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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC vs.
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#include "glext.h"
39 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
40#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
41 50
42#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
44 53
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 54#define MIN_FONT_HEIGHT 10
55
56static struct
57{
58#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h"
60#undef GL_FUNC
61} gl;
62
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{
65 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else
70 glBlendFunc (sa, da);
71}
46 72
47typedef Mix_Chunk *CFClient__MixChunk; 73typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 74typedef Mix_Music *CFClient__MixMusic;
49 75
50static PangoContext *context; 76typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap; 77
78static int
79shape_attr_p (PangoLayoutRun *run)
80{
81 GSList *attrs = run->item->analysis.extra_attrs;
82
83 while (attrs)
84 {
85 PangoAttribute *attr = attrs->data;
86
87 if (attr->klass->type == PANGO_ATTR_SHAPE)
88 return 1;
89
90 attrs = attrs->next;
91 }
92
93 return 0;
94}
52 95
53typedef struct cf_layout { 96typedef struct cf_layout {
54 PangoLayout *pl; 97 PangoLayout *pl; // either derived from a cairo or ft2 context
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode
55 int base_height; 100 int base_height;
101 CFClient__Font font;
56} *CFClient__Layout; 102} *CFClient__Layout;
103
104static CFClient__Font default_font;
105static PangoContext *ft2_context, *cairo_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap;
57 107
58static void 108static void
59substitute_func (FcPattern *pattern, gpointer data) 109substitute_func (FcPattern *pattern, gpointer data)
60{ 110{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 111 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 118 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
63} 120}
64 121
65static void 122static void
66layout_update (CFClient__Layout self) 123layout_update_font (CFClient__Layout self)
67{ 124{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 125 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 126 * reasonably well with bitstream vera
70 */ 127 */
71 PangoFontDescription *font = pango_context_get_font_description (context); 128 PangoFontDescription *font = self->font ? self->font : default_font;
72 129
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 pango_font_description_set_absolute_size (font, height); 130 pango_font_description_set_absolute_size (font,
81 pango_layout_context_changed (self->pl); 131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
82 } 132
133 pango_layout_set_font_description (self->pl, font);
83} 134}
84 135
85static void 136static void
86layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 137layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
87{ 138{
88 layout_update (self);
89
90 pango_layout_get_pixel_size (self->pl, w, h); 139 pango_layout_get_pixel_size (self->pl, w, h);
91 140
92 *w = (*w + 3) & ~3;
93 if (!*w) *w = 1; 141 if (!*w) *w = 1;
94 if (!*h) *h = 1; 142 if (!*h) *h = 1;
143
144 *w = (*w + 3) & ~3;
95} 145}
96 146
97typedef uint16_t mapface; 147typedef uint16_t mapface;
98 148
99typedef struct { 149typedef struct {
247 } 297 }
248 } 298 }
249} 299}
250 300
251static void 301static void
252music_finished () 302music_finished (void)
253{ 303{
254 SDL_UserEvent ev; 304 SDL_UserEvent ev;
255 305
256 ev.type = SDL_USEREVENT; 306 ev.type = SDL_USEREVENT;
257 ev.code = 0; 307 ev.code = 0;
258 ev.data1 = 0; 308 ev.data1 = 0;
259 ev.data2 = 0; 309 ev.data2 = 0;
260 310
261 SDL_PushEvent ((SDL_Event *)&ev); 311 SDL_PushEvent ((SDL_Event *)&ev);
312}
313
314static void
315channel_finished (int channel)
316{
317 SDL_UserEvent ev;
318
319 ev.type = SDL_USEREVENT;
320 ev.code = 1;
321 ev.data1 = (void *)(long)channel;
322 ev.data2 = 0;
323
324 SDL_PushEvent ((SDL_Event *)&ev);
325}
326
327static unsigned int
328minpot (unsigned int n)
329{
330 if (!n)
331 return 0;
332
333 --n;
334
335 n |= n >> 1;
336 n |= n >> 2;
337 n |= n >> 4;
338 n |= n >> 8;
339 n |= n >> 16;
340
341 return n + 1;
262} 342}
263 343
264MODULE = CFClient PACKAGE = CFClient 344MODULE = CFClient PACKAGE = CFClient
265 345
266PROTOTYPES: ENABLE 346PROTOTYPES: ENABLE
374# undef const_iv 454# undef const_iv
375 }; 455 };
376 456
377 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
378 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
459}
379 460
461NV floor (NV x)
462
463NV ceil (NV x)
464
465void
466pango_init ()
467 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{
470 {
380 fontmap = pango_ft2_font_map_new (); 471 ft2_fontmap = pango_ft2_font_map_new ();
381 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
382 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
383} 490}
384 491
385int 492int
386SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
387 494
397 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
398 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
401 508
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
511
402 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
406 516
407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
410 518
411 SDL_EnableUNICODE (1); 519 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413 521
414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
423 531
424 ++m; 532 ++m;
425 } 533 }
426} 534}
427 535
536char *
537SDL_GetError ()
538
428int 539int
429SDL_SetVideoMode (int w, int h, int fullscreen) 540SDL_SetVideoMode (int w, int h, int fullscreen)
430 CODE: 541 CODE:
431 RETVAL = !!SDL_SetVideoMode ( 542 RETVAL = !!SDL_SetVideoMode (
432 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
433 ); 544 );
545 if (RETVAL)
546 {
434 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h"
550# undef GL_FUNC
551 }
435 OUTPUT: 552 OUTPUT:
436 RETVAL 553 RETVAL
437 554
438void 555void
439SDL_GL_SwapBuffers () 556SDL_GL_SwapBuffers ()
557
558char *
559SDL_GetKeyName (int sym)
440 560
441void 561void
442SDL_PollEvent () 562SDL_PollEvent ()
443 PPCODE: 563 PPCODE:
444{ 564{
446 566
447 while (SDL_PollEvent (&ev)) 567 while (SDL_PollEvent (&ev))
448 { 568 {
449 HV *hv = newHV (); 569 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0); 570 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571
451 switch (ev.type) 572 switch (ev.type)
452 { 573 {
453 case SDL_KEYDOWN: 574 case SDL_KEYDOWN:
454 case SDL_KEYUP: 575 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break; 585 break;
465 586
466 case SDL_MOUSEMOTION: 587 case SDL_MOUSEMOTION:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
472 break; 595 break;
473 596
474 case SDL_MOUSEBUTTONDOWN: 597 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP: 598 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
605 break;
606
607 case SDL_USEREVENT:
608 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break;
480 } 612 }
481 613
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
483 } 615 }
484} 616}
485 617
486int 618int
487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
488 POSTCALL: 620 POSTCALL:
489 Mix_HookMusicFinished (music_finished); 621 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished);
490 623
491void 624void
492Mix_CloseAudio () 625Mix_CloseAudio ()
493 626
494int 627int
499 CODE: 632 CODE:
500#ifndef _WIN32 633#ifndef _WIN32
501 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
502#endif 635#endif
503 636
504char *
505gl_version ()
506 CODE:
507 RETVAL = (char *)glGetString (GL_VERSION);
508 OUTPUT:
509 RETVAL
510
511char *
512gl_extensions ()
513 CODE:
514 RETVAL = (char *)glGetString (GL_EXTENSIONS);
515 OUTPUT:
516 RETVAL
517
518void 637void
519add_font (char *file) 638add_font (char *file)
520 CODE: 639 CODE:
521 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
522 641#ifdef _WIN32
523void 642 // cairo... sigh... requires win2000
524set_font (char *file) 643 AddFontResourceEx (file, FR_PRIVATE, 0);
525 CODE: 644#endif
526{
527 int count;
528 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
529 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
530 FcPatternDestroy (pattern);
531 pango_context_set_font_description (context, font);
532}
533 645
534void 646void
535load_image_inline (SV *image_) 647load_image_inline (SV *image_)
536 ALIAS: 648 ALIAS:
537 load_image_file = 1 649 load_image_file = 1
619 PUSHs (sv_2mortal (newSViv (b / y))); 731 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 732 PUSHs (sv_2mortal (newSViv (a / y)));
621} 733}
622 734
623void 735void
736error (char *message)
737 CODE:
738 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
741#endif
742
743void
624fatal (char *message) 744fatal (char *message)
625 CODE: 745 CODE:
746 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 747#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 749#endif
631 exit (1); 750 _exit (1);
751
752void
753_exit (int retval)
754 CODE:
755 _exit (retval);
756
757MODULE = CFClient PACKAGE = CFClient::Font
758
759CFClient::Font
760new_from_file (SV *class, char *path, int id = 0)
761 CODE:
762{
763 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
765 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
766 FcPatternDestroy (pattern);
767}
768 OUTPUT:
769 RETVAL
770
771void
772DESTROY (CFClient::Font self)
773 CODE:
774 pango_font_description_free (self);
775
776void
777make_default (CFClient::Font self)
778 CODE:
779 default_font = self;
632 780
633MODULE = CFClient PACKAGE = CFClient::Layout 781MODULE = CFClient PACKAGE = CFClient::Layout
634 782
635CFClient::Layout 783CFClient::Layout
636new (SV *class, int base_height = 10) 784new (SV *class, int rgba = 0)
637 CODE: 785 CODE:
638 New (0, RETVAL, 1, struct cf_layout); 786 New (0, RETVAL, 1, struct cf_layout);
639 RETVAL->base_height = base_height; 787
640 RETVAL->pl = pango_layout_new (context); 788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.;
791 RETVAL->g = 1.;
792 RETVAL->b = 1.;
793 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0;
796
641 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL);
642 OUTPUT: 799 OUTPUT:
643 RETVAL 800 RETVAL
644 801
645void 802void
646DESTROY (CFClient::Layout self) 803DESTROY (CFClient::Layout self)
647 CODE: 804 CODE:
648 g_object_unref (self->pl); 805 g_object_unref (self->pl);
649 Safefree (self); 806 Safefree (self);
650 807
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
651void 815void
652set_text (CFClient::Layout self, SV *text_) 816set_text (CFClient::Layout self, SV *text_)
653 CODE: 817 CODE:
654{ 818{
655 STRLEN textlen; 819 STRLEN textlen;
666 char *text = SvPVutf8 (text_, textlen); 830 char *text = SvPVutf8 (text_, textlen);
667 831
668 pango_layout_set_markup (self->pl, text, textlen); 832 pango_layout_set_markup (self->pl, text, textlen);
669} 833}
670 834
835void
836set_shapes (CFClient::Layout self, ...)
837 CODE:
838{
839 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text;
842 int arg = 2;
843
844 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 {
846 PangoRectangle rect;
847 PangoAttribute *attr;
848
849 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg));
851
852 arg += 2;
853
854 rect.x = 0;
855 rect.y = -h * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE;
858
859 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl);
861
862 attr = pango_attr_shape_new (&rect, &rect);
863 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr);
866
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872}
873
874void
875get_shapes (CFClient::Layout self)
876 PPCODE:
877{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 }
892 }
893 while (pango_layout_iter_next_run (iter));
894
895 pango_layout_iter_free (iter);
896}
897
898int
899has_wrapped (CFClient::Layout self)
900 CODE:
901{
902 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl);
904
905 while (*text)
906 lines += *text++ == '\n';
907
908 RETVAL = lines < pango_layout_get_line_count (self->pl);
909}
910 OUTPUT:
911 RETVAL
912
671SV * 913SV *
672get_text (CFClient::Layout self) 914get_text (CFClient::Layout self)
673 CODE: 915 CODE:
674 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
675 SvUTF8_on (RETVAL); 917 sv_utf8_decode (RETVAL);
676 OUTPUT: 918 OUTPUT:
677 RETVAL 919 RETVAL
920
921void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
923 CODE:
924 self->r = r;
925 self->g = g;
926 self->b = b;
927 self->a = a;
928
929void
930set_font (CFClient::Layout self, CFClient::Font font = 0)
931 CODE:
932 if (self->font != font)
933 {
934 self->font = font;
935 layout_update_font (self);
936 }
678 937
679void 938void
680set_height (CFClient::Layout self, int base_height) 939set_height (CFClient::Layout self, int base_height)
681 CODE: 940 CODE:
941 if (self->base_height != base_height)
942 {
682 self->base_height = base_height; 943 self->base_height = base_height;
944 layout_update_font (self);
945 }
683 946
684void 947void
685set_width (CFClient::Layout self, int max_width = -1) 948set_width (CFClient::Layout self, int max_width = -1)
686 CODE: 949 CODE:
687 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951
952void
953set_indent (CFClient::Layout self, int indent)
954 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956
957void
958set_spacing (CFClient::Layout self, int spacing)
959 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961
962void
963set_ellipsise (CFClient::Layout self, int ellipsise)
964 CODE:
965 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE
970 );
971
972void
973set_single_paragraph_mode (CFClient::Layout self, int spm)
974 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
688 976
689void 977void
690size (CFClient::Layout self) 978size (CFClient::Layout self)
691 PPCODE: 979 PPCODE:
692{ 980{
693 int w, h; 981 int w, h;
694 982
695 layout_update (self);
696 layout_get_pixel_size (self, &w, &h); 983 layout_get_pixel_size (self, &w, &h);
697 984
698 EXTEND (SP, 2); 985 EXTEND (SP, 2);
699 PUSHs (sv_2mortal (newSViv (w))); 986 PUSHs (sv_2mortal (newSViv (w)));
700 PUSHs (sv_2mortal (newSViv (h))); 987 PUSHs (sv_2mortal (newSViv (h)));
703int 990int
704xy_to_index (CFClient::Layout self, int x, int y) 991xy_to_index (CFClient::Layout self, int x, int y)
705 CODE: 992 CODE:
706{ 993{
707 int index, trailing; 994 int index, trailing;
708
709 layout_update (self);
710 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
711
712 RETVAL = index; 996 RETVAL = index;
713} 997}
714 OUTPUT: 998 OUTPUT:
715 RETVAL 999 RETVAL
716 1000
717void 1001void
718cursor_pos (CFClient::Layout self, int index) 1002cursor_pos (CFClient::Layout self, int index)
719 PPCODE: 1003 PPCODE:
720{ 1004{
721 PangoRectangle strong_pos; 1005 PangoRectangle strong_pos;
722 layout_update (self);
723 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
724 1007
725 EXTEND (SP, 3); 1008 EXTEND (SP, 3);
726 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
727 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
732render (CFClient::Layout self) 1015render (CFClient::Layout self)
733 PPCODE: 1016 PPCODE:
734{ 1017{
735 SV *retval; 1018 SV *retval;
736 int w, h; 1019 int w, h;
737 FT_Bitmap bitmap;
738 1020
739 layout_update (self);
740 layout_get_pixel_size (self, &w, &h); 1021 layout_get_pixel_size (self, &w, &h);
741 1022
1023 if (self->rgba)
1024 {
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5);
1071 PUSHs (sv_2mortal (newSViv (w)));
1072 PUSHs (sv_2mortal (newSViv (h)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else
1078 {
1079 FT_Bitmap bitmap;
1080
742 retval = newSV (w * h); 1081 retval = newSV (w * h);
743 SvPOK_only (retval); 1082 SvPOK_only (retval);
744 SvCUR_set (retval, w * h); 1083 SvCUR_set (retval, w * h);
745 1084
746 bitmap.rows = h; 1085 bitmap.rows = h;
747 bitmap.width = w; 1086 bitmap.width = w;
748 bitmap.pitch = w; 1087 bitmap.pitch = w;
749 bitmap.buffer = (unsigned char*)SvPVX (retval); 1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
750 bitmap.num_grays = 256; 1089 bitmap.num_grays = 256;
751 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
752 1091
753 memset (bitmap.buffer, 0, w * h); 1092 memset (bitmap.buffer, 0, w * h);
754 1093
755 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
756 1095
757 EXTEND (SP, 3); 1096 EXTEND (SP, 5);
758 PUSHs (sv_2mortal (newSViv (w))); 1097 PUSHs (sv_2mortal (newSViv (w)));
759 PUSHs (sv_2mortal (newSViv (h))); 1098 PUSHs (sv_2mortal (newSViv (h)));
760 PUSHs (sv_2mortal (retval)); 1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 }
761} 1103}
762 1104
763MODULE = CFClient PACKAGE = CFClient::Texture 1105MODULE = CFClient PACKAGE = CFClient::Texture
764 1106
765void 1107void
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113
1114 if (ow && oh)
1115 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127
1128 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp);
1130
1131 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134
1135 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 }
1142}
1143
1144void
766draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
767 PROTOTYPE: $$$;$$ 1146 PROTOTYPE: $$$;$$
1147 ALIAS:
1148 draw_quad_alpha = 1
1149 draw_quad_alpha_premultiplied = 2
768 CODE: 1150 CODE:
769{ 1151{
770 HV *hv = (HV *)SvRV (self); 1152 HV *hv = (HV *)SvRV (self);
771 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1153 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
772 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1154 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
773 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1155 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
774 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
775 1156
776 if (items < 5) 1157 if (items < 5)
777 { 1158 {
778 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1159 w = SvNV (*hv_fetch (hv, "w", 1, 1));
779 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1160 h = SvNV (*hv_fetch (hv, "h", 1, 1));
780 } 1161 }
781 1162
1163 if (ix)
1164 {
1165 glEnable (GL_BLEND);
1166
1167 if (ix == 2)
1168 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1169 else
1170 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1171 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1172
1173 glEnable (GL_ALPHA_TEST);
1174 glAlphaFunc (GL_GREATER, 0.01f);
1175 }
1176
782 glBindTexture (GL_TEXTURE_2D, name); 1177 glBindTexture (GL_TEXTURE_2D, name);
783 if (wrap_mode) { 1178
784 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
785 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
786 }
787 glBegin (GL_QUADS); 1179 glBegin (GL_QUADS);
788 glTexCoord2f (0, 0); glVertex2f (x , y ); 1180 glTexCoord2f (0, 0); glVertex2f (x , y );
789 glTexCoord2f (0, t); glVertex2f (x , y + h); 1181 glTexCoord2f (0, t); glVertex2f (x , y + h);
790 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1182 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
791 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1183 glTexCoord2f (s, 0); glVertex2f (x + w, y );
792 glEnd (); 1184 glEnd ();
1185
1186 if (ix)
1187 {
1188 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND);
1190 }
793} 1191}
794 1192
795MODULE = CFClient PACKAGE = CFClient::Map 1193MODULE = CFClient PACKAGE = CFClient::Map
796 1194
797CFClient::Map 1195CFClient::Map
817DESTROY (CFClient::Map self) 1215DESTROY (CFClient::Map self)
818 CODE: 1216 CODE:
819{ 1217{
820 map_clear (self); 1218 map_clear (self);
821 Safefree (self->face); 1219 Safefree (self->face);
1220 Safefree (self->tex);
822 Safefree (self); 1221 Safefree (self);
823} 1222}
824 1223
825void 1224void
826clear (CFClient::Map self) 1225clear (CFClient::Map self)
861 tex->r = r; 1260 tex->r = r;
862 tex->g = g; 1261 tex->g = g;
863 tex->b = b; 1262 tex->b = b;
864 tex->a = a; 1263 tex->a = a;
865 } 1264 }
1265
1266 // somewhat hackish, but for textures that require it, it really
1267 // improves the look, and most others don't suffer.
1268 glBindTexture (GL_TEXTURE_2D, name);
1269 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1270 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1271 // use uglier nearest interpolation because linear suffers
1272 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
866} 1274}
867 1275
868int 1276int
869ox (CFClient::Map self) 1277ox (CFClient::Map self)
870 ALIAS: 1278 ALIAS:
871 oy = 1 1279 oy = 1
1280 x = 2
1281 y = 3
1282 w = 4
1283 h = 5
872 CODE: 1284 CODE:
873 switch (ix) 1285 switch (ix)
874 { 1286 {
875 case 0: RETVAL = self->ox; break; 1287 case 0: RETVAL = self->ox; break;
876 case 1: RETVAL = self->oy; break; 1288 case 1: RETVAL = self->oy; break;
1289 case 2: RETVAL = self->x; break;
1290 case 3: RETVAL = self->y; break;
1291 case 4: RETVAL = self->w; break;
1292 case 5: RETVAL = self->h; break;
877 } 1293 }
878 OUTPUT: 1294 OUTPUT:
879 RETVAL 1295 RETVAL
880 1296
881void 1297void
915 1331
916 while (data < data_end) 1332 while (data < data_end)
917 { 1333 {
918 flags = (data [0] << 8) + data [1]; data += 2; 1334 flags = (data [0] << 8) + data [1]; data += 2;
919 1335
920 x = ((flags >> 10) & 63) + self->x; 1336 x = self->x + ((flags >> 10) & 63);
921 y = ((flags >> 4) & 63) + self->y; 1337 y = self->y + ((flags >> 4) & 63);
922 1338
923 cell = map_get_cell (self, x, y); 1339 cell = map_get_cell (self, x, y);
924 1340
925 if (flags & 15) 1341 if (flags & 15)
926 { 1342 {
1016 OUTPUT: 1432 OUTPUT:
1017 RETVAL 1433 RETVAL
1018 1434
1019void 1435void
1020draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1021 PPCODE: 1437 CODE:
1022{ 1438{
1023 int vx, vy; 1439 int vx, vy;
1024 int x, y, z; 1440 int x, y, z;
1025 int last_name; 1441 int last_name;
1026 mapface face; 1442 mapface face;
1027 int sw4 = (sw + 3) & ~3;
1028 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1029 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1030 1443
1031 memset (darkness, 255, sw4 * sh);
1032 SvPOK_only (darkness_sv);
1033 SvCUR_set (darkness_sv, sw4 * sh);
1034
1035 vx = self->x + (self->w - sw) / 2 - shift_x; 1444 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1036 vy = self->y + (self->h - sh) / 2 - shift_y; 1445 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1037 1446
1038 /* 1447 /*
1039 int vx = self->vx = self->w >= sw 1448 int vx = self->vx = self->w >= sw
1040 ? self->x + (self->w - sw) / 2 1449 ? self->x + (self->w - sw) / 2
1041 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1045 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1046 */ 1455 */
1047 1456
1048 glColor4ub (255, 255, 255, 255); 1457 glColor4ub (255, 255, 255, 255);
1049 1458
1459 glEnable (GL_BLEND);
1050 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1051 glEnable (GL_BLEND);
1052 glEnable (GL_TEXTURE_2D); 1461 glEnable (GL_TEXTURE_2D);
1053 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1054 1463
1055 glBegin (GL_QUADS); 1464 glBegin (GL_QUADS);
1056 1465
1064 1473
1065 for (x = 0; x < sw; x++) 1474 for (x = 0; x < sw; x++)
1066 if (row->c0 <= x + vx && x + vx < row->c1) 1475 if (row->c0 <= x + vx && x + vx < row->c1)
1067 { 1476 {
1068 mapcell *cell = row->col + (x + vx - row->c0); 1477 mapcell *cell = row->col + (x + vx - row->c0);
1069
1070 darkness[y * sw4 + x] = cell->darkness < 0
1071 ? 255 - FOW_DARKNESS
1072 : 255 - cell->darkness;
1073 1478
1074 face = cell->face [z]; 1479 face = cell->face [z];
1075 1480
1076 if (face) 1481 if (face)
1077 { 1482 {
1098 1503
1099 glEnd (); 1504 glEnd ();
1100 1505
1101 glDisable (GL_TEXTURE_2D); 1506 glDisable (GL_TEXTURE_2D);
1102 glDisable (GL_BLEND); 1507 glDisable (GL_BLEND);
1508}
1509
1510void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE:
1513{
1514 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 },
1516 { 1.00, 1.00, 1.00 },
1517 { 0.00, 0.00, 0.55 },
1518 { 1.00, 0.00, 0.00 },
1519
1520 { 1.00, 0.54, 0.00 },
1521 { 0.11, 0.56, 1.00 },
1522 { 0.93, 0.46, 0.00 },
1523 { 0.18, 0.54, 0.34 },
1524
1525 { 0.56, 0.73, 0.56 },
1526 { 0.80, 0.80, 0.80 },
1527 { 0.55, 0.41, 0.13 },
1528 { 0.99, 0.77, 0.26 },
1529
1530 { 0.74, 0.65, 0.41 },
1531
1532 { 0.00, 1.00, 1.00 },
1533 { 1.00, 0.00, 1.00 },
1534 { 1.00, 1.00, 0.00 },
1535 };
1536
1537 int x, y;
1538
1539 glEnable (GL_TEXTURE_2D);
1540 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1541 glEnable (GL_BLEND);
1542 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1543 glBegin (GL_QUADS);
1544
1545 for (y = 0; y < h; y++)
1546 for (x = 0; x < w; x++)
1547 {
1548 unsigned char m = data [x + y * w];
1549
1550 if (m)
1551 {
1552 float *c = color [m & 15];
1553
1554 float tx1 = m & 0x40 ? 0.5 : 0.;
1555 float tx2 = tx1 + 0.5;
1556
1557 glColor4f (c[0], c[1], c[2], 0.75);
1558 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1559 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1560 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1561 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1562 }
1563 }
1564
1565 glEnd ();
1566 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D);
1568}
1569
1570void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1572 PPCODE:
1573{
1574 int vx, vy;
1575 int x, y;
1576 int sw4 = (sw + 3) & ~3;
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1579
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh);
1583
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1586
1587 for (y = 0; y < sh; y++)
1588 if (0 <= y + vy && y + vy < self->rows)
1589 {
1590 maprow *row = self->row + (y + vy);
1591
1592 for (x = 0; x < sw; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1)
1594 {
1595 mapcell *cell = row->col + (x + vx - row->c0);
1596
1597 darkness[y * sw4 + x] = cell->darkness < 0
1598 ? 255 - FOW_DARKNESS
1599 : 255 - cell->darkness;
1600 }
1601 }
1103 1602
1104 EXTEND (SP, 3); 1603 EXTEND (SP, 3);
1105 PUSHs (sv_2mortal (newSViv (sw4))); 1604 PUSHs (sv_2mortal (newSViv (sw4)));
1106 PUSHs (sv_2mortal (newSViv (sh))); 1605 PUSHs (sv_2mortal (newSViv (sh)));
1107 PUSHs (darkness_sv); 1606 PUSHs (darkness_sv);
1306 } *civ, const_iv[] = { 1805 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name } 1806# define const_iv(name) { # name, (IV)name }
1308 const_iv (GL_COLOR_MATERIAL), 1807 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH), 1808 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT), 1809 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER),
1311 const_iv (GL_BLEND), 1811 const_iv (GL_BLEND),
1812 const_iv (GL_CULL_FACE),
1813 const_iv (GL_SCISSOR_TEST),
1814 const_iv (GL_DEPTH_TEST),
1815 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT),
1819 const_iv (GL_BACK),
1312 const_iv (GL_AND), 1820 const_iv (GL_AND),
1821 const_iv (GL_ONE),
1822 const_iv (GL_ZERO),
1313 const_iv (GL_SRC_ALPHA), 1823 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1825 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1826 const_iv (GL_ONE_MINUS_DST_ALPHA),
1827 const_iv (GL_SRC_ALPHA_SATURATE),
1315 const_iv (GL_RGB), 1828 const_iv (GL_RGB),
1316 const_iv (GL_RGBA), 1829 const_iv (GL_RGBA),
1830 const_iv (GL_RGBA4),
1831 const_iv (GL_RGBA8),
1832 const_iv (GL_RGB5_A1),
1317 const_iv (GL_UNSIGNED_BYTE), 1833 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4), 1834 const_iv (GL_UNSIGNED_SHORT),
1835 const_iv (GL_UNSIGNED_INT),
1319 const_iv (GL_ALPHA), 1836 const_iv (GL_ALPHA),
1837 const_iv (GL_INTENSITY),
1838 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA),
1320 const_iv (GL_FLOAT), 1840 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE), 1842 const_iv (GL_COMPILE),
1323 const_iv (GL_TEXTURE_1D), 1843 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D), 1844 const_iv (GL_TEXTURE_2D),
1326 const_iv (GL_TEXTURE_MAG_FILTER), 1846 const_iv (GL_TEXTURE_MAG_FILTER),
1327 const_iv (GL_TEXTURE_MIN_FILTER), 1847 const_iv (GL_TEXTURE_MIN_FILTER),
1328 const_iv (GL_TEXTURE_ENV_MODE), 1848 const_iv (GL_TEXTURE_ENV_MODE),
1329 const_iv (GL_TEXTURE_WRAP_S), 1849 const_iv (GL_TEXTURE_WRAP_S),
1330 const_iv (GL_TEXTURE_WRAP_T), 1850 const_iv (GL_TEXTURE_WRAP_T),
1851 const_iv (GL_REPEAT),
1331 const_iv (GL_CLAMP), 1852 const_iv (GL_CLAMP),
1332 const_iv (GL_REPEAT), 1853 const_iv (GL_CLAMP_TO_EDGE),
1333 const_iv (GL_NEAREST), 1854 const_iv (GL_NEAREST),
1334 const_iv (GL_LINEAR), 1855 const_iv (GL_LINEAR),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1856 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1857 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1858 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1859 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP), 1860 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE), 1861 const_iv (GL_MODULATE),
1862 const_iv (GL_DECAL),
1342 const_iv (GL_REPLACE), 1863 const_iv (GL_REPLACE),
1864 const_iv (GL_DEPTH_BUFFER_BIT),
1343 const_iv (GL_COLOR_BUFFER_BIT), 1865 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION), 1866 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW), 1867 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP), 1868 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D),
1347 const_iv (GL_CONVOLUTION_2D), 1870 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE), 1871 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER), 1872 const_iv (GL_CONSTANT_BORDER),
1350 const_iv (GL_LINES), 1873 const_iv (GL_LINES),
1874 const_iv (GL_LINE_LOOP),
1351 const_iv (GL_QUADS), 1875 const_iv (GL_QUADS),
1352 const_iv (GL_LINE_LOOP), 1876 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1354 const_iv (GL_FASTEST), 1881 const_iv (GL_FASTEST),
1882 const_iv (GL_V2F),
1883 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F),
1355# undef const_iv 1886# undef const_iv
1356 }; 1887 };
1357 1888
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1360} 1891}
1361 1892
1893char *
1894gl_vendor ()
1895 CODE:
1896 RETVAL = (char *)glGetString (GL_VENDOR);
1897 OUTPUT:
1898 RETVAL
1899
1900char *
1901gl_version ()
1902 CODE:
1903 RETVAL = (char *)glGetString (GL_VERSION);
1904 OUTPUT:
1905 RETVAL
1906
1907char *
1908gl_extensions ()
1909 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT:
1912 RETVAL
1913
1362int glGetError () 1914int glGetError ()
1915
1916void glFinish ()
1363 1917
1364void glClear (int mask) 1918void glClear (int mask)
1365 1919
1366void glClearColor (float r, float g, float b, float a = 1.0) 1920void glClearColor (float r, float g, float b, float a = 1.0)
1367 PROTOTYPE: @ 1921 PROTOTYPE: @
1374 1928
1375void glHint (int target, int mode) 1929void glHint (int target, int mode)
1376 1930
1377void glBlendFunc (int sfactor, int dfactor) 1931void glBlendFunc (int sfactor, int dfactor)
1378 1932
1933void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1934 CODE:
1935 gl_BlendFuncSeparate (sa, da, saa, daa);
1936
1937void glDepthMask (int flag)
1938
1379void glLogicOp (int opcode) 1939void glLogicOp (int opcode)
1380 1940
1941void glColorMask (int red, int green, int blue, int alpha)
1942
1381void glMatrixMode (int mode) 1943void glMatrixMode (int mode)
1382 1944
1383void glPushMatrix () 1945void glPushMatrix ()
1384 1946
1385void glPopMatrix () 1947void glPopMatrix ()
1386 1948
1387void glLoadIdentity () 1949void glLoadIdentity ()
1388 1950
1951void glDrawBuffer (int buffer)
1952
1953void glReadBuffer (int buffer)
1954
1955# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957
1958# near_ and far_ are due to microsofts buggy "c" compiler
1389void glOrtho (double left, double right, double bottom, double top, double near, double far) 1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1390 1960
1391void glViewport (int x, int y, int width, int height) 1961void glViewport (int x, int y, int width, int height)
1962
1963void glScissor (int x, int y, int width, int height)
1392 1964
1393void glTranslate (float x, float y, float z = 0.) 1965void glTranslate (float x, float y, float z = 0.)
1394 CODE: 1966 CODE:
1395 glTranslatef (x, y, z); 1967 glTranslatef (x, y, z);
1396 1968
1397void glScale (float x, float y, float z) 1969void glScale (float x, float y, float z = 1.)
1398 CODE: 1970 CODE:
1399 glScalef (x, y, z); 1971 glScalef (x, y, z);
1400 1972
1401void glRotate (float angle, float x, float y, float z) 1973void glRotate (float angle, float x, float y, float z)
1402 CODE: 1974 CODE:
1406 1978
1407void glEnd () 1979void glEnd ()
1408 1980
1409void glColor (float r, float g, float b, float a = 1.0) 1981void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @ 1982 PROTOTYPE: @
1983 ALIAS:
1984 glColor_premultiply = 1
1411 CODE: 1985 CODE:
1412 glColor4f (r, g, b, a); 1986 if (ix)
1987 {
1988 r *= a;
1989 g *= a;
1990 b *= a;
1991 }
1992 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255),
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003
2004void glRasterPos (float x, float y, float z = 0.)
2005 CODE:
2006 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0);
1413 2008
1414void glVertex (float x, float y, float z = 0.) 2009void glVertex (float x, float y, float z = 0.)
1415 CODE: 2010 CODE:
1416 glVertex3f (x, y, z); 2011 glVertex3f (x, y, z);
1417 2012
1429 2024
1430void glBindTexture (int target, int name) 2025void glBindTexture (int target, int name)
1431 2026
1432void glConvolutionParameter (int target, int pname, float params) 2027void glConvolutionParameter (int target, int pname, float params)
1433 CODE: 2028 CODE:
2029 if (gl.ConvolutionParameterf)
1434 glConvolutionParameterf (target, pname, params); 2030 gl.ConvolutionParameterf (target, pname, params);
1435 2031
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2032void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2033 CODE:
2034 if (gl.ConvolutionFilter2D)
2035 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2036
2037void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2038 CODE:
2039 if (gl.SeparableFilter2D)
2040 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1437 2041
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2042void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439 2043
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045
2046void glDrawPixels (int width, int height, int format, int type, char *pixels)
2047
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1441 2049
1442int glGenTexture () 2050int glGenTexture ()
1443 CODE: 2051 CODE:
1444{ 2052{
1445 GLuint name; 2053 GLuint name;
1470 2078
1471void glEndList () 2079void glEndList ()
1472 2080
1473void glCallList (int list) 2081void glCallList (int list)
1474 2082
2083

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