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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.56 by root, Thu Apr 20 09:13:31 2006 UTC vs.
Revision 1.159 by root, Sun Oct 8 21:22:29 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
14#include <SDL_mixer.h> 26#include <SDL_mixer.h>
15#include <SDL_opengl.h> 27#include <SDL_opengl.h>
16 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
17#include <glib/gmacros.h> 32#include <glib/gmacros.h>
18 33
19#include <pango/pango.h> 34#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 35
23#ifndef _WIN32 36#ifndef _WIN32
24# include <sys/types.h> 37# include <sys/types.h>
25# include <sys/socket.h> 38# include <sys/socket.h>
26# include <netinet/in.h> 39# include <netinet/in.h>
33 typedef signed char int8_t; 46 typedef signed char int8_t;
34 typedef signed short int16_t; 47 typedef signed short int16_t;
35 typedef signed int int32_t; 48 typedef signed int int32_t;
36#endif 49#endif
37 50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
52
38#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
39 54
40#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
42 57
58#define MIN_FONT_HEIGHT 10
59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
43typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
45 91
46static PangoContext *context; 92typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
48 111
49typedef struct cf_layout { 112typedef struct cf_layout {
50 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
51 int base_height; 115 int base_height;
116 CFPlus__Font font;
52} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
53 122
54static void 123static void
55substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
56{ 125{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 131}
60 132
61static void 133static void
62layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
63{ 135{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
66 */ 138 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
68 140
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 143
144 pango_layout_set_font_description (self->pl, font);
76} 145}
77 146
78static void 147static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 149{
81 layout_update (self); 150 PangoRectangle rect;
82 151
152 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
84 154
85 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
88} 163}
89 164
90typedef uint16_t mapface; 165typedef uint16_t mapface;
91 166
92typedef struct { 167typedef struct {
95 float s, t; 170 float s, t;
96 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
97} maptex; 172} maptex;
98 173
99typedef struct { 174typedef struct {
100 int16_t darkness; 175 uint32_t player;
101 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
102} mapcell; 179} mapcell;
103 180
104typedef struct { 181typedef struct {
105 int32_t c0, c1; 182 int32_t c0, c1;
106 mapcell *col; 183 mapcell *col;
115 int texs; 192 int texs;
116 maptex *tex; 193 maptex *tex;
117 194
118 int32_t rows; 195 int32_t rows;
119 maprow *row; 196 maprow *row;
120} *CFClient__Map; 197} *CFPlus__Map;
121 198
122static char * 199static char *
123prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
124{ 201{
125 char *p; 202 char *p;
143 220
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 223
147static maprow * 224static maprow *
148map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
149{ 226{
150 if (0 > y) 227 if (0 > y)
151 { 228 {
152 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
191 268
192 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
193} 270}
194 271
195static mapcell * 272static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
197{ 274{
198 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
199} 276}
200 277
201static void 278static void
202map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
203{ 280{
204 int r; 281 int r;
205 282
206 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
215 self->row = 0; 292 self->row = 0;
216 self->rows = 0; 293 self->rows = 0;
217} 294}
218 295
219static void 296static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 298{
222 int x, y; 299 int x, y;
223 maprow *row; 300 maprow *row;
301 mapcell *cell;
224 302
225 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 304 if (y >= 0)
227 { 305 {
228 if (y >= self->rows) 306 if (y >= self->rows)
234 if (x >= row->c0) 312 if (x >= row->c0)
235 { 313 {
236 if (x >= row->c1) 314 if (x >= row->c1)
237 break; 315 break;
238 316
239 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
240 } 323 }
241 } 324 }
242} 325}
243 326
244static void 327static void
245music_finished () 328music_finished (void)
246{ 329{
247 SDL_UserEvent ev; 330 SDL_UserEvent ev;
248 331
249 ev.type = SDL_USEREVENT; 332 ev.type = SDL_USEREVENT;
250 ev.code = 0; 333 ev.code = 0;
251 ev.data1 = 0; 334 ev.data1 = 0;
252 ev.data2 = 0; 335 ev.data2 = 0;
253 336
337 SDL_PushEvent ((SDL_Event *)&ev);
338}
339
340static void
341channel_finished (int channel)
342{
254 SDL_PushEvent (&ev); 343 SDL_UserEvent ev;
255}
256 344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
257MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
258 371
259PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
260 373
261BOOT: 374BOOT:
262{ 375{
263 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
264 static const struct { 377 static const struct {
265 const char *name; 378 const char *name;
266 IV iv; 379 IV iv;
267 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
268# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
367# undef const_iv 480# undef const_iv
368 }; 481 };
369 482
370 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
371 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
372
373 fontmap = pango_ft2_font_map_new ();
374 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
375 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
376} 485}
377 486
378int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
379SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
380 509
381void 510void
382SDL_Quit () 511SDL_Quit ()
383 512
384void 513void
390 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
391 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
392 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
394 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
395 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
396 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
399 531
400 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
401 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
402 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
403 537
404 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
405 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
406 540
407 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
416 550
417 ++m; 551 ++m;
418 } 552 }
419} 553}
420 554
555char *
556SDL_GetError ()
557
421int 558int
422SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
423 CODE: 560 CODE:
424 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
425 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
426 ); 563 );
564 if (RETVAL)
565 {
427 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
428 OUTPUT: 571 OUTPUT:
429 RETVAL 572 RETVAL
430 573
431void 574void
432SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
433 579
434void 580void
435SDL_PollEvent () 581SDL_PollEvent ()
436 PPCODE: 582 PPCODE:
437{ 583{
439 585
440 while (SDL_PollEvent (&ev)) 586 while (SDL_PollEvent (&ev))
441 { 587 {
442 HV *hv = newHV (); 588 HV *hv = newHV ();
443 hv_store (hv, "type", 4, newSViv (ev.type), 0); 589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
444 switch (ev.type) 591 switch (ev.type)
445 { 592 {
446 case SDL_KEYDOWN: 593 case SDL_KEYDOWN:
447 case SDL_KEYUP: 594 case SDL_KEYUP:
448 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
455 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
456 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
457 break; 604 break;
458 605
459 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
460 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
461 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
462 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
463 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
464 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
465 break; 614 break;
466 615
467 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
468 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
469 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
470 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
471 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
472 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
473 } 631 }
474 632
475 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
476 } 634 }
477} 635}
478 636
479int 637int
480Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
481 POSTCALL: 639 POSTCALL:
482 Mix_HookMusicFinished (music_finished); 640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
483 642
484void 643void
485Mix_CloseAudio () 644Mix_CloseAudio ()
486 645
487int 646int
492 CODE: 651 CODE:
493#ifndef _WIN32 652#ifndef _WIN32
494 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
495#endif 654#endif
496 655
497char * 656void
498gl_version () 657win32_proxy_info ()
499 CODE: 658 PPCODE:
500 RETVAL = (char *)glGetString (GL_VERSION); 659{
501 OUTPUT: 660#ifdef _WIN32
502 RETVAL 661 char buffer[2048];
662 DWORD buflen;
503 663
504char * 664 EXTEND (SP, 3);
505gl_extensions () 665
506 CODE: 666 buflen = sizeof (buffer);
507 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
508 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
509 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
510 684
511void 685void
512add_font (char *file) 686add_font (char *file)
513 CODE: 687 CODE:
514 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
515
516void
517set_font (char *file)
518 CODE:
519{
520 int count;
521 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
522 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
523 FcPatternDestroy (pattern);
524 pango_context_set_font_description (context, font);
525}
526 689
527void 690void
528load_image_inline (SV *image_) 691load_image_inline (SV *image_)
529 ALIAS: 692 ALIAS:
530 load_image_file = 1 693 load_image_file = 1
572 735
573 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
574 737
575 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
576 739
740 SDL_LockSurface (surface2);
577 EXTEND (SP, 5); 741 EXTEND (SP, 6);
578 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
579 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
580 SDL_LockSurface (surface2);
581 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
582 SDL_UnlockSurface (surface2);
583 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
584 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
585 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
586 749
587 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
588 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
589} 752}
590 753
612 PUSHs (sv_2mortal (newSViv (b / y))); 775 PUSHs (sv_2mortal (newSViv (b / y)));
613 PUSHs (sv_2mortal (newSViv (a / y))); 776 PUSHs (sv_2mortal (newSViv (a / y)));
614} 777}
615 778
616void 779void
780error (char *message)
781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
783#ifdef _WIN32
784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
617fatal (char *message) 788fatal (char *message)
618 CODE: 789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
619#ifdef _WIN32 791#ifdef _WIN32
620 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
621#else
622 fprintf (stderr, "FATAL: %s\n", message);
623#endif 793#endif
624 exit (1); 794 _exit (1);
625 795
796void
797_exit (int retval = 0)
798 CODE:
799 _exit (retval);
800
801MODULE = CFPlus PACKAGE = CFPlus::Font
802
803CFPlus::Font
804new_from_file (SV *class, char *path, int id = 0)
805 CODE:
806{
807 int count;
808 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
809 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
810 FcPatternDestroy (pattern);
811}
812 OUTPUT:
813 RETVAL
814
815void
816DESTROY (CFPlus::Font self)
817 CODE:
818 pango_font_description_free (self);
819
820void
821make_default (CFPlus::Font self)
822 CODE:
823 default_font = self;
824
626MODULE = CFClient PACKAGE = CFClient::Layout 825MODULE = CFPlus PACKAGE = CFPlus::Layout
627 826
628CFClient::Layout 827void
629new (SV *class, int base_height = 10) 828reset_glyph_cache ()
829 CODE:
830 tc_clear ();
831
832CFPlus::Layout
833new (SV *class)
630 CODE: 834 CODE:
631 New (0, RETVAL, 1, struct cf_layout); 835 New (0, RETVAL, 1, struct cf_layout);
632 RETVAL->base_height = base_height; 836
633 RETVAL->pl = pango_layout_new (context); 837 RETVAL->pl = pango_layout_new (opengl_context);
838 RETVAL->r = 1.;
839 RETVAL->g = 1.;
840 RETVAL->b = 1.;
841 RETVAL->a = 1.;
842 RETVAL->base_height = MIN_FONT_HEIGHT;
843 RETVAL->font = 0;
844
634 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 845 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
846 layout_update_font (RETVAL);
635 OUTPUT: 847 OUTPUT:
636 RETVAL 848 RETVAL
637 849
638void 850void
639DESTROY (CFClient::Layout self) 851DESTROY (CFPlus::Layout self)
640 CODE: 852 CODE:
641 g_object_unref (self->pl); 853 g_object_unref (self->pl);
642 Safefree (self); 854 Safefree (self);
643 855
644void 856void
645set_text (CFClient::Layout self, SV *text_) 857set_text (CFPlus::Layout self, SV *text_)
646 CODE: 858 CODE:
647{ 859{
648 STRLEN textlen; 860 STRLEN textlen;
649 char *text = SvPVutf8 (text_, textlen); 861 char *text = SvPVutf8 (text_, textlen);
650 862
651 pango_layout_set_text (self->pl, text, textlen); 863 pango_layout_set_text (self->pl, text, textlen);
652} 864}
653 865
654void 866void
655set_markup (CFClient::Layout self, SV *text_) 867set_markup (CFPlus::Layout self, SV *text_)
656 CODE: 868 CODE:
657{ 869{
658 STRLEN textlen; 870 STRLEN textlen;
659 char *text = SvPVutf8 (text_, textlen); 871 char *text = SvPVutf8 (text_, textlen);
660 872
661 pango_layout_set_markup (self->pl, text, textlen); 873 pango_layout_set_markup (self->pl, text, textlen);
662} 874}
663 875
876void
877set_shapes (CFPlus::Layout self, ...)
878 CODE:
879{
880 PangoAttrList *attrs = 0;
881 const char *text = pango_layout_get_text (self->pl);
882 const char *pos = text;
883 int arg = 4;
884
885 while (arg < items && (pos = strstr (pos, OBJ_STR)))
886 {
887 PangoRectangle inkrect, rect;
888 PangoAttribute *attr;
889
890 int x = SvIV (ST (arg - 3));
891 int y = SvIV (ST (arg - 2));
892 int w = SvIV (ST (arg - 1));
893 int h = SvIV (ST (arg ));
894
895 inkrect.x = 0;
896 inkrect.y = 0;
897 inkrect.width = 0;
898 inkrect.height = 0;
899
900 rect.x = x * PANGO_SCALE;
901 rect.y = y * PANGO_SCALE;
902 rect.width = w * PANGO_SCALE;
903 rect.height = h * PANGO_SCALE;
904
905 if (!attrs)
906 attrs = pango_layout_get_attributes (self->pl);
907
908 attr = pango_attr_shape_new (&inkrect, &rect);
909 attr->start_index = pos - text;
910 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
911 pango_attr_list_insert (attrs, attr);
912
913 arg += 4;
914 pos += sizeof (OBJ_STR) - 1;
915 }
916
917 if (attrs)
918 pango_layout_set_attributes (self->pl, attrs);
919}
920
921void
922get_shapes (CFPlus::Layout self)
923 PPCODE:
924{
925 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
926
927 do
928 {
929 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
930
931 if (run && shape_attr_p (run))
932 {
933 PangoRectangle extents;
934 pango_layout_iter_get_run_extents (iter, 0, &extents);
935
936 EXTEND (SP, 2);
937 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
939 }
940 }
941 while (pango_layout_iter_next_run (iter));
942
943 pango_layout_iter_free (iter);
944}
945
946int
947has_wrapped (CFPlus::Layout self)
948 CODE:
949{
950 int lines = 1;
951 const char *text = pango_layout_get_text (self->pl);
952
953 while (*text)
954 lines += *text++ == '\n';
955
956 RETVAL = lines < pango_layout_get_line_count (self->pl);
957}
958 OUTPUT:
959 RETVAL
960
664SV * 961SV *
665get_text (CFClient::Layout self) 962get_text (CFPlus::Layout self)
666 CODE: 963 CODE:
667 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 964 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
668 SvUTF8_on (RETVAL); 965 sv_utf8_decode (RETVAL);
669 OUTPUT: 966 OUTPUT:
670 RETVAL 967 RETVAL
671 968
672void 969void
970set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
971 CODE:
972 self->r = r;
973 self->g = g;
974 self->b = b;
975 self->a = a;
976
977void
978set_font (CFPlus::Layout self, CFPlus::Font font = 0)
979 CODE:
980 if (self->font != font)
981 {
982 self->font = font;
983 layout_update_font (self);
984 }
985
986void
673set_height (CFClient::Layout self, int base_height) 987set_height (CFPlus::Layout self, int base_height)
674 CODE: 988 CODE:
989 if (self->base_height != base_height)
990 {
675 self->base_height = base_height; 991 self->base_height = base_height;
992 layout_update_font (self);
993 }
676 994
677void 995void
678set_width (CFClient::Layout self, int max_width = -1) 996set_width (CFPlus::Layout self, int max_width = -1)
679 CODE: 997 CODE:
680 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 998 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
681 999
682void 1000void
1001set_indent (CFPlus::Layout self, int indent)
1002 CODE:
1003 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1004
1005void
1006set_spacing (CFPlus::Layout self, int spacing)
1007 CODE:
1008 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1009
1010void
1011set_ellipsise (CFPlus::Layout self, int ellipsise)
1012 CODE:
1013 pango_layout_set_ellipsize (self->pl,
1014 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1015 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1016 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1017 : PANGO_ELLIPSIZE_NONE
1018 );
1019
1020void
1021set_single_paragraph_mode (CFPlus::Layout self, int spm)
1022 CODE:
1023 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1024
1025void
683size (CFClient::Layout self) 1026size (CFPlus::Layout self)
684 PPCODE: 1027 PPCODE:
685{ 1028{
686 int w, h; 1029 int w, h;
687 1030
688 layout_update (self);
689 layout_get_pixel_size (self, &w, &h); 1031 layout_get_pixel_size (self, &w, &h);
690 1032
691 EXTEND (SP, 2); 1033 EXTEND (SP, 2);
692 PUSHs (sv_2mortal (newSViv (w))); 1034 PUSHs (sv_2mortal (newSViv (w)));
693 PUSHs (sv_2mortal (newSViv (h))); 1035 PUSHs (sv_2mortal (newSViv (h)));
694} 1036}
695 1037
696int 1038int
1039descent (CFPlus::Layout self)
1040 CODE:
1041{
1042 PangoRectangle rect;
1043 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1044 pango_layout_line_get_pixel_extents (line, 0, &rect);
1045 RETVAL = PANGO_DESCENT (rect);
1046}
1047 OUTPUT:
1048 RETVAL
1049
1050int
697xy_to_index (CFClient::Layout self, int x, int y) 1051xy_to_index (CFPlus::Layout self, int x, int y)
698 CODE: 1052 CODE:
699{ 1053{
700 int index, trailing; 1054 int index, trailing;
701
702 layout_update (self);
703 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1055 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
704
705 RETVAL = index; 1056 RETVAL = index;
706} 1057}
707 OUTPUT: 1058 OUTPUT:
708 RETVAL 1059 RETVAL
709 1060
710void 1061void
711cursor_pos (CFClient::Layout self, int index) 1062cursor_pos (CFPlus::Layout self, int index)
712 PPCODE: 1063 PPCODE:
713{ 1064{
714 PangoRectangle strong_pos; 1065 PangoRectangle strong_pos;
715 layout_update (self);
716 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1066 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
717 1067
718 EXTEND (SP, 3); 1068 EXTEND (SP, 3);
719 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
720 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
721 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
722} 1072}
723 1073
724void 1074void
725render (CFClient::Layout self) 1075render (CFPlus::Layout self, float x, float y, int flags = 0)
726 PPCODE: 1076 PPCODE:
727{ 1077 pango_opengl_render_layout_subpixel (
728 SV *retval; 1078 self->pl,
729 int w, h; 1079 x * PANGO_SCALE, y * PANGO_SCALE,
730 FT_Bitmap bitmap; 1080 self->r, self->g, self->b, self->a,
1081 flags
1082 );
731 1083
732 layout_update (self); 1084MODULE = CFPlus PACKAGE = CFPlus::Texture
733 layout_get_pixel_size (self, &w, &h);
734 1085
735 retval = newSV (w * h); 1086void
736 SvPOK_only (retval); 1087pad2pot (SV *data_, SV *w_, SV *h_)
737 SvCUR_set (retval, w * h); 1088 CODE:
1089{
1090 int ow = SvIV (w_);
1091 int oh = SvIV (h_);
738 1092
739 bitmap.rows = h; 1093 if (ow && oh)
740 bitmap.width = w; 1094 {
741 bitmap.pitch = w; 1095 int nw = minpot (ow);
742 bitmap.buffer = (unsigned char*)SvPVX (retval); 1096 int nh = minpot (oh);
743 bitmap.num_grays = 256;
744 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
745 1097
746 memset (bitmap.buffer, 0, w * h); 1098 if (nw != ow || nh != oh)
747 1099 {
748 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1100 if (SvOK (data_))
1101 {
1102 STRLEN datalen;
1103 char *data = SvPVbyte (data_, datalen);
1104 int bpp = datalen / (ow * oh);
1105 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
749 1106
750 EXTEND (SP, 3); 1107 SvPOK_only (result_);
751 PUSHs (sv_2mortal (newSViv (w))); 1108 SvCUR_set (result_, nw * nh * bpp);
752 PUSHs (sv_2mortal (newSViv (h)));
753 PUSHs (sv_2mortal (retval));
754}
755 1109
756MODULE = CFClient PACKAGE = CFClient::Texture 1110 memset (SvPVX (result_), 0, nw * nh * bpp);
1111 while (oh--)
1112 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
757 1113
1114 sv_setsv (data_, result_);
1115 }
1116
1117 sv_setiv (w_, nw);
1118 sv_setiv (h_, nh);
1119 }
1120 }
1121}
1122
758void 1123void
759draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1124draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
760 PROTOTYPE: $$$;$$ 1125 PROTOTYPE: $$$;$$
1126 ALIAS:
1127 draw_quad_alpha = 1
1128 draw_quad_alpha_premultiplied = 2
761 CODE: 1129 CODE:
762{ 1130{
763 HV *hv = (HV *)SvRV (self); 1131 HV *hv = (HV *)SvRV (self);
764 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1132 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
765 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1133 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
766 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1134 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
767 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
768 1135
769 if (items < 5) 1136 if (items < 5)
770 { 1137 {
771 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1138 w = SvNV (*hv_fetch (hv, "w", 1, 1));
772 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1139 h = SvNV (*hv_fetch (hv, "h", 1, 1));
773 } 1140 }
774 1141
1142 if (ix)
1143 {
1144 glEnable (GL_BLEND);
1145
1146 if (ix == 2)
1147 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1148 else
1149 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1150 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1151
1152 glEnable (GL_ALPHA_TEST);
1153 glAlphaFunc (GL_GREATER, 0.01f);
1154 }
1155
775 glBindTexture (GL_TEXTURE_2D, name); 1156 glBindTexture (GL_TEXTURE_2D, name);
776 if (wrap_mode) { 1157
777 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
778 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
779 }
780 glBegin (GL_QUADS); 1158 glBegin (GL_QUADS);
781 glTexCoord2f (0, 0); glVertex2f (x , y ); 1159 glTexCoord2f (0, 0); glVertex2f (x , y );
782 glTexCoord2f (0, t); glVertex2f (x , y + h); 1160 glTexCoord2f (0, t); glVertex2f (x , y + h);
783 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1161 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
784 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1162 glTexCoord2f (s, 0); glVertex2f (x + w, y );
785 glEnd (); 1163 glEnd ();
786}
787 1164
1165 if (ix)
1166 {
1167 glDisable (GL_ALPHA_TEST);
1168 glDisable (GL_BLEND);
1169 }
1170}
1171
788MODULE = CFClient PACKAGE = CFClient::Map 1172MODULE = CFPlus PACKAGE = CFPlus::Map
789 1173
790CFClient::Map 1174CFPlus::Map
791new (SV *class, int map_width, int map_height) 1175new (SV *class, int map_width, int map_height)
792 CODE: 1176 CODE:
793 New (0, RETVAL, 1, struct map); 1177 New (0, RETVAL, 1, struct map);
794 RETVAL->x = 0; 1178 RETVAL->x = 0;
795 RETVAL->y = 0; 1179 RETVAL->y = 0;
805 RETVAL->row = 0; 1189 RETVAL->row = 0;
806 OUTPUT: 1190 OUTPUT:
807 RETVAL 1191 RETVAL
808 1192
809void 1193void
810DESTROY (CFClient::Map self) 1194DESTROY (CFPlus::Map self)
811 CODE: 1195 CODE:
812{ 1196{
813 map_clear (self); 1197 map_clear (self);
814 Safefree (self->face); 1198 Safefree (self->face);
1199 Safefree (self->tex);
815 Safefree (self); 1200 Safefree (self);
816} 1201}
817 1202
818void 1203void
819clear (CFClient::Map self) 1204clear (CFPlus::Map self)
820 CODE: 1205 CODE:
821 map_clear (self); 1206 map_clear (self);
822 1207
823void 1208void
824set_face (CFClient::Map self, int face, int texid) 1209set_face (CFPlus::Map self, int face, int texid)
825 CODE: 1210 CODE:
826{ 1211{
827 while (self->faces <= face) 1212 while (self->faces <= face)
828 { 1213 {
829 Append (mapface, self->face, self->faces, self->faces); 1214 Append (mapface, self->face, self->faces, self->faces);
832 1217
833 self->face [face] = texid; 1218 self->face [face] = texid;
834} 1219}
835 1220
836void 1221void
837set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1222set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
838 CODE: 1223 CODE:
839{ 1224{
840 while (self->texs <= texid) 1225 while (self->texs <= texid)
841 { 1226 {
842 Append (maptex, self->tex, self->texs, self->texs); 1227 Append (maptex, self->tex, self->texs, self->texs);
854 tex->r = r; 1239 tex->r = r;
855 tex->g = g; 1240 tex->g = g;
856 tex->b = b; 1241 tex->b = b;
857 tex->a = a; 1242 tex->a = a;
858 } 1243 }
1244
1245 // somewhat hackish, but for textures that require it, it really
1246 // improves the look, and most others don't suffer.
1247 glBindTexture (GL_TEXTURE_2D, name);
1248 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1250 // use uglier nearest interpolation because linear suffers
1251 // from transparent color bleeding and ugly wrapping effects.
1252 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
859} 1253}
860 1254
861int 1255int
862ox (CFClient::Map self) 1256ox (CFPlus::Map self)
863 ALIAS: 1257 ALIAS:
864 oy = 1 1258 oy = 1
1259 x = 2
1260 y = 3
1261 w = 4
1262 h = 5
865 CODE: 1263 CODE:
866 switch (ix) 1264 switch (ix)
867 { 1265 {
868 case 0: RETVAL = self->ox; break; 1266 case 0: RETVAL = self->ox; break;
869 case 1: RETVAL = self->oy; break; 1267 case 1: RETVAL = self->oy; break;
1268 case 2: RETVAL = self->x; break;
1269 case 3: RETVAL = self->y; break;
1270 case 4: RETVAL = self->w; break;
1271 case 5: RETVAL = self->h; break;
870 } 1272 }
871 OUTPUT: 1273 OUTPUT:
872 RETVAL 1274 RETVAL
873 1275
874void 1276void
875scroll (CFClient::Map self, int dx, int dy) 1277scroll (CFPlus::Map self, int dx, int dy)
876 CODE: 1278 CODE:
877{ 1279{
878 if (dx > 0) 1280 if (dx > 0)
879 map_blank (self, self->x, self->y, dx - 1, self->h); 1281 map_blank (self, self->x, self->y, dx, self->h);
880 else if (dx < 0) 1282 else if (dx < 0)
881 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1283 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
882 1284
883 if (dy > 0) 1285 if (dy > 0)
884 map_blank (self, self->x, self->y, self->w, dy - 1); 1286 map_blank (self, self->x, self->y, self->w, dy);
885 else if (dy < 0) 1287 else if (dy < 0)
886 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1288 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
887 1289
888 self->ox += dx; self->x += dx; 1290 self->ox += dx; self->x += dx;
889 self->oy += dy; self->y += dy; 1291 self->oy += dy; self->y += dy;
890 1292
891 while (self->y < 0) 1293 while (self->y < 0)
896 self->y += MAP_EXTEND_Y; 1298 self->y += MAP_EXTEND_Y;
897 } 1299 }
898} 1300}
899 1301
900void 1302void
901map1a_update (CFClient::Map self, SV *data_) 1303map1a_update (CFPlus::Map self, SV *data_, int extmap)
902 CODE: 1304 CODE:
903{ 1305{
904 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1306 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
905 uint8_t *data_end = (uint8_t *)SvEND (data_); 1307 uint8_t *data_end = (uint8_t *)SvEND (data_);
906 mapcell *cell; 1308 mapcell *cell;
907 int x, y, flags; 1309 int x, y, flags;
908 1310
909 while (data < data_end) 1311 while (data < data_end - 1)
910 { 1312 {
911 flags = (data [0] << 8) + data [1]; data += 2; 1313 flags = (data [0] << 8) + data [1]; data += 2;
912 1314
913 x = ((flags >> 10) & 63) + self->x; 1315 x = self->x + ((flags >> 10) & 63);
914 y = ((flags >> 4) & 63) + self->y; 1316 y = self->y + ((flags >> 4) & 63);
915 1317
916 cell = map_get_cell (self, x, y); 1318 cell = map_get_cell (self, x, y);
917 1319
918 if (flags & 15) 1320 if (flags & 15)
919 { 1321 {
920 if (cell->darkness < 0) 1322 if (!cell->darkness)
921 { 1323 {
1324 memset (cell, 0, sizeof (*cell));
922 cell->darkness = 0; 1325 cell->darkness = 256;
923 cell->face [0] = 0;
924 cell->face [1] = 0;
925 cell->face [2] = 0;
926 } 1326 }
927 1327
928 cell->darkness = flags & 8 ? *data++ : 255;
929
930 //TODO: don't trust server data to be in-range(!) 1328 //TODO: don't trust server data to be in-range(!)
1329
1330 if (flags & 8)
1331 {
1332 if (extmap)
1333 {
1334 uint8_t ext, cmd;
1335
1336 do
1337 {
1338 ext = *data++;
1339 cmd = ext & 0x3f;
1340
1341 if (cmd < 4)
1342 cell->darkness = 255 - ext * 64 + 1;
1343 else if (cmd == 5) // health
1344 {
1345 cell->stat_width = 1;
1346 cell->stat_hp = *data++;
1347 }
1348 else if (cmd == 6) // monster width
1349 cell->stat_width = *data++ + 1;
1350 else if (cmd == 0x47) // monster width
1351 {
1352 if (*data == 4)
1353 ; // decode player tag
1354
1355 data += *data + 1;
1356 }
1357 else if (cmd == 8) // cell flags
1358 cell->flags = *data++;
1359 else if (ext & 0x40) // unknown, multibyte => skip
1360 data += *data + 1;
1361 else
1362 data++;
1363 }
1364 while (ext & 0x80);
1365 }
1366 else
1367 cell->darkness = *data++ + 1;
1368 }
931 1369
932 if (flags & 4) 1370 if (flags & 4)
933 { 1371 {
934 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1372 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
935 } 1373 }
943 { 1381 {
944 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1382 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
945 } 1383 }
946 } 1384 }
947 else 1385 else
948 cell->darkness = -1; 1386 cell->darkness = 0;
949 } 1387 }
950} 1388}
951 1389
952SV * 1390SV *
953mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1391mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
954 CODE: 1392 CODE:
955{ 1393{
956 int x1, x; 1394 int x1, x;
957 int y1, y; 1395 int y1, y;
958 int z; 1396 int z;
1008} 1446}
1009 OUTPUT: 1447 OUTPUT:
1010 RETVAL 1448 RETVAL
1011 1449
1012void 1450void
1013draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1451draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1014 PPCODE: 1452 CODE:
1015{ 1453{
1016 int vx, vy; 1454 int vx, vy;
1017 int x, y, z; 1455 int x, y, z;
1018 int last_name; 1456 int last_name;
1019 mapface face; 1457 mapface face;
1020 int sw4 = (sw + 3) & ~3;
1021 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1022 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1023 1458
1024 memset (darkness, 255, sw4 * sh);
1025 SvPOK_only (darkness_sv);
1026 SvCUR_set (darkness_sv, sw4 * sh);
1027
1028 vx = self->x + (self->w - sw) / 2 - shift_x; 1459 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1029 vy = self->y + (self->h - sh) / 2 - shift_y; 1460 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1030 1461
1031 /* 1462 /*
1032 int vx = self->vx = self->w >= sw 1463 int vx = self->vx = self->w >= sw
1033 ? self->x + (self->w - sw) / 2 1464 ? self->x + (self->w - sw) / 2
1034 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1465 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1038 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1469 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1039 */ 1470 */
1040 1471
1041 glColor4ub (255, 255, 255, 255); 1472 glColor4ub (255, 255, 255, 255);
1042 1473
1474 glEnable (GL_BLEND);
1043 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1475 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1044 glEnable (GL_BLEND);
1045 glEnable (GL_TEXTURE_2D); 1476 glEnable (GL_TEXTURE_2D);
1046 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1477 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1047 1478
1048 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
1049 1480
1058 for (x = 0; x < sw; x++) 1489 for (x = 0; x < sw; x++)
1059 if (row->c0 <= x + vx && x + vx < row->c1) 1490 if (row->c0 <= x + vx && x + vx < row->c1)
1060 { 1491 {
1061 mapcell *cell = row->col + (x + vx - row->c0); 1492 mapcell *cell = row->col + (x + vx - row->c0);
1062 1493
1063 darkness[y * sw4 + x] = cell->darkness < 0
1064 ? 255 - FOW_DARKNESS
1065 : 255 - cell->darkness;
1066
1067 face = cell->face [z]; 1494 face = cell->face [z];
1068 1495
1069 if (face) 1496 if (face && face < self->texs)
1070 { 1497 {
1071 maptex tex = self->tex [face]; 1498 maptex tex = self->tex [face];
1072
1073 int px = (x + 1) * 32 - tex.w; 1499 int px = (x + 1) * 32 - tex.w;
1074 int py = (y + 1) * 32 - tex.h; 1500 int py = (y + 1) * 32 - tex.h;
1075 1501
1076 if (last_name != tex.name) 1502 if (last_name != tex.name)
1077 { 1503 {
1078 glEnd (); 1504 glEnd ();
1079 last_name = tex.name;
1080 glBindTexture (GL_TEXTURE_2D, last_name); 1505 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1081 glBegin (GL_QUADS); 1506 glBegin (GL_QUADS);
1082 } 1507 }
1083 1508
1084 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1509 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1085 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1510 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1086 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1511 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1087 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1512 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1088 } 1513 }
1514
1515 if (cell->flags && z == 2)
1516 {
1517 if (cell->flags & 1)
1518 {
1519 maptex tex = self->tex [1];
1520 int px = (x + 1) * 32 - tex.w + 2;
1521 int py = (y + 1) * 32 - tex.h - 6;
1522
1523 glEnd ();
1524 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1525 glBegin (GL_QUADS);
1526
1527 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1528 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1529 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1530 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1531 }
1532 }
1089 } 1533 }
1090 } 1534 }
1091 1535
1092 glEnd (); 1536 glEnd ();
1093 1537
1094 glDisable (GL_TEXTURE_2D); 1538 glDisable (GL_TEXTURE_2D);
1095 glDisable (GL_BLEND); 1539 glDisable (GL_BLEND);
1540
1541 // top layer: overlays such as the health bar
1542 for (y = 0; y < sh; y++)
1543 if (0 <= y + vy && y + vy < self->rows)
1544 {
1545 maprow *row = self->row + (y + vy);
1546
1547 for (x = 0; x < sw; x++)
1548 if (row->c0 <= x + vx && x + vx < row->c1)
1549 {
1550 mapcell *cell = row->col + (x + vx - row->c0);
1551
1552 int px = x * 32;
1553 int py = y * 32;
1554
1555 if (cell->stat_hp)
1556 {
1557 int width = cell->stat_width * 32;
1558 int thick = sh / 28 + 1 + cell->stat_width;
1559
1560 glColor3ub (0, 0, 0);
1561 glRectf (px + 1, py - thick - 2,
1562 px + width - 1, py);
1563
1564 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1565 glRectf (px + 2,
1566 py - thick - 1,
1567 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1568 }
1569 }
1570 }
1571}
1572
1573void
1574draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1575 CODE:
1576{
1577 static float color[16][3] = {
1578 { 0.00F, 0.00F, 0.00F },
1579 { 1.00F, 1.00F, 1.00F },
1580 { 0.00F, 0.00F, 0.55F },
1581 { 1.00F, 0.00F, 0.00F },
1582
1583 { 1.00F, 0.54F, 0.00F },
1584 { 0.11F, 0.56F, 1.00F },
1585 { 0.93F, 0.46F, 0.00F },
1586 { 0.18F, 0.54F, 0.34F },
1587
1588 { 0.56F, 0.73F, 0.56F },
1589 { 0.80F, 0.80F, 0.80F },
1590 { 0.55F, 0.41F, 0.13F },
1591 { 0.99F, 0.77F, 0.26F },
1592
1593 { 0.74F, 0.65F, 0.41F },
1594
1595 { 0.00F, 1.00F, 1.00F },
1596 { 1.00F, 0.00F, 1.00F },
1597 { 1.00F, 1.00F, 0.00F },
1598 };
1599
1600 int x, y;
1601
1602 glEnable (GL_TEXTURE_2D);
1603 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1604 glEnable (GL_BLEND);
1605 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1606 glBegin (GL_QUADS);
1607
1608 for (y = 0; y < h; y++)
1609 for (x = 0; x < w; x++)
1610 {
1611 unsigned char m = data [x + y * w];
1612
1613 if (m)
1614 {
1615 float *c = color [m & 15];
1616
1617 float tx1 = m & 0x40 ? 0.5 : 0.;
1618 float tx2 = tx1 + 0.5;
1619
1620 glColor4f (c[0], c[1], c[2], 0.75);
1621 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1622 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1623 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1624 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1625 }
1626 }
1627
1628 glEnd ();
1629 glDisable (GL_BLEND);
1630 glDisable (GL_TEXTURE_2D);
1631}
1632
1633void
1634fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1635 PPCODE:
1636{
1637 int vx, vy;
1638 int x, y;
1639 int sw4 = (sw + 3) & ~3;
1640 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1641 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1642
1643 memset (darkness, 255, sw4 * sh);
1644 SvPOK_only (darkness_sv);
1645 SvCUR_set (darkness_sv, sw4 * sh);
1646
1647 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1648 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1649
1650 for (y = 0; y < sh; y++)
1651 if (0 <= y + vy && y + vy < self->rows)
1652 {
1653 maprow *row = self->row + (y + vy);
1654
1655 for (x = 0; x < sw; x++)
1656 if (row->c0 <= x + vx && x + vx < row->c1)
1657 {
1658 mapcell *cell = row->col + (x + vx - row->c0);
1659
1660 darkness[y * sw4 + x] = cell->darkness
1661 ? 255 - (cell->darkness - 1)
1662 : 255 - FOW_DARKNESS;
1663 }
1664 }
1096 1665
1097 EXTEND (SP, 3); 1666 EXTEND (SP, 3);
1098 PUSHs (sv_2mortal (newSViv (sw4))); 1667 PUSHs (sv_2mortal (newSViv (sw4)));
1099 PUSHs (sv_2mortal (newSViv (sh))); 1668 PUSHs (sv_2mortal (newSViv (sh)));
1100 PUSHs (darkness_sv); 1669 PUSHs (darkness_sv);
1101} 1670}
1102 1671
1103SV * 1672SV *
1104get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1673get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1105 CODE: 1674 CODE:
1106{ 1675{
1107 int x, y, x1, y1; 1676 int x, y, x1, y1;
1108 SV *data_sv = newSV (w * h * 7 + 5); 1677 SV *data_sv = newSV (w * h * 7 + 5);
1109 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1678 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1171} 1740}
1172 OUTPUT: 1741 OUTPUT:
1173 RETVAL 1742 RETVAL
1174 1743
1175void 1744void
1176set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1745set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1177 PPCODE: 1746 PPCODE:
1178{ 1747{
1179 int x, y, z; 1748 int x, y, z;
1180 int w, h; 1749 int w, h;
1181 int x1, y1; 1750 int x1, y1;
1213 1782
1214 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1783 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1215 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1784 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1216 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1785 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1217 1786
1218 if (cell->darkness <= 0) 1787 if (cell->darkness == 0)
1219 { 1788 {
1220 cell->darkness = -1; 1789 cell->darkness = 0;
1221 1790
1222 for (z = 0; z <= 2; z++) 1791 for (z = 0; z <= 2; z++)
1223 { 1792 {
1224 cell->face[z] = face[z]; 1793 cell->face[z] = face[z];
1225 1794
1230 } 1799 }
1231 } 1800 }
1232 } 1801 }
1233} 1802}
1234 1803
1235MODULE = CFClient PACKAGE = CFClient::MixChunk 1804MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1236 1805
1237CFClient::MixChunk 1806CFPlus::MixChunk
1238new_from_file (SV *class, char *path) 1807new_from_file (SV *class, char *path)
1239 CODE: 1808 CODE:
1240 RETVAL = Mix_LoadWAV (path); 1809 RETVAL = Mix_LoadWAV (path);
1241 OUTPUT: 1810 OUTPUT:
1242 RETVAL 1811 RETVAL
1243 1812
1244void 1813void
1245DESTROY (CFClient::MixChunk self) 1814DESTROY (CFPlus::MixChunk self)
1246 CODE: 1815 CODE:
1247 Mix_FreeChunk (self); 1816 Mix_FreeChunk (self);
1248 1817
1249int 1818int
1250volume (CFClient::MixChunk self, int volume = -1) 1819volume (CFPlus::MixChunk self, int volume = -1)
1251 CODE: 1820 CODE:
1252 RETVAL = Mix_VolumeChunk (self, volume); 1821 RETVAL = Mix_VolumeChunk (self, volume);
1253 OUTPUT: 1822 OUTPUT:
1254 RETVAL 1823 RETVAL
1255 1824
1256int 1825int
1257play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1826play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1258 CODE: 1827 CODE:
1259 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1828 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1260 OUTPUT: 1829 OUTPUT:
1261 RETVAL 1830 RETVAL
1262 1831
1263MODULE = CFClient PACKAGE = CFClient::MixMusic 1832MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1264 1833
1265int 1834int
1266volume (int volume = -1) 1835volume (int volume = -1)
1267 CODE: 1836 CODE:
1268 RETVAL = Mix_VolumeMusic (volume); 1837 RETVAL = Mix_VolumeMusic (volume);
1269 OUTPUT: 1838 OUTPUT:
1270 RETVAL 1839 RETVAL
1271 1840
1272CFClient::MixMusic 1841CFPlus::MixMusic
1273new_from_file (SV *class, char *path) 1842new_from_file (SV *class, char *path)
1274 CODE: 1843 CODE:
1275 RETVAL = Mix_LoadMUS (path); 1844 RETVAL = Mix_LoadMUS (path);
1276 OUTPUT: 1845 OUTPUT:
1277 RETVAL 1846 RETVAL
1278 1847
1279void 1848void
1280DESTROY (CFClient::MixMusic self) 1849DESTROY (CFPlus::MixMusic self)
1281 CODE: 1850 CODE:
1282 Mix_FreeMusic (self); 1851 Mix_FreeMusic (self);
1283 1852
1284int 1853int
1285play (CFClient::MixMusic self, int loops = -1) 1854play (CFPlus::MixMusic self, int loops = -1)
1286 CODE: 1855 CODE:
1287 RETVAL = Mix_PlayMusic (self, loops); 1856 RETVAL = Mix_PlayMusic (self, loops);
1288 OUTPUT: 1857 OUTPUT:
1289 RETVAL 1858 RETVAL
1290 1859
1291MODULE = CFClient PACKAGE = CFClient::OpenGL 1860MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1292 1861
1293BOOT: 1862BOOT:
1294{ 1863{
1295 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1864 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1296 static const struct { 1865 static const struct {
1297 const char *name; 1866 const char *name;
1298 IV iv; 1867 IV iv;
1299 } *civ, const_iv[] = { 1868 } *civ, const_iv[] = {
1300# define const_iv(name) { # name, (IV)name } 1869# define const_iv(name) { # name, (IV)name }
1301 const_iv (GL_COLOR_MATERIAL), 1870 const_iv (GL_COLOR_MATERIAL),
1302 const_iv (GL_SMOOTH), 1871 const_iv (GL_SMOOTH),
1303 const_iv (GL_FLAT), 1872 const_iv (GL_FLAT),
1873 const_iv (GL_DITHER),
1304 const_iv (GL_BLEND), 1874 const_iv (GL_BLEND),
1875 const_iv (GL_CULL_FACE),
1876 const_iv (GL_SCISSOR_TEST),
1877 const_iv (GL_DEPTH_TEST),
1878 const_iv (GL_ALPHA_TEST),
1879 const_iv (GL_NORMALIZE),
1880 const_iv (GL_RESCALE_NORMAL),
1881 const_iv (GL_FRONT),
1882 const_iv (GL_BACK),
1305 const_iv (GL_AND), 1883 const_iv (GL_AND),
1884 const_iv (GL_ONE),
1885 const_iv (GL_ZERO),
1306 const_iv (GL_SRC_ALPHA), 1886 const_iv (GL_SRC_ALPHA),
1887 const_iv (GL_DST_ALPHA),
1307 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1888 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1889 const_iv (GL_ONE_MINUS_DST_ALPHA),
1890 const_iv (GL_SRC_ALPHA_SATURATE),
1308 const_iv (GL_RGB), 1891 const_iv (GL_RGB),
1309 const_iv (GL_RGBA), 1892 const_iv (GL_RGBA),
1893 const_iv (GL_RGBA4),
1894 const_iv (GL_RGBA8),
1895 const_iv (GL_RGB5_A1),
1310 const_iv (GL_UNSIGNED_BYTE), 1896 const_iv (GL_UNSIGNED_BYTE),
1311 const_iv (GL_ALPHA4), 1897 const_iv (GL_UNSIGNED_SHORT),
1898 const_iv (GL_UNSIGNED_INT),
1312 const_iv (GL_ALPHA), 1899 const_iv (GL_ALPHA),
1900 const_iv (GL_INTENSITY),
1901 const_iv (GL_LUMINANCE),
1902 const_iv (GL_LUMINANCE_ALPHA),
1313 const_iv (GL_FLOAT), 1903 const_iv (GL_FLOAT),
1314 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1904 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1315 const_iv (GL_COMPILE), 1905 const_iv (GL_COMPILE),
1316 const_iv (GL_TEXTURE_1D), 1906 const_iv (GL_TEXTURE_1D),
1317 const_iv (GL_TEXTURE_2D), 1907 const_iv (GL_TEXTURE_2D),
1319 const_iv (GL_TEXTURE_MAG_FILTER), 1909 const_iv (GL_TEXTURE_MAG_FILTER),
1320 const_iv (GL_TEXTURE_MIN_FILTER), 1910 const_iv (GL_TEXTURE_MIN_FILTER),
1321 const_iv (GL_TEXTURE_ENV_MODE), 1911 const_iv (GL_TEXTURE_ENV_MODE),
1322 const_iv (GL_TEXTURE_WRAP_S), 1912 const_iv (GL_TEXTURE_WRAP_S),
1323 const_iv (GL_TEXTURE_WRAP_T), 1913 const_iv (GL_TEXTURE_WRAP_T),
1914 const_iv (GL_REPEAT),
1324 const_iv (GL_CLAMP), 1915 const_iv (GL_CLAMP),
1325 const_iv (GL_REPEAT), 1916 const_iv (GL_CLAMP_TO_EDGE),
1326 const_iv (GL_NEAREST), 1917 const_iv (GL_NEAREST),
1327 const_iv (GL_LINEAR), 1918 const_iv (GL_LINEAR),
1919 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1920 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1921 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1922 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1923 const_iv (GL_GENERATE_MIPMAP),
1328 const_iv (GL_MODULATE), 1924 const_iv (GL_MODULATE),
1925 const_iv (GL_DECAL),
1329 const_iv (GL_REPLACE), 1926 const_iv (GL_REPLACE),
1927 const_iv (GL_DEPTH_BUFFER_BIT),
1330 const_iv (GL_COLOR_BUFFER_BIT), 1928 const_iv (GL_COLOR_BUFFER_BIT),
1331 const_iv (GL_PROJECTION), 1929 const_iv (GL_PROJECTION),
1332 const_iv (GL_MODELVIEW), 1930 const_iv (GL_MODELVIEW),
1333 const_iv (GL_COLOR_LOGIC_OP), 1931 const_iv (GL_COLOR_LOGIC_OP),
1932 const_iv (GL_SEPARABLE_2D),
1334 const_iv (GL_CONVOLUTION_2D), 1933 const_iv (GL_CONVOLUTION_2D),
1335 const_iv (GL_CONVOLUTION_BORDER_MODE), 1934 const_iv (GL_CONVOLUTION_BORDER_MODE),
1336 const_iv (GL_CONSTANT_BORDER), 1935 const_iv (GL_CONSTANT_BORDER),
1337 const_iv (GL_LINES), 1936 const_iv (GL_LINES),
1937 const_iv (GL_LINE_STRIP),
1938 const_iv (GL_LINE_LOOP),
1338 const_iv (GL_QUADS), 1939 const_iv (GL_QUADS),
1339 const_iv (GL_LINE_LOOP), 1940 const_iv (GL_QUAD_STRIP),
1941 const_iv (GL_TRIANGLES),
1942 const_iv (GL_TRIANGLE_STRIP),
1943 const_iv (GL_TRIANGLE_FAN),
1340 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1944 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1341 const_iv (GL_FASTEST), 1945 const_iv (GL_FASTEST),
1946 const_iv (GL_V2F),
1947 const_iv (GL_V3F),
1948 const_iv (GL_T2F_V3F),
1949 const_iv (GL_T2F_N3F_V3F),
1342# undef const_iv 1950# undef const_iv
1343 }; 1951 };
1344 1952
1345 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1953 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1346 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1954 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1347} 1955}
1348 1956
1957char *
1958gl_vendor ()
1959 CODE:
1960 RETVAL = (char *)glGetString (GL_VENDOR);
1961 OUTPUT:
1962 RETVAL
1963
1964char *
1965gl_version ()
1966 CODE:
1967 RETVAL = (char *)glGetString (GL_VERSION);
1968 OUTPUT:
1969 RETVAL
1970
1971char *
1972gl_extensions ()
1973 CODE:
1974 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1975 OUTPUT:
1976 RETVAL
1977
1349int glGetError () 1978int glGetError ()
1979
1980void glFinish ()
1350 1981
1351void glClear (int mask) 1982void glClear (int mask)
1352 1983
1353void glClearColor (float r, float g, float b, float a = 1.0) 1984void glClearColor (float r, float g, float b, float a = 1.0)
1354 PROTOTYPE: @ 1985 PROTOTYPE: @
1361 1992
1362void glHint (int target, int mode) 1993void glHint (int target, int mode)
1363 1994
1364void glBlendFunc (int sfactor, int dfactor) 1995void glBlendFunc (int sfactor, int dfactor)
1365 1996
1997void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1998 CODE:
1999 gl_BlendFuncSeparate (sa, da, saa, daa);
2000
2001void glDepthMask (int flag)
2002
1366void glLogicOp (int opcode) 2003void glLogicOp (int opcode)
1367 2004
2005void glColorMask (int red, int green, int blue, int alpha)
2006
1368void glMatrixMode (int mode) 2007void glMatrixMode (int mode)
1369 2008
1370void glPushMatrix () 2009void glPushMatrix ()
1371 2010
1372void glPopMatrix () 2011void glPopMatrix ()
1373 2012
1374void glLoadIdentity () 2013void glLoadIdentity ()
1375 2014
2015void glDrawBuffer (int buffer)
2016
2017void glReadBuffer (int buffer)
2018
2019# near_ and far_ are due to microsofts buggy "c" compiler
2020void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2021
2022# near_ and far_ are due to microsofts buggy "c" compiler
1376void glOrtho (double left, double right, double bottom, double top, double near, double far) 2023void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1377 2024
1378void glViewport (int x, int y, int width, int height) 2025void glViewport (int x, int y, int width, int height)
2026
2027void glScissor (int x, int y, int width, int height)
1379 2028
1380void glTranslate (float x, float y, float z = 0.) 2029void glTranslate (float x, float y, float z = 0.)
1381 CODE: 2030 CODE:
1382 glTranslatef (x, y, z); 2031 glTranslatef (x, y, z);
1383 2032
1384void glScale (float x, float y, float z) 2033void glScale (float x, float y, float z = 1.)
1385 CODE: 2034 CODE:
1386 glScalef (x, y, z); 2035 glScalef (x, y, z);
1387 2036
1388void glRotate (float angle, float x, float y, float z) 2037void glRotate (float angle, float x, float y, float z)
1389 CODE: 2038 CODE:
1393 2042
1394void glEnd () 2043void glEnd ()
1395 2044
1396void glColor (float r, float g, float b, float a = 1.0) 2045void glColor (float r, float g, float b, float a = 1.0)
1397 PROTOTYPE: @ 2046 PROTOTYPE: @
2047 ALIAS:
2048 glColor_premultiply = 1
1398 CODE: 2049 CODE:
2050 if (ix)
2051 {
2052 r *= a;
2053 g *= a;
2054 b *= a;
2055 }
2056 // microsoft visual "c" rounds instead of truncating...
1399 glColor4f (r, g, b, a); 2057 glColor4f (r, g, b, a);
2058
2059void glInterleavedArrays (int format, int stride, char *data)
2060
2061void glDrawElements (int mode, int count, int type, char *indices)
2062
2063# 1.2 void glDrawRangeElements (int mode, int start, int end
2064
2065void glRasterPos (float x, float y, float z = 0.)
2066 CODE:
2067 glRasterPos3f (0, 0, z);
2068 glBitmap (0, 0, 0, 0, x, y, 0);
1400 2069
1401void glVertex (float x, float y, float z = 0.) 2070void glVertex (float x, float y, float z = 0.)
1402 CODE: 2071 CODE:
1403 glVertex3f (x, y, z); 2072 glVertex3f (x, y, z);
1404 2073
1416 2085
1417void glBindTexture (int target, int name) 2086void glBindTexture (int target, int name)
1418 2087
1419void glConvolutionParameter (int target, int pname, float params) 2088void glConvolutionParameter (int target, int pname, float params)
1420 CODE: 2089 CODE:
2090 if (gl.ConvolutionParameterf)
1421 glConvolutionParameterf (target, pname, params); 2091 gl.ConvolutionParameterf (target, pname, params);
1422 2092
1423void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2093void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2094 CODE:
2095 if (gl.ConvolutionFilter2D)
2096 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2097
2098void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2099 CODE:
2100 if (gl.SeparableFilter2D)
2101 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1424 2102
1425void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2103void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1426 2104
1427void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2105void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2106
2107void glDrawPixels (int width, int height, int format, int type, char *pixels)
2108
2109void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1428 2110
1429int glGenTexture () 2111int glGenTexture ()
1430 CODE: 2112 CODE:
1431{ 2113{
1432 GLuint name; 2114 GLuint name;

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