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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.56 by root, Thu Apr 20 09:13:31 2006 UTC vs.
Revision 1.165 by root, Fri Dec 8 14:59:54 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
37 46
38#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
39 48
40#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
42 51
52#define MIN_FONT_HEIGHT 10
53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
43typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
45 85
46static PangoContext *context; 86typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
48 105
49typedef struct cf_layout { 106typedef struct cf_layout {
50 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
51 int base_height; 109 int base_height;
110 CFPlus__Font font;
52} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
53 116
54static void 117static void
55substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
56{ 119{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 125}
60 126
61static void 127static void
62layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
63{ 129{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
66 */ 132 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
68 134
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 137
138 pango_layout_set_font_description (self->pl, font);
76} 139}
77 140
78static void 141static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 143{
81 layout_update (self); 144 PangoRectangle rect;
82 145
146 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
84 148
85 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
88} 157}
89 158
90typedef uint16_t mapface; 159typedef uint16_t mapface;
91 160
92typedef struct { 161typedef struct {
95 float s, t; 164 float s, t;
96 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
97} maptex; 166} maptex;
98 167
99typedef struct { 168typedef struct {
100 int16_t darkness; 169 uint32_t player;
101 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
102} mapcell; 173} mapcell;
103 174
104typedef struct { 175typedef struct {
105 int32_t c0, c1; 176 int32_t c0, c1;
106 mapcell *col; 177 mapcell *col;
115 int texs; 186 int texs;
116 maptex *tex; 187 maptex *tex;
117 188
118 int32_t rows; 189 int32_t rows;
119 maprow *row; 190 maprow *row;
120} *CFClient__Map; 191} *CFPlus__Map;
121 192
122static char * 193static char *
123prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
124{ 195{
125 char *p; 196 char *p;
143 214
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 217
147static maprow * 218static maprow *
148map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
149{ 220{
150 if (0 > y) 221 if (0 > y)
151 { 222 {
152 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
191 262
192 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
193} 264}
194 265
195static mapcell * 266static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
197{ 268{
198 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
199} 270}
200 271
201static void 272static void
202map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
203{ 274{
204 int r; 275 int r;
205 276
206 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
215 self->row = 0; 286 self->row = 0;
216 self->rows = 0; 287 self->rows = 0;
217} 288}
218 289
219static void 290static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 292{
222 int x, y; 293 int x, y;
223 maprow *row; 294 maprow *row;
295 mapcell *cell;
224 296
225 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 298 if (y >= 0)
227 { 299 {
228 if (y >= self->rows) 300 if (y >= self->rows)
234 if (x >= row->c0) 306 if (x >= row->c0)
235 { 307 {
236 if (x >= row->c1) 308 if (x >= row->c1)
237 break; 309 break;
238 310
239 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
240 } 317 }
241 } 318 }
242} 319}
243 320
244static void 321static void
245music_finished () 322music_finished (void)
246{ 323{
247 SDL_UserEvent ev; 324 SDL_UserEvent ev;
248 325
249 ev.type = SDL_USEREVENT; 326 ev.type = SDL_USEREVENT;
250 ev.code = 0; 327 ev.code = 0;
251 ev.data1 = 0; 328 ev.data1 = 0;
252 ev.data2 = 0; 329 ev.data2 = 0;
253 330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
254 SDL_PushEvent (&ev); 337 SDL_UserEvent ev;
255}
256 338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
257MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
258 365
259PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
260 367
261BOOT: 368BOOT:
262{ 369{
263 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
264 static const struct { 371 static const struct {
265 const char *name; 372 const char *name;
266 IV iv; 373 IV iv;
267 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
268# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
367# undef const_iv 474# undef const_iv
368 }; 475 };
369 476
370 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
371 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
372
373 fontmap = pango_ft2_font_map_new ();
374 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
375 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
376} 479}
377 480
378int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
379SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
380 503
381void 504void
382SDL_Quit () 505SDL_Quit ()
383 506
384void 507void
390 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
391 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
392 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
394 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
395 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
396 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
399 525
400 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
401 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
402 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
403 531
404 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
405 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
406 534
407 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
416 544
417 ++m; 545 ++m;
418 } 546 }
419} 547}
420 548
549char *
550SDL_GetError ()
551
421int 552int
422SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
423 CODE: 554 CODE:
424 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
425 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
426 ); 557 );
558 if (RETVAL)
559 {
427 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
428 OUTPUT: 565 OUTPUT:
429 RETVAL 566 RETVAL
430 567
431void 568void
432SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
433 573
434void 574void
435SDL_PollEvent () 575SDL_PollEvent ()
436 PPCODE: 576 PPCODE:
437{ 577{
439 579
440 while (SDL_PollEvent (&ev)) 580 while (SDL_PollEvent (&ev))
441 { 581 {
442 HV *hv = newHV (); 582 HV *hv = newHV ();
443 hv_store (hv, "type", 4, newSViv (ev.type), 0); 583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
444 switch (ev.type) 585 switch (ev.type)
445 { 586 {
446 case SDL_KEYDOWN: 587 case SDL_KEYDOWN:
447 case SDL_KEYUP: 588 case SDL_KEYUP:
448 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
455 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
456 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
457 break; 598 break;
458 599
459 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
460 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
461 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
462 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
463 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
464 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
465 break; 608 break;
466 609
467 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
468 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
469 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
470 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
471 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
472 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
473 } 625 }
474 626
475 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
476 } 628 }
477} 629}
478 630
479int 631int
480Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
481 POSTCALL: 633 POSTCALL:
482 Mix_HookMusicFinished (music_finished); 634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
483 636
484void 637void
485Mix_CloseAudio () 638Mix_CloseAudio ()
486 639
487int 640int
492 CODE: 645 CODE:
493#ifndef _WIN32 646#ifndef _WIN32
494 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
495#endif 648#endif
496 649
497char * 650void
498gl_version () 651win32_proxy_info ()
499 CODE: 652 PPCODE:
500 RETVAL = (char *)glGetString (GL_VERSION); 653{
501 OUTPUT: 654#ifdef _WIN32
502 RETVAL 655 char buffer[2048];
656 DWORD buflen;
503 657
504char * 658 EXTEND (SP, 3);
505gl_extensions () 659
506 CODE: 660 buflen = sizeof (buffer);
507 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
508 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
509 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
510 678
511void 679void
512add_font (char *file) 680add_font (char *file)
513 CODE: 681 CODE:
514 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
515
516void
517set_font (char *file)
518 CODE:
519{
520 int count;
521 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
522 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
523 FcPatternDestroy (pattern);
524 pango_context_set_font_description (context, font);
525}
526 683
527void 684void
528load_image_inline (SV *image_) 685load_image_inline (SV *image_)
529 ALIAS: 686 ALIAS:
530 load_image_file = 1 687 load_image_file = 1
572 729
573 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
574 731
575 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
576 733
734 SDL_LockSurface (surface2);
577 EXTEND (SP, 5); 735 EXTEND (SP, 6);
578 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
579 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
580 SDL_LockSurface (surface2);
581 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
582 SDL_UnlockSurface (surface2);
583 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
584 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
585 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
586 743
587 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
588 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
589} 746}
590 747
612 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
613 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
614} 771}
615 772
616void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
617fatal (char *message) 782fatal (char *message)
618 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
619#ifdef _WIN32 785#ifdef _WIN32
620 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
621#else 795#else
622 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
623#endif 797#endif
624 exit (1);
625 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
626MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
627 824
628CFClient::Layout 825void
629new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
630 CODE: 832 CODE:
631 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
632 RETVAL->base_height = base_height; 834
633 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
634 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
635 OUTPUT: 845 OUTPUT:
636 RETVAL 846 RETVAL
637 847
638void 848void
639DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
640 CODE: 850 CODE:
641 g_object_unref (self->pl); 851 g_object_unref (self->pl);
642 Safefree (self); 852 Safefree (self);
643 853
644void 854void
645set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
646 CODE: 856 CODE:
647{ 857{
648 STRLEN textlen; 858 STRLEN textlen;
649 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
650 860
651 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
652} 862}
653 863
654void 864void
655set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
656 CODE: 866 CODE:
657{ 867{
658 STRLEN textlen; 868 STRLEN textlen;
659 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
660 870
661 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
662} 872}
663 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
664SV * 959SV *
665get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
666 CODE: 961 CODE:
667 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
668 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
669 OUTPUT: 964 OUTPUT:
670 RETVAL 965 RETVAL
671 966
672void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
673set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
674 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
675 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
676 992
677void 993void
678set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
679 CODE: 995 CODE:
680 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
681 997
682void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
683size (CFClient::Layout self) 1024size (CFPlus::Layout self)
684 PPCODE: 1025 PPCODE:
685{ 1026{
686 int w, h; 1027 int w, h;
687 1028
688 layout_update (self);
689 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
690 1030
691 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
692 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
693 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
694} 1034}
695 1035
696int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
697xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
698 CODE: 1050 CODE:
699{ 1051{
700 int index, trailing; 1052 int index, trailing;
701
702 layout_update (self);
703 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
704
705 RETVAL = index; 1054 RETVAL = index + trailing;
706} 1055}
707 OUTPUT: 1056 OUTPUT:
708 RETVAL 1057 RETVAL
709 1058
710void 1059void
711cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
712 PPCODE: 1061 PPCODE:
713{ 1062{
714 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
715 layout_update (self);
716 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
717 1065
718 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
719 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
720 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
721 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
722} 1070}
723 1071
724void 1072void
725render (CFClient::Layout self) 1073index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
726 PPCODE: 1074 PPCODE:
727{ 1075{
728 SV *retval; 1076 int line, x;
729 int w, h;
730 FT_Bitmap bitmap;
731 1077
732 layout_update (self); 1078 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
733 layout_get_pixel_size (self, &w, &h); 1079 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
734 1080
735 retval = newSV (w * h);
736 SvPOK_only (retval);
737 SvCUR_set (retval, w * h);
738
739 bitmap.rows = h;
740 bitmap.width = w;
741 bitmap.pitch = w;
742 bitmap.buffer = (unsigned char*)SvPVX (retval);
743 bitmap.num_grays = 256;
744 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
745
746 memset (bitmap.buffer, 0, w * h);
747
748 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
749
750 EXTEND (SP, 3); 1081 EXTEND (SP, 2);
751 PUSHs (sv_2mortal (newSViv (w))); 1082 PUSHs (sv_2mortal (newSViv (line - 1)));
1083 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1084}
1085
1086void
1087line_x_to_index (CFPlus::Layout self, int line, int x)
1088 PPCODE:
1089{
1090 PangoLayoutLine *lp;
1091 int index, trailing;
1092
1093 if (line < 0)
1094 XSRETURN_EMPTY;
1095
1096 if (!(lp = pango_layout_get_line (self->pl, line)))
1097 XSRETURN_EMPTY; /* do better */
1098
1099 if (!pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing))
1100 XSRETURN_EMPTY; /* do better */
1101
1102 EXTEND (SP, 2);
1103 if (GIMME_V == G_SCALAR)
1104 PUSHs (sv_2mortal (newSViv (index + trailing)));
1105 else
1106 {
752 PUSHs (sv_2mortal (newSViv (h))); 1107 PUSHs (sv_2mortal (newSViv (index)));
753 PUSHs (sv_2mortal (retval)); 1108 PUSHs (sv_2mortal (newSViv (trailing)));
1109 }
754} 1110}
755 1111
1112void
1113render (CFPlus::Layout self, float x, float y, int flags = 0)
1114 PPCODE:
1115 pango_opengl_render_layout_subpixel (
1116 self->pl,
1117 x * PANGO_SCALE, y * PANGO_SCALE,
1118 self->r, self->g, self->b, self->a,
1119 flags
1120 );
1121
756MODULE = CFClient PACKAGE = CFClient::Texture 1122MODULE = CFPlus PACKAGE = CFPlus::Texture
757 1123
758void 1124void
1125pad2pot (SV *data_, SV *w_, SV *h_)
1126 CODE:
1127{
1128 int ow = SvIV (w_);
1129 int oh = SvIV (h_);
1130
1131 if (ow && oh)
1132 {
1133 int nw = minpot (ow);
1134 int nh = minpot (oh);
1135
1136 if (nw != ow || nh != oh)
1137 {
1138 if (SvOK (data_))
1139 {
1140 STRLEN datalen;
1141 char *data = SvPVbyte (data_, datalen);
1142 int bpp = datalen / (ow * oh);
1143 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1144
1145 SvPOK_only (result_);
1146 SvCUR_set (result_, nw * nh * bpp);
1147
1148 memset (SvPVX (result_), 0, nw * nh * bpp);
1149 while (oh--)
1150 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1151
1152 sv_setsv (data_, result_);
1153 }
1154
1155 sv_setiv (w_, nw);
1156 sv_setiv (h_, nh);
1157 }
1158 }
1159}
1160
1161void
759draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1162draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
760 PROTOTYPE: $$$;$$ 1163 PROTOTYPE: $$$;$$
1164 ALIAS:
1165 draw_quad_alpha = 1
1166 draw_quad_alpha_premultiplied = 2
761 CODE: 1167 CODE:
762{ 1168{
763 HV *hv = (HV *)SvRV (self); 1169 HV *hv = (HV *)SvRV (self);
764 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1170 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
765 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1171 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
766 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1172 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
767 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
768 1173
769 if (items < 5) 1174 if (items < 5)
770 { 1175 {
771 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1176 w = SvNV (*hv_fetch (hv, "w", 1, 1));
772 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1177 h = SvNV (*hv_fetch (hv, "h", 1, 1));
773 } 1178 }
774 1179
1180 if (ix)
1181 {
1182 glEnable (GL_BLEND);
1183
1184 if (ix == 2)
1185 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1186 else
1187 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1188 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1189
1190 glEnable (GL_ALPHA_TEST);
1191 glAlphaFunc (GL_GREATER, 0.01f);
1192 }
1193
775 glBindTexture (GL_TEXTURE_2D, name); 1194 glBindTexture (GL_TEXTURE_2D, name);
776 if (wrap_mode) { 1195
777 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
778 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
779 }
780 glBegin (GL_QUADS); 1196 glBegin (GL_QUADS);
781 glTexCoord2f (0, 0); glVertex2f (x , y ); 1197 glTexCoord2f (0, 0); glVertex2f (x , y );
782 glTexCoord2f (0, t); glVertex2f (x , y + h); 1198 glTexCoord2f (0, t); glVertex2f (x , y + h);
783 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1199 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
784 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1200 glTexCoord2f (s, 0); glVertex2f (x + w, y );
785 glEnd (); 1201 glEnd ();
786}
787 1202
1203 if (ix)
1204 {
1205 glDisable (GL_ALPHA_TEST);
1206 glDisable (GL_BLEND);
1207 }
1208}
1209
788MODULE = CFClient PACKAGE = CFClient::Map 1210MODULE = CFPlus PACKAGE = CFPlus::Map
789 1211
790CFClient::Map 1212CFPlus::Map
791new (SV *class, int map_width, int map_height) 1213new (SV *class)
792 CODE: 1214 CODE:
793 New (0, RETVAL, 1, struct map); 1215 New (0, RETVAL, 1, struct map);
794 RETVAL->x = 0; 1216 RETVAL->x = 0;
795 RETVAL->y = 0; 1217 RETVAL->y = 0;
796 RETVAL->w = map_width; 1218 RETVAL->w = 0;
797 RETVAL->h = map_height; 1219 RETVAL->h = 0;
798 RETVAL->ox = 0; 1220 RETVAL->ox = 0;
799 RETVAL->oy = 0; 1221 RETVAL->oy = 0;
800 RETVAL->faces = 8192; 1222 RETVAL->faces = 8192;
801 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1223 Newz (0, RETVAL->face, RETVAL->faces, mapface);
802 RETVAL->texs = 8192; 1224 RETVAL->texs = 8192;
805 RETVAL->row = 0; 1227 RETVAL->row = 0;
806 OUTPUT: 1228 OUTPUT:
807 RETVAL 1229 RETVAL
808 1230
809void 1231void
810DESTROY (CFClient::Map self) 1232DESTROY (CFPlus::Map self)
811 CODE: 1233 CODE:
812{ 1234{
813 map_clear (self); 1235 map_clear (self);
814 Safefree (self->face); 1236 Safefree (self->face);
1237 Safefree (self->tex);
815 Safefree (self); 1238 Safefree (self);
816} 1239}
817 1240
818void 1241void
1242resize (CFPlus::Map self, int map_width, int map_height)
1243 CODE:
1244 self->w = map_width;
1245 self->h = map_height;
1246
1247void
819clear (CFClient::Map self) 1248clear (CFPlus::Map self)
820 CODE: 1249 CODE:
821 map_clear (self); 1250 map_clear (self);
822 1251
823void 1252void
824set_face (CFClient::Map self, int face, int texid) 1253set_face (CFPlus::Map self, int face, int texid)
825 CODE: 1254 CODE:
826{ 1255{
827 while (self->faces <= face) 1256 while (self->faces <= face)
828 { 1257 {
829 Append (mapface, self->face, self->faces, self->faces); 1258 Append (mapface, self->face, self->faces, self->faces);
832 1261
833 self->face [face] = texid; 1262 self->face [face] = texid;
834} 1263}
835 1264
836void 1265void
837set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1266set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
838 CODE: 1267 CODE:
839{ 1268{
840 while (self->texs <= texid) 1269 while (self->texs <= texid)
841 { 1270 {
842 Append (maptex, self->tex, self->texs, self->texs); 1271 Append (maptex, self->tex, self->texs, self->texs);
854 tex->r = r; 1283 tex->r = r;
855 tex->g = g; 1284 tex->g = g;
856 tex->b = b; 1285 tex->b = b;
857 tex->a = a; 1286 tex->a = a;
858 } 1287 }
1288
1289 // somewhat hackish, but for textures that require it, it really
1290 // improves the look, and most others don't suffer.
1291 glBindTexture (GL_TEXTURE_2D, name);
1292 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1293 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1294 // use uglier nearest interpolation because linear suffers
1295 // from transparent color bleeding and ugly wrapping effects.
1296 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
859} 1297}
860 1298
861int 1299int
862ox (CFClient::Map self) 1300ox (CFPlus::Map self)
863 ALIAS: 1301 ALIAS:
864 oy = 1 1302 oy = 1
1303 x = 2
1304 y = 3
1305 w = 4
1306 h = 5
865 CODE: 1307 CODE:
866 switch (ix) 1308 switch (ix)
867 { 1309 {
868 case 0: RETVAL = self->ox; break; 1310 case 0: RETVAL = self->ox; break;
869 case 1: RETVAL = self->oy; break; 1311 case 1: RETVAL = self->oy; break;
1312 case 2: RETVAL = self->x; break;
1313 case 3: RETVAL = self->y; break;
1314 case 4: RETVAL = self->w; break;
1315 case 5: RETVAL = self->h; break;
870 } 1316 }
871 OUTPUT: 1317 OUTPUT:
872 RETVAL 1318 RETVAL
873 1319
874void 1320void
875scroll (CFClient::Map self, int dx, int dy) 1321scroll (CFPlus::Map self, int dx, int dy)
876 CODE: 1322 CODE:
877{ 1323{
878 if (dx > 0) 1324 if (dx > 0)
879 map_blank (self, self->x, self->y, dx - 1, self->h); 1325 map_blank (self, self->x, self->y, dx, self->h);
880 else if (dx < 0) 1326 else if (dx < 0)
881 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1327 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
882 1328
883 if (dy > 0) 1329 if (dy > 0)
884 map_blank (self, self->x, self->y, self->w, dy - 1); 1330 map_blank (self, self->x, self->y, self->w, dy);
885 else if (dy < 0) 1331 else if (dy < 0)
886 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1332 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
887 1333
888 self->ox += dx; self->x += dx; 1334 self->ox += dx; self->x += dx;
889 self->oy += dy; self->y += dy; 1335 self->oy += dy; self->y += dy;
890 1336
891 while (self->y < 0) 1337 while (self->y < 0)
896 self->y += MAP_EXTEND_Y; 1342 self->y += MAP_EXTEND_Y;
897 } 1343 }
898} 1344}
899 1345
900void 1346void
901map1a_update (CFClient::Map self, SV *data_) 1347map1a_update (CFPlus::Map self, SV *data_, int extmap)
902 CODE: 1348 CODE:
903{ 1349{
904 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1350 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
905 uint8_t *data_end = (uint8_t *)SvEND (data_); 1351 uint8_t *data_end = (uint8_t *)SvEND (data_);
906 mapcell *cell; 1352 mapcell *cell;
907 int x, y, flags; 1353 int x, y, flags;
908 1354
909 while (data < data_end) 1355 while (data < data_end - 1)
910 { 1356 {
911 flags = (data [0] << 8) + data [1]; data += 2; 1357 flags = (data [0] << 8) + data [1]; data += 2;
912 1358
913 x = ((flags >> 10) & 63) + self->x; 1359 x = self->x + ((flags >> 10) & 63);
914 y = ((flags >> 4) & 63) + self->y; 1360 y = self->y + ((flags >> 4) & 63);
915 1361
916 cell = map_get_cell (self, x, y); 1362 cell = map_get_cell (self, x, y);
917 1363
918 if (flags & 15) 1364 if (flags & 15)
919 { 1365 {
920 if (cell->darkness < 0) 1366 if (!cell->darkness)
921 { 1367 {
1368 memset (cell, 0, sizeof (*cell));
922 cell->darkness = 0; 1369 cell->darkness = 256;
923 cell->face [0] = 0;
924 cell->face [1] = 0;
925 cell->face [2] = 0;
926 } 1370 }
927 1371
928 cell->darkness = flags & 8 ? *data++ : 255;
929
930 //TODO: don't trust server data to be in-range(!) 1372 //TODO: don't trust server data to be in-range(!)
1373
1374 if (flags & 8)
1375 {
1376 if (extmap)
1377 {
1378 uint8_t ext, cmd;
1379
1380 do
1381 {
1382 ext = *data++;
1383 cmd = ext & 0x3f;
1384
1385 if (cmd < 4)
1386 cell->darkness = 255 - ext * 64 + 1;
1387 else if (cmd == 5) // health
1388 {
1389 cell->stat_width = 1;
1390 cell->stat_hp = *data++;
1391 }
1392 else if (cmd == 6) // monster width
1393 cell->stat_width = *data++ + 1;
1394 else if (cmd == 0x47) // monster width
1395 {
1396 if (*data == 4)
1397 ; // decode player tag
1398
1399 data += *data + 1;
1400 }
1401 else if (cmd == 8) // cell flags
1402 cell->flags = *data++;
1403 else if (ext & 0x40) // unknown, multibyte => skip
1404 data += *data + 1;
1405 else
1406 data++;
1407 }
1408 while (ext & 0x80);
1409 }
1410 else
1411 cell->darkness = *data++ + 1;
1412 }
931 1413
932 if (flags & 4) 1414 if (flags & 4)
933 { 1415 {
934 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1416 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
935 } 1417 }
943 { 1425 {
944 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1426 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
945 } 1427 }
946 } 1428 }
947 else 1429 else
948 cell->darkness = -1; 1430 cell->darkness = 0;
949 } 1431 }
950} 1432}
951 1433
952SV * 1434SV *
953mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1435mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
954 CODE: 1436 CODE:
955{ 1437{
956 int x1, x; 1438 int x1, x;
957 int y1, y; 1439 int y1, y;
958 int z; 1440 int z;
1008} 1490}
1009 OUTPUT: 1491 OUTPUT:
1010 RETVAL 1492 RETVAL
1011 1493
1012void 1494void
1013draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1495draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1014 PPCODE: 1496 CODE:
1015{ 1497{
1016 int vx, vy;
1017 int x, y, z; 1498 int x, y, z;
1018 int last_name; 1499 int last_name;
1019 mapface face; 1500 mapface face;
1020 int sw4 = (sw + 3) & ~3;
1021 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1022 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1023
1024 memset (darkness, 255, sw4 * sh);
1025 SvPOK_only (darkness_sv);
1026 SvCUR_set (darkness_sv, sw4 * sh);
1027
1028 vx = self->x + (self->w - sw) / 2 - shift_x;
1029 vy = self->y + (self->h - sh) / 2 - shift_y;
1030
1031 /*
1032 int vx = self->vx = self->w >= sw
1033 ? self->x + (self->w - sw) / 2
1034 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1035
1036 int vy = self->vy = self->h >= sh
1037 ? self->y + (self->h - sh) / 2
1038 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1039 */
1040 1501
1041 glColor4ub (255, 255, 255, 255); 1502 glColor4ub (255, 255, 255, 255);
1042 1503
1504 glEnable (GL_BLEND);
1043 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1505 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1044 glEnable (GL_BLEND);
1045 glEnable (GL_TEXTURE_2D); 1506 glEnable (GL_TEXTURE_2D);
1046 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1507 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1047 1508
1048 glBegin (GL_QUADS); 1509 glBegin (GL_QUADS);
1049 1510
1050 last_name = 0; 1511 last_name = 0;
1051 1512
1513 mx += self->x;
1514 my += self->y;
1515
1052 for (z = 0; z < 3; z++) 1516 for (z = 0; z < 3; z++)
1053 for (y = 0; y < sh; y++) 1517 for (y = 0; y < sh; y++)
1054 if (0 <= y + vy && y + vy < self->rows) 1518 if (0 <= y + my && y + my < self->rows)
1055 { 1519 {
1056 maprow *row = self->row + (y + vy); 1520 maprow *row = self->row + (y + my);
1057 1521
1058 for (x = 0; x < sw; x++) 1522 for (x = 0; x < sw; x++)
1059 if (row->c0 <= x + vx && x + vx < row->c1) 1523 if (row->c0 <= x + mx && x + mx < row->c1)
1060 { 1524 {
1061 mapcell *cell = row->col + (x + vx - row->c0); 1525 mapcell *cell = row->col + (x + mx - row->c0);
1062
1063 darkness[y * sw4 + x] = cell->darkness < 0
1064 ? 255 - FOW_DARKNESS
1065 : 255 - cell->darkness;
1066 1526
1067 face = cell->face [z]; 1527 face = cell->face [z];
1068 1528
1069 if (face) 1529 if (face && face < self->texs)
1070 { 1530 {
1071 maptex tex = self->tex [face]; 1531 maptex tex = self->tex [face];
1072
1073 int px = (x + 1) * 32 - tex.w; 1532 int px = (x + 1) * 32 - tex.w;
1074 int py = (y + 1) * 32 - tex.h; 1533 int py = (y + 1) * 32 - tex.h;
1075 1534
1076 if (last_name != tex.name) 1535 if (last_name != tex.name)
1077 { 1536 {
1078 glEnd (); 1537 glEnd ();
1079 last_name = tex.name;
1080 glBindTexture (GL_TEXTURE_2D, last_name); 1538 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1081 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1082 } 1540 }
1083 1541
1084 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1542 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1085 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1543 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1086 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1544 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1087 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1545 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1088 } 1546 }
1547
1548 if (cell->flags && z == 2)
1549 {
1550 if (cell->flags & 1)
1551 {
1552 maptex tex = self->tex [1];
1553 int px = (x + 1) * 32 - tex.w + 2;
1554 int py = (y + 1) * 32 - tex.h - 6;
1555
1556 glEnd ();
1557 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1558 glBegin (GL_QUADS);
1559
1560 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1561 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1562 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1563 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1564 }
1565 }
1089 } 1566 }
1090 } 1567 }
1091 1568
1092 glEnd (); 1569 glEnd ();
1093 1570
1094 glDisable (GL_TEXTURE_2D); 1571 glDisable (GL_TEXTURE_2D);
1095 glDisable (GL_BLEND); 1572 glDisable (GL_BLEND);
1573
1574 // top layer: overlays such as the health bar
1575 for (y = 0; y < sh; y++)
1576 if (0 <= y + my && y + my < self->rows)
1577 {
1578 maprow *row = self->row + (y + my);
1579
1580 for (x = 0; x < sw; x++)
1581 if (row->c0 <= x + mx && x + mx < row->c1)
1582 {
1583 mapcell *cell = row->col + (x + mx - row->c0);
1584
1585 int px = x * 32;
1586 int py = y * 32;
1587
1588 if (cell->stat_hp)
1589 {
1590 int width = cell->stat_width * 32;
1591 int thick = sh / 28 + 1 + cell->stat_width;
1592
1593 glColor3ub (0, 0, 0);
1594 glRectf (px + 1, py - thick - 2,
1595 px + width - 1, py);
1596
1597 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1598 glRectf (px + 2,
1599 py - thick - 1,
1600 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1601 }
1602 }
1603 }
1604}
1605
1606void
1607draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1608 CODE:
1609{
1610 static float color[16][3] = {
1611 { 0.00F, 0.00F, 0.00F },
1612 { 1.00F, 1.00F, 1.00F },
1613 { 0.00F, 0.00F, 0.55F },
1614 { 1.00F, 0.00F, 0.00F },
1615
1616 { 1.00F, 0.54F, 0.00F },
1617 { 0.11F, 0.56F, 1.00F },
1618 { 0.93F, 0.46F, 0.00F },
1619 { 0.18F, 0.54F, 0.34F },
1620
1621 { 0.56F, 0.73F, 0.56F },
1622 { 0.80F, 0.80F, 0.80F },
1623 { 0.55F, 0.41F, 0.13F },
1624 { 0.99F, 0.77F, 0.26F },
1625
1626 { 0.74F, 0.65F, 0.41F },
1627
1628 { 0.00F, 1.00F, 1.00F },
1629 { 1.00F, 0.00F, 1.00F },
1630 { 1.00F, 1.00F, 0.00F },
1631 };
1632
1633 int x, y;
1634
1635 glEnable (GL_TEXTURE_2D);
1636 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1637 glEnable (GL_BLEND);
1638 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1639 glBegin (GL_QUADS);
1640
1641 for (y = 0; y < h; y++)
1642 for (x = 0; x < w; x++)
1643 {
1644 unsigned char m = data [x + y * w];
1645
1646 if (m)
1647 {
1648 float *c = color [m & 15];
1649
1650 float tx1 = m & 0x40 ? 0.5 : 0.;
1651 float tx2 = tx1 + 0.5;
1652
1653 glColor4f (c[0], c[1], c[2], 0.75);
1654 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1655 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1656 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1657 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1658 }
1659 }
1660
1661 glEnd ();
1662 glDisable (GL_BLEND);
1663 glDisable (GL_TEXTURE_2D);
1664}
1665
1666void
1667fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1668 PPCODE:
1669{
1670 int x, y;
1671 int sw4 = (sw + 3) & ~3;
1672 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1673 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1674
1675 memset (darkness, 255, sw4 * sh);
1676 SvPOK_only (darkness_sv);
1677 SvCUR_set (darkness_sv, sw4 * sh);
1678
1679 mx += self->x;
1680 my += self->y;
1681
1682 for (y = 0; y < sh; y++)
1683 if (0 <= y + my && y + my < self->rows)
1684 {
1685 maprow *row = self->row + (y + my);
1686
1687 for (x = 0; x < sw; x++)
1688 if (row->c0 <= x + mx && x + mx < row->c1)
1689 {
1690 mapcell *cell = row->col + (x + mx - row->c0);
1691
1692 darkness[y * sw4 + x] = cell->darkness
1693 ? 255 - (cell->darkness - 1)
1694 : 255 - FOW_DARKNESS;
1695 }
1696 }
1096 1697
1097 EXTEND (SP, 3); 1698 EXTEND (SP, 3);
1098 PUSHs (sv_2mortal (newSViv (sw4))); 1699 PUSHs (sv_2mortal (newSViv (sw4)));
1099 PUSHs (sv_2mortal (newSViv (sh))); 1700 PUSHs (sv_2mortal (newSViv (sh)));
1100 PUSHs (darkness_sv); 1701 PUSHs (darkness_sv);
1101} 1702}
1102 1703
1103SV * 1704SV *
1104get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1705get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1105 CODE: 1706 CODE:
1106{ 1707{
1107 int x, y, x1, y1; 1708 int x, y, x1, y1;
1108 SV *data_sv = newSV (w * h * 7 + 5); 1709 SV *data_sv = newSV (w * h * 7 + 5);
1109 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1710 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1171} 1772}
1172 OUTPUT: 1773 OUTPUT:
1173 RETVAL 1774 RETVAL
1174 1775
1175void 1776void
1176set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1777set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1177 PPCODE: 1778 PPCODE:
1178{ 1779{
1179 int x, y, z; 1780 int x, y, z;
1180 int w, h; 1781 int w, h;
1181 int x1, y1; 1782 int x1, y1;
1213 1814
1214 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1815 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1215 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1816 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1216 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1817 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1217 1818
1218 if (cell->darkness <= 0) 1819 if (cell->darkness == 0)
1219 { 1820 {
1220 cell->darkness = -1; 1821 cell->darkness = 0;
1221 1822
1222 for (z = 0; z <= 2; z++) 1823 for (z = 0; z <= 2; z++)
1223 { 1824 {
1224 cell->face[z] = face[z]; 1825 cell->face[z] = face[z];
1225 1826
1230 } 1831 }
1231 } 1832 }
1232 } 1833 }
1233} 1834}
1234 1835
1235MODULE = CFClient PACKAGE = CFClient::MixChunk 1836MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1236 1837
1237CFClient::MixChunk 1838CFPlus::MixChunk
1238new_from_file (SV *class, char *path) 1839new_from_file (SV *class, char *path)
1239 CODE: 1840 CODE:
1240 RETVAL = Mix_LoadWAV (path); 1841 RETVAL = Mix_LoadWAV (path);
1241 OUTPUT: 1842 OUTPUT:
1242 RETVAL 1843 RETVAL
1243 1844
1244void 1845void
1245DESTROY (CFClient::MixChunk self) 1846DESTROY (CFPlus::MixChunk self)
1246 CODE: 1847 CODE:
1247 Mix_FreeChunk (self); 1848 Mix_FreeChunk (self);
1248 1849
1249int 1850int
1250volume (CFClient::MixChunk self, int volume = -1) 1851volume (CFPlus::MixChunk self, int volume = -1)
1251 CODE: 1852 CODE:
1252 RETVAL = Mix_VolumeChunk (self, volume); 1853 RETVAL = Mix_VolumeChunk (self, volume);
1253 OUTPUT: 1854 OUTPUT:
1254 RETVAL 1855 RETVAL
1255 1856
1256int 1857int
1257play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1858play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1258 CODE: 1859 CODE:
1259 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1860 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1260 OUTPUT: 1861 OUTPUT:
1261 RETVAL 1862 RETVAL
1262 1863
1263MODULE = CFClient PACKAGE = CFClient::MixMusic 1864MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1264 1865
1265int 1866int
1266volume (int volume = -1) 1867volume (int volume = -1)
1267 CODE: 1868 CODE:
1268 RETVAL = Mix_VolumeMusic (volume); 1869 RETVAL = Mix_VolumeMusic (volume);
1269 OUTPUT: 1870 OUTPUT:
1270 RETVAL 1871 RETVAL
1271 1872
1272CFClient::MixMusic 1873CFPlus::MixMusic
1273new_from_file (SV *class, char *path) 1874new_from_file (SV *class, char *path)
1274 CODE: 1875 CODE:
1275 RETVAL = Mix_LoadMUS (path); 1876 RETVAL = Mix_LoadMUS (path);
1276 OUTPUT: 1877 OUTPUT:
1277 RETVAL 1878 RETVAL
1278 1879
1279void 1880void
1280DESTROY (CFClient::MixMusic self) 1881DESTROY (CFPlus::MixMusic self)
1281 CODE: 1882 CODE:
1282 Mix_FreeMusic (self); 1883 Mix_FreeMusic (self);
1283 1884
1284int 1885int
1285play (CFClient::MixMusic self, int loops = -1) 1886play (CFPlus::MixMusic self, int loops = -1)
1286 CODE: 1887 CODE:
1287 RETVAL = Mix_PlayMusic (self, loops); 1888 RETVAL = Mix_PlayMusic (self, loops);
1288 OUTPUT: 1889 OUTPUT:
1289 RETVAL 1890 RETVAL
1290 1891
1291MODULE = CFClient PACKAGE = CFClient::OpenGL 1892MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1292 1893
1293BOOT: 1894BOOT:
1294{ 1895{
1295 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1896 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1296 static const struct { 1897 static const struct {
1297 const char *name; 1898 const char *name;
1298 IV iv; 1899 IV iv;
1299 } *civ, const_iv[] = { 1900 } *civ, const_iv[] = {
1300# define const_iv(name) { # name, (IV)name } 1901# define const_iv(name) { # name, (IV)name }
1301 const_iv (GL_COLOR_MATERIAL), 1902 const_iv (GL_COLOR_MATERIAL),
1302 const_iv (GL_SMOOTH), 1903 const_iv (GL_SMOOTH),
1303 const_iv (GL_FLAT), 1904 const_iv (GL_FLAT),
1905 const_iv (GL_DITHER),
1304 const_iv (GL_BLEND), 1906 const_iv (GL_BLEND),
1907 const_iv (GL_CULL_FACE),
1908 const_iv (GL_SCISSOR_TEST),
1909 const_iv (GL_DEPTH_TEST),
1910 const_iv (GL_ALPHA_TEST),
1911 const_iv (GL_NORMALIZE),
1912 const_iv (GL_RESCALE_NORMAL),
1913 const_iv (GL_FRONT),
1914 const_iv (GL_BACK),
1305 const_iv (GL_AND), 1915 const_iv (GL_AND),
1916 const_iv (GL_ONE),
1917 const_iv (GL_ZERO),
1306 const_iv (GL_SRC_ALPHA), 1918 const_iv (GL_SRC_ALPHA),
1919 const_iv (GL_DST_ALPHA),
1307 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1920 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1921 const_iv (GL_ONE_MINUS_DST_ALPHA),
1922 const_iv (GL_SRC_ALPHA_SATURATE),
1308 const_iv (GL_RGB), 1923 const_iv (GL_RGB),
1309 const_iv (GL_RGBA), 1924 const_iv (GL_RGBA),
1925 const_iv (GL_RGBA4),
1926 const_iv (GL_RGBA8),
1927 const_iv (GL_RGB5_A1),
1310 const_iv (GL_UNSIGNED_BYTE), 1928 const_iv (GL_UNSIGNED_BYTE),
1311 const_iv (GL_ALPHA4), 1929 const_iv (GL_UNSIGNED_SHORT),
1930 const_iv (GL_UNSIGNED_INT),
1312 const_iv (GL_ALPHA), 1931 const_iv (GL_ALPHA),
1932 const_iv (GL_INTENSITY),
1933 const_iv (GL_LUMINANCE),
1934 const_iv (GL_LUMINANCE_ALPHA),
1313 const_iv (GL_FLOAT), 1935 const_iv (GL_FLOAT),
1314 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1936 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1315 const_iv (GL_COMPILE), 1937 const_iv (GL_COMPILE),
1316 const_iv (GL_TEXTURE_1D), 1938 const_iv (GL_TEXTURE_1D),
1317 const_iv (GL_TEXTURE_2D), 1939 const_iv (GL_TEXTURE_2D),
1319 const_iv (GL_TEXTURE_MAG_FILTER), 1941 const_iv (GL_TEXTURE_MAG_FILTER),
1320 const_iv (GL_TEXTURE_MIN_FILTER), 1942 const_iv (GL_TEXTURE_MIN_FILTER),
1321 const_iv (GL_TEXTURE_ENV_MODE), 1943 const_iv (GL_TEXTURE_ENV_MODE),
1322 const_iv (GL_TEXTURE_WRAP_S), 1944 const_iv (GL_TEXTURE_WRAP_S),
1323 const_iv (GL_TEXTURE_WRAP_T), 1945 const_iv (GL_TEXTURE_WRAP_T),
1946 const_iv (GL_REPEAT),
1324 const_iv (GL_CLAMP), 1947 const_iv (GL_CLAMP),
1325 const_iv (GL_REPEAT), 1948 const_iv (GL_CLAMP_TO_EDGE),
1326 const_iv (GL_NEAREST), 1949 const_iv (GL_NEAREST),
1327 const_iv (GL_LINEAR), 1950 const_iv (GL_LINEAR),
1951 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1952 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1953 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1954 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1955 const_iv (GL_GENERATE_MIPMAP),
1328 const_iv (GL_MODULATE), 1956 const_iv (GL_MODULATE),
1957 const_iv (GL_DECAL),
1329 const_iv (GL_REPLACE), 1958 const_iv (GL_REPLACE),
1959 const_iv (GL_DEPTH_BUFFER_BIT),
1330 const_iv (GL_COLOR_BUFFER_BIT), 1960 const_iv (GL_COLOR_BUFFER_BIT),
1331 const_iv (GL_PROJECTION), 1961 const_iv (GL_PROJECTION),
1332 const_iv (GL_MODELVIEW), 1962 const_iv (GL_MODELVIEW),
1333 const_iv (GL_COLOR_LOGIC_OP), 1963 const_iv (GL_COLOR_LOGIC_OP),
1964 const_iv (GL_SEPARABLE_2D),
1334 const_iv (GL_CONVOLUTION_2D), 1965 const_iv (GL_CONVOLUTION_2D),
1335 const_iv (GL_CONVOLUTION_BORDER_MODE), 1966 const_iv (GL_CONVOLUTION_BORDER_MODE),
1336 const_iv (GL_CONSTANT_BORDER), 1967 const_iv (GL_CONSTANT_BORDER),
1337 const_iv (GL_LINES), 1968 const_iv (GL_LINES),
1969 const_iv (GL_LINE_STRIP),
1970 const_iv (GL_LINE_LOOP),
1338 const_iv (GL_QUADS), 1971 const_iv (GL_QUADS),
1339 const_iv (GL_LINE_LOOP), 1972 const_iv (GL_QUAD_STRIP),
1973 const_iv (GL_TRIANGLES),
1974 const_iv (GL_TRIANGLE_STRIP),
1975 const_iv (GL_TRIANGLE_FAN),
1340 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1976 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1341 const_iv (GL_FASTEST), 1977 const_iv (GL_FASTEST),
1978 const_iv (GL_V2F),
1979 const_iv (GL_V3F),
1980 const_iv (GL_T2F_V3F),
1981 const_iv (GL_T2F_N3F_V3F),
1342# undef const_iv 1982# undef const_iv
1343 }; 1983 };
1344 1984
1345 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1985 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1346 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1986 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1347} 1987}
1348 1988
1989char *
1990gl_vendor ()
1991 CODE:
1992 RETVAL = (char *)glGetString (GL_VENDOR);
1993 OUTPUT:
1994 RETVAL
1995
1996char *
1997gl_version ()
1998 CODE:
1999 RETVAL = (char *)glGetString (GL_VERSION);
2000 OUTPUT:
2001 RETVAL
2002
2003char *
2004gl_extensions ()
2005 CODE:
2006 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2007 OUTPUT:
2008 RETVAL
2009
1349int glGetError () 2010int glGetError ()
2011
2012void glFinish ()
1350 2013
1351void glClear (int mask) 2014void glClear (int mask)
1352 2015
1353void glClearColor (float r, float g, float b, float a = 1.0) 2016void glClearColor (float r, float g, float b, float a = 1.0)
1354 PROTOTYPE: @ 2017 PROTOTYPE: @
1361 2024
1362void glHint (int target, int mode) 2025void glHint (int target, int mode)
1363 2026
1364void glBlendFunc (int sfactor, int dfactor) 2027void glBlendFunc (int sfactor, int dfactor)
1365 2028
2029void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2030 CODE:
2031 gl_BlendFuncSeparate (sa, da, saa, daa);
2032
2033void glDepthMask (int flag)
2034
1366void glLogicOp (int opcode) 2035void glLogicOp (int opcode)
1367 2036
2037void glColorMask (int red, int green, int blue, int alpha)
2038
1368void glMatrixMode (int mode) 2039void glMatrixMode (int mode)
1369 2040
1370void glPushMatrix () 2041void glPushMatrix ()
1371 2042
1372void glPopMatrix () 2043void glPopMatrix ()
1373 2044
1374void glLoadIdentity () 2045void glLoadIdentity ()
1375 2046
2047void glDrawBuffer (int buffer)
2048
2049void glReadBuffer (int buffer)
2050
2051# near_ and far_ are due to microsofts buggy "c" compiler
2052void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2053
2054# near_ and far_ are due to microsofts buggy "c" compiler
1376void glOrtho (double left, double right, double bottom, double top, double near, double far) 2055void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1377 2056
1378void glViewport (int x, int y, int width, int height) 2057void glViewport (int x, int y, int width, int height)
2058
2059void glScissor (int x, int y, int width, int height)
1379 2060
1380void glTranslate (float x, float y, float z = 0.) 2061void glTranslate (float x, float y, float z = 0.)
1381 CODE: 2062 CODE:
1382 glTranslatef (x, y, z); 2063 glTranslatef (x, y, z);
1383 2064
1384void glScale (float x, float y, float z) 2065void glScale (float x, float y, float z = 1.)
1385 CODE: 2066 CODE:
1386 glScalef (x, y, z); 2067 glScalef (x, y, z);
1387 2068
1388void glRotate (float angle, float x, float y, float z) 2069void glRotate (float angle, float x, float y, float z)
1389 CODE: 2070 CODE:
1393 2074
1394void glEnd () 2075void glEnd ()
1395 2076
1396void glColor (float r, float g, float b, float a = 1.0) 2077void glColor (float r, float g, float b, float a = 1.0)
1397 PROTOTYPE: @ 2078 PROTOTYPE: @
2079 ALIAS:
2080 glColor_premultiply = 1
1398 CODE: 2081 CODE:
2082 if (ix)
2083 {
2084 r *= a;
2085 g *= a;
2086 b *= a;
2087 }
2088 // microsoft visual "c" rounds instead of truncating...
1399 glColor4f (r, g, b, a); 2089 glColor4f (r, g, b, a);
2090
2091void glInterleavedArrays (int format, int stride, char *data)
2092
2093void glDrawElements (int mode, int count, int type, char *indices)
2094
2095# 1.2 void glDrawRangeElements (int mode, int start, int end
2096
2097void glRasterPos (float x, float y, float z = 0.)
2098 CODE:
2099 glRasterPos3f (0, 0, z);
2100 glBitmap (0, 0, 0, 0, x, y, 0);
1400 2101
1401void glVertex (float x, float y, float z = 0.) 2102void glVertex (float x, float y, float z = 0.)
1402 CODE: 2103 CODE:
1403 glVertex3f (x, y, z); 2104 glVertex3f (x, y, z);
1404 2105
1416 2117
1417void glBindTexture (int target, int name) 2118void glBindTexture (int target, int name)
1418 2119
1419void glConvolutionParameter (int target, int pname, float params) 2120void glConvolutionParameter (int target, int pname, float params)
1420 CODE: 2121 CODE:
2122 if (gl.ConvolutionParameterf)
1421 glConvolutionParameterf (target, pname, params); 2123 gl.ConvolutionParameterf (target, pname, params);
1422 2124
1423void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2125void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2126 CODE:
2127 if (gl.ConvolutionFilter2D)
2128 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2129
2130void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2131 CODE:
2132 if (gl.SeparableFilter2D)
2133 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1424 2134
1425void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2135void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1426 2136
1427void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2137void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2138
2139void glDrawPixels (int width, int height, int format, int type, char *pixels)
2140
2141void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1428 2142
1429int glGenTexture () 2143int glGenTexture ()
1430 CODE: 2144 CODE:
1431{ 2145{
1432 GLuint name; 2146 GLuint name;

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