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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC vs.
Revision 1.96 by root, Wed May 24 22:28:43 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
40#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
41 47
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 51#define MIN_FONT_HEIGHT 10
52
53#define GL_CALL(type,func,args) \
54 { \
55 static int init_; \
56 static type fptr_; \
57 \
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
46 67
47typedef Mix_Chunk *CFClient__MixChunk; 68typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 69typedef Mix_Music *CFClient__MixMusic;
49 70
50static PangoContext *context; 71typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap;
52 72
53typedef struct cf_layout { 73typedef struct cf_layout {
54 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
55 int base_height; 77 int base_height;
78 CFClient__Font font;
56} *CFClient__Layout; 79} *CFClient__Layout;
80
81static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
57 84
58static void 85static void
59substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
60{ 87{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
63} 94}
64 95
65static void 96static void
66layout_update (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
67{ 98{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 99 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 100 * reasonably well with bitstream vera
70 */ 101 */
71 PangoFontDescription *font = pango_context_get_font_description (context); 102 PangoFontDescription *font = self->font ? self->font : default_font;
72 103
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 pango_font_description_set_absolute_size (font, height); 104 pango_font_description_set_absolute_size (font,
81 pango_layout_context_changed (self->pl); 105 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
82 } 106
107 pango_layout_set_font_description (self->pl, font);
83} 108}
84 109
85static void 110static void
86layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
87{ 112{
88 layout_update (self);
89
90 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
91 114
92 *w = (*w + 3) & ~3;
93 if (!*w) *w = 1; 115 if (!*w) *w = 1;
94 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
95} 119}
96 120
97typedef uint16_t mapface; 121typedef uint16_t mapface;
98 122
99typedef struct { 123typedef struct {
247 } 271 }
248 } 272 }
249} 273}
250 274
251static void 275static void
252music_finished () 276music_finished (void)
253{ 277{
254 SDL_UserEvent ev; 278 SDL_UserEvent ev;
255 279
256 ev.type = SDL_USEREVENT; 280 ev.type = SDL_USEREVENT;
257 ev.code = 0; 281 ev.code = 0;
258 ev.data1 = 0; 282 ev.data1 = 0;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
288static void
289channel_finished (int channel)
290{
291 SDL_UserEvent ev;
292
293 ev.type = SDL_USEREVENT;
294 ev.code = 1;
295 ev.data1 = (void *)(long)channel;
259 ev.data2 = 0; 296 ev.data2 = 0;
260 297
261 SDL_PushEvent ((SDL_Event *)&ev); 298 SDL_PushEvent ((SDL_Event *)&ev);
262} 299}
263 300
374# undef const_iv 411# undef const_iv
375 }; 412 };
376 413
377 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
378 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
379 417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
380 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
381 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
382 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
383} 429}
384 430
385int 431int
386SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
387 433
397 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
398 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
401 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
402 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
406 455
407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
410 457
411 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413 460
414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
423 470
424 ++m; 471 ++m;
425 } 472 }
426} 473}
427 474
475char *
476SDL_GetError ()
477
428int 478int
429SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
430 CODE: 480 CODE:
431 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
432 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
436 RETVAL 486 RETVAL
437 487
438void 488void
439SDL_GL_SwapBuffers () 489SDL_GL_SwapBuffers ()
440 490
491char *
492SDL_GetKeyName (int sym)
493
441void 494void
442SDL_PollEvent () 495SDL_PollEvent ()
443 PPCODE: 496 PPCODE:
444{ 497{
445 SDL_Event ev; 498 SDL_Event ev;
446 499
447 while (SDL_PollEvent (&ev)) 500 while (SDL_PollEvent (&ev))
448 { 501 {
449 HV *hv = newHV (); 502 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0); 503 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504
451 switch (ev.type) 505 switch (ev.type)
452 { 506 {
453 case SDL_KEYDOWN: 507 case SDL_KEYDOWN:
454 case SDL_KEYUP: 508 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break; 518 break;
465 519
466 case SDL_MOUSEMOTION: 520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
472 break; 528 break;
473 529
474 case SDL_MOUSEBUTTONDOWN: 530 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP: 531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
538 break;
539
540 case SDL_USEREVENT:
541 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break;
480 } 545 }
481 546
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
483 } 548 }
484} 549}
485 550
486int 551int
487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
488 POSTCALL: 553 POSTCALL:
489 Mix_HookMusicFinished (music_finished); 554 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished);
490 556
491void 557void
492Mix_CloseAudio () 558Mix_CloseAudio ()
493 559
494int 560int
500#ifndef _WIN32 566#ifndef _WIN32
501 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
502#endif 568#endif
503 569
504char * 570char *
571gl_vendor ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VENDOR);
574 OUTPUT:
575 RETVAL
576
577char *
505gl_version () 578gl_version ()
506 CODE: 579 CODE:
507 RETVAL = (char *)glGetString (GL_VERSION); 580 RETVAL = (char *)glGetString (GL_VERSION);
508 OUTPUT: 581 OUTPUT:
509 RETVAL 582 RETVAL
517 590
518void 591void
519add_font (char *file) 592add_font (char *file)
520 CODE: 593 CODE:
521 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 594 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
522 595#ifdef _WIN32
523void 596 // cairo... sigh... requires win2000
524set_font (char *file) 597 AddFontResourceEx (file, FR_PRIVATE, 0);
525 CODE: 598#endif
526{
527 int count;
528 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
529 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
530 FcPatternDestroy (pattern);
531 pango_context_set_font_description (context, font);
532}
533 599
534void 600void
535load_image_inline (SV *image_) 601load_image_inline (SV *image_)
536 ALIAS: 602 ALIAS:
537 load_image_file = 1 603 load_image_file = 1
619 PUSHs (sv_2mortal (newSViv (b / y))); 685 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 686 PUSHs (sv_2mortal (newSViv (a / y)));
621} 687}
622 688
623void 689void
690error (char *message)
691 CODE:
692 fprintf (stderr, "ERROR: %s\n", message);
693#ifdef _WIN32
694 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
695#endif
696
697void
624fatal (char *message) 698fatal (char *message)
625 CODE: 699 CODE:
700 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 701#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 702 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 703#endif
631 exit (1); 704 exit (1);
632 705
706MODULE = CFClient PACKAGE = CFClient::Font
707
708CFClient::Font
709new_from_file (SV *class, char *path, int id = 0)
710 CODE:
711{
712 int count;
713 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
714 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
715 FcPatternDestroy (pattern);
716}
717 OUTPUT:
718 RETVAL
719
720void
721DESTROY (CFClient::Font self)
722 CODE:
723 pango_font_description_free (self);
724
725void
726make_default (CFClient::Font self)
727 CODE:
728 default_font = self;
729
633MODULE = CFClient PACKAGE = CFClient::Layout 730MODULE = CFClient PACKAGE = CFClient::Layout
634 731
635CFClient::Layout 732CFClient::Layout
636new (SV *class, int base_height = 10) 733new (SV *class, int rgba = 0)
637 CODE: 734 CODE:
735#if _WIN32
736 //rgba = 0;//D make stext nicer, breaks TextView
737#endif
638 New (0, RETVAL, 1, struct cf_layout); 738 New (0, RETVAL, 1, struct cf_layout);
639 RETVAL->base_height = base_height; 739
640 RETVAL->pl = pango_layout_new (context); 740 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
741 RETVAL->rgba = rgba;
742 RETVAL->r = 1.;
743 RETVAL->g = 1.;
744 RETVAL->b = 1.;
745 RETVAL->a = 1.;
746 RETVAL->base_height = MIN_FONT_HEIGHT;
747 RETVAL->font = 0;
748
641 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 749 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
750 layout_update_font (RETVAL);
642 OUTPUT: 751 OUTPUT:
643 RETVAL 752 RETVAL
644 753
645void 754void
646DESTROY (CFClient::Layout self) 755DESTROY (CFClient::Layout self)
647 CODE: 756 CODE:
648 g_object_unref (self->pl); 757 g_object_unref (self->pl);
649 Safefree (self); 758 Safefree (self);
650 759
760int
761is_rgba (CFClient::Layout self)
762 CODE:
763 RETVAL = self->rgba;
764 OUTPUT:
765 RETVAL
766
651void 767void
652set_text (CFClient::Layout self, SV *text_) 768set_text (CFClient::Layout self, SV *text_)
653 CODE: 769 CODE:
654{ 770{
655 STRLEN textlen; 771 STRLEN textlen;
675 SvUTF8_on (RETVAL); 791 SvUTF8_on (RETVAL);
676 OUTPUT: 792 OUTPUT:
677 RETVAL 793 RETVAL
678 794
679void 795void
796set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
797 CODE:
798 self->r = r;
799 self->g = g;
800 self->b = b;
801 self->a = a;
802
803void
804set_font (CFClient::Layout self, CFClient::Font font = 0)
805 CODE:
806 if (self->font != font)
807 {
808 self->font = font;
809 layout_update_font (self);
810 }
811
812void
680set_height (CFClient::Layout self, int base_height) 813set_height (CFClient::Layout self, int base_height)
681 CODE: 814 CODE:
815 if (self->base_height != base_height)
816 {
682 self->base_height = base_height; 817 self->base_height = base_height;
818 layout_update_font (self);
819 }
683 820
684void 821void
685set_width (CFClient::Layout self, int max_width = -1) 822set_width (CFClient::Layout self, int max_width = -1)
686 CODE: 823 CODE:
687 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 824 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
825
826void
827set_indent (CFClient::Layout self, int indent)
828 CODE:
829 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
830
831void
832set_spacing (CFClient::Layout self, int spacing)
833 CODE:
834 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
835
836void
837set_ellipsise (CFClient::Layout self, int ellipsise)
838 CODE:
839 pango_layout_set_ellipsize (self->pl,
840 ellipsise == 1 ? PANGO_ELLIPSIZE_START
841 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
842 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
843 : PANGO_ELLIPSIZE_NONE
844 );
845
846void
847set_single_paragraph_mode (CFClient::Layout self, int spm)
848 CODE:
849 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
688 850
689void 851void
690size (CFClient::Layout self) 852size (CFClient::Layout self)
691 PPCODE: 853 PPCODE:
692{ 854{
693 int w, h; 855 int w, h;
694 856
695 layout_update (self);
696 layout_get_pixel_size (self, &w, &h); 857 layout_get_pixel_size (self, &w, &h);
697 858
698 EXTEND (SP, 2); 859 EXTEND (SP, 2);
699 PUSHs (sv_2mortal (newSViv (w))); 860 PUSHs (sv_2mortal (newSViv (w)));
700 PUSHs (sv_2mortal (newSViv (h))); 861 PUSHs (sv_2mortal (newSViv (h)));
703int 864int
704xy_to_index (CFClient::Layout self, int x, int y) 865xy_to_index (CFClient::Layout self, int x, int y)
705 CODE: 866 CODE:
706{ 867{
707 int index, trailing; 868 int index, trailing;
708
709 layout_update (self);
710 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 869 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
711
712 RETVAL = index; 870 RETVAL = index;
713} 871}
714 OUTPUT: 872 OUTPUT:
715 RETVAL 873 RETVAL
716 874
717void 875void
718cursor_pos (CFClient::Layout self, int index) 876cursor_pos (CFClient::Layout self, int index)
719 PPCODE: 877 PPCODE:
720{ 878{
721 PangoRectangle strong_pos; 879 PangoRectangle strong_pos;
722 layout_update (self);
723 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 880 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
724 881
725 EXTEND (SP, 3); 882 EXTEND (SP, 3);
726 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 883 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
727 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 884 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
732render (CFClient::Layout self) 889render (CFClient::Layout self)
733 PPCODE: 890 PPCODE:
734{ 891{
735 SV *retval; 892 SV *retval;
736 int w, h; 893 int w, h;
737 FT_Bitmap bitmap;
738 894
739 layout_update (self);
740 layout_get_pixel_size (self, &w, &h); 895 layout_get_pixel_size (self, &w, &h);
741 896
897 if (self->rgba)
898 {
899 cairo_surface_t *surface;
900 cairo_t *cairo;
901
902 retval = newSV (w * h * 4);
903 SvPOK_only (retval);
904 SvCUR_set (retval, w * h * 4);
905
906 memset (SvPVX (retval), 0, w * h * 4);
907
908 surface = cairo_image_surface_create_for_data (
909 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
910 cairo = cairo_create (surface);
911 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
912
913 pango_cairo_show_layout (cairo, self->pl);
914
915 cairo_destroy (cairo);
916 cairo_surface_destroy (surface);
917
918 // what a mess, and its premultiplied, too :(
919 {
920 uint32_t *p = (uint32_t *)SvPVX (retval);
921 uint32_t *e = p + w * h;
922
923 while (p < e)
924 {
925 uint32_t rgba = *p;
926 rgba = (rgba >> 24) | (rgba << 8);
927#if 0
928#ifdef _WIN32
929 {//D
930 uint8_t r = rgba >> 24;
931 uint8_t g = rgba >> 16;
932 uint8_t b = rgba >> 8;
933 uint8_t a = rgba >> 0;
934
935 rgba = (rgba & 0xffffff00) | a;
936 }
937#endif
938#endif
939 rgba = SDL_SwapBE32 (rgba);
940 *p++ = rgba;
941 }
942 }
943
944 EXTEND (SP, 5);
945 PUSHs (sv_2mortal (newSViv (w)));
946 PUSHs (sv_2mortal (newSViv (h)));
947 PUSHs (sv_2mortal (retval));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 }
951 else
952 {
953 FT_Bitmap bitmap;
954
742 retval = newSV (w * h); 955 retval = newSV (w * h);
743 SvPOK_only (retval); 956 SvPOK_only (retval);
744 SvCUR_set (retval, w * h); 957 SvCUR_set (retval, w * h);
745 958
746 bitmap.rows = h; 959 bitmap.rows = h;
747 bitmap.width = w; 960 bitmap.width = w;
748 bitmap.pitch = w; 961 bitmap.pitch = w;
749 bitmap.buffer = (unsigned char*)SvPVX (retval); 962 bitmap.buffer = (unsigned char*)SvPVX (retval);
750 bitmap.num_grays = 256; 963 bitmap.num_grays = 256;
751 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 964 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
752 965
753 memset (bitmap.buffer, 0, w * h); 966 memset (bitmap.buffer, 0, w * h);
754 967
755 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 968 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
756 969
757 EXTEND (SP, 3); 970 EXTEND (SP, 5);
758 PUSHs (sv_2mortal (newSViv (w))); 971 PUSHs (sv_2mortal (newSViv (w)));
759 PUSHs (sv_2mortal (newSViv (h))); 972 PUSHs (sv_2mortal (newSViv (h)));
760 PUSHs (sv_2mortal (retval)); 973 PUSHs (sv_2mortal (retval));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 }
761} 977}
762 978
763MODULE = CFClient PACKAGE = CFClient::Texture 979MODULE = CFClient PACKAGE = CFClient::Texture
764 980
765void 981void
766draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 982draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
767 PROTOTYPE: $$$;$$ 983 PROTOTYPE: $$$;$$
984 ALIAS:
985 draw_quad_alpha = 1
986 draw_quad_alpha_premultiplied = 2
768 CODE: 987 CODE:
769{ 988{
770 HV *hv = (HV *)SvRV (self); 989 HV *hv = (HV *)SvRV (self);
771 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 990 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
772 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 991 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
777 { 996 {
778 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 997 w = SvNV (*hv_fetch (hv, "w", 1, 1));
779 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 998 h = SvNV (*hv_fetch (hv, "h", 1, 1));
780 } 999 }
781 1000
1001 if (ix)
1002 {
1003 glEnable (GL_BLEND);
1004 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1005 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f);
1007 }
1008
782 glBindTexture (GL_TEXTURE_2D, name); 1009 glBindTexture (GL_TEXTURE_2D, name);
1010
783 if (wrap_mode) { 1011 if (wrap_mode)
1012 {
784 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 1013 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
785 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 1014 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
786 } 1015 }
1016
787 glBegin (GL_QUADS); 1017 glBegin (GL_QUADS);
788 glTexCoord2f (0, 0); glVertex2f (x , y ); 1018 glTexCoord2f (0, 0); glVertex2f (x , y );
789 glTexCoord2f (0, t); glVertex2f (x , y + h); 1019 glTexCoord2f (0, t); glVertex2f (x , y + h);
790 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
791 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1021 glTexCoord2f (s, 0); glVertex2f (x + w, y );
792 glEnd (); 1022 glEnd ();
1023
1024 if (ix)
1025 {
1026 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND);
1028 }
793} 1029}
794 1030
795MODULE = CFClient PACKAGE = CFClient::Map 1031MODULE = CFClient PACKAGE = CFClient::Map
796 1032
797CFClient::Map 1033CFClient::Map
861 tex->r = r; 1097 tex->r = r;
862 tex->g = g; 1098 tex->g = g;
863 tex->b = b; 1099 tex->b = b;
864 tex->a = a; 1100 tex->a = a;
865 } 1101 }
1102
1103 // somewhat hackish, but for textures that require it, it really
1104 // improves the look, and most others don't suffer.
1105 glBindTexture (GL_TEXTURE_2D, name);
1106 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
866} 1108}
867 1109
868int 1110int
869ox (CFClient::Map self) 1111ox (CFClient::Map self)
870 ALIAS: 1112 ALIAS:
1306 } *civ, const_iv[] = { 1548 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name } 1549# define const_iv(name) { # name, (IV)name }
1308 const_iv (GL_COLOR_MATERIAL), 1550 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH), 1551 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT), 1552 const_iv (GL_FLAT),
1553 const_iv (GL_DITHER),
1311 const_iv (GL_BLEND), 1554 const_iv (GL_BLEND),
1555 const_iv (GL_CULL_FACE),
1556 const_iv (GL_SCISSOR_TEST),
1557 const_iv (GL_DEPTH_TEST),
1558 const_iv (GL_ALPHA_TEST),
1559 const_iv (GL_NORMALIZE),
1560 const_iv (GL_RESCALE_NORMAL),
1312 const_iv (GL_AND), 1561 const_iv (GL_AND),
1562 const_iv (GL_ONE),
1563 const_iv (GL_ZERO),
1313 const_iv (GL_SRC_ALPHA), 1564 const_iv (GL_SRC_ALPHA),
1565 const_iv (GL_SRC_ALPHA_SATURATE),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1566 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1567 const_iv (GL_ONE_MINUS_DST_ALPHA),
1315 const_iv (GL_RGB), 1568 const_iv (GL_RGB),
1316 const_iv (GL_RGBA), 1569 const_iv (GL_RGBA),
1317 const_iv (GL_UNSIGNED_BYTE), 1570 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4), 1571 const_iv (GL_UNSIGNED_SHORT),
1572 const_iv (GL_UNSIGNED_INT),
1319 const_iv (GL_ALPHA), 1573 const_iv (GL_ALPHA),
1574 const_iv (GL_INTENSITY),
1575 const_iv (GL_LUMINANCE),
1576 const_iv (GL_LUMINANCE_ALPHA),
1320 const_iv (GL_FLOAT), 1577 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1578 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE), 1579 const_iv (GL_COMPILE),
1323 const_iv (GL_TEXTURE_1D), 1580 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D), 1581 const_iv (GL_TEXTURE_2D),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1592 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1593 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1594 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1595 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP), 1596 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE), 1597 const_iv (GL_MODULATE),
1598 const_iv (GL_DECAL),
1342 const_iv (GL_REPLACE), 1599 const_iv (GL_REPLACE),
1600 const_iv (GL_DEPTH_BUFFER_BIT),
1343 const_iv (GL_COLOR_BUFFER_BIT), 1601 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION), 1602 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW), 1603 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP), 1604 const_iv (GL_COLOR_LOGIC_OP),
1605 const_iv (GL_SEPARABLE_2D),
1347 const_iv (GL_CONVOLUTION_2D), 1606 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE), 1607 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER), 1608 const_iv (GL_CONSTANT_BORDER),
1350 const_iv (GL_LINES), 1609 const_iv (GL_LINES),
1610 const_iv (GL_LINE_LOOP),
1351 const_iv (GL_QUADS), 1611 const_iv (GL_QUADS),
1352 const_iv (GL_LINE_LOOP), 1612 const_iv (GL_QUAD_STRIP),
1613 const_iv (GL_TRIANGLES),
1614 const_iv (GL_TRIANGLE_STRIP),
1615 const_iv (GL_TRIANGLE_FAN),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1616 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1354 const_iv (GL_FASTEST), 1617 const_iv (GL_FASTEST),
1618 const_iv (GL_V2F),
1619 const_iv (GL_V3F),
1620 const_iv (GL_T2F_V3F),
1621 const_iv (GL_T2F_N3F_V3F),
1355# undef const_iv 1622# undef const_iv
1356 }; 1623 };
1357 1624
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1374 1641
1375void glHint (int target, int mode) 1642void glHint (int target, int mode)
1376 1643
1377void glBlendFunc (int sfactor, int dfactor) 1644void glBlendFunc (int sfactor, int dfactor)
1378 1645
1646void glDepthMask (int flag)
1647
1379void glLogicOp (int opcode) 1648void glLogicOp (int opcode)
1380 1649
1650void glColorMask (int red, int green, int blue, int alpha)
1651
1381void glMatrixMode (int mode) 1652void glMatrixMode (int mode)
1382 1653
1383void glPushMatrix () 1654void glPushMatrix ()
1384 1655
1385void glPopMatrix () 1656void glPopMatrix ()
1386 1657
1387void glLoadIdentity () 1658void glLoadIdentity ()
1388 1659
1660# near_ and far_ are due to microsofts buggy "c" compiler
1661void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1662
1663# near_ and far_ are due to microsofts buggy "c" compiler
1389void glOrtho (double left, double right, double bottom, double top, double near, double far) 1664void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1390 1665
1391void glViewport (int x, int y, int width, int height) 1666void glViewport (int x, int y, int width, int height)
1667
1668void glScissor (int x, int y, int width, int height)
1392 1669
1393void glTranslate (float x, float y, float z = 0.) 1670void glTranslate (float x, float y, float z = 0.)
1394 CODE: 1671 CODE:
1395 glTranslatef (x, y, z); 1672 glTranslatef (x, y, z);
1396 1673
1397void glScale (float x, float y, float z) 1674void glScale (float x, float y, float z = 1.)
1398 CODE: 1675 CODE:
1399 glScalef (x, y, z); 1676 glScalef (x, y, z);
1400 1677
1401void glRotate (float angle, float x, float y, float z) 1678void glRotate (float angle, float x, float y, float z)
1402 CODE: 1679 CODE:
1407void glEnd () 1684void glEnd ()
1408 1685
1409void glColor (float r, float g, float b, float a = 1.0) 1686void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @ 1687 PROTOTYPE: @
1411 CODE: 1688 CODE:
1412 glColor4f (r, g, b, a); 1689 // microsoft visual "c" rounds instead of truncating...
1690 glColor4ub (MIN ((int)(r * 255.f), 255),
1691 MIN ((int)(g * 255.f), 255),
1692 MIN ((int)(b * 255.f), 255),
1693 MIN ((int)(a * 255.f), 255));
1694
1695void glInterleavedArrays (int format, int stride, char *data)
1696
1697void glDrawElements (int mode, int count, int type, char *indices)
1698
1699# 1.2 void glDrawRangeElements (int mode, int start, int end
1700
1701void glRasterPos (float x, float y, float z = 0.)
1702 CODE:
1703 glRasterPos3f (0, 0, z);
1704 glBitmap (0, 0, 0, 0, x, y, 0);
1413 1705
1414void glVertex (float x, float y, float z = 0.) 1706void glVertex (float x, float y, float z = 0.)
1415 CODE: 1707 CODE:
1416 glVertex3f (x, y, z); 1708 glVertex3f (x, y, z);
1417 1709
1429 1721
1430void glBindTexture (int target, int name) 1722void glBindTexture (int target, int name)
1431 1723
1432void glConvolutionParameter (int target, int pname, float params) 1724void glConvolutionParameter (int target, int pname, float params)
1433 CODE: 1725 CODE:
1434 glConvolutionParameterf (target, pname, params); 1726 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1435 1727
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1728void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1729 CODE:
1730 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1731 (target, internalformat, width, height, format, type, data));
1732
1733void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1734 CODE:
1735 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1736 (target, internalformat, width, height, format, type, row, column));
1437 1737
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1738void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439 1739
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1741
1742void glDrawPixels (int width, int height, int format, int type, char *pixels)
1743
1744void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1441 1745
1442int glGenTexture () 1746int glGenTexture ()
1443 CODE: 1747 CODE:
1444{ 1748{
1445 GLuint name; 1749 GLuint name;
1470 1774
1471void glEndList () 1775void glEndList ()
1472 1776
1473void glCallList (int list) 1777void glCallList (int list)
1474 1778
1779

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