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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.30 by root, Thu Apr 13 23:07:56 2006 UTC vs.
Revision 1.57 by root, Fri Apr 21 07:09:10 2006 UTC

1#ifdef _WIN32
2# include <malloc.h>
3#endif
4
1#include "EXTERN.h" 5#include "EXTERN.h"
2#include "perl.h" 6#include "perl.h"
3#include "XSUB.h" 7#include "XSUB.h"
4 8
5#include <string.h> 9#include <string.h>
6#include <stdio.h> 10#include <stdio.h>
7 11
8#include <SDL.h> 12#include <SDL.h>
9#include <SDL_image.h> 13#include <SDL_image.h>
14#include <SDL_mixer.h>
10#include <SDL_opengl.h> 15#include <SDL_opengl.h>
11 16
12#include <glib/gmacros.h> 17#include <glib/gmacros.h>
13 18
14#include <pango/pango.h> 19#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 20#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 21#include <pango/pangoft2.h>
17 22
23#ifndef _WIN32
18#include <sys/types.h> 24# include <sys/types.h>
19#include <sys/socket.h> 25# include <sys/socket.h>
20#include <netinet/in.h> 26# include <netinet/in.h>
21#include <netinet/tcp.h> 27# include <netinet/tcp.h>
22
23#include <inttypes.h> 28# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif
37
38#include "glext.h"
24 39
25#define FOW_DARKNESS 32 40#define FOW_DARKNESS 32
26 41
27#define MAP_EXTEND_X 32 42#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 43#define MAP_EXTEND_Y 512
44
45typedef Mix_Chunk *CFClient__MixChunk;
46typedef Mix_Music *CFClient__MixMusic;
29 47
30static PangoContext *context; 48static PangoContext *context;
31static PangoFontMap *fontmap; 49static PangoFontMap *fontmap;
32 50
33typedef struct cf_layout { 51typedef struct cf_layout {
37 55
38static void 56static void
39substitute_func (FcPattern *pattern, gpointer data) 57substitute_func (FcPattern *pattern, gpointer data)
40{ 58{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 59 FcPatternAddBool (pattern, FC_HINTING , 1);
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 60 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 61}
44 62
45static void 63static void
46layout_update (CFClient__Layout self) 64layout_update (CFClient__Layout self)
47{ 65{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 66 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 67 * reasonably well with bitstream vera
50 */ 68 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 69 PangoFontDescription *font = pango_context_get_font_description (context);
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 70
71 int height = self->base_height * (PANGO_SCALE * 8 / 10);
72
73 if (pango_font_description_get_size (font) != height)
74 {
75 pango_font_description_set_absolute_size (font, height);
76 pango_layout_context_changed (self->pl);
77 }
53} 78}
54 79
55static void 80static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 81layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 82{
61 86
62 *w = (*w + 3) & ~3; 87 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 88 if (!*w) *w = 1;
64 if (!*h) *h = 1; 89 if (!*h) *h = 1;
65} 90}
91
92typedef uint16_t mapface;
66 93
67typedef struct { 94typedef struct {
68 GLint name; 95 GLint name;
69 int w, h; 96 int w, h;
70 float s, t; 97 float s, t;
71} mapface; 98 uint8_t r, g, b, a;
99} maptex;
72 100
73typedef struct { 101typedef struct {
74 int16_t darkness; 102 int16_t darkness;
75 uint16_t face[3]; 103 mapface face[3];
76} mapcell; 104} mapcell;
77 105
78typedef struct { 106typedef struct {
79 int32_t c0, c1; 107 int32_t c0, c1;
80 mapcell *col; 108 mapcell *col;
81} maprow; 109} maprow;
82 110
83typedef struct map { 111typedef struct map {
84 int x, y, w, h; 112 int x, y, w, h;
85 int vx, vy; 113 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 114 int faces;
87 mapface *face; 115 mapface *face;
88 116
117 int texs;
118 maptex *tex;
119
89 uint32_t rows; 120 int32_t rows;
90 maprow *row; 121 maprow *row;
91} *CFClient__Map; 122} *CFClient__Map;
92 123
93static char * 124static char *
94prepend (char *ptr, int sze, int inc) 125prepend (char *ptr, int sze, int inc)
113} 144}
114 145
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 146#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 147#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 148
149static maprow *
150map_get_row (CFClient__Map self, int y)
151{
152 if (0 > y)
153 {
154 int extend = - y + MAP_EXTEND_Y;
155 Prepend (maprow, self->row, self->rows, extend);
156
157 self->rows += extend;
158 self->y += extend;
159 y += extend;
160 }
161 else if (y >= self->rows)
162 {
163 int extend = y - self->rows + MAP_EXTEND_Y;
164 Append (maprow, self->row, self->rows, extend);
165 self->rows += extend;
166 }
167
168 return self->row + y;
169}
170
171static mapcell *
172row_get_cell (maprow *row, int x)
173{
174 if (!row->col)
175 {
176 Newz (0, row->col, MAP_EXTEND_X, mapcell);
177 row->c0 = x - MAP_EXTEND_X / 4;
178 row->c1 = row->c0 + MAP_EXTEND_X;
179 }
180
181 if (row->c0 > x)
182 {
183 int extend = row->c0 - x + MAP_EXTEND_X;
184 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
185 row->c0 -= extend;
186 }
187 else if (x >= row->c1)
188 {
189 int extend = x - row->c1 + MAP_EXTEND_X;
190 Append (mapcell, row->col, row->c1 - row->c0, extend);
191 row->c1 += extend;
192 }
193
194 return row->col + (x - row->c0);
195}
196
197static mapcell *
198map_get_cell (CFClient__Map self, int x, int y)
199{
200 return row_get_cell (map_get_row (self, y), x);
201}
202
118static void 203static void
119map_clear (CFClient__Map self) 204map_clear (CFClient__Map self)
120{ 205{
121 int r; 206 int r;
122 207
125 210
126 Safefree (self->row); 211 Safefree (self->row);
127 212
128 self->x = 0; 213 self->x = 0;
129 self->y = 0; 214 self->y = 0;
130 self->vx = 0; 215 self->ox = 0;
131 self->vy = 0; 216 self->oy = 0;
132 self->row = 0; 217 self->row = 0;
133 self->rows = 0; 218 self->rows = 0;
134} 219}
135 220
136static void 221static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 222map_blank (CFClient__Map self, int x0, int y0, int w, int h)
138{ 223{
139 int x, y; 224 int x, y;
225 maprow *row;
140 226
141 for (y = y0; y < y0 + h; y++) 227 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 228 if (y >= 0)
143 { 229 {
144 if (y >= self->rows) 230 if (y >= self->rows)
145 break; 231 break;
146 232
147 maprow *row = self->row + y; 233 row = self->row + y;
148 234
149 for (x = x0; x < x0 + w; x++) 235 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 236 if (x >= row->c0)
151 { 237 {
152 if (x >= row->c1) 238 if (x >= row->c1)
153 break; 239 break;
154 240
155 mapcell *cell = row->col + (x - row->c0); 241 row->col[x - row->c0].darkness = -1;
156 cell->darkness = -1;
157 cell->face [2] = 0;
158 } 242 }
159 } 243 }
160} 244}
161 245
246static void
247music_finished ()
248{
249 SDL_UserEvent ev;
250
251 ev.type = SDL_USEREVENT;
252 ev.code = 0;
253 ev.data1 = 0;
254 ev.data2 = 0;
255
256 SDL_PushEvent ((SDL_Event *)&ev);
257}
258
162MODULE = CFClient PACKAGE = CFClient 259MODULE = CFClient PACKAGE = CFClient
163 260
164PROTOTYPES: ENABLE 261PROTOTYPES: ENABLE
165 262
166BOOT: 263BOOT:
167{ 264{
265 HV *stash = gv_stashpv ("CFClient", 1);
266 static const struct {
267 const char *name;
268 IV iv;
269 } *civ, const_iv[] = {
270# define const_iv(name) { # name, (IV)name }
271 const_iv (SDL_ACTIVEEVENT),
272 const_iv (SDL_KEYDOWN),
273 const_iv (SDL_KEYUP),
274 const_iv (SDL_MOUSEMOTION),
275 const_iv (SDL_MOUSEBUTTONDOWN),
276 const_iv (SDL_MOUSEBUTTONUP),
277 const_iv (SDL_JOYAXISMOTION),
278 const_iv (SDL_JOYBALLMOTION),
279 const_iv (SDL_JOYHATMOTION),
280 const_iv (SDL_JOYBUTTONDOWN),
281 const_iv (SDL_JOYBUTTONUP),
282 const_iv (SDL_QUIT),
283 const_iv (SDL_SYSWMEVENT),
284 const_iv (SDL_EVENT_RESERVEDA),
285 const_iv (SDL_EVENT_RESERVEDB),
286 const_iv (SDL_VIDEORESIZE),
287 const_iv (SDL_VIDEOEXPOSE),
288 const_iv (SDL_USEREVENT),
289 const_iv (SDLK_KP0),
290 const_iv (SDLK_KP1),
291 const_iv (SDLK_KP2),
292 const_iv (SDLK_KP3),
293 const_iv (SDLK_KP4),
294 const_iv (SDLK_KP5),
295 const_iv (SDLK_KP6),
296 const_iv (SDLK_KP7),
297 const_iv (SDLK_KP8),
298 const_iv (SDLK_KP9),
299 const_iv (SDLK_KP_PERIOD),
300 const_iv (SDLK_KP_DIVIDE),
301 const_iv (SDLK_KP_MULTIPLY),
302 const_iv (SDLK_KP_MINUS),
303 const_iv (SDLK_KP_PLUS),
304 const_iv (SDLK_KP_ENTER),
305 const_iv (SDLK_KP_EQUALS),
306 const_iv (SDLK_UP),
307 const_iv (SDLK_DOWN),
308 const_iv (SDLK_RIGHT),
309 const_iv (SDLK_LEFT),
310 const_iv (SDLK_INSERT),
311 const_iv (SDLK_HOME),
312 const_iv (SDLK_END),
313 const_iv (SDLK_PAGEUP),
314 const_iv (SDLK_PAGEDOWN),
315 const_iv (SDLK_F1),
316 const_iv (SDLK_F2),
317 const_iv (SDLK_F3),
318 const_iv (SDLK_F4),
319 const_iv (SDLK_F5),
320 const_iv (SDLK_F6),
321 const_iv (SDLK_F7),
322 const_iv (SDLK_F8),
323 const_iv (SDLK_F9),
324 const_iv (SDLK_F10),
325 const_iv (SDLK_F11),
326 const_iv (SDLK_F12),
327 const_iv (SDLK_F13),
328 const_iv (SDLK_F14),
329 const_iv (SDLK_F15),
330 const_iv (SDLK_NUMLOCK),
331 const_iv (SDLK_CAPSLOCK),
332 const_iv (SDLK_SCROLLOCK),
333 const_iv (SDLK_RSHIFT),
334 const_iv (SDLK_LSHIFT),
335 const_iv (SDLK_RCTRL),
336 const_iv (SDLK_LCTRL),
337 const_iv (SDLK_RALT),
338 const_iv (SDLK_LALT),
339 const_iv (SDLK_RMETA),
340 const_iv (SDLK_LMETA),
341 const_iv (SDLK_LSUPER),
342 const_iv (SDLK_RSUPER),
343 const_iv (SDLK_MODE),
344 const_iv (SDLK_COMPOSE),
345 const_iv (SDLK_HELP),
346 const_iv (SDLK_PRINT),
347 const_iv (SDLK_SYSREQ),
348 const_iv (SDLK_BREAK),
349 const_iv (SDLK_MENU),
350 const_iv (SDLK_POWER),
351 const_iv (SDLK_EURO),
352 const_iv (SDLK_UNDO),
353 const_iv (KMOD_NONE),
354 const_iv (KMOD_LSHIFT),
355 const_iv (KMOD_RSHIFT),
356 const_iv (KMOD_LCTRL),
357 const_iv (KMOD_RCTRL),
358 const_iv (KMOD_LALT),
359 const_iv (KMOD_RALT),
360 const_iv (KMOD_LMETA),
361 const_iv (KMOD_RMETA),
362 const_iv (KMOD_NUM),
363 const_iv (KMOD_CAPS),
364 const_iv (KMOD_MODE),
365 const_iv (KMOD_CTRL),
366 const_iv (KMOD_SHIFT),
367 const_iv (KMOD_ALT),
368 const_iv (KMOD_META)
369# undef const_iv
370 };
371
372 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
373 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
374
168 fontmap = pango_ft2_font_map_new (); 375 fontmap = pango_ft2_font_map_new ();
169 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 376 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
170 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 377 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
171} 378}
379
380int
381SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
382
383void
384SDL_Quit ()
385
386void
387SDL_ListModes ()
388 PPCODE:
389{
390 SDL_Rect **m;
391
392 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
396
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
401
402 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
403 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
404 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
405
406 SDL_EnableUNICODE (1);
407 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
408
409 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
410
411 if (m && m != (SDL_Rect **)-1)
412 while (*m)
413 {
414 AV *av = newAV ();
415 av_push (av, newSViv ((*m)->w));
416 av_push (av, newSViv ((*m)->h));
417 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
418
419 ++m;
420 }
421}
422
423int
424SDL_SetVideoMode (int w, int h, int fullscreen)
425 CODE:
426 RETVAL = !!SDL_SetVideoMode (
427 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
428 );
429 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
430 OUTPUT:
431 RETVAL
432
433void
434SDL_GL_SwapBuffers ()
435
436void
437SDL_PollEvent ()
438 PPCODE:
439{
440 SDL_Event ev;
441
442 while (SDL_PollEvent (&ev))
443 {
444 HV *hv = newHV ();
445 hv_store (hv, "type", 4, newSViv (ev.type), 0);
446 switch (ev.type)
447 {
448 case SDL_KEYDOWN:
449 case SDL_KEYUP:
450 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
451 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
452 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
453 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
454 break;
455
456 case SDL_ACTIVEEVENT:
457 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
458 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
459 break;
460
461 case SDL_MOUSEMOTION:
462 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
463 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
464 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
465 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
466 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
467 break;
468
469 case SDL_MOUSEBUTTONDOWN:
470 case SDL_MOUSEBUTTONUP:
471 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
472 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
473 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
474 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
475 }
476
477 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
478 }
479}
480
481int
482Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
483 POSTCALL:
484 Mix_HookMusicFinished (music_finished);
485
486void
487Mix_CloseAudio ()
488
489int
490Mix_AllocateChannels (int numchans = -1)
172 491
173void 492void
174lowdelay (int fd, int val = 1) 493lowdelay (int fd, int val = 1)
175 CODE: 494 CODE:
495#ifndef _WIN32
176 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 496 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
497#endif
177 498
178char * 499char *
179gl_version () 500gl_version ()
180 CODE: 501 CODE:
181 RETVAL = (char *)glGetString (GL_VERSION); 502 RETVAL = (char *)glGetString (GL_VERSION);
218 SDL_RWops *rw = ix 539 SDL_RWops *rw = ix
219 ? SDL_RWFromFile (image, "r") 540 ? SDL_RWFromFile (image, "r")
220 : SDL_RWFromConstMem (image, image_len); 541 : SDL_RWFromConstMem (image, image_len);
221 542
222 if (!rw) 543 if (!rw)
223 croak ("load_image: unable to open file"); 544 croak ("load_image: %s", SDL_GetError ());
224 545
225 surface = IMG_Load_RW (rw, 1); 546 surface = IMG_Load_RW (rw, 1);
226 if (!surface) 547 if (!surface)
227 croak ("load_image: unable to read file"); 548 croak ("load_image: %s", SDL_GetError ());
228 549
229 fmt.palette = NULL; 550 fmt.palette = NULL;
230 fmt.BitsPerPixel = 32; 551 fmt.BitsPerPixel = 32;
231 fmt.BytesPerPixel = 4; 552 fmt.BytesPerPixel = 4;
553#if SDL_BYTEORDER == SDL_LIL_ENDIAN
232 fmt.Rmask = 0x000000ff; 554 fmt.Rmask = 0x000000ff;
233 fmt.Gmask = 0x0000ff00; 555 fmt.Gmask = 0x0000ff00;
234 fmt.Bmask = 0x00ff0000; 556 fmt.Bmask = 0x00ff0000;
235 fmt.Amask = 0xff000000; 557 fmt.Amask = 0xff000000;
558#else
559 fmt.Rmask = 0xff000000;
560 fmt.Gmask = 0x00ff0000;
561 fmt.Bmask = 0x0000ff00;
562 fmt.Amask = 0x000000ff;
563#endif
236 fmt.Rloss = 0; 564 fmt.Rloss = 0;
237 fmt.Gloss = 0; 565 fmt.Gloss = 0;
238 fmt.Bloss = 0; 566 fmt.Bloss = 0;
239 fmt.Aloss = 0; 567 fmt.Aloss = 0;
240 fmt.Rshift = 0; 568 fmt.Rshift = 0;
244 fmt.colorkey = 0; 572 fmt.colorkey = 0;
245 fmt.alpha = 0; 573 fmt.alpha = 0;
246 574
247 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 575 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
248 576
577 assert (surface2->pitch == surface2->w * 4);
578
249 EXTEND (SP, 5); 579 EXTEND (SP, 5);
250 PUSHs (sv_2mortal (newSViv (surface2->w))); 580 PUSHs (sv_2mortal (newSViv (surface2->w)));
251 PUSHs (sv_2mortal (newSViv (surface2->h))); 581 PUSHs (sv_2mortal (newSViv (surface2->h)));
252 SDL_LockSurface (surface2); 582 SDL_LockSurface (surface2);
253 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 583 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
254 SDL_UnlockSurface (surface2); 584 SDL_UnlockSurface (surface2);
255 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 585 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
256 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 586 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
257 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 587 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
258 588
259 SDL_FreeSurface (surface); 589 SDL_FreeSurface (surface);
260 SDL_FreeSurface (surface2); 590 SDL_FreeSurface (surface2);
261} 591}
262 592
263void 593void
594average (int x, int y, uint32_t *data)
595 PPCODE:
596{
597 uint32_t r = 0, g = 0, b = 0, a = 0;
598
599 x = y = x * y;
600
601 while (x--)
602 {
603 uint32_t p = *data++;
604
605 r += (p ) & 255;
606 g += (p >> 8) & 255;
607 b += (p >> 16) & 255;
608 a += (p >> 24) & 255;
609 }
610
611 EXTEND (SP, 4);
612 PUSHs (sv_2mortal (newSViv (r / y)));
613 PUSHs (sv_2mortal (newSViv (g / y)));
614 PUSHs (sv_2mortal (newSViv (b / y)));
615 PUSHs (sv_2mortal (newSViv (a / y)));
616}
617
618void
264fatal (char *message) 619fatal (char *message)
265 CODE: 620 CODE:
266#ifdef WIN32 621#ifdef _WIN32
267 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 622 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
268#else 623#else
269 fprintf (stderr, "%s\n", message); 624 fprintf (stderr, "FATAL: %s\n", message);
270#endif 625#endif
271 exit (1); 626 exit (1);
272 627
273MODULE = CFClient PACKAGE = CFClient::Layout 628MODULE = CFClient PACKAGE = CFClient::Layout
274 629
287 CODE: 642 CODE:
288 g_object_unref (self->pl); 643 g_object_unref (self->pl);
289 Safefree (self); 644 Safefree (self);
290 645
291void 646void
292set_markup (CFClient::Layout self, SV *text_) 647set_text (CFClient::Layout self, SV *text_)
293 CODE: 648 CODE:
294{ 649{
295 STRLEN textlen; 650 STRLEN textlen;
296 char *text = SvPVutf8 (text_, textlen); 651 char *text = SvPVutf8 (text_, textlen);
297 652
653 pango_layout_set_text (self->pl, text, textlen);
654}
655
656void
657set_markup (CFClient::Layout self, SV *text_)
658 CODE:
659{
660 STRLEN textlen;
661 char *text = SvPVutf8 (text_, textlen);
662
298 pango_layout_set_markup (self->pl, text, textlen); 663 pango_layout_set_markup (self->pl, text, textlen);
299} 664}
665
666SV *
667get_text (CFClient::Layout self)
668 CODE:
669 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
670 SvUTF8_on (RETVAL);
671 OUTPUT:
672 RETVAL
300 673
301void 674void
302set_height (CFClient::Layout self, int base_height) 675set_height (CFClient::Layout self, int base_height)
303 CODE: 676 CODE:
304 self->base_height = base_height; 677 self->base_height = base_height;
383} 756}
384 757
385MODULE = CFClient PACKAGE = CFClient::Texture 758MODULE = CFClient PACKAGE = CFClient::Texture
386 759
387void 760void
388draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 761draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
389 PROTOTYPE: $$$;$$ 762 PROTOTYPE: $$$;$$
390 CODE: 763 CODE:
391{ 764{
392 HV *hv = (HV *)SvRV (self); 765 HV *hv = (HV *)SvRV (self);
393 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 766 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
394 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 767 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
395 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 768 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
769 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
396 770
397 if (items < 5) 771 if (items < 5)
398 { 772 {
399 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 773 w = SvNV (*hv_fetch (hv, "w", 1, 1));
400 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 774 h = SvNV (*hv_fetch (hv, "h", 1, 1));
401 } 775 }
402 776
403 glBindTexture (GL_TEXTURE_2D, name); 777 glBindTexture (GL_TEXTURE_2D, name);
778 if (wrap_mode) {
779 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
780 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
781 }
404 glBegin (GL_QUADS); 782 glBegin (GL_QUADS);
405 glTexCoord2d (0, 0); glVertex2d (x , y ); 783 glTexCoord2f (0, 0); glVertex2f (x , y );
406 glTexCoord2d (0, t); glVertex2d (x , y + h); 784 glTexCoord2f (0, t); glVertex2f (x , y + h);
407 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 785 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
408 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 786 glTexCoord2f (s, 0); glVertex2f (x + w, y );
409 glEnd (); 787 glEnd ();
410} 788}
411 789
412MODULE = CFClient PACKAGE = CFClient::Map 790MODULE = CFClient PACKAGE = CFClient::Map
413 791
414CFClient::Map 792CFClient::Map
415new (SV *class, int map_width, int map_height) 793new (SV *class, int map_width, int map_height)
416 CODE: 794 CODE:
417 New (0, RETVAL, 1, struct map); 795 New (0, RETVAL, 1, struct map);
418 RETVAL->x = 0; 796 RETVAL->x = 0;
419 RETVAL->y = 0; 797 RETVAL->y = 0;
420 RETVAL->w = map_width; 798 RETVAL->w = map_width;
421 RETVAL->h = map_height; 799 RETVAL->h = map_height;
422 RETVAL->vx = 0; 800 RETVAL->ox = 0;
423 RETVAL->vy = 0; 801 RETVAL->oy = 0;
424 RETVAL->faces = 8192; 802 RETVAL->faces = 8192;
425 Newz (0, RETVAL->face, RETVAL->faces, mapface); 803 Newz (0, RETVAL->face, RETVAL->faces, mapface);
804 RETVAL->texs = 8192;
805 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
426 RETVAL->rows = 0; 806 RETVAL->rows = 0;
427 RETVAL->row = 0; 807 RETVAL->row = 0;
428 OUTPUT: 808 OUTPUT:
429 RETVAL 809 RETVAL
430 810
441clear (CFClient::Map self) 821clear (CFClient::Map self)
442 CODE: 822 CODE:
443 map_clear (self); 823 map_clear (self);
444 824
445void 825void
446set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 826set_face (CFClient::Map self, int face, int texid)
447 CODE: 827 CODE:
448{ 828{
449 while (self->faces < face) 829 while (self->faces <= face)
450 { 830 {
451 Append (mapface, self->face, self->faces, self->faces); 831 Append (mapface, self->face, self->faces, self->faces);
452 self->faces *= 2; 832 self->faces *= 2;
453 } 833 }
454 834
455 self->face [face].name = name;
456 self->face [face].w = w; 835 self->face [face] = texid;
457 self->face [face].h = h;
458 self->face [face].s = s;
459 self->face [face].t = t;
460} 836}
837
838void
839set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
840 CODE:
841{
842 while (self->texs <= texid)
843 {
844 Append (maptex, self->tex, self->texs, self->texs);
845 self->texs *= 2;
846 }
847
848 {
849 maptex *tex = self->tex + texid;
850
851 tex->name = name;
852 tex->w = w;
853 tex->h = h;
854 tex->s = s;
855 tex->t = t;
856 tex->r = r;
857 tex->g = g;
858 tex->b = b;
859 tex->a = a;
860 }
861}
862
863int
864ox (CFClient::Map self)
865 ALIAS:
866 oy = 1
867 CODE:
868 switch (ix)
869 {
870 case 0: RETVAL = self->ox; break;
871 case 1: RETVAL = self->oy; break;
872 }
873 OUTPUT:
874 RETVAL
461 875
462void 876void
463scroll (CFClient::Map self, int dx, int dy) 877scroll (CFClient::Map self, int dx, int dy)
464 CODE: 878 CODE:
465{ 879{
471 if (dy > 0) 885 if (dy > 0)
472 map_blank (self, self->x, self->y, self->w, dy - 1); 886 map_blank (self, self->x, self->y, self->w, dy - 1);
473 else if (dy < 0) 887 else if (dy < 0)
474 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 888 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
475 889
476 self->x += dx; 890 self->ox += dx; self->x += dx;
477 self->y += dy; 891 self->oy += dy; self->y += dy;
478 892
479 while (self->y < 0) 893 while (self->y < 0)
480 { 894 {
481 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 895 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
482 896
489map1a_update (CFClient::Map self, SV *data_) 903map1a_update (CFClient::Map self, SV *data_)
490 CODE: 904 CODE:
491{ 905{
492 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 906 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
493 uint8_t *data_end = (uint8_t *)SvEND (data_); 907 uint8_t *data_end = (uint8_t *)SvEND (data_);
494 908 mapcell *cell;
909 int x, y, flags;
910
495 while (data < data_end) 911 while (data < data_end)
496 { 912 {
497 int flags = (data [0] << 8) + data [1]; data += 2; 913 flags = (data [0] << 8) + data [1]; data += 2;
498 914
499 int x = ((flags >> 10) & 63) + self->x; 915 x = ((flags >> 10) & 63) + self->x;
500 int y = ((flags >> 4) & 63) + self->y; 916 y = ((flags >> 4) & 63) + self->y;
501 917
502 while (y >= self->rows) 918 cell = map_get_cell (self, x, y);
503 {
504 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
505
506 self->rows += MAP_EXTEND_Y;
507 }
508
509 maprow *row = self->row + y;
510
511 if (!row->col)
512 {
513 Newz (0, row->col, MAP_EXTEND_X, mapcell);
514 row->c0 = self->x - MAP_EXTEND_X / 4;
515 row->c1 = row->c0 + MAP_EXTEND_X;
516 }
517
518 if (row->c0 > x)
519 {
520 int extend = row->c0 - x + MAP_EXTEND_X;
521 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
522 row->c0 -= extend;
523 }
524 else if (x >= row->c1)
525 {
526 int extend = x - row->c1 + MAP_EXTEND_X;
527 Append (mapcell, row->col, row->c1 - row->c0, extend);
528 row->c1 += extend;
529 }
530
531 assert (y >= 0);
532 assert (y < self->rows);
533 assert (x >= row->c0);
534 assert (x < row->c1);
535 mapcell *cell = row->col + (x - row->c0);
536 919
537 if (flags & 15) 920 if (flags & 15)
538 { 921 {
539 if (cell->darkness < 0 && x < self->w && y < self->h) 922 if (cell->darkness < 0)
540 { 923 {
541 cell->darkness = 0; 924 cell->darkness = 0;
542 cell->face [0] = 0; 925 cell->face [0] = 0;
543 cell->face [1] = 0; 926 cell->face [1] = 0;
544 cell->face [2] = 0; 927 cell->face [2] = 0;
545 } 928 }
546 929
547 cell->darkness = flags & 8 ? *data++ : 255; 930 cell->darkness = flags & 8 ? *data++ : 255;
931
932 //TODO: don't trust server data to be in-range(!)
548 933
549 if (flags & 4) 934 if (flags & 4)
550 { 935 {
551 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 936 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
552 } 937 }
553 938
554 if (flags & 2) 939 if (flags & 2)
555 { 940 {
556 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 941 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
557 } 942 }
558 943
559 if (flags & 1) 944 if (flags & 1)
560 { 945 {
561 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 946 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
562 } 947 }
563 } 948 }
564 else 949 else
950 cell->darkness = -1;
951 }
952}
953
954SV *
955mapmap (CFClient::Map self, int x0, int y0, int w, int h)
956 CODE:
957{
958 int x1, x;
959 int y1, y;
960 int z;
961 SV *map_sv = newSV (w * h * sizeof (uint32_t));
962 uint32_t *map = (uint32_t *)SvPVX (map_sv);
963
964 SvPOK_only (map_sv);
965 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
966
967 x0 += self->x; x1 = x0 + w;
968 y0 += self->y; y1 = y0 + h;
969
970 for (y = y0; y < y1; y++)
971 {
972 maprow *row = 0 <= y && y < self->rows
973 ? self->row + y
974 : 0;
975
976 for (x = x0; x < x1; x++)
565 { 977 {
566 cell->darkness = -1; 978 int r = 32, g = 32, b = 32, a = 192;
567 cell->face [2] = 0; 979
980 if (row && row->c0 <= x && x < row->c1)
981 {
982 mapcell *cell = row->col + (x - row->c0);
983
984 for (z = 0; z <= 0; z++)
985 {
986 mapface face = cell->face [z];
987
988 if (face)
989 {
990 maptex tex = self->tex [face];
991 int a0 = 255 - tex.a;
992 int a1 = tex.a;
993
994 r = (r * a0 + tex.r * a1) / 255;
995 g = (g * a0 + tex.g * a1) / 255;
996 b = (b * a0 + tex.b * a1) / 255;
997 a = (a * a0 + tex.a * a1) / 255;
998 }
999 }
1000 }
1001
1002 *map++ = (r )
1003 | (g << 8)
1004 | (b << 16)
1005 | (a << 24);
568 } 1006 }
569 } 1007 }
570}
571 1008
1009 RETVAL = map_sv;
1010}
1011 OUTPUT:
1012 RETVAL
1013
572void 1014void
573draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1015draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
574 CODE: 1016 PPCODE:
575{ 1017{
1018 int vx, vy;
1019 int x, y, z;
1020 int last_name;
1021 mapface face;
1022 int sw4 = (sw + 3) & ~3;
1023 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1024 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1025
1026 memset (darkness, 255, sw4 * sh);
1027 SvPOK_only (darkness_sv);
1028 SvCUR_set (darkness_sv, sw4 * sh);
1029
1030 vx = self->x + (self->w - sw) / 2 - shift_x;
1031 vy = self->y + (self->h - sh) / 2 - shift_y;
1032
1033 /*
576 int vx = self->vx = self->w >= sw 1034 int vx = self->vx = self->w >= sw
577 ? self->x + (self->w - sw) / 2 1035 ? self->x + (self->w - sw) / 2
578 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1036 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
579 1037
580 int vy = self->vy = self->h >= sh 1038 int vy = self->vy = self->h >= sh
581 ? self->y + (self->h - sh) / 2 1039 ? self->y + (self->h - sh) / 2
582 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1040 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1041 */
583 1042
584 glColor4ub (255, 255, 255, 255); 1043 glColor4ub (255, 255, 255, 255);
585 1044
586 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1045 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
587 glEnable (GL_BLEND); 1046 glEnable (GL_BLEND);
588 glEnable (GL_TEXTURE_2D); 1047 glEnable (GL_TEXTURE_2D);
589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1048 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
590 1049
591 int x, y, z;
592
593 int last_name = 0;
594
595 glBegin (GL_QUADS); 1050 glBegin (GL_QUADS);
1051
1052 last_name = 0;
596 1053
597 for (z = 0; z < 3; z++) 1054 for (z = 0; z < 3; z++)
598 for (y = 0; y < sh; y++) 1055 for (y = 0; y < sh; y++)
599 if (0 <= y + vy && y + vy < self->rows) 1056 if (0 <= y + vy && y + vy < self->rows)
600 { 1057 {
602 1059
603 for (x = 0; x < sw; x++) 1060 for (x = 0; x < sw; x++)
604 if (row->c0 <= x + vx && x + vx < row->c1) 1061 if (row->c0 <= x + vx && x + vx < row->c1)
605 { 1062 {
606 mapcell *cell = row->col + (x + vx - row->c0); 1063 mapcell *cell = row->col + (x + vx - row->c0);
1064
1065 darkness[y * sw4 + x] = cell->darkness < 0
1066 ? 255 - FOW_DARKNESS
1067 : 255 - cell->darkness;
1068
607 uint16_t face = cell->face [z]; 1069 face = cell->face [z];
608 1070
609 if (face) 1071 if (face)
610 { 1072 {
611 mapface tex = self->face [face]; 1073 maptex tex = self->tex [face];
612 1074
613 int px = (x + 1) * 32 - tex.w; 1075 int px = (x + 1) * 32 - tex.w;
614 int py = (y + 1) * 32 - tex.h; 1076 int py = (y + 1) * 32 - tex.h;
615 1077
616 if (last_name != tex.name) 1078 if (last_name != tex.name)
628 } 1090 }
629 } 1091 }
630 } 1092 }
631 1093
632 glEnd (); 1094 glEnd ();
633}
634 1095
1096 glDisable (GL_TEXTURE_2D);
1097 glDisable (GL_BLEND);
1098
1099 EXTEND (SP, 3);
1100 PUSHs (sv_2mortal (newSViv (sw4)));
1101 PUSHs (sv_2mortal (newSViv (sh)));
1102 PUSHs (darkness_sv);
1103}
1104
1105SV *
1106get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1107 CODE:
1108{
1109 int x, y, x1, y1;
1110 SV *data_sv = newSV (w * h * 7 + 5);
1111 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1112
1113 *data++ = 0; /* version 0 format */
1114 *data++ = w >> 8; *data++ = w;
1115 *data++ = h >> 8; *data++ = h;
1116
1117 // we need to do this 'cause we don't keep an absolute coord system for rows
1118 // TODO: treat rows as we treat columns
1119 map_get_row (self, y0 + self->y - self->oy);//D
1120 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1121
1122 x0 += self->x - self->ox;
1123 y0 += self->y - self->oy;
1124
1125 x1 = x0 + w;
1126 y1 = y0 + h;
1127
1128 for (y = y0; y < y1; y++)
1129 {
1130 maprow *row = 0 <= y && y < self->rows
1131 ? self->row + y
1132 : 0;
1133
1134 for (x = x0; x < x1; x++)
1135 {
1136 if (row && row->c0 <= x && x < row->c1)
1137 {
1138 mapcell *cell = row->col + (x - row->c0);
1139 uint8_t flags = 0;
1140
1141 if (cell->face [0]) flags |= 1;
1142 if (cell->face [1]) flags |= 2;
1143 if (cell->face [2]) flags |= 4;
1144
1145 *data++ = flags;
1146
1147 if (flags & 1)
1148 {
1149 *data++ = cell->face [0] >> 8;
1150 *data++ = cell->face [0];
1151 }
1152
1153 if (flags & 2)
1154 {
1155 *data++ = cell->face [1] >> 8;
1156 *data++ = cell->face [1];
1157 }
1158
1159 if (flags & 4)
1160 {
1161 *data++ = cell->face [2] >> 8;
1162 *data++ = cell->face [2];
1163 }
1164 }
1165 else
1166 *data++ = 0;
1167 }
1168 }
1169
1170 SvPOK_only (data_sv);
1171 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1172 RETVAL = data_sv;
1173}
1174 OUTPUT:
1175 RETVAL
1176
1177void
1178set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1179 PPCODE:
1180{
1181 int x, y, z;
1182 int w, h;
1183 int x1, y1;
1184
1185 if (*data++ != 0)
1186 return; /* version mismatch */
1187
1188 w = *data++ << 8; w |= *data++;
1189 h = *data++ << 8; h |= *data++;
1190
1191 // we need to do this 'cause we don't keep an absolute coord system for rows
1192 // TODO: treat rows as we treat columns
1193 map_get_row (self, y0 + self->y - self->oy);//D
1194 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1195
1196 x0 += self->x - self->ox;
1197 y0 += self->y - self->oy;
1198
1199 x1 = x0 + w;
1200 y1 = y0 + h;
1201
1202 for (y = y0; y < y1; y++)
1203 {
1204 maprow *row = map_get_row (self, y);
1205
1206 for (x = x0; x < x1; x++)
1207 {
1208 uint8_t flags = *data++;
1209
1210 if (flags)
1211 {
1212 mapface face[3] = { 0, 0, 0 };
1213
1214 mapcell *cell = row_get_cell (row, x);
1215
1216 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1217 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1218 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1219
1220 if (cell->darkness <= 0)
1221 {
1222 cell->darkness = -1;
1223
1224 for (z = 0; z <= 2; z++)
1225 {
1226 cell->face[z] = face[z];
1227
1228 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1229 XPUSHs (sv_2mortal (newSViv (face[z])));
1230 }
1231 }
1232 }
1233 }
1234 }
1235}
1236
1237MODULE = CFClient PACKAGE = CFClient::MixChunk
1238
1239CFClient::MixChunk
1240new_from_file (SV *class, char *path)
1241 CODE:
1242 RETVAL = Mix_LoadWAV (path);
1243 OUTPUT:
1244 RETVAL
1245
1246void
1247DESTROY (CFClient::MixChunk self)
1248 CODE:
1249 Mix_FreeChunk (self);
1250
1251int
1252volume (CFClient::MixChunk self, int volume = -1)
1253 CODE:
1254 RETVAL = Mix_VolumeChunk (self, volume);
1255 OUTPUT:
1256 RETVAL
1257
1258int
1259play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1260 CODE:
1261 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1262 OUTPUT:
1263 RETVAL
1264
1265MODULE = CFClient PACKAGE = CFClient::MixMusic
1266
1267int
1268volume (int volume = -1)
1269 CODE:
1270 RETVAL = Mix_VolumeMusic (volume);
1271 OUTPUT:
1272 RETVAL
1273
1274CFClient::MixMusic
1275new_from_file (SV *class, char *path)
1276 CODE:
1277 RETVAL = Mix_LoadMUS (path);
1278 OUTPUT:
1279 RETVAL
1280
1281void
1282DESTROY (CFClient::MixMusic self)
1283 CODE:
1284 Mix_FreeMusic (self);
1285
1286int
1287play (CFClient::MixMusic self, int loops = -1)
1288 CODE:
1289 RETVAL = Mix_PlayMusic (self, loops);
1290 OUTPUT:
1291 RETVAL
1292
1293MODULE = CFClient PACKAGE = CFClient::OpenGL
1294
1295BOOT:
1296{
1297 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1298 static const struct {
1299 const char *name;
1300 IV iv;
1301 } *civ, const_iv[] = {
1302# define const_iv(name) { # name, (IV)name }
1303 const_iv (GL_COLOR_MATERIAL),
1304 const_iv (GL_SMOOTH),
1305 const_iv (GL_FLAT),
1306 const_iv (GL_BLEND),
1307 const_iv (GL_AND),
1308 const_iv (GL_SRC_ALPHA),
1309 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1310 const_iv (GL_RGB),
1311 const_iv (GL_RGBA),
1312 const_iv (GL_UNSIGNED_BYTE),
1313 const_iv (GL_ALPHA4),
1314 const_iv (GL_ALPHA),
1315 const_iv (GL_FLOAT),
1316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1317 const_iv (GL_COMPILE),
1318 const_iv (GL_TEXTURE_1D),
1319 const_iv (GL_TEXTURE_2D),
1320 const_iv (GL_TEXTURE_ENV),
1321 const_iv (GL_TEXTURE_MAG_FILTER),
1322 const_iv (GL_TEXTURE_MIN_FILTER),
1323 const_iv (GL_TEXTURE_ENV_MODE),
1324 const_iv (GL_TEXTURE_WRAP_S),
1325 const_iv (GL_TEXTURE_WRAP_T),
1326 const_iv (GL_CLAMP),
1327 const_iv (GL_REPEAT),
1328 const_iv (GL_NEAREST),
1329 const_iv (GL_LINEAR),
1330 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1331 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1332 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1333 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1334 const_iv (GL_GENERATE_MIPMAP),
1335 const_iv (GL_LINEAR),
1336 const_iv (GL_MODULATE),
1337 const_iv (GL_REPLACE),
1338 const_iv (GL_COLOR_BUFFER_BIT),
1339 const_iv (GL_PROJECTION),
1340 const_iv (GL_MODELVIEW),
1341 const_iv (GL_COLOR_LOGIC_OP),
1342 const_iv (GL_CONVOLUTION_2D),
1343 const_iv (GL_CONVOLUTION_BORDER_MODE),
1344 const_iv (GL_CONSTANT_BORDER),
1345 const_iv (GL_LINES),
1346 const_iv (GL_QUADS),
1347 const_iv (GL_LINE_LOOP),
1348 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1349 const_iv (GL_FASTEST),
1350# undef const_iv
1351 };
1352
1353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1355}
1356
1357int glGetError ()
1358
1359void glClear (int mask)
1360
1361void glClearColor (float r, float g, float b, float a = 1.0)
1362 PROTOTYPE: @
1363
1364void glEnable (int cap)
1365
1366void glDisable (int cap)
1367
1368void glShadeModel (int mode)
1369
1370void glHint (int target, int mode)
1371
1372void glBlendFunc (int sfactor, int dfactor)
1373
1374void glLogicOp (int opcode)
1375
1376void glMatrixMode (int mode)
1377
1378void glPushMatrix ()
1379
1380void glPopMatrix ()
1381
1382void glLoadIdentity ()
1383
1384void glOrtho (double left, double right, double bottom, double top, double near, double far)
1385
1386void glViewport (int x, int y, int width, int height)
1387
1388void glTranslate (float x, float y, float z = 0.)
1389 CODE:
1390 glTranslatef (x, y, z);
1391
1392void glScale (float x, float y, float z)
1393 CODE:
1394 glScalef (x, y, z);
1395
1396void glRotate (float angle, float x, float y, float z)
1397 CODE:
1398 glRotatef (angle, x, y, z);
1399
1400void glBegin (int mode)
1401
1402void glEnd ()
1403
1404void glColor (float r, float g, float b, float a = 1.0)
1405 PROTOTYPE: @
1406 CODE:
1407 glColor4f (r, g, b, a);
1408
1409void glVertex (float x, float y, float z = 0.)
1410 CODE:
1411 glVertex3f (x, y, z);
1412
1413void glTexCoord (float s, float t)
1414 CODE:
1415 glTexCoord2f (s, t);
1416
1417void glTexEnv (int target, int pname, float param)
1418 CODE:
1419 glTexEnvf (target, pname, param);
1420
1421void glTexParameter (int target, int pname, float param)
1422 CODE:
1423 glTexParameterf (target, pname, param);
1424
1425void glBindTexture (int target, int name)
1426
1427void glConvolutionParameter (int target, int pname, float params)
1428 CODE:
1429 glConvolutionParameterf (target, pname, params);
1430
1431void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1432
1433void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1434
1435void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1436
1437int glGenTexture ()
1438 CODE:
1439{
1440 GLuint name;
1441 glGenTextures (1, &name);
1442 RETVAL = name;
1443}
1444 OUTPUT:
1445 RETVAL
1446
1447void glDeleteTexture (int name)
1448 CODE:
1449{
1450 GLuint name_ = name;
1451 glDeleteTextures (1, &name_);
1452}
1453
1454int glGenList ()
1455 CODE:
1456 RETVAL = glGenLists (1);
1457 OUTPUT:
1458 RETVAL
1459
1460void glDeleteList (int list)
1461 CODE:
1462 glDeleteLists (list, 1);
1463
1464void glNewList (int list, int mode = GL_COMPILE)
1465
1466void glEndList ()
1467
1468void glCallList (int list)
1469

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