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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.59 by root, Sun Apr 23 04:41:33 2006 UTC vs.
Revision 1.160 by root, Mon Oct 9 01:06:36 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2long _ftol (double); /* defined by VC6 C libs */
3long _ftol2 (double dblSource) { return _ftol (dblSource); }
4# define WIN32_LEAN_AND_MEAN
5# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 6# include <malloc.h>
7# include <windows.h>
8# include <wininet.h>
9# pragma warning(disable:4244)
3#endif 10#endif
4 11
5#include "EXTERN.h" 12#include "EXTERN.h"
6#include "perl.h" 13#include "perl.h"
7#include "XSUB.h" 14#include "XSUB.h"
8 15
16#ifdef _WIN32
17# undef pipe
18#endif
19
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
33 typedef signed char int8_t; 48 typedef signed char int8_t;
34 typedef signed short int16_t; 49 typedef signed short int16_t;
35 typedef signed int int32_t; 50 typedef signed int int32_t;
36#endif 51#endif
37 52
38#include "glext.h" 53#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 54
40#define FOW_DARKNESS 32 55#define FOW_DARKNESS 32
41 56
42#define MAP_EXTEND_X 32 57#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 58#define MAP_EXTEND_Y 512
44 59
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 60#define MIN_FONT_HEIGHT 10
46 61
62#if 0
63# define PARACHUTE SDL_INIT_NOPARACHUTE
64#else
65# define PARACHUTE 0
66#endif
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
76{
77 if (gl.BlendFuncSeparate)
78 gl.BlendFuncSeparate (sa, da, saa, daa);
79 else if (gl.BlendFuncSeparateEXT)
80 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
81 else
82 glBlendFunc (sa, da);
83}
84
85#include "texcache.c"
86
87#include "pango-font.c"
88#include "pango-fontmap.c"
89#include "pango-render.c"
90
47typedef Mix_Chunk *CFClient__MixChunk; 91typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 92typedef Mix_Music *CFPlus__MixMusic;
49 93
50static PangoContext *context; 94typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 95
96static int
97shape_attr_p (PangoLayoutRun *run)
98{
99 GSList *attrs = run->item->analysis.extra_attrs;
100
101 while (attrs)
102 {
103 PangoAttribute *attr = attrs->data;
104
105 if (attr->klass->type == PANGO_ATTR_SHAPE)
106 return 1;
107
108 attrs = attrs->next;
109 }
110
111 return 0;
112}
52 113
53typedef struct cf_layout { 114typedef struct cf_layout {
54 PangoLayout *pl; 115 PangoLayout *pl;
116 float r, g, b, a; // default color for rgba mode
55 int base_height; 117 int base_height;
118 CFPlus__Font font;
56} *CFClient__Layout; 119} *CFPlus__Layout;
120
121static CFPlus__Font default_font;
122static PangoContext *opengl_context;
123static PangoFontMap *opengl_fontmap;
57 124
58static void 125static void
59substitute_func (FcPattern *pattern, gpointer data) 126substitute_func (FcPattern *pattern, gpointer data)
60{ 127{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 128 FcPatternAddBool (pattern, FC_HINTING, 1);
129#ifdef FC_HINT_STYLE
130 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
131#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 132 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 133}
64 134
65static void 135static void
66layout_update (CFClient__Layout self) 136layout_update_font (CFPlus__Layout self)
67{ 137{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 138 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 139 * reasonably well with bitstream vera
70 */ 140 */
71 PangoFontDescription *font = pango_layout_get_font_description (self->pl); 141 PangoFontDescription *font = self->font ? self->font : default_font;
72 142
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 font = pango_font_description_copy (font);
81 pango_font_description_set_absolute_size (font, height); 143 pango_font_description_set_absolute_size (font,
144 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
145
82 pango_layout_set_font_description (self->pl, font); 146 pango_layout_set_font_description (self->pl, font);
83 }
84} 147}
85 148
86static void 149static void
87layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 150layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
88{ 151{
89 layout_update (self); 152 PangoRectangle rect;
90 153
154 // get_pixel_* wrongly rounds down
91 pango_layout_get_pixel_size (self->pl, w, h); 155 pango_layout_get_extents (self->pl, 0, &rect);
92 156
93 *w = (*w + 3) & ~3; 157 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
94 if (!*w) *w = 1; 158 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*h) *h = 1; 159
160 if (!rect.width) rect.width = 1;
161 if (!rect.height) rect.height = 1;
162
163 *w = rect.width;
164 *h = rect.height;
96} 165}
97 166
98typedef uint16_t mapface; 167typedef uint16_t mapface;
99 168
100typedef struct { 169typedef struct {
103 float s, t; 172 float s, t;
104 uint8_t r, g, b, a; 173 uint8_t r, g, b, a;
105} maptex; 174} maptex;
106 175
107typedef struct { 176typedef struct {
108 int16_t darkness; 177 uint32_t player;
109 mapface face[3]; 178 mapface face[3];
179 uint16_t darkness;
180 uint8_t stat_width, stat_hp, flags;
110} mapcell; 181} mapcell;
111 182
112typedef struct { 183typedef struct {
113 int32_t c0, c1; 184 int32_t c0, c1;
114 mapcell *col; 185 mapcell *col;
123 int texs; 194 int texs;
124 maptex *tex; 195 maptex *tex;
125 196
126 int32_t rows; 197 int32_t rows;
127 maprow *row; 198 maprow *row;
128} *CFClient__Map; 199} *CFPlus__Map;
129 200
130static char * 201static char *
131prepend (char *ptr, int sze, int inc) 202prepend (char *ptr, int sze, int inc)
132{ 203{
133 char *p; 204 char *p;
151 222
152#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 223#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
153#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 224#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154 225
155static maprow * 226static maprow *
156map_get_row (CFClient__Map self, int y) 227map_get_row (CFPlus__Map self, int y)
157{ 228{
158 if (0 > y) 229 if (0 > y)
159 { 230 {
160 int extend = - y + MAP_EXTEND_Y; 231 int extend = - y + MAP_EXTEND_Y;
161 Prepend (maprow, self->row, self->rows, extend); 232 Prepend (maprow, self->row, self->rows, extend);
199 270
200 return row->col + (x - row->c0); 271 return row->col + (x - row->c0);
201} 272}
202 273
203static mapcell * 274static mapcell *
204map_get_cell (CFClient__Map self, int x, int y) 275map_get_cell (CFPlus__Map self, int x, int y)
205{ 276{
206 return row_get_cell (map_get_row (self, y), x); 277 return row_get_cell (map_get_row (self, y), x);
207} 278}
208 279
209static void 280static void
210map_clear (CFClient__Map self) 281map_clear (CFPlus__Map self)
211{ 282{
212 int r; 283 int r;
213 284
214 for (r = 0; r < self->rows; r++) 285 for (r = 0; r < self->rows; r++)
215 Safefree (self->row[r].col); 286 Safefree (self->row[r].col);
223 self->row = 0; 294 self->row = 0;
224 self->rows = 0; 295 self->rows = 0;
225} 296}
226 297
227static void 298static void
228map_blank (CFClient__Map self, int x0, int y0, int w, int h) 299map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
229{ 300{
230 int x, y; 301 int x, y;
231 maprow *row; 302 maprow *row;
303 mapcell *cell;
232 304
233 for (y = y0; y < y0 + h; y++) 305 for (y = y0; y < y0 + h; y++)
234 if (y >= 0) 306 if (y >= 0)
235 { 307 {
236 if (y >= self->rows) 308 if (y >= self->rows)
242 if (x >= row->c0) 314 if (x >= row->c0)
243 { 315 {
244 if (x >= row->c1) 316 if (x >= row->c1)
245 break; 317 break;
246 318
247 row->col[x - row->c0].darkness = -1; 319 cell = row->col + x - row->c0;
320
321 cell->darkness = 0;
322 cell->stat_hp = 0;
323 cell->flags = 0;
324 cell->player = 0;
248 } 325 }
249 } 326 }
250} 327}
251 328
252static void 329static void
253music_finished () 330music_finished (void)
254{ 331{
255 SDL_UserEvent ev; 332 SDL_UserEvent ev;
256 333
257 ev.type = SDL_USEREVENT; 334 ev.type = SDL_USEREVENT;
258 ev.code = 0; 335 ev.code = 0;
260 ev.data2 = 0; 337 ev.data2 = 0;
261 338
262 SDL_PushEvent ((SDL_Event *)&ev); 339 SDL_PushEvent ((SDL_Event *)&ev);
263} 340}
264 341
342static void
343channel_finished (int channel)
344{
345 SDL_UserEvent ev;
346
347 ev.type = SDL_USEREVENT;
348 ev.code = 1;
349 ev.data1 = (void *)(long)channel;
350 ev.data2 = 0;
351
352 SDL_PushEvent ((SDL_Event *)&ev);
353}
354
355static unsigned int
356minpot (unsigned int n)
357{
358 if (!n)
359 return 0;
360
361 --n;
362
363 n |= n >> 1;
364 n |= n >> 2;
365 n |= n >> 4;
366 n |= n >> 8;
367 n |= n >> 16;
368
369 return n + 1;
370}
371
265MODULE = CFClient PACKAGE = CFClient 372MODULE = CFPlus PACKAGE = CFPlus
266 373
267PROTOTYPES: ENABLE 374PROTOTYPES: ENABLE
268 375
269BOOT: 376BOOT:
270{ 377{
271 HV *stash = gv_stashpv ("CFClient", 1); 378 HV *stash = gv_stashpv ("CFPlus", 1);
272 static const struct { 379 static const struct {
273 const char *name; 380 const char *name;
274 IV iv; 381 IV iv;
275 } *civ, const_iv[] = { 382 } *civ, const_iv[] = {
276# define const_iv(name) { # name, (IV)name } 383# define const_iv(name) { # name, (IV)name }
375# undef const_iv 482# undef const_iv
376 }; 483 };
377 484
378 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 485 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
379 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 486 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
380
381 fontmap = pango_ft2_font_map_new ();
382 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
383 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
384} 487}
385 488
386int 489int
490in_destruct ()
491 CODE:
492 RETVAL = PL_main_cv == Nullcv;
493 OUTPUT:
494 RETVAL
495
496NV floor (NV x)
497
498NV ceil (NV x)
499
500void
501pango_init ()
502 CODE:
503{
504 opengl_fontmap = pango_opengl_font_map_new ();
505 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
506 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
507}
508
509int
387SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 510SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
388 511
389void 512void
390SDL_Quit () 513SDL_Quit ()
391 514
392void 515void
398 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 522 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 523 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 524 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
402 525
526 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
527 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
528
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
407 533
408 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 534 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
535#if SDL_VERSION_ATLEAST(1,2,10)
409 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 536 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
410 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
538#endif
411 539
412 SDL_EnableUNICODE (1); 540 SDL_EnableUNICODE (1);
413 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 541 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
414 542
415 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 543 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
424 552
425 ++m; 553 ++m;
426 } 554 }
427} 555}
428 556
557char *
558SDL_GetError ()
559
429int 560int
430SDL_SetVideoMode (int w, int h, int fullscreen) 561SDL_SetVideoMode (int w, int h, int fullscreen)
431 CODE: 562 CODE:
432 RETVAL = !!SDL_SetVideoMode ( 563 RETVAL = !!SDL_SetVideoMode (
433 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 564 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
434 ); 565 );
566 if (RETVAL)
567 {
435 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 568 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
569# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
570# include "glfunc.h"
571# undef GL_FUNC
572 }
436 OUTPUT: 573 OUTPUT:
437 RETVAL 574 RETVAL
438 575
439void 576void
440SDL_GL_SwapBuffers () 577SDL_GL_SwapBuffers ()
578
579char *
580SDL_GetKeyName (int sym)
441 581
442void 582void
443SDL_PollEvent () 583SDL_PollEvent ()
444 PPCODE: 584 PPCODE:
445{ 585{
447 587
448 while (SDL_PollEvent (&ev)) 588 while (SDL_PollEvent (&ev))
449 { 589 {
450 HV *hv = newHV (); 590 HV *hv = newHV ();
451 hv_store (hv, "type", 4, newSViv (ev.type), 0); 591 hv_store (hv, "type", 4, newSViv (ev.type), 0);
592
452 switch (ev.type) 593 switch (ev.type)
453 { 594 {
454 case SDL_KEYDOWN: 595 case SDL_KEYDOWN:
455 case SDL_KEYUP: 596 case SDL_KEYUP:
456 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
463 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 604 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
464 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
465 break; 606 break;
466 607
467 case SDL_MOUSEMOTION: 608 case SDL_MOUSEMOTION:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
468 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 611 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
469 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 612 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
470 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 613 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
471 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 614 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
472 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 615 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
473 break; 616 break;
474 617
475 case SDL_MOUSEBUTTONDOWN: 618 case SDL_MOUSEBUTTONDOWN:
476 case SDL_MOUSEBUTTONUP: 619 case SDL_MOUSEBUTTONUP:
620 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
621
477 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 622 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
478 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 623 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 624 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 625 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
626 break;
627
628 case SDL_USEREVENT:
629 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
630 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
631 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
632 break;
481 } 633 }
482 634
483 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 635 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
484 } 636 }
485} 637}
486 638
487int 639int
488Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 640Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
489 POSTCALL: 641 POSTCALL:
490 Mix_HookMusicFinished (music_finished); 642 Mix_HookMusicFinished (music_finished);
643 Mix_ChannelFinished (channel_finished);
491 644
492void 645void
493Mix_CloseAudio () 646Mix_CloseAudio ()
494 647
495int 648int
500 CODE: 653 CODE:
501#ifndef _WIN32 654#ifndef _WIN32
502 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 655 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
503#endif 656#endif
504 657
505char * 658void
506gl_version () 659win32_proxy_info ()
507 CODE: 660 PPCODE:
508 RETVAL = (char *)glGetString (GL_VERSION); 661{
509 OUTPUT: 662#ifdef _WIN32
510 RETVAL 663 char buffer[2048];
664 DWORD buflen;
511 665
512char * 666 EXTEND (SP, 3);
513gl_extensions () 667
514 CODE: 668 buflen = sizeof (buffer);
515 RETVAL = (char *)glGetString (GL_EXTENSIONS); 669 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
516 OUTPUT: 670 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
517 RETVAL 671 {
672 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
673
674 buflen = sizeof (buffer);
675 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
676 {
677 PUSHs (newSVpv (buffer, 0));
678
679 buflen = sizeof (buffer);
680 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
681 PUSHs (newSVpv (buffer, 0));
682 }
683 }
684#endif
685}
518 686
519void 687void
520add_font (char *file) 688add_font (char *file)
521 CODE: 689 CODE:
522 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 690 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
523
524void
525set_font (char *file)
526 CODE:
527{
528 int count;
529 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
530 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
531 FcPatternDestroy (pattern);
532 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
533 pango_context_set_font_description (context, font);
534}
535 691
536void 692void
537load_image_inline (SV *image_) 693load_image_inline (SV *image_)
538 ALIAS: 694 ALIAS:
539 load_image_file = 1 695 load_image_file = 1
581 737
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 738 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583 739
584 assert (surface2->pitch == surface2->w * 4); 740 assert (surface2->pitch == surface2->w * 4);
585 741
742 SDL_LockSurface (surface2);
586 EXTEND (SP, 5); 743 EXTEND (SP, 6);
587 PUSHs (sv_2mortal (newSViv (surface2->w))); 744 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h))); 745 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 746 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 747 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 748 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 749 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
750 SDL_UnlockSurface (surface2);
595 751
596 SDL_FreeSurface (surface); 752 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2); 753 SDL_FreeSurface (surface2);
598} 754}
599 755
621 PUSHs (sv_2mortal (newSViv (b / y))); 777 PUSHs (sv_2mortal (newSViv (b / y)));
622 PUSHs (sv_2mortal (newSViv (a / y))); 778 PUSHs (sv_2mortal (newSViv (a / y)));
623} 779}
624 780
625void 781void
782error (char *message)
783 CODE:
784 fprintf (stderr, "ERROR: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
787#endif
788
789void
626fatal (char *message) 790fatal (char *message)
627 CODE: 791 CODE:
792 fprintf (stderr, "FATAL: %s\n", message);
628#ifdef _WIN32 793#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "FATAL: %s\n", message);
632#endif 795#endif
633 exit (1); 796 _exit (1);
634 797
798void
799_exit (int retval = 0)
800 CODE:
801 _exit (retval);
802
803MODULE = CFPlus PACKAGE = CFPlus::Font
804
805CFPlus::Font
806new_from_file (SV *class, char *path, int id = 0)
807 CODE:
808{
809 int count;
810 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
811 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
812 FcPatternDestroy (pattern);
813}
814 OUTPUT:
815 RETVAL
816
817void
818DESTROY (CFPlus::Font self)
819 CODE:
820 pango_font_description_free (self);
821
822void
823make_default (CFPlus::Font self)
824 CODE:
825 default_font = self;
826
635MODULE = CFClient PACKAGE = CFClient::Layout 827MODULE = CFPlus PACKAGE = CFPlus::Layout
636 828
637CFClient::Layout 829void
638new (SV *class, int base_height = 10) 830reset_glyph_cache ()
831 CODE:
832 tc_clear ();
833
834CFPlus::Layout
835new (SV *class)
639 CODE: 836 CODE:
640 New (0, RETVAL, 1, struct cf_layout); 837 New (0, RETVAL, 1, struct cf_layout);
641 RETVAL->base_height = base_height; 838
642 RETVAL->pl = pango_layout_new (context); 839 RETVAL->pl = pango_layout_new (opengl_context);
840 RETVAL->r = 1.;
841 RETVAL->g = 1.;
842 RETVAL->b = 1.;
843 RETVAL->a = 1.;
844 RETVAL->base_height = MIN_FONT_HEIGHT;
845 RETVAL->font = 0;
846
643 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 847 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
644 pango_layout_set_font_description (RETVAL->pl, 848 layout_update_font (RETVAL);
645 pango_font_description_copy (
646 pango_context_get_font_description (context)));
647 OUTPUT: 849 OUTPUT:
648 RETVAL 850 RETVAL
649 851
650void 852void
651DESTROY (CFClient::Layout self) 853DESTROY (CFPlus::Layout self)
652 CODE: 854 CODE:
653 g_object_unref (self->pl); 855 g_object_unref (self->pl);
654 Safefree (self); 856 Safefree (self);
655 857
656void 858void
657set_text (CFClient::Layout self, SV *text_) 859set_text (CFPlus::Layout self, SV *text_)
658 CODE: 860 CODE:
659{ 861{
660 STRLEN textlen; 862 STRLEN textlen;
661 char *text = SvPVutf8 (text_, textlen); 863 char *text = SvPVutf8 (text_, textlen);
662 864
663 pango_layout_set_text (self->pl, text, textlen); 865 pango_layout_set_text (self->pl, text, textlen);
664} 866}
665 867
666void 868void
667set_markup (CFClient::Layout self, SV *text_) 869set_markup (CFPlus::Layout self, SV *text_)
668 CODE: 870 CODE:
669{ 871{
670 STRLEN textlen; 872 STRLEN textlen;
671 char *text = SvPVutf8 (text_, textlen); 873 char *text = SvPVutf8 (text_, textlen);
672 874
673 pango_layout_set_markup (self->pl, text, textlen); 875 pango_layout_set_markup (self->pl, text, textlen);
674} 876}
675 877
878void
879set_shapes (CFPlus::Layout self, ...)
880 CODE:
881{
882 PangoAttrList *attrs = 0;
883 const char *text = pango_layout_get_text (self->pl);
884 const char *pos = text;
885 int arg = 4;
886
887 while (arg < items && (pos = strstr (pos, OBJ_STR)))
888 {
889 PangoRectangle inkrect, rect;
890 PangoAttribute *attr;
891
892 int x = SvIV (ST (arg - 3));
893 int y = SvIV (ST (arg - 2));
894 int w = SvIV (ST (arg - 1));
895 int h = SvIV (ST (arg ));
896
897 inkrect.x = 0;
898 inkrect.y = 0;
899 inkrect.width = 0;
900 inkrect.height = 0;
901
902 rect.x = x * PANGO_SCALE;
903 rect.y = y * PANGO_SCALE;
904 rect.width = w * PANGO_SCALE;
905 rect.height = h * PANGO_SCALE;
906
907 if (!attrs)
908 attrs = pango_layout_get_attributes (self->pl);
909
910 attr = pango_attr_shape_new (&inkrect, &rect);
911 attr->start_index = pos - text;
912 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
913 pango_attr_list_insert (attrs, attr);
914
915 arg += 4;
916 pos += sizeof (OBJ_STR) - 1;
917 }
918
919 if (attrs)
920 pango_layout_set_attributes (self->pl, attrs);
921}
922
923void
924get_shapes (CFPlus::Layout self)
925 PPCODE:
926{
927 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
928
929 do
930 {
931 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
932
933 if (run && shape_attr_p (run))
934 {
935 PangoRectangle extents;
936 pango_layout_iter_get_run_extents (iter, 0, &extents);
937
938 EXTEND (SP, 2);
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
940 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
941 }
942 }
943 while (pango_layout_iter_next_run (iter));
944
945 pango_layout_iter_free (iter);
946}
947
948int
949has_wrapped (CFPlus::Layout self)
950 CODE:
951{
952 int lines = 1;
953 const char *text = pango_layout_get_text (self->pl);
954
955 while (*text)
956 lines += *text++ == '\n';
957
958 RETVAL = lines < pango_layout_get_line_count (self->pl);
959}
960 OUTPUT:
961 RETVAL
962
676SV * 963SV *
677get_text (CFClient::Layout self) 964get_text (CFPlus::Layout self)
678 CODE: 965 CODE:
679 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 966 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
680 SvUTF8_on (RETVAL); 967 sv_utf8_decode (RETVAL);
681 OUTPUT: 968 OUTPUT:
682 RETVAL 969 RETVAL
683 970
684void 971void
972set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
973 CODE:
974 self->r = r;
975 self->g = g;
976 self->b = b;
977 self->a = a;
978
979void
980set_font (CFPlus::Layout self, CFPlus::Font font = 0)
981 CODE:
982 if (self->font != font)
983 {
984 self->font = font;
985 layout_update_font (self);
986 }
987
988void
685set_height (CFClient::Layout self, int base_height) 989set_height (CFPlus::Layout self, int base_height)
686 CODE: 990 CODE:
991 if (self->base_height != base_height)
992 {
687 self->base_height = base_height; 993 self->base_height = base_height;
994 layout_update_font (self);
995 }
688 996
689void 997void
690set_width (CFClient::Layout self, int max_width = -1) 998set_width (CFPlus::Layout self, int max_width = -1)
691 CODE: 999 CODE:
692 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1000 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
693 1001
694void 1002void
1003set_indent (CFPlus::Layout self, int indent)
1004 CODE:
1005 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1006
1007void
1008set_spacing (CFPlus::Layout self, int spacing)
1009 CODE:
1010 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1011
1012void
1013set_ellipsise (CFPlus::Layout self, int ellipsise)
1014 CODE:
1015 pango_layout_set_ellipsize (self->pl,
1016 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1017 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1018 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1019 : PANGO_ELLIPSIZE_NONE
1020 );
1021
1022void
1023set_single_paragraph_mode (CFPlus::Layout self, int spm)
1024 CODE:
1025 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1026
1027void
695size (CFClient::Layout self) 1028size (CFPlus::Layout self)
696 PPCODE: 1029 PPCODE:
697{ 1030{
698 int w, h; 1031 int w, h;
699 1032
700 layout_update (self);
701 layout_get_pixel_size (self, &w, &h); 1033 layout_get_pixel_size (self, &w, &h);
702 1034
703 EXTEND (SP, 2); 1035 EXTEND (SP, 2);
704 PUSHs (sv_2mortal (newSViv (w))); 1036 PUSHs (sv_2mortal (newSViv (w)));
705 PUSHs (sv_2mortal (newSViv (h))); 1037 PUSHs (sv_2mortal (newSViv (h)));
706} 1038}
707 1039
708int 1040int
1041descent (CFPlus::Layout self)
1042 CODE:
1043{
1044 PangoRectangle rect;
1045 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1046 pango_layout_line_get_pixel_extents (line, 0, &rect);
1047 RETVAL = PANGO_DESCENT (rect);
1048}
1049 OUTPUT:
1050 RETVAL
1051
1052int
709xy_to_index (CFClient::Layout self, int x, int y) 1053xy_to_index (CFPlus::Layout self, int x, int y)
710 CODE: 1054 CODE:
711{ 1055{
712 int index, trailing; 1056 int index, trailing;
713
714 layout_update (self);
715 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1057 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
716
717 RETVAL = index; 1058 RETVAL = index;
718} 1059}
719 OUTPUT: 1060 OUTPUT:
720 RETVAL 1061 RETVAL
721 1062
722void 1063void
723cursor_pos (CFClient::Layout self, int index) 1064cursor_pos (CFPlus::Layout self, int index)
724 PPCODE: 1065 PPCODE:
725{ 1066{
726 PangoRectangle strong_pos; 1067 PangoRectangle strong_pos;
727 layout_update (self);
728 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1068 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
729 1069
730 EXTEND (SP, 3); 1070 EXTEND (SP, 3);
731 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
732 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
734} 1074}
735 1075
736void 1076void
737render (CFClient::Layout self) 1077render (CFPlus::Layout self, float x, float y, int flags = 0)
738 PPCODE: 1078 PPCODE:
739{ 1079 pango_opengl_render_layout_subpixel (
740 SV *retval; 1080 self->pl,
741 int w, h; 1081 x * PANGO_SCALE, y * PANGO_SCALE,
742 FT_Bitmap bitmap; 1082 self->r, self->g, self->b, self->a,
1083 flags
1084 );
743 1085
744 layout_update (self); 1086MODULE = CFPlus PACKAGE = CFPlus::Texture
745 layout_get_pixel_size (self, &w, &h);
746 1087
747 retval = newSV (w * h); 1088void
748 SvPOK_only (retval); 1089pad2pot (SV *data_, SV *w_, SV *h_)
749 SvCUR_set (retval, w * h); 1090 CODE:
1091{
1092 int ow = SvIV (w_);
1093 int oh = SvIV (h_);
750 1094
751 bitmap.rows = h; 1095 if (ow && oh)
752 bitmap.width = w; 1096 {
753 bitmap.pitch = w; 1097 int nw = minpot (ow);
754 bitmap.buffer = (unsigned char*)SvPVX (retval); 1098 int nh = minpot (oh);
755 bitmap.num_grays = 256;
756 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
757 1099
758 memset (bitmap.buffer, 0, w * h); 1100 if (nw != ow || nh != oh)
759 1101 {
760 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1102 if (SvOK (data_))
1103 {
1104 STRLEN datalen;
1105 char *data = SvPVbyte (data_, datalen);
1106 int bpp = datalen / (ow * oh);
1107 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
761 1108
762 EXTEND (SP, 3); 1109 SvPOK_only (result_);
763 PUSHs (sv_2mortal (newSViv (w))); 1110 SvCUR_set (result_, nw * nh * bpp);
764 PUSHs (sv_2mortal (newSViv (h)));
765 PUSHs (sv_2mortal (retval));
766}
767 1111
768MODULE = CFClient PACKAGE = CFClient::Texture 1112 memset (SvPVX (result_), 0, nw * nh * bpp);
1113 while (oh--)
1114 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
769 1115
1116 sv_setsv (data_, result_);
1117 }
1118
1119 sv_setiv (w_, nw);
1120 sv_setiv (h_, nh);
1121 }
1122 }
1123}
1124
770void 1125void
771draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1126draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
772 PROTOTYPE: $$$;$$ 1127 PROTOTYPE: $$$;$$
1128 ALIAS:
1129 draw_quad_alpha = 1
1130 draw_quad_alpha_premultiplied = 2
773 CODE: 1131 CODE:
774{ 1132{
775 HV *hv = (HV *)SvRV (self); 1133 HV *hv = (HV *)SvRV (self);
776 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1134 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
777 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1135 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
778 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1136 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
779 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
780 1137
781 if (items < 5) 1138 if (items < 5)
782 { 1139 {
783 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1140 w = SvNV (*hv_fetch (hv, "w", 1, 1));
784 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1141 h = SvNV (*hv_fetch (hv, "h", 1, 1));
785 } 1142 }
786 1143
1144 if (ix)
1145 {
1146 glEnable (GL_BLEND);
1147
1148 if (ix == 2)
1149 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1150 else
1151 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1152 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1153
1154 glEnable (GL_ALPHA_TEST);
1155 glAlphaFunc (GL_GREATER, 0.01f);
1156 }
1157
787 glBindTexture (GL_TEXTURE_2D, name); 1158 glBindTexture (GL_TEXTURE_2D, name);
788 if (wrap_mode) { 1159
789 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
791 }
792 glBegin (GL_QUADS); 1160 glBegin (GL_QUADS);
793 glTexCoord2f (0, 0); glVertex2f (x , y ); 1161 glTexCoord2f (0, 0); glVertex2f (x , y );
794 glTexCoord2f (0, t); glVertex2f (x , y + h); 1162 glTexCoord2f (0, t); glVertex2f (x , y + h);
795 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1163 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
796 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1164 glTexCoord2f (s, 0); glVertex2f (x + w, y );
797 glEnd (); 1165 glEnd ();
798}
799 1166
1167 if (ix)
1168 {
1169 glDisable (GL_ALPHA_TEST);
1170 glDisable (GL_BLEND);
1171 }
1172}
1173
800MODULE = CFClient PACKAGE = CFClient::Map 1174MODULE = CFPlus PACKAGE = CFPlus::Map
801 1175
802CFClient::Map 1176CFPlus::Map
803new (SV *class, int map_width, int map_height) 1177new (SV *class, int map_width, int map_height)
804 CODE: 1178 CODE:
805 New (0, RETVAL, 1, struct map); 1179 New (0, RETVAL, 1, struct map);
806 RETVAL->x = 0; 1180 RETVAL->x = 0;
807 RETVAL->y = 0; 1181 RETVAL->y = 0;
817 RETVAL->row = 0; 1191 RETVAL->row = 0;
818 OUTPUT: 1192 OUTPUT:
819 RETVAL 1193 RETVAL
820 1194
821void 1195void
822DESTROY (CFClient::Map self) 1196DESTROY (CFPlus::Map self)
823 CODE: 1197 CODE:
824{ 1198{
825 map_clear (self); 1199 map_clear (self);
826 Safefree (self->face); 1200 Safefree (self->face);
1201 Safefree (self->tex);
827 Safefree (self); 1202 Safefree (self);
828} 1203}
829 1204
830void 1205void
831clear (CFClient::Map self) 1206clear (CFPlus::Map self)
832 CODE: 1207 CODE:
833 map_clear (self); 1208 map_clear (self);
834 1209
835void 1210void
836set_face (CFClient::Map self, int face, int texid) 1211set_face (CFPlus::Map self, int face, int texid)
837 CODE: 1212 CODE:
838{ 1213{
839 while (self->faces <= face) 1214 while (self->faces <= face)
840 { 1215 {
841 Append (mapface, self->face, self->faces, self->faces); 1216 Append (mapface, self->face, self->faces, self->faces);
844 1219
845 self->face [face] = texid; 1220 self->face [face] = texid;
846} 1221}
847 1222
848void 1223void
849set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1224set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
850 CODE: 1225 CODE:
851{ 1226{
852 while (self->texs <= texid) 1227 while (self->texs <= texid)
853 { 1228 {
854 Append (maptex, self->tex, self->texs, self->texs); 1229 Append (maptex, self->tex, self->texs, self->texs);
866 tex->r = r; 1241 tex->r = r;
867 tex->g = g; 1242 tex->g = g;
868 tex->b = b; 1243 tex->b = b;
869 tex->a = a; 1244 tex->a = a;
870 } 1245 }
1246
1247 // somewhat hackish, but for textures that require it, it really
1248 // improves the look, and most others don't suffer.
1249 glBindTexture (GL_TEXTURE_2D, name);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1251 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1252 // use uglier nearest interpolation because linear suffers
1253 // from transparent color bleeding and ugly wrapping effects.
1254 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
871} 1255}
872 1256
873int 1257int
874ox (CFClient::Map self) 1258ox (CFPlus::Map self)
875 ALIAS: 1259 ALIAS:
876 oy = 1 1260 oy = 1
1261 x = 2
1262 y = 3
1263 w = 4
1264 h = 5
877 CODE: 1265 CODE:
878 switch (ix) 1266 switch (ix)
879 { 1267 {
880 case 0: RETVAL = self->ox; break; 1268 case 0: RETVAL = self->ox; break;
881 case 1: RETVAL = self->oy; break; 1269 case 1: RETVAL = self->oy; break;
1270 case 2: RETVAL = self->x; break;
1271 case 3: RETVAL = self->y; break;
1272 case 4: RETVAL = self->w; break;
1273 case 5: RETVAL = self->h; break;
882 } 1274 }
883 OUTPUT: 1275 OUTPUT:
884 RETVAL 1276 RETVAL
885 1277
886void 1278void
887scroll (CFClient::Map self, int dx, int dy) 1279scroll (CFPlus::Map self, int dx, int dy)
888 CODE: 1280 CODE:
889{ 1281{
890 if (dx > 0) 1282 if (dx > 0)
891 map_blank (self, self->x, self->y, dx - 1, self->h); 1283 map_blank (self, self->x, self->y, dx, self->h);
892 else if (dx < 0) 1284 else if (dx < 0)
893 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1285 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
894 1286
895 if (dy > 0) 1287 if (dy > 0)
896 map_blank (self, self->x, self->y, self->w, dy - 1); 1288 map_blank (self, self->x, self->y, self->w, dy);
897 else if (dy < 0) 1289 else if (dy < 0)
898 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1290 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
899 1291
900 self->ox += dx; self->x += dx; 1292 self->ox += dx; self->x += dx;
901 self->oy += dy; self->y += dy; 1293 self->oy += dy; self->y += dy;
902 1294
903 while (self->y < 0) 1295 while (self->y < 0)
908 self->y += MAP_EXTEND_Y; 1300 self->y += MAP_EXTEND_Y;
909 } 1301 }
910} 1302}
911 1303
912void 1304void
913map1a_update (CFClient::Map self, SV *data_) 1305map1a_update (CFPlus::Map self, SV *data_, int extmap)
914 CODE: 1306 CODE:
915{ 1307{
916 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1308 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
917 uint8_t *data_end = (uint8_t *)SvEND (data_); 1309 uint8_t *data_end = (uint8_t *)SvEND (data_);
918 mapcell *cell; 1310 mapcell *cell;
919 int x, y, flags; 1311 int x, y, flags;
920 1312
921 while (data < data_end) 1313 while (data < data_end - 1)
922 { 1314 {
923 flags = (data [0] << 8) + data [1]; data += 2; 1315 flags = (data [0] << 8) + data [1]; data += 2;
924 1316
925 x = ((flags >> 10) & 63) + self->x; 1317 x = self->x + ((flags >> 10) & 63);
926 y = ((flags >> 4) & 63) + self->y; 1318 y = self->y + ((flags >> 4) & 63);
927 1319
928 cell = map_get_cell (self, x, y); 1320 cell = map_get_cell (self, x, y);
929 1321
930 if (flags & 15) 1322 if (flags & 15)
931 { 1323 {
932 if (cell->darkness < 0) 1324 if (!cell->darkness)
933 { 1325 {
1326 memset (cell, 0, sizeof (*cell));
934 cell->darkness = 0; 1327 cell->darkness = 256;
935 cell->face [0] = 0;
936 cell->face [1] = 0;
937 cell->face [2] = 0;
938 } 1328 }
939 1329
940 cell->darkness = flags & 8 ? *data++ : 255;
941
942 //TODO: don't trust server data to be in-range(!) 1330 //TODO: don't trust server data to be in-range(!)
1331
1332 if (flags & 8)
1333 {
1334 if (extmap)
1335 {
1336 uint8_t ext, cmd;
1337
1338 do
1339 {
1340 ext = *data++;
1341 cmd = ext & 0x3f;
1342
1343 if (cmd < 4)
1344 cell->darkness = 255 - ext * 64 + 1;
1345 else if (cmd == 5) // health
1346 {
1347 cell->stat_width = 1;
1348 cell->stat_hp = *data++;
1349 }
1350 else if (cmd == 6) // monster width
1351 cell->stat_width = *data++ + 1;
1352 else if (cmd == 0x47) // monster width
1353 {
1354 if (*data == 4)
1355 ; // decode player tag
1356
1357 data += *data + 1;
1358 }
1359 else if (cmd == 8) // cell flags
1360 cell->flags = *data++;
1361 else if (ext & 0x40) // unknown, multibyte => skip
1362 data += *data + 1;
1363 else
1364 data++;
1365 }
1366 while (ext & 0x80);
1367 }
1368 else
1369 cell->darkness = *data++ + 1;
1370 }
943 1371
944 if (flags & 4) 1372 if (flags & 4)
945 { 1373 {
946 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1374 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
947 } 1375 }
955 { 1383 {
956 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1384 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
957 } 1385 }
958 } 1386 }
959 else 1387 else
960 cell->darkness = -1; 1388 cell->darkness = 0;
961 } 1389 }
962} 1390}
963 1391
964SV * 1392SV *
965mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1393mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
966 CODE: 1394 CODE:
967{ 1395{
968 int x1, x; 1396 int x1, x;
969 int y1, y; 1397 int y1, y;
970 int z; 1398 int z;
1020} 1448}
1021 OUTPUT: 1449 OUTPUT:
1022 RETVAL 1450 RETVAL
1023 1451
1024void 1452void
1025draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1453draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1026 PPCODE: 1454 CODE:
1027{ 1455{
1028 int vx, vy; 1456 int vx, vy;
1029 int x, y, z; 1457 int x, y, z;
1030 int last_name; 1458 int last_name;
1031 mapface face; 1459 mapface face;
1032 int sw4 = (sw + 3) & ~3;
1033 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1034 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1035 1460
1036 memset (darkness, 255, sw4 * sh);
1037 SvPOK_only (darkness_sv);
1038 SvCUR_set (darkness_sv, sw4 * sh);
1039
1040 vx = self->x + (self->w - sw) / 2 - shift_x; 1461 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1041 vy = self->y + (self->h - sh) / 2 - shift_y; 1462 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1042 1463
1043 /* 1464 /*
1044 int vx = self->vx = self->w >= sw 1465 int vx = self->vx = self->w >= sw
1045 ? self->x + (self->w - sw) / 2 1466 ? self->x + (self->w - sw) / 2
1046 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1467 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1050 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1471 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1051 */ 1472 */
1052 1473
1053 glColor4ub (255, 255, 255, 255); 1474 glColor4ub (255, 255, 255, 255);
1054 1475
1476 glEnable (GL_BLEND);
1055 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1477 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1056 glEnable (GL_BLEND);
1057 glEnable (GL_TEXTURE_2D); 1478 glEnable (GL_TEXTURE_2D);
1058 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1479 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1059 1480
1060 glBegin (GL_QUADS); 1481 glBegin (GL_QUADS);
1061 1482
1070 for (x = 0; x < sw; x++) 1491 for (x = 0; x < sw; x++)
1071 if (row->c0 <= x + vx && x + vx < row->c1) 1492 if (row->c0 <= x + vx && x + vx < row->c1)
1072 { 1493 {
1073 mapcell *cell = row->col + (x + vx - row->c0); 1494 mapcell *cell = row->col + (x + vx - row->c0);
1074 1495
1075 darkness[y * sw4 + x] = cell->darkness < 0
1076 ? 255 - FOW_DARKNESS
1077 : 255 - cell->darkness;
1078
1079 face = cell->face [z]; 1496 face = cell->face [z];
1080 1497
1081 if (face) 1498 if (face && face < self->texs)
1082 { 1499 {
1083 maptex tex = self->tex [face]; 1500 maptex tex = self->tex [face];
1084
1085 int px = (x + 1) * 32 - tex.w; 1501 int px = (x + 1) * 32 - tex.w;
1086 int py = (y + 1) * 32 - tex.h; 1502 int py = (y + 1) * 32 - tex.h;
1087 1503
1088 if (last_name != tex.name) 1504 if (last_name != tex.name)
1089 { 1505 {
1090 glEnd (); 1506 glEnd ();
1091 last_name = tex.name;
1092 glBindTexture (GL_TEXTURE_2D, last_name); 1507 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1093 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1094 } 1509 }
1095 1510
1096 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1511 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1097 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1512 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1098 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1513 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1099 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1514 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1100 } 1515 }
1516
1517 if (cell->flags && z == 2)
1518 {
1519 if (cell->flags & 1)
1520 {
1521 maptex tex = self->tex [1];
1522 int px = (x + 1) * 32 - tex.w + 2;
1523 int py = (y + 1) * 32 - tex.h - 6;
1524
1525 glEnd ();
1526 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1527 glBegin (GL_QUADS);
1528
1529 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1530 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1531 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1532 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1533 }
1534 }
1101 } 1535 }
1102 } 1536 }
1103 1537
1104 glEnd (); 1538 glEnd ();
1105 1539
1106 glDisable (GL_TEXTURE_2D); 1540 glDisable (GL_TEXTURE_2D);
1107 glDisable (GL_BLEND); 1541 glDisable (GL_BLEND);
1542
1543 // top layer: overlays such as the health bar
1544 for (y = 0; y < sh; y++)
1545 if (0 <= y + vy && y + vy < self->rows)
1546 {
1547 maprow *row = self->row + (y + vy);
1548
1549 for (x = 0; x < sw; x++)
1550 if (row->c0 <= x + vx && x + vx < row->c1)
1551 {
1552 mapcell *cell = row->col + (x + vx - row->c0);
1553
1554 int px = x * 32;
1555 int py = y * 32;
1556
1557 if (cell->stat_hp)
1558 {
1559 int width = cell->stat_width * 32;
1560 int thick = sh / 28 + 1 + cell->stat_width;
1561
1562 glColor3ub (0, 0, 0);
1563 glRectf (px + 1, py - thick - 2,
1564 px + width - 1, py);
1565
1566 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1567 glRectf (px + 2,
1568 py - thick - 1,
1569 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1570 }
1571 }
1572 }
1573}
1574
1575void
1576draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1577 CODE:
1578{
1579 static float color[16][3] = {
1580 { 0.00F, 0.00F, 0.00F },
1581 { 1.00F, 1.00F, 1.00F },
1582 { 0.00F, 0.00F, 0.55F },
1583 { 1.00F, 0.00F, 0.00F },
1584
1585 { 1.00F, 0.54F, 0.00F },
1586 { 0.11F, 0.56F, 1.00F },
1587 { 0.93F, 0.46F, 0.00F },
1588 { 0.18F, 0.54F, 0.34F },
1589
1590 { 0.56F, 0.73F, 0.56F },
1591 { 0.80F, 0.80F, 0.80F },
1592 { 0.55F, 0.41F, 0.13F },
1593 { 0.99F, 0.77F, 0.26F },
1594
1595 { 0.74F, 0.65F, 0.41F },
1596
1597 { 0.00F, 1.00F, 1.00F },
1598 { 1.00F, 0.00F, 1.00F },
1599 { 1.00F, 1.00F, 0.00F },
1600 };
1601
1602 int x, y;
1603
1604 glEnable (GL_TEXTURE_2D);
1605 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1606 glEnable (GL_BLEND);
1607 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1608 glBegin (GL_QUADS);
1609
1610 for (y = 0; y < h; y++)
1611 for (x = 0; x < w; x++)
1612 {
1613 unsigned char m = data [x + y * w];
1614
1615 if (m)
1616 {
1617 float *c = color [m & 15];
1618
1619 float tx1 = m & 0x40 ? 0.5 : 0.;
1620 float tx2 = tx1 + 0.5;
1621
1622 glColor4f (c[0], c[1], c[2], 0.75);
1623 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1624 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1625 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1626 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1627 }
1628 }
1629
1630 glEnd ();
1631 glDisable (GL_BLEND);
1632 glDisable (GL_TEXTURE_2D);
1633}
1634
1635void
1636fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1637 PPCODE:
1638{
1639 int vx, vy;
1640 int x, y;
1641 int sw4 = (sw + 3) & ~3;
1642 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1643 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1644
1645 memset (darkness, 255, sw4 * sh);
1646 SvPOK_only (darkness_sv);
1647 SvCUR_set (darkness_sv, sw4 * sh);
1648
1649 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1650 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + vy && y + vy < self->rows)
1654 {
1655 maprow *row = self->row + (y + vy);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + vx && x + vx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + vx - row->c0);
1661
1662 darkness[y * sw4 + x] = cell->darkness
1663 ? 255 - (cell->darkness - 1)
1664 : 255 - FOW_DARKNESS;
1665 }
1666 }
1108 1667
1109 EXTEND (SP, 3); 1668 EXTEND (SP, 3);
1110 PUSHs (sv_2mortal (newSViv (sw4))); 1669 PUSHs (sv_2mortal (newSViv (sw4)));
1111 PUSHs (sv_2mortal (newSViv (sh))); 1670 PUSHs (sv_2mortal (newSViv (sh)));
1112 PUSHs (darkness_sv); 1671 PUSHs (darkness_sv);
1113} 1672}
1114 1673
1115SV * 1674SV *
1116get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1675get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1117 CODE: 1676 CODE:
1118{ 1677{
1119 int x, y, x1, y1; 1678 int x, y, x1, y1;
1120 SV *data_sv = newSV (w * h * 7 + 5); 1679 SV *data_sv = newSV (w * h * 7 + 5);
1121 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1680 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1183} 1742}
1184 OUTPUT: 1743 OUTPUT:
1185 RETVAL 1744 RETVAL
1186 1745
1187void 1746void
1188set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1747set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1189 PPCODE: 1748 PPCODE:
1190{ 1749{
1191 int x, y, z; 1750 int x, y, z;
1192 int w, h; 1751 int w, h;
1193 int x1, y1; 1752 int x1, y1;
1225 1784
1226 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1785 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1227 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1786 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1228 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1787 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1229 1788
1230 if (cell->darkness <= 0) 1789 if (cell->darkness == 0)
1231 { 1790 {
1232 cell->darkness = -1; 1791 cell->darkness = 0;
1233 1792
1234 for (z = 0; z <= 2; z++) 1793 for (z = 0; z <= 2; z++)
1235 { 1794 {
1236 cell->face[z] = face[z]; 1795 cell->face[z] = face[z];
1237 1796
1242 } 1801 }
1243 } 1802 }
1244 } 1803 }
1245} 1804}
1246 1805
1247MODULE = CFClient PACKAGE = CFClient::MixChunk 1806MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1248 1807
1249CFClient::MixChunk 1808CFPlus::MixChunk
1250new_from_file (SV *class, char *path) 1809new_from_file (SV *class, char *path)
1251 CODE: 1810 CODE:
1252 RETVAL = Mix_LoadWAV (path); 1811 RETVAL = Mix_LoadWAV (path);
1253 OUTPUT: 1812 OUTPUT:
1254 RETVAL 1813 RETVAL
1255 1814
1256void 1815void
1257DESTROY (CFClient::MixChunk self) 1816DESTROY (CFPlus::MixChunk self)
1258 CODE: 1817 CODE:
1259 Mix_FreeChunk (self); 1818 Mix_FreeChunk (self);
1260 1819
1261int 1820int
1262volume (CFClient::MixChunk self, int volume = -1) 1821volume (CFPlus::MixChunk self, int volume = -1)
1263 CODE: 1822 CODE:
1264 RETVAL = Mix_VolumeChunk (self, volume); 1823 RETVAL = Mix_VolumeChunk (self, volume);
1265 OUTPUT: 1824 OUTPUT:
1266 RETVAL 1825 RETVAL
1267 1826
1268int 1827int
1269play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1828play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1270 CODE: 1829 CODE:
1271 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1830 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1272 OUTPUT: 1831 OUTPUT:
1273 RETVAL 1832 RETVAL
1274 1833
1275MODULE = CFClient PACKAGE = CFClient::MixMusic 1834MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1276 1835
1277int 1836int
1278volume (int volume = -1) 1837volume (int volume = -1)
1279 CODE: 1838 CODE:
1280 RETVAL = Mix_VolumeMusic (volume); 1839 RETVAL = Mix_VolumeMusic (volume);
1281 OUTPUT: 1840 OUTPUT:
1282 RETVAL 1841 RETVAL
1283 1842
1284CFClient::MixMusic 1843CFPlus::MixMusic
1285new_from_file (SV *class, char *path) 1844new_from_file (SV *class, char *path)
1286 CODE: 1845 CODE:
1287 RETVAL = Mix_LoadMUS (path); 1846 RETVAL = Mix_LoadMUS (path);
1288 OUTPUT: 1847 OUTPUT:
1289 RETVAL 1848 RETVAL
1290 1849
1291void 1850void
1292DESTROY (CFClient::MixMusic self) 1851DESTROY (CFPlus::MixMusic self)
1293 CODE: 1852 CODE:
1294 Mix_FreeMusic (self); 1853 Mix_FreeMusic (self);
1295 1854
1296int 1855int
1297play (CFClient::MixMusic self, int loops = -1) 1856play (CFPlus::MixMusic self, int loops = -1)
1298 CODE: 1857 CODE:
1299 RETVAL = Mix_PlayMusic (self, loops); 1858 RETVAL = Mix_PlayMusic (self, loops);
1300 OUTPUT: 1859 OUTPUT:
1301 RETVAL 1860 RETVAL
1302 1861
1303MODULE = CFClient PACKAGE = CFClient::OpenGL 1862MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1304 1863
1305BOOT: 1864BOOT:
1306{ 1865{
1307 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1866 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1308 static const struct { 1867 static const struct {
1309 const char *name; 1868 const char *name;
1310 IV iv; 1869 IV iv;
1311 } *civ, const_iv[] = { 1870 } *civ, const_iv[] = {
1312# define const_iv(name) { # name, (IV)name } 1871# define const_iv(name) { # name, (IV)name }
1313 const_iv (GL_COLOR_MATERIAL), 1872 const_iv (GL_COLOR_MATERIAL),
1314 const_iv (GL_SMOOTH), 1873 const_iv (GL_SMOOTH),
1315 const_iv (GL_FLAT), 1874 const_iv (GL_FLAT),
1875 const_iv (GL_DITHER),
1316 const_iv (GL_BLEND), 1876 const_iv (GL_BLEND),
1877 const_iv (GL_CULL_FACE),
1878 const_iv (GL_SCISSOR_TEST),
1879 const_iv (GL_DEPTH_TEST),
1880 const_iv (GL_ALPHA_TEST),
1881 const_iv (GL_NORMALIZE),
1882 const_iv (GL_RESCALE_NORMAL),
1883 const_iv (GL_FRONT),
1884 const_iv (GL_BACK),
1317 const_iv (GL_AND), 1885 const_iv (GL_AND),
1886 const_iv (GL_ONE),
1887 const_iv (GL_ZERO),
1318 const_iv (GL_SRC_ALPHA), 1888 const_iv (GL_SRC_ALPHA),
1889 const_iv (GL_DST_ALPHA),
1319 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1890 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1891 const_iv (GL_ONE_MINUS_DST_ALPHA),
1892 const_iv (GL_SRC_ALPHA_SATURATE),
1320 const_iv (GL_RGB), 1893 const_iv (GL_RGB),
1321 const_iv (GL_RGBA), 1894 const_iv (GL_RGBA),
1895 const_iv (GL_RGBA4),
1896 const_iv (GL_RGBA8),
1897 const_iv (GL_RGB5_A1),
1322 const_iv (GL_UNSIGNED_BYTE), 1898 const_iv (GL_UNSIGNED_BYTE),
1323 const_iv (GL_ALPHA4), 1899 const_iv (GL_UNSIGNED_SHORT),
1900 const_iv (GL_UNSIGNED_INT),
1324 const_iv (GL_ALPHA), 1901 const_iv (GL_ALPHA),
1902 const_iv (GL_INTENSITY),
1903 const_iv (GL_LUMINANCE),
1904 const_iv (GL_LUMINANCE_ALPHA),
1325 const_iv (GL_FLOAT), 1905 const_iv (GL_FLOAT),
1326 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1906 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1327 const_iv (GL_COMPILE), 1907 const_iv (GL_COMPILE),
1328 const_iv (GL_TEXTURE_1D), 1908 const_iv (GL_TEXTURE_1D),
1329 const_iv (GL_TEXTURE_2D), 1909 const_iv (GL_TEXTURE_2D),
1331 const_iv (GL_TEXTURE_MAG_FILTER), 1911 const_iv (GL_TEXTURE_MAG_FILTER),
1332 const_iv (GL_TEXTURE_MIN_FILTER), 1912 const_iv (GL_TEXTURE_MIN_FILTER),
1333 const_iv (GL_TEXTURE_ENV_MODE), 1913 const_iv (GL_TEXTURE_ENV_MODE),
1334 const_iv (GL_TEXTURE_WRAP_S), 1914 const_iv (GL_TEXTURE_WRAP_S),
1335 const_iv (GL_TEXTURE_WRAP_T), 1915 const_iv (GL_TEXTURE_WRAP_T),
1916 const_iv (GL_REPEAT),
1336 const_iv (GL_CLAMP), 1917 const_iv (GL_CLAMP),
1337 const_iv (GL_REPEAT), 1918 const_iv (GL_CLAMP_TO_EDGE),
1338 const_iv (GL_NEAREST), 1919 const_iv (GL_NEAREST),
1339 const_iv (GL_LINEAR), 1920 const_iv (GL_LINEAR),
1340 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1921 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1341 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1922 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1342 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1923 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1343 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1924 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1344 const_iv (GL_GENERATE_MIPMAP), 1925 const_iv (GL_GENERATE_MIPMAP),
1345 const_iv (GL_LINEAR),
1346 const_iv (GL_MODULATE), 1926 const_iv (GL_MODULATE),
1927 const_iv (GL_DECAL),
1347 const_iv (GL_REPLACE), 1928 const_iv (GL_REPLACE),
1929 const_iv (GL_DEPTH_BUFFER_BIT),
1348 const_iv (GL_COLOR_BUFFER_BIT), 1930 const_iv (GL_COLOR_BUFFER_BIT),
1349 const_iv (GL_PROJECTION), 1931 const_iv (GL_PROJECTION),
1350 const_iv (GL_MODELVIEW), 1932 const_iv (GL_MODELVIEW),
1351 const_iv (GL_COLOR_LOGIC_OP), 1933 const_iv (GL_COLOR_LOGIC_OP),
1934 const_iv (GL_SEPARABLE_2D),
1352 const_iv (GL_CONVOLUTION_2D), 1935 const_iv (GL_CONVOLUTION_2D),
1353 const_iv (GL_CONVOLUTION_BORDER_MODE), 1936 const_iv (GL_CONVOLUTION_BORDER_MODE),
1354 const_iv (GL_CONSTANT_BORDER), 1937 const_iv (GL_CONSTANT_BORDER),
1355 const_iv (GL_LINES), 1938 const_iv (GL_LINES),
1939 const_iv (GL_LINE_STRIP),
1940 const_iv (GL_LINE_LOOP),
1356 const_iv (GL_QUADS), 1941 const_iv (GL_QUADS),
1357 const_iv (GL_LINE_LOOP), 1942 const_iv (GL_QUAD_STRIP),
1943 const_iv (GL_TRIANGLES),
1944 const_iv (GL_TRIANGLE_STRIP),
1945 const_iv (GL_TRIANGLE_FAN),
1358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1946 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1359 const_iv (GL_FASTEST), 1947 const_iv (GL_FASTEST),
1948 const_iv (GL_V2F),
1949 const_iv (GL_V3F),
1950 const_iv (GL_T2F_V3F),
1951 const_iv (GL_T2F_N3F_V3F),
1360# undef const_iv 1952# undef const_iv
1361 }; 1953 };
1362 1954
1363 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1955 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1364 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1956 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1365} 1957}
1366 1958
1959char *
1960gl_vendor ()
1961 CODE:
1962 RETVAL = (char *)glGetString (GL_VENDOR);
1963 OUTPUT:
1964 RETVAL
1965
1966char *
1967gl_version ()
1968 CODE:
1969 RETVAL = (char *)glGetString (GL_VERSION);
1970 OUTPUT:
1971 RETVAL
1972
1973char *
1974gl_extensions ()
1975 CODE:
1976 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1977 OUTPUT:
1978 RETVAL
1979
1367int glGetError () 1980int glGetError ()
1981
1982void glFinish ()
1368 1983
1369void glClear (int mask) 1984void glClear (int mask)
1370 1985
1371void glClearColor (float r, float g, float b, float a = 1.0) 1986void glClearColor (float r, float g, float b, float a = 1.0)
1372 PROTOTYPE: @ 1987 PROTOTYPE: @
1379 1994
1380void glHint (int target, int mode) 1995void glHint (int target, int mode)
1381 1996
1382void glBlendFunc (int sfactor, int dfactor) 1997void glBlendFunc (int sfactor, int dfactor)
1383 1998
1999void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2000 CODE:
2001 gl_BlendFuncSeparate (sa, da, saa, daa);
2002
2003void glDepthMask (int flag)
2004
1384void glLogicOp (int opcode) 2005void glLogicOp (int opcode)
1385 2006
2007void glColorMask (int red, int green, int blue, int alpha)
2008
1386void glMatrixMode (int mode) 2009void glMatrixMode (int mode)
1387 2010
1388void glPushMatrix () 2011void glPushMatrix ()
1389 2012
1390void glPopMatrix () 2013void glPopMatrix ()
1391 2014
1392void glLoadIdentity () 2015void glLoadIdentity ()
1393 2016
2017void glDrawBuffer (int buffer)
2018
2019void glReadBuffer (int buffer)
2020
2021# near_ and far_ are due to microsofts buggy "c" compiler
2022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2023
2024# near_ and far_ are due to microsofts buggy "c" compiler
1394void glOrtho (double left, double right, double bottom, double top, double near, double far) 2025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1395 2026
1396void glViewport (int x, int y, int width, int height) 2027void glViewport (int x, int y, int width, int height)
2028
2029void glScissor (int x, int y, int width, int height)
1397 2030
1398void glTranslate (float x, float y, float z = 0.) 2031void glTranslate (float x, float y, float z = 0.)
1399 CODE: 2032 CODE:
1400 glTranslatef (x, y, z); 2033 glTranslatef (x, y, z);
1401 2034
1402void glScale (float x, float y, float z) 2035void glScale (float x, float y, float z = 1.)
1403 CODE: 2036 CODE:
1404 glScalef (x, y, z); 2037 glScalef (x, y, z);
1405 2038
1406void glRotate (float angle, float x, float y, float z) 2039void glRotate (float angle, float x, float y, float z)
1407 CODE: 2040 CODE:
1411 2044
1412void glEnd () 2045void glEnd ()
1413 2046
1414void glColor (float r, float g, float b, float a = 1.0) 2047void glColor (float r, float g, float b, float a = 1.0)
1415 PROTOTYPE: @ 2048 PROTOTYPE: @
2049 ALIAS:
2050 glColor_premultiply = 1
1416 CODE: 2051 CODE:
2052 if (ix)
2053 {
2054 r *= a;
2055 g *= a;
2056 b *= a;
2057 }
2058 // microsoft visual "c" rounds instead of truncating...
1417 glColor4f (r, g, b, a); 2059 glColor4f (r, g, b, a);
2060
2061void glInterleavedArrays (int format, int stride, char *data)
2062
2063void glDrawElements (int mode, int count, int type, char *indices)
2064
2065# 1.2 void glDrawRangeElements (int mode, int start, int end
2066
2067void glRasterPos (float x, float y, float z = 0.)
2068 CODE:
2069 glRasterPos3f (0, 0, z);
2070 glBitmap (0, 0, 0, 0, x, y, 0);
1418 2071
1419void glVertex (float x, float y, float z = 0.) 2072void glVertex (float x, float y, float z = 0.)
1420 CODE: 2073 CODE:
1421 glVertex3f (x, y, z); 2074 glVertex3f (x, y, z);
1422 2075
1434 2087
1435void glBindTexture (int target, int name) 2088void glBindTexture (int target, int name)
1436 2089
1437void glConvolutionParameter (int target, int pname, float params) 2090void glConvolutionParameter (int target, int pname, float params)
1438 CODE: 2091 CODE:
2092 if (gl.ConvolutionParameterf)
1439 glConvolutionParameterf (target, pname, params); 2093 gl.ConvolutionParameterf (target, pname, params);
1440 2094
1441void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2095void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2096 CODE:
2097 if (gl.ConvolutionFilter2D)
2098 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2099
2100void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2101 CODE:
2102 if (gl.SeparableFilter2D)
2103 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1442 2104
1443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2105void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1444 2106
1445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2107void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2108
2109void glDrawPixels (int width, int height, int format, int type, char *pixels)
2110
2111void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1446 2112
1447int glGenTexture () 2113int glGenTexture ()
1448 CODE: 2114 CODE:
1449{ 2115{
1450 GLuint name; 2116 GLuint name;

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