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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.56 by root, Thu Apr 20 09:13:31 2006 UTC vs.
Revision 1.160 by root, Mon Oct 9 01:06:36 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2long _ftol (double); /* defined by VC6 C libs */
3long _ftol2 (double dblSource) { return _ftol (dblSource); }
4# define WIN32_LEAN_AND_MEAN
5# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 6# include <malloc.h>
7# include <windows.h>
8# include <wininet.h>
9# pragma warning(disable:4244)
3#endif 10#endif
4 11
5#include "EXTERN.h" 12#include "EXTERN.h"
6#include "perl.h" 13#include "perl.h"
7#include "XSUB.h" 14#include "XSUB.h"
8 15
16#ifdef _WIN32
17# undef pipe
18#endif
19
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
33 typedef signed char int8_t; 48 typedef signed char int8_t;
34 typedef signed short int16_t; 49 typedef signed short int16_t;
35 typedef signed int int32_t; 50 typedef signed int int32_t;
36#endif 51#endif
37 52
53#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
54
38#define FOW_DARKNESS 32 55#define FOW_DARKNESS 32
39 56
40#define MAP_EXTEND_X 32 57#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 58#define MAP_EXTEND_Y 512
42 59
60#define MIN_FONT_HEIGHT 10
61
62#if 0
63# define PARACHUTE SDL_INIT_NOPARACHUTE
64#else
65# define PARACHUTE 0
66#endif
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
76{
77 if (gl.BlendFuncSeparate)
78 gl.BlendFuncSeparate (sa, da, saa, daa);
79 else if (gl.BlendFuncSeparateEXT)
80 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
81 else
82 glBlendFunc (sa, da);
83}
84
85#include "texcache.c"
86
87#include "pango-font.c"
88#include "pango-fontmap.c"
89#include "pango-render.c"
90
43typedef Mix_Chunk *CFClient__MixChunk; 91typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 92typedef Mix_Music *CFPlus__MixMusic;
45 93
46static PangoContext *context; 94typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 95
96static int
97shape_attr_p (PangoLayoutRun *run)
98{
99 GSList *attrs = run->item->analysis.extra_attrs;
100
101 while (attrs)
102 {
103 PangoAttribute *attr = attrs->data;
104
105 if (attr->klass->type == PANGO_ATTR_SHAPE)
106 return 1;
107
108 attrs = attrs->next;
109 }
110
111 return 0;
112}
48 113
49typedef struct cf_layout { 114typedef struct cf_layout {
50 PangoLayout *pl; 115 PangoLayout *pl;
116 float r, g, b, a; // default color for rgba mode
51 int base_height; 117 int base_height;
118 CFPlus__Font font;
52} *CFClient__Layout; 119} *CFPlus__Layout;
120
121static CFPlus__Font default_font;
122static PangoContext *opengl_context;
123static PangoFontMap *opengl_fontmap;
53 124
54static void 125static void
55substitute_func (FcPattern *pattern, gpointer data) 126substitute_func (FcPattern *pattern, gpointer data)
56{ 127{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 128 FcPatternAddBool (pattern, FC_HINTING, 1);
129#ifdef FC_HINT_STYLE
130 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
131#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 132 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 133}
60 134
61static void 135static void
62layout_update (CFClient__Layout self) 136layout_update_font (CFPlus__Layout self)
63{ 137{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 138 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 139 * reasonably well with bitstream vera
66 */ 140 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 141 PangoFontDescription *font = self->font ? self->font : default_font;
68 142
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 143 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 144 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 145
146 pango_layout_set_font_description (self->pl, font);
76} 147}
77 148
78static void 149static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 150layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 151{
81 layout_update (self); 152 PangoRectangle rect;
82 153
154 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 155 pango_layout_get_extents (self->pl, 0, &rect);
84 156
85 *w = (*w + 3) & ~3; 157 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 158 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 159
160 if (!rect.width) rect.width = 1;
161 if (!rect.height) rect.height = 1;
162
163 *w = rect.width;
164 *h = rect.height;
88} 165}
89 166
90typedef uint16_t mapface; 167typedef uint16_t mapface;
91 168
92typedef struct { 169typedef struct {
95 float s, t; 172 float s, t;
96 uint8_t r, g, b, a; 173 uint8_t r, g, b, a;
97} maptex; 174} maptex;
98 175
99typedef struct { 176typedef struct {
100 int16_t darkness; 177 uint32_t player;
101 mapface face[3]; 178 mapface face[3];
179 uint16_t darkness;
180 uint8_t stat_width, stat_hp, flags;
102} mapcell; 181} mapcell;
103 182
104typedef struct { 183typedef struct {
105 int32_t c0, c1; 184 int32_t c0, c1;
106 mapcell *col; 185 mapcell *col;
115 int texs; 194 int texs;
116 maptex *tex; 195 maptex *tex;
117 196
118 int32_t rows; 197 int32_t rows;
119 maprow *row; 198 maprow *row;
120} *CFClient__Map; 199} *CFPlus__Map;
121 200
122static char * 201static char *
123prepend (char *ptr, int sze, int inc) 202prepend (char *ptr, int sze, int inc)
124{ 203{
125 char *p; 204 char *p;
143 222
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 223#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 224#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 225
147static maprow * 226static maprow *
148map_get_row (CFClient__Map self, int y) 227map_get_row (CFPlus__Map self, int y)
149{ 228{
150 if (0 > y) 229 if (0 > y)
151 { 230 {
152 int extend = - y + MAP_EXTEND_Y; 231 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 232 Prepend (maprow, self->row, self->rows, extend);
191 270
192 return row->col + (x - row->c0); 271 return row->col + (x - row->c0);
193} 272}
194 273
195static mapcell * 274static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 275map_get_cell (CFPlus__Map self, int x, int y)
197{ 276{
198 return row_get_cell (map_get_row (self, y), x); 277 return row_get_cell (map_get_row (self, y), x);
199} 278}
200 279
201static void 280static void
202map_clear (CFClient__Map self) 281map_clear (CFPlus__Map self)
203{ 282{
204 int r; 283 int r;
205 284
206 for (r = 0; r < self->rows; r++) 285 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 286 Safefree (self->row[r].col);
215 self->row = 0; 294 self->row = 0;
216 self->rows = 0; 295 self->rows = 0;
217} 296}
218 297
219static void 298static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 299map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 300{
222 int x, y; 301 int x, y;
223 maprow *row; 302 maprow *row;
303 mapcell *cell;
224 304
225 for (y = y0; y < y0 + h; y++) 305 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 306 if (y >= 0)
227 { 307 {
228 if (y >= self->rows) 308 if (y >= self->rows)
234 if (x >= row->c0) 314 if (x >= row->c0)
235 { 315 {
236 if (x >= row->c1) 316 if (x >= row->c1)
237 break; 317 break;
238 318
239 row->col[x - row->c0].darkness = -1; 319 cell = row->col + x - row->c0;
320
321 cell->darkness = 0;
322 cell->stat_hp = 0;
323 cell->flags = 0;
324 cell->player = 0;
240 } 325 }
241 } 326 }
242} 327}
243 328
244static void 329static void
245music_finished () 330music_finished (void)
246{ 331{
247 SDL_UserEvent ev; 332 SDL_UserEvent ev;
248 333
249 ev.type = SDL_USEREVENT; 334 ev.type = SDL_USEREVENT;
250 ev.code = 0; 335 ev.code = 0;
251 ev.data1 = 0; 336 ev.data1 = 0;
252 ev.data2 = 0; 337 ev.data2 = 0;
253 338
339 SDL_PushEvent ((SDL_Event *)&ev);
340}
341
342static void
343channel_finished (int channel)
344{
254 SDL_PushEvent (&ev); 345 SDL_UserEvent ev;
255}
256 346
347 ev.type = SDL_USEREVENT;
348 ev.code = 1;
349 ev.data1 = (void *)(long)channel;
350 ev.data2 = 0;
351
352 SDL_PushEvent ((SDL_Event *)&ev);
353}
354
355static unsigned int
356minpot (unsigned int n)
357{
358 if (!n)
359 return 0;
360
361 --n;
362
363 n |= n >> 1;
364 n |= n >> 2;
365 n |= n >> 4;
366 n |= n >> 8;
367 n |= n >> 16;
368
369 return n + 1;
370}
371
257MODULE = CFClient PACKAGE = CFClient 372MODULE = CFPlus PACKAGE = CFPlus
258 373
259PROTOTYPES: ENABLE 374PROTOTYPES: ENABLE
260 375
261BOOT: 376BOOT:
262{ 377{
263 HV *stash = gv_stashpv ("CFClient", 1); 378 HV *stash = gv_stashpv ("CFPlus", 1);
264 static const struct { 379 static const struct {
265 const char *name; 380 const char *name;
266 IV iv; 381 IV iv;
267 } *civ, const_iv[] = { 382 } *civ, const_iv[] = {
268# define const_iv(name) { # name, (IV)name } 383# define const_iv(name) { # name, (IV)name }
367# undef const_iv 482# undef const_iv
368 }; 483 };
369 484
370 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 485 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
371 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 486 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
372
373 fontmap = pango_ft2_font_map_new ();
374 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
375 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
376} 487}
377 488
378int 489int
490in_destruct ()
491 CODE:
492 RETVAL = PL_main_cv == Nullcv;
493 OUTPUT:
494 RETVAL
495
496NV floor (NV x)
497
498NV ceil (NV x)
499
500void
501pango_init ()
502 CODE:
503{
504 opengl_fontmap = pango_opengl_font_map_new ();
505 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
506 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
507}
508
509int
379SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 510SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
380 511
381void 512void
382SDL_Quit () 513SDL_Quit ()
383 514
384void 515void
390 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
391 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 522 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
392 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 523 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 524 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
394 525
526 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
527 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
528
395 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
396 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
399 533
400 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 534 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
535#if SDL_VERSION_ATLEAST(1,2,10)
401 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 536 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
402 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
538#endif
403 539
404 SDL_EnableUNICODE (1); 540 SDL_EnableUNICODE (1);
405 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 541 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
406 542
407 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 543 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
416 552
417 ++m; 553 ++m;
418 } 554 }
419} 555}
420 556
557char *
558SDL_GetError ()
559
421int 560int
422SDL_SetVideoMode (int w, int h, int fullscreen) 561SDL_SetVideoMode (int w, int h, int fullscreen)
423 CODE: 562 CODE:
424 RETVAL = !!SDL_SetVideoMode ( 563 RETVAL = !!SDL_SetVideoMode (
425 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 564 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
426 ); 565 );
566 if (RETVAL)
567 {
427 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 568 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
569# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
570# include "glfunc.h"
571# undef GL_FUNC
572 }
428 OUTPUT: 573 OUTPUT:
429 RETVAL 574 RETVAL
430 575
431void 576void
432SDL_GL_SwapBuffers () 577SDL_GL_SwapBuffers ()
578
579char *
580SDL_GetKeyName (int sym)
433 581
434void 582void
435SDL_PollEvent () 583SDL_PollEvent ()
436 PPCODE: 584 PPCODE:
437{ 585{
439 587
440 while (SDL_PollEvent (&ev)) 588 while (SDL_PollEvent (&ev))
441 { 589 {
442 HV *hv = newHV (); 590 HV *hv = newHV ();
443 hv_store (hv, "type", 4, newSViv (ev.type), 0); 591 hv_store (hv, "type", 4, newSViv (ev.type), 0);
592
444 switch (ev.type) 593 switch (ev.type)
445 { 594 {
446 case SDL_KEYDOWN: 595 case SDL_KEYDOWN:
447 case SDL_KEYUP: 596 case SDL_KEYUP:
448 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
455 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 604 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
456 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
457 break; 606 break;
458 607
459 case SDL_MOUSEMOTION: 608 case SDL_MOUSEMOTION:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
460 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 611 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
461 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 612 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
462 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 613 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
463 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 614 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
464 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 615 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
465 break; 616 break;
466 617
467 case SDL_MOUSEBUTTONDOWN: 618 case SDL_MOUSEBUTTONDOWN:
468 case SDL_MOUSEBUTTONUP: 619 case SDL_MOUSEBUTTONUP:
620 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
621
469 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 622 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
470 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 623 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
471 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 624 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
472 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 625 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
626 break;
627
628 case SDL_USEREVENT:
629 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
630 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
631 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
632 break;
473 } 633 }
474 634
475 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 635 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
476 } 636 }
477} 637}
478 638
479int 639int
480Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 640Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
481 POSTCALL: 641 POSTCALL:
482 Mix_HookMusicFinished (music_finished); 642 Mix_HookMusicFinished (music_finished);
643 Mix_ChannelFinished (channel_finished);
483 644
484void 645void
485Mix_CloseAudio () 646Mix_CloseAudio ()
486 647
487int 648int
492 CODE: 653 CODE:
493#ifndef _WIN32 654#ifndef _WIN32
494 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 655 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
495#endif 656#endif
496 657
497char * 658void
498gl_version () 659win32_proxy_info ()
499 CODE: 660 PPCODE:
500 RETVAL = (char *)glGetString (GL_VERSION); 661{
501 OUTPUT: 662#ifdef _WIN32
502 RETVAL 663 char buffer[2048];
664 DWORD buflen;
503 665
504char * 666 EXTEND (SP, 3);
505gl_extensions () 667
506 CODE: 668 buflen = sizeof (buffer);
507 RETVAL = (char *)glGetString (GL_EXTENSIONS); 669 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
508 OUTPUT: 670 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
509 RETVAL 671 {
672 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
673
674 buflen = sizeof (buffer);
675 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
676 {
677 PUSHs (newSVpv (buffer, 0));
678
679 buflen = sizeof (buffer);
680 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
681 PUSHs (newSVpv (buffer, 0));
682 }
683 }
684#endif
685}
510 686
511void 687void
512add_font (char *file) 688add_font (char *file)
513 CODE: 689 CODE:
514 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 690 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
515
516void
517set_font (char *file)
518 CODE:
519{
520 int count;
521 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
522 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
523 FcPatternDestroy (pattern);
524 pango_context_set_font_description (context, font);
525}
526 691
527void 692void
528load_image_inline (SV *image_) 693load_image_inline (SV *image_)
529 ALIAS: 694 ALIAS:
530 load_image_file = 1 695 load_image_file = 1
572 737
573 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 738 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
574 739
575 assert (surface2->pitch == surface2->w * 4); 740 assert (surface2->pitch == surface2->w * 4);
576 741
742 SDL_LockSurface (surface2);
577 EXTEND (SP, 5); 743 EXTEND (SP, 6);
578 PUSHs (sv_2mortal (newSViv (surface2->w))); 744 PUSHs (sv_2mortal (newSViv (surface2->w)));
579 PUSHs (sv_2mortal (newSViv (surface2->h))); 745 PUSHs (sv_2mortal (newSViv (surface2->h)));
580 SDL_LockSurface (surface2);
581 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 746 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
582 SDL_UnlockSurface (surface2);
583 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 747 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
584 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 748 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
585 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 749 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
750 SDL_UnlockSurface (surface2);
586 751
587 SDL_FreeSurface (surface); 752 SDL_FreeSurface (surface);
588 SDL_FreeSurface (surface2); 753 SDL_FreeSurface (surface2);
589} 754}
590 755
612 PUSHs (sv_2mortal (newSViv (b / y))); 777 PUSHs (sv_2mortal (newSViv (b / y)));
613 PUSHs (sv_2mortal (newSViv (a / y))); 778 PUSHs (sv_2mortal (newSViv (a / y)));
614} 779}
615 780
616void 781void
782error (char *message)
783 CODE:
784 fprintf (stderr, "ERROR: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
787#endif
788
789void
617fatal (char *message) 790fatal (char *message)
618 CODE: 791 CODE:
792 fprintf (stderr, "FATAL: %s\n", message);
619#ifdef _WIN32 793#ifdef _WIN32
620 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
621#else
622 fprintf (stderr, "FATAL: %s\n", message);
623#endif 795#endif
624 exit (1); 796 _exit (1);
625 797
798void
799_exit (int retval = 0)
800 CODE:
801 _exit (retval);
802
803MODULE = CFPlus PACKAGE = CFPlus::Font
804
805CFPlus::Font
806new_from_file (SV *class, char *path, int id = 0)
807 CODE:
808{
809 int count;
810 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
811 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
812 FcPatternDestroy (pattern);
813}
814 OUTPUT:
815 RETVAL
816
817void
818DESTROY (CFPlus::Font self)
819 CODE:
820 pango_font_description_free (self);
821
822void
823make_default (CFPlus::Font self)
824 CODE:
825 default_font = self;
826
626MODULE = CFClient PACKAGE = CFClient::Layout 827MODULE = CFPlus PACKAGE = CFPlus::Layout
627 828
628CFClient::Layout 829void
629new (SV *class, int base_height = 10) 830reset_glyph_cache ()
831 CODE:
832 tc_clear ();
833
834CFPlus::Layout
835new (SV *class)
630 CODE: 836 CODE:
631 New (0, RETVAL, 1, struct cf_layout); 837 New (0, RETVAL, 1, struct cf_layout);
632 RETVAL->base_height = base_height; 838
633 RETVAL->pl = pango_layout_new (context); 839 RETVAL->pl = pango_layout_new (opengl_context);
840 RETVAL->r = 1.;
841 RETVAL->g = 1.;
842 RETVAL->b = 1.;
843 RETVAL->a = 1.;
844 RETVAL->base_height = MIN_FONT_HEIGHT;
845 RETVAL->font = 0;
846
634 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 847 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
848 layout_update_font (RETVAL);
635 OUTPUT: 849 OUTPUT:
636 RETVAL 850 RETVAL
637 851
638void 852void
639DESTROY (CFClient::Layout self) 853DESTROY (CFPlus::Layout self)
640 CODE: 854 CODE:
641 g_object_unref (self->pl); 855 g_object_unref (self->pl);
642 Safefree (self); 856 Safefree (self);
643 857
644void 858void
645set_text (CFClient::Layout self, SV *text_) 859set_text (CFPlus::Layout self, SV *text_)
646 CODE: 860 CODE:
647{ 861{
648 STRLEN textlen; 862 STRLEN textlen;
649 char *text = SvPVutf8 (text_, textlen); 863 char *text = SvPVutf8 (text_, textlen);
650 864
651 pango_layout_set_text (self->pl, text, textlen); 865 pango_layout_set_text (self->pl, text, textlen);
652} 866}
653 867
654void 868void
655set_markup (CFClient::Layout self, SV *text_) 869set_markup (CFPlus::Layout self, SV *text_)
656 CODE: 870 CODE:
657{ 871{
658 STRLEN textlen; 872 STRLEN textlen;
659 char *text = SvPVutf8 (text_, textlen); 873 char *text = SvPVutf8 (text_, textlen);
660 874
661 pango_layout_set_markup (self->pl, text, textlen); 875 pango_layout_set_markup (self->pl, text, textlen);
662} 876}
663 877
878void
879set_shapes (CFPlus::Layout self, ...)
880 CODE:
881{
882 PangoAttrList *attrs = 0;
883 const char *text = pango_layout_get_text (self->pl);
884 const char *pos = text;
885 int arg = 4;
886
887 while (arg < items && (pos = strstr (pos, OBJ_STR)))
888 {
889 PangoRectangle inkrect, rect;
890 PangoAttribute *attr;
891
892 int x = SvIV (ST (arg - 3));
893 int y = SvIV (ST (arg - 2));
894 int w = SvIV (ST (arg - 1));
895 int h = SvIV (ST (arg ));
896
897 inkrect.x = 0;
898 inkrect.y = 0;
899 inkrect.width = 0;
900 inkrect.height = 0;
901
902 rect.x = x * PANGO_SCALE;
903 rect.y = y * PANGO_SCALE;
904 rect.width = w * PANGO_SCALE;
905 rect.height = h * PANGO_SCALE;
906
907 if (!attrs)
908 attrs = pango_layout_get_attributes (self->pl);
909
910 attr = pango_attr_shape_new (&inkrect, &rect);
911 attr->start_index = pos - text;
912 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
913 pango_attr_list_insert (attrs, attr);
914
915 arg += 4;
916 pos += sizeof (OBJ_STR) - 1;
917 }
918
919 if (attrs)
920 pango_layout_set_attributes (self->pl, attrs);
921}
922
923void
924get_shapes (CFPlus::Layout self)
925 PPCODE:
926{
927 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
928
929 do
930 {
931 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
932
933 if (run && shape_attr_p (run))
934 {
935 PangoRectangle extents;
936 pango_layout_iter_get_run_extents (iter, 0, &extents);
937
938 EXTEND (SP, 2);
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
940 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
941 }
942 }
943 while (pango_layout_iter_next_run (iter));
944
945 pango_layout_iter_free (iter);
946}
947
948int
949has_wrapped (CFPlus::Layout self)
950 CODE:
951{
952 int lines = 1;
953 const char *text = pango_layout_get_text (self->pl);
954
955 while (*text)
956 lines += *text++ == '\n';
957
958 RETVAL = lines < pango_layout_get_line_count (self->pl);
959}
960 OUTPUT:
961 RETVAL
962
664SV * 963SV *
665get_text (CFClient::Layout self) 964get_text (CFPlus::Layout self)
666 CODE: 965 CODE:
667 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 966 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
668 SvUTF8_on (RETVAL); 967 sv_utf8_decode (RETVAL);
669 OUTPUT: 968 OUTPUT:
670 RETVAL 969 RETVAL
671 970
672void 971void
972set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
973 CODE:
974 self->r = r;
975 self->g = g;
976 self->b = b;
977 self->a = a;
978
979void
980set_font (CFPlus::Layout self, CFPlus::Font font = 0)
981 CODE:
982 if (self->font != font)
983 {
984 self->font = font;
985 layout_update_font (self);
986 }
987
988void
673set_height (CFClient::Layout self, int base_height) 989set_height (CFPlus::Layout self, int base_height)
674 CODE: 990 CODE:
991 if (self->base_height != base_height)
992 {
675 self->base_height = base_height; 993 self->base_height = base_height;
994 layout_update_font (self);
995 }
676 996
677void 997void
678set_width (CFClient::Layout self, int max_width = -1) 998set_width (CFPlus::Layout self, int max_width = -1)
679 CODE: 999 CODE:
680 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1000 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
681 1001
682void 1002void
1003set_indent (CFPlus::Layout self, int indent)
1004 CODE:
1005 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1006
1007void
1008set_spacing (CFPlus::Layout self, int spacing)
1009 CODE:
1010 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1011
1012void
1013set_ellipsise (CFPlus::Layout self, int ellipsise)
1014 CODE:
1015 pango_layout_set_ellipsize (self->pl,
1016 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1017 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1018 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1019 : PANGO_ELLIPSIZE_NONE
1020 );
1021
1022void
1023set_single_paragraph_mode (CFPlus::Layout self, int spm)
1024 CODE:
1025 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1026
1027void
683size (CFClient::Layout self) 1028size (CFPlus::Layout self)
684 PPCODE: 1029 PPCODE:
685{ 1030{
686 int w, h; 1031 int w, h;
687 1032
688 layout_update (self);
689 layout_get_pixel_size (self, &w, &h); 1033 layout_get_pixel_size (self, &w, &h);
690 1034
691 EXTEND (SP, 2); 1035 EXTEND (SP, 2);
692 PUSHs (sv_2mortal (newSViv (w))); 1036 PUSHs (sv_2mortal (newSViv (w)));
693 PUSHs (sv_2mortal (newSViv (h))); 1037 PUSHs (sv_2mortal (newSViv (h)));
694} 1038}
695 1039
696int 1040int
1041descent (CFPlus::Layout self)
1042 CODE:
1043{
1044 PangoRectangle rect;
1045 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1046 pango_layout_line_get_pixel_extents (line, 0, &rect);
1047 RETVAL = PANGO_DESCENT (rect);
1048}
1049 OUTPUT:
1050 RETVAL
1051
1052int
697xy_to_index (CFClient::Layout self, int x, int y) 1053xy_to_index (CFPlus::Layout self, int x, int y)
698 CODE: 1054 CODE:
699{ 1055{
700 int index, trailing; 1056 int index, trailing;
701
702 layout_update (self);
703 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1057 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
704
705 RETVAL = index; 1058 RETVAL = index;
706} 1059}
707 OUTPUT: 1060 OUTPUT:
708 RETVAL 1061 RETVAL
709 1062
710void 1063void
711cursor_pos (CFClient::Layout self, int index) 1064cursor_pos (CFPlus::Layout self, int index)
712 PPCODE: 1065 PPCODE:
713{ 1066{
714 PangoRectangle strong_pos; 1067 PangoRectangle strong_pos;
715 layout_update (self);
716 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1068 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
717 1069
718 EXTEND (SP, 3); 1070 EXTEND (SP, 3);
719 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
720 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
721 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
722} 1074}
723 1075
724void 1076void
725render (CFClient::Layout self) 1077render (CFPlus::Layout self, float x, float y, int flags = 0)
726 PPCODE: 1078 PPCODE:
727{ 1079 pango_opengl_render_layout_subpixel (
728 SV *retval; 1080 self->pl,
729 int w, h; 1081 x * PANGO_SCALE, y * PANGO_SCALE,
730 FT_Bitmap bitmap; 1082 self->r, self->g, self->b, self->a,
1083 flags
1084 );
731 1085
732 layout_update (self); 1086MODULE = CFPlus PACKAGE = CFPlus::Texture
733 layout_get_pixel_size (self, &w, &h);
734 1087
735 retval = newSV (w * h); 1088void
736 SvPOK_only (retval); 1089pad2pot (SV *data_, SV *w_, SV *h_)
737 SvCUR_set (retval, w * h); 1090 CODE:
1091{
1092 int ow = SvIV (w_);
1093 int oh = SvIV (h_);
738 1094
739 bitmap.rows = h; 1095 if (ow && oh)
740 bitmap.width = w; 1096 {
741 bitmap.pitch = w; 1097 int nw = minpot (ow);
742 bitmap.buffer = (unsigned char*)SvPVX (retval); 1098 int nh = minpot (oh);
743 bitmap.num_grays = 256;
744 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
745 1099
746 memset (bitmap.buffer, 0, w * h); 1100 if (nw != ow || nh != oh)
747 1101 {
748 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1102 if (SvOK (data_))
1103 {
1104 STRLEN datalen;
1105 char *data = SvPVbyte (data_, datalen);
1106 int bpp = datalen / (ow * oh);
1107 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
749 1108
750 EXTEND (SP, 3); 1109 SvPOK_only (result_);
751 PUSHs (sv_2mortal (newSViv (w))); 1110 SvCUR_set (result_, nw * nh * bpp);
752 PUSHs (sv_2mortal (newSViv (h)));
753 PUSHs (sv_2mortal (retval));
754}
755 1111
756MODULE = CFClient PACKAGE = CFClient::Texture 1112 memset (SvPVX (result_), 0, nw * nh * bpp);
1113 while (oh--)
1114 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
757 1115
1116 sv_setsv (data_, result_);
1117 }
1118
1119 sv_setiv (w_, nw);
1120 sv_setiv (h_, nh);
1121 }
1122 }
1123}
1124
758void 1125void
759draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1126draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
760 PROTOTYPE: $$$;$$ 1127 PROTOTYPE: $$$;$$
1128 ALIAS:
1129 draw_quad_alpha = 1
1130 draw_quad_alpha_premultiplied = 2
761 CODE: 1131 CODE:
762{ 1132{
763 HV *hv = (HV *)SvRV (self); 1133 HV *hv = (HV *)SvRV (self);
764 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1134 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
765 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1135 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
766 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1136 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
767 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
768 1137
769 if (items < 5) 1138 if (items < 5)
770 { 1139 {
771 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1140 w = SvNV (*hv_fetch (hv, "w", 1, 1));
772 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1141 h = SvNV (*hv_fetch (hv, "h", 1, 1));
773 } 1142 }
774 1143
1144 if (ix)
1145 {
1146 glEnable (GL_BLEND);
1147
1148 if (ix == 2)
1149 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1150 else
1151 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1152 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1153
1154 glEnable (GL_ALPHA_TEST);
1155 glAlphaFunc (GL_GREATER, 0.01f);
1156 }
1157
775 glBindTexture (GL_TEXTURE_2D, name); 1158 glBindTexture (GL_TEXTURE_2D, name);
776 if (wrap_mode) { 1159
777 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
778 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
779 }
780 glBegin (GL_QUADS); 1160 glBegin (GL_QUADS);
781 glTexCoord2f (0, 0); glVertex2f (x , y ); 1161 glTexCoord2f (0, 0); glVertex2f (x , y );
782 glTexCoord2f (0, t); glVertex2f (x , y + h); 1162 glTexCoord2f (0, t); glVertex2f (x , y + h);
783 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1163 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
784 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1164 glTexCoord2f (s, 0); glVertex2f (x + w, y );
785 glEnd (); 1165 glEnd ();
786}
787 1166
1167 if (ix)
1168 {
1169 glDisable (GL_ALPHA_TEST);
1170 glDisable (GL_BLEND);
1171 }
1172}
1173
788MODULE = CFClient PACKAGE = CFClient::Map 1174MODULE = CFPlus PACKAGE = CFPlus::Map
789 1175
790CFClient::Map 1176CFPlus::Map
791new (SV *class, int map_width, int map_height) 1177new (SV *class, int map_width, int map_height)
792 CODE: 1178 CODE:
793 New (0, RETVAL, 1, struct map); 1179 New (0, RETVAL, 1, struct map);
794 RETVAL->x = 0; 1180 RETVAL->x = 0;
795 RETVAL->y = 0; 1181 RETVAL->y = 0;
805 RETVAL->row = 0; 1191 RETVAL->row = 0;
806 OUTPUT: 1192 OUTPUT:
807 RETVAL 1193 RETVAL
808 1194
809void 1195void
810DESTROY (CFClient::Map self) 1196DESTROY (CFPlus::Map self)
811 CODE: 1197 CODE:
812{ 1198{
813 map_clear (self); 1199 map_clear (self);
814 Safefree (self->face); 1200 Safefree (self->face);
1201 Safefree (self->tex);
815 Safefree (self); 1202 Safefree (self);
816} 1203}
817 1204
818void 1205void
819clear (CFClient::Map self) 1206clear (CFPlus::Map self)
820 CODE: 1207 CODE:
821 map_clear (self); 1208 map_clear (self);
822 1209
823void 1210void
824set_face (CFClient::Map self, int face, int texid) 1211set_face (CFPlus::Map self, int face, int texid)
825 CODE: 1212 CODE:
826{ 1213{
827 while (self->faces <= face) 1214 while (self->faces <= face)
828 { 1215 {
829 Append (mapface, self->face, self->faces, self->faces); 1216 Append (mapface, self->face, self->faces, self->faces);
832 1219
833 self->face [face] = texid; 1220 self->face [face] = texid;
834} 1221}
835 1222
836void 1223void
837set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1224set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
838 CODE: 1225 CODE:
839{ 1226{
840 while (self->texs <= texid) 1227 while (self->texs <= texid)
841 { 1228 {
842 Append (maptex, self->tex, self->texs, self->texs); 1229 Append (maptex, self->tex, self->texs, self->texs);
854 tex->r = r; 1241 tex->r = r;
855 tex->g = g; 1242 tex->g = g;
856 tex->b = b; 1243 tex->b = b;
857 tex->a = a; 1244 tex->a = a;
858 } 1245 }
1246
1247 // somewhat hackish, but for textures that require it, it really
1248 // improves the look, and most others don't suffer.
1249 glBindTexture (GL_TEXTURE_2D, name);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1251 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1252 // use uglier nearest interpolation because linear suffers
1253 // from transparent color bleeding and ugly wrapping effects.
1254 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
859} 1255}
860 1256
861int 1257int
862ox (CFClient::Map self) 1258ox (CFPlus::Map self)
863 ALIAS: 1259 ALIAS:
864 oy = 1 1260 oy = 1
1261 x = 2
1262 y = 3
1263 w = 4
1264 h = 5
865 CODE: 1265 CODE:
866 switch (ix) 1266 switch (ix)
867 { 1267 {
868 case 0: RETVAL = self->ox; break; 1268 case 0: RETVAL = self->ox; break;
869 case 1: RETVAL = self->oy; break; 1269 case 1: RETVAL = self->oy; break;
1270 case 2: RETVAL = self->x; break;
1271 case 3: RETVAL = self->y; break;
1272 case 4: RETVAL = self->w; break;
1273 case 5: RETVAL = self->h; break;
870 } 1274 }
871 OUTPUT: 1275 OUTPUT:
872 RETVAL 1276 RETVAL
873 1277
874void 1278void
875scroll (CFClient::Map self, int dx, int dy) 1279scroll (CFPlus::Map self, int dx, int dy)
876 CODE: 1280 CODE:
877{ 1281{
878 if (dx > 0) 1282 if (dx > 0)
879 map_blank (self, self->x, self->y, dx - 1, self->h); 1283 map_blank (self, self->x, self->y, dx, self->h);
880 else if (dx < 0) 1284 else if (dx < 0)
881 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1285 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
882 1286
883 if (dy > 0) 1287 if (dy > 0)
884 map_blank (self, self->x, self->y, self->w, dy - 1); 1288 map_blank (self, self->x, self->y, self->w, dy);
885 else if (dy < 0) 1289 else if (dy < 0)
886 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1290 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
887 1291
888 self->ox += dx; self->x += dx; 1292 self->ox += dx; self->x += dx;
889 self->oy += dy; self->y += dy; 1293 self->oy += dy; self->y += dy;
890 1294
891 while (self->y < 0) 1295 while (self->y < 0)
896 self->y += MAP_EXTEND_Y; 1300 self->y += MAP_EXTEND_Y;
897 } 1301 }
898} 1302}
899 1303
900void 1304void
901map1a_update (CFClient::Map self, SV *data_) 1305map1a_update (CFPlus::Map self, SV *data_, int extmap)
902 CODE: 1306 CODE:
903{ 1307{
904 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1308 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
905 uint8_t *data_end = (uint8_t *)SvEND (data_); 1309 uint8_t *data_end = (uint8_t *)SvEND (data_);
906 mapcell *cell; 1310 mapcell *cell;
907 int x, y, flags; 1311 int x, y, flags;
908 1312
909 while (data < data_end) 1313 while (data < data_end - 1)
910 { 1314 {
911 flags = (data [0] << 8) + data [1]; data += 2; 1315 flags = (data [0] << 8) + data [1]; data += 2;
912 1316
913 x = ((flags >> 10) & 63) + self->x; 1317 x = self->x + ((flags >> 10) & 63);
914 y = ((flags >> 4) & 63) + self->y; 1318 y = self->y + ((flags >> 4) & 63);
915 1319
916 cell = map_get_cell (self, x, y); 1320 cell = map_get_cell (self, x, y);
917 1321
918 if (flags & 15) 1322 if (flags & 15)
919 { 1323 {
920 if (cell->darkness < 0) 1324 if (!cell->darkness)
921 { 1325 {
1326 memset (cell, 0, sizeof (*cell));
922 cell->darkness = 0; 1327 cell->darkness = 256;
923 cell->face [0] = 0;
924 cell->face [1] = 0;
925 cell->face [2] = 0;
926 } 1328 }
927 1329
928 cell->darkness = flags & 8 ? *data++ : 255;
929
930 //TODO: don't trust server data to be in-range(!) 1330 //TODO: don't trust server data to be in-range(!)
1331
1332 if (flags & 8)
1333 {
1334 if (extmap)
1335 {
1336 uint8_t ext, cmd;
1337
1338 do
1339 {
1340 ext = *data++;
1341 cmd = ext & 0x3f;
1342
1343 if (cmd < 4)
1344 cell->darkness = 255 - ext * 64 + 1;
1345 else if (cmd == 5) // health
1346 {
1347 cell->stat_width = 1;
1348 cell->stat_hp = *data++;
1349 }
1350 else if (cmd == 6) // monster width
1351 cell->stat_width = *data++ + 1;
1352 else if (cmd == 0x47) // monster width
1353 {
1354 if (*data == 4)
1355 ; // decode player tag
1356
1357 data += *data + 1;
1358 }
1359 else if (cmd == 8) // cell flags
1360 cell->flags = *data++;
1361 else if (ext & 0x40) // unknown, multibyte => skip
1362 data += *data + 1;
1363 else
1364 data++;
1365 }
1366 while (ext & 0x80);
1367 }
1368 else
1369 cell->darkness = *data++ + 1;
1370 }
931 1371
932 if (flags & 4) 1372 if (flags & 4)
933 { 1373 {
934 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1374 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
935 } 1375 }
943 { 1383 {
944 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1384 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
945 } 1385 }
946 } 1386 }
947 else 1387 else
948 cell->darkness = -1; 1388 cell->darkness = 0;
949 } 1389 }
950} 1390}
951 1391
952SV * 1392SV *
953mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1393mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
954 CODE: 1394 CODE:
955{ 1395{
956 int x1, x; 1396 int x1, x;
957 int y1, y; 1397 int y1, y;
958 int z; 1398 int z;
1008} 1448}
1009 OUTPUT: 1449 OUTPUT:
1010 RETVAL 1450 RETVAL
1011 1451
1012void 1452void
1013draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1453draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1014 PPCODE: 1454 CODE:
1015{ 1455{
1016 int vx, vy; 1456 int vx, vy;
1017 int x, y, z; 1457 int x, y, z;
1018 int last_name; 1458 int last_name;
1019 mapface face; 1459 mapface face;
1020 int sw4 = (sw + 3) & ~3;
1021 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1022 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1023 1460
1024 memset (darkness, 255, sw4 * sh);
1025 SvPOK_only (darkness_sv);
1026 SvCUR_set (darkness_sv, sw4 * sh);
1027
1028 vx = self->x + (self->w - sw) / 2 - shift_x; 1461 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1029 vy = self->y + (self->h - sh) / 2 - shift_y; 1462 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1030 1463
1031 /* 1464 /*
1032 int vx = self->vx = self->w >= sw 1465 int vx = self->vx = self->w >= sw
1033 ? self->x + (self->w - sw) / 2 1466 ? self->x + (self->w - sw) / 2
1034 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1467 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1038 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1471 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1039 */ 1472 */
1040 1473
1041 glColor4ub (255, 255, 255, 255); 1474 glColor4ub (255, 255, 255, 255);
1042 1475
1476 glEnable (GL_BLEND);
1043 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1477 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1044 glEnable (GL_BLEND);
1045 glEnable (GL_TEXTURE_2D); 1478 glEnable (GL_TEXTURE_2D);
1046 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1479 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1047 1480
1048 glBegin (GL_QUADS); 1481 glBegin (GL_QUADS);
1049 1482
1058 for (x = 0; x < sw; x++) 1491 for (x = 0; x < sw; x++)
1059 if (row->c0 <= x + vx && x + vx < row->c1) 1492 if (row->c0 <= x + vx && x + vx < row->c1)
1060 { 1493 {
1061 mapcell *cell = row->col + (x + vx - row->c0); 1494 mapcell *cell = row->col + (x + vx - row->c0);
1062 1495
1063 darkness[y * sw4 + x] = cell->darkness < 0
1064 ? 255 - FOW_DARKNESS
1065 : 255 - cell->darkness;
1066
1067 face = cell->face [z]; 1496 face = cell->face [z];
1068 1497
1069 if (face) 1498 if (face && face < self->texs)
1070 { 1499 {
1071 maptex tex = self->tex [face]; 1500 maptex tex = self->tex [face];
1072
1073 int px = (x + 1) * 32 - tex.w; 1501 int px = (x + 1) * 32 - tex.w;
1074 int py = (y + 1) * 32 - tex.h; 1502 int py = (y + 1) * 32 - tex.h;
1075 1503
1076 if (last_name != tex.name) 1504 if (last_name != tex.name)
1077 { 1505 {
1078 glEnd (); 1506 glEnd ();
1079 last_name = tex.name;
1080 glBindTexture (GL_TEXTURE_2D, last_name); 1507 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1081 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1082 } 1509 }
1083 1510
1084 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1511 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1085 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1512 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1086 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1513 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1087 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1514 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1088 } 1515 }
1516
1517 if (cell->flags && z == 2)
1518 {
1519 if (cell->flags & 1)
1520 {
1521 maptex tex = self->tex [1];
1522 int px = (x + 1) * 32 - tex.w + 2;
1523 int py = (y + 1) * 32 - tex.h - 6;
1524
1525 glEnd ();
1526 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1527 glBegin (GL_QUADS);
1528
1529 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1530 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1531 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1532 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1533 }
1534 }
1089 } 1535 }
1090 } 1536 }
1091 1537
1092 glEnd (); 1538 glEnd ();
1093 1539
1094 glDisable (GL_TEXTURE_2D); 1540 glDisable (GL_TEXTURE_2D);
1095 glDisable (GL_BLEND); 1541 glDisable (GL_BLEND);
1542
1543 // top layer: overlays such as the health bar
1544 for (y = 0; y < sh; y++)
1545 if (0 <= y + vy && y + vy < self->rows)
1546 {
1547 maprow *row = self->row + (y + vy);
1548
1549 for (x = 0; x < sw; x++)
1550 if (row->c0 <= x + vx && x + vx < row->c1)
1551 {
1552 mapcell *cell = row->col + (x + vx - row->c0);
1553
1554 int px = x * 32;
1555 int py = y * 32;
1556
1557 if (cell->stat_hp)
1558 {
1559 int width = cell->stat_width * 32;
1560 int thick = sh / 28 + 1 + cell->stat_width;
1561
1562 glColor3ub (0, 0, 0);
1563 glRectf (px + 1, py - thick - 2,
1564 px + width - 1, py);
1565
1566 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1567 glRectf (px + 2,
1568 py - thick - 1,
1569 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1570 }
1571 }
1572 }
1573}
1574
1575void
1576draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1577 CODE:
1578{
1579 static float color[16][3] = {
1580 { 0.00F, 0.00F, 0.00F },
1581 { 1.00F, 1.00F, 1.00F },
1582 { 0.00F, 0.00F, 0.55F },
1583 { 1.00F, 0.00F, 0.00F },
1584
1585 { 1.00F, 0.54F, 0.00F },
1586 { 0.11F, 0.56F, 1.00F },
1587 { 0.93F, 0.46F, 0.00F },
1588 { 0.18F, 0.54F, 0.34F },
1589
1590 { 0.56F, 0.73F, 0.56F },
1591 { 0.80F, 0.80F, 0.80F },
1592 { 0.55F, 0.41F, 0.13F },
1593 { 0.99F, 0.77F, 0.26F },
1594
1595 { 0.74F, 0.65F, 0.41F },
1596
1597 { 0.00F, 1.00F, 1.00F },
1598 { 1.00F, 0.00F, 1.00F },
1599 { 1.00F, 1.00F, 0.00F },
1600 };
1601
1602 int x, y;
1603
1604 glEnable (GL_TEXTURE_2D);
1605 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1606 glEnable (GL_BLEND);
1607 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1608 glBegin (GL_QUADS);
1609
1610 for (y = 0; y < h; y++)
1611 for (x = 0; x < w; x++)
1612 {
1613 unsigned char m = data [x + y * w];
1614
1615 if (m)
1616 {
1617 float *c = color [m & 15];
1618
1619 float tx1 = m & 0x40 ? 0.5 : 0.;
1620 float tx2 = tx1 + 0.5;
1621
1622 glColor4f (c[0], c[1], c[2], 0.75);
1623 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1624 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1625 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1626 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1627 }
1628 }
1629
1630 glEnd ();
1631 glDisable (GL_BLEND);
1632 glDisable (GL_TEXTURE_2D);
1633}
1634
1635void
1636fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1637 PPCODE:
1638{
1639 int vx, vy;
1640 int x, y;
1641 int sw4 = (sw + 3) & ~3;
1642 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1643 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1644
1645 memset (darkness, 255, sw4 * sh);
1646 SvPOK_only (darkness_sv);
1647 SvCUR_set (darkness_sv, sw4 * sh);
1648
1649 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1650 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + vy && y + vy < self->rows)
1654 {
1655 maprow *row = self->row + (y + vy);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + vx && x + vx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + vx - row->c0);
1661
1662 darkness[y * sw4 + x] = cell->darkness
1663 ? 255 - (cell->darkness - 1)
1664 : 255 - FOW_DARKNESS;
1665 }
1666 }
1096 1667
1097 EXTEND (SP, 3); 1668 EXTEND (SP, 3);
1098 PUSHs (sv_2mortal (newSViv (sw4))); 1669 PUSHs (sv_2mortal (newSViv (sw4)));
1099 PUSHs (sv_2mortal (newSViv (sh))); 1670 PUSHs (sv_2mortal (newSViv (sh)));
1100 PUSHs (darkness_sv); 1671 PUSHs (darkness_sv);
1101} 1672}
1102 1673
1103SV * 1674SV *
1104get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1675get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1105 CODE: 1676 CODE:
1106{ 1677{
1107 int x, y, x1, y1; 1678 int x, y, x1, y1;
1108 SV *data_sv = newSV (w * h * 7 + 5); 1679 SV *data_sv = newSV (w * h * 7 + 5);
1109 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1680 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1171} 1742}
1172 OUTPUT: 1743 OUTPUT:
1173 RETVAL 1744 RETVAL
1174 1745
1175void 1746void
1176set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1747set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1177 PPCODE: 1748 PPCODE:
1178{ 1749{
1179 int x, y, z; 1750 int x, y, z;
1180 int w, h; 1751 int w, h;
1181 int x1, y1; 1752 int x1, y1;
1213 1784
1214 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1785 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1215 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1786 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1216 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1787 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1217 1788
1218 if (cell->darkness <= 0) 1789 if (cell->darkness == 0)
1219 { 1790 {
1220 cell->darkness = -1; 1791 cell->darkness = 0;
1221 1792
1222 for (z = 0; z <= 2; z++) 1793 for (z = 0; z <= 2; z++)
1223 { 1794 {
1224 cell->face[z] = face[z]; 1795 cell->face[z] = face[z];
1225 1796
1230 } 1801 }
1231 } 1802 }
1232 } 1803 }
1233} 1804}
1234 1805
1235MODULE = CFClient PACKAGE = CFClient::MixChunk 1806MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1236 1807
1237CFClient::MixChunk 1808CFPlus::MixChunk
1238new_from_file (SV *class, char *path) 1809new_from_file (SV *class, char *path)
1239 CODE: 1810 CODE:
1240 RETVAL = Mix_LoadWAV (path); 1811 RETVAL = Mix_LoadWAV (path);
1241 OUTPUT: 1812 OUTPUT:
1242 RETVAL 1813 RETVAL
1243 1814
1244void 1815void
1245DESTROY (CFClient::MixChunk self) 1816DESTROY (CFPlus::MixChunk self)
1246 CODE: 1817 CODE:
1247 Mix_FreeChunk (self); 1818 Mix_FreeChunk (self);
1248 1819
1249int 1820int
1250volume (CFClient::MixChunk self, int volume = -1) 1821volume (CFPlus::MixChunk self, int volume = -1)
1251 CODE: 1822 CODE:
1252 RETVAL = Mix_VolumeChunk (self, volume); 1823 RETVAL = Mix_VolumeChunk (self, volume);
1253 OUTPUT: 1824 OUTPUT:
1254 RETVAL 1825 RETVAL
1255 1826
1256int 1827int
1257play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1828play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1258 CODE: 1829 CODE:
1259 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1830 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1260 OUTPUT: 1831 OUTPUT:
1261 RETVAL 1832 RETVAL
1262 1833
1263MODULE = CFClient PACKAGE = CFClient::MixMusic 1834MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1264 1835
1265int 1836int
1266volume (int volume = -1) 1837volume (int volume = -1)
1267 CODE: 1838 CODE:
1268 RETVAL = Mix_VolumeMusic (volume); 1839 RETVAL = Mix_VolumeMusic (volume);
1269 OUTPUT: 1840 OUTPUT:
1270 RETVAL 1841 RETVAL
1271 1842
1272CFClient::MixMusic 1843CFPlus::MixMusic
1273new_from_file (SV *class, char *path) 1844new_from_file (SV *class, char *path)
1274 CODE: 1845 CODE:
1275 RETVAL = Mix_LoadMUS (path); 1846 RETVAL = Mix_LoadMUS (path);
1276 OUTPUT: 1847 OUTPUT:
1277 RETVAL 1848 RETVAL
1278 1849
1279void 1850void
1280DESTROY (CFClient::MixMusic self) 1851DESTROY (CFPlus::MixMusic self)
1281 CODE: 1852 CODE:
1282 Mix_FreeMusic (self); 1853 Mix_FreeMusic (self);
1283 1854
1284int 1855int
1285play (CFClient::MixMusic self, int loops = -1) 1856play (CFPlus::MixMusic self, int loops = -1)
1286 CODE: 1857 CODE:
1287 RETVAL = Mix_PlayMusic (self, loops); 1858 RETVAL = Mix_PlayMusic (self, loops);
1288 OUTPUT: 1859 OUTPUT:
1289 RETVAL 1860 RETVAL
1290 1861
1291MODULE = CFClient PACKAGE = CFClient::OpenGL 1862MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1292 1863
1293BOOT: 1864BOOT:
1294{ 1865{
1295 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1866 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1296 static const struct { 1867 static const struct {
1297 const char *name; 1868 const char *name;
1298 IV iv; 1869 IV iv;
1299 } *civ, const_iv[] = { 1870 } *civ, const_iv[] = {
1300# define const_iv(name) { # name, (IV)name } 1871# define const_iv(name) { # name, (IV)name }
1301 const_iv (GL_COLOR_MATERIAL), 1872 const_iv (GL_COLOR_MATERIAL),
1302 const_iv (GL_SMOOTH), 1873 const_iv (GL_SMOOTH),
1303 const_iv (GL_FLAT), 1874 const_iv (GL_FLAT),
1875 const_iv (GL_DITHER),
1304 const_iv (GL_BLEND), 1876 const_iv (GL_BLEND),
1877 const_iv (GL_CULL_FACE),
1878 const_iv (GL_SCISSOR_TEST),
1879 const_iv (GL_DEPTH_TEST),
1880 const_iv (GL_ALPHA_TEST),
1881 const_iv (GL_NORMALIZE),
1882 const_iv (GL_RESCALE_NORMAL),
1883 const_iv (GL_FRONT),
1884 const_iv (GL_BACK),
1305 const_iv (GL_AND), 1885 const_iv (GL_AND),
1886 const_iv (GL_ONE),
1887 const_iv (GL_ZERO),
1306 const_iv (GL_SRC_ALPHA), 1888 const_iv (GL_SRC_ALPHA),
1889 const_iv (GL_DST_ALPHA),
1307 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1890 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1891 const_iv (GL_ONE_MINUS_DST_ALPHA),
1892 const_iv (GL_SRC_ALPHA_SATURATE),
1308 const_iv (GL_RGB), 1893 const_iv (GL_RGB),
1309 const_iv (GL_RGBA), 1894 const_iv (GL_RGBA),
1895 const_iv (GL_RGBA4),
1896 const_iv (GL_RGBA8),
1897 const_iv (GL_RGB5_A1),
1310 const_iv (GL_UNSIGNED_BYTE), 1898 const_iv (GL_UNSIGNED_BYTE),
1311 const_iv (GL_ALPHA4), 1899 const_iv (GL_UNSIGNED_SHORT),
1900 const_iv (GL_UNSIGNED_INT),
1312 const_iv (GL_ALPHA), 1901 const_iv (GL_ALPHA),
1902 const_iv (GL_INTENSITY),
1903 const_iv (GL_LUMINANCE),
1904 const_iv (GL_LUMINANCE_ALPHA),
1313 const_iv (GL_FLOAT), 1905 const_iv (GL_FLOAT),
1314 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1906 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1315 const_iv (GL_COMPILE), 1907 const_iv (GL_COMPILE),
1316 const_iv (GL_TEXTURE_1D), 1908 const_iv (GL_TEXTURE_1D),
1317 const_iv (GL_TEXTURE_2D), 1909 const_iv (GL_TEXTURE_2D),
1319 const_iv (GL_TEXTURE_MAG_FILTER), 1911 const_iv (GL_TEXTURE_MAG_FILTER),
1320 const_iv (GL_TEXTURE_MIN_FILTER), 1912 const_iv (GL_TEXTURE_MIN_FILTER),
1321 const_iv (GL_TEXTURE_ENV_MODE), 1913 const_iv (GL_TEXTURE_ENV_MODE),
1322 const_iv (GL_TEXTURE_WRAP_S), 1914 const_iv (GL_TEXTURE_WRAP_S),
1323 const_iv (GL_TEXTURE_WRAP_T), 1915 const_iv (GL_TEXTURE_WRAP_T),
1916 const_iv (GL_REPEAT),
1324 const_iv (GL_CLAMP), 1917 const_iv (GL_CLAMP),
1325 const_iv (GL_REPEAT), 1918 const_iv (GL_CLAMP_TO_EDGE),
1326 const_iv (GL_NEAREST), 1919 const_iv (GL_NEAREST),
1327 const_iv (GL_LINEAR), 1920 const_iv (GL_LINEAR),
1921 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1922 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1923 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1924 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1925 const_iv (GL_GENERATE_MIPMAP),
1328 const_iv (GL_MODULATE), 1926 const_iv (GL_MODULATE),
1927 const_iv (GL_DECAL),
1329 const_iv (GL_REPLACE), 1928 const_iv (GL_REPLACE),
1929 const_iv (GL_DEPTH_BUFFER_BIT),
1330 const_iv (GL_COLOR_BUFFER_BIT), 1930 const_iv (GL_COLOR_BUFFER_BIT),
1331 const_iv (GL_PROJECTION), 1931 const_iv (GL_PROJECTION),
1332 const_iv (GL_MODELVIEW), 1932 const_iv (GL_MODELVIEW),
1333 const_iv (GL_COLOR_LOGIC_OP), 1933 const_iv (GL_COLOR_LOGIC_OP),
1934 const_iv (GL_SEPARABLE_2D),
1334 const_iv (GL_CONVOLUTION_2D), 1935 const_iv (GL_CONVOLUTION_2D),
1335 const_iv (GL_CONVOLUTION_BORDER_MODE), 1936 const_iv (GL_CONVOLUTION_BORDER_MODE),
1336 const_iv (GL_CONSTANT_BORDER), 1937 const_iv (GL_CONSTANT_BORDER),
1337 const_iv (GL_LINES), 1938 const_iv (GL_LINES),
1939 const_iv (GL_LINE_STRIP),
1940 const_iv (GL_LINE_LOOP),
1338 const_iv (GL_QUADS), 1941 const_iv (GL_QUADS),
1339 const_iv (GL_LINE_LOOP), 1942 const_iv (GL_QUAD_STRIP),
1943 const_iv (GL_TRIANGLES),
1944 const_iv (GL_TRIANGLE_STRIP),
1945 const_iv (GL_TRIANGLE_FAN),
1340 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1946 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1341 const_iv (GL_FASTEST), 1947 const_iv (GL_FASTEST),
1948 const_iv (GL_V2F),
1949 const_iv (GL_V3F),
1950 const_iv (GL_T2F_V3F),
1951 const_iv (GL_T2F_N3F_V3F),
1342# undef const_iv 1952# undef const_iv
1343 }; 1953 };
1344 1954
1345 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1955 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1346 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1956 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1347} 1957}
1348 1958
1959char *
1960gl_vendor ()
1961 CODE:
1962 RETVAL = (char *)glGetString (GL_VENDOR);
1963 OUTPUT:
1964 RETVAL
1965
1966char *
1967gl_version ()
1968 CODE:
1969 RETVAL = (char *)glGetString (GL_VERSION);
1970 OUTPUT:
1971 RETVAL
1972
1973char *
1974gl_extensions ()
1975 CODE:
1976 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1977 OUTPUT:
1978 RETVAL
1979
1349int glGetError () 1980int glGetError ()
1981
1982void glFinish ()
1350 1983
1351void glClear (int mask) 1984void glClear (int mask)
1352 1985
1353void glClearColor (float r, float g, float b, float a = 1.0) 1986void glClearColor (float r, float g, float b, float a = 1.0)
1354 PROTOTYPE: @ 1987 PROTOTYPE: @
1361 1994
1362void glHint (int target, int mode) 1995void glHint (int target, int mode)
1363 1996
1364void glBlendFunc (int sfactor, int dfactor) 1997void glBlendFunc (int sfactor, int dfactor)
1365 1998
1999void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2000 CODE:
2001 gl_BlendFuncSeparate (sa, da, saa, daa);
2002
2003void glDepthMask (int flag)
2004
1366void glLogicOp (int opcode) 2005void glLogicOp (int opcode)
1367 2006
2007void glColorMask (int red, int green, int blue, int alpha)
2008
1368void glMatrixMode (int mode) 2009void glMatrixMode (int mode)
1369 2010
1370void glPushMatrix () 2011void glPushMatrix ()
1371 2012
1372void glPopMatrix () 2013void glPopMatrix ()
1373 2014
1374void glLoadIdentity () 2015void glLoadIdentity ()
1375 2016
2017void glDrawBuffer (int buffer)
2018
2019void glReadBuffer (int buffer)
2020
2021# near_ and far_ are due to microsofts buggy "c" compiler
2022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2023
2024# near_ and far_ are due to microsofts buggy "c" compiler
1376void glOrtho (double left, double right, double bottom, double top, double near, double far) 2025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1377 2026
1378void glViewport (int x, int y, int width, int height) 2027void glViewport (int x, int y, int width, int height)
2028
2029void glScissor (int x, int y, int width, int height)
1379 2030
1380void glTranslate (float x, float y, float z = 0.) 2031void glTranslate (float x, float y, float z = 0.)
1381 CODE: 2032 CODE:
1382 glTranslatef (x, y, z); 2033 glTranslatef (x, y, z);
1383 2034
1384void glScale (float x, float y, float z) 2035void glScale (float x, float y, float z = 1.)
1385 CODE: 2036 CODE:
1386 glScalef (x, y, z); 2037 glScalef (x, y, z);
1387 2038
1388void glRotate (float angle, float x, float y, float z) 2039void glRotate (float angle, float x, float y, float z)
1389 CODE: 2040 CODE:
1393 2044
1394void glEnd () 2045void glEnd ()
1395 2046
1396void glColor (float r, float g, float b, float a = 1.0) 2047void glColor (float r, float g, float b, float a = 1.0)
1397 PROTOTYPE: @ 2048 PROTOTYPE: @
2049 ALIAS:
2050 glColor_premultiply = 1
1398 CODE: 2051 CODE:
2052 if (ix)
2053 {
2054 r *= a;
2055 g *= a;
2056 b *= a;
2057 }
2058 // microsoft visual "c" rounds instead of truncating...
1399 glColor4f (r, g, b, a); 2059 glColor4f (r, g, b, a);
2060
2061void glInterleavedArrays (int format, int stride, char *data)
2062
2063void glDrawElements (int mode, int count, int type, char *indices)
2064
2065# 1.2 void glDrawRangeElements (int mode, int start, int end
2066
2067void glRasterPos (float x, float y, float z = 0.)
2068 CODE:
2069 glRasterPos3f (0, 0, z);
2070 glBitmap (0, 0, 0, 0, x, y, 0);
1400 2071
1401void glVertex (float x, float y, float z = 0.) 2072void glVertex (float x, float y, float z = 0.)
1402 CODE: 2073 CODE:
1403 glVertex3f (x, y, z); 2074 glVertex3f (x, y, z);
1404 2075
1416 2087
1417void glBindTexture (int target, int name) 2088void glBindTexture (int target, int name)
1418 2089
1419void glConvolutionParameter (int target, int pname, float params) 2090void glConvolutionParameter (int target, int pname, float params)
1420 CODE: 2091 CODE:
2092 if (gl.ConvolutionParameterf)
1421 glConvolutionParameterf (target, pname, params); 2093 gl.ConvolutionParameterf (target, pname, params);
1422 2094
1423void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2095void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2096 CODE:
2097 if (gl.ConvolutionFilter2D)
2098 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2099
2100void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2101 CODE:
2102 if (gl.SeparableFilter2D)
2103 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1424 2104
1425void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2105void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1426 2106
1427void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2107void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2108
2109void glDrawPixels (int width, int height, int format, int type, char *pixels)
2110
2111void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1428 2112
1429int glGenTexture () 2113int glGenTexture ()
1430 CODE: 2114 CODE:
1431{ 2115{
1432 GLuint name; 2116 GLuint name;

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