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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC vs.
Revision 1.109 by root, Wed Jun 7 23:29:13 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
40#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
41 47
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 51#define MIN_FONT_HEIGHT 10
52
53static struct
54{
55#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h"
57#undef GL_FUNC
58} gl;
59
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68}
46 69
47typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
49 72
50static PangoContext *context; 73typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap;
52 74
53typedef struct cf_layout { 75typedef struct cf_layout {
54 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
55 int base_height; 79 int base_height;
80 CFClient__Font font;
56} *CFClient__Layout; 81} *CFClient__Layout;
82
83static CFClient__Font default_font;
84static PangoContext *ft2_context, *cairo_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
57 86
58static void 87static void
59substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
60{ 89{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING, 1);
91 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
92#ifdef _WIN32
93 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
94#else
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 95 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
96#endif
63} 97}
64 98
65static void 99static void
66layout_update (CFClient__Layout self) 100layout_update_font (CFClient__Layout self)
67{ 101{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 102 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 103 * reasonably well with bitstream vera
70 */ 104 */
71 PangoFontDescription *font = pango_context_get_font_description (context); 105 PangoFontDescription *font = self->font ? self->font : default_font;
72 106
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 pango_font_description_set_absolute_size (font, height); 107 pango_font_description_set_absolute_size (font,
81 pango_layout_context_changed (self->pl); 108 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
82 } 109
110 pango_layout_set_font_description (self->pl, font);
83} 111}
84 112
85static void 113static void
86layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 114layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
87{ 115{
88 layout_update (self);
89
90 pango_layout_get_pixel_size (self->pl, w, h); 116 pango_layout_get_pixel_size (self->pl, w, h);
91 117
92 *w = (*w + 3) & ~3;
93 if (!*w) *w = 1; 118 if (!*w) *w = 1;
94 if (!*h) *h = 1; 119 if (!*h) *h = 1;
120
121 *w = (*w + 3) & ~3;
95} 122}
96 123
97typedef uint16_t mapface; 124typedef uint16_t mapface;
98 125
99typedef struct { 126typedef struct {
247 } 274 }
248 } 275 }
249} 276}
250 277
251static void 278static void
252music_finished () 279music_finished (void)
253{ 280{
254 SDL_UserEvent ev; 281 SDL_UserEvent ev;
255 282
256 ev.type = SDL_USEREVENT; 283 ev.type = SDL_USEREVENT;
257 ev.code = 0; 284 ev.code = 0;
258 ev.data1 = 0; 285 ev.data1 = 0;
286 ev.data2 = 0;
287
288 SDL_PushEvent ((SDL_Event *)&ev);
289}
290
291static void
292channel_finished (int channel)
293{
294 SDL_UserEvent ev;
295
296 ev.type = SDL_USEREVENT;
297 ev.code = 1;
298 ev.data1 = (void *)(long)channel;
259 ev.data2 = 0; 299 ev.data2 = 0;
260 300
261 SDL_PushEvent ((SDL_Event *)&ev); 301 SDL_PushEvent ((SDL_Event *)&ev);
262} 302}
263 303
374# undef const_iv 414# undef const_iv
375 }; 415 };
376 416
377 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 417 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
378 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 418 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
419}
379 420
421void
422pango_init ()
423 CODE:
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425{
426 {
380 fontmap = pango_ft2_font_map_new (); 427 ft2_fontmap = pango_ft2_font_map_new ();
381 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 428 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
382 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 429 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
430 }
431 {
432 cairo_font_options_t *fopt = cairo_font_options_create ();
433 cairo_fontmap = pango_cairo_font_map_get_default ();
434 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
435#ifdef _WIN32
436 // cairo looks like shit eaten twice on windows
437 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
438#else
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
440#endif
441 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
442 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
443 pango_cairo_context_set_font_options (cairo_context, fopt);
444 cairo_font_options_destroy (fopt);
445 }
383} 446}
384 447
385int 448int
386SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 449SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
387 450
397 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 460 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
398 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 461 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 462 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 463 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
401 464
465 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
466 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
467
402 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 468 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 469 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 470 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 471 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
406 472
407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 473 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
410 474
411 SDL_EnableUNICODE (1); 475 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 476 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413 477
414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 478 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
423 487
424 ++m; 488 ++m;
425 } 489 }
426} 490}
427 491
492char *
493SDL_GetError ()
494
428int 495int
429SDL_SetVideoMode (int w, int h, int fullscreen) 496SDL_SetVideoMode (int w, int h, int fullscreen)
430 CODE: 497 CODE:
431 RETVAL = !!SDL_SetVideoMode ( 498 RETVAL = !!SDL_SetVideoMode (
432 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 499 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
433 ); 500 );
501 if (RETVAL)
502 {
434 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 503 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
504# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
505# include "glfunc.h"
506# undef GL_FUNC
507 }
435 OUTPUT: 508 OUTPUT:
436 RETVAL 509 RETVAL
437 510
438void 511void
439SDL_GL_SwapBuffers () 512SDL_GL_SwapBuffers ()
513
514char *
515SDL_GetKeyName (int sym)
440 516
441void 517void
442SDL_PollEvent () 518SDL_PollEvent ()
443 PPCODE: 519 PPCODE:
444{ 520{
446 522
447 while (SDL_PollEvent (&ev)) 523 while (SDL_PollEvent (&ev))
448 { 524 {
449 HV *hv = newHV (); 525 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0); 526 hv_store (hv, "type", 4, newSViv (ev.type), 0);
527
451 switch (ev.type) 528 switch (ev.type)
452 { 529 {
453 case SDL_KEYDOWN: 530 case SDL_KEYDOWN:
454 case SDL_KEYUP: 531 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 532 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 539 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 540 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break; 541 break;
465 542
466 case SDL_MOUSEMOTION: 543 case SDL_MOUSEMOTION:
544 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
545
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 546 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 547 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 548 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 549 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 550 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
472 break; 551 break;
473 552
474 case SDL_MOUSEBUTTONDOWN: 553 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP: 554 case SDL_MOUSEBUTTONUP:
555 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
556
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 557 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 558 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 559 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 560 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
561 break;
562
563 case SDL_USEREVENT:
564 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
565 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
566 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
567 break;
480 } 568 }
481 569
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 570 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
483 } 571 }
484} 572}
485 573
486int 574int
487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 575Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
488 POSTCALL: 576 POSTCALL:
489 Mix_HookMusicFinished (music_finished); 577 Mix_HookMusicFinished (music_finished);
578 Mix_ChannelFinished (channel_finished);
490 579
491void 580void
492Mix_CloseAudio () 581Mix_CloseAudio ()
493 582
494int 583int
499 CODE: 588 CODE:
500#ifndef _WIN32 589#ifndef _WIN32
501 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 590 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
502#endif 591#endif
503 592
504char *
505gl_version ()
506 CODE:
507 RETVAL = (char *)glGetString (GL_VERSION);
508 OUTPUT:
509 RETVAL
510
511char *
512gl_extensions ()
513 CODE:
514 RETVAL = (char *)glGetString (GL_EXTENSIONS);
515 OUTPUT:
516 RETVAL
517
518void 593void
519add_font (char *file) 594add_font (char *file)
520 CODE: 595 CODE:
521 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 596 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
522 597#ifdef _WIN32
523void 598 // cairo... sigh... requires win2000
524set_font (char *file) 599 AddFontResourceEx (file, FR_PRIVATE, 0);
525 CODE: 600#endif
526{
527 int count;
528 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
529 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
530 FcPatternDestroy (pattern);
531 pango_context_set_font_description (context, font);
532}
533 601
534void 602void
535load_image_inline (SV *image_) 603load_image_inline (SV *image_)
536 ALIAS: 604 ALIAS:
537 load_image_file = 1 605 load_image_file = 1
619 PUSHs (sv_2mortal (newSViv (b / y))); 687 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 688 PUSHs (sv_2mortal (newSViv (a / y)));
621} 689}
622 690
623void 691void
692error (char *message)
693 CODE:
694 fprintf (stderr, "ERROR: %s\n", message);
695#ifdef _WIN32
696 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
697#endif
698
699void
624fatal (char *message) 700fatal (char *message)
625 CODE: 701 CODE:
702 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 703#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 704 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 705#endif
631 exit (1); 706 exit (1);
632 707
708MODULE = CFClient PACKAGE = CFClient::Font
709
710CFClient::Font
711new_from_file (SV *class, char *path, int id = 0)
712 CODE:
713{
714 int count;
715 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
716 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
717 FcPatternDestroy (pattern);
718}
719 OUTPUT:
720 RETVAL
721
722void
723DESTROY (CFClient::Font self)
724 CODE:
725 pango_font_description_free (self);
726
727void
728make_default (CFClient::Font self)
729 CODE:
730 default_font = self;
731
633MODULE = CFClient PACKAGE = CFClient::Layout 732MODULE = CFClient PACKAGE = CFClient::Layout
634 733
635CFClient::Layout 734CFClient::Layout
636new (SV *class, int base_height = 10) 735new (SV *class, int rgba = 0)
637 CODE: 736 CODE:
638 New (0, RETVAL, 1, struct cf_layout); 737 New (0, RETVAL, 1, struct cf_layout);
639 RETVAL->base_height = base_height; 738
640 RETVAL->pl = pango_layout_new (context); 739 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
740 RETVAL->rgba = rgba;
741 RETVAL->r = 1.;
742 RETVAL->g = 1.;
743 RETVAL->b = 1.;
744 RETVAL->a = 1.;
745 RETVAL->base_height = MIN_FONT_HEIGHT;
746 RETVAL->font = 0;
747
641 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 748 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
749 layout_update_font (RETVAL);
642 OUTPUT: 750 OUTPUT:
643 RETVAL 751 RETVAL
644 752
645void 753void
646DESTROY (CFClient::Layout self) 754DESTROY (CFClient::Layout self)
647 CODE: 755 CODE:
648 g_object_unref (self->pl); 756 g_object_unref (self->pl);
649 Safefree (self); 757 Safefree (self);
650 758
759int
760is_rgba (CFClient::Layout self)
761 CODE:
762 RETVAL = self->rgba;
763 OUTPUT:
764 RETVAL
765
651void 766void
652set_text (CFClient::Layout self, SV *text_) 767set_text (CFClient::Layout self, SV *text_)
653 CODE: 768 CODE:
654{ 769{
655 STRLEN textlen; 770 STRLEN textlen;
670 785
671SV * 786SV *
672get_text (CFClient::Layout self) 787get_text (CFClient::Layout self)
673 CODE: 788 CODE:
674 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 789 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
675 SvUTF8_on (RETVAL); 790 sv_utf8_decode (RETVAL);
676 OUTPUT: 791 OUTPUT:
677 RETVAL 792 RETVAL
793
794void
795set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
796 CODE:
797 self->r = r;
798 self->g = g;
799 self->b = b;
800 self->a = a;
801
802void
803set_font (CFClient::Layout self, CFClient::Font font = 0)
804 CODE:
805 if (self->font != font)
806 {
807 self->font = font;
808 layout_update_font (self);
809 }
678 810
679void 811void
680set_height (CFClient::Layout self, int base_height) 812set_height (CFClient::Layout self, int base_height)
681 CODE: 813 CODE:
814 if (self->base_height != base_height)
815 {
682 self->base_height = base_height; 816 self->base_height = base_height;
817 layout_update_font (self);
818 }
683 819
684void 820void
685set_width (CFClient::Layout self, int max_width = -1) 821set_width (CFClient::Layout self, int max_width = -1)
686 CODE: 822 CODE:
687 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 823 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
824
825void
826set_indent (CFClient::Layout self, int indent)
827 CODE:
828 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
829
830void
831set_spacing (CFClient::Layout self, int spacing)
832 CODE:
833 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
834
835void
836set_ellipsise (CFClient::Layout self, int ellipsise)
837 CODE:
838 pango_layout_set_ellipsize (self->pl,
839 ellipsise == 1 ? PANGO_ELLIPSIZE_START
840 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
841 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
842 : PANGO_ELLIPSIZE_NONE
843 );
844
845void
846set_single_paragraph_mode (CFClient::Layout self, int spm)
847 CODE:
848 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
688 849
689void 850void
690size (CFClient::Layout self) 851size (CFClient::Layout self)
691 PPCODE: 852 PPCODE:
692{ 853{
693 int w, h; 854 int w, h;
694 855
695 layout_update (self);
696 layout_get_pixel_size (self, &w, &h); 856 layout_get_pixel_size (self, &w, &h);
697 857
698 EXTEND (SP, 2); 858 EXTEND (SP, 2);
699 PUSHs (sv_2mortal (newSViv (w))); 859 PUSHs (sv_2mortal (newSViv (w)));
700 PUSHs (sv_2mortal (newSViv (h))); 860 PUSHs (sv_2mortal (newSViv (h)));
703int 863int
704xy_to_index (CFClient::Layout self, int x, int y) 864xy_to_index (CFClient::Layout self, int x, int y)
705 CODE: 865 CODE:
706{ 866{
707 int index, trailing; 867 int index, trailing;
708
709 layout_update (self);
710 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 868 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
711
712 RETVAL = index; 869 RETVAL = index;
713} 870}
714 OUTPUT: 871 OUTPUT:
715 RETVAL 872 RETVAL
716 873
717void 874void
718cursor_pos (CFClient::Layout self, int index) 875cursor_pos (CFClient::Layout self, int index)
719 PPCODE: 876 PPCODE:
720{ 877{
721 PangoRectangle strong_pos; 878 PangoRectangle strong_pos;
722 layout_update (self);
723 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 879 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
724 880
725 EXTEND (SP, 3); 881 EXTEND (SP, 3);
726 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 882 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
727 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 883 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
732render (CFClient::Layout self) 888render (CFClient::Layout self)
733 PPCODE: 889 PPCODE:
734{ 890{
735 SV *retval; 891 SV *retval;
736 int w, h; 892 int w, h;
737 FT_Bitmap bitmap;
738 893
739 layout_update (self);
740 layout_get_pixel_size (self, &w, &h); 894 layout_get_pixel_size (self, &w, &h);
741 895
896 if (self->rgba)
897 {
898 cairo_surface_t *surface;
899 cairo_t *cairo;
900
901 retval = newSV (w * h * 4);
902 SvPOK_only (retval);
903 SvCUR_set (retval, w * h * 4);
904
905 memset (SvPVX (retval), 0, w * h * 4);
906
907 surface = cairo_image_surface_create_for_data (
908 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
909 cairo = cairo_create (surface);
910 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
911
912 pango_cairo_show_layout (cairo, self->pl);
913
914 cairo_destroy (cairo);
915 cairo_surface_destroy (surface);
916
917 // what a mess, and its premultiplied, too :(
918 {
919 uint32_t *p = (uint32_t *)SvPVX (retval);
920 uint32_t *e = p + w * h;
921
922 while (p < e)
923 {
924 uint32_t rgba = *p;
925 rgba = (rgba >> 24) | (rgba << 8);
926#if 0
927#ifdef _WIN32
928 {//D
929 uint8_t r = rgba >> 24;
930 uint8_t g = rgba >> 16;
931 uint8_t b = rgba >> 8;
932 uint8_t a = rgba >> 0;
933
934 rgba = (rgba & 0xffffff00) | a;
935 }
936#endif
937#endif
938 rgba = SDL_SwapBE32 (rgba);
939 *p++ = rgba;
940 }
941 }
942
943 EXTEND (SP, 5);
944 PUSHs (sv_2mortal (newSViv (w)));
945 PUSHs (sv_2mortal (newSViv (h)));
946 PUSHs (sv_2mortal (retval));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 }
950 else
951 {
952 FT_Bitmap bitmap;
953
742 retval = newSV (w * h); 954 retval = newSV (w * h);
743 SvPOK_only (retval); 955 SvPOK_only (retval);
744 SvCUR_set (retval, w * h); 956 SvCUR_set (retval, w * h);
745 957
746 bitmap.rows = h; 958 bitmap.rows = h;
747 bitmap.width = w; 959 bitmap.width = w;
748 bitmap.pitch = w; 960 bitmap.pitch = w;
749 bitmap.buffer = (unsigned char*)SvPVX (retval); 961 bitmap.buffer = (unsigned char*)SvPVX (retval);
750 bitmap.num_grays = 256; 962 bitmap.num_grays = 256;
751 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 963 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
752 964
753 memset (bitmap.buffer, 0, w * h); 965 memset (bitmap.buffer, 0, w * h);
754 966
755 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 967 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
756 968
757 EXTEND (SP, 3); 969 EXTEND (SP, 5);
758 PUSHs (sv_2mortal (newSViv (w))); 970 PUSHs (sv_2mortal (newSViv (w)));
759 PUSHs (sv_2mortal (newSViv (h))); 971 PUSHs (sv_2mortal (newSViv (h)));
760 PUSHs (sv_2mortal (retval)); 972 PUSHs (sv_2mortal (retval));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 }
761} 976}
762 977
763MODULE = CFClient PACKAGE = CFClient::Texture 978MODULE = CFClient PACKAGE = CFClient::Texture
764 979
765void 980void
766draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 981draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
767 PROTOTYPE: $$$;$$ 982 PROTOTYPE: $$$;$$
983 ALIAS:
984 draw_quad_alpha = 1
985 draw_quad_alpha_premultiplied = 2
768 CODE: 986 CODE:
769{ 987{
770 HV *hv = (HV *)SvRV (self); 988 HV *hv = (HV *)SvRV (self);
771 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 989 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
772 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 990 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
773 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 991 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
774 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
775 992
776 if (items < 5) 993 if (items < 5)
777 { 994 {
778 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 995 w = SvNV (*hv_fetch (hv, "w", 1, 1));
779 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 996 h = SvNV (*hv_fetch (hv, "h", 1, 1));
780 } 997 }
781 998
999 if (ix)
1000 {
1001 glEnable (GL_BLEND);
1002
1003 if (ix == 2)
1004 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1005 else
1006 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1007 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1008
1009 glEnable (GL_ALPHA_TEST);
1010 glAlphaFunc (GL_GREATER, 0.01f);
1011 }
1012
782 glBindTexture (GL_TEXTURE_2D, name); 1013 glBindTexture (GL_TEXTURE_2D, name);
783 if (wrap_mode) { 1014
784 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
785 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
786 }
787 glBegin (GL_QUADS); 1015 glBegin (GL_QUADS);
788 glTexCoord2f (0, 0); glVertex2f (x , y ); 1016 glTexCoord2f (0, 0); glVertex2f (x , y );
789 glTexCoord2f (0, t); glVertex2f (x , y + h); 1017 glTexCoord2f (0, t); glVertex2f (x , y + h);
790 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1018 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
791 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1019 glTexCoord2f (s, 0); glVertex2f (x + w, y );
792 glEnd (); 1020 glEnd ();
1021
1022 if (ix)
1023 {
1024 glDisable (GL_ALPHA_TEST);
1025 glDisable (GL_BLEND);
1026 }
793} 1027}
794 1028
795MODULE = CFClient PACKAGE = CFClient::Map 1029MODULE = CFClient PACKAGE = CFClient::Map
796 1030
797CFClient::Map 1031CFClient::Map
861 tex->r = r; 1095 tex->r = r;
862 tex->g = g; 1096 tex->g = g;
863 tex->b = b; 1097 tex->b = b;
864 tex->a = a; 1098 tex->a = a;
865 } 1099 }
1100
1101 // somewhat hackish, but for textures that require it, it really
1102 // improves the look, and most others don't suffer.
1103 glBindTexture (GL_TEXTURE_2D, name);
1104 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1105 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1106 // use uglier nearest interpolation because linear suffers
1107 // from transparent color bleeding and ugly wrapping effects.
1108 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
866} 1109}
867 1110
868int 1111int
869ox (CFClient::Map self) 1112ox (CFClient::Map self)
870 ALIAS: 1113 ALIAS:
871 oy = 1 1114 oy = 1
1115 x = 2
1116 y = 3
1117 w = 4
1118 h = 5
872 CODE: 1119 CODE:
873 switch (ix) 1120 switch (ix)
874 { 1121 {
875 case 0: RETVAL = self->ox; break; 1122 case 0: RETVAL = self->ox; break;
876 case 1: RETVAL = self->oy; break; 1123 case 1: RETVAL = self->oy; break;
1124 case 2: RETVAL = self->x; break;
1125 case 3: RETVAL = self->y; break;
1126 case 4: RETVAL = self->w; break;
1127 case 5: RETVAL = self->h; break;
877 } 1128 }
878 OUTPUT: 1129 OUTPUT:
879 RETVAL 1130 RETVAL
880 1131
881void 1132void
1306 } *civ, const_iv[] = { 1557 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name } 1558# define const_iv(name) { # name, (IV)name }
1308 const_iv (GL_COLOR_MATERIAL), 1559 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH), 1560 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT), 1561 const_iv (GL_FLAT),
1562 const_iv (GL_DITHER),
1311 const_iv (GL_BLEND), 1563 const_iv (GL_BLEND),
1564 const_iv (GL_CULL_FACE),
1565 const_iv (GL_SCISSOR_TEST),
1566 const_iv (GL_DEPTH_TEST),
1567 const_iv (GL_ALPHA_TEST),
1568 const_iv (GL_NORMALIZE),
1569 const_iv (GL_RESCALE_NORMAL),
1312 const_iv (GL_AND), 1570 const_iv (GL_AND),
1571 const_iv (GL_ONE),
1572 const_iv (GL_ZERO),
1313 const_iv (GL_SRC_ALPHA), 1573 const_iv (GL_SRC_ALPHA),
1574 const_iv (GL_DST_ALPHA),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1575 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1576 const_iv (GL_ONE_MINUS_DST_ALPHA),
1577 const_iv (GL_SRC_ALPHA_SATURATE),
1315 const_iv (GL_RGB), 1578 const_iv (GL_RGB),
1316 const_iv (GL_RGBA), 1579 const_iv (GL_RGBA),
1317 const_iv (GL_UNSIGNED_BYTE), 1580 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4), 1581 const_iv (GL_UNSIGNED_SHORT),
1582 const_iv (GL_UNSIGNED_INT),
1319 const_iv (GL_ALPHA), 1583 const_iv (GL_ALPHA),
1584 const_iv (GL_INTENSITY),
1585 const_iv (GL_LUMINANCE),
1586 const_iv (GL_LUMINANCE_ALPHA),
1320 const_iv (GL_FLOAT), 1587 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1588 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE), 1589 const_iv (GL_COMPILE),
1323 const_iv (GL_TEXTURE_1D), 1590 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D), 1591 const_iv (GL_TEXTURE_2D),
1326 const_iv (GL_TEXTURE_MAG_FILTER), 1593 const_iv (GL_TEXTURE_MAG_FILTER),
1327 const_iv (GL_TEXTURE_MIN_FILTER), 1594 const_iv (GL_TEXTURE_MIN_FILTER),
1328 const_iv (GL_TEXTURE_ENV_MODE), 1595 const_iv (GL_TEXTURE_ENV_MODE),
1329 const_iv (GL_TEXTURE_WRAP_S), 1596 const_iv (GL_TEXTURE_WRAP_S),
1330 const_iv (GL_TEXTURE_WRAP_T), 1597 const_iv (GL_TEXTURE_WRAP_T),
1598 const_iv (GL_REPEAT),
1331 const_iv (GL_CLAMP), 1599 const_iv (GL_CLAMP),
1332 const_iv (GL_REPEAT), 1600 const_iv (GL_CLAMP_TO_EDGE),
1333 const_iv (GL_NEAREST), 1601 const_iv (GL_NEAREST),
1334 const_iv (GL_LINEAR), 1602 const_iv (GL_LINEAR),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1603 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1604 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1605 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1606 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP), 1607 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE), 1608 const_iv (GL_MODULATE),
1609 const_iv (GL_DECAL),
1342 const_iv (GL_REPLACE), 1610 const_iv (GL_REPLACE),
1611 const_iv (GL_DEPTH_BUFFER_BIT),
1343 const_iv (GL_COLOR_BUFFER_BIT), 1612 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION), 1613 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW), 1614 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP), 1615 const_iv (GL_COLOR_LOGIC_OP),
1616 const_iv (GL_SEPARABLE_2D),
1347 const_iv (GL_CONVOLUTION_2D), 1617 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE), 1618 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER), 1619 const_iv (GL_CONSTANT_BORDER),
1350 const_iv (GL_LINES), 1620 const_iv (GL_LINES),
1621 const_iv (GL_LINE_LOOP),
1351 const_iv (GL_QUADS), 1622 const_iv (GL_QUADS),
1352 const_iv (GL_LINE_LOOP), 1623 const_iv (GL_QUAD_STRIP),
1624 const_iv (GL_TRIANGLES),
1625 const_iv (GL_TRIANGLE_STRIP),
1626 const_iv (GL_TRIANGLE_FAN),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1627 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1354 const_iv (GL_FASTEST), 1628 const_iv (GL_FASTEST),
1629 const_iv (GL_V2F),
1630 const_iv (GL_V3F),
1631 const_iv (GL_T2F_V3F),
1632 const_iv (GL_T2F_N3F_V3F),
1355# undef const_iv 1633# undef const_iv
1356 }; 1634 };
1357 1635
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1360} 1638}
1361 1639
1640char *
1641gl_vendor ()
1642 CODE:
1643 RETVAL = (char *)glGetString (GL_VENDOR);
1644 OUTPUT:
1645 RETVAL
1646
1647char *
1648gl_version ()
1649 CODE:
1650 RETVAL = (char *)glGetString (GL_VERSION);
1651 OUTPUT:
1652 RETVAL
1653
1654char *
1655gl_extensions ()
1656 CODE:
1657 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1658 OUTPUT:
1659 RETVAL
1660
1362int glGetError () 1661int glGetError ()
1363 1662
1364void glClear (int mask) 1663void glClear (int mask)
1365 1664
1366void glClearColor (float r, float g, float b, float a = 1.0) 1665void glClearColor (float r, float g, float b, float a = 1.0)
1374 1673
1375void glHint (int target, int mode) 1674void glHint (int target, int mode)
1376 1675
1377void glBlendFunc (int sfactor, int dfactor) 1676void glBlendFunc (int sfactor, int dfactor)
1378 1677
1678void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1679 CODE:
1680 gl_BlendFuncSeparate (sa, da, saa, daa);
1681
1682void glDepthMask (int flag)
1683
1379void glLogicOp (int opcode) 1684void glLogicOp (int opcode)
1380 1685
1686void glColorMask (int red, int green, int blue, int alpha)
1687
1381void glMatrixMode (int mode) 1688void glMatrixMode (int mode)
1382 1689
1383void glPushMatrix () 1690void glPushMatrix ()
1384 1691
1385void glPopMatrix () 1692void glPopMatrix ()
1386 1693
1387void glLoadIdentity () 1694void glLoadIdentity ()
1388 1695
1696# near_ and far_ are due to microsofts buggy "c" compiler
1697void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1698
1699# near_ and far_ are due to microsofts buggy "c" compiler
1389void glOrtho (double left, double right, double bottom, double top, double near, double far) 1700void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1390 1701
1391void glViewport (int x, int y, int width, int height) 1702void glViewport (int x, int y, int width, int height)
1703
1704void glScissor (int x, int y, int width, int height)
1392 1705
1393void glTranslate (float x, float y, float z = 0.) 1706void glTranslate (float x, float y, float z = 0.)
1394 CODE: 1707 CODE:
1395 glTranslatef (x, y, z); 1708 glTranslatef (x, y, z);
1396 1709
1397void glScale (float x, float y, float z) 1710void glScale (float x, float y, float z = 1.)
1398 CODE: 1711 CODE:
1399 glScalef (x, y, z); 1712 glScalef (x, y, z);
1400 1713
1401void glRotate (float angle, float x, float y, float z) 1714void glRotate (float angle, float x, float y, float z)
1402 CODE: 1715 CODE:
1406 1719
1407void glEnd () 1720void glEnd ()
1408 1721
1409void glColor (float r, float g, float b, float a = 1.0) 1722void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @ 1723 PROTOTYPE: @
1724 ALIAS:
1725 glColor_premultiply = 1
1411 CODE: 1726 CODE:
1412 glColor4f (r, g, b, a); 1727 if (ix)
1728 {
1729 r *= a;
1730 g *= a;
1731 b *= a;
1732 }
1733 // microsoft visual "c" rounds instead of truncating...
1734 glColor4ub (MIN ((int)(r * 256.f), 255),
1735 MIN ((int)(g * 256.f), 255),
1736 MIN ((int)(b * 256.f), 255),
1737 MIN ((int)(a * 256.f), 255));
1738
1739void glInterleavedArrays (int format, int stride, char *data)
1740
1741void glDrawElements (int mode, int count, int type, char *indices)
1742
1743# 1.2 void glDrawRangeElements (int mode, int start, int end
1744
1745void glRasterPos (float x, float y, float z = 0.)
1746 CODE:
1747 glRasterPos3f (0, 0, z);
1748 glBitmap (0, 0, 0, 0, x, y, 0);
1413 1749
1414void glVertex (float x, float y, float z = 0.) 1750void glVertex (float x, float y, float z = 0.)
1415 CODE: 1751 CODE:
1416 glVertex3f (x, y, z); 1752 glVertex3f (x, y, z);
1417 1753
1429 1765
1430void glBindTexture (int target, int name) 1766void glBindTexture (int target, int name)
1431 1767
1432void glConvolutionParameter (int target, int pname, float params) 1768void glConvolutionParameter (int target, int pname, float params)
1433 CODE: 1769 CODE:
1770 if (gl.ConvolutionParameterf)
1434 glConvolutionParameterf (target, pname, params); 1771 gl.ConvolutionParameterf (target, pname, params);
1435 1772
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1773void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1774 CODE:
1775 if (gl.ConvolutionFilter2D)
1776 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1777
1778void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1779 CODE:
1780 if (gl.SeparableFilter2D)
1781 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1437 1782
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1783void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439 1784
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1785void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1786
1787void glDrawPixels (int width, int height, int format, int type, char *pixels)
1788
1789void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1441 1790
1442int glGenTexture () 1791int glGenTexture ()
1443 CODE: 1792 CODE:
1444{ 1793{
1445 GLuint name; 1794 GLuint name;
1470 1819
1471void glEndList () 1820void glEndList ()
1472 1821
1473void glCallList (int list) 1822void glCallList (int list)
1474 1823
1824

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