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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.59 by root, Sun Apr 23 04:41:33 2006 UTC vs.
Revision 1.167 by root, Sat Dec 9 02:21:25 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 46
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 52#define MIN_FONT_HEIGHT 10
46 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
47typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
49 85
50static PangoContext *context; 86typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
52 105
53typedef struct cf_layout { 106typedef struct cf_layout {
54 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
55 int base_height; 109 int base_height;
110 CFPlus__Font font;
56} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
57 116
58static void 117static void
59substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
60{ 119{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 125}
64 126
65static void 127static void
66layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
67{ 129{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
70 */ 132 */
71 PangoFontDescription *font = pango_layout_get_font_description (self->pl); 133 PangoFontDescription *font = self->font ? self->font : default_font;
72 134
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 font = pango_font_description_copy (font);
81 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
137
82 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
83 }
84} 139}
85 140
86static void 141static void
87layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
88{ 143{
89 layout_update (self); 144 PangoRectangle rect;
90 145
146 // get_pixel_* wrongly rounds down
91 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
92 148
93 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
94 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
96} 157}
97 158
98typedef uint16_t mapface; 159typedef uint16_t mapface;
99 160
100typedef struct { 161typedef struct {
103 float s, t; 164 float s, t;
104 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
105} maptex; 166} maptex;
106 167
107typedef struct { 168typedef struct {
108 int16_t darkness; 169 uint32_t player;
109 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
110} mapcell; 173} mapcell;
111 174
112typedef struct { 175typedef struct {
113 int32_t c0, c1; 176 int32_t c0, c1;
114 mapcell *col; 177 mapcell *col;
123 int texs; 186 int texs;
124 maptex *tex; 187 maptex *tex;
125 188
126 int32_t rows; 189 int32_t rows;
127 maprow *row; 190 maprow *row;
128} *CFClient__Map; 191} *CFPlus__Map;
129 192
130static char * 193static char *
131prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
132{ 195{
133 char *p; 196 char *p;
151 214
152#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
153#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154 217
155static maprow * 218static maprow *
156map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
157{ 220{
158 if (0 > y) 221 if (0 > y)
159 { 222 {
160 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
161 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
199 262
200 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
201} 264}
202 265
203static mapcell * 266static mapcell *
204map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
205{ 268{
206 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
207} 270}
208 271
209static void 272static void
210map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
211{ 274{
212 int r; 275 int r;
213 276
214 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
215 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
223 self->row = 0; 286 self->row = 0;
224 self->rows = 0; 287 self->rows = 0;
225} 288}
226 289
227static void 290static void
228map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
229{ 292{
230 int x, y; 293 int x, y;
231 maprow *row; 294 maprow *row;
295 mapcell *cell;
232 296
233 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
234 if (y >= 0) 298 if (y >= 0)
235 { 299 {
236 if (y >= self->rows) 300 if (y >= self->rows)
242 if (x >= row->c0) 306 if (x >= row->c0)
243 { 307 {
244 if (x >= row->c1) 308 if (x >= row->c1)
245 break; 309 break;
246 310
247 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
248 } 317 }
249 } 318 }
250} 319}
251 320
252static void 321static void
253music_finished () 322music_finished (void)
254{ 323{
255 SDL_UserEvent ev; 324 SDL_UserEvent ev;
256 325
257 ev.type = SDL_USEREVENT; 326 ev.type = SDL_USEREVENT;
258 ev.code = 0; 327 ev.code = 0;
260 ev.data2 = 0; 329 ev.data2 = 0;
261 330
262 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
263} 332}
264 333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
364/* SDL should provide this, really. */
365#define SDLK_MODIFIER_MIN 300
366#define SDLK_MODIFIER_MAX 314
367
265MODULE = CFClient PACKAGE = CFClient 368MODULE = CFPlus PACKAGE = CFPlus
266 369
267PROTOTYPES: ENABLE 370PROTOTYPES: ENABLE
268 371
269BOOT: 372BOOT:
270{ 373{
271 HV *stash = gv_stashpv ("CFClient", 1); 374 HV *stash = gv_stashpv ("CFPlus", 1);
272 static const struct { 375 static const struct {
273 const char *name; 376 const char *name;
274 IV iv; 377 IV iv;
275 } *civ, const_iv[] = { 378 } *civ, const_iv[] = {
276# define const_iv(name) { # name, (IV)name } 379# define const_iv(name) { # name, (IV)name }
380 const_iv (SDLK_MODIFIER_MIN),
381 const_iv (SDLK_MODIFIER_MAX),
382
277 const_iv (SDL_ACTIVEEVENT), 383 const_iv (SDL_ACTIVEEVENT),
278 const_iv (SDL_KEYDOWN), 384 const_iv (SDL_KEYDOWN),
279 const_iv (SDL_KEYUP), 385 const_iv (SDL_KEYUP),
280 const_iv (SDL_MOUSEMOTION), 386 const_iv (SDL_MOUSEMOTION),
281 const_iv (SDL_MOUSEBUTTONDOWN), 387 const_iv (SDL_MOUSEBUTTONDOWN),
290 const_iv (SDL_EVENT_RESERVEDA), 396 const_iv (SDL_EVENT_RESERVEDA),
291 const_iv (SDL_EVENT_RESERVEDB), 397 const_iv (SDL_EVENT_RESERVEDB),
292 const_iv (SDL_VIDEORESIZE), 398 const_iv (SDL_VIDEORESIZE),
293 const_iv (SDL_VIDEOEXPOSE), 399 const_iv (SDL_VIDEOEXPOSE),
294 const_iv (SDL_USEREVENT), 400 const_iv (SDL_USEREVENT),
401
402 const_iv (SDL_APPINPUTFOCUS),
403 const_iv (SDL_APPMOUSEFOCUS),
404 const_iv (SDL_APPACTIVE),
405
295 const_iv (SDLK_KP0), 406 const_iv (SDLK_KP0),
296 const_iv (SDLK_KP1), 407 const_iv (SDLK_KP1),
297 const_iv (SDLK_KP2), 408 const_iv (SDLK_KP2),
298 const_iv (SDLK_KP3), 409 const_iv (SDLK_KP3),
299 const_iv (SDLK_KP4), 410 const_iv (SDLK_KP4),
354 const_iv (SDLK_BREAK), 465 const_iv (SDLK_BREAK),
355 const_iv (SDLK_MENU), 466 const_iv (SDLK_MENU),
356 const_iv (SDLK_POWER), 467 const_iv (SDLK_POWER),
357 const_iv (SDLK_EURO), 468 const_iv (SDLK_EURO),
358 const_iv (SDLK_UNDO), 469 const_iv (SDLK_UNDO),
470
359 const_iv (KMOD_NONE), 471 const_iv (KMOD_NONE),
472 const_iv (KMOD_SHIFT),
360 const_iv (KMOD_LSHIFT), 473 const_iv (KMOD_LSHIFT),
361 const_iv (KMOD_RSHIFT), 474 const_iv (KMOD_RSHIFT),
475 const_iv (KMOD_CTRL),
362 const_iv (KMOD_LCTRL), 476 const_iv (KMOD_LCTRL),
363 const_iv (KMOD_RCTRL), 477 const_iv (KMOD_RCTRL),
478 const_iv (KMOD_ALT),
364 const_iv (KMOD_LALT), 479 const_iv (KMOD_LALT),
365 const_iv (KMOD_RALT), 480 const_iv (KMOD_RALT),
481 const_iv (KMOD_META),
366 const_iv (KMOD_LMETA), 482 const_iv (KMOD_LMETA),
367 const_iv (KMOD_RMETA), 483 const_iv (KMOD_RMETA),
368 const_iv (KMOD_NUM), 484 const_iv (KMOD_NUM),
369 const_iv (KMOD_CAPS), 485 const_iv (KMOD_CAPS),
370 const_iv (KMOD_MODE), 486 const_iv (KMOD_MODE),
371 const_iv (KMOD_CTRL),
372 const_iv (KMOD_SHIFT),
373 const_iv (KMOD_ALT),
374 const_iv (KMOD_META)
375# undef const_iv 487# undef const_iv
376 }; 488 };
377 489
378 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
379 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 491 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
380 492
381 fontmap = pango_ft2_font_map_new (); 493 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
382 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 494 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
383 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
384} 495}
385 496
386int 497int
498in_destruct ()
499 CODE:
500 RETVAL = PL_main_cv == Nullcv;
501 OUTPUT:
502 RETVAL
503
504NV floor (NV x)
505
506NV ceil (NV x)
507
508void
509pango_init ()
510 CODE:
511{
512 opengl_fontmap = pango_opengl_font_map_new ();
513 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
514 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
515}
516
517int
387SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 518SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
388 519
389void 520void
390SDL_Quit () 521SDL_Quit ()
391 522
392void 523void
398 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 529 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 530 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 531 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 532 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
402 533
534 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
535 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
536
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 538 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 539 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 540 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
407 541
408 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 542 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
543#if SDL_VERSION_ATLEAST(1,2,10)
409 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 544 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
410 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
546#endif
411 547
412 SDL_EnableUNICODE (1); 548 SDL_EnableUNICODE (1);
413 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 549 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
414 550
415 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 551 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
424 560
425 ++m; 561 ++m;
426 } 562 }
427} 563}
428 564
565char *
566SDL_GetError ()
567
429int 568int
430SDL_SetVideoMode (int w, int h, int fullscreen) 569SDL_SetVideoMode (int w, int h, int fullscreen)
431 CODE: 570 CODE:
432 RETVAL = !!SDL_SetVideoMode ( 571 RETVAL = !!SDL_SetVideoMode (
433 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 572 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
434 ); 573 );
574 if (RETVAL)
575 {
435 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 576 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
577# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
578# include "glfunc.h"
579# undef GL_FUNC
580 }
436 OUTPUT: 581 OUTPUT:
437 RETVAL 582 RETVAL
438 583
439void 584void
440SDL_GL_SwapBuffers () 585SDL_GL_SwapBuffers ()
586
587char *
588SDL_GetKeyName (int sym)
441 589
442void 590void
443SDL_PollEvent () 591SDL_PollEvent ()
444 PPCODE: 592 PPCODE:
445{ 593{
447 595
448 while (SDL_PollEvent (&ev)) 596 while (SDL_PollEvent (&ev))
449 { 597 {
450 HV *hv = newHV (); 598 HV *hv = newHV ();
451 hv_store (hv, "type", 4, newSViv (ev.type), 0); 599 hv_store (hv, "type", 4, newSViv (ev.type), 0);
600
452 switch (ev.type) 601 switch (ev.type)
453 { 602 {
454 case SDL_KEYDOWN: 603 case SDL_KEYDOWN:
455 case SDL_KEYUP: 604 case SDL_KEYUP:
456 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
457 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 606 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
458 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 607 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
608 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
459 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 609 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
460 break; 610 break;
461 611
462 case SDL_ACTIVEEVENT: 612 case SDL_ACTIVEEVENT:
463 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 613 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
464 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 614 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
465 break; 615 break;
466 616
467 case SDL_MOUSEMOTION: 617 case SDL_MOUSEMOTION:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
468 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
469 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
470 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
471 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 623 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
472 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 624 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
473 break; 625 break;
474 626
475 case SDL_MOUSEBUTTONDOWN: 627 case SDL_MOUSEBUTTONDOWN:
476 case SDL_MOUSEBUTTONUP: 628 case SDL_MOUSEBUTTONUP:
629 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
630
477 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 631 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
478 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 632 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 633 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 634 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
635 break;
636
637 case SDL_USEREVENT:
638 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
639 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
640 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
641 break;
481 } 642 }
482 643
483 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 644 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
484 } 645 }
485} 646}
486 647
487int 648int
488Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 649Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
489 POSTCALL: 650 POSTCALL:
490 Mix_HookMusicFinished (music_finished); 651 Mix_HookMusicFinished (music_finished);
652 Mix_ChannelFinished (channel_finished);
491 653
492void 654void
493Mix_CloseAudio () 655Mix_CloseAudio ()
494 656
495int 657int
500 CODE: 662 CODE:
501#ifndef _WIN32 663#ifndef _WIN32
502 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 664 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
503#endif 665#endif
504 666
505char * 667void
506gl_version () 668win32_proxy_info ()
507 CODE: 669 PPCODE:
508 RETVAL = (char *)glGetString (GL_VERSION); 670{
509 OUTPUT: 671#ifdef _WIN32
510 RETVAL 672 char buffer[2048];
673 DWORD buflen;
511 674
512char * 675 EXTEND (SP, 3);
513gl_extensions () 676
514 CODE: 677 buflen = sizeof (buffer);
515 RETVAL = (char *)glGetString (GL_EXTENSIONS); 678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
516 OUTPUT: 679 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
517 RETVAL 680 {
681 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
682
683 buflen = sizeof (buffer);
684 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
685 {
686 PUSHs (newSVpv (buffer, 0));
687
688 buflen = sizeof (buffer);
689 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
690 PUSHs (newSVpv (buffer, 0));
691 }
692 }
693#endif
694}
518 695
519void 696void
520add_font (char *file) 697add_font (char *file)
521 CODE: 698 CODE:
522 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 699 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
523
524void
525set_font (char *file)
526 CODE:
527{
528 int count;
529 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
530 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
531 FcPatternDestroy (pattern);
532 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
533 pango_context_set_font_description (context, font);
534}
535 700
536void 701void
537load_image_inline (SV *image_) 702load_image_inline (SV *image_)
538 ALIAS: 703 ALIAS:
539 load_image_file = 1 704 load_image_file = 1
581 746
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 747 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583 748
584 assert (surface2->pitch == surface2->w * 4); 749 assert (surface2->pitch == surface2->w * 4);
585 750
751 SDL_LockSurface (surface2);
586 EXTEND (SP, 5); 752 EXTEND (SP, 6);
587 PUSHs (sv_2mortal (newSViv (surface2->w))); 753 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h))); 754 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 755 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 756 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 757 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 758 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
759 SDL_UnlockSurface (surface2);
595 760
596 SDL_FreeSurface (surface); 761 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2); 762 SDL_FreeSurface (surface2);
598} 763}
599 764
621 PUSHs (sv_2mortal (newSViv (b / y))); 786 PUSHs (sv_2mortal (newSViv (b / y)));
622 PUSHs (sv_2mortal (newSViv (a / y))); 787 PUSHs (sv_2mortal (newSViv (a / y)));
623} 788}
624 789
625void 790void
791error (char *message)
792 CODE:
793 fprintf (stderr, "ERROR: %s\n", message);
794#ifdef _WIN32
795 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
796#endif
797
798void
626fatal (char *message) 799fatal (char *message)
627 CODE: 800 CODE:
801 fprintf (stderr, "FATAL: %s\n", message);
628#ifdef _WIN32 802#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 803 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
804#endif
805 _exit (1);
806
807void
808_exit (int retval = 0)
809 CODE:
810#ifdef WIN32
811 ExitThread (retval); // unclean, please beam me up
630#else 812#else
631 fprintf (stderr, "FATAL: %s\n", message); 813 _exit (retval);
632#endif 814#endif
633 exit (1);
634 815
816MODULE = CFPlus PACKAGE = CFPlus::Font
817
818CFPlus::Font
819new_from_file (SV *class, char *path, int id = 0)
820 CODE:
821{
822 int count;
823 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
824 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
825 FcPatternDestroy (pattern);
826}
827 OUTPUT:
828 RETVAL
829
830void
831DESTROY (CFPlus::Font self)
832 CODE:
833 pango_font_description_free (self);
834
835void
836make_default (CFPlus::Font self)
837 CODE:
838 default_font = self;
839
635MODULE = CFClient PACKAGE = CFClient::Layout 840MODULE = CFPlus PACKAGE = CFPlus::Layout
636 841
637CFClient::Layout 842void
638new (SV *class, int base_height = 10) 843reset_glyph_cache ()
844 CODE:
845 tc_clear ();
846
847CFPlus::Layout
848new (SV *class)
639 CODE: 849 CODE:
640 New (0, RETVAL, 1, struct cf_layout); 850 New (0, RETVAL, 1, struct cf_layout);
641 RETVAL->base_height = base_height; 851
642 RETVAL->pl = pango_layout_new (context); 852 RETVAL->pl = pango_layout_new (opengl_context);
853 RETVAL->r = 1.;
854 RETVAL->g = 1.;
855 RETVAL->b = 1.;
856 RETVAL->a = 1.;
857 RETVAL->base_height = MIN_FONT_HEIGHT;
858 RETVAL->font = 0;
859
643 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 860 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
644 pango_layout_set_font_description (RETVAL->pl, 861 layout_update_font (RETVAL);
645 pango_font_description_copy (
646 pango_context_get_font_description (context)));
647 OUTPUT: 862 OUTPUT:
648 RETVAL 863 RETVAL
649 864
650void 865void
651DESTROY (CFClient::Layout self) 866DESTROY (CFPlus::Layout self)
652 CODE: 867 CODE:
653 g_object_unref (self->pl); 868 g_object_unref (self->pl);
654 Safefree (self); 869 Safefree (self);
655 870
656void 871void
657set_text (CFClient::Layout self, SV *text_) 872set_text (CFPlus::Layout self, SV *text_)
658 CODE: 873 CODE:
659{ 874{
660 STRLEN textlen; 875 STRLEN textlen;
661 char *text = SvPVutf8 (text_, textlen); 876 char *text = SvPVutf8 (text_, textlen);
662 877
663 pango_layout_set_text (self->pl, text, textlen); 878 pango_layout_set_text (self->pl, text, textlen);
664} 879}
665 880
666void 881void
667set_markup (CFClient::Layout self, SV *text_) 882set_markup (CFPlus::Layout self, SV *text_)
668 CODE: 883 CODE:
669{ 884{
670 STRLEN textlen; 885 STRLEN textlen;
671 char *text = SvPVutf8 (text_, textlen); 886 char *text = SvPVutf8 (text_, textlen);
672 887
673 pango_layout_set_markup (self->pl, text, textlen); 888 pango_layout_set_markup (self->pl, text, textlen);
674} 889}
675 890
891void
892set_shapes (CFPlus::Layout self, ...)
893 CODE:
894{
895 PangoAttrList *attrs = 0;
896 const char *text = pango_layout_get_text (self->pl);
897 const char *pos = text;
898 int arg = 4;
899
900 while (arg < items && (pos = strstr (pos, OBJ_STR)))
901 {
902 PangoRectangle inkrect, rect;
903 PangoAttribute *attr;
904
905 int x = SvIV (ST (arg - 3));
906 int y = SvIV (ST (arg - 2));
907 int w = SvIV (ST (arg - 1));
908 int h = SvIV (ST (arg ));
909
910 inkrect.x = 0;
911 inkrect.y = 0;
912 inkrect.width = 0;
913 inkrect.height = 0;
914
915 rect.x = x * PANGO_SCALE;
916 rect.y = y * PANGO_SCALE;
917 rect.width = w * PANGO_SCALE;
918 rect.height = h * PANGO_SCALE;
919
920 if (!attrs)
921 attrs = pango_layout_get_attributes (self->pl);
922
923 attr = pango_attr_shape_new (&inkrect, &rect);
924 attr->start_index = pos - text;
925 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
926 pango_attr_list_insert (attrs, attr);
927
928 arg += 4;
929 pos += sizeof (OBJ_STR) - 1;
930 }
931
932 if (attrs)
933 pango_layout_set_attributes (self->pl, attrs);
934}
935
936void
937get_shapes (CFPlus::Layout self)
938 PPCODE:
939{
940 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
941
942 do
943 {
944 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
945
946 if (run && shape_attr_p (run))
947 {
948 PangoRectangle extents;
949 pango_layout_iter_get_run_extents (iter, 0, &extents);
950
951 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
953 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
954 }
955 }
956 while (pango_layout_iter_next_run (iter));
957
958 pango_layout_iter_free (iter);
959}
960
961int
962has_wrapped (CFPlus::Layout self)
963 CODE:
964{
965 int lines = 1;
966 const char *text = pango_layout_get_text (self->pl);
967
968 while (*text)
969 lines += *text++ == '\n';
970
971 RETVAL = lines < pango_layout_get_line_count (self->pl);
972}
973 OUTPUT:
974 RETVAL
975
676SV * 976SV *
677get_text (CFClient::Layout self) 977get_text (CFPlus::Layout self)
678 CODE: 978 CODE:
679 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 979 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
680 SvUTF8_on (RETVAL); 980 sv_utf8_decode (RETVAL);
681 OUTPUT: 981 OUTPUT:
682 RETVAL 982 RETVAL
683 983
684void 984void
985set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
986 CODE:
987 self->r = r;
988 self->g = g;
989 self->b = b;
990 self->a = a;
991
992void
993set_font (CFPlus::Layout self, CFPlus::Font font = 0)
994 CODE:
995 if (self->font != font)
996 {
997 self->font = font;
998 layout_update_font (self);
999 }
1000
1001void
685set_height (CFClient::Layout self, int base_height) 1002set_height (CFPlus::Layout self, int base_height)
686 CODE: 1003 CODE:
1004 if (self->base_height != base_height)
1005 {
687 self->base_height = base_height; 1006 self->base_height = base_height;
1007 layout_update_font (self);
1008 }
688 1009
689void 1010void
690set_width (CFClient::Layout self, int max_width = -1) 1011set_width (CFPlus::Layout self, int max_width = -1)
691 CODE: 1012 CODE:
692 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1013 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
693 1014
694void 1015void
1016set_indent (CFPlus::Layout self, int indent)
1017 CODE:
1018 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1019
1020void
1021set_spacing (CFPlus::Layout self, int spacing)
1022 CODE:
1023 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1024
1025void
1026set_ellipsise (CFPlus::Layout self, int ellipsise)
1027 CODE:
1028 pango_layout_set_ellipsize (self->pl,
1029 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1030 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1031 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1032 : PANGO_ELLIPSIZE_NONE
1033 );
1034
1035void
1036set_single_paragraph_mode (CFPlus::Layout self, int spm)
1037 CODE:
1038 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1039
1040void
695size (CFClient::Layout self) 1041size (CFPlus::Layout self)
696 PPCODE: 1042 PPCODE:
697{ 1043{
698 int w, h; 1044 int w, h;
699 1045
700 layout_update (self);
701 layout_get_pixel_size (self, &w, &h); 1046 layout_get_pixel_size (self, &w, &h);
702 1047
703 EXTEND (SP, 2); 1048 EXTEND (SP, 2);
704 PUSHs (sv_2mortal (newSViv (w))); 1049 PUSHs (sv_2mortal (newSViv (w)));
705 PUSHs (sv_2mortal (newSViv (h))); 1050 PUSHs (sv_2mortal (newSViv (h)));
706} 1051}
707 1052
708int 1053int
1054descent (CFPlus::Layout self)
1055 CODE:
1056{
1057 PangoRectangle rect;
1058 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1059 pango_layout_line_get_pixel_extents (line, 0, &rect);
1060 RETVAL = PANGO_DESCENT (rect);
1061}
1062 OUTPUT:
1063 RETVAL
1064
1065int
709xy_to_index (CFClient::Layout self, int x, int y) 1066xy_to_index (CFPlus::Layout self, int x, int y)
710 CODE: 1067 CODE:
711{ 1068{
712 int index, trailing; 1069 int index, trailing;
713
714 layout_update (self);
715 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1070 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
716
717 RETVAL = index; 1071 RETVAL = index + trailing;
718} 1072}
719 OUTPUT: 1073 OUTPUT:
720 RETVAL 1074 RETVAL
721 1075
722void 1076void
723cursor_pos (CFClient::Layout self, int index) 1077cursor_pos (CFPlus::Layout self, int index)
724 PPCODE: 1078 PPCODE:
725{ 1079{
726 PangoRectangle strong_pos; 1080 PangoRectangle strong_pos;
727 layout_update (self);
728 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1081 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
729 1082
730 EXTEND (SP, 3); 1083 EXTEND (SP, 3);
731 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1084 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
732 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1085 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1086 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
734} 1087}
735 1088
736void 1089void
737render (CFClient::Layout self) 1090index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
738 PPCODE: 1091 PPCODE:
739{ 1092{
740 SV *retval; 1093 int line, x;
741 int w, h;
742 FT_Bitmap bitmap;
743 1094
744 layout_update (self); 1095 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
745 layout_get_pixel_size (self, &w, &h); 1096 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
746 1097
747 retval = newSV (w * h);
748 SvPOK_only (retval);
749 SvCUR_set (retval, w * h);
750
751 bitmap.rows = h;
752 bitmap.width = w;
753 bitmap.pitch = w;
754 bitmap.buffer = (unsigned char*)SvPVX (retval);
755 bitmap.num_grays = 256;
756 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
757
758 memset (bitmap.buffer, 0, w * h);
759
760 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
761
762 EXTEND (SP, 3); 1098 EXTEND (SP, 2);
763 PUSHs (sv_2mortal (newSViv (w))); 1099 PUSHs (sv_2mortal (newSViv (line - 1)));
1100 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1101}
1102
1103void
1104line_x_to_index (CFPlus::Layout self, int line, int x)
1105 PPCODE:
1106{
1107 PangoLayoutLine *lp;
1108 int index, trailing;
1109
1110 if (line < 0)
1111 XSRETURN_EMPTY;
1112
1113 if (!(lp = pango_layout_get_line (self->pl, line)))
1114 XSRETURN_EMPTY; /* do better */
1115
1116 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1117
1118 EXTEND (SP, 2);
1119 if (GIMME_V == G_SCALAR)
1120 PUSHs (sv_2mortal (newSViv (index + trailing)));
1121 else
1122 {
764 PUSHs (sv_2mortal (newSViv (h))); 1123 PUSHs (sv_2mortal (newSViv (index)));
765 PUSHs (sv_2mortal (retval)); 1124 PUSHs (sv_2mortal (newSViv (trailing)));
1125 }
766} 1126}
767 1127
1128void
1129render (CFPlus::Layout self, float x, float y, int flags = 0)
1130 PPCODE:
1131 pango_opengl_render_layout_subpixel (
1132 self->pl,
1133 x * PANGO_SCALE, y * PANGO_SCALE,
1134 self->r, self->g, self->b, self->a,
1135 flags
1136 );
1137
768MODULE = CFClient PACKAGE = CFClient::Texture 1138MODULE = CFPlus PACKAGE = CFPlus::Texture
769 1139
770void 1140void
1141pad2pot (SV *data_, SV *w_, SV *h_)
1142 CODE:
1143{
1144 int ow = SvIV (w_);
1145 int oh = SvIV (h_);
1146
1147 if (ow && oh)
1148 {
1149 int nw = minpot (ow);
1150 int nh = minpot (oh);
1151
1152 if (nw != ow || nh != oh)
1153 {
1154 if (SvOK (data_))
1155 {
1156 STRLEN datalen;
1157 char *data = SvPVbyte (data_, datalen);
1158 int bpp = datalen / (ow * oh);
1159 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1160
1161 SvPOK_only (result_);
1162 SvCUR_set (result_, nw * nh * bpp);
1163
1164 memset (SvPVX (result_), 0, nw * nh * bpp);
1165 while (oh--)
1166 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1167
1168 sv_setsv (data_, result_);
1169 }
1170
1171 sv_setiv (w_, nw);
1172 sv_setiv (h_, nh);
1173 }
1174 }
1175}
1176
1177void
771draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1178draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
772 PROTOTYPE: $$$;$$ 1179 PROTOTYPE: $$$;$$
1180 ALIAS:
1181 draw_quad_alpha = 1
1182 draw_quad_alpha_premultiplied = 2
773 CODE: 1183 CODE:
774{ 1184{
775 HV *hv = (HV *)SvRV (self); 1185 HV *hv = (HV *)SvRV (self);
776 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1186 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
777 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1187 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
778 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1188 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
779 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
780 1189
781 if (items < 5) 1190 if (items < 5)
782 { 1191 {
783 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1192 w = SvNV (*hv_fetch (hv, "w", 1, 1));
784 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1193 h = SvNV (*hv_fetch (hv, "h", 1, 1));
785 } 1194 }
786 1195
1196 if (ix)
1197 {
1198 glEnable (GL_BLEND);
1199
1200 if (ix == 2)
1201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1202 else
1203 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1204 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1205
1206 glEnable (GL_ALPHA_TEST);
1207 glAlphaFunc (GL_GREATER, 0.01f);
1208 }
1209
787 glBindTexture (GL_TEXTURE_2D, name); 1210 glBindTexture (GL_TEXTURE_2D, name);
788 if (wrap_mode) { 1211
789 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
791 }
792 glBegin (GL_QUADS); 1212 glBegin (GL_QUADS);
793 glTexCoord2f (0, 0); glVertex2f (x , y ); 1213 glTexCoord2f (0, 0); glVertex2f (x , y );
794 glTexCoord2f (0, t); glVertex2f (x , y + h); 1214 glTexCoord2f (0, t); glVertex2f (x , y + h);
795 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1215 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
796 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1216 glTexCoord2f (s, 0); glVertex2f (x + w, y );
797 glEnd (); 1217 glEnd ();
798}
799 1218
1219 if (ix)
1220 {
1221 glDisable (GL_ALPHA_TEST);
1222 glDisable (GL_BLEND);
1223 }
1224}
1225
800MODULE = CFClient PACKAGE = CFClient::Map 1226MODULE = CFPlus PACKAGE = CFPlus::Map
801 1227
802CFClient::Map 1228CFPlus::Map
803new (SV *class, int map_width, int map_height) 1229new (SV *class)
804 CODE: 1230 CODE:
805 New (0, RETVAL, 1, struct map); 1231 New (0, RETVAL, 1, struct map);
806 RETVAL->x = 0; 1232 RETVAL->x = 0;
807 RETVAL->y = 0; 1233 RETVAL->y = 0;
808 RETVAL->w = map_width; 1234 RETVAL->w = 0;
809 RETVAL->h = map_height; 1235 RETVAL->h = 0;
810 RETVAL->ox = 0; 1236 RETVAL->ox = 0;
811 RETVAL->oy = 0; 1237 RETVAL->oy = 0;
812 RETVAL->faces = 8192; 1238 RETVAL->faces = 8192;
813 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1239 Newz (0, RETVAL->face, RETVAL->faces, mapface);
814 RETVAL->texs = 8192; 1240 RETVAL->texs = 8192;
817 RETVAL->row = 0; 1243 RETVAL->row = 0;
818 OUTPUT: 1244 OUTPUT:
819 RETVAL 1245 RETVAL
820 1246
821void 1247void
822DESTROY (CFClient::Map self) 1248DESTROY (CFPlus::Map self)
823 CODE: 1249 CODE:
824{ 1250{
825 map_clear (self); 1251 map_clear (self);
826 Safefree (self->face); 1252 Safefree (self->face);
1253 Safefree (self->tex);
827 Safefree (self); 1254 Safefree (self);
828} 1255}
829 1256
830void 1257void
1258resize (CFPlus::Map self, int map_width, int map_height)
1259 CODE:
1260 self->w = map_width;
1261 self->h = map_height;
1262
1263void
831clear (CFClient::Map self) 1264clear (CFPlus::Map self)
832 CODE: 1265 CODE:
833 map_clear (self); 1266 map_clear (self);
834 1267
835void 1268void
836set_face (CFClient::Map self, int face, int texid) 1269set_face (CFPlus::Map self, int face, int texid)
837 CODE: 1270 CODE:
838{ 1271{
839 while (self->faces <= face) 1272 while (self->faces <= face)
840 { 1273 {
841 Append (mapface, self->face, self->faces, self->faces); 1274 Append (mapface, self->face, self->faces, self->faces);
844 1277
845 self->face [face] = texid; 1278 self->face [face] = texid;
846} 1279}
847 1280
848void 1281void
849set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1282set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
850 CODE: 1283 CODE:
851{ 1284{
852 while (self->texs <= texid) 1285 while (self->texs <= texid)
853 { 1286 {
854 Append (maptex, self->tex, self->texs, self->texs); 1287 Append (maptex, self->tex, self->texs, self->texs);
866 tex->r = r; 1299 tex->r = r;
867 tex->g = g; 1300 tex->g = g;
868 tex->b = b; 1301 tex->b = b;
869 tex->a = a; 1302 tex->a = a;
870 } 1303 }
1304
1305 // somewhat hackish, but for textures that require it, it really
1306 // improves the look, and most others don't suffer.
1307 glBindTexture (GL_TEXTURE_2D, name);
1308 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1309 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1310 // use uglier nearest interpolation because linear suffers
1311 // from transparent color bleeding and ugly wrapping effects.
1312 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
871} 1313}
872 1314
873int 1315int
874ox (CFClient::Map self) 1316ox (CFPlus::Map self)
875 ALIAS: 1317 ALIAS:
876 oy = 1 1318 oy = 1
1319 x = 2
1320 y = 3
1321 w = 4
1322 h = 5
877 CODE: 1323 CODE:
878 switch (ix) 1324 switch (ix)
879 { 1325 {
880 case 0: RETVAL = self->ox; break; 1326 case 0: RETVAL = self->ox; break;
881 case 1: RETVAL = self->oy; break; 1327 case 1: RETVAL = self->oy; break;
1328 case 2: RETVAL = self->x; break;
1329 case 3: RETVAL = self->y; break;
1330 case 4: RETVAL = self->w; break;
1331 case 5: RETVAL = self->h; break;
882 } 1332 }
883 OUTPUT: 1333 OUTPUT:
884 RETVAL 1334 RETVAL
885 1335
886void 1336void
887scroll (CFClient::Map self, int dx, int dy) 1337scroll (CFPlus::Map self, int dx, int dy)
888 CODE: 1338 CODE:
889{ 1339{
890 if (dx > 0) 1340 if (dx > 0)
891 map_blank (self, self->x, self->y, dx - 1, self->h); 1341 map_blank (self, self->x, self->y, dx, self->h);
892 else if (dx < 0) 1342 else if (dx < 0)
893 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1343 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
894 1344
895 if (dy > 0) 1345 if (dy > 0)
896 map_blank (self, self->x, self->y, self->w, dy - 1); 1346 map_blank (self, self->x, self->y, self->w, dy);
897 else if (dy < 0) 1347 else if (dy < 0)
898 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1348 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
899 1349
900 self->ox += dx; self->x += dx; 1350 self->ox += dx; self->x += dx;
901 self->oy += dy; self->y += dy; 1351 self->oy += dy; self->y += dy;
902 1352
903 while (self->y < 0) 1353 while (self->y < 0)
908 self->y += MAP_EXTEND_Y; 1358 self->y += MAP_EXTEND_Y;
909 } 1359 }
910} 1360}
911 1361
912void 1362void
913map1a_update (CFClient::Map self, SV *data_) 1363map1a_update (CFPlus::Map self, SV *data_, int extmap)
914 CODE: 1364 CODE:
915{ 1365{
916 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1366 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
917 uint8_t *data_end = (uint8_t *)SvEND (data_); 1367 uint8_t *data_end = (uint8_t *)SvEND (data_);
918 mapcell *cell; 1368 mapcell *cell;
919 int x, y, flags; 1369 int x, y, flags;
920 1370
921 while (data < data_end) 1371 while (data < data_end - 1)
922 { 1372 {
923 flags = (data [0] << 8) + data [1]; data += 2; 1373 flags = (data [0] << 8) + data [1]; data += 2;
924 1374
925 x = ((flags >> 10) & 63) + self->x; 1375 x = self->x + ((flags >> 10) & 63);
926 y = ((flags >> 4) & 63) + self->y; 1376 y = self->y + ((flags >> 4) & 63);
927 1377
928 cell = map_get_cell (self, x, y); 1378 cell = map_get_cell (self, x, y);
929 1379
930 if (flags & 15) 1380 if (flags & 15)
931 { 1381 {
932 if (cell->darkness < 0) 1382 if (!cell->darkness)
933 { 1383 {
1384 memset (cell, 0, sizeof (*cell));
934 cell->darkness = 0; 1385 cell->darkness = 256;
935 cell->face [0] = 0;
936 cell->face [1] = 0;
937 cell->face [2] = 0;
938 } 1386 }
939 1387
940 cell->darkness = flags & 8 ? *data++ : 255;
941
942 //TODO: don't trust server data to be in-range(!) 1388 //TODO: don't trust server data to be in-range(!)
1389
1390 if (flags & 8)
1391 {
1392 if (extmap)
1393 {
1394 uint8_t ext, cmd;
1395
1396 do
1397 {
1398 ext = *data++;
1399 cmd = ext & 0x3f;
1400
1401 if (cmd < 4)
1402 cell->darkness = 255 - ext * 64 + 1;
1403 else if (cmd == 5) // health
1404 {
1405 cell->stat_width = 1;
1406 cell->stat_hp = *data++;
1407 }
1408 else if (cmd == 6) // monster width
1409 cell->stat_width = *data++ + 1;
1410 else if (cmd == 0x47) // monster width
1411 {
1412 if (*data == 4)
1413 ; // decode player tag
1414
1415 data += *data + 1;
1416 }
1417 else if (cmd == 8) // cell flags
1418 cell->flags = *data++;
1419 else if (ext & 0x40) // unknown, multibyte => skip
1420 data += *data + 1;
1421 else
1422 data++;
1423 }
1424 while (ext & 0x80);
1425 }
1426 else
1427 cell->darkness = *data++ + 1;
1428 }
943 1429
944 if (flags & 4) 1430 if (flags & 4)
945 { 1431 {
946 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1432 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
947 } 1433 }
955 { 1441 {
956 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1442 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
957 } 1443 }
958 } 1444 }
959 else 1445 else
960 cell->darkness = -1; 1446 cell->darkness = 0;
961 } 1447 }
962} 1448}
963 1449
964SV * 1450SV *
965mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1451mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
966 CODE: 1452 CODE:
967{ 1453{
968 int x1, x; 1454 int x1, x;
969 int y1, y; 1455 int y1, y;
970 int z; 1456 int z;
1020} 1506}
1021 OUTPUT: 1507 OUTPUT:
1022 RETVAL 1508 RETVAL
1023 1509
1024void 1510void
1025draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1511draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1026 PPCODE: 1512 CODE:
1027{ 1513{
1028 int vx, vy;
1029 int x, y, z; 1514 int x, y, z;
1030 int last_name; 1515 int last_name;
1031 mapface face; 1516 mapface face;
1032 int sw4 = (sw + 3) & ~3;
1033 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1034 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1035
1036 memset (darkness, 255, sw4 * sh);
1037 SvPOK_only (darkness_sv);
1038 SvCUR_set (darkness_sv, sw4 * sh);
1039
1040 vx = self->x + (self->w - sw) / 2 - shift_x;
1041 vy = self->y + (self->h - sh) / 2 - shift_y;
1042
1043 /*
1044 int vx = self->vx = self->w >= sw
1045 ? self->x + (self->w - sw) / 2
1046 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1047
1048 int vy = self->vy = self->h >= sh
1049 ? self->y + (self->h - sh) / 2
1050 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1051 */
1052 1517
1053 glColor4ub (255, 255, 255, 255); 1518 glColor4ub (255, 255, 255, 255);
1054 1519
1520 glEnable (GL_BLEND);
1055 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1521 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1056 glEnable (GL_BLEND);
1057 glEnable (GL_TEXTURE_2D); 1522 glEnable (GL_TEXTURE_2D);
1058 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1523 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1059 1524
1060 glBegin (GL_QUADS); 1525 glBegin (GL_QUADS);
1061 1526
1062 last_name = 0; 1527 last_name = 0;
1063 1528
1529 mx += self->x;
1530 my += self->y;
1531
1064 for (z = 0; z < 3; z++) 1532 for (z = 0; z < 3; z++)
1065 for (y = 0; y < sh; y++) 1533 for (y = 0; y < sh; y++)
1066 if (0 <= y + vy && y + vy < self->rows) 1534 if (0 <= y + my && y + my < self->rows)
1067 { 1535 {
1068 maprow *row = self->row + (y + vy); 1536 maprow *row = self->row + (y + my);
1069 1537
1070 for (x = 0; x < sw; x++) 1538 for (x = 0; x < sw; x++)
1071 if (row->c0 <= x + vx && x + vx < row->c1) 1539 if (row->c0 <= x + mx && x + mx < row->c1)
1072 { 1540 {
1073 mapcell *cell = row->col + (x + vx - row->c0); 1541 mapcell *cell = row->col + (x + mx - row->c0);
1074
1075 darkness[y * sw4 + x] = cell->darkness < 0
1076 ? 255 - FOW_DARKNESS
1077 : 255 - cell->darkness;
1078 1542
1079 face = cell->face [z]; 1543 face = cell->face [z];
1080 1544
1081 if (face) 1545 if (face && face < self->texs)
1082 { 1546 {
1083 maptex tex = self->tex [face]; 1547 maptex tex = self->tex [face];
1084
1085 int px = (x + 1) * 32 - tex.w; 1548 int px = (x + 1) * 32 - tex.w;
1086 int py = (y + 1) * 32 - tex.h; 1549 int py = (y + 1) * 32 - tex.h;
1087 1550
1088 if (last_name != tex.name) 1551 if (last_name != tex.name)
1089 { 1552 {
1090 glEnd (); 1553 glEnd ();
1091 last_name = tex.name;
1092 glBindTexture (GL_TEXTURE_2D, last_name); 1554 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1093 glBegin (GL_QUADS); 1555 glBegin (GL_QUADS);
1094 } 1556 }
1095 1557
1096 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1558 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1097 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1559 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1098 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1560 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1099 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1561 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1100 } 1562 }
1563
1564 if (cell->flags && z == 2)
1565 {
1566 if (cell->flags & 1)
1567 {
1568 maptex tex = self->tex [1];
1569 int px = (x + 1) * 32 - tex.w + 2;
1570 int py = (y + 1) * 32 - tex.h - 6;
1571
1572 glEnd ();
1573 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1574 glBegin (GL_QUADS);
1575
1576 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1577 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1578 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1579 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1580 }
1581 }
1101 } 1582 }
1102 } 1583 }
1103 1584
1104 glEnd (); 1585 glEnd ();
1105 1586
1106 glDisable (GL_TEXTURE_2D); 1587 glDisable (GL_TEXTURE_2D);
1107 glDisable (GL_BLEND); 1588 glDisable (GL_BLEND);
1589
1590 // top layer: overlays such as the health bar
1591 for (y = 0; y < sh; y++)
1592 if (0 <= y + my && y + my < self->rows)
1593 {
1594 maprow *row = self->row + (y + my);
1595
1596 for (x = 0; x < sw; x++)
1597 if (row->c0 <= x + mx && x + mx < row->c1)
1598 {
1599 mapcell *cell = row->col + (x + mx - row->c0);
1600
1601 int px = x * 32;
1602 int py = y * 32;
1603
1604 if (cell->stat_hp)
1605 {
1606 int width = cell->stat_width * 32;
1607 int thick = sh / 28 + 1 + cell->stat_width;
1608
1609 glColor3ub (0, 0, 0);
1610 glRectf (px + 1, py - thick - 2,
1611 px + width - 1, py);
1612
1613 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1614 glRectf (px + 2,
1615 py - thick - 1,
1616 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1617 }
1618 }
1619 }
1620}
1621
1622void
1623draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1624 CODE:
1625{
1626 static float color[16][3] = {
1627 { 0.00F, 0.00F, 0.00F },
1628 { 1.00F, 1.00F, 1.00F },
1629 { 0.00F, 0.00F, 0.55F },
1630 { 1.00F, 0.00F, 0.00F },
1631
1632 { 1.00F, 0.54F, 0.00F },
1633 { 0.11F, 0.56F, 1.00F },
1634 { 0.93F, 0.46F, 0.00F },
1635 { 0.18F, 0.54F, 0.34F },
1636
1637 { 0.56F, 0.73F, 0.56F },
1638 { 0.80F, 0.80F, 0.80F },
1639 { 0.55F, 0.41F, 0.13F },
1640 { 0.99F, 0.77F, 0.26F },
1641
1642 { 0.74F, 0.65F, 0.41F },
1643
1644 { 0.00F, 1.00F, 1.00F },
1645 { 1.00F, 0.00F, 1.00F },
1646 { 1.00F, 1.00F, 0.00F },
1647 };
1648
1649 int x, y;
1650
1651 glEnable (GL_TEXTURE_2D);
1652 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1653 glEnable (GL_BLEND);
1654 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1655 glBegin (GL_QUADS);
1656
1657 for (y = 0; y < h; y++)
1658 for (x = 0; x < w; x++)
1659 {
1660 unsigned char m = data [x + y * w];
1661
1662 if (m)
1663 {
1664 float *c = color [m & 15];
1665
1666 float tx1 = m & 0x40 ? 0.5 : 0.;
1667 float tx2 = tx1 + 0.5;
1668
1669 glColor4f (c[0], c[1], c[2], 0.75);
1670 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1671 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1672 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1673 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1674 }
1675 }
1676
1677 glEnd ();
1678 glDisable (GL_BLEND);
1679 glDisable (GL_TEXTURE_2D);
1680}
1681
1682void
1683fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1684 PPCODE:
1685{
1686 int x, y;
1687 int sw4 = (sw + 3) & ~3;
1688 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1689 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1690
1691 memset (darkness, 255, sw4 * sh);
1692 SvPOK_only (darkness_sv);
1693 SvCUR_set (darkness_sv, sw4 * sh);
1694
1695 mx += self->x;
1696 my += self->y;
1697
1698 for (y = 0; y < sh; y++)
1699 if (0 <= y + my && y + my < self->rows)
1700 {
1701 maprow *row = self->row + (y + my);
1702
1703 for (x = 0; x < sw; x++)
1704 if (row->c0 <= x + mx && x + mx < row->c1)
1705 {
1706 mapcell *cell = row->col + (x + mx - row->c0);
1707
1708 darkness[y * sw4 + x] = cell->darkness
1709 ? 255 - (cell->darkness - 1)
1710 : 255 - FOW_DARKNESS;
1711 }
1712 }
1108 1713
1109 EXTEND (SP, 3); 1714 EXTEND (SP, 3);
1110 PUSHs (sv_2mortal (newSViv (sw4))); 1715 PUSHs (sv_2mortal (newSViv (sw4)));
1111 PUSHs (sv_2mortal (newSViv (sh))); 1716 PUSHs (sv_2mortal (newSViv (sh)));
1112 PUSHs (darkness_sv); 1717 PUSHs (darkness_sv);
1113} 1718}
1114 1719
1115SV * 1720SV *
1116get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1721get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1117 CODE: 1722 CODE:
1118{ 1723{
1119 int x, y, x1, y1; 1724 int x, y, x1, y1;
1120 SV *data_sv = newSV (w * h * 7 + 5); 1725 SV *data_sv = newSV (w * h * 7 + 5);
1121 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1726 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1183} 1788}
1184 OUTPUT: 1789 OUTPUT:
1185 RETVAL 1790 RETVAL
1186 1791
1187void 1792void
1188set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1793set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1189 PPCODE: 1794 PPCODE:
1190{ 1795{
1191 int x, y, z; 1796 int x, y, z;
1192 int w, h; 1797 int w, h;
1193 int x1, y1; 1798 int x1, y1;
1225 1830
1226 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1831 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1227 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1832 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1228 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1833 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1229 1834
1230 if (cell->darkness <= 0) 1835 if (cell->darkness == 0)
1231 { 1836 {
1232 cell->darkness = -1; 1837 cell->darkness = 0;
1233 1838
1234 for (z = 0; z <= 2; z++) 1839 for (z = 0; z <= 2; z++)
1235 { 1840 {
1236 cell->face[z] = face[z]; 1841 cell->face[z] = face[z];
1237 1842
1242 } 1847 }
1243 } 1848 }
1244 } 1849 }
1245} 1850}
1246 1851
1247MODULE = CFClient PACKAGE = CFClient::MixChunk 1852MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1248 1853
1249CFClient::MixChunk 1854CFPlus::MixChunk
1250new_from_file (SV *class, char *path) 1855new_from_file (SV *class, char *path)
1251 CODE: 1856 CODE:
1252 RETVAL = Mix_LoadWAV (path); 1857 RETVAL = Mix_LoadWAV (path);
1253 OUTPUT: 1858 OUTPUT:
1254 RETVAL 1859 RETVAL
1255 1860
1256void 1861void
1257DESTROY (CFClient::MixChunk self) 1862DESTROY (CFPlus::MixChunk self)
1258 CODE: 1863 CODE:
1259 Mix_FreeChunk (self); 1864 Mix_FreeChunk (self);
1260 1865
1261int 1866int
1262volume (CFClient::MixChunk self, int volume = -1) 1867volume (CFPlus::MixChunk self, int volume = -1)
1263 CODE: 1868 CODE:
1264 RETVAL = Mix_VolumeChunk (self, volume); 1869 RETVAL = Mix_VolumeChunk (self, volume);
1265 OUTPUT: 1870 OUTPUT:
1266 RETVAL 1871 RETVAL
1267 1872
1268int 1873int
1269play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1874play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1270 CODE: 1875 CODE:
1271 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1876 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1272 OUTPUT: 1877 OUTPUT:
1273 RETVAL 1878 RETVAL
1274 1879
1275MODULE = CFClient PACKAGE = CFClient::MixMusic 1880MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1276 1881
1277int 1882int
1278volume (int volume = -1) 1883volume (int volume = -1)
1279 CODE: 1884 CODE:
1280 RETVAL = Mix_VolumeMusic (volume); 1885 RETVAL = Mix_VolumeMusic (volume);
1281 OUTPUT: 1886 OUTPUT:
1282 RETVAL 1887 RETVAL
1283 1888
1284CFClient::MixMusic 1889CFPlus::MixMusic
1285new_from_file (SV *class, char *path) 1890new_from_file (SV *class, char *path)
1286 CODE: 1891 CODE:
1287 RETVAL = Mix_LoadMUS (path); 1892 RETVAL = Mix_LoadMUS (path);
1288 OUTPUT: 1893 OUTPUT:
1289 RETVAL 1894 RETVAL
1290 1895
1291void 1896void
1292DESTROY (CFClient::MixMusic self) 1897DESTROY (CFPlus::MixMusic self)
1293 CODE: 1898 CODE:
1294 Mix_FreeMusic (self); 1899 Mix_FreeMusic (self);
1295 1900
1296int 1901int
1297play (CFClient::MixMusic self, int loops = -1) 1902play (CFPlus::MixMusic self, int loops = -1)
1298 CODE: 1903 CODE:
1299 RETVAL = Mix_PlayMusic (self, loops); 1904 RETVAL = Mix_PlayMusic (self, loops);
1300 OUTPUT: 1905 OUTPUT:
1301 RETVAL 1906 RETVAL
1302 1907
1303MODULE = CFClient PACKAGE = CFClient::OpenGL 1908MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1304 1909
1305BOOT: 1910BOOT:
1306{ 1911{
1307 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1912 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1308 static const struct { 1913 static const struct {
1309 const char *name; 1914 const char *name;
1310 IV iv; 1915 IV iv;
1311 } *civ, const_iv[] = { 1916 } *civ, const_iv[] = {
1312# define const_iv(name) { # name, (IV)name } 1917# define const_iv(name) { # name, (IV)name }
1313 const_iv (GL_COLOR_MATERIAL), 1918 const_iv (GL_COLOR_MATERIAL),
1314 const_iv (GL_SMOOTH), 1919 const_iv (GL_SMOOTH),
1315 const_iv (GL_FLAT), 1920 const_iv (GL_FLAT),
1921 const_iv (GL_DITHER),
1316 const_iv (GL_BLEND), 1922 const_iv (GL_BLEND),
1923 const_iv (GL_CULL_FACE),
1924 const_iv (GL_SCISSOR_TEST),
1925 const_iv (GL_DEPTH_TEST),
1926 const_iv (GL_ALPHA_TEST),
1927 const_iv (GL_NORMALIZE),
1928 const_iv (GL_RESCALE_NORMAL),
1929 const_iv (GL_FRONT),
1930 const_iv (GL_BACK),
1317 const_iv (GL_AND), 1931 const_iv (GL_AND),
1932 const_iv (GL_ONE),
1933 const_iv (GL_ZERO),
1318 const_iv (GL_SRC_ALPHA), 1934 const_iv (GL_SRC_ALPHA),
1935 const_iv (GL_DST_ALPHA),
1319 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1936 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1937 const_iv (GL_ONE_MINUS_DST_ALPHA),
1938 const_iv (GL_SRC_ALPHA_SATURATE),
1320 const_iv (GL_RGB), 1939 const_iv (GL_RGB),
1321 const_iv (GL_RGBA), 1940 const_iv (GL_RGBA),
1941 const_iv (GL_RGBA4),
1942 const_iv (GL_RGBA8),
1943 const_iv (GL_RGB5_A1),
1322 const_iv (GL_UNSIGNED_BYTE), 1944 const_iv (GL_UNSIGNED_BYTE),
1323 const_iv (GL_ALPHA4), 1945 const_iv (GL_UNSIGNED_SHORT),
1946 const_iv (GL_UNSIGNED_INT),
1324 const_iv (GL_ALPHA), 1947 const_iv (GL_ALPHA),
1948 const_iv (GL_INTENSITY),
1949 const_iv (GL_LUMINANCE),
1950 const_iv (GL_LUMINANCE_ALPHA),
1325 const_iv (GL_FLOAT), 1951 const_iv (GL_FLOAT),
1326 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1952 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1327 const_iv (GL_COMPILE), 1953 const_iv (GL_COMPILE),
1328 const_iv (GL_TEXTURE_1D), 1954 const_iv (GL_TEXTURE_1D),
1329 const_iv (GL_TEXTURE_2D), 1955 const_iv (GL_TEXTURE_2D),
1331 const_iv (GL_TEXTURE_MAG_FILTER), 1957 const_iv (GL_TEXTURE_MAG_FILTER),
1332 const_iv (GL_TEXTURE_MIN_FILTER), 1958 const_iv (GL_TEXTURE_MIN_FILTER),
1333 const_iv (GL_TEXTURE_ENV_MODE), 1959 const_iv (GL_TEXTURE_ENV_MODE),
1334 const_iv (GL_TEXTURE_WRAP_S), 1960 const_iv (GL_TEXTURE_WRAP_S),
1335 const_iv (GL_TEXTURE_WRAP_T), 1961 const_iv (GL_TEXTURE_WRAP_T),
1962 const_iv (GL_REPEAT),
1336 const_iv (GL_CLAMP), 1963 const_iv (GL_CLAMP),
1337 const_iv (GL_REPEAT), 1964 const_iv (GL_CLAMP_TO_EDGE),
1338 const_iv (GL_NEAREST), 1965 const_iv (GL_NEAREST),
1339 const_iv (GL_LINEAR), 1966 const_iv (GL_LINEAR),
1340 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1967 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1341 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1968 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1342 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1969 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1343 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1970 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1344 const_iv (GL_GENERATE_MIPMAP), 1971 const_iv (GL_GENERATE_MIPMAP),
1345 const_iv (GL_LINEAR),
1346 const_iv (GL_MODULATE), 1972 const_iv (GL_MODULATE),
1973 const_iv (GL_DECAL),
1347 const_iv (GL_REPLACE), 1974 const_iv (GL_REPLACE),
1975 const_iv (GL_DEPTH_BUFFER_BIT),
1348 const_iv (GL_COLOR_BUFFER_BIT), 1976 const_iv (GL_COLOR_BUFFER_BIT),
1349 const_iv (GL_PROJECTION), 1977 const_iv (GL_PROJECTION),
1350 const_iv (GL_MODELVIEW), 1978 const_iv (GL_MODELVIEW),
1351 const_iv (GL_COLOR_LOGIC_OP), 1979 const_iv (GL_COLOR_LOGIC_OP),
1980 const_iv (GL_SEPARABLE_2D),
1352 const_iv (GL_CONVOLUTION_2D), 1981 const_iv (GL_CONVOLUTION_2D),
1353 const_iv (GL_CONVOLUTION_BORDER_MODE), 1982 const_iv (GL_CONVOLUTION_BORDER_MODE),
1354 const_iv (GL_CONSTANT_BORDER), 1983 const_iv (GL_CONSTANT_BORDER),
1355 const_iv (GL_LINES), 1984 const_iv (GL_LINES),
1985 const_iv (GL_LINE_STRIP),
1986 const_iv (GL_LINE_LOOP),
1356 const_iv (GL_QUADS), 1987 const_iv (GL_QUADS),
1357 const_iv (GL_LINE_LOOP), 1988 const_iv (GL_QUAD_STRIP),
1989 const_iv (GL_TRIANGLES),
1990 const_iv (GL_TRIANGLE_STRIP),
1991 const_iv (GL_TRIANGLE_FAN),
1358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1992 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1359 const_iv (GL_FASTEST), 1993 const_iv (GL_FASTEST),
1994 const_iv (GL_V2F),
1995 const_iv (GL_V3F),
1996 const_iv (GL_T2F_V3F),
1997 const_iv (GL_T2F_N3F_V3F),
1360# undef const_iv 1998# undef const_iv
1361 }; 1999 };
1362 2000
1363 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1364 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1365} 2003}
1366 2004
2005char *
2006gl_vendor ()
2007 CODE:
2008 RETVAL = (char *)glGetString (GL_VENDOR);
2009 OUTPUT:
2010 RETVAL
2011
2012char *
2013gl_version ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VERSION);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_extensions ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2023 OUTPUT:
2024 RETVAL
2025
1367int glGetError () 2026int glGetError ()
2027
2028void glFinish ()
1368 2029
1369void glClear (int mask) 2030void glClear (int mask)
1370 2031
1371void glClearColor (float r, float g, float b, float a = 1.0) 2032void glClearColor (float r, float g, float b, float a = 1.0)
1372 PROTOTYPE: @ 2033 PROTOTYPE: @
1379 2040
1380void glHint (int target, int mode) 2041void glHint (int target, int mode)
1381 2042
1382void glBlendFunc (int sfactor, int dfactor) 2043void glBlendFunc (int sfactor, int dfactor)
1383 2044
2045void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2046 CODE:
2047 gl_BlendFuncSeparate (sa, da, saa, daa);
2048
2049void glDepthMask (int flag)
2050
1384void glLogicOp (int opcode) 2051void glLogicOp (int opcode)
1385 2052
2053void glColorMask (int red, int green, int blue, int alpha)
2054
1386void glMatrixMode (int mode) 2055void glMatrixMode (int mode)
1387 2056
1388void glPushMatrix () 2057void glPushMatrix ()
1389 2058
1390void glPopMatrix () 2059void glPopMatrix ()
1391 2060
1392void glLoadIdentity () 2061void glLoadIdentity ()
1393 2062
2063void glDrawBuffer (int buffer)
2064
2065void glReadBuffer (int buffer)
2066
2067# near_ and far_ are due to microsofts buggy "c" compiler
2068void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2069
2070# near_ and far_ are due to microsofts buggy "c" compiler
1394void glOrtho (double left, double right, double bottom, double top, double near, double far) 2071void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1395 2072
1396void glViewport (int x, int y, int width, int height) 2073void glViewport (int x, int y, int width, int height)
2074
2075void glScissor (int x, int y, int width, int height)
1397 2076
1398void glTranslate (float x, float y, float z = 0.) 2077void glTranslate (float x, float y, float z = 0.)
1399 CODE: 2078 CODE:
1400 glTranslatef (x, y, z); 2079 glTranslatef (x, y, z);
1401 2080
1402void glScale (float x, float y, float z) 2081void glScale (float x, float y, float z = 1.)
1403 CODE: 2082 CODE:
1404 glScalef (x, y, z); 2083 glScalef (x, y, z);
1405 2084
1406void glRotate (float angle, float x, float y, float z) 2085void glRotate (float angle, float x, float y, float z)
1407 CODE: 2086 CODE:
1411 2090
1412void glEnd () 2091void glEnd ()
1413 2092
1414void glColor (float r, float g, float b, float a = 1.0) 2093void glColor (float r, float g, float b, float a = 1.0)
1415 PROTOTYPE: @ 2094 PROTOTYPE: @
2095 ALIAS:
2096 glColor_premultiply = 1
1416 CODE: 2097 CODE:
2098 if (ix)
2099 {
2100 r *= a;
2101 g *= a;
2102 b *= a;
2103 }
2104 // microsoft visual "c" rounds instead of truncating...
1417 glColor4f (r, g, b, a); 2105 glColor4f (r, g, b, a);
2106
2107void glInterleavedArrays (int format, int stride, char *data)
2108
2109void glDrawElements (int mode, int count, int type, char *indices)
2110
2111# 1.2 void glDrawRangeElements (int mode, int start, int end
2112
2113void glRasterPos (float x, float y, float z = 0.)
2114 CODE:
2115 glRasterPos3f (0, 0, z);
2116 glBitmap (0, 0, 0, 0, x, y, 0);
1418 2117
1419void glVertex (float x, float y, float z = 0.) 2118void glVertex (float x, float y, float z = 0.)
1420 CODE: 2119 CODE:
1421 glVertex3f (x, y, z); 2120 glVertex3f (x, y, z);
1422 2121
1434 2133
1435void glBindTexture (int target, int name) 2134void glBindTexture (int target, int name)
1436 2135
1437void glConvolutionParameter (int target, int pname, float params) 2136void glConvolutionParameter (int target, int pname, float params)
1438 CODE: 2137 CODE:
2138 if (gl.ConvolutionParameterf)
1439 glConvolutionParameterf (target, pname, params); 2139 gl.ConvolutionParameterf (target, pname, params);
1440 2140
1441void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2141void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2142 CODE:
2143 if (gl.ConvolutionFilter2D)
2144 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2145
2146void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2147 CODE:
2148 if (gl.SeparableFilter2D)
2149 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1442 2150
1443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2151void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1444 2152
1445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2153void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2154
2155void glDrawPixels (int width, int height, int format, int type, char *pixels)
2156
2157void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1446 2158
1447int glGenTexture () 2159int glGenTexture ()
1448 CODE: 2160 CODE:
1449{ 2161{
1450 GLuint name; 2162 GLuint name;

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