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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC vs.
Revision 1.129 by root, Wed Jul 12 17:20:04 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
17#include <glib/gmacros.h> 26#include <glib/gmacros.h>
18 27
19#include <pango/pango.h> 28#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#include "glext.h"
39 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
40#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
41 50
42#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
44 53
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 54#define MIN_FONT_HEIGHT 10
55
56#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
46 84
47typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
49 87
50static PangoContext *context; 88typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap; 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
52 107
53typedef struct cf_layout { 108typedef struct cf_layout {
54 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
55 int base_height; 111 int base_height;
112 CFClient__Font font;
56} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
57 118
58static void 119static void
59substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
60{ 121{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 127}
64 128
65static void 129static void
66layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
67{ 131{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
70 */ 134 */
71 PangoFontDescription *font = pango_context_get_font_description (context); 135 PangoFontDescription *font = self->font ? self->font : default_font;
72 136
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 pango_font_description_set_absolute_size (font, height); 137 pango_font_description_set_absolute_size (font,
81 pango_layout_context_changed (self->pl); 138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
82 } 139
140 pango_layout_set_font_description (self->pl, font);
83} 141}
84 142
85static void 143static void
86layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
87{ 145{
88 layout_update (self);
89
90 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
91 147
92 *w = (*w + 3) & ~3;
93 if (!*w) *w = 1; 148 if (!*w) *w = 1;
94 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
95} 152}
96 153
97typedef uint16_t mapface; 154typedef uint16_t mapface;
98 155
99typedef struct { 156typedef struct {
247 } 304 }
248 } 305 }
249} 306}
250 307
251static void 308static void
252music_finished () 309music_finished (void)
253{ 310{
254 SDL_UserEvent ev; 311 SDL_UserEvent ev;
255 312
256 ev.type = SDL_USEREVENT; 313 ev.type = SDL_USEREVENT;
257 ev.code = 0; 314 ev.code = 0;
258 ev.data1 = 0; 315 ev.data1 = 0;
259 ev.data2 = 0; 316 ev.data2 = 0;
260 317
261 SDL_PushEvent ((SDL_Event *)&ev); 318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
262} 349}
263 350
264MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
265 352
266PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
374# undef const_iv 461# undef const_iv
375 }; 462 };
376 463
377 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
378 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
379
380 fontmap = pango_ft2_font_map_new ();
381 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
382 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
383} 466}
384 467
385int 468int
469in_destruct ()
470 CODE:
471 RETVAL = PL_main_cv == Nullcv;
472 OUTPUT:
473 RETVAL
474
475NV floor (NV x)
476
477NV ceil (NV x)
478
479void
480pango_init ()
481 CODE:
482{
483 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
486}
487
488int
386SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
387 490
388void 491void
389SDL_Quit () 492SDL_Quit ()
390 493
391void 494void
397 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
398 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
401 504
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
507
402 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
406 512
407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
410 514
411 SDL_EnableUNICODE (1); 515 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413 517
414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
423 527
424 ++m; 528 ++m;
425 } 529 }
426} 530}
427 531
532char *
533SDL_GetError ()
534
428int 535int
429SDL_SetVideoMode (int w, int h, int fullscreen) 536SDL_SetVideoMode (int w, int h, int fullscreen)
430 CODE: 537 CODE:
431 RETVAL = !!SDL_SetVideoMode ( 538 RETVAL = !!SDL_SetVideoMode (
432 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
433 ); 540 );
541 if (RETVAL)
542 {
434 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h"
546# undef GL_FUNC
547 }
435 OUTPUT: 548 OUTPUT:
436 RETVAL 549 RETVAL
437 550
438void 551void
439SDL_GL_SwapBuffers () 552SDL_GL_SwapBuffers ()
553
554char *
555SDL_GetKeyName (int sym)
440 556
441void 557void
442SDL_PollEvent () 558SDL_PollEvent ()
443 PPCODE: 559 PPCODE:
444{ 560{
446 562
447 while (SDL_PollEvent (&ev)) 563 while (SDL_PollEvent (&ev))
448 { 564 {
449 HV *hv = newHV (); 565 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0); 566 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567
451 switch (ev.type) 568 switch (ev.type)
452 { 569 {
453 case SDL_KEYDOWN: 570 case SDL_KEYDOWN:
454 case SDL_KEYUP: 571 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break; 581 break;
465 582
466 case SDL_MOUSEMOTION: 583 case SDL_MOUSEMOTION:
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
472 break; 591 break;
473 592
474 case SDL_MOUSEBUTTONDOWN: 593 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP: 594 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
596
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
601 break;
602
603 case SDL_USEREVENT:
604 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break;
480 } 608 }
481 609
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
483 } 611 }
484} 612}
485 613
486int 614int
487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
488 POSTCALL: 616 POSTCALL:
489 Mix_HookMusicFinished (music_finished); 617 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished);
490 619
491void 620void
492Mix_CloseAudio () 621Mix_CloseAudio ()
493 622
494int 623int
499 CODE: 628 CODE:
500#ifndef _WIN32 629#ifndef _WIN32
501 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
502#endif 631#endif
503 632
504char *
505gl_version ()
506 CODE:
507 RETVAL = (char *)glGetString (GL_VERSION);
508 OUTPUT:
509 RETVAL
510
511char *
512gl_extensions ()
513 CODE:
514 RETVAL = (char *)glGetString (GL_EXTENSIONS);
515 OUTPUT:
516 RETVAL
517
518void 633void
519add_font (char *file) 634add_font (char *file)
520 CODE: 635 CODE:
521 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 636 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
522
523void
524set_font (char *file)
525 CODE:
526{
527 int count;
528 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
529 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
530 FcPatternDestroy (pattern);
531 pango_context_set_font_description (context, font);
532}
533 637
534void 638void
535load_image_inline (SV *image_) 639load_image_inline (SV *image_)
536 ALIAS: 640 ALIAS:
537 load_image_file = 1 641 load_image_file = 1
579 683
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 684 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 685
582 assert (surface2->pitch == surface2->w * 4); 686 assert (surface2->pitch == surface2->w * 4);
583 687
688 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 689 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 690 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 691 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 692 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 693 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 694 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 695 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
696 SDL_UnlockSurface (surface2);
593 697
594 SDL_FreeSurface (surface); 698 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 699 SDL_FreeSurface (surface2);
596} 700}
597 701
619 PUSHs (sv_2mortal (newSViv (b / y))); 723 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 724 PUSHs (sv_2mortal (newSViv (a / y)));
621} 725}
622 726
623void 727void
728error (char *message)
729 CODE:
730 fprintf (stderr, "ERROR: %s\n", message);
731#ifdef _WIN32
732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
733#endif
734
735void
624fatal (char *message) 736fatal (char *message)
625 CODE: 737 CODE:
738 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 739#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 741#endif
631 exit (1); 742 _exit (1);
743
744void
745_exit (int retval)
746 CODE:
747 _exit (retval);
748
749MODULE = CFClient PACKAGE = CFClient::Font
750
751CFClient::Font
752new_from_file (SV *class, char *path, int id = 0)
753 CODE:
754{
755 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
757 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
758 FcPatternDestroy (pattern);
759}
760 OUTPUT:
761 RETVAL
762
763void
764DESTROY (CFClient::Font self)
765 CODE:
766 pango_font_description_free (self);
767
768void
769make_default (CFClient::Font self)
770 CODE:
771 default_font = self;
632 772
633MODULE = CFClient PACKAGE = CFClient::Layout 773MODULE = CFClient PACKAGE = CFClient::Layout
634 774
775void
776reset_glyph_cache ()
777 CODE:
778 tc_clear ();
779
635CFClient::Layout 780CFClient::Layout
636new (SV *class, int base_height = 10) 781new (SV *class)
637 CODE: 782 CODE:
638 New (0, RETVAL, 1, struct cf_layout); 783 New (0, RETVAL, 1, struct cf_layout);
639 RETVAL->base_height = base_height; 784
640 RETVAL->pl = pango_layout_new (context); 785 RETVAL->pl = pango_layout_new (opengl_context);
786 RETVAL->r = 1.;
787 RETVAL->g = 1.;
788 RETVAL->b = 1.;
789 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0;
792
641 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
794 layout_update_font (RETVAL);
642 OUTPUT: 795 OUTPUT:
643 RETVAL 796 RETVAL
644 797
645void 798void
646DESTROY (CFClient::Layout self) 799DESTROY (CFClient::Layout self)
666 char *text = SvPVutf8 (text_, textlen); 819 char *text = SvPVutf8 (text_, textlen);
667 820
668 pango_layout_set_markup (self->pl, text, textlen); 821 pango_layout_set_markup (self->pl, text, textlen);
669} 822}
670 823
824void
825set_shapes (CFClient::Layout self, ...)
826 CODE:
827{
828 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text;
831 int arg = 4;
832
833 while (arg < items && (pos = strstr (pos, OBJ_STR)))
834 {
835 PangoRectangle inkrect, rect;
836 PangoAttribute *attr;
837
838 int x = SvIV (ST (arg - 3));
839 int y = SvIV (ST (arg - 2));
840 int w = SvIV (ST (arg - 1));
841 int h = SvIV (ST (arg ));
842
843 inkrect.x = 0;
844 inkrect.y = 0;
845 inkrect.width = 0;
846 inkrect.height = 0;
847
848 rect.x = x * PANGO_SCALE;
849 rect.y = y * PANGO_SCALE;
850 rect.width = w * PANGO_SCALE;
851 rect.height = h * PANGO_SCALE;
852
853 if (!attrs)
854 attrs = pango_layout_get_attributes (self->pl);
855
856 attr = pango_attr_shape_new (&inkrect, &rect);
857 attr->start_index = pos - text;
858 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
859 pango_attr_list_insert (attrs, attr);
860
861 arg += 4;
862 pos += sizeof (OBJ_STR) - 1;
863 }
864
865 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs);
867}
868
869void
870get_shapes (CFClient::Layout self)
871 PPCODE:
872{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874
875 do
876 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
878
879 if (run && shape_attr_p (run))
880 {
881 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents);
883
884 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
886 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
887 }
888 }
889 while (pango_layout_iter_next_run (iter));
890
891 pango_layout_iter_free (iter);
892}
893
894int
895has_wrapped (CFClient::Layout self)
896 CODE:
897{
898 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl);
900
901 while (*text)
902 lines += *text++ == '\n';
903
904 RETVAL = lines < pango_layout_get_line_count (self->pl);
905}
906 OUTPUT:
907 RETVAL
908
671SV * 909SV *
672get_text (CFClient::Layout self) 910get_text (CFClient::Layout self)
673 CODE: 911 CODE:
674 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
675 SvUTF8_on (RETVAL); 913 sv_utf8_decode (RETVAL);
676 OUTPUT: 914 OUTPUT:
677 RETVAL 915 RETVAL
916
917void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
919 CODE:
920 self->r = r;
921 self->g = g;
922 self->b = b;
923 self->a = a;
924
925void
926set_font (CFClient::Layout self, CFClient::Font font = 0)
927 CODE:
928 if (self->font != font)
929 {
930 self->font = font;
931 layout_update_font (self);
932 }
678 933
679void 934void
680set_height (CFClient::Layout self, int base_height) 935set_height (CFClient::Layout self, int base_height)
681 CODE: 936 CODE:
937 if (self->base_height != base_height)
938 {
682 self->base_height = base_height; 939 self->base_height = base_height;
940 layout_update_font (self);
941 }
683 942
684void 943void
685set_width (CFClient::Layout self, int max_width = -1) 944set_width (CFClient::Layout self, int max_width = -1)
686 CODE: 945 CODE:
687 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947
948void
949set_indent (CFClient::Layout self, int indent)
950 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952
953void
954set_spacing (CFClient::Layout self, int spacing)
955 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957
958void
959set_ellipsise (CFClient::Layout self, int ellipsise)
960 CODE:
961 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE
966 );
967
968void
969set_single_paragraph_mode (CFClient::Layout self, int spm)
970 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
688 972
689void 973void
690size (CFClient::Layout self) 974size (CFClient::Layout self)
691 PPCODE: 975 PPCODE:
692{ 976{
693 int w, h; 977 int w, h;
694 978
695 layout_update (self);
696 layout_get_pixel_size (self, &w, &h); 979 layout_get_pixel_size (self, &w, &h);
697 980
698 EXTEND (SP, 2); 981 EXTEND (SP, 2);
699 PUSHs (sv_2mortal (newSViv (w))); 982 PUSHs (sv_2mortal (newSViv (w)));
700 PUSHs (sv_2mortal (newSViv (h))); 983 PUSHs (sv_2mortal (newSViv (h)));
701} 984}
702 985
703int 986int
987descent (CFClient::Layout self)
988 CODE:
989{
990 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect);
994}
995 OUTPUT:
996 RETVAL
997
998int
704xy_to_index (CFClient::Layout self, int x, int y) 999xy_to_index (CFClient::Layout self, int x, int y)
705 CODE: 1000 CODE:
706{ 1001{
707 int index, trailing; 1002 int index, trailing;
708
709 layout_update (self);
710 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
711
712 RETVAL = index; 1004 RETVAL = index;
713} 1005}
714 OUTPUT: 1006 OUTPUT:
715 RETVAL 1007 RETVAL
716 1008
717void 1009void
718cursor_pos (CFClient::Layout self, int index) 1010cursor_pos (CFClient::Layout self, int index)
719 PPCODE: 1011 PPCODE:
720{ 1012{
721 PangoRectangle strong_pos; 1013 PangoRectangle strong_pos;
722 layout_update (self);
723 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
724 1015
725 EXTEND (SP, 3); 1016 EXTEND (SP, 3);
726 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1017 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
727 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
728 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
729} 1020}
730 1021
731void 1022void
732render (CFClient::Layout self) 1023render (CFClient::Layout self, float x, float y)
733 PPCODE: 1024 PPCODE:
734{ 1025 pango_opengl_render_layout_subpixel (
735 SV *retval; 1026 self->pl,
736 int w, h; 1027 x * PANGO_SCALE, y * PANGO_SCALE,
737 FT_Bitmap bitmap; 1028 self->r, self->g, self->b, self->a
738 1029 );
739 layout_update (self);
740 layout_get_pixel_size (self, &w, &h);
741
742 retval = newSV (w * h);
743 SvPOK_only (retval);
744 SvCUR_set (retval, w * h);
745
746 bitmap.rows = h;
747 bitmap.width = w;
748 bitmap.pitch = w;
749 bitmap.buffer = (unsigned char*)SvPVX (retval);
750 bitmap.num_grays = 256;
751 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
752
753 memset (bitmap.buffer, 0, w * h);
754
755 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
756
757 EXTEND (SP, 3);
758 PUSHs (sv_2mortal (newSViv (w)));
759 PUSHs (sv_2mortal (newSViv (h)));
760 PUSHs (sv_2mortal (retval));
761}
762 1030
763MODULE = CFClient PACKAGE = CFClient::Texture 1031MODULE = CFClient PACKAGE = CFClient::Texture
764 1032
765void 1033void
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039
1040 if (ow && oh)
1041 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053
1054 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp);
1056
1057 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060
1061 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 }
1068}
1069
1070void
766draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
767 PROTOTYPE: $$$;$$ 1072 PROTOTYPE: $$$;$$
1073 ALIAS:
1074 draw_quad_alpha = 1
1075 draw_quad_alpha_premultiplied = 2
768 CODE: 1076 CODE:
769{ 1077{
770 HV *hv = (HV *)SvRV (self); 1078 HV *hv = (HV *)SvRV (self);
771 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
772 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
773 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
774 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
775 1082
776 if (items < 5) 1083 if (items < 5)
777 { 1084 {
778 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1085 w = SvNV (*hv_fetch (hv, "w", 1, 1));
779 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1086 h = SvNV (*hv_fetch (hv, "h", 1, 1));
780 } 1087 }
781 1088
1089 if (ix)
1090 {
1091 glEnable (GL_BLEND);
1092
1093 if (ix == 2)
1094 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1095 else
1096 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1097 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1098
1099 glEnable (GL_ALPHA_TEST);
1100 glAlphaFunc (GL_GREATER, 0.01f);
1101 }
1102
782 glBindTexture (GL_TEXTURE_2D, name); 1103 glBindTexture (GL_TEXTURE_2D, name);
783 if (wrap_mode) { 1104
784 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
785 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
786 }
787 glBegin (GL_QUADS); 1105 glBegin (GL_QUADS);
788 glTexCoord2f (0, 0); glVertex2f (x , y ); 1106 glTexCoord2f (0, 0); glVertex2f (x , y );
789 glTexCoord2f (0, t); glVertex2f (x , y + h); 1107 glTexCoord2f (0, t); glVertex2f (x , y + h);
790 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1108 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
791 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1109 glTexCoord2f (s, 0); glVertex2f (x + w, y );
792 glEnd (); 1110 glEnd ();
1111
1112 if (ix)
1113 {
1114 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND);
1116 }
793} 1117}
794 1118
795MODULE = CFClient PACKAGE = CFClient::Map 1119MODULE = CFClient PACKAGE = CFClient::Map
796 1120
797CFClient::Map 1121CFClient::Map
817DESTROY (CFClient::Map self) 1141DESTROY (CFClient::Map self)
818 CODE: 1142 CODE:
819{ 1143{
820 map_clear (self); 1144 map_clear (self);
821 Safefree (self->face); 1145 Safefree (self->face);
1146 Safefree (self->tex);
822 Safefree (self); 1147 Safefree (self);
823} 1148}
824 1149
825void 1150void
826clear (CFClient::Map self) 1151clear (CFClient::Map self)
861 tex->r = r; 1186 tex->r = r;
862 tex->g = g; 1187 tex->g = g;
863 tex->b = b; 1188 tex->b = b;
864 tex->a = a; 1189 tex->a = a;
865 } 1190 }
1191
1192 // somewhat hackish, but for textures that require it, it really
1193 // improves the look, and most others don't suffer.
1194 glBindTexture (GL_TEXTURE_2D, name);
1195 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1196 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1197 // use uglier nearest interpolation because linear suffers
1198 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
866} 1200}
867 1201
868int 1202int
869ox (CFClient::Map self) 1203ox (CFClient::Map self)
870 ALIAS: 1204 ALIAS:
871 oy = 1 1205 oy = 1
1206 x = 2
1207 y = 3
1208 w = 4
1209 h = 5
872 CODE: 1210 CODE:
873 switch (ix) 1211 switch (ix)
874 { 1212 {
875 case 0: RETVAL = self->ox; break; 1213 case 0: RETVAL = self->ox; break;
876 case 1: RETVAL = self->oy; break; 1214 case 1: RETVAL = self->oy; break;
1215 case 2: RETVAL = self->x; break;
1216 case 3: RETVAL = self->y; break;
1217 case 4: RETVAL = self->w; break;
1218 case 5: RETVAL = self->h; break;
877 } 1219 }
878 OUTPUT: 1220 OUTPUT:
879 RETVAL 1221 RETVAL
880 1222
881void 1223void
915 1257
916 while (data < data_end) 1258 while (data < data_end)
917 { 1259 {
918 flags = (data [0] << 8) + data [1]; data += 2; 1260 flags = (data [0] << 8) + data [1]; data += 2;
919 1261
920 x = ((flags >> 10) & 63) + self->x; 1262 x = self->x + ((flags >> 10) & 63);
921 y = ((flags >> 4) & 63) + self->y; 1263 y = self->y + ((flags >> 4) & 63);
922 1264
923 cell = map_get_cell (self, x, y); 1265 cell = map_get_cell (self, x, y);
924 1266
925 if (flags & 15) 1267 if (flags & 15)
926 { 1268 {
1016 OUTPUT: 1358 OUTPUT:
1017 RETVAL 1359 RETVAL
1018 1360
1019void 1361void
1020draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1021 PPCODE: 1363 CODE:
1022{ 1364{
1023 int vx, vy; 1365 int vx, vy;
1024 int x, y, z; 1366 int x, y, z;
1025 int last_name; 1367 int last_name;
1026 mapface face; 1368 mapface face;
1027 int sw4 = (sw + 3) & ~3;
1028 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1029 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1030 1369
1031 memset (darkness, 255, sw4 * sh);
1032 SvPOK_only (darkness_sv);
1033 SvCUR_set (darkness_sv, sw4 * sh);
1034
1035 vx = self->x + (self->w - sw) / 2 - shift_x; 1370 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1036 vy = self->y + (self->h - sh) / 2 - shift_y; 1371 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1037 1372
1038 /* 1373 /*
1039 int vx = self->vx = self->w >= sw 1374 int vx = self->vx = self->w >= sw
1040 ? self->x + (self->w - sw) / 2 1375 ? self->x + (self->w - sw) / 2
1041 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1045 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1046 */ 1381 */
1047 1382
1048 glColor4ub (255, 255, 255, 255); 1383 glColor4ub (255, 255, 255, 255);
1049 1384
1385 glEnable (GL_BLEND);
1050 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1051 glEnable (GL_BLEND);
1052 glEnable (GL_TEXTURE_2D); 1387 glEnable (GL_TEXTURE_2D);
1053 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1054 1389
1055 glBegin (GL_QUADS); 1390 glBegin (GL_QUADS);
1056 1391
1064 1399
1065 for (x = 0; x < sw; x++) 1400 for (x = 0; x < sw; x++)
1066 if (row->c0 <= x + vx && x + vx < row->c1) 1401 if (row->c0 <= x + vx && x + vx < row->c1)
1067 { 1402 {
1068 mapcell *cell = row->col + (x + vx - row->c0); 1403 mapcell *cell = row->col + (x + vx - row->c0);
1069
1070 darkness[y * sw4 + x] = cell->darkness < 0
1071 ? 255 - FOW_DARKNESS
1072 : 255 - cell->darkness;
1073 1404
1074 face = cell->face [z]; 1405 face = cell->face [z];
1075 1406
1076 if (face) 1407 if (face)
1077 { 1408 {
1098 1429
1099 glEnd (); 1430 glEnd ();
1100 1431
1101 glDisable (GL_TEXTURE_2D); 1432 glDisable (GL_TEXTURE_2D);
1102 glDisable (GL_BLEND); 1433 glDisable (GL_BLEND);
1434}
1435
1436void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE:
1439{
1440 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F },
1443 { 0.00F, 0.00F, 0.55F },
1444 { 1.00F, 0.00F, 0.00F },
1445
1446 { 1.00F, 0.54F, 0.00F },
1447 { 0.11F, 0.56F, 1.00F },
1448 { 0.93F, 0.46F, 0.00F },
1449 { 0.18F, 0.54F, 0.34F },
1450
1451 { 0.56F, 0.73F, 0.56F },
1452 { 0.80F, 0.80F, 0.80F },
1453 { 0.55F, 0.41F, 0.13F },
1454 { 0.99F, 0.77F, 0.26F },
1455
1456 { 0.74F, 0.65F, 0.41F },
1457
1458 { 0.00F, 1.00F, 1.00F },
1459 { 1.00F, 0.00F, 1.00F },
1460 { 1.00F, 1.00F, 0.00F },
1461 };
1462
1463 int x, y;
1464
1465 glEnable (GL_TEXTURE_2D);
1466 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1467 glEnable (GL_BLEND);
1468 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1469 glBegin (GL_QUADS);
1470
1471 for (y = 0; y < h; y++)
1472 for (x = 0; x < w; x++)
1473 {
1474 unsigned char m = data [x + y * w];
1475
1476 if (m)
1477 {
1478 float *c = color [m & 15];
1479
1480 float tx1 = m & 0x40 ? 0.5 : 0.;
1481 float tx2 = tx1 + 0.5;
1482
1483 glColor4f (c[0], c[1], c[2], 0.75);
1484 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1485 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1486 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1487 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1488 }
1489 }
1490
1491 glEnd ();
1492 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D);
1494}
1495
1496void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1498 PPCODE:
1499{
1500 int vx, vy;
1501 int x, y;
1502 int sw4 = (sw + 3) & ~3;
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1505
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh);
1509
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1512
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 darkness[y * sw4 + x] = cell->darkness < 0
1524 ? 255 - FOW_DARKNESS
1525 : 255 - cell->darkness;
1526 }
1527 }
1103 1528
1104 EXTEND (SP, 3); 1529 EXTEND (SP, 3);
1105 PUSHs (sv_2mortal (newSViv (sw4))); 1530 PUSHs (sv_2mortal (newSViv (sw4)));
1106 PUSHs (sv_2mortal (newSViv (sh))); 1531 PUSHs (sv_2mortal (newSViv (sh)));
1107 PUSHs (darkness_sv); 1532 PUSHs (darkness_sv);
1306 } *civ, const_iv[] = { 1731 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name } 1732# define const_iv(name) { # name, (IV)name }
1308 const_iv (GL_COLOR_MATERIAL), 1733 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH), 1734 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT), 1735 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER),
1311 const_iv (GL_BLEND), 1737 const_iv (GL_BLEND),
1738 const_iv (GL_CULL_FACE),
1739 const_iv (GL_SCISSOR_TEST),
1740 const_iv (GL_DEPTH_TEST),
1741 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT),
1745 const_iv (GL_BACK),
1312 const_iv (GL_AND), 1746 const_iv (GL_AND),
1747 const_iv (GL_ONE),
1748 const_iv (GL_ZERO),
1313 const_iv (GL_SRC_ALPHA), 1749 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1751 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1752 const_iv (GL_ONE_MINUS_DST_ALPHA),
1753 const_iv (GL_SRC_ALPHA_SATURATE),
1315 const_iv (GL_RGB), 1754 const_iv (GL_RGB),
1316 const_iv (GL_RGBA), 1755 const_iv (GL_RGBA),
1756 const_iv (GL_RGBA4),
1757 const_iv (GL_RGBA8),
1758 const_iv (GL_RGB5_A1),
1317 const_iv (GL_UNSIGNED_BYTE), 1759 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4), 1760 const_iv (GL_UNSIGNED_SHORT),
1761 const_iv (GL_UNSIGNED_INT),
1319 const_iv (GL_ALPHA), 1762 const_iv (GL_ALPHA),
1763 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA),
1320 const_iv (GL_FLOAT), 1766 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE), 1768 const_iv (GL_COMPILE),
1323 const_iv (GL_TEXTURE_1D), 1769 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D), 1770 const_iv (GL_TEXTURE_2D),
1326 const_iv (GL_TEXTURE_MAG_FILTER), 1772 const_iv (GL_TEXTURE_MAG_FILTER),
1327 const_iv (GL_TEXTURE_MIN_FILTER), 1773 const_iv (GL_TEXTURE_MIN_FILTER),
1328 const_iv (GL_TEXTURE_ENV_MODE), 1774 const_iv (GL_TEXTURE_ENV_MODE),
1329 const_iv (GL_TEXTURE_WRAP_S), 1775 const_iv (GL_TEXTURE_WRAP_S),
1330 const_iv (GL_TEXTURE_WRAP_T), 1776 const_iv (GL_TEXTURE_WRAP_T),
1777 const_iv (GL_REPEAT),
1331 const_iv (GL_CLAMP), 1778 const_iv (GL_CLAMP),
1332 const_iv (GL_REPEAT), 1779 const_iv (GL_CLAMP_TO_EDGE),
1333 const_iv (GL_NEAREST), 1780 const_iv (GL_NEAREST),
1334 const_iv (GL_LINEAR), 1781 const_iv (GL_LINEAR),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1782 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1783 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1784 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1785 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP), 1786 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE), 1787 const_iv (GL_MODULATE),
1788 const_iv (GL_DECAL),
1342 const_iv (GL_REPLACE), 1789 const_iv (GL_REPLACE),
1790 const_iv (GL_DEPTH_BUFFER_BIT),
1343 const_iv (GL_COLOR_BUFFER_BIT), 1791 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION), 1792 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW), 1793 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP), 1794 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D),
1347 const_iv (GL_CONVOLUTION_2D), 1796 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE), 1797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER), 1798 const_iv (GL_CONSTANT_BORDER),
1350 const_iv (GL_LINES), 1799 const_iv (GL_LINES),
1800 const_iv (GL_LINE_LOOP),
1351 const_iv (GL_QUADS), 1801 const_iv (GL_QUADS),
1352 const_iv (GL_LINE_LOOP), 1802 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1354 const_iv (GL_FASTEST), 1807 const_iv (GL_FASTEST),
1808 const_iv (GL_V2F),
1809 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F),
1355# undef const_iv 1812# undef const_iv
1356 }; 1813 };
1357 1814
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1360} 1817}
1361 1818
1819char *
1820gl_vendor ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_version ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_VERSION);
1830 OUTPUT:
1831 RETVAL
1832
1833char *
1834gl_extensions ()
1835 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT:
1838 RETVAL
1839
1362int glGetError () 1840int glGetError ()
1841
1842void glFinish ()
1363 1843
1364void glClear (int mask) 1844void glClear (int mask)
1365 1845
1366void glClearColor (float r, float g, float b, float a = 1.0) 1846void glClearColor (float r, float g, float b, float a = 1.0)
1367 PROTOTYPE: @ 1847 PROTOTYPE: @
1374 1854
1375void glHint (int target, int mode) 1855void glHint (int target, int mode)
1376 1856
1377void glBlendFunc (int sfactor, int dfactor) 1857void glBlendFunc (int sfactor, int dfactor)
1378 1858
1859void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1860 CODE:
1861 gl_BlendFuncSeparate (sa, da, saa, daa);
1862
1863void glDepthMask (int flag)
1864
1379void glLogicOp (int opcode) 1865void glLogicOp (int opcode)
1380 1866
1867void glColorMask (int red, int green, int blue, int alpha)
1868
1381void glMatrixMode (int mode) 1869void glMatrixMode (int mode)
1382 1870
1383void glPushMatrix () 1871void glPushMatrix ()
1384 1872
1385void glPopMatrix () 1873void glPopMatrix ()
1386 1874
1387void glLoadIdentity () 1875void glLoadIdentity ()
1388 1876
1877void glDrawBuffer (int buffer)
1878
1879void glReadBuffer (int buffer)
1880
1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883
1884# near_ and far_ are due to microsofts buggy "c" compiler
1389void glOrtho (double left, double right, double bottom, double top, double near, double far) 1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1390 1886
1391void glViewport (int x, int y, int width, int height) 1887void glViewport (int x, int y, int width, int height)
1888
1889void glScissor (int x, int y, int width, int height)
1392 1890
1393void glTranslate (float x, float y, float z = 0.) 1891void glTranslate (float x, float y, float z = 0.)
1394 CODE: 1892 CODE:
1395 glTranslatef (x, y, z); 1893 glTranslatef (x, y, z);
1396 1894
1397void glScale (float x, float y, float z) 1895void glScale (float x, float y, float z = 1.)
1398 CODE: 1896 CODE:
1399 glScalef (x, y, z); 1897 glScalef (x, y, z);
1400 1898
1401void glRotate (float angle, float x, float y, float z) 1899void glRotate (float angle, float x, float y, float z)
1402 CODE: 1900 CODE:
1406 1904
1407void glEnd () 1905void glEnd ()
1408 1906
1409void glColor (float r, float g, float b, float a = 1.0) 1907void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @ 1908 PROTOTYPE: @
1909 ALIAS:
1910 glColor_premultiply = 1
1411 CODE: 1911 CODE:
1412 glColor4f (r, g, b, a); 1912 if (ix)
1913 {
1914 r *= a;
1915 g *= a;
1916 b *= a;
1917 }
1918 // microsoft visual "c" rounds instead of truncating...
1919 glColor4ub (MIN ((int)(r * 256.f), 255),
1920 MIN ((int)(g * 256.f), 255),
1921 MIN ((int)(b * 256.f), 255),
1922 MIN ((int)(a * 256.f), 255));
1923
1924void glInterleavedArrays (int format, int stride, char *data)
1925
1926void glDrawElements (int mode, int count, int type, char *indices)
1927
1928# 1.2 void glDrawRangeElements (int mode, int start, int end
1929
1930void glRasterPos (float x, float y, float z = 0.)
1931 CODE:
1932 glRasterPos3f (0, 0, z);
1933 glBitmap (0, 0, 0, 0, x, y, 0);
1413 1934
1414void glVertex (float x, float y, float z = 0.) 1935void glVertex (float x, float y, float z = 0.)
1415 CODE: 1936 CODE:
1416 glVertex3f (x, y, z); 1937 glVertex3f (x, y, z);
1417 1938
1429 1950
1430void glBindTexture (int target, int name) 1951void glBindTexture (int target, int name)
1431 1952
1432void glConvolutionParameter (int target, int pname, float params) 1953void glConvolutionParameter (int target, int pname, float params)
1433 CODE: 1954 CODE:
1955 if (gl.ConvolutionParameterf)
1434 glConvolutionParameterf (target, pname, params); 1956 gl.ConvolutionParameterf (target, pname, params);
1435 1957
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1958void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1959 CODE:
1960 if (gl.ConvolutionFilter2D)
1961 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1962
1963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1964 CODE:
1965 if (gl.SeparableFilter2D)
1966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1437 1967
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439 1969
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1971
1972void glDrawPixels (int width, int height, int format, int type, char *pixels)
1973
1974void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1441 1975
1442int glGenTexture () 1976int glGenTexture ()
1443 CODE: 1977 CODE:
1444{ 1978{
1445 GLuint name; 1979 GLuint name;
1470 2004
1471void glEndList () 2005void glEndList ()
1472 2006
1473void glCallList (int list) 2007void glCallList (int list)
1474 2008
2009

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