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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.56 by root, Thu Apr 20 09:13:31 2006 UTC vs.
Revision 1.230 by root, Sun Aug 19 12:56:24 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
30#include <math.h>
9#include <string.h> 31#include <string.h>
10#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 36
12#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
39#include <SDL_endian.h>
13#include <SDL_image.h> 40#include <SDL_image.h>
14#include <SDL_mixer.h> 41#include <SDL_mixer.h>
15#include <SDL_opengl.h> 42#include <SDL_opengl.h>
16 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
17#include <glib/gmacros.h> 47#include <glib/gmacros.h>
18 48
19#include <pango/pango.h> 49#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 50
23#ifndef _WIN32 51#ifndef _WIN32
24# include <sys/types.h> 52# include <sys/types.h>
25# include <sys/socket.h> 53# include <sys/socket.h>
26# include <netinet/in.h> 54# include <netinet/in.h>
27# include <netinet/tcp.h> 55# include <netinet/tcp.h>
28# include <inttypes.h> 56# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 57#endif
58
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
37 60
38#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
39 62
40#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
42 65
66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
75
76static struct
77{
78#define GL_FUNC(ptr,name) ptr name;
79#include "glfunc.h"
80#undef GL_FUNC
81} gl;
82
83static void
84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
85{
86 if (gl.BlendFuncSeparate)
87 gl.BlendFuncSeparate (sa, da, saa, daa);
88 else if (gl.BlendFuncSeparateEXT)
89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
90 else
91 glBlendFunc (sa, da);
92}
93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
43typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
45 129
46static PangoContext *context; 130typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
48 149
49typedef struct cf_layout { 150typedef struct cf_layout {
50 PangoLayout *pl; 151 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode
51 int base_height; 153 int base_height;
154 CFPlus__Font font;
155 rc_t *rc;
52} *CFClient__Layout; 156} *CFPlus__Layout;
157
158static CFPlus__Font default_font;
159static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap;
53 161
54static void 162static void
55substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
56{ 164{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
166#ifdef FC_HINT_STYLE
167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
168#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 170}
60 171
61static void 172static void
62layout_update (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
63{ 174{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
66 */ 177 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 178 PangoFontDescription *font = self->font ? self->font : default_font;
68 179
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 180 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 182
183 pango_layout_set_font_description (self->pl, font);
76} 184}
77 185
78static void 186static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 188{
81 layout_update (self); 189 PangoRectangle rect;
82 190
191 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
84 193
85 *w = (*w + 3) & ~3; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1;
88}
89 196
197 if (!rect.width) rect.width = 1;
198 if (!rect.height) rect.height = 1;
199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
90typedef uint16_t mapface; 205typedef uint16_t faceid;
91 206
92typedef struct { 207typedef struct {
93 GLint name; 208 GLuint name;
94 int w, h; 209 int w, h;
95 float s, t; 210 float s, t;
96 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
97} maptex; 214} maptex;
98 215
99typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
100 int16_t darkness; 219 uint16_t darkness;
101 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
102} mapcell; 221} mapcell;
103 222
104typedef struct { 223typedef struct {
105 int32_t c0, c1; 224 int32_t c0, c1;
106 mapcell *col; 225 mapcell *col;
107} maprow; 226} maprow;
108 227
109typedef struct map { 228typedef struct map {
110 int x, y, w, h; 229 int x, y, w, h;
111 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
112 int faces; 231 int faces; tileid *face2tile; // [faceid]
113 mapface *face; 232 int texs; maptex *tex; // [tileid]
114
115 int texs;
116 maptex *tex;
117 233
118 int32_t rows; 234 int32_t rows;
119 maprow *row; 235 maprow *row;
120} *CFClient__Map; 236} *CFPlus__Map;
121 237
122static char * 238static char *
123prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
124{ 240{
125 char *p; 241 char *p;
142} 258}
143 259
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
147static maprow * 283static maprow *
148map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
149{ 285{
150 if (0 > y) 286 if (0 > y)
151 { 287 {
152 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
191 327
192 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
193} 329}
194 330
195static mapcell * 331static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
197{ 333{
198 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
199} 335}
200 336
201static void 337static void
202map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
203{ 339{
204 int r; 340 int r;
205 341
206 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
215 self->row = 0; 351 self->row = 0;
216 self->rows = 0; 352 self->rows = 0;
217} 353}
218 354
219static void 355static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 357{
222 int x, y; 358 int x, y;
223 maprow *row; 359 maprow *row;
360 mapcell *cell;
224 361
225 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 363 if (y >= 0)
227 { 364 {
228 if (y >= self->rows) 365 if (y >= self->rows)
234 if (x >= row->c0) 371 if (x >= row->c0)
235 { 372 {
236 if (x >= row->c1) 373 if (x >= row->c1)
237 break; 374 break;
238 375
239 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
240 } 382 }
241 } 383 }
242} 384}
243 385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
244static void 391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
400}
401
402static void
245music_finished () 403music_finished (void)
246{ 404{
247 SDL_UserEvent ev; 405 SDL_UserEvent ev;
248 406
249 ev.type = SDL_USEREVENT; 407 ev.type = SDL_USEREVENT;
250 ev.code = 0; 408 ev.code = 0;
251 ev.data1 = 0; 409 ev.data1 = 0;
252 ev.data2 = 0; 410 ev.data2 = 0;
253 411
412 SDL_PushEvent ((SDL_Event *)&ev);
413}
414
415static void
416channel_finished (int channel)
417{
254 SDL_PushEvent (&ev); 418 SDL_UserEvent ev;
255}
256 419
420 ev.type = SDL_USEREVENT;
421 ev.code = 1;
422 ev.data1 = (void *)(long)channel;
423 ev.data2 = 0;
424
425 SDL_PushEvent ((SDL_Event *)&ev);
426}
427
428static unsigned int
429minpot (unsigned int n)
430{
431 if (!n)
432 return 0;
433
434 --n;
435
436 n |= n >> 1;
437 n |= n >> 2;
438 n |= n >> 4;
439 n |= n >> 8;
440 n |= n >> 16;
441
442 return n + 1;
443}
444
445/* SDL should provide this, really. */
446#define SDLK_MODIFIER_MIN 300
447#define SDLK_MODIFIER_MAX 314
448
449/******************************************************************************/
450
451static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
452static GV *hover_gv;
453
454static int
455within_widget (SV *widget, NV x, NV y)
456{
457 HV *self;
458 SV **svp;
459 NV wx, ww, wy, wh;
460
461 if (!SvROK (widget))
462 return 0;
463
464 self = (HV *)SvRV (widget);
465
466 if (SvTYPE (self) != SVt_PVHV)
467 return 0;
468
469 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
470 if (y < wy)
471 return 0;
472
473 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
474 if (y >= wy + wh)
475 return 0;
476
477 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
478 if (x < wx)
479 return 0;
480
481 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
482 if (x >= wx + ww)
483 return 0;
484
485 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
486 if (!svp || !SvTRUE (*svp))
487 return 0;
488
489 return 1;
490}
491
257MODULE = CFClient PACKAGE = CFClient 492MODULE = CFPlus PACKAGE = CFPlus
258 493
259PROTOTYPES: ENABLE 494PROTOTYPES: ENABLE
260 495
261BOOT: 496BOOT:
262{ 497{
263 HV *stash = gv_stashpv ("CFClient", 1); 498 HV *stash = gv_stashpv ("CFPlus", 1);
264 static const struct { 499 static const struct {
265 const char *name; 500 const char *name;
266 IV iv; 501 IV iv;
267 } *civ, const_iv[] = { 502 } *civ, const_iv[] = {
268# define const_iv(name) { # name, (IV)name } 503# define const_iv(name) { # name, (IV)name }
504 const_iv (SDLK_MODIFIER_MIN),
505 const_iv (SDLK_MODIFIER_MAX),
506
269 const_iv (SDL_ACTIVEEVENT), 507 const_iv (SDL_ACTIVEEVENT),
270 const_iv (SDL_KEYDOWN), 508 const_iv (SDL_KEYDOWN),
271 const_iv (SDL_KEYUP), 509 const_iv (SDL_KEYUP),
272 const_iv (SDL_MOUSEMOTION), 510 const_iv (SDL_MOUSEMOTION),
273 const_iv (SDL_MOUSEBUTTONDOWN), 511 const_iv (SDL_MOUSEBUTTONDOWN),
282 const_iv (SDL_EVENT_RESERVEDA), 520 const_iv (SDL_EVENT_RESERVEDA),
283 const_iv (SDL_EVENT_RESERVEDB), 521 const_iv (SDL_EVENT_RESERVEDB),
284 const_iv (SDL_VIDEORESIZE), 522 const_iv (SDL_VIDEORESIZE),
285 const_iv (SDL_VIDEOEXPOSE), 523 const_iv (SDL_VIDEOEXPOSE),
286 const_iv (SDL_USEREVENT), 524 const_iv (SDL_USEREVENT),
525
526 const_iv (SDL_APPINPUTFOCUS),
527 const_iv (SDL_APPMOUSEFOCUS),
528 const_iv (SDL_APPACTIVE),
529
287 const_iv (SDLK_KP0), 530 const_iv (SDLK_KP0),
288 const_iv (SDLK_KP1), 531 const_iv (SDLK_KP1),
289 const_iv (SDLK_KP2), 532 const_iv (SDLK_KP2),
290 const_iv (SDLK_KP3), 533 const_iv (SDLK_KP3),
291 const_iv (SDLK_KP4), 534 const_iv (SDLK_KP4),
346 const_iv (SDLK_BREAK), 589 const_iv (SDLK_BREAK),
347 const_iv (SDLK_MENU), 590 const_iv (SDLK_MENU),
348 const_iv (SDLK_POWER), 591 const_iv (SDLK_POWER),
349 const_iv (SDLK_EURO), 592 const_iv (SDLK_EURO),
350 const_iv (SDLK_UNDO), 593 const_iv (SDLK_UNDO),
594
351 const_iv (KMOD_NONE), 595 const_iv (KMOD_NONE),
596 const_iv (KMOD_SHIFT),
352 const_iv (KMOD_LSHIFT), 597 const_iv (KMOD_LSHIFT),
353 const_iv (KMOD_RSHIFT), 598 const_iv (KMOD_RSHIFT),
599 const_iv (KMOD_CTRL),
354 const_iv (KMOD_LCTRL), 600 const_iv (KMOD_LCTRL),
355 const_iv (KMOD_RCTRL), 601 const_iv (KMOD_RCTRL),
602 const_iv (KMOD_ALT),
356 const_iv (KMOD_LALT), 603 const_iv (KMOD_LALT),
357 const_iv (KMOD_RALT), 604 const_iv (KMOD_RALT),
605 const_iv (KMOD_META),
358 const_iv (KMOD_LMETA), 606 const_iv (KMOD_LMETA),
359 const_iv (KMOD_RMETA), 607 const_iv (KMOD_RMETA),
360 const_iv (KMOD_NUM), 608 const_iv (KMOD_NUM),
361 const_iv (KMOD_CAPS), 609 const_iv (KMOD_CAPS),
362 const_iv (KMOD_MODE), 610 const_iv (KMOD_MODE),
363 const_iv (KMOD_CTRL),
364 const_iv (KMOD_SHIFT),
365 const_iv (KMOD_ALT),
366 const_iv (KMOD_META)
367# undef const_iv 611# undef const_iv
368 }; 612 };
369 613
370 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
371 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
372 616
373 fontmap = pango_ft2_font_map_new (); 617 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
374 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 618 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
375 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
376} 619}
620
621void
622weaken (SV *rv)
623 PROTOTYPE: $
624 CODE:
625 sv_rvweaken (rv);
377 626
378int 627int
628in_destruct ()
629 CODE:
630 RETVAL = PL_main_cv == Nullcv;
631 OUTPUT:
632 RETVAL
633
634NV floor (NV x)
635
636NV ceil (NV x)
637
638void
639pango_init ()
640 CODE:
641{
642 opengl_fontmap = pango_opengl_font_map_new ();
643 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
644 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
645}
646
647char *
648SDL_GetError ()
649
650int
379SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 651SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
380 652
381void 653void
382SDL_Quit () 654SDL_Quit ()
383 655
384void 656void
385SDL_ListModes () 657SDL_ListModes (int rgb, int alpha)
386 PPCODE: 658 PPCODE:
387{ 659{
388 SDL_Rect **m; 660 SDL_Rect **m;
389 661
390 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
391 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
392 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 664 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
393 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 665 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
394 666
667 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
668 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
669
395 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
396 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 673 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
399 674
400 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 675 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
676#if SDL_VERSION_ATLEAST(1,2,10)
401 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 677 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
402 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 678 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
403 679#endif
404 SDL_EnableUNICODE (1);
405 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
406 680
407 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 681 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
408 682
409 if (m && m != (SDL_Rect **)-1) 683 if (m && m != (SDL_Rect **)-1)
410 while (*m) 684 while (*m)
411 { 685 {
686 if ((*m)->w >= 640 && (*m)->h >= 480)
687 {
412 AV *av = newAV (); 688 AV *av = newAV ();
413 av_push (av, newSViv ((*m)->w)); 689 av_push (av, newSViv ((*m)->w));
414 av_push (av, newSViv ((*m)->h)); 690 av_push (av, newSViv ((*m)->h));
691 av_push (av, newSViv (rgb));
692 av_push (av, newSViv (alpha));
415 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 693 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
694 }
416 695
417 ++m; 696 ++m;
418 } 697 }
419} 698}
420 699
421int 700int
422SDL_SetVideoMode (int w, int h, int fullscreen) 701SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
423 CODE: 702 CODE:
703{
704 SDL_EnableUNICODE (1);
705 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
706
707 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
709 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
710 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
711
424 RETVAL = !!SDL_SetVideoMode ( 712 RETVAL = !!SDL_SetVideoMode (
425 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 713 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
426 ); 714 );
715
716 if (RETVAL)
717 {
718 av_clear (texture_av);
719
427 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 720 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT");
721#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
722#include "glfunc.h"
723#undef GL_FUNC
724 }
725}
428 OUTPUT: 726 OUTPUT:
429 RETVAL 727 RETVAL
430 728
431void 729void
432SDL_GL_SwapBuffers () 730SDL_GL_SwapBuffers ()
433 731
732char *
733SDL_GetKeyName (int sym)
734
735int
736SDL_GetAppState ()
737
434void 738void
435SDL_PollEvent () 739poll_events ()
436 PPCODE: 740 PPCODE:
437{ 741{
438 SDL_Event ev; 742 SDL_Event ev;
439 743
440 while (SDL_PollEvent (&ev)) 744 SDL_PumpEvents ();
745 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
441 { 746 {
442 HV *hv = newHV (); 747 HV *hv = newHV ();
443 hv_store (hv, "type", 4, newSViv (ev.type), 0); 748 hv_store (hv, "type", 4, newSViv (ev.type), 0);
749
444 switch (ev.type) 750 switch (ev.type)
445 { 751 {
446 case SDL_KEYDOWN: 752 case SDL_KEYDOWN:
447 case SDL_KEYUP: 753 case SDL_KEYUP:
448 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 754 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
449 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 755 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
450 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 756 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
757 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
451 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 758 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
452 break; 759 break;
453 760
454 case SDL_ACTIVEEVENT: 761 case SDL_ACTIVEEVENT:
455 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 762 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
456 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 763 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
457 break; 764 break;
458 765
459 case SDL_MOUSEMOTION: 766 case SDL_MOUSEMOTION:
767 {
768 int state = ev.motion.state;
769 int x = ev.motion.x;
770 int y = ev.motion.y;
771 int xrel = ev.motion.xrel;
772 int yrel = ev.motion.yrel;
773
774 /* do simplistic event compression */
775 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
776 && state == ev.motion.state)
777 {
778 xrel += ev.motion.xrel;
779 yrel += ev.motion.yrel;
780 x = ev.motion.x;
781 y = ev.motion.y;
782 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
783 }
784
785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
460 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 786 hv_store (hv, "state", 5, newSViv (state), 0);
461 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 787 hv_store (hv, "x", 1, newSViv (x), 0);
462 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 788 hv_store (hv, "y", 1, newSViv (y), 0);
463 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 789 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
464 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 790 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
791 }
465 break; 792 break;
466 793
467 case SDL_MOUSEBUTTONDOWN: 794 case SDL_MOUSEBUTTONDOWN:
468 case SDL_MOUSEBUTTONUP: 795 case SDL_MOUSEBUTTONUP:
796 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
797
469 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 798 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
470 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 799 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
471 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 800 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
472 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 801 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
802 break;
803
804 case SDL_USEREVENT:
805 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
806 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
807 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
808 break;
473 } 809 }
474 810
475 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
476 } 812 }
477} 813}
478 814
479int 815int
480Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
481 POSTCALL: 817 POSTCALL:
482 Mix_HookMusicFinished (music_finished); 818 Mix_HookMusicFinished (music_finished);
819 Mix_ChannelFinished (channel_finished);
483 820
484void 821void
485Mix_CloseAudio () 822Mix_CloseAudio ()
486 823
487int 824int
488Mix_AllocateChannels (int numchans = -1) 825Mix_AllocateChannels (int numchans = -1)
489 826
827const char *
828Mix_GetError ()
829
490void 830void
491lowdelay (int fd, int val = 1) 831lowdelay (int fd, int val = 1)
492 CODE: 832 CODE:
833 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
834
835void
836win32_proxy_info ()
837 PPCODE:
838{
493#ifndef _WIN32 839#ifdef _WIN32
494 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 840 char buffer[2048];
841 DWORD buflen;
842
843 EXTEND (SP, 3);
844
845 buflen = sizeof (buffer);
846 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
847 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
848 {
849 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
850
851 buflen = sizeof (buffer);
852 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
853 {
854 PUSHs (newSVpv (buffer, 0));
855
856 buflen = sizeof (buffer);
857 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
858 PUSHs (newSVpv (buffer, 0));
859 }
860 }
495#endif 861#endif
496 862}
497char *
498gl_version ()
499 CODE:
500 RETVAL = (char *)glGetString (GL_VERSION);
501 OUTPUT:
502 RETVAL
503
504char *
505gl_extensions ()
506 CODE:
507 RETVAL = (char *)glGetString (GL_EXTENSIONS);
508 OUTPUT:
509 RETVAL
510 863
511void 864void
512add_font (char *file) 865add_font (char *file)
513 CODE: 866 CODE:
514 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 867 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
515
516void
517set_font (char *file)
518 CODE:
519{
520 int count;
521 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
522 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
523 FcPatternDestroy (pattern);
524 pango_context_set_font_description (context, font);
525}
526 868
527void 869void
528load_image_inline (SV *image_) 870load_image_inline (SV *image_)
529 ALIAS: 871 ALIAS:
530 load_image_file = 1 872 load_image_file = 1
533 STRLEN image_len; 875 STRLEN image_len;
534 char *image = (char *)SvPVbyte (image_, image_len); 876 char *image = (char *)SvPVbyte (image_, image_len);
535 SDL_Surface *surface, *surface2; 877 SDL_Surface *surface, *surface2;
536 SDL_PixelFormat fmt; 878 SDL_PixelFormat fmt;
537 SDL_RWops *rw = ix 879 SDL_RWops *rw = ix
538 ? SDL_RWFromFile (image, "r") 880 ? SDL_RWFromFile (image, "rb")
539 : SDL_RWFromConstMem (image, image_len); 881 : SDL_RWFromConstMem (image, image_len);
540 882
541 if (!rw) 883 if (!rw)
542 croak ("load_image: %s", SDL_GetError ()); 884 croak ("load_image: %s", SDL_GetError ());
543 885
572 914
573 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 915 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
574 916
575 assert (surface2->pitch == surface2->w * 4); 917 assert (surface2->pitch == surface2->w * 4);
576 918
919 SDL_LockSurface (surface2);
577 EXTEND (SP, 5); 920 EXTEND (SP, 6);
578 PUSHs (sv_2mortal (newSViv (surface2->w))); 921 PUSHs (sv_2mortal (newSViv (surface2->w)));
579 PUSHs (sv_2mortal (newSViv (surface2->h))); 922 PUSHs (sv_2mortal (newSViv (surface2->h)));
580 SDL_LockSurface (surface2);
581 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 923 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
582 SDL_UnlockSurface (surface2);
583 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 924 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
584 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 925 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
585 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 926 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
927 SDL_UnlockSurface (surface2);
586 928
587 SDL_FreeSurface (surface); 929 SDL_FreeSurface (surface);
588 SDL_FreeSurface (surface2); 930 SDL_FreeSurface (surface2);
589} 931}
590 932
612 PUSHs (sv_2mortal (newSViv (b / y))); 954 PUSHs (sv_2mortal (newSViv (b / y)));
613 PUSHs (sv_2mortal (newSViv (a / y))); 955 PUSHs (sv_2mortal (newSViv (a / y)));
614} 956}
615 957
616void 958void
959error (char *message)
960 CODE:
961 fprintf (stderr, "ERROR: %s\n", message);
962#ifdef _WIN32
963 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
964#endif
965
966void
617fatal (char *message) 967fatal (char *message)
618 CODE: 968 CODE:
969 fprintf (stderr, "FATAL: %s\n", message);
619#ifdef _WIN32 970#ifdef _WIN32
620 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 971 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
972#endif
973 _exit (1);
974
975void
976_exit (int retval = 0)
977 CODE:
978#ifdef WIN32
979 ExitThread (retval); // unclean, please beam me up
621#else 980#else
622 fprintf (stderr, "FATAL: %s\n", message); 981 _exit (retval);
623#endif 982#endif
624 exit (1);
625 983
984void
985debug ()
986 CODE:
987{
988#if DEBUG
989 VALGRIND_DO_LEAK_CHECK;
990#endif
991}
992
993MODULE = CFPlus PACKAGE = CFPlus::Font
994
995PROTOTYPES: DISABLE
996
997CFPlus::Font
998new_from_file (SV *class, char *path, int id = 0)
999 CODE:
1000{
1001 int count;
1002 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1003 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
1004 FcPatternDestroy (pattern);
1005}
1006 OUTPUT:
1007 RETVAL
1008
1009void
1010DESTROY (CFPlus::Font self)
1011 CODE:
1012 pango_font_description_free (self);
1013
1014void
1015make_default (CFPlus::Font self)
1016 PROTOTYPE: $
1017 CODE:
1018 default_font = self;
1019
626MODULE = CFClient PACKAGE = CFClient::Layout 1020MODULE = CFPlus PACKAGE = CFPlus::Layout
627 1021
628CFClient::Layout 1022PROTOTYPES: DISABLE
629new (SV *class, int base_height = 10) 1023
1024void
1025reset_glyph_cache ()
1026 PROTOTYPE:
1027 CODE:
1028 tc_clear ();
1029
1030CFPlus::Layout
1031new (SV *class)
630 CODE: 1032 CODE:
631 New (0, RETVAL, 1, struct cf_layout); 1033 New (0, RETVAL, 1, struct cf_layout);
632 RETVAL->base_height = base_height; 1034
633 RETVAL->pl = pango_layout_new (context); 1035 RETVAL->pl = pango_layout_new (opengl_context);
1036 RETVAL->r = 1.;
1037 RETVAL->g = 1.;
1038 RETVAL->b = 1.;
1039 RETVAL->a = 1.;
1040 RETVAL->base_height = MIN_FONT_HEIGHT;
1041 RETVAL->font = 0;
1042 RETVAL->rc = rc_alloc ();
1043
634 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1044 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1045 layout_update_font (RETVAL);
635 OUTPUT: 1046 OUTPUT:
636 RETVAL 1047 RETVAL
637 1048
638void 1049void
639DESTROY (CFClient::Layout self) 1050DESTROY (CFPlus::Layout self)
640 CODE: 1051 CODE:
641 g_object_unref (self->pl); 1052 g_object_unref (self->pl);
1053 rc_free (self->rc);
642 Safefree (self); 1054 Safefree (self);
643 1055
644void 1056void
645set_text (CFClient::Layout self, SV *text_) 1057set_text (CFPlus::Layout self, SV *text_)
646 CODE: 1058 CODE:
647{ 1059{
648 STRLEN textlen; 1060 STRLEN textlen;
649 char *text = SvPVutf8 (text_, textlen); 1061 char *text = SvPVutf8 (text_, textlen);
650 1062
651 pango_layout_set_text (self->pl, text, textlen); 1063 pango_layout_set_text (self->pl, text, textlen);
652} 1064}
653 1065
654void 1066void
655set_markup (CFClient::Layout self, SV *text_) 1067set_markup (CFPlus::Layout self, SV *text_)
656 CODE: 1068 CODE:
657{ 1069{
658 STRLEN textlen; 1070 STRLEN textlen;
659 char *text = SvPVutf8 (text_, textlen); 1071 char *text = SvPVutf8 (text_, textlen);
660 1072
661 pango_layout_set_markup (self->pl, text, textlen); 1073 pango_layout_set_markup (self->pl, text, textlen);
662} 1074}
663 1075
1076void
1077set_shapes (CFPlus::Layout self, ...)
1078 CODE:
1079{
1080 PangoAttrList *attrs = 0;
1081 const char *text = pango_layout_get_text (self->pl);
1082 const char *pos = text;
1083 int arg = 4;
1084
1085 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1086 {
1087 PangoRectangle inkrect, rect;
1088 PangoAttribute *attr;
1089
1090 int x = SvIV (ST (arg - 3));
1091 int y = SvIV (ST (arg - 2));
1092 int w = SvIV (ST (arg - 1));
1093 int h = SvIV (ST (arg ));
1094
1095 inkrect.x = 0;
1096 inkrect.y = 0;
1097 inkrect.width = 0;
1098 inkrect.height = 0;
1099
1100 rect.x = x * PANGO_SCALE;
1101 rect.y = y * PANGO_SCALE;
1102 rect.width = w * PANGO_SCALE;
1103 rect.height = h * PANGO_SCALE;
1104
1105 if (!attrs)
1106 attrs = pango_layout_get_attributes (self->pl);
1107
1108 attr = pango_attr_shape_new (&inkrect, &rect);
1109 attr->start_index = pos - text;
1110 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1111 pango_attr_list_insert (attrs, attr);
1112
1113 arg += 4;
1114 pos += sizeof (OBJ_STR) - 1;
1115 }
1116
1117 if (attrs)
1118 pango_layout_set_attributes (self->pl, attrs);
1119}
1120
1121void
1122get_shapes (CFPlus::Layout self)
1123 PPCODE:
1124{
1125 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1126
1127 do
1128 {
1129 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1130
1131 if (run && shape_attr_p (run))
1132 {
1133 PangoRectangle extents;
1134 pango_layout_iter_get_run_extents (iter, 0, &extents);
1135
1136 EXTEND (SP, 2);
1137 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1138 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1139 }
1140 }
1141 while (pango_layout_iter_next_run (iter));
1142
1143 pango_layout_iter_free (iter);
1144}
1145
1146int
1147has_wrapped (CFPlus::Layout self)
1148 CODE:
1149{
1150 int lines = 1;
1151 const char *text = pango_layout_get_text (self->pl);
1152
1153 while (*text)
1154 lines += *text++ == '\n';
1155
1156 RETVAL = lines < pango_layout_get_line_count (self->pl);
1157}
1158 OUTPUT:
1159 RETVAL
1160
664SV * 1161SV *
665get_text (CFClient::Layout self) 1162get_text (CFPlus::Layout self)
666 CODE: 1163 CODE:
667 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1164 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
668 SvUTF8_on (RETVAL); 1165 sv_utf8_decode (RETVAL);
669 OUTPUT: 1166 OUTPUT:
670 RETVAL 1167 RETVAL
671 1168
672void 1169void
1170set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1171 CODE:
1172 self->r = r;
1173 self->g = g;
1174 self->b = b;
1175 self->a = a;
1176
1177void
1178set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1179 CODE:
1180 if (self->font != font)
1181 {
1182 self->font = font;
1183 layout_update_font (self);
1184 }
1185
1186void
673set_height (CFClient::Layout self, int base_height) 1187set_height (CFPlus::Layout self, int base_height)
674 CODE: 1188 CODE:
1189 if (self->base_height != base_height)
1190 {
675 self->base_height = base_height; 1191 self->base_height = base_height;
1192 layout_update_font (self);
1193 }
676 1194
677void 1195void
678set_width (CFClient::Layout self, int max_width = -1) 1196set_width (CFPlus::Layout self, int max_width = -1)
679 CODE: 1197 CODE:
680 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
681 1199
682void 1200void
1201set_indent (CFPlus::Layout self, int indent)
1202 CODE:
1203 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1204
1205void
1206set_spacing (CFPlus::Layout self, int spacing)
1207 CODE:
1208 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1209
1210void
1211set_ellipsise (CFPlus::Layout self, int ellipsise)
1212 CODE:
1213 pango_layout_set_ellipsize (self->pl,
1214 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1215 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1216 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1217 : PANGO_ELLIPSIZE_NONE
1218 );
1219
1220void
1221set_single_paragraph_mode (CFPlus::Layout self, int spm)
1222 CODE:
1223 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1224
1225void
683size (CFClient::Layout self) 1226size (CFPlus::Layout self)
684 PPCODE: 1227 PPCODE:
685{ 1228{
686 int w, h; 1229 int w, h;
687 1230
688 layout_update (self);
689 layout_get_pixel_size (self, &w, &h); 1231 layout_get_pixel_size (self, &w, &h);
690 1232
691 EXTEND (SP, 2); 1233 EXTEND (SP, 2);
692 PUSHs (sv_2mortal (newSViv (w))); 1234 PUSHs (sv_2mortal (newSViv (w)));
693 PUSHs (sv_2mortal (newSViv (h))); 1235 PUSHs (sv_2mortal (newSViv (h)));
694} 1236}
695 1237
696int 1238int
1239descent (CFPlus::Layout self)
1240 CODE:
1241{
1242 PangoRectangle rect;
1243 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1244 pango_layout_line_get_pixel_extents (line, 0, &rect);
1245 RETVAL = PANGO_DESCENT (rect);
1246}
1247 OUTPUT:
1248 RETVAL
1249
1250int
697xy_to_index (CFClient::Layout self, int x, int y) 1251xy_to_index (CFPlus::Layout self, int x, int y)
698 CODE: 1252 CODE:
699{ 1253{
700 int index, trailing; 1254 int index, trailing;
701
702 layout_update (self);
703 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1255 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
704
705 RETVAL = index; 1256 RETVAL = index + trailing;
706} 1257}
707 OUTPUT: 1258 OUTPUT:
708 RETVAL 1259 RETVAL
709 1260
710void 1261void
711cursor_pos (CFClient::Layout self, int index) 1262cursor_pos (CFPlus::Layout self, int index)
712 PPCODE: 1263 PPCODE:
713{ 1264{
714 PangoRectangle strong_pos; 1265 PangoRectangle strong_pos;
715 layout_update (self);
716 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1266 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
717 1267
718 EXTEND (SP, 3); 1268 EXTEND (SP, 3);
719 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1269 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
720 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1270 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
721 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1271 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
722} 1272}
723 1273
724void 1274void
725render (CFClient::Layout self) 1275index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
726 PPCODE: 1276 PPCODE:
727{ 1277{
728 SV *retval; 1278 int line, x;
729 int w, h;
730 FT_Bitmap bitmap;
731 1279
732 layout_update (self); 1280 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
733 layout_get_pixel_size (self, &w, &h); 1281 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
734 1282
735 retval = newSV (w * h);
736 SvPOK_only (retval);
737 SvCUR_set (retval, w * h);
738
739 bitmap.rows = h;
740 bitmap.width = w;
741 bitmap.pitch = w;
742 bitmap.buffer = (unsigned char*)SvPVX (retval);
743 bitmap.num_grays = 256;
744 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
745
746 memset (bitmap.buffer, 0, w * h);
747
748 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
749
750 EXTEND (SP, 3); 1283 EXTEND (SP, 2);
751 PUSHs (sv_2mortal (newSViv (w))); 1284 PUSHs (sv_2mortal (newSViv (line - 1)));
1285 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1286}
1287
1288void
1289line_x_to_index (CFPlus::Layout self, int line, int x)
1290 PPCODE:
1291{
1292 PangoLayoutLine *lp;
1293 int index, trailing;
1294
1295 if (line < 0)
1296 XSRETURN_EMPTY;
1297
1298 if (!(lp = pango_layout_get_line (self->pl, line)))
1299 XSRETURN_EMPTY; /* do better */
1300
1301 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1302
1303 EXTEND (SP, 2);
1304 if (GIMME_V == G_SCALAR)
1305 PUSHs (sv_2mortal (newSViv (index + trailing)));
1306 else
1307 {
752 PUSHs (sv_2mortal (newSViv (h))); 1308 PUSHs (sv_2mortal (newSViv (index)));
753 PUSHs (sv_2mortal (retval)); 1309 PUSHs (sv_2mortal (newSViv (trailing)));
1310 }
754} 1311}
755 1312
1313void
1314render (CFPlus::Layout self, float x, float y, int flags = 0)
1315 CODE:
1316 rc_clear (self->rc);
1317 pango_opengl_render_layout_subpixel (
1318 self->pl,
1319 self->rc,
1320 x * PANGO_SCALE, y * PANGO_SCALE,
1321 self->r, self->g, self->b, self->a,
1322 flags
1323 );
1324 // we assume that context_change actually clears/frees stuff
1325 // and does not do any recomputation...
1326 pango_layout_context_changed (self->pl);
1327
1328void
1329draw (CFPlus::Layout self)
1330 CODE:
1331{
1332 glEnable (GL_TEXTURE_2D);
1333 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1334 glEnable (GL_BLEND);
1335 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1336 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1337 glEnable (GL_ALPHA_TEST);
1338 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1339
1340 rc_draw (self->rc);
1341
1342 glDisable (GL_ALPHA_TEST);
1343 glDisable (GL_BLEND);
1344 glDisable (GL_TEXTURE_2D);
1345}
1346
756MODULE = CFClient PACKAGE = CFClient::Texture 1347MODULE = CFPlus PACKAGE = CFPlus::Texture
757 1348
1349PROTOTYPES: ENABLE
1350
1351int minpot (int n)
1352
758void 1353void
1354pad (SV *data_, int ow, int oh, int nw, int nh)
1355 CODE:
1356{
1357 if ((nw != ow || nh != oh) && SvOK (data_))
1358 {
1359 STRLEN datalen;
1360 char *data = SvPVbyte (data_, datalen);
1361 int bpp = datalen / (ow * oh);
1362 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1363
1364 SvPOK_only (result_);
1365 SvCUR_set (result_, nw * nh * bpp);
1366
1367 memset (SvPVX (result_), 0, nw * nh * bpp);
1368 while (oh--)
1369 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1370
1371 sv_setsv (data_, result_);
1372 }
1373}
1374
1375void
759draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1376draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
760 PROTOTYPE: $$$;$$ 1377 PROTOTYPE: $$$;$$
1378 ALIAS:
1379 draw_quad_alpha = 1
1380 draw_quad_alpha_premultiplied = 2
761 CODE: 1381 CODE:
762{ 1382{
763 HV *hv = (HV *)SvRV (self); 1383 HV *hv = (HV *)SvRV (self);
764 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1384 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
765 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1385 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
766 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1386 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
767 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1387
1388 if (name <= 0)
1389 XSRETURN_EMPTY;
768 1390
769 if (items < 5) 1391 if (items < 5)
770 { 1392 {
771 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1393 w = SvNV (*hv_fetch (hv, "w", 1, 1));
772 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1394 h = SvNV (*hv_fetch (hv, "h", 1, 1));
773 } 1395 }
774 1396
1397 if (ix)
1398 {
1399 glEnable (GL_BLEND);
1400
1401 if (ix == 2)
1402 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1403 else
1404 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1405 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1406
1407 glEnable (GL_ALPHA_TEST);
1408 glAlphaFunc (GL_GREATER, 0.01f);
1409 }
1410
775 glBindTexture (GL_TEXTURE_2D, name); 1411 glBindTexture (GL_TEXTURE_2D, name);
776 if (wrap_mode) { 1412
777 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
778 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
779 }
780 glBegin (GL_QUADS); 1413 glBegin (GL_QUADS);
781 glTexCoord2f (0, 0); glVertex2f (x , y ); 1414 glTexCoord2f (0, 0); glVertex2f (x , y );
782 glTexCoord2f (0, t); glVertex2f (x , y + h); 1415 glTexCoord2f (0, t); glVertex2f (x , y + h);
783 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1416 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
784 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1417 glTexCoord2f (s, 0); glVertex2f (x + w, y );
785 glEnd (); 1418 glEnd ();
786}
787 1419
1420 if (ix)
1421 {
1422 glDisable (GL_ALPHA_TEST);
1423 glDisable (GL_BLEND);
1424 }
1425}
1426
1427IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1428 CODE:
1429{
1430 GLint width;
1431 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1432 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1433 RETVAL = width > 0;
1434}
1435 OUTPUT:
1436 RETVAL
1437
788MODULE = CFClient PACKAGE = CFClient::Map 1438MODULE = CFPlus PACKAGE = CFPlus::Map
789 1439
790CFClient::Map 1440PROTOTYPES: DISABLE
791new (SV *class, int map_width, int map_height) 1441
1442CFPlus::Map
1443new (SV *class)
792 CODE: 1444 CODE:
793 New (0, RETVAL, 1, struct map); 1445 New (0, RETVAL, 1, struct map);
794 RETVAL->x = 0; 1446 RETVAL->x = 0;
795 RETVAL->y = 0; 1447 RETVAL->y = 0;
796 RETVAL->w = map_width; 1448 RETVAL->w = 0;
797 RETVAL->h = map_height; 1449 RETVAL->h = 0;
798 RETVAL->ox = 0; 1450 RETVAL->ox = 0;
799 RETVAL->oy = 0; 1451 RETVAL->oy = 0;
800 RETVAL->faces = 8192; 1452 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
801 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1453 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
802 RETVAL->texs = 8192;
803 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
804 RETVAL->rows = 0; 1454 RETVAL->rows = 0;
805 RETVAL->row = 0; 1455 RETVAL->row = 0;
806 OUTPUT: 1456 OUTPUT:
807 RETVAL 1457 RETVAL
808 1458
809void 1459void
810DESTROY (CFClient::Map self) 1460DESTROY (CFPlus::Map self)
811 CODE: 1461 CODE:
812{ 1462{
813 map_clear (self); 1463 map_clear (self);
814 Safefree (self->face); 1464 Safefree (self->face2tile);
1465 Safefree (self->tex);
815 Safefree (self); 1466 Safefree (self);
816} 1467}
817 1468
818void 1469void
1470resize (CFPlus::Map self, int map_width, int map_height)
1471 CODE:
1472 self->w = map_width;
1473 self->h = map_height;
1474
1475void
819clear (CFClient::Map self) 1476clear (CFPlus::Map self)
820 CODE: 1477 CODE:
821 map_clear (self); 1478 map_clear (self);
822 1479
823void 1480void
824set_face (CFClient::Map self, int face, int texid) 1481set_tileid (CFPlus::Map self, int face, int tile)
825 CODE: 1482 CODE:
826{ 1483{
827 while (self->faces <= face) 1484 need_facenum (self, face); self->face2tile [face] = tile;
828 { 1485 need_texid (self, tile);
829 Append (mapface, self->face, self->faces, self->faces);
830 self->faces *= 2;
831 }
832
833 self->face [face] = texid;
834} 1486}
835 1487
836void 1488void
1489set_smooth (CFPlus::Map self, int face, int smooth, int level)
1490 CODE:
1491{
1492 tileid texid;
1493 maptex *tex;
1494
1495 if (face < 0 || face >= self->faces)
1496 return;
1497
1498 if (smooth < 0 || smooth >= self->faces)
1499 return;
1500
1501 texid = self->face2tile [face];
1502
1503 if (!texid)
1504 return;
1505
1506 tex = self->tex + texid;
1507 tex->smoothtile = self->face2tile [smooth];
1508 tex->smoothlevel = level;
1509}
1510
1511void
837set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1512set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
838 CODE: 1513 CODE:
839{ 1514{
840 while (self->texs <= texid) 1515 need_texid (self, texid);
841 {
842 Append (maptex, self->tex, self->texs, self->texs);
843 self->texs *= 2;
844 }
845 1516
846 { 1517 {
847 maptex *tex = self->tex + texid; 1518 maptex *tex = self->tex + texid;
848 1519
849 tex->name = name; 1520 tex->name = name;
854 tex->r = r; 1525 tex->r = r;
855 tex->g = g; 1526 tex->g = g;
856 tex->b = b; 1527 tex->b = b;
857 tex->a = a; 1528 tex->a = a;
858 } 1529 }
1530
1531 // somewhat hackish, but for textures that require it, it really
1532 // improves the look, and most others don't suffer.
1533 glBindTexture (GL_TEXTURE_2D, name);
1534 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1535 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1536 // use uglier nearest interpolation because linear suffers
1537 // from transparent color bleeding and ugly wrapping effects.
1538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
859} 1539}
860 1540
861int 1541int
862ox (CFClient::Map self) 1542ox (CFPlus::Map self)
863 ALIAS: 1543 ALIAS:
864 oy = 1 1544 oy = 1
1545 x = 2
1546 y = 3
1547 w = 4
1548 h = 5
865 CODE: 1549 CODE:
866 switch (ix) 1550 switch (ix)
867 { 1551 {
868 case 0: RETVAL = self->ox; break; 1552 case 0: RETVAL = self->ox; break;
869 case 1: RETVAL = self->oy; break; 1553 case 1: RETVAL = self->oy; break;
1554 case 2: RETVAL = self->x; break;
1555 case 3: RETVAL = self->y; break;
1556 case 4: RETVAL = self->w; break;
1557 case 5: RETVAL = self->h; break;
870 } 1558 }
871 OUTPUT: 1559 OUTPUT:
872 RETVAL 1560 RETVAL
873 1561
874void 1562void
875scroll (CFClient::Map self, int dx, int dy) 1563scroll (CFPlus::Map self, int dx, int dy)
876 CODE: 1564 CODE:
877{ 1565{
878 if (dx > 0) 1566 if (dx > 0)
879 map_blank (self, self->x, self->y, dx - 1, self->h); 1567 map_blank (self, self->x, self->y, dx, self->h);
880 else if (dx < 0) 1568 else if (dx < 0)
881 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1569 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
882 1570
883 if (dy > 0) 1571 if (dy > 0)
884 map_blank (self, self->x, self->y, self->w, dy - 1); 1572 map_blank (self, self->x, self->y, self->w, dy);
885 else if (dy < 0) 1573 else if (dy < 0)
886 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1574 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
887 1575
888 self->ox += dx; self->x += dx; 1576 self->ox += dx; self->x += dx;
889 self->oy += dy; self->y += dy; 1577 self->oy += dy; self->y += dy;
890 1578
891 while (self->y < 0) 1579 while (self->y < 0)
895 self->rows += MAP_EXTEND_Y; 1583 self->rows += MAP_EXTEND_Y;
896 self->y += MAP_EXTEND_Y; 1584 self->y += MAP_EXTEND_Y;
897 } 1585 }
898} 1586}
899 1587
900void 1588SV *
901map1a_update (CFClient::Map self, SV *data_) 1589map1a_update (CFPlus::Map self, SV *data_, int extmap)
902 CODE: 1590 CODE:
903{ 1591{
904 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1592 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
905 uint8_t *data_end = (uint8_t *)SvEND (data_); 1593 uint8_t *data_end = (uint8_t *)SvEND (data_);
906 mapcell *cell; 1594 mapcell *cell;
907 int x, y, flags; 1595 int x, y, z, flags;
1596 AV *missing = newAV ();
1597 RETVAL = newRV_noinc ((SV *)missing);
908 1598
909 while (data < data_end) 1599 while (data < data_end - 1)
910 { 1600 {
911 flags = (data [0] << 8) + data [1]; data += 2; 1601 flags = (data [0] << 8) + data [1]; data += 2;
912 1602
913 x = ((flags >> 10) & 63) + self->x; 1603 x = self->x + ((flags >> 10) & 63);
914 y = ((flags >> 4) & 63) + self->y; 1604 y = self->y + ((flags >> 4) & 63);
915 1605
916 cell = map_get_cell (self, x, y); 1606 cell = map_get_cell (self, x, y);
917 1607
918 if (flags & 15) 1608 if (flags & 15)
919 { 1609 {
920 if (cell->darkness < 0) 1610 if (!cell->darkness)
921 { 1611 {
1612 memset (cell, 0, sizeof (*cell));
922 cell->darkness = 0; 1613 cell->darkness = 256;
923 cell->face [0] = 0;
924 cell->face [1] = 0;
925 cell->face [2] = 0;
926 } 1614 }
927 1615
928 cell->darkness = flags & 8 ? *data++ : 255;
929
930 //TODO: don't trust server data to be in-range(!) 1616 //TODO: don't trust server data to be in-range(!)
931 1617
932 if (flags & 4) 1618 if (flags & 8)
933 { 1619 {
934 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1620 if (extmap)
1621 {
1622 uint8_t ext, cmd;
1623
1624 do
1625 {
1626 ext = *data++;
1627 cmd = ext & 0x3f;
1628
1629 if (cmd < 4)
1630 cell->darkness = 255 - ext * 64 + 1;
1631 else if (cmd == 5) // health
1632 {
1633 cell->stat_width = 1;
1634 cell->stat_hp = *data++;
1635 }
1636 else if (cmd == 6) // monster width
1637 cell->stat_width = *data++ + 1;
1638 else if (cmd == 0x47)
1639 {
1640 if (*data == 4)
1641 ; // decode player count
1642
1643 data += *data + 1;
1644 }
1645 else if (cmd == 8) // cell flags
1646 cell->flags = *data++;
1647 else if (ext & 0x40) // unknown, multibyte => skip
1648 data += *data + 1;
1649 else
1650 data++;
1651 }
1652 while (ext & 0x80);
1653 }
1654 else
1655 cell->darkness = *data++ + 1;
935 } 1656 }
936 1657
1658 for (z = 0; z <= 2; ++z)
937 if (flags & 2) 1659 if (flags & (4 >> z))
938 { 1660 {
939 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1661 faceid face = (data [0] << 8) + data [1]; data += 2;
1662 need_facenum (self, face);
1663 cell->tile [z] = self->face2tile [face];
1664
1665 if (cell->tile [z])
1666 {
1667 maptex *tex = self->tex + cell->tile [z];
1668 if (!tex->name)
1669 av_push (missing, newSViv (cell->tile [z]));
1670
1671 if (tex->smoothtile)
1672 {
1673 maptex *smooth = self->tex + tex->smoothtile;
1674 if (!smooth->name)
1675 av_push (missing, newSViv (tex->smoothtile));
1676 }
1677 }
940 } 1678 }
941
942 if (flags & 1)
943 {
944 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
945 }
946 } 1679 }
947 else 1680 else
948 cell->darkness = -1; 1681 cell->darkness = 0;
949 } 1682 }
950} 1683}
1684 OUTPUT:
1685 RETVAL
951 1686
952SV * 1687SV *
953mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1688mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
954 CODE: 1689 CODE:
955{ 1690{
956 int x1, x; 1691 int x1, x;
957 int y1, y; 1692 int y1, y;
958 int z; 1693 int z;
979 { 1714 {
980 mapcell *cell = row->col + (x - row->c0); 1715 mapcell *cell = row->col + (x - row->c0);
981 1716
982 for (z = 0; z <= 0; z++) 1717 for (z = 0; z <= 0; z++)
983 { 1718 {
984 mapface face = cell->face [z];
985
986 if (face)
987 {
988 maptex tex = self->tex [face]; 1719 maptex tex = self->tex [cell->tile [z]];
989 int a0 = 255 - tex.a; 1720 int a0 = 255 - tex.a;
990 int a1 = tex.a; 1721 int a1 = tex.a;
991 1722
992 r = (r * a0 + tex.r * a1) / 255; 1723 r = (r * a0 + tex.r * a1) / 255;
993 g = (g * a0 + tex.g * a1) / 255; 1724 g = (g * a0 + tex.g * a1) / 255;
994 b = (b * a0 + tex.b * a1) / 255; 1725 b = (b * a0 + tex.b * a1) / 255;
995 a = (a * a0 + tex.a * a1) / 255; 1726 a = (a * a0 + tex.a * a1) / 255;
996 }
997 } 1727 }
998 } 1728 }
999 1729
1000 *map++ = (r ) 1730 *map++ = (r )
1001 | (g << 8) 1731 | (g << 8)
1008} 1738}
1009 OUTPUT: 1739 OUTPUT:
1010 RETVAL 1740 RETVAL
1011 1741
1012void 1742void
1013draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1743draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1744 CODE:
1745{
1746 int x, y, z;
1747
1748 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1749 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1750 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1751 smooth_key skey;
1752
1753 rc_t *rc = rc_alloc ();
1754 rc_key_t key;
1755 rc_array_t *arr;
1756
1757 // thats current max. sorry.
1758 if (sw > 255) sw = 255;
1759 if (sh > 255) sh = 255;
1760
1761 // clear key, in case of extra padding
1762 memset (&skey, 0, sizeof (skey));
1763
1764 memset (&key, 0, sizeof (key));
1765 key.r = 255;
1766 key.g = 255;
1767 key.b = 255;
1768 key.a = 255;
1769 key.mode = GL_QUADS;
1770 key.format = GL_T2F_V3F;
1771 key.texname = -1;
1772
1773 mx += self->x;
1774 my += self->y;
1775
1776 // first pass: determine smooth_max
1777 // rather ugly, if you ask me
1778 // could also be stored inside mapcell and updated on change
1779 memset (smooth_max, 0, sizeof (smooth_max));
1780
1781 for (y = 0; y < sh; y++)
1782 if (0 <= y + my && y + my < self->rows)
1783 {
1784 maprow *row = self->row + (y + my);
1785
1786 for (x = 0; x < sw; x++)
1787 if (row->c0 <= x + mx && x + mx < row->c1)
1788 {
1789 mapcell *cell = row->col + (x + mx - row->c0);
1790
1791 smooth_max[x + 1][y + 1] =
1792 MAX (self->tex [cell->tile [0]].smoothlevel,
1793 MAX (self->tex [cell->tile [1]].smoothlevel,
1794 self->tex [cell->tile [2]].smoothlevel));
1795 }
1796 }
1797
1798 glEnable (GL_BLEND);
1799 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1801
1802 for (z = 0; z <= 2; z++)
1803 {
1804 memset (smooth_level, 0, sizeof (smooth_level));
1805
1806 for (y = 0; y < sh; y++)
1807 if (0 <= y + my && y + my < self->rows)
1808 {
1809 maprow *row = self->row + (y + my);
1810
1811 for (x = 0; x < sw; x++)
1812 if (row->c0 <= x + mx && x + mx < row->c1)
1813 {
1814 mapcell *cell = row->col + (x + mx - row->c0);
1815 tileid tile = cell->tile [z];
1816
1817 if (tile)
1818 {
1819 maptex tex = self->tex [tile];
1820 int px, py;
1821
1822 if (key.texname != tex.name)
1823 {
1824 if (!tex.name)
1825 tex = self->tex [2]; /* missing, replace by noface */
1826
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 px = (x + 1) * T - tex.w;
1832 py = (y + 1) * T - tex.h;
1833
1834 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1835 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1836 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1837 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1838
1839 if (cell->flags && z == 2)
1840 {
1841 // overlays such as the speech bubble, probably more to come
1842 if (cell->flags & 1)
1843 {
1844 maptex tex = self->tex [1];
1845 int px = x * T + T * 2 / 32;
1846 int py = y * T - T * 6 / 32;
1847
1848 if (tex.name)
1849 {
1850 if (key.texname != tex.name)
1851 {
1852 key.texname = tex.name;
1853 arr = rc_array (rc, &key);
1854 }
1855
1856 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1857 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1858 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1859 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1860 }
1861 }
1862 }
1863
1864 // update smooth hash
1865 if (tex.smoothtile)
1866 {
1867 skey.tile = tex.smoothtile;
1868 skey.level = tex.smoothlevel;
1869
1870 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1871
1872 // add bits to current tile and all neighbours. skey.x|y is
1873 // shifted +1|+1 so we always stay positive.
1874
1875 // bits is ___n cccc CCCC bbbb
1876 // n do not draw borders&corners
1877 // c draw these corners, but...
1878 // C ... not these
1879 // b draw these borders
1880
1881 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1882 // ┃· ·· ·┃ ━━
1883
1884 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1885 // ·· ·· ·┏ ┓·
1886
1887 // full tile
1888 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1889
1890 // borders
1891 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1892 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1893 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1894 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1895
1896 // corners
1897 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1898 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1899 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1900 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1901 }
1902 }
1903 }
1904 }
1905
1906 rc_draw (rc);
1907 rc_clear (rc);
1908
1909 // go through all smoothlevels, lowest to highest, then draw.
1910 // this is basically counting sort
1911 {
1912 int w, b;
1913
1914 glEnable (GL_TEXTURE_2D);
1915 glBegin (GL_QUADS);
1916 for (w = 0; w < 256 / 32; ++w)
1917 {
1918 uint32_t smask = smooth_level [w];
1919 if (smask)
1920 for (b = 0; b < 32; ++b)
1921 if (smask & (((uint32_t)1) << b))
1922 {
1923 int level = (w << 5) | b;
1924 HE *he;
1925
1926 hv_iterinit (smooth);
1927 while ((he = hv_iternext (smooth)))
1928 {
1929 smooth_key *skey = (smooth_key *)HeKEY (he);
1930 IV bits = SvIVX (HeVAL (he));
1931
1932 if (!(bits & 0x1000)
1933 && skey->level == level
1934 && level > smooth_max [skey->x][skey->y])
1935 {
1936 maptex tex = self->tex [skey->tile];
1937 int px = (((int)skey->x) - 1) * T;
1938 int py = (((int)skey->y) - 1) * T;
1939 int border = bits & 15;
1940 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1941 float dx = tex.s * .0625f; // 16 images/row
1942 float dy = tex.t * .5f ; // 2 images/column
1943
1944 if (tex.name)
1945 {
1946 // this time avoiding texture state changes
1947 // save gobs of state changes.
1948 if (key.texname != tex.name)
1949 {
1950 glEnd ();
1951 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1952 glBegin (GL_QUADS);
1953 }
1954
1955 if (border)
1956 {
1957 float ox = border * dx;
1958
1959 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1960 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1961 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1962 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1963 }
1964
1965 if (corner)
1966 {
1967 float ox = corner * dx;
1968
1969 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1970 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1971 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1972 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
1973 }
1974 }
1975 }
1976 }
1977 }
1978 }
1979
1980 glEnd ();
1981 glDisable (GL_TEXTURE_2D);
1982 key.texname = -1;
1983 }
1984
1985 hv_clear (smooth);
1986 }
1987
1988 glDisable (GL_BLEND);
1989 rc_free (rc);
1990
1991 // top layer: overlays such as the health bar
1992 for (y = 0; y < sh; y++)
1993 if (0 <= y + my && y + my < self->rows)
1994 {
1995 maprow *row = self->row + (y + my);
1996
1997 for (x = 0; x < sw; x++)
1998 if (row->c0 <= x + mx && x + mx < row->c1)
1999 {
2000 mapcell *cell = row->col + (x + mx - row->c0);
2001
2002 int px = x * T;
2003 int py = y * T;
2004
2005 if (cell->stat_hp)
2006 {
2007 int width = cell->stat_width * T;
2008 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2009
2010 glColor3ub (0, 0, 0);
2011 glRectf (px + 1, py - thick - 2,
2012 px + width - 1, py);
2013
2014 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2015 glRectf (px + 2,
2016 py - thick - 1,
2017 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2018 }
2019 }
2020 }
2021}
2022
2023void
2024draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
2025 CODE:
2026{
2027 static float color[16][3] = {
2028 { 0.00F, 0.00F, 0.00F },
2029 { 1.00F, 1.00F, 1.00F },
2030 { 0.00F, 0.00F, 0.55F },
2031 { 1.00F, 0.00F, 0.00F },
2032
2033 { 1.00F, 0.54F, 0.00F },
2034 { 0.11F, 0.56F, 1.00F },
2035 { 0.93F, 0.46F, 0.00F },
2036 { 0.18F, 0.54F, 0.34F },
2037
2038 { 0.56F, 0.73F, 0.56F },
2039 { 0.80F, 0.80F, 0.80F },
2040 { 0.55F, 0.41F, 0.13F },
2041 { 0.99F, 0.77F, 0.26F },
2042
2043 { 0.74F, 0.65F, 0.41F },
2044
2045 { 0.00F, 1.00F, 1.00F },
2046 { 1.00F, 0.00F, 1.00F },
2047 { 1.00F, 1.00F, 0.00F },
2048 };
2049
2050 int x, y;
2051
2052 glEnable (GL_TEXTURE_2D);
2053 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2054 glEnable (GL_BLEND);
2055 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2056 glBegin (GL_QUADS);
2057
2058 for (y = 0; y < h; y++)
2059 for (x = 0; x < w; x++)
2060 {
2061 unsigned char m = data [x + y * w];
2062
2063 if (m)
2064 {
2065 float *c = color [m & 15];
2066
2067 float tx1 = m & 0x40 ? 0.5 : 0.;
2068 float tx2 = tx1 + 0.5;
2069
2070 glColor4f (c[0], c[1], c[2], 0.75);
2071 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2072 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2073 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2074 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2075 }
2076 }
2077
2078 glEnd ();
2079 glDisable (GL_BLEND);
2080 glDisable (GL_TEXTURE_2D);
2081}
2082
2083void
2084fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1014 PPCODE: 2085 PPCODE:
1015{ 2086{
1016 int vx, vy;
1017 int x, y, z; 2087 int x, y;
1018 int last_name; 2088 int sw1 = sw + 2;
1019 mapface face; 2089 int sh1 = sh + 2;
2090 int sh3 = sh * 3;
1020 int sw4 = (sw + 3) & ~3; 2091 int sw34 = (sw * 3 + 3) & ~3;
2092 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1021 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2093 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1022 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2094 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1023 2095
1024 memset (darkness, 255, sw4 * sh);
1025 SvPOK_only (darkness_sv); 2096 SvPOK_only (darkness3_sv);
1026 SvCUR_set (darkness_sv, sw4 * sh); 2097 SvCUR_set (darkness3_sv, sw34 * sh3);
1027 2098
1028 vx = self->x + (self->w - sw) / 2 - shift_x; 2099 mx += self->x - 1;
1029 vy = self->y + (self->h - sh) / 2 - shift_y; 2100 my += self->y - 1;
1030 2101
1031 /* 2102 memset (darkness1, 255, sw1 * sh1);
1032 int vx = self->vx = self->w >= sw
1033 ? self->x + (self->w - sw) / 2
1034 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1035 2103
1036 int vy = self->vy = self->h >= sh
1037 ? self->y + (self->h - sh) / 2
1038 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1039 */
1040
1041 glColor4ub (255, 255, 255, 255);
1042
1043 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1044 glEnable (GL_BLEND);
1045 glEnable (GL_TEXTURE_2D);
1046 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1047
1048 glBegin (GL_QUADS);
1049
1050 last_name = 0;
1051
1052 for (z = 0; z < 3; z++)
1053 for (y = 0; y < sh; y++) 2104 for (y = 0; y < sh1; y++)
1054 if (0 <= y + vy && y + vy < self->rows) 2105 if (0 <= y + my && y + my < self->rows)
1055 { 2106 {
1056 maprow *row = self->row + (y + vy); 2107 maprow *row = self->row + (y + my);
1057 2108
1058 for (x = 0; x < sw; x++) 2109 for (x = 0; x < sw1; x++)
1059 if (row->c0 <= x + vx && x + vx < row->c1) 2110 if (row->c0 <= x + mx && x + mx < row->c1)
1060 { 2111 {
1061 mapcell *cell = row->col + (x + vx - row->c0); 2112 mapcell *cell = row->col + (x + mx - row->c0);
1062 2113
1063 darkness[y * sw4 + x] = cell->darkness < 0 2114 darkness1 [y * sw1 + x] = cell->darkness
2115 ? 255 - (cell->darkness - 1)
1064 ? 255 - FOW_DARKNESS 2116 : 255 - FOW_DARKNESS;
1065 : 255 - cell->darkness;
1066
1067 face = cell->face [z];
1068
1069 if (face)
1070 {
1071 maptex tex = self->tex [face];
1072
1073 int px = (x + 1) * 32 - tex.w;
1074 int py = (y + 1) * 32 - tex.h;
1075
1076 if (last_name != tex.name)
1077 {
1078 glEnd ();
1079 last_name = tex.name;
1080 glBindTexture (GL_TEXTURE_2D, last_name);
1081 glBegin (GL_QUADS);
1082 }
1083
1084 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1085 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1086 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1087 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1088 }
1089 } 2117 }
1090 } 2118 }
1091 2119
1092 glEnd (); 2120 for (y = 0; y < sh; ++y)
2121 for (x = 0; x < sw; ++x)
2122 {
2123 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2124 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2125 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2126 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2127 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2128 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2129 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2130 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2131 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1093 2132
1094 glDisable (GL_TEXTURE_2D); 2133 uint8_t r11 = (d11 + d21 + d12) / 3;
1095 glDisable (GL_BLEND); 2134 uint8_t r21 = d21;
2135 uint8_t r31 = (d21 + d31 + d32) / 3;
2136
2137 uint8_t r12 = d12;
2138 uint8_t r22 = d22;
2139 uint8_t r32 = d32;
2140
2141 uint8_t r13 = (d13 + d23 + d12) / 3;
2142 uint8_t r23 = d23;
2143 uint8_t r33 = (d23 + d33 + d32) / 3;
2144
2145 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2146 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2147 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2148 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2149 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2150 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2151 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2152 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2153 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2154 }
2155
2156 free (darkness1);
1096 2157
1097 EXTEND (SP, 3); 2158 EXTEND (SP, 3);
1098 PUSHs (sv_2mortal (newSViv (sw4))); 2159 PUSHs (sv_2mortal (newSViv (sw34)));
1099 PUSHs (sv_2mortal (newSViv (sh))); 2160 PUSHs (sv_2mortal (newSViv (sh3)));
1100 PUSHs (darkness_sv); 2161 PUSHs (darkness3_sv);
1101} 2162}
1102 2163
1103SV * 2164SV *
1104get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2165get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1105 CODE: 2166 CODE:
1106{ 2167{
1107 int x, y, x1, y1; 2168 int x, y, x1, y1;
1108 SV *data_sv = newSV (w * h * 7 + 5); 2169 SV *data_sv = newSV (w * h * 7 + 5);
1109 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2170 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1134 if (row && row->c0 <= x && x < row->c1) 2195 if (row && row->c0 <= x && x < row->c1)
1135 { 2196 {
1136 mapcell *cell = row->col + (x - row->c0); 2197 mapcell *cell = row->col + (x - row->c0);
1137 uint8_t flags = 0; 2198 uint8_t flags = 0;
1138 2199
1139 if (cell->face [0]) flags |= 1; 2200 if (cell->tile [0]) flags |= 1;
1140 if (cell->face [1]) flags |= 2; 2201 if (cell->tile [1]) flags |= 2;
1141 if (cell->face [2]) flags |= 4; 2202 if (cell->tile [2]) flags |= 4;
1142 2203
1143 *data++ = flags; 2204 *data++ = flags;
1144 2205
1145 if (flags & 1) 2206 if (flags & 1)
1146 { 2207 {
2208 tileid tile = cell->tile [0];
1147 *data++ = cell->face [0] >> 8; 2209 *data++ = tile >> 8;
1148 *data++ = cell->face [0]; 2210 *data++ = tile;
1149 } 2211 }
1150 2212
1151 if (flags & 2) 2213 if (flags & 2)
1152 { 2214 {
2215 tileid tile = cell->tile [1];
1153 *data++ = cell->face [1] >> 8; 2216 *data++ = tile >> 8;
1154 *data++ = cell->face [1]; 2217 *data++ = tile;
1155 } 2218 }
1156 2219
1157 if (flags & 4) 2220 if (flags & 4)
1158 { 2221 {
2222 tileid tile = cell->tile [2];
1159 *data++ = cell->face [2] >> 8; 2223 *data++ = tile >> 8;
1160 *data++ = cell->face [2]; 2224 *data++ = tile;
1161 } 2225 }
1162 } 2226 }
1163 else 2227 else
1164 *data++ = 0; 2228 *data++ = 0;
1165 } 2229 }
1171} 2235}
1172 OUTPUT: 2236 OUTPUT:
1173 RETVAL 2237 RETVAL
1174 2238
1175void 2239void
1176set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2240set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1177 PPCODE: 2241 PPCODE:
1178{ 2242{
1179 int x, y, z; 2243 int x, y, z;
1180 int w, h; 2244 int w, h;
1181 int x1, y1; 2245 int x1, y1;
1182 2246
1183 if (*data++ != 0) 2247 if (*data++ != 0)
1184 return; /* version mismatch */ 2248 XSRETURN_EMPTY; /* version mismatch */
1185 2249
1186 w = *data++ << 8; w |= *data++; 2250 w = *data++ << 8; w |= *data++;
1187 h = *data++ << 8; h |= *data++; 2251 h = *data++ << 8; h |= *data++;
1188 2252
1189 // we need to do this 'cause we don't keep an absolute coord system for rows 2253 // we need to do this 'cause we don't keep an absolute coord system for rows
1205 { 2269 {
1206 uint8_t flags = *data++; 2270 uint8_t flags = *data++;
1207 2271
1208 if (flags) 2272 if (flags)
1209 { 2273 {
1210 mapface face[3] = { 0, 0, 0 };
1211
1212 mapcell *cell = row_get_cell (row, x); 2274 mapcell *cell = row_get_cell (row, x);
2275 tileid tile[3] = { 0, 0, 0 };
1213 2276
1214 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2277 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1215 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2278 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1216 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2279 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1217 2280
1218 if (cell->darkness <= 0) 2281 if (cell->darkness == 0)
1219 { 2282 {
1220 cell->darkness = -1; 2283 cell->darkness = 0;
1221 2284
1222 for (z = 0; z <= 2; z++) 2285 for (z = 0; z <= 2; z++)
1223 { 2286 {
1224 cell->face[z] = face[z]; 2287 tileid t = tile [z];
1225 2288
1226 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2289 if (t >= self->texs || (t && !self->tex [t].name))
2290 {
1227 XPUSHs (sv_2mortal (newSViv (face[z]))); 2291 XPUSHs (sv_2mortal (newSViv (t)));
2292 need_texid (self, t);
2293 }
2294
2295 cell->tile [z] = t;
1228 } 2296 }
1229 } 2297 }
1230 } 2298 }
1231 } 2299 }
1232 } 2300 }
1233} 2301}
1234 2302
1235MODULE = CFClient PACKAGE = CFClient::MixChunk 2303MODULE = CFPlus PACKAGE = CFPlus::RW
1236 2304
1237CFClient::MixChunk 2305CFPlus::RW
1238new_from_file (SV *class, char *path) 2306new (SV *class, SV *data_sv)
1239 CODE: 2307 CODE:
1240 RETVAL = Mix_LoadWAV (path); 2308{
2309 STRLEN datalen;
2310 char *data = SvPVbyte (data_sv, datalen);
2311
2312 RETVAL = SDL_RWFromConstMem (data, datalen);
2313}
1241 OUTPUT: 2314 OUTPUT:
1242 RETVAL 2315 RETVAL
1243 2316
2317CFPlus::RW
2318new_from_file (SV *class, const char *path, const char *mode = "rb")
2319 CODE:
2320 RETVAL = SDL_RWFromFile (path, mode);
2321 OUTPUT:
2322 RETVAL
2323
2324# fails on win32:
2325# CFPlus.xs(2268) : error C2059: syntax error : '('
1244void 2326#void
2327#close (CFPlus::RW self)
2328# CODE:
2329# (self->(close)) (self);
2330
2331MODULE = CFPlus PACKAGE = CFPlus::Channel
2332
2333PROTOTYPES: DISABLE
2334
2335CFPlus::Channel
2336find ()
2337 CODE:
2338{
2339 RETVAL = Mix_GroupAvailable (-1);
2340
2341 if (RETVAL < 0)
2342 {
2343 RETVAL = Mix_GroupOldest (-1);
2344
2345 if (RETVAL < 0)
2346 XSRETURN_UNDEF;
2347
2348 Mix_HaltChannel (RETVAL);
2349 }
2350
2351 Mix_UnregisterAllEffects (RETVAL);
2352 Mix_Volume (RETVAL, 128);
2353}
2354 OUTPUT:
2355 RETVAL
2356
2357void
2358halt (CFPlus::Channel self)
2359 CODE:
2360 Mix_HaltChannel (self);
2361
2362void
2363expire (CFPlus::Channel self, int ticks = -1)
2364 CODE:
2365 Mix_ExpireChannel (self, ticks);
2366
2367void
2368fade_out (CFPlus::Channel self, int ticks = -1)
2369 CODE:
2370 Mix_FadeOutChannel (self, ticks);
2371
2372int
2373volume (CFPlus::Channel self, int volume)
2374 CODE:
2375 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2376 OUTPUT:
2377 RETVAL
2378
2379void
2380unregister_all_effects (CFPlus::Channel self)
2381 CODE:
2382 Mix_UnregisterAllEffects (self);
2383
2384void
2385set_panning (CFPlus::Channel self, int left, int right)
2386 CODE:
2387 left = CLAMP (left , 0, 255);
2388 right = CLAMP (right, 0, 255);
2389 Mix_SetPanning (self, left, right);
2390
2391void
2392set_distance (CFPlus::Channel self, int distance)
2393 CODE:
2394 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2395
2396void
2397set_position (CFPlus::Channel self, int angle, int distance)
2398 CODE:
2399
2400void
2401set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2402 CODE:
2403{
2404 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2405 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2406 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2407}
2408
2409void
2410set_reverse_stereo (CFPlus::Channel self, int flip)
2411 CODE:
2412 Mix_SetReverseStereo (self, flip);
2413
2414MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2415
2416PROTOTYPES: DISABLE
2417
2418CFPlus::MixChunk
2419new (SV *class, CFPlus::RW rwops)
2420 CODE:
2421 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2422 OUTPUT:
2423 RETVAL
2424
2425void
1245DESTROY (CFClient::MixChunk self) 2426DESTROY (CFPlus::MixChunk self)
1246 CODE: 2427 CODE:
1247 Mix_FreeChunk (self); 2428 Mix_FreeChunk (self);
1248 2429
1249int 2430int
1250volume (CFClient::MixChunk self, int volume = -1) 2431volume (CFPlus::MixChunk self, int volume = -1)
1251 CODE: 2432 CODE:
2433 if (items > 1)
2434 volume = CLAMP (volume, 0, 128);
1252 RETVAL = Mix_VolumeChunk (self, volume); 2435 RETVAL = Mix_VolumeChunk (self, volume);
1253 OUTPUT: 2436 OUTPUT:
1254 RETVAL 2437 RETVAL
1255 2438
1256int 2439CFPlus::Channel
1257play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2440play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1258 CODE: 2441 CODE:
2442{
1259 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2443 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2444
2445 if (RETVAL < 0)
2446 XSRETURN_UNDEF;
2447
2448 if (channel < 0)
2449 {
2450 Mix_UnregisterAllEffects (RETVAL);
2451 Mix_Volume (RETVAL, 128);
2452 }
2453}
1260 OUTPUT: 2454 OUTPUT:
1261 RETVAL 2455 RETVAL
1262 2456
1263MODULE = CFClient PACKAGE = CFClient::MixMusic 2457MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1264 2458
1265int 2459int
1266volume (int volume = -1) 2460volume (int volume = -1)
2461 PROTOTYPE: ;$
1267 CODE: 2462 CODE:
2463 if (items > 0)
2464 volume = CLAMP (volume, 0, 128);
1268 RETVAL = Mix_VolumeMusic (volume); 2465 RETVAL = Mix_VolumeMusic (volume);
1269 OUTPUT: 2466 OUTPUT:
1270 RETVAL 2467 RETVAL
1271 2468
2469void
2470fade_out (int ms)
2471 CODE:
2472 Mix_FadeOutMusic (ms);
2473
2474void
2475halt ()
2476 CODE:
2477 Mix_HaltMusic ();
2478
1272CFClient::MixMusic 2479CFPlus::MixMusic
1273new_from_file (SV *class, char *path) 2480new (SV *class, CFPlus::RW rwops)
1274 CODE: 2481 CODE:
1275 RETVAL = Mix_LoadMUS (path); 2482 RETVAL = Mix_LoadMUS_RW (rwops);
1276 OUTPUT: 2483 OUTPUT:
1277 RETVAL 2484 RETVAL
1278 2485
1279void 2486void
1280DESTROY (CFClient::MixMusic self) 2487DESTROY (CFPlus::MixMusic self)
1281 CODE: 2488 CODE:
1282 Mix_FreeMusic (self); 2489 Mix_FreeMusic (self);
1283 2490
1284int 2491int
1285play (CFClient::MixMusic self, int loops = -1) 2492play (CFPlus::MixMusic self, int loops = -1)
1286 CODE: 2493 CODE:
1287 RETVAL = Mix_PlayMusic (self, loops); 2494 RETVAL = Mix_PlayMusic (self, loops);
1288 OUTPUT: 2495 OUTPUT:
1289 RETVAL 2496 RETVAL
1290 2497
2498void
2499fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2500 CODE:
2501 Mix_FadeInMusicPos (self, loops, ms, position);
2502
1291MODULE = CFClient PACKAGE = CFClient::OpenGL 2503MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2504
2505PROTOTYPES: ENABLE
1292 2506
1293BOOT: 2507BOOT:
1294{ 2508{
1295 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2509 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1296 static const struct { 2510 static const struct {
1297 const char *name; 2511 const char *name;
1298 IV iv; 2512 IV iv;
1299 } *civ, const_iv[] = { 2513 } *civ, const_iv[] = {
1300# define const_iv(name) { # name, (IV)name } 2514# define const_iv(name) { # name, (IV)name }
2515 const_iv (GL_VENDOR),
2516 const_iv (GL_VERSION),
2517 const_iv (GL_EXTENSIONS),
1301 const_iv (GL_COLOR_MATERIAL), 2518 const_iv (GL_COLOR_MATERIAL),
1302 const_iv (GL_SMOOTH), 2519 const_iv (GL_SMOOTH),
1303 const_iv (GL_FLAT), 2520 const_iv (GL_FLAT),
2521 const_iv (GL_DITHER),
1304 const_iv (GL_BLEND), 2522 const_iv (GL_BLEND),
2523 const_iv (GL_CULL_FACE),
2524 const_iv (GL_SCISSOR_TEST),
2525 const_iv (GL_DEPTH_TEST),
2526 const_iv (GL_ALPHA_TEST),
2527 const_iv (GL_NORMALIZE),
2528 const_iv (GL_RESCALE_NORMAL),
2529 const_iv (GL_FRONT),
2530 const_iv (GL_BACK),
2531 const_iv (GL_AUX0),
1305 const_iv (GL_AND), 2532 const_iv (GL_AND),
2533 const_iv (GL_ONE),
2534 const_iv (GL_ZERO),
1306 const_iv (GL_SRC_ALPHA), 2535 const_iv (GL_SRC_ALPHA),
2536 const_iv (GL_DST_ALPHA),
1307 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2537 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2538 const_iv (GL_ONE_MINUS_DST_ALPHA),
2539 const_iv (GL_SRC_ALPHA_SATURATE),
1308 const_iv (GL_RGB), 2540 const_iv (GL_RGB),
1309 const_iv (GL_RGBA), 2541 const_iv (GL_RGBA),
2542 const_iv (GL_RGBA4),
2543 const_iv (GL_RGBA8),
2544 const_iv (GL_RGB5_A1),
1310 const_iv (GL_UNSIGNED_BYTE), 2545 const_iv (GL_UNSIGNED_BYTE),
1311 const_iv (GL_ALPHA4), 2546 const_iv (GL_UNSIGNED_SHORT),
2547 const_iv (GL_UNSIGNED_INT),
1312 const_iv (GL_ALPHA), 2548 const_iv (GL_ALPHA),
2549 const_iv (GL_INTENSITY),
2550 const_iv (GL_LUMINANCE),
2551 const_iv (GL_LUMINANCE_ALPHA),
1313 const_iv (GL_FLOAT), 2552 const_iv (GL_FLOAT),
1314 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2554 const_iv (GL_COMPRESSED_ALPHA_ARB),
2555 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2556 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2557 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2558 const_iv (GL_COMPRESSED_RGB_ARB),
2559 const_iv (GL_COMPRESSED_RGBA_ARB),
1315 const_iv (GL_COMPILE), 2560 const_iv (GL_COMPILE),
2561 const_iv (GL_PROXY_TEXTURE_1D),
2562 const_iv (GL_PROXY_TEXTURE_2D),
1316 const_iv (GL_TEXTURE_1D), 2563 const_iv (GL_TEXTURE_1D),
1317 const_iv (GL_TEXTURE_2D), 2564 const_iv (GL_TEXTURE_2D),
1318 const_iv (GL_TEXTURE_ENV), 2565 const_iv (GL_TEXTURE_ENV),
1319 const_iv (GL_TEXTURE_MAG_FILTER), 2566 const_iv (GL_TEXTURE_MAG_FILTER),
1320 const_iv (GL_TEXTURE_MIN_FILTER), 2567 const_iv (GL_TEXTURE_MIN_FILTER),
1321 const_iv (GL_TEXTURE_ENV_MODE), 2568 const_iv (GL_TEXTURE_ENV_MODE),
1322 const_iv (GL_TEXTURE_WRAP_S), 2569 const_iv (GL_TEXTURE_WRAP_S),
1323 const_iv (GL_TEXTURE_WRAP_T), 2570 const_iv (GL_TEXTURE_WRAP_T),
2571 const_iv (GL_REPEAT),
1324 const_iv (GL_CLAMP), 2572 const_iv (GL_CLAMP),
1325 const_iv (GL_REPEAT), 2573 const_iv (GL_CLAMP_TO_EDGE),
1326 const_iv (GL_NEAREST), 2574 const_iv (GL_NEAREST),
1327 const_iv (GL_LINEAR), 2575 const_iv (GL_LINEAR),
2576 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2577 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2578 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2579 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2580 const_iv (GL_GENERATE_MIPMAP),
1328 const_iv (GL_MODULATE), 2581 const_iv (GL_MODULATE),
2582 const_iv (GL_DECAL),
1329 const_iv (GL_REPLACE), 2583 const_iv (GL_REPLACE),
2584 const_iv (GL_DEPTH_BUFFER_BIT),
1330 const_iv (GL_COLOR_BUFFER_BIT), 2585 const_iv (GL_COLOR_BUFFER_BIT),
1331 const_iv (GL_PROJECTION), 2586 const_iv (GL_PROJECTION),
1332 const_iv (GL_MODELVIEW), 2587 const_iv (GL_MODELVIEW),
1333 const_iv (GL_COLOR_LOGIC_OP), 2588 const_iv (GL_COLOR_LOGIC_OP),
2589 const_iv (GL_SEPARABLE_2D),
1334 const_iv (GL_CONVOLUTION_2D), 2590 const_iv (GL_CONVOLUTION_2D),
1335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2591 const_iv (GL_CONVOLUTION_BORDER_MODE),
1336 const_iv (GL_CONSTANT_BORDER), 2592 const_iv (GL_CONSTANT_BORDER),
2593 const_iv (GL_POINTS),
1337 const_iv (GL_LINES), 2594 const_iv (GL_LINES),
2595 const_iv (GL_LINE_STRIP),
2596 const_iv (GL_LINE_LOOP),
1338 const_iv (GL_QUADS), 2597 const_iv (GL_QUADS),
2598 const_iv (GL_QUAD_STRIP),
2599 const_iv (GL_TRIANGLES),
2600 const_iv (GL_TRIANGLE_STRIP),
2601 const_iv (GL_TRIANGLE_FAN),
1339 const_iv (GL_LINE_LOOP), 2602 const_iv (GL_POLYGON),
1340 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2603 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2604 const_iv (GL_POINT_SMOOTH_HINT),
2605 const_iv (GL_LINE_SMOOTH_HINT),
2606 const_iv (GL_POLYGON_SMOOTH_HINT),
2607 const_iv (GL_GENERATE_MIPMAP_HINT),
1341 const_iv (GL_FASTEST), 2608 const_iv (GL_FASTEST),
2609 const_iv (GL_DONT_CARE),
2610 const_iv (GL_NICEST),
2611 const_iv (GL_V2F),
2612 const_iv (GL_V3F),
2613 const_iv (GL_T2F_V3F),
2614 const_iv (GL_T2F_N3F_V3F),
1342# undef const_iv 2615# undef const_iv
1343 }; 2616 };
1344 2617
1345 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2618 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1346 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2619 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2620
2621 texture_av = newAV ();
2622 AvREAL_off (texture_av);
1347} 2623}
2624
2625char *
2626gl_vendor ()
2627 CODE:
2628 RETVAL = (char *)glGetString (GL_VENDOR);
2629 OUTPUT:
2630 RETVAL
2631
2632char *
2633gl_version ()
2634 CODE:
2635 RETVAL = (char *)glGetString (GL_VERSION);
2636 OUTPUT:
2637 RETVAL
2638
2639char *
2640gl_extensions ()
2641 CODE:
2642 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2643 OUTPUT:
2644 RETVAL
2645
2646const char *glGetString (GLenum pname)
2647
2648GLint glGetInteger (GLenum pname)
2649 CODE:
2650 glGetIntegerv (pname, &RETVAL);
2651 OUTPUT:
2652 RETVAL
2653
2654GLdouble glGetDouble (GLenum pname)
2655 CODE:
2656 glGetDoublev (pname, &RETVAL);
2657 OUTPUT:
2658 RETVAL
1348 2659
1349int glGetError () 2660int glGetError ()
2661
2662void glFinish ()
1350 2663
1351void glClear (int mask) 2664void glClear (int mask)
1352 2665
1353void glClearColor (float r, float g, float b, float a = 1.0) 2666void glClearColor (float r, float g, float b, float a = 1.0)
1354 PROTOTYPE: @ 2667 PROTOTYPE: @
1361 2674
1362void glHint (int target, int mode) 2675void glHint (int target, int mode)
1363 2676
1364void glBlendFunc (int sfactor, int dfactor) 2677void glBlendFunc (int sfactor, int dfactor)
1365 2678
2679void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2680 CODE:
2681 gl_BlendFuncSeparate (sa, da, saa, daa);
2682
2683void glDepthMask (int flag)
2684
1366void glLogicOp (int opcode) 2685void glLogicOp (int opcode)
1367 2686
2687void glColorMask (int red, int green, int blue, int alpha)
2688
1368void glMatrixMode (int mode) 2689void glMatrixMode (int mode)
1369 2690
1370void glPushMatrix () 2691void glPushMatrix ()
1371 2692
1372void glPopMatrix () 2693void glPopMatrix ()
1373 2694
1374void glLoadIdentity () 2695void glLoadIdentity ()
1375 2696
2697void glDrawBuffer (int buffer)
2698
2699void glReadBuffer (int buffer)
2700
2701# near_ and far_ are due to microsofts buggy "c" compiler
2702void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2703
2704# near_ and far_ are due to microsofts buggy "c" compiler
1376void glOrtho (double left, double right, double bottom, double top, double near, double far) 2705void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2706
2707PROTOTYPES: DISABLE
1377 2708
1378void glViewport (int x, int y, int width, int height) 2709void glViewport (int x, int y, int width, int height)
2710
2711void glScissor (int x, int y, int width, int height)
1379 2712
1380void glTranslate (float x, float y, float z = 0.) 2713void glTranslate (float x, float y, float z = 0.)
1381 CODE: 2714 CODE:
1382 glTranslatef (x, y, z); 2715 glTranslatef (x, y, z);
1383 2716
1384void glScale (float x, float y, float z) 2717void glScale (float x, float y, float z = 1.)
1385 CODE: 2718 CODE:
1386 glScalef (x, y, z); 2719 glScalef (x, y, z);
1387 2720
1388void glRotate (float angle, float x, float y, float z) 2721void glRotate (float angle, float x, float y, float z)
1389 CODE: 2722 CODE:
1390 glRotatef (angle, x, y, z); 2723 glRotatef (angle, x, y, z);
1391 2724
1392void glBegin (int mode)
1393
1394void glEnd ()
1395
1396void glColor (float r, float g, float b, float a = 1.0) 2725void glColor (float r, float g, float b, float a = 1.0)
1397 PROTOTYPE: @ 2726 ALIAS:
2727 glColor_premultiply = 1
1398 CODE: 2728 CODE:
2729 if (ix)
2730 {
2731 r *= a;
2732 g *= a;
2733 b *= a;
2734 }
2735 // microsoft visual "c" rounds instead of truncating...
1399 glColor4f (r, g, b, a); 2736 glColor4f (r, g, b, a);
2737
2738void glRasterPos (float x, float y, float z = 0.)
2739 CODE:
2740 glRasterPos3f (0, 0, z);
2741 glBitmap (0, 0, 0, 0, x, y, 0);
1400 2742
1401void glVertex (float x, float y, float z = 0.) 2743void glVertex (float x, float y, float z = 0.)
1402 CODE: 2744 CODE:
1403 glVertex3f (x, y, z); 2745 glVertex3f (x, y, z);
1404 2746
1405void glTexCoord (float s, float t) 2747void glTexCoord (float s, float t)
1406 CODE: 2748 CODE:
1407 glTexCoord2f (s, t); 2749 glTexCoord2f (s, t);
1408 2750
2751void glRect (float x1, float y1, float x2, float y2)
2752 CODE:
2753 glRectf (x1, y1, x2, y2);
2754
2755PROTOTYPES: ENABLE
2756
2757void glBegin (int mode)
2758
2759void glEnd ()
2760
2761void glPointSize (GLfloat size)
2762
2763void glLineWidth (GLfloat width)
2764
2765void glInterleavedArrays (int format, int stride, char *data)
2766
2767void glDrawElements (int mode, int count, int type, char *indices)
2768
2769# 1.2 void glDrawRangeElements (int mode, int start, int end
2770
1409void glTexEnv (int target, int pname, float param) 2771void glTexEnv (int target, int pname, float param)
1410 CODE: 2772 CODE:
1411 glTexEnvf (target, pname, param); 2773 glTexEnvf (target, pname, param);
1412 2774
1413void glTexParameter (int target, int pname, float param) 2775void glTexParameter (int target, int pname, float param)
1416 2778
1417void glBindTexture (int target, int name) 2779void glBindTexture (int target, int name)
1418 2780
1419void glConvolutionParameter (int target, int pname, float params) 2781void glConvolutionParameter (int target, int pname, float params)
1420 CODE: 2782 CODE:
2783 if (gl.ConvolutionParameterf)
1421 glConvolutionParameterf (target, pname, params); 2784 gl.ConvolutionParameterf (target, pname, params);
1422 2785
1423void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2786void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2787 CODE:
2788 if (gl.ConvolutionFilter2D)
2789 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2790
2791void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2792 CODE:
2793 if (gl.SeparableFilter2D)
2794 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1424 2795
1425void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2796void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1426 2797
1427void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2798void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2799
2800void glDrawPixels (int width, int height, int format, int type, char *pixels)
2801
2802void glPixelZoom (float x, float y)
2803
2804void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1428 2805
1429int glGenTexture () 2806int glGenTexture ()
1430 CODE: 2807 CODE:
1431{ 2808 RETVAL = gen_texture ();
1432 GLuint name;
1433 glGenTextures (1, &name);
1434 RETVAL = name;
1435}
1436 OUTPUT: 2809 OUTPUT:
1437 RETVAL 2810 RETVAL
1438 2811
1439void glDeleteTexture (int name) 2812void glDeleteTexture (int name)
1440 CODE: 2813 CODE:
1441{
1442 GLuint name_ = name;
1443 glDeleteTextures (1, &name_); 2814 del_texture (name);
1444} 2815
1445
1446int glGenList () 2816int glGenList ()
1447 CODE: 2817 CODE:
1448 RETVAL = glGenLists (1); 2818 RETVAL = glGenLists (1);
1449 OUTPUT: 2819 OUTPUT:
1450 RETVAL 2820 RETVAL
1457 2827
1458void glEndList () 2828void glEndList ()
1459 2829
1460void glCallList (int list) 2830void glCallList (int list)
1461 2831
2832MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2833
2834PROTOTYPES: DISABLE
2835
2836void
2837find_widget (SV *self, NV x, NV y)
2838 PPCODE:
2839{
2840 if (within_widget (self, x, y))
2841 XPUSHs (self);
2842}
2843
2844BOOT:
2845{
2846 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2847
2848 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2849 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2850 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2851 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2852}
2853
2854void
2855draw (SV *self)
2856 CODE:
2857{
2858 HV *hv;
2859 SV **svp;
2860 NV x, y, w, h;
2861 SV *draw_x_sv = GvSV (draw_x_gv);
2862 SV *draw_y_sv = GvSV (draw_y_gv);
2863 SV *draw_w_sv = GvSV (draw_w_gv);
2864 SV *draw_h_sv = GvSV (draw_h_gv);
2865 double draw_x, draw_y;
2866
2867 if (!SvROK (self))
2868 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2869
2870 hv = (HV *)SvRV (self);
2871
2872 if (SvTYPE (hv) != SVt_PVHV)
2873 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2874
2875 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2876 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2877
2878 if (!h || !w)
2879 XSRETURN_EMPTY;
2880
2881 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2882 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2883
2884 draw_x = SvNV (draw_x_sv) + x;
2885 draw_y = SvNV (draw_y_sv) + y;
2886
2887 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2888 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2889 XSRETURN_EMPTY;
2890
2891 sv_setnv (draw_x_sv, draw_x);
2892 sv_setnv (draw_y_sv, draw_y);
2893
2894 glPushMatrix ();
2895 glTranslated (x, y, 0);
2896
2897 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2898 {
2899 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2900
2901 if (svp && SvTRUE (*svp))
2902 {
2903 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2904 glEnable (GL_BLEND);
2905 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2906 glBegin (GL_QUADS);
2907 glVertex2f (0, 0);
2908 glVertex2f (w, 0);
2909 glVertex2f (w, h);
2910 glVertex2f (0, h);
2911 glEnd ();
2912 glDisable (GL_BLEND);
2913 }
2914 }
2915#if 0
2916 if ($ENV{CFPLUS_DEBUG} & 1) {
2917 glPushMatrix;
2918 glColor 1, 1, 0, 1;
2919 glTranslate 0.375, 0.375;
2920 glBegin GL_LINE_LOOP;
2921 glVertex 0 , 0;
2922 glVertex $self->{w} - 1, 0;
2923 glVertex $self->{w} - 1, $self->{h} - 1;
2924 glVertex 0 , $self->{h} - 1;
2925 glEnd;
2926 glPopMatrix;
2927 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2928 }
2929#endif
2930 PUSHMARK (SP);
2931 XPUSHs (self);
2932 PUTBACK;
2933 call_method ("_draw", G_VOID | G_DISCARD);
2934 SPAGAIN;
2935
2936 glPopMatrix ();
2937
2938 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2939 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2940}
2941

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