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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC vs.
Revision 1.225 by root, Sat Aug 11 12:07:54 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
30#include <math.h>
9#include <string.h> 31#include <string.h>
10#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 36
12#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
39#include <SDL_endian.h>
13#include <SDL_image.h> 40#include <SDL_image.h>
14#include <SDL_mixer.h> 41#include <SDL_mixer.h>
15#include <SDL_opengl.h> 42#include <SDL_opengl.h>
16 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
17#include <glib/gmacros.h> 47#include <glib/gmacros.h>
18 48
19#include <pango/pango.h> 49#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 50
23#ifndef _WIN32 51#ifndef _WIN32
24# include <sys/types.h> 52# include <sys/types.h>
25# include <sys/socket.h> 53# include <sys/socket.h>
26# include <netinet/in.h> 54# include <netinet/in.h>
27# include <netinet/tcp.h> 55# include <netinet/tcp.h>
28# include <inttypes.h> 56# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 57#endif
37 58
38#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 60
40#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
41 62
42#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
44 65
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 66#define MIN_FONT_HEIGHT 10
46 67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
75
76static struct
77{
78#define GL_FUNC(ptr,name) ptr name;
79#include "glfunc.h"
80#undef GL_FUNC
81} gl;
82
83static void
84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
85{
86 if (gl.BlendFuncSeparate)
87 gl.BlendFuncSeparate (sa, da, saa, daa);
88 else if (gl.BlendFuncSeparateEXT)
89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
90 else
91 glBlendFunc (sa, da);
92}
93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
47typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
49 129
50static PangoContext *context; 130typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
52 149
53typedef struct cf_layout { 150typedef struct cf_layout {
54 PangoLayout *pl; 151 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode
55 int base_height; 153 int base_height;
154 CFPlus__Font font;
155 rc_t *rc;
56} *CFClient__Layout; 156} *CFPlus__Layout;
157
158static CFPlus__Font default_font;
159static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap;
57 161
58static void 162static void
59substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
60{ 164{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
166#ifdef FC_HINT_STYLE
167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
168#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 170}
64 171
65static void 172static void
66layout_update (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
67{ 174{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
70 */ 177 */
71 PangoFontDescription *font = pango_context_get_font_description (context); 178 PangoFontDescription *font = self->font ? self->font : default_font;
72 179
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 pango_font_description_set_absolute_size (font, height); 180 pango_font_description_set_absolute_size (font,
81 pango_layout_context_changed (self->pl); 181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
82 } 182
183 pango_layout_set_font_description (self->pl, font);
83} 184}
84 185
85static void 186static void
86layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
87{ 188{
88 layout_update (self); 189 PangoRectangle rect;
89 190
191 // get_pixel_* wrongly rounds down
90 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
91 193
92 *w = (*w + 3) & ~3; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
93 if (!*w) *w = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
94 if (!*h) *h = 1;
95}
96 196
197 if (!rect.width) rect.width = 1;
198 if (!rect.height) rect.height = 1;
199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
97typedef uint16_t mapface; 205typedef uint16_t faceid;
98 206
99typedef struct { 207typedef struct {
100 GLint name; 208 int name;
101 int w, h; 209 int w, h;
102 float s, t; 210 float s, t;
103 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
104} maptex; 214} maptex;
105 215
106typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
107 int16_t darkness; 219 uint16_t darkness;
108 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
109} mapcell; 221} mapcell;
110 222
111typedef struct { 223typedef struct {
112 int32_t c0, c1; 224 int32_t c0, c1;
113 mapcell *col; 225 mapcell *col;
114} maprow; 226} maprow;
115 227
116typedef struct map { 228typedef struct map {
117 int x, y, w, h; 229 int x, y, w, h;
118 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
119 int faces; 231 int faces; tileid *face2tile; // [faceid]
120 mapface *face; 232 int texs; maptex *tex; // [tileid]
121
122 int texs;
123 maptex *tex;
124 233
125 int32_t rows; 234 int32_t rows;
126 maprow *row; 235 maprow *row;
127} *CFClient__Map; 236} *CFPlus__Map;
128 237
129static char * 238static char *
130prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
131{ 240{
132 char *p; 241 char *p;
149} 258}
150 259
151#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
152#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
153 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
154static maprow * 283static maprow *
155map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
156{ 285{
157 if (0 > y) 286 if (0 > y)
158 { 287 {
159 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
160 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
198 327
199 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
200} 329}
201 330
202static mapcell * 331static mapcell *
203map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
204{ 333{
205 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
206} 335}
207 336
208static void 337static void
209map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
210{ 339{
211 int r; 340 int r;
212 341
213 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
214 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
222 self->row = 0; 351 self->row = 0;
223 self->rows = 0; 352 self->rows = 0;
224} 353}
225 354
226static void 355static void
227map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
228{ 357{
229 int x, y; 358 int x, y;
230 maprow *row; 359 maprow *row;
360 mapcell *cell;
231 361
232 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
233 if (y >= 0) 363 if (y >= 0)
234 { 364 {
235 if (y >= self->rows) 365 if (y >= self->rows)
241 if (x >= row->c0) 371 if (x >= row->c0)
242 { 372 {
243 if (x >= row->c1) 373 if (x >= row->c1)
244 break; 374 break;
245 375
246 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
247 } 382 }
248 } 383 }
249} 384}
250 385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
251static void 391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
400}
401
402static void
252music_finished () 403music_finished (void)
253{ 404{
254 SDL_UserEvent ev; 405 SDL_UserEvent ev;
255 406
256 ev.type = SDL_USEREVENT; 407 ev.type = SDL_USEREVENT;
257 ev.code = 0; 408 ev.code = 0;
259 ev.data2 = 0; 410 ev.data2 = 0;
260 411
261 SDL_PushEvent ((SDL_Event *)&ev); 412 SDL_PushEvent ((SDL_Event *)&ev);
262} 413}
263 414
415static void
416channel_finished (int channel)
417{
418 SDL_UserEvent ev;
419
420 ev.type = SDL_USEREVENT;
421 ev.code = 1;
422 ev.data1 = (void *)(long)channel;
423 ev.data2 = 0;
424
425 SDL_PushEvent ((SDL_Event *)&ev);
426}
427
428static unsigned int
429minpot (unsigned int n)
430{
431 if (!n)
432 return 0;
433
434 --n;
435
436 n |= n >> 1;
437 n |= n >> 2;
438 n |= n >> 4;
439 n |= n >> 8;
440 n |= n >> 16;
441
442 return n + 1;
443}
444
445/* SDL should provide this, really. */
446#define SDLK_MODIFIER_MIN 300
447#define SDLK_MODIFIER_MAX 314
448
449/******************************************************************************/
450
451static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
452static GV *hover_gv;
453
454static int
455within_widget (SV *widget, NV x, NV y)
456{
457 HV *self;
458 SV **svp;
459 NV wx, ww, wy, wh;
460
461 if (!SvROK (widget))
462 return 0;
463
464 self = (HV *)SvRV (widget);
465
466 if (SvTYPE (self) != SVt_PVHV)
467 return 0;
468
469 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
470 if (y < wy)
471 return 0;
472
473 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
474 if (y >= wy + wh)
475 return 0;
476
477 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
478 if (x < wx)
479 return 0;
480
481 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
482 if (x >= wx + ww)
483 return 0;
484
485 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
486 if (!svp || !SvTRUE (*svp))
487 return 0;
488
489 return 1;
490}
491
264MODULE = CFClient PACKAGE = CFClient 492MODULE = CFPlus PACKAGE = CFPlus
265 493
266PROTOTYPES: ENABLE 494PROTOTYPES: ENABLE
267 495
268BOOT: 496BOOT:
269{ 497{
270 HV *stash = gv_stashpv ("CFClient", 1); 498 HV *stash = gv_stashpv ("CFPlus", 1);
271 static const struct { 499 static const struct {
272 const char *name; 500 const char *name;
273 IV iv; 501 IV iv;
274 } *civ, const_iv[] = { 502 } *civ, const_iv[] = {
275# define const_iv(name) { # name, (IV)name } 503# define const_iv(name) { # name, (IV)name }
504 const_iv (SDLK_MODIFIER_MIN),
505 const_iv (SDLK_MODIFIER_MAX),
506
276 const_iv (SDL_ACTIVEEVENT), 507 const_iv (SDL_ACTIVEEVENT),
277 const_iv (SDL_KEYDOWN), 508 const_iv (SDL_KEYDOWN),
278 const_iv (SDL_KEYUP), 509 const_iv (SDL_KEYUP),
279 const_iv (SDL_MOUSEMOTION), 510 const_iv (SDL_MOUSEMOTION),
280 const_iv (SDL_MOUSEBUTTONDOWN), 511 const_iv (SDL_MOUSEBUTTONDOWN),
289 const_iv (SDL_EVENT_RESERVEDA), 520 const_iv (SDL_EVENT_RESERVEDA),
290 const_iv (SDL_EVENT_RESERVEDB), 521 const_iv (SDL_EVENT_RESERVEDB),
291 const_iv (SDL_VIDEORESIZE), 522 const_iv (SDL_VIDEORESIZE),
292 const_iv (SDL_VIDEOEXPOSE), 523 const_iv (SDL_VIDEOEXPOSE),
293 const_iv (SDL_USEREVENT), 524 const_iv (SDL_USEREVENT),
525
526 const_iv (SDL_APPINPUTFOCUS),
527 const_iv (SDL_APPMOUSEFOCUS),
528 const_iv (SDL_APPACTIVE),
529
294 const_iv (SDLK_KP0), 530 const_iv (SDLK_KP0),
295 const_iv (SDLK_KP1), 531 const_iv (SDLK_KP1),
296 const_iv (SDLK_KP2), 532 const_iv (SDLK_KP2),
297 const_iv (SDLK_KP3), 533 const_iv (SDLK_KP3),
298 const_iv (SDLK_KP4), 534 const_iv (SDLK_KP4),
353 const_iv (SDLK_BREAK), 589 const_iv (SDLK_BREAK),
354 const_iv (SDLK_MENU), 590 const_iv (SDLK_MENU),
355 const_iv (SDLK_POWER), 591 const_iv (SDLK_POWER),
356 const_iv (SDLK_EURO), 592 const_iv (SDLK_EURO),
357 const_iv (SDLK_UNDO), 593 const_iv (SDLK_UNDO),
594
358 const_iv (KMOD_NONE), 595 const_iv (KMOD_NONE),
596 const_iv (KMOD_SHIFT),
359 const_iv (KMOD_LSHIFT), 597 const_iv (KMOD_LSHIFT),
360 const_iv (KMOD_RSHIFT), 598 const_iv (KMOD_RSHIFT),
599 const_iv (KMOD_CTRL),
361 const_iv (KMOD_LCTRL), 600 const_iv (KMOD_LCTRL),
362 const_iv (KMOD_RCTRL), 601 const_iv (KMOD_RCTRL),
602 const_iv (KMOD_ALT),
363 const_iv (KMOD_LALT), 603 const_iv (KMOD_LALT),
364 const_iv (KMOD_RALT), 604 const_iv (KMOD_RALT),
605 const_iv (KMOD_META),
365 const_iv (KMOD_LMETA), 606 const_iv (KMOD_LMETA),
366 const_iv (KMOD_RMETA), 607 const_iv (KMOD_RMETA),
367 const_iv (KMOD_NUM), 608 const_iv (KMOD_NUM),
368 const_iv (KMOD_CAPS), 609 const_iv (KMOD_CAPS),
369 const_iv (KMOD_MODE), 610 const_iv (KMOD_MODE),
370 const_iv (KMOD_CTRL),
371 const_iv (KMOD_SHIFT),
372 const_iv (KMOD_ALT),
373 const_iv (KMOD_META)
374# undef const_iv 611# undef const_iv
375 }; 612 };
376 613
377 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
378 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
379 616
380 fontmap = pango_ft2_font_map_new (); 617 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
381 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 618 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
382 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
383} 619}
620
621void
622weaken (SV *rv)
623 PROTOTYPE: $
624 CODE:
625 sv_rvweaken (rv);
384 626
385int 627int
628in_destruct ()
629 CODE:
630 RETVAL = PL_main_cv == Nullcv;
631 OUTPUT:
632 RETVAL
633
634NV floor (NV x)
635
636NV ceil (NV x)
637
638void
639pango_init ()
640 CODE:
641{
642 opengl_fontmap = pango_opengl_font_map_new ();
643 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
644 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
645}
646
647char *
648SDL_GetError ()
649
650int
386SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 651SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
387 652
388void 653void
389SDL_Quit () 654SDL_Quit ()
390 655
391void 656void
392SDL_ListModes () 657SDL_ListModes (int rgb, int alpha)
393 PPCODE: 658 PPCODE:
394{ 659{
395 SDL_Rect **m; 660 SDL_Rect **m;
396 661
397 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
398 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
399 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 664 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
400 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 665 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
401 666
667 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
668 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
669
402 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 673 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
406 674
407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 675 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
676#if SDL_VERSION_ATLEAST(1,2,10)
408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 677 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 678 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
410 679#endif
411 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413 680
414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 681 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
415 682
416 if (m && m != (SDL_Rect **)-1) 683 if (m && m != (SDL_Rect **)-1)
417 while (*m) 684 while (*m)
418 { 685 {
686 if ((*m)->w >= 640 && (*m)->h >= 480)
687 {
419 AV *av = newAV (); 688 AV *av = newAV ();
420 av_push (av, newSViv ((*m)->w)); 689 av_push (av, newSViv ((*m)->w));
421 av_push (av, newSViv ((*m)->h)); 690 av_push (av, newSViv ((*m)->h));
691 av_push (av, newSViv (rgb));
692 av_push (av, newSViv (alpha));
422 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 693 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
694 }
423 695
424 ++m; 696 ++m;
425 } 697 }
426} 698}
427 699
428int 700int
429SDL_SetVideoMode (int w, int h, int fullscreen) 701SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
430 CODE: 702 CODE:
703{
704 SDL_EnableUNICODE (1);
705 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
706
707 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
709 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
710 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
711
431 RETVAL = !!SDL_SetVideoMode ( 712 RETVAL = !!SDL_SetVideoMode (
432 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 713 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
433 ); 714 );
715
716 if (RETVAL)
717 {
718 av_clear (texture_av);
719
434 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 720 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
721#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
722#include "glfunc.h"
723#undef GL_FUNC
724 }
725}
435 OUTPUT: 726 OUTPUT:
436 RETVAL 727 RETVAL
437 728
438void 729void
439SDL_GL_SwapBuffers () 730SDL_GL_SwapBuffers ()
440 731
732char *
733SDL_GetKeyName (int sym)
734
735int
736SDL_GetAppState ()
737
441void 738void
442SDL_PollEvent () 739poll_events ()
443 PPCODE: 740 PPCODE:
444{ 741{
445 SDL_Event ev; 742 SDL_Event ev;
446 743
447 while (SDL_PollEvent (&ev)) 744 SDL_PumpEvents ();
745 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
448 { 746 {
449 HV *hv = newHV (); 747 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0); 748 hv_store (hv, "type", 4, newSViv (ev.type), 0);
749
451 switch (ev.type) 750 switch (ev.type)
452 { 751 {
453 case SDL_KEYDOWN: 752 case SDL_KEYDOWN:
454 case SDL_KEYUP: 753 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 754 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
456 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 755 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
457 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 756 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
757 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
458 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 758 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
459 break; 759 break;
460 760
461 case SDL_ACTIVEEVENT: 761 case SDL_ACTIVEEVENT:
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 762 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 763 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break; 764 break;
465 765
466 case SDL_MOUSEMOTION: 766 case SDL_MOUSEMOTION:
767 {
768 int state = ev.motion.state;
769 int x = ev.motion.x;
770 int y = ev.motion.y;
771 int xrel = ev.motion.xrel;
772 int yrel = ev.motion.yrel;
773
774 /* do simplistic event compression */
775 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
776 && state == ev.motion.state)
777 {
778 xrel += ev.motion.xrel;
779 yrel += ev.motion.yrel;
780 x = ev.motion.x;
781 y = ev.motion.y;
782 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
783 }
784
785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 786 hv_store (hv, "state", 5, newSViv (state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 787 hv_store (hv, "x", 1, newSViv (x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 788 hv_store (hv, "y", 1, newSViv (y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 789 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 790 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
791 }
472 break; 792 break;
473 793
474 case SDL_MOUSEBUTTONDOWN: 794 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP: 795 case SDL_MOUSEBUTTONUP:
796 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
797
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 798 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 799 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 800 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 801 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
802 break;
803
804 case SDL_USEREVENT:
805 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
806 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
807 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
808 break;
480 } 809 }
481 810
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
483 } 812 }
484} 813}
485 814
486int 815int
487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
488 POSTCALL: 817 POSTCALL:
489 Mix_HookMusicFinished (music_finished); 818 Mix_HookMusicFinished (music_finished);
819 Mix_ChannelFinished (channel_finished);
490 820
491void 821void
492Mix_CloseAudio () 822Mix_CloseAudio ()
493 823
494int 824int
495Mix_AllocateChannels (int numchans = -1) 825Mix_AllocateChannels (int numchans = -1)
496 826
827const char *
828Mix_GetError ()
829
497void 830void
498lowdelay (int fd, int val = 1) 831lowdelay (int fd, int val = 1)
499 CODE: 832 CODE:
833 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
834
835void
836win32_proxy_info ()
837 PPCODE:
838{
500#ifndef _WIN32 839#ifdef _WIN32
501 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 840 char buffer[2048];
841 DWORD buflen;
842
843 EXTEND (SP, 3);
844
845 buflen = sizeof (buffer);
846 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
847 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
848 {
849 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
850
851 buflen = sizeof (buffer);
852 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
853 {
854 PUSHs (newSVpv (buffer, 0));
855
856 buflen = sizeof (buffer);
857 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
858 PUSHs (newSVpv (buffer, 0));
859 }
860 }
502#endif 861#endif
503 862}
504char *
505gl_version ()
506 CODE:
507 RETVAL = (char *)glGetString (GL_VERSION);
508 OUTPUT:
509 RETVAL
510
511char *
512gl_extensions ()
513 CODE:
514 RETVAL = (char *)glGetString (GL_EXTENSIONS);
515 OUTPUT:
516 RETVAL
517 863
518void 864void
519add_font (char *file) 865add_font (char *file)
520 CODE: 866 CODE:
521 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 867 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
522
523void
524set_font (char *file)
525 CODE:
526{
527 int count;
528 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
529 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
530 FcPatternDestroy (pattern);
531 pango_context_set_font_description (context, font);
532}
533 868
534void 869void
535load_image_inline (SV *image_) 870load_image_inline (SV *image_)
536 ALIAS: 871 ALIAS:
537 load_image_file = 1 872 load_image_file = 1
540 STRLEN image_len; 875 STRLEN image_len;
541 char *image = (char *)SvPVbyte (image_, image_len); 876 char *image = (char *)SvPVbyte (image_, image_len);
542 SDL_Surface *surface, *surface2; 877 SDL_Surface *surface, *surface2;
543 SDL_PixelFormat fmt; 878 SDL_PixelFormat fmt;
544 SDL_RWops *rw = ix 879 SDL_RWops *rw = ix
545 ? SDL_RWFromFile (image, "r") 880 ? SDL_RWFromFile (image, "rb")
546 : SDL_RWFromConstMem (image, image_len); 881 : SDL_RWFromConstMem (image, image_len);
547 882
548 if (!rw) 883 if (!rw)
549 croak ("load_image: %s", SDL_GetError ()); 884 croak ("load_image: %s", SDL_GetError ());
550 885
579 914
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 915 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 916
582 assert (surface2->pitch == surface2->w * 4); 917 assert (surface2->pitch == surface2->w * 4);
583 918
919 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 920 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 921 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 922 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 923 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 924 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 925 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 926 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
927 SDL_UnlockSurface (surface2);
593 928
594 SDL_FreeSurface (surface); 929 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 930 SDL_FreeSurface (surface2);
596} 931}
597 932
619 PUSHs (sv_2mortal (newSViv (b / y))); 954 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 955 PUSHs (sv_2mortal (newSViv (a / y)));
621} 956}
622 957
623void 958void
959error (char *message)
960 CODE:
961 fprintf (stderr, "ERROR: %s\n", message);
962#ifdef _WIN32
963 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
964#endif
965
966void
624fatal (char *message) 967fatal (char *message)
625 CODE: 968 CODE:
969 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 970#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 971 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
972#endif
973 _exit (1);
974
975void
976_exit (int retval = 0)
977 CODE:
978#ifdef WIN32
979 ExitThread (retval); // unclean, please beam me up
628#else 980#else
629 fprintf (stderr, "FATAL: %s\n", message); 981 _exit (retval);
630#endif 982#endif
631 exit (1);
632 983
984void
985debug ()
986 CODE:
987{
988#if DEBUG
989 VALGRIND_DO_LEAK_CHECK;
990#endif
991}
992
993MODULE = CFPlus PACKAGE = CFPlus::Font
994
995PROTOTYPES: DISABLE
996
997CFPlus::Font
998new_from_file (SV *class, char *path, int id = 0)
999 CODE:
1000{
1001 int count;
1002 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1003 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
1004 FcPatternDestroy (pattern);
1005}
1006 OUTPUT:
1007 RETVAL
1008
1009void
1010DESTROY (CFPlus::Font self)
1011 CODE:
1012 pango_font_description_free (self);
1013
1014void
1015make_default (CFPlus::Font self)
1016 PROTOTYPE: $
1017 CODE:
1018 default_font = self;
1019
633MODULE = CFClient PACKAGE = CFClient::Layout 1020MODULE = CFPlus PACKAGE = CFPlus::Layout
634 1021
635CFClient::Layout 1022PROTOTYPES: DISABLE
636new (SV *class, int base_height = 10) 1023
1024void
1025reset_glyph_cache ()
1026 PROTOTYPE:
1027 CODE:
1028 tc_clear ();
1029
1030CFPlus::Layout
1031new (SV *class)
637 CODE: 1032 CODE:
638 New (0, RETVAL, 1, struct cf_layout); 1033 New (0, RETVAL, 1, struct cf_layout);
639 RETVAL->base_height = base_height; 1034
640 RETVAL->pl = pango_layout_new (context); 1035 RETVAL->pl = pango_layout_new (opengl_context);
1036 RETVAL->r = 1.;
1037 RETVAL->g = 1.;
1038 RETVAL->b = 1.;
1039 RETVAL->a = 1.;
1040 RETVAL->base_height = MIN_FONT_HEIGHT;
1041 RETVAL->font = 0;
1042 RETVAL->rc = rc_alloc ();
1043
641 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1044 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1045 layout_update_font (RETVAL);
642 OUTPUT: 1046 OUTPUT:
643 RETVAL 1047 RETVAL
644 1048
645void 1049void
646DESTROY (CFClient::Layout self) 1050DESTROY (CFPlus::Layout self)
647 CODE: 1051 CODE:
648 g_object_unref (self->pl); 1052 g_object_unref (self->pl);
1053 rc_free (self->rc);
649 Safefree (self); 1054 Safefree (self);
650 1055
651void 1056void
652set_text (CFClient::Layout self, SV *text_) 1057set_text (CFPlus::Layout self, SV *text_)
653 CODE: 1058 CODE:
654{ 1059{
655 STRLEN textlen; 1060 STRLEN textlen;
656 char *text = SvPVutf8 (text_, textlen); 1061 char *text = SvPVutf8 (text_, textlen);
657 1062
658 pango_layout_set_text (self->pl, text, textlen); 1063 pango_layout_set_text (self->pl, text, textlen);
659} 1064}
660 1065
661void 1066void
662set_markup (CFClient::Layout self, SV *text_) 1067set_markup (CFPlus::Layout self, SV *text_)
663 CODE: 1068 CODE:
664{ 1069{
665 STRLEN textlen; 1070 STRLEN textlen;
666 char *text = SvPVutf8 (text_, textlen); 1071 char *text = SvPVutf8 (text_, textlen);
667 1072
668 pango_layout_set_markup (self->pl, text, textlen); 1073 pango_layout_set_markup (self->pl, text, textlen);
669} 1074}
670 1075
1076void
1077set_shapes (CFPlus::Layout self, ...)
1078 CODE:
1079{
1080 PangoAttrList *attrs = 0;
1081 const char *text = pango_layout_get_text (self->pl);
1082 const char *pos = text;
1083 int arg = 4;
1084
1085 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1086 {
1087 PangoRectangle inkrect, rect;
1088 PangoAttribute *attr;
1089
1090 int x = SvIV (ST (arg - 3));
1091 int y = SvIV (ST (arg - 2));
1092 int w = SvIV (ST (arg - 1));
1093 int h = SvIV (ST (arg ));
1094
1095 inkrect.x = 0;
1096 inkrect.y = 0;
1097 inkrect.width = 0;
1098 inkrect.height = 0;
1099
1100 rect.x = x * PANGO_SCALE;
1101 rect.y = y * PANGO_SCALE;
1102 rect.width = w * PANGO_SCALE;
1103 rect.height = h * PANGO_SCALE;
1104
1105 if (!attrs)
1106 attrs = pango_layout_get_attributes (self->pl);
1107
1108 attr = pango_attr_shape_new (&inkrect, &rect);
1109 attr->start_index = pos - text;
1110 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1111 pango_attr_list_insert (attrs, attr);
1112
1113 arg += 4;
1114 pos += sizeof (OBJ_STR) - 1;
1115 }
1116
1117 if (attrs)
1118 pango_layout_set_attributes (self->pl, attrs);
1119}
1120
1121void
1122get_shapes (CFPlus::Layout self)
1123 PPCODE:
1124{
1125 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1126
1127 do
1128 {
1129 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1130
1131 if (run && shape_attr_p (run))
1132 {
1133 PangoRectangle extents;
1134 pango_layout_iter_get_run_extents (iter, 0, &extents);
1135
1136 EXTEND (SP, 2);
1137 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1138 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1139 }
1140 }
1141 while (pango_layout_iter_next_run (iter));
1142
1143 pango_layout_iter_free (iter);
1144}
1145
1146int
1147has_wrapped (CFPlus::Layout self)
1148 CODE:
1149{
1150 int lines = 1;
1151 const char *text = pango_layout_get_text (self->pl);
1152
1153 while (*text)
1154 lines += *text++ == '\n';
1155
1156 RETVAL = lines < pango_layout_get_line_count (self->pl);
1157}
1158 OUTPUT:
1159 RETVAL
1160
671SV * 1161SV *
672get_text (CFClient::Layout self) 1162get_text (CFPlus::Layout self)
673 CODE: 1163 CODE:
674 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1164 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
675 SvUTF8_on (RETVAL); 1165 sv_utf8_decode (RETVAL);
676 OUTPUT: 1166 OUTPUT:
677 RETVAL 1167 RETVAL
678 1168
679void 1169void
1170set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1171 CODE:
1172 self->r = r;
1173 self->g = g;
1174 self->b = b;
1175 self->a = a;
1176
1177void
1178set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1179 CODE:
1180 if (self->font != font)
1181 {
1182 self->font = font;
1183 layout_update_font (self);
1184 }
1185
1186void
680set_height (CFClient::Layout self, int base_height) 1187set_height (CFPlus::Layout self, int base_height)
681 CODE: 1188 CODE:
1189 if (self->base_height != base_height)
1190 {
682 self->base_height = base_height; 1191 self->base_height = base_height;
1192 layout_update_font (self);
1193 }
683 1194
684void 1195void
685set_width (CFClient::Layout self, int max_width = -1) 1196set_width (CFPlus::Layout self, int max_width = -1)
686 CODE: 1197 CODE:
687 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
688 1199
689void 1200void
1201set_indent (CFPlus::Layout self, int indent)
1202 CODE:
1203 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1204
1205void
1206set_spacing (CFPlus::Layout self, int spacing)
1207 CODE:
1208 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1209
1210void
1211set_ellipsise (CFPlus::Layout self, int ellipsise)
1212 CODE:
1213 pango_layout_set_ellipsize (self->pl,
1214 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1215 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1216 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1217 : PANGO_ELLIPSIZE_NONE
1218 );
1219
1220void
1221set_single_paragraph_mode (CFPlus::Layout self, int spm)
1222 CODE:
1223 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1224
1225void
690size (CFClient::Layout self) 1226size (CFPlus::Layout self)
691 PPCODE: 1227 PPCODE:
692{ 1228{
693 int w, h; 1229 int w, h;
694 1230
695 layout_update (self);
696 layout_get_pixel_size (self, &w, &h); 1231 layout_get_pixel_size (self, &w, &h);
697 1232
698 EXTEND (SP, 2); 1233 EXTEND (SP, 2);
699 PUSHs (sv_2mortal (newSViv (w))); 1234 PUSHs (sv_2mortal (newSViv (w)));
700 PUSHs (sv_2mortal (newSViv (h))); 1235 PUSHs (sv_2mortal (newSViv (h)));
701} 1236}
702 1237
703int 1238int
1239descent (CFPlus::Layout self)
1240 CODE:
1241{
1242 PangoRectangle rect;
1243 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1244 pango_layout_line_get_pixel_extents (line, 0, &rect);
1245 RETVAL = PANGO_DESCENT (rect);
1246}
1247 OUTPUT:
1248 RETVAL
1249
1250int
704xy_to_index (CFClient::Layout self, int x, int y) 1251xy_to_index (CFPlus::Layout self, int x, int y)
705 CODE: 1252 CODE:
706{ 1253{
707 int index, trailing; 1254 int index, trailing;
708
709 layout_update (self);
710 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1255 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
711
712 RETVAL = index; 1256 RETVAL = index + trailing;
713} 1257}
714 OUTPUT: 1258 OUTPUT:
715 RETVAL 1259 RETVAL
716 1260
717void 1261void
718cursor_pos (CFClient::Layout self, int index) 1262cursor_pos (CFPlus::Layout self, int index)
719 PPCODE: 1263 PPCODE:
720{ 1264{
721 PangoRectangle strong_pos; 1265 PangoRectangle strong_pos;
722 layout_update (self);
723 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1266 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
724 1267
725 EXTEND (SP, 3); 1268 EXTEND (SP, 3);
726 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1269 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
727 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1270 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
728 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1271 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
729} 1272}
730 1273
731void 1274void
732render (CFClient::Layout self) 1275index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
733 PPCODE: 1276 PPCODE:
734{ 1277{
735 SV *retval; 1278 int line, x;
736 int w, h;
737 FT_Bitmap bitmap;
738 1279
739 layout_update (self); 1280 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
740 layout_get_pixel_size (self, &w, &h); 1281 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
741 1282
742 retval = newSV (w * h);
743 SvPOK_only (retval);
744 SvCUR_set (retval, w * h);
745
746 bitmap.rows = h;
747 bitmap.width = w;
748 bitmap.pitch = w;
749 bitmap.buffer = (unsigned char*)SvPVX (retval);
750 bitmap.num_grays = 256;
751 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
752
753 memset (bitmap.buffer, 0, w * h);
754
755 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
756
757 EXTEND (SP, 3); 1283 EXTEND (SP, 2);
758 PUSHs (sv_2mortal (newSViv (w))); 1284 PUSHs (sv_2mortal (newSViv (line - 1)));
1285 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1286}
1287
1288void
1289line_x_to_index (CFPlus::Layout self, int line, int x)
1290 PPCODE:
1291{
1292 PangoLayoutLine *lp;
1293 int index, trailing;
1294
1295 if (line < 0)
1296 XSRETURN_EMPTY;
1297
1298 if (!(lp = pango_layout_get_line (self->pl, line)))
1299 XSRETURN_EMPTY; /* do better */
1300
1301 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1302
1303 EXTEND (SP, 2);
1304 if (GIMME_V == G_SCALAR)
1305 PUSHs (sv_2mortal (newSViv (index + trailing)));
1306 else
1307 {
759 PUSHs (sv_2mortal (newSViv (h))); 1308 PUSHs (sv_2mortal (newSViv (index)));
760 PUSHs (sv_2mortal (retval)); 1309 PUSHs (sv_2mortal (newSViv (trailing)));
1310 }
761} 1311}
762 1312
1313void
1314render (CFPlus::Layout self, float x, float y, int flags = 0)
1315 CODE:
1316 rc_clear (self->rc);
1317 pango_opengl_render_layout_subpixel (
1318 self->pl,
1319 self->rc,
1320 x * PANGO_SCALE, y * PANGO_SCALE,
1321 self->r, self->g, self->b, self->a,
1322 flags
1323 );
1324 // we assume that context_change actually clears/frees stuff
1325 // and does not do any recomputation...
1326 pango_layout_context_changed (self->pl);
1327
1328void
1329draw (CFPlus::Layout self)
1330 CODE:
1331{
1332 glEnable (GL_TEXTURE_2D);
1333 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1334 glEnable (GL_BLEND);
1335 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1336 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1337 glEnable (GL_ALPHA_TEST);
1338 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1339
1340 rc_draw (self->rc);
1341
1342 glDisable (GL_ALPHA_TEST);
1343 glDisable (GL_BLEND);
1344 glDisable (GL_TEXTURE_2D);
1345}
1346
763MODULE = CFClient PACKAGE = CFClient::Texture 1347MODULE = CFPlus PACKAGE = CFPlus::Texture
764 1348
1349PROTOTYPES: ENABLE
1350
1351int minpot (int n)
1352
765void 1353void
1354pad (SV *data_, int ow, int oh, int nw, int nh)
1355 CODE:
1356{
1357 if ((nw != ow || nh != oh) && SvOK (data_))
1358 {
1359 STRLEN datalen;
1360 char *data = SvPVbyte (data_, datalen);
1361 int bpp = datalen / (ow * oh);
1362 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1363
1364 SvPOK_only (result_);
1365 SvCUR_set (result_, nw * nh * bpp);
1366
1367 memset (SvPVX (result_), 0, nw * nh * bpp);
1368 while (oh--)
1369 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1370
1371 sv_setsv (data_, result_);
1372 }
1373}
1374
1375void
766draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1376draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
767 PROTOTYPE: $$$;$$ 1377 PROTOTYPE: $$$;$$
1378 ALIAS:
1379 draw_quad_alpha = 1
1380 draw_quad_alpha_premultiplied = 2
768 CODE: 1381 CODE:
769{ 1382{
770 HV *hv = (HV *)SvRV (self); 1383 HV *hv = (HV *)SvRV (self);
771 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1384 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
772 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1385 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
773 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1386 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
774 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1387
1388 if (name <= 0)
1389 XSRETURN_EMPTY;
775 1390
776 if (items < 5) 1391 if (items < 5)
777 { 1392 {
778 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1393 w = SvNV (*hv_fetch (hv, "w", 1, 1));
779 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1394 h = SvNV (*hv_fetch (hv, "h", 1, 1));
780 } 1395 }
781 1396
1397 if (ix)
1398 {
1399 glEnable (GL_BLEND);
1400
1401 if (ix == 2)
1402 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1403 else
1404 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1405 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1406
1407 glEnable (GL_ALPHA_TEST);
1408 glAlphaFunc (GL_GREATER, 0.01f);
1409 }
1410
782 glBindTexture (GL_TEXTURE_2D, name); 1411 glBindTexture (GL_TEXTURE_2D, name);
783 if (wrap_mode) { 1412
784 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
785 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
786 }
787 glBegin (GL_QUADS); 1413 glBegin (GL_QUADS);
788 glTexCoord2f (0, 0); glVertex2f (x , y ); 1414 glTexCoord2f (0, 0); glVertex2f (x , y );
789 glTexCoord2f (0, t); glVertex2f (x , y + h); 1415 glTexCoord2f (0, t); glVertex2f (x , y + h);
790 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1416 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
791 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1417 glTexCoord2f (s, 0); glVertex2f (x + w, y );
792 glEnd (); 1418 glEnd ();
793}
794 1419
1420 if (ix)
1421 {
1422 glDisable (GL_ALPHA_TEST);
1423 glDisable (GL_BLEND);
1424 }
1425}
1426
1427IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1428 CODE:
1429{
1430 GLint width;
1431 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1432 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1433 RETVAL = width > 0;
1434}
1435 OUTPUT:
1436 RETVAL
1437
795MODULE = CFClient PACKAGE = CFClient::Map 1438MODULE = CFPlus PACKAGE = CFPlus::Map
796 1439
797CFClient::Map 1440PROTOTYPES: DISABLE
798new (SV *class, int map_width, int map_height) 1441
1442CFPlus::Map
1443new (SV *class)
799 CODE: 1444 CODE:
800 New (0, RETVAL, 1, struct map); 1445 New (0, RETVAL, 1, struct map);
801 RETVAL->x = 0; 1446 RETVAL->x = 0;
802 RETVAL->y = 0; 1447 RETVAL->y = 0;
803 RETVAL->w = map_width; 1448 RETVAL->w = 0;
804 RETVAL->h = map_height; 1449 RETVAL->h = 0;
805 RETVAL->ox = 0; 1450 RETVAL->ox = 0;
806 RETVAL->oy = 0; 1451 RETVAL->oy = 0;
807 RETVAL->faces = 8192; 1452 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
808 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1453 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
809 RETVAL->texs = 8192;
810 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
811 RETVAL->rows = 0; 1454 RETVAL->rows = 0;
812 RETVAL->row = 0; 1455 RETVAL->row = 0;
813 OUTPUT: 1456 OUTPUT:
814 RETVAL 1457 RETVAL
815 1458
816void 1459void
817DESTROY (CFClient::Map self) 1460DESTROY (CFPlus::Map self)
818 CODE: 1461 CODE:
819{ 1462{
820 map_clear (self); 1463 map_clear (self);
821 Safefree (self->face); 1464 Safefree (self->face2tile);
1465 Safefree (self->tex);
822 Safefree (self); 1466 Safefree (self);
823} 1467}
824 1468
825void 1469void
1470resize (CFPlus::Map self, int map_width, int map_height)
1471 CODE:
1472 self->w = map_width;
1473 self->h = map_height;
1474
1475void
826clear (CFClient::Map self) 1476clear (CFPlus::Map self)
827 CODE: 1477 CODE:
828 map_clear (self); 1478 map_clear (self);
829 1479
830void 1480void
831set_face (CFClient::Map self, int face, int texid) 1481set_tileid (CFPlus::Map self, int face, int tile)
832 CODE: 1482 CODE:
833{ 1483{
834 while (self->faces <= face) 1484 need_facenum (self, face); self->face2tile [face] = tile;
835 { 1485 need_texid (self, tile);
836 Append (mapface, self->face, self->faces, self->faces);
837 self->faces *= 2;
838 }
839
840 self->face [face] = texid;
841} 1486}
842 1487
843void 1488void
1489set_smooth (CFPlus::Map self, int face, int smooth, int level)
1490 CODE:
1491{
1492 tileid texid;
1493 maptex *tex;
1494
1495 if (face < 0 || face >= self->faces)
1496 return;
1497
1498 if (smooth < 0 || smooth >= self->faces)
1499 return;
1500
1501 texid = self->face2tile [face];
1502
1503 if (!texid)
1504 return;
1505
1506 tex = self->tex + texid;
1507 tex->smoothtile = self->face2tile [smooth];
1508 tex->smoothlevel = level;
1509}
1510
1511void
844set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1512set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
845 CODE: 1513 CODE:
846{ 1514{
847 while (self->texs <= texid) 1515 need_texid (self, texid);
848 {
849 Append (maptex, self->tex, self->texs, self->texs);
850 self->texs *= 2;
851 }
852 1516
853 { 1517 {
854 maptex *tex = self->tex + texid; 1518 maptex *tex = self->tex + texid;
855 1519
856 tex->name = name; 1520 tex->name = name;
861 tex->r = r; 1525 tex->r = r;
862 tex->g = g; 1526 tex->g = g;
863 tex->b = b; 1527 tex->b = b;
864 tex->a = a; 1528 tex->a = a;
865 } 1529 }
1530
1531 // somewhat hackish, but for textures that require it, it really
1532 // improves the look, and most others don't suffer.
1533 glBindTexture (GL_TEXTURE_2D, name);
1534 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1535 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1536 // use uglier nearest interpolation because linear suffers
1537 // from transparent color bleeding and ugly wrapping effects.
1538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
866} 1539}
867 1540
868int 1541int
869ox (CFClient::Map self) 1542ox (CFPlus::Map self)
870 ALIAS: 1543 ALIAS:
871 oy = 1 1544 oy = 1
1545 x = 2
1546 y = 3
1547 w = 4
1548 h = 5
872 CODE: 1549 CODE:
873 switch (ix) 1550 switch (ix)
874 { 1551 {
875 case 0: RETVAL = self->ox; break; 1552 case 0: RETVAL = self->ox; break;
876 case 1: RETVAL = self->oy; break; 1553 case 1: RETVAL = self->oy; break;
1554 case 2: RETVAL = self->x; break;
1555 case 3: RETVAL = self->y; break;
1556 case 4: RETVAL = self->w; break;
1557 case 5: RETVAL = self->h; break;
877 } 1558 }
878 OUTPUT: 1559 OUTPUT:
879 RETVAL 1560 RETVAL
880 1561
881void 1562void
882scroll (CFClient::Map self, int dx, int dy) 1563scroll (CFPlus::Map self, int dx, int dy)
883 CODE: 1564 CODE:
884{ 1565{
885 if (dx > 0) 1566 if (dx > 0)
886 map_blank (self, self->x, self->y, dx - 1, self->h); 1567 map_blank (self, self->x, self->y, dx, self->h);
887 else if (dx < 0) 1568 else if (dx < 0)
888 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1569 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
889 1570
890 if (dy > 0) 1571 if (dy > 0)
891 map_blank (self, self->x, self->y, self->w, dy - 1); 1572 map_blank (self, self->x, self->y, self->w, dy);
892 else if (dy < 0) 1573 else if (dy < 0)
893 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1574 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
894 1575
895 self->ox += dx; self->x += dx; 1576 self->ox += dx; self->x += dx;
896 self->oy += dy; self->y += dy; 1577 self->oy += dy; self->y += dy;
897 1578
898 while (self->y < 0) 1579 while (self->y < 0)
902 self->rows += MAP_EXTEND_Y; 1583 self->rows += MAP_EXTEND_Y;
903 self->y += MAP_EXTEND_Y; 1584 self->y += MAP_EXTEND_Y;
904 } 1585 }
905} 1586}
906 1587
907void 1588SV *
908map1a_update (CFClient::Map self, SV *data_) 1589map1a_update (CFPlus::Map self, SV *data_, int extmap)
909 CODE: 1590 CODE:
910{ 1591{
911 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1592 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
912 uint8_t *data_end = (uint8_t *)SvEND (data_); 1593 uint8_t *data_end = (uint8_t *)SvEND (data_);
913 mapcell *cell; 1594 mapcell *cell;
914 int x, y, flags; 1595 int x, y, z, flags;
1596 AV *missing = newAV ();
1597 RETVAL = newRV_noinc ((SV *)missing);
915 1598
916 while (data < data_end) 1599 while (data < data_end - 1)
917 { 1600 {
918 flags = (data [0] << 8) + data [1]; data += 2; 1601 flags = (data [0] << 8) + data [1]; data += 2;
919 1602
920 x = ((flags >> 10) & 63) + self->x; 1603 x = self->x + ((flags >> 10) & 63);
921 y = ((flags >> 4) & 63) + self->y; 1604 y = self->y + ((flags >> 4) & 63);
922 1605
923 cell = map_get_cell (self, x, y); 1606 cell = map_get_cell (self, x, y);
924 1607
925 if (flags & 15) 1608 if (flags & 15)
926 { 1609 {
927 if (cell->darkness < 0) 1610 if (!cell->darkness)
928 { 1611 {
1612 memset (cell, 0, sizeof (*cell));
929 cell->darkness = 0; 1613 cell->darkness = 256;
930 cell->face [0] = 0;
931 cell->face [1] = 0;
932 cell->face [2] = 0;
933 } 1614 }
934 1615
935 cell->darkness = flags & 8 ? *data++ : 255;
936
937 //TODO: don't trust server data to be in-range(!) 1616 //TODO: don't trust server data to be in-range(!)
938 1617
939 if (flags & 4) 1618 if (flags & 8)
940 { 1619 {
941 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1620 if (extmap)
1621 {
1622 uint8_t ext, cmd;
1623
1624 do
1625 {
1626 ext = *data++;
1627 cmd = ext & 0x3f;
1628
1629 if (cmd < 4)
1630 cell->darkness = 255 - ext * 64 + 1;
1631 else if (cmd == 5) // health
1632 {
1633 cell->stat_width = 1;
1634 cell->stat_hp = *data++;
1635 }
1636 else if (cmd == 6) // monster width
1637 cell->stat_width = *data++ + 1;
1638 else if (cmd == 0x47)
1639 {
1640 if (*data == 4)
1641 ; // decode player count
1642
1643 data += *data + 1;
1644 }
1645 else if (cmd == 8) // cell flags
1646 cell->flags = *data++;
1647 else if (ext & 0x40) // unknown, multibyte => skip
1648 data += *data + 1;
1649 else
1650 data++;
1651 }
1652 while (ext & 0x80);
1653 }
1654 else
1655 cell->darkness = *data++ + 1;
942 } 1656 }
943 1657
1658 for (z = 0; z <= 2; ++z)
944 if (flags & 2) 1659 if (flags & (4 >> z))
945 { 1660 {
946 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1661 faceid face = (data [0] << 8) + data [1]; data += 2;
1662 need_facenum (self, face);
1663 cell->tile [z] = self->face2tile [face];
1664
1665 if (cell->tile [z])
1666 {
1667 maptex *tex = self->tex + cell->tile [z];
1668 if (!tex->name)
1669 av_push (missing, newSViv (cell->tile [z]));
1670
1671 if (tex->smoothtile)
1672 {
1673 maptex *smooth = self->tex + tex->smoothtile;
1674 if (!smooth->name)
1675 av_push (missing, newSViv (tex->smoothtile));
1676 }
1677 }
947 } 1678 }
948
949 if (flags & 1)
950 {
951 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
952 }
953 } 1679 }
954 else 1680 else
955 cell->darkness = -1; 1681 cell->darkness = 0;
956 } 1682 }
957} 1683}
1684 OUTPUT:
1685 RETVAL
958 1686
959SV * 1687SV *
960mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1688mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
961 CODE: 1689 CODE:
962{ 1690{
963 int x1, x; 1691 int x1, x;
964 int y1, y; 1692 int y1, y;
965 int z; 1693 int z;
986 { 1714 {
987 mapcell *cell = row->col + (x - row->c0); 1715 mapcell *cell = row->col + (x - row->c0);
988 1716
989 for (z = 0; z <= 0; z++) 1717 for (z = 0; z <= 0; z++)
990 { 1718 {
991 mapface face = cell->face [z];
992
993 if (face)
994 {
995 maptex tex = self->tex [face]; 1719 maptex tex = self->tex [cell->tile [z]];
996 int a0 = 255 - tex.a; 1720 int a0 = 255 - tex.a;
997 int a1 = tex.a; 1721 int a1 = tex.a;
998 1722
999 r = (r * a0 + tex.r * a1) / 255; 1723 r = (r * a0 + tex.r * a1) / 255;
1000 g = (g * a0 + tex.g * a1) / 255; 1724 g = (g * a0 + tex.g * a1) / 255;
1001 b = (b * a0 + tex.b * a1) / 255; 1725 b = (b * a0 + tex.b * a1) / 255;
1002 a = (a * a0 + tex.a * a1) / 255; 1726 a = (a * a0 + tex.a * a1) / 255;
1003 }
1004 } 1727 }
1005 } 1728 }
1006 1729
1007 *map++ = (r ) 1730 *map++ = (r )
1008 | (g << 8) 1731 | (g << 8)
1015} 1738}
1016 OUTPUT: 1739 OUTPUT:
1017 RETVAL 1740 RETVAL
1018 1741
1019void 1742void
1020draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1743draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1744 CODE:
1745{
1746 int x, y, z;
1747
1748 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1749 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1750 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1751 smooth_key skey;
1752
1753 rc_t *rc = rc_alloc ();
1754 rc_key_t key;
1755 rc_array_t *arr;
1756
1757 // thats current max. sorry.
1758 if (sw > 255) sw = 255;
1759 if (sh > 255) sh = 255;
1760
1761 // clear key, in case of extra padding
1762 memset (&skey, 0, sizeof (skey));
1763
1764 memset (&key, 0, sizeof (key));
1765 key.r = 255;
1766 key.g = 255;
1767 key.b = 255;
1768 key.a = 255;
1769 key.mode = GL_QUADS;
1770 key.format = GL_T2F_V3F;
1771 key.texname = -1;
1772
1773 mx += self->x;
1774 my += self->y;
1775
1776 // first pass: determine smooth_max
1777 // rather ugly, if you ask me
1778 // could also be stored inside mapcell and updated on change
1779 memset (smooth_max, 0, sizeof (smooth_max));
1780
1781 for (y = 0; y < sh; y++)
1782 if (0 <= y + my && y + my < self->rows)
1783 {
1784 maprow *row = self->row + (y + my);
1785
1786 for (x = 0; x < sw; x++)
1787 if (row->c0 <= x + mx && x + mx < row->c1)
1788 {
1789 mapcell *cell = row->col + (x + mx - row->c0);
1790
1791 smooth_max[x + 1][y + 1] =
1792 MAX (self->tex [cell->tile [0]].smoothlevel,
1793 MAX (self->tex [cell->tile [1]].smoothlevel,
1794 self->tex [cell->tile [2]].smoothlevel));
1795 }
1796 }
1797
1798 glEnable (GL_BLEND);
1799 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1801
1802 for (z = 0; z <= 2; z++)
1803 {
1804 memset (smooth_level, 0, sizeof (smooth_level));
1805
1806 for (y = 0; y < sh; y++)
1807 if (0 <= y + my && y + my < self->rows)
1808 {
1809 maprow *row = self->row + (y + my);
1810
1811 for (x = 0; x < sw; x++)
1812 if (row->c0 <= x + mx && x + mx < row->c1)
1813 {
1814 mapcell *cell = row->col + (x + mx - row->c0);
1815 tileid tile = cell->tile [z];
1816
1817 if (tile)
1818 {
1819 maptex tex = self->tex [tile];
1820 int px, py;
1821
1822 // suppressing texture state switches here
1823 // is only moderately effective, but worth the extra effort
1824 if (key.texname != tex.name)
1825 {
1826 if (!tex.name)
1827 tex = self->tex [2]; /* missing, replace by noface */
1828
1829 key.texname = tex.name;
1830 arr = rc_array (rc, &key);
1831 }
1832
1833 px = (x + 1) * T - tex.w;
1834 py = (y + 1) * T - tex.h;
1835
1836 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1837 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1838 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1839 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1840
1841 if (cell->flags && z == 2)
1842 {
1843 // overlays such as the speech bubble, probably more to come
1844 if (cell->flags & 1)
1845 {
1846 maptex tex = self->tex [1];
1847 int px = x * T + T * 2 / 32;
1848 int py = y * T - T * 6 / 32;
1849
1850 if (tex.name)
1851 {
1852 if (key.texname != tex.name)
1853 {
1854 key.texname = tex.name;
1855 arr = rc_array (rc, &key);
1856 }
1857
1858 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1859 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1860 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1861 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1862 }
1863 }
1864 }
1865
1866 // update smooth hash
1867 if (tex.smoothtile)
1868 {
1869 skey.tile = tex.smoothtile;
1870 skey.level = tex.smoothlevel;
1871
1872 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1873
1874 // add bits to current tile and all neighbours. skey.x|y is
1875 // shifted +1|+1 so we always stay positive.
1876
1877 // bits is ___n cccc CCCC bbbb
1878 // n do not draw borders&corners
1879 // c draw these corners, but...
1880 // C ... not these
1881 // b draw these borders
1882
1883 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1884 // ┃· ·· ·┃ ━━
1885
1886 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1887 // ·· ·· ·┏ ┓·
1888
1889 // full tile
1890 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1891
1892 // borders
1893 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1894 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1895 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1896 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1897
1898 // corners
1899 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1900 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1901 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1902 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1903 }
1904 }
1905 }
1906 }
1907
1908 rc_draw (rc);
1909 rc_clear (rc);
1910
1911 // go through all smoothlevels, lowest to highest, then draw.
1912 // this is basically counting sort
1913 {
1914 int w, b;
1915
1916 for (w = 0; w < 256 / 32; ++w)
1917 {
1918 uint32_t smask = smooth_level [w];
1919 if (smask)
1920 for (b = 0; b < 32; ++b)
1921 if (smask & (((uint32_t)1) << b))
1922 {
1923 int level = (w << 5) | b;
1924 HE *he;
1925
1926 hv_iterinit (smooth);
1927 while ((he = hv_iternext (smooth)))
1928 {
1929 smooth_key *skey = (smooth_key *)HeKEY (he);
1930 IV bits = SvIVX (HeVAL (he));
1931
1932 if (!(bits & 0x1000)
1933 && skey->level == level
1934 && level > smooth_max [skey->x][skey->y])
1935 {
1936 maptex tex = self->tex [skey->tile];
1937 int px = (((int)skey->x) - 1) * T;
1938 int py = (((int)skey->y) - 1) * T;
1939 int border = bits & 15;
1940 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1941 float dx = tex.s * .0625f; // 16 images/row
1942 float dy = tex.t * .5f ; // 2 images/column
1943
1944 if (tex.name)
1945 {
1946 // this time avoiding texture state changes
1947 // save gobs of state changes.
1948 if (key.texname != tex.name)
1949 {
1950 key.texname = tex.name;
1951 arr = rc_array (rc, &key);
1952 }
1953
1954 if (border)
1955 {
1956 float ox = border * dx;
1957
1958 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1959 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1960 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1961 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1962 }
1963
1964 if (corner)
1965 {
1966 float ox = corner * dx;
1967
1968 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1969 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1970 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1971 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1972 }
1973 }
1974 }
1975 }
1976 }
1977 }
1978 }
1979
1980 hv_clear (smooth);
1981 rc_draw (rc);
1982 rc_clear (rc);
1983 }
1984
1985 glDisable (GL_BLEND);
1986 rc_free (rc);
1987
1988 // top layer: overlays such as the health bar
1989 for (y = 0; y < sh; y++)
1990 if (0 <= y + my && y + my < self->rows)
1991 {
1992 maprow *row = self->row + (y + my);
1993
1994 for (x = 0; x < sw; x++)
1995 if (row->c0 <= x + mx && x + mx < row->c1)
1996 {
1997 mapcell *cell = row->col + (x + mx - row->c0);
1998
1999 int px = x * T;
2000 int py = y * T;
2001
2002 if (cell->stat_hp)
2003 {
2004 int width = cell->stat_width * T;
2005 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2006
2007 glColor3ub (0, 0, 0);
2008 glRectf (px + 1, py - thick - 2,
2009 px + width - 1, py);
2010
2011 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2012 glRectf (px + 2,
2013 py - thick - 1,
2014 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2015 }
2016 }
2017 }
2018}
2019
2020void
2021draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
2022 CODE:
2023{
2024 static float color[16][3] = {
2025 { 0.00F, 0.00F, 0.00F },
2026 { 1.00F, 1.00F, 1.00F },
2027 { 0.00F, 0.00F, 0.55F },
2028 { 1.00F, 0.00F, 0.00F },
2029
2030 { 1.00F, 0.54F, 0.00F },
2031 { 0.11F, 0.56F, 1.00F },
2032 { 0.93F, 0.46F, 0.00F },
2033 { 0.18F, 0.54F, 0.34F },
2034
2035 { 0.56F, 0.73F, 0.56F },
2036 { 0.80F, 0.80F, 0.80F },
2037 { 0.55F, 0.41F, 0.13F },
2038 { 0.99F, 0.77F, 0.26F },
2039
2040 { 0.74F, 0.65F, 0.41F },
2041
2042 { 0.00F, 1.00F, 1.00F },
2043 { 1.00F, 0.00F, 1.00F },
2044 { 1.00F, 1.00F, 0.00F },
2045 };
2046
2047 int x, y;
2048
2049 glEnable (GL_TEXTURE_2D);
2050 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2051 glEnable (GL_BLEND);
2052 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2053 glBegin (GL_QUADS);
2054
2055 for (y = 0; y < h; y++)
2056 for (x = 0; x < w; x++)
2057 {
2058 unsigned char m = data [x + y * w];
2059
2060 if (m)
2061 {
2062 float *c = color [m & 15];
2063
2064 float tx1 = m & 0x40 ? 0.5 : 0.;
2065 float tx2 = tx1 + 0.5;
2066
2067 glColor4f (c[0], c[1], c[2], 0.75);
2068 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2069 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2070 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2071 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2072 }
2073 }
2074
2075 glEnd ();
2076 glDisable (GL_BLEND);
2077 glDisable (GL_TEXTURE_2D);
2078}
2079
2080void
2081fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1021 PPCODE: 2082 PPCODE:
1022{ 2083{
1023 int vx, vy;
1024 int x, y, z; 2084 int x, y;
1025 int last_name; 2085 int sw1 = sw + 2;
1026 mapface face; 2086 int sh1 = sh + 2;
2087 int sh3 = sh * 3;
1027 int sw4 = (sw + 3) & ~3; 2088 int sw34 = (sw * 3 + 3) & ~3;
2089 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1028 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2090 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1029 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2091 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1030 2092
1031 memset (darkness, 255, sw4 * sh);
1032 SvPOK_only (darkness_sv); 2093 SvPOK_only (darkness3_sv);
1033 SvCUR_set (darkness_sv, sw4 * sh); 2094 SvCUR_set (darkness3_sv, sw34 * sh3);
1034 2095
1035 vx = self->x + (self->w - sw) / 2 - shift_x; 2096 mx += self->x - 1;
1036 vy = self->y + (self->h - sh) / 2 - shift_y; 2097 my += self->y - 1;
1037 2098
1038 /* 2099 memset (darkness1, 255, sw1 * sh1);
1039 int vx = self->vx = self->w >= sw
1040 ? self->x + (self->w - sw) / 2
1041 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1042 2100
1043 int vy = self->vy = self->h >= sh
1044 ? self->y + (self->h - sh) / 2
1045 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1046 */
1047
1048 glColor4ub (255, 255, 255, 255);
1049
1050 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1051 glEnable (GL_BLEND);
1052 glEnable (GL_TEXTURE_2D);
1053 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1054
1055 glBegin (GL_QUADS);
1056
1057 last_name = 0;
1058
1059 for (z = 0; z < 3; z++)
1060 for (y = 0; y < sh; y++) 2101 for (y = 0; y < sh1; y++)
1061 if (0 <= y + vy && y + vy < self->rows) 2102 if (0 <= y + my && y + my < self->rows)
1062 { 2103 {
1063 maprow *row = self->row + (y + vy); 2104 maprow *row = self->row + (y + my);
1064 2105
1065 for (x = 0; x < sw; x++) 2106 for (x = 0; x < sw1; x++)
1066 if (row->c0 <= x + vx && x + vx < row->c1) 2107 if (row->c0 <= x + mx && x + mx < row->c1)
1067 { 2108 {
1068 mapcell *cell = row->col + (x + vx - row->c0); 2109 mapcell *cell = row->col + (x + mx - row->c0);
1069 2110
1070 darkness[y * sw4 + x] = cell->darkness < 0 2111 darkness1 [y * sw1 + x] = cell->darkness
2112 ? 255 - (cell->darkness - 1)
1071 ? 255 - FOW_DARKNESS 2113 : 255 - FOW_DARKNESS;
1072 : 255 - cell->darkness;
1073
1074 face = cell->face [z];
1075
1076 if (face)
1077 {
1078 maptex tex = self->tex [face];
1079
1080 int px = (x + 1) * 32 - tex.w;
1081 int py = (y + 1) * 32 - tex.h;
1082
1083 if (last_name != tex.name)
1084 {
1085 glEnd ();
1086 last_name = tex.name;
1087 glBindTexture (GL_TEXTURE_2D, last_name);
1088 glBegin (GL_QUADS);
1089 }
1090
1091 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1092 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1093 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1094 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1095 }
1096 } 2114 }
1097 } 2115 }
1098 2116
1099 glEnd (); 2117 for (y = 0; y < sh; ++y)
2118 for (x = 0; x < sw; ++x)
2119 {
2120 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2121 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2122 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2123 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2124 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2125 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2126 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2127 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2128 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1100 2129
1101 glDisable (GL_TEXTURE_2D); 2130 uint8_t r11 = (d11 + d21 + d12) / 3;
1102 glDisable (GL_BLEND); 2131 uint8_t r21 = d21;
2132 uint8_t r31 = (d21 + d31 + d32) / 3;
2133
2134 uint8_t r12 = d12;
2135 uint8_t r22 = d22;
2136 uint8_t r32 = d32;
2137
2138 uint8_t r13 = (d13 + d23 + d12) / 3;
2139 uint8_t r23 = d23;
2140 uint8_t r33 = (d23 + d33 + d32) / 3;
2141
2142 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2143 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2144 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2145 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2146 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2147 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2148 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2149 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2150 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2151 }
2152
2153 free (darkness1);
1103 2154
1104 EXTEND (SP, 3); 2155 EXTEND (SP, 3);
1105 PUSHs (sv_2mortal (newSViv (sw4))); 2156 PUSHs (sv_2mortal (newSViv (sw34)));
1106 PUSHs (sv_2mortal (newSViv (sh))); 2157 PUSHs (sv_2mortal (newSViv (sh3)));
1107 PUSHs (darkness_sv); 2158 PUSHs (darkness3_sv);
1108} 2159}
1109 2160
1110SV * 2161SV *
1111get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2162get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1112 CODE: 2163 CODE:
1113{ 2164{
1114 int x, y, x1, y1; 2165 int x, y, x1, y1;
1115 SV *data_sv = newSV (w * h * 7 + 5); 2166 SV *data_sv = newSV (w * h * 7 + 5);
1116 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2167 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1141 if (row && row->c0 <= x && x < row->c1) 2192 if (row && row->c0 <= x && x < row->c1)
1142 { 2193 {
1143 mapcell *cell = row->col + (x - row->c0); 2194 mapcell *cell = row->col + (x - row->c0);
1144 uint8_t flags = 0; 2195 uint8_t flags = 0;
1145 2196
1146 if (cell->face [0]) flags |= 1; 2197 if (cell->tile [0]) flags |= 1;
1147 if (cell->face [1]) flags |= 2; 2198 if (cell->tile [1]) flags |= 2;
1148 if (cell->face [2]) flags |= 4; 2199 if (cell->tile [2]) flags |= 4;
1149 2200
1150 *data++ = flags; 2201 *data++ = flags;
1151 2202
1152 if (flags & 1) 2203 if (flags & 1)
1153 { 2204 {
2205 tileid tile = cell->tile [0];
1154 *data++ = cell->face [0] >> 8; 2206 *data++ = tile >> 8;
1155 *data++ = cell->face [0]; 2207 *data++ = tile;
1156 } 2208 }
1157 2209
1158 if (flags & 2) 2210 if (flags & 2)
1159 { 2211 {
2212 tileid tile = cell->tile [1];
1160 *data++ = cell->face [1] >> 8; 2213 *data++ = tile >> 8;
1161 *data++ = cell->face [1]; 2214 *data++ = tile;
1162 } 2215 }
1163 2216
1164 if (flags & 4) 2217 if (flags & 4)
1165 { 2218 {
2219 tileid tile = cell->tile [2];
1166 *data++ = cell->face [2] >> 8; 2220 *data++ = tile >> 8;
1167 *data++ = cell->face [2]; 2221 *data++ = tile;
1168 } 2222 }
1169 } 2223 }
1170 else 2224 else
1171 *data++ = 0; 2225 *data++ = 0;
1172 } 2226 }
1178} 2232}
1179 OUTPUT: 2233 OUTPUT:
1180 RETVAL 2234 RETVAL
1181 2235
1182void 2236void
1183set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2237set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1184 PPCODE: 2238 PPCODE:
1185{ 2239{
1186 int x, y, z; 2240 int x, y, z;
1187 int w, h; 2241 int w, h;
1188 int x1, y1; 2242 int x1, y1;
1212 { 2266 {
1213 uint8_t flags = *data++; 2267 uint8_t flags = *data++;
1214 2268
1215 if (flags) 2269 if (flags)
1216 { 2270 {
1217 mapface face[3] = { 0, 0, 0 };
1218
1219 mapcell *cell = row_get_cell (row, x); 2271 mapcell *cell = row_get_cell (row, x);
2272 tileid tile[3] = { 0, 0, 0 };
1220 2273
1221 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2274 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1222 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2275 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1223 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2276 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1224 2277
1225 if (cell->darkness <= 0) 2278 if (cell->darkness == 0)
1226 { 2279 {
1227 cell->darkness = -1; 2280 cell->darkness = 0;
1228 2281
1229 for (z = 0; z <= 2; z++) 2282 for (z = 0; z <= 2; z++)
1230 { 2283 {
1231 cell->face[z] = face[z]; 2284 tileid t = tile [z];
1232 2285
1233 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2286 if (t >= self->texs || (t && !self->tex [t].name))
2287 {
1234 XPUSHs (sv_2mortal (newSViv (face[z]))); 2288 XPUSHs (sv_2mortal (newSViv (t)));
2289 need_texid (self, t);
2290 }
2291
2292 cell->tile [z] = t;
1235 } 2293 }
1236 } 2294 }
1237 } 2295 }
1238 } 2296 }
1239 } 2297 }
1240} 2298}
1241 2299
1242MODULE = CFClient PACKAGE = CFClient::MixChunk 2300MODULE = CFPlus PACKAGE = CFPlus::RW
1243 2301
1244CFClient::MixChunk 2302CFPlus::RW
1245new_from_file (SV *class, char *path) 2303new (SV *class, SV *data_sv)
1246 CODE: 2304 CODE:
1247 RETVAL = Mix_LoadWAV (path); 2305{
2306 STRLEN datalen;
2307 char *data = SvPVbyte (data_sv, datalen);
2308
2309 RETVAL = SDL_RWFromConstMem (data, datalen);
2310}
1248 OUTPUT: 2311 OUTPUT:
1249 RETVAL 2312 RETVAL
1250 2313
2314CFPlus::RW
2315new_from_file (SV *class, const char *path, const char *mode = "rb")
2316 CODE:
2317 RETVAL = SDL_RWFromFile (path, mode);
2318 OUTPUT:
2319 RETVAL
2320
2321# fails on win32:
2322# CFPlus.xs(2268) : error C2059: syntax error : '('
1251void 2323#void
2324#close (CFPlus::RW self)
2325# CODE:
2326# (self->(close)) (self);
2327
2328MODULE = CFPlus PACKAGE = CFPlus::Channel
2329
2330PROTOTYPES: DISABLE
2331
2332CFPlus::Channel
2333find ()
2334 CODE:
2335{
2336 RETVAL = Mix_GroupAvailable (-1);
2337
2338 if (RETVAL < 0)
2339 {
2340 RETVAL = Mix_GroupOldest (-1);
2341
2342 if (RETVAL < 0)
2343 XSRETURN_UNDEF;
2344
2345 Mix_HaltChannel (RETVAL);
2346 }
2347
2348 Mix_UnregisterAllEffects (RETVAL);
2349 Mix_Volume (RETVAL, 128);
2350}
2351 OUTPUT:
2352 RETVAL
2353
2354void
2355halt (CFPlus::Channel self)
2356 CODE:
2357 Mix_HaltChannel (self);
2358
2359void
2360expire (CFPlus::Channel self, int ticks = -1)
2361 CODE:
2362 Mix_ExpireChannel (self, ticks);
2363
2364void
2365fade_out (CFPlus::Channel self, int ticks = -1)
2366 CODE:
2367 Mix_FadeOutChannel (self, ticks);
2368
2369int
2370volume (CFPlus::Channel self, int volume)
2371 CODE:
2372 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2373 OUTPUT:
2374 RETVAL
2375
2376void
2377unregister_all_effects (CFPlus::Channel self)
2378 CODE:
2379 Mix_UnregisterAllEffects (self);
2380
2381void
2382set_panning (CFPlus::Channel self, int left, int right)
2383 CODE:
2384 left = CLAMP (left , 0, 255);
2385 right = CLAMP (right, 0, 255);
2386 Mix_SetPanning (self, left, right);
2387
2388void
2389set_distance (CFPlus::Channel self, int distance)
2390 CODE:
2391 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2392
2393void
2394set_position (CFPlus::Channel self, int angle, int distance)
2395 CODE:
2396
2397void
2398set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2399 CODE:
2400{
2401 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2402 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2403 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2404}
2405
2406void
2407set_reverse_stereo (CFPlus::Channel self, int flip)
2408 CODE:
2409 Mix_SetReverseStereo (self, flip);
2410
2411MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2412
2413PROTOTYPES: DISABLE
2414
2415CFPlus::MixChunk
2416new (SV *class, CFPlus::RW rwops)
2417 CODE:
2418 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2419 OUTPUT:
2420 RETVAL
2421
2422void
1252DESTROY (CFClient::MixChunk self) 2423DESTROY (CFPlus::MixChunk self)
1253 CODE: 2424 CODE:
1254 Mix_FreeChunk (self); 2425 Mix_FreeChunk (self);
1255 2426
1256int 2427int
1257volume (CFClient::MixChunk self, int volume = -1) 2428volume (CFPlus::MixChunk self, int volume = -1)
1258 CODE: 2429 CODE:
2430 if (items > 1)
2431 volume = CLAMP (volume, 0, 128);
1259 RETVAL = Mix_VolumeChunk (self, volume); 2432 RETVAL = Mix_VolumeChunk (self, volume);
1260 OUTPUT: 2433 OUTPUT:
1261 RETVAL 2434 RETVAL
1262 2435
1263int 2436CFPlus::Channel
1264play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2437play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1265 CODE: 2438 CODE:
2439{
1266 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2440 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2441
2442 if (RETVAL < 0)
2443 XSRETURN_UNDEF;
2444
2445 if (channel < 0)
2446 {
2447 Mix_UnregisterAllEffects (RETVAL);
2448 Mix_Volume (RETVAL, 128);
2449 }
2450}
1267 OUTPUT: 2451 OUTPUT:
1268 RETVAL 2452 RETVAL
1269 2453
1270MODULE = CFClient PACKAGE = CFClient::MixMusic 2454MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1271 2455
1272int 2456int
1273volume (int volume = -1) 2457volume (int volume = -1)
2458 PROTOTYPE: ;$
1274 CODE: 2459 CODE:
2460 if (items > 0)
2461 volume = CLAMP (volume, 0, 128);
1275 RETVAL = Mix_VolumeMusic (volume); 2462 RETVAL = Mix_VolumeMusic (volume);
1276 OUTPUT: 2463 OUTPUT:
1277 RETVAL 2464 RETVAL
1278 2465
2466void
2467fade_out (int ms)
2468 CODE:
2469 Mix_FadeOutMusic (ms);
2470
2471void
2472halt ()
2473 CODE:
2474 Mix_HaltMusic ();
2475
1279CFClient::MixMusic 2476CFPlus::MixMusic
1280new_from_file (SV *class, char *path) 2477new (SV *class, CFPlus::RW rwops)
1281 CODE: 2478 CODE:
1282 RETVAL = Mix_LoadMUS (path); 2479 RETVAL = Mix_LoadMUS_RW (rwops);
1283 OUTPUT: 2480 OUTPUT:
1284 RETVAL 2481 RETVAL
1285 2482
1286void 2483void
1287DESTROY (CFClient::MixMusic self) 2484DESTROY (CFPlus::MixMusic self)
1288 CODE: 2485 CODE:
1289 Mix_FreeMusic (self); 2486 Mix_FreeMusic (self);
1290 2487
1291int 2488int
1292play (CFClient::MixMusic self, int loops = -1) 2489play (CFPlus::MixMusic self, int loops = -1)
1293 CODE: 2490 CODE:
1294 RETVAL = Mix_PlayMusic (self, loops); 2491 RETVAL = Mix_PlayMusic (self, loops);
1295 OUTPUT: 2492 OUTPUT:
1296 RETVAL 2493 RETVAL
1297 2494
2495void
2496fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2497 CODE:
2498 Mix_FadeInMusicPos (self, loops, ms, position);
2499
1298MODULE = CFClient PACKAGE = CFClient::OpenGL 2500MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2501
2502PROTOTYPES: ENABLE
1299 2503
1300BOOT: 2504BOOT:
1301{ 2505{
1302 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2506 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1303 static const struct { 2507 static const struct {
1304 const char *name; 2508 const char *name;
1305 IV iv; 2509 IV iv;
1306 } *civ, const_iv[] = { 2510 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name } 2511# define const_iv(name) { # name, (IV)name }
2512 const_iv (GL_VENDOR),
2513 const_iv (GL_VERSION),
2514 const_iv (GL_EXTENSIONS),
1308 const_iv (GL_COLOR_MATERIAL), 2515 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH), 2516 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT), 2517 const_iv (GL_FLAT),
2518 const_iv (GL_DITHER),
1311 const_iv (GL_BLEND), 2519 const_iv (GL_BLEND),
2520 const_iv (GL_CULL_FACE),
2521 const_iv (GL_SCISSOR_TEST),
2522 const_iv (GL_DEPTH_TEST),
2523 const_iv (GL_ALPHA_TEST),
2524 const_iv (GL_NORMALIZE),
2525 const_iv (GL_RESCALE_NORMAL),
2526 const_iv (GL_FRONT),
2527 const_iv (GL_BACK),
2528 const_iv (GL_AUX0),
1312 const_iv (GL_AND), 2529 const_iv (GL_AND),
2530 const_iv (GL_ONE),
2531 const_iv (GL_ZERO),
1313 const_iv (GL_SRC_ALPHA), 2532 const_iv (GL_SRC_ALPHA),
2533 const_iv (GL_DST_ALPHA),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2534 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2535 const_iv (GL_ONE_MINUS_DST_ALPHA),
2536 const_iv (GL_SRC_ALPHA_SATURATE),
1315 const_iv (GL_RGB), 2537 const_iv (GL_RGB),
1316 const_iv (GL_RGBA), 2538 const_iv (GL_RGBA),
2539 const_iv (GL_RGBA4),
2540 const_iv (GL_RGBA8),
2541 const_iv (GL_RGB5_A1),
1317 const_iv (GL_UNSIGNED_BYTE), 2542 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4), 2543 const_iv (GL_UNSIGNED_SHORT),
2544 const_iv (GL_UNSIGNED_INT),
1319 const_iv (GL_ALPHA), 2545 const_iv (GL_ALPHA),
2546 const_iv (GL_INTENSITY),
2547 const_iv (GL_LUMINANCE),
2548 const_iv (GL_LUMINANCE_ALPHA),
1320 const_iv (GL_FLOAT), 2549 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2550 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE), 2551 const_iv (GL_COMPILE),
2552 const_iv (GL_PROXY_TEXTURE_1D),
2553 const_iv (GL_PROXY_TEXTURE_2D),
1323 const_iv (GL_TEXTURE_1D), 2554 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D), 2555 const_iv (GL_TEXTURE_2D),
1325 const_iv (GL_TEXTURE_ENV), 2556 const_iv (GL_TEXTURE_ENV),
1326 const_iv (GL_TEXTURE_MAG_FILTER), 2557 const_iv (GL_TEXTURE_MAG_FILTER),
1327 const_iv (GL_TEXTURE_MIN_FILTER), 2558 const_iv (GL_TEXTURE_MIN_FILTER),
1328 const_iv (GL_TEXTURE_ENV_MODE), 2559 const_iv (GL_TEXTURE_ENV_MODE),
1329 const_iv (GL_TEXTURE_WRAP_S), 2560 const_iv (GL_TEXTURE_WRAP_S),
1330 const_iv (GL_TEXTURE_WRAP_T), 2561 const_iv (GL_TEXTURE_WRAP_T),
2562 const_iv (GL_REPEAT),
1331 const_iv (GL_CLAMP), 2563 const_iv (GL_CLAMP),
1332 const_iv (GL_REPEAT), 2564 const_iv (GL_CLAMP_TO_EDGE),
1333 const_iv (GL_NEAREST), 2565 const_iv (GL_NEAREST),
1334 const_iv (GL_LINEAR), 2566 const_iv (GL_LINEAR),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2567 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2568 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2569 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2570 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP), 2571 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE), 2572 const_iv (GL_MODULATE),
2573 const_iv (GL_DECAL),
1342 const_iv (GL_REPLACE), 2574 const_iv (GL_REPLACE),
2575 const_iv (GL_DEPTH_BUFFER_BIT),
1343 const_iv (GL_COLOR_BUFFER_BIT), 2576 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION), 2577 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW), 2578 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP), 2579 const_iv (GL_COLOR_LOGIC_OP),
2580 const_iv (GL_SEPARABLE_2D),
1347 const_iv (GL_CONVOLUTION_2D), 2581 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE), 2582 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER), 2583 const_iv (GL_CONSTANT_BORDER),
2584 const_iv (GL_POINTS),
1350 const_iv (GL_LINES), 2585 const_iv (GL_LINES),
2586 const_iv (GL_LINE_STRIP),
2587 const_iv (GL_LINE_LOOP),
1351 const_iv (GL_QUADS), 2588 const_iv (GL_QUADS),
2589 const_iv (GL_QUAD_STRIP),
2590 const_iv (GL_TRIANGLES),
2591 const_iv (GL_TRIANGLE_STRIP),
2592 const_iv (GL_TRIANGLE_FAN),
1352 const_iv (GL_LINE_LOOP), 2593 const_iv (GL_POLYGON),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2594 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2595 const_iv (GL_POINT_SMOOTH_HINT),
2596 const_iv (GL_LINE_SMOOTH_HINT),
2597 const_iv (GL_POLYGON_SMOOTH_HINT),
2598 const_iv (GL_GENERATE_MIPMAP_HINT),
1354 const_iv (GL_FASTEST), 2599 const_iv (GL_FASTEST),
2600 const_iv (GL_DONT_CARE),
2601 const_iv (GL_NICEST),
2602 const_iv (GL_V2F),
2603 const_iv (GL_V3F),
2604 const_iv (GL_T2F_V3F),
2605 const_iv (GL_T2F_N3F_V3F),
1355# undef const_iv 2606# undef const_iv
1356 }; 2607 };
1357 2608
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2609 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2610 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2611
2612 texture_av = newAV ();
2613 AvREAL_off (texture_av);
1360} 2614}
2615
2616char *
2617gl_vendor ()
2618 CODE:
2619 RETVAL = (char *)glGetString (GL_VENDOR);
2620 OUTPUT:
2621 RETVAL
2622
2623char *
2624gl_version ()
2625 CODE:
2626 RETVAL = (char *)glGetString (GL_VERSION);
2627 OUTPUT:
2628 RETVAL
2629
2630char *
2631gl_extensions ()
2632 CODE:
2633 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2634 OUTPUT:
2635 RETVAL
2636
2637const char *glGetString (GLenum pname)
2638
2639GLint glGetInteger (GLenum pname)
2640 CODE:
2641 glGetIntegerv (pname, &RETVAL);
2642 OUTPUT:
2643 RETVAL
2644
2645GLdouble glGetDouble (GLenum pname)
2646 CODE:
2647 glGetDoublev (pname, &RETVAL);
2648 OUTPUT:
2649 RETVAL
1361 2650
1362int glGetError () 2651int glGetError ()
2652
2653void glFinish ()
1363 2654
1364void glClear (int mask) 2655void glClear (int mask)
1365 2656
1366void glClearColor (float r, float g, float b, float a = 1.0) 2657void glClearColor (float r, float g, float b, float a = 1.0)
1367 PROTOTYPE: @ 2658 PROTOTYPE: @
1374 2665
1375void glHint (int target, int mode) 2666void glHint (int target, int mode)
1376 2667
1377void glBlendFunc (int sfactor, int dfactor) 2668void glBlendFunc (int sfactor, int dfactor)
1378 2669
2670void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2671 CODE:
2672 gl_BlendFuncSeparate (sa, da, saa, daa);
2673
2674void glDepthMask (int flag)
2675
1379void glLogicOp (int opcode) 2676void glLogicOp (int opcode)
1380 2677
2678void glColorMask (int red, int green, int blue, int alpha)
2679
1381void glMatrixMode (int mode) 2680void glMatrixMode (int mode)
1382 2681
1383void glPushMatrix () 2682void glPushMatrix ()
1384 2683
1385void glPopMatrix () 2684void glPopMatrix ()
1386 2685
1387void glLoadIdentity () 2686void glLoadIdentity ()
1388 2687
2688void glDrawBuffer (int buffer)
2689
2690void glReadBuffer (int buffer)
2691
2692# near_ and far_ are due to microsofts buggy "c" compiler
2693void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2694
2695# near_ and far_ are due to microsofts buggy "c" compiler
1389void glOrtho (double left, double right, double bottom, double top, double near, double far) 2696void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2697
2698PROTOTYPES: DISABLE
1390 2699
1391void glViewport (int x, int y, int width, int height) 2700void glViewport (int x, int y, int width, int height)
2701
2702void glScissor (int x, int y, int width, int height)
1392 2703
1393void glTranslate (float x, float y, float z = 0.) 2704void glTranslate (float x, float y, float z = 0.)
1394 CODE: 2705 CODE:
1395 glTranslatef (x, y, z); 2706 glTranslatef (x, y, z);
1396 2707
1397void glScale (float x, float y, float z) 2708void glScale (float x, float y, float z = 1.)
1398 CODE: 2709 CODE:
1399 glScalef (x, y, z); 2710 glScalef (x, y, z);
1400 2711
1401void glRotate (float angle, float x, float y, float z) 2712void glRotate (float angle, float x, float y, float z)
1402 CODE: 2713 CODE:
1403 glRotatef (angle, x, y, z); 2714 glRotatef (angle, x, y, z);
1404 2715
1405void glBegin (int mode)
1406
1407void glEnd ()
1408
1409void glColor (float r, float g, float b, float a = 1.0) 2716void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @ 2717 ALIAS:
2718 glColor_premultiply = 1
1411 CODE: 2719 CODE:
2720 if (ix)
2721 {
2722 r *= a;
2723 g *= a;
2724 b *= a;
2725 }
2726 // microsoft visual "c" rounds instead of truncating...
1412 glColor4f (r, g, b, a); 2727 glColor4f (r, g, b, a);
2728
2729void glRasterPos (float x, float y, float z = 0.)
2730 CODE:
2731 glRasterPos3f (0, 0, z);
2732 glBitmap (0, 0, 0, 0, x, y, 0);
1413 2733
1414void glVertex (float x, float y, float z = 0.) 2734void glVertex (float x, float y, float z = 0.)
1415 CODE: 2735 CODE:
1416 glVertex3f (x, y, z); 2736 glVertex3f (x, y, z);
1417 2737
1418void glTexCoord (float s, float t) 2738void glTexCoord (float s, float t)
1419 CODE: 2739 CODE:
1420 glTexCoord2f (s, t); 2740 glTexCoord2f (s, t);
1421 2741
2742void glRect (float x1, float y1, float x2, float y2)
2743 CODE:
2744 glRectf (x1, y1, x2, y2);
2745
2746PROTOTYPES: ENABLE
2747
2748void glBegin (int mode)
2749
2750void glEnd ()
2751
2752void glPointSize (GLfloat size)
2753
2754void glLineWidth (GLfloat width)
2755
2756void glInterleavedArrays (int format, int stride, char *data)
2757
2758void glDrawElements (int mode, int count, int type, char *indices)
2759
2760# 1.2 void glDrawRangeElements (int mode, int start, int end
2761
1422void glTexEnv (int target, int pname, float param) 2762void glTexEnv (int target, int pname, float param)
1423 CODE: 2763 CODE:
1424 glTexEnvf (target, pname, param); 2764 glTexEnvf (target, pname, param);
1425 2765
1426void glTexParameter (int target, int pname, float param) 2766void glTexParameter (int target, int pname, float param)
1429 2769
1430void glBindTexture (int target, int name) 2770void glBindTexture (int target, int name)
1431 2771
1432void glConvolutionParameter (int target, int pname, float params) 2772void glConvolutionParameter (int target, int pname, float params)
1433 CODE: 2773 CODE:
2774 if (gl.ConvolutionParameterf)
1434 glConvolutionParameterf (target, pname, params); 2775 gl.ConvolutionParameterf (target, pname, params);
1435 2776
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2777void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2778 CODE:
2779 if (gl.ConvolutionFilter2D)
2780 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2781
2782void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2783 CODE:
2784 if (gl.SeparableFilter2D)
2785 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1437 2786
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2787void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439 2788
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2789void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2790
2791void glDrawPixels (int width, int height, int format, int type, char *pixels)
2792
2793void glPixelZoom (float x, float y)
2794
2795void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1441 2796
1442int glGenTexture () 2797int glGenTexture ()
1443 CODE: 2798 CODE:
1444{ 2799 RETVAL = gen_texture ();
1445 GLuint name;
1446 glGenTextures (1, &name);
1447 RETVAL = name;
1448}
1449 OUTPUT: 2800 OUTPUT:
1450 RETVAL 2801 RETVAL
1451 2802
1452void glDeleteTexture (int name) 2803void glDeleteTexture (int name)
1453 CODE: 2804 CODE:
1454{
1455 GLuint name_ = name;
1456 glDeleteTextures (1, &name_); 2805 del_texture (name);
1457} 2806
1458
1459int glGenList () 2807int glGenList ()
1460 CODE: 2808 CODE:
1461 RETVAL = glGenLists (1); 2809 RETVAL = glGenLists (1);
1462 OUTPUT: 2810 OUTPUT:
1463 RETVAL 2811 RETVAL
1470 2818
1471void glEndList () 2819void glEndList ()
1472 2820
1473void glCallList (int list) 2821void glCallList (int list)
1474 2822
2823MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2824
2825PROTOTYPES: DISABLE
2826
2827void
2828find_widget (SV *self, NV x, NV y)
2829 PPCODE:
2830{
2831 if (within_widget (self, x, y))
2832 XPUSHs (self);
2833}
2834
2835BOOT:
2836{
2837 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2838
2839 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2840 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2841 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2842 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2843}
2844
2845void
2846draw (SV *self)
2847 CODE:
2848{
2849 HV *hv;
2850 SV **svp;
2851 NV x, y, w, h;
2852 SV *draw_x_sv = GvSV (draw_x_gv);
2853 SV *draw_y_sv = GvSV (draw_y_gv);
2854 SV *draw_w_sv = GvSV (draw_w_gv);
2855 SV *draw_h_sv = GvSV (draw_h_gv);
2856 SV *hover;
2857 double draw_x, draw_y, draw_w, draw_h;
2858
2859 if (!SvROK (self))
2860 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2861
2862 hv = (HV *)SvRV (self);
2863
2864 if (SvTYPE (hv) != SVt_PVHV)
2865 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2866
2867 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2868 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2869
2870 if (!h || !w)
2871 XSRETURN_EMPTY;
2872
2873 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2874 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2875
2876 draw_x = SvNV (draw_x_sv) + x;
2877 draw_y = SvNV (draw_y_sv) + y;
2878
2879 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2880 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2881 XSRETURN_EMPTY;
2882
2883 sv_setnv (draw_x_sv, draw_x);
2884 sv_setnv (draw_y_sv, draw_y);
2885
2886 glPushMatrix ();
2887 glTranslated (x, y, 0);
2888
2889 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2890 {
2891 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2892
2893 if (svp && SvTRUE (*svp))
2894 {
2895 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2896 glEnable (GL_BLEND);
2897 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2898 glBegin (GL_QUADS);
2899 glVertex2f (0, 0);
2900 glVertex2f (w, 0);
2901 glVertex2f (w, h);
2902 glVertex2f (0, h);
2903 glEnd ();
2904 glDisable (GL_BLEND);
2905 }
2906 }
2907#if 0
2908 if ($ENV{CFPLUS_DEBUG} & 1) {
2909 glPushMatrix;
2910 glColor 1, 1, 0, 1;
2911 glTranslate 0.375, 0.375;
2912 glBegin GL_LINE_LOOP;
2913 glVertex 0 , 0;
2914 glVertex $self->{w} - 1, 0;
2915 glVertex $self->{w} - 1, $self->{h} - 1;
2916 glVertex 0 , $self->{h} - 1;
2917 glEnd;
2918 glPopMatrix;
2919 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2920 }
2921#endif
2922 PUSHMARK (SP);
2923 XPUSHs (self);
2924 PUTBACK;
2925 call_method ("_draw", G_VOID | G_DISCARD);
2926 SPAGAIN;
2927
2928 glPopMatrix ();
2929
2930 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2931 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2932}
2933

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