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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.18 by root, Tue Apr 11 19:31:17 2006 UTC vs.
Revision 1.56 by root, Thu Apr 20 09:13:31 2006 UTC

1#ifdef _WIN32
2# include <malloc.h>
3#endif
4
1#include "EXTERN.h" 5#include "EXTERN.h"
2#include "perl.h" 6#include "perl.h"
3#include "XSUB.h" 7#include "XSUB.h"
4 8
5#include <string.h> 9#include <string.h>
10#include <stdio.h>
6 11
7#include <SDL.h> 12#include <SDL.h>
13#include <SDL_image.h>
14#include <SDL_mixer.h>
8#include <SDL_opengl.h> 15#include <SDL_opengl.h>
16
17#include <glib/gmacros.h>
9 18
10#include <pango/pango.h> 19#include <pango/pango.h>
11#include <pango/pangofc-fontmap.h> 20#include <pango/pangofc-fontmap.h>
12#include <pango/pangoft2.h> 21#include <pango/pangoft2.h>
13 22
23#ifndef _WIN32
14#include <sys/types.h> 24# include <sys/types.h>
15#include <sys/socket.h> 25# include <sys/socket.h>
16#include <netinet/in.h> 26# include <netinet/in.h>
17#include <netinet/tcp.h> 27# include <netinet/tcp.h>
28# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif
37
38#define FOW_DARKNESS 32
39
40#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512
42
43typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic;
18 45
19static PangoContext *context; 46static PangoContext *context;
20static PangoFontMap *fontmap; 47static PangoFontMap *fontmap;
21 48
22typedef struct cf_layout { 49typedef struct cf_layout {
23 PangoLayout *pl; 50 PangoLayout *pl;
24 int base_height; 51 int base_height;
25} *CFClient__Layout; 52} *CFClient__Layout;
26 53
27static void 54static void
55substitute_func (FcPattern *pattern, gpointer data)
56{
57 FcPatternAddBool (pattern, FC_HINTING , 1);
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59}
60
61static void
28layout_update (CFClient__Layout self) 62layout_update (CFClient__Layout self)
29{ 63{
64 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera
66 */
30 PangoFontDescription *font = pango_context_get_font_description (context); 67 PangoFontDescription *font = pango_context_get_font_description (context);
68
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
31 pango_font_description_set_absolute_size (font, self->base_height * PANGO_SCALE); 73 pango_font_description_set_absolute_size (font, height);
74 pango_layout_context_changed (self->pl);
75 }
32} 76}
33 77
34static void 78static void
35layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 79layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
36{ 80{
37 PangoFontDescription *font = pango_context_get_font_description (context); 81 layout_update (self);
38 pango_font_description_set_absolute_size (font, self->base_height * PANGO_SCALE);
39 82
40 pango_layout_get_pixel_size (self->pl, w, h); 83 pango_layout_get_pixel_size (self->pl, w, h);
41 84
42 *w = (*w + 3) & ~3; 85 *w = (*w + 3) & ~3;
43 if (!*w) *w = 1; 86 if (!*w) *w = 1;
44 if (!*h) *h = 1; 87 if (!*h) *h = 1;
45} 88}
46 89
90typedef uint16_t mapface;
91
92typedef struct {
93 GLint name;
94 int w, h;
95 float s, t;
96 uint8_t r, g, b, a;
97} maptex;
98
99typedef struct {
100 int16_t darkness;
101 mapface face[3];
102} mapcell;
103
104typedef struct {
105 int32_t c0, c1;
106 mapcell *col;
107} maprow;
108
109typedef struct map {
110 int x, y, w, h;
111 int ox, oy; /* offset to virtual global coordinate system */
112 int faces;
113 mapface *face;
114
115 int texs;
116 maptex *tex;
117
118 int32_t rows;
119 maprow *row;
120} *CFClient__Map;
121
122static char *
123prepend (char *ptr, int sze, int inc)
124{
125 char *p;
126
127 New (0, p, sze + inc, char);
128 Zero (p, inc, char);
129 Move (ptr, p + inc, sze, char);
130 Safefree (ptr);
131
132 return p;
133}
134
135static char *
136append (char *ptr, int sze, int inc)
137{
138 Renew (ptr, sze + inc, char);
139 Zero (ptr + sze, inc, char);
140
141 return ptr;
142}
143
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146
147static maprow *
148map_get_row (CFClient__Map self, int y)
149{
150 if (0 > y)
151 {
152 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend);
154
155 self->rows += extend;
156 self->y += extend;
157 y += extend;
158 }
159 else if (y >= self->rows)
160 {
161 int extend = y - self->rows + MAP_EXTEND_Y;
162 Append (maprow, self->row, self->rows, extend);
163 self->rows += extend;
164 }
165
166 return self->row + y;
167}
168
169static mapcell *
170row_get_cell (maprow *row, int x)
171{
172 if (!row->col)
173 {
174 Newz (0, row->col, MAP_EXTEND_X, mapcell);
175 row->c0 = x - MAP_EXTEND_X / 4;
176 row->c1 = row->c0 + MAP_EXTEND_X;
177 }
178
179 if (row->c0 > x)
180 {
181 int extend = row->c0 - x + MAP_EXTEND_X;
182 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
183 row->c0 -= extend;
184 }
185 else if (x >= row->c1)
186 {
187 int extend = x - row->c1 + MAP_EXTEND_X;
188 Append (mapcell, row->col, row->c1 - row->c0, extend);
189 row->c1 += extend;
190 }
191
192 return row->col + (x - row->c0);
193}
194
195static mapcell *
196map_get_cell (CFClient__Map self, int x, int y)
197{
198 return row_get_cell (map_get_row (self, y), x);
199}
200
201static void
202map_clear (CFClient__Map self)
203{
204 int r;
205
206 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col);
208
209 Safefree (self->row);
210
211 self->x = 0;
212 self->y = 0;
213 self->ox = 0;
214 self->oy = 0;
215 self->row = 0;
216 self->rows = 0;
217}
218
219static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h)
221{
222 int x, y;
223 maprow *row;
224
225 for (y = y0; y < y0 + h; y++)
226 if (y >= 0)
227 {
228 if (y >= self->rows)
229 break;
230
231 row = self->row + y;
232
233 for (x = x0; x < x0 + w; x++)
234 if (x >= row->c0)
235 {
236 if (x >= row->c1)
237 break;
238
239 row->col[x - row->c0].darkness = -1;
240 }
241 }
242}
243
244static void
245music_finished ()
246{
247 SDL_UserEvent ev;
248
249 ev.type = SDL_USEREVENT;
250 ev.code = 0;
251 ev.data1 = 0;
252 ev.data2 = 0;
253
254 SDL_PushEvent (&ev);
255}
256
47MODULE = CFClient PACKAGE = CFClient 257MODULE = CFClient PACKAGE = CFClient
48 258
49PROTOTYPES: ENABLE 259PROTOTYPES: ENABLE
50 260
51BOOT: 261BOOT:
52{ 262{
263 HV *stash = gv_stashpv ("CFClient", 1);
264 static const struct {
265 const char *name;
266 IV iv;
267 } *civ, const_iv[] = {
268# define const_iv(name) { # name, (IV)name }
269 const_iv (SDL_ACTIVEEVENT),
270 const_iv (SDL_KEYDOWN),
271 const_iv (SDL_KEYUP),
272 const_iv (SDL_MOUSEMOTION),
273 const_iv (SDL_MOUSEBUTTONDOWN),
274 const_iv (SDL_MOUSEBUTTONUP),
275 const_iv (SDL_JOYAXISMOTION),
276 const_iv (SDL_JOYBALLMOTION),
277 const_iv (SDL_JOYHATMOTION),
278 const_iv (SDL_JOYBUTTONDOWN),
279 const_iv (SDL_JOYBUTTONUP),
280 const_iv (SDL_QUIT),
281 const_iv (SDL_SYSWMEVENT),
282 const_iv (SDL_EVENT_RESERVEDA),
283 const_iv (SDL_EVENT_RESERVEDB),
284 const_iv (SDL_VIDEORESIZE),
285 const_iv (SDL_VIDEOEXPOSE),
286 const_iv (SDL_USEREVENT),
287 const_iv (SDLK_KP0),
288 const_iv (SDLK_KP1),
289 const_iv (SDLK_KP2),
290 const_iv (SDLK_KP3),
291 const_iv (SDLK_KP4),
292 const_iv (SDLK_KP5),
293 const_iv (SDLK_KP6),
294 const_iv (SDLK_KP7),
295 const_iv (SDLK_KP8),
296 const_iv (SDLK_KP9),
297 const_iv (SDLK_KP_PERIOD),
298 const_iv (SDLK_KP_DIVIDE),
299 const_iv (SDLK_KP_MULTIPLY),
300 const_iv (SDLK_KP_MINUS),
301 const_iv (SDLK_KP_PLUS),
302 const_iv (SDLK_KP_ENTER),
303 const_iv (SDLK_KP_EQUALS),
304 const_iv (SDLK_UP),
305 const_iv (SDLK_DOWN),
306 const_iv (SDLK_RIGHT),
307 const_iv (SDLK_LEFT),
308 const_iv (SDLK_INSERT),
309 const_iv (SDLK_HOME),
310 const_iv (SDLK_END),
311 const_iv (SDLK_PAGEUP),
312 const_iv (SDLK_PAGEDOWN),
313 const_iv (SDLK_F1),
314 const_iv (SDLK_F2),
315 const_iv (SDLK_F3),
316 const_iv (SDLK_F4),
317 const_iv (SDLK_F5),
318 const_iv (SDLK_F6),
319 const_iv (SDLK_F7),
320 const_iv (SDLK_F8),
321 const_iv (SDLK_F9),
322 const_iv (SDLK_F10),
323 const_iv (SDLK_F11),
324 const_iv (SDLK_F12),
325 const_iv (SDLK_F13),
326 const_iv (SDLK_F14),
327 const_iv (SDLK_F15),
328 const_iv (SDLK_NUMLOCK),
329 const_iv (SDLK_CAPSLOCK),
330 const_iv (SDLK_SCROLLOCK),
331 const_iv (SDLK_RSHIFT),
332 const_iv (SDLK_LSHIFT),
333 const_iv (SDLK_RCTRL),
334 const_iv (SDLK_LCTRL),
335 const_iv (SDLK_RALT),
336 const_iv (SDLK_LALT),
337 const_iv (SDLK_RMETA),
338 const_iv (SDLK_LMETA),
339 const_iv (SDLK_LSUPER),
340 const_iv (SDLK_RSUPER),
341 const_iv (SDLK_MODE),
342 const_iv (SDLK_COMPOSE),
343 const_iv (SDLK_HELP),
344 const_iv (SDLK_PRINT),
345 const_iv (SDLK_SYSREQ),
346 const_iv (SDLK_BREAK),
347 const_iv (SDLK_MENU),
348 const_iv (SDLK_POWER),
349 const_iv (SDLK_EURO),
350 const_iv (SDLK_UNDO),
351 const_iv (KMOD_NONE),
352 const_iv (KMOD_LSHIFT),
353 const_iv (KMOD_RSHIFT),
354 const_iv (KMOD_LCTRL),
355 const_iv (KMOD_RCTRL),
356 const_iv (KMOD_LALT),
357 const_iv (KMOD_RALT),
358 const_iv (KMOD_LMETA),
359 const_iv (KMOD_RMETA),
360 const_iv (KMOD_NUM),
361 const_iv (KMOD_CAPS),
362 const_iv (KMOD_MODE),
363 const_iv (KMOD_CTRL),
364 const_iv (KMOD_SHIFT),
365 const_iv (KMOD_ALT),
366 const_iv (KMOD_META)
367# undef const_iv
368 };
369
370 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
371 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
372
53 fontmap = pango_ft2_font_map_new (); 373 fontmap = pango_ft2_font_map_new ();
374 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
54 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 375 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
55} 376}
377
378int
379SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
380
381void
382SDL_Quit ()
383
384void
385SDL_ListModes ()
386 PPCODE:
387{
388 SDL_Rect **m;
389
390 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
391 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
392 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
394
395 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
396 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
399
400 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
401 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
402 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
403
404 SDL_EnableUNICODE (1);
405 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
406
407 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
408
409 if (m && m != (SDL_Rect **)-1)
410 while (*m)
411 {
412 AV *av = newAV ();
413 av_push (av, newSViv ((*m)->w));
414 av_push (av, newSViv ((*m)->h));
415 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
416
417 ++m;
418 }
419}
420
421int
422SDL_SetVideoMode (int w, int h, int fullscreen)
423 CODE:
424 RETVAL = !!SDL_SetVideoMode (
425 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
426 );
427 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
428 OUTPUT:
429 RETVAL
430
431void
432SDL_GL_SwapBuffers ()
433
434void
435SDL_PollEvent ()
436 PPCODE:
437{
438 SDL_Event ev;
439
440 while (SDL_PollEvent (&ev))
441 {
442 HV *hv = newHV ();
443 hv_store (hv, "type", 4, newSViv (ev.type), 0);
444 switch (ev.type)
445 {
446 case SDL_KEYDOWN:
447 case SDL_KEYUP:
448 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
449 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
450 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
451 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
452 break;
453
454 case SDL_ACTIVEEVENT:
455 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
456 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
457 break;
458
459 case SDL_MOUSEMOTION:
460 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
461 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
462 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
463 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
464 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
465 break;
466
467 case SDL_MOUSEBUTTONDOWN:
468 case SDL_MOUSEBUTTONUP:
469 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
470 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
471 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
472 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
473 }
474
475 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
476 }
477}
478
479int
480Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
481 POSTCALL:
482 Mix_HookMusicFinished (music_finished);
483
484void
485Mix_CloseAudio ()
486
487int
488Mix_AllocateChannels (int numchans = -1)
56 489
57void 490void
58lowdelay (int fd, int val = 1) 491lowdelay (int fd, int val = 1)
59 CODE: 492 CODE:
493#ifndef _WIN32
60 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 494 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
495#endif
61 496
62char * 497char *
63gl_version () 498gl_version ()
64 CODE: 499 CODE:
65 RETVAL = (char *)glGetString (GL_VERSION); 500 RETVAL = (char *)glGetString (GL_VERSION);
87 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0); 522 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
88 FcPatternDestroy (pattern); 523 FcPatternDestroy (pattern);
89 pango_context_set_font_description (context, font); 524 pango_context_set_font_description (context, font);
90} 525}
91 526
527void
528load_image_inline (SV *image_)
529 ALIAS:
530 load_image_file = 1
531 PPCODE:
532{
533 STRLEN image_len;
534 char *image = (char *)SvPVbyte (image_, image_len);
535 SDL_Surface *surface, *surface2;
536 SDL_PixelFormat fmt;
537 SDL_RWops *rw = ix
538 ? SDL_RWFromFile (image, "r")
539 : SDL_RWFromConstMem (image, image_len);
540
541 if (!rw)
542 croak ("load_image: %s", SDL_GetError ());
543
544 surface = IMG_Load_RW (rw, 1);
545 if (!surface)
546 croak ("load_image: %s", SDL_GetError ());
547
548 fmt.palette = NULL;
549 fmt.BitsPerPixel = 32;
550 fmt.BytesPerPixel = 4;
551#if SDL_BYTEORDER == SDL_LIL_ENDIAN
552 fmt.Rmask = 0x000000ff;
553 fmt.Gmask = 0x0000ff00;
554 fmt.Bmask = 0x00ff0000;
555 fmt.Amask = 0xff000000;
556#else
557 fmt.Rmask = 0xff000000;
558 fmt.Gmask = 0x00ff0000;
559 fmt.Bmask = 0x0000ff00;
560 fmt.Amask = 0x000000ff;
561#endif
562 fmt.Rloss = 0;
563 fmt.Gloss = 0;
564 fmt.Bloss = 0;
565 fmt.Aloss = 0;
566 fmt.Rshift = 0;
567 fmt.Gshift = 8;
568 fmt.Bshift = 16;
569 fmt.Ashift = 24;
570 fmt.colorkey = 0;
571 fmt.alpha = 0;
572
573 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
574
575 assert (surface2->pitch == surface2->w * 4);
576
577 EXTEND (SP, 5);
578 PUSHs (sv_2mortal (newSViv (surface2->w)));
579 PUSHs (sv_2mortal (newSViv (surface2->h)));
580 SDL_LockSurface (surface2);
581 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
582 SDL_UnlockSurface (surface2);
583 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
584 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
585 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
586
587 SDL_FreeSurface (surface);
588 SDL_FreeSurface (surface2);
589}
590
591void
592average (int x, int y, uint32_t *data)
593 PPCODE:
594{
595 uint32_t r = 0, g = 0, b = 0, a = 0;
596
597 x = y = x * y;
598
599 while (x--)
600 {
601 uint32_t p = *data++;
602
603 r += (p ) & 255;
604 g += (p >> 8) & 255;
605 b += (p >> 16) & 255;
606 a += (p >> 24) & 255;
607 }
608
609 EXTEND (SP, 4);
610 PUSHs (sv_2mortal (newSViv (r / y)));
611 PUSHs (sv_2mortal (newSViv (g / y)));
612 PUSHs (sv_2mortal (newSViv (b / y)));
613 PUSHs (sv_2mortal (newSViv (a / y)));
614}
615
616void
617fatal (char *message)
618 CODE:
619#ifdef _WIN32
620 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
621#else
622 fprintf (stderr, "FATAL: %s\n", message);
623#endif
624 exit (1);
625
92MODULE = CFClient PACKAGE = CFClient::Layout 626MODULE = CFClient PACKAGE = CFClient::Layout
93 627
94CFClient::Layout 628CFClient::Layout
95new (SV *class, int base_height = 10) 629new (SV *class, int base_height = 10)
96 CODE: 630 CODE:
106 CODE: 640 CODE:
107 g_object_unref (self->pl); 641 g_object_unref (self->pl);
108 Safefree (self); 642 Safefree (self);
109 643
110void 644void
111set_markup (CFClient::Layout self, SV *text_) 645set_text (CFClient::Layout self, SV *text_)
112 CODE: 646 CODE:
113{ 647{
114 STRLEN textlen; 648 STRLEN textlen;
115 char *text = SvPVutf8 (text_, textlen); 649 char *text = SvPVutf8 (text_, textlen);
116 650
651 pango_layout_set_text (self->pl, text, textlen);
652}
653
654void
655set_markup (CFClient::Layout self, SV *text_)
656 CODE:
657{
658 STRLEN textlen;
659 char *text = SvPVutf8 (text_, textlen);
660
117 pango_layout_set_markup (self->pl, text, textlen); 661 pango_layout_set_markup (self->pl, text, textlen);
118} 662}
663
664SV *
665get_text (CFClient::Layout self)
666 CODE:
667 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
668 SvUTF8_on (RETVAL);
669 OUTPUT:
670 RETVAL
119 671
120void 672void
121set_height (CFClient::Layout self, int base_height) 673set_height (CFClient::Layout self, int base_height)
122 CODE: 674 CODE:
123 self->base_height = base_height; 675 self->base_height = base_height;
160 PPCODE: 712 PPCODE:
161{ 713{
162 PangoRectangle strong_pos; 714 PangoRectangle strong_pos;
163 layout_update (self); 715 layout_update (self);
164 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 716 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
717
165 EXTEND (SP, 3); 718 EXTEND (SP, 3);
166 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 719 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
167 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 720 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
168 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 721 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
169} 722}
201} 754}
202 755
203MODULE = CFClient PACKAGE = CFClient::Texture 756MODULE = CFClient PACKAGE = CFClient::Texture
204 757
205void 758void
206draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 759draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
207 PROTOTYPE: $$$;$$ 760 PROTOTYPE: $$$;$$
208 CODE: 761 CODE:
209{ 762{
210 HV *hv = (HV *)SvRV (self); 763 HV *hv = (HV *)SvRV (self);
211 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 764 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
212 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 765 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
213 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 766 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
767 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
214 768
215 if (items < 5) 769 if (items < 5)
216 { 770 {
217 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 771 w = SvNV (*hv_fetch (hv, "w", 1, 1));
218 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 772 h = SvNV (*hv_fetch (hv, "h", 1, 1));
219 } 773 }
220 774
221 glBindTexture (GL_TEXTURE_2D, name); 775 glBindTexture (GL_TEXTURE_2D, name);
776 if (wrap_mode) {
777 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
778 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
779 }
222 glBegin (GL_QUADS); 780 glBegin (GL_QUADS);
223 glTexCoord2d (0, 0); glVertex2d (x , y ); 781 glTexCoord2f (0, 0); glVertex2f (x , y );
224 glTexCoord2d (0, t); glVertex2d (x , y + h); 782 glTexCoord2f (0, t); glVertex2f (x , y + h);
225 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 783 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
226 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 784 glTexCoord2f (s, 0); glVertex2f (x + w, y );
227 glEnd (); 785 glEnd ();
228} 786}
787
788MODULE = CFClient PACKAGE = CFClient::Map
789
790CFClient::Map
791new (SV *class, int map_width, int map_height)
792 CODE:
793 New (0, RETVAL, 1, struct map);
794 RETVAL->x = 0;
795 RETVAL->y = 0;
796 RETVAL->w = map_width;
797 RETVAL->h = map_height;
798 RETVAL->ox = 0;
799 RETVAL->oy = 0;
800 RETVAL->faces = 8192;
801 Newz (0, RETVAL->face, RETVAL->faces, mapface);
802 RETVAL->texs = 8192;
803 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
804 RETVAL->rows = 0;
805 RETVAL->row = 0;
806 OUTPUT:
807 RETVAL
808
809void
810DESTROY (CFClient::Map self)
811 CODE:
812{
813 map_clear (self);
814 Safefree (self->face);
815 Safefree (self);
816}
817
818void
819clear (CFClient::Map self)
820 CODE:
821 map_clear (self);
822
823void
824set_face (CFClient::Map self, int face, int texid)
825 CODE:
826{
827 while (self->faces <= face)
828 {
829 Append (mapface, self->face, self->faces, self->faces);
830 self->faces *= 2;
831 }
832
833 self->face [face] = texid;
834}
835
836void
837set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
838 CODE:
839{
840 while (self->texs <= texid)
841 {
842 Append (maptex, self->tex, self->texs, self->texs);
843 self->texs *= 2;
844 }
845
846 {
847 maptex *tex = self->tex + texid;
848
849 tex->name = name;
850 tex->w = w;
851 tex->h = h;
852 tex->s = s;
853 tex->t = t;
854 tex->r = r;
855 tex->g = g;
856 tex->b = b;
857 tex->a = a;
858 }
859}
860
861int
862ox (CFClient::Map self)
863 ALIAS:
864 oy = 1
865 CODE:
866 switch (ix)
867 {
868 case 0: RETVAL = self->ox; break;
869 case 1: RETVAL = self->oy; break;
870 }
871 OUTPUT:
872 RETVAL
873
874void
875scroll (CFClient::Map self, int dx, int dy)
876 CODE:
877{
878 if (dx > 0)
879 map_blank (self, self->x, self->y, dx - 1, self->h);
880 else if (dx < 0)
881 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
882
883 if (dy > 0)
884 map_blank (self, self->x, self->y, self->w, dy - 1);
885 else if (dy < 0)
886 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
887
888 self->ox += dx; self->x += dx;
889 self->oy += dy; self->y += dy;
890
891 while (self->y < 0)
892 {
893 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
894
895 self->rows += MAP_EXTEND_Y;
896 self->y += MAP_EXTEND_Y;
897 }
898}
899
900void
901map1a_update (CFClient::Map self, SV *data_)
902 CODE:
903{
904 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
905 uint8_t *data_end = (uint8_t *)SvEND (data_);
906 mapcell *cell;
907 int x, y, flags;
908
909 while (data < data_end)
910 {
911 flags = (data [0] << 8) + data [1]; data += 2;
912
913 x = ((flags >> 10) & 63) + self->x;
914 y = ((flags >> 4) & 63) + self->y;
915
916 cell = map_get_cell (self, x, y);
917
918 if (flags & 15)
919 {
920 if (cell->darkness < 0)
921 {
922 cell->darkness = 0;
923 cell->face [0] = 0;
924 cell->face [1] = 0;
925 cell->face [2] = 0;
926 }
927
928 cell->darkness = flags & 8 ? *data++ : 255;
929
930 //TODO: don't trust server data to be in-range(!)
931
932 if (flags & 4)
933 {
934 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
935 }
936
937 if (flags & 2)
938 {
939 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
940 }
941
942 if (flags & 1)
943 {
944 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
945 }
946 }
947 else
948 cell->darkness = -1;
949 }
950}
951
952SV *
953mapmap (CFClient::Map self, int x0, int y0, int w, int h)
954 CODE:
955{
956 int x1, x;
957 int y1, y;
958 int z;
959 SV *map_sv = newSV (w * h * sizeof (uint32_t));
960 uint32_t *map = (uint32_t *)SvPVX (map_sv);
961
962 SvPOK_only (map_sv);
963 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
964
965 x0 += self->x; x1 = x0 + w;
966 y0 += self->y; y1 = y0 + h;
967
968 for (y = y0; y < y1; y++)
969 {
970 maprow *row = 0 <= y && y < self->rows
971 ? self->row + y
972 : 0;
973
974 for (x = x0; x < x1; x++)
975 {
976 int r = 32, g = 32, b = 32, a = 192;
977
978 if (row && row->c0 <= x && x < row->c1)
979 {
980 mapcell *cell = row->col + (x - row->c0);
981
982 for (z = 0; z <= 0; z++)
983 {
984 mapface face = cell->face [z];
985
986 if (face)
987 {
988 maptex tex = self->tex [face];
989 int a0 = 255 - tex.a;
990 int a1 = tex.a;
991
992 r = (r * a0 + tex.r * a1) / 255;
993 g = (g * a0 + tex.g * a1) / 255;
994 b = (b * a0 + tex.b * a1) / 255;
995 a = (a * a0 + tex.a * a1) / 255;
996 }
997 }
998 }
999
1000 *map++ = (r )
1001 | (g << 8)
1002 | (b << 16)
1003 | (a << 24);
1004 }
1005 }
1006
1007 RETVAL = map_sv;
1008}
1009 OUTPUT:
1010 RETVAL
1011
1012void
1013draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1014 PPCODE:
1015{
1016 int vx, vy;
1017 int x, y, z;
1018 int last_name;
1019 mapface face;
1020 int sw4 = (sw + 3) & ~3;
1021 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1022 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1023
1024 memset (darkness, 255, sw4 * sh);
1025 SvPOK_only (darkness_sv);
1026 SvCUR_set (darkness_sv, sw4 * sh);
1027
1028 vx = self->x + (self->w - sw) / 2 - shift_x;
1029 vy = self->y + (self->h - sh) / 2 - shift_y;
1030
1031 /*
1032 int vx = self->vx = self->w >= sw
1033 ? self->x + (self->w - sw) / 2
1034 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1035
1036 int vy = self->vy = self->h >= sh
1037 ? self->y + (self->h - sh) / 2
1038 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1039 */
1040
1041 glColor4ub (255, 255, 255, 255);
1042
1043 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1044 glEnable (GL_BLEND);
1045 glEnable (GL_TEXTURE_2D);
1046 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1047
1048 glBegin (GL_QUADS);
1049
1050 last_name = 0;
1051
1052 for (z = 0; z < 3; z++)
1053 for (y = 0; y < sh; y++)
1054 if (0 <= y + vy && y + vy < self->rows)
1055 {
1056 maprow *row = self->row + (y + vy);
1057
1058 for (x = 0; x < sw; x++)
1059 if (row->c0 <= x + vx && x + vx < row->c1)
1060 {
1061 mapcell *cell = row->col + (x + vx - row->c0);
1062
1063 darkness[y * sw4 + x] = cell->darkness < 0
1064 ? 255 - FOW_DARKNESS
1065 : 255 - cell->darkness;
1066
1067 face = cell->face [z];
1068
1069 if (face)
1070 {
1071 maptex tex = self->tex [face];
1072
1073 int px = (x + 1) * 32 - tex.w;
1074 int py = (y + 1) * 32 - tex.h;
1075
1076 if (last_name != tex.name)
1077 {
1078 glEnd ();
1079 last_name = tex.name;
1080 glBindTexture (GL_TEXTURE_2D, last_name);
1081 glBegin (GL_QUADS);
1082 }
1083
1084 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1085 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1086 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1087 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1088 }
1089 }
1090 }
1091
1092 glEnd ();
1093
1094 glDisable (GL_TEXTURE_2D);
1095 glDisable (GL_BLEND);
1096
1097 EXTEND (SP, 3);
1098 PUSHs (sv_2mortal (newSViv (sw4)));
1099 PUSHs (sv_2mortal (newSViv (sh)));
1100 PUSHs (darkness_sv);
1101}
1102
1103SV *
1104get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1105 CODE:
1106{
1107 int x, y, x1, y1;
1108 SV *data_sv = newSV (w * h * 7 + 5);
1109 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1110
1111 *data++ = 0; /* version 0 format */
1112 *data++ = w >> 8; *data++ = w;
1113 *data++ = h >> 8; *data++ = h;
1114
1115 // we need to do this 'cause we don't keep an absolute coord system for rows
1116 // TODO: treat rows as we treat columns
1117 map_get_row (self, y0 + self->y - self->oy);//D
1118 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1119
1120 x0 += self->x - self->ox;
1121 y0 += self->y - self->oy;
1122
1123 x1 = x0 + w;
1124 y1 = y0 + h;
1125
1126 for (y = y0; y < y1; y++)
1127 {
1128 maprow *row = 0 <= y && y < self->rows
1129 ? self->row + y
1130 : 0;
1131
1132 for (x = x0; x < x1; x++)
1133 {
1134 if (row && row->c0 <= x && x < row->c1)
1135 {
1136 mapcell *cell = row->col + (x - row->c0);
1137 uint8_t flags = 0;
1138
1139 if (cell->face [0]) flags |= 1;
1140 if (cell->face [1]) flags |= 2;
1141 if (cell->face [2]) flags |= 4;
1142
1143 *data++ = flags;
1144
1145 if (flags & 1)
1146 {
1147 *data++ = cell->face [0] >> 8;
1148 *data++ = cell->face [0];
1149 }
1150
1151 if (flags & 2)
1152 {
1153 *data++ = cell->face [1] >> 8;
1154 *data++ = cell->face [1];
1155 }
1156
1157 if (flags & 4)
1158 {
1159 *data++ = cell->face [2] >> 8;
1160 *data++ = cell->face [2];
1161 }
1162 }
1163 else
1164 *data++ = 0;
1165 }
1166 }
1167
1168 SvPOK_only (data_sv);
1169 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1170 RETVAL = data_sv;
1171}
1172 OUTPUT:
1173 RETVAL
1174
1175void
1176set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1177 PPCODE:
1178{
1179 int x, y, z;
1180 int w, h;
1181 int x1, y1;
1182
1183 if (*data++ != 0)
1184 return; /* version mismatch */
1185
1186 w = *data++ << 8; w |= *data++;
1187 h = *data++ << 8; h |= *data++;
1188
1189 // we need to do this 'cause we don't keep an absolute coord system for rows
1190 // TODO: treat rows as we treat columns
1191 map_get_row (self, y0 + self->y - self->oy);//D
1192 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1193
1194 x0 += self->x - self->ox;
1195 y0 += self->y - self->oy;
1196
1197 x1 = x0 + w;
1198 y1 = y0 + h;
1199
1200 for (y = y0; y < y1; y++)
1201 {
1202 maprow *row = map_get_row (self, y);
1203
1204 for (x = x0; x < x1; x++)
1205 {
1206 uint8_t flags = *data++;
1207
1208 if (flags)
1209 {
1210 mapface face[3] = { 0, 0, 0 };
1211
1212 mapcell *cell = row_get_cell (row, x);
1213
1214 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1215 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1216 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1217
1218 if (cell->darkness <= 0)
1219 {
1220 cell->darkness = -1;
1221
1222 for (z = 0; z <= 2; z++)
1223 {
1224 cell->face[z] = face[z];
1225
1226 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1227 XPUSHs (sv_2mortal (newSViv (face[z])));
1228 }
1229 }
1230 }
1231 }
1232 }
1233}
1234
1235MODULE = CFClient PACKAGE = CFClient::MixChunk
1236
1237CFClient::MixChunk
1238new_from_file (SV *class, char *path)
1239 CODE:
1240 RETVAL = Mix_LoadWAV (path);
1241 OUTPUT:
1242 RETVAL
1243
1244void
1245DESTROY (CFClient::MixChunk self)
1246 CODE:
1247 Mix_FreeChunk (self);
1248
1249int
1250volume (CFClient::MixChunk self, int volume = -1)
1251 CODE:
1252 RETVAL = Mix_VolumeChunk (self, volume);
1253 OUTPUT:
1254 RETVAL
1255
1256int
1257play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1258 CODE:
1259 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1260 OUTPUT:
1261 RETVAL
1262
1263MODULE = CFClient PACKAGE = CFClient::MixMusic
1264
1265int
1266volume (int volume = -1)
1267 CODE:
1268 RETVAL = Mix_VolumeMusic (volume);
1269 OUTPUT:
1270 RETVAL
1271
1272CFClient::MixMusic
1273new_from_file (SV *class, char *path)
1274 CODE:
1275 RETVAL = Mix_LoadMUS (path);
1276 OUTPUT:
1277 RETVAL
1278
1279void
1280DESTROY (CFClient::MixMusic self)
1281 CODE:
1282 Mix_FreeMusic (self);
1283
1284int
1285play (CFClient::MixMusic self, int loops = -1)
1286 CODE:
1287 RETVAL = Mix_PlayMusic (self, loops);
1288 OUTPUT:
1289 RETVAL
1290
1291MODULE = CFClient PACKAGE = CFClient::OpenGL
1292
1293BOOT:
1294{
1295 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1296 static const struct {
1297 const char *name;
1298 IV iv;
1299 } *civ, const_iv[] = {
1300# define const_iv(name) { # name, (IV)name }
1301 const_iv (GL_COLOR_MATERIAL),
1302 const_iv (GL_SMOOTH),
1303 const_iv (GL_FLAT),
1304 const_iv (GL_BLEND),
1305 const_iv (GL_AND),
1306 const_iv (GL_SRC_ALPHA),
1307 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1308 const_iv (GL_RGB),
1309 const_iv (GL_RGBA),
1310 const_iv (GL_UNSIGNED_BYTE),
1311 const_iv (GL_ALPHA4),
1312 const_iv (GL_ALPHA),
1313 const_iv (GL_FLOAT),
1314 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1315 const_iv (GL_COMPILE),
1316 const_iv (GL_TEXTURE_1D),
1317 const_iv (GL_TEXTURE_2D),
1318 const_iv (GL_TEXTURE_ENV),
1319 const_iv (GL_TEXTURE_MAG_FILTER),
1320 const_iv (GL_TEXTURE_MIN_FILTER),
1321 const_iv (GL_TEXTURE_ENV_MODE),
1322 const_iv (GL_TEXTURE_WRAP_S),
1323 const_iv (GL_TEXTURE_WRAP_T),
1324 const_iv (GL_CLAMP),
1325 const_iv (GL_REPEAT),
1326 const_iv (GL_NEAREST),
1327 const_iv (GL_LINEAR),
1328 const_iv (GL_MODULATE),
1329 const_iv (GL_REPLACE),
1330 const_iv (GL_COLOR_BUFFER_BIT),
1331 const_iv (GL_PROJECTION),
1332 const_iv (GL_MODELVIEW),
1333 const_iv (GL_COLOR_LOGIC_OP),
1334 const_iv (GL_CONVOLUTION_2D),
1335 const_iv (GL_CONVOLUTION_BORDER_MODE),
1336 const_iv (GL_CONSTANT_BORDER),
1337 const_iv (GL_LINES),
1338 const_iv (GL_QUADS),
1339 const_iv (GL_LINE_LOOP),
1340 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1341 const_iv (GL_FASTEST),
1342# undef const_iv
1343 };
1344
1345 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1346 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1347}
1348
1349int glGetError ()
1350
1351void glClear (int mask)
1352
1353void glClearColor (float r, float g, float b, float a = 1.0)
1354 PROTOTYPE: @
1355
1356void glEnable (int cap)
1357
1358void glDisable (int cap)
1359
1360void glShadeModel (int mode)
1361
1362void glHint (int target, int mode)
1363
1364void glBlendFunc (int sfactor, int dfactor)
1365
1366void glLogicOp (int opcode)
1367
1368void glMatrixMode (int mode)
1369
1370void glPushMatrix ()
1371
1372void glPopMatrix ()
1373
1374void glLoadIdentity ()
1375
1376void glOrtho (double left, double right, double bottom, double top, double near, double far)
1377
1378void glViewport (int x, int y, int width, int height)
1379
1380void glTranslate (float x, float y, float z = 0.)
1381 CODE:
1382 glTranslatef (x, y, z);
1383
1384void glScale (float x, float y, float z)
1385 CODE:
1386 glScalef (x, y, z);
1387
1388void glRotate (float angle, float x, float y, float z)
1389 CODE:
1390 glRotatef (angle, x, y, z);
1391
1392void glBegin (int mode)
1393
1394void glEnd ()
1395
1396void glColor (float r, float g, float b, float a = 1.0)
1397 PROTOTYPE: @
1398 CODE:
1399 glColor4f (r, g, b, a);
1400
1401void glVertex (float x, float y, float z = 0.)
1402 CODE:
1403 glVertex3f (x, y, z);
1404
1405void glTexCoord (float s, float t)
1406 CODE:
1407 glTexCoord2f (s, t);
1408
1409void glTexEnv (int target, int pname, float param)
1410 CODE:
1411 glTexEnvf (target, pname, param);
1412
1413void glTexParameter (int target, int pname, float param)
1414 CODE:
1415 glTexParameterf (target, pname, param);
1416
1417void glBindTexture (int target, int name)
1418
1419void glConvolutionParameter (int target, int pname, float params)
1420 CODE:
1421 glConvolutionParameterf (target, pname, params);
1422
1423void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1424
1425void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1426
1427void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1428
1429int glGenTexture ()
1430 CODE:
1431{
1432 GLuint name;
1433 glGenTextures (1, &name);
1434 RETVAL = name;
1435}
1436 OUTPUT:
1437 RETVAL
1438
1439void glDeleteTexture (int name)
1440 CODE:
1441{
1442 GLuint name_ = name;
1443 glDeleteTextures (1, &name_);
1444}
1445
1446int glGenList ()
1447 CODE:
1448 RETVAL = glGenLists (1);
1449 OUTPUT:
1450 RETVAL
1451
1452void glDeleteList (int list)
1453 CODE:
1454 glDeleteLists (list, 1);
1455
1456void glNewList (int list, int mode = GL_COMPILE)
1457
1458void glEndList ()
1459
1460void glCallList (int list)
1461

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