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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.55 by root, Thu Apr 20 08:11:56 2006 UTC vs.
Revision 1.127 by root, Wed Jul 5 00:16:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
17#include <glib/gmacros.h> 26#include <glib/gmacros.h>
18 27
19#include <pango/pango.h> 28#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
33 typedef signed char int8_t; 40 typedef signed char int8_t;
34 typedef signed short int16_t; 41 typedef signed short int16_t;
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
38#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
39 50
40#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
42 53
54#define MIN_FONT_HEIGHT 10
55
56#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
43typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
45 87
46static PangoContext *context; 88typedef PangoFontDescription *CFClient__Font;
47static PangoFontMap *fontmap; 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
48 107
49typedef struct cf_layout { 108typedef struct cf_layout {
50 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
51 int base_height; 111 int base_height;
112 CFClient__Font font;
52} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
53 118
54static void 119static void
55substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
56{ 121{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 127}
60 128
61static void 129static void
62layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
63{ 131{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
66 */ 134 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 135 PangoFontDescription *font = self->font ? self->font : default_font;
68 136
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 137 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 139
140 pango_layout_set_font_description (self->pl, font);
76} 141}
77 142
78static void 143static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
80{ 145{
81 layout_update (self);
82
83 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
84 147
85 *w = (*w + 3) & ~3;
86 if (!*w) *w = 1; 148 if (!*w) *w = 1;
87 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
88} 152}
89 153
90typedef uint16_t mapface; 154typedef uint16_t mapface;
91 155
92typedef struct { 156typedef struct {
237 break; 301 break;
238 302
239 row->col[x - row->c0].darkness = -1; 303 row->col[x - row->c0].darkness = -1;
240 } 304 }
241 } 305 }
306}
307
308static void
309music_finished (void)
310{
311 SDL_UserEvent ev;
312
313 ev.type = SDL_USEREVENT;
314 ev.code = 0;
315 ev.data1 = 0;
316 ev.data2 = 0;
317
318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
242} 349}
243 350
244MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
245 352
246PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
354# undef const_iv 461# undef const_iv
355 }; 462 };
356 463
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466}
359 467
468NV floor (NV x)
469
470NV ceil (NV x)
471
472void
473pango_init ()
474 CODE:
475{
360 fontmap = pango_ft2_font_map_new (); 476 opengl_fontmap = pango_opengl_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
363} 479}
364 480
365int 481int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 483
368void 484void
369SDL_Quit () 485SDL_Quit ()
370 486
371void 487void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 497
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
500
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 505
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
390 507
391 SDL_EnableUNICODE (1); 508 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 510
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 520
404 ++m; 521 ++m;
405 } 522 }
406} 523}
407 524
525char *
526SDL_GetError ()
527
408int 528int
409SDL_SetVideoMode (int w, int h, int fullscreen) 529SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 530 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 531 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 533 );
534 if (RETVAL)
535 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h"
539# undef GL_FUNC
540 }
415 OUTPUT: 541 OUTPUT:
416 RETVAL 542 RETVAL
417 543
418void 544void
419SDL_GL_SwapBuffers () 545SDL_GL_SwapBuffers ()
546
547char *
548SDL_GetKeyName (int sym)
420 549
421void 550void
422SDL_PollEvent () 551SDL_PollEvent ()
423 PPCODE: 552 PPCODE:
424{ 553{
426 555
427 while (SDL_PollEvent (&ev)) 556 while (SDL_PollEvent (&ev))
428 { 557 {
429 HV *hv = newHV (); 558 HV *hv = newHV ();
430 hv_store (hv, "type", 4, newSViv (ev.type), 0); 559 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560
431 switch (ev.type) 561 switch (ev.type)
432 { 562 {
433 case SDL_KEYDOWN: 563 case SDL_KEYDOWN:
434 case SDL_KEYUP: 564 case SDL_KEYUP:
435 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
442 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
443 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
444 break; 574 break;
445 575
446 case SDL_MOUSEMOTION: 576 case SDL_MOUSEMOTION:
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
447 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
448 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
449 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
450 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
451 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
452 break; 584 break;
453 585
454 case SDL_MOUSEBUTTONDOWN: 586 case SDL_MOUSEBUTTONDOWN:
455 case SDL_MOUSEBUTTONUP: 587 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
456 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
457 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
458 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
459 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
594 break;
595
596 case SDL_USEREVENT:
597 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break;
460 } 601 }
461 602
462 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
463 } 604 }
464} 605}
465 606
466int 607int
467Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
609 POSTCALL:
610 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished);
468 612
469void 613void
470Mix_CloseAudio () 614Mix_CloseAudio ()
471 615
472int 616int
477 CODE: 621 CODE:
478#ifndef _WIN32 622#ifndef _WIN32
479 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
480#endif 624#endif
481 625
482char *
483gl_version ()
484 CODE:
485 RETVAL = (char *)glGetString (GL_VERSION);
486 OUTPUT:
487 RETVAL
488
489char *
490gl_extensions ()
491 CODE:
492 RETVAL = (char *)glGetString (GL_EXTENSIONS);
493 OUTPUT:
494 RETVAL
495
496void 626void
497add_font (char *file) 627add_font (char *file)
498 CODE: 628 CODE:
499 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
500
501void
502set_font (char *file)
503 CODE:
504{
505 int count;
506 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
507 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
508 FcPatternDestroy (pattern);
509 pango_context_set_font_description (context, font);
510}
511 630
512void 631void
513load_image_inline (SV *image_) 632load_image_inline (SV *image_)
514 ALIAS: 633 ALIAS:
515 load_image_file = 1 634 load_image_file = 1
597 PUSHs (sv_2mortal (newSViv (b / y))); 716 PUSHs (sv_2mortal (newSViv (b / y)));
598 PUSHs (sv_2mortal (newSViv (a / y))); 717 PUSHs (sv_2mortal (newSViv (a / y)));
599} 718}
600 719
601void 720void
721error (char *message)
722 CODE:
723 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
726#endif
727
728void
602fatal (char *message) 729fatal (char *message)
603 CODE: 730 CODE:
731 fprintf (stderr, "FATAL: %s\n", message);
604#ifdef _WIN32 732#ifdef _WIN32
605 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
606#else
607 fprintf (stderr, "FATAL: %s\n", message);
608#endif 734#endif
609 exit (1); 735 _exit (1);
736
737void
738_exit (int retval)
739 CODE:
740 _exit (retval);
741
742MODULE = CFClient PACKAGE = CFClient::Font
743
744CFClient::Font
745new_from_file (SV *class, char *path, int id = 0)
746 CODE:
747{
748 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
750 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
751 FcPatternDestroy (pattern);
752}
753 OUTPUT:
754 RETVAL
755
756void
757DESTROY (CFClient::Font self)
758 CODE:
759 pango_font_description_free (self);
760
761void
762make_default (CFClient::Font self)
763 CODE:
764 default_font = self;
610 765
611MODULE = CFClient PACKAGE = CFClient::Layout 766MODULE = CFClient PACKAGE = CFClient::Layout
612 767
768void
769clear_font_cache ()
770 CODE:
771 tc_clear ();
772
613CFClient::Layout 773CFClient::Layout
614new (SV *class, int base_height = 10) 774new (SV *class, int type = 0)
615 CODE: 775 CODE:
616 New (0, RETVAL, 1, struct cf_layout); 776 New (0, RETVAL, 1, struct cf_layout);
617 RETVAL->base_height = base_height; 777
618 RETVAL->pl = pango_layout_new (context); 778 RETVAL->pl = pango_layout_new (opengl_context);
779 RETVAL->r = 1.;
780 RETVAL->g = 1.;
781 RETVAL->b = 1.;
782 RETVAL->a = 1.;
783 RETVAL->base_height = MIN_FONT_HEIGHT;
784 RETVAL->font = 0;
785
619 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 786 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
787 layout_update_font (RETVAL);
620 OUTPUT: 788 OUTPUT:
621 RETVAL 789 RETVAL
622 790
623void 791void
624DESTROY (CFClient::Layout self) 792DESTROY (CFClient::Layout self)
644 char *text = SvPVutf8 (text_, textlen); 812 char *text = SvPVutf8 (text_, textlen);
645 813
646 pango_layout_set_markup (self->pl, text, textlen); 814 pango_layout_set_markup (self->pl, text, textlen);
647} 815}
648 816
817void
818set_shapes (CFClient::Layout self, ...)
819 CODE:
820{
821 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text;
824 int arg = 4;
825
826 while (arg < items && (pos = strstr (pos, OBJ_STR)))
827 {
828 PangoRectangle inkrect, rect;
829 PangoAttribute *attr;
830
831 int x = SvIV (ST (arg - 3));
832 int y = SvIV (ST (arg - 2));
833 int w = SvIV (ST (arg - 1));
834 int h = SvIV (ST (arg ));
835
836 inkrect.x = 0;
837 inkrect.y = 0;
838 inkrect.width = 0;
839 inkrect.height = 0;
840
841 rect.x = x * PANGO_SCALE;
842 rect.y = y * PANGO_SCALE;
843 rect.width = w * PANGO_SCALE;
844 rect.height = h * PANGO_SCALE;
845
846 if (!attrs)
847 attrs = pango_layout_get_attributes (self->pl);
848
849 attr = pango_attr_shape_new (&inkrect, &rect);
850 attr->start_index = pos - text;
851 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
852 pango_attr_list_insert (attrs, attr);
853
854 arg += 4;
855 pos += sizeof (OBJ_STR) - 1;
856 }
857
858 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs);
860}
861
862void
863get_shapes (CFClient::Layout self)
864 PPCODE:
865{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867
868 do
869 {
870 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
871
872 if (run && shape_attr_p (run))
873 {
874 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents);
876
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 }
880 }
881 while (pango_layout_iter_next_run (iter));
882
883 pango_layout_iter_free (iter);
884}
885
886int
887has_wrapped (CFClient::Layout self)
888 CODE:
889{
890 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl);
892
893 while (*text)
894 lines += *text++ == '\n';
895
896 RETVAL = lines < pango_layout_get_line_count (self->pl);
897}
898 OUTPUT:
899 RETVAL
900
649SV * 901SV *
650get_text (CFClient::Layout self) 902get_text (CFClient::Layout self)
651 CODE: 903 CODE:
652 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
653 SvUTF8_on (RETVAL); 905 sv_utf8_decode (RETVAL);
654 OUTPUT: 906 OUTPUT:
655 RETVAL 907 RETVAL
908
909void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
911 CODE:
912 self->r = r;
913 self->g = g;
914 self->b = b;
915 self->a = a;
916
917void
918set_font (CFClient::Layout self, CFClient::Font font = 0)
919 CODE:
920 if (self->font != font)
921 {
922 self->font = font;
923 layout_update_font (self);
924 }
656 925
657void 926void
658set_height (CFClient::Layout self, int base_height) 927set_height (CFClient::Layout self, int base_height)
659 CODE: 928 CODE:
929 if (self->base_height != base_height)
930 {
660 self->base_height = base_height; 931 self->base_height = base_height;
932 layout_update_font (self);
933 }
661 934
662void 935void
663set_width (CFClient::Layout self, int max_width = -1) 936set_width (CFClient::Layout self, int max_width = -1)
664 CODE: 937 CODE:
665 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939
940void
941set_indent (CFClient::Layout self, int indent)
942 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944
945void
946set_spacing (CFClient::Layout self, int spacing)
947 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949
950void
951set_ellipsise (CFClient::Layout self, int ellipsise)
952 CODE:
953 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE
958 );
959
960void
961set_single_paragraph_mode (CFClient::Layout self, int spm)
962 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
666 964
667void 965void
668size (CFClient::Layout self) 966size (CFClient::Layout self)
669 PPCODE: 967 PPCODE:
670{ 968{
671 int w, h; 969 int w, h;
672 970
673 layout_update (self);
674 layout_get_pixel_size (self, &w, &h); 971 layout_get_pixel_size (self, &w, &h);
675 972
676 EXTEND (SP, 2); 973 EXTEND (SP, 2);
677 PUSHs (sv_2mortal (newSViv (w))); 974 PUSHs (sv_2mortal (newSViv (w)));
678 PUSHs (sv_2mortal (newSViv (h))); 975 PUSHs (sv_2mortal (newSViv (h)));
679} 976}
680 977
681int 978int
979descent (CFClient::Layout self)
980 CODE:
981{
982 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect);
985 RETVAL = PANGO_DESCENT (rect);
986}
987 OUTPUT:
988 RETVAL
989
990int
682xy_to_index (CFClient::Layout self, int x, int y) 991xy_to_index (CFClient::Layout self, int x, int y)
683 CODE: 992 CODE:
684{ 993{
685 int index, trailing; 994 int index, trailing;
686
687 layout_update (self);
688 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
689
690 RETVAL = index; 996 RETVAL = index;
691} 997}
692 OUTPUT: 998 OUTPUT:
693 RETVAL 999 RETVAL
694 1000
695void 1001void
696cursor_pos (CFClient::Layout self, int index) 1002cursor_pos (CFClient::Layout self, int index)
697 PPCODE: 1003 PPCODE:
698{ 1004{
699 PangoRectangle strong_pos; 1005 PangoRectangle strong_pos;
700 layout_update (self);
701 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
702 1007
703 EXTEND (SP, 3); 1008 EXTEND (SP, 3);
704 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
705 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
706 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
707} 1012}
708 1013
709void 1014void
710render (CFClient::Layout self) 1015render (CFClient::Layout self, float x, float y)
711 PPCODE: 1016 PPCODE:
712{ 1017 pango_opengl_render_layout_subpixel (
713 SV *retval; 1018 self->pl,
714 int w, h; 1019 x * PANGO_SCALE, y * PANGO_SCALE,
715 FT_Bitmap bitmap; 1020 self->r, self->g, self->b, self->a
716 1021 );
717 layout_update (self);
718 layout_get_pixel_size (self, &w, &h);
719
720 retval = newSV (w * h);
721 SvPOK_only (retval);
722 SvCUR_set (retval, w * h);
723
724 bitmap.rows = h;
725 bitmap.width = w;
726 bitmap.pitch = w;
727 bitmap.buffer = (unsigned char*)SvPVX (retval);
728 bitmap.num_grays = 256;
729 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
730
731 memset (bitmap.buffer, 0, w * h);
732
733 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
734
735 EXTEND (SP, 3);
736 PUSHs (sv_2mortal (newSViv (w)));
737 PUSHs (sv_2mortal (newSViv (h)));
738 PUSHs (sv_2mortal (retval));
739}
740 1022
741MODULE = CFClient PACKAGE = CFClient::Texture 1023MODULE = CFClient PACKAGE = CFClient::Texture
742 1024
743void 1025void
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031
1032 if (ow && oh)
1033 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045
1046 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp);
1048
1049 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052
1053 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 }
1060}
1061
1062void
744draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
745 PROTOTYPE: $$$;$$ 1064 PROTOTYPE: $$$;$$
1065 ALIAS:
1066 draw_quad_alpha = 1
1067 draw_quad_alpha_premultiplied = 2
746 CODE: 1068 CODE:
747{ 1069{
748 HV *hv = (HV *)SvRV (self); 1070 HV *hv = (HV *)SvRV (self);
749 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
750 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
751 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
752 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
753 1074
754 if (items < 5) 1075 if (items < 5)
755 { 1076 {
756 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1077 w = SvNV (*hv_fetch (hv, "w", 1, 1));
757 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1078 h = SvNV (*hv_fetch (hv, "h", 1, 1));
758 } 1079 }
759 1080
1081 if (ix)
1082 {
1083 glEnable (GL_BLEND);
1084
1085 if (ix == 2)
1086 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1087 else
1088 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1089 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1090
1091 glEnable (GL_ALPHA_TEST);
1092 glAlphaFunc (GL_GREATER, 0.01f);
1093 }
1094
760 glBindTexture (GL_TEXTURE_2D, name); 1095 glBindTexture (GL_TEXTURE_2D, name);
761 if (wrap_mode) { 1096
762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
763 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
764 }
765 glBegin (GL_QUADS); 1097 glBegin (GL_QUADS);
766 glTexCoord2f (0, 0); glVertex2f (x , y ); 1098 glTexCoord2f (0, 0); glVertex2f (x , y );
767 glTexCoord2f (0, t); glVertex2f (x , y + h); 1099 glTexCoord2f (0, t); glVertex2f (x , y + h);
768 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1100 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
769 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1101 glTexCoord2f (s, 0); glVertex2f (x + w, y );
770 glEnd (); 1102 glEnd ();
1103
1104 if (ix)
1105 {
1106 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND);
1108 }
771} 1109}
772 1110
773MODULE = CFClient PACKAGE = CFClient::Map 1111MODULE = CFClient PACKAGE = CFClient::Map
774 1112
775CFClient::Map 1113CFClient::Map
795DESTROY (CFClient::Map self) 1133DESTROY (CFClient::Map self)
796 CODE: 1134 CODE:
797{ 1135{
798 map_clear (self); 1136 map_clear (self);
799 Safefree (self->face); 1137 Safefree (self->face);
1138 Safefree (self->tex);
800 Safefree (self); 1139 Safefree (self);
801} 1140}
802 1141
803void 1142void
804clear (CFClient::Map self) 1143clear (CFClient::Map self)
839 tex->r = r; 1178 tex->r = r;
840 tex->g = g; 1179 tex->g = g;
841 tex->b = b; 1180 tex->b = b;
842 tex->a = a; 1181 tex->a = a;
843 } 1182 }
1183
1184 // somewhat hackish, but for textures that require it, it really
1185 // improves the look, and most others don't suffer.
1186 glBindTexture (GL_TEXTURE_2D, name);
1187 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1188 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1189 // use uglier nearest interpolation because linear suffers
1190 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
844} 1192}
845 1193
846int 1194int
847ox (CFClient::Map self) 1195ox (CFClient::Map self)
848 ALIAS: 1196 ALIAS:
849 oy = 1 1197 oy = 1
1198 x = 2
1199 y = 3
1200 w = 4
1201 h = 5
850 CODE: 1202 CODE:
851 switch (ix) 1203 switch (ix)
852 { 1204 {
853 case 0: RETVAL = self->ox; break; 1205 case 0: RETVAL = self->ox; break;
854 case 1: RETVAL = self->oy; break; 1206 case 1: RETVAL = self->oy; break;
1207 case 2: RETVAL = self->x; break;
1208 case 3: RETVAL = self->y; break;
1209 case 4: RETVAL = self->w; break;
1210 case 5: RETVAL = self->h; break;
855 } 1211 }
856 OUTPUT: 1212 OUTPUT:
857 RETVAL 1213 RETVAL
858 1214
859void 1215void
893 1249
894 while (data < data_end) 1250 while (data < data_end)
895 { 1251 {
896 flags = (data [0] << 8) + data [1]; data += 2; 1252 flags = (data [0] << 8) + data [1]; data += 2;
897 1253
898 x = ((flags >> 10) & 63) + self->x; 1254 x = self->x + ((flags >> 10) & 63);
899 y = ((flags >> 4) & 63) + self->y; 1255 y = self->y + ((flags >> 4) & 63);
900 1256
901 cell = map_get_cell (self, x, y); 1257 cell = map_get_cell (self, x, y);
902 1258
903 if (flags & 15) 1259 if (flags & 15)
904 { 1260 {
994 OUTPUT: 1350 OUTPUT:
995 RETVAL 1351 RETVAL
996 1352
997void 1353void
998draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
999 PPCODE: 1355 CODE:
1000{ 1356{
1001 int vx, vy; 1357 int vx, vy;
1002 int x, y, z; 1358 int x, y, z;
1003 int last_name; 1359 int last_name;
1004 mapface face; 1360 mapface face;
1005 int sw4 = (sw + 3) & ~3;
1006 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1007 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1008 1361
1009 memset (darkness, 255, sw4 * sh);
1010 SvPOK_only (darkness_sv);
1011 SvCUR_set (darkness_sv, sw4 * sh);
1012
1013 vx = self->x + (self->w - sw) / 2 - shift_x; 1362 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1014 vy = self->y + (self->h - sh) / 2 - shift_y; 1363 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1015 1364
1016 /* 1365 /*
1017 int vx = self->vx = self->w >= sw 1366 int vx = self->vx = self->w >= sw
1018 ? self->x + (self->w - sw) / 2 1367 ? self->x + (self->w - sw) / 2
1019 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1023 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1024 */ 1373 */
1025 1374
1026 glColor4ub (255, 255, 255, 255); 1375 glColor4ub (255, 255, 255, 255);
1027 1376
1377 glEnable (GL_BLEND);
1028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1029 glEnable (GL_BLEND);
1030 glEnable (GL_TEXTURE_2D); 1379 glEnable (GL_TEXTURE_2D);
1031 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1032 1381
1033 glBegin (GL_QUADS); 1382 glBegin (GL_QUADS);
1034 1383
1042 1391
1043 for (x = 0; x < sw; x++) 1392 for (x = 0; x < sw; x++)
1044 if (row->c0 <= x + vx && x + vx < row->c1) 1393 if (row->c0 <= x + vx && x + vx < row->c1)
1045 { 1394 {
1046 mapcell *cell = row->col + (x + vx - row->c0); 1395 mapcell *cell = row->col + (x + vx - row->c0);
1047
1048 darkness[y * sw4 + x] = cell->darkness < 0
1049 ? 255 - FOW_DARKNESS
1050 : 255 - cell->darkness;
1051 1396
1052 face = cell->face [z]; 1397 face = cell->face [z];
1053 1398
1054 if (face) 1399 if (face)
1055 { 1400 {
1076 1421
1077 glEnd (); 1422 glEnd ();
1078 1423
1079 glDisable (GL_TEXTURE_2D); 1424 glDisable (GL_TEXTURE_2D);
1080 glDisable (GL_BLEND); 1425 glDisable (GL_BLEND);
1426}
1427
1428void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE:
1431{
1432 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F },
1435 { 0.00F, 0.00F, 0.55F },
1436 { 1.00F, 0.00F, 0.00F },
1437
1438 { 1.00F, 0.54F, 0.00F },
1439 { 0.11F, 0.56F, 1.00F },
1440 { 0.93F, 0.46F, 0.00F },
1441 { 0.18F, 0.54F, 0.34F },
1442
1443 { 0.56F, 0.73F, 0.56F },
1444 { 0.80F, 0.80F, 0.80F },
1445 { 0.55F, 0.41F, 0.13F },
1446 { 0.99F, 0.77F, 0.26F },
1447
1448 { 0.74F, 0.65F, 0.41F },
1449
1450 { 0.00F, 1.00F, 1.00F },
1451 { 1.00F, 0.00F, 1.00F },
1452 { 1.00F, 1.00F, 0.00F },
1453 };
1454
1455 int x, y;
1456
1457 glEnable (GL_TEXTURE_2D);
1458 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1459 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glBegin (GL_QUADS);
1462
1463 for (y = 0; y < h; y++)
1464 for (x = 0; x < w; x++)
1465 {
1466 unsigned char m = data [x + y * w];
1467
1468 if (m)
1469 {
1470 float *c = color [m & 15];
1471
1472 float tx1 = m & 0x40 ? 0.5 : 0.;
1473 float tx2 = tx1 + 0.5;
1474
1475 glColor4f (c[0], c[1], c[2], 0.75);
1476 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1477 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1478 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1479 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1480 }
1481 }
1482
1483 glEnd ();
1484 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D);
1486}
1487
1488void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1490 PPCODE:
1491{
1492 int vx, vy;
1493 int x, y;
1494 int sw4 = (sw + 3) & ~3;
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1497
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh);
1501
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1504
1505 for (y = 0; y < sh; y++)
1506 if (0 <= y + vy && y + vy < self->rows)
1507 {
1508 maprow *row = self->row + (y + vy);
1509
1510 for (x = 0; x < sw; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1)
1512 {
1513 mapcell *cell = row->col + (x + vx - row->c0);
1514
1515 darkness[y * sw4 + x] = cell->darkness < 0
1516 ? 255 - FOW_DARKNESS
1517 : 255 - cell->darkness;
1518 }
1519 }
1081 1520
1082 EXTEND (SP, 3); 1521 EXTEND (SP, 3);
1083 PUSHs (sv_2mortal (newSViv (sw4))); 1522 PUSHs (sv_2mortal (newSViv (sw4)));
1084 PUSHs (sv_2mortal (newSViv (sh))); 1523 PUSHs (sv_2mortal (newSViv (sh)));
1085 PUSHs (darkness_sv); 1524 PUSHs (darkness_sv);
1284 } *civ, const_iv[] = { 1723 } *civ, const_iv[] = {
1285# define const_iv(name) { # name, (IV)name } 1724# define const_iv(name) { # name, (IV)name }
1286 const_iv (GL_COLOR_MATERIAL), 1725 const_iv (GL_COLOR_MATERIAL),
1287 const_iv (GL_SMOOTH), 1726 const_iv (GL_SMOOTH),
1288 const_iv (GL_FLAT), 1727 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER),
1289 const_iv (GL_BLEND), 1729 const_iv (GL_BLEND),
1730 const_iv (GL_CULL_FACE),
1731 const_iv (GL_SCISSOR_TEST),
1732 const_iv (GL_DEPTH_TEST),
1733 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT),
1737 const_iv (GL_BACK),
1290 const_iv (GL_AND), 1738 const_iv (GL_AND),
1739 const_iv (GL_ONE),
1740 const_iv (GL_ZERO),
1291 const_iv (GL_SRC_ALPHA), 1741 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA),
1292 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1743 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1744 const_iv (GL_ONE_MINUS_DST_ALPHA),
1745 const_iv (GL_SRC_ALPHA_SATURATE),
1293 const_iv (GL_RGB), 1746 const_iv (GL_RGB),
1294 const_iv (GL_RGBA), 1747 const_iv (GL_RGBA),
1748 const_iv (GL_RGBA4),
1749 const_iv (GL_RGBA8),
1750 const_iv (GL_RGB5_A1),
1295 const_iv (GL_UNSIGNED_BYTE), 1751 const_iv (GL_UNSIGNED_BYTE),
1296 const_iv (GL_ALPHA4), 1752 const_iv (GL_UNSIGNED_SHORT),
1753 const_iv (GL_UNSIGNED_INT),
1297 const_iv (GL_ALPHA), 1754 const_iv (GL_ALPHA),
1755 const_iv (GL_INTENSITY),
1756 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA),
1298 const_iv (GL_FLOAT), 1758 const_iv (GL_FLOAT),
1299 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1300 const_iv (GL_COMPILE), 1760 const_iv (GL_COMPILE),
1301 const_iv (GL_TEXTURE_1D), 1761 const_iv (GL_TEXTURE_1D),
1302 const_iv (GL_TEXTURE_2D), 1762 const_iv (GL_TEXTURE_2D),
1304 const_iv (GL_TEXTURE_MAG_FILTER), 1764 const_iv (GL_TEXTURE_MAG_FILTER),
1305 const_iv (GL_TEXTURE_MIN_FILTER), 1765 const_iv (GL_TEXTURE_MIN_FILTER),
1306 const_iv (GL_TEXTURE_ENV_MODE), 1766 const_iv (GL_TEXTURE_ENV_MODE),
1307 const_iv (GL_TEXTURE_WRAP_S), 1767 const_iv (GL_TEXTURE_WRAP_S),
1308 const_iv (GL_TEXTURE_WRAP_T), 1768 const_iv (GL_TEXTURE_WRAP_T),
1769 const_iv (GL_REPEAT),
1309 const_iv (GL_CLAMP), 1770 const_iv (GL_CLAMP),
1310 const_iv (GL_REPEAT), 1771 const_iv (GL_CLAMP_TO_EDGE),
1311 const_iv (GL_NEAREST), 1772 const_iv (GL_NEAREST),
1312 const_iv (GL_LINEAR), 1773 const_iv (GL_LINEAR),
1774 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1775 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1776 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1777 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1778 const_iv (GL_GENERATE_MIPMAP),
1313 const_iv (GL_MODULATE), 1779 const_iv (GL_MODULATE),
1780 const_iv (GL_DECAL),
1314 const_iv (GL_REPLACE), 1781 const_iv (GL_REPLACE),
1782 const_iv (GL_DEPTH_BUFFER_BIT),
1315 const_iv (GL_COLOR_BUFFER_BIT), 1783 const_iv (GL_COLOR_BUFFER_BIT),
1316 const_iv (GL_PROJECTION), 1784 const_iv (GL_PROJECTION),
1317 const_iv (GL_MODELVIEW), 1785 const_iv (GL_MODELVIEW),
1318 const_iv (GL_COLOR_LOGIC_OP), 1786 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D),
1319 const_iv (GL_CONVOLUTION_2D), 1788 const_iv (GL_CONVOLUTION_2D),
1320 const_iv (GL_CONVOLUTION_BORDER_MODE), 1789 const_iv (GL_CONVOLUTION_BORDER_MODE),
1321 const_iv (GL_CONSTANT_BORDER), 1790 const_iv (GL_CONSTANT_BORDER),
1322 const_iv (GL_LINES), 1791 const_iv (GL_LINES),
1792 const_iv (GL_LINE_LOOP),
1323 const_iv (GL_QUADS), 1793 const_iv (GL_QUADS),
1324 const_iv (GL_LINE_LOOP), 1794 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN),
1325 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1326 const_iv (GL_FASTEST), 1799 const_iv (GL_FASTEST),
1800 const_iv (GL_V2F),
1801 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F),
1327# undef const_iv 1804# undef const_iv
1328 }; 1805 };
1329 1806
1330 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1331 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1332} 1809}
1333 1810
1811char *
1812gl_vendor ()
1813 CODE:
1814 RETVAL = (char *)glGetString (GL_VENDOR);
1815 OUTPUT:
1816 RETVAL
1817
1818char *
1819gl_version ()
1820 CODE:
1821 RETVAL = (char *)glGetString (GL_VERSION);
1822 OUTPUT:
1823 RETVAL
1824
1825char *
1826gl_extensions ()
1827 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT:
1830 RETVAL
1831
1334int glGetError () 1832int glGetError ()
1833
1834void glFinish ()
1335 1835
1336void glClear (int mask) 1836void glClear (int mask)
1337 1837
1338void glClearColor (float r, float g, float b, float a = 1.0) 1838void glClearColor (float r, float g, float b, float a = 1.0)
1339 PROTOTYPE: @ 1839 PROTOTYPE: @
1346 1846
1347void glHint (int target, int mode) 1847void glHint (int target, int mode)
1348 1848
1349void glBlendFunc (int sfactor, int dfactor) 1849void glBlendFunc (int sfactor, int dfactor)
1350 1850
1851void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1852 CODE:
1853 gl_BlendFuncSeparate (sa, da, saa, daa);
1854
1855void glDepthMask (int flag)
1856
1351void glLogicOp (int opcode) 1857void glLogicOp (int opcode)
1352 1858
1859void glColorMask (int red, int green, int blue, int alpha)
1860
1353void glMatrixMode (int mode) 1861void glMatrixMode (int mode)
1354 1862
1355void glPushMatrix () 1863void glPushMatrix ()
1356 1864
1357void glPopMatrix () 1865void glPopMatrix ()
1358 1866
1359void glLoadIdentity () 1867void glLoadIdentity ()
1360 1868
1869void glDrawBuffer (int buffer)
1870
1871void glReadBuffer (int buffer)
1872
1873# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875
1876# near_ and far_ are due to microsofts buggy "c" compiler
1361void glOrtho (double left, double right, double bottom, double top, double near, double far) 1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1362 1878
1363void glViewport (int x, int y, int width, int height) 1879void glViewport (int x, int y, int width, int height)
1880
1881void glScissor (int x, int y, int width, int height)
1364 1882
1365void glTranslate (float x, float y, float z = 0.) 1883void glTranslate (float x, float y, float z = 0.)
1366 CODE: 1884 CODE:
1367 glTranslatef (x, y, z); 1885 glTranslatef (x, y, z);
1368 1886
1369void glScale (float x, float y, float z) 1887void glScale (float x, float y, float z = 1.)
1370 CODE: 1888 CODE:
1371 glScalef (x, y, z); 1889 glScalef (x, y, z);
1372 1890
1373void glRotate (float angle, float x, float y, float z) 1891void glRotate (float angle, float x, float y, float z)
1374 CODE: 1892 CODE:
1378 1896
1379void glEnd () 1897void glEnd ()
1380 1898
1381void glColor (float r, float g, float b, float a = 1.0) 1899void glColor (float r, float g, float b, float a = 1.0)
1382 PROTOTYPE: @ 1900 PROTOTYPE: @
1901 ALIAS:
1902 glColor_premultiply = 1
1383 CODE: 1903 CODE:
1384 glColor4f (r, g, b, a); 1904 if (ix)
1905 {
1906 r *= a;
1907 g *= a;
1908 b *= a;
1909 }
1910 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255),
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921
1922void glRasterPos (float x, float y, float z = 0.)
1923 CODE:
1924 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0);
1385 1926
1386void glVertex (float x, float y, float z = 0.) 1927void glVertex (float x, float y, float z = 0.)
1387 CODE: 1928 CODE:
1388 glVertex3f (x, y, z); 1929 glVertex3f (x, y, z);
1389 1930
1401 1942
1402void glBindTexture (int target, int name) 1943void glBindTexture (int target, int name)
1403 1944
1404void glConvolutionParameter (int target, int pname, float params) 1945void glConvolutionParameter (int target, int pname, float params)
1405 CODE: 1946 CODE:
1947 if (gl.ConvolutionParameterf)
1406 glConvolutionParameterf (target, pname, params); 1948 gl.ConvolutionParameterf (target, pname, params);
1407 1949
1408void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1950void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1951 CODE:
1952 if (gl.ConvolutionFilter2D)
1953 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1954
1955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1956 CODE:
1957 if (gl.SeparableFilter2D)
1958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1409 1959
1410void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1411 1961
1412void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963
1964void glDrawPixels (int width, int height, int format, int type, char *pixels)
1965
1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1413 1967
1414int glGenTexture () 1968int glGenTexture ()
1415 CODE: 1969 CODE:
1416{ 1970{
1417 GLuint name; 1971 GLuint name;
1442 1996
1443void glEndList () 1997void glEndList ()
1444 1998
1445void glCallList (int list) 1999void glCallList (int list)
1446 2000
2001

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