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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC vs.
Revision 1.159 by root, Sun Oct 8 21:22:29 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
14#include <SDL_mixer.h> 26#include <SDL_mixer.h>
15#include <SDL_opengl.h> 27#include <SDL_opengl.h>
16 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
17#include <glib/gmacros.h> 32#include <glib/gmacros.h>
18 33
19#include <pango/pango.h> 34#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 35
23#ifndef _WIN32 36#ifndef _WIN32
24# include <sys/types.h> 37# include <sys/types.h>
25# include <sys/socket.h> 38# include <sys/socket.h>
26# include <netinet/in.h> 39# include <netinet/in.h>
33 typedef signed char int8_t; 46 typedef signed char int8_t;
34 typedef signed short int16_t; 47 typedef signed short int16_t;
35 typedef signed int int32_t; 48 typedef signed int int32_t;
36#endif 49#endif
37 50
38#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 52
40#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
41 54
42#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
44 57
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 58#define MIN_FONT_HEIGHT 10
46 59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
47typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
49 91
50static PangoContext *context; 92typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
52 111
53typedef struct cf_layout { 112typedef struct cf_layout {
54 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
55 int base_height; 115 int base_height;
116 CFPlus__Font font;
56} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
57 122
58static void 123static void
59substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
60{ 125{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 131}
64 132
65static void 133static void
66layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
67{ 135{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
70 */ 138 */
71 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
72 140
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
81 pango_layout_context_changed (self->pl); 142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
82 } 143
144 pango_layout_set_font_description (self->pl, font);
83} 145}
84 146
85static void 147static void
86layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
87{ 149{
88 layout_update (self); 150 PangoRectangle rect;
89 151
152 // get_pixel_* wrongly rounds down
90 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
91 154
92 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
93 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
94 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
95} 163}
96 164
97typedef uint16_t mapface; 165typedef uint16_t mapface;
98 166
99typedef struct { 167typedef struct {
102 float s, t; 170 float s, t;
103 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
104} maptex; 172} maptex;
105 173
106typedef struct { 174typedef struct {
107 int16_t darkness; 175 uint32_t player;
108 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
109} mapcell; 179} mapcell;
110 180
111typedef struct { 181typedef struct {
112 int32_t c0, c1; 182 int32_t c0, c1;
113 mapcell *col; 183 mapcell *col;
122 int texs; 192 int texs;
123 maptex *tex; 193 maptex *tex;
124 194
125 int32_t rows; 195 int32_t rows;
126 maprow *row; 196 maprow *row;
127} *CFClient__Map; 197} *CFPlus__Map;
128 198
129static char * 199static char *
130prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
131{ 201{
132 char *p; 202 char *p;
150 220
151#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
152#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
153 223
154static maprow * 224static maprow *
155map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
156{ 226{
157 if (0 > y) 227 if (0 > y)
158 { 228 {
159 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
160 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
198 268
199 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
200} 270}
201 271
202static mapcell * 272static mapcell *
203map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
204{ 274{
205 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
206} 276}
207 277
208static void 278static void
209map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
210{ 280{
211 int r; 281 int r;
212 282
213 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
214 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
222 self->row = 0; 292 self->row = 0;
223 self->rows = 0; 293 self->rows = 0;
224} 294}
225 295
226static void 296static void
227map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
228{ 298{
229 int x, y; 299 int x, y;
230 maprow *row; 300 maprow *row;
301 mapcell *cell;
231 302
232 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
233 if (y >= 0) 304 if (y >= 0)
234 { 305 {
235 if (y >= self->rows) 306 if (y >= self->rows)
241 if (x >= row->c0) 312 if (x >= row->c0)
242 { 313 {
243 if (x >= row->c1) 314 if (x >= row->c1)
244 break; 315 break;
245 316
246 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
247 } 323 }
248 } 324 }
249} 325}
250 326
251static void 327static void
252music_finished () 328music_finished (void)
253{ 329{
254 SDL_UserEvent ev; 330 SDL_UserEvent ev;
255 331
256 ev.type = SDL_USEREVENT; 332 ev.type = SDL_USEREVENT;
257 ev.code = 0; 333 ev.code = 0;
259 ev.data2 = 0; 335 ev.data2 = 0;
260 336
261 SDL_PushEvent ((SDL_Event *)&ev); 337 SDL_PushEvent ((SDL_Event *)&ev);
262} 338}
263 339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
264MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
265 371
266PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
267 373
268BOOT: 374BOOT:
269{ 375{
270 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
271 static const struct { 377 static const struct {
272 const char *name; 378 const char *name;
273 IV iv; 379 IV iv;
274 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
275# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
374# undef const_iv 480# undef const_iv
375 }; 481 };
376 482
377 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
378 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
379
380 fontmap = pango_ft2_font_map_new ();
381 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
382 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
383} 485}
384 486
385int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
386SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
387 509
388void 510void
389SDL_Quit () 511SDL_Quit ()
390 512
391void 513void
397 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
398 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
401 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
402 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
406 531
407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
410 537
411 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413 540
414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
423 550
424 ++m; 551 ++m;
425 } 552 }
426} 553}
427 554
555char *
556SDL_GetError ()
557
428int 558int
429SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
430 CODE: 560 CODE:
431 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
432 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
433 ); 563 );
564 if (RETVAL)
565 {
434 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
435 OUTPUT: 571 OUTPUT:
436 RETVAL 572 RETVAL
437 573
438void 574void
439SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
440 579
441void 580void
442SDL_PollEvent () 581SDL_PollEvent ()
443 PPCODE: 582 PPCODE:
444{ 583{
446 585
447 while (SDL_PollEvent (&ev)) 586 while (SDL_PollEvent (&ev))
448 { 587 {
449 HV *hv = newHV (); 588 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0); 589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
451 switch (ev.type) 591 switch (ev.type)
452 { 592 {
453 case SDL_KEYDOWN: 593 case SDL_KEYDOWN:
454 case SDL_KEYUP: 594 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break; 604 break;
465 605
466 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
472 break; 614 break;
473 615
474 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
480 } 631 }
481 632
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
483 } 634 }
484} 635}
485 636
486int 637int
487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
488 POSTCALL: 639 POSTCALL:
489 Mix_HookMusicFinished (music_finished); 640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
490 642
491void 643void
492Mix_CloseAudio () 644Mix_CloseAudio ()
493 645
494int 646int
499 CODE: 651 CODE:
500#ifndef _WIN32 652#ifndef _WIN32
501 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
502#endif 654#endif
503 655
504char * 656void
505gl_version () 657win32_proxy_info ()
506 CODE: 658 PPCODE:
507 RETVAL = (char *)glGetString (GL_VERSION); 659{
508 OUTPUT: 660#ifdef _WIN32
509 RETVAL 661 char buffer[2048];
662 DWORD buflen;
510 663
511char * 664 EXTEND (SP, 3);
512gl_extensions () 665
513 CODE: 666 buflen = sizeof (buffer);
514 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
515 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
516 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
517 684
518void 685void
519add_font (char *file) 686add_font (char *file)
520 CODE: 687 CODE:
521 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
522
523void
524set_font (char *file)
525 CODE:
526{
527 int count;
528 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
529 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
530 FcPatternDestroy (pattern);
531 pango_context_set_font_description (context, font);
532}
533 689
534void 690void
535load_image_inline (SV *image_) 691load_image_inline (SV *image_)
536 ALIAS: 692 ALIAS:
537 load_image_file = 1 693 load_image_file = 1
579 735
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 737
582 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
583 739
740 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 741 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
593 749
594 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
596} 752}
597 753
619 PUSHs (sv_2mortal (newSViv (b / y))); 775 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 776 PUSHs (sv_2mortal (newSViv (a / y)));
621} 777}
622 778
623void 779void
780error (char *message)
781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
783#ifdef _WIN32
784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
624fatal (char *message) 788fatal (char *message)
625 CODE: 789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 791#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 793#endif
631 exit (1); 794 _exit (1);
632 795
796void
797_exit (int retval = 0)
798 CODE:
799 _exit (retval);
800
801MODULE = CFPlus PACKAGE = CFPlus::Font
802
803CFPlus::Font
804new_from_file (SV *class, char *path, int id = 0)
805 CODE:
806{
807 int count;
808 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
809 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
810 FcPatternDestroy (pattern);
811}
812 OUTPUT:
813 RETVAL
814
815void
816DESTROY (CFPlus::Font self)
817 CODE:
818 pango_font_description_free (self);
819
820void
821make_default (CFPlus::Font self)
822 CODE:
823 default_font = self;
824
633MODULE = CFClient PACKAGE = CFClient::Layout 825MODULE = CFPlus PACKAGE = CFPlus::Layout
634 826
635CFClient::Layout 827void
636new (SV *class, int base_height = 10) 828reset_glyph_cache ()
829 CODE:
830 tc_clear ();
831
832CFPlus::Layout
833new (SV *class)
637 CODE: 834 CODE:
638 New (0, RETVAL, 1, struct cf_layout); 835 New (0, RETVAL, 1, struct cf_layout);
639 RETVAL->base_height = base_height; 836
640 RETVAL->pl = pango_layout_new (context); 837 RETVAL->pl = pango_layout_new (opengl_context);
838 RETVAL->r = 1.;
839 RETVAL->g = 1.;
840 RETVAL->b = 1.;
841 RETVAL->a = 1.;
842 RETVAL->base_height = MIN_FONT_HEIGHT;
843 RETVAL->font = 0;
844
641 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 845 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
846 layout_update_font (RETVAL);
642 OUTPUT: 847 OUTPUT:
643 RETVAL 848 RETVAL
644 849
645void 850void
646DESTROY (CFClient::Layout self) 851DESTROY (CFPlus::Layout self)
647 CODE: 852 CODE:
648 g_object_unref (self->pl); 853 g_object_unref (self->pl);
649 Safefree (self); 854 Safefree (self);
650 855
651void 856void
652set_text (CFClient::Layout self, SV *text_) 857set_text (CFPlus::Layout self, SV *text_)
653 CODE: 858 CODE:
654{ 859{
655 STRLEN textlen; 860 STRLEN textlen;
656 char *text = SvPVutf8 (text_, textlen); 861 char *text = SvPVutf8 (text_, textlen);
657 862
658 pango_layout_set_text (self->pl, text, textlen); 863 pango_layout_set_text (self->pl, text, textlen);
659} 864}
660 865
661void 866void
662set_markup (CFClient::Layout self, SV *text_) 867set_markup (CFPlus::Layout self, SV *text_)
663 CODE: 868 CODE:
664{ 869{
665 STRLEN textlen; 870 STRLEN textlen;
666 char *text = SvPVutf8 (text_, textlen); 871 char *text = SvPVutf8 (text_, textlen);
667 872
668 pango_layout_set_markup (self->pl, text, textlen); 873 pango_layout_set_markup (self->pl, text, textlen);
669} 874}
670 875
876void
877set_shapes (CFPlus::Layout self, ...)
878 CODE:
879{
880 PangoAttrList *attrs = 0;
881 const char *text = pango_layout_get_text (self->pl);
882 const char *pos = text;
883 int arg = 4;
884
885 while (arg < items && (pos = strstr (pos, OBJ_STR)))
886 {
887 PangoRectangle inkrect, rect;
888 PangoAttribute *attr;
889
890 int x = SvIV (ST (arg - 3));
891 int y = SvIV (ST (arg - 2));
892 int w = SvIV (ST (arg - 1));
893 int h = SvIV (ST (arg ));
894
895 inkrect.x = 0;
896 inkrect.y = 0;
897 inkrect.width = 0;
898 inkrect.height = 0;
899
900 rect.x = x * PANGO_SCALE;
901 rect.y = y * PANGO_SCALE;
902 rect.width = w * PANGO_SCALE;
903 rect.height = h * PANGO_SCALE;
904
905 if (!attrs)
906 attrs = pango_layout_get_attributes (self->pl);
907
908 attr = pango_attr_shape_new (&inkrect, &rect);
909 attr->start_index = pos - text;
910 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
911 pango_attr_list_insert (attrs, attr);
912
913 arg += 4;
914 pos += sizeof (OBJ_STR) - 1;
915 }
916
917 if (attrs)
918 pango_layout_set_attributes (self->pl, attrs);
919}
920
921void
922get_shapes (CFPlus::Layout self)
923 PPCODE:
924{
925 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
926
927 do
928 {
929 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
930
931 if (run && shape_attr_p (run))
932 {
933 PangoRectangle extents;
934 pango_layout_iter_get_run_extents (iter, 0, &extents);
935
936 EXTEND (SP, 2);
937 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
939 }
940 }
941 while (pango_layout_iter_next_run (iter));
942
943 pango_layout_iter_free (iter);
944}
945
946int
947has_wrapped (CFPlus::Layout self)
948 CODE:
949{
950 int lines = 1;
951 const char *text = pango_layout_get_text (self->pl);
952
953 while (*text)
954 lines += *text++ == '\n';
955
956 RETVAL = lines < pango_layout_get_line_count (self->pl);
957}
958 OUTPUT:
959 RETVAL
960
671SV * 961SV *
672get_text (CFClient::Layout self) 962get_text (CFPlus::Layout self)
673 CODE: 963 CODE:
674 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 964 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
675 SvUTF8_on (RETVAL); 965 sv_utf8_decode (RETVAL);
676 OUTPUT: 966 OUTPUT:
677 RETVAL 967 RETVAL
678 968
679void 969void
970set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
971 CODE:
972 self->r = r;
973 self->g = g;
974 self->b = b;
975 self->a = a;
976
977void
978set_font (CFPlus::Layout self, CFPlus::Font font = 0)
979 CODE:
980 if (self->font != font)
981 {
982 self->font = font;
983 layout_update_font (self);
984 }
985
986void
680set_height (CFClient::Layout self, int base_height) 987set_height (CFPlus::Layout self, int base_height)
681 CODE: 988 CODE:
989 if (self->base_height != base_height)
990 {
682 self->base_height = base_height; 991 self->base_height = base_height;
992 layout_update_font (self);
993 }
683 994
684void 995void
685set_width (CFClient::Layout self, int max_width = -1) 996set_width (CFPlus::Layout self, int max_width = -1)
686 CODE: 997 CODE:
687 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 998 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
688 999
689void 1000void
1001set_indent (CFPlus::Layout self, int indent)
1002 CODE:
1003 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1004
1005void
1006set_spacing (CFPlus::Layout self, int spacing)
1007 CODE:
1008 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1009
1010void
1011set_ellipsise (CFPlus::Layout self, int ellipsise)
1012 CODE:
1013 pango_layout_set_ellipsize (self->pl,
1014 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1015 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1016 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1017 : PANGO_ELLIPSIZE_NONE
1018 );
1019
1020void
1021set_single_paragraph_mode (CFPlus::Layout self, int spm)
1022 CODE:
1023 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1024
1025void
690size (CFClient::Layout self) 1026size (CFPlus::Layout self)
691 PPCODE: 1027 PPCODE:
692{ 1028{
693 int w, h; 1029 int w, h;
694 1030
695 layout_update (self);
696 layout_get_pixel_size (self, &w, &h); 1031 layout_get_pixel_size (self, &w, &h);
697 1032
698 EXTEND (SP, 2); 1033 EXTEND (SP, 2);
699 PUSHs (sv_2mortal (newSViv (w))); 1034 PUSHs (sv_2mortal (newSViv (w)));
700 PUSHs (sv_2mortal (newSViv (h))); 1035 PUSHs (sv_2mortal (newSViv (h)));
701} 1036}
702 1037
703int 1038int
1039descent (CFPlus::Layout self)
1040 CODE:
1041{
1042 PangoRectangle rect;
1043 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1044 pango_layout_line_get_pixel_extents (line, 0, &rect);
1045 RETVAL = PANGO_DESCENT (rect);
1046}
1047 OUTPUT:
1048 RETVAL
1049
1050int
704xy_to_index (CFClient::Layout self, int x, int y) 1051xy_to_index (CFPlus::Layout self, int x, int y)
705 CODE: 1052 CODE:
706{ 1053{
707 int index, trailing; 1054 int index, trailing;
708
709 layout_update (self);
710 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1055 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
711
712 RETVAL = index; 1056 RETVAL = index;
713} 1057}
714 OUTPUT: 1058 OUTPUT:
715 RETVAL 1059 RETVAL
716 1060
717void 1061void
718cursor_pos (CFClient::Layout self, int index) 1062cursor_pos (CFPlus::Layout self, int index)
719 PPCODE: 1063 PPCODE:
720{ 1064{
721 PangoRectangle strong_pos; 1065 PangoRectangle strong_pos;
722 layout_update (self);
723 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1066 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
724 1067
725 EXTEND (SP, 3); 1068 EXTEND (SP, 3);
726 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
727 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
728 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
729} 1072}
730 1073
731void 1074void
732render (CFClient::Layout self) 1075render (CFPlus::Layout self, float x, float y, int flags = 0)
733 PPCODE: 1076 PPCODE:
734{ 1077 pango_opengl_render_layout_subpixel (
735 SV *retval; 1078 self->pl,
736 int w, h; 1079 x * PANGO_SCALE, y * PANGO_SCALE,
737 FT_Bitmap bitmap; 1080 self->r, self->g, self->b, self->a,
1081 flags
1082 );
738 1083
739 layout_update (self); 1084MODULE = CFPlus PACKAGE = CFPlus::Texture
740 layout_get_pixel_size (self, &w, &h);
741 1085
742 retval = newSV (w * h); 1086void
743 SvPOK_only (retval); 1087pad2pot (SV *data_, SV *w_, SV *h_)
744 SvCUR_set (retval, w * h); 1088 CODE:
1089{
1090 int ow = SvIV (w_);
1091 int oh = SvIV (h_);
745 1092
746 bitmap.rows = h; 1093 if (ow && oh)
747 bitmap.width = w; 1094 {
748 bitmap.pitch = w; 1095 int nw = minpot (ow);
749 bitmap.buffer = (unsigned char*)SvPVX (retval); 1096 int nh = minpot (oh);
750 bitmap.num_grays = 256;
751 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
752 1097
753 memset (bitmap.buffer, 0, w * h); 1098 if (nw != ow || nh != oh)
754 1099 {
755 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1100 if (SvOK (data_))
1101 {
1102 STRLEN datalen;
1103 char *data = SvPVbyte (data_, datalen);
1104 int bpp = datalen / (ow * oh);
1105 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
756 1106
757 EXTEND (SP, 3); 1107 SvPOK_only (result_);
758 PUSHs (sv_2mortal (newSViv (w))); 1108 SvCUR_set (result_, nw * nh * bpp);
759 PUSHs (sv_2mortal (newSViv (h)));
760 PUSHs (sv_2mortal (retval));
761}
762 1109
763MODULE = CFClient PACKAGE = CFClient::Texture 1110 memset (SvPVX (result_), 0, nw * nh * bpp);
1111 while (oh--)
1112 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
764 1113
1114 sv_setsv (data_, result_);
1115 }
1116
1117 sv_setiv (w_, nw);
1118 sv_setiv (h_, nh);
1119 }
1120 }
1121}
1122
765void 1123void
766draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1124draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
767 PROTOTYPE: $$$;$$ 1125 PROTOTYPE: $$$;$$
1126 ALIAS:
1127 draw_quad_alpha = 1
1128 draw_quad_alpha_premultiplied = 2
768 CODE: 1129 CODE:
769{ 1130{
770 HV *hv = (HV *)SvRV (self); 1131 HV *hv = (HV *)SvRV (self);
771 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1132 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
772 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1133 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
773 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1134 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
774 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
775 1135
776 if (items < 5) 1136 if (items < 5)
777 { 1137 {
778 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1138 w = SvNV (*hv_fetch (hv, "w", 1, 1));
779 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1139 h = SvNV (*hv_fetch (hv, "h", 1, 1));
780 } 1140 }
781 1141
1142 if (ix)
1143 {
1144 glEnable (GL_BLEND);
1145
1146 if (ix == 2)
1147 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1148 else
1149 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1150 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1151
1152 glEnable (GL_ALPHA_TEST);
1153 glAlphaFunc (GL_GREATER, 0.01f);
1154 }
1155
782 glBindTexture (GL_TEXTURE_2D, name); 1156 glBindTexture (GL_TEXTURE_2D, name);
783 if (wrap_mode) { 1157
784 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
785 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
786 }
787 glBegin (GL_QUADS); 1158 glBegin (GL_QUADS);
788 glTexCoord2f (0, 0); glVertex2f (x , y ); 1159 glTexCoord2f (0, 0); glVertex2f (x , y );
789 glTexCoord2f (0, t); glVertex2f (x , y + h); 1160 glTexCoord2f (0, t); glVertex2f (x , y + h);
790 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1161 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
791 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1162 glTexCoord2f (s, 0); glVertex2f (x + w, y );
792 glEnd (); 1163 glEnd ();
793}
794 1164
1165 if (ix)
1166 {
1167 glDisable (GL_ALPHA_TEST);
1168 glDisable (GL_BLEND);
1169 }
1170}
1171
795MODULE = CFClient PACKAGE = CFClient::Map 1172MODULE = CFPlus PACKAGE = CFPlus::Map
796 1173
797CFClient::Map 1174CFPlus::Map
798new (SV *class, int map_width, int map_height) 1175new (SV *class, int map_width, int map_height)
799 CODE: 1176 CODE:
800 New (0, RETVAL, 1, struct map); 1177 New (0, RETVAL, 1, struct map);
801 RETVAL->x = 0; 1178 RETVAL->x = 0;
802 RETVAL->y = 0; 1179 RETVAL->y = 0;
812 RETVAL->row = 0; 1189 RETVAL->row = 0;
813 OUTPUT: 1190 OUTPUT:
814 RETVAL 1191 RETVAL
815 1192
816void 1193void
817DESTROY (CFClient::Map self) 1194DESTROY (CFPlus::Map self)
818 CODE: 1195 CODE:
819{ 1196{
820 map_clear (self); 1197 map_clear (self);
821 Safefree (self->face); 1198 Safefree (self->face);
1199 Safefree (self->tex);
822 Safefree (self); 1200 Safefree (self);
823} 1201}
824 1202
825void 1203void
826clear (CFClient::Map self) 1204clear (CFPlus::Map self)
827 CODE: 1205 CODE:
828 map_clear (self); 1206 map_clear (self);
829 1207
830void 1208void
831set_face (CFClient::Map self, int face, int texid) 1209set_face (CFPlus::Map self, int face, int texid)
832 CODE: 1210 CODE:
833{ 1211{
834 while (self->faces <= face) 1212 while (self->faces <= face)
835 { 1213 {
836 Append (mapface, self->face, self->faces, self->faces); 1214 Append (mapface, self->face, self->faces, self->faces);
839 1217
840 self->face [face] = texid; 1218 self->face [face] = texid;
841} 1219}
842 1220
843void 1221void
844set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1222set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
845 CODE: 1223 CODE:
846{ 1224{
847 while (self->texs <= texid) 1225 while (self->texs <= texid)
848 { 1226 {
849 Append (maptex, self->tex, self->texs, self->texs); 1227 Append (maptex, self->tex, self->texs, self->texs);
861 tex->r = r; 1239 tex->r = r;
862 tex->g = g; 1240 tex->g = g;
863 tex->b = b; 1241 tex->b = b;
864 tex->a = a; 1242 tex->a = a;
865 } 1243 }
1244
1245 // somewhat hackish, but for textures that require it, it really
1246 // improves the look, and most others don't suffer.
1247 glBindTexture (GL_TEXTURE_2D, name);
1248 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1250 // use uglier nearest interpolation because linear suffers
1251 // from transparent color bleeding and ugly wrapping effects.
1252 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
866} 1253}
867 1254
868int 1255int
869ox (CFClient::Map self) 1256ox (CFPlus::Map self)
870 ALIAS: 1257 ALIAS:
871 oy = 1 1258 oy = 1
1259 x = 2
1260 y = 3
1261 w = 4
1262 h = 5
872 CODE: 1263 CODE:
873 switch (ix) 1264 switch (ix)
874 { 1265 {
875 case 0: RETVAL = self->ox; break; 1266 case 0: RETVAL = self->ox; break;
876 case 1: RETVAL = self->oy; break; 1267 case 1: RETVAL = self->oy; break;
1268 case 2: RETVAL = self->x; break;
1269 case 3: RETVAL = self->y; break;
1270 case 4: RETVAL = self->w; break;
1271 case 5: RETVAL = self->h; break;
877 } 1272 }
878 OUTPUT: 1273 OUTPUT:
879 RETVAL 1274 RETVAL
880 1275
881void 1276void
882scroll (CFClient::Map self, int dx, int dy) 1277scroll (CFPlus::Map self, int dx, int dy)
883 CODE: 1278 CODE:
884{ 1279{
885 if (dx > 0) 1280 if (dx > 0)
886 map_blank (self, self->x, self->y, dx - 1, self->h); 1281 map_blank (self, self->x, self->y, dx, self->h);
887 else if (dx < 0) 1282 else if (dx < 0)
888 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1283 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
889 1284
890 if (dy > 0) 1285 if (dy > 0)
891 map_blank (self, self->x, self->y, self->w, dy - 1); 1286 map_blank (self, self->x, self->y, self->w, dy);
892 else if (dy < 0) 1287 else if (dy < 0)
893 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1288 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
894 1289
895 self->ox += dx; self->x += dx; 1290 self->ox += dx; self->x += dx;
896 self->oy += dy; self->y += dy; 1291 self->oy += dy; self->y += dy;
897 1292
898 while (self->y < 0) 1293 while (self->y < 0)
903 self->y += MAP_EXTEND_Y; 1298 self->y += MAP_EXTEND_Y;
904 } 1299 }
905} 1300}
906 1301
907void 1302void
908map1a_update (CFClient::Map self, SV *data_) 1303map1a_update (CFPlus::Map self, SV *data_, int extmap)
909 CODE: 1304 CODE:
910{ 1305{
911 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1306 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
912 uint8_t *data_end = (uint8_t *)SvEND (data_); 1307 uint8_t *data_end = (uint8_t *)SvEND (data_);
913 mapcell *cell; 1308 mapcell *cell;
914 int x, y, flags; 1309 int x, y, flags;
915 1310
916 while (data < data_end) 1311 while (data < data_end - 1)
917 { 1312 {
918 flags = (data [0] << 8) + data [1]; data += 2; 1313 flags = (data [0] << 8) + data [1]; data += 2;
919 1314
920 x = ((flags >> 10) & 63) + self->x; 1315 x = self->x + ((flags >> 10) & 63);
921 y = ((flags >> 4) & 63) + self->y; 1316 y = self->y + ((flags >> 4) & 63);
922 1317
923 cell = map_get_cell (self, x, y); 1318 cell = map_get_cell (self, x, y);
924 1319
925 if (flags & 15) 1320 if (flags & 15)
926 { 1321 {
927 if (cell->darkness < 0) 1322 if (!cell->darkness)
928 { 1323 {
1324 memset (cell, 0, sizeof (*cell));
929 cell->darkness = 0; 1325 cell->darkness = 256;
930 cell->face [0] = 0;
931 cell->face [1] = 0;
932 cell->face [2] = 0;
933 } 1326 }
934 1327
935 cell->darkness = flags & 8 ? *data++ : 255;
936
937 //TODO: don't trust server data to be in-range(!) 1328 //TODO: don't trust server data to be in-range(!)
1329
1330 if (flags & 8)
1331 {
1332 if (extmap)
1333 {
1334 uint8_t ext, cmd;
1335
1336 do
1337 {
1338 ext = *data++;
1339 cmd = ext & 0x3f;
1340
1341 if (cmd < 4)
1342 cell->darkness = 255 - ext * 64 + 1;
1343 else if (cmd == 5) // health
1344 {
1345 cell->stat_width = 1;
1346 cell->stat_hp = *data++;
1347 }
1348 else if (cmd == 6) // monster width
1349 cell->stat_width = *data++ + 1;
1350 else if (cmd == 0x47) // monster width
1351 {
1352 if (*data == 4)
1353 ; // decode player tag
1354
1355 data += *data + 1;
1356 }
1357 else if (cmd == 8) // cell flags
1358 cell->flags = *data++;
1359 else if (ext & 0x40) // unknown, multibyte => skip
1360 data += *data + 1;
1361 else
1362 data++;
1363 }
1364 while (ext & 0x80);
1365 }
1366 else
1367 cell->darkness = *data++ + 1;
1368 }
938 1369
939 if (flags & 4) 1370 if (flags & 4)
940 { 1371 {
941 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1372 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
942 } 1373 }
950 { 1381 {
951 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1382 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
952 } 1383 }
953 } 1384 }
954 else 1385 else
955 cell->darkness = -1; 1386 cell->darkness = 0;
956 } 1387 }
957} 1388}
958 1389
959SV * 1390SV *
960mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1391mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
961 CODE: 1392 CODE:
962{ 1393{
963 int x1, x; 1394 int x1, x;
964 int y1, y; 1395 int y1, y;
965 int z; 1396 int z;
1015} 1446}
1016 OUTPUT: 1447 OUTPUT:
1017 RETVAL 1448 RETVAL
1018 1449
1019void 1450void
1020draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1451draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1021 PPCODE: 1452 CODE:
1022{ 1453{
1023 int vx, vy; 1454 int vx, vy;
1024 int x, y, z; 1455 int x, y, z;
1025 int last_name; 1456 int last_name;
1026 mapface face; 1457 mapface face;
1027 int sw4 = (sw + 3) & ~3;
1028 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1029 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1030 1458
1031 memset (darkness, 255, sw4 * sh);
1032 SvPOK_only (darkness_sv);
1033 SvCUR_set (darkness_sv, sw4 * sh);
1034
1035 vx = self->x + (self->w - sw) / 2 - shift_x; 1459 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1036 vy = self->y + (self->h - sh) / 2 - shift_y; 1460 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1037 1461
1038 /* 1462 /*
1039 int vx = self->vx = self->w >= sw 1463 int vx = self->vx = self->w >= sw
1040 ? self->x + (self->w - sw) / 2 1464 ? self->x + (self->w - sw) / 2
1041 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1465 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1045 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1469 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1046 */ 1470 */
1047 1471
1048 glColor4ub (255, 255, 255, 255); 1472 glColor4ub (255, 255, 255, 255);
1049 1473
1474 glEnable (GL_BLEND);
1050 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1475 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1051 glEnable (GL_BLEND);
1052 glEnable (GL_TEXTURE_2D); 1476 glEnable (GL_TEXTURE_2D);
1053 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1477 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1054 1478
1055 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
1056 1480
1065 for (x = 0; x < sw; x++) 1489 for (x = 0; x < sw; x++)
1066 if (row->c0 <= x + vx && x + vx < row->c1) 1490 if (row->c0 <= x + vx && x + vx < row->c1)
1067 { 1491 {
1068 mapcell *cell = row->col + (x + vx - row->c0); 1492 mapcell *cell = row->col + (x + vx - row->c0);
1069 1493
1070 darkness[y * sw4 + x] = cell->darkness < 0
1071 ? 255 - FOW_DARKNESS
1072 : 255 - cell->darkness;
1073
1074 face = cell->face [z]; 1494 face = cell->face [z];
1075 1495
1076 if (face) 1496 if (face && face < self->texs)
1077 { 1497 {
1078 maptex tex = self->tex [face]; 1498 maptex tex = self->tex [face];
1079
1080 int px = (x + 1) * 32 - tex.w; 1499 int px = (x + 1) * 32 - tex.w;
1081 int py = (y + 1) * 32 - tex.h; 1500 int py = (y + 1) * 32 - tex.h;
1082 1501
1083 if (last_name != tex.name) 1502 if (last_name != tex.name)
1084 { 1503 {
1085 glEnd (); 1504 glEnd ();
1086 last_name = tex.name;
1087 glBindTexture (GL_TEXTURE_2D, last_name); 1505 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1088 glBegin (GL_QUADS); 1506 glBegin (GL_QUADS);
1089 } 1507 }
1090 1508
1091 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1509 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1092 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1510 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1093 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1511 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1094 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1512 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1095 } 1513 }
1514
1515 if (cell->flags && z == 2)
1516 {
1517 if (cell->flags & 1)
1518 {
1519 maptex tex = self->tex [1];
1520 int px = (x + 1) * 32 - tex.w + 2;
1521 int py = (y + 1) * 32 - tex.h - 6;
1522
1523 glEnd ();
1524 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1525 glBegin (GL_QUADS);
1526
1527 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1528 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1529 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1530 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1531 }
1532 }
1096 } 1533 }
1097 } 1534 }
1098 1535
1099 glEnd (); 1536 glEnd ();
1100 1537
1101 glDisable (GL_TEXTURE_2D); 1538 glDisable (GL_TEXTURE_2D);
1102 glDisable (GL_BLEND); 1539 glDisable (GL_BLEND);
1540
1541 // top layer: overlays such as the health bar
1542 for (y = 0; y < sh; y++)
1543 if (0 <= y + vy && y + vy < self->rows)
1544 {
1545 maprow *row = self->row + (y + vy);
1546
1547 for (x = 0; x < sw; x++)
1548 if (row->c0 <= x + vx && x + vx < row->c1)
1549 {
1550 mapcell *cell = row->col + (x + vx - row->c0);
1551
1552 int px = x * 32;
1553 int py = y * 32;
1554
1555 if (cell->stat_hp)
1556 {
1557 int width = cell->stat_width * 32;
1558 int thick = sh / 28 + 1 + cell->stat_width;
1559
1560 glColor3ub (0, 0, 0);
1561 glRectf (px + 1, py - thick - 2,
1562 px + width - 1, py);
1563
1564 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1565 glRectf (px + 2,
1566 py - thick - 1,
1567 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1568 }
1569 }
1570 }
1571}
1572
1573void
1574draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1575 CODE:
1576{
1577 static float color[16][3] = {
1578 { 0.00F, 0.00F, 0.00F },
1579 { 1.00F, 1.00F, 1.00F },
1580 { 0.00F, 0.00F, 0.55F },
1581 { 1.00F, 0.00F, 0.00F },
1582
1583 { 1.00F, 0.54F, 0.00F },
1584 { 0.11F, 0.56F, 1.00F },
1585 { 0.93F, 0.46F, 0.00F },
1586 { 0.18F, 0.54F, 0.34F },
1587
1588 { 0.56F, 0.73F, 0.56F },
1589 { 0.80F, 0.80F, 0.80F },
1590 { 0.55F, 0.41F, 0.13F },
1591 { 0.99F, 0.77F, 0.26F },
1592
1593 { 0.74F, 0.65F, 0.41F },
1594
1595 { 0.00F, 1.00F, 1.00F },
1596 { 1.00F, 0.00F, 1.00F },
1597 { 1.00F, 1.00F, 0.00F },
1598 };
1599
1600 int x, y;
1601
1602 glEnable (GL_TEXTURE_2D);
1603 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1604 glEnable (GL_BLEND);
1605 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1606 glBegin (GL_QUADS);
1607
1608 for (y = 0; y < h; y++)
1609 for (x = 0; x < w; x++)
1610 {
1611 unsigned char m = data [x + y * w];
1612
1613 if (m)
1614 {
1615 float *c = color [m & 15];
1616
1617 float tx1 = m & 0x40 ? 0.5 : 0.;
1618 float tx2 = tx1 + 0.5;
1619
1620 glColor4f (c[0], c[1], c[2], 0.75);
1621 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1622 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1623 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1624 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1625 }
1626 }
1627
1628 glEnd ();
1629 glDisable (GL_BLEND);
1630 glDisable (GL_TEXTURE_2D);
1631}
1632
1633void
1634fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1635 PPCODE:
1636{
1637 int vx, vy;
1638 int x, y;
1639 int sw4 = (sw + 3) & ~3;
1640 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1641 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1642
1643 memset (darkness, 255, sw4 * sh);
1644 SvPOK_only (darkness_sv);
1645 SvCUR_set (darkness_sv, sw4 * sh);
1646
1647 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1648 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1649
1650 for (y = 0; y < sh; y++)
1651 if (0 <= y + vy && y + vy < self->rows)
1652 {
1653 maprow *row = self->row + (y + vy);
1654
1655 for (x = 0; x < sw; x++)
1656 if (row->c0 <= x + vx && x + vx < row->c1)
1657 {
1658 mapcell *cell = row->col + (x + vx - row->c0);
1659
1660 darkness[y * sw4 + x] = cell->darkness
1661 ? 255 - (cell->darkness - 1)
1662 : 255 - FOW_DARKNESS;
1663 }
1664 }
1103 1665
1104 EXTEND (SP, 3); 1666 EXTEND (SP, 3);
1105 PUSHs (sv_2mortal (newSViv (sw4))); 1667 PUSHs (sv_2mortal (newSViv (sw4)));
1106 PUSHs (sv_2mortal (newSViv (sh))); 1668 PUSHs (sv_2mortal (newSViv (sh)));
1107 PUSHs (darkness_sv); 1669 PUSHs (darkness_sv);
1108} 1670}
1109 1671
1110SV * 1672SV *
1111get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1673get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1112 CODE: 1674 CODE:
1113{ 1675{
1114 int x, y, x1, y1; 1676 int x, y, x1, y1;
1115 SV *data_sv = newSV (w * h * 7 + 5); 1677 SV *data_sv = newSV (w * h * 7 + 5);
1116 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1678 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1178} 1740}
1179 OUTPUT: 1741 OUTPUT:
1180 RETVAL 1742 RETVAL
1181 1743
1182void 1744void
1183set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1745set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1184 PPCODE: 1746 PPCODE:
1185{ 1747{
1186 int x, y, z; 1748 int x, y, z;
1187 int w, h; 1749 int w, h;
1188 int x1, y1; 1750 int x1, y1;
1220 1782
1221 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1783 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1222 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1784 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1223 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1785 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1224 1786
1225 if (cell->darkness <= 0) 1787 if (cell->darkness == 0)
1226 { 1788 {
1227 cell->darkness = -1; 1789 cell->darkness = 0;
1228 1790
1229 for (z = 0; z <= 2; z++) 1791 for (z = 0; z <= 2; z++)
1230 { 1792 {
1231 cell->face[z] = face[z]; 1793 cell->face[z] = face[z];
1232 1794
1237 } 1799 }
1238 } 1800 }
1239 } 1801 }
1240} 1802}
1241 1803
1242MODULE = CFClient PACKAGE = CFClient::MixChunk 1804MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1243 1805
1244CFClient::MixChunk 1806CFPlus::MixChunk
1245new_from_file (SV *class, char *path) 1807new_from_file (SV *class, char *path)
1246 CODE: 1808 CODE:
1247 RETVAL = Mix_LoadWAV (path); 1809 RETVAL = Mix_LoadWAV (path);
1248 OUTPUT: 1810 OUTPUT:
1249 RETVAL 1811 RETVAL
1250 1812
1251void 1813void
1252DESTROY (CFClient::MixChunk self) 1814DESTROY (CFPlus::MixChunk self)
1253 CODE: 1815 CODE:
1254 Mix_FreeChunk (self); 1816 Mix_FreeChunk (self);
1255 1817
1256int 1818int
1257volume (CFClient::MixChunk self, int volume = -1) 1819volume (CFPlus::MixChunk self, int volume = -1)
1258 CODE: 1820 CODE:
1259 RETVAL = Mix_VolumeChunk (self, volume); 1821 RETVAL = Mix_VolumeChunk (self, volume);
1260 OUTPUT: 1822 OUTPUT:
1261 RETVAL 1823 RETVAL
1262 1824
1263int 1825int
1264play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1826play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1265 CODE: 1827 CODE:
1266 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1828 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1267 OUTPUT: 1829 OUTPUT:
1268 RETVAL 1830 RETVAL
1269 1831
1270MODULE = CFClient PACKAGE = CFClient::MixMusic 1832MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1271 1833
1272int 1834int
1273volume (int volume = -1) 1835volume (int volume = -1)
1274 CODE: 1836 CODE:
1275 RETVAL = Mix_VolumeMusic (volume); 1837 RETVAL = Mix_VolumeMusic (volume);
1276 OUTPUT: 1838 OUTPUT:
1277 RETVAL 1839 RETVAL
1278 1840
1279CFClient::MixMusic 1841CFPlus::MixMusic
1280new_from_file (SV *class, char *path) 1842new_from_file (SV *class, char *path)
1281 CODE: 1843 CODE:
1282 RETVAL = Mix_LoadMUS (path); 1844 RETVAL = Mix_LoadMUS (path);
1283 OUTPUT: 1845 OUTPUT:
1284 RETVAL 1846 RETVAL
1285 1847
1286void 1848void
1287DESTROY (CFClient::MixMusic self) 1849DESTROY (CFPlus::MixMusic self)
1288 CODE: 1850 CODE:
1289 Mix_FreeMusic (self); 1851 Mix_FreeMusic (self);
1290 1852
1291int 1853int
1292play (CFClient::MixMusic self, int loops = -1) 1854play (CFPlus::MixMusic self, int loops = -1)
1293 CODE: 1855 CODE:
1294 RETVAL = Mix_PlayMusic (self, loops); 1856 RETVAL = Mix_PlayMusic (self, loops);
1295 OUTPUT: 1857 OUTPUT:
1296 RETVAL 1858 RETVAL
1297 1859
1298MODULE = CFClient PACKAGE = CFClient::OpenGL 1860MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1299 1861
1300BOOT: 1862BOOT:
1301{ 1863{
1302 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1864 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1303 static const struct { 1865 static const struct {
1304 const char *name; 1866 const char *name;
1305 IV iv; 1867 IV iv;
1306 } *civ, const_iv[] = { 1868 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name } 1869# define const_iv(name) { # name, (IV)name }
1308 const_iv (GL_COLOR_MATERIAL), 1870 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH), 1871 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT), 1872 const_iv (GL_FLAT),
1873 const_iv (GL_DITHER),
1311 const_iv (GL_BLEND), 1874 const_iv (GL_BLEND),
1875 const_iv (GL_CULL_FACE),
1876 const_iv (GL_SCISSOR_TEST),
1877 const_iv (GL_DEPTH_TEST),
1878 const_iv (GL_ALPHA_TEST),
1879 const_iv (GL_NORMALIZE),
1880 const_iv (GL_RESCALE_NORMAL),
1881 const_iv (GL_FRONT),
1882 const_iv (GL_BACK),
1312 const_iv (GL_AND), 1883 const_iv (GL_AND),
1884 const_iv (GL_ONE),
1885 const_iv (GL_ZERO),
1313 const_iv (GL_SRC_ALPHA), 1886 const_iv (GL_SRC_ALPHA),
1887 const_iv (GL_DST_ALPHA),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1888 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1889 const_iv (GL_ONE_MINUS_DST_ALPHA),
1890 const_iv (GL_SRC_ALPHA_SATURATE),
1315 const_iv (GL_RGB), 1891 const_iv (GL_RGB),
1316 const_iv (GL_RGBA), 1892 const_iv (GL_RGBA),
1893 const_iv (GL_RGBA4),
1894 const_iv (GL_RGBA8),
1895 const_iv (GL_RGB5_A1),
1317 const_iv (GL_UNSIGNED_BYTE), 1896 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4), 1897 const_iv (GL_UNSIGNED_SHORT),
1898 const_iv (GL_UNSIGNED_INT),
1319 const_iv (GL_ALPHA), 1899 const_iv (GL_ALPHA),
1900 const_iv (GL_INTENSITY),
1901 const_iv (GL_LUMINANCE),
1902 const_iv (GL_LUMINANCE_ALPHA),
1320 const_iv (GL_FLOAT), 1903 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1904 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE), 1905 const_iv (GL_COMPILE),
1323 const_iv (GL_TEXTURE_1D), 1906 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D), 1907 const_iv (GL_TEXTURE_2D),
1326 const_iv (GL_TEXTURE_MAG_FILTER), 1909 const_iv (GL_TEXTURE_MAG_FILTER),
1327 const_iv (GL_TEXTURE_MIN_FILTER), 1910 const_iv (GL_TEXTURE_MIN_FILTER),
1328 const_iv (GL_TEXTURE_ENV_MODE), 1911 const_iv (GL_TEXTURE_ENV_MODE),
1329 const_iv (GL_TEXTURE_WRAP_S), 1912 const_iv (GL_TEXTURE_WRAP_S),
1330 const_iv (GL_TEXTURE_WRAP_T), 1913 const_iv (GL_TEXTURE_WRAP_T),
1914 const_iv (GL_REPEAT),
1331 const_iv (GL_CLAMP), 1915 const_iv (GL_CLAMP),
1332 const_iv (GL_REPEAT), 1916 const_iv (GL_CLAMP_TO_EDGE),
1333 const_iv (GL_NEAREST), 1917 const_iv (GL_NEAREST),
1334 const_iv (GL_LINEAR), 1918 const_iv (GL_LINEAR),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1919 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1920 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1921 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1922 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP), 1923 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE), 1924 const_iv (GL_MODULATE),
1925 const_iv (GL_DECAL),
1342 const_iv (GL_REPLACE), 1926 const_iv (GL_REPLACE),
1927 const_iv (GL_DEPTH_BUFFER_BIT),
1343 const_iv (GL_COLOR_BUFFER_BIT), 1928 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION), 1929 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW), 1930 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP), 1931 const_iv (GL_COLOR_LOGIC_OP),
1932 const_iv (GL_SEPARABLE_2D),
1347 const_iv (GL_CONVOLUTION_2D), 1933 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE), 1934 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER), 1935 const_iv (GL_CONSTANT_BORDER),
1350 const_iv (GL_LINES), 1936 const_iv (GL_LINES),
1937 const_iv (GL_LINE_STRIP),
1938 const_iv (GL_LINE_LOOP),
1351 const_iv (GL_QUADS), 1939 const_iv (GL_QUADS),
1352 const_iv (GL_LINE_LOOP), 1940 const_iv (GL_QUAD_STRIP),
1941 const_iv (GL_TRIANGLES),
1942 const_iv (GL_TRIANGLE_STRIP),
1943 const_iv (GL_TRIANGLE_FAN),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1944 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1354 const_iv (GL_FASTEST), 1945 const_iv (GL_FASTEST),
1946 const_iv (GL_V2F),
1947 const_iv (GL_V3F),
1948 const_iv (GL_T2F_V3F),
1949 const_iv (GL_T2F_N3F_V3F),
1355# undef const_iv 1950# undef const_iv
1356 }; 1951 };
1357 1952
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1953 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1954 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1360} 1955}
1361 1956
1957char *
1958gl_vendor ()
1959 CODE:
1960 RETVAL = (char *)glGetString (GL_VENDOR);
1961 OUTPUT:
1962 RETVAL
1963
1964char *
1965gl_version ()
1966 CODE:
1967 RETVAL = (char *)glGetString (GL_VERSION);
1968 OUTPUT:
1969 RETVAL
1970
1971char *
1972gl_extensions ()
1973 CODE:
1974 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1975 OUTPUT:
1976 RETVAL
1977
1362int glGetError () 1978int glGetError ()
1979
1980void glFinish ()
1363 1981
1364void glClear (int mask) 1982void glClear (int mask)
1365 1983
1366void glClearColor (float r, float g, float b, float a = 1.0) 1984void glClearColor (float r, float g, float b, float a = 1.0)
1367 PROTOTYPE: @ 1985 PROTOTYPE: @
1374 1992
1375void glHint (int target, int mode) 1993void glHint (int target, int mode)
1376 1994
1377void glBlendFunc (int sfactor, int dfactor) 1995void glBlendFunc (int sfactor, int dfactor)
1378 1996
1997void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1998 CODE:
1999 gl_BlendFuncSeparate (sa, da, saa, daa);
2000
2001void glDepthMask (int flag)
2002
1379void glLogicOp (int opcode) 2003void glLogicOp (int opcode)
1380 2004
2005void glColorMask (int red, int green, int blue, int alpha)
2006
1381void glMatrixMode (int mode) 2007void glMatrixMode (int mode)
1382 2008
1383void glPushMatrix () 2009void glPushMatrix ()
1384 2010
1385void glPopMatrix () 2011void glPopMatrix ()
1386 2012
1387void glLoadIdentity () 2013void glLoadIdentity ()
1388 2014
2015void glDrawBuffer (int buffer)
2016
2017void glReadBuffer (int buffer)
2018
2019# near_ and far_ are due to microsofts buggy "c" compiler
2020void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2021
2022# near_ and far_ are due to microsofts buggy "c" compiler
1389void glOrtho (double left, double right, double bottom, double top, double near, double far) 2023void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1390 2024
1391void glViewport (int x, int y, int width, int height) 2025void glViewport (int x, int y, int width, int height)
2026
2027void glScissor (int x, int y, int width, int height)
1392 2028
1393void glTranslate (float x, float y, float z = 0.) 2029void glTranslate (float x, float y, float z = 0.)
1394 CODE: 2030 CODE:
1395 glTranslatef (x, y, z); 2031 glTranslatef (x, y, z);
1396 2032
1397void glScale (float x, float y, float z) 2033void glScale (float x, float y, float z = 1.)
1398 CODE: 2034 CODE:
1399 glScalef (x, y, z); 2035 glScalef (x, y, z);
1400 2036
1401void glRotate (float angle, float x, float y, float z) 2037void glRotate (float angle, float x, float y, float z)
1402 CODE: 2038 CODE:
1406 2042
1407void glEnd () 2043void glEnd ()
1408 2044
1409void glColor (float r, float g, float b, float a = 1.0) 2045void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @ 2046 PROTOTYPE: @
2047 ALIAS:
2048 glColor_premultiply = 1
1411 CODE: 2049 CODE:
2050 if (ix)
2051 {
2052 r *= a;
2053 g *= a;
2054 b *= a;
2055 }
2056 // microsoft visual "c" rounds instead of truncating...
1412 glColor4f (r, g, b, a); 2057 glColor4f (r, g, b, a);
2058
2059void glInterleavedArrays (int format, int stride, char *data)
2060
2061void glDrawElements (int mode, int count, int type, char *indices)
2062
2063# 1.2 void glDrawRangeElements (int mode, int start, int end
2064
2065void glRasterPos (float x, float y, float z = 0.)
2066 CODE:
2067 glRasterPos3f (0, 0, z);
2068 glBitmap (0, 0, 0, 0, x, y, 0);
1413 2069
1414void glVertex (float x, float y, float z = 0.) 2070void glVertex (float x, float y, float z = 0.)
1415 CODE: 2071 CODE:
1416 glVertex3f (x, y, z); 2072 glVertex3f (x, y, z);
1417 2073
1429 2085
1430void glBindTexture (int target, int name) 2086void glBindTexture (int target, int name)
1431 2087
1432void glConvolutionParameter (int target, int pname, float params) 2088void glConvolutionParameter (int target, int pname, float params)
1433 CODE: 2089 CODE:
2090 if (gl.ConvolutionParameterf)
1434 glConvolutionParameterf (target, pname, params); 2091 gl.ConvolutionParameterf (target, pname, params);
1435 2092
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2093void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2094 CODE:
2095 if (gl.ConvolutionFilter2D)
2096 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2097
2098void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2099 CODE:
2100 if (gl.SeparableFilter2D)
2101 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1437 2102
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2103void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439 2104
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2105void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2106
2107void glDrawPixels (int width, int height, int format, int type, char *pixels)
2108
2109void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1441 2110
1442int glGenTexture () 2111int glGenTexture ()
1443 CODE: 2112 CODE:
1444{ 2113{
1445 GLuint name; 2114 GLuint name;

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