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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.55 by root, Thu Apr 20 08:11:56 2006 UTC vs.
Revision 1.118 by root, Thu Jun 15 15:47:35 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
33 typedef signed char int8_t; 40 typedef signed char int8_t;
34 typedef signed short int16_t; 41 typedef signed short int16_t;
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
45#include "glext.h"
46
38#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
39 48
40#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
42 51
52#define MIN_FONT_HEIGHT 10
53
54static struct
55{
56#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h"
58#undef GL_FUNC
59} gl;
60
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{
63 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else
68 glBlendFunc (sa, da);
69}
70
43typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
45 73
46static PangoContext *context; 74typedef PangoFontDescription *CFClient__Font;
47static PangoFontMap *fontmap;
48 75
49typedef struct cf_layout { 76typedef struct cf_layout {
50 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
51 int base_height; 80 int base_height;
81 CFClient__Font font;
52} *CFClient__Layout; 82} *CFClient__Layout;
83
84static CFClient__Font default_font;
85static PangoContext *ft2_context, *cairo_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
53 87
54static void 88static void
55substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
56{ 90{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
59} 100}
60 101
61static void 102static void
62layout_update (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
63{ 104{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 105 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 106 * reasonably well with bitstream vera
66 */ 107 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 108 PangoFontDescription *font = self->font ? self->font : default_font;
68 109
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 110 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 112
113 pango_layout_set_font_description (self->pl, font);
76} 114}
77 115
78static void 116static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
80{ 118{
81 layout_update (self);
82
83 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
84 120
85 *w = (*w + 3) & ~3;
86 if (!*w) *w = 1; 121 if (!*w) *w = 1;
87 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
88} 125}
89 126
90typedef uint16_t mapface; 127typedef uint16_t mapface;
91 128
92typedef struct { 129typedef struct {
237 break; 274 break;
238 275
239 row->col[x - row->c0].darkness = -1; 276 row->col[x - row->c0].darkness = -1;
240 } 277 }
241 } 278 }
279}
280
281static void
282music_finished (void)
283{
284 SDL_UserEvent ev;
285
286 ev.type = SDL_USEREVENT;
287 ev.code = 0;
288 ev.data1 = 0;
289 ev.data2 = 0;
290
291 SDL_PushEvent ((SDL_Event *)&ev);
292}
293
294static void
295channel_finished (int channel)
296{
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
302 ev.data2 = 0;
303
304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
242} 322}
243 323
244MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
245 325
246PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
354# undef const_iv 434# undef const_iv
355 }; 435 };
356 436
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
359 440
441NV floor (NV x)
442
443NV ceil (NV x)
444
445void
446pango_init ()
447 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{
450 {
360 fontmap = pango_ft2_font_map_new (); 451 ft2_fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
363} 470}
364 471
365int 472int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
367 474
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 488
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
491
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 496
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
390 498
391 SDL_EnableUNICODE (1); 499 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 501
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 511
404 ++m; 512 ++m;
405 } 513 }
406} 514}
407 515
516char *
517SDL_GetError ()
518
408int 519int
409SDL_SetVideoMode (int w, int h, int fullscreen) 520SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 521 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 522 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 524 );
525 if (RETVAL)
526 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h"
530# undef GL_FUNC
531 }
415 OUTPUT: 532 OUTPUT:
416 RETVAL 533 RETVAL
417 534
418void 535void
419SDL_GL_SwapBuffers () 536SDL_GL_SwapBuffers ()
537
538char *
539SDL_GetKeyName (int sym)
420 540
421void 541void
422SDL_PollEvent () 542SDL_PollEvent ()
423 PPCODE: 543 PPCODE:
424{ 544{
426 546
427 while (SDL_PollEvent (&ev)) 547 while (SDL_PollEvent (&ev))
428 { 548 {
429 HV *hv = newHV (); 549 HV *hv = newHV ();
430 hv_store (hv, "type", 4, newSViv (ev.type), 0); 550 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551
431 switch (ev.type) 552 switch (ev.type)
432 { 553 {
433 case SDL_KEYDOWN: 554 case SDL_KEYDOWN:
434 case SDL_KEYUP: 555 case SDL_KEYUP:
435 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
442 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
443 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
444 break; 565 break;
445 566
446 case SDL_MOUSEMOTION: 567 case SDL_MOUSEMOTION:
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
447 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
448 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
449 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
450 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
451 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
452 break; 575 break;
453 576
454 case SDL_MOUSEBUTTONDOWN: 577 case SDL_MOUSEBUTTONDOWN:
455 case SDL_MOUSEBUTTONUP: 578 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
580
456 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
457 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
458 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
459 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 break;
586
587 case SDL_USEREVENT:
588 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break;
460 } 592 }
461 593
462 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
463 } 595 }
464} 596}
465 597
466int 598int
467Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
600 POSTCALL:
601 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished);
468 603
469void 604void
470Mix_CloseAudio () 605Mix_CloseAudio ()
471 606
472int 607int
477 CODE: 612 CODE:
478#ifndef _WIN32 613#ifndef _WIN32
479 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
480#endif 615#endif
481 616
482char *
483gl_version ()
484 CODE:
485 RETVAL = (char *)glGetString (GL_VERSION);
486 OUTPUT:
487 RETVAL
488
489char *
490gl_extensions ()
491 CODE:
492 RETVAL = (char *)glGetString (GL_EXTENSIONS);
493 OUTPUT:
494 RETVAL
495
496void 617void
497add_font (char *file) 618add_font (char *file)
498 CODE: 619 CODE:
499 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
500 621#ifdef _WIN32
501void 622 // cairo... sigh... requires win2000
502set_font (char *file) 623 AddFontResourceEx (file, FR_PRIVATE, 0);
503 CODE: 624#endif
504{
505 int count;
506 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
507 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
508 FcPatternDestroy (pattern);
509 pango_context_set_font_description (context, font);
510}
511 625
512void 626void
513load_image_inline (SV *image_) 627load_image_inline (SV *image_)
514 ALIAS: 628 ALIAS:
515 load_image_file = 1 629 load_image_file = 1
597 PUSHs (sv_2mortal (newSViv (b / y))); 711 PUSHs (sv_2mortal (newSViv (b / y)));
598 PUSHs (sv_2mortal (newSViv (a / y))); 712 PUSHs (sv_2mortal (newSViv (a / y)));
599} 713}
600 714
601void 715void
716error (char *message)
717 CODE:
718 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
721#endif
722
723void
602fatal (char *message) 724fatal (char *message)
603 CODE: 725 CODE:
726 fprintf (stderr, "FATAL: %s\n", message);
604#ifdef _WIN32 727#ifdef _WIN32
605 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
606#else
607 fprintf (stderr, "FATAL: %s\n", message);
608#endif 729#endif
609 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
736
737MODULE = CFClient PACKAGE = CFClient::Font
738
739CFClient::Font
740new_from_file (SV *class, char *path, int id = 0)
741 CODE:
742{
743 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
745 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
746 FcPatternDestroy (pattern);
747}
748 OUTPUT:
749 RETVAL
750
751void
752DESTROY (CFClient::Font self)
753 CODE:
754 pango_font_description_free (self);
755
756void
757make_default (CFClient::Font self)
758 CODE:
759 default_font = self;
610 760
611MODULE = CFClient PACKAGE = CFClient::Layout 761MODULE = CFClient PACKAGE = CFClient::Layout
612 762
613CFClient::Layout 763CFClient::Layout
614new (SV *class, int base_height = 10) 764new (SV *class, int rgba = 0)
615 CODE: 765 CODE:
616 New (0, RETVAL, 1, struct cf_layout); 766 New (0, RETVAL, 1, struct cf_layout);
617 RETVAL->base_height = base_height; 767
618 RETVAL->pl = pango_layout_new (context); 768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.;
771 RETVAL->g = 1.;
772 RETVAL->b = 1.;
773 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0;
776
619 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL);
620 OUTPUT: 779 OUTPUT:
621 RETVAL 780 RETVAL
622 781
623void 782void
624DESTROY (CFClient::Layout self) 783DESTROY (CFClient::Layout self)
625 CODE: 784 CODE:
626 g_object_unref (self->pl); 785 g_object_unref (self->pl);
627 Safefree (self); 786 Safefree (self);
628 787
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
629void 795void
630set_text (CFClient::Layout self, SV *text_) 796set_text (CFClient::Layout self, SV *text_)
631 CODE: 797 CODE:
632{ 798{
633 STRLEN textlen; 799 STRLEN textlen;
648 814
649SV * 815SV *
650get_text (CFClient::Layout self) 816get_text (CFClient::Layout self)
651 CODE: 817 CODE:
652 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
653 SvUTF8_on (RETVAL); 819 sv_utf8_decode (RETVAL);
654 OUTPUT: 820 OUTPUT:
655 RETVAL 821 RETVAL
822
823void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
825 CODE:
826 self->r = r;
827 self->g = g;
828 self->b = b;
829 self->a = a;
830
831void
832set_font (CFClient::Layout self, CFClient::Font font = 0)
833 CODE:
834 if (self->font != font)
835 {
836 self->font = font;
837 layout_update_font (self);
838 }
656 839
657void 840void
658set_height (CFClient::Layout self, int base_height) 841set_height (CFClient::Layout self, int base_height)
659 CODE: 842 CODE:
843 if (self->base_height != base_height)
844 {
660 self->base_height = base_height; 845 self->base_height = base_height;
846 layout_update_font (self);
847 }
661 848
662void 849void
663set_width (CFClient::Layout self, int max_width = -1) 850set_width (CFClient::Layout self, int max_width = -1)
664 CODE: 851 CODE:
665 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853
854void
855set_indent (CFClient::Layout self, int indent)
856 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858
859void
860set_spacing (CFClient::Layout self, int spacing)
861 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863
864void
865set_ellipsise (CFClient::Layout self, int ellipsise)
866 CODE:
867 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE
872 );
873
874void
875set_single_paragraph_mode (CFClient::Layout self, int spm)
876 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
666 878
667void 879void
668size (CFClient::Layout self) 880size (CFClient::Layout self)
669 PPCODE: 881 PPCODE:
670{ 882{
671 int w, h; 883 int w, h;
672 884
673 layout_update (self);
674 layout_get_pixel_size (self, &w, &h); 885 layout_get_pixel_size (self, &w, &h);
675 886
676 EXTEND (SP, 2); 887 EXTEND (SP, 2);
677 PUSHs (sv_2mortal (newSViv (w))); 888 PUSHs (sv_2mortal (newSViv (w)));
678 PUSHs (sv_2mortal (newSViv (h))); 889 PUSHs (sv_2mortal (newSViv (h)));
681int 892int
682xy_to_index (CFClient::Layout self, int x, int y) 893xy_to_index (CFClient::Layout self, int x, int y)
683 CODE: 894 CODE:
684{ 895{
685 int index, trailing; 896 int index, trailing;
686
687 layout_update (self);
688 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
689
690 RETVAL = index; 898 RETVAL = index;
691} 899}
692 OUTPUT: 900 OUTPUT:
693 RETVAL 901 RETVAL
694 902
695void 903void
696cursor_pos (CFClient::Layout self, int index) 904cursor_pos (CFClient::Layout self, int index)
697 PPCODE: 905 PPCODE:
698{ 906{
699 PangoRectangle strong_pos; 907 PangoRectangle strong_pos;
700 layout_update (self);
701 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
702 909
703 EXTEND (SP, 3); 910 EXTEND (SP, 3);
704 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
705 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
710render (CFClient::Layout self) 917render (CFClient::Layout self)
711 PPCODE: 918 PPCODE:
712{ 919{
713 SV *retval; 920 SV *retval;
714 int w, h; 921 int w, h;
715 FT_Bitmap bitmap;
716 922
717 layout_update (self);
718 layout_get_pixel_size (self, &w, &h); 923 layout_get_pixel_size (self, &w, &h);
719 924
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5);
973 PUSHs (sv_2mortal (newSViv (w)));
974 PUSHs (sv_2mortal (newSViv (h)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else
980 {
981 FT_Bitmap bitmap;
982
720 retval = newSV (w * h); 983 retval = newSV (w * h);
721 SvPOK_only (retval); 984 SvPOK_only (retval);
722 SvCUR_set (retval, w * h); 985 SvCUR_set (retval, w * h);
723 986
724 bitmap.rows = h; 987 bitmap.rows = h;
725 bitmap.width = w; 988 bitmap.width = w;
726 bitmap.pitch = w; 989 bitmap.pitch = w;
727 bitmap.buffer = (unsigned char*)SvPVX (retval); 990 bitmap.buffer = (unsigned char*)SvPVX (retval);
728 bitmap.num_grays = 256; 991 bitmap.num_grays = 256;
729 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
730 993
731 memset (bitmap.buffer, 0, w * h); 994 memset (bitmap.buffer, 0, w * h);
732 995
733 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
734 997
735 EXTEND (SP, 3); 998 EXTEND (SP, 5);
736 PUSHs (sv_2mortal (newSViv (w))); 999 PUSHs (sv_2mortal (newSViv (w)));
737 PUSHs (sv_2mortal (newSViv (h))); 1000 PUSHs (sv_2mortal (newSViv (h)));
738 PUSHs (sv_2mortal (retval)); 1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 }
739} 1005}
740 1006
741MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
742 1008
743void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
744draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
745 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
1049 ALIAS:
1050 draw_quad_alpha = 1
1051 draw_quad_alpha_premultiplied = 2
746 CODE: 1052 CODE:
747{ 1053{
748 HV *hv = (HV *)SvRV (self); 1054 HV *hv = (HV *)SvRV (self);
749 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
750 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
751 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
752 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
753 1058
754 if (items < 5) 1059 if (items < 5)
755 { 1060 {
756 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1061 w = SvNV (*hv_fetch (hv, "w", 1, 1));
757 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1062 h = SvNV (*hv_fetch (hv, "h", 1, 1));
758 } 1063 }
759 1064
1065 if (ix)
1066 {
1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
1075 glEnable (GL_ALPHA_TEST);
1076 glAlphaFunc (GL_GREATER, 0.01f);
1077 }
1078
760 glBindTexture (GL_TEXTURE_2D, name); 1079 glBindTexture (GL_TEXTURE_2D, name);
761 if (wrap_mode) { 1080
762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
763 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
764 }
765 glBegin (GL_QUADS); 1081 glBegin (GL_QUADS);
766 glTexCoord2f (0, 0); glVertex2f (x , y ); 1082 glTexCoord2f (0, 0); glVertex2f (x , y );
767 glTexCoord2f (0, t); glVertex2f (x , y + h); 1083 glTexCoord2f (0, t); glVertex2f (x , y + h);
768 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1084 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
769 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1085 glTexCoord2f (s, 0); glVertex2f (x + w, y );
770 glEnd (); 1086 glEnd ();
1087
1088 if (ix)
1089 {
1090 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND);
1092 }
771} 1093}
772 1094
773MODULE = CFClient PACKAGE = CFClient::Map 1095MODULE = CFClient PACKAGE = CFClient::Map
774 1096
775CFClient::Map 1097CFClient::Map
795DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
796 CODE: 1118 CODE:
797{ 1119{
798 map_clear (self); 1120 map_clear (self);
799 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
800 Safefree (self); 1123 Safefree (self);
801} 1124}
802 1125
803void 1126void
804clear (CFClient::Map self) 1127clear (CFClient::Map self)
839 tex->r = r; 1162 tex->r = r;
840 tex->g = g; 1163 tex->g = g;
841 tex->b = b; 1164 tex->b = b;
842 tex->a = a; 1165 tex->a = a;
843 } 1166 }
1167
1168 // somewhat hackish, but for textures that require it, it really
1169 // improves the look, and most others don't suffer.
1170 glBindTexture (GL_TEXTURE_2D, name);
1171 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1172 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1173 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
844} 1176}
845 1177
846int 1178int
847ox (CFClient::Map self) 1179ox (CFClient::Map self)
848 ALIAS: 1180 ALIAS:
849 oy = 1 1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
850 CODE: 1186 CODE:
851 switch (ix) 1187 switch (ix)
852 { 1188 {
853 case 0: RETVAL = self->ox; break; 1189 case 0: RETVAL = self->ox; break;
854 case 1: RETVAL = self->oy; break; 1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
855 } 1195 }
856 OUTPUT: 1196 OUTPUT:
857 RETVAL 1197 RETVAL
858 1198
859void 1199void
994 OUTPUT: 1334 OUTPUT:
995 RETVAL 1335 RETVAL
996 1336
997void 1337void
998draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
999 PPCODE: 1339 CODE:
1000{ 1340{
1001 int vx, vy; 1341 int vx, vy;
1002 int x, y, z; 1342 int x, y, z;
1003 int last_name; 1343 int last_name;
1004 mapface face; 1344 mapface face;
1005 int sw4 = (sw + 3) & ~3;
1006 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1007 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1008 1345
1009 memset (darkness, 255, sw4 * sh);
1010 SvPOK_only (darkness_sv);
1011 SvCUR_set (darkness_sv, sw4 * sh);
1012
1013 vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1014 vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1015 1348
1016 /* 1349 /*
1017 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
1018 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
1019 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1023 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1024 */ 1357 */
1025 1358
1026 glColor4ub (255, 255, 255, 255); 1359 glColor4ub (255, 255, 255, 255);
1027 1360
1361 glEnable (GL_BLEND);
1028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1029 glEnable (GL_BLEND);
1030 glEnable (GL_TEXTURE_2D); 1363 glEnable (GL_TEXTURE_2D);
1031 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1032 1365
1033 glBegin (GL_QUADS); 1366 glBegin (GL_QUADS);
1034 1367
1042 1375
1043 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
1044 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
1045 { 1378 {
1046 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
1047
1048 darkness[y * sw4 + x] = cell->darkness < 0
1049 ? 255 - FOW_DARKNESS
1050 : 255 - cell->darkness;
1051 1380
1052 face = cell->face [z]; 1381 face = cell->face [z];
1053 1382
1054 if (face) 1383 if (face)
1055 { 1384 {
1076 1405
1077 glEnd (); 1406 glEnd ();
1078 1407
1079 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
1080 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE:
1415{
1416 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 },
1418 { 1.00, 1.00, 1.00 },
1419 { 0.00, 0.00, 0.55 },
1420 { 1.00, 0.00, 0.00 },
1421
1422 { 1.00, 0.54, 0.00 },
1423 { 0.11, 0.56, 1.00 },
1424 { 0.93, 0.46, 0.00 },
1425 { 0.18, 0.54, 0.34 },
1426
1427 { 0.56, 0.73, 0.56 },
1428 { 0.80, 0.80, 0.80 },
1429 { 0.55, 0.41, 0.13 },
1430 { 0.99, 0.77, 0.26 },
1431
1432 { 0.74, 0.65, 0.41 },
1433
1434 { 0.00, 1.00, 1.00 },
1435 { 1.00, 0.00, 1.00 },
1436 { 1.00, 1.00, 0.00 },
1437 };
1438
1439 int x, y;
1440
1441 glEnable (GL_TEXTURE_2D);
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1443 glEnable (GL_BLEND);
1444 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1445 glBegin (GL_QUADS);
1446
1447 for (y = 0; y < h; y++)
1448 for (x = 0; x < w; x++)
1449 {
1450 unsigned char m = data [x + y * w];
1451
1452 if (m)
1453 {
1454 float *c = color [m & 15];
1455
1456 float tx1 = m & 0x40 ? 0.5 : 0.;
1457 float tx2 = tx1 + 0.5;
1458
1459 glColor4f (c[0], c[1], c[2], 0.75);
1460 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1461 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1462 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1463 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1464 }
1465 }
1466
1467 glEnd ();
1468 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D);
1470}
1471
1472void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1474 PPCODE:
1475{
1476 int vx, vy;
1477 int x, y;
1478 int sw4 = (sw + 3) & ~3;
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1481
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh);
1485
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1488
1489 for (y = 0; y < sh; y++)
1490 if (0 <= y + vy && y + vy < self->rows)
1491 {
1492 maprow *row = self->row + (y + vy);
1493
1494 for (x = 0; x < sw; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1)
1496 {
1497 mapcell *cell = row->col + (x + vx - row->c0);
1498
1499 darkness[y * sw4 + x] = cell->darkness < 0
1500 ? 255 - FOW_DARKNESS
1501 : 255 - cell->darkness;
1502 }
1503 }
1081 1504
1082 EXTEND (SP, 3); 1505 EXTEND (SP, 3);
1083 PUSHs (sv_2mortal (newSViv (sw4))); 1506 PUSHs (sv_2mortal (newSViv (sw4)));
1084 PUSHs (sv_2mortal (newSViv (sh))); 1507 PUSHs (sv_2mortal (newSViv (sh)));
1085 PUSHs (darkness_sv); 1508 PUSHs (darkness_sv);
1284 } *civ, const_iv[] = { 1707 } *civ, const_iv[] = {
1285# define const_iv(name) { # name, (IV)name } 1708# define const_iv(name) { # name, (IV)name }
1286 const_iv (GL_COLOR_MATERIAL), 1709 const_iv (GL_COLOR_MATERIAL),
1287 const_iv (GL_SMOOTH), 1710 const_iv (GL_SMOOTH),
1288 const_iv (GL_FLAT), 1711 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER),
1289 const_iv (GL_BLEND), 1713 const_iv (GL_BLEND),
1714 const_iv (GL_CULL_FACE),
1715 const_iv (GL_SCISSOR_TEST),
1716 const_iv (GL_DEPTH_TEST),
1717 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL),
1290 const_iv (GL_AND), 1720 const_iv (GL_AND),
1721 const_iv (GL_ONE),
1722 const_iv (GL_ZERO),
1291 const_iv (GL_SRC_ALPHA), 1723 const_iv (GL_SRC_ALPHA),
1724 const_iv (GL_DST_ALPHA),
1292 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1725 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1726 const_iv (GL_ONE_MINUS_DST_ALPHA),
1727 const_iv (GL_SRC_ALPHA_SATURATE),
1293 const_iv (GL_RGB), 1728 const_iv (GL_RGB),
1294 const_iv (GL_RGBA), 1729 const_iv (GL_RGBA),
1730 const_iv (GL_RGBA4),
1731 const_iv (GL_RGBA8),
1732 const_iv (GL_RGB5_A1),
1295 const_iv (GL_UNSIGNED_BYTE), 1733 const_iv (GL_UNSIGNED_BYTE),
1296 const_iv (GL_ALPHA4), 1734 const_iv (GL_UNSIGNED_SHORT),
1735 const_iv (GL_UNSIGNED_INT),
1297 const_iv (GL_ALPHA), 1736 const_iv (GL_ALPHA),
1737 const_iv (GL_INTENSITY),
1738 const_iv (GL_LUMINANCE),
1739 const_iv (GL_LUMINANCE_ALPHA),
1298 const_iv (GL_FLOAT), 1740 const_iv (GL_FLOAT),
1299 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1741 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1300 const_iv (GL_COMPILE), 1742 const_iv (GL_COMPILE),
1301 const_iv (GL_TEXTURE_1D), 1743 const_iv (GL_TEXTURE_1D),
1302 const_iv (GL_TEXTURE_2D), 1744 const_iv (GL_TEXTURE_2D),
1304 const_iv (GL_TEXTURE_MAG_FILTER), 1746 const_iv (GL_TEXTURE_MAG_FILTER),
1305 const_iv (GL_TEXTURE_MIN_FILTER), 1747 const_iv (GL_TEXTURE_MIN_FILTER),
1306 const_iv (GL_TEXTURE_ENV_MODE), 1748 const_iv (GL_TEXTURE_ENV_MODE),
1307 const_iv (GL_TEXTURE_WRAP_S), 1749 const_iv (GL_TEXTURE_WRAP_S),
1308 const_iv (GL_TEXTURE_WRAP_T), 1750 const_iv (GL_TEXTURE_WRAP_T),
1751 const_iv (GL_REPEAT),
1309 const_iv (GL_CLAMP), 1752 const_iv (GL_CLAMP),
1310 const_iv (GL_REPEAT), 1753 const_iv (GL_CLAMP_TO_EDGE),
1311 const_iv (GL_NEAREST), 1754 const_iv (GL_NEAREST),
1312 const_iv (GL_LINEAR), 1755 const_iv (GL_LINEAR),
1756 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1757 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1758 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1759 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1760 const_iv (GL_GENERATE_MIPMAP),
1313 const_iv (GL_MODULATE), 1761 const_iv (GL_MODULATE),
1762 const_iv (GL_DECAL),
1314 const_iv (GL_REPLACE), 1763 const_iv (GL_REPLACE),
1764 const_iv (GL_DEPTH_BUFFER_BIT),
1315 const_iv (GL_COLOR_BUFFER_BIT), 1765 const_iv (GL_COLOR_BUFFER_BIT),
1316 const_iv (GL_PROJECTION), 1766 const_iv (GL_PROJECTION),
1317 const_iv (GL_MODELVIEW), 1767 const_iv (GL_MODELVIEW),
1318 const_iv (GL_COLOR_LOGIC_OP), 1768 const_iv (GL_COLOR_LOGIC_OP),
1769 const_iv (GL_SEPARABLE_2D),
1319 const_iv (GL_CONVOLUTION_2D), 1770 const_iv (GL_CONVOLUTION_2D),
1320 const_iv (GL_CONVOLUTION_BORDER_MODE), 1771 const_iv (GL_CONVOLUTION_BORDER_MODE),
1321 const_iv (GL_CONSTANT_BORDER), 1772 const_iv (GL_CONSTANT_BORDER),
1322 const_iv (GL_LINES), 1773 const_iv (GL_LINES),
1774 const_iv (GL_LINE_LOOP),
1323 const_iv (GL_QUADS), 1775 const_iv (GL_QUADS),
1324 const_iv (GL_LINE_LOOP), 1776 const_iv (GL_QUAD_STRIP),
1777 const_iv (GL_TRIANGLES),
1778 const_iv (GL_TRIANGLE_STRIP),
1779 const_iv (GL_TRIANGLE_FAN),
1325 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1780 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1326 const_iv (GL_FASTEST), 1781 const_iv (GL_FASTEST),
1782 const_iv (GL_V2F),
1783 const_iv (GL_V3F),
1784 const_iv (GL_T2F_V3F),
1785 const_iv (GL_T2F_N3F_V3F),
1327# undef const_iv 1786# undef const_iv
1328 }; 1787 };
1329 1788
1330 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1789 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1331 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1790 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1332} 1791}
1333 1792
1793char *
1794gl_vendor ()
1795 CODE:
1796 RETVAL = (char *)glGetString (GL_VENDOR);
1797 OUTPUT:
1798 RETVAL
1799
1800char *
1801gl_version ()
1802 CODE:
1803 RETVAL = (char *)glGetString (GL_VERSION);
1804 OUTPUT:
1805 RETVAL
1806
1807char *
1808gl_extensions ()
1809 CODE:
1810 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1811 OUTPUT:
1812 RETVAL
1813
1334int glGetError () 1814int glGetError ()
1815
1816void glFinish ()
1335 1817
1336void glClear (int mask) 1818void glClear (int mask)
1337 1819
1338void glClearColor (float r, float g, float b, float a = 1.0) 1820void glClearColor (float r, float g, float b, float a = 1.0)
1339 PROTOTYPE: @ 1821 PROTOTYPE: @
1346 1828
1347void glHint (int target, int mode) 1829void glHint (int target, int mode)
1348 1830
1349void glBlendFunc (int sfactor, int dfactor) 1831void glBlendFunc (int sfactor, int dfactor)
1350 1832
1833void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1834 CODE:
1835 gl_BlendFuncSeparate (sa, da, saa, daa);
1836
1837void glDepthMask (int flag)
1838
1351void glLogicOp (int opcode) 1839void glLogicOp (int opcode)
1352 1840
1841void glColorMask (int red, int green, int blue, int alpha)
1842
1353void glMatrixMode (int mode) 1843void glMatrixMode (int mode)
1354 1844
1355void glPushMatrix () 1845void glPushMatrix ()
1356 1846
1357void glPopMatrix () 1847void glPopMatrix ()
1358 1848
1359void glLoadIdentity () 1849void glLoadIdentity ()
1360 1850
1851# near_ and far_ are due to microsofts buggy "c" compiler
1852void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1853
1854# near_ and far_ are due to microsofts buggy "c" compiler
1361void glOrtho (double left, double right, double bottom, double top, double near, double far) 1855void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1362 1856
1363void glViewport (int x, int y, int width, int height) 1857void glViewport (int x, int y, int width, int height)
1858
1859void glScissor (int x, int y, int width, int height)
1364 1860
1365void glTranslate (float x, float y, float z = 0.) 1861void glTranslate (float x, float y, float z = 0.)
1366 CODE: 1862 CODE:
1367 glTranslatef (x, y, z); 1863 glTranslatef (x, y, z);
1368 1864
1369void glScale (float x, float y, float z) 1865void glScale (float x, float y, float z = 1.)
1370 CODE: 1866 CODE:
1371 glScalef (x, y, z); 1867 glScalef (x, y, z);
1372 1868
1373void glRotate (float angle, float x, float y, float z) 1869void glRotate (float angle, float x, float y, float z)
1374 CODE: 1870 CODE:
1378 1874
1379void glEnd () 1875void glEnd ()
1380 1876
1381void glColor (float r, float g, float b, float a = 1.0) 1877void glColor (float r, float g, float b, float a = 1.0)
1382 PROTOTYPE: @ 1878 PROTOTYPE: @
1879 ALIAS:
1880 glColor_premultiply = 1
1383 CODE: 1881 CODE:
1384 glColor4f (r, g, b, a); 1882 if (ix)
1883 {
1884 r *= a;
1885 g *= a;
1886 b *= a;
1887 }
1888 // microsoft visual "c" rounds instead of truncating...
1889 glColor4ub (MIN ((int)(r * 256.f), 255),
1890 MIN ((int)(g * 256.f), 255),
1891 MIN ((int)(b * 256.f), 255),
1892 MIN ((int)(a * 256.f), 255));
1893
1894void glInterleavedArrays (int format, int stride, char *data)
1895
1896void glDrawElements (int mode, int count, int type, char *indices)
1897
1898# 1.2 void glDrawRangeElements (int mode, int start, int end
1899
1900void glRasterPos (float x, float y, float z = 0.)
1901 CODE:
1902 glRasterPos3f (0, 0, z);
1903 glBitmap (0, 0, 0, 0, x, y, 0);
1385 1904
1386void glVertex (float x, float y, float z = 0.) 1905void glVertex (float x, float y, float z = 0.)
1387 CODE: 1906 CODE:
1388 glVertex3f (x, y, z); 1907 glVertex3f (x, y, z);
1389 1908
1401 1920
1402void glBindTexture (int target, int name) 1921void glBindTexture (int target, int name)
1403 1922
1404void glConvolutionParameter (int target, int pname, float params) 1923void glConvolutionParameter (int target, int pname, float params)
1405 CODE: 1924 CODE:
1925 if (gl.ConvolutionParameterf)
1406 glConvolutionParameterf (target, pname, params); 1926 gl.ConvolutionParameterf (target, pname, params);
1407 1927
1408void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1928void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1929 CODE:
1930 if (gl.ConvolutionFilter2D)
1931 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1932
1933void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1934 CODE:
1935 if (gl.SeparableFilter2D)
1936 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1409 1937
1410void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1938void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1411 1939
1412void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1940void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1941
1942void glDrawPixels (int width, int height, int format, int type, char *pixels)
1943
1944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1413 1945
1414int glGenTexture () 1946int glGenTexture ()
1415 CODE: 1947 CODE:
1416{ 1948{
1417 GLuint name; 1949 GLuint name;
1442 1974
1443void glEndList () 1975void glEndList ()
1444 1976
1445void glCallList (int list) 1977void glCallList (int list)
1446 1978
1979

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