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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.55 by root, Thu Apr 20 08:11:56 2006 UTC vs.
Revision 1.156 by root, Thu Sep 21 14:47:51 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
38#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
39 53
40#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
42 56
57#define MIN_FONT_HEIGHT 10
58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
43typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
45 90
46static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
48 110
49typedef struct cf_layout { 111typedef struct cf_layout {
50 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
51 int base_height; 114 int base_height;
115 CFPlus__Font font;
52} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
53 121
54static void 122static void
55substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
56{ 124{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 130}
60 131
61static void 132static void
62layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
63{ 134{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
66 */ 137 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
68 139
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 142
143 pango_layout_set_font_description (self->pl, font);
76} 144}
77 145
78static void 146static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 148{
81 layout_update (self); 149 PangoRectangle rect;
82 150
151 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
84 153
85 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
88} 162}
89 163
90typedef uint16_t mapface; 164typedef uint16_t mapface;
91 165
92typedef struct { 166typedef struct {
95 float s, t; 169 float s, t;
96 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
97} maptex; 171} maptex;
98 172
99typedef struct { 173typedef struct {
100 int16_t darkness; 174 uint32_t player;
101 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
102} mapcell; 178} mapcell;
103 179
104typedef struct { 180typedef struct {
105 int32_t c0, c1; 181 int32_t c0, c1;
106 mapcell *col; 182 mapcell *col;
115 int texs; 191 int texs;
116 maptex *tex; 192 maptex *tex;
117 193
118 int32_t rows; 194 int32_t rows;
119 maprow *row; 195 maprow *row;
120} *CFClient__Map; 196} *CFPlus__Map;
121 197
122static char * 198static char *
123prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
124{ 200{
125 char *p; 201 char *p;
143 219
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 222
147static maprow * 223static maprow *
148map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
149{ 225{
150 if (0 > y) 226 if (0 > y)
151 { 227 {
152 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
191 267
192 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
193} 269}
194 270
195static mapcell * 271static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
197{ 273{
198 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
199} 275}
200 276
201static void 277static void
202map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
203{ 279{
204 int r; 280 int r;
205 281
206 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
215 self->row = 0; 291 self->row = 0;
216 self->rows = 0; 292 self->rows = 0;
217} 293}
218 294
219static void 295static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 297{
222 int x, y; 298 int x, y;
223 maprow *row; 299 maprow *row;
300 mapcell *cell;
224 301
225 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 303 if (y >= 0)
227 { 304 {
228 if (y >= self->rows) 305 if (y >= self->rows)
234 if (x >= row->c0) 311 if (x >= row->c0)
235 { 312 {
236 if (x >= row->c1) 313 if (x >= row->c1)
237 break; 314 break;
238 315
239 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
320 cell->flags = 0;
321 cell->player = 0;
240 } 322 }
241 } 323 }
242} 324}
243 325
326static void
327music_finished (void)
328{
329 SDL_UserEvent ev;
330
331 ev.type = SDL_USEREVENT;
332 ev.code = 0;
333 ev.data1 = 0;
334 ev.data2 = 0;
335
336 SDL_PushEvent ((SDL_Event *)&ev);
337}
338
339static void
340channel_finished (int channel)
341{
342 SDL_UserEvent ev;
343
344 ev.type = SDL_USEREVENT;
345 ev.code = 1;
346 ev.data1 = (void *)(long)channel;
347 ev.data2 = 0;
348
349 SDL_PushEvent ((SDL_Event *)&ev);
350}
351
352static unsigned int
353minpot (unsigned int n)
354{
355 if (!n)
356 return 0;
357
358 --n;
359
360 n |= n >> 1;
361 n |= n >> 2;
362 n |= n >> 4;
363 n |= n >> 8;
364 n |= n >> 16;
365
366 return n + 1;
367}
368
244MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
245 370
246PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
247 372
248BOOT: 373BOOT:
249{ 374{
250 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 376 static const struct {
252 const char *name; 377 const char *name;
253 IV iv; 378 IV iv;
254 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
354# undef const_iv 479# undef const_iv
355 }; 480 };
356 481
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 482 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 483 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 484}
364 485
365int 486int
487in_destruct ()
488 CODE:
489 RETVAL = PL_main_cv == Nullcv;
490 OUTPUT:
491 RETVAL
492
493NV floor (NV x)
494
495NV ceil (NV x)
496
497void
498pango_init ()
499 CODE:
500{
501 opengl_fontmap = pango_opengl_font_map_new ();
502 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
503 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
504}
505
506int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 507SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 508
368void 509void
369SDL_Quit () 510SDL_Quit ()
370 511
371void 512void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 521 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 522
523 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
524 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
525
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 530
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 531 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
532#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 533 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 534 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
535#endif
390 536
391 SDL_EnableUNICODE (1); 537 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 538 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 539
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 540 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 549
404 ++m; 550 ++m;
405 } 551 }
406} 552}
407 553
554char *
555SDL_GetError ()
556
408int 557int
409SDL_SetVideoMode (int w, int h, int fullscreen) 558SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 559 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 560 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 561 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 562 );
563 if (RETVAL)
564 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 565 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
566# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
567# include "glfunc.h"
568# undef GL_FUNC
569 }
415 OUTPUT: 570 OUTPUT:
416 RETVAL 571 RETVAL
417 572
418void 573void
419SDL_GL_SwapBuffers () 574SDL_GL_SwapBuffers ()
575
576char *
577SDL_GetKeyName (int sym)
420 578
421void 579void
422SDL_PollEvent () 580SDL_PollEvent ()
423 PPCODE: 581 PPCODE:
424{ 582{
426 584
427 while (SDL_PollEvent (&ev)) 585 while (SDL_PollEvent (&ev))
428 { 586 {
429 HV *hv = newHV (); 587 HV *hv = newHV ();
430 hv_store (hv, "type", 4, newSViv (ev.type), 0); 588 hv_store (hv, "type", 4, newSViv (ev.type), 0);
589
431 switch (ev.type) 590 switch (ev.type)
432 { 591 {
433 case SDL_KEYDOWN: 592 case SDL_KEYDOWN:
434 case SDL_KEYUP: 593 case SDL_KEYUP:
435 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 594 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
442 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 601 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
443 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 602 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
444 break; 603 break;
445 604
446 case SDL_MOUSEMOTION: 605 case SDL_MOUSEMOTION:
606 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
607
447 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 608 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
448 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 609 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
449 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 610 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
450 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 611 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
451 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 612 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
452 break; 613 break;
453 614
454 case SDL_MOUSEBUTTONDOWN: 615 case SDL_MOUSEBUTTONDOWN:
455 case SDL_MOUSEBUTTONUP: 616 case SDL_MOUSEBUTTONUP:
617 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
618
456 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 619 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
457 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
458 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
459 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
623 break;
624
625 case SDL_USEREVENT:
626 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
627 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
628 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
629 break;
460 } 630 }
461 631
462 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 632 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
463 } 633 }
464} 634}
465 635
466int 636int
467Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 637Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
638 POSTCALL:
639 Mix_HookMusicFinished (music_finished);
640 Mix_ChannelFinished (channel_finished);
468 641
469void 642void
470Mix_CloseAudio () 643Mix_CloseAudio ()
471 644
472int 645int
477 CODE: 650 CODE:
478#ifndef _WIN32 651#ifndef _WIN32
479 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
480#endif 653#endif
481 654
482char *
483gl_version ()
484 CODE:
485 RETVAL = (char *)glGetString (GL_VERSION);
486 OUTPUT:
487 RETVAL
488
489char *
490gl_extensions ()
491 CODE:
492 RETVAL = (char *)glGetString (GL_EXTENSIONS);
493 OUTPUT:
494 RETVAL
495
496void 655void
497add_font (char *file) 656add_font (char *file)
498 CODE: 657 CODE:
499 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 658 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
500
501void
502set_font (char *file)
503 CODE:
504{
505 int count;
506 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
507 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
508 FcPatternDestroy (pattern);
509 pango_context_set_font_description (context, font);
510}
511 659
512void 660void
513load_image_inline (SV *image_) 661load_image_inline (SV *image_)
514 ALIAS: 662 ALIAS:
515 load_image_file = 1 663 load_image_file = 1
557 705
558 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 706 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
559 707
560 assert (surface2->pitch == surface2->w * 4); 708 assert (surface2->pitch == surface2->w * 4);
561 709
710 SDL_LockSurface (surface2);
562 EXTEND (SP, 5); 711 EXTEND (SP, 6);
563 PUSHs (sv_2mortal (newSViv (surface2->w))); 712 PUSHs (sv_2mortal (newSViv (surface2->w)));
564 PUSHs (sv_2mortal (newSViv (surface2->h))); 713 PUSHs (sv_2mortal (newSViv (surface2->h)));
565 SDL_LockSurface (surface2);
566 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 714 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
567 SDL_UnlockSurface (surface2);
568 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 715 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
569 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 716 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
570 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 717 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
718 SDL_UnlockSurface (surface2);
571 719
572 SDL_FreeSurface (surface); 720 SDL_FreeSurface (surface);
573 SDL_FreeSurface (surface2); 721 SDL_FreeSurface (surface2);
574} 722}
575 723
597 PUSHs (sv_2mortal (newSViv (b / y))); 745 PUSHs (sv_2mortal (newSViv (b / y)));
598 PUSHs (sv_2mortal (newSViv (a / y))); 746 PUSHs (sv_2mortal (newSViv (a / y)));
599} 747}
600 748
601void 749void
750error (char *message)
751 CODE:
752 fprintf (stderr, "ERROR: %s\n", message);
753#ifdef _WIN32
754 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
755#endif
756
757void
602fatal (char *message) 758fatal (char *message)
603 CODE: 759 CODE:
760 fprintf (stderr, "FATAL: %s\n", message);
604#ifdef _WIN32 761#ifdef _WIN32
605 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
606#else
607 fprintf (stderr, "FATAL: %s\n", message);
608#endif 763#endif
609 exit (1); 764 _exit (1);
610 765
766void
767_exit (int retval)
768 CODE:
769 _exit (retval);
770
771MODULE = CFPlus PACKAGE = CFPlus::Font
772
773CFPlus::Font
774new_from_file (SV *class, char *path, int id = 0)
775 CODE:
776{
777 int count;
778 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
779 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
780 FcPatternDestroy (pattern);
781}
782 OUTPUT:
783 RETVAL
784
785void
786DESTROY (CFPlus::Font self)
787 CODE:
788 pango_font_description_free (self);
789
790void
791make_default (CFPlus::Font self)
792 CODE:
793 default_font = self;
794
611MODULE = CFClient PACKAGE = CFClient::Layout 795MODULE = CFPlus PACKAGE = CFPlus::Layout
612 796
613CFClient::Layout 797void
614new (SV *class, int base_height = 10) 798reset_glyph_cache ()
799 CODE:
800 tc_clear ();
801
802CFPlus::Layout
803new (SV *class)
615 CODE: 804 CODE:
616 New (0, RETVAL, 1, struct cf_layout); 805 New (0, RETVAL, 1, struct cf_layout);
617 RETVAL->base_height = base_height; 806
618 RETVAL->pl = pango_layout_new (context); 807 RETVAL->pl = pango_layout_new (opengl_context);
808 RETVAL->r = 1.;
809 RETVAL->g = 1.;
810 RETVAL->b = 1.;
811 RETVAL->a = 1.;
812 RETVAL->base_height = MIN_FONT_HEIGHT;
813 RETVAL->font = 0;
814
619 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 815 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
816 layout_update_font (RETVAL);
620 OUTPUT: 817 OUTPUT:
621 RETVAL 818 RETVAL
622 819
623void 820void
624DESTROY (CFClient::Layout self) 821DESTROY (CFPlus::Layout self)
625 CODE: 822 CODE:
626 g_object_unref (self->pl); 823 g_object_unref (self->pl);
627 Safefree (self); 824 Safefree (self);
628 825
629void 826void
630set_text (CFClient::Layout self, SV *text_) 827set_text (CFPlus::Layout self, SV *text_)
631 CODE: 828 CODE:
632{ 829{
633 STRLEN textlen; 830 STRLEN textlen;
634 char *text = SvPVutf8 (text_, textlen); 831 char *text = SvPVutf8 (text_, textlen);
635 832
636 pango_layout_set_text (self->pl, text, textlen); 833 pango_layout_set_text (self->pl, text, textlen);
637} 834}
638 835
639void 836void
640set_markup (CFClient::Layout self, SV *text_) 837set_markup (CFPlus::Layout self, SV *text_)
641 CODE: 838 CODE:
642{ 839{
643 STRLEN textlen; 840 STRLEN textlen;
644 char *text = SvPVutf8 (text_, textlen); 841 char *text = SvPVutf8 (text_, textlen);
645 842
646 pango_layout_set_markup (self->pl, text, textlen); 843 pango_layout_set_markup (self->pl, text, textlen);
647} 844}
648 845
846void
847set_shapes (CFPlus::Layout self, ...)
848 CODE:
849{
850 PangoAttrList *attrs = 0;
851 const char *text = pango_layout_get_text (self->pl);
852 const char *pos = text;
853 int arg = 4;
854
855 while (arg < items && (pos = strstr (pos, OBJ_STR)))
856 {
857 PangoRectangle inkrect, rect;
858 PangoAttribute *attr;
859
860 int x = SvIV (ST (arg - 3));
861 int y = SvIV (ST (arg - 2));
862 int w = SvIV (ST (arg - 1));
863 int h = SvIV (ST (arg ));
864
865 inkrect.x = 0;
866 inkrect.y = 0;
867 inkrect.width = 0;
868 inkrect.height = 0;
869
870 rect.x = x * PANGO_SCALE;
871 rect.y = y * PANGO_SCALE;
872 rect.width = w * PANGO_SCALE;
873 rect.height = h * PANGO_SCALE;
874
875 if (!attrs)
876 attrs = pango_layout_get_attributes (self->pl);
877
878 attr = pango_attr_shape_new (&inkrect, &rect);
879 attr->start_index = pos - text;
880 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
881 pango_attr_list_insert (attrs, attr);
882
883 arg += 4;
884 pos += sizeof (OBJ_STR) - 1;
885 }
886
887 if (attrs)
888 pango_layout_set_attributes (self->pl, attrs);
889}
890
891void
892get_shapes (CFPlus::Layout self)
893 PPCODE:
894{
895 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
896
897 do
898 {
899 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
900
901 if (run && shape_attr_p (run))
902 {
903 PangoRectangle extents;
904 pango_layout_iter_get_run_extents (iter, 0, &extents);
905
906 EXTEND (SP, 2);
907 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
908 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
909 }
910 }
911 while (pango_layout_iter_next_run (iter));
912
913 pango_layout_iter_free (iter);
914}
915
916int
917has_wrapped (CFPlus::Layout self)
918 CODE:
919{
920 int lines = 1;
921 const char *text = pango_layout_get_text (self->pl);
922
923 while (*text)
924 lines += *text++ == '\n';
925
926 RETVAL = lines < pango_layout_get_line_count (self->pl);
927}
928 OUTPUT:
929 RETVAL
930
649SV * 931SV *
650get_text (CFClient::Layout self) 932get_text (CFPlus::Layout self)
651 CODE: 933 CODE:
652 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 934 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
653 SvUTF8_on (RETVAL); 935 sv_utf8_decode (RETVAL);
654 OUTPUT: 936 OUTPUT:
655 RETVAL 937 RETVAL
656 938
657void 939void
940set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
941 CODE:
942 self->r = r;
943 self->g = g;
944 self->b = b;
945 self->a = a;
946
947void
948set_font (CFPlus::Layout self, CFPlus::Font font = 0)
949 CODE:
950 if (self->font != font)
951 {
952 self->font = font;
953 layout_update_font (self);
954 }
955
956void
658set_height (CFClient::Layout self, int base_height) 957set_height (CFPlus::Layout self, int base_height)
659 CODE: 958 CODE:
959 if (self->base_height != base_height)
960 {
660 self->base_height = base_height; 961 self->base_height = base_height;
962 layout_update_font (self);
963 }
661 964
662void 965void
663set_width (CFClient::Layout self, int max_width = -1) 966set_width (CFPlus::Layout self, int max_width = -1)
664 CODE: 967 CODE:
665 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 968 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
666 969
667void 970void
971set_indent (CFPlus::Layout self, int indent)
972 CODE:
973 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
974
975void
976set_spacing (CFPlus::Layout self, int spacing)
977 CODE:
978 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
979
980void
981set_ellipsise (CFPlus::Layout self, int ellipsise)
982 CODE:
983 pango_layout_set_ellipsize (self->pl,
984 ellipsise == 1 ? PANGO_ELLIPSIZE_START
985 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
986 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
987 : PANGO_ELLIPSIZE_NONE
988 );
989
990void
991set_single_paragraph_mode (CFPlus::Layout self, int spm)
992 CODE:
993 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
994
995void
668size (CFClient::Layout self) 996size (CFPlus::Layout self)
669 PPCODE: 997 PPCODE:
670{ 998{
671 int w, h; 999 int w, h;
672 1000
673 layout_update (self);
674 layout_get_pixel_size (self, &w, &h); 1001 layout_get_pixel_size (self, &w, &h);
675 1002
676 EXTEND (SP, 2); 1003 EXTEND (SP, 2);
677 PUSHs (sv_2mortal (newSViv (w))); 1004 PUSHs (sv_2mortal (newSViv (w)));
678 PUSHs (sv_2mortal (newSViv (h))); 1005 PUSHs (sv_2mortal (newSViv (h)));
679} 1006}
680 1007
681int 1008int
1009descent (CFPlus::Layout self)
1010 CODE:
1011{
1012 PangoRectangle rect;
1013 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1014 pango_layout_line_get_pixel_extents (line, 0, &rect);
1015 RETVAL = PANGO_DESCENT (rect);
1016}
1017 OUTPUT:
1018 RETVAL
1019
1020int
682xy_to_index (CFClient::Layout self, int x, int y) 1021xy_to_index (CFPlus::Layout self, int x, int y)
683 CODE: 1022 CODE:
684{ 1023{
685 int index, trailing; 1024 int index, trailing;
686
687 layout_update (self);
688 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1025 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
689
690 RETVAL = index; 1026 RETVAL = index;
691} 1027}
692 OUTPUT: 1028 OUTPUT:
693 RETVAL 1029 RETVAL
694 1030
695void 1031void
696cursor_pos (CFClient::Layout self, int index) 1032cursor_pos (CFPlus::Layout self, int index)
697 PPCODE: 1033 PPCODE:
698{ 1034{
699 PangoRectangle strong_pos; 1035 PangoRectangle strong_pos;
700 layout_update (self);
701 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1036 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
702 1037
703 EXTEND (SP, 3); 1038 EXTEND (SP, 3);
704 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
705 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1040 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
706 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1041 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
707} 1042}
708 1043
709void 1044void
710render (CFClient::Layout self) 1045render (CFPlus::Layout self, float x, float y, int flags = 0)
711 PPCODE: 1046 PPCODE:
712{ 1047 pango_opengl_render_layout_subpixel (
713 SV *retval; 1048 self->pl,
714 int w, h; 1049 x * PANGO_SCALE, y * PANGO_SCALE,
715 FT_Bitmap bitmap; 1050 self->r, self->g, self->b, self->a,
1051 flags
1052 );
716 1053
717 layout_update (self); 1054MODULE = CFPlus PACKAGE = CFPlus::Texture
718 layout_get_pixel_size (self, &w, &h);
719 1055
720 retval = newSV (w * h); 1056void
721 SvPOK_only (retval); 1057pad2pot (SV *data_, SV *w_, SV *h_)
722 SvCUR_set (retval, w * h); 1058 CODE:
1059{
1060 int ow = SvIV (w_);
1061 int oh = SvIV (h_);
723 1062
724 bitmap.rows = h; 1063 if (ow && oh)
725 bitmap.width = w; 1064 {
726 bitmap.pitch = w; 1065 int nw = minpot (ow);
727 bitmap.buffer = (unsigned char*)SvPVX (retval); 1066 int nh = minpot (oh);
728 bitmap.num_grays = 256;
729 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
730 1067
731 memset (bitmap.buffer, 0, w * h); 1068 if (nw != ow || nh != oh)
732 1069 {
733 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1070 if (SvOK (data_))
1071 {
1072 STRLEN datalen;
1073 char *data = SvPVbyte (data_, datalen);
1074 int bpp = datalen / (ow * oh);
1075 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
734 1076
735 EXTEND (SP, 3); 1077 SvPOK_only (result_);
736 PUSHs (sv_2mortal (newSViv (w))); 1078 SvCUR_set (result_, nw * nh * bpp);
737 PUSHs (sv_2mortal (newSViv (h)));
738 PUSHs (sv_2mortal (retval));
739}
740 1079
741MODULE = CFClient PACKAGE = CFClient::Texture 1080 memset (SvPVX (result_), 0, nw * nh * bpp);
1081 while (oh--)
1082 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
742 1083
1084 sv_setsv (data_, result_);
1085 }
1086
1087 sv_setiv (w_, nw);
1088 sv_setiv (h_, nh);
1089 }
1090 }
1091}
1092
743void 1093void
744draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1094draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
745 PROTOTYPE: $$$;$$ 1095 PROTOTYPE: $$$;$$
1096 ALIAS:
1097 draw_quad_alpha = 1
1098 draw_quad_alpha_premultiplied = 2
746 CODE: 1099 CODE:
747{ 1100{
748 HV *hv = (HV *)SvRV (self); 1101 HV *hv = (HV *)SvRV (self);
749 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1102 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
750 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1103 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
751 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1104 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
752 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
753 1105
754 if (items < 5) 1106 if (items < 5)
755 { 1107 {
756 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1108 w = SvNV (*hv_fetch (hv, "w", 1, 1));
757 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1109 h = SvNV (*hv_fetch (hv, "h", 1, 1));
758 } 1110 }
759 1111
1112 if (ix)
1113 {
1114 glEnable (GL_BLEND);
1115
1116 if (ix == 2)
1117 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1118 else
1119 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1120 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1121
1122 glEnable (GL_ALPHA_TEST);
1123 glAlphaFunc (GL_GREATER, 0.01f);
1124 }
1125
760 glBindTexture (GL_TEXTURE_2D, name); 1126 glBindTexture (GL_TEXTURE_2D, name);
761 if (wrap_mode) { 1127
762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
763 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
764 }
765 glBegin (GL_QUADS); 1128 glBegin (GL_QUADS);
766 glTexCoord2f (0, 0); glVertex2f (x , y ); 1129 glTexCoord2f (0, 0); glVertex2f (x , y );
767 glTexCoord2f (0, t); glVertex2f (x , y + h); 1130 glTexCoord2f (0, t); glVertex2f (x , y + h);
768 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1131 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
769 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1132 glTexCoord2f (s, 0); glVertex2f (x + w, y );
770 glEnd (); 1133 glEnd ();
771}
772 1134
1135 if (ix)
1136 {
1137 glDisable (GL_ALPHA_TEST);
1138 glDisable (GL_BLEND);
1139 }
1140}
1141
773MODULE = CFClient PACKAGE = CFClient::Map 1142MODULE = CFPlus PACKAGE = CFPlus::Map
774 1143
775CFClient::Map 1144CFPlus::Map
776new (SV *class, int map_width, int map_height) 1145new (SV *class, int map_width, int map_height)
777 CODE: 1146 CODE:
778 New (0, RETVAL, 1, struct map); 1147 New (0, RETVAL, 1, struct map);
779 RETVAL->x = 0; 1148 RETVAL->x = 0;
780 RETVAL->y = 0; 1149 RETVAL->y = 0;
790 RETVAL->row = 0; 1159 RETVAL->row = 0;
791 OUTPUT: 1160 OUTPUT:
792 RETVAL 1161 RETVAL
793 1162
794void 1163void
795DESTROY (CFClient::Map self) 1164DESTROY (CFPlus::Map self)
796 CODE: 1165 CODE:
797{ 1166{
798 map_clear (self); 1167 map_clear (self);
799 Safefree (self->face); 1168 Safefree (self->face);
1169 Safefree (self->tex);
800 Safefree (self); 1170 Safefree (self);
801} 1171}
802 1172
803void 1173void
804clear (CFClient::Map self) 1174clear (CFPlus::Map self)
805 CODE: 1175 CODE:
806 map_clear (self); 1176 map_clear (self);
807 1177
808void 1178void
809set_face (CFClient::Map self, int face, int texid) 1179set_face (CFPlus::Map self, int face, int texid)
810 CODE: 1180 CODE:
811{ 1181{
812 while (self->faces <= face) 1182 while (self->faces <= face)
813 { 1183 {
814 Append (mapface, self->face, self->faces, self->faces); 1184 Append (mapface, self->face, self->faces, self->faces);
817 1187
818 self->face [face] = texid; 1188 self->face [face] = texid;
819} 1189}
820 1190
821void 1191void
822set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1192set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
823 CODE: 1193 CODE:
824{ 1194{
825 while (self->texs <= texid) 1195 while (self->texs <= texid)
826 { 1196 {
827 Append (maptex, self->tex, self->texs, self->texs); 1197 Append (maptex, self->tex, self->texs, self->texs);
839 tex->r = r; 1209 tex->r = r;
840 tex->g = g; 1210 tex->g = g;
841 tex->b = b; 1211 tex->b = b;
842 tex->a = a; 1212 tex->a = a;
843 } 1213 }
1214
1215 // somewhat hackish, but for textures that require it, it really
1216 // improves the look, and most others don't suffer.
1217 glBindTexture (GL_TEXTURE_2D, name);
1218 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1219 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1220 // use uglier nearest interpolation because linear suffers
1221 // from transparent color bleeding and ugly wrapping effects.
1222 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
844} 1223}
845 1224
846int 1225int
847ox (CFClient::Map self) 1226ox (CFPlus::Map self)
848 ALIAS: 1227 ALIAS:
849 oy = 1 1228 oy = 1
1229 x = 2
1230 y = 3
1231 w = 4
1232 h = 5
850 CODE: 1233 CODE:
851 switch (ix) 1234 switch (ix)
852 { 1235 {
853 case 0: RETVAL = self->ox; break; 1236 case 0: RETVAL = self->ox; break;
854 case 1: RETVAL = self->oy; break; 1237 case 1: RETVAL = self->oy; break;
1238 case 2: RETVAL = self->x; break;
1239 case 3: RETVAL = self->y; break;
1240 case 4: RETVAL = self->w; break;
1241 case 5: RETVAL = self->h; break;
855 } 1242 }
856 OUTPUT: 1243 OUTPUT:
857 RETVAL 1244 RETVAL
858 1245
859void 1246void
860scroll (CFClient::Map self, int dx, int dy) 1247scroll (CFPlus::Map self, int dx, int dy)
861 CODE: 1248 CODE:
862{ 1249{
863 if (dx > 0) 1250 if (dx > 0)
864 map_blank (self, self->x, self->y, dx - 1, self->h); 1251 map_blank (self, self->x, self->y, dx, self->h);
865 else if (dx < 0) 1252 else if (dx < 0)
866 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1253 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
867 1254
868 if (dy > 0) 1255 if (dy > 0)
869 map_blank (self, self->x, self->y, self->w, dy - 1); 1256 map_blank (self, self->x, self->y, self->w, dy);
870 else if (dy < 0) 1257 else if (dy < 0)
871 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1258 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
872 1259
873 self->ox += dx; self->x += dx; 1260 self->ox += dx; self->x += dx;
874 self->oy += dy; self->y += dy; 1261 self->oy += dy; self->y += dy;
875 1262
876 while (self->y < 0) 1263 while (self->y < 0)
881 self->y += MAP_EXTEND_Y; 1268 self->y += MAP_EXTEND_Y;
882 } 1269 }
883} 1270}
884 1271
885void 1272void
886map1a_update (CFClient::Map self, SV *data_) 1273map1a_update (CFPlus::Map self, SV *data_, int extmap)
887 CODE: 1274 CODE:
888{ 1275{
889 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1276 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
890 uint8_t *data_end = (uint8_t *)SvEND (data_); 1277 uint8_t *data_end = (uint8_t *)SvEND (data_);
891 mapcell *cell; 1278 mapcell *cell;
892 int x, y, flags; 1279 int x, y, flags;
893 1280
894 while (data < data_end) 1281 while (data < data_end - 1)
895 { 1282 {
896 flags = (data [0] << 8) + data [1]; data += 2; 1283 flags = (data [0] << 8) + data [1]; data += 2;
897 1284
898 x = ((flags >> 10) & 63) + self->x; 1285 x = self->x + ((flags >> 10) & 63);
899 y = ((flags >> 4) & 63) + self->y; 1286 y = self->y + ((flags >> 4) & 63);
900 1287
901 cell = map_get_cell (self, x, y); 1288 cell = map_get_cell (self, x, y);
902 1289
903 if (flags & 15) 1290 if (flags & 15)
904 { 1291 {
905 if (cell->darkness < 0) 1292 if (!cell->darkness)
906 { 1293 {
1294 memset (cell, 0, sizeof (*cell));
907 cell->darkness = 0; 1295 cell->darkness = 256;
908 cell->face [0] = 0;
909 cell->face [1] = 0;
910 cell->face [2] = 0;
911 } 1296 }
912 1297
913 cell->darkness = flags & 8 ? *data++ : 255;
914
915 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338 }
916 1339
917 if (flags & 4) 1340 if (flags & 4)
918 { 1341 {
919 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
920 } 1343 }
928 { 1351 {
929 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1352 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
930 } 1353 }
931 } 1354 }
932 else 1355 else
933 cell->darkness = -1; 1356 cell->darkness = 0;
934 } 1357 }
935} 1358}
936 1359
937SV * 1360SV *
938mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1361mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
939 CODE: 1362 CODE:
940{ 1363{
941 int x1, x; 1364 int x1, x;
942 int y1, y; 1365 int y1, y;
943 int z; 1366 int z;
993} 1416}
994 OUTPUT: 1417 OUTPUT:
995 RETVAL 1418 RETVAL
996 1419
997void 1420void
998draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1421draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
999 PPCODE: 1422 CODE:
1000{ 1423{
1001 int vx, vy; 1424 int vx, vy;
1002 int x, y, z; 1425 int x, y, z;
1003 int last_name; 1426 int last_name;
1004 mapface face; 1427 mapface face;
1005 int sw4 = (sw + 3) & ~3;
1006 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1007 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1008 1428
1009 memset (darkness, 255, sw4 * sh);
1010 SvPOK_only (darkness_sv);
1011 SvCUR_set (darkness_sv, sw4 * sh);
1012
1013 vx = self->x + (self->w - sw) / 2 - shift_x; 1429 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1014 vy = self->y + (self->h - sh) / 2 - shift_y; 1430 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1015 1431
1016 /* 1432 /*
1017 int vx = self->vx = self->w >= sw 1433 int vx = self->vx = self->w >= sw
1018 ? self->x + (self->w - sw) / 2 1434 ? self->x + (self->w - sw) / 2
1019 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1435 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1023 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1439 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1024 */ 1440 */
1025 1441
1026 glColor4ub (255, 255, 255, 255); 1442 glColor4ub (255, 255, 255, 255);
1027 1443
1444 glEnable (GL_BLEND);
1028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1445 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1029 glEnable (GL_BLEND);
1030 glEnable (GL_TEXTURE_2D); 1446 glEnable (GL_TEXTURE_2D);
1031 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1447 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1032 1448
1033 glBegin (GL_QUADS); 1449 glBegin (GL_QUADS);
1034 1450
1043 for (x = 0; x < sw; x++) 1459 for (x = 0; x < sw; x++)
1044 if (row->c0 <= x + vx && x + vx < row->c1) 1460 if (row->c0 <= x + vx && x + vx < row->c1)
1045 { 1461 {
1046 mapcell *cell = row->col + (x + vx - row->c0); 1462 mapcell *cell = row->col + (x + vx - row->c0);
1047 1463
1048 darkness[y * sw4 + x] = cell->darkness < 0
1049 ? 255 - FOW_DARKNESS
1050 : 255 - cell->darkness;
1051
1052 face = cell->face [z]; 1464 face = cell->face [z];
1053 1465
1054 if (face) 1466 if (face && face < self->texs)
1055 { 1467 {
1056 maptex tex = self->tex [face]; 1468 maptex tex = self->tex [face];
1057
1058 int px = (x + 1) * 32 - tex.w; 1469 int px = (x + 1) * 32 - tex.w;
1059 int py = (y + 1) * 32 - tex.h; 1470 int py = (y + 1) * 32 - tex.h;
1060 1471
1061 if (last_name != tex.name) 1472 if (last_name != tex.name)
1062 { 1473 {
1063 glEnd (); 1474 glEnd ();
1064 last_name = tex.name;
1065 glBindTexture (GL_TEXTURE_2D, last_name); 1475 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1066 glBegin (GL_QUADS); 1476 glBegin (GL_QUADS);
1067 } 1477 }
1068 1478
1069 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1479 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1070 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1480 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1071 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1481 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1072 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1482 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1073 } 1483 }
1484
1485 if (cell->flags && z == 2)
1486 {
1487 if (cell->flags & 1)
1488 {
1489 maptex tex = self->tex [1];
1490 int px = (x + 1) * 32 - tex.w + 2;
1491 int py = (y + 1) * 32 - tex.h - 6;
1492
1493 glEnd ();
1494 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1495 glBegin (GL_QUADS);
1496
1497 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1498 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1499 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1500 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1501 }
1502 }
1074 } 1503 }
1075 } 1504 }
1076 1505
1077 glEnd (); 1506 glEnd ();
1078 1507
1079 glDisable (GL_TEXTURE_2D); 1508 glDisable (GL_TEXTURE_2D);
1080 glDisable (GL_BLEND); 1509 glDisable (GL_BLEND);
1510
1511 // top layer: overlays such as the health bar
1512 for (y = 0; y < sh; y++)
1513 if (0 <= y + vy && y + vy < self->rows)
1514 {
1515 maprow *row = self->row + (y + vy);
1516
1517 for (x = 0; x < sw; x++)
1518 if (row->c0 <= x + vx && x + vx < row->c1)
1519 {
1520 mapcell *cell = row->col + (x + vx - row->c0);
1521
1522 int px = x * 32;
1523 int py = y * 32;
1524
1525 if (cell->stat_hp)
1526 {
1527 int width = cell->stat_width * 32;
1528 int thick = sh / 28 + 1 + cell->stat_width;
1529
1530 glColor3ub (0, 0, 0);
1531 glRectf (px + 1, py - thick - 2,
1532 px + width - 1, py);
1533
1534 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1535 glRectf (px + 2,
1536 py - thick - 1,
1537 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1538 }
1539 }
1540 }
1541}
1542
1543void
1544draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1545 CODE:
1546{
1547 static float color[16][3] = {
1548 { 0.00F, 0.00F, 0.00F },
1549 { 1.00F, 1.00F, 1.00F },
1550 { 0.00F, 0.00F, 0.55F },
1551 { 1.00F, 0.00F, 0.00F },
1552
1553 { 1.00F, 0.54F, 0.00F },
1554 { 0.11F, 0.56F, 1.00F },
1555 { 0.93F, 0.46F, 0.00F },
1556 { 0.18F, 0.54F, 0.34F },
1557
1558 { 0.56F, 0.73F, 0.56F },
1559 { 0.80F, 0.80F, 0.80F },
1560 { 0.55F, 0.41F, 0.13F },
1561 { 0.99F, 0.77F, 0.26F },
1562
1563 { 0.74F, 0.65F, 0.41F },
1564
1565 { 0.00F, 1.00F, 1.00F },
1566 { 1.00F, 0.00F, 1.00F },
1567 { 1.00F, 1.00F, 0.00F },
1568 };
1569
1570 int x, y;
1571
1572 glEnable (GL_TEXTURE_2D);
1573 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1574 glEnable (GL_BLEND);
1575 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1576 glBegin (GL_QUADS);
1577
1578 for (y = 0; y < h; y++)
1579 for (x = 0; x < w; x++)
1580 {
1581 unsigned char m = data [x + y * w];
1582
1583 if (m)
1584 {
1585 float *c = color [m & 15];
1586
1587 float tx1 = m & 0x40 ? 0.5 : 0.;
1588 float tx2 = tx1 + 0.5;
1589
1590 glColor4f (c[0], c[1], c[2], 0.75);
1591 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1592 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1593 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1594 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1595 }
1596 }
1597
1598 glEnd ();
1599 glDisable (GL_BLEND);
1600 glDisable (GL_TEXTURE_2D);
1601}
1602
1603void
1604fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1605 PPCODE:
1606{
1607 int vx, vy;
1608 int x, y;
1609 int sw4 = (sw + 3) & ~3;
1610 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1611 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1612
1613 memset (darkness, 255, sw4 * sh);
1614 SvPOK_only (darkness_sv);
1615 SvCUR_set (darkness_sv, sw4 * sh);
1616
1617 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1618 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1619
1620 for (y = 0; y < sh; y++)
1621 if (0 <= y + vy && y + vy < self->rows)
1622 {
1623 maprow *row = self->row + (y + vy);
1624
1625 for (x = 0; x < sw; x++)
1626 if (row->c0 <= x + vx && x + vx < row->c1)
1627 {
1628 mapcell *cell = row->col + (x + vx - row->c0);
1629
1630 darkness[y * sw4 + x] = cell->darkness
1631 ? 255 - (cell->darkness - 1)
1632 : 255 - FOW_DARKNESS;
1633 }
1634 }
1081 1635
1082 EXTEND (SP, 3); 1636 EXTEND (SP, 3);
1083 PUSHs (sv_2mortal (newSViv (sw4))); 1637 PUSHs (sv_2mortal (newSViv (sw4)));
1084 PUSHs (sv_2mortal (newSViv (sh))); 1638 PUSHs (sv_2mortal (newSViv (sh)));
1085 PUSHs (darkness_sv); 1639 PUSHs (darkness_sv);
1086} 1640}
1087 1641
1088SV * 1642SV *
1089get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1643get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1090 CODE: 1644 CODE:
1091{ 1645{
1092 int x, y, x1, y1; 1646 int x, y, x1, y1;
1093 SV *data_sv = newSV (w * h * 7 + 5); 1647 SV *data_sv = newSV (w * h * 7 + 5);
1094 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1648 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1156} 1710}
1157 OUTPUT: 1711 OUTPUT:
1158 RETVAL 1712 RETVAL
1159 1713
1160void 1714void
1161set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1715set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1162 PPCODE: 1716 PPCODE:
1163{ 1717{
1164 int x, y, z; 1718 int x, y, z;
1165 int w, h; 1719 int w, h;
1166 int x1, y1; 1720 int x1, y1;
1198 1752
1199 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1753 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1200 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1754 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1201 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1755 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1202 1756
1203 if (cell->darkness <= 0) 1757 if (cell->darkness == 0)
1204 { 1758 {
1205 cell->darkness = -1; 1759 cell->darkness = 0;
1206 1760
1207 for (z = 0; z <= 2; z++) 1761 for (z = 0; z <= 2; z++)
1208 { 1762 {
1209 cell->face[z] = face[z]; 1763 cell->face[z] = face[z];
1210 1764
1215 } 1769 }
1216 } 1770 }
1217 } 1771 }
1218} 1772}
1219 1773
1220MODULE = CFClient PACKAGE = CFClient::MixChunk 1774MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1221 1775
1222CFClient::MixChunk 1776CFPlus::MixChunk
1223new_from_file (SV *class, char *path) 1777new_from_file (SV *class, char *path)
1224 CODE: 1778 CODE:
1225 RETVAL = Mix_LoadWAV (path); 1779 RETVAL = Mix_LoadWAV (path);
1226 OUTPUT: 1780 OUTPUT:
1227 RETVAL 1781 RETVAL
1228 1782
1229void 1783void
1230DESTROY (CFClient::MixChunk self) 1784DESTROY (CFPlus::MixChunk self)
1231 CODE: 1785 CODE:
1232 Mix_FreeChunk (self); 1786 Mix_FreeChunk (self);
1233 1787
1234int 1788int
1235volume (CFClient::MixChunk self, int volume = -1) 1789volume (CFPlus::MixChunk self, int volume = -1)
1236 CODE: 1790 CODE:
1237 RETVAL = Mix_VolumeChunk (self, volume); 1791 RETVAL = Mix_VolumeChunk (self, volume);
1238 OUTPUT: 1792 OUTPUT:
1239 RETVAL 1793 RETVAL
1240 1794
1241int 1795int
1242play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1796play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1243 CODE: 1797 CODE:
1244 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1798 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1245 OUTPUT: 1799 OUTPUT:
1246 RETVAL 1800 RETVAL
1247 1801
1248MODULE = CFClient PACKAGE = CFClient::MixMusic 1802MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1249 1803
1250int 1804int
1251volume (int volume = -1) 1805volume (int volume = -1)
1252 CODE: 1806 CODE:
1253 RETVAL = Mix_VolumeMusic (volume); 1807 RETVAL = Mix_VolumeMusic (volume);
1254 OUTPUT: 1808 OUTPUT:
1255 RETVAL 1809 RETVAL
1256 1810
1257CFClient::MixMusic 1811CFPlus::MixMusic
1258new_from_file (SV *class, char *path) 1812new_from_file (SV *class, char *path)
1259 CODE: 1813 CODE:
1260 RETVAL = Mix_LoadMUS (path); 1814 RETVAL = Mix_LoadMUS (path);
1261 OUTPUT: 1815 OUTPUT:
1262 RETVAL 1816 RETVAL
1263 1817
1264void 1818void
1265DESTROY (CFClient::MixMusic self) 1819DESTROY (CFPlus::MixMusic self)
1266 CODE: 1820 CODE:
1267 Mix_FreeMusic (self); 1821 Mix_FreeMusic (self);
1268 1822
1269int 1823int
1270play (CFClient::MixMusic self, int loops = -1) 1824play (CFPlus::MixMusic self, int loops = -1)
1271 CODE: 1825 CODE:
1272 RETVAL = Mix_PlayMusic (self, loops); 1826 RETVAL = Mix_PlayMusic (self, loops);
1273 OUTPUT: 1827 OUTPUT:
1274 RETVAL 1828 RETVAL
1275 1829
1276MODULE = CFClient PACKAGE = CFClient::OpenGL 1830MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1277 1831
1278BOOT: 1832BOOT:
1279{ 1833{
1280 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1834 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1281 static const struct { 1835 static const struct {
1282 const char *name; 1836 const char *name;
1283 IV iv; 1837 IV iv;
1284 } *civ, const_iv[] = { 1838 } *civ, const_iv[] = {
1285# define const_iv(name) { # name, (IV)name } 1839# define const_iv(name) { # name, (IV)name }
1286 const_iv (GL_COLOR_MATERIAL), 1840 const_iv (GL_COLOR_MATERIAL),
1287 const_iv (GL_SMOOTH), 1841 const_iv (GL_SMOOTH),
1288 const_iv (GL_FLAT), 1842 const_iv (GL_FLAT),
1843 const_iv (GL_DITHER),
1289 const_iv (GL_BLEND), 1844 const_iv (GL_BLEND),
1845 const_iv (GL_CULL_FACE),
1846 const_iv (GL_SCISSOR_TEST),
1847 const_iv (GL_DEPTH_TEST),
1848 const_iv (GL_ALPHA_TEST),
1849 const_iv (GL_NORMALIZE),
1850 const_iv (GL_RESCALE_NORMAL),
1851 const_iv (GL_FRONT),
1852 const_iv (GL_BACK),
1290 const_iv (GL_AND), 1853 const_iv (GL_AND),
1854 const_iv (GL_ONE),
1855 const_iv (GL_ZERO),
1291 const_iv (GL_SRC_ALPHA), 1856 const_iv (GL_SRC_ALPHA),
1857 const_iv (GL_DST_ALPHA),
1292 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1858 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1859 const_iv (GL_ONE_MINUS_DST_ALPHA),
1860 const_iv (GL_SRC_ALPHA_SATURATE),
1293 const_iv (GL_RGB), 1861 const_iv (GL_RGB),
1294 const_iv (GL_RGBA), 1862 const_iv (GL_RGBA),
1863 const_iv (GL_RGBA4),
1864 const_iv (GL_RGBA8),
1865 const_iv (GL_RGB5_A1),
1295 const_iv (GL_UNSIGNED_BYTE), 1866 const_iv (GL_UNSIGNED_BYTE),
1296 const_iv (GL_ALPHA4), 1867 const_iv (GL_UNSIGNED_SHORT),
1868 const_iv (GL_UNSIGNED_INT),
1297 const_iv (GL_ALPHA), 1869 const_iv (GL_ALPHA),
1870 const_iv (GL_INTENSITY),
1871 const_iv (GL_LUMINANCE),
1872 const_iv (GL_LUMINANCE_ALPHA),
1298 const_iv (GL_FLOAT), 1873 const_iv (GL_FLOAT),
1299 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1874 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1300 const_iv (GL_COMPILE), 1875 const_iv (GL_COMPILE),
1301 const_iv (GL_TEXTURE_1D), 1876 const_iv (GL_TEXTURE_1D),
1302 const_iv (GL_TEXTURE_2D), 1877 const_iv (GL_TEXTURE_2D),
1304 const_iv (GL_TEXTURE_MAG_FILTER), 1879 const_iv (GL_TEXTURE_MAG_FILTER),
1305 const_iv (GL_TEXTURE_MIN_FILTER), 1880 const_iv (GL_TEXTURE_MIN_FILTER),
1306 const_iv (GL_TEXTURE_ENV_MODE), 1881 const_iv (GL_TEXTURE_ENV_MODE),
1307 const_iv (GL_TEXTURE_WRAP_S), 1882 const_iv (GL_TEXTURE_WRAP_S),
1308 const_iv (GL_TEXTURE_WRAP_T), 1883 const_iv (GL_TEXTURE_WRAP_T),
1884 const_iv (GL_REPEAT),
1309 const_iv (GL_CLAMP), 1885 const_iv (GL_CLAMP),
1310 const_iv (GL_REPEAT), 1886 const_iv (GL_CLAMP_TO_EDGE),
1311 const_iv (GL_NEAREST), 1887 const_iv (GL_NEAREST),
1312 const_iv (GL_LINEAR), 1888 const_iv (GL_LINEAR),
1889 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1890 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1891 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1892 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1893 const_iv (GL_GENERATE_MIPMAP),
1313 const_iv (GL_MODULATE), 1894 const_iv (GL_MODULATE),
1895 const_iv (GL_DECAL),
1314 const_iv (GL_REPLACE), 1896 const_iv (GL_REPLACE),
1897 const_iv (GL_DEPTH_BUFFER_BIT),
1315 const_iv (GL_COLOR_BUFFER_BIT), 1898 const_iv (GL_COLOR_BUFFER_BIT),
1316 const_iv (GL_PROJECTION), 1899 const_iv (GL_PROJECTION),
1317 const_iv (GL_MODELVIEW), 1900 const_iv (GL_MODELVIEW),
1318 const_iv (GL_COLOR_LOGIC_OP), 1901 const_iv (GL_COLOR_LOGIC_OP),
1902 const_iv (GL_SEPARABLE_2D),
1319 const_iv (GL_CONVOLUTION_2D), 1903 const_iv (GL_CONVOLUTION_2D),
1320 const_iv (GL_CONVOLUTION_BORDER_MODE), 1904 const_iv (GL_CONVOLUTION_BORDER_MODE),
1321 const_iv (GL_CONSTANT_BORDER), 1905 const_iv (GL_CONSTANT_BORDER),
1322 const_iv (GL_LINES), 1906 const_iv (GL_LINES),
1907 const_iv (GL_LINE_STRIP),
1908 const_iv (GL_LINE_LOOP),
1323 const_iv (GL_QUADS), 1909 const_iv (GL_QUADS),
1324 const_iv (GL_LINE_LOOP), 1910 const_iv (GL_QUAD_STRIP),
1911 const_iv (GL_TRIANGLES),
1912 const_iv (GL_TRIANGLE_STRIP),
1913 const_iv (GL_TRIANGLE_FAN),
1325 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1914 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1326 const_iv (GL_FASTEST), 1915 const_iv (GL_FASTEST),
1916 const_iv (GL_V2F),
1917 const_iv (GL_V3F),
1918 const_iv (GL_T2F_V3F),
1919 const_iv (GL_T2F_N3F_V3F),
1327# undef const_iv 1920# undef const_iv
1328 }; 1921 };
1329 1922
1330 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1923 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1331 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1924 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1332} 1925}
1333 1926
1927char *
1928gl_vendor ()
1929 CODE:
1930 RETVAL = (char *)glGetString (GL_VENDOR);
1931 OUTPUT:
1932 RETVAL
1933
1934char *
1935gl_version ()
1936 CODE:
1937 RETVAL = (char *)glGetString (GL_VERSION);
1938 OUTPUT:
1939 RETVAL
1940
1941char *
1942gl_extensions ()
1943 CODE:
1944 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1945 OUTPUT:
1946 RETVAL
1947
1334int glGetError () 1948int glGetError ()
1949
1950void glFinish ()
1335 1951
1336void glClear (int mask) 1952void glClear (int mask)
1337 1953
1338void glClearColor (float r, float g, float b, float a = 1.0) 1954void glClearColor (float r, float g, float b, float a = 1.0)
1339 PROTOTYPE: @ 1955 PROTOTYPE: @
1346 1962
1347void glHint (int target, int mode) 1963void glHint (int target, int mode)
1348 1964
1349void glBlendFunc (int sfactor, int dfactor) 1965void glBlendFunc (int sfactor, int dfactor)
1350 1966
1967void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1968 CODE:
1969 gl_BlendFuncSeparate (sa, da, saa, daa);
1970
1971void glDepthMask (int flag)
1972
1351void glLogicOp (int opcode) 1973void glLogicOp (int opcode)
1352 1974
1975void glColorMask (int red, int green, int blue, int alpha)
1976
1353void glMatrixMode (int mode) 1977void glMatrixMode (int mode)
1354 1978
1355void glPushMatrix () 1979void glPushMatrix ()
1356 1980
1357void glPopMatrix () 1981void glPopMatrix ()
1358 1982
1359void glLoadIdentity () 1983void glLoadIdentity ()
1360 1984
1985void glDrawBuffer (int buffer)
1986
1987void glReadBuffer (int buffer)
1988
1989# near_ and far_ are due to microsofts buggy "c" compiler
1990void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1991
1992# near_ and far_ are due to microsofts buggy "c" compiler
1361void glOrtho (double left, double right, double bottom, double top, double near, double far) 1993void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1362 1994
1363void glViewport (int x, int y, int width, int height) 1995void glViewport (int x, int y, int width, int height)
1996
1997void glScissor (int x, int y, int width, int height)
1364 1998
1365void glTranslate (float x, float y, float z = 0.) 1999void glTranslate (float x, float y, float z = 0.)
1366 CODE: 2000 CODE:
1367 glTranslatef (x, y, z); 2001 glTranslatef (x, y, z);
1368 2002
1369void glScale (float x, float y, float z) 2003void glScale (float x, float y, float z = 1.)
1370 CODE: 2004 CODE:
1371 glScalef (x, y, z); 2005 glScalef (x, y, z);
1372 2006
1373void glRotate (float angle, float x, float y, float z) 2007void glRotate (float angle, float x, float y, float z)
1374 CODE: 2008 CODE:
1378 2012
1379void glEnd () 2013void glEnd ()
1380 2014
1381void glColor (float r, float g, float b, float a = 1.0) 2015void glColor (float r, float g, float b, float a = 1.0)
1382 PROTOTYPE: @ 2016 PROTOTYPE: @
2017 ALIAS:
2018 glColor_premultiply = 1
1383 CODE: 2019 CODE:
2020 if (ix)
2021 {
2022 r *= a;
2023 g *= a;
2024 b *= a;
2025 }
2026 // microsoft visual "c" rounds instead of truncating...
1384 glColor4f (r, g, b, a); 2027 glColor4f (r, g, b, a);
2028
2029void glInterleavedArrays (int format, int stride, char *data)
2030
2031void glDrawElements (int mode, int count, int type, char *indices)
2032
2033# 1.2 void glDrawRangeElements (int mode, int start, int end
2034
2035void glRasterPos (float x, float y, float z = 0.)
2036 CODE:
2037 glRasterPos3f (0, 0, z);
2038 glBitmap (0, 0, 0, 0, x, y, 0);
1385 2039
1386void glVertex (float x, float y, float z = 0.) 2040void glVertex (float x, float y, float z = 0.)
1387 CODE: 2041 CODE:
1388 glVertex3f (x, y, z); 2042 glVertex3f (x, y, z);
1389 2043
1401 2055
1402void glBindTexture (int target, int name) 2056void glBindTexture (int target, int name)
1403 2057
1404void glConvolutionParameter (int target, int pname, float params) 2058void glConvolutionParameter (int target, int pname, float params)
1405 CODE: 2059 CODE:
2060 if (gl.ConvolutionParameterf)
1406 glConvolutionParameterf (target, pname, params); 2061 gl.ConvolutionParameterf (target, pname, params);
1407 2062
1408void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2063void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2064 CODE:
2065 if (gl.ConvolutionFilter2D)
2066 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2067
2068void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2069 CODE:
2070 if (gl.SeparableFilter2D)
2071 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1409 2072
1410void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2073void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1411 2074
1412void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2075void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2076
2077void glDrawPixels (int width, int height, int format, int type, char *pixels)
2078
2079void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1413 2080
1414int glGenTexture () 2081int glGenTexture ()
1415 CODE: 2082 CODE:
1416{ 2083{
1417 GLuint name; 2084 GLuint name;

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