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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.57 by root, Fri Apr 21 07:09:10 2006 UTC vs.
Revision 1.156 by root, Thu Sep 21 14:47:51 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
57#define MIN_FONT_HEIGHT 10
58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
45typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
46typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
47 90
48static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
49static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
50 110
51typedef struct cf_layout { 111typedef struct cf_layout {
52 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
53 int base_height; 114 int base_height;
115 CFPlus__Font font;
54} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
55 121
56static void 122static void
57substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
58{ 124{
59 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
60 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
61} 130}
62 131
63static void 132static void
64layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
65{ 134{
66 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
67 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
68 */ 137 */
69 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
70 139
71 int height = self->base_height * (PANGO_SCALE * 8 / 10);
72
73 if (pango_font_description_get_size (font) != height)
74 {
75 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
76 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
77 } 142
143 pango_layout_set_font_description (self->pl, font);
78} 144}
79 145
80static void 146static void
81layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
82{ 148{
83 layout_update (self); 149 PangoRectangle rect;
84 150
151 // get_pixel_* wrongly rounds down
85 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
86 153
87 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
88 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
89 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
90} 162}
91 163
92typedef uint16_t mapface; 164typedef uint16_t mapface;
93 165
94typedef struct { 166typedef struct {
97 float s, t; 169 float s, t;
98 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
99} maptex; 171} maptex;
100 172
101typedef struct { 173typedef struct {
102 int16_t darkness; 174 uint32_t player;
103 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
104} mapcell; 178} mapcell;
105 179
106typedef struct { 180typedef struct {
107 int32_t c0, c1; 181 int32_t c0, c1;
108 mapcell *col; 182 mapcell *col;
117 int texs; 191 int texs;
118 maptex *tex; 192 maptex *tex;
119 193
120 int32_t rows; 194 int32_t rows;
121 maprow *row; 195 maprow *row;
122} *CFClient__Map; 196} *CFPlus__Map;
123 197
124static char * 198static char *
125prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
126{ 200{
127 char *p; 201 char *p;
145 219
146#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
147#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
148 222
149static maprow * 223static maprow *
150map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
151{ 225{
152 if (0 > y) 226 if (0 > y)
153 { 227 {
154 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
155 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
193 267
194 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
195} 269}
196 270
197static mapcell * 271static mapcell *
198map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
199{ 273{
200 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
201} 275}
202 276
203static void 277static void
204map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
205{ 279{
206 int r; 280 int r;
207 281
208 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
209 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
217 self->row = 0; 291 self->row = 0;
218 self->rows = 0; 292 self->rows = 0;
219} 293}
220 294
221static void 295static void
222map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
223{ 297{
224 int x, y; 298 int x, y;
225 maprow *row; 299 maprow *row;
300 mapcell *cell;
226 301
227 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
228 if (y >= 0) 303 if (y >= 0)
229 { 304 {
230 if (y >= self->rows) 305 if (y >= self->rows)
236 if (x >= row->c0) 311 if (x >= row->c0)
237 { 312 {
238 if (x >= row->c1) 313 if (x >= row->c1)
239 break; 314 break;
240 315
241 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
320 cell->flags = 0;
321 cell->player = 0;
242 } 322 }
243 } 323 }
244} 324}
245 325
246static void 326static void
247music_finished () 327music_finished (void)
248{ 328{
249 SDL_UserEvent ev; 329 SDL_UserEvent ev;
250 330
251 ev.type = SDL_USEREVENT; 331 ev.type = SDL_USEREVENT;
252 ev.code = 0; 332 ev.code = 0;
254 ev.data2 = 0; 334 ev.data2 = 0;
255 335
256 SDL_PushEvent ((SDL_Event *)&ev); 336 SDL_PushEvent ((SDL_Event *)&ev);
257} 337}
258 338
339static void
340channel_finished (int channel)
341{
342 SDL_UserEvent ev;
343
344 ev.type = SDL_USEREVENT;
345 ev.code = 1;
346 ev.data1 = (void *)(long)channel;
347 ev.data2 = 0;
348
349 SDL_PushEvent ((SDL_Event *)&ev);
350}
351
352static unsigned int
353minpot (unsigned int n)
354{
355 if (!n)
356 return 0;
357
358 --n;
359
360 n |= n >> 1;
361 n |= n >> 2;
362 n |= n >> 4;
363 n |= n >> 8;
364 n |= n >> 16;
365
366 return n + 1;
367}
368
259MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
260 370
261PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
262 372
263BOOT: 373BOOT:
264{ 374{
265 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
266 static const struct { 376 static const struct {
267 const char *name; 377 const char *name;
268 IV iv; 378 IV iv;
269 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
270# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
369# undef const_iv 479# undef const_iv
370 }; 480 };
371 481
372 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 482 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
373 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 483 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
374
375 fontmap = pango_ft2_font_map_new ();
376 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
377 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
378} 484}
379 485
380int 486int
487in_destruct ()
488 CODE:
489 RETVAL = PL_main_cv == Nullcv;
490 OUTPUT:
491 RETVAL
492
493NV floor (NV x)
494
495NV ceil (NV x)
496
497void
498pango_init ()
499 CODE:
500{
501 opengl_fontmap = pango_opengl_font_map_new ();
502 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
503 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
504}
505
506int
381SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 507SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
382 508
383void 509void
384SDL_Quit () 510SDL_Quit ()
385 511
386void 512void
392 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 521 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
396 522
523 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
524 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
525
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
401 530
402 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 531 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
532#if SDL_VERSION_ATLEAST(1,2,10)
403 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 533 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
404 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 534 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
535#endif
405 536
406 SDL_EnableUNICODE (1); 537 SDL_EnableUNICODE (1);
407 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 538 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
408 539
409 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 540 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
418 549
419 ++m; 550 ++m;
420 } 551 }
421} 552}
422 553
554char *
555SDL_GetError ()
556
423int 557int
424SDL_SetVideoMode (int w, int h, int fullscreen) 558SDL_SetVideoMode (int w, int h, int fullscreen)
425 CODE: 559 CODE:
426 RETVAL = !!SDL_SetVideoMode ( 560 RETVAL = !!SDL_SetVideoMode (
427 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 561 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
428 ); 562 );
563 if (RETVAL)
564 {
429 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 565 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
566# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
567# include "glfunc.h"
568# undef GL_FUNC
569 }
430 OUTPUT: 570 OUTPUT:
431 RETVAL 571 RETVAL
432 572
433void 573void
434SDL_GL_SwapBuffers () 574SDL_GL_SwapBuffers ()
575
576char *
577SDL_GetKeyName (int sym)
435 578
436void 579void
437SDL_PollEvent () 580SDL_PollEvent ()
438 PPCODE: 581 PPCODE:
439{ 582{
441 584
442 while (SDL_PollEvent (&ev)) 585 while (SDL_PollEvent (&ev))
443 { 586 {
444 HV *hv = newHV (); 587 HV *hv = newHV ();
445 hv_store (hv, "type", 4, newSViv (ev.type), 0); 588 hv_store (hv, "type", 4, newSViv (ev.type), 0);
589
446 switch (ev.type) 590 switch (ev.type)
447 { 591 {
448 case SDL_KEYDOWN: 592 case SDL_KEYDOWN:
449 case SDL_KEYUP: 593 case SDL_KEYUP:
450 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 594 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
457 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 601 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
458 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 602 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
459 break; 603 break;
460 604
461 case SDL_MOUSEMOTION: 605 case SDL_MOUSEMOTION:
606 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
607
462 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 608 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
463 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 609 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
464 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 610 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
465 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 611 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
466 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 612 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
467 break; 613 break;
468 614
469 case SDL_MOUSEBUTTONDOWN: 615 case SDL_MOUSEBUTTONDOWN:
470 case SDL_MOUSEBUTTONUP: 616 case SDL_MOUSEBUTTONUP:
617 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
618
471 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 619 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
472 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
473 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
474 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
623 break;
624
625 case SDL_USEREVENT:
626 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
627 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
628 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
629 break;
475 } 630 }
476 631
477 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 632 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
478 } 633 }
479} 634}
480 635
481int 636int
482Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 637Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
483 POSTCALL: 638 POSTCALL:
484 Mix_HookMusicFinished (music_finished); 639 Mix_HookMusicFinished (music_finished);
640 Mix_ChannelFinished (channel_finished);
485 641
486void 642void
487Mix_CloseAudio () 643Mix_CloseAudio ()
488 644
489int 645int
494 CODE: 650 CODE:
495#ifndef _WIN32 651#ifndef _WIN32
496 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
497#endif 653#endif
498 654
499char *
500gl_version ()
501 CODE:
502 RETVAL = (char *)glGetString (GL_VERSION);
503 OUTPUT:
504 RETVAL
505
506char *
507gl_extensions ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_EXTENSIONS);
510 OUTPUT:
511 RETVAL
512
513void 655void
514add_font (char *file) 656add_font (char *file)
515 CODE: 657 CODE:
516 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 658 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
517
518void
519set_font (char *file)
520 CODE:
521{
522 int count;
523 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
524 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
525 FcPatternDestroy (pattern);
526 pango_context_set_font_description (context, font);
527}
528 659
529void 660void
530load_image_inline (SV *image_) 661load_image_inline (SV *image_)
531 ALIAS: 662 ALIAS:
532 load_image_file = 1 663 load_image_file = 1
574 705
575 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 706 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
576 707
577 assert (surface2->pitch == surface2->w * 4); 708 assert (surface2->pitch == surface2->w * 4);
578 709
710 SDL_LockSurface (surface2);
579 EXTEND (SP, 5); 711 EXTEND (SP, 6);
580 PUSHs (sv_2mortal (newSViv (surface2->w))); 712 PUSHs (sv_2mortal (newSViv (surface2->w)));
581 PUSHs (sv_2mortal (newSViv (surface2->h))); 713 PUSHs (sv_2mortal (newSViv (surface2->h)));
582 SDL_LockSurface (surface2);
583 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 714 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
584 SDL_UnlockSurface (surface2);
585 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 715 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
586 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 716 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
587 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 717 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
718 SDL_UnlockSurface (surface2);
588 719
589 SDL_FreeSurface (surface); 720 SDL_FreeSurface (surface);
590 SDL_FreeSurface (surface2); 721 SDL_FreeSurface (surface2);
591} 722}
592 723
614 PUSHs (sv_2mortal (newSViv (b / y))); 745 PUSHs (sv_2mortal (newSViv (b / y)));
615 PUSHs (sv_2mortal (newSViv (a / y))); 746 PUSHs (sv_2mortal (newSViv (a / y)));
616} 747}
617 748
618void 749void
750error (char *message)
751 CODE:
752 fprintf (stderr, "ERROR: %s\n", message);
753#ifdef _WIN32
754 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
755#endif
756
757void
619fatal (char *message) 758fatal (char *message)
620 CODE: 759 CODE:
760 fprintf (stderr, "FATAL: %s\n", message);
621#ifdef _WIN32 761#ifdef _WIN32
622 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
623#else
624 fprintf (stderr, "FATAL: %s\n", message);
625#endif 763#endif
626 exit (1); 764 _exit (1);
627 765
766void
767_exit (int retval)
768 CODE:
769 _exit (retval);
770
771MODULE = CFPlus PACKAGE = CFPlus::Font
772
773CFPlus::Font
774new_from_file (SV *class, char *path, int id = 0)
775 CODE:
776{
777 int count;
778 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
779 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
780 FcPatternDestroy (pattern);
781}
782 OUTPUT:
783 RETVAL
784
785void
786DESTROY (CFPlus::Font self)
787 CODE:
788 pango_font_description_free (self);
789
790void
791make_default (CFPlus::Font self)
792 CODE:
793 default_font = self;
794
628MODULE = CFClient PACKAGE = CFClient::Layout 795MODULE = CFPlus PACKAGE = CFPlus::Layout
629 796
630CFClient::Layout 797void
631new (SV *class, int base_height = 10) 798reset_glyph_cache ()
799 CODE:
800 tc_clear ();
801
802CFPlus::Layout
803new (SV *class)
632 CODE: 804 CODE:
633 New (0, RETVAL, 1, struct cf_layout); 805 New (0, RETVAL, 1, struct cf_layout);
634 RETVAL->base_height = base_height; 806
635 RETVAL->pl = pango_layout_new (context); 807 RETVAL->pl = pango_layout_new (opengl_context);
808 RETVAL->r = 1.;
809 RETVAL->g = 1.;
810 RETVAL->b = 1.;
811 RETVAL->a = 1.;
812 RETVAL->base_height = MIN_FONT_HEIGHT;
813 RETVAL->font = 0;
814
636 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 815 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
816 layout_update_font (RETVAL);
637 OUTPUT: 817 OUTPUT:
638 RETVAL 818 RETVAL
639 819
640void 820void
641DESTROY (CFClient::Layout self) 821DESTROY (CFPlus::Layout self)
642 CODE: 822 CODE:
643 g_object_unref (self->pl); 823 g_object_unref (self->pl);
644 Safefree (self); 824 Safefree (self);
645 825
646void 826void
647set_text (CFClient::Layout self, SV *text_) 827set_text (CFPlus::Layout self, SV *text_)
648 CODE: 828 CODE:
649{ 829{
650 STRLEN textlen; 830 STRLEN textlen;
651 char *text = SvPVutf8 (text_, textlen); 831 char *text = SvPVutf8 (text_, textlen);
652 832
653 pango_layout_set_text (self->pl, text, textlen); 833 pango_layout_set_text (self->pl, text, textlen);
654} 834}
655 835
656void 836void
657set_markup (CFClient::Layout self, SV *text_) 837set_markup (CFPlus::Layout self, SV *text_)
658 CODE: 838 CODE:
659{ 839{
660 STRLEN textlen; 840 STRLEN textlen;
661 char *text = SvPVutf8 (text_, textlen); 841 char *text = SvPVutf8 (text_, textlen);
662 842
663 pango_layout_set_markup (self->pl, text, textlen); 843 pango_layout_set_markup (self->pl, text, textlen);
664} 844}
665 845
846void
847set_shapes (CFPlus::Layout self, ...)
848 CODE:
849{
850 PangoAttrList *attrs = 0;
851 const char *text = pango_layout_get_text (self->pl);
852 const char *pos = text;
853 int arg = 4;
854
855 while (arg < items && (pos = strstr (pos, OBJ_STR)))
856 {
857 PangoRectangle inkrect, rect;
858 PangoAttribute *attr;
859
860 int x = SvIV (ST (arg - 3));
861 int y = SvIV (ST (arg - 2));
862 int w = SvIV (ST (arg - 1));
863 int h = SvIV (ST (arg ));
864
865 inkrect.x = 0;
866 inkrect.y = 0;
867 inkrect.width = 0;
868 inkrect.height = 0;
869
870 rect.x = x * PANGO_SCALE;
871 rect.y = y * PANGO_SCALE;
872 rect.width = w * PANGO_SCALE;
873 rect.height = h * PANGO_SCALE;
874
875 if (!attrs)
876 attrs = pango_layout_get_attributes (self->pl);
877
878 attr = pango_attr_shape_new (&inkrect, &rect);
879 attr->start_index = pos - text;
880 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
881 pango_attr_list_insert (attrs, attr);
882
883 arg += 4;
884 pos += sizeof (OBJ_STR) - 1;
885 }
886
887 if (attrs)
888 pango_layout_set_attributes (self->pl, attrs);
889}
890
891void
892get_shapes (CFPlus::Layout self)
893 PPCODE:
894{
895 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
896
897 do
898 {
899 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
900
901 if (run && shape_attr_p (run))
902 {
903 PangoRectangle extents;
904 pango_layout_iter_get_run_extents (iter, 0, &extents);
905
906 EXTEND (SP, 2);
907 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
908 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
909 }
910 }
911 while (pango_layout_iter_next_run (iter));
912
913 pango_layout_iter_free (iter);
914}
915
916int
917has_wrapped (CFPlus::Layout self)
918 CODE:
919{
920 int lines = 1;
921 const char *text = pango_layout_get_text (self->pl);
922
923 while (*text)
924 lines += *text++ == '\n';
925
926 RETVAL = lines < pango_layout_get_line_count (self->pl);
927}
928 OUTPUT:
929 RETVAL
930
666SV * 931SV *
667get_text (CFClient::Layout self) 932get_text (CFPlus::Layout self)
668 CODE: 933 CODE:
669 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 934 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
670 SvUTF8_on (RETVAL); 935 sv_utf8_decode (RETVAL);
671 OUTPUT: 936 OUTPUT:
672 RETVAL 937 RETVAL
673 938
674void 939void
940set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
941 CODE:
942 self->r = r;
943 self->g = g;
944 self->b = b;
945 self->a = a;
946
947void
948set_font (CFPlus::Layout self, CFPlus::Font font = 0)
949 CODE:
950 if (self->font != font)
951 {
952 self->font = font;
953 layout_update_font (self);
954 }
955
956void
675set_height (CFClient::Layout self, int base_height) 957set_height (CFPlus::Layout self, int base_height)
676 CODE: 958 CODE:
959 if (self->base_height != base_height)
960 {
677 self->base_height = base_height; 961 self->base_height = base_height;
962 layout_update_font (self);
963 }
678 964
679void 965void
680set_width (CFClient::Layout self, int max_width = -1) 966set_width (CFPlus::Layout self, int max_width = -1)
681 CODE: 967 CODE:
682 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 968 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
683 969
684void 970void
971set_indent (CFPlus::Layout self, int indent)
972 CODE:
973 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
974
975void
976set_spacing (CFPlus::Layout self, int spacing)
977 CODE:
978 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
979
980void
981set_ellipsise (CFPlus::Layout self, int ellipsise)
982 CODE:
983 pango_layout_set_ellipsize (self->pl,
984 ellipsise == 1 ? PANGO_ELLIPSIZE_START
985 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
986 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
987 : PANGO_ELLIPSIZE_NONE
988 );
989
990void
991set_single_paragraph_mode (CFPlus::Layout self, int spm)
992 CODE:
993 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
994
995void
685size (CFClient::Layout self) 996size (CFPlus::Layout self)
686 PPCODE: 997 PPCODE:
687{ 998{
688 int w, h; 999 int w, h;
689 1000
690 layout_update (self);
691 layout_get_pixel_size (self, &w, &h); 1001 layout_get_pixel_size (self, &w, &h);
692 1002
693 EXTEND (SP, 2); 1003 EXTEND (SP, 2);
694 PUSHs (sv_2mortal (newSViv (w))); 1004 PUSHs (sv_2mortal (newSViv (w)));
695 PUSHs (sv_2mortal (newSViv (h))); 1005 PUSHs (sv_2mortal (newSViv (h)));
696} 1006}
697 1007
698int 1008int
1009descent (CFPlus::Layout self)
1010 CODE:
1011{
1012 PangoRectangle rect;
1013 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1014 pango_layout_line_get_pixel_extents (line, 0, &rect);
1015 RETVAL = PANGO_DESCENT (rect);
1016}
1017 OUTPUT:
1018 RETVAL
1019
1020int
699xy_to_index (CFClient::Layout self, int x, int y) 1021xy_to_index (CFPlus::Layout self, int x, int y)
700 CODE: 1022 CODE:
701{ 1023{
702 int index, trailing; 1024 int index, trailing;
703
704 layout_update (self);
705 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1025 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
706
707 RETVAL = index; 1026 RETVAL = index;
708} 1027}
709 OUTPUT: 1028 OUTPUT:
710 RETVAL 1029 RETVAL
711 1030
712void 1031void
713cursor_pos (CFClient::Layout self, int index) 1032cursor_pos (CFPlus::Layout self, int index)
714 PPCODE: 1033 PPCODE:
715{ 1034{
716 PangoRectangle strong_pos; 1035 PangoRectangle strong_pos;
717 layout_update (self);
718 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1036 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
719 1037
720 EXTEND (SP, 3); 1038 EXTEND (SP, 3);
721 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
722 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1040 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
723 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1041 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
724} 1042}
725 1043
726void 1044void
727render (CFClient::Layout self) 1045render (CFPlus::Layout self, float x, float y, int flags = 0)
728 PPCODE: 1046 PPCODE:
729{ 1047 pango_opengl_render_layout_subpixel (
730 SV *retval; 1048 self->pl,
731 int w, h; 1049 x * PANGO_SCALE, y * PANGO_SCALE,
732 FT_Bitmap bitmap; 1050 self->r, self->g, self->b, self->a,
1051 flags
1052 );
733 1053
734 layout_update (self); 1054MODULE = CFPlus PACKAGE = CFPlus::Texture
735 layout_get_pixel_size (self, &w, &h);
736 1055
737 retval = newSV (w * h); 1056void
738 SvPOK_only (retval); 1057pad2pot (SV *data_, SV *w_, SV *h_)
739 SvCUR_set (retval, w * h); 1058 CODE:
1059{
1060 int ow = SvIV (w_);
1061 int oh = SvIV (h_);
740 1062
741 bitmap.rows = h; 1063 if (ow && oh)
742 bitmap.width = w; 1064 {
743 bitmap.pitch = w; 1065 int nw = minpot (ow);
744 bitmap.buffer = (unsigned char*)SvPVX (retval); 1066 int nh = minpot (oh);
745 bitmap.num_grays = 256;
746 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
747 1067
748 memset (bitmap.buffer, 0, w * h); 1068 if (nw != ow || nh != oh)
749 1069 {
750 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1070 if (SvOK (data_))
1071 {
1072 STRLEN datalen;
1073 char *data = SvPVbyte (data_, datalen);
1074 int bpp = datalen / (ow * oh);
1075 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
751 1076
752 EXTEND (SP, 3); 1077 SvPOK_only (result_);
753 PUSHs (sv_2mortal (newSViv (w))); 1078 SvCUR_set (result_, nw * nh * bpp);
754 PUSHs (sv_2mortal (newSViv (h)));
755 PUSHs (sv_2mortal (retval));
756}
757 1079
758MODULE = CFClient PACKAGE = CFClient::Texture 1080 memset (SvPVX (result_), 0, nw * nh * bpp);
1081 while (oh--)
1082 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
759 1083
1084 sv_setsv (data_, result_);
1085 }
1086
1087 sv_setiv (w_, nw);
1088 sv_setiv (h_, nh);
1089 }
1090 }
1091}
1092
760void 1093void
761draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1094draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
762 PROTOTYPE: $$$;$$ 1095 PROTOTYPE: $$$;$$
1096 ALIAS:
1097 draw_quad_alpha = 1
1098 draw_quad_alpha_premultiplied = 2
763 CODE: 1099 CODE:
764{ 1100{
765 HV *hv = (HV *)SvRV (self); 1101 HV *hv = (HV *)SvRV (self);
766 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1102 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
767 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1103 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
768 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1104 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
769 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
770 1105
771 if (items < 5) 1106 if (items < 5)
772 { 1107 {
773 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1108 w = SvNV (*hv_fetch (hv, "w", 1, 1));
774 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1109 h = SvNV (*hv_fetch (hv, "h", 1, 1));
775 } 1110 }
776 1111
1112 if (ix)
1113 {
1114 glEnable (GL_BLEND);
1115
1116 if (ix == 2)
1117 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1118 else
1119 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1120 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1121
1122 glEnable (GL_ALPHA_TEST);
1123 glAlphaFunc (GL_GREATER, 0.01f);
1124 }
1125
777 glBindTexture (GL_TEXTURE_2D, name); 1126 glBindTexture (GL_TEXTURE_2D, name);
778 if (wrap_mode) { 1127
779 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
780 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
781 }
782 glBegin (GL_QUADS); 1128 glBegin (GL_QUADS);
783 glTexCoord2f (0, 0); glVertex2f (x , y ); 1129 glTexCoord2f (0, 0); glVertex2f (x , y );
784 glTexCoord2f (0, t); glVertex2f (x , y + h); 1130 glTexCoord2f (0, t); glVertex2f (x , y + h);
785 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1131 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
786 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1132 glTexCoord2f (s, 0); glVertex2f (x + w, y );
787 glEnd (); 1133 glEnd ();
788}
789 1134
1135 if (ix)
1136 {
1137 glDisable (GL_ALPHA_TEST);
1138 glDisable (GL_BLEND);
1139 }
1140}
1141
790MODULE = CFClient PACKAGE = CFClient::Map 1142MODULE = CFPlus PACKAGE = CFPlus::Map
791 1143
792CFClient::Map 1144CFPlus::Map
793new (SV *class, int map_width, int map_height) 1145new (SV *class, int map_width, int map_height)
794 CODE: 1146 CODE:
795 New (0, RETVAL, 1, struct map); 1147 New (0, RETVAL, 1, struct map);
796 RETVAL->x = 0; 1148 RETVAL->x = 0;
797 RETVAL->y = 0; 1149 RETVAL->y = 0;
807 RETVAL->row = 0; 1159 RETVAL->row = 0;
808 OUTPUT: 1160 OUTPUT:
809 RETVAL 1161 RETVAL
810 1162
811void 1163void
812DESTROY (CFClient::Map self) 1164DESTROY (CFPlus::Map self)
813 CODE: 1165 CODE:
814{ 1166{
815 map_clear (self); 1167 map_clear (self);
816 Safefree (self->face); 1168 Safefree (self->face);
1169 Safefree (self->tex);
817 Safefree (self); 1170 Safefree (self);
818} 1171}
819 1172
820void 1173void
821clear (CFClient::Map self) 1174clear (CFPlus::Map self)
822 CODE: 1175 CODE:
823 map_clear (self); 1176 map_clear (self);
824 1177
825void 1178void
826set_face (CFClient::Map self, int face, int texid) 1179set_face (CFPlus::Map self, int face, int texid)
827 CODE: 1180 CODE:
828{ 1181{
829 while (self->faces <= face) 1182 while (self->faces <= face)
830 { 1183 {
831 Append (mapface, self->face, self->faces, self->faces); 1184 Append (mapface, self->face, self->faces, self->faces);
834 1187
835 self->face [face] = texid; 1188 self->face [face] = texid;
836} 1189}
837 1190
838void 1191void
839set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1192set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
840 CODE: 1193 CODE:
841{ 1194{
842 while (self->texs <= texid) 1195 while (self->texs <= texid)
843 { 1196 {
844 Append (maptex, self->tex, self->texs, self->texs); 1197 Append (maptex, self->tex, self->texs, self->texs);
856 tex->r = r; 1209 tex->r = r;
857 tex->g = g; 1210 tex->g = g;
858 tex->b = b; 1211 tex->b = b;
859 tex->a = a; 1212 tex->a = a;
860 } 1213 }
1214
1215 // somewhat hackish, but for textures that require it, it really
1216 // improves the look, and most others don't suffer.
1217 glBindTexture (GL_TEXTURE_2D, name);
1218 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1219 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1220 // use uglier nearest interpolation because linear suffers
1221 // from transparent color bleeding and ugly wrapping effects.
1222 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
861} 1223}
862 1224
863int 1225int
864ox (CFClient::Map self) 1226ox (CFPlus::Map self)
865 ALIAS: 1227 ALIAS:
866 oy = 1 1228 oy = 1
1229 x = 2
1230 y = 3
1231 w = 4
1232 h = 5
867 CODE: 1233 CODE:
868 switch (ix) 1234 switch (ix)
869 { 1235 {
870 case 0: RETVAL = self->ox; break; 1236 case 0: RETVAL = self->ox; break;
871 case 1: RETVAL = self->oy; break; 1237 case 1: RETVAL = self->oy; break;
1238 case 2: RETVAL = self->x; break;
1239 case 3: RETVAL = self->y; break;
1240 case 4: RETVAL = self->w; break;
1241 case 5: RETVAL = self->h; break;
872 } 1242 }
873 OUTPUT: 1243 OUTPUT:
874 RETVAL 1244 RETVAL
875 1245
876void 1246void
877scroll (CFClient::Map self, int dx, int dy) 1247scroll (CFPlus::Map self, int dx, int dy)
878 CODE: 1248 CODE:
879{ 1249{
880 if (dx > 0) 1250 if (dx > 0)
881 map_blank (self, self->x, self->y, dx - 1, self->h); 1251 map_blank (self, self->x, self->y, dx, self->h);
882 else if (dx < 0) 1252 else if (dx < 0)
883 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1253 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
884 1254
885 if (dy > 0) 1255 if (dy > 0)
886 map_blank (self, self->x, self->y, self->w, dy - 1); 1256 map_blank (self, self->x, self->y, self->w, dy);
887 else if (dy < 0) 1257 else if (dy < 0)
888 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1258 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
889 1259
890 self->ox += dx; self->x += dx; 1260 self->ox += dx; self->x += dx;
891 self->oy += dy; self->y += dy; 1261 self->oy += dy; self->y += dy;
892 1262
893 while (self->y < 0) 1263 while (self->y < 0)
898 self->y += MAP_EXTEND_Y; 1268 self->y += MAP_EXTEND_Y;
899 } 1269 }
900} 1270}
901 1271
902void 1272void
903map1a_update (CFClient::Map self, SV *data_) 1273map1a_update (CFPlus::Map self, SV *data_, int extmap)
904 CODE: 1274 CODE:
905{ 1275{
906 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1276 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
907 uint8_t *data_end = (uint8_t *)SvEND (data_); 1277 uint8_t *data_end = (uint8_t *)SvEND (data_);
908 mapcell *cell; 1278 mapcell *cell;
909 int x, y, flags; 1279 int x, y, flags;
910 1280
911 while (data < data_end) 1281 while (data < data_end - 1)
912 { 1282 {
913 flags = (data [0] << 8) + data [1]; data += 2; 1283 flags = (data [0] << 8) + data [1]; data += 2;
914 1284
915 x = ((flags >> 10) & 63) + self->x; 1285 x = self->x + ((flags >> 10) & 63);
916 y = ((flags >> 4) & 63) + self->y; 1286 y = self->y + ((flags >> 4) & 63);
917 1287
918 cell = map_get_cell (self, x, y); 1288 cell = map_get_cell (self, x, y);
919 1289
920 if (flags & 15) 1290 if (flags & 15)
921 { 1291 {
922 if (cell->darkness < 0) 1292 if (!cell->darkness)
923 { 1293 {
1294 memset (cell, 0, sizeof (*cell));
924 cell->darkness = 0; 1295 cell->darkness = 256;
925 cell->face [0] = 0;
926 cell->face [1] = 0;
927 cell->face [2] = 0;
928 } 1296 }
929 1297
930 cell->darkness = flags & 8 ? *data++ : 255;
931
932 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338 }
933 1339
934 if (flags & 4) 1340 if (flags & 4)
935 { 1341 {
936 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
937 } 1343 }
945 { 1351 {
946 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1352 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
947 } 1353 }
948 } 1354 }
949 else 1355 else
950 cell->darkness = -1; 1356 cell->darkness = 0;
951 } 1357 }
952} 1358}
953 1359
954SV * 1360SV *
955mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1361mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
956 CODE: 1362 CODE:
957{ 1363{
958 int x1, x; 1364 int x1, x;
959 int y1, y; 1365 int y1, y;
960 int z; 1366 int z;
1010} 1416}
1011 OUTPUT: 1417 OUTPUT:
1012 RETVAL 1418 RETVAL
1013 1419
1014void 1420void
1015draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1421draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1016 PPCODE: 1422 CODE:
1017{ 1423{
1018 int vx, vy; 1424 int vx, vy;
1019 int x, y, z; 1425 int x, y, z;
1020 int last_name; 1426 int last_name;
1021 mapface face; 1427 mapface face;
1022 int sw4 = (sw + 3) & ~3;
1023 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1024 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1025 1428
1026 memset (darkness, 255, sw4 * sh);
1027 SvPOK_only (darkness_sv);
1028 SvCUR_set (darkness_sv, sw4 * sh);
1029
1030 vx = self->x + (self->w - sw) / 2 - shift_x; 1429 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1031 vy = self->y + (self->h - sh) / 2 - shift_y; 1430 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1032 1431
1033 /* 1432 /*
1034 int vx = self->vx = self->w >= sw 1433 int vx = self->vx = self->w >= sw
1035 ? self->x + (self->w - sw) / 2 1434 ? self->x + (self->w - sw) / 2
1036 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1435 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1040 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1439 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1041 */ 1440 */
1042 1441
1043 glColor4ub (255, 255, 255, 255); 1442 glColor4ub (255, 255, 255, 255);
1044 1443
1444 glEnable (GL_BLEND);
1045 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1445 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1046 glEnable (GL_BLEND);
1047 glEnable (GL_TEXTURE_2D); 1446 glEnable (GL_TEXTURE_2D);
1048 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1447 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1049 1448
1050 glBegin (GL_QUADS); 1449 glBegin (GL_QUADS);
1051 1450
1060 for (x = 0; x < sw; x++) 1459 for (x = 0; x < sw; x++)
1061 if (row->c0 <= x + vx && x + vx < row->c1) 1460 if (row->c0 <= x + vx && x + vx < row->c1)
1062 { 1461 {
1063 mapcell *cell = row->col + (x + vx - row->c0); 1462 mapcell *cell = row->col + (x + vx - row->c0);
1064 1463
1065 darkness[y * sw4 + x] = cell->darkness < 0
1066 ? 255 - FOW_DARKNESS
1067 : 255 - cell->darkness;
1068
1069 face = cell->face [z]; 1464 face = cell->face [z];
1070 1465
1071 if (face) 1466 if (face && face < self->texs)
1072 { 1467 {
1073 maptex tex = self->tex [face]; 1468 maptex tex = self->tex [face];
1074
1075 int px = (x + 1) * 32 - tex.w; 1469 int px = (x + 1) * 32 - tex.w;
1076 int py = (y + 1) * 32 - tex.h; 1470 int py = (y + 1) * 32 - tex.h;
1077 1471
1078 if (last_name != tex.name) 1472 if (last_name != tex.name)
1079 { 1473 {
1080 glEnd (); 1474 glEnd ();
1081 last_name = tex.name;
1082 glBindTexture (GL_TEXTURE_2D, last_name); 1475 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1083 glBegin (GL_QUADS); 1476 glBegin (GL_QUADS);
1084 } 1477 }
1085 1478
1086 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1479 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1087 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1480 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1088 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1481 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1089 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1482 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1090 } 1483 }
1484
1485 if (cell->flags && z == 2)
1486 {
1487 if (cell->flags & 1)
1488 {
1489 maptex tex = self->tex [1];
1490 int px = (x + 1) * 32 - tex.w + 2;
1491 int py = (y + 1) * 32 - tex.h - 6;
1492
1493 glEnd ();
1494 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1495 glBegin (GL_QUADS);
1496
1497 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1498 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1499 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1500 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1501 }
1502 }
1091 } 1503 }
1092 } 1504 }
1093 1505
1094 glEnd (); 1506 glEnd ();
1095 1507
1096 glDisable (GL_TEXTURE_2D); 1508 glDisable (GL_TEXTURE_2D);
1097 glDisable (GL_BLEND); 1509 glDisable (GL_BLEND);
1510
1511 // top layer: overlays such as the health bar
1512 for (y = 0; y < sh; y++)
1513 if (0 <= y + vy && y + vy < self->rows)
1514 {
1515 maprow *row = self->row + (y + vy);
1516
1517 for (x = 0; x < sw; x++)
1518 if (row->c0 <= x + vx && x + vx < row->c1)
1519 {
1520 mapcell *cell = row->col + (x + vx - row->c0);
1521
1522 int px = x * 32;
1523 int py = y * 32;
1524
1525 if (cell->stat_hp)
1526 {
1527 int width = cell->stat_width * 32;
1528 int thick = sh / 28 + 1 + cell->stat_width;
1529
1530 glColor3ub (0, 0, 0);
1531 glRectf (px + 1, py - thick - 2,
1532 px + width - 1, py);
1533
1534 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1535 glRectf (px + 2,
1536 py - thick - 1,
1537 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1538 }
1539 }
1540 }
1541}
1542
1543void
1544draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1545 CODE:
1546{
1547 static float color[16][3] = {
1548 { 0.00F, 0.00F, 0.00F },
1549 { 1.00F, 1.00F, 1.00F },
1550 { 0.00F, 0.00F, 0.55F },
1551 { 1.00F, 0.00F, 0.00F },
1552
1553 { 1.00F, 0.54F, 0.00F },
1554 { 0.11F, 0.56F, 1.00F },
1555 { 0.93F, 0.46F, 0.00F },
1556 { 0.18F, 0.54F, 0.34F },
1557
1558 { 0.56F, 0.73F, 0.56F },
1559 { 0.80F, 0.80F, 0.80F },
1560 { 0.55F, 0.41F, 0.13F },
1561 { 0.99F, 0.77F, 0.26F },
1562
1563 { 0.74F, 0.65F, 0.41F },
1564
1565 { 0.00F, 1.00F, 1.00F },
1566 { 1.00F, 0.00F, 1.00F },
1567 { 1.00F, 1.00F, 0.00F },
1568 };
1569
1570 int x, y;
1571
1572 glEnable (GL_TEXTURE_2D);
1573 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1574 glEnable (GL_BLEND);
1575 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1576 glBegin (GL_QUADS);
1577
1578 for (y = 0; y < h; y++)
1579 for (x = 0; x < w; x++)
1580 {
1581 unsigned char m = data [x + y * w];
1582
1583 if (m)
1584 {
1585 float *c = color [m & 15];
1586
1587 float tx1 = m & 0x40 ? 0.5 : 0.;
1588 float tx2 = tx1 + 0.5;
1589
1590 glColor4f (c[0], c[1], c[2], 0.75);
1591 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1592 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1593 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1594 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1595 }
1596 }
1597
1598 glEnd ();
1599 glDisable (GL_BLEND);
1600 glDisable (GL_TEXTURE_2D);
1601}
1602
1603void
1604fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1605 PPCODE:
1606{
1607 int vx, vy;
1608 int x, y;
1609 int sw4 = (sw + 3) & ~3;
1610 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1611 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1612
1613 memset (darkness, 255, sw4 * sh);
1614 SvPOK_only (darkness_sv);
1615 SvCUR_set (darkness_sv, sw4 * sh);
1616
1617 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1618 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1619
1620 for (y = 0; y < sh; y++)
1621 if (0 <= y + vy && y + vy < self->rows)
1622 {
1623 maprow *row = self->row + (y + vy);
1624
1625 for (x = 0; x < sw; x++)
1626 if (row->c0 <= x + vx && x + vx < row->c1)
1627 {
1628 mapcell *cell = row->col + (x + vx - row->c0);
1629
1630 darkness[y * sw4 + x] = cell->darkness
1631 ? 255 - (cell->darkness - 1)
1632 : 255 - FOW_DARKNESS;
1633 }
1634 }
1098 1635
1099 EXTEND (SP, 3); 1636 EXTEND (SP, 3);
1100 PUSHs (sv_2mortal (newSViv (sw4))); 1637 PUSHs (sv_2mortal (newSViv (sw4)));
1101 PUSHs (sv_2mortal (newSViv (sh))); 1638 PUSHs (sv_2mortal (newSViv (sh)));
1102 PUSHs (darkness_sv); 1639 PUSHs (darkness_sv);
1103} 1640}
1104 1641
1105SV * 1642SV *
1106get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1643get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1107 CODE: 1644 CODE:
1108{ 1645{
1109 int x, y, x1, y1; 1646 int x, y, x1, y1;
1110 SV *data_sv = newSV (w * h * 7 + 5); 1647 SV *data_sv = newSV (w * h * 7 + 5);
1111 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1648 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1173} 1710}
1174 OUTPUT: 1711 OUTPUT:
1175 RETVAL 1712 RETVAL
1176 1713
1177void 1714void
1178set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1715set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1179 PPCODE: 1716 PPCODE:
1180{ 1717{
1181 int x, y, z; 1718 int x, y, z;
1182 int w, h; 1719 int w, h;
1183 int x1, y1; 1720 int x1, y1;
1215 1752
1216 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1753 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1217 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1754 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1218 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1755 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1219 1756
1220 if (cell->darkness <= 0) 1757 if (cell->darkness == 0)
1221 { 1758 {
1222 cell->darkness = -1; 1759 cell->darkness = 0;
1223 1760
1224 for (z = 0; z <= 2; z++) 1761 for (z = 0; z <= 2; z++)
1225 { 1762 {
1226 cell->face[z] = face[z]; 1763 cell->face[z] = face[z];
1227 1764
1232 } 1769 }
1233 } 1770 }
1234 } 1771 }
1235} 1772}
1236 1773
1237MODULE = CFClient PACKAGE = CFClient::MixChunk 1774MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1238 1775
1239CFClient::MixChunk 1776CFPlus::MixChunk
1240new_from_file (SV *class, char *path) 1777new_from_file (SV *class, char *path)
1241 CODE: 1778 CODE:
1242 RETVAL = Mix_LoadWAV (path); 1779 RETVAL = Mix_LoadWAV (path);
1243 OUTPUT: 1780 OUTPUT:
1244 RETVAL 1781 RETVAL
1245 1782
1246void 1783void
1247DESTROY (CFClient::MixChunk self) 1784DESTROY (CFPlus::MixChunk self)
1248 CODE: 1785 CODE:
1249 Mix_FreeChunk (self); 1786 Mix_FreeChunk (self);
1250 1787
1251int 1788int
1252volume (CFClient::MixChunk self, int volume = -1) 1789volume (CFPlus::MixChunk self, int volume = -1)
1253 CODE: 1790 CODE:
1254 RETVAL = Mix_VolumeChunk (self, volume); 1791 RETVAL = Mix_VolumeChunk (self, volume);
1255 OUTPUT: 1792 OUTPUT:
1256 RETVAL 1793 RETVAL
1257 1794
1258int 1795int
1259play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1796play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1260 CODE: 1797 CODE:
1261 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1798 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1262 OUTPUT: 1799 OUTPUT:
1263 RETVAL 1800 RETVAL
1264 1801
1265MODULE = CFClient PACKAGE = CFClient::MixMusic 1802MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1266 1803
1267int 1804int
1268volume (int volume = -1) 1805volume (int volume = -1)
1269 CODE: 1806 CODE:
1270 RETVAL = Mix_VolumeMusic (volume); 1807 RETVAL = Mix_VolumeMusic (volume);
1271 OUTPUT: 1808 OUTPUT:
1272 RETVAL 1809 RETVAL
1273 1810
1274CFClient::MixMusic 1811CFPlus::MixMusic
1275new_from_file (SV *class, char *path) 1812new_from_file (SV *class, char *path)
1276 CODE: 1813 CODE:
1277 RETVAL = Mix_LoadMUS (path); 1814 RETVAL = Mix_LoadMUS (path);
1278 OUTPUT: 1815 OUTPUT:
1279 RETVAL 1816 RETVAL
1280 1817
1281void 1818void
1282DESTROY (CFClient::MixMusic self) 1819DESTROY (CFPlus::MixMusic self)
1283 CODE: 1820 CODE:
1284 Mix_FreeMusic (self); 1821 Mix_FreeMusic (self);
1285 1822
1286int 1823int
1287play (CFClient::MixMusic self, int loops = -1) 1824play (CFPlus::MixMusic self, int loops = -1)
1288 CODE: 1825 CODE:
1289 RETVAL = Mix_PlayMusic (self, loops); 1826 RETVAL = Mix_PlayMusic (self, loops);
1290 OUTPUT: 1827 OUTPUT:
1291 RETVAL 1828 RETVAL
1292 1829
1293MODULE = CFClient PACKAGE = CFClient::OpenGL 1830MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1294 1831
1295BOOT: 1832BOOT:
1296{ 1833{
1297 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1834 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1298 static const struct { 1835 static const struct {
1299 const char *name; 1836 const char *name;
1300 IV iv; 1837 IV iv;
1301 } *civ, const_iv[] = { 1838 } *civ, const_iv[] = {
1302# define const_iv(name) { # name, (IV)name } 1839# define const_iv(name) { # name, (IV)name }
1303 const_iv (GL_COLOR_MATERIAL), 1840 const_iv (GL_COLOR_MATERIAL),
1304 const_iv (GL_SMOOTH), 1841 const_iv (GL_SMOOTH),
1305 const_iv (GL_FLAT), 1842 const_iv (GL_FLAT),
1843 const_iv (GL_DITHER),
1306 const_iv (GL_BLEND), 1844 const_iv (GL_BLEND),
1845 const_iv (GL_CULL_FACE),
1846 const_iv (GL_SCISSOR_TEST),
1847 const_iv (GL_DEPTH_TEST),
1848 const_iv (GL_ALPHA_TEST),
1849 const_iv (GL_NORMALIZE),
1850 const_iv (GL_RESCALE_NORMAL),
1851 const_iv (GL_FRONT),
1852 const_iv (GL_BACK),
1307 const_iv (GL_AND), 1853 const_iv (GL_AND),
1854 const_iv (GL_ONE),
1855 const_iv (GL_ZERO),
1308 const_iv (GL_SRC_ALPHA), 1856 const_iv (GL_SRC_ALPHA),
1857 const_iv (GL_DST_ALPHA),
1309 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1858 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1859 const_iv (GL_ONE_MINUS_DST_ALPHA),
1860 const_iv (GL_SRC_ALPHA_SATURATE),
1310 const_iv (GL_RGB), 1861 const_iv (GL_RGB),
1311 const_iv (GL_RGBA), 1862 const_iv (GL_RGBA),
1863 const_iv (GL_RGBA4),
1864 const_iv (GL_RGBA8),
1865 const_iv (GL_RGB5_A1),
1312 const_iv (GL_UNSIGNED_BYTE), 1866 const_iv (GL_UNSIGNED_BYTE),
1313 const_iv (GL_ALPHA4), 1867 const_iv (GL_UNSIGNED_SHORT),
1868 const_iv (GL_UNSIGNED_INT),
1314 const_iv (GL_ALPHA), 1869 const_iv (GL_ALPHA),
1870 const_iv (GL_INTENSITY),
1871 const_iv (GL_LUMINANCE),
1872 const_iv (GL_LUMINANCE_ALPHA),
1315 const_iv (GL_FLOAT), 1873 const_iv (GL_FLOAT),
1316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1874 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1317 const_iv (GL_COMPILE), 1875 const_iv (GL_COMPILE),
1318 const_iv (GL_TEXTURE_1D), 1876 const_iv (GL_TEXTURE_1D),
1319 const_iv (GL_TEXTURE_2D), 1877 const_iv (GL_TEXTURE_2D),
1321 const_iv (GL_TEXTURE_MAG_FILTER), 1879 const_iv (GL_TEXTURE_MAG_FILTER),
1322 const_iv (GL_TEXTURE_MIN_FILTER), 1880 const_iv (GL_TEXTURE_MIN_FILTER),
1323 const_iv (GL_TEXTURE_ENV_MODE), 1881 const_iv (GL_TEXTURE_ENV_MODE),
1324 const_iv (GL_TEXTURE_WRAP_S), 1882 const_iv (GL_TEXTURE_WRAP_S),
1325 const_iv (GL_TEXTURE_WRAP_T), 1883 const_iv (GL_TEXTURE_WRAP_T),
1884 const_iv (GL_REPEAT),
1326 const_iv (GL_CLAMP), 1885 const_iv (GL_CLAMP),
1327 const_iv (GL_REPEAT), 1886 const_iv (GL_CLAMP_TO_EDGE),
1328 const_iv (GL_NEAREST), 1887 const_iv (GL_NEAREST),
1329 const_iv (GL_LINEAR), 1888 const_iv (GL_LINEAR),
1330 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1889 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1331 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1890 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1332 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1891 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1333 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1892 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1334 const_iv (GL_GENERATE_MIPMAP), 1893 const_iv (GL_GENERATE_MIPMAP),
1335 const_iv (GL_LINEAR),
1336 const_iv (GL_MODULATE), 1894 const_iv (GL_MODULATE),
1895 const_iv (GL_DECAL),
1337 const_iv (GL_REPLACE), 1896 const_iv (GL_REPLACE),
1897 const_iv (GL_DEPTH_BUFFER_BIT),
1338 const_iv (GL_COLOR_BUFFER_BIT), 1898 const_iv (GL_COLOR_BUFFER_BIT),
1339 const_iv (GL_PROJECTION), 1899 const_iv (GL_PROJECTION),
1340 const_iv (GL_MODELVIEW), 1900 const_iv (GL_MODELVIEW),
1341 const_iv (GL_COLOR_LOGIC_OP), 1901 const_iv (GL_COLOR_LOGIC_OP),
1902 const_iv (GL_SEPARABLE_2D),
1342 const_iv (GL_CONVOLUTION_2D), 1903 const_iv (GL_CONVOLUTION_2D),
1343 const_iv (GL_CONVOLUTION_BORDER_MODE), 1904 const_iv (GL_CONVOLUTION_BORDER_MODE),
1344 const_iv (GL_CONSTANT_BORDER), 1905 const_iv (GL_CONSTANT_BORDER),
1345 const_iv (GL_LINES), 1906 const_iv (GL_LINES),
1907 const_iv (GL_LINE_STRIP),
1908 const_iv (GL_LINE_LOOP),
1346 const_iv (GL_QUADS), 1909 const_iv (GL_QUADS),
1347 const_iv (GL_LINE_LOOP), 1910 const_iv (GL_QUAD_STRIP),
1911 const_iv (GL_TRIANGLES),
1912 const_iv (GL_TRIANGLE_STRIP),
1913 const_iv (GL_TRIANGLE_FAN),
1348 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1914 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1349 const_iv (GL_FASTEST), 1915 const_iv (GL_FASTEST),
1916 const_iv (GL_V2F),
1917 const_iv (GL_V3F),
1918 const_iv (GL_T2F_V3F),
1919 const_iv (GL_T2F_N3F_V3F),
1350# undef const_iv 1920# undef const_iv
1351 }; 1921 };
1352 1922
1353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1923 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1924 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1355} 1925}
1356 1926
1927char *
1928gl_vendor ()
1929 CODE:
1930 RETVAL = (char *)glGetString (GL_VENDOR);
1931 OUTPUT:
1932 RETVAL
1933
1934char *
1935gl_version ()
1936 CODE:
1937 RETVAL = (char *)glGetString (GL_VERSION);
1938 OUTPUT:
1939 RETVAL
1940
1941char *
1942gl_extensions ()
1943 CODE:
1944 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1945 OUTPUT:
1946 RETVAL
1947
1357int glGetError () 1948int glGetError ()
1949
1950void glFinish ()
1358 1951
1359void glClear (int mask) 1952void glClear (int mask)
1360 1953
1361void glClearColor (float r, float g, float b, float a = 1.0) 1954void glClearColor (float r, float g, float b, float a = 1.0)
1362 PROTOTYPE: @ 1955 PROTOTYPE: @
1369 1962
1370void glHint (int target, int mode) 1963void glHint (int target, int mode)
1371 1964
1372void glBlendFunc (int sfactor, int dfactor) 1965void glBlendFunc (int sfactor, int dfactor)
1373 1966
1967void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1968 CODE:
1969 gl_BlendFuncSeparate (sa, da, saa, daa);
1970
1971void glDepthMask (int flag)
1972
1374void glLogicOp (int opcode) 1973void glLogicOp (int opcode)
1375 1974
1975void glColorMask (int red, int green, int blue, int alpha)
1976
1376void glMatrixMode (int mode) 1977void glMatrixMode (int mode)
1377 1978
1378void glPushMatrix () 1979void glPushMatrix ()
1379 1980
1380void glPopMatrix () 1981void glPopMatrix ()
1381 1982
1382void glLoadIdentity () 1983void glLoadIdentity ()
1383 1984
1985void glDrawBuffer (int buffer)
1986
1987void glReadBuffer (int buffer)
1988
1989# near_ and far_ are due to microsofts buggy "c" compiler
1990void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1991
1992# near_ and far_ are due to microsofts buggy "c" compiler
1384void glOrtho (double left, double right, double bottom, double top, double near, double far) 1993void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1385 1994
1386void glViewport (int x, int y, int width, int height) 1995void glViewport (int x, int y, int width, int height)
1996
1997void glScissor (int x, int y, int width, int height)
1387 1998
1388void glTranslate (float x, float y, float z = 0.) 1999void glTranslate (float x, float y, float z = 0.)
1389 CODE: 2000 CODE:
1390 glTranslatef (x, y, z); 2001 glTranslatef (x, y, z);
1391 2002
1392void glScale (float x, float y, float z) 2003void glScale (float x, float y, float z = 1.)
1393 CODE: 2004 CODE:
1394 glScalef (x, y, z); 2005 glScalef (x, y, z);
1395 2006
1396void glRotate (float angle, float x, float y, float z) 2007void glRotate (float angle, float x, float y, float z)
1397 CODE: 2008 CODE:
1401 2012
1402void glEnd () 2013void glEnd ()
1403 2014
1404void glColor (float r, float g, float b, float a = 1.0) 2015void glColor (float r, float g, float b, float a = 1.0)
1405 PROTOTYPE: @ 2016 PROTOTYPE: @
2017 ALIAS:
2018 glColor_premultiply = 1
1406 CODE: 2019 CODE:
2020 if (ix)
2021 {
2022 r *= a;
2023 g *= a;
2024 b *= a;
2025 }
2026 // microsoft visual "c" rounds instead of truncating...
1407 glColor4f (r, g, b, a); 2027 glColor4f (r, g, b, a);
2028
2029void glInterleavedArrays (int format, int stride, char *data)
2030
2031void glDrawElements (int mode, int count, int type, char *indices)
2032
2033# 1.2 void glDrawRangeElements (int mode, int start, int end
2034
2035void glRasterPos (float x, float y, float z = 0.)
2036 CODE:
2037 glRasterPos3f (0, 0, z);
2038 glBitmap (0, 0, 0, 0, x, y, 0);
1408 2039
1409void glVertex (float x, float y, float z = 0.) 2040void glVertex (float x, float y, float z = 0.)
1410 CODE: 2041 CODE:
1411 glVertex3f (x, y, z); 2042 glVertex3f (x, y, z);
1412 2043
1424 2055
1425void glBindTexture (int target, int name) 2056void glBindTexture (int target, int name)
1426 2057
1427void glConvolutionParameter (int target, int pname, float params) 2058void glConvolutionParameter (int target, int pname, float params)
1428 CODE: 2059 CODE:
2060 if (gl.ConvolutionParameterf)
1429 glConvolutionParameterf (target, pname, params); 2061 gl.ConvolutionParameterf (target, pname, params);
1430 2062
1431void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2063void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2064 CODE:
2065 if (gl.ConvolutionFilter2D)
2066 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2067
2068void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2069 CODE:
2070 if (gl.SeparableFilter2D)
2071 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1432 2072
1433void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2073void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1434 2074
1435void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2075void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2076
2077void glDrawPixels (int width, int height, int format, int type, char *pixels)
2078
2079void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1436 2080
1437int glGenTexture () 2081int glGenTexture ()
1438 CODE: 2082 CODE:
1439{ 2083{
1440 GLuint name; 2084 GLuint name;

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