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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC vs.
Revision 1.160 by root, Mon Oct 9 01:06:36 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2long _ftol (double); /* defined by VC6 C libs */
3long _ftol2 (double dblSource) { return _ftol (dblSource); }
4# define WIN32_LEAN_AND_MEAN
5# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 6# include <malloc.h>
7# include <windows.h>
8# include <wininet.h>
9# pragma warning(disable:4244)
3#endif 10#endif
4 11
5#include "EXTERN.h" 12#include "EXTERN.h"
6#include "perl.h" 13#include "perl.h"
7#include "XSUB.h" 14#include "XSUB.h"
8 15
16#ifdef _WIN32
17# undef pipe
18#endif
19
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
33 typedef signed char int8_t; 48 typedef signed char int8_t;
34 typedef signed short int16_t; 49 typedef signed short int16_t;
35 typedef signed int int32_t; 50 typedef signed int int32_t;
36#endif 51#endif
37 52
38#include "glext.h" 53#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 54
40#define FOW_DARKNESS 32 55#define FOW_DARKNESS 32
41 56
42#define MAP_EXTEND_X 32 57#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 58#define MAP_EXTEND_Y 512
44 59
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 60#define MIN_FONT_HEIGHT 10
46 61
62#if 0
63# define PARACHUTE SDL_INIT_NOPARACHUTE
64#else
65# define PARACHUTE 0
66#endif
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
76{
77 if (gl.BlendFuncSeparate)
78 gl.BlendFuncSeparate (sa, da, saa, daa);
79 else if (gl.BlendFuncSeparateEXT)
80 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
81 else
82 glBlendFunc (sa, da);
83}
84
85#include "texcache.c"
86
87#include "pango-font.c"
88#include "pango-fontmap.c"
89#include "pango-render.c"
90
47typedef Mix_Chunk *CFClient__MixChunk; 91typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 92typedef Mix_Music *CFPlus__MixMusic;
49 93
50static PangoContext *context; 94typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 95
96static int
97shape_attr_p (PangoLayoutRun *run)
98{
99 GSList *attrs = run->item->analysis.extra_attrs;
100
101 while (attrs)
102 {
103 PangoAttribute *attr = attrs->data;
104
105 if (attr->klass->type == PANGO_ATTR_SHAPE)
106 return 1;
107
108 attrs = attrs->next;
109 }
110
111 return 0;
112}
52 113
53typedef struct cf_layout { 114typedef struct cf_layout {
54 PangoLayout *pl; 115 PangoLayout *pl;
116 float r, g, b, a; // default color for rgba mode
55 int base_height; 117 int base_height;
118 CFPlus__Font font;
56} *CFClient__Layout; 119} *CFPlus__Layout;
120
121static CFPlus__Font default_font;
122static PangoContext *opengl_context;
123static PangoFontMap *opengl_fontmap;
57 124
58static void 125static void
59substitute_func (FcPattern *pattern, gpointer data) 126substitute_func (FcPattern *pattern, gpointer data)
60{ 127{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 128 FcPatternAddBool (pattern, FC_HINTING, 1);
129#ifdef FC_HINT_STYLE
130 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
131#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 132 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 133}
64 134
65static void 135static void
66layout_update (CFClient__Layout self) 136layout_update_font (CFPlus__Layout self)
67{ 137{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 138 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 139 * reasonably well with bitstream vera
70 */ 140 */
71 PangoFontDescription *font = pango_context_get_font_description (context); 141 PangoFontDescription *font = self->font ? self->font : default_font;
72 142
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 pango_font_description_set_absolute_size (font, height); 143 pango_font_description_set_absolute_size (font,
81 pango_layout_context_changed (self->pl); 144 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
82 } 145
146 pango_layout_set_font_description (self->pl, font);
83} 147}
84 148
85static void 149static void
86layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 150layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
87{ 151{
88 layout_update (self); 152 PangoRectangle rect;
89 153
154 // get_pixel_* wrongly rounds down
90 pango_layout_get_pixel_size (self->pl, w, h); 155 pango_layout_get_extents (self->pl, 0, &rect);
91 156
92 *w = (*w + 3) & ~3; 157 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
93 if (!*w) *w = 1; 158 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
94 if (!*h) *h = 1; 159
160 if (!rect.width) rect.width = 1;
161 if (!rect.height) rect.height = 1;
162
163 *w = rect.width;
164 *h = rect.height;
95} 165}
96 166
97typedef uint16_t mapface; 167typedef uint16_t mapface;
98 168
99typedef struct { 169typedef struct {
102 float s, t; 172 float s, t;
103 uint8_t r, g, b, a; 173 uint8_t r, g, b, a;
104} maptex; 174} maptex;
105 175
106typedef struct { 176typedef struct {
107 int16_t darkness; 177 uint32_t player;
108 mapface face[3]; 178 mapface face[3];
179 uint16_t darkness;
180 uint8_t stat_width, stat_hp, flags;
109} mapcell; 181} mapcell;
110 182
111typedef struct { 183typedef struct {
112 int32_t c0, c1; 184 int32_t c0, c1;
113 mapcell *col; 185 mapcell *col;
122 int texs; 194 int texs;
123 maptex *tex; 195 maptex *tex;
124 196
125 int32_t rows; 197 int32_t rows;
126 maprow *row; 198 maprow *row;
127} *CFClient__Map; 199} *CFPlus__Map;
128 200
129static char * 201static char *
130prepend (char *ptr, int sze, int inc) 202prepend (char *ptr, int sze, int inc)
131{ 203{
132 char *p; 204 char *p;
150 222
151#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 223#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
152#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 224#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
153 225
154static maprow * 226static maprow *
155map_get_row (CFClient__Map self, int y) 227map_get_row (CFPlus__Map self, int y)
156{ 228{
157 if (0 > y) 229 if (0 > y)
158 { 230 {
159 int extend = - y + MAP_EXTEND_Y; 231 int extend = - y + MAP_EXTEND_Y;
160 Prepend (maprow, self->row, self->rows, extend); 232 Prepend (maprow, self->row, self->rows, extend);
198 270
199 return row->col + (x - row->c0); 271 return row->col + (x - row->c0);
200} 272}
201 273
202static mapcell * 274static mapcell *
203map_get_cell (CFClient__Map self, int x, int y) 275map_get_cell (CFPlus__Map self, int x, int y)
204{ 276{
205 return row_get_cell (map_get_row (self, y), x); 277 return row_get_cell (map_get_row (self, y), x);
206} 278}
207 279
208static void 280static void
209map_clear (CFClient__Map self) 281map_clear (CFPlus__Map self)
210{ 282{
211 int r; 283 int r;
212 284
213 for (r = 0; r < self->rows; r++) 285 for (r = 0; r < self->rows; r++)
214 Safefree (self->row[r].col); 286 Safefree (self->row[r].col);
222 self->row = 0; 294 self->row = 0;
223 self->rows = 0; 295 self->rows = 0;
224} 296}
225 297
226static void 298static void
227map_blank (CFClient__Map self, int x0, int y0, int w, int h) 299map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
228{ 300{
229 int x, y; 301 int x, y;
230 maprow *row; 302 maprow *row;
303 mapcell *cell;
231 304
232 for (y = y0; y < y0 + h; y++) 305 for (y = y0; y < y0 + h; y++)
233 if (y >= 0) 306 if (y >= 0)
234 { 307 {
235 if (y >= self->rows) 308 if (y >= self->rows)
241 if (x >= row->c0) 314 if (x >= row->c0)
242 { 315 {
243 if (x >= row->c1) 316 if (x >= row->c1)
244 break; 317 break;
245 318
246 row->col[x - row->c0].darkness = -1; 319 cell = row->col + x - row->c0;
320
321 cell->darkness = 0;
322 cell->stat_hp = 0;
323 cell->flags = 0;
324 cell->player = 0;
247 } 325 }
248 } 326 }
249} 327}
250 328
251static void 329static void
252music_finished () 330music_finished (void)
253{ 331{
254 SDL_UserEvent ev; 332 SDL_UserEvent ev;
255 333
256 ev.type = SDL_USEREVENT; 334 ev.type = SDL_USEREVENT;
257 ev.code = 0; 335 ev.code = 0;
259 ev.data2 = 0; 337 ev.data2 = 0;
260 338
261 SDL_PushEvent ((SDL_Event *)&ev); 339 SDL_PushEvent ((SDL_Event *)&ev);
262} 340}
263 341
342static void
343channel_finished (int channel)
344{
345 SDL_UserEvent ev;
346
347 ev.type = SDL_USEREVENT;
348 ev.code = 1;
349 ev.data1 = (void *)(long)channel;
350 ev.data2 = 0;
351
352 SDL_PushEvent ((SDL_Event *)&ev);
353}
354
355static unsigned int
356minpot (unsigned int n)
357{
358 if (!n)
359 return 0;
360
361 --n;
362
363 n |= n >> 1;
364 n |= n >> 2;
365 n |= n >> 4;
366 n |= n >> 8;
367 n |= n >> 16;
368
369 return n + 1;
370}
371
264MODULE = CFClient PACKAGE = CFClient 372MODULE = CFPlus PACKAGE = CFPlus
265 373
266PROTOTYPES: ENABLE 374PROTOTYPES: ENABLE
267 375
268BOOT: 376BOOT:
269{ 377{
270 HV *stash = gv_stashpv ("CFClient", 1); 378 HV *stash = gv_stashpv ("CFPlus", 1);
271 static const struct { 379 static const struct {
272 const char *name; 380 const char *name;
273 IV iv; 381 IV iv;
274 } *civ, const_iv[] = { 382 } *civ, const_iv[] = {
275# define const_iv(name) { # name, (IV)name } 383# define const_iv(name) { # name, (IV)name }
374# undef const_iv 482# undef const_iv
375 }; 483 };
376 484
377 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 485 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
378 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 486 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
379
380 fontmap = pango_ft2_font_map_new ();
381 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
382 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
383} 487}
384 488
385int 489int
490in_destruct ()
491 CODE:
492 RETVAL = PL_main_cv == Nullcv;
493 OUTPUT:
494 RETVAL
495
496NV floor (NV x)
497
498NV ceil (NV x)
499
500void
501pango_init ()
502 CODE:
503{
504 opengl_fontmap = pango_opengl_font_map_new ();
505 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
506 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
507}
508
509int
386SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 510SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
387 511
388void 512void
389SDL_Quit () 513SDL_Quit ()
390 514
391void 515void
397 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
398 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 522 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 523 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 524 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
401 525
526 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
527 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
528
402 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
406 533
407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 534 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
535#if SDL_VERSION_ATLEAST(1,2,10)
408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 536 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
538#endif
410 539
411 SDL_EnableUNICODE (1); 540 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 541 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413 542
414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 543 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
423 552
424 ++m; 553 ++m;
425 } 554 }
426} 555}
427 556
557char *
558SDL_GetError ()
559
428int 560int
429SDL_SetVideoMode (int w, int h, int fullscreen) 561SDL_SetVideoMode (int w, int h, int fullscreen)
430 CODE: 562 CODE:
431 RETVAL = !!SDL_SetVideoMode ( 563 RETVAL = !!SDL_SetVideoMode (
432 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 564 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
433 ); 565 );
566 if (RETVAL)
567 {
434 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 568 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
569# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
570# include "glfunc.h"
571# undef GL_FUNC
572 }
435 OUTPUT: 573 OUTPUT:
436 RETVAL 574 RETVAL
437 575
438void 576void
439SDL_GL_SwapBuffers () 577SDL_GL_SwapBuffers ()
578
579char *
580SDL_GetKeyName (int sym)
440 581
441void 582void
442SDL_PollEvent () 583SDL_PollEvent ()
443 PPCODE: 584 PPCODE:
444{ 585{
446 587
447 while (SDL_PollEvent (&ev)) 588 while (SDL_PollEvent (&ev))
448 { 589 {
449 HV *hv = newHV (); 590 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0); 591 hv_store (hv, "type", 4, newSViv (ev.type), 0);
592
451 switch (ev.type) 593 switch (ev.type)
452 { 594 {
453 case SDL_KEYDOWN: 595 case SDL_KEYDOWN:
454 case SDL_KEYUP: 596 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 604 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break; 606 break;
465 607
466 case SDL_MOUSEMOTION: 608 case SDL_MOUSEMOTION:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 611 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 612 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 613 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 614 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 615 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
472 break; 616 break;
473 617
474 case SDL_MOUSEBUTTONDOWN: 618 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP: 619 case SDL_MOUSEBUTTONUP:
620 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
621
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 622 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 623 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 624 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 625 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
626 break;
627
628 case SDL_USEREVENT:
629 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
630 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
631 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
632 break;
480 } 633 }
481 634
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 635 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
483 } 636 }
484} 637}
485 638
486int 639int
487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 640Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
488 POSTCALL: 641 POSTCALL:
489 Mix_HookMusicFinished (music_finished); 642 Mix_HookMusicFinished (music_finished);
643 Mix_ChannelFinished (channel_finished);
490 644
491void 645void
492Mix_CloseAudio () 646Mix_CloseAudio ()
493 647
494int 648int
499 CODE: 653 CODE:
500#ifndef _WIN32 654#ifndef _WIN32
501 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 655 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
502#endif 656#endif
503 657
504char * 658void
505gl_version () 659win32_proxy_info ()
506 CODE: 660 PPCODE:
507 RETVAL = (char *)glGetString (GL_VERSION); 661{
508 OUTPUT: 662#ifdef _WIN32
509 RETVAL 663 char buffer[2048];
664 DWORD buflen;
510 665
511char * 666 EXTEND (SP, 3);
512gl_extensions () 667
513 CODE: 668 buflen = sizeof (buffer);
514 RETVAL = (char *)glGetString (GL_EXTENSIONS); 669 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
515 OUTPUT: 670 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
516 RETVAL 671 {
672 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
673
674 buflen = sizeof (buffer);
675 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
676 {
677 PUSHs (newSVpv (buffer, 0));
678
679 buflen = sizeof (buffer);
680 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
681 PUSHs (newSVpv (buffer, 0));
682 }
683 }
684#endif
685}
517 686
518void 687void
519add_font (char *file) 688add_font (char *file)
520 CODE: 689 CODE:
521 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 690 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
522
523void
524set_font (char *file)
525 CODE:
526{
527 int count;
528 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
529 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
530 FcPatternDestroy (pattern);
531 pango_context_set_font_description (context, font);
532}
533 691
534void 692void
535load_image_inline (SV *image_) 693load_image_inline (SV *image_)
536 ALIAS: 694 ALIAS:
537 load_image_file = 1 695 load_image_file = 1
579 737
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 738 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 739
582 assert (surface2->pitch == surface2->w * 4); 740 assert (surface2->pitch == surface2->w * 4);
583 741
742 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 743 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 744 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 745 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 746 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 747 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 748 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 749 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
750 SDL_UnlockSurface (surface2);
593 751
594 SDL_FreeSurface (surface); 752 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 753 SDL_FreeSurface (surface2);
596} 754}
597 755
619 PUSHs (sv_2mortal (newSViv (b / y))); 777 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 778 PUSHs (sv_2mortal (newSViv (a / y)));
621} 779}
622 780
623void 781void
782error (char *message)
783 CODE:
784 fprintf (stderr, "ERROR: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
787#endif
788
789void
624fatal (char *message) 790fatal (char *message)
625 CODE: 791 CODE:
792 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 793#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 795#endif
631 exit (1); 796 _exit (1);
632 797
798void
799_exit (int retval = 0)
800 CODE:
801 _exit (retval);
802
803MODULE = CFPlus PACKAGE = CFPlus::Font
804
805CFPlus::Font
806new_from_file (SV *class, char *path, int id = 0)
807 CODE:
808{
809 int count;
810 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
811 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
812 FcPatternDestroy (pattern);
813}
814 OUTPUT:
815 RETVAL
816
817void
818DESTROY (CFPlus::Font self)
819 CODE:
820 pango_font_description_free (self);
821
822void
823make_default (CFPlus::Font self)
824 CODE:
825 default_font = self;
826
633MODULE = CFClient PACKAGE = CFClient::Layout 827MODULE = CFPlus PACKAGE = CFPlus::Layout
634 828
635CFClient::Layout 829void
636new (SV *class, int base_height = 10) 830reset_glyph_cache ()
831 CODE:
832 tc_clear ();
833
834CFPlus::Layout
835new (SV *class)
637 CODE: 836 CODE:
638 New (0, RETVAL, 1, struct cf_layout); 837 New (0, RETVAL, 1, struct cf_layout);
639 RETVAL->base_height = base_height; 838
640 RETVAL->pl = pango_layout_new (context); 839 RETVAL->pl = pango_layout_new (opengl_context);
840 RETVAL->r = 1.;
841 RETVAL->g = 1.;
842 RETVAL->b = 1.;
843 RETVAL->a = 1.;
844 RETVAL->base_height = MIN_FONT_HEIGHT;
845 RETVAL->font = 0;
846
641 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 847 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
848 layout_update_font (RETVAL);
642 OUTPUT: 849 OUTPUT:
643 RETVAL 850 RETVAL
644 851
645void 852void
646DESTROY (CFClient::Layout self) 853DESTROY (CFPlus::Layout self)
647 CODE: 854 CODE:
648 g_object_unref (self->pl); 855 g_object_unref (self->pl);
649 Safefree (self); 856 Safefree (self);
650 857
651void 858void
652set_text (CFClient::Layout self, SV *text_) 859set_text (CFPlus::Layout self, SV *text_)
653 CODE: 860 CODE:
654{ 861{
655 STRLEN textlen; 862 STRLEN textlen;
656 char *text = SvPVutf8 (text_, textlen); 863 char *text = SvPVutf8 (text_, textlen);
657 864
658 pango_layout_set_text (self->pl, text, textlen); 865 pango_layout_set_text (self->pl, text, textlen);
659} 866}
660 867
661void 868void
662set_markup (CFClient::Layout self, SV *text_) 869set_markup (CFPlus::Layout self, SV *text_)
663 CODE: 870 CODE:
664{ 871{
665 STRLEN textlen; 872 STRLEN textlen;
666 char *text = SvPVutf8 (text_, textlen); 873 char *text = SvPVutf8 (text_, textlen);
667 874
668 pango_layout_set_markup (self->pl, text, textlen); 875 pango_layout_set_markup (self->pl, text, textlen);
669} 876}
670 877
878void
879set_shapes (CFPlus::Layout self, ...)
880 CODE:
881{
882 PangoAttrList *attrs = 0;
883 const char *text = pango_layout_get_text (self->pl);
884 const char *pos = text;
885 int arg = 4;
886
887 while (arg < items && (pos = strstr (pos, OBJ_STR)))
888 {
889 PangoRectangle inkrect, rect;
890 PangoAttribute *attr;
891
892 int x = SvIV (ST (arg - 3));
893 int y = SvIV (ST (arg - 2));
894 int w = SvIV (ST (arg - 1));
895 int h = SvIV (ST (arg ));
896
897 inkrect.x = 0;
898 inkrect.y = 0;
899 inkrect.width = 0;
900 inkrect.height = 0;
901
902 rect.x = x * PANGO_SCALE;
903 rect.y = y * PANGO_SCALE;
904 rect.width = w * PANGO_SCALE;
905 rect.height = h * PANGO_SCALE;
906
907 if (!attrs)
908 attrs = pango_layout_get_attributes (self->pl);
909
910 attr = pango_attr_shape_new (&inkrect, &rect);
911 attr->start_index = pos - text;
912 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
913 pango_attr_list_insert (attrs, attr);
914
915 arg += 4;
916 pos += sizeof (OBJ_STR) - 1;
917 }
918
919 if (attrs)
920 pango_layout_set_attributes (self->pl, attrs);
921}
922
923void
924get_shapes (CFPlus::Layout self)
925 PPCODE:
926{
927 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
928
929 do
930 {
931 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
932
933 if (run && shape_attr_p (run))
934 {
935 PangoRectangle extents;
936 pango_layout_iter_get_run_extents (iter, 0, &extents);
937
938 EXTEND (SP, 2);
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
940 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
941 }
942 }
943 while (pango_layout_iter_next_run (iter));
944
945 pango_layout_iter_free (iter);
946}
947
948int
949has_wrapped (CFPlus::Layout self)
950 CODE:
951{
952 int lines = 1;
953 const char *text = pango_layout_get_text (self->pl);
954
955 while (*text)
956 lines += *text++ == '\n';
957
958 RETVAL = lines < pango_layout_get_line_count (self->pl);
959}
960 OUTPUT:
961 RETVAL
962
671SV * 963SV *
672get_text (CFClient::Layout self) 964get_text (CFPlus::Layout self)
673 CODE: 965 CODE:
674 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 966 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
675 SvUTF8_on (RETVAL); 967 sv_utf8_decode (RETVAL);
676 OUTPUT: 968 OUTPUT:
677 RETVAL 969 RETVAL
678 970
679void 971void
972set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
973 CODE:
974 self->r = r;
975 self->g = g;
976 self->b = b;
977 self->a = a;
978
979void
980set_font (CFPlus::Layout self, CFPlus::Font font = 0)
981 CODE:
982 if (self->font != font)
983 {
984 self->font = font;
985 layout_update_font (self);
986 }
987
988void
680set_height (CFClient::Layout self, int base_height) 989set_height (CFPlus::Layout self, int base_height)
681 CODE: 990 CODE:
991 if (self->base_height != base_height)
992 {
682 self->base_height = base_height; 993 self->base_height = base_height;
994 layout_update_font (self);
995 }
683 996
684void 997void
685set_width (CFClient::Layout self, int max_width = -1) 998set_width (CFPlus::Layout self, int max_width = -1)
686 CODE: 999 CODE:
687 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1000 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
688 1001
689void 1002void
1003set_indent (CFPlus::Layout self, int indent)
1004 CODE:
1005 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1006
1007void
1008set_spacing (CFPlus::Layout self, int spacing)
1009 CODE:
1010 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1011
1012void
1013set_ellipsise (CFPlus::Layout self, int ellipsise)
1014 CODE:
1015 pango_layout_set_ellipsize (self->pl,
1016 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1017 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1018 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1019 : PANGO_ELLIPSIZE_NONE
1020 );
1021
1022void
1023set_single_paragraph_mode (CFPlus::Layout self, int spm)
1024 CODE:
1025 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1026
1027void
690size (CFClient::Layout self) 1028size (CFPlus::Layout self)
691 PPCODE: 1029 PPCODE:
692{ 1030{
693 int w, h; 1031 int w, h;
694 1032
695 layout_update (self);
696 layout_get_pixel_size (self, &w, &h); 1033 layout_get_pixel_size (self, &w, &h);
697 1034
698 EXTEND (SP, 2); 1035 EXTEND (SP, 2);
699 PUSHs (sv_2mortal (newSViv (w))); 1036 PUSHs (sv_2mortal (newSViv (w)));
700 PUSHs (sv_2mortal (newSViv (h))); 1037 PUSHs (sv_2mortal (newSViv (h)));
701} 1038}
702 1039
703int 1040int
1041descent (CFPlus::Layout self)
1042 CODE:
1043{
1044 PangoRectangle rect;
1045 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1046 pango_layout_line_get_pixel_extents (line, 0, &rect);
1047 RETVAL = PANGO_DESCENT (rect);
1048}
1049 OUTPUT:
1050 RETVAL
1051
1052int
704xy_to_index (CFClient::Layout self, int x, int y) 1053xy_to_index (CFPlus::Layout self, int x, int y)
705 CODE: 1054 CODE:
706{ 1055{
707 int index, trailing; 1056 int index, trailing;
708
709 layout_update (self);
710 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1057 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
711
712 RETVAL = index; 1058 RETVAL = index;
713} 1059}
714 OUTPUT: 1060 OUTPUT:
715 RETVAL 1061 RETVAL
716 1062
717void 1063void
718cursor_pos (CFClient::Layout self, int index) 1064cursor_pos (CFPlus::Layout self, int index)
719 PPCODE: 1065 PPCODE:
720{ 1066{
721 PangoRectangle strong_pos; 1067 PangoRectangle strong_pos;
722 layout_update (self);
723 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1068 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
724 1069
725 EXTEND (SP, 3); 1070 EXTEND (SP, 3);
726 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
727 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
728 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
729} 1074}
730 1075
731void 1076void
732render (CFClient::Layout self) 1077render (CFPlus::Layout self, float x, float y, int flags = 0)
733 PPCODE: 1078 PPCODE:
734{ 1079 pango_opengl_render_layout_subpixel (
735 SV *retval; 1080 self->pl,
736 int w, h; 1081 x * PANGO_SCALE, y * PANGO_SCALE,
737 FT_Bitmap bitmap; 1082 self->r, self->g, self->b, self->a,
1083 flags
1084 );
738 1085
739 layout_update (self); 1086MODULE = CFPlus PACKAGE = CFPlus::Texture
740 layout_get_pixel_size (self, &w, &h);
741 1087
742 retval = newSV (w * h); 1088void
743 SvPOK_only (retval); 1089pad2pot (SV *data_, SV *w_, SV *h_)
744 SvCUR_set (retval, w * h); 1090 CODE:
1091{
1092 int ow = SvIV (w_);
1093 int oh = SvIV (h_);
745 1094
746 bitmap.rows = h; 1095 if (ow && oh)
747 bitmap.width = w; 1096 {
748 bitmap.pitch = w; 1097 int nw = minpot (ow);
749 bitmap.buffer = (unsigned char*)SvPVX (retval); 1098 int nh = minpot (oh);
750 bitmap.num_grays = 256;
751 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
752 1099
753 memset (bitmap.buffer, 0, w * h); 1100 if (nw != ow || nh != oh)
754 1101 {
755 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1102 if (SvOK (data_))
1103 {
1104 STRLEN datalen;
1105 char *data = SvPVbyte (data_, datalen);
1106 int bpp = datalen / (ow * oh);
1107 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
756 1108
757 EXTEND (SP, 3); 1109 SvPOK_only (result_);
758 PUSHs (sv_2mortal (newSViv (w))); 1110 SvCUR_set (result_, nw * nh * bpp);
759 PUSHs (sv_2mortal (newSViv (h)));
760 PUSHs (sv_2mortal (retval));
761}
762 1111
763MODULE = CFClient PACKAGE = CFClient::Texture 1112 memset (SvPVX (result_), 0, nw * nh * bpp);
1113 while (oh--)
1114 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
764 1115
1116 sv_setsv (data_, result_);
1117 }
1118
1119 sv_setiv (w_, nw);
1120 sv_setiv (h_, nh);
1121 }
1122 }
1123}
1124
765void 1125void
766draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1126draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
767 PROTOTYPE: $$$;$$ 1127 PROTOTYPE: $$$;$$
1128 ALIAS:
1129 draw_quad_alpha = 1
1130 draw_quad_alpha_premultiplied = 2
768 CODE: 1131 CODE:
769{ 1132{
770 HV *hv = (HV *)SvRV (self); 1133 HV *hv = (HV *)SvRV (self);
771 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1134 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
772 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1135 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
773 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1136 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
774 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
775 1137
776 if (items < 5) 1138 if (items < 5)
777 { 1139 {
778 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1140 w = SvNV (*hv_fetch (hv, "w", 1, 1));
779 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1141 h = SvNV (*hv_fetch (hv, "h", 1, 1));
780 } 1142 }
781 1143
1144 if (ix)
1145 {
1146 glEnable (GL_BLEND);
1147
1148 if (ix == 2)
1149 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1150 else
1151 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1152 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1153
1154 glEnable (GL_ALPHA_TEST);
1155 glAlphaFunc (GL_GREATER, 0.01f);
1156 }
1157
782 glBindTexture (GL_TEXTURE_2D, name); 1158 glBindTexture (GL_TEXTURE_2D, name);
783 if (wrap_mode) { 1159
784 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
785 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
786 }
787 glBegin (GL_QUADS); 1160 glBegin (GL_QUADS);
788 glTexCoord2f (0, 0); glVertex2f (x , y ); 1161 glTexCoord2f (0, 0); glVertex2f (x , y );
789 glTexCoord2f (0, t); glVertex2f (x , y + h); 1162 glTexCoord2f (0, t); glVertex2f (x , y + h);
790 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1163 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
791 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1164 glTexCoord2f (s, 0); glVertex2f (x + w, y );
792 glEnd (); 1165 glEnd ();
793}
794 1166
1167 if (ix)
1168 {
1169 glDisable (GL_ALPHA_TEST);
1170 glDisable (GL_BLEND);
1171 }
1172}
1173
795MODULE = CFClient PACKAGE = CFClient::Map 1174MODULE = CFPlus PACKAGE = CFPlus::Map
796 1175
797CFClient::Map 1176CFPlus::Map
798new (SV *class, int map_width, int map_height) 1177new (SV *class, int map_width, int map_height)
799 CODE: 1178 CODE:
800 New (0, RETVAL, 1, struct map); 1179 New (0, RETVAL, 1, struct map);
801 RETVAL->x = 0; 1180 RETVAL->x = 0;
802 RETVAL->y = 0; 1181 RETVAL->y = 0;
812 RETVAL->row = 0; 1191 RETVAL->row = 0;
813 OUTPUT: 1192 OUTPUT:
814 RETVAL 1193 RETVAL
815 1194
816void 1195void
817DESTROY (CFClient::Map self) 1196DESTROY (CFPlus::Map self)
818 CODE: 1197 CODE:
819{ 1198{
820 map_clear (self); 1199 map_clear (self);
821 Safefree (self->face); 1200 Safefree (self->face);
1201 Safefree (self->tex);
822 Safefree (self); 1202 Safefree (self);
823} 1203}
824 1204
825void 1205void
826clear (CFClient::Map self) 1206clear (CFPlus::Map self)
827 CODE: 1207 CODE:
828 map_clear (self); 1208 map_clear (self);
829 1209
830void 1210void
831set_face (CFClient::Map self, int face, int texid) 1211set_face (CFPlus::Map self, int face, int texid)
832 CODE: 1212 CODE:
833{ 1213{
834 while (self->faces <= face) 1214 while (self->faces <= face)
835 { 1215 {
836 Append (mapface, self->face, self->faces, self->faces); 1216 Append (mapface, self->face, self->faces, self->faces);
839 1219
840 self->face [face] = texid; 1220 self->face [face] = texid;
841} 1221}
842 1222
843void 1223void
844set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1224set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
845 CODE: 1225 CODE:
846{ 1226{
847 while (self->texs <= texid) 1227 while (self->texs <= texid)
848 { 1228 {
849 Append (maptex, self->tex, self->texs, self->texs); 1229 Append (maptex, self->tex, self->texs, self->texs);
861 tex->r = r; 1241 tex->r = r;
862 tex->g = g; 1242 tex->g = g;
863 tex->b = b; 1243 tex->b = b;
864 tex->a = a; 1244 tex->a = a;
865 } 1245 }
1246
1247 // somewhat hackish, but for textures that require it, it really
1248 // improves the look, and most others don't suffer.
1249 glBindTexture (GL_TEXTURE_2D, name);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1251 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1252 // use uglier nearest interpolation because linear suffers
1253 // from transparent color bleeding and ugly wrapping effects.
1254 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
866} 1255}
867 1256
868int 1257int
869ox (CFClient::Map self) 1258ox (CFPlus::Map self)
870 ALIAS: 1259 ALIAS:
871 oy = 1 1260 oy = 1
1261 x = 2
1262 y = 3
1263 w = 4
1264 h = 5
872 CODE: 1265 CODE:
873 switch (ix) 1266 switch (ix)
874 { 1267 {
875 case 0: RETVAL = self->ox; break; 1268 case 0: RETVAL = self->ox; break;
876 case 1: RETVAL = self->oy; break; 1269 case 1: RETVAL = self->oy; break;
1270 case 2: RETVAL = self->x; break;
1271 case 3: RETVAL = self->y; break;
1272 case 4: RETVAL = self->w; break;
1273 case 5: RETVAL = self->h; break;
877 } 1274 }
878 OUTPUT: 1275 OUTPUT:
879 RETVAL 1276 RETVAL
880 1277
881void 1278void
882scroll (CFClient::Map self, int dx, int dy) 1279scroll (CFPlus::Map self, int dx, int dy)
883 CODE: 1280 CODE:
884{ 1281{
885 if (dx > 0) 1282 if (dx > 0)
886 map_blank (self, self->x, self->y, dx - 1, self->h); 1283 map_blank (self, self->x, self->y, dx, self->h);
887 else if (dx < 0) 1284 else if (dx < 0)
888 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1285 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
889 1286
890 if (dy > 0) 1287 if (dy > 0)
891 map_blank (self, self->x, self->y, self->w, dy - 1); 1288 map_blank (self, self->x, self->y, self->w, dy);
892 else if (dy < 0) 1289 else if (dy < 0)
893 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1290 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
894 1291
895 self->ox += dx; self->x += dx; 1292 self->ox += dx; self->x += dx;
896 self->oy += dy; self->y += dy; 1293 self->oy += dy; self->y += dy;
897 1294
898 while (self->y < 0) 1295 while (self->y < 0)
903 self->y += MAP_EXTEND_Y; 1300 self->y += MAP_EXTEND_Y;
904 } 1301 }
905} 1302}
906 1303
907void 1304void
908map1a_update (CFClient::Map self, SV *data_) 1305map1a_update (CFPlus::Map self, SV *data_, int extmap)
909 CODE: 1306 CODE:
910{ 1307{
911 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1308 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
912 uint8_t *data_end = (uint8_t *)SvEND (data_); 1309 uint8_t *data_end = (uint8_t *)SvEND (data_);
913 mapcell *cell; 1310 mapcell *cell;
914 int x, y, flags; 1311 int x, y, flags;
915 1312
916 while (data < data_end) 1313 while (data < data_end - 1)
917 { 1314 {
918 flags = (data [0] << 8) + data [1]; data += 2; 1315 flags = (data [0] << 8) + data [1]; data += 2;
919 1316
920 x = ((flags >> 10) & 63) + self->x; 1317 x = self->x + ((flags >> 10) & 63);
921 y = ((flags >> 4) & 63) + self->y; 1318 y = self->y + ((flags >> 4) & 63);
922 1319
923 cell = map_get_cell (self, x, y); 1320 cell = map_get_cell (self, x, y);
924 1321
925 if (flags & 15) 1322 if (flags & 15)
926 { 1323 {
927 if (cell->darkness < 0) 1324 if (!cell->darkness)
928 { 1325 {
1326 memset (cell, 0, sizeof (*cell));
929 cell->darkness = 0; 1327 cell->darkness = 256;
930 cell->face [0] = 0;
931 cell->face [1] = 0;
932 cell->face [2] = 0;
933 } 1328 }
934 1329
935 cell->darkness = flags & 8 ? *data++ : 255;
936
937 //TODO: don't trust server data to be in-range(!) 1330 //TODO: don't trust server data to be in-range(!)
1331
1332 if (flags & 8)
1333 {
1334 if (extmap)
1335 {
1336 uint8_t ext, cmd;
1337
1338 do
1339 {
1340 ext = *data++;
1341 cmd = ext & 0x3f;
1342
1343 if (cmd < 4)
1344 cell->darkness = 255 - ext * 64 + 1;
1345 else if (cmd == 5) // health
1346 {
1347 cell->stat_width = 1;
1348 cell->stat_hp = *data++;
1349 }
1350 else if (cmd == 6) // monster width
1351 cell->stat_width = *data++ + 1;
1352 else if (cmd == 0x47) // monster width
1353 {
1354 if (*data == 4)
1355 ; // decode player tag
1356
1357 data += *data + 1;
1358 }
1359 else if (cmd == 8) // cell flags
1360 cell->flags = *data++;
1361 else if (ext & 0x40) // unknown, multibyte => skip
1362 data += *data + 1;
1363 else
1364 data++;
1365 }
1366 while (ext & 0x80);
1367 }
1368 else
1369 cell->darkness = *data++ + 1;
1370 }
938 1371
939 if (flags & 4) 1372 if (flags & 4)
940 { 1373 {
941 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1374 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
942 } 1375 }
950 { 1383 {
951 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1384 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
952 } 1385 }
953 } 1386 }
954 else 1387 else
955 cell->darkness = -1; 1388 cell->darkness = 0;
956 } 1389 }
957} 1390}
958 1391
959SV * 1392SV *
960mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1393mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
961 CODE: 1394 CODE:
962{ 1395{
963 int x1, x; 1396 int x1, x;
964 int y1, y; 1397 int y1, y;
965 int z; 1398 int z;
1015} 1448}
1016 OUTPUT: 1449 OUTPUT:
1017 RETVAL 1450 RETVAL
1018 1451
1019void 1452void
1020draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1453draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1021 PPCODE: 1454 CODE:
1022{ 1455{
1023 int vx, vy; 1456 int vx, vy;
1024 int x, y, z; 1457 int x, y, z;
1025 int last_name; 1458 int last_name;
1026 mapface face; 1459 mapface face;
1027 int sw4 = (sw + 3) & ~3;
1028 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1029 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1030 1460
1031 memset (darkness, 255, sw4 * sh);
1032 SvPOK_only (darkness_sv);
1033 SvCUR_set (darkness_sv, sw4 * sh);
1034
1035 vx = self->x + (self->w - sw) / 2 - shift_x; 1461 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1036 vy = self->y + (self->h - sh) / 2 - shift_y; 1462 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1037 1463
1038 /* 1464 /*
1039 int vx = self->vx = self->w >= sw 1465 int vx = self->vx = self->w >= sw
1040 ? self->x + (self->w - sw) / 2 1466 ? self->x + (self->w - sw) / 2
1041 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1467 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1045 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1471 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1046 */ 1472 */
1047 1473
1048 glColor4ub (255, 255, 255, 255); 1474 glColor4ub (255, 255, 255, 255);
1049 1475
1476 glEnable (GL_BLEND);
1050 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1477 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1051 glEnable (GL_BLEND);
1052 glEnable (GL_TEXTURE_2D); 1478 glEnable (GL_TEXTURE_2D);
1053 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1479 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1054 1480
1055 glBegin (GL_QUADS); 1481 glBegin (GL_QUADS);
1056 1482
1065 for (x = 0; x < sw; x++) 1491 for (x = 0; x < sw; x++)
1066 if (row->c0 <= x + vx && x + vx < row->c1) 1492 if (row->c0 <= x + vx && x + vx < row->c1)
1067 { 1493 {
1068 mapcell *cell = row->col + (x + vx - row->c0); 1494 mapcell *cell = row->col + (x + vx - row->c0);
1069 1495
1070 darkness[y * sw4 + x] = cell->darkness < 0
1071 ? 255 - FOW_DARKNESS
1072 : 255 - cell->darkness;
1073
1074 face = cell->face [z]; 1496 face = cell->face [z];
1075 1497
1076 if (face) 1498 if (face && face < self->texs)
1077 { 1499 {
1078 maptex tex = self->tex [face]; 1500 maptex tex = self->tex [face];
1079
1080 int px = (x + 1) * 32 - tex.w; 1501 int px = (x + 1) * 32 - tex.w;
1081 int py = (y + 1) * 32 - tex.h; 1502 int py = (y + 1) * 32 - tex.h;
1082 1503
1083 if (last_name != tex.name) 1504 if (last_name != tex.name)
1084 { 1505 {
1085 glEnd (); 1506 glEnd ();
1086 last_name = tex.name;
1087 glBindTexture (GL_TEXTURE_2D, last_name); 1507 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1088 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1089 } 1509 }
1090 1510
1091 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1511 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1092 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1512 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1093 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1513 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1094 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1514 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1095 } 1515 }
1516
1517 if (cell->flags && z == 2)
1518 {
1519 if (cell->flags & 1)
1520 {
1521 maptex tex = self->tex [1];
1522 int px = (x + 1) * 32 - tex.w + 2;
1523 int py = (y + 1) * 32 - tex.h - 6;
1524
1525 glEnd ();
1526 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1527 glBegin (GL_QUADS);
1528
1529 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1530 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1531 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1532 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1533 }
1534 }
1096 } 1535 }
1097 } 1536 }
1098 1537
1099 glEnd (); 1538 glEnd ();
1100 1539
1101 glDisable (GL_TEXTURE_2D); 1540 glDisable (GL_TEXTURE_2D);
1102 glDisable (GL_BLEND); 1541 glDisable (GL_BLEND);
1542
1543 // top layer: overlays such as the health bar
1544 for (y = 0; y < sh; y++)
1545 if (0 <= y + vy && y + vy < self->rows)
1546 {
1547 maprow *row = self->row + (y + vy);
1548
1549 for (x = 0; x < sw; x++)
1550 if (row->c0 <= x + vx && x + vx < row->c1)
1551 {
1552 mapcell *cell = row->col + (x + vx - row->c0);
1553
1554 int px = x * 32;
1555 int py = y * 32;
1556
1557 if (cell->stat_hp)
1558 {
1559 int width = cell->stat_width * 32;
1560 int thick = sh / 28 + 1 + cell->stat_width;
1561
1562 glColor3ub (0, 0, 0);
1563 glRectf (px + 1, py - thick - 2,
1564 px + width - 1, py);
1565
1566 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1567 glRectf (px + 2,
1568 py - thick - 1,
1569 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1570 }
1571 }
1572 }
1573}
1574
1575void
1576draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1577 CODE:
1578{
1579 static float color[16][3] = {
1580 { 0.00F, 0.00F, 0.00F },
1581 { 1.00F, 1.00F, 1.00F },
1582 { 0.00F, 0.00F, 0.55F },
1583 { 1.00F, 0.00F, 0.00F },
1584
1585 { 1.00F, 0.54F, 0.00F },
1586 { 0.11F, 0.56F, 1.00F },
1587 { 0.93F, 0.46F, 0.00F },
1588 { 0.18F, 0.54F, 0.34F },
1589
1590 { 0.56F, 0.73F, 0.56F },
1591 { 0.80F, 0.80F, 0.80F },
1592 { 0.55F, 0.41F, 0.13F },
1593 { 0.99F, 0.77F, 0.26F },
1594
1595 { 0.74F, 0.65F, 0.41F },
1596
1597 { 0.00F, 1.00F, 1.00F },
1598 { 1.00F, 0.00F, 1.00F },
1599 { 1.00F, 1.00F, 0.00F },
1600 };
1601
1602 int x, y;
1603
1604 glEnable (GL_TEXTURE_2D);
1605 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1606 glEnable (GL_BLEND);
1607 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1608 glBegin (GL_QUADS);
1609
1610 for (y = 0; y < h; y++)
1611 for (x = 0; x < w; x++)
1612 {
1613 unsigned char m = data [x + y * w];
1614
1615 if (m)
1616 {
1617 float *c = color [m & 15];
1618
1619 float tx1 = m & 0x40 ? 0.5 : 0.;
1620 float tx2 = tx1 + 0.5;
1621
1622 glColor4f (c[0], c[1], c[2], 0.75);
1623 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1624 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1625 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1626 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1627 }
1628 }
1629
1630 glEnd ();
1631 glDisable (GL_BLEND);
1632 glDisable (GL_TEXTURE_2D);
1633}
1634
1635void
1636fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1637 PPCODE:
1638{
1639 int vx, vy;
1640 int x, y;
1641 int sw4 = (sw + 3) & ~3;
1642 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1643 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1644
1645 memset (darkness, 255, sw4 * sh);
1646 SvPOK_only (darkness_sv);
1647 SvCUR_set (darkness_sv, sw4 * sh);
1648
1649 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1650 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + vy && y + vy < self->rows)
1654 {
1655 maprow *row = self->row + (y + vy);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + vx && x + vx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + vx - row->c0);
1661
1662 darkness[y * sw4 + x] = cell->darkness
1663 ? 255 - (cell->darkness - 1)
1664 : 255 - FOW_DARKNESS;
1665 }
1666 }
1103 1667
1104 EXTEND (SP, 3); 1668 EXTEND (SP, 3);
1105 PUSHs (sv_2mortal (newSViv (sw4))); 1669 PUSHs (sv_2mortal (newSViv (sw4)));
1106 PUSHs (sv_2mortal (newSViv (sh))); 1670 PUSHs (sv_2mortal (newSViv (sh)));
1107 PUSHs (darkness_sv); 1671 PUSHs (darkness_sv);
1108} 1672}
1109 1673
1110SV * 1674SV *
1111get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1675get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1112 CODE: 1676 CODE:
1113{ 1677{
1114 int x, y, x1, y1; 1678 int x, y, x1, y1;
1115 SV *data_sv = newSV (w * h * 7 + 5); 1679 SV *data_sv = newSV (w * h * 7 + 5);
1116 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1680 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1178} 1742}
1179 OUTPUT: 1743 OUTPUT:
1180 RETVAL 1744 RETVAL
1181 1745
1182void 1746void
1183set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1747set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1184 PPCODE: 1748 PPCODE:
1185{ 1749{
1186 int x, y, z; 1750 int x, y, z;
1187 int w, h; 1751 int w, h;
1188 int x1, y1; 1752 int x1, y1;
1220 1784
1221 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1785 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1222 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1786 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1223 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1787 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1224 1788
1225 if (cell->darkness <= 0) 1789 if (cell->darkness == 0)
1226 { 1790 {
1227 cell->darkness = -1; 1791 cell->darkness = 0;
1228 1792
1229 for (z = 0; z <= 2; z++) 1793 for (z = 0; z <= 2; z++)
1230 { 1794 {
1231 cell->face[z] = face[z]; 1795 cell->face[z] = face[z];
1232 1796
1237 } 1801 }
1238 } 1802 }
1239 } 1803 }
1240} 1804}
1241 1805
1242MODULE = CFClient PACKAGE = CFClient::MixChunk 1806MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1243 1807
1244CFClient::MixChunk 1808CFPlus::MixChunk
1245new_from_file (SV *class, char *path) 1809new_from_file (SV *class, char *path)
1246 CODE: 1810 CODE:
1247 RETVAL = Mix_LoadWAV (path); 1811 RETVAL = Mix_LoadWAV (path);
1248 OUTPUT: 1812 OUTPUT:
1249 RETVAL 1813 RETVAL
1250 1814
1251void 1815void
1252DESTROY (CFClient::MixChunk self) 1816DESTROY (CFPlus::MixChunk self)
1253 CODE: 1817 CODE:
1254 Mix_FreeChunk (self); 1818 Mix_FreeChunk (self);
1255 1819
1256int 1820int
1257volume (CFClient::MixChunk self, int volume = -1) 1821volume (CFPlus::MixChunk self, int volume = -1)
1258 CODE: 1822 CODE:
1259 RETVAL = Mix_VolumeChunk (self, volume); 1823 RETVAL = Mix_VolumeChunk (self, volume);
1260 OUTPUT: 1824 OUTPUT:
1261 RETVAL 1825 RETVAL
1262 1826
1263int 1827int
1264play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1828play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1265 CODE: 1829 CODE:
1266 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1830 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1267 OUTPUT: 1831 OUTPUT:
1268 RETVAL 1832 RETVAL
1269 1833
1270MODULE = CFClient PACKAGE = CFClient::MixMusic 1834MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1271 1835
1272int 1836int
1273volume (int volume = -1) 1837volume (int volume = -1)
1274 CODE: 1838 CODE:
1275 RETVAL = Mix_VolumeMusic (volume); 1839 RETVAL = Mix_VolumeMusic (volume);
1276 OUTPUT: 1840 OUTPUT:
1277 RETVAL 1841 RETVAL
1278 1842
1279CFClient::MixMusic 1843CFPlus::MixMusic
1280new_from_file (SV *class, char *path) 1844new_from_file (SV *class, char *path)
1281 CODE: 1845 CODE:
1282 RETVAL = Mix_LoadMUS (path); 1846 RETVAL = Mix_LoadMUS (path);
1283 OUTPUT: 1847 OUTPUT:
1284 RETVAL 1848 RETVAL
1285 1849
1286void 1850void
1287DESTROY (CFClient::MixMusic self) 1851DESTROY (CFPlus::MixMusic self)
1288 CODE: 1852 CODE:
1289 Mix_FreeMusic (self); 1853 Mix_FreeMusic (self);
1290 1854
1291int 1855int
1292play (CFClient::MixMusic self, int loops = -1) 1856play (CFPlus::MixMusic self, int loops = -1)
1293 CODE: 1857 CODE:
1294 RETVAL = Mix_PlayMusic (self, loops); 1858 RETVAL = Mix_PlayMusic (self, loops);
1295 OUTPUT: 1859 OUTPUT:
1296 RETVAL 1860 RETVAL
1297 1861
1298MODULE = CFClient PACKAGE = CFClient::OpenGL 1862MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1299 1863
1300BOOT: 1864BOOT:
1301{ 1865{
1302 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1866 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1303 static const struct { 1867 static const struct {
1304 const char *name; 1868 const char *name;
1305 IV iv; 1869 IV iv;
1306 } *civ, const_iv[] = { 1870 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name } 1871# define const_iv(name) { # name, (IV)name }
1308 const_iv (GL_COLOR_MATERIAL), 1872 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH), 1873 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT), 1874 const_iv (GL_FLAT),
1875 const_iv (GL_DITHER),
1311 const_iv (GL_BLEND), 1876 const_iv (GL_BLEND),
1877 const_iv (GL_CULL_FACE),
1878 const_iv (GL_SCISSOR_TEST),
1879 const_iv (GL_DEPTH_TEST),
1880 const_iv (GL_ALPHA_TEST),
1881 const_iv (GL_NORMALIZE),
1882 const_iv (GL_RESCALE_NORMAL),
1883 const_iv (GL_FRONT),
1884 const_iv (GL_BACK),
1312 const_iv (GL_AND), 1885 const_iv (GL_AND),
1886 const_iv (GL_ONE),
1887 const_iv (GL_ZERO),
1313 const_iv (GL_SRC_ALPHA), 1888 const_iv (GL_SRC_ALPHA),
1889 const_iv (GL_DST_ALPHA),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1890 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1891 const_iv (GL_ONE_MINUS_DST_ALPHA),
1892 const_iv (GL_SRC_ALPHA_SATURATE),
1315 const_iv (GL_RGB), 1893 const_iv (GL_RGB),
1316 const_iv (GL_RGBA), 1894 const_iv (GL_RGBA),
1895 const_iv (GL_RGBA4),
1896 const_iv (GL_RGBA8),
1897 const_iv (GL_RGB5_A1),
1317 const_iv (GL_UNSIGNED_BYTE), 1898 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4), 1899 const_iv (GL_UNSIGNED_SHORT),
1900 const_iv (GL_UNSIGNED_INT),
1319 const_iv (GL_ALPHA), 1901 const_iv (GL_ALPHA),
1902 const_iv (GL_INTENSITY),
1903 const_iv (GL_LUMINANCE),
1904 const_iv (GL_LUMINANCE_ALPHA),
1320 const_iv (GL_FLOAT), 1905 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1906 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE), 1907 const_iv (GL_COMPILE),
1323 const_iv (GL_TEXTURE_1D), 1908 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D), 1909 const_iv (GL_TEXTURE_2D),
1326 const_iv (GL_TEXTURE_MAG_FILTER), 1911 const_iv (GL_TEXTURE_MAG_FILTER),
1327 const_iv (GL_TEXTURE_MIN_FILTER), 1912 const_iv (GL_TEXTURE_MIN_FILTER),
1328 const_iv (GL_TEXTURE_ENV_MODE), 1913 const_iv (GL_TEXTURE_ENV_MODE),
1329 const_iv (GL_TEXTURE_WRAP_S), 1914 const_iv (GL_TEXTURE_WRAP_S),
1330 const_iv (GL_TEXTURE_WRAP_T), 1915 const_iv (GL_TEXTURE_WRAP_T),
1916 const_iv (GL_REPEAT),
1331 const_iv (GL_CLAMP), 1917 const_iv (GL_CLAMP),
1332 const_iv (GL_REPEAT), 1918 const_iv (GL_CLAMP_TO_EDGE),
1333 const_iv (GL_NEAREST), 1919 const_iv (GL_NEAREST),
1334 const_iv (GL_LINEAR), 1920 const_iv (GL_LINEAR),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1921 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1922 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1923 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1924 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP), 1925 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE), 1926 const_iv (GL_MODULATE),
1927 const_iv (GL_DECAL),
1342 const_iv (GL_REPLACE), 1928 const_iv (GL_REPLACE),
1929 const_iv (GL_DEPTH_BUFFER_BIT),
1343 const_iv (GL_COLOR_BUFFER_BIT), 1930 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION), 1931 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW), 1932 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP), 1933 const_iv (GL_COLOR_LOGIC_OP),
1934 const_iv (GL_SEPARABLE_2D),
1347 const_iv (GL_CONVOLUTION_2D), 1935 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE), 1936 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER), 1937 const_iv (GL_CONSTANT_BORDER),
1350 const_iv (GL_LINES), 1938 const_iv (GL_LINES),
1939 const_iv (GL_LINE_STRIP),
1940 const_iv (GL_LINE_LOOP),
1351 const_iv (GL_QUADS), 1941 const_iv (GL_QUADS),
1352 const_iv (GL_LINE_LOOP), 1942 const_iv (GL_QUAD_STRIP),
1943 const_iv (GL_TRIANGLES),
1944 const_iv (GL_TRIANGLE_STRIP),
1945 const_iv (GL_TRIANGLE_FAN),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1946 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1354 const_iv (GL_FASTEST), 1947 const_iv (GL_FASTEST),
1948 const_iv (GL_V2F),
1949 const_iv (GL_V3F),
1950 const_iv (GL_T2F_V3F),
1951 const_iv (GL_T2F_N3F_V3F),
1355# undef const_iv 1952# undef const_iv
1356 }; 1953 };
1357 1954
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1955 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1956 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1360} 1957}
1361 1958
1959char *
1960gl_vendor ()
1961 CODE:
1962 RETVAL = (char *)glGetString (GL_VENDOR);
1963 OUTPUT:
1964 RETVAL
1965
1966char *
1967gl_version ()
1968 CODE:
1969 RETVAL = (char *)glGetString (GL_VERSION);
1970 OUTPUT:
1971 RETVAL
1972
1973char *
1974gl_extensions ()
1975 CODE:
1976 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1977 OUTPUT:
1978 RETVAL
1979
1362int glGetError () 1980int glGetError ()
1981
1982void glFinish ()
1363 1983
1364void glClear (int mask) 1984void glClear (int mask)
1365 1985
1366void glClearColor (float r, float g, float b, float a = 1.0) 1986void glClearColor (float r, float g, float b, float a = 1.0)
1367 PROTOTYPE: @ 1987 PROTOTYPE: @
1374 1994
1375void glHint (int target, int mode) 1995void glHint (int target, int mode)
1376 1996
1377void glBlendFunc (int sfactor, int dfactor) 1997void glBlendFunc (int sfactor, int dfactor)
1378 1998
1999void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2000 CODE:
2001 gl_BlendFuncSeparate (sa, da, saa, daa);
2002
2003void glDepthMask (int flag)
2004
1379void glLogicOp (int opcode) 2005void glLogicOp (int opcode)
1380 2006
2007void glColorMask (int red, int green, int blue, int alpha)
2008
1381void glMatrixMode (int mode) 2009void glMatrixMode (int mode)
1382 2010
1383void glPushMatrix () 2011void glPushMatrix ()
1384 2012
1385void glPopMatrix () 2013void glPopMatrix ()
1386 2014
1387void glLoadIdentity () 2015void glLoadIdentity ()
1388 2016
2017void glDrawBuffer (int buffer)
2018
2019void glReadBuffer (int buffer)
2020
2021# near_ and far_ are due to microsofts buggy "c" compiler
2022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2023
2024# near_ and far_ are due to microsofts buggy "c" compiler
1389void glOrtho (double left, double right, double bottom, double top, double near, double far) 2025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1390 2026
1391void glViewport (int x, int y, int width, int height) 2027void glViewport (int x, int y, int width, int height)
2028
2029void glScissor (int x, int y, int width, int height)
1392 2030
1393void glTranslate (float x, float y, float z = 0.) 2031void glTranslate (float x, float y, float z = 0.)
1394 CODE: 2032 CODE:
1395 glTranslatef (x, y, z); 2033 glTranslatef (x, y, z);
1396 2034
1397void glScale (float x, float y, float z) 2035void glScale (float x, float y, float z = 1.)
1398 CODE: 2036 CODE:
1399 glScalef (x, y, z); 2037 glScalef (x, y, z);
1400 2038
1401void glRotate (float angle, float x, float y, float z) 2039void glRotate (float angle, float x, float y, float z)
1402 CODE: 2040 CODE:
1406 2044
1407void glEnd () 2045void glEnd ()
1408 2046
1409void glColor (float r, float g, float b, float a = 1.0) 2047void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @ 2048 PROTOTYPE: @
2049 ALIAS:
2050 glColor_premultiply = 1
1411 CODE: 2051 CODE:
2052 if (ix)
2053 {
2054 r *= a;
2055 g *= a;
2056 b *= a;
2057 }
2058 // microsoft visual "c" rounds instead of truncating...
1412 glColor4f (r, g, b, a); 2059 glColor4f (r, g, b, a);
2060
2061void glInterleavedArrays (int format, int stride, char *data)
2062
2063void glDrawElements (int mode, int count, int type, char *indices)
2064
2065# 1.2 void glDrawRangeElements (int mode, int start, int end
2066
2067void glRasterPos (float x, float y, float z = 0.)
2068 CODE:
2069 glRasterPos3f (0, 0, z);
2070 glBitmap (0, 0, 0, 0, x, y, 0);
1413 2071
1414void glVertex (float x, float y, float z = 0.) 2072void glVertex (float x, float y, float z = 0.)
1415 CODE: 2073 CODE:
1416 glVertex3f (x, y, z); 2074 glVertex3f (x, y, z);
1417 2075
1429 2087
1430void glBindTexture (int target, int name) 2088void glBindTexture (int target, int name)
1431 2089
1432void glConvolutionParameter (int target, int pname, float params) 2090void glConvolutionParameter (int target, int pname, float params)
1433 CODE: 2091 CODE:
2092 if (gl.ConvolutionParameterf)
1434 glConvolutionParameterf (target, pname, params); 2093 gl.ConvolutionParameterf (target, pname, params);
1435 2094
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2095void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2096 CODE:
2097 if (gl.ConvolutionFilter2D)
2098 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2099
2100void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2101 CODE:
2102 if (gl.SeparableFilter2D)
2103 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1437 2104
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2105void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439 2106
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2107void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2108
2109void glDrawPixels (int width, int height, int format, int type, char *pixels)
2110
2111void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1441 2112
1442int glGenTexture () 2113int glGenTexture ()
1443 CODE: 2114 CODE:
1444{ 2115{
1445 GLuint name; 2116 GLuint name;

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