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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC vs.
Revision 1.150 by root, Sat Aug 19 17:24:39 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 57#define MIN_FONT_HEIGHT 10
46 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
47typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
49 90
50static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
52 110
53typedef struct cf_layout { 111typedef struct cf_layout {
54 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
55 int base_height; 114 int base_height;
115 CFPlus__Font font;
56} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
57 121
58static void 122static void
59substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
60{ 124{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 130}
64 131
65static void 132static void
66layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
67{ 134{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
70 */ 137 */
71 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
72 139
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
81 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
82 } 142
143 pango_layout_set_font_description (self->pl, font);
83} 144}
84 145
85static void 146static void
86layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
87{ 148{
88 layout_update (self); 149 PangoRectangle rect;
89 150
151 // get_pixel_* wrongly rounds down
90 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
91 153
92 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
93 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
94 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
95} 162}
96 163
97typedef uint16_t mapface; 164typedef uint16_t mapface;
98 165
99typedef struct { 166typedef struct {
102 float s, t; 169 float s, t;
103 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
104} maptex; 171} maptex;
105 172
106typedef struct { 173typedef struct {
107 int16_t darkness; 174 uint16_t darkness;
108 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_width, stat_hp;
109} mapcell; 177} mapcell;
110 178
111typedef struct { 179typedef struct {
112 int32_t c0, c1; 180 int32_t c0, c1;
113 mapcell *col; 181 mapcell *col;
122 int texs; 190 int texs;
123 maptex *tex; 191 maptex *tex;
124 192
125 int32_t rows; 193 int32_t rows;
126 maprow *row; 194 maprow *row;
127} *CFClient__Map; 195} *CFPlus__Map;
128 196
129static char * 197static char *
130prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
131{ 199{
132 char *p; 200 char *p;
150 218
151#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
152#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
153 221
154static maprow * 222static maprow *
155map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
156{ 224{
157 if (0 > y) 225 if (0 > y)
158 { 226 {
159 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
160 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
198 266
199 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
200} 268}
201 269
202static mapcell * 270static mapcell *
203map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
204{ 272{
205 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
206} 274}
207 275
208static void 276static void
209map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
210{ 278{
211 int r; 279 int r;
212 280
213 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
214 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
222 self->row = 0; 290 self->row = 0;
223 self->rows = 0; 291 self->rows = 0;
224} 292}
225 293
226static void 294static void
227map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
228{ 296{
229 int x, y; 297 int x, y;
230 maprow *row; 298 maprow *row;
299 mapcell *cell;
231 300
232 for (y = y0; y < y0 + h; y++) 301 for (y = y0; y < y0 + h; y++)
233 if (y >= 0) 302 if (y >= 0)
234 { 303 {
235 if (y >= self->rows) 304 if (y >= self->rows)
241 if (x >= row->c0) 310 if (x >= row->c0)
242 { 311 {
243 if (x >= row->c1) 312 if (x >= row->c1)
244 break; 313 break;
245 314
246 row->col[x - row->c0].darkness = -1; 315 cell = row->col + x - row->c0;
316
317 cell->darkness = 0;
318 cell->stat_hp = 0;
247 } 319 }
248 } 320 }
249} 321}
250 322
251static void 323static void
252music_finished () 324music_finished (void)
253{ 325{
254 SDL_UserEvent ev; 326 SDL_UserEvent ev;
255 327
256 ev.type = SDL_USEREVENT; 328 ev.type = SDL_USEREVENT;
257 ev.code = 0; 329 ev.code = 0;
259 ev.data2 = 0; 331 ev.data2 = 0;
260 332
261 SDL_PushEvent ((SDL_Event *)&ev); 333 SDL_PushEvent ((SDL_Event *)&ev);
262} 334}
263 335
336static void
337channel_finished (int channel)
338{
339 SDL_UserEvent ev;
340
341 ev.type = SDL_USEREVENT;
342 ev.code = 1;
343 ev.data1 = (void *)(long)channel;
344 ev.data2 = 0;
345
346 SDL_PushEvent ((SDL_Event *)&ev);
347}
348
349static unsigned int
350minpot (unsigned int n)
351{
352 if (!n)
353 return 0;
354
355 --n;
356
357 n |= n >> 1;
358 n |= n >> 2;
359 n |= n >> 4;
360 n |= n >> 8;
361 n |= n >> 16;
362
363 return n + 1;
364}
365
264MODULE = CFClient PACKAGE = CFClient 366MODULE = CFPlus PACKAGE = CFPlus
265 367
266PROTOTYPES: ENABLE 368PROTOTYPES: ENABLE
267 369
268BOOT: 370BOOT:
269{ 371{
270 HV *stash = gv_stashpv ("CFClient", 1); 372 HV *stash = gv_stashpv ("CFPlus", 1);
271 static const struct { 373 static const struct {
272 const char *name; 374 const char *name;
273 IV iv; 375 IV iv;
274 } *civ, const_iv[] = { 376 } *civ, const_iv[] = {
275# define const_iv(name) { # name, (IV)name } 377# define const_iv(name) { # name, (IV)name }
374# undef const_iv 476# undef const_iv
375 }; 477 };
376 478
377 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
378 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 480 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
379
380 fontmap = pango_ft2_font_map_new ();
381 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
382 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
383} 481}
384 482
385int 483int
484in_destruct ()
485 CODE:
486 RETVAL = PL_main_cv == Nullcv;
487 OUTPUT:
488 RETVAL
489
490NV floor (NV x)
491
492NV ceil (NV x)
493
494void
495pango_init ()
496 CODE:
497{
498 opengl_fontmap = pango_opengl_font_map_new ();
499 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
500 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
501}
502
503int
386SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 504SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
387 505
388void 506void
389SDL_Quit () 507SDL_Quit ()
390 508
391void 509void
397 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
398 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 516 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 517 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 518 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
401 519
520 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
521 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
522
402 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 525 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
406 527
407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 528 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
529#if SDL_VERSION_ATLEAST(1,2,10)
408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 530 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
532#endif
410 533
411 SDL_EnableUNICODE (1); 534 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 535 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413 536
414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 537 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
423 546
424 ++m; 547 ++m;
425 } 548 }
426} 549}
427 550
551char *
552SDL_GetError ()
553
428int 554int
429SDL_SetVideoMode (int w, int h, int fullscreen) 555SDL_SetVideoMode (int w, int h, int fullscreen)
430 CODE: 556 CODE:
431 RETVAL = !!SDL_SetVideoMode ( 557 RETVAL = !!SDL_SetVideoMode (
432 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 558 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
433 ); 559 );
560 if (RETVAL)
561 {
434 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 562 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
563# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
564# include "glfunc.h"
565# undef GL_FUNC
566 }
435 OUTPUT: 567 OUTPUT:
436 RETVAL 568 RETVAL
437 569
438void 570void
439SDL_GL_SwapBuffers () 571SDL_GL_SwapBuffers ()
572
573char *
574SDL_GetKeyName (int sym)
440 575
441void 576void
442SDL_PollEvent () 577SDL_PollEvent ()
443 PPCODE: 578 PPCODE:
444{ 579{
446 581
447 while (SDL_PollEvent (&ev)) 582 while (SDL_PollEvent (&ev))
448 { 583 {
449 HV *hv = newHV (); 584 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0); 585 hv_store (hv, "type", 4, newSViv (ev.type), 0);
586
451 switch (ev.type) 587 switch (ev.type)
452 { 588 {
453 case SDL_KEYDOWN: 589 case SDL_KEYDOWN:
454 case SDL_KEYUP: 590 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 598 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 599 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break; 600 break;
465 601
466 case SDL_MOUSEMOTION: 602 case SDL_MOUSEMOTION:
603 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
604
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 606 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 607 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 608 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 609 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
472 break; 610 break;
473 611
474 case SDL_MOUSEBUTTONDOWN: 612 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP: 613 case SDL_MOUSEBUTTONUP:
614 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
615
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 616 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 617 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 618 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 619 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
620 break;
621
622 case SDL_USEREVENT:
623 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
624 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
625 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
626 break;
480 } 627 }
481 628
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 629 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
483 } 630 }
484} 631}
485 632
486int 633int
487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 634Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
488 POSTCALL: 635 POSTCALL:
489 Mix_HookMusicFinished (music_finished); 636 Mix_HookMusicFinished (music_finished);
637 Mix_ChannelFinished (channel_finished);
490 638
491void 639void
492Mix_CloseAudio () 640Mix_CloseAudio ()
493 641
494int 642int
499 CODE: 647 CODE:
500#ifndef _WIN32 648#ifndef _WIN32
501 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 649 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
502#endif 650#endif
503 651
504char *
505gl_version ()
506 CODE:
507 RETVAL = (char *)glGetString (GL_VERSION);
508 OUTPUT:
509 RETVAL
510
511char *
512gl_extensions ()
513 CODE:
514 RETVAL = (char *)glGetString (GL_EXTENSIONS);
515 OUTPUT:
516 RETVAL
517
518void 652void
519add_font (char *file) 653add_font (char *file)
520 CODE: 654 CODE:
521 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 655 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
522
523void
524set_font (char *file)
525 CODE:
526{
527 int count;
528 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
529 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
530 FcPatternDestroy (pattern);
531 pango_context_set_font_description (context, font);
532}
533 656
534void 657void
535load_image_inline (SV *image_) 658load_image_inline (SV *image_)
536 ALIAS: 659 ALIAS:
537 load_image_file = 1 660 load_image_file = 1
579 702
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 703 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 704
582 assert (surface2->pitch == surface2->w * 4); 705 assert (surface2->pitch == surface2->w * 4);
583 706
707 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 708 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 709 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 710 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 711 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 712 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 713 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 714 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
715 SDL_UnlockSurface (surface2);
593 716
594 SDL_FreeSurface (surface); 717 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 718 SDL_FreeSurface (surface2);
596} 719}
597 720
619 PUSHs (sv_2mortal (newSViv (b / y))); 742 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 743 PUSHs (sv_2mortal (newSViv (a / y)));
621} 744}
622 745
623void 746void
747error (char *message)
748 CODE:
749 fprintf (stderr, "ERROR: %s\n", message);
750#ifdef _WIN32
751 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
752#endif
753
754void
624fatal (char *message) 755fatal (char *message)
625 CODE: 756 CODE:
757 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 758#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 759 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 760#endif
631 exit (1); 761 _exit (1);
632 762
763void
764_exit (int retval)
765 CODE:
766 _exit (retval);
767
768MODULE = CFPlus PACKAGE = CFPlus::Font
769
770CFPlus::Font
771new_from_file (SV *class, char *path, int id = 0)
772 CODE:
773{
774 int count;
775 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
776 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
777 FcPatternDestroy (pattern);
778}
779 OUTPUT:
780 RETVAL
781
782void
783DESTROY (CFPlus::Font self)
784 CODE:
785 pango_font_description_free (self);
786
787void
788make_default (CFPlus::Font self)
789 CODE:
790 default_font = self;
791
633MODULE = CFClient PACKAGE = CFClient::Layout 792MODULE = CFPlus PACKAGE = CFPlus::Layout
634 793
635CFClient::Layout 794void
636new (SV *class, int base_height = 10) 795reset_glyph_cache ()
796 CODE:
797 tc_clear ();
798
799CFPlus::Layout
800new (SV *class)
637 CODE: 801 CODE:
638 New (0, RETVAL, 1, struct cf_layout); 802 New (0, RETVAL, 1, struct cf_layout);
639 RETVAL->base_height = base_height; 803
640 RETVAL->pl = pango_layout_new (context); 804 RETVAL->pl = pango_layout_new (opengl_context);
805 RETVAL->r = 1.;
806 RETVAL->g = 1.;
807 RETVAL->b = 1.;
808 RETVAL->a = 1.;
809 RETVAL->base_height = MIN_FONT_HEIGHT;
810 RETVAL->font = 0;
811
641 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 812 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
813 layout_update_font (RETVAL);
642 OUTPUT: 814 OUTPUT:
643 RETVAL 815 RETVAL
644 816
645void 817void
646DESTROY (CFClient::Layout self) 818DESTROY (CFPlus::Layout self)
647 CODE: 819 CODE:
648 g_object_unref (self->pl); 820 g_object_unref (self->pl);
649 Safefree (self); 821 Safefree (self);
650 822
651void 823void
652set_text (CFClient::Layout self, SV *text_) 824set_text (CFPlus::Layout self, SV *text_)
653 CODE: 825 CODE:
654{ 826{
655 STRLEN textlen; 827 STRLEN textlen;
656 char *text = SvPVutf8 (text_, textlen); 828 char *text = SvPVutf8 (text_, textlen);
657 829
658 pango_layout_set_text (self->pl, text, textlen); 830 pango_layout_set_text (self->pl, text, textlen);
659} 831}
660 832
661void 833void
662set_markup (CFClient::Layout self, SV *text_) 834set_markup (CFPlus::Layout self, SV *text_)
663 CODE: 835 CODE:
664{ 836{
665 STRLEN textlen; 837 STRLEN textlen;
666 char *text = SvPVutf8 (text_, textlen); 838 char *text = SvPVutf8 (text_, textlen);
667 839
668 pango_layout_set_markup (self->pl, text, textlen); 840 pango_layout_set_markup (self->pl, text, textlen);
669} 841}
670 842
843void
844set_shapes (CFPlus::Layout self, ...)
845 CODE:
846{
847 PangoAttrList *attrs = 0;
848 const char *text = pango_layout_get_text (self->pl);
849 const char *pos = text;
850 int arg = 4;
851
852 while (arg < items && (pos = strstr (pos, OBJ_STR)))
853 {
854 PangoRectangle inkrect, rect;
855 PangoAttribute *attr;
856
857 int x = SvIV (ST (arg - 3));
858 int y = SvIV (ST (arg - 2));
859 int w = SvIV (ST (arg - 1));
860 int h = SvIV (ST (arg ));
861
862 inkrect.x = 0;
863 inkrect.y = 0;
864 inkrect.width = 0;
865 inkrect.height = 0;
866
867 rect.x = x * PANGO_SCALE;
868 rect.y = y * PANGO_SCALE;
869 rect.width = w * PANGO_SCALE;
870 rect.height = h * PANGO_SCALE;
871
872 if (!attrs)
873 attrs = pango_layout_get_attributes (self->pl);
874
875 attr = pango_attr_shape_new (&inkrect, &rect);
876 attr->start_index = pos - text;
877 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
878 pango_attr_list_insert (attrs, attr);
879
880 arg += 4;
881 pos += sizeof (OBJ_STR) - 1;
882 }
883
884 if (attrs)
885 pango_layout_set_attributes (self->pl, attrs);
886}
887
888void
889get_shapes (CFPlus::Layout self)
890 PPCODE:
891{
892 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
893
894 do
895 {
896 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
897
898 if (run && shape_attr_p (run))
899 {
900 PangoRectangle extents;
901 pango_layout_iter_get_run_extents (iter, 0, &extents);
902
903 EXTEND (SP, 2);
904 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
906 }
907 }
908 while (pango_layout_iter_next_run (iter));
909
910 pango_layout_iter_free (iter);
911}
912
913int
914has_wrapped (CFPlus::Layout self)
915 CODE:
916{
917 int lines = 1;
918 const char *text = pango_layout_get_text (self->pl);
919
920 while (*text)
921 lines += *text++ == '\n';
922
923 RETVAL = lines < pango_layout_get_line_count (self->pl);
924}
925 OUTPUT:
926 RETVAL
927
671SV * 928SV *
672get_text (CFClient::Layout self) 929get_text (CFPlus::Layout self)
673 CODE: 930 CODE:
674 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 931 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
675 SvUTF8_on (RETVAL); 932 sv_utf8_decode (RETVAL);
676 OUTPUT: 933 OUTPUT:
677 RETVAL 934 RETVAL
678 935
679void 936void
937set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
938 CODE:
939 self->r = r;
940 self->g = g;
941 self->b = b;
942 self->a = a;
943
944void
945set_font (CFPlus::Layout self, CFPlus::Font font = 0)
946 CODE:
947 if (self->font != font)
948 {
949 self->font = font;
950 layout_update_font (self);
951 }
952
953void
680set_height (CFClient::Layout self, int base_height) 954set_height (CFPlus::Layout self, int base_height)
681 CODE: 955 CODE:
956 if (self->base_height != base_height)
957 {
682 self->base_height = base_height; 958 self->base_height = base_height;
959 layout_update_font (self);
960 }
683 961
684void 962void
685set_width (CFClient::Layout self, int max_width = -1) 963set_width (CFPlus::Layout self, int max_width = -1)
686 CODE: 964 CODE:
687 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 965 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
688 966
689void 967void
968set_indent (CFPlus::Layout self, int indent)
969 CODE:
970 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
971
972void
973set_spacing (CFPlus::Layout self, int spacing)
974 CODE:
975 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
976
977void
978set_ellipsise (CFPlus::Layout self, int ellipsise)
979 CODE:
980 pango_layout_set_ellipsize (self->pl,
981 ellipsise == 1 ? PANGO_ELLIPSIZE_START
982 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
983 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
984 : PANGO_ELLIPSIZE_NONE
985 );
986
987void
988set_single_paragraph_mode (CFPlus::Layout self, int spm)
989 CODE:
990 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
991
992void
690size (CFClient::Layout self) 993size (CFPlus::Layout self)
691 PPCODE: 994 PPCODE:
692{ 995{
693 int w, h; 996 int w, h;
694 997
695 layout_update (self);
696 layout_get_pixel_size (self, &w, &h); 998 layout_get_pixel_size (self, &w, &h);
697 999
698 EXTEND (SP, 2); 1000 EXTEND (SP, 2);
699 PUSHs (sv_2mortal (newSViv (w))); 1001 PUSHs (sv_2mortal (newSViv (w)));
700 PUSHs (sv_2mortal (newSViv (h))); 1002 PUSHs (sv_2mortal (newSViv (h)));
701} 1003}
702 1004
703int 1005int
1006descent (CFPlus::Layout self)
1007 CODE:
1008{
1009 PangoRectangle rect;
1010 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1011 pango_layout_line_get_pixel_extents (line, 0, &rect);
1012 RETVAL = PANGO_DESCENT (rect);
1013}
1014 OUTPUT:
1015 RETVAL
1016
1017int
704xy_to_index (CFClient::Layout self, int x, int y) 1018xy_to_index (CFPlus::Layout self, int x, int y)
705 CODE: 1019 CODE:
706{ 1020{
707 int index, trailing; 1021 int index, trailing;
708
709 layout_update (self);
710 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1022 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
711
712 RETVAL = index; 1023 RETVAL = index;
713} 1024}
714 OUTPUT: 1025 OUTPUT:
715 RETVAL 1026 RETVAL
716 1027
717void 1028void
718cursor_pos (CFClient::Layout self, int index) 1029cursor_pos (CFPlus::Layout self, int index)
719 PPCODE: 1030 PPCODE:
720{ 1031{
721 PangoRectangle strong_pos; 1032 PangoRectangle strong_pos;
722 layout_update (self);
723 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1033 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
724 1034
725 EXTEND (SP, 3); 1035 EXTEND (SP, 3);
726 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1036 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
727 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
728 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
729} 1039}
730 1040
731void 1041void
732render (CFClient::Layout self) 1042render (CFPlus::Layout self, float x, float y, int flags = 0)
733 PPCODE: 1043 PPCODE:
734{ 1044 pango_opengl_render_layout_subpixel (
735 SV *retval; 1045 self->pl,
736 int w, h; 1046 x * PANGO_SCALE, y * PANGO_SCALE,
737 FT_Bitmap bitmap; 1047 self->r, self->g, self->b, self->a,
1048 flags
1049 );
738 1050
739 layout_update (self); 1051MODULE = CFPlus PACKAGE = CFPlus::Texture
740 layout_get_pixel_size (self, &w, &h);
741 1052
742 retval = newSV (w * h); 1053void
743 SvPOK_only (retval); 1054pad2pot (SV *data_, SV *w_, SV *h_)
744 SvCUR_set (retval, w * h); 1055 CODE:
1056{
1057 int ow = SvIV (w_);
1058 int oh = SvIV (h_);
745 1059
746 bitmap.rows = h; 1060 if (ow && oh)
747 bitmap.width = w; 1061 {
748 bitmap.pitch = w; 1062 int nw = minpot (ow);
749 bitmap.buffer = (unsigned char*)SvPVX (retval); 1063 int nh = minpot (oh);
750 bitmap.num_grays = 256;
751 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
752 1064
753 memset (bitmap.buffer, 0, w * h); 1065 if (nw != ow || nh != oh)
754 1066 {
755 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1067 if (SvOK (data_))
1068 {
1069 STRLEN datalen;
1070 char *data = SvPVbyte (data_, datalen);
1071 int bpp = datalen / (ow * oh);
1072 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
756 1073
757 EXTEND (SP, 3); 1074 SvPOK_only (result_);
758 PUSHs (sv_2mortal (newSViv (w))); 1075 SvCUR_set (result_, nw * nh * bpp);
759 PUSHs (sv_2mortal (newSViv (h)));
760 PUSHs (sv_2mortal (retval));
761}
762 1076
763MODULE = CFClient PACKAGE = CFClient::Texture 1077 memset (SvPVX (result_), 0, nw * nh * bpp);
1078 while (oh--)
1079 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
764 1080
1081 sv_setsv (data_, result_);
1082 }
1083
1084 sv_setiv (w_, nw);
1085 sv_setiv (h_, nh);
1086 }
1087 }
1088}
1089
765void 1090void
766draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1091draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
767 PROTOTYPE: $$$;$$ 1092 PROTOTYPE: $$$;$$
1093 ALIAS:
1094 draw_quad_alpha = 1
1095 draw_quad_alpha_premultiplied = 2
768 CODE: 1096 CODE:
769{ 1097{
770 HV *hv = (HV *)SvRV (self); 1098 HV *hv = (HV *)SvRV (self);
771 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1099 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
772 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1100 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
773 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1101 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
774 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
775 1102
776 if (items < 5) 1103 if (items < 5)
777 { 1104 {
778 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1105 w = SvNV (*hv_fetch (hv, "w", 1, 1));
779 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1106 h = SvNV (*hv_fetch (hv, "h", 1, 1));
780 } 1107 }
781 1108
1109 if (ix)
1110 {
1111 glEnable (GL_BLEND);
1112
1113 if (ix == 2)
1114 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1115 else
1116 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1117 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1118
1119 glEnable (GL_ALPHA_TEST);
1120 glAlphaFunc (GL_GREATER, 0.01f);
1121 }
1122
782 glBindTexture (GL_TEXTURE_2D, name); 1123 glBindTexture (GL_TEXTURE_2D, name);
783 if (wrap_mode) { 1124
784 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
785 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
786 }
787 glBegin (GL_QUADS); 1125 glBegin (GL_QUADS);
788 glTexCoord2f (0, 0); glVertex2f (x , y ); 1126 glTexCoord2f (0, 0); glVertex2f (x , y );
789 glTexCoord2f (0, t); glVertex2f (x , y + h); 1127 glTexCoord2f (0, t); glVertex2f (x , y + h);
790 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1128 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
791 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1129 glTexCoord2f (s, 0); glVertex2f (x + w, y );
792 glEnd (); 1130 glEnd ();
793}
794 1131
1132 if (ix)
1133 {
1134 glDisable (GL_ALPHA_TEST);
1135 glDisable (GL_BLEND);
1136 }
1137}
1138
795MODULE = CFClient PACKAGE = CFClient::Map 1139MODULE = CFPlus PACKAGE = CFPlus::Map
796 1140
797CFClient::Map 1141CFPlus::Map
798new (SV *class, int map_width, int map_height) 1142new (SV *class, int map_width, int map_height)
799 CODE: 1143 CODE:
800 New (0, RETVAL, 1, struct map); 1144 New (0, RETVAL, 1, struct map);
801 RETVAL->x = 0; 1145 RETVAL->x = 0;
802 RETVAL->y = 0; 1146 RETVAL->y = 0;
812 RETVAL->row = 0; 1156 RETVAL->row = 0;
813 OUTPUT: 1157 OUTPUT:
814 RETVAL 1158 RETVAL
815 1159
816void 1160void
817DESTROY (CFClient::Map self) 1161DESTROY (CFPlus::Map self)
818 CODE: 1162 CODE:
819{ 1163{
820 map_clear (self); 1164 map_clear (self);
821 Safefree (self->face); 1165 Safefree (self->face);
1166 Safefree (self->tex);
822 Safefree (self); 1167 Safefree (self);
823} 1168}
824 1169
825void 1170void
826clear (CFClient::Map self) 1171clear (CFPlus::Map self)
827 CODE: 1172 CODE:
828 map_clear (self); 1173 map_clear (self);
829 1174
830void 1175void
831set_face (CFClient::Map self, int face, int texid) 1176set_face (CFPlus::Map self, int face, int texid)
832 CODE: 1177 CODE:
833{ 1178{
834 while (self->faces <= face) 1179 while (self->faces <= face)
835 { 1180 {
836 Append (mapface, self->face, self->faces, self->faces); 1181 Append (mapface, self->face, self->faces, self->faces);
839 1184
840 self->face [face] = texid; 1185 self->face [face] = texid;
841} 1186}
842 1187
843void 1188void
844set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1189set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
845 CODE: 1190 CODE:
846{ 1191{
847 while (self->texs <= texid) 1192 while (self->texs <= texid)
848 { 1193 {
849 Append (maptex, self->tex, self->texs, self->texs); 1194 Append (maptex, self->tex, self->texs, self->texs);
861 tex->r = r; 1206 tex->r = r;
862 tex->g = g; 1207 tex->g = g;
863 tex->b = b; 1208 tex->b = b;
864 tex->a = a; 1209 tex->a = a;
865 } 1210 }
1211
1212 // somewhat hackish, but for textures that require it, it really
1213 // improves the look, and most others don't suffer.
1214 glBindTexture (GL_TEXTURE_2D, name);
1215 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1217 // use uglier nearest interpolation because linear suffers
1218 // from transparent color bleeding and ugly wrapping effects.
1219 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
866} 1220}
867 1221
868int 1222int
869ox (CFClient::Map self) 1223ox (CFPlus::Map self)
870 ALIAS: 1224 ALIAS:
871 oy = 1 1225 oy = 1
1226 x = 2
1227 y = 3
1228 w = 4
1229 h = 5
872 CODE: 1230 CODE:
873 switch (ix) 1231 switch (ix)
874 { 1232 {
875 case 0: RETVAL = self->ox; break; 1233 case 0: RETVAL = self->ox; break;
876 case 1: RETVAL = self->oy; break; 1234 case 1: RETVAL = self->oy; break;
1235 case 2: RETVAL = self->x; break;
1236 case 3: RETVAL = self->y; break;
1237 case 4: RETVAL = self->w; break;
1238 case 5: RETVAL = self->h; break;
877 } 1239 }
878 OUTPUT: 1240 OUTPUT:
879 RETVAL 1241 RETVAL
880 1242
881void 1243void
882scroll (CFClient::Map self, int dx, int dy) 1244scroll (CFPlus::Map self, int dx, int dy)
883 CODE: 1245 CODE:
884{ 1246{
885 if (dx > 0) 1247 if (dx > 0)
886 map_blank (self, self->x, self->y, dx - 1, self->h); 1248 map_blank (self, self->x, self->y, dx - 1, self->h);
887 else if (dx < 0) 1249 else if (dx < 0)
903 self->y += MAP_EXTEND_Y; 1265 self->y += MAP_EXTEND_Y;
904 } 1266 }
905} 1267}
906 1268
907void 1269void
908map1a_update (CFClient::Map self, SV *data_) 1270map1a_update (CFPlus::Map self, SV *data_, int extmap)
909 CODE: 1271 CODE:
910{ 1272{
911 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1273 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
912 uint8_t *data_end = (uint8_t *)SvEND (data_); 1274 uint8_t *data_end = (uint8_t *)SvEND (data_);
913 mapcell *cell; 1275 mapcell *cell;
914 int x, y, flags; 1276 int x, y, flags;
915 1277
916 while (data < data_end) 1278 while (data < data_end - 1)
917 { 1279 {
918 flags = (data [0] << 8) + data [1]; data += 2; 1280 flags = (data [0] << 8) + data [1]; data += 2;
919 1281
920 x = ((flags >> 10) & 63) + self->x; 1282 x = self->x + ((flags >> 10) & 63);
921 y = ((flags >> 4) & 63) + self->y; 1283 y = self->y + ((flags >> 4) & 63);
922 1284
923 cell = map_get_cell (self, x, y); 1285 cell = map_get_cell (self, x, y);
924 1286
925 if (flags & 15) 1287 if (flags & 15)
926 { 1288 {
927 if (cell->darkness < 0) 1289 if (!cell->darkness)
928 { 1290 {
929 cell->darkness = 0; 1291 cell->darkness = 256;
930 cell->face [0] = 0; 1292 cell->face [0] = 0;
931 cell->face [1] = 0; 1293 cell->face [1] = 0;
932 cell->face [2] = 0; 1294 cell->face [2] = 0;
933 } 1295 }
934 1296
935 cell->darkness = flags & 8 ? *data++ : 255;
936
937 //TODO: don't trust server data to be in-range(!) 1297 //TODO: don't trust server data to be in-range(!)
1298
1299 if (flags & 8)
1300 {
1301 if (extmap)
1302 {
1303 uint8_t ext, cmd;
1304
1305 do
1306 {
1307 ext = *data++;
1308 cmd = ext & 0x3f;
1309
1310 if (cmd < 4)
1311 cell->darkness = 255 - ext * 64 + 1;
1312 else if (cmd == 5) // health
1313 {
1314 cell->stat_width = 1;
1315 cell->stat_hp = *data++;
1316 }
1317 else if (cmd == 6) // monster width
1318 cell->stat_width = *data++ + 1;
1319 else if (ext & 0x40) // unknown, multibyte => skip
1320 data += *data + 1;
1321 else
1322 data++;
1323 }
1324 while (ext & 0x80);
1325 }
1326 else
1327 cell->darkness = *data++ + 1;
1328 }
938 1329
939 if (flags & 4) 1330 if (flags & 4)
940 { 1331 {
941 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1332 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
942 } 1333 }
950 { 1341 {
951 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
952 } 1343 }
953 } 1344 }
954 else 1345 else
1346 {
955 cell->darkness = -1; 1347 cell->darkness = 0;
1348 cell->stat_hp = 0;
1349 }
956 } 1350 }
957} 1351}
958 1352
959SV * 1353SV *
960mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1354mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
961 CODE: 1355 CODE:
962{ 1356{
963 int x1, x; 1357 int x1, x;
964 int y1, y; 1358 int y1, y;
965 int z; 1359 int z;
1015} 1409}
1016 OUTPUT: 1410 OUTPUT:
1017 RETVAL 1411 RETVAL
1018 1412
1019void 1413void
1020draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1414draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1021 PPCODE: 1415 CODE:
1022{ 1416{
1023 int vx, vy; 1417 int vx, vy;
1024 int x, y, z; 1418 int x, y, z;
1025 int last_name; 1419 int last_name;
1026 mapface face; 1420 mapface face;
1027 int sw4 = (sw + 3) & ~3;
1028 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1029 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1030 1421
1031 memset (darkness, 255, sw4 * sh);
1032 SvPOK_only (darkness_sv);
1033 SvCUR_set (darkness_sv, sw4 * sh);
1034
1035 vx = self->x + (self->w - sw) / 2 - shift_x; 1422 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1036 vy = self->y + (self->h - sh) / 2 - shift_y; 1423 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1037 1424
1038 /* 1425 /*
1039 int vx = self->vx = self->w >= sw 1426 int vx = self->vx = self->w >= sw
1040 ? self->x + (self->w - sw) / 2 1427 ? self->x + (self->w - sw) / 2
1041 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1428 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1045 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1432 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1046 */ 1433 */
1047 1434
1048 glColor4ub (255, 255, 255, 255); 1435 glColor4ub (255, 255, 255, 255);
1049 1436
1437 glEnable (GL_BLEND);
1050 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1438 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1051 glEnable (GL_BLEND);
1052 glEnable (GL_TEXTURE_2D); 1439 glEnable (GL_TEXTURE_2D);
1053 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1440 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1054 1441
1055 glBegin (GL_QUADS); 1442 glBegin (GL_QUADS);
1056 1443
1065 for (x = 0; x < sw; x++) 1452 for (x = 0; x < sw; x++)
1066 if (row->c0 <= x + vx && x + vx < row->c1) 1453 if (row->c0 <= x + vx && x + vx < row->c1)
1067 { 1454 {
1068 mapcell *cell = row->col + (x + vx - row->c0); 1455 mapcell *cell = row->col + (x + vx - row->c0);
1069 1456
1070 darkness[y * sw4 + x] = cell->darkness < 0
1071 ? 255 - FOW_DARKNESS
1072 : 255 - cell->darkness;
1073
1074 face = cell->face [z]; 1457 face = cell->face [z];
1075 1458
1076 if (face) 1459 if (face && face < self->texs)
1077 { 1460 {
1078 maptex tex = self->tex [face]; 1461 maptex tex = self->tex [face];
1079 1462
1080 int px = (x + 1) * 32 - tex.w; 1463 int px = (x + 1) * 32 - tex.w;
1081 int py = (y + 1) * 32 - tex.h; 1464 int py = (y + 1) * 32 - tex.h;
1097 } 1480 }
1098 1481
1099 glEnd (); 1482 glEnd ();
1100 1483
1101 glDisable (GL_TEXTURE_2D); 1484 glDisable (GL_TEXTURE_2D);
1485
1486 // top layer: overlays such as the health bar
1487 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows)
1489 {
1490 maprow *row = self->row + (y + vy);
1491
1492 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1)
1494 {
1495 mapcell *cell = row->col + (x + vx - row->c0);
1496
1497 int px = x * 32;
1498 int py = y * 32;
1499
1500 if (cell->stat_hp)
1501 {
1502 int width = cell->stat_width * 32;
1503 int thick = sh / 28 + 1 + cell->stat_width;
1504
1505 glColor4ub (0, 0, 0, 223);
1506 glRectf (px + 1, py,
1507 px + width - 1, py + thick + 2);
1508
1509 glColor4ub (cell->stat_hp, 255 - cell->stat_hp, 0, 223);
1510 glRectf (px + 2,
1511 py + 1,
1512 px + width - 2 - cell->stat_hp * (width - 4) / 255, py + thick + 1);
1513 }
1514 }
1515 }
1516
1102 glDisable (GL_BLEND); 1517 glDisable (GL_BLEND);
1518}
1519
1520void
1521draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1522 CODE:
1523{
1524 static float color[16][3] = {
1525 { 0.00F, 0.00F, 0.00F },
1526 { 1.00F, 1.00F, 1.00F },
1527 { 0.00F, 0.00F, 0.55F },
1528 { 1.00F, 0.00F, 0.00F },
1529
1530 { 1.00F, 0.54F, 0.00F },
1531 { 0.11F, 0.56F, 1.00F },
1532 { 0.93F, 0.46F, 0.00F },
1533 { 0.18F, 0.54F, 0.34F },
1534
1535 { 0.56F, 0.73F, 0.56F },
1536 { 0.80F, 0.80F, 0.80F },
1537 { 0.55F, 0.41F, 0.13F },
1538 { 0.99F, 0.77F, 0.26F },
1539
1540 { 0.74F, 0.65F, 0.41F },
1541
1542 { 0.00F, 1.00F, 1.00F },
1543 { 1.00F, 0.00F, 1.00F },
1544 { 1.00F, 1.00F, 0.00F },
1545 };
1546
1547 int x, y;
1548
1549 glEnable (GL_TEXTURE_2D);
1550 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1551 glEnable (GL_BLEND);
1552 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1553 glBegin (GL_QUADS);
1554
1555 for (y = 0; y < h; y++)
1556 for (x = 0; x < w; x++)
1557 {
1558 unsigned char m = data [x + y * w];
1559
1560 if (m)
1561 {
1562 float *c = color [m & 15];
1563
1564 float tx1 = m & 0x40 ? 0.5 : 0.;
1565 float tx2 = tx1 + 0.5;
1566
1567 glColor4f (c[0], c[1], c[2], 0.75);
1568 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1569 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1570 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1571 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1572 }
1573 }
1574
1575 glEnd ();
1576 glDisable (GL_BLEND);
1577 glDisable (GL_TEXTURE_2D);
1578}
1579
1580void
1581fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1582 PPCODE:
1583{
1584 int vx, vy;
1585 int x, y;
1586 int sw4 = (sw + 3) & ~3;
1587 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1588 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1589
1590 memset (darkness, 255, sw4 * sh);
1591 SvPOK_only (darkness_sv);
1592 SvCUR_set (darkness_sv, sw4 * sh);
1593
1594 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1595 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1596
1597 for (y = 0; y < sh; y++)
1598 if (0 <= y + vy && y + vy < self->rows)
1599 {
1600 maprow *row = self->row + (y + vy);
1601
1602 for (x = 0; x < sw; x++)
1603 if (row->c0 <= x + vx && x + vx < row->c1)
1604 {
1605 mapcell *cell = row->col + (x + vx - row->c0);
1606
1607 darkness[y * sw4 + x] = cell->darkness
1608 ? 255 - (cell->darkness - 1)
1609 : 255 - FOW_DARKNESS;
1610 }
1611 }
1103 1612
1104 EXTEND (SP, 3); 1613 EXTEND (SP, 3);
1105 PUSHs (sv_2mortal (newSViv (sw4))); 1614 PUSHs (sv_2mortal (newSViv (sw4)));
1106 PUSHs (sv_2mortal (newSViv (sh))); 1615 PUSHs (sv_2mortal (newSViv (sh)));
1107 PUSHs (darkness_sv); 1616 PUSHs (darkness_sv);
1108} 1617}
1109 1618
1110SV * 1619SV *
1111get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1620get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1112 CODE: 1621 CODE:
1113{ 1622{
1114 int x, y, x1, y1; 1623 int x, y, x1, y1;
1115 SV *data_sv = newSV (w * h * 7 + 5); 1624 SV *data_sv = newSV (w * h * 7 + 5);
1116 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1625 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1178} 1687}
1179 OUTPUT: 1688 OUTPUT:
1180 RETVAL 1689 RETVAL
1181 1690
1182void 1691void
1183set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1692set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1184 PPCODE: 1693 PPCODE:
1185{ 1694{
1186 int x, y, z; 1695 int x, y, z;
1187 int w, h; 1696 int w, h;
1188 int x1, y1; 1697 int x1, y1;
1220 1729
1221 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1730 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1222 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1731 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1223 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1732 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1224 1733
1225 if (cell->darkness <= 0) 1734 if (cell->darkness == 0)
1226 { 1735 {
1227 cell->darkness = -1; 1736 cell->darkness = 0;
1228 1737
1229 for (z = 0; z <= 2; z++) 1738 for (z = 0; z <= 2; z++)
1230 { 1739 {
1231 cell->face[z] = face[z]; 1740 cell->face[z] = face[z];
1232 1741
1237 } 1746 }
1238 } 1747 }
1239 } 1748 }
1240} 1749}
1241 1750
1242MODULE = CFClient PACKAGE = CFClient::MixChunk 1751MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1243 1752
1244CFClient::MixChunk 1753CFPlus::MixChunk
1245new_from_file (SV *class, char *path) 1754new_from_file (SV *class, char *path)
1246 CODE: 1755 CODE:
1247 RETVAL = Mix_LoadWAV (path); 1756 RETVAL = Mix_LoadWAV (path);
1248 OUTPUT: 1757 OUTPUT:
1249 RETVAL 1758 RETVAL
1250 1759
1251void 1760void
1252DESTROY (CFClient::MixChunk self) 1761DESTROY (CFPlus::MixChunk self)
1253 CODE: 1762 CODE:
1254 Mix_FreeChunk (self); 1763 Mix_FreeChunk (self);
1255 1764
1256int 1765int
1257volume (CFClient::MixChunk self, int volume = -1) 1766volume (CFPlus::MixChunk self, int volume = -1)
1258 CODE: 1767 CODE:
1259 RETVAL = Mix_VolumeChunk (self, volume); 1768 RETVAL = Mix_VolumeChunk (self, volume);
1260 OUTPUT: 1769 OUTPUT:
1261 RETVAL 1770 RETVAL
1262 1771
1263int 1772int
1264play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1773play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1265 CODE: 1774 CODE:
1266 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1775 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1267 OUTPUT: 1776 OUTPUT:
1268 RETVAL 1777 RETVAL
1269 1778
1270MODULE = CFClient PACKAGE = CFClient::MixMusic 1779MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1271 1780
1272int 1781int
1273volume (int volume = -1) 1782volume (int volume = -1)
1274 CODE: 1783 CODE:
1275 RETVAL = Mix_VolumeMusic (volume); 1784 RETVAL = Mix_VolumeMusic (volume);
1276 OUTPUT: 1785 OUTPUT:
1277 RETVAL 1786 RETVAL
1278 1787
1279CFClient::MixMusic 1788CFPlus::MixMusic
1280new_from_file (SV *class, char *path) 1789new_from_file (SV *class, char *path)
1281 CODE: 1790 CODE:
1282 RETVAL = Mix_LoadMUS (path); 1791 RETVAL = Mix_LoadMUS (path);
1283 OUTPUT: 1792 OUTPUT:
1284 RETVAL 1793 RETVAL
1285 1794
1286void 1795void
1287DESTROY (CFClient::MixMusic self) 1796DESTROY (CFPlus::MixMusic self)
1288 CODE: 1797 CODE:
1289 Mix_FreeMusic (self); 1798 Mix_FreeMusic (self);
1290 1799
1291int 1800int
1292play (CFClient::MixMusic self, int loops = -1) 1801play (CFPlus::MixMusic self, int loops = -1)
1293 CODE: 1802 CODE:
1294 RETVAL = Mix_PlayMusic (self, loops); 1803 RETVAL = Mix_PlayMusic (self, loops);
1295 OUTPUT: 1804 OUTPUT:
1296 RETVAL 1805 RETVAL
1297 1806
1298MODULE = CFClient PACKAGE = CFClient::OpenGL 1807MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1299 1808
1300BOOT: 1809BOOT:
1301{ 1810{
1302 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1811 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1303 static const struct { 1812 static const struct {
1304 const char *name; 1813 const char *name;
1305 IV iv; 1814 IV iv;
1306 } *civ, const_iv[] = { 1815 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name } 1816# define const_iv(name) { # name, (IV)name }
1308 const_iv (GL_COLOR_MATERIAL), 1817 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH), 1818 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT), 1819 const_iv (GL_FLAT),
1820 const_iv (GL_DITHER),
1311 const_iv (GL_BLEND), 1821 const_iv (GL_BLEND),
1822 const_iv (GL_CULL_FACE),
1823 const_iv (GL_SCISSOR_TEST),
1824 const_iv (GL_DEPTH_TEST),
1825 const_iv (GL_ALPHA_TEST),
1826 const_iv (GL_NORMALIZE),
1827 const_iv (GL_RESCALE_NORMAL),
1828 const_iv (GL_FRONT),
1829 const_iv (GL_BACK),
1312 const_iv (GL_AND), 1830 const_iv (GL_AND),
1831 const_iv (GL_ONE),
1832 const_iv (GL_ZERO),
1313 const_iv (GL_SRC_ALPHA), 1833 const_iv (GL_SRC_ALPHA),
1834 const_iv (GL_DST_ALPHA),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1835 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1836 const_iv (GL_ONE_MINUS_DST_ALPHA),
1837 const_iv (GL_SRC_ALPHA_SATURATE),
1315 const_iv (GL_RGB), 1838 const_iv (GL_RGB),
1316 const_iv (GL_RGBA), 1839 const_iv (GL_RGBA),
1840 const_iv (GL_RGBA4),
1841 const_iv (GL_RGBA8),
1842 const_iv (GL_RGB5_A1),
1317 const_iv (GL_UNSIGNED_BYTE), 1843 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4), 1844 const_iv (GL_UNSIGNED_SHORT),
1845 const_iv (GL_UNSIGNED_INT),
1319 const_iv (GL_ALPHA), 1846 const_iv (GL_ALPHA),
1847 const_iv (GL_INTENSITY),
1848 const_iv (GL_LUMINANCE),
1849 const_iv (GL_LUMINANCE_ALPHA),
1320 const_iv (GL_FLOAT), 1850 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1851 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE), 1852 const_iv (GL_COMPILE),
1323 const_iv (GL_TEXTURE_1D), 1853 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D), 1854 const_iv (GL_TEXTURE_2D),
1326 const_iv (GL_TEXTURE_MAG_FILTER), 1856 const_iv (GL_TEXTURE_MAG_FILTER),
1327 const_iv (GL_TEXTURE_MIN_FILTER), 1857 const_iv (GL_TEXTURE_MIN_FILTER),
1328 const_iv (GL_TEXTURE_ENV_MODE), 1858 const_iv (GL_TEXTURE_ENV_MODE),
1329 const_iv (GL_TEXTURE_WRAP_S), 1859 const_iv (GL_TEXTURE_WRAP_S),
1330 const_iv (GL_TEXTURE_WRAP_T), 1860 const_iv (GL_TEXTURE_WRAP_T),
1861 const_iv (GL_REPEAT),
1331 const_iv (GL_CLAMP), 1862 const_iv (GL_CLAMP),
1332 const_iv (GL_REPEAT), 1863 const_iv (GL_CLAMP_TO_EDGE),
1333 const_iv (GL_NEAREST), 1864 const_iv (GL_NEAREST),
1334 const_iv (GL_LINEAR), 1865 const_iv (GL_LINEAR),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1866 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1867 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1868 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1869 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP), 1870 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE), 1871 const_iv (GL_MODULATE),
1872 const_iv (GL_DECAL),
1342 const_iv (GL_REPLACE), 1873 const_iv (GL_REPLACE),
1874 const_iv (GL_DEPTH_BUFFER_BIT),
1343 const_iv (GL_COLOR_BUFFER_BIT), 1875 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION), 1876 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW), 1877 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP), 1878 const_iv (GL_COLOR_LOGIC_OP),
1879 const_iv (GL_SEPARABLE_2D),
1347 const_iv (GL_CONVOLUTION_2D), 1880 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE), 1881 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER), 1882 const_iv (GL_CONSTANT_BORDER),
1350 const_iv (GL_LINES), 1883 const_iv (GL_LINES),
1884 const_iv (GL_LINE_STRIP),
1885 const_iv (GL_LINE_LOOP),
1351 const_iv (GL_QUADS), 1886 const_iv (GL_QUADS),
1352 const_iv (GL_LINE_LOOP), 1887 const_iv (GL_QUAD_STRIP),
1888 const_iv (GL_TRIANGLES),
1889 const_iv (GL_TRIANGLE_STRIP),
1890 const_iv (GL_TRIANGLE_FAN),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1891 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1354 const_iv (GL_FASTEST), 1892 const_iv (GL_FASTEST),
1893 const_iv (GL_V2F),
1894 const_iv (GL_V3F),
1895 const_iv (GL_T2F_V3F),
1896 const_iv (GL_T2F_N3F_V3F),
1355# undef const_iv 1897# undef const_iv
1356 }; 1898 };
1357 1899
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1900 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1901 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1360} 1902}
1361 1903
1904char *
1905gl_vendor ()
1906 CODE:
1907 RETVAL = (char *)glGetString (GL_VENDOR);
1908 OUTPUT:
1909 RETVAL
1910
1911char *
1912gl_version ()
1913 CODE:
1914 RETVAL = (char *)glGetString (GL_VERSION);
1915 OUTPUT:
1916 RETVAL
1917
1918char *
1919gl_extensions ()
1920 CODE:
1921 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1922 OUTPUT:
1923 RETVAL
1924
1362int glGetError () 1925int glGetError ()
1926
1927void glFinish ()
1363 1928
1364void glClear (int mask) 1929void glClear (int mask)
1365 1930
1366void glClearColor (float r, float g, float b, float a = 1.0) 1931void glClearColor (float r, float g, float b, float a = 1.0)
1367 PROTOTYPE: @ 1932 PROTOTYPE: @
1374 1939
1375void glHint (int target, int mode) 1940void glHint (int target, int mode)
1376 1941
1377void glBlendFunc (int sfactor, int dfactor) 1942void glBlendFunc (int sfactor, int dfactor)
1378 1943
1944void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1945 CODE:
1946 gl_BlendFuncSeparate (sa, da, saa, daa);
1947
1948void glDepthMask (int flag)
1949
1379void glLogicOp (int opcode) 1950void glLogicOp (int opcode)
1380 1951
1952void glColorMask (int red, int green, int blue, int alpha)
1953
1381void glMatrixMode (int mode) 1954void glMatrixMode (int mode)
1382 1955
1383void glPushMatrix () 1956void glPushMatrix ()
1384 1957
1385void glPopMatrix () 1958void glPopMatrix ()
1386 1959
1387void glLoadIdentity () 1960void glLoadIdentity ()
1388 1961
1962void glDrawBuffer (int buffer)
1963
1964void glReadBuffer (int buffer)
1965
1966# near_ and far_ are due to microsofts buggy "c" compiler
1967void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1968
1969# near_ and far_ are due to microsofts buggy "c" compiler
1389void glOrtho (double left, double right, double bottom, double top, double near, double far) 1970void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1390 1971
1391void glViewport (int x, int y, int width, int height) 1972void glViewport (int x, int y, int width, int height)
1973
1974void glScissor (int x, int y, int width, int height)
1392 1975
1393void glTranslate (float x, float y, float z = 0.) 1976void glTranslate (float x, float y, float z = 0.)
1394 CODE: 1977 CODE:
1395 glTranslatef (x, y, z); 1978 glTranslatef (x, y, z);
1396 1979
1397void glScale (float x, float y, float z) 1980void glScale (float x, float y, float z = 1.)
1398 CODE: 1981 CODE:
1399 glScalef (x, y, z); 1982 glScalef (x, y, z);
1400 1983
1401void glRotate (float angle, float x, float y, float z) 1984void glRotate (float angle, float x, float y, float z)
1402 CODE: 1985 CODE:
1406 1989
1407void glEnd () 1990void glEnd ()
1408 1991
1409void glColor (float r, float g, float b, float a = 1.0) 1992void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @ 1993 PROTOTYPE: @
1994 ALIAS:
1995 glColor_premultiply = 1
1411 CODE: 1996 CODE:
1997 if (ix)
1998 {
1999 r *= a;
2000 g *= a;
2001 b *= a;
2002 }
2003 // microsoft visual "c" rounds instead of truncating...
1412 glColor4f (r, g, b, a); 2004 glColor4f (r, g, b, a);
2005
2006void glInterleavedArrays (int format, int stride, char *data)
2007
2008void glDrawElements (int mode, int count, int type, char *indices)
2009
2010# 1.2 void glDrawRangeElements (int mode, int start, int end
2011
2012void glRasterPos (float x, float y, float z = 0.)
2013 CODE:
2014 glRasterPos3f (0, 0, z);
2015 glBitmap (0, 0, 0, 0, x, y, 0);
1413 2016
1414void glVertex (float x, float y, float z = 0.) 2017void glVertex (float x, float y, float z = 0.)
1415 CODE: 2018 CODE:
1416 glVertex3f (x, y, z); 2019 glVertex3f (x, y, z);
1417 2020
1429 2032
1430void glBindTexture (int target, int name) 2033void glBindTexture (int target, int name)
1431 2034
1432void glConvolutionParameter (int target, int pname, float params) 2035void glConvolutionParameter (int target, int pname, float params)
1433 CODE: 2036 CODE:
2037 if (gl.ConvolutionParameterf)
1434 glConvolutionParameterf (target, pname, params); 2038 gl.ConvolutionParameterf (target, pname, params);
1435 2039
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2040void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2041 CODE:
2042 if (gl.ConvolutionFilter2D)
2043 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2044
2045void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2046 CODE:
2047 if (gl.SeparableFilter2D)
2048 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1437 2049
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2050void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439 2051
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2052void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2053
2054void glDrawPixels (int width, int height, int format, int type, char *pixels)
2055
2056void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1441 2057
1442int glGenTexture () 2058int glGenTexture ()
1443 CODE: 2059 CODE:
1444{ 2060{
1445 GLuint name; 2061 GLuint name;

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