1176 ALIAS:
849 oy = 1 1177 oy = 1
1178 x = 2
1179 y = 3
1180 w = 4
1181 h = 5
850 CODE: 1182 CODE:
851 switch (ix) 1183 switch (ix)
852 { 1184 {
853 case 0: RETVAL = self->ox; break; 1185 case 0: RETVAL = self->ox; break;
854 case 1: RETVAL = self->oy; break; 1186 case 1: RETVAL = self->oy; break;
1187 case 2: RETVAL = self->x; break;
1188 case 3: RETVAL = self->y; break;
1189 case 4: RETVAL = self->w; break;
1190 case 5: RETVAL = self->h; break;
855 } 1191 }
856 OUTPUT: 1192 OUTPUT:
857 RETVAL 1193 RETVAL
858 1194
859void 1195void
1284 } *civ, const_iv[] = { 1620 } *civ, const_iv[] = {
1285# define const_iv(name) { # name, (IV)name } 1621# define const_iv(name) { # name, (IV)name }
1286 const_iv (GL_COLOR_MATERIAL), 1622 const_iv (GL_COLOR_MATERIAL),
1287 const_iv (GL_SMOOTH), 1623 const_iv (GL_SMOOTH),
1288 const_iv (GL_FLAT), 1624 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER),
1289 const_iv (GL_BLEND), 1626 const_iv (GL_BLEND),
1627 const_iv (GL_CULL_FACE),
1628 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL),
1290 const_iv (GL_AND), 1633 const_iv (GL_AND),
1634 const_iv (GL_ONE),
1635 const_iv (GL_ZERO),
1291 const_iv (GL_SRC_ALPHA), 1636 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA),
1292 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1638 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE),
1293 const_iv (GL_RGB), 1641 const_iv (GL_RGB),
1294 const_iv (GL_RGBA), 1642 const_iv (GL_RGBA),
1643 const_iv (GL_RGBA4),
1644 const_iv (GL_RGBA8),
1645 const_iv (GL_RGB5_A1),
1295 const_iv (GL_UNSIGNED_BYTE), 1646 const_iv (GL_UNSIGNED_BYTE),
1296 const_iv (GL_ALPHA4), 1647 const_iv (GL_UNSIGNED_SHORT),
1648 const_iv (GL_UNSIGNED_INT),
1297 const_iv (GL_ALPHA), 1649 const_iv (GL_ALPHA),
1650 const_iv (GL_INTENSITY),
1651 const_iv (GL_LUMINANCE),
1652 const_iv (GL_LUMINANCE_ALPHA),
1298 const_iv (GL_FLOAT), 1653 const_iv (GL_FLOAT),
1299 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1654 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1300 const_iv (GL_COMPILE), 1655 const_iv (GL_COMPILE),
1301 const_iv (GL_TEXTURE_1D), 1656 const_iv (GL_TEXTURE_1D),
1302 const_iv (GL_TEXTURE_2D), 1657 const_iv (GL_TEXTURE_2D),
1304 const_iv (GL_TEXTURE_MAG_FILTER), 1659 const_iv (GL_TEXTURE_MAG_FILTER),
1305 const_iv (GL_TEXTURE_MIN_FILTER), 1660 const_iv (GL_TEXTURE_MIN_FILTER),
1306 const_iv (GL_TEXTURE_ENV_MODE), 1661 const_iv (GL_TEXTURE_ENV_MODE),
1307 const_iv (GL_TEXTURE_WRAP_S), 1662 const_iv (GL_TEXTURE_WRAP_S),
1308 const_iv (GL_TEXTURE_WRAP_T), 1663 const_iv (GL_TEXTURE_WRAP_T),
1664 const_iv (GL_REPEAT),
1309 const_iv (GL_CLAMP), 1665 const_iv (GL_CLAMP),
1310 const_iv (GL_REPEAT), 1666 const_iv (GL_CLAMP_TO_EDGE),
1311 const_iv (GL_NEAREST), 1667 const_iv (GL_NEAREST),
1312 const_iv (GL_LINEAR), 1668 const_iv (GL_LINEAR),
1669 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1670 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1671 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1672 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1673 const_iv (GL_GENERATE_MIPMAP),
1313 const_iv (GL_MODULATE), 1674 const_iv (GL_MODULATE),
1675 const_iv (GL_DECAL),
1314 const_iv (GL_REPLACE), 1676 const_iv (GL_REPLACE),
1677 const_iv (GL_DEPTH_BUFFER_BIT),
1315 const_iv (GL_COLOR_BUFFER_BIT), 1678 const_iv (GL_COLOR_BUFFER_BIT),
1316 const_iv (GL_PROJECTION), 1679 const_iv (GL_PROJECTION),
1317 const_iv (GL_MODELVIEW), 1680 const_iv (GL_MODELVIEW),
1318 const_iv (GL_COLOR_LOGIC_OP), 1681 const_iv (GL_COLOR_LOGIC_OP),
1682 const_iv (GL_SEPARABLE_2D),
1319 const_iv (GL_CONVOLUTION_2D), 1683 const_iv (GL_CONVOLUTION_2D),
1320 const_iv (GL_CONVOLUTION_BORDER_MODE), 1684 const_iv (GL_CONVOLUTION_BORDER_MODE),
1321 const_iv (GL_CONSTANT_BORDER), 1685 const_iv (GL_CONSTANT_BORDER),
1322 const_iv (GL_LINES), 1686 const_iv (GL_LINES),
1687 const_iv (GL_LINE_LOOP),
1323 const_iv (GL_QUADS), 1688 const_iv (GL_QUADS),
1324 const_iv (GL_LINE_LOOP), 1689 const_iv (GL_QUAD_STRIP),
1690 const_iv (GL_TRIANGLES),
1691 const_iv (GL_TRIANGLE_STRIP),
1692 const_iv (GL_TRIANGLE_FAN),
1325 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1693 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1326 const_iv (GL_FASTEST), 1694 const_iv (GL_FASTEST),
1695 const_iv (GL_V2F),
1696 const_iv (GL_V3F),
1697 const_iv (GL_T2F_V3F),
1698 const_iv (GL_T2F_N3F_V3F),
1327# undef const_iv 1699# undef const_iv
1328 }; 1700 };
1329 1701
1330 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1702 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1331 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1703 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1332} 1704}
1333 1705
1706char *
1707gl_vendor ()
1708 CODE:
1709 RETVAL = (char *)glGetString (GL_VENDOR);
1710 OUTPUT:
1711 RETVAL
1712
1713char *
1714gl_version ()
1715 CODE:
1716 RETVAL = (char *)glGetString (GL_VERSION);
1717 OUTPUT:
1718 RETVAL
1719
1720char *
1721gl_extensions ()
1722 CODE:
1723 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1724 OUTPUT:
1725 RETVAL
1726
1334int glGetError () 1727int glGetError ()
1728
1729void glFinish ()
1335 1730
1336void glClear (int mask) 1731void glClear (int mask)
1337 1732
1338void glClearColor (float r, float g, float b, float a = 1.0) 1733void glClearColor (float r, float g, float b, float a = 1.0)
1339 PROTOTYPE: @ 1734 PROTOTYPE: @
1346 1741
1347void glHint (int target, int mode) 1742void glHint (int target, int mode)
1348 1743
1349void glBlendFunc (int sfactor, int dfactor) 1744void glBlendFunc (int sfactor, int dfactor)
1350 1745
1746void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1747 CODE:
1748 gl_BlendFuncSeparate (sa, da, saa, daa);
1749
1750void glDepthMask (int flag)
1751
1351void glLogicOp (int opcode) 1752void glLogicOp (int opcode)
1352 1753
1754void glColorMask (int red, int green, int blue, int alpha)
1755
1353void glMatrixMode (int mode) 1756void glMatrixMode (int mode)
1354 1757
1355void glPushMatrix () 1758void glPushMatrix ()
1356 1759
1357void glPopMatrix () 1760void glPopMatrix ()
1358 1761
1359void glLoadIdentity () 1762void glLoadIdentity ()
1360 1763
1764# near_ and far_ are due to microsofts buggy "c" compiler
1765void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1766
1767# near_ and far_ are due to microsofts buggy "c" compiler
1361void glOrtho (double left, double right, double bottom, double top, double near, double far) 1768void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1362 1769
1363void glViewport (int x, int y, int width, int height) 1770void glViewport (int x, int y, int width, int height)
1771
1772void glScissor (int x, int y, int width, int height)
1364 1773
1365void glTranslate (float x, float y, float z = 0.) 1774void glTranslate (float x, float y, float z = 0.)
1366 CODE: 1775 CODE:
1367 glTranslatef (x, y, z); 1776 glTranslatef (x, y, z);
1368 1777
1369void glScale (float x, float y, float z) 1778void glScale (float x, float y, float z = 1.)
1370 CODE: 1779 CODE:
1371 glScalef (x, y, z); 1780 glScalef (x, y, z);
1372 1781
1373void glRotate (float angle, float x, float y, float z) 1782void glRotate (float angle, float x, float y, float z)
1374 CODE: 1783 CODE:
1378 1787
1379void glEnd () 1788void glEnd ()
1380 1789
1381void glColor (float r, float g, float b, float a = 1.0) 1790void glColor (float r, float g, float b, float a = 1.0)
1382 PROTOTYPE: @ 1791 PROTOTYPE: @
1792 ALIAS:
1793 glColor_premultiply = 1
1383 CODE: 1794 CODE:
1384 glColor4f (r, g, b, a); 1795 if (ix)
1796 {
1797 r *= a;
1798 g *= a;
1799 b *= a;
1800 }
1801 // microsoft visual "c" rounds instead of truncating...
1802 glColor4ub (MIN ((int)(r * 256.f), 255),
1803 MIN ((int)(g * 256.f), 255),
1804 MIN ((int)(b * 256.f), 255),
1805 MIN ((int)(a * 256.f), 255));
1806
1807void glInterleavedArrays (int format, int stride, char *data)
1808
1809void glDrawElements (int mode, int count, int type, char *indices)
1810
1811# 1.2 void glDrawRangeElements (int mode, int start, int end
1812
1813void glRasterPos (float x, float y, float z = 0.)
1814 CODE:
1815 glRasterPos3f (0, 0, z);
1816 glBitmap (0, 0, 0, 0, x, y, 0);
1385 1817
1386void glVertex (float x, float y, float z = 0.) 1818void glVertex (float x, float y, float z = 0.)
1387 CODE: 1819 CODE:
1388 glVertex3f (x, y, z); 1820 glVertex3f (x, y, z);
1389 1821
1401 1833
1402void glBindTexture (int target, int name) 1834void glBindTexture (int target, int name)
1403 1835
1404void glConvolutionParameter (int target, int pname, float params) 1836void glConvolutionParameter (int target, int pname, float params)
1405 CODE: 1837 CODE:
1838 if (gl.ConvolutionParameterf)
1406 glConvolutionParameterf (target, pname, params); 1839 gl.ConvolutionParameterf (target, pname, params);
1407 1840
1408void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1841void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1842 CODE:
1843 if (gl.ConvolutionFilter2D)
1844 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1845
1846void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1847 CODE:
1848 if (gl.SeparableFilter2D)
1849 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1409 1850
1410void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1851void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1411 1852
1412void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1853void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1854
1855void glDrawPixels (int width, int height, int format, int type, char *pixels)
1856
1857void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1413 1858
1414int glGenTexture () 1859int glGenTexture ()
1415 CODE: 1860 CODE:
1416{ 1861{
1417 GLuint name; 1862 GLuint name;
1442 1887
1443void glEndList () 1888void glEndList ()
1444 1889
1445void glCallList (int list) 1890void glCallList (int list)
1446 1891
1892

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