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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.119 by root, Sat Jun 17 15:07:52 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 52#define MIN_FONT_HEIGHT 10
53
54static struct
55{
56#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h"
58#undef GL_FUNC
59} gl;
60
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{
63 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else
68 glBlendFunc (sa, da);
69}
46 70
47typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
49 73
50static PangoContext *context; 74typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap;
52 75
53typedef struct cf_layout { 76typedef struct cf_layout {
54 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
55 int base_height; 80 int base_height;
81 CFClient__Font font;
56} *CFClient__Layout; 82} *CFClient__Layout;
83
84static CFClient__Font default_font;
85static PangoContext *ft2_context, *cairo_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
57 87
58static void 88static void
59substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
60{ 90{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
63} 100}
64 101
65static void 102static void
66layout_update (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
67{ 104{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 105 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 106 * reasonably well with bitstream vera
70 */ 107 */
71 PangoFontDescription *font = (PangoFontDescription *) 108 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 109
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 110 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112
83 pango_layout_set_font_description (self->pl, font); 113 pango_layout_set_font_description (self->pl, font);
84 }
85} 114}
86 115
87static void 116static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
89{ 118{
90 layout_update (self);
91
92 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
93 120
94 *w = (*w + 3) & ~3;
95 if (!*w) *w = 1; 121 if (!*w) *w = 1;
96 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
97} 125}
98 126
99typedef uint16_t mapface; 127typedef uint16_t mapface;
100 128
101typedef struct { 129typedef struct {
249 } 277 }
250 } 278 }
251} 279}
252 280
253static void 281static void
254music_finished () 282music_finished (void)
255{ 283{
256 SDL_UserEvent ev; 284 SDL_UserEvent ev;
257 285
258 ev.type = SDL_USEREVENT; 286 ev.type = SDL_USEREVENT;
259 ev.code = 0; 287 ev.code = 0;
260 ev.data1 = 0; 288 ev.data1 = 0;
261 ev.data2 = 0; 289 ev.data2 = 0;
262 290
263 SDL_PushEvent ((SDL_Event *)&ev); 291 SDL_PushEvent ((SDL_Event *)&ev);
292}
293
294static void
295channel_finished (int channel)
296{
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
302 ev.data2 = 0;
303
304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
264} 322}
265 323
266MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
267 325
268PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
376# undef const_iv 434# undef const_iv
377 }; 435 };
378 436
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
381 440
441NV floor (NV x)
442
443NV ceil (NV x)
444
445void
446pango_init ()
447 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{
450 {
382 fontmap = pango_ft2_font_map_new (); 451 ft2_fontmap = pango_ft2_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
385} 470}
386 471
387int 472int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
389 474
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 488
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
491
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 496
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
412 498
413 SDL_EnableUNICODE (1); 499 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 501
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 511
426 ++m; 512 ++m;
427 } 513 }
428} 514}
429 515
516char *
517SDL_GetError ()
518
430int 519int
431SDL_SetVideoMode (int w, int h, int fullscreen) 520SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 521 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 522 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 524 );
525 if (RETVAL)
526 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h"
530# undef GL_FUNC
531 }
437 OUTPUT: 532 OUTPUT:
438 RETVAL 533 RETVAL
439 534
440void 535void
441SDL_GL_SwapBuffers () 536SDL_GL_SwapBuffers ()
537
538char *
539SDL_GetKeyName (int sym)
442 540
443void 541void
444SDL_PollEvent () 542SDL_PollEvent ()
445 PPCODE: 543 PPCODE:
446{ 544{
448 546
449 while (SDL_PollEvent (&ev)) 547 while (SDL_PollEvent (&ev))
450 { 548 {
451 HV *hv = newHV (); 549 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 550 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551
453 switch (ev.type) 552 switch (ev.type)
454 { 553 {
455 case SDL_KEYDOWN: 554 case SDL_KEYDOWN:
456 case SDL_KEYUP: 555 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 565 break;
467 566
468 case SDL_MOUSEMOTION: 567 case SDL_MOUSEMOTION:
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 575 break;
475 576
476 case SDL_MOUSEBUTTONDOWN: 577 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 578 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
580
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 break;
586
587 case SDL_USEREVENT:
588 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break;
482 } 592 }
483 593
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
485 } 595 }
486} 596}
487 597
488int 598int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 600 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 601 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished);
492 603
493void 604void
494Mix_CloseAudio () 605Mix_CloseAudio ()
495 606
496int 607int
501 CODE: 612 CODE:
502#ifndef _WIN32 613#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 615#endif
505 616
506char *
507gl_version ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_VERSION);
510 OUTPUT:
511 RETVAL
512
513char *
514gl_extensions ()
515 CODE:
516 RETVAL = (char *)glGetString (GL_EXTENSIONS);
517 OUTPUT:
518 RETVAL
519
520void 617void
521add_font (char *file) 618add_font (char *file)
522 CODE: 619 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
524 621#ifdef _WIN32
525void 622 // cairo... sigh... requires win2000
526set_font (char *file) 623 AddFontResourceEx (file, FR_PRIVATE, 0);
527 CODE: 624#endif
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 625
537void 626void
538load_image_inline (SV *image_) 627load_image_inline (SV *image_)
539 ALIAS: 628 ALIAS:
540 load_image_file = 1 629 load_image_file = 1
622 PUSHs (sv_2mortal (newSViv (b / y))); 711 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 712 PUSHs (sv_2mortal (newSViv (a / y)));
624} 713}
625 714
626void 715void
716error (char *message)
717 CODE:
718 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
721#endif
722
723void
627fatal (char *message) 724fatal (char *message)
628 CODE: 725 CODE:
726 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 727#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
631#else
632 fprintf (stderr, "FATAL: %s\n", message);
633#endif 729#endif
634 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
736
737MODULE = CFClient PACKAGE = CFClient::Font
738
739CFClient::Font
740new_from_file (SV *class, char *path, int id = 0)
741 CODE:
742{
743 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
745 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
746 FcPatternDestroy (pattern);
747}
748 OUTPUT:
749 RETVAL
750
751void
752DESTROY (CFClient::Font self)
753 CODE:
754 pango_font_description_free (self);
755
756void
757make_default (CFClient::Font self)
758 CODE:
759 default_font = self;
635 760
636MODULE = CFClient PACKAGE = CFClient::Layout 761MODULE = CFClient PACKAGE = CFClient::Layout
637 762
638CFClient::Layout 763CFClient::Layout
639new (SV *class, int base_height = 10) 764new (SV *class, int rgba = 0)
640 CODE: 765 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 766 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 767
643 RETVAL->pl = pango_layout_new (context); 768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.;
771 RETVAL->g = 1.;
772 RETVAL->b = 1.;
773 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0;
776
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 778 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 779 OUTPUT:
649 RETVAL 780 RETVAL
650 781
651void 782void
652DESTROY (CFClient::Layout self) 783DESTROY (CFClient::Layout self)
653 CODE: 784 CODE:
654 g_object_unref (self->pl); 785 g_object_unref (self->pl);
655 Safefree (self); 786 Safefree (self);
656 787
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
657void 795void
658set_text (CFClient::Layout self, SV *text_) 796set_text (CFClient::Layout self, SV *text_)
659 CODE: 797 CODE:
660{ 798{
661 STRLEN textlen; 799 STRLEN textlen;
676 814
677SV * 815SV *
678get_text (CFClient::Layout self) 816get_text (CFClient::Layout self)
679 CODE: 817 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 819 sv_utf8_decode (RETVAL);
682 OUTPUT: 820 OUTPUT:
683 RETVAL 821 RETVAL
822
823void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
825 CODE:
826 self->r = r;
827 self->g = g;
828 self->b = b;
829 self->a = a;
830
831void
832set_font (CFClient::Layout self, CFClient::Font font = 0)
833 CODE:
834 if (self->font != font)
835 {
836 self->font = font;
837 layout_update_font (self);
838 }
684 839
685void 840void
686set_height (CFClient::Layout self, int base_height) 841set_height (CFClient::Layout self, int base_height)
687 CODE: 842 CODE:
843 if (self->base_height != base_height)
844 {
688 self->base_height = base_height; 845 self->base_height = base_height;
846 layout_update_font (self);
847 }
689 848
690void 849void
691set_width (CFClient::Layout self, int max_width = -1) 850set_width (CFClient::Layout self, int max_width = -1)
692 CODE: 851 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853
854void
855set_indent (CFClient::Layout self, int indent)
856 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858
859void
860set_spacing (CFClient::Layout self, int spacing)
861 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863
864void
865set_ellipsise (CFClient::Layout self, int ellipsise)
866 CODE:
867 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE
872 );
873
874void
875set_single_paragraph_mode (CFClient::Layout self, int spm)
876 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
694 878
695void 879void
696size (CFClient::Layout self) 880size (CFClient::Layout self)
697 PPCODE: 881 PPCODE:
698{ 882{
699 int w, h; 883 int w, h;
700 884
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 885 layout_get_pixel_size (self, &w, &h);
703 886
704 EXTEND (SP, 2); 887 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 888 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 889 PUSHs (sv_2mortal (newSViv (h)));
709int 892int
710xy_to_index (CFClient::Layout self, int x, int y) 893xy_to_index (CFClient::Layout self, int x, int y)
711 CODE: 894 CODE:
712{ 895{
713 int index, trailing; 896 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 898 RETVAL = index;
719} 899}
720 OUTPUT: 900 OUTPUT:
721 RETVAL 901 RETVAL
722 902
723void 903void
724cursor_pos (CFClient::Layout self, int index) 904cursor_pos (CFClient::Layout self, int index)
725 PPCODE: 905 PPCODE:
726{ 906{
727 PangoRectangle strong_pos; 907 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 909
731 EXTEND (SP, 3); 910 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
738render (CFClient::Layout self) 917render (CFClient::Layout self)
739 PPCODE: 918 PPCODE:
740{ 919{
741 SV *retval; 920 SV *retval;
742 int w, h; 921 int w, h;
743 FT_Bitmap bitmap;
744 922
745 layout_update (self);
746 layout_get_pixel_size (self, &w, &h); 923 layout_get_pixel_size (self, &w, &h);
747 924
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5);
973 PUSHs (sv_2mortal (newSViv (w)));
974 PUSHs (sv_2mortal (newSViv (h)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else
980 {
981 FT_Bitmap bitmap;
982
748 retval = newSV (w * h); 983 retval = newSV (w * h);
749 SvPOK_only (retval); 984 SvPOK_only (retval);
750 SvCUR_set (retval, w * h); 985 SvCUR_set (retval, w * h);
751 986
752 bitmap.rows = h; 987 bitmap.rows = h;
753 bitmap.width = w; 988 bitmap.width = w;
754 bitmap.pitch = w; 989 bitmap.pitch = w;
755 bitmap.buffer = (unsigned char*)SvPVX (retval); 990 bitmap.buffer = (unsigned char*)SvPVX (retval);
756 bitmap.num_grays = 256; 991 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758 993
759 memset (bitmap.buffer, 0, w * h); 994 memset (bitmap.buffer, 0, w * h);
760 995
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
762 997
763 EXTEND (SP, 3); 998 EXTEND (SP, 5);
764 PUSHs (sv_2mortal (newSViv (w))); 999 PUSHs (sv_2mortal (newSViv (w)));
765 PUSHs (sv_2mortal (newSViv (h))); 1000 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval)); 1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 }
767} 1005}
768 1006
769MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
770 1008
771void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
1049 ALIAS:
1050 draw_quad_alpha = 1
1051 draw_quad_alpha_premultiplied = 2
774 CODE: 1052 CODE:
775{ 1053{
776 HV *hv = (HV *)SvRV (self); 1054 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1058
782 if (items < 5) 1059 if (items < 5)
783 { 1060 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1061 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1062 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1063 }
787 1064
1065 if (ix)
1066 {
1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
1075 glEnable (GL_ALPHA_TEST);
1076 glAlphaFunc (GL_GREATER, 0.01f);
1077 }
1078
788 glBindTexture (GL_TEXTURE_2D, name); 1079 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1080
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1081 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1082 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1083 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1084 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1085 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1086 glEnd ();
1087
1088 if (ix)
1089 {
1090 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND);
1092 }
799} 1093}
800 1094
801MODULE = CFClient PACKAGE = CFClient::Map 1095MODULE = CFClient PACKAGE = CFClient::Map
802 1096
803CFClient::Map 1097CFClient::Map
823DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
824 CODE: 1118 CODE:
825{ 1119{
826 map_clear (self); 1120 map_clear (self);
827 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
828 Safefree (self); 1123 Safefree (self);
829} 1124}
830 1125
831void 1126void
832clear (CFClient::Map self) 1127clear (CFClient::Map self)
867 tex->r = r; 1162 tex->r = r;
868 tex->g = g; 1163 tex->g = g;
869 tex->b = b; 1164 tex->b = b;
870 tex->a = a; 1165 tex->a = a;
871 } 1166 }
1167
1168 // somewhat hackish, but for textures that require it, it really
1169 // improves the look, and most others don't suffer.
1170 glBindTexture (GL_TEXTURE_2D, name);
1171 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1172 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1173 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1176}
873 1177
874int 1178int
875ox (CFClient::Map self) 1179ox (CFClient::Map self)
876 ALIAS: 1180 ALIAS:
877 oy = 1 1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
878 CODE: 1186 CODE:
879 switch (ix) 1187 switch (ix)
880 { 1188 {
881 case 0: RETVAL = self->ox; break; 1189 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
883 } 1195 }
884 OUTPUT: 1196 OUTPUT:
885 RETVAL 1197 RETVAL
886 1198
887void 1199void
1022 OUTPUT: 1334 OUTPUT:
1023 RETVAL 1335 RETVAL
1024 1336
1025void 1337void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1027 PPCODE: 1339 CODE:
1028{ 1340{
1029 int vx, vy; 1341 int vx, vy;
1030 int x, y, z; 1342 int x, y, z;
1031 int last_name; 1343 int last_name;
1032 mapface face; 1344 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036 1345
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1043 1348
1044 /* 1349 /*
1045 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */ 1357 */
1053 1358
1054 glColor4ub (255, 255, 255, 255); 1359 glColor4ub (255, 255, 255, 255);
1055 1360
1361 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1363 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1365
1061 glBegin (GL_QUADS); 1366 glBegin (GL_QUADS);
1062 1367
1070 1375
1071 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
1073 { 1378 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
1075
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079 1380
1080 face = cell->face [z]; 1381 face = cell->face [z];
1081 1382
1082 if (face) 1383 if (face)
1083 { 1384 {
1104 1405
1105 glEnd (); 1406 glEnd ();
1106 1407
1107 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE:
1415{
1416 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 },
1418 { 1.00, 1.00, 1.00 },
1419 { 0.00, 0.00, 0.55 },
1420 { 1.00, 0.00, 0.00 },
1421
1422 { 1.00, 0.54, 0.00 },
1423 { 0.11, 0.56, 1.00 },
1424 { 0.93, 0.46, 0.00 },
1425 { 0.18, 0.54, 0.34 },
1426
1427 { 0.56, 0.73, 0.56 },
1428 { 0.80, 0.80, 0.80 },
1429 { 0.55, 0.41, 0.13 },
1430 { 0.99, 0.77, 0.26 },
1431
1432 { 0.74, 0.65, 0.41 },
1433
1434 { 0.00, 1.00, 1.00 },
1435 { 1.00, 0.00, 1.00 },
1436 { 1.00, 1.00, 0.00 },
1437 };
1438
1439 int x, y;
1440
1441 glEnable (GL_TEXTURE_2D);
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1443 glEnable (GL_BLEND);
1444 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1445 glBegin (GL_QUADS);
1446
1447 for (y = 0; y < h; y++)
1448 for (x = 0; x < w; x++)
1449 {
1450 unsigned char m = data [x + y * w];
1451
1452 if (m)
1453 {
1454 float *c = color [m & 15];
1455
1456 float tx1 = m & 0x40 ? 0.5 : 0.;
1457 float tx2 = tx1 + 0.5;
1458
1459 glColor4f (c[0], c[1], c[2], 0.75);
1460 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1461 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1462 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1463 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1464 }
1465 }
1466
1467 glEnd ();
1468 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D);
1470}
1471
1472void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1474 PPCODE:
1475{
1476 int vx, vy;
1477 int x, y;
1478 int sw4 = (sw + 3) & ~3;
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1481
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh);
1485
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1488
1489 for (y = 0; y < sh; y++)
1490 if (0 <= y + vy && y + vy < self->rows)
1491 {
1492 maprow *row = self->row + (y + vy);
1493
1494 for (x = 0; x < sw; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1)
1496 {
1497 mapcell *cell = row->col + (x + vx - row->c0);
1498
1499 darkness[y * sw4 + x] = cell->darkness < 0
1500 ? 255 - FOW_DARKNESS
1501 : 255 - cell->darkness;
1502 }
1503 }
1109 1504
1110 EXTEND (SP, 3); 1505 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1506 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1507 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1508 PUSHs (darkness_sv);
1312 } *civ, const_iv[] = { 1707 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1708# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1709 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1710 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1711 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1713 const_iv (GL_BLEND),
1714 const_iv (GL_CULL_FACE),
1715 const_iv (GL_SCISSOR_TEST),
1716 const_iv (GL_DEPTH_TEST),
1717 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT),
1721 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1722 const_iv (GL_AND),
1723 const_iv (GL_ONE),
1724 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1725 const_iv (GL_SRC_ALPHA),
1726 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1727 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1728 const_iv (GL_ONE_MINUS_DST_ALPHA),
1729 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1730 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1731 const_iv (GL_RGBA),
1732 const_iv (GL_RGBA4),
1733 const_iv (GL_RGBA8),
1734 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1735 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1736 const_iv (GL_UNSIGNED_SHORT),
1737 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1738 const_iv (GL_ALPHA),
1739 const_iv (GL_INTENSITY),
1740 const_iv (GL_LUMINANCE),
1741 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1742 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1743 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1744 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1745 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1746 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1748 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1749 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1750 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1751 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1752 const_iv (GL_TEXTURE_WRAP_T),
1753 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1754 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1755 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1756 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1757 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1758 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1759 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1760 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1761 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1762 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1763 const_iv (GL_MODULATE),
1764 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1765 const_iv (GL_REPLACE),
1766 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1767 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1768 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1769 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1770 const_iv (GL_COLOR_LOGIC_OP),
1771 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1772 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1773 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1774 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1775 const_iv (GL_LINES),
1776 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1777 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1778 const_iv (GL_QUAD_STRIP),
1779 const_iv (GL_TRIANGLES),
1780 const_iv (GL_TRIANGLE_STRIP),
1781 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1782 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 1783 const_iv (GL_FASTEST),
1784 const_iv (GL_V2F),
1785 const_iv (GL_V3F),
1786 const_iv (GL_T2F_V3F),
1787 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 1788# undef const_iv
1362 }; 1789 };
1363 1790
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 1793}
1367 1794
1795char *
1796gl_vendor ()
1797 CODE:
1798 RETVAL = (char *)glGetString (GL_VENDOR);
1799 OUTPUT:
1800 RETVAL
1801
1802char *
1803gl_version ()
1804 CODE:
1805 RETVAL = (char *)glGetString (GL_VERSION);
1806 OUTPUT:
1807 RETVAL
1808
1809char *
1810gl_extensions ()
1811 CODE:
1812 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1813 OUTPUT:
1814 RETVAL
1815
1368int glGetError () 1816int glGetError ()
1817
1818void glFinish ()
1369 1819
1370void glClear (int mask) 1820void glClear (int mask)
1371 1821
1372void glClearColor (float r, float g, float b, float a = 1.0) 1822void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 1823 PROTOTYPE: @
1380 1830
1381void glHint (int target, int mode) 1831void glHint (int target, int mode)
1382 1832
1383void glBlendFunc (int sfactor, int dfactor) 1833void glBlendFunc (int sfactor, int dfactor)
1384 1834
1835void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1836 CODE:
1837 gl_BlendFuncSeparate (sa, da, saa, daa);
1838
1839void glDepthMask (int flag)
1840
1385void glLogicOp (int opcode) 1841void glLogicOp (int opcode)
1386 1842
1843void glColorMask (int red, int green, int blue, int alpha)
1844
1387void glMatrixMode (int mode) 1845void glMatrixMode (int mode)
1388 1846
1389void glPushMatrix () 1847void glPushMatrix ()
1390 1848
1391void glPopMatrix () 1849void glPopMatrix ()
1392 1850
1393void glLoadIdentity () 1851void glLoadIdentity ()
1394 1852
1853void glDrawBuffer (int buffer)
1854
1855void glReadBuffer (int buffer)
1856
1857# near_ and far_ are due to microsofts buggy "c" compiler
1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1859
1860# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 1861void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 1862
1397void glViewport (int x, int y, int width, int height) 1863void glViewport (int x, int y, int width, int height)
1864
1865void glScissor (int x, int y, int width, int height)
1398 1866
1399void glTranslate (float x, float y, float z = 0.) 1867void glTranslate (float x, float y, float z = 0.)
1400 CODE: 1868 CODE:
1401 glTranslatef (x, y, z); 1869 glTranslatef (x, y, z);
1402 1870
1403void glScale (float x, float y, float z) 1871void glScale (float x, float y, float z = 1.)
1404 CODE: 1872 CODE:
1405 glScalef (x, y, z); 1873 glScalef (x, y, z);
1406 1874
1407void glRotate (float angle, float x, float y, float z) 1875void glRotate (float angle, float x, float y, float z)
1408 CODE: 1876 CODE:
1412 1880
1413void glEnd () 1881void glEnd ()
1414 1882
1415void glColor (float r, float g, float b, float a = 1.0) 1883void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 1884 PROTOTYPE: @
1885 ALIAS:
1886 glColor_premultiply = 1
1417 CODE: 1887 CODE:
1418 glColor4f (r, g, b, a); 1888 if (ix)
1889 {
1890 r *= a;
1891 g *= a;
1892 b *= a;
1893 }
1894 // microsoft visual "c" rounds instead of truncating...
1895 glColor4ub (MIN ((int)(r * 256.f), 255),
1896 MIN ((int)(g * 256.f), 255),
1897 MIN ((int)(b * 256.f), 255),
1898 MIN ((int)(a * 256.f), 255));
1899
1900void glInterleavedArrays (int format, int stride, char *data)
1901
1902void glDrawElements (int mode, int count, int type, char *indices)
1903
1904# 1.2 void glDrawRangeElements (int mode, int start, int end
1905
1906void glRasterPos (float x, float y, float z = 0.)
1907 CODE:
1908 glRasterPos3f (0, 0, z);
1909 glBitmap (0, 0, 0, 0, x, y, 0);
1419 1910
1420void glVertex (float x, float y, float z = 0.) 1911void glVertex (float x, float y, float z = 0.)
1421 CODE: 1912 CODE:
1422 glVertex3f (x, y, z); 1913 glVertex3f (x, y, z);
1423 1914
1435 1926
1436void glBindTexture (int target, int name) 1927void glBindTexture (int target, int name)
1437 1928
1438void glConvolutionParameter (int target, int pname, float params) 1929void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 1930 CODE:
1931 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 1932 gl.ConvolutionParameterf (target, pname, params);
1441 1933
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1934void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1935 CODE:
1936 if (gl.ConvolutionFilter2D)
1937 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1938
1939void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1940 CODE:
1941 if (gl.SeparableFilter2D)
1942 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 1943
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1944void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 1945
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1946void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1947
1948void glDrawPixels (int width, int height, int format, int type, char *pixels)
1949
1950void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 1951
1448int glGenTexture () 1952int glGenTexture ()
1449 CODE: 1953 CODE:
1450{ 1954{
1451 GLuint name; 1955 GLuint name;
1476 1980
1477void glEndList () 1981void glEndList ()
1478 1982
1479void glCallList (int list) 1983void glCallList (int list)
1480 1984
1985

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