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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC vs.
Revision 1.128 by root, Wed Jul 5 03:01:01 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
17#include <glib/gmacros.h> 26#include <glib/gmacros.h>
18 27
19#include <pango/pango.h> 28#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#include "glext.h"
39 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
40#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
41 50
42#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
44 53
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 54#define MIN_FONT_HEIGHT 10
55
56#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
46 84
47typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
49 87
50static PangoContext *context; 88typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap; 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
52 107
53typedef struct cf_layout { 108typedef struct cf_layout {
54 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
55 int base_height; 111 int base_height;
112 CFClient__Font font;
56} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
57 118
58static void 119static void
59substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
60{ 121{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 127}
64 128
65static void 129static void
66layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
67{ 131{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
70 */ 134 */
71 PangoFontDescription *font = pango_context_get_font_description (context); 135 PangoFontDescription *font = self->font ? self->font : default_font;
72 136
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 pango_font_description_set_absolute_size (font, height); 137 pango_font_description_set_absolute_size (font,
81 pango_layout_context_changed (self->pl); 138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
82 } 139
140 pango_layout_set_font_description (self->pl, font);
83} 141}
84 142
85static void 143static void
86layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
87{ 145{
88 layout_update (self);
89
90 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
91 147
92 *w = (*w + 3) & ~3;
93 if (!*w) *w = 1; 148 if (!*w) *w = 1;
94 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
95} 152}
96 153
97typedef uint16_t mapface; 154typedef uint16_t mapface;
98 155
99typedef struct { 156typedef struct {
247 } 304 }
248 } 305 }
249} 306}
250 307
251static void 308static void
252music_finished () 309music_finished (void)
253{ 310{
254 SDL_UserEvent ev; 311 SDL_UserEvent ev;
255 312
256 ev.type = SDL_USEREVENT; 313 ev.type = SDL_USEREVENT;
257 ev.code = 0; 314 ev.code = 0;
258 ev.data1 = 0; 315 ev.data1 = 0;
259 ev.data2 = 0; 316 ev.data2 = 0;
260 317
261 SDL_PushEvent ((SDL_Event *)&ev); 318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
262} 349}
263 350
264MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
265 352
266PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
374# undef const_iv 461# undef const_iv
375 }; 462 };
376 463
377 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
378 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466}
379 467
468NV floor (NV x)
469
470NV ceil (NV x)
471
472void
473pango_init ()
474 CODE:
475{
380 fontmap = pango_ft2_font_map_new (); 476 opengl_fontmap = pango_opengl_font_map_new ();
381 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
382 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
383} 479}
384 480
385int 481int
386SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
387 483
388void 484void
389SDL_Quit () 485SDL_Quit ()
390 486
391void 487void
397 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
398 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
401 497
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
500
402 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
406 505
407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
410 507
411 SDL_EnableUNICODE (1); 508 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413 510
414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
423 520
424 ++m; 521 ++m;
425 } 522 }
426} 523}
427 524
525char *
526SDL_GetError ()
527
428int 528int
429SDL_SetVideoMode (int w, int h, int fullscreen) 529SDL_SetVideoMode (int w, int h, int fullscreen)
430 CODE: 530 CODE:
431 RETVAL = !!SDL_SetVideoMode ( 531 RETVAL = !!SDL_SetVideoMode (
432 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
433 ); 533 );
534 if (RETVAL)
535 {
434 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h"
539# undef GL_FUNC
540 }
435 OUTPUT: 541 OUTPUT:
436 RETVAL 542 RETVAL
437 543
438void 544void
439SDL_GL_SwapBuffers () 545SDL_GL_SwapBuffers ()
546
547char *
548SDL_GetKeyName (int sym)
440 549
441void 550void
442SDL_PollEvent () 551SDL_PollEvent ()
443 PPCODE: 552 PPCODE:
444{ 553{
446 555
447 while (SDL_PollEvent (&ev)) 556 while (SDL_PollEvent (&ev))
448 { 557 {
449 HV *hv = newHV (); 558 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0); 559 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560
451 switch (ev.type) 561 switch (ev.type)
452 { 562 {
453 case SDL_KEYDOWN: 563 case SDL_KEYDOWN:
454 case SDL_KEYUP: 564 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break; 574 break;
465 575
466 case SDL_MOUSEMOTION: 576 case SDL_MOUSEMOTION:
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
472 break; 584 break;
473 585
474 case SDL_MOUSEBUTTONDOWN: 586 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP: 587 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
594 break;
595
596 case SDL_USEREVENT:
597 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break;
480 } 601 }
481 602
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
483 } 604 }
484} 605}
485 606
486int 607int
487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
488 POSTCALL: 609 POSTCALL:
489 Mix_HookMusicFinished (music_finished); 610 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished);
490 612
491void 613void
492Mix_CloseAudio () 614Mix_CloseAudio ()
493 615
494int 616int
499 CODE: 621 CODE:
500#ifndef _WIN32 622#ifndef _WIN32
501 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
502#endif 624#endif
503 625
504char *
505gl_version ()
506 CODE:
507 RETVAL = (char *)glGetString (GL_VERSION);
508 OUTPUT:
509 RETVAL
510
511char *
512gl_extensions ()
513 CODE:
514 RETVAL = (char *)glGetString (GL_EXTENSIONS);
515 OUTPUT:
516 RETVAL
517
518void 626void
519add_font (char *file) 627add_font (char *file)
520 CODE: 628 CODE:
521 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
522
523void
524set_font (char *file)
525 CODE:
526{
527 int count;
528 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
529 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
530 FcPatternDestroy (pattern);
531 pango_context_set_font_description (context, font);
532}
533 630
534void 631void
535load_image_inline (SV *image_) 632load_image_inline (SV *image_)
536 ALIAS: 633 ALIAS:
537 load_image_file = 1 634 load_image_file = 1
619 PUSHs (sv_2mortal (newSViv (b / y))); 716 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 717 PUSHs (sv_2mortal (newSViv (a / y)));
621} 718}
622 719
623void 720void
721error (char *message)
722 CODE:
723 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
726#endif
727
728void
624fatal (char *message) 729fatal (char *message)
625 CODE: 730 CODE:
731 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 732#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 734#endif
631 exit (1); 735 _exit (1);
736
737void
738_exit (int retval)
739 CODE:
740 _exit (retval);
741
742MODULE = CFClient PACKAGE = CFClient::Font
743
744CFClient::Font
745new_from_file (SV *class, char *path, int id = 0)
746 CODE:
747{
748 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
750 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
751 FcPatternDestroy (pattern);
752}
753 OUTPUT:
754 RETVAL
755
756void
757DESTROY (CFClient::Font self)
758 CODE:
759 pango_font_description_free (self);
760
761void
762make_default (CFClient::Font self)
763 CODE:
764 default_font = self;
632 765
633MODULE = CFClient PACKAGE = CFClient::Layout 766MODULE = CFClient PACKAGE = CFClient::Layout
634 767
768void
769clear_font_cache ()
770 CODE:
771 tc_clear ();
772
635CFClient::Layout 773CFClient::Layout
636new (SV *class, int base_height = 10) 774new (SV *class)
637 CODE: 775 CODE:
638 New (0, RETVAL, 1, struct cf_layout); 776 New (0, RETVAL, 1, struct cf_layout);
639 RETVAL->base_height = base_height; 777
640 RETVAL->pl = pango_layout_new (context); 778 RETVAL->pl = pango_layout_new (opengl_context);
779 RETVAL->r = 1.;
780 RETVAL->g = 1.;
781 RETVAL->b = 1.;
782 RETVAL->a = 1.;
783 RETVAL->base_height = MIN_FONT_HEIGHT;
784 RETVAL->font = 0;
785
641 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 786 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
787 layout_update_font (RETVAL);
642 OUTPUT: 788 OUTPUT:
643 RETVAL 789 RETVAL
644 790
645void 791void
646DESTROY (CFClient::Layout self) 792DESTROY (CFClient::Layout self)
666 char *text = SvPVutf8 (text_, textlen); 812 char *text = SvPVutf8 (text_, textlen);
667 813
668 pango_layout_set_markup (self->pl, text, textlen); 814 pango_layout_set_markup (self->pl, text, textlen);
669} 815}
670 816
817void
818set_shapes (CFClient::Layout self, ...)
819 CODE:
820{
821 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text;
824 int arg = 4;
825
826 while (arg < items && (pos = strstr (pos, OBJ_STR)))
827 {
828 PangoRectangle inkrect, rect;
829 PangoAttribute *attr;
830
831 int x = SvIV (ST (arg - 3));
832 int y = SvIV (ST (arg - 2));
833 int w = SvIV (ST (arg - 1));
834 int h = SvIV (ST (arg ));
835
836 inkrect.x = 0;
837 inkrect.y = 0;
838 inkrect.width = 0;
839 inkrect.height = 0;
840
841 rect.x = x * PANGO_SCALE;
842 rect.y = y * PANGO_SCALE;
843 rect.width = w * PANGO_SCALE;
844 rect.height = h * PANGO_SCALE;
845
846 if (!attrs)
847 attrs = pango_layout_get_attributes (self->pl);
848
849 attr = pango_attr_shape_new (&inkrect, &rect);
850 attr->start_index = pos - text;
851 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
852 pango_attr_list_insert (attrs, attr);
853
854 arg += 4;
855 pos += sizeof (OBJ_STR) - 1;
856 }
857
858 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs);
860}
861
862void
863get_shapes (CFClient::Layout self)
864 PPCODE:
865{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867
868 do
869 {
870 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
871
872 if (run && shape_attr_p (run))
873 {
874 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents);
876
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 }
880 }
881 while (pango_layout_iter_next_run (iter));
882
883 pango_layout_iter_free (iter);
884}
885
886int
887has_wrapped (CFClient::Layout self)
888 CODE:
889{
890 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl);
892
893 while (*text)
894 lines += *text++ == '\n';
895
896 RETVAL = lines < pango_layout_get_line_count (self->pl);
897}
898 OUTPUT:
899 RETVAL
900
671SV * 901SV *
672get_text (CFClient::Layout self) 902get_text (CFClient::Layout self)
673 CODE: 903 CODE:
674 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
675 SvUTF8_on (RETVAL); 905 sv_utf8_decode (RETVAL);
676 OUTPUT: 906 OUTPUT:
677 RETVAL 907 RETVAL
908
909void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
911 CODE:
912 self->r = r;
913 self->g = g;
914 self->b = b;
915 self->a = a;
916
917void
918set_font (CFClient::Layout self, CFClient::Font font = 0)
919 CODE:
920 if (self->font != font)
921 {
922 self->font = font;
923 layout_update_font (self);
924 }
678 925
679void 926void
680set_height (CFClient::Layout self, int base_height) 927set_height (CFClient::Layout self, int base_height)
681 CODE: 928 CODE:
929 if (self->base_height != base_height)
930 {
682 self->base_height = base_height; 931 self->base_height = base_height;
932 layout_update_font (self);
933 }
683 934
684void 935void
685set_width (CFClient::Layout self, int max_width = -1) 936set_width (CFClient::Layout self, int max_width = -1)
686 CODE: 937 CODE:
687 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939
940void
941set_indent (CFClient::Layout self, int indent)
942 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944
945void
946set_spacing (CFClient::Layout self, int spacing)
947 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949
950void
951set_ellipsise (CFClient::Layout self, int ellipsise)
952 CODE:
953 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE
958 );
959
960void
961set_single_paragraph_mode (CFClient::Layout self, int spm)
962 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
688 964
689void 965void
690size (CFClient::Layout self) 966size (CFClient::Layout self)
691 PPCODE: 967 PPCODE:
692{ 968{
693 int w, h; 969 int w, h;
694 970
695 layout_update (self);
696 layout_get_pixel_size (self, &w, &h); 971 layout_get_pixel_size (self, &w, &h);
697 972
698 EXTEND (SP, 2); 973 EXTEND (SP, 2);
699 PUSHs (sv_2mortal (newSViv (w))); 974 PUSHs (sv_2mortal (newSViv (w)));
700 PUSHs (sv_2mortal (newSViv (h))); 975 PUSHs (sv_2mortal (newSViv (h)));
701} 976}
702 977
703int 978int
979descent (CFClient::Layout self)
980 CODE:
981{
982 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect);
985 RETVAL = PANGO_DESCENT (rect);
986}
987 OUTPUT:
988 RETVAL
989
990int
704xy_to_index (CFClient::Layout self, int x, int y) 991xy_to_index (CFClient::Layout self, int x, int y)
705 CODE: 992 CODE:
706{ 993{
707 int index, trailing; 994 int index, trailing;
708
709 layout_update (self);
710 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
711
712 RETVAL = index; 996 RETVAL = index;
713} 997}
714 OUTPUT: 998 OUTPUT:
715 RETVAL 999 RETVAL
716 1000
717void 1001void
718cursor_pos (CFClient::Layout self, int index) 1002cursor_pos (CFClient::Layout self, int index)
719 PPCODE: 1003 PPCODE:
720{ 1004{
721 PangoRectangle strong_pos; 1005 PangoRectangle strong_pos;
722 layout_update (self);
723 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
724 1007
725 EXTEND (SP, 3); 1008 EXTEND (SP, 3);
726 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
727 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
728 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
729} 1012}
730 1013
731void 1014void
732render (CFClient::Layout self) 1015render (CFClient::Layout self, float x, float y)
733 PPCODE: 1016 PPCODE:
734{ 1017 pango_opengl_render_layout_subpixel (
735 SV *retval; 1018 self->pl,
736 int w, h; 1019 x * PANGO_SCALE, y * PANGO_SCALE,
737 FT_Bitmap bitmap; 1020 self->r, self->g, self->b, self->a
738 1021 );
739 layout_update (self);
740 layout_get_pixel_size (self, &w, &h);
741
742 retval = newSV (w * h);
743 SvPOK_only (retval);
744 SvCUR_set (retval, w * h);
745
746 bitmap.rows = h;
747 bitmap.width = w;
748 bitmap.pitch = w;
749 bitmap.buffer = (unsigned char*)SvPVX (retval);
750 bitmap.num_grays = 256;
751 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
752
753 memset (bitmap.buffer, 0, w * h);
754
755 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
756
757 EXTEND (SP, 3);
758 PUSHs (sv_2mortal (newSViv (w)));
759 PUSHs (sv_2mortal (newSViv (h)));
760 PUSHs (sv_2mortal (retval));
761}
762 1022
763MODULE = CFClient PACKAGE = CFClient::Texture 1023MODULE = CFClient PACKAGE = CFClient::Texture
764 1024
765void 1025void
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031
1032 if (ow && oh)
1033 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045
1046 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp);
1048
1049 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052
1053 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 }
1060}
1061
1062void
766draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
767 PROTOTYPE: $$$;$$ 1064 PROTOTYPE: $$$;$$
1065 ALIAS:
1066 draw_quad_alpha = 1
1067 draw_quad_alpha_premultiplied = 2
768 CODE: 1068 CODE:
769{ 1069{
770 HV *hv = (HV *)SvRV (self); 1070 HV *hv = (HV *)SvRV (self);
771 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
772 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
773 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
774 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
775 1074
776 if (items < 5) 1075 if (items < 5)
777 { 1076 {
778 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1077 w = SvNV (*hv_fetch (hv, "w", 1, 1));
779 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1078 h = SvNV (*hv_fetch (hv, "h", 1, 1));
780 } 1079 }
781 1080
1081 if (ix)
1082 {
1083 glEnable (GL_BLEND);
1084
1085 if (ix == 2)
1086 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1087 else
1088 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1089 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1090
1091 glEnable (GL_ALPHA_TEST);
1092 glAlphaFunc (GL_GREATER, 0.01f);
1093 }
1094
782 glBindTexture (GL_TEXTURE_2D, name); 1095 glBindTexture (GL_TEXTURE_2D, name);
783 if (wrap_mode) { 1096
784 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
785 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
786 }
787 glBegin (GL_QUADS); 1097 glBegin (GL_QUADS);
788 glTexCoord2f (0, 0); glVertex2f (x , y ); 1098 glTexCoord2f (0, 0); glVertex2f (x , y );
789 glTexCoord2f (0, t); glVertex2f (x , y + h); 1099 glTexCoord2f (0, t); glVertex2f (x , y + h);
790 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1100 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
791 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1101 glTexCoord2f (s, 0); glVertex2f (x + w, y );
792 glEnd (); 1102 glEnd ();
1103
1104 if (ix)
1105 {
1106 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND);
1108 }
793} 1109}
794 1110
795MODULE = CFClient PACKAGE = CFClient::Map 1111MODULE = CFClient PACKAGE = CFClient::Map
796 1112
797CFClient::Map 1113CFClient::Map
817DESTROY (CFClient::Map self) 1133DESTROY (CFClient::Map self)
818 CODE: 1134 CODE:
819{ 1135{
820 map_clear (self); 1136 map_clear (self);
821 Safefree (self->face); 1137 Safefree (self->face);
1138 Safefree (self->tex);
822 Safefree (self); 1139 Safefree (self);
823} 1140}
824 1141
825void 1142void
826clear (CFClient::Map self) 1143clear (CFClient::Map self)
861 tex->r = r; 1178 tex->r = r;
862 tex->g = g; 1179 tex->g = g;
863 tex->b = b; 1180 tex->b = b;
864 tex->a = a; 1181 tex->a = a;
865 } 1182 }
1183
1184 // somewhat hackish, but for textures that require it, it really
1185 // improves the look, and most others don't suffer.
1186 glBindTexture (GL_TEXTURE_2D, name);
1187 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1188 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1189 // use uglier nearest interpolation because linear suffers
1190 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
866} 1192}
867 1193
868int 1194int
869ox (CFClient::Map self) 1195ox (CFClient::Map self)
870 ALIAS: 1196 ALIAS:
871 oy = 1 1197 oy = 1
1198 x = 2
1199 y = 3
1200 w = 4
1201 h = 5
872 CODE: 1202 CODE:
873 switch (ix) 1203 switch (ix)
874 { 1204 {
875 case 0: RETVAL = self->ox; break; 1205 case 0: RETVAL = self->ox; break;
876 case 1: RETVAL = self->oy; break; 1206 case 1: RETVAL = self->oy; break;
1207 case 2: RETVAL = self->x; break;
1208 case 3: RETVAL = self->y; break;
1209 case 4: RETVAL = self->w; break;
1210 case 5: RETVAL = self->h; break;
877 } 1211 }
878 OUTPUT: 1212 OUTPUT:
879 RETVAL 1213 RETVAL
880 1214
881void 1215void
915 1249
916 while (data < data_end) 1250 while (data < data_end)
917 { 1251 {
918 flags = (data [0] << 8) + data [1]; data += 2; 1252 flags = (data [0] << 8) + data [1]; data += 2;
919 1253
920 x = ((flags >> 10) & 63) + self->x; 1254 x = self->x + ((flags >> 10) & 63);
921 y = ((flags >> 4) & 63) + self->y; 1255 y = self->y + ((flags >> 4) & 63);
922 1256
923 cell = map_get_cell (self, x, y); 1257 cell = map_get_cell (self, x, y);
924 1258
925 if (flags & 15) 1259 if (flags & 15)
926 { 1260 {
1016 OUTPUT: 1350 OUTPUT:
1017 RETVAL 1351 RETVAL
1018 1352
1019void 1353void
1020draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1021 PPCODE: 1355 CODE:
1022{ 1356{
1023 int vx, vy; 1357 int vx, vy;
1024 int x, y, z; 1358 int x, y, z;
1025 int last_name; 1359 int last_name;
1026 mapface face; 1360 mapface face;
1027 int sw4 = (sw + 3) & ~3;
1028 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1029 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1030 1361
1031 memset (darkness, 255, sw4 * sh);
1032 SvPOK_only (darkness_sv);
1033 SvCUR_set (darkness_sv, sw4 * sh);
1034
1035 vx = self->x + (self->w - sw) / 2 - shift_x; 1362 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1036 vy = self->y + (self->h - sh) / 2 - shift_y; 1363 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1037 1364
1038 /* 1365 /*
1039 int vx = self->vx = self->w >= sw 1366 int vx = self->vx = self->w >= sw
1040 ? self->x + (self->w - sw) / 2 1367 ? self->x + (self->w - sw) / 2
1041 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1045 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1046 */ 1373 */
1047 1374
1048 glColor4ub (255, 255, 255, 255); 1375 glColor4ub (255, 255, 255, 255);
1049 1376
1377 glEnable (GL_BLEND);
1050 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1051 glEnable (GL_BLEND);
1052 glEnable (GL_TEXTURE_2D); 1379 glEnable (GL_TEXTURE_2D);
1053 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1054 1381
1055 glBegin (GL_QUADS); 1382 glBegin (GL_QUADS);
1056 1383
1064 1391
1065 for (x = 0; x < sw; x++) 1392 for (x = 0; x < sw; x++)
1066 if (row->c0 <= x + vx && x + vx < row->c1) 1393 if (row->c0 <= x + vx && x + vx < row->c1)
1067 { 1394 {
1068 mapcell *cell = row->col + (x + vx - row->c0); 1395 mapcell *cell = row->col + (x + vx - row->c0);
1069
1070 darkness[y * sw4 + x] = cell->darkness < 0
1071 ? 255 - FOW_DARKNESS
1072 : 255 - cell->darkness;
1073 1396
1074 face = cell->face [z]; 1397 face = cell->face [z];
1075 1398
1076 if (face) 1399 if (face)
1077 { 1400 {
1098 1421
1099 glEnd (); 1422 glEnd ();
1100 1423
1101 glDisable (GL_TEXTURE_2D); 1424 glDisable (GL_TEXTURE_2D);
1102 glDisable (GL_BLEND); 1425 glDisable (GL_BLEND);
1426}
1427
1428void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE:
1431{
1432 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F },
1435 { 0.00F, 0.00F, 0.55F },
1436 { 1.00F, 0.00F, 0.00F },
1437
1438 { 1.00F, 0.54F, 0.00F },
1439 { 0.11F, 0.56F, 1.00F },
1440 { 0.93F, 0.46F, 0.00F },
1441 { 0.18F, 0.54F, 0.34F },
1442
1443 { 0.56F, 0.73F, 0.56F },
1444 { 0.80F, 0.80F, 0.80F },
1445 { 0.55F, 0.41F, 0.13F },
1446 { 0.99F, 0.77F, 0.26F },
1447
1448 { 0.74F, 0.65F, 0.41F },
1449
1450 { 0.00F, 1.00F, 1.00F },
1451 { 1.00F, 0.00F, 1.00F },
1452 { 1.00F, 1.00F, 0.00F },
1453 };
1454
1455 int x, y;
1456
1457 glEnable (GL_TEXTURE_2D);
1458 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1459 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glBegin (GL_QUADS);
1462
1463 for (y = 0; y < h; y++)
1464 for (x = 0; x < w; x++)
1465 {
1466 unsigned char m = data [x + y * w];
1467
1468 if (m)
1469 {
1470 float *c = color [m & 15];
1471
1472 float tx1 = m & 0x40 ? 0.5 : 0.;
1473 float tx2 = tx1 + 0.5;
1474
1475 glColor4f (c[0], c[1], c[2], 0.75);
1476 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1477 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1478 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1479 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1480 }
1481 }
1482
1483 glEnd ();
1484 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D);
1486}
1487
1488void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1490 PPCODE:
1491{
1492 int vx, vy;
1493 int x, y;
1494 int sw4 = (sw + 3) & ~3;
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1497
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh);
1501
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1504
1505 for (y = 0; y < sh; y++)
1506 if (0 <= y + vy && y + vy < self->rows)
1507 {
1508 maprow *row = self->row + (y + vy);
1509
1510 for (x = 0; x < sw; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1)
1512 {
1513 mapcell *cell = row->col + (x + vx - row->c0);
1514
1515 darkness[y * sw4 + x] = cell->darkness < 0
1516 ? 255 - FOW_DARKNESS
1517 : 255 - cell->darkness;
1518 }
1519 }
1103 1520
1104 EXTEND (SP, 3); 1521 EXTEND (SP, 3);
1105 PUSHs (sv_2mortal (newSViv (sw4))); 1522 PUSHs (sv_2mortal (newSViv (sw4)));
1106 PUSHs (sv_2mortal (newSViv (sh))); 1523 PUSHs (sv_2mortal (newSViv (sh)));
1107 PUSHs (darkness_sv); 1524 PUSHs (darkness_sv);
1306 } *civ, const_iv[] = { 1723 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name } 1724# define const_iv(name) { # name, (IV)name }
1308 const_iv (GL_COLOR_MATERIAL), 1725 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH), 1726 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT), 1727 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER),
1311 const_iv (GL_BLEND), 1729 const_iv (GL_BLEND),
1730 const_iv (GL_CULL_FACE),
1731 const_iv (GL_SCISSOR_TEST),
1732 const_iv (GL_DEPTH_TEST),
1733 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT),
1737 const_iv (GL_BACK),
1312 const_iv (GL_AND), 1738 const_iv (GL_AND),
1739 const_iv (GL_ONE),
1740 const_iv (GL_ZERO),
1313 const_iv (GL_SRC_ALPHA), 1741 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1743 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1744 const_iv (GL_ONE_MINUS_DST_ALPHA),
1745 const_iv (GL_SRC_ALPHA_SATURATE),
1315 const_iv (GL_RGB), 1746 const_iv (GL_RGB),
1316 const_iv (GL_RGBA), 1747 const_iv (GL_RGBA),
1748 const_iv (GL_RGBA4),
1749 const_iv (GL_RGBA8),
1750 const_iv (GL_RGB5_A1),
1317 const_iv (GL_UNSIGNED_BYTE), 1751 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4), 1752 const_iv (GL_UNSIGNED_SHORT),
1753 const_iv (GL_UNSIGNED_INT),
1319 const_iv (GL_ALPHA), 1754 const_iv (GL_ALPHA),
1755 const_iv (GL_INTENSITY),
1756 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA),
1320 const_iv (GL_FLOAT), 1758 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE), 1760 const_iv (GL_COMPILE),
1323 const_iv (GL_TEXTURE_1D), 1761 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D), 1762 const_iv (GL_TEXTURE_2D),
1326 const_iv (GL_TEXTURE_MAG_FILTER), 1764 const_iv (GL_TEXTURE_MAG_FILTER),
1327 const_iv (GL_TEXTURE_MIN_FILTER), 1765 const_iv (GL_TEXTURE_MIN_FILTER),
1328 const_iv (GL_TEXTURE_ENV_MODE), 1766 const_iv (GL_TEXTURE_ENV_MODE),
1329 const_iv (GL_TEXTURE_WRAP_S), 1767 const_iv (GL_TEXTURE_WRAP_S),
1330 const_iv (GL_TEXTURE_WRAP_T), 1768 const_iv (GL_TEXTURE_WRAP_T),
1769 const_iv (GL_REPEAT),
1331 const_iv (GL_CLAMP), 1770 const_iv (GL_CLAMP),
1332 const_iv (GL_REPEAT), 1771 const_iv (GL_CLAMP_TO_EDGE),
1333 const_iv (GL_NEAREST), 1772 const_iv (GL_NEAREST),
1334 const_iv (GL_LINEAR), 1773 const_iv (GL_LINEAR),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1774 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1775 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1776 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1777 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP), 1778 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE), 1779 const_iv (GL_MODULATE),
1780 const_iv (GL_DECAL),
1342 const_iv (GL_REPLACE), 1781 const_iv (GL_REPLACE),
1782 const_iv (GL_DEPTH_BUFFER_BIT),
1343 const_iv (GL_COLOR_BUFFER_BIT), 1783 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION), 1784 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW), 1785 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP), 1786 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D),
1347 const_iv (GL_CONVOLUTION_2D), 1788 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE), 1789 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER), 1790 const_iv (GL_CONSTANT_BORDER),
1350 const_iv (GL_LINES), 1791 const_iv (GL_LINES),
1792 const_iv (GL_LINE_LOOP),
1351 const_iv (GL_QUADS), 1793 const_iv (GL_QUADS),
1352 const_iv (GL_LINE_LOOP), 1794 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1354 const_iv (GL_FASTEST), 1799 const_iv (GL_FASTEST),
1800 const_iv (GL_V2F),
1801 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F),
1355# undef const_iv 1804# undef const_iv
1356 }; 1805 };
1357 1806
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1360} 1809}
1361 1810
1811char *
1812gl_vendor ()
1813 CODE:
1814 RETVAL = (char *)glGetString (GL_VENDOR);
1815 OUTPUT:
1816 RETVAL
1817
1818char *
1819gl_version ()
1820 CODE:
1821 RETVAL = (char *)glGetString (GL_VERSION);
1822 OUTPUT:
1823 RETVAL
1824
1825char *
1826gl_extensions ()
1827 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT:
1830 RETVAL
1831
1362int glGetError () 1832int glGetError ()
1833
1834void glFinish ()
1363 1835
1364void glClear (int mask) 1836void glClear (int mask)
1365 1837
1366void glClearColor (float r, float g, float b, float a = 1.0) 1838void glClearColor (float r, float g, float b, float a = 1.0)
1367 PROTOTYPE: @ 1839 PROTOTYPE: @
1374 1846
1375void glHint (int target, int mode) 1847void glHint (int target, int mode)
1376 1848
1377void glBlendFunc (int sfactor, int dfactor) 1849void glBlendFunc (int sfactor, int dfactor)
1378 1850
1851void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1852 CODE:
1853 gl_BlendFuncSeparate (sa, da, saa, daa);
1854
1855void glDepthMask (int flag)
1856
1379void glLogicOp (int opcode) 1857void glLogicOp (int opcode)
1380 1858
1859void glColorMask (int red, int green, int blue, int alpha)
1860
1381void glMatrixMode (int mode) 1861void glMatrixMode (int mode)
1382 1862
1383void glPushMatrix () 1863void glPushMatrix ()
1384 1864
1385void glPopMatrix () 1865void glPopMatrix ()
1386 1866
1387void glLoadIdentity () 1867void glLoadIdentity ()
1388 1868
1869void glDrawBuffer (int buffer)
1870
1871void glReadBuffer (int buffer)
1872
1873# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875
1876# near_ and far_ are due to microsofts buggy "c" compiler
1389void glOrtho (double left, double right, double bottom, double top, double near, double far) 1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1390 1878
1391void glViewport (int x, int y, int width, int height) 1879void glViewport (int x, int y, int width, int height)
1880
1881void glScissor (int x, int y, int width, int height)
1392 1882
1393void glTranslate (float x, float y, float z = 0.) 1883void glTranslate (float x, float y, float z = 0.)
1394 CODE: 1884 CODE:
1395 glTranslatef (x, y, z); 1885 glTranslatef (x, y, z);
1396 1886
1397void glScale (float x, float y, float z) 1887void glScale (float x, float y, float z = 1.)
1398 CODE: 1888 CODE:
1399 glScalef (x, y, z); 1889 glScalef (x, y, z);
1400 1890
1401void glRotate (float angle, float x, float y, float z) 1891void glRotate (float angle, float x, float y, float z)
1402 CODE: 1892 CODE:
1406 1896
1407void glEnd () 1897void glEnd ()
1408 1898
1409void glColor (float r, float g, float b, float a = 1.0) 1899void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @ 1900 PROTOTYPE: @
1901 ALIAS:
1902 glColor_premultiply = 1
1411 CODE: 1903 CODE:
1412 glColor4f (r, g, b, a); 1904 if (ix)
1905 {
1906 r *= a;
1907 g *= a;
1908 b *= a;
1909 }
1910 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255),
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921
1922void glRasterPos (float x, float y, float z = 0.)
1923 CODE:
1924 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0);
1413 1926
1414void glVertex (float x, float y, float z = 0.) 1927void glVertex (float x, float y, float z = 0.)
1415 CODE: 1928 CODE:
1416 glVertex3f (x, y, z); 1929 glVertex3f (x, y, z);
1417 1930
1429 1942
1430void glBindTexture (int target, int name) 1943void glBindTexture (int target, int name)
1431 1944
1432void glConvolutionParameter (int target, int pname, float params) 1945void glConvolutionParameter (int target, int pname, float params)
1433 CODE: 1946 CODE:
1947 if (gl.ConvolutionParameterf)
1434 glConvolutionParameterf (target, pname, params); 1948 gl.ConvolutionParameterf (target, pname, params);
1435 1949
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1950void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1951 CODE:
1952 if (gl.ConvolutionFilter2D)
1953 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1954
1955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1956 CODE:
1957 if (gl.SeparableFilter2D)
1958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1437 1959
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439 1961
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963
1964void glDrawPixels (int width, int height, int format, int type, char *pixels)
1965
1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1441 1967
1442int glGenTexture () 1968int glGenTexture ()
1443 CODE: 1969 CODE:
1444{ 1970{
1445 GLuint name; 1971 GLuint name;
1470 1996
1471void glEndList () 1997void glEndList ()
1472 1998
1473void glCallList (int list) 1999void glCallList (int list)
1474 2000
2001

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