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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.55 by root, Thu Apr 20 08:11:56 2006 UTC vs.
Revision 1.147 by root, Sat Aug 19 03:57:08 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
38#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
39 53
40#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
42 56
57#define MIN_FONT_HEIGHT 10
58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
43typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
45 90
46static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
48 110
49typedef struct cf_layout { 111typedef struct cf_layout {
50 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
51 int base_height; 114 int base_height;
115 CFPlus__Font font;
52} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
53 121
54static void 122static void
55substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
56{ 124{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 130}
60 131
61static void 132static void
62layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
63{ 134{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
66 */ 137 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
68 139
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 142
143 pango_layout_set_font_description (self->pl, font);
76} 144}
77 145
78static void 146static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 148{
81 layout_update (self); 149 PangoRectangle rect;
82 150
151 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
84 153
85 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
88} 162}
89 163
90typedef uint16_t mapface; 164typedef uint16_t mapface;
91 165
92typedef struct { 166typedef struct {
95 float s, t; 169 float s, t;
96 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
97} maptex; 171} maptex;
98 172
99typedef struct { 173typedef struct {
100 int16_t darkness; 174 uint16_t darkness;
101 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_width, stat_hp;
102} mapcell; 177} mapcell;
103 178
104typedef struct { 179typedef struct {
105 int32_t c0, c1; 180 int32_t c0, c1;
106 mapcell *col; 181 mapcell *col;
115 int texs; 190 int texs;
116 maptex *tex; 191 maptex *tex;
117 192
118 int32_t rows; 193 int32_t rows;
119 maprow *row; 194 maprow *row;
120} *CFClient__Map; 195} *CFPlus__Map;
121 196
122static char * 197static char *
123prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
124{ 199{
125 char *p; 200 char *p;
143 218
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 221
147static maprow * 222static maprow *
148map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
149{ 224{
150 if (0 > y) 225 if (0 > y)
151 { 226 {
152 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
191 266
192 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
193} 268}
194 269
195static mapcell * 270static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
197{ 272{
198 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
199} 274}
200 275
201static void 276static void
202map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
203{ 278{
204 int r; 279 int r;
205 280
206 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
215 self->row = 0; 290 self->row = 0;
216 self->rows = 0; 291 self->rows = 0;
217} 292}
218 293
219static void 294static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 296{
222 int x, y; 297 int x, y;
223 maprow *row; 298 maprow *row;
299 mapcell *cell;
224 300
225 for (y = y0; y < y0 + h; y++) 301 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 302 if (y >= 0)
227 { 303 {
228 if (y >= self->rows) 304 if (y >= self->rows)
234 if (x >= row->c0) 310 if (x >= row->c0)
235 { 311 {
236 if (x >= row->c1) 312 if (x >= row->c1)
237 break; 313 break;
238 314
239 row->col[x - row->c0].darkness = -1; 315 cell = row->col + x - row->c0;
316
317 cell->darkness = 0;
318 cell->stat_hp = 0;
240 } 319 }
241 } 320 }
242} 321}
243 322
323static void
324music_finished (void)
325{
326 SDL_UserEvent ev;
327
328 ev.type = SDL_USEREVENT;
329 ev.code = 0;
330 ev.data1 = 0;
331 ev.data2 = 0;
332
333 SDL_PushEvent ((SDL_Event *)&ev);
334}
335
336static void
337channel_finished (int channel)
338{
339 SDL_UserEvent ev;
340
341 ev.type = SDL_USEREVENT;
342 ev.code = 1;
343 ev.data1 = (void *)(long)channel;
344 ev.data2 = 0;
345
346 SDL_PushEvent ((SDL_Event *)&ev);
347}
348
349static unsigned int
350minpot (unsigned int n)
351{
352 if (!n)
353 return 0;
354
355 --n;
356
357 n |= n >> 1;
358 n |= n >> 2;
359 n |= n >> 4;
360 n |= n >> 8;
361 n |= n >> 16;
362
363 return n + 1;
364}
365
244MODULE = CFClient PACKAGE = CFClient 366MODULE = CFPlus PACKAGE = CFPlus
245 367
246PROTOTYPES: ENABLE 368PROTOTYPES: ENABLE
247 369
248BOOT: 370BOOT:
249{ 371{
250 HV *stash = gv_stashpv ("CFClient", 1); 372 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 373 static const struct {
252 const char *name; 374 const char *name;
253 IV iv; 375 IV iv;
254 } *civ, const_iv[] = { 376 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 377# define const_iv(name) { # name, (IV)name }
354# undef const_iv 476# undef const_iv
355 }; 477 };
356 478
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 480 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 481}
364 482
365int 483int
484in_destruct ()
485 CODE:
486 RETVAL = PL_main_cv == Nullcv;
487 OUTPUT:
488 RETVAL
489
490NV floor (NV x)
491
492NV ceil (NV x)
493
494void
495pango_init ()
496 CODE:
497{
498 opengl_fontmap = pango_opengl_font_map_new ();
499 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
500 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
501}
502
503int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 504SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 505
368void 506void
369SDL_Quit () 507SDL_Quit ()
370 508
371void 509void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 516 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 517 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 518 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 519
520 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
521 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
522
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 525 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 527
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 528 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
529#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 530 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
532#endif
390 533
391 SDL_EnableUNICODE (1); 534 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 535 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 536
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 537 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 546
404 ++m; 547 ++m;
405 } 548 }
406} 549}
407 550
551char *
552SDL_GetError ()
553
408int 554int
409SDL_SetVideoMode (int w, int h, int fullscreen) 555SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 556 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 557 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 558 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 559 );
560 if (RETVAL)
561 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 562 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
563# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
564# include "glfunc.h"
565# undef GL_FUNC
566 }
415 OUTPUT: 567 OUTPUT:
416 RETVAL 568 RETVAL
417 569
418void 570void
419SDL_GL_SwapBuffers () 571SDL_GL_SwapBuffers ()
572
573char *
574SDL_GetKeyName (int sym)
420 575
421void 576void
422SDL_PollEvent () 577SDL_PollEvent ()
423 PPCODE: 578 PPCODE:
424{ 579{
426 581
427 while (SDL_PollEvent (&ev)) 582 while (SDL_PollEvent (&ev))
428 { 583 {
429 HV *hv = newHV (); 584 HV *hv = newHV ();
430 hv_store (hv, "type", 4, newSViv (ev.type), 0); 585 hv_store (hv, "type", 4, newSViv (ev.type), 0);
586
431 switch (ev.type) 587 switch (ev.type)
432 { 588 {
433 case SDL_KEYDOWN: 589 case SDL_KEYDOWN:
434 case SDL_KEYUP: 590 case SDL_KEYUP:
435 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
442 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 598 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
443 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 599 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
444 break; 600 break;
445 601
446 case SDL_MOUSEMOTION: 602 case SDL_MOUSEMOTION:
603 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
604
447 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
448 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 606 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
449 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 607 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
450 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 608 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
451 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 609 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
452 break; 610 break;
453 611
454 case SDL_MOUSEBUTTONDOWN: 612 case SDL_MOUSEBUTTONDOWN:
455 case SDL_MOUSEBUTTONUP: 613 case SDL_MOUSEBUTTONUP:
614 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
615
456 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 616 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
457 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 617 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
458 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 618 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
459 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 619 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
620 break;
621
622 case SDL_USEREVENT:
623 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
624 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
625 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
626 break;
460 } 627 }
461 628
462 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 629 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
463 } 630 }
464} 631}
465 632
466int 633int
467Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 634Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
635 POSTCALL:
636 Mix_HookMusicFinished (music_finished);
637 Mix_ChannelFinished (channel_finished);
468 638
469void 639void
470Mix_CloseAudio () 640Mix_CloseAudio ()
471 641
472int 642int
477 CODE: 647 CODE:
478#ifndef _WIN32 648#ifndef _WIN32
479 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 649 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
480#endif 650#endif
481 651
482char *
483gl_version ()
484 CODE:
485 RETVAL = (char *)glGetString (GL_VERSION);
486 OUTPUT:
487 RETVAL
488
489char *
490gl_extensions ()
491 CODE:
492 RETVAL = (char *)glGetString (GL_EXTENSIONS);
493 OUTPUT:
494 RETVAL
495
496void 652void
497add_font (char *file) 653add_font (char *file)
498 CODE: 654 CODE:
499 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 655 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
500
501void
502set_font (char *file)
503 CODE:
504{
505 int count;
506 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
507 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
508 FcPatternDestroy (pattern);
509 pango_context_set_font_description (context, font);
510}
511 656
512void 657void
513load_image_inline (SV *image_) 658load_image_inline (SV *image_)
514 ALIAS: 659 ALIAS:
515 load_image_file = 1 660 load_image_file = 1
557 702
558 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 703 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
559 704
560 assert (surface2->pitch == surface2->w * 4); 705 assert (surface2->pitch == surface2->w * 4);
561 706
707 SDL_LockSurface (surface2);
562 EXTEND (SP, 5); 708 EXTEND (SP, 6);
563 PUSHs (sv_2mortal (newSViv (surface2->w))); 709 PUSHs (sv_2mortal (newSViv (surface2->w)));
564 PUSHs (sv_2mortal (newSViv (surface2->h))); 710 PUSHs (sv_2mortal (newSViv (surface2->h)));
565 SDL_LockSurface (surface2);
566 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 711 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
567 SDL_UnlockSurface (surface2);
568 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 712 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
569 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 713 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
570 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 714 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
715 SDL_UnlockSurface (surface2);
571 716
572 SDL_FreeSurface (surface); 717 SDL_FreeSurface (surface);
573 SDL_FreeSurface (surface2); 718 SDL_FreeSurface (surface2);
574} 719}
575 720
597 PUSHs (sv_2mortal (newSViv (b / y))); 742 PUSHs (sv_2mortal (newSViv (b / y)));
598 PUSHs (sv_2mortal (newSViv (a / y))); 743 PUSHs (sv_2mortal (newSViv (a / y)));
599} 744}
600 745
601void 746void
747error (char *message)
748 CODE:
749 fprintf (stderr, "ERROR: %s\n", message);
750#ifdef _WIN32
751 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
752#endif
753
754void
602fatal (char *message) 755fatal (char *message)
603 CODE: 756 CODE:
757 fprintf (stderr, "FATAL: %s\n", message);
604#ifdef _WIN32 758#ifdef _WIN32
605 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 759 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
606#else
607 fprintf (stderr, "FATAL: %s\n", message);
608#endif 760#endif
609 exit (1); 761 _exit (1);
610 762
763void
764_exit (int retval)
765 CODE:
766 _exit (retval);
767
768MODULE = CFPlus PACKAGE = CFPlus::Font
769
770CFPlus::Font
771new_from_file (SV *class, char *path, int id = 0)
772 CODE:
773{
774 int count;
775 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
776 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
777 FcPatternDestroy (pattern);
778}
779 OUTPUT:
780 RETVAL
781
782void
783DESTROY (CFPlus::Font self)
784 CODE:
785 pango_font_description_free (self);
786
787void
788make_default (CFPlus::Font self)
789 CODE:
790 default_font = self;
791
611MODULE = CFClient PACKAGE = CFClient::Layout 792MODULE = CFPlus PACKAGE = CFPlus::Layout
612 793
613CFClient::Layout 794void
614new (SV *class, int base_height = 10) 795reset_glyph_cache ()
796 CODE:
797 tc_clear ();
798
799CFPlus::Layout
800new (SV *class)
615 CODE: 801 CODE:
616 New (0, RETVAL, 1, struct cf_layout); 802 New (0, RETVAL, 1, struct cf_layout);
617 RETVAL->base_height = base_height; 803
618 RETVAL->pl = pango_layout_new (context); 804 RETVAL->pl = pango_layout_new (opengl_context);
805 RETVAL->r = 1.;
806 RETVAL->g = 1.;
807 RETVAL->b = 1.;
808 RETVAL->a = 1.;
809 RETVAL->base_height = MIN_FONT_HEIGHT;
810 RETVAL->font = 0;
811
619 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 812 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
813 layout_update_font (RETVAL);
620 OUTPUT: 814 OUTPUT:
621 RETVAL 815 RETVAL
622 816
623void 817void
624DESTROY (CFClient::Layout self) 818DESTROY (CFPlus::Layout self)
625 CODE: 819 CODE:
626 g_object_unref (self->pl); 820 g_object_unref (self->pl);
627 Safefree (self); 821 Safefree (self);
628 822
629void 823void
630set_text (CFClient::Layout self, SV *text_) 824set_text (CFPlus::Layout self, SV *text_)
631 CODE: 825 CODE:
632{ 826{
633 STRLEN textlen; 827 STRLEN textlen;
634 char *text = SvPVutf8 (text_, textlen); 828 char *text = SvPVutf8 (text_, textlen);
635 829
636 pango_layout_set_text (self->pl, text, textlen); 830 pango_layout_set_text (self->pl, text, textlen);
637} 831}
638 832
639void 833void
640set_markup (CFClient::Layout self, SV *text_) 834set_markup (CFPlus::Layout self, SV *text_)
641 CODE: 835 CODE:
642{ 836{
643 STRLEN textlen; 837 STRLEN textlen;
644 char *text = SvPVutf8 (text_, textlen); 838 char *text = SvPVutf8 (text_, textlen);
645 839
646 pango_layout_set_markup (self->pl, text, textlen); 840 pango_layout_set_markup (self->pl, text, textlen);
647} 841}
648 842
843void
844set_shapes (CFPlus::Layout self, ...)
845 CODE:
846{
847 PangoAttrList *attrs = 0;
848 const char *text = pango_layout_get_text (self->pl);
849 const char *pos = text;
850 int arg = 4;
851
852 while (arg < items && (pos = strstr (pos, OBJ_STR)))
853 {
854 PangoRectangle inkrect, rect;
855 PangoAttribute *attr;
856
857 int x = SvIV (ST (arg - 3));
858 int y = SvIV (ST (arg - 2));
859 int w = SvIV (ST (arg - 1));
860 int h = SvIV (ST (arg ));
861
862 inkrect.x = 0;
863 inkrect.y = 0;
864 inkrect.width = 0;
865 inkrect.height = 0;
866
867 rect.x = x * PANGO_SCALE;
868 rect.y = y * PANGO_SCALE;
869 rect.width = w * PANGO_SCALE;
870 rect.height = h * PANGO_SCALE;
871
872 if (!attrs)
873 attrs = pango_layout_get_attributes (self->pl);
874
875 attr = pango_attr_shape_new (&inkrect, &rect);
876 attr->start_index = pos - text;
877 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
878 pango_attr_list_insert (attrs, attr);
879
880 arg += 4;
881 pos += sizeof (OBJ_STR) - 1;
882 }
883
884 if (attrs)
885 pango_layout_set_attributes (self->pl, attrs);
886}
887
888void
889get_shapes (CFPlus::Layout self)
890 PPCODE:
891{
892 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
893
894 do
895 {
896 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
897
898 if (run && shape_attr_p (run))
899 {
900 PangoRectangle extents;
901 pango_layout_iter_get_run_extents (iter, 0, &extents);
902
903 EXTEND (SP, 2);
904 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
906 }
907 }
908 while (pango_layout_iter_next_run (iter));
909
910 pango_layout_iter_free (iter);
911}
912
913int
914has_wrapped (CFPlus::Layout self)
915 CODE:
916{
917 int lines = 1;
918 const char *text = pango_layout_get_text (self->pl);
919
920 while (*text)
921 lines += *text++ == '\n';
922
923 RETVAL = lines < pango_layout_get_line_count (self->pl);
924}
925 OUTPUT:
926 RETVAL
927
649SV * 928SV *
650get_text (CFClient::Layout self) 929get_text (CFPlus::Layout self)
651 CODE: 930 CODE:
652 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 931 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
653 SvUTF8_on (RETVAL); 932 sv_utf8_decode (RETVAL);
654 OUTPUT: 933 OUTPUT:
655 RETVAL 934 RETVAL
656 935
657void 936void
937set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
938 CODE:
939 self->r = r;
940 self->g = g;
941 self->b = b;
942 self->a = a;
943
944void
945set_font (CFPlus::Layout self, CFPlus::Font font = 0)
946 CODE:
947 if (self->font != font)
948 {
949 self->font = font;
950 layout_update_font (self);
951 }
952
953void
658set_height (CFClient::Layout self, int base_height) 954set_height (CFPlus::Layout self, int base_height)
659 CODE: 955 CODE:
956 if (self->base_height != base_height)
957 {
660 self->base_height = base_height; 958 self->base_height = base_height;
959 layout_update_font (self);
960 }
661 961
662void 962void
663set_width (CFClient::Layout self, int max_width = -1) 963set_width (CFPlus::Layout self, int max_width = -1)
664 CODE: 964 CODE:
665 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 965 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
666 966
667void 967void
968set_indent (CFPlus::Layout self, int indent)
969 CODE:
970 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
971
972void
973set_spacing (CFPlus::Layout self, int spacing)
974 CODE:
975 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
976
977void
978set_ellipsise (CFPlus::Layout self, int ellipsise)
979 CODE:
980 pango_layout_set_ellipsize (self->pl,
981 ellipsise == 1 ? PANGO_ELLIPSIZE_START
982 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
983 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
984 : PANGO_ELLIPSIZE_NONE
985 );
986
987void
988set_single_paragraph_mode (CFPlus::Layout self, int spm)
989 CODE:
990 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
991
992void
668size (CFClient::Layout self) 993size (CFPlus::Layout self)
669 PPCODE: 994 PPCODE:
670{ 995{
671 int w, h; 996 int w, h;
672 997
673 layout_update (self);
674 layout_get_pixel_size (self, &w, &h); 998 layout_get_pixel_size (self, &w, &h);
675 999
676 EXTEND (SP, 2); 1000 EXTEND (SP, 2);
677 PUSHs (sv_2mortal (newSViv (w))); 1001 PUSHs (sv_2mortal (newSViv (w)));
678 PUSHs (sv_2mortal (newSViv (h))); 1002 PUSHs (sv_2mortal (newSViv (h)));
679} 1003}
680 1004
681int 1005int
1006descent (CFPlus::Layout self)
1007 CODE:
1008{
1009 PangoRectangle rect;
1010 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1011 pango_layout_line_get_pixel_extents (line, 0, &rect);
1012 RETVAL = PANGO_DESCENT (rect);
1013}
1014 OUTPUT:
1015 RETVAL
1016
1017int
682xy_to_index (CFClient::Layout self, int x, int y) 1018xy_to_index (CFPlus::Layout self, int x, int y)
683 CODE: 1019 CODE:
684{ 1020{
685 int index, trailing; 1021 int index, trailing;
686
687 layout_update (self);
688 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1022 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
689
690 RETVAL = index; 1023 RETVAL = index;
691} 1024}
692 OUTPUT: 1025 OUTPUT:
693 RETVAL 1026 RETVAL
694 1027
695void 1028void
696cursor_pos (CFClient::Layout self, int index) 1029cursor_pos (CFPlus::Layout self, int index)
697 PPCODE: 1030 PPCODE:
698{ 1031{
699 PangoRectangle strong_pos; 1032 PangoRectangle strong_pos;
700 layout_update (self);
701 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1033 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
702 1034
703 EXTEND (SP, 3); 1035 EXTEND (SP, 3);
704 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1036 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
705 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
706 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
707} 1039}
708 1040
709void 1041void
710render (CFClient::Layout self) 1042render (CFPlus::Layout self, float x, float y, int flags = 0)
711 PPCODE: 1043 PPCODE:
712{ 1044 pango_opengl_render_layout_subpixel (
713 SV *retval; 1045 self->pl,
714 int w, h; 1046 x * PANGO_SCALE, y * PANGO_SCALE,
715 FT_Bitmap bitmap; 1047 self->r, self->g, self->b, self->a,
1048 flags
1049 );
716 1050
717 layout_update (self); 1051MODULE = CFPlus PACKAGE = CFPlus::Texture
718 layout_get_pixel_size (self, &w, &h);
719 1052
720 retval = newSV (w * h); 1053void
721 SvPOK_only (retval); 1054pad2pot (SV *data_, SV *w_, SV *h_)
722 SvCUR_set (retval, w * h); 1055 CODE:
1056{
1057 int ow = SvIV (w_);
1058 int oh = SvIV (h_);
723 1059
724 bitmap.rows = h; 1060 if (ow && oh)
725 bitmap.width = w; 1061 {
726 bitmap.pitch = w; 1062 int nw = minpot (ow);
727 bitmap.buffer = (unsigned char*)SvPVX (retval); 1063 int nh = minpot (oh);
728 bitmap.num_grays = 256;
729 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
730 1064
731 memset (bitmap.buffer, 0, w * h); 1065 if (nw != ow || nh != oh)
732 1066 {
733 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1067 if (SvOK (data_))
1068 {
1069 STRLEN datalen;
1070 char *data = SvPVbyte (data_, datalen);
1071 int bpp = datalen / (ow * oh);
1072 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
734 1073
735 EXTEND (SP, 3); 1074 SvPOK_only (result_);
736 PUSHs (sv_2mortal (newSViv (w))); 1075 SvCUR_set (result_, nw * nh * bpp);
737 PUSHs (sv_2mortal (newSViv (h)));
738 PUSHs (sv_2mortal (retval));
739}
740 1076
741MODULE = CFClient PACKAGE = CFClient::Texture 1077 memset (SvPVX (result_), 0, nw * nh * bpp);
1078 while (oh--)
1079 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
742 1080
1081 sv_setsv (data_, result_);
1082 }
1083
1084 sv_setiv (w_, nw);
1085 sv_setiv (h_, nh);
1086 }
1087 }
1088}
1089
743void 1090void
744draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1091draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
745 PROTOTYPE: $$$;$$ 1092 PROTOTYPE: $$$;$$
1093 ALIAS:
1094 draw_quad_alpha = 1
1095 draw_quad_alpha_premultiplied = 2
746 CODE: 1096 CODE:
747{ 1097{
748 HV *hv = (HV *)SvRV (self); 1098 HV *hv = (HV *)SvRV (self);
749 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1099 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
750 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1100 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
751 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1101 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
752 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
753 1102
754 if (items < 5) 1103 if (items < 5)
755 { 1104 {
756 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1105 w = SvNV (*hv_fetch (hv, "w", 1, 1));
757 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1106 h = SvNV (*hv_fetch (hv, "h", 1, 1));
758 } 1107 }
759 1108
1109 if (ix)
1110 {
1111 glEnable (GL_BLEND);
1112
1113 if (ix == 2)
1114 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1115 else
1116 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1117 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1118
1119 glEnable (GL_ALPHA_TEST);
1120 glAlphaFunc (GL_GREATER, 0.01f);
1121 }
1122
760 glBindTexture (GL_TEXTURE_2D, name); 1123 glBindTexture (GL_TEXTURE_2D, name);
761 if (wrap_mode) { 1124
762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
763 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
764 }
765 glBegin (GL_QUADS); 1125 glBegin (GL_QUADS);
766 glTexCoord2f (0, 0); glVertex2f (x , y ); 1126 glTexCoord2f (0, 0); glVertex2f (x , y );
767 glTexCoord2f (0, t); glVertex2f (x , y + h); 1127 glTexCoord2f (0, t); glVertex2f (x , y + h);
768 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1128 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
769 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1129 glTexCoord2f (s, 0); glVertex2f (x + w, y );
770 glEnd (); 1130 glEnd ();
771}
772 1131
1132 if (ix)
1133 {
1134 glDisable (GL_ALPHA_TEST);
1135 glDisable (GL_BLEND);
1136 }
1137}
1138
773MODULE = CFClient PACKAGE = CFClient::Map 1139MODULE = CFPlus PACKAGE = CFPlus::Map
774 1140
775CFClient::Map 1141CFPlus::Map
776new (SV *class, int map_width, int map_height) 1142new (SV *class, int map_width, int map_height)
777 CODE: 1143 CODE:
778 New (0, RETVAL, 1, struct map); 1144 New (0, RETVAL, 1, struct map);
779 RETVAL->x = 0; 1145 RETVAL->x = 0;
780 RETVAL->y = 0; 1146 RETVAL->y = 0;
790 RETVAL->row = 0; 1156 RETVAL->row = 0;
791 OUTPUT: 1157 OUTPUT:
792 RETVAL 1158 RETVAL
793 1159
794void 1160void
795DESTROY (CFClient::Map self) 1161DESTROY (CFPlus::Map self)
796 CODE: 1162 CODE:
797{ 1163{
798 map_clear (self); 1164 map_clear (self);
799 Safefree (self->face); 1165 Safefree (self->face);
1166 Safefree (self->tex);
800 Safefree (self); 1167 Safefree (self);
801} 1168}
802 1169
803void 1170void
804clear (CFClient::Map self) 1171clear (CFPlus::Map self)
805 CODE: 1172 CODE:
806 map_clear (self); 1173 map_clear (self);
807 1174
808void 1175void
809set_face (CFClient::Map self, int face, int texid) 1176set_face (CFPlus::Map self, int face, int texid)
810 CODE: 1177 CODE:
811{ 1178{
812 while (self->faces <= face) 1179 while (self->faces <= face)
813 { 1180 {
814 Append (mapface, self->face, self->faces, self->faces); 1181 Append (mapface, self->face, self->faces, self->faces);
817 1184
818 self->face [face] = texid; 1185 self->face [face] = texid;
819} 1186}
820 1187
821void 1188void
822set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1189set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
823 CODE: 1190 CODE:
824{ 1191{
825 while (self->texs <= texid) 1192 while (self->texs <= texid)
826 { 1193 {
827 Append (maptex, self->tex, self->texs, self->texs); 1194 Append (maptex, self->tex, self->texs, self->texs);
839 tex->r = r; 1206 tex->r = r;
840 tex->g = g; 1207 tex->g = g;
841 tex->b = b; 1208 tex->b = b;
842 tex->a = a; 1209 tex->a = a;
843 } 1210 }
1211
1212 // somewhat hackish, but for textures that require it, it really
1213 // improves the look, and most others don't suffer.
1214 glBindTexture (GL_TEXTURE_2D, name);
1215 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1217 // use uglier nearest interpolation because linear suffers
1218 // from transparent color bleeding and ugly wrapping effects.
1219 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
844} 1220}
845 1221
846int 1222int
847ox (CFClient::Map self) 1223ox (CFPlus::Map self)
848 ALIAS: 1224 ALIAS:
849 oy = 1 1225 oy = 1
1226 x = 2
1227 y = 3
1228 w = 4
1229 h = 5
850 CODE: 1230 CODE:
851 switch (ix) 1231 switch (ix)
852 { 1232 {
853 case 0: RETVAL = self->ox; break; 1233 case 0: RETVAL = self->ox; break;
854 case 1: RETVAL = self->oy; break; 1234 case 1: RETVAL = self->oy; break;
1235 case 2: RETVAL = self->x; break;
1236 case 3: RETVAL = self->y; break;
1237 case 4: RETVAL = self->w; break;
1238 case 5: RETVAL = self->h; break;
855 } 1239 }
856 OUTPUT: 1240 OUTPUT:
857 RETVAL 1241 RETVAL
858 1242
859void 1243void
860scroll (CFClient::Map self, int dx, int dy) 1244scroll (CFPlus::Map self, int dx, int dy)
861 CODE: 1245 CODE:
862{ 1246{
863 if (dx > 0) 1247 if (dx > 0)
864 map_blank (self, self->x, self->y, dx - 1, self->h); 1248 map_blank (self, self->x, self->y, dx - 1, self->h);
865 else if (dx < 0) 1249 else if (dx < 0)
881 self->y += MAP_EXTEND_Y; 1265 self->y += MAP_EXTEND_Y;
882 } 1266 }
883} 1267}
884 1268
885void 1269void
886map1a_update (CFClient::Map self, SV *data_) 1270map1a_update (CFPlus::Map self, SV *data_, int extmap)
887 CODE: 1271 CODE:
888{ 1272{
889 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1273 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
890 uint8_t *data_end = (uint8_t *)SvEND (data_); 1274 uint8_t *data_end = (uint8_t *)SvEND (data_);
891 mapcell *cell; 1275 mapcell *cell;
893 1277
894 while (data < data_end) 1278 while (data < data_end)
895 { 1279 {
896 flags = (data [0] << 8) + data [1]; data += 2; 1280 flags = (data [0] << 8) + data [1]; data += 2;
897 1281
898 x = ((flags >> 10) & 63) + self->x; 1282 x = self->x + ((flags >> 10) & 63);
899 y = ((flags >> 4) & 63) + self->y; 1283 y = self->y + ((flags >> 4) & 63);
900 1284
901 cell = map_get_cell (self, x, y); 1285 cell = map_get_cell (self, x, y);
902 1286
903 if (flags & 15) 1287 if (flags & 15)
904 { 1288 {
905 if (cell->darkness < 0) 1289 if (!cell->darkness)
906 { 1290 {
907 cell->darkness = 0; 1291 cell->darkness = 256;
908 cell->face [0] = 0; 1292 cell->face [0] = 0;
909 cell->face [1] = 0; 1293 cell->face [1] = 0;
910 cell->face [2] = 0; 1294 cell->face [2] = 0;
911 } 1295 }
912 1296
913 cell->darkness = flags & 8 ? *data++ : 255;
914
915 //TODO: don't trust server data to be in-range(!) 1297 //TODO: don't trust server data to be in-range(!)
1298
1299 if (flags & 8)
1300 {
1301 if (extmap)
1302 {
1303 uint8_t ext, cmd;
1304
1305 do
1306 {
1307 ext = *data++;
1308 cmd = ext & 0x3f;
1309
1310 if (cmd < 4)
1311 cell->darkness = 255 - ext * 64 + 1;
1312 else if (cmd == 5) // health
1313 {
1314 cell->stat_width = 1;
1315 cell->stat_hp = *data++;
1316 }
1317 else if (cmd == 6) // monster width
1318 cell->stat_width = *data++ + 1;
1319 else if (ext & 0x40) // unknown, multibyte => skip
1320 data += *data + 1;
1321 else
1322 data++;
1323 }
1324 while (ext & 0x80);
1325 }
1326 else
1327 cell->darkness = *data++ + 1;
1328 }
916 1329
917 if (flags & 4) 1330 if (flags & 4)
918 { 1331 {
919 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1332 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
920 } 1333 }
928 { 1341 {
929 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
930 } 1343 }
931 } 1344 }
932 else 1345 else
1346 {
933 cell->darkness = -1; 1347 cell->darkness = 0;
1348 cell->stat_hp = 0;
1349 }
934 } 1350 }
935} 1351}
936 1352
937SV * 1353SV *
938mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1354mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
939 CODE: 1355 CODE:
940{ 1356{
941 int x1, x; 1357 int x1, x;
942 int y1, y; 1358 int y1, y;
943 int z; 1359 int z;
993} 1409}
994 OUTPUT: 1410 OUTPUT:
995 RETVAL 1411 RETVAL
996 1412
997void 1413void
998draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1414draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
999 PPCODE: 1415 CODE:
1000{ 1416{
1001 int vx, vy; 1417 int vx, vy;
1002 int x, y, z; 1418 int x, y, z;
1003 int last_name; 1419 int last_name;
1004 mapface face; 1420 mapface face;
1005 int sw4 = (sw + 3) & ~3;
1006 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1007 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1008 1421
1009 memset (darkness, 255, sw4 * sh);
1010 SvPOK_only (darkness_sv);
1011 SvCUR_set (darkness_sv, sw4 * sh);
1012
1013 vx = self->x + (self->w - sw) / 2 - shift_x; 1422 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1014 vy = self->y + (self->h - sh) / 2 - shift_y; 1423 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1015 1424
1016 /* 1425 /*
1017 int vx = self->vx = self->w >= sw 1426 int vx = self->vx = self->w >= sw
1018 ? self->x + (self->w - sw) / 2 1427 ? self->x + (self->w - sw) / 2
1019 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1428 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1023 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1432 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1024 */ 1433 */
1025 1434
1026 glColor4ub (255, 255, 255, 255); 1435 glColor4ub (255, 255, 255, 255);
1027 1436
1437 glEnable (GL_BLEND);
1028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1438 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1029 glEnable (GL_BLEND);
1030 glEnable (GL_TEXTURE_2D); 1439 glEnable (GL_TEXTURE_2D);
1031 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1440 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1032 1441
1033 glBegin (GL_QUADS); 1442 glBegin (GL_QUADS);
1034 1443
1043 for (x = 0; x < sw; x++) 1452 for (x = 0; x < sw; x++)
1044 if (row->c0 <= x + vx && x + vx < row->c1) 1453 if (row->c0 <= x + vx && x + vx < row->c1)
1045 { 1454 {
1046 mapcell *cell = row->col + (x + vx - row->c0); 1455 mapcell *cell = row->col + (x + vx - row->c0);
1047 1456
1048 darkness[y * sw4 + x] = cell->darkness < 0
1049 ? 255 - FOW_DARKNESS
1050 : 255 - cell->darkness;
1051
1052 face = cell->face [z]; 1457 face = cell->face [z];
1053 1458
1054 if (face) 1459 if (face && face < self->texs)
1055 { 1460 {
1056 maptex tex = self->tex [face]; 1461 maptex tex = self->tex [face];
1057 1462
1058 int px = (x + 1) * 32 - tex.w; 1463 int px = (x + 1) * 32 - tex.w;
1059 int py = (y + 1) * 32 - tex.h; 1464 int py = (y + 1) * 32 - tex.h;
1075 } 1480 }
1076 1481
1077 glEnd (); 1482 glEnd ();
1078 1483
1079 glDisable (GL_TEXTURE_2D); 1484 glDisable (GL_TEXTURE_2D);
1485
1486 // top layer: overlays such as the health bar
1487 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows)
1489 {
1490 maprow *row = self->row + (y + vy);
1491
1492 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1)
1494 {
1495 mapcell *cell = row->col + (x + vx - row->c0);
1496
1497 int px = x * 32;
1498 int py = y * 32;
1499
1500 if (cell->stat_hp)
1501 {
1502 int width = cell->stat_width * 32;
1503 int thick = sh / 28 + 1 + cell->stat_width;
1504
1505 glColor4ub (0, 0, 0, 128);
1506 glRectf (px + 1, py,
1507 px + width - 1, py + thick + 2);
1508
1509 glColor4ub (cell->stat_hp, 255 - cell->stat_hp, 0, 192);
1510 glRectf (px + 2,
1511 py + 1,
1512 px + width - 2 - cell->stat_hp * (width - 4) / 255, py + thick + 1);
1513 }
1514 }
1515 }
1516
1080 glDisable (GL_BLEND); 1517 glDisable (GL_BLEND);
1518}
1519
1520void
1521draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1522 CODE:
1523{
1524 static float color[16][3] = {
1525 { 0.00F, 0.00F, 0.00F },
1526 { 1.00F, 1.00F, 1.00F },
1527 { 0.00F, 0.00F, 0.55F },
1528 { 1.00F, 0.00F, 0.00F },
1529
1530 { 1.00F, 0.54F, 0.00F },
1531 { 0.11F, 0.56F, 1.00F },
1532 { 0.93F, 0.46F, 0.00F },
1533 { 0.18F, 0.54F, 0.34F },
1534
1535 { 0.56F, 0.73F, 0.56F },
1536 { 0.80F, 0.80F, 0.80F },
1537 { 0.55F, 0.41F, 0.13F },
1538 { 0.99F, 0.77F, 0.26F },
1539
1540 { 0.74F, 0.65F, 0.41F },
1541
1542 { 0.00F, 1.00F, 1.00F },
1543 { 1.00F, 0.00F, 1.00F },
1544 { 1.00F, 1.00F, 0.00F },
1545 };
1546
1547 int x, y;
1548
1549 glEnable (GL_TEXTURE_2D);
1550 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1551 glEnable (GL_BLEND);
1552 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1553 glBegin (GL_QUADS);
1554
1555 for (y = 0; y < h; y++)
1556 for (x = 0; x < w; x++)
1557 {
1558 unsigned char m = data [x + y * w];
1559
1560 if (m)
1561 {
1562 float *c = color [m & 15];
1563
1564 float tx1 = m & 0x40 ? 0.5 : 0.;
1565 float tx2 = tx1 + 0.5;
1566
1567 glColor4f (c[0], c[1], c[2], 0.75);
1568 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1569 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1570 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1571 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1572 }
1573 }
1574
1575 glEnd ();
1576 glDisable (GL_BLEND);
1577 glDisable (GL_TEXTURE_2D);
1578}
1579
1580void
1581fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1582 PPCODE:
1583{
1584 int vx, vy;
1585 int x, y;
1586 int sw4 = (sw + 3) & ~3;
1587 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1588 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1589
1590 memset (darkness, 255, sw4 * sh);
1591 SvPOK_only (darkness_sv);
1592 SvCUR_set (darkness_sv, sw4 * sh);
1593
1594 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1595 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1596
1597 for (y = 0; y < sh; y++)
1598 if (0 <= y + vy && y + vy < self->rows)
1599 {
1600 maprow *row = self->row + (y + vy);
1601
1602 for (x = 0; x < sw; x++)
1603 if (row->c0 <= x + vx && x + vx < row->c1)
1604 {
1605 mapcell *cell = row->col + (x + vx - row->c0);
1606
1607 darkness[y * sw4 + x] = cell->darkness
1608 ? 255 - (cell->darkness - 1)
1609 : 255 - FOW_DARKNESS;
1610 }
1611 }
1081 1612
1082 EXTEND (SP, 3); 1613 EXTEND (SP, 3);
1083 PUSHs (sv_2mortal (newSViv (sw4))); 1614 PUSHs (sv_2mortal (newSViv (sw4)));
1084 PUSHs (sv_2mortal (newSViv (sh))); 1615 PUSHs (sv_2mortal (newSViv (sh)));
1085 PUSHs (darkness_sv); 1616 PUSHs (darkness_sv);
1086} 1617}
1087 1618
1088SV * 1619SV *
1089get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1620get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1090 CODE: 1621 CODE:
1091{ 1622{
1092 int x, y, x1, y1; 1623 int x, y, x1, y1;
1093 SV *data_sv = newSV (w * h * 7 + 5); 1624 SV *data_sv = newSV (w * h * 7 + 5);
1094 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1625 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1156} 1687}
1157 OUTPUT: 1688 OUTPUT:
1158 RETVAL 1689 RETVAL
1159 1690
1160void 1691void
1161set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1692set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1162 PPCODE: 1693 PPCODE:
1163{ 1694{
1164 int x, y, z; 1695 int x, y, z;
1165 int w, h; 1696 int w, h;
1166 int x1, y1; 1697 int x1, y1;
1198 1729
1199 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1730 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1200 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1731 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1201 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1732 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1202 1733
1203 if (cell->darkness <= 0) 1734 if (cell->darkness == 0)
1204 { 1735 {
1205 cell->darkness = -1; 1736 cell->darkness = 0;
1206 1737
1207 for (z = 0; z <= 2; z++) 1738 for (z = 0; z <= 2; z++)
1208 { 1739 {
1209 cell->face[z] = face[z]; 1740 cell->face[z] = face[z];
1210 1741
1215 } 1746 }
1216 } 1747 }
1217 } 1748 }
1218} 1749}
1219 1750
1220MODULE = CFClient PACKAGE = CFClient::MixChunk 1751MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1221 1752
1222CFClient::MixChunk 1753CFPlus::MixChunk
1223new_from_file (SV *class, char *path) 1754new_from_file (SV *class, char *path)
1224 CODE: 1755 CODE:
1225 RETVAL = Mix_LoadWAV (path); 1756 RETVAL = Mix_LoadWAV (path);
1226 OUTPUT: 1757 OUTPUT:
1227 RETVAL 1758 RETVAL
1228 1759
1229void 1760void
1230DESTROY (CFClient::MixChunk self) 1761DESTROY (CFPlus::MixChunk self)
1231 CODE: 1762 CODE:
1232 Mix_FreeChunk (self); 1763 Mix_FreeChunk (self);
1233 1764
1234int 1765int
1235volume (CFClient::MixChunk self, int volume = -1) 1766volume (CFPlus::MixChunk self, int volume = -1)
1236 CODE: 1767 CODE:
1237 RETVAL = Mix_VolumeChunk (self, volume); 1768 RETVAL = Mix_VolumeChunk (self, volume);
1238 OUTPUT: 1769 OUTPUT:
1239 RETVAL 1770 RETVAL
1240 1771
1241int 1772int
1242play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1773play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1243 CODE: 1774 CODE:
1244 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1775 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1245 OUTPUT: 1776 OUTPUT:
1246 RETVAL 1777 RETVAL
1247 1778
1248MODULE = CFClient PACKAGE = CFClient::MixMusic 1779MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1249 1780
1250int 1781int
1251volume (int volume = -1) 1782volume (int volume = -1)
1252 CODE: 1783 CODE:
1253 RETVAL = Mix_VolumeMusic (volume); 1784 RETVAL = Mix_VolumeMusic (volume);
1254 OUTPUT: 1785 OUTPUT:
1255 RETVAL 1786 RETVAL
1256 1787
1257CFClient::MixMusic 1788CFPlus::MixMusic
1258new_from_file (SV *class, char *path) 1789new_from_file (SV *class, char *path)
1259 CODE: 1790 CODE:
1260 RETVAL = Mix_LoadMUS (path); 1791 RETVAL = Mix_LoadMUS (path);
1261 OUTPUT: 1792 OUTPUT:
1262 RETVAL 1793 RETVAL
1263 1794
1264void 1795void
1265DESTROY (CFClient::MixMusic self) 1796DESTROY (CFPlus::MixMusic self)
1266 CODE: 1797 CODE:
1267 Mix_FreeMusic (self); 1798 Mix_FreeMusic (self);
1268 1799
1269int 1800int
1270play (CFClient::MixMusic self, int loops = -1) 1801play (CFPlus::MixMusic self, int loops = -1)
1271 CODE: 1802 CODE:
1272 RETVAL = Mix_PlayMusic (self, loops); 1803 RETVAL = Mix_PlayMusic (self, loops);
1273 OUTPUT: 1804 OUTPUT:
1274 RETVAL 1805 RETVAL
1275 1806
1276MODULE = CFClient PACKAGE = CFClient::OpenGL 1807MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1277 1808
1278BOOT: 1809BOOT:
1279{ 1810{
1280 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1811 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1281 static const struct { 1812 static const struct {
1282 const char *name; 1813 const char *name;
1283 IV iv; 1814 IV iv;
1284 } *civ, const_iv[] = { 1815 } *civ, const_iv[] = {
1285# define const_iv(name) { # name, (IV)name } 1816# define const_iv(name) { # name, (IV)name }
1286 const_iv (GL_COLOR_MATERIAL), 1817 const_iv (GL_COLOR_MATERIAL),
1287 const_iv (GL_SMOOTH), 1818 const_iv (GL_SMOOTH),
1288 const_iv (GL_FLAT), 1819 const_iv (GL_FLAT),
1820 const_iv (GL_DITHER),
1289 const_iv (GL_BLEND), 1821 const_iv (GL_BLEND),
1822 const_iv (GL_CULL_FACE),
1823 const_iv (GL_SCISSOR_TEST),
1824 const_iv (GL_DEPTH_TEST),
1825 const_iv (GL_ALPHA_TEST),
1826 const_iv (GL_NORMALIZE),
1827 const_iv (GL_RESCALE_NORMAL),
1828 const_iv (GL_FRONT),
1829 const_iv (GL_BACK),
1290 const_iv (GL_AND), 1830 const_iv (GL_AND),
1831 const_iv (GL_ONE),
1832 const_iv (GL_ZERO),
1291 const_iv (GL_SRC_ALPHA), 1833 const_iv (GL_SRC_ALPHA),
1834 const_iv (GL_DST_ALPHA),
1292 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1835 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1836 const_iv (GL_ONE_MINUS_DST_ALPHA),
1837 const_iv (GL_SRC_ALPHA_SATURATE),
1293 const_iv (GL_RGB), 1838 const_iv (GL_RGB),
1294 const_iv (GL_RGBA), 1839 const_iv (GL_RGBA),
1840 const_iv (GL_RGBA4),
1841 const_iv (GL_RGBA8),
1842 const_iv (GL_RGB5_A1),
1295 const_iv (GL_UNSIGNED_BYTE), 1843 const_iv (GL_UNSIGNED_BYTE),
1296 const_iv (GL_ALPHA4), 1844 const_iv (GL_UNSIGNED_SHORT),
1845 const_iv (GL_UNSIGNED_INT),
1297 const_iv (GL_ALPHA), 1846 const_iv (GL_ALPHA),
1847 const_iv (GL_INTENSITY),
1848 const_iv (GL_LUMINANCE),
1849 const_iv (GL_LUMINANCE_ALPHA),
1298 const_iv (GL_FLOAT), 1850 const_iv (GL_FLOAT),
1299 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1851 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1300 const_iv (GL_COMPILE), 1852 const_iv (GL_COMPILE),
1301 const_iv (GL_TEXTURE_1D), 1853 const_iv (GL_TEXTURE_1D),
1302 const_iv (GL_TEXTURE_2D), 1854 const_iv (GL_TEXTURE_2D),
1304 const_iv (GL_TEXTURE_MAG_FILTER), 1856 const_iv (GL_TEXTURE_MAG_FILTER),
1305 const_iv (GL_TEXTURE_MIN_FILTER), 1857 const_iv (GL_TEXTURE_MIN_FILTER),
1306 const_iv (GL_TEXTURE_ENV_MODE), 1858 const_iv (GL_TEXTURE_ENV_MODE),
1307 const_iv (GL_TEXTURE_WRAP_S), 1859 const_iv (GL_TEXTURE_WRAP_S),
1308 const_iv (GL_TEXTURE_WRAP_T), 1860 const_iv (GL_TEXTURE_WRAP_T),
1861 const_iv (GL_REPEAT),
1309 const_iv (GL_CLAMP), 1862 const_iv (GL_CLAMP),
1310 const_iv (GL_REPEAT), 1863 const_iv (GL_CLAMP_TO_EDGE),
1311 const_iv (GL_NEAREST), 1864 const_iv (GL_NEAREST),
1312 const_iv (GL_LINEAR), 1865 const_iv (GL_LINEAR),
1866 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1867 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1868 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1869 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1870 const_iv (GL_GENERATE_MIPMAP),
1313 const_iv (GL_MODULATE), 1871 const_iv (GL_MODULATE),
1872 const_iv (GL_DECAL),
1314 const_iv (GL_REPLACE), 1873 const_iv (GL_REPLACE),
1874 const_iv (GL_DEPTH_BUFFER_BIT),
1315 const_iv (GL_COLOR_BUFFER_BIT), 1875 const_iv (GL_COLOR_BUFFER_BIT),
1316 const_iv (GL_PROJECTION), 1876 const_iv (GL_PROJECTION),
1317 const_iv (GL_MODELVIEW), 1877 const_iv (GL_MODELVIEW),
1318 const_iv (GL_COLOR_LOGIC_OP), 1878 const_iv (GL_COLOR_LOGIC_OP),
1879 const_iv (GL_SEPARABLE_2D),
1319 const_iv (GL_CONVOLUTION_2D), 1880 const_iv (GL_CONVOLUTION_2D),
1320 const_iv (GL_CONVOLUTION_BORDER_MODE), 1881 const_iv (GL_CONVOLUTION_BORDER_MODE),
1321 const_iv (GL_CONSTANT_BORDER), 1882 const_iv (GL_CONSTANT_BORDER),
1322 const_iv (GL_LINES), 1883 const_iv (GL_LINES),
1884 const_iv (GL_LINE_STRIP),
1885 const_iv (GL_LINE_LOOP),
1323 const_iv (GL_QUADS), 1886 const_iv (GL_QUADS),
1324 const_iv (GL_LINE_LOOP), 1887 const_iv (GL_QUAD_STRIP),
1888 const_iv (GL_TRIANGLES),
1889 const_iv (GL_TRIANGLE_STRIP),
1890 const_iv (GL_TRIANGLE_FAN),
1325 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1891 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1326 const_iv (GL_FASTEST), 1892 const_iv (GL_FASTEST),
1893 const_iv (GL_V2F),
1894 const_iv (GL_V3F),
1895 const_iv (GL_T2F_V3F),
1896 const_iv (GL_T2F_N3F_V3F),
1327# undef const_iv 1897# undef const_iv
1328 }; 1898 };
1329 1899
1330 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1900 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1331 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1901 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1332} 1902}
1333 1903
1904char *
1905gl_vendor ()
1906 CODE:
1907 RETVAL = (char *)glGetString (GL_VENDOR);
1908 OUTPUT:
1909 RETVAL
1910
1911char *
1912gl_version ()
1913 CODE:
1914 RETVAL = (char *)glGetString (GL_VERSION);
1915 OUTPUT:
1916 RETVAL
1917
1918char *
1919gl_extensions ()
1920 CODE:
1921 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1922 OUTPUT:
1923 RETVAL
1924
1334int glGetError () 1925int glGetError ()
1926
1927void glFinish ()
1335 1928
1336void glClear (int mask) 1929void glClear (int mask)
1337 1930
1338void glClearColor (float r, float g, float b, float a = 1.0) 1931void glClearColor (float r, float g, float b, float a = 1.0)
1339 PROTOTYPE: @ 1932 PROTOTYPE: @
1346 1939
1347void glHint (int target, int mode) 1940void glHint (int target, int mode)
1348 1941
1349void glBlendFunc (int sfactor, int dfactor) 1942void glBlendFunc (int sfactor, int dfactor)
1350 1943
1944void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1945 CODE:
1946 gl_BlendFuncSeparate (sa, da, saa, daa);
1947
1948void glDepthMask (int flag)
1949
1351void glLogicOp (int opcode) 1950void glLogicOp (int opcode)
1352 1951
1952void glColorMask (int red, int green, int blue, int alpha)
1953
1353void glMatrixMode (int mode) 1954void glMatrixMode (int mode)
1354 1955
1355void glPushMatrix () 1956void glPushMatrix ()
1356 1957
1357void glPopMatrix () 1958void glPopMatrix ()
1358 1959
1359void glLoadIdentity () 1960void glLoadIdentity ()
1360 1961
1962void glDrawBuffer (int buffer)
1963
1964void glReadBuffer (int buffer)
1965
1966# near_ and far_ are due to microsofts buggy "c" compiler
1967void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1968
1969# near_ and far_ are due to microsofts buggy "c" compiler
1361void glOrtho (double left, double right, double bottom, double top, double near, double far) 1970void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1362 1971
1363void glViewport (int x, int y, int width, int height) 1972void glViewport (int x, int y, int width, int height)
1973
1974void glScissor (int x, int y, int width, int height)
1364 1975
1365void glTranslate (float x, float y, float z = 0.) 1976void glTranslate (float x, float y, float z = 0.)
1366 CODE: 1977 CODE:
1367 glTranslatef (x, y, z); 1978 glTranslatef (x, y, z);
1368 1979
1369void glScale (float x, float y, float z) 1980void glScale (float x, float y, float z = 1.)
1370 CODE: 1981 CODE:
1371 glScalef (x, y, z); 1982 glScalef (x, y, z);
1372 1983
1373void glRotate (float angle, float x, float y, float z) 1984void glRotate (float angle, float x, float y, float z)
1374 CODE: 1985 CODE:
1378 1989
1379void glEnd () 1990void glEnd ()
1380 1991
1381void glColor (float r, float g, float b, float a = 1.0) 1992void glColor (float r, float g, float b, float a = 1.0)
1382 PROTOTYPE: @ 1993 PROTOTYPE: @
1994 ALIAS:
1995 glColor_premultiply = 1
1383 CODE: 1996 CODE:
1997 if (ix)
1998 {
1999 r *= a;
2000 g *= a;
2001 b *= a;
2002 }
2003 // microsoft visual "c" rounds instead of truncating...
1384 glColor4f (r, g, b, a); 2004 glColor4f (r, g, b, a);
2005
2006void glInterleavedArrays (int format, int stride, char *data)
2007
2008void glDrawElements (int mode, int count, int type, char *indices)
2009
2010# 1.2 void glDrawRangeElements (int mode, int start, int end
2011
2012void glRasterPos (float x, float y, float z = 0.)
2013 CODE:
2014 glRasterPos3f (0, 0, z);
2015 glBitmap (0, 0, 0, 0, x, y, 0);
1385 2016
1386void glVertex (float x, float y, float z = 0.) 2017void glVertex (float x, float y, float z = 0.)
1387 CODE: 2018 CODE:
1388 glVertex3f (x, y, z); 2019 glVertex3f (x, y, z);
1389 2020
1401 2032
1402void glBindTexture (int target, int name) 2033void glBindTexture (int target, int name)
1403 2034
1404void glConvolutionParameter (int target, int pname, float params) 2035void glConvolutionParameter (int target, int pname, float params)
1405 CODE: 2036 CODE:
2037 if (gl.ConvolutionParameterf)
1406 glConvolutionParameterf (target, pname, params); 2038 gl.ConvolutionParameterf (target, pname, params);
1407 2039
1408void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2040void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2041 CODE:
2042 if (gl.ConvolutionFilter2D)
2043 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2044
2045void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2046 CODE:
2047 if (gl.SeparableFilter2D)
2048 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1409 2049
1410void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2050void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1411 2051
1412void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2052void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2053
2054void glDrawPixels (int width, int height, int format, int type, char *pixels)
2055
2056void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1413 2057
1414int glGenTexture () 2058int glGenTexture ()
1415 CODE: 2059 CODE:
1416{ 2060{
1417 GLuint name; 2061 GLuint name;

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