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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.59 by root, Sun Apr 23 04:41:33 2006 UTC vs.
Revision 1.163 by root, Wed Oct 18 12:53:45 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 46
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 52#define MIN_FONT_HEIGHT 10
46 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
47typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
49 85
50static PangoContext *context; 86typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
52 105
53typedef struct cf_layout { 106typedef struct cf_layout {
54 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
55 int base_height; 109 int base_height;
110 CFPlus__Font font;
56} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
57 116
58static void 117static void
59substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
60{ 119{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 125}
64 126
65static void 127static void
66layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
67{ 129{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
70 */ 132 */
71 PangoFontDescription *font = pango_layout_get_font_description (self->pl); 133 PangoFontDescription *font = self->font ? self->font : default_font;
72 134
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 font = pango_font_description_copy (font);
81 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
137
82 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
83 }
84} 139}
85 140
86static void 141static void
87layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
88{ 143{
89 layout_update (self); 144 PangoRectangle rect;
90 145
146 // get_pixel_* wrongly rounds down
91 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
92 148
93 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
94 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
96} 157}
97 158
98typedef uint16_t mapface; 159typedef uint16_t mapface;
99 160
100typedef struct { 161typedef struct {
103 float s, t; 164 float s, t;
104 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
105} maptex; 166} maptex;
106 167
107typedef struct { 168typedef struct {
108 int16_t darkness; 169 uint32_t player;
109 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
110} mapcell; 173} mapcell;
111 174
112typedef struct { 175typedef struct {
113 int32_t c0, c1; 176 int32_t c0, c1;
114 mapcell *col; 177 mapcell *col;
123 int texs; 186 int texs;
124 maptex *tex; 187 maptex *tex;
125 188
126 int32_t rows; 189 int32_t rows;
127 maprow *row; 190 maprow *row;
128} *CFClient__Map; 191} *CFPlus__Map;
129 192
130static char * 193static char *
131prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
132{ 195{
133 char *p; 196 char *p;
151 214
152#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
153#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154 217
155static maprow * 218static maprow *
156map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
157{ 220{
158 if (0 > y) 221 if (0 > y)
159 { 222 {
160 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
161 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
199 262
200 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
201} 264}
202 265
203static mapcell * 266static mapcell *
204map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
205{ 268{
206 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
207} 270}
208 271
209static void 272static void
210map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
211{ 274{
212 int r; 275 int r;
213 276
214 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
215 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
223 self->row = 0; 286 self->row = 0;
224 self->rows = 0; 287 self->rows = 0;
225} 288}
226 289
227static void 290static void
228map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
229{ 292{
230 int x, y; 293 int x, y;
231 maprow *row; 294 maprow *row;
295 mapcell *cell;
232 296
233 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
234 if (y >= 0) 298 if (y >= 0)
235 { 299 {
236 if (y >= self->rows) 300 if (y >= self->rows)
242 if (x >= row->c0) 306 if (x >= row->c0)
243 { 307 {
244 if (x >= row->c1) 308 if (x >= row->c1)
245 break; 309 break;
246 310
247 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
248 } 317 }
249 } 318 }
250} 319}
251 320
252static void 321static void
253music_finished () 322music_finished (void)
254{ 323{
255 SDL_UserEvent ev; 324 SDL_UserEvent ev;
256 325
257 ev.type = SDL_USEREVENT; 326 ev.type = SDL_USEREVENT;
258 ev.code = 0; 327 ev.code = 0;
260 ev.data2 = 0; 329 ev.data2 = 0;
261 330
262 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
263} 332}
264 333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
265MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
266 365
267PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
268 367
269BOOT: 368BOOT:
270{ 369{
271 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
272 static const struct { 371 static const struct {
273 const char *name; 372 const char *name;
274 IV iv; 373 IV iv;
275 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
276# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
375# undef const_iv 474# undef const_iv
376 }; 475 };
377 476
378 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
379 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
380
381 fontmap = pango_ft2_font_map_new ();
382 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
383 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
384} 479}
385 480
386int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
387SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
388 503
389void 504void
390SDL_Quit () 505SDL_Quit ()
391 506
392void 507void
398 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
402 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
407 525
408 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
409 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
410 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
411 531
412 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
413 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
414 534
415 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
424 544
425 ++m; 545 ++m;
426 } 546 }
427} 547}
428 548
549char *
550SDL_GetError ()
551
429int 552int
430SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
431 CODE: 554 CODE:
432 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
433 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
434 ); 557 );
558 if (RETVAL)
559 {
435 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
436 OUTPUT: 565 OUTPUT:
437 RETVAL 566 RETVAL
438 567
439void 568void
440SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
441 573
442void 574void
443SDL_PollEvent () 575SDL_PollEvent ()
444 PPCODE: 576 PPCODE:
445{ 577{
447 579
448 while (SDL_PollEvent (&ev)) 580 while (SDL_PollEvent (&ev))
449 { 581 {
450 HV *hv = newHV (); 582 HV *hv = newHV ();
451 hv_store (hv, "type", 4, newSViv (ev.type), 0); 583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
452 switch (ev.type) 585 switch (ev.type)
453 { 586 {
454 case SDL_KEYDOWN: 587 case SDL_KEYDOWN:
455 case SDL_KEYUP: 588 case SDL_KEYUP:
456 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
463 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
464 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
465 break; 598 break;
466 599
467 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
468 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
469 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
470 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
471 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
472 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
473 break; 608 break;
474 609
475 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
476 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
477 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
478 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
481 } 625 }
482 626
483 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
484 } 628 }
485} 629}
486 630
487int 631int
488Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
489 POSTCALL: 633 POSTCALL:
490 Mix_HookMusicFinished (music_finished); 634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
491 636
492void 637void
493Mix_CloseAudio () 638Mix_CloseAudio ()
494 639
495int 640int
500 CODE: 645 CODE:
501#ifndef _WIN32 646#ifndef _WIN32
502 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
503#endif 648#endif
504 649
505char * 650void
506gl_version () 651win32_proxy_info ()
507 CODE: 652 PPCODE:
508 RETVAL = (char *)glGetString (GL_VERSION); 653{
509 OUTPUT: 654#ifdef _WIN32
510 RETVAL 655 char buffer[2048];
656 DWORD buflen;
511 657
512char * 658 EXTEND (SP, 3);
513gl_extensions () 659
514 CODE: 660 buflen = sizeof (buffer);
515 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
516 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
517 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
518 678
519void 679void
520add_font (char *file) 680add_font (char *file)
521 CODE: 681 CODE:
522 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
523
524void
525set_font (char *file)
526 CODE:
527{
528 int count;
529 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
530 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
531 FcPatternDestroy (pattern);
532 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
533 pango_context_set_font_description (context, font);
534}
535 683
536void 684void
537load_image_inline (SV *image_) 685load_image_inline (SV *image_)
538 ALIAS: 686 ALIAS:
539 load_image_file = 1 687 load_image_file = 1
581 729
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583 731
584 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
585 733
734 SDL_LockSurface (surface2);
586 EXTEND (SP, 5); 735 EXTEND (SP, 6);
587 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
595 743
596 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
598} 746}
599 747
621 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
622 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
623} 771}
624 772
625void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
626fatal (char *message) 782fatal (char *message)
627 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
628#ifdef _WIN32 785#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
630#else 795#else
631 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
632#endif 797#endif
633 exit (1);
634 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
635MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
636 824
637CFClient::Layout 825void
638new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
639 CODE: 832 CODE:
640 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
641 RETVAL->base_height = base_height; 834
642 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
643 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
644 pango_layout_set_font_description (RETVAL->pl, 844 layout_update_font (RETVAL);
645 pango_font_description_copy (
646 pango_context_get_font_description (context)));
647 OUTPUT: 845 OUTPUT:
648 RETVAL 846 RETVAL
649 847
650void 848void
651DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
652 CODE: 850 CODE:
653 g_object_unref (self->pl); 851 g_object_unref (self->pl);
654 Safefree (self); 852 Safefree (self);
655 853
656void 854void
657set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
658 CODE: 856 CODE:
659{ 857{
660 STRLEN textlen; 858 STRLEN textlen;
661 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
662 860
663 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
664} 862}
665 863
666void 864void
667set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
668 CODE: 866 CODE:
669{ 867{
670 STRLEN textlen; 868 STRLEN textlen;
671 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
672 870
673 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
674} 872}
675 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
676SV * 959SV *
677get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
678 CODE: 961 CODE:
679 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
680 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
681 OUTPUT: 964 OUTPUT:
682 RETVAL 965 RETVAL
683 966
684void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
685set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
686 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
687 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
688 992
689void 993void
690set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
691 CODE: 995 CODE:
692 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
693 997
694void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
695size (CFClient::Layout self) 1024size (CFPlus::Layout self)
696 PPCODE: 1025 PPCODE:
697{ 1026{
698 int w, h; 1027 int w, h;
699 1028
700 layout_update (self);
701 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
702 1030
703 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
704 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
705 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
706} 1034}
707 1035
708int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
709xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
710 CODE: 1050 CODE:
711{ 1051{
712 int index, trailing; 1052 int index, trailing;
713
714 layout_update (self);
715 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
716
717 RETVAL = index; 1054 RETVAL = index;
718} 1055}
719 OUTPUT: 1056 OUTPUT:
720 RETVAL 1057 RETVAL
721 1058
722void 1059void
723cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
724 PPCODE: 1061 PPCODE:
725{ 1062{
726 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
727 layout_update (self);
728 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
729 1065
730 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
731 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
732 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
734} 1070}
735 1071
736void 1072void
737render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
738 PPCODE: 1074 PPCODE:
739{ 1075 pango_opengl_render_layout_subpixel (
740 SV *retval; 1076 self->pl,
741 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
742 FT_Bitmap bitmap; 1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
743 1081
744 layout_update (self); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
745 layout_get_pixel_size (self, &w, &h);
746 1083
747 retval = newSV (w * h); 1084void
748 SvPOK_only (retval); 1085pad2pot (SV *data_, SV *w_, SV *h_)
749 SvCUR_set (retval, w * h); 1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
750 1090
751 bitmap.rows = h; 1091 if (ow && oh)
752 bitmap.width = w; 1092 {
753 bitmap.pitch = w; 1093 int nw = minpot (ow);
754 bitmap.buffer = (unsigned char*)SvPVX (retval); 1094 int nh = minpot (oh);
755 bitmap.num_grays = 256;
756 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
757 1095
758 memset (bitmap.buffer, 0, w * h); 1096 if (nw != ow || nh != oh)
759 1097 {
760 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1098 if (SvOK (data_))
1099 {
1100 STRLEN datalen;
1101 char *data = SvPVbyte (data_, datalen);
1102 int bpp = datalen / (ow * oh);
1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
761 1104
762 EXTEND (SP, 3); 1105 SvPOK_only (result_);
763 PUSHs (sv_2mortal (newSViv (w))); 1106 SvCUR_set (result_, nw * nh * bpp);
764 PUSHs (sv_2mortal (newSViv (h)));
765 PUSHs (sv_2mortal (retval));
766}
767 1107
768MODULE = CFClient PACKAGE = CFClient::Texture 1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
769 1111
1112 sv_setsv (data_, result_);
1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
1117 }
1118 }
1119}
1120
770void 1121void
771draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
772 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
1124 ALIAS:
1125 draw_quad_alpha = 1
1126 draw_quad_alpha_premultiplied = 2
773 CODE: 1127 CODE:
774{ 1128{
775 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
776 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
777 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
778 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
779 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
780 1133
781 if (items < 5) 1134 if (items < 5)
782 { 1135 {
783 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
784 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
785 } 1138 }
786 1139
1140 if (ix)
1141 {
1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
1152 }
1153
787 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
788 if (wrap_mode) { 1155
789 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
791 }
792 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
793 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
794 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
795 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
796 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
797 glEnd (); 1161 glEnd ();
798}
799 1162
1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
1166 glDisable (GL_BLEND);
1167 }
1168}
1169
800MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
801 1171
802CFClient::Map 1172CFPlus::Map
803new (SV *class, int map_width, int map_height) 1173new (SV *class, int map_width, int map_height)
804 CODE: 1174 CODE:
805 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
806 RETVAL->x = 0; 1176 RETVAL->x = 0;
807 RETVAL->y = 0; 1177 RETVAL->y = 0;
817 RETVAL->row = 0; 1187 RETVAL->row = 0;
818 OUTPUT: 1188 OUTPUT:
819 RETVAL 1189 RETVAL
820 1190
821void 1191void
822DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
823 CODE: 1193 CODE:
824{ 1194{
825 map_clear (self); 1195 map_clear (self);
826 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
827 Safefree (self); 1198 Safefree (self);
828} 1199}
829 1200
830void 1201void
831clear (CFClient::Map self) 1202clear (CFPlus::Map self)
832 CODE: 1203 CODE:
833 map_clear (self); 1204 map_clear (self);
834 1205
835void 1206void
836set_face (CFClient::Map self, int face, int texid) 1207set_face (CFPlus::Map self, int face, int texid)
837 CODE: 1208 CODE:
838{ 1209{
839 while (self->faces <= face) 1210 while (self->faces <= face)
840 { 1211 {
841 Append (mapface, self->face, self->faces, self->faces); 1212 Append (mapface, self->face, self->faces, self->faces);
844 1215
845 self->face [face] = texid; 1216 self->face [face] = texid;
846} 1217}
847 1218
848void 1219void
849set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1220set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
850 CODE: 1221 CODE:
851{ 1222{
852 while (self->texs <= texid) 1223 while (self->texs <= texid)
853 { 1224 {
854 Append (maptex, self->tex, self->texs, self->texs); 1225 Append (maptex, self->tex, self->texs, self->texs);
866 tex->r = r; 1237 tex->r = r;
867 tex->g = g; 1238 tex->g = g;
868 tex->b = b; 1239 tex->b = b;
869 tex->a = a; 1240 tex->a = a;
870 } 1241 }
1242
1243 // somewhat hackish, but for textures that require it, it really
1244 // improves the look, and most others don't suffer.
1245 glBindTexture (GL_TEXTURE_2D, name);
1246 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1247 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1248 // use uglier nearest interpolation because linear suffers
1249 // from transparent color bleeding and ugly wrapping effects.
1250 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
871} 1251}
872 1252
873int 1253int
874ox (CFClient::Map self) 1254ox (CFPlus::Map self)
875 ALIAS: 1255 ALIAS:
876 oy = 1 1256 oy = 1
1257 x = 2
1258 y = 3
1259 w = 4
1260 h = 5
877 CODE: 1261 CODE:
878 switch (ix) 1262 switch (ix)
879 { 1263 {
880 case 0: RETVAL = self->ox; break; 1264 case 0: RETVAL = self->ox; break;
881 case 1: RETVAL = self->oy; break; 1265 case 1: RETVAL = self->oy; break;
1266 case 2: RETVAL = self->x; break;
1267 case 3: RETVAL = self->y; break;
1268 case 4: RETVAL = self->w; break;
1269 case 5: RETVAL = self->h; break;
882 } 1270 }
883 OUTPUT: 1271 OUTPUT:
884 RETVAL 1272 RETVAL
885 1273
886void 1274void
887scroll (CFClient::Map self, int dx, int dy) 1275scroll (CFPlus::Map self, int dx, int dy)
888 CODE: 1276 CODE:
889{ 1277{
890 if (dx > 0) 1278 if (dx > 0)
891 map_blank (self, self->x, self->y, dx - 1, self->h); 1279 map_blank (self, self->x, self->y, dx, self->h);
892 else if (dx < 0) 1280 else if (dx < 0)
893 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1281 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
894 1282
895 if (dy > 0) 1283 if (dy > 0)
896 map_blank (self, self->x, self->y, self->w, dy - 1); 1284 map_blank (self, self->x, self->y, self->w, dy);
897 else if (dy < 0) 1285 else if (dy < 0)
898 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1286 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
899 1287
900 self->ox += dx; self->x += dx; 1288 self->ox += dx; self->x += dx;
901 self->oy += dy; self->y += dy; 1289 self->oy += dy; self->y += dy;
902 1290
903 while (self->y < 0) 1291 while (self->y < 0)
908 self->y += MAP_EXTEND_Y; 1296 self->y += MAP_EXTEND_Y;
909 } 1297 }
910} 1298}
911 1299
912void 1300void
913map1a_update (CFClient::Map self, SV *data_) 1301map1a_update (CFPlus::Map self, SV *data_, int extmap)
914 CODE: 1302 CODE:
915{ 1303{
916 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1304 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
917 uint8_t *data_end = (uint8_t *)SvEND (data_); 1305 uint8_t *data_end = (uint8_t *)SvEND (data_);
918 mapcell *cell; 1306 mapcell *cell;
919 int x, y, flags; 1307 int x, y, flags;
920 1308
921 while (data < data_end) 1309 while (data < data_end - 1)
922 { 1310 {
923 flags = (data [0] << 8) + data [1]; data += 2; 1311 flags = (data [0] << 8) + data [1]; data += 2;
924 1312
925 x = ((flags >> 10) & 63) + self->x; 1313 x = self->x + ((flags >> 10) & 63);
926 y = ((flags >> 4) & 63) + self->y; 1314 y = self->y + ((flags >> 4) & 63);
927 1315
928 cell = map_get_cell (self, x, y); 1316 cell = map_get_cell (self, x, y);
929 1317
930 if (flags & 15) 1318 if (flags & 15)
931 { 1319 {
932 if (cell->darkness < 0) 1320 if (!cell->darkness)
933 { 1321 {
1322 memset (cell, 0, sizeof (*cell));
934 cell->darkness = 0; 1323 cell->darkness = 256;
935 cell->face [0] = 0;
936 cell->face [1] = 0;
937 cell->face [2] = 0;
938 } 1324 }
939 1325
940 cell->darkness = flags & 8 ? *data++ : 255;
941
942 //TODO: don't trust server data to be in-range(!) 1326 //TODO: don't trust server data to be in-range(!)
1327
1328 if (flags & 8)
1329 {
1330 if (extmap)
1331 {
1332 uint8_t ext, cmd;
1333
1334 do
1335 {
1336 ext = *data++;
1337 cmd = ext & 0x3f;
1338
1339 if (cmd < 4)
1340 cell->darkness = 255 - ext * 64 + 1;
1341 else if (cmd == 5) // health
1342 {
1343 cell->stat_width = 1;
1344 cell->stat_hp = *data++;
1345 }
1346 else if (cmd == 6) // monster width
1347 cell->stat_width = *data++ + 1;
1348 else if (cmd == 0x47) // monster width
1349 {
1350 if (*data == 4)
1351 ; // decode player tag
1352
1353 data += *data + 1;
1354 }
1355 else if (cmd == 8) // cell flags
1356 cell->flags = *data++;
1357 else if (ext & 0x40) // unknown, multibyte => skip
1358 data += *data + 1;
1359 else
1360 data++;
1361 }
1362 while (ext & 0x80);
1363 }
1364 else
1365 cell->darkness = *data++ + 1;
1366 }
943 1367
944 if (flags & 4) 1368 if (flags & 4)
945 { 1369 {
946 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1370 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
947 } 1371 }
955 { 1379 {
956 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1380 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
957 } 1381 }
958 } 1382 }
959 else 1383 else
960 cell->darkness = -1; 1384 cell->darkness = 0;
961 } 1385 }
962} 1386}
963 1387
964SV * 1388SV *
965mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1389mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
966 CODE: 1390 CODE:
967{ 1391{
968 int x1, x; 1392 int x1, x;
969 int y1, y; 1393 int y1, y;
970 int z; 1394 int z;
1020} 1444}
1021 OUTPUT: 1445 OUTPUT:
1022 RETVAL 1446 RETVAL
1023 1447
1024void 1448void
1025draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1449draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1026 PPCODE: 1450 CODE:
1027{ 1451{
1028 int vx, vy; 1452 int vx, vy;
1029 int x, y, z; 1453 int x, y, z;
1030 int last_name; 1454 int last_name;
1031 mapface face; 1455 mapface face;
1032 int sw4 = (sw + 3) & ~3;
1033 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1034 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1035 1456
1036 memset (darkness, 255, sw4 * sh);
1037 SvPOK_only (darkness_sv);
1038 SvCUR_set (darkness_sv, sw4 * sh);
1039
1040 vx = self->x + (self->w - sw) / 2 - shift_x; 1457 vx = self->x + ((self->w - sw) >> 1) - shift_x;
1041 vy = self->y + (self->h - sh) / 2 - shift_y; 1458 vy = self->y + ((self->h - sh) >> 1) - shift_y;
1042 1459
1043 /* 1460 /*
1044 int vx = self->vx = self->w >= sw 1461 int vx = self->vx = self->w >= sw
1045 ? self->x + (self->w - sw) / 2 1462 ? self->x + (self->w - sw) / 2
1046 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1463 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1050 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1467 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1051 */ 1468 */
1052 1469
1053 glColor4ub (255, 255, 255, 255); 1470 glColor4ub (255, 255, 255, 255);
1054 1471
1472 glEnable (GL_BLEND);
1055 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1056 glEnable (GL_BLEND);
1057 glEnable (GL_TEXTURE_2D); 1474 glEnable (GL_TEXTURE_2D);
1058 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1475 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1059 1476
1060 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1061 1478
1070 for (x = 0; x < sw; x++) 1487 for (x = 0; x < sw; x++)
1071 if (row->c0 <= x + vx && x + vx < row->c1) 1488 if (row->c0 <= x + vx && x + vx < row->c1)
1072 { 1489 {
1073 mapcell *cell = row->col + (x + vx - row->c0); 1490 mapcell *cell = row->col + (x + vx - row->c0);
1074 1491
1075 darkness[y * sw4 + x] = cell->darkness < 0
1076 ? 255 - FOW_DARKNESS
1077 : 255 - cell->darkness;
1078
1079 face = cell->face [z]; 1492 face = cell->face [z];
1080 1493
1081 if (face) 1494 if (face && face < self->texs)
1082 { 1495 {
1083 maptex tex = self->tex [face]; 1496 maptex tex = self->tex [face];
1084
1085 int px = (x + 1) * 32 - tex.w; 1497 int px = (x + 1) * 32 - tex.w;
1086 int py = (y + 1) * 32 - tex.h; 1498 int py = (y + 1) * 32 - tex.h;
1087 1499
1088 if (last_name != tex.name) 1500 if (last_name != tex.name)
1089 { 1501 {
1090 glEnd (); 1502 glEnd ();
1091 last_name = tex.name;
1092 glBindTexture (GL_TEXTURE_2D, last_name); 1503 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1093 glBegin (GL_QUADS); 1504 glBegin (GL_QUADS);
1094 } 1505 }
1095 1506
1096 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1507 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1097 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1508 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1098 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1509 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1099 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1510 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1100 } 1511 }
1512
1513 if (cell->flags && z == 2)
1514 {
1515 if (cell->flags & 1)
1516 {
1517 maptex tex = self->tex [1];
1518 int px = (x + 1) * 32 - tex.w + 2;
1519 int py = (y + 1) * 32 - tex.h - 6;
1520
1521 glEnd ();
1522 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1523 glBegin (GL_QUADS);
1524
1525 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1526 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1527 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1528 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1529 }
1530 }
1101 } 1531 }
1102 } 1532 }
1103 1533
1104 glEnd (); 1534 glEnd ();
1105 1535
1106 glDisable (GL_TEXTURE_2D); 1536 glDisable (GL_TEXTURE_2D);
1107 glDisable (GL_BLEND); 1537 glDisable (GL_BLEND);
1538
1539 // top layer: overlays such as the health bar
1540 for (y = 0; y < sh; y++)
1541 if (0 <= y + vy && y + vy < self->rows)
1542 {
1543 maprow *row = self->row + (y + vy);
1544
1545 for (x = 0; x < sw; x++)
1546 if (row->c0 <= x + vx && x + vx < row->c1)
1547 {
1548 mapcell *cell = row->col + (x + vx - row->c0);
1549
1550 int px = x * 32;
1551 int py = y * 32;
1552
1553 if (cell->stat_hp)
1554 {
1555 int width = cell->stat_width * 32;
1556 int thick = sh / 28 + 1 + cell->stat_width;
1557
1558 glColor3ub (0, 0, 0);
1559 glRectf (px + 1, py - thick - 2,
1560 px + width - 1, py);
1561
1562 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1563 glRectf (px + 2,
1564 py - thick - 1,
1565 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1566 }
1567 }
1568 }
1569}
1570
1571void
1572draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1573 CODE:
1574{
1575 static float color[16][3] = {
1576 { 0.00F, 0.00F, 0.00F },
1577 { 1.00F, 1.00F, 1.00F },
1578 { 0.00F, 0.00F, 0.55F },
1579 { 1.00F, 0.00F, 0.00F },
1580
1581 { 1.00F, 0.54F, 0.00F },
1582 { 0.11F, 0.56F, 1.00F },
1583 { 0.93F, 0.46F, 0.00F },
1584 { 0.18F, 0.54F, 0.34F },
1585
1586 { 0.56F, 0.73F, 0.56F },
1587 { 0.80F, 0.80F, 0.80F },
1588 { 0.55F, 0.41F, 0.13F },
1589 { 0.99F, 0.77F, 0.26F },
1590
1591 { 0.74F, 0.65F, 0.41F },
1592
1593 { 0.00F, 1.00F, 1.00F },
1594 { 1.00F, 0.00F, 1.00F },
1595 { 1.00F, 1.00F, 0.00F },
1596 };
1597
1598 int x, y;
1599
1600 glEnable (GL_TEXTURE_2D);
1601 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1602 glEnable (GL_BLEND);
1603 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1604 glBegin (GL_QUADS);
1605
1606 for (y = 0; y < h; y++)
1607 for (x = 0; x < w; x++)
1608 {
1609 unsigned char m = data [x + y * w];
1610
1611 if (m)
1612 {
1613 float *c = color [m & 15];
1614
1615 float tx1 = m & 0x40 ? 0.5 : 0.;
1616 float tx2 = tx1 + 0.5;
1617
1618 glColor4f (c[0], c[1], c[2], 0.75);
1619 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1620 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1621 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1622 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1623 }
1624 }
1625
1626 glEnd ();
1627 glDisable (GL_BLEND);
1628 glDisable (GL_TEXTURE_2D);
1629}
1630
1631void
1632fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1633 PPCODE:
1634{
1635 int vx, vy;
1636 int x, y;
1637 int sw4 = (sw + 3) & ~3;
1638 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1639 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1640
1641 memset (darkness, 255, sw4 * sh);
1642 SvPOK_only (darkness_sv);
1643 SvCUR_set (darkness_sv, sw4 * sh);
1644
1645 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1646 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1647
1648 for (y = 0; y < sh; y++)
1649 if (0 <= y + vy && y + vy < self->rows)
1650 {
1651 maprow *row = self->row + (y + vy);
1652
1653 for (x = 0; x < sw; x++)
1654 if (row->c0 <= x + vx && x + vx < row->c1)
1655 {
1656 mapcell *cell = row->col + (x + vx - row->c0);
1657
1658 darkness[y * sw4 + x] = cell->darkness
1659 ? 255 - (cell->darkness - 1)
1660 : 255 - FOW_DARKNESS;
1661 }
1662 }
1108 1663
1109 EXTEND (SP, 3); 1664 EXTEND (SP, 3);
1110 PUSHs (sv_2mortal (newSViv (sw4))); 1665 PUSHs (sv_2mortal (newSViv (sw4)));
1111 PUSHs (sv_2mortal (newSViv (sh))); 1666 PUSHs (sv_2mortal (newSViv (sh)));
1112 PUSHs (darkness_sv); 1667 PUSHs (darkness_sv);
1113} 1668}
1114 1669
1115SV * 1670SV *
1116get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1671get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1117 CODE: 1672 CODE:
1118{ 1673{
1119 int x, y, x1, y1; 1674 int x, y, x1, y1;
1120 SV *data_sv = newSV (w * h * 7 + 5); 1675 SV *data_sv = newSV (w * h * 7 + 5);
1121 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1676 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1183} 1738}
1184 OUTPUT: 1739 OUTPUT:
1185 RETVAL 1740 RETVAL
1186 1741
1187void 1742void
1188set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1743set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1189 PPCODE: 1744 PPCODE:
1190{ 1745{
1191 int x, y, z; 1746 int x, y, z;
1192 int w, h; 1747 int w, h;
1193 int x1, y1; 1748 int x1, y1;
1225 1780
1226 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1781 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1227 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1782 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1228 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1783 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1229 1784
1230 if (cell->darkness <= 0) 1785 if (cell->darkness == 0)
1231 { 1786 {
1232 cell->darkness = -1; 1787 cell->darkness = 0;
1233 1788
1234 for (z = 0; z <= 2; z++) 1789 for (z = 0; z <= 2; z++)
1235 { 1790 {
1236 cell->face[z] = face[z]; 1791 cell->face[z] = face[z];
1237 1792
1242 } 1797 }
1243 } 1798 }
1244 } 1799 }
1245} 1800}
1246 1801
1247MODULE = CFClient PACKAGE = CFClient::MixChunk 1802MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1248 1803
1249CFClient::MixChunk 1804CFPlus::MixChunk
1250new_from_file (SV *class, char *path) 1805new_from_file (SV *class, char *path)
1251 CODE: 1806 CODE:
1252 RETVAL = Mix_LoadWAV (path); 1807 RETVAL = Mix_LoadWAV (path);
1253 OUTPUT: 1808 OUTPUT:
1254 RETVAL 1809 RETVAL
1255 1810
1256void 1811void
1257DESTROY (CFClient::MixChunk self) 1812DESTROY (CFPlus::MixChunk self)
1258 CODE: 1813 CODE:
1259 Mix_FreeChunk (self); 1814 Mix_FreeChunk (self);
1260 1815
1261int 1816int
1262volume (CFClient::MixChunk self, int volume = -1) 1817volume (CFPlus::MixChunk self, int volume = -1)
1263 CODE: 1818 CODE:
1264 RETVAL = Mix_VolumeChunk (self, volume); 1819 RETVAL = Mix_VolumeChunk (self, volume);
1265 OUTPUT: 1820 OUTPUT:
1266 RETVAL 1821 RETVAL
1267 1822
1268int 1823int
1269play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1824play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1270 CODE: 1825 CODE:
1271 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1826 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1272 OUTPUT: 1827 OUTPUT:
1273 RETVAL 1828 RETVAL
1274 1829
1275MODULE = CFClient PACKAGE = CFClient::MixMusic 1830MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1276 1831
1277int 1832int
1278volume (int volume = -1) 1833volume (int volume = -1)
1279 CODE: 1834 CODE:
1280 RETVAL = Mix_VolumeMusic (volume); 1835 RETVAL = Mix_VolumeMusic (volume);
1281 OUTPUT: 1836 OUTPUT:
1282 RETVAL 1837 RETVAL
1283 1838
1284CFClient::MixMusic 1839CFPlus::MixMusic
1285new_from_file (SV *class, char *path) 1840new_from_file (SV *class, char *path)
1286 CODE: 1841 CODE:
1287 RETVAL = Mix_LoadMUS (path); 1842 RETVAL = Mix_LoadMUS (path);
1288 OUTPUT: 1843 OUTPUT:
1289 RETVAL 1844 RETVAL
1290 1845
1291void 1846void
1292DESTROY (CFClient::MixMusic self) 1847DESTROY (CFPlus::MixMusic self)
1293 CODE: 1848 CODE:
1294 Mix_FreeMusic (self); 1849 Mix_FreeMusic (self);
1295 1850
1296int 1851int
1297play (CFClient::MixMusic self, int loops = -1) 1852play (CFPlus::MixMusic self, int loops = -1)
1298 CODE: 1853 CODE:
1299 RETVAL = Mix_PlayMusic (self, loops); 1854 RETVAL = Mix_PlayMusic (self, loops);
1300 OUTPUT: 1855 OUTPUT:
1301 RETVAL 1856 RETVAL
1302 1857
1303MODULE = CFClient PACKAGE = CFClient::OpenGL 1858MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1304 1859
1305BOOT: 1860BOOT:
1306{ 1861{
1307 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1862 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1308 static const struct { 1863 static const struct {
1309 const char *name; 1864 const char *name;
1310 IV iv; 1865 IV iv;
1311 } *civ, const_iv[] = { 1866 } *civ, const_iv[] = {
1312# define const_iv(name) { # name, (IV)name } 1867# define const_iv(name) { # name, (IV)name }
1313 const_iv (GL_COLOR_MATERIAL), 1868 const_iv (GL_COLOR_MATERIAL),
1314 const_iv (GL_SMOOTH), 1869 const_iv (GL_SMOOTH),
1315 const_iv (GL_FLAT), 1870 const_iv (GL_FLAT),
1871 const_iv (GL_DITHER),
1316 const_iv (GL_BLEND), 1872 const_iv (GL_BLEND),
1873 const_iv (GL_CULL_FACE),
1874 const_iv (GL_SCISSOR_TEST),
1875 const_iv (GL_DEPTH_TEST),
1876 const_iv (GL_ALPHA_TEST),
1877 const_iv (GL_NORMALIZE),
1878 const_iv (GL_RESCALE_NORMAL),
1879 const_iv (GL_FRONT),
1880 const_iv (GL_BACK),
1317 const_iv (GL_AND), 1881 const_iv (GL_AND),
1882 const_iv (GL_ONE),
1883 const_iv (GL_ZERO),
1318 const_iv (GL_SRC_ALPHA), 1884 const_iv (GL_SRC_ALPHA),
1885 const_iv (GL_DST_ALPHA),
1319 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1886 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1887 const_iv (GL_ONE_MINUS_DST_ALPHA),
1888 const_iv (GL_SRC_ALPHA_SATURATE),
1320 const_iv (GL_RGB), 1889 const_iv (GL_RGB),
1321 const_iv (GL_RGBA), 1890 const_iv (GL_RGBA),
1891 const_iv (GL_RGBA4),
1892 const_iv (GL_RGBA8),
1893 const_iv (GL_RGB5_A1),
1322 const_iv (GL_UNSIGNED_BYTE), 1894 const_iv (GL_UNSIGNED_BYTE),
1323 const_iv (GL_ALPHA4), 1895 const_iv (GL_UNSIGNED_SHORT),
1896 const_iv (GL_UNSIGNED_INT),
1324 const_iv (GL_ALPHA), 1897 const_iv (GL_ALPHA),
1898 const_iv (GL_INTENSITY),
1899 const_iv (GL_LUMINANCE),
1900 const_iv (GL_LUMINANCE_ALPHA),
1325 const_iv (GL_FLOAT), 1901 const_iv (GL_FLOAT),
1326 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1902 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1327 const_iv (GL_COMPILE), 1903 const_iv (GL_COMPILE),
1328 const_iv (GL_TEXTURE_1D), 1904 const_iv (GL_TEXTURE_1D),
1329 const_iv (GL_TEXTURE_2D), 1905 const_iv (GL_TEXTURE_2D),
1331 const_iv (GL_TEXTURE_MAG_FILTER), 1907 const_iv (GL_TEXTURE_MAG_FILTER),
1332 const_iv (GL_TEXTURE_MIN_FILTER), 1908 const_iv (GL_TEXTURE_MIN_FILTER),
1333 const_iv (GL_TEXTURE_ENV_MODE), 1909 const_iv (GL_TEXTURE_ENV_MODE),
1334 const_iv (GL_TEXTURE_WRAP_S), 1910 const_iv (GL_TEXTURE_WRAP_S),
1335 const_iv (GL_TEXTURE_WRAP_T), 1911 const_iv (GL_TEXTURE_WRAP_T),
1912 const_iv (GL_REPEAT),
1336 const_iv (GL_CLAMP), 1913 const_iv (GL_CLAMP),
1337 const_iv (GL_REPEAT), 1914 const_iv (GL_CLAMP_TO_EDGE),
1338 const_iv (GL_NEAREST), 1915 const_iv (GL_NEAREST),
1339 const_iv (GL_LINEAR), 1916 const_iv (GL_LINEAR),
1340 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1917 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1341 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1918 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1342 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1919 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1343 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1920 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1344 const_iv (GL_GENERATE_MIPMAP), 1921 const_iv (GL_GENERATE_MIPMAP),
1345 const_iv (GL_LINEAR),
1346 const_iv (GL_MODULATE), 1922 const_iv (GL_MODULATE),
1923 const_iv (GL_DECAL),
1347 const_iv (GL_REPLACE), 1924 const_iv (GL_REPLACE),
1925 const_iv (GL_DEPTH_BUFFER_BIT),
1348 const_iv (GL_COLOR_BUFFER_BIT), 1926 const_iv (GL_COLOR_BUFFER_BIT),
1349 const_iv (GL_PROJECTION), 1927 const_iv (GL_PROJECTION),
1350 const_iv (GL_MODELVIEW), 1928 const_iv (GL_MODELVIEW),
1351 const_iv (GL_COLOR_LOGIC_OP), 1929 const_iv (GL_COLOR_LOGIC_OP),
1930 const_iv (GL_SEPARABLE_2D),
1352 const_iv (GL_CONVOLUTION_2D), 1931 const_iv (GL_CONVOLUTION_2D),
1353 const_iv (GL_CONVOLUTION_BORDER_MODE), 1932 const_iv (GL_CONVOLUTION_BORDER_MODE),
1354 const_iv (GL_CONSTANT_BORDER), 1933 const_iv (GL_CONSTANT_BORDER),
1355 const_iv (GL_LINES), 1934 const_iv (GL_LINES),
1935 const_iv (GL_LINE_STRIP),
1936 const_iv (GL_LINE_LOOP),
1356 const_iv (GL_QUADS), 1937 const_iv (GL_QUADS),
1357 const_iv (GL_LINE_LOOP), 1938 const_iv (GL_QUAD_STRIP),
1939 const_iv (GL_TRIANGLES),
1940 const_iv (GL_TRIANGLE_STRIP),
1941 const_iv (GL_TRIANGLE_FAN),
1358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1942 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1359 const_iv (GL_FASTEST), 1943 const_iv (GL_FASTEST),
1944 const_iv (GL_V2F),
1945 const_iv (GL_V3F),
1946 const_iv (GL_T2F_V3F),
1947 const_iv (GL_T2F_N3F_V3F),
1360# undef const_iv 1948# undef const_iv
1361 }; 1949 };
1362 1950
1363 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1951 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1364 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1952 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1365} 1953}
1366 1954
1955char *
1956gl_vendor ()
1957 CODE:
1958 RETVAL = (char *)glGetString (GL_VENDOR);
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963gl_version ()
1964 CODE:
1965 RETVAL = (char *)glGetString (GL_VERSION);
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970gl_extensions ()
1971 CODE:
1972 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1973 OUTPUT:
1974 RETVAL
1975
1367int glGetError () 1976int glGetError ()
1977
1978void glFinish ()
1368 1979
1369void glClear (int mask) 1980void glClear (int mask)
1370 1981
1371void glClearColor (float r, float g, float b, float a = 1.0) 1982void glClearColor (float r, float g, float b, float a = 1.0)
1372 PROTOTYPE: @ 1983 PROTOTYPE: @
1379 1990
1380void glHint (int target, int mode) 1991void glHint (int target, int mode)
1381 1992
1382void glBlendFunc (int sfactor, int dfactor) 1993void glBlendFunc (int sfactor, int dfactor)
1383 1994
1995void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1996 CODE:
1997 gl_BlendFuncSeparate (sa, da, saa, daa);
1998
1999void glDepthMask (int flag)
2000
1384void glLogicOp (int opcode) 2001void glLogicOp (int opcode)
1385 2002
2003void glColorMask (int red, int green, int blue, int alpha)
2004
1386void glMatrixMode (int mode) 2005void glMatrixMode (int mode)
1387 2006
1388void glPushMatrix () 2007void glPushMatrix ()
1389 2008
1390void glPopMatrix () 2009void glPopMatrix ()
1391 2010
1392void glLoadIdentity () 2011void glLoadIdentity ()
1393 2012
2013void glDrawBuffer (int buffer)
2014
2015void glReadBuffer (int buffer)
2016
2017# near_ and far_ are due to microsofts buggy "c" compiler
2018void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
1394void glOrtho (double left, double right, double bottom, double top, double near, double far) 2021void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1395 2022
1396void glViewport (int x, int y, int width, int height) 2023void glViewport (int x, int y, int width, int height)
2024
2025void glScissor (int x, int y, int width, int height)
1397 2026
1398void glTranslate (float x, float y, float z = 0.) 2027void glTranslate (float x, float y, float z = 0.)
1399 CODE: 2028 CODE:
1400 glTranslatef (x, y, z); 2029 glTranslatef (x, y, z);
1401 2030
1402void glScale (float x, float y, float z) 2031void glScale (float x, float y, float z = 1.)
1403 CODE: 2032 CODE:
1404 glScalef (x, y, z); 2033 glScalef (x, y, z);
1405 2034
1406void glRotate (float angle, float x, float y, float z) 2035void glRotate (float angle, float x, float y, float z)
1407 CODE: 2036 CODE:
1411 2040
1412void glEnd () 2041void glEnd ()
1413 2042
1414void glColor (float r, float g, float b, float a = 1.0) 2043void glColor (float r, float g, float b, float a = 1.0)
1415 PROTOTYPE: @ 2044 PROTOTYPE: @
2045 ALIAS:
2046 glColor_premultiply = 1
1416 CODE: 2047 CODE:
2048 if (ix)
2049 {
2050 r *= a;
2051 g *= a;
2052 b *= a;
2053 }
2054 // microsoft visual "c" rounds instead of truncating...
1417 glColor4f (r, g, b, a); 2055 glColor4f (r, g, b, a);
2056
2057void glInterleavedArrays (int format, int stride, char *data)
2058
2059void glDrawElements (int mode, int count, int type, char *indices)
2060
2061# 1.2 void glDrawRangeElements (int mode, int start, int end
2062
2063void glRasterPos (float x, float y, float z = 0.)
2064 CODE:
2065 glRasterPos3f (0, 0, z);
2066 glBitmap (0, 0, 0, 0, x, y, 0);
1418 2067
1419void glVertex (float x, float y, float z = 0.) 2068void glVertex (float x, float y, float z = 0.)
1420 CODE: 2069 CODE:
1421 glVertex3f (x, y, z); 2070 glVertex3f (x, y, z);
1422 2071
1434 2083
1435void glBindTexture (int target, int name) 2084void glBindTexture (int target, int name)
1436 2085
1437void glConvolutionParameter (int target, int pname, float params) 2086void glConvolutionParameter (int target, int pname, float params)
1438 CODE: 2087 CODE:
2088 if (gl.ConvolutionParameterf)
1439 glConvolutionParameterf (target, pname, params); 2089 gl.ConvolutionParameterf (target, pname, params);
1440 2090
1441void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2091void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2092 CODE:
2093 if (gl.ConvolutionFilter2D)
2094 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2095
2096void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2097 CODE:
2098 if (gl.SeparableFilter2D)
2099 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1442 2100
1443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2101void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1444 2102
1445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2103void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2104
2105void glDrawPixels (int width, int height, int format, int type, char *pixels)
2106
2107void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1446 2108
1447int glGenTexture () 2109int glGenTexture ()
1448 CODE: 2110 CODE:
1449{ 2111{
1450 GLuint name; 2112 GLuint name;

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