ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.57 by root, Fri Apr 21 07:09:10 2006 UTC vs.
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#include "glext.h"
39 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
40#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
41 50
42#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
44 53
54#define MIN_FONT_HEIGHT 10
55
56static struct
57{
58#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h"
60#undef GL_FUNC
61} gl;
62
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{
65 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else
70 glBlendFunc (sa, da);
71}
72
45typedef Mix_Chunk *CFClient__MixChunk; 73typedef Mix_Chunk *CFClient__MixChunk;
46typedef Mix_Music *CFClient__MixMusic; 74typedef Mix_Music *CFClient__MixMusic;
47 75
48static PangoContext *context; 76typedef PangoFontDescription *CFClient__Font;
49static PangoFontMap *fontmap; 77
78static int
79shape_attr_p (PangoLayoutRun *run)
80{
81 GSList *attrs = run->item->analysis.extra_attrs;
82
83 while (attrs)
84 {
85 PangoAttribute *attr = attrs->data;
86
87 if (attr->klass->type == PANGO_ATTR_SHAPE)
88 return 1;
89
90 attrs = attrs->next;
91 }
92
93 return 0;
94}
50 95
51typedef struct cf_layout { 96typedef struct cf_layout {
52 PangoLayout *pl; 97 PangoLayout *pl; // either derived from a cairo or ft2 context
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode
53 int base_height; 100 int base_height;
101 CFClient__Font font;
54} *CFClient__Layout; 102} *CFClient__Layout;
103
104static CFClient__Font default_font;
105static PangoContext *ft2_context, *cairo_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap;
55 107
56static void 108static void
57substitute_func (FcPattern *pattern, gpointer data) 109substitute_func (FcPattern *pattern, gpointer data)
58{ 110{
59 FcPatternAddBool (pattern, FC_HINTING , 1); 111 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
60 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 118 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
61} 120}
62 121
63static void 122static void
64layout_update (CFClient__Layout self) 123layout_update_font (CFClient__Layout self)
65{ 124{
66 /* use a random scale factor to account for unknown descenders, 0.8 works 125 /* use a random scale factor to account for unknown descenders, 0.8 works
67 * reasonably well with bitstream vera 126 * reasonably well with bitstream vera
68 */ 127 */
69 PangoFontDescription *font = pango_context_get_font_description (context); 128 PangoFontDescription *font = self->font ? self->font : default_font;
70 129
71 int height = self->base_height * (PANGO_SCALE * 8 / 10);
72
73 if (pango_font_description_get_size (font) != height)
74 {
75 pango_font_description_set_absolute_size (font, height); 130 pango_font_description_set_absolute_size (font,
76 pango_layout_context_changed (self->pl); 131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
77 } 132
133 pango_layout_set_font_description (self->pl, font);
78} 134}
79 135
80static void 136static void
81layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 137layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
82{ 138{
83 layout_update (self);
84
85 pango_layout_get_pixel_size (self->pl, w, h); 139 pango_layout_get_pixel_size (self->pl, w, h);
86 140
87 *w = (*w + 3) & ~3;
88 if (!*w) *w = 1; 141 if (!*w) *w = 1;
89 if (!*h) *h = 1; 142 if (!*h) *h = 1;
143
144 *w = (*w + 3) & ~3;
90} 145}
91 146
92typedef uint16_t mapface; 147typedef uint16_t mapface;
93 148
94typedef struct { 149typedef struct {
242 } 297 }
243 } 298 }
244} 299}
245 300
246static void 301static void
247music_finished () 302music_finished (void)
248{ 303{
249 SDL_UserEvent ev; 304 SDL_UserEvent ev;
250 305
251 ev.type = SDL_USEREVENT; 306 ev.type = SDL_USEREVENT;
252 ev.code = 0; 307 ev.code = 0;
253 ev.data1 = 0; 308 ev.data1 = 0;
254 ev.data2 = 0; 309 ev.data2 = 0;
255 310
256 SDL_PushEvent ((SDL_Event *)&ev); 311 SDL_PushEvent ((SDL_Event *)&ev);
312}
313
314static void
315channel_finished (int channel)
316{
317 SDL_UserEvent ev;
318
319 ev.type = SDL_USEREVENT;
320 ev.code = 1;
321 ev.data1 = (void *)(long)channel;
322 ev.data2 = 0;
323
324 SDL_PushEvent ((SDL_Event *)&ev);
325}
326
327static unsigned int
328minpot (unsigned int n)
329{
330 if (!n)
331 return 0;
332
333 --n;
334
335 n |= n >> 1;
336 n |= n >> 2;
337 n |= n >> 4;
338 n |= n >> 8;
339 n |= n >> 16;
340
341 return n + 1;
257} 342}
258 343
259MODULE = CFClient PACKAGE = CFClient 344MODULE = CFClient PACKAGE = CFClient
260 345
261PROTOTYPES: ENABLE 346PROTOTYPES: ENABLE
369# undef const_iv 454# undef const_iv
370 }; 455 };
371 456
372 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
373 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
459}
374 460
461NV floor (NV x)
462
463NV ceil (NV x)
464
465void
466pango_init ()
467 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{
470 {
375 fontmap = pango_ft2_font_map_new (); 471 ft2_fontmap = pango_ft2_font_map_new ();
376 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
377 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
378} 490}
379 491
380int 492int
381SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
382 494
392 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
396 508
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
511
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
401 516
402 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
403 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
404 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
405 518
406 SDL_EnableUNICODE (1); 519 SDL_EnableUNICODE (1);
407 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
408 521
409 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
418 531
419 ++m; 532 ++m;
420 } 533 }
421} 534}
422 535
536char *
537SDL_GetError ()
538
423int 539int
424SDL_SetVideoMode (int w, int h, int fullscreen) 540SDL_SetVideoMode (int w, int h, int fullscreen)
425 CODE: 541 CODE:
426 RETVAL = !!SDL_SetVideoMode ( 542 RETVAL = !!SDL_SetVideoMode (
427 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
428 ); 544 );
545 if (RETVAL)
546 {
429 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h"
550# undef GL_FUNC
551 }
430 OUTPUT: 552 OUTPUT:
431 RETVAL 553 RETVAL
432 554
433void 555void
434SDL_GL_SwapBuffers () 556SDL_GL_SwapBuffers ()
557
558char *
559SDL_GetKeyName (int sym)
435 560
436void 561void
437SDL_PollEvent () 562SDL_PollEvent ()
438 PPCODE: 563 PPCODE:
439{ 564{
441 566
442 while (SDL_PollEvent (&ev)) 567 while (SDL_PollEvent (&ev))
443 { 568 {
444 HV *hv = newHV (); 569 HV *hv = newHV ();
445 hv_store (hv, "type", 4, newSViv (ev.type), 0); 570 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571
446 switch (ev.type) 572 switch (ev.type)
447 { 573 {
448 case SDL_KEYDOWN: 574 case SDL_KEYDOWN:
449 case SDL_KEYUP: 575 case SDL_KEYUP:
450 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
457 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
458 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
459 break; 585 break;
460 586
461 case SDL_MOUSEMOTION: 587 case SDL_MOUSEMOTION:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
462 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
463 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
464 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
465 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
466 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
467 break; 595 break;
468 596
469 case SDL_MOUSEBUTTONDOWN: 597 case SDL_MOUSEBUTTONDOWN:
470 case SDL_MOUSEBUTTONUP: 598 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
471 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
472 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
473 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
474 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
605 break;
606
607 case SDL_USEREVENT:
608 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break;
475 } 612 }
476 613
477 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
478 } 615 }
479} 616}
480 617
481int 618int
482Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
483 POSTCALL: 620 POSTCALL:
484 Mix_HookMusicFinished (music_finished); 621 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished);
485 623
486void 624void
487Mix_CloseAudio () 625Mix_CloseAudio ()
488 626
489int 627int
494 CODE: 632 CODE:
495#ifndef _WIN32 633#ifndef _WIN32
496 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
497#endif 635#endif
498 636
499char *
500gl_version ()
501 CODE:
502 RETVAL = (char *)glGetString (GL_VERSION);
503 OUTPUT:
504 RETVAL
505
506char *
507gl_extensions ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_EXTENSIONS);
510 OUTPUT:
511 RETVAL
512
513void 637void
514add_font (char *file) 638add_font (char *file)
515 CODE: 639 CODE:
516 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
517 641#ifdef _WIN32
518void 642 // cairo... sigh... requires win2000
519set_font (char *file) 643 AddFontResourceEx (file, FR_PRIVATE, 0);
520 CODE: 644#endif
521{
522 int count;
523 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
524 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
525 FcPatternDestroy (pattern);
526 pango_context_set_font_description (context, font);
527}
528 645
529void 646void
530load_image_inline (SV *image_) 647load_image_inline (SV *image_)
531 ALIAS: 648 ALIAS:
532 load_image_file = 1 649 load_image_file = 1
614 PUSHs (sv_2mortal (newSViv (b / y))); 731 PUSHs (sv_2mortal (newSViv (b / y)));
615 PUSHs (sv_2mortal (newSViv (a / y))); 732 PUSHs (sv_2mortal (newSViv (a / y)));
616} 733}
617 734
618void 735void
736error (char *message)
737 CODE:
738 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
741#endif
742
743void
619fatal (char *message) 744fatal (char *message)
620 CODE: 745 CODE:
746 fprintf (stderr, "FATAL: %s\n", message);
621#ifdef _WIN32 747#ifdef _WIN32
622 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
623#else
624 fprintf (stderr, "FATAL: %s\n", message);
625#endif 749#endif
626 exit (1); 750 _exit (1);
751
752void
753_exit (int retval)
754 CODE:
755 _exit (retval);
756
757MODULE = CFClient PACKAGE = CFClient::Font
758
759CFClient::Font
760new_from_file (SV *class, char *path, int id = 0)
761 CODE:
762{
763 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
765 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
766 FcPatternDestroy (pattern);
767}
768 OUTPUT:
769 RETVAL
770
771void
772DESTROY (CFClient::Font self)
773 CODE:
774 pango_font_description_free (self);
775
776void
777make_default (CFClient::Font self)
778 CODE:
779 default_font = self;
627 780
628MODULE = CFClient PACKAGE = CFClient::Layout 781MODULE = CFClient PACKAGE = CFClient::Layout
629 782
630CFClient::Layout 783CFClient::Layout
631new (SV *class, int base_height = 10) 784new (SV *class, int rgba = 0)
632 CODE: 785 CODE:
633 New (0, RETVAL, 1, struct cf_layout); 786 New (0, RETVAL, 1, struct cf_layout);
634 RETVAL->base_height = base_height; 787
635 RETVAL->pl = pango_layout_new (context); 788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.;
791 RETVAL->g = 1.;
792 RETVAL->b = 1.;
793 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0;
796
636 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL);
637 OUTPUT: 799 OUTPUT:
638 RETVAL 800 RETVAL
639 801
640void 802void
641DESTROY (CFClient::Layout self) 803DESTROY (CFClient::Layout self)
642 CODE: 804 CODE:
643 g_object_unref (self->pl); 805 g_object_unref (self->pl);
644 Safefree (self); 806 Safefree (self);
645 807
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
646void 815void
647set_text (CFClient::Layout self, SV *text_) 816set_text (CFClient::Layout self, SV *text_)
648 CODE: 817 CODE:
649{ 818{
650 STRLEN textlen; 819 STRLEN textlen;
661 char *text = SvPVutf8 (text_, textlen); 830 char *text = SvPVutf8 (text_, textlen);
662 831
663 pango_layout_set_markup (self->pl, text, textlen); 832 pango_layout_set_markup (self->pl, text, textlen);
664} 833}
665 834
835void
836set_shapes (CFClient::Layout self, ...)
837 CODE:
838{
839 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text;
842 int arg = 2;
843
844 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 {
846 PangoRectangle rect;
847 PangoAttribute *attr;
848
849 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg));
851
852 arg += 2;
853
854 rect.x = 0;
855 rect.y = -h * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE;
858
859 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl);
861
862 attr = pango_attr_shape_new (&rect, &rect);
863 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr);
866
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872}
873
874void
875get_shapes (CFClient::Layout self)
876 PPCODE:
877{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 }
892 }
893 while (pango_layout_iter_next_run (iter));
894
895 pango_layout_iter_free (iter);
896}
897
898int
899has_wrapped (CFClient::Layout self)
900 CODE:
901{
902 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl);
904
905 while (*text)
906 lines += *text++ == '\n';
907
908 RETVAL = lines < pango_layout_get_line_count (self->pl);
909}
910 OUTPUT:
911 RETVAL
912
666SV * 913SV *
667get_text (CFClient::Layout self) 914get_text (CFClient::Layout self)
668 CODE: 915 CODE:
669 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
670 SvUTF8_on (RETVAL); 917 sv_utf8_decode (RETVAL);
671 OUTPUT: 918 OUTPUT:
672 RETVAL 919 RETVAL
920
921void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
923 CODE:
924 self->r = r;
925 self->g = g;
926 self->b = b;
927 self->a = a;
928
929void
930set_font (CFClient::Layout self, CFClient::Font font = 0)
931 CODE:
932 if (self->font != font)
933 {
934 self->font = font;
935 layout_update_font (self);
936 }
673 937
674void 938void
675set_height (CFClient::Layout self, int base_height) 939set_height (CFClient::Layout self, int base_height)
676 CODE: 940 CODE:
941 if (self->base_height != base_height)
942 {
677 self->base_height = base_height; 943 self->base_height = base_height;
944 layout_update_font (self);
945 }
678 946
679void 947void
680set_width (CFClient::Layout self, int max_width = -1) 948set_width (CFClient::Layout self, int max_width = -1)
681 CODE: 949 CODE:
682 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951
952void
953set_indent (CFClient::Layout self, int indent)
954 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956
957void
958set_spacing (CFClient::Layout self, int spacing)
959 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961
962void
963set_ellipsise (CFClient::Layout self, int ellipsise)
964 CODE:
965 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE
970 );
971
972void
973set_single_paragraph_mode (CFClient::Layout self, int spm)
974 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
683 976
684void 977void
685size (CFClient::Layout self) 978size (CFClient::Layout self)
686 PPCODE: 979 PPCODE:
687{ 980{
688 int w, h; 981 int w, h;
689 982
690 layout_update (self);
691 layout_get_pixel_size (self, &w, &h); 983 layout_get_pixel_size (self, &w, &h);
692 984
693 EXTEND (SP, 2); 985 EXTEND (SP, 2);
694 PUSHs (sv_2mortal (newSViv (w))); 986 PUSHs (sv_2mortal (newSViv (w)));
695 PUSHs (sv_2mortal (newSViv (h))); 987 PUSHs (sv_2mortal (newSViv (h)));
698int 990int
699xy_to_index (CFClient::Layout self, int x, int y) 991xy_to_index (CFClient::Layout self, int x, int y)
700 CODE: 992 CODE:
701{ 993{
702 int index, trailing; 994 int index, trailing;
703
704 layout_update (self);
705 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
706
707 RETVAL = index; 996 RETVAL = index;
708} 997}
709 OUTPUT: 998 OUTPUT:
710 RETVAL 999 RETVAL
711 1000
712void 1001void
713cursor_pos (CFClient::Layout self, int index) 1002cursor_pos (CFClient::Layout self, int index)
714 PPCODE: 1003 PPCODE:
715{ 1004{
716 PangoRectangle strong_pos; 1005 PangoRectangle strong_pos;
717 layout_update (self);
718 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
719 1007
720 EXTEND (SP, 3); 1008 EXTEND (SP, 3);
721 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
722 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
727render (CFClient::Layout self) 1015render (CFClient::Layout self)
728 PPCODE: 1016 PPCODE:
729{ 1017{
730 SV *retval; 1018 SV *retval;
731 int w, h; 1019 int w, h;
732 FT_Bitmap bitmap;
733 1020
734 layout_update (self);
735 layout_get_pixel_size (self, &w, &h); 1021 layout_get_pixel_size (self, &w, &h);
736 1022
1023 if (self->rgba)
1024 {
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5);
1071 PUSHs (sv_2mortal (newSViv (w)));
1072 PUSHs (sv_2mortal (newSViv (h)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else
1078 {
1079 FT_Bitmap bitmap;
1080
737 retval = newSV (w * h); 1081 retval = newSV (w * h);
738 SvPOK_only (retval); 1082 SvPOK_only (retval);
739 SvCUR_set (retval, w * h); 1083 SvCUR_set (retval, w * h);
740 1084
741 bitmap.rows = h; 1085 bitmap.rows = h;
742 bitmap.width = w; 1086 bitmap.width = w;
743 bitmap.pitch = w; 1087 bitmap.pitch = w;
744 bitmap.buffer = (unsigned char*)SvPVX (retval); 1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
745 bitmap.num_grays = 256; 1089 bitmap.num_grays = 256;
746 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
747 1091
748 memset (bitmap.buffer, 0, w * h); 1092 memset (bitmap.buffer, 0, w * h);
749 1093
750 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
751 1095
752 EXTEND (SP, 3); 1096 EXTEND (SP, 5);
753 PUSHs (sv_2mortal (newSViv (w))); 1097 PUSHs (sv_2mortal (newSViv (w)));
754 PUSHs (sv_2mortal (newSViv (h))); 1098 PUSHs (sv_2mortal (newSViv (h)));
755 PUSHs (sv_2mortal (retval)); 1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 }
756} 1103}
757 1104
758MODULE = CFClient PACKAGE = CFClient::Texture 1105MODULE = CFClient PACKAGE = CFClient::Texture
759 1106
760void 1107void
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113
1114 if (ow && oh)
1115 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127
1128 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp);
1130
1131 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134
1135 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 }
1142}
1143
1144void
761draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
762 PROTOTYPE: $$$;$$ 1146 PROTOTYPE: $$$;$$
1147 ALIAS:
1148 draw_quad_alpha = 1
1149 draw_quad_alpha_premultiplied = 2
763 CODE: 1150 CODE:
764{ 1151{
765 HV *hv = (HV *)SvRV (self); 1152 HV *hv = (HV *)SvRV (self);
766 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1153 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
767 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1154 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
768 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1155 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
769 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
770 1156
771 if (items < 5) 1157 if (items < 5)
772 { 1158 {
773 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1159 w = SvNV (*hv_fetch (hv, "w", 1, 1));
774 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1160 h = SvNV (*hv_fetch (hv, "h", 1, 1));
775 } 1161 }
776 1162
1163 if (ix)
1164 {
1165 glEnable (GL_BLEND);
1166
1167 if (ix == 2)
1168 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1169 else
1170 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1171 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1172
1173 glEnable (GL_ALPHA_TEST);
1174 glAlphaFunc (GL_GREATER, 0.01f);
1175 }
1176
777 glBindTexture (GL_TEXTURE_2D, name); 1177 glBindTexture (GL_TEXTURE_2D, name);
778 if (wrap_mode) { 1178
779 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
780 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
781 }
782 glBegin (GL_QUADS); 1179 glBegin (GL_QUADS);
783 glTexCoord2f (0, 0); glVertex2f (x , y ); 1180 glTexCoord2f (0, 0); glVertex2f (x , y );
784 glTexCoord2f (0, t); glVertex2f (x , y + h); 1181 glTexCoord2f (0, t); glVertex2f (x , y + h);
785 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1182 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
786 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1183 glTexCoord2f (s, 0); glVertex2f (x + w, y );
787 glEnd (); 1184 glEnd ();
1185
1186 if (ix)
1187 {
1188 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND);
1190 }
788} 1191}
789 1192
790MODULE = CFClient PACKAGE = CFClient::Map 1193MODULE = CFClient PACKAGE = CFClient::Map
791 1194
792CFClient::Map 1195CFClient::Map
812DESTROY (CFClient::Map self) 1215DESTROY (CFClient::Map self)
813 CODE: 1216 CODE:
814{ 1217{
815 map_clear (self); 1218 map_clear (self);
816 Safefree (self->face); 1219 Safefree (self->face);
1220 Safefree (self->tex);
817 Safefree (self); 1221 Safefree (self);
818} 1222}
819 1223
820void 1224void
821clear (CFClient::Map self) 1225clear (CFClient::Map self)
856 tex->r = r; 1260 tex->r = r;
857 tex->g = g; 1261 tex->g = g;
858 tex->b = b; 1262 tex->b = b;
859 tex->a = a; 1263 tex->a = a;
860 } 1264 }
1265
1266 // somewhat hackish, but for textures that require it, it really
1267 // improves the look, and most others don't suffer.
1268 glBindTexture (GL_TEXTURE_2D, name);
1269 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1270 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1271 // use uglier nearest interpolation because linear suffers
1272 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
861} 1274}
862 1275
863int 1276int
864ox (CFClient::Map self) 1277ox (CFClient::Map self)
865 ALIAS: 1278 ALIAS:
866 oy = 1 1279 oy = 1
1280 x = 2
1281 y = 3
1282 w = 4
1283 h = 5
867 CODE: 1284 CODE:
868 switch (ix) 1285 switch (ix)
869 { 1286 {
870 case 0: RETVAL = self->ox; break; 1287 case 0: RETVAL = self->ox; break;
871 case 1: RETVAL = self->oy; break; 1288 case 1: RETVAL = self->oy; break;
1289 case 2: RETVAL = self->x; break;
1290 case 3: RETVAL = self->y; break;
1291 case 4: RETVAL = self->w; break;
1292 case 5: RETVAL = self->h; break;
872 } 1293 }
873 OUTPUT: 1294 OUTPUT:
874 RETVAL 1295 RETVAL
875 1296
876void 1297void
910 1331
911 while (data < data_end) 1332 while (data < data_end)
912 { 1333 {
913 flags = (data [0] << 8) + data [1]; data += 2; 1334 flags = (data [0] << 8) + data [1]; data += 2;
914 1335
915 x = ((flags >> 10) & 63) + self->x; 1336 x = self->x + ((flags >> 10) & 63);
916 y = ((flags >> 4) & 63) + self->y; 1337 y = self->y + ((flags >> 4) & 63);
917 1338
918 cell = map_get_cell (self, x, y); 1339 cell = map_get_cell (self, x, y);
919 1340
920 if (flags & 15) 1341 if (flags & 15)
921 { 1342 {
1011 OUTPUT: 1432 OUTPUT:
1012 RETVAL 1433 RETVAL
1013 1434
1014void 1435void
1015draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1016 PPCODE: 1437 CODE:
1017{ 1438{
1018 int vx, vy; 1439 int vx, vy;
1019 int x, y, z; 1440 int x, y, z;
1020 int last_name; 1441 int last_name;
1021 mapface face; 1442 mapface face;
1022 int sw4 = (sw + 3) & ~3;
1023 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1024 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1025 1443
1026 memset (darkness, 255, sw4 * sh);
1027 SvPOK_only (darkness_sv);
1028 SvCUR_set (darkness_sv, sw4 * sh);
1029
1030 vx = self->x + (self->w - sw) / 2 - shift_x; 1444 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1031 vy = self->y + (self->h - sh) / 2 - shift_y; 1445 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1032 1446
1033 /* 1447 /*
1034 int vx = self->vx = self->w >= sw 1448 int vx = self->vx = self->w >= sw
1035 ? self->x + (self->w - sw) / 2 1449 ? self->x + (self->w - sw) / 2
1036 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1040 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1041 */ 1455 */
1042 1456
1043 glColor4ub (255, 255, 255, 255); 1457 glColor4ub (255, 255, 255, 255);
1044 1458
1459 glEnable (GL_BLEND);
1045 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1046 glEnable (GL_BLEND);
1047 glEnable (GL_TEXTURE_2D); 1461 glEnable (GL_TEXTURE_2D);
1048 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1049 1463
1050 glBegin (GL_QUADS); 1464 glBegin (GL_QUADS);
1051 1465
1059 1473
1060 for (x = 0; x < sw; x++) 1474 for (x = 0; x < sw; x++)
1061 if (row->c0 <= x + vx && x + vx < row->c1) 1475 if (row->c0 <= x + vx && x + vx < row->c1)
1062 { 1476 {
1063 mapcell *cell = row->col + (x + vx - row->c0); 1477 mapcell *cell = row->col + (x + vx - row->c0);
1064
1065 darkness[y * sw4 + x] = cell->darkness < 0
1066 ? 255 - FOW_DARKNESS
1067 : 255 - cell->darkness;
1068 1478
1069 face = cell->face [z]; 1479 face = cell->face [z];
1070 1480
1071 if (face) 1481 if (face)
1072 { 1482 {
1093 1503
1094 glEnd (); 1504 glEnd ();
1095 1505
1096 glDisable (GL_TEXTURE_2D); 1506 glDisable (GL_TEXTURE_2D);
1097 glDisable (GL_BLEND); 1507 glDisable (GL_BLEND);
1508}
1509
1510void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE:
1513{
1514 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 },
1516 { 1.00, 1.00, 1.00 },
1517 { 0.00, 0.00, 0.55 },
1518 { 1.00, 0.00, 0.00 },
1519
1520 { 1.00, 0.54, 0.00 },
1521 { 0.11, 0.56, 1.00 },
1522 { 0.93, 0.46, 0.00 },
1523 { 0.18, 0.54, 0.34 },
1524
1525 { 0.56, 0.73, 0.56 },
1526 { 0.80, 0.80, 0.80 },
1527 { 0.55, 0.41, 0.13 },
1528 { 0.99, 0.77, 0.26 },
1529
1530 { 0.74, 0.65, 0.41 },
1531
1532 { 0.00, 1.00, 1.00 },
1533 { 1.00, 0.00, 1.00 },
1534 { 1.00, 1.00, 0.00 },
1535 };
1536
1537 int x, y;
1538
1539 glEnable (GL_TEXTURE_2D);
1540 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1541 glEnable (GL_BLEND);
1542 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1543 glBegin (GL_QUADS);
1544
1545 for (y = 0; y < h; y++)
1546 for (x = 0; x < w; x++)
1547 {
1548 unsigned char m = data [x + y * w];
1549
1550 if (m)
1551 {
1552 float *c = color [m & 15];
1553
1554 float tx1 = m & 0x40 ? 0.5 : 0.;
1555 float tx2 = tx1 + 0.5;
1556
1557 glColor4f (c[0], c[1], c[2], 0.75);
1558 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1559 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1560 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1561 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1562 }
1563 }
1564
1565 glEnd ();
1566 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D);
1568}
1569
1570void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1572 PPCODE:
1573{
1574 int vx, vy;
1575 int x, y;
1576 int sw4 = (sw + 3) & ~3;
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1579
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh);
1583
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1586
1587 for (y = 0; y < sh; y++)
1588 if (0 <= y + vy && y + vy < self->rows)
1589 {
1590 maprow *row = self->row + (y + vy);
1591
1592 for (x = 0; x < sw; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1)
1594 {
1595 mapcell *cell = row->col + (x + vx - row->c0);
1596
1597 darkness[y * sw4 + x] = cell->darkness < 0
1598 ? 255 - FOW_DARKNESS
1599 : 255 - cell->darkness;
1600 }
1601 }
1098 1602
1099 EXTEND (SP, 3); 1603 EXTEND (SP, 3);
1100 PUSHs (sv_2mortal (newSViv (sw4))); 1604 PUSHs (sv_2mortal (newSViv (sw4)));
1101 PUSHs (sv_2mortal (newSViv (sh))); 1605 PUSHs (sv_2mortal (newSViv (sh)));
1102 PUSHs (darkness_sv); 1606 PUSHs (darkness_sv);
1301 } *civ, const_iv[] = { 1805 } *civ, const_iv[] = {
1302# define const_iv(name) { # name, (IV)name } 1806# define const_iv(name) { # name, (IV)name }
1303 const_iv (GL_COLOR_MATERIAL), 1807 const_iv (GL_COLOR_MATERIAL),
1304 const_iv (GL_SMOOTH), 1808 const_iv (GL_SMOOTH),
1305 const_iv (GL_FLAT), 1809 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER),
1306 const_iv (GL_BLEND), 1811 const_iv (GL_BLEND),
1812 const_iv (GL_CULL_FACE),
1813 const_iv (GL_SCISSOR_TEST),
1814 const_iv (GL_DEPTH_TEST),
1815 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT),
1819 const_iv (GL_BACK),
1307 const_iv (GL_AND), 1820 const_iv (GL_AND),
1821 const_iv (GL_ONE),
1822 const_iv (GL_ZERO),
1308 const_iv (GL_SRC_ALPHA), 1823 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA),
1309 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1825 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1826 const_iv (GL_ONE_MINUS_DST_ALPHA),
1827 const_iv (GL_SRC_ALPHA_SATURATE),
1310 const_iv (GL_RGB), 1828 const_iv (GL_RGB),
1311 const_iv (GL_RGBA), 1829 const_iv (GL_RGBA),
1830 const_iv (GL_RGBA4),
1831 const_iv (GL_RGBA8),
1832 const_iv (GL_RGB5_A1),
1312 const_iv (GL_UNSIGNED_BYTE), 1833 const_iv (GL_UNSIGNED_BYTE),
1313 const_iv (GL_ALPHA4), 1834 const_iv (GL_UNSIGNED_SHORT),
1835 const_iv (GL_UNSIGNED_INT),
1314 const_iv (GL_ALPHA), 1836 const_iv (GL_ALPHA),
1837 const_iv (GL_INTENSITY),
1838 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA),
1315 const_iv (GL_FLOAT), 1840 const_iv (GL_FLOAT),
1316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1317 const_iv (GL_COMPILE), 1842 const_iv (GL_COMPILE),
1318 const_iv (GL_TEXTURE_1D), 1843 const_iv (GL_TEXTURE_1D),
1319 const_iv (GL_TEXTURE_2D), 1844 const_iv (GL_TEXTURE_2D),
1321 const_iv (GL_TEXTURE_MAG_FILTER), 1846 const_iv (GL_TEXTURE_MAG_FILTER),
1322 const_iv (GL_TEXTURE_MIN_FILTER), 1847 const_iv (GL_TEXTURE_MIN_FILTER),
1323 const_iv (GL_TEXTURE_ENV_MODE), 1848 const_iv (GL_TEXTURE_ENV_MODE),
1324 const_iv (GL_TEXTURE_WRAP_S), 1849 const_iv (GL_TEXTURE_WRAP_S),
1325 const_iv (GL_TEXTURE_WRAP_T), 1850 const_iv (GL_TEXTURE_WRAP_T),
1851 const_iv (GL_REPEAT),
1326 const_iv (GL_CLAMP), 1852 const_iv (GL_CLAMP),
1327 const_iv (GL_REPEAT), 1853 const_iv (GL_CLAMP_TO_EDGE),
1328 const_iv (GL_NEAREST), 1854 const_iv (GL_NEAREST),
1329 const_iv (GL_LINEAR), 1855 const_iv (GL_LINEAR),
1330 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1856 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1331 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1857 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1332 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1858 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1333 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1859 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1334 const_iv (GL_GENERATE_MIPMAP), 1860 const_iv (GL_GENERATE_MIPMAP),
1335 const_iv (GL_LINEAR),
1336 const_iv (GL_MODULATE), 1861 const_iv (GL_MODULATE),
1862 const_iv (GL_DECAL),
1337 const_iv (GL_REPLACE), 1863 const_iv (GL_REPLACE),
1864 const_iv (GL_DEPTH_BUFFER_BIT),
1338 const_iv (GL_COLOR_BUFFER_BIT), 1865 const_iv (GL_COLOR_BUFFER_BIT),
1339 const_iv (GL_PROJECTION), 1866 const_iv (GL_PROJECTION),
1340 const_iv (GL_MODELVIEW), 1867 const_iv (GL_MODELVIEW),
1341 const_iv (GL_COLOR_LOGIC_OP), 1868 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D),
1342 const_iv (GL_CONVOLUTION_2D), 1870 const_iv (GL_CONVOLUTION_2D),
1343 const_iv (GL_CONVOLUTION_BORDER_MODE), 1871 const_iv (GL_CONVOLUTION_BORDER_MODE),
1344 const_iv (GL_CONSTANT_BORDER), 1872 const_iv (GL_CONSTANT_BORDER),
1345 const_iv (GL_LINES), 1873 const_iv (GL_LINES),
1874 const_iv (GL_LINE_LOOP),
1346 const_iv (GL_QUADS), 1875 const_iv (GL_QUADS),
1347 const_iv (GL_LINE_LOOP), 1876 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN),
1348 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1349 const_iv (GL_FASTEST), 1881 const_iv (GL_FASTEST),
1882 const_iv (GL_V2F),
1883 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F),
1350# undef const_iv 1886# undef const_iv
1351 }; 1887 };
1352 1888
1353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1355} 1891}
1356 1892
1893char *
1894gl_vendor ()
1895 CODE:
1896 RETVAL = (char *)glGetString (GL_VENDOR);
1897 OUTPUT:
1898 RETVAL
1899
1900char *
1901gl_version ()
1902 CODE:
1903 RETVAL = (char *)glGetString (GL_VERSION);
1904 OUTPUT:
1905 RETVAL
1906
1907char *
1908gl_extensions ()
1909 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT:
1912 RETVAL
1913
1357int glGetError () 1914int glGetError ()
1915
1916void glFinish ()
1358 1917
1359void glClear (int mask) 1918void glClear (int mask)
1360 1919
1361void glClearColor (float r, float g, float b, float a = 1.0) 1920void glClearColor (float r, float g, float b, float a = 1.0)
1362 PROTOTYPE: @ 1921 PROTOTYPE: @
1369 1928
1370void glHint (int target, int mode) 1929void glHint (int target, int mode)
1371 1930
1372void glBlendFunc (int sfactor, int dfactor) 1931void glBlendFunc (int sfactor, int dfactor)
1373 1932
1933void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1934 CODE:
1935 gl_BlendFuncSeparate (sa, da, saa, daa);
1936
1937void glDepthMask (int flag)
1938
1374void glLogicOp (int opcode) 1939void glLogicOp (int opcode)
1375 1940
1941void glColorMask (int red, int green, int blue, int alpha)
1942
1376void glMatrixMode (int mode) 1943void glMatrixMode (int mode)
1377 1944
1378void glPushMatrix () 1945void glPushMatrix ()
1379 1946
1380void glPopMatrix () 1947void glPopMatrix ()
1381 1948
1382void glLoadIdentity () 1949void glLoadIdentity ()
1383 1950
1951void glDrawBuffer (int buffer)
1952
1953void glReadBuffer (int buffer)
1954
1955# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957
1958# near_ and far_ are due to microsofts buggy "c" compiler
1384void glOrtho (double left, double right, double bottom, double top, double near, double far) 1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1385 1960
1386void glViewport (int x, int y, int width, int height) 1961void glViewport (int x, int y, int width, int height)
1962
1963void glScissor (int x, int y, int width, int height)
1387 1964
1388void glTranslate (float x, float y, float z = 0.) 1965void glTranslate (float x, float y, float z = 0.)
1389 CODE: 1966 CODE:
1390 glTranslatef (x, y, z); 1967 glTranslatef (x, y, z);
1391 1968
1392void glScale (float x, float y, float z) 1969void glScale (float x, float y, float z = 1.)
1393 CODE: 1970 CODE:
1394 glScalef (x, y, z); 1971 glScalef (x, y, z);
1395 1972
1396void glRotate (float angle, float x, float y, float z) 1973void glRotate (float angle, float x, float y, float z)
1397 CODE: 1974 CODE:
1401 1978
1402void glEnd () 1979void glEnd ()
1403 1980
1404void glColor (float r, float g, float b, float a = 1.0) 1981void glColor (float r, float g, float b, float a = 1.0)
1405 PROTOTYPE: @ 1982 PROTOTYPE: @
1983 ALIAS:
1984 glColor_premultiply = 1
1406 CODE: 1985 CODE:
1407 glColor4f (r, g, b, a); 1986 if (ix)
1987 {
1988 r *= a;
1989 g *= a;
1990 b *= a;
1991 }
1992 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255),
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003
2004void glRasterPos (float x, float y, float z = 0.)
2005 CODE:
2006 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0);
1408 2008
1409void glVertex (float x, float y, float z = 0.) 2009void glVertex (float x, float y, float z = 0.)
1410 CODE: 2010 CODE:
1411 glVertex3f (x, y, z); 2011 glVertex3f (x, y, z);
1412 2012
1424 2024
1425void glBindTexture (int target, int name) 2025void glBindTexture (int target, int name)
1426 2026
1427void glConvolutionParameter (int target, int pname, float params) 2027void glConvolutionParameter (int target, int pname, float params)
1428 CODE: 2028 CODE:
2029 if (gl.ConvolutionParameterf)
1429 glConvolutionParameterf (target, pname, params); 2030 gl.ConvolutionParameterf (target, pname, params);
1430 2031
1431void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2032void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2033 CODE:
2034 if (gl.ConvolutionFilter2D)
2035 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2036
2037void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2038 CODE:
2039 if (gl.SeparableFilter2D)
2040 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1432 2041
1433void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2042void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1434 2043
1435void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045
2046void glDrawPixels (int width, int height, int format, int type, char *pixels)
2047
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1436 2049
1437int glGenTexture () 2050int glGenTexture ()
1438 CODE: 2051 CODE:
1439{ 2052{
1440 GLuint name; 2053 GLuint name;
1465 2078
1466void glEndList () 2079void glEndList ()
1467 2080
1468void glCallList (int list) 2081void glCallList (int list)
1469 2082
2083

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines