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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.57 by root, Fri Apr 21 07:09:10 2006 UTC vs.
Revision 1.165 by root, Fri Dec 8 14:59:54 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 46
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
52#define MIN_FONT_HEIGHT 10
53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
45typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
46typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
47 85
48static PangoContext *context; 86typedef PangoFontDescription *CFPlus__Font;
49static PangoFontMap *fontmap; 87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
50 105
51typedef struct cf_layout { 106typedef struct cf_layout {
52 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
53 int base_height; 109 int base_height;
110 CFPlus__Font font;
54} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
55 116
56static void 117static void
57substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
58{ 119{
59 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
60 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
61} 125}
62 126
63static void 127static void
64layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
65{ 129{
66 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
67 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
68 */ 132 */
69 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
70 134
71 int height = self->base_height * (PANGO_SCALE * 8 / 10);
72
73 if (pango_font_description_get_size (font) != height)
74 {
75 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
76 pango_layout_context_changed (self->pl); 136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
77 } 137
138 pango_layout_set_font_description (self->pl, font);
78} 139}
79 140
80static void 141static void
81layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
82{ 143{
83 layout_update (self); 144 PangoRectangle rect;
84 145
146 // get_pixel_* wrongly rounds down
85 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
86 148
87 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
88 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
89 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
90} 157}
91 158
92typedef uint16_t mapface; 159typedef uint16_t mapface;
93 160
94typedef struct { 161typedef struct {
97 float s, t; 164 float s, t;
98 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
99} maptex; 166} maptex;
100 167
101typedef struct { 168typedef struct {
102 int16_t darkness; 169 uint32_t player;
103 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
104} mapcell; 173} mapcell;
105 174
106typedef struct { 175typedef struct {
107 int32_t c0, c1; 176 int32_t c0, c1;
108 mapcell *col; 177 mapcell *col;
117 int texs; 186 int texs;
118 maptex *tex; 187 maptex *tex;
119 188
120 int32_t rows; 189 int32_t rows;
121 maprow *row; 190 maprow *row;
122} *CFClient__Map; 191} *CFPlus__Map;
123 192
124static char * 193static char *
125prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
126{ 195{
127 char *p; 196 char *p;
145 214
146#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
147#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
148 217
149static maprow * 218static maprow *
150map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
151{ 220{
152 if (0 > y) 221 if (0 > y)
153 { 222 {
154 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
155 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
193 262
194 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
195} 264}
196 265
197static mapcell * 266static mapcell *
198map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
199{ 268{
200 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
201} 270}
202 271
203static void 272static void
204map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
205{ 274{
206 int r; 275 int r;
207 276
208 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
209 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
217 self->row = 0; 286 self->row = 0;
218 self->rows = 0; 287 self->rows = 0;
219} 288}
220 289
221static void 290static void
222map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
223{ 292{
224 int x, y; 293 int x, y;
225 maprow *row; 294 maprow *row;
295 mapcell *cell;
226 296
227 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
228 if (y >= 0) 298 if (y >= 0)
229 { 299 {
230 if (y >= self->rows) 300 if (y >= self->rows)
236 if (x >= row->c0) 306 if (x >= row->c0)
237 { 307 {
238 if (x >= row->c1) 308 if (x >= row->c1)
239 break; 309 break;
240 310
241 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
242 } 317 }
243 } 318 }
244} 319}
245 320
246static void 321static void
247music_finished () 322music_finished (void)
248{ 323{
249 SDL_UserEvent ev; 324 SDL_UserEvent ev;
250 325
251 ev.type = SDL_USEREVENT; 326 ev.type = SDL_USEREVENT;
252 ev.code = 0; 327 ev.code = 0;
254 ev.data2 = 0; 329 ev.data2 = 0;
255 330
256 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
257} 332}
258 333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
259MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
260 365
261PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
262 367
263BOOT: 368BOOT:
264{ 369{
265 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
266 static const struct { 371 static const struct {
267 const char *name; 372 const char *name;
268 IV iv; 373 IV iv;
269 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
270# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
369# undef const_iv 474# undef const_iv
370 }; 475 };
371 476
372 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
373 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
374
375 fontmap = pango_ft2_font_map_new ();
376 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
377 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
378} 479}
379 480
380int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
381SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
382 503
383void 504void
384SDL_Quit () 505SDL_Quit ()
385 506
386void 507void
392 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
396 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
401 525
402 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
403 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
404 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
405 531
406 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
407 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
408 534
409 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
418 544
419 ++m; 545 ++m;
420 } 546 }
421} 547}
422 548
549char *
550SDL_GetError ()
551
423int 552int
424SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
425 CODE: 554 CODE:
426 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
427 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
428 ); 557 );
558 if (RETVAL)
559 {
429 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
430 OUTPUT: 565 OUTPUT:
431 RETVAL 566 RETVAL
432 567
433void 568void
434SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
435 573
436void 574void
437SDL_PollEvent () 575SDL_PollEvent ()
438 PPCODE: 576 PPCODE:
439{ 577{
441 579
442 while (SDL_PollEvent (&ev)) 580 while (SDL_PollEvent (&ev))
443 { 581 {
444 HV *hv = newHV (); 582 HV *hv = newHV ();
445 hv_store (hv, "type", 4, newSViv (ev.type), 0); 583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
446 switch (ev.type) 585 switch (ev.type)
447 { 586 {
448 case SDL_KEYDOWN: 587 case SDL_KEYDOWN:
449 case SDL_KEYUP: 588 case SDL_KEYUP:
450 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
457 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
458 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
459 break; 598 break;
460 599
461 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
462 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
463 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
464 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
465 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
466 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
467 break; 608 break;
468 609
469 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
470 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
471 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
472 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
473 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
474 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
475 } 625 }
476 626
477 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
478 } 628 }
479} 629}
480 630
481int 631int
482Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
483 POSTCALL: 633 POSTCALL:
484 Mix_HookMusicFinished (music_finished); 634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
485 636
486void 637void
487Mix_CloseAudio () 638Mix_CloseAudio ()
488 639
489int 640int
494 CODE: 645 CODE:
495#ifndef _WIN32 646#ifndef _WIN32
496 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
497#endif 648#endif
498 649
499char * 650void
500gl_version () 651win32_proxy_info ()
501 CODE: 652 PPCODE:
502 RETVAL = (char *)glGetString (GL_VERSION); 653{
503 OUTPUT: 654#ifdef _WIN32
504 RETVAL 655 char buffer[2048];
656 DWORD buflen;
505 657
506char * 658 EXTEND (SP, 3);
507gl_extensions () 659
508 CODE: 660 buflen = sizeof (buffer);
509 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
510 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
511 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
512 678
513void 679void
514add_font (char *file) 680add_font (char *file)
515 CODE: 681 CODE:
516 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
517
518void
519set_font (char *file)
520 CODE:
521{
522 int count;
523 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
524 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
525 FcPatternDestroy (pattern);
526 pango_context_set_font_description (context, font);
527}
528 683
529void 684void
530load_image_inline (SV *image_) 685load_image_inline (SV *image_)
531 ALIAS: 686 ALIAS:
532 load_image_file = 1 687 load_image_file = 1
574 729
575 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
576 731
577 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
578 733
734 SDL_LockSurface (surface2);
579 EXTEND (SP, 5); 735 EXTEND (SP, 6);
580 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
581 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
582 SDL_LockSurface (surface2);
583 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
584 SDL_UnlockSurface (surface2);
585 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
586 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
587 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
588 743
589 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
590 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
591} 746}
592 747
614 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
615 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
616} 771}
617 772
618void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
619fatal (char *message) 782fatal (char *message)
620 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
621#ifdef _WIN32 785#ifdef _WIN32
622 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
623#else 795#else
624 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
625#endif 797#endif
626 exit (1);
627 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
628MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
629 824
630CFClient::Layout 825void
631new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
632 CODE: 832 CODE:
633 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
634 RETVAL->base_height = base_height; 834
635 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
636 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
637 OUTPUT: 845 OUTPUT:
638 RETVAL 846 RETVAL
639 847
640void 848void
641DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
642 CODE: 850 CODE:
643 g_object_unref (self->pl); 851 g_object_unref (self->pl);
644 Safefree (self); 852 Safefree (self);
645 853
646void 854void
647set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
648 CODE: 856 CODE:
649{ 857{
650 STRLEN textlen; 858 STRLEN textlen;
651 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
652 860
653 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
654} 862}
655 863
656void 864void
657set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
658 CODE: 866 CODE:
659{ 867{
660 STRLEN textlen; 868 STRLEN textlen;
661 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
662 870
663 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
664} 872}
665 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
666SV * 959SV *
667get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
668 CODE: 961 CODE:
669 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
670 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
671 OUTPUT: 964 OUTPUT:
672 RETVAL 965 RETVAL
673 966
674void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
675set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
676 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
677 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
678 992
679void 993void
680set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
681 CODE: 995 CODE:
682 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
683 997
684void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
685size (CFClient::Layout self) 1024size (CFPlus::Layout self)
686 PPCODE: 1025 PPCODE:
687{ 1026{
688 int w, h; 1027 int w, h;
689 1028
690 layout_update (self);
691 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
692 1030
693 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
694 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
695 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
696} 1034}
697 1035
698int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
699xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
700 CODE: 1050 CODE:
701{ 1051{
702 int index, trailing; 1052 int index, trailing;
703
704 layout_update (self);
705 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
706
707 RETVAL = index; 1054 RETVAL = index + trailing;
708} 1055}
709 OUTPUT: 1056 OUTPUT:
710 RETVAL 1057 RETVAL
711 1058
712void 1059void
713cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
714 PPCODE: 1061 PPCODE:
715{ 1062{
716 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
717 layout_update (self);
718 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
719 1065
720 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
721 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
722 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
723 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
724} 1070}
725 1071
726void 1072void
727render (CFClient::Layout self) 1073index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
728 PPCODE: 1074 PPCODE:
729{ 1075{
730 SV *retval; 1076 int line, x;
731 int w, h;
732 FT_Bitmap bitmap;
733 1077
734 layout_update (self); 1078 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
735 layout_get_pixel_size (self, &w, &h); 1079 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
736 1080
737 retval = newSV (w * h);
738 SvPOK_only (retval);
739 SvCUR_set (retval, w * h);
740
741 bitmap.rows = h;
742 bitmap.width = w;
743 bitmap.pitch = w;
744 bitmap.buffer = (unsigned char*)SvPVX (retval);
745 bitmap.num_grays = 256;
746 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
747
748 memset (bitmap.buffer, 0, w * h);
749
750 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
751
752 EXTEND (SP, 3); 1081 EXTEND (SP, 2);
753 PUSHs (sv_2mortal (newSViv (w))); 1082 PUSHs (sv_2mortal (newSViv (line - 1)));
1083 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1084}
1085
1086void
1087line_x_to_index (CFPlus::Layout self, int line, int x)
1088 PPCODE:
1089{
1090 PangoLayoutLine *lp;
1091 int index, trailing;
1092
1093 if (line < 0)
1094 XSRETURN_EMPTY;
1095
1096 if (!(lp = pango_layout_get_line (self->pl, line)))
1097 XSRETURN_EMPTY; /* do better */
1098
1099 if (!pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing))
1100 XSRETURN_EMPTY; /* do better */
1101
1102 EXTEND (SP, 2);
1103 if (GIMME_V == G_SCALAR)
1104 PUSHs (sv_2mortal (newSViv (index + trailing)));
1105 else
1106 {
754 PUSHs (sv_2mortal (newSViv (h))); 1107 PUSHs (sv_2mortal (newSViv (index)));
755 PUSHs (sv_2mortal (retval)); 1108 PUSHs (sv_2mortal (newSViv (trailing)));
1109 }
756} 1110}
757 1111
1112void
1113render (CFPlus::Layout self, float x, float y, int flags = 0)
1114 PPCODE:
1115 pango_opengl_render_layout_subpixel (
1116 self->pl,
1117 x * PANGO_SCALE, y * PANGO_SCALE,
1118 self->r, self->g, self->b, self->a,
1119 flags
1120 );
1121
758MODULE = CFClient PACKAGE = CFClient::Texture 1122MODULE = CFPlus PACKAGE = CFPlus::Texture
759 1123
760void 1124void
1125pad2pot (SV *data_, SV *w_, SV *h_)
1126 CODE:
1127{
1128 int ow = SvIV (w_);
1129 int oh = SvIV (h_);
1130
1131 if (ow && oh)
1132 {
1133 int nw = minpot (ow);
1134 int nh = minpot (oh);
1135
1136 if (nw != ow || nh != oh)
1137 {
1138 if (SvOK (data_))
1139 {
1140 STRLEN datalen;
1141 char *data = SvPVbyte (data_, datalen);
1142 int bpp = datalen / (ow * oh);
1143 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1144
1145 SvPOK_only (result_);
1146 SvCUR_set (result_, nw * nh * bpp);
1147
1148 memset (SvPVX (result_), 0, nw * nh * bpp);
1149 while (oh--)
1150 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1151
1152 sv_setsv (data_, result_);
1153 }
1154
1155 sv_setiv (w_, nw);
1156 sv_setiv (h_, nh);
1157 }
1158 }
1159}
1160
1161void
761draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1162draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
762 PROTOTYPE: $$$;$$ 1163 PROTOTYPE: $$$;$$
1164 ALIAS:
1165 draw_quad_alpha = 1
1166 draw_quad_alpha_premultiplied = 2
763 CODE: 1167 CODE:
764{ 1168{
765 HV *hv = (HV *)SvRV (self); 1169 HV *hv = (HV *)SvRV (self);
766 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1170 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
767 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1171 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
768 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1172 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
769 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
770 1173
771 if (items < 5) 1174 if (items < 5)
772 { 1175 {
773 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1176 w = SvNV (*hv_fetch (hv, "w", 1, 1));
774 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1177 h = SvNV (*hv_fetch (hv, "h", 1, 1));
775 } 1178 }
776 1179
1180 if (ix)
1181 {
1182 glEnable (GL_BLEND);
1183
1184 if (ix == 2)
1185 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1186 else
1187 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1188 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1189
1190 glEnable (GL_ALPHA_TEST);
1191 glAlphaFunc (GL_GREATER, 0.01f);
1192 }
1193
777 glBindTexture (GL_TEXTURE_2D, name); 1194 glBindTexture (GL_TEXTURE_2D, name);
778 if (wrap_mode) { 1195
779 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
780 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
781 }
782 glBegin (GL_QUADS); 1196 glBegin (GL_QUADS);
783 glTexCoord2f (0, 0); glVertex2f (x , y ); 1197 glTexCoord2f (0, 0); glVertex2f (x , y );
784 glTexCoord2f (0, t); glVertex2f (x , y + h); 1198 glTexCoord2f (0, t); glVertex2f (x , y + h);
785 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1199 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
786 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1200 glTexCoord2f (s, 0); glVertex2f (x + w, y );
787 glEnd (); 1201 glEnd ();
788}
789 1202
1203 if (ix)
1204 {
1205 glDisable (GL_ALPHA_TEST);
1206 glDisable (GL_BLEND);
1207 }
1208}
1209
790MODULE = CFClient PACKAGE = CFClient::Map 1210MODULE = CFPlus PACKAGE = CFPlus::Map
791 1211
792CFClient::Map 1212CFPlus::Map
793new (SV *class, int map_width, int map_height) 1213new (SV *class)
794 CODE: 1214 CODE:
795 New (0, RETVAL, 1, struct map); 1215 New (0, RETVAL, 1, struct map);
796 RETVAL->x = 0; 1216 RETVAL->x = 0;
797 RETVAL->y = 0; 1217 RETVAL->y = 0;
798 RETVAL->w = map_width; 1218 RETVAL->w = 0;
799 RETVAL->h = map_height; 1219 RETVAL->h = 0;
800 RETVAL->ox = 0; 1220 RETVAL->ox = 0;
801 RETVAL->oy = 0; 1221 RETVAL->oy = 0;
802 RETVAL->faces = 8192; 1222 RETVAL->faces = 8192;
803 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1223 Newz (0, RETVAL->face, RETVAL->faces, mapface);
804 RETVAL->texs = 8192; 1224 RETVAL->texs = 8192;
807 RETVAL->row = 0; 1227 RETVAL->row = 0;
808 OUTPUT: 1228 OUTPUT:
809 RETVAL 1229 RETVAL
810 1230
811void 1231void
812DESTROY (CFClient::Map self) 1232DESTROY (CFPlus::Map self)
813 CODE: 1233 CODE:
814{ 1234{
815 map_clear (self); 1235 map_clear (self);
816 Safefree (self->face); 1236 Safefree (self->face);
1237 Safefree (self->tex);
817 Safefree (self); 1238 Safefree (self);
818} 1239}
819 1240
820void 1241void
1242resize (CFPlus::Map self, int map_width, int map_height)
1243 CODE:
1244 self->w = map_width;
1245 self->h = map_height;
1246
1247void
821clear (CFClient::Map self) 1248clear (CFPlus::Map self)
822 CODE: 1249 CODE:
823 map_clear (self); 1250 map_clear (self);
824 1251
825void 1252void
826set_face (CFClient::Map self, int face, int texid) 1253set_face (CFPlus::Map self, int face, int texid)
827 CODE: 1254 CODE:
828{ 1255{
829 while (self->faces <= face) 1256 while (self->faces <= face)
830 { 1257 {
831 Append (mapface, self->face, self->faces, self->faces); 1258 Append (mapface, self->face, self->faces, self->faces);
834 1261
835 self->face [face] = texid; 1262 self->face [face] = texid;
836} 1263}
837 1264
838void 1265void
839set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1266set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
840 CODE: 1267 CODE:
841{ 1268{
842 while (self->texs <= texid) 1269 while (self->texs <= texid)
843 { 1270 {
844 Append (maptex, self->tex, self->texs, self->texs); 1271 Append (maptex, self->tex, self->texs, self->texs);
856 tex->r = r; 1283 tex->r = r;
857 tex->g = g; 1284 tex->g = g;
858 tex->b = b; 1285 tex->b = b;
859 tex->a = a; 1286 tex->a = a;
860 } 1287 }
1288
1289 // somewhat hackish, but for textures that require it, it really
1290 // improves the look, and most others don't suffer.
1291 glBindTexture (GL_TEXTURE_2D, name);
1292 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1293 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1294 // use uglier nearest interpolation because linear suffers
1295 // from transparent color bleeding and ugly wrapping effects.
1296 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
861} 1297}
862 1298
863int 1299int
864ox (CFClient::Map self) 1300ox (CFPlus::Map self)
865 ALIAS: 1301 ALIAS:
866 oy = 1 1302 oy = 1
1303 x = 2
1304 y = 3
1305 w = 4
1306 h = 5
867 CODE: 1307 CODE:
868 switch (ix) 1308 switch (ix)
869 { 1309 {
870 case 0: RETVAL = self->ox; break; 1310 case 0: RETVAL = self->ox; break;
871 case 1: RETVAL = self->oy; break; 1311 case 1: RETVAL = self->oy; break;
1312 case 2: RETVAL = self->x; break;
1313 case 3: RETVAL = self->y; break;
1314 case 4: RETVAL = self->w; break;
1315 case 5: RETVAL = self->h; break;
872 } 1316 }
873 OUTPUT: 1317 OUTPUT:
874 RETVAL 1318 RETVAL
875 1319
876void 1320void
877scroll (CFClient::Map self, int dx, int dy) 1321scroll (CFPlus::Map self, int dx, int dy)
878 CODE: 1322 CODE:
879{ 1323{
880 if (dx > 0) 1324 if (dx > 0)
881 map_blank (self, self->x, self->y, dx - 1, self->h); 1325 map_blank (self, self->x, self->y, dx, self->h);
882 else if (dx < 0) 1326 else if (dx < 0)
883 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1327 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
884 1328
885 if (dy > 0) 1329 if (dy > 0)
886 map_blank (self, self->x, self->y, self->w, dy - 1); 1330 map_blank (self, self->x, self->y, self->w, dy);
887 else if (dy < 0) 1331 else if (dy < 0)
888 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1332 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
889 1333
890 self->ox += dx; self->x += dx; 1334 self->ox += dx; self->x += dx;
891 self->oy += dy; self->y += dy; 1335 self->oy += dy; self->y += dy;
892 1336
893 while (self->y < 0) 1337 while (self->y < 0)
898 self->y += MAP_EXTEND_Y; 1342 self->y += MAP_EXTEND_Y;
899 } 1343 }
900} 1344}
901 1345
902void 1346void
903map1a_update (CFClient::Map self, SV *data_) 1347map1a_update (CFPlus::Map self, SV *data_, int extmap)
904 CODE: 1348 CODE:
905{ 1349{
906 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1350 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
907 uint8_t *data_end = (uint8_t *)SvEND (data_); 1351 uint8_t *data_end = (uint8_t *)SvEND (data_);
908 mapcell *cell; 1352 mapcell *cell;
909 int x, y, flags; 1353 int x, y, flags;
910 1354
911 while (data < data_end) 1355 while (data < data_end - 1)
912 { 1356 {
913 flags = (data [0] << 8) + data [1]; data += 2; 1357 flags = (data [0] << 8) + data [1]; data += 2;
914 1358
915 x = ((flags >> 10) & 63) + self->x; 1359 x = self->x + ((flags >> 10) & 63);
916 y = ((flags >> 4) & 63) + self->y; 1360 y = self->y + ((flags >> 4) & 63);
917 1361
918 cell = map_get_cell (self, x, y); 1362 cell = map_get_cell (self, x, y);
919 1363
920 if (flags & 15) 1364 if (flags & 15)
921 { 1365 {
922 if (cell->darkness < 0) 1366 if (!cell->darkness)
923 { 1367 {
1368 memset (cell, 0, sizeof (*cell));
924 cell->darkness = 0; 1369 cell->darkness = 256;
925 cell->face [0] = 0;
926 cell->face [1] = 0;
927 cell->face [2] = 0;
928 } 1370 }
929 1371
930 cell->darkness = flags & 8 ? *data++ : 255;
931
932 //TODO: don't trust server data to be in-range(!) 1372 //TODO: don't trust server data to be in-range(!)
1373
1374 if (flags & 8)
1375 {
1376 if (extmap)
1377 {
1378 uint8_t ext, cmd;
1379
1380 do
1381 {
1382 ext = *data++;
1383 cmd = ext & 0x3f;
1384
1385 if (cmd < 4)
1386 cell->darkness = 255 - ext * 64 + 1;
1387 else if (cmd == 5) // health
1388 {
1389 cell->stat_width = 1;
1390 cell->stat_hp = *data++;
1391 }
1392 else if (cmd == 6) // monster width
1393 cell->stat_width = *data++ + 1;
1394 else if (cmd == 0x47) // monster width
1395 {
1396 if (*data == 4)
1397 ; // decode player tag
1398
1399 data += *data + 1;
1400 }
1401 else if (cmd == 8) // cell flags
1402 cell->flags = *data++;
1403 else if (ext & 0x40) // unknown, multibyte => skip
1404 data += *data + 1;
1405 else
1406 data++;
1407 }
1408 while (ext & 0x80);
1409 }
1410 else
1411 cell->darkness = *data++ + 1;
1412 }
933 1413
934 if (flags & 4) 1414 if (flags & 4)
935 { 1415 {
936 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1416 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
937 } 1417 }
945 { 1425 {
946 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1426 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
947 } 1427 }
948 } 1428 }
949 else 1429 else
950 cell->darkness = -1; 1430 cell->darkness = 0;
951 } 1431 }
952} 1432}
953 1433
954SV * 1434SV *
955mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1435mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
956 CODE: 1436 CODE:
957{ 1437{
958 int x1, x; 1438 int x1, x;
959 int y1, y; 1439 int y1, y;
960 int z; 1440 int z;
1010} 1490}
1011 OUTPUT: 1491 OUTPUT:
1012 RETVAL 1492 RETVAL
1013 1493
1014void 1494void
1015draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1495draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1016 PPCODE: 1496 CODE:
1017{ 1497{
1018 int vx, vy;
1019 int x, y, z; 1498 int x, y, z;
1020 int last_name; 1499 int last_name;
1021 mapface face; 1500 mapface face;
1022 int sw4 = (sw + 3) & ~3;
1023 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1024 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1025
1026 memset (darkness, 255, sw4 * sh);
1027 SvPOK_only (darkness_sv);
1028 SvCUR_set (darkness_sv, sw4 * sh);
1029
1030 vx = self->x + (self->w - sw) / 2 - shift_x;
1031 vy = self->y + (self->h - sh) / 2 - shift_y;
1032
1033 /*
1034 int vx = self->vx = self->w >= sw
1035 ? self->x + (self->w - sw) / 2
1036 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1037
1038 int vy = self->vy = self->h >= sh
1039 ? self->y + (self->h - sh) / 2
1040 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1041 */
1042 1501
1043 glColor4ub (255, 255, 255, 255); 1502 glColor4ub (255, 255, 255, 255);
1044 1503
1504 glEnable (GL_BLEND);
1045 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1505 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1046 glEnable (GL_BLEND);
1047 glEnable (GL_TEXTURE_2D); 1506 glEnable (GL_TEXTURE_2D);
1048 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1507 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1049 1508
1050 glBegin (GL_QUADS); 1509 glBegin (GL_QUADS);
1051 1510
1052 last_name = 0; 1511 last_name = 0;
1053 1512
1513 mx += self->x;
1514 my += self->y;
1515
1054 for (z = 0; z < 3; z++) 1516 for (z = 0; z < 3; z++)
1055 for (y = 0; y < sh; y++) 1517 for (y = 0; y < sh; y++)
1056 if (0 <= y + vy && y + vy < self->rows) 1518 if (0 <= y + my && y + my < self->rows)
1057 { 1519 {
1058 maprow *row = self->row + (y + vy); 1520 maprow *row = self->row + (y + my);
1059 1521
1060 for (x = 0; x < sw; x++) 1522 for (x = 0; x < sw; x++)
1061 if (row->c0 <= x + vx && x + vx < row->c1) 1523 if (row->c0 <= x + mx && x + mx < row->c1)
1062 { 1524 {
1063 mapcell *cell = row->col + (x + vx - row->c0); 1525 mapcell *cell = row->col + (x + mx - row->c0);
1064
1065 darkness[y * sw4 + x] = cell->darkness < 0
1066 ? 255 - FOW_DARKNESS
1067 : 255 - cell->darkness;
1068 1526
1069 face = cell->face [z]; 1527 face = cell->face [z];
1070 1528
1071 if (face) 1529 if (face && face < self->texs)
1072 { 1530 {
1073 maptex tex = self->tex [face]; 1531 maptex tex = self->tex [face];
1074
1075 int px = (x + 1) * 32 - tex.w; 1532 int px = (x + 1) * 32 - tex.w;
1076 int py = (y + 1) * 32 - tex.h; 1533 int py = (y + 1) * 32 - tex.h;
1077 1534
1078 if (last_name != tex.name) 1535 if (last_name != tex.name)
1079 { 1536 {
1080 glEnd (); 1537 glEnd ();
1081 last_name = tex.name;
1082 glBindTexture (GL_TEXTURE_2D, last_name); 1538 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1083 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1084 } 1540 }
1085 1541
1086 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1542 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1087 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1543 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1088 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1544 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1089 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1545 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1090 } 1546 }
1547
1548 if (cell->flags && z == 2)
1549 {
1550 if (cell->flags & 1)
1551 {
1552 maptex tex = self->tex [1];
1553 int px = (x + 1) * 32 - tex.w + 2;
1554 int py = (y + 1) * 32 - tex.h - 6;
1555
1556 glEnd ();
1557 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1558 glBegin (GL_QUADS);
1559
1560 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1561 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1562 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1563 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1564 }
1565 }
1091 } 1566 }
1092 } 1567 }
1093 1568
1094 glEnd (); 1569 glEnd ();
1095 1570
1096 glDisable (GL_TEXTURE_2D); 1571 glDisable (GL_TEXTURE_2D);
1097 glDisable (GL_BLEND); 1572 glDisable (GL_BLEND);
1573
1574 // top layer: overlays such as the health bar
1575 for (y = 0; y < sh; y++)
1576 if (0 <= y + my && y + my < self->rows)
1577 {
1578 maprow *row = self->row + (y + my);
1579
1580 for (x = 0; x < sw; x++)
1581 if (row->c0 <= x + mx && x + mx < row->c1)
1582 {
1583 mapcell *cell = row->col + (x + mx - row->c0);
1584
1585 int px = x * 32;
1586 int py = y * 32;
1587
1588 if (cell->stat_hp)
1589 {
1590 int width = cell->stat_width * 32;
1591 int thick = sh / 28 + 1 + cell->stat_width;
1592
1593 glColor3ub (0, 0, 0);
1594 glRectf (px + 1, py - thick - 2,
1595 px + width - 1, py);
1596
1597 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1598 glRectf (px + 2,
1599 py - thick - 1,
1600 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1601 }
1602 }
1603 }
1604}
1605
1606void
1607draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1608 CODE:
1609{
1610 static float color[16][3] = {
1611 { 0.00F, 0.00F, 0.00F },
1612 { 1.00F, 1.00F, 1.00F },
1613 { 0.00F, 0.00F, 0.55F },
1614 { 1.00F, 0.00F, 0.00F },
1615
1616 { 1.00F, 0.54F, 0.00F },
1617 { 0.11F, 0.56F, 1.00F },
1618 { 0.93F, 0.46F, 0.00F },
1619 { 0.18F, 0.54F, 0.34F },
1620
1621 { 0.56F, 0.73F, 0.56F },
1622 { 0.80F, 0.80F, 0.80F },
1623 { 0.55F, 0.41F, 0.13F },
1624 { 0.99F, 0.77F, 0.26F },
1625
1626 { 0.74F, 0.65F, 0.41F },
1627
1628 { 0.00F, 1.00F, 1.00F },
1629 { 1.00F, 0.00F, 1.00F },
1630 { 1.00F, 1.00F, 0.00F },
1631 };
1632
1633 int x, y;
1634
1635 glEnable (GL_TEXTURE_2D);
1636 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1637 glEnable (GL_BLEND);
1638 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1639 glBegin (GL_QUADS);
1640
1641 for (y = 0; y < h; y++)
1642 for (x = 0; x < w; x++)
1643 {
1644 unsigned char m = data [x + y * w];
1645
1646 if (m)
1647 {
1648 float *c = color [m & 15];
1649
1650 float tx1 = m & 0x40 ? 0.5 : 0.;
1651 float tx2 = tx1 + 0.5;
1652
1653 glColor4f (c[0], c[1], c[2], 0.75);
1654 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1655 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1656 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1657 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1658 }
1659 }
1660
1661 glEnd ();
1662 glDisable (GL_BLEND);
1663 glDisable (GL_TEXTURE_2D);
1664}
1665
1666void
1667fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1668 PPCODE:
1669{
1670 int x, y;
1671 int sw4 = (sw + 3) & ~3;
1672 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1673 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1674
1675 memset (darkness, 255, sw4 * sh);
1676 SvPOK_only (darkness_sv);
1677 SvCUR_set (darkness_sv, sw4 * sh);
1678
1679 mx += self->x;
1680 my += self->y;
1681
1682 for (y = 0; y < sh; y++)
1683 if (0 <= y + my && y + my < self->rows)
1684 {
1685 maprow *row = self->row + (y + my);
1686
1687 for (x = 0; x < sw; x++)
1688 if (row->c0 <= x + mx && x + mx < row->c1)
1689 {
1690 mapcell *cell = row->col + (x + mx - row->c0);
1691
1692 darkness[y * sw4 + x] = cell->darkness
1693 ? 255 - (cell->darkness - 1)
1694 : 255 - FOW_DARKNESS;
1695 }
1696 }
1098 1697
1099 EXTEND (SP, 3); 1698 EXTEND (SP, 3);
1100 PUSHs (sv_2mortal (newSViv (sw4))); 1699 PUSHs (sv_2mortal (newSViv (sw4)));
1101 PUSHs (sv_2mortal (newSViv (sh))); 1700 PUSHs (sv_2mortal (newSViv (sh)));
1102 PUSHs (darkness_sv); 1701 PUSHs (darkness_sv);
1103} 1702}
1104 1703
1105SV * 1704SV *
1106get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1705get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1107 CODE: 1706 CODE:
1108{ 1707{
1109 int x, y, x1, y1; 1708 int x, y, x1, y1;
1110 SV *data_sv = newSV (w * h * 7 + 5); 1709 SV *data_sv = newSV (w * h * 7 + 5);
1111 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1710 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1173} 1772}
1174 OUTPUT: 1773 OUTPUT:
1175 RETVAL 1774 RETVAL
1176 1775
1177void 1776void
1178set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1777set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1179 PPCODE: 1778 PPCODE:
1180{ 1779{
1181 int x, y, z; 1780 int x, y, z;
1182 int w, h; 1781 int w, h;
1183 int x1, y1; 1782 int x1, y1;
1215 1814
1216 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1815 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1217 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1816 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1218 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1817 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1219 1818
1220 if (cell->darkness <= 0) 1819 if (cell->darkness == 0)
1221 { 1820 {
1222 cell->darkness = -1; 1821 cell->darkness = 0;
1223 1822
1224 for (z = 0; z <= 2; z++) 1823 for (z = 0; z <= 2; z++)
1225 { 1824 {
1226 cell->face[z] = face[z]; 1825 cell->face[z] = face[z];
1227 1826
1232 } 1831 }
1233 } 1832 }
1234 } 1833 }
1235} 1834}
1236 1835
1237MODULE = CFClient PACKAGE = CFClient::MixChunk 1836MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1238 1837
1239CFClient::MixChunk 1838CFPlus::MixChunk
1240new_from_file (SV *class, char *path) 1839new_from_file (SV *class, char *path)
1241 CODE: 1840 CODE:
1242 RETVAL = Mix_LoadWAV (path); 1841 RETVAL = Mix_LoadWAV (path);
1243 OUTPUT: 1842 OUTPUT:
1244 RETVAL 1843 RETVAL
1245 1844
1246void 1845void
1247DESTROY (CFClient::MixChunk self) 1846DESTROY (CFPlus::MixChunk self)
1248 CODE: 1847 CODE:
1249 Mix_FreeChunk (self); 1848 Mix_FreeChunk (self);
1250 1849
1251int 1850int
1252volume (CFClient::MixChunk self, int volume = -1) 1851volume (CFPlus::MixChunk self, int volume = -1)
1253 CODE: 1852 CODE:
1254 RETVAL = Mix_VolumeChunk (self, volume); 1853 RETVAL = Mix_VolumeChunk (self, volume);
1255 OUTPUT: 1854 OUTPUT:
1256 RETVAL 1855 RETVAL
1257 1856
1258int 1857int
1259play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1858play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1260 CODE: 1859 CODE:
1261 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1860 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1262 OUTPUT: 1861 OUTPUT:
1263 RETVAL 1862 RETVAL
1264 1863
1265MODULE = CFClient PACKAGE = CFClient::MixMusic 1864MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1266 1865
1267int 1866int
1268volume (int volume = -1) 1867volume (int volume = -1)
1269 CODE: 1868 CODE:
1270 RETVAL = Mix_VolumeMusic (volume); 1869 RETVAL = Mix_VolumeMusic (volume);
1271 OUTPUT: 1870 OUTPUT:
1272 RETVAL 1871 RETVAL
1273 1872
1274CFClient::MixMusic 1873CFPlus::MixMusic
1275new_from_file (SV *class, char *path) 1874new_from_file (SV *class, char *path)
1276 CODE: 1875 CODE:
1277 RETVAL = Mix_LoadMUS (path); 1876 RETVAL = Mix_LoadMUS (path);
1278 OUTPUT: 1877 OUTPUT:
1279 RETVAL 1878 RETVAL
1280 1879
1281void 1880void
1282DESTROY (CFClient::MixMusic self) 1881DESTROY (CFPlus::MixMusic self)
1283 CODE: 1882 CODE:
1284 Mix_FreeMusic (self); 1883 Mix_FreeMusic (self);
1285 1884
1286int 1885int
1287play (CFClient::MixMusic self, int loops = -1) 1886play (CFPlus::MixMusic self, int loops = -1)
1288 CODE: 1887 CODE:
1289 RETVAL = Mix_PlayMusic (self, loops); 1888 RETVAL = Mix_PlayMusic (self, loops);
1290 OUTPUT: 1889 OUTPUT:
1291 RETVAL 1890 RETVAL
1292 1891
1293MODULE = CFClient PACKAGE = CFClient::OpenGL 1892MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1294 1893
1295BOOT: 1894BOOT:
1296{ 1895{
1297 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1896 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1298 static const struct { 1897 static const struct {
1299 const char *name; 1898 const char *name;
1300 IV iv; 1899 IV iv;
1301 } *civ, const_iv[] = { 1900 } *civ, const_iv[] = {
1302# define const_iv(name) { # name, (IV)name } 1901# define const_iv(name) { # name, (IV)name }
1303 const_iv (GL_COLOR_MATERIAL), 1902 const_iv (GL_COLOR_MATERIAL),
1304 const_iv (GL_SMOOTH), 1903 const_iv (GL_SMOOTH),
1305 const_iv (GL_FLAT), 1904 const_iv (GL_FLAT),
1905 const_iv (GL_DITHER),
1306 const_iv (GL_BLEND), 1906 const_iv (GL_BLEND),
1907 const_iv (GL_CULL_FACE),
1908 const_iv (GL_SCISSOR_TEST),
1909 const_iv (GL_DEPTH_TEST),
1910 const_iv (GL_ALPHA_TEST),
1911 const_iv (GL_NORMALIZE),
1912 const_iv (GL_RESCALE_NORMAL),
1913 const_iv (GL_FRONT),
1914 const_iv (GL_BACK),
1307 const_iv (GL_AND), 1915 const_iv (GL_AND),
1916 const_iv (GL_ONE),
1917 const_iv (GL_ZERO),
1308 const_iv (GL_SRC_ALPHA), 1918 const_iv (GL_SRC_ALPHA),
1919 const_iv (GL_DST_ALPHA),
1309 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1920 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1921 const_iv (GL_ONE_MINUS_DST_ALPHA),
1922 const_iv (GL_SRC_ALPHA_SATURATE),
1310 const_iv (GL_RGB), 1923 const_iv (GL_RGB),
1311 const_iv (GL_RGBA), 1924 const_iv (GL_RGBA),
1925 const_iv (GL_RGBA4),
1926 const_iv (GL_RGBA8),
1927 const_iv (GL_RGB5_A1),
1312 const_iv (GL_UNSIGNED_BYTE), 1928 const_iv (GL_UNSIGNED_BYTE),
1313 const_iv (GL_ALPHA4), 1929 const_iv (GL_UNSIGNED_SHORT),
1930 const_iv (GL_UNSIGNED_INT),
1314 const_iv (GL_ALPHA), 1931 const_iv (GL_ALPHA),
1932 const_iv (GL_INTENSITY),
1933 const_iv (GL_LUMINANCE),
1934 const_iv (GL_LUMINANCE_ALPHA),
1315 const_iv (GL_FLOAT), 1935 const_iv (GL_FLOAT),
1316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1936 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1317 const_iv (GL_COMPILE), 1937 const_iv (GL_COMPILE),
1318 const_iv (GL_TEXTURE_1D), 1938 const_iv (GL_TEXTURE_1D),
1319 const_iv (GL_TEXTURE_2D), 1939 const_iv (GL_TEXTURE_2D),
1321 const_iv (GL_TEXTURE_MAG_FILTER), 1941 const_iv (GL_TEXTURE_MAG_FILTER),
1322 const_iv (GL_TEXTURE_MIN_FILTER), 1942 const_iv (GL_TEXTURE_MIN_FILTER),
1323 const_iv (GL_TEXTURE_ENV_MODE), 1943 const_iv (GL_TEXTURE_ENV_MODE),
1324 const_iv (GL_TEXTURE_WRAP_S), 1944 const_iv (GL_TEXTURE_WRAP_S),
1325 const_iv (GL_TEXTURE_WRAP_T), 1945 const_iv (GL_TEXTURE_WRAP_T),
1946 const_iv (GL_REPEAT),
1326 const_iv (GL_CLAMP), 1947 const_iv (GL_CLAMP),
1327 const_iv (GL_REPEAT), 1948 const_iv (GL_CLAMP_TO_EDGE),
1328 const_iv (GL_NEAREST), 1949 const_iv (GL_NEAREST),
1329 const_iv (GL_LINEAR), 1950 const_iv (GL_LINEAR),
1330 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1951 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1331 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1952 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1332 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1953 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1333 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1954 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1334 const_iv (GL_GENERATE_MIPMAP), 1955 const_iv (GL_GENERATE_MIPMAP),
1335 const_iv (GL_LINEAR),
1336 const_iv (GL_MODULATE), 1956 const_iv (GL_MODULATE),
1957 const_iv (GL_DECAL),
1337 const_iv (GL_REPLACE), 1958 const_iv (GL_REPLACE),
1959 const_iv (GL_DEPTH_BUFFER_BIT),
1338 const_iv (GL_COLOR_BUFFER_BIT), 1960 const_iv (GL_COLOR_BUFFER_BIT),
1339 const_iv (GL_PROJECTION), 1961 const_iv (GL_PROJECTION),
1340 const_iv (GL_MODELVIEW), 1962 const_iv (GL_MODELVIEW),
1341 const_iv (GL_COLOR_LOGIC_OP), 1963 const_iv (GL_COLOR_LOGIC_OP),
1964 const_iv (GL_SEPARABLE_2D),
1342 const_iv (GL_CONVOLUTION_2D), 1965 const_iv (GL_CONVOLUTION_2D),
1343 const_iv (GL_CONVOLUTION_BORDER_MODE), 1966 const_iv (GL_CONVOLUTION_BORDER_MODE),
1344 const_iv (GL_CONSTANT_BORDER), 1967 const_iv (GL_CONSTANT_BORDER),
1345 const_iv (GL_LINES), 1968 const_iv (GL_LINES),
1969 const_iv (GL_LINE_STRIP),
1970 const_iv (GL_LINE_LOOP),
1346 const_iv (GL_QUADS), 1971 const_iv (GL_QUADS),
1347 const_iv (GL_LINE_LOOP), 1972 const_iv (GL_QUAD_STRIP),
1973 const_iv (GL_TRIANGLES),
1974 const_iv (GL_TRIANGLE_STRIP),
1975 const_iv (GL_TRIANGLE_FAN),
1348 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1976 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1349 const_iv (GL_FASTEST), 1977 const_iv (GL_FASTEST),
1978 const_iv (GL_V2F),
1979 const_iv (GL_V3F),
1980 const_iv (GL_T2F_V3F),
1981 const_iv (GL_T2F_N3F_V3F),
1350# undef const_iv 1982# undef const_iv
1351 }; 1983 };
1352 1984
1353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1985 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1986 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1355} 1987}
1356 1988
1989char *
1990gl_vendor ()
1991 CODE:
1992 RETVAL = (char *)glGetString (GL_VENDOR);
1993 OUTPUT:
1994 RETVAL
1995
1996char *
1997gl_version ()
1998 CODE:
1999 RETVAL = (char *)glGetString (GL_VERSION);
2000 OUTPUT:
2001 RETVAL
2002
2003char *
2004gl_extensions ()
2005 CODE:
2006 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2007 OUTPUT:
2008 RETVAL
2009
1357int glGetError () 2010int glGetError ()
2011
2012void glFinish ()
1358 2013
1359void glClear (int mask) 2014void glClear (int mask)
1360 2015
1361void glClearColor (float r, float g, float b, float a = 1.0) 2016void glClearColor (float r, float g, float b, float a = 1.0)
1362 PROTOTYPE: @ 2017 PROTOTYPE: @
1369 2024
1370void glHint (int target, int mode) 2025void glHint (int target, int mode)
1371 2026
1372void glBlendFunc (int sfactor, int dfactor) 2027void glBlendFunc (int sfactor, int dfactor)
1373 2028
2029void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2030 CODE:
2031 gl_BlendFuncSeparate (sa, da, saa, daa);
2032
2033void glDepthMask (int flag)
2034
1374void glLogicOp (int opcode) 2035void glLogicOp (int opcode)
1375 2036
2037void glColorMask (int red, int green, int blue, int alpha)
2038
1376void glMatrixMode (int mode) 2039void glMatrixMode (int mode)
1377 2040
1378void glPushMatrix () 2041void glPushMatrix ()
1379 2042
1380void glPopMatrix () 2043void glPopMatrix ()
1381 2044
1382void glLoadIdentity () 2045void glLoadIdentity ()
1383 2046
2047void glDrawBuffer (int buffer)
2048
2049void glReadBuffer (int buffer)
2050
2051# near_ and far_ are due to microsofts buggy "c" compiler
2052void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2053
2054# near_ and far_ are due to microsofts buggy "c" compiler
1384void glOrtho (double left, double right, double bottom, double top, double near, double far) 2055void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1385 2056
1386void glViewport (int x, int y, int width, int height) 2057void glViewport (int x, int y, int width, int height)
2058
2059void glScissor (int x, int y, int width, int height)
1387 2060
1388void glTranslate (float x, float y, float z = 0.) 2061void glTranslate (float x, float y, float z = 0.)
1389 CODE: 2062 CODE:
1390 glTranslatef (x, y, z); 2063 glTranslatef (x, y, z);
1391 2064
1392void glScale (float x, float y, float z) 2065void glScale (float x, float y, float z = 1.)
1393 CODE: 2066 CODE:
1394 glScalef (x, y, z); 2067 glScalef (x, y, z);
1395 2068
1396void glRotate (float angle, float x, float y, float z) 2069void glRotate (float angle, float x, float y, float z)
1397 CODE: 2070 CODE:
1401 2074
1402void glEnd () 2075void glEnd ()
1403 2076
1404void glColor (float r, float g, float b, float a = 1.0) 2077void glColor (float r, float g, float b, float a = 1.0)
1405 PROTOTYPE: @ 2078 PROTOTYPE: @
2079 ALIAS:
2080 glColor_premultiply = 1
1406 CODE: 2081 CODE:
2082 if (ix)
2083 {
2084 r *= a;
2085 g *= a;
2086 b *= a;
2087 }
2088 // microsoft visual "c" rounds instead of truncating...
1407 glColor4f (r, g, b, a); 2089 glColor4f (r, g, b, a);
2090
2091void glInterleavedArrays (int format, int stride, char *data)
2092
2093void glDrawElements (int mode, int count, int type, char *indices)
2094
2095# 1.2 void glDrawRangeElements (int mode, int start, int end
2096
2097void glRasterPos (float x, float y, float z = 0.)
2098 CODE:
2099 glRasterPos3f (0, 0, z);
2100 glBitmap (0, 0, 0, 0, x, y, 0);
1408 2101
1409void glVertex (float x, float y, float z = 0.) 2102void glVertex (float x, float y, float z = 0.)
1410 CODE: 2103 CODE:
1411 glVertex3f (x, y, z); 2104 glVertex3f (x, y, z);
1412 2105
1424 2117
1425void glBindTexture (int target, int name) 2118void glBindTexture (int target, int name)
1426 2119
1427void glConvolutionParameter (int target, int pname, float params) 2120void glConvolutionParameter (int target, int pname, float params)
1428 CODE: 2121 CODE:
2122 if (gl.ConvolutionParameterf)
1429 glConvolutionParameterf (target, pname, params); 2123 gl.ConvolutionParameterf (target, pname, params);
1430 2124
1431void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2125void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2126 CODE:
2127 if (gl.ConvolutionFilter2D)
2128 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2129
2130void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2131 CODE:
2132 if (gl.SeparableFilter2D)
2133 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1432 2134
1433void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2135void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1434 2136
1435void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2137void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2138
2139void glDrawPixels (int width, int height, int format, int type, char *pixels)
2140
2141void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1436 2142
1437int glGenTexture () 2143int glGenTexture ()
1438 CODE: 2144 CODE:
1439{ 2145{
1440 GLuint name; 2146 GLuint name;

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