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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.125 by root, Tue Jul 4 23:44:23 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
17#include <glib/gmacros.h> 26#include <glib/gmacros.h>
18 27
19#include <pango/pango.h> 28#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#include "glext.h"
39 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
40#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
41 50
42#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
44 53
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 54#define MIN_FONT_HEIGHT 10
55
56#if 1
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
46 84
47typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
49 87
50static PangoContext *context; 88typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap; 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
52 107
53typedef struct cf_layout { 108typedef struct cf_layout {
54 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
55 int base_height; 111 int base_height;
112 CFClient__Font font;
56} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
57 118
58static void 119static void
59substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
60{ 121{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 127}
64 128
65static void 129static void
66layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
67{ 131{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
70 */ 134 */
71 PangoFontDescription *font = (PangoFontDescription *) 135 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 136
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 137 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139
83 pango_layout_set_font_description (self->pl, font); 140 pango_layout_set_font_description (self->pl, font);
84 }
85} 141}
86 142
87static void 143static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
89{ 145{
90 layout_update (self);
91
92 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
93 147
94 *w = (*w + 3) & ~3;
95 if (!*w) *w = 1; 148 if (!*w) *w = 1;
96 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
97} 152}
98 153
99typedef uint16_t mapface; 154typedef uint16_t mapface;
100 155
101typedef struct { 156typedef struct {
249 } 304 }
250 } 305 }
251} 306}
252 307
253static void 308static void
254music_finished () 309music_finished (void)
255{ 310{
256 SDL_UserEvent ev; 311 SDL_UserEvent ev;
257 312
258 ev.type = SDL_USEREVENT; 313 ev.type = SDL_USEREVENT;
259 ev.code = 0; 314 ev.code = 0;
260 ev.data1 = 0; 315 ev.data1 = 0;
261 ev.data2 = 0; 316 ev.data2 = 0;
262 317
263 SDL_PushEvent ((SDL_Event *)&ev); 318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
264} 349}
265 350
266MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
267 352
268PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
376# undef const_iv 461# undef const_iv
377 }; 462 };
378 463
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466}
381 467
468NV floor (NV x)
469
470NV ceil (NV x)
471
472void
473pango_init ()
474 CODE:
475{
382 fontmap = pango_ft2_font_map_new (); 476 opengl_fontmap = pango_opengl_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
385} 479}
386 480
387int 481int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
389 483
390void 484void
391SDL_Quit () 485SDL_Quit ()
392 486
393void 487void
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 497
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
500
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 505
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
412 507
413 SDL_EnableUNICODE (1); 508 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 510
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 520
426 ++m; 521 ++m;
427 } 522 }
428} 523}
429 524
525char *
526SDL_GetError ()
527
430int 528int
431SDL_SetVideoMode (int w, int h, int fullscreen) 529SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 530 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 531 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 533 );
534 if (RETVAL)
535 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h"
539# undef GL_FUNC
540 }
437 OUTPUT: 541 OUTPUT:
438 RETVAL 542 RETVAL
439 543
440void 544void
441SDL_GL_SwapBuffers () 545SDL_GL_SwapBuffers ()
546
547char *
548SDL_GetKeyName (int sym)
442 549
443void 550void
444SDL_PollEvent () 551SDL_PollEvent ()
445 PPCODE: 552 PPCODE:
446{ 553{
448 555
449 while (SDL_PollEvent (&ev)) 556 while (SDL_PollEvent (&ev))
450 { 557 {
451 HV *hv = newHV (); 558 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 559 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560
453 switch (ev.type) 561 switch (ev.type)
454 { 562 {
455 case SDL_KEYDOWN: 563 case SDL_KEYDOWN:
456 case SDL_KEYUP: 564 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 574 break;
467 575
468 case SDL_MOUSEMOTION: 576 case SDL_MOUSEMOTION:
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 584 break;
475 585
476 case SDL_MOUSEBUTTONDOWN: 586 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 587 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
594 break;
595
596 case SDL_USEREVENT:
597 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break;
482 } 601 }
483 602
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
485 } 604 }
486} 605}
487 606
488int 607int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 609 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 610 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished);
492 612
493void 613void
494Mix_CloseAudio () 614Mix_CloseAudio ()
495 615
496int 616int
501 CODE: 621 CODE:
502#ifndef _WIN32 622#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 624#endif
505 625
506char *
507gl_version ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_VERSION);
510 OUTPUT:
511 RETVAL
512
513char *
514gl_extensions ()
515 CODE:
516 RETVAL = (char *)glGetString (GL_EXTENSIONS);
517 OUTPUT:
518 RETVAL
519
520void 626void
521add_font (char *file) 627add_font (char *file)
522 CODE: 628 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
524
525void
526set_font (char *file)
527 CODE:
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 630
537void 631void
538load_image_inline (SV *image_) 632load_image_inline (SV *image_)
539 ALIAS: 633 ALIAS:
540 load_image_file = 1 634 load_image_file = 1
622 PUSHs (sv_2mortal (newSViv (b / y))); 716 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 717 PUSHs (sv_2mortal (newSViv (a / y)));
624} 718}
625 719
626void 720void
721error (char *message)
722 CODE:
723 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
726#endif
727
728void
627fatal (char *message) 729fatal (char *message)
628 CODE: 730 CODE:
731 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 732#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
631#else
632 fprintf (stderr, "FATAL: %s\n", message);
633#endif 734#endif
634 exit (1); 735 _exit (1);
736
737void
738_exit (int retval)
739 CODE:
740 _exit (retval);
741
742MODULE = CFClient PACKAGE = CFClient::Font
743
744CFClient::Font
745new_from_file (SV *class, char *path, int id = 0)
746 CODE:
747{
748 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
750 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
751 FcPatternDestroy (pattern);
752}
753 OUTPUT:
754 RETVAL
755
756void
757DESTROY (CFClient::Font self)
758 CODE:
759 pango_font_description_free (self);
760
761void
762make_default (CFClient::Font self)
763 CODE:
764 default_font = self;
635 765
636MODULE = CFClient PACKAGE = CFClient::Layout 766MODULE = CFClient PACKAGE = CFClient::Layout
637 767
768void
769clear_font_cache ()
770 CODE:
771 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
772 tc_clear ();
773
638CFClient::Layout 774CFClient::Layout
639new (SV *class, int base_height = 10) 775new (SV *class, int type = 0)
640 CODE: 776 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 777 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 778
643 RETVAL->pl = pango_layout_new (context); 779 RETVAL->pl = pango_layout_new (opengl_context);
780 RETVAL->r = 1.;
781 RETVAL->g = 1.;
782 RETVAL->b = 1.;
783 RETVAL->a = 1.;
784 RETVAL->base_height = MIN_FONT_HEIGHT;
785 RETVAL->font = 0;
786
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 787 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 788 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 789 OUTPUT:
649 RETVAL 790 RETVAL
650 791
651void 792void
652DESTROY (CFClient::Layout self) 793DESTROY (CFClient::Layout self)
672 char *text = SvPVutf8 (text_, textlen); 813 char *text = SvPVutf8 (text_, textlen);
673 814
674 pango_layout_set_markup (self->pl, text, textlen); 815 pango_layout_set_markup (self->pl, text, textlen);
675} 816}
676 817
818void
819set_shapes (CFClient::Layout self, ...)
820 CODE:
821{
822 PangoAttrList *attrs = 0;
823 const char *text = pango_layout_get_text (self->pl);
824 const char *pos = text;
825 int arg = 4;
826
827 while (arg < items && (pos = strstr (pos, OBJ_STR)))
828 {
829 PangoRectangle inkrect, rect;
830 PangoAttribute *attr;
831
832 int x = SvIV (ST (arg - 3));
833 int y = SvIV (ST (arg - 2));
834 int w = SvIV (ST (arg - 1));
835 int h = SvIV (ST (arg ));
836
837 inkrect.x = 0;
838 inkrect.y = 0;
839 inkrect.width = 0;
840 inkrect.height = 0;
841
842 rect.x = x * PANGO_SCALE;
843 rect.y = y * PANGO_SCALE;
844 rect.width = w * PANGO_SCALE;
845 rect.height = h * PANGO_SCALE;
846
847 if (!attrs)
848 attrs = pango_layout_get_attributes (self->pl);
849
850 attr = pango_attr_shape_new (&inkrect, &rect);
851 attr->start_index = pos - text;
852 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
853 pango_attr_list_insert (attrs, attr);
854
855 arg += 4;
856 pos += sizeof (OBJ_STR) - 1;
857 }
858
859 if (attrs)
860 pango_layout_set_attributes (self->pl, attrs);
861}
862
863void
864get_shapes (CFClient::Layout self)
865 PPCODE:
866{
867 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
868
869 do
870 {
871 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
872
873 if (run && shape_attr_p (run))
874 {
875 PangoRectangle extents;
876 pango_layout_iter_get_run_extents (iter, 0, &extents);
877
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
879 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
880 }
881 }
882 while (pango_layout_iter_next_run (iter));
883
884 pango_layout_iter_free (iter);
885}
886
887int
888has_wrapped (CFClient::Layout self)
889 CODE:
890{
891 int lines = 1;
892 const char *text = pango_layout_get_text (self->pl);
893
894 while (*text)
895 lines += *text++ == '\n';
896
897 RETVAL = lines < pango_layout_get_line_count (self->pl);
898}
899 OUTPUT:
900 RETVAL
901
677SV * 902SV *
678get_text (CFClient::Layout self) 903get_text (CFClient::Layout self)
679 CODE: 904 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 905 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 906 sv_utf8_decode (RETVAL);
682 OUTPUT: 907 OUTPUT:
683 RETVAL 908 RETVAL
909
910void
911set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
912 CODE:
913 self->r = r;
914 self->g = g;
915 self->b = b;
916 self->a = a;
917
918void
919set_font (CFClient::Layout self, CFClient::Font font = 0)
920 CODE:
921 if (self->font != font)
922 {
923 self->font = font;
924 layout_update_font (self);
925 }
684 926
685void 927void
686set_height (CFClient::Layout self, int base_height) 928set_height (CFClient::Layout self, int base_height)
687 CODE: 929 CODE:
930 if (self->base_height != base_height)
931 {
688 self->base_height = base_height; 932 self->base_height = base_height;
933 layout_update_font (self);
934 }
689 935
690void 936void
691set_width (CFClient::Layout self, int max_width = -1) 937set_width (CFClient::Layout self, int max_width = -1)
692 CODE: 938 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 939 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
940
941void
942set_indent (CFClient::Layout self, int indent)
943 CODE:
944 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
945
946void
947set_spacing (CFClient::Layout self, int spacing)
948 CODE:
949 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
950
951void
952set_ellipsise (CFClient::Layout self, int ellipsise)
953 CODE:
954 pango_layout_set_ellipsize (self->pl,
955 ellipsise == 1 ? PANGO_ELLIPSIZE_START
956 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
957 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
958 : PANGO_ELLIPSIZE_NONE
959 );
960
961void
962set_single_paragraph_mode (CFClient::Layout self, int spm)
963 CODE:
964 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
694 965
695void 966void
696size (CFClient::Layout self) 967size (CFClient::Layout self)
697 PPCODE: 968 PPCODE:
698{ 969{
699 int w, h; 970 int w, h;
700 971
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 972 layout_get_pixel_size (self, &w, &h);
703 973
704 EXTEND (SP, 2); 974 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 975 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 976 PUSHs (sv_2mortal (newSViv (h)));
707} 977}
708 978
709int 979int
980descent (CFClient::Layout self)
981 CODE:
982{
983 PangoRectangle rect;
984 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
985 pango_layout_line_get_pixel_extents (line, 0, &rect);
986 RETVAL = PANGO_DESCENT (rect);
987}
988 OUTPUT:
989 RETVAL
990
991int
710xy_to_index (CFClient::Layout self, int x, int y) 992xy_to_index (CFClient::Layout self, int x, int y)
711 CODE: 993 CODE:
712{ 994{
713 int index, trailing; 995 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 996 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 997 RETVAL = index;
719} 998}
720 OUTPUT: 999 OUTPUT:
721 RETVAL 1000 RETVAL
722 1001
723void 1002void
724cursor_pos (CFClient::Layout self, int index) 1003cursor_pos (CFClient::Layout self, int index)
725 PPCODE: 1004 PPCODE:
726{ 1005{
727 PangoRectangle strong_pos; 1006 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1007 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1008
731 EXTEND (SP, 3); 1009 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1010 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1011 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1012 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735} 1013}
736 1014
737void 1015void
738render (CFClient::Layout self) 1016render (CFClient::Layout self, float x, float y)
739 PPCODE: 1017 PPCODE:
740{ 1018 pango_opengl_render_layout_subpixel (
741 SV *retval; 1019 self->pl,
742 int w, h; 1020 x * PANGO_SCALE, y * PANGO_SCALE,
743 FT_Bitmap bitmap; 1021 self->r, self->g, self->b, self->a
744 1022 );
745 layout_update (self);
746 layout_get_pixel_size (self, &w, &h);
747
748 retval = newSV (w * h);
749 SvPOK_only (retval);
750 SvCUR_set (retval, w * h);
751
752 bitmap.rows = h;
753 bitmap.width = w;
754 bitmap.pitch = w;
755 bitmap.buffer = (unsigned char*)SvPVX (retval);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758
759 memset (bitmap.buffer, 0, w * h);
760
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
762
763 EXTEND (SP, 3);
764 PUSHs (sv_2mortal (newSViv (w)));
765 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval));
767}
768 1023
769MODULE = CFClient PACKAGE = CFClient::Texture 1024MODULE = CFClient PACKAGE = CFClient::Texture
770 1025
771void 1026void
1027pad2pot (SV *data_, SV *w_, SV *h_)
1028 CODE:
1029{
1030 int ow = SvIV (w_);
1031 int oh = SvIV (h_);
1032
1033 if (ow && oh)
1034 {
1035 int nw = minpot (ow);
1036 int nh = minpot (oh);
1037
1038 if (nw != ow || nh != oh)
1039 {
1040 if (SvOK (data_))
1041 {
1042 STRLEN datalen;
1043 char *data = SvPVbyte (data_, datalen);
1044 int bpp = datalen / (ow * oh);
1045 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1046
1047 SvPOK_only (result_);
1048 SvCUR_set (result_, nw * nh * bpp);
1049
1050 memset (SvPVX (result_), 0, nw * nh * bpp);
1051 while (oh--)
1052 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1053
1054 sv_setsv (data_, result_);
1055 }
1056
1057 sv_setiv (w_, nw);
1058 sv_setiv (h_, nh);
1059 }
1060 }
1061}
1062
1063void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1064draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1065 PROTOTYPE: $$$;$$
1066 ALIAS:
1067 draw_quad_alpha = 1
1068 draw_quad_alpha_premultiplied = 2
774 CODE: 1069 CODE:
775{ 1070{
776 HV *hv = (HV *)SvRV (self); 1071 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1072 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1073 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1074 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1075
782 if (items < 5) 1076 if (items < 5)
783 { 1077 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1078 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1079 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1080 }
787 1081
1082 if (ix)
1083 {
1084 glEnable (GL_BLEND);
1085
1086 if (ix == 2)
1087 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1088 else
1089 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1090 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1091
1092 glEnable (GL_ALPHA_TEST);
1093 glAlphaFunc (GL_GREATER, 0.01f);
1094 }
1095
788 glBindTexture (GL_TEXTURE_2D, name); 1096 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1097
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1098 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1099 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1100 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1101 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1102 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1103 glEnd ();
1104
1105 if (ix)
1106 {
1107 glDisable (GL_ALPHA_TEST);
1108 glDisable (GL_BLEND);
1109 }
799} 1110}
800 1111
801MODULE = CFClient PACKAGE = CFClient::Map 1112MODULE = CFClient PACKAGE = CFClient::Map
802 1113
803CFClient::Map 1114CFClient::Map
823DESTROY (CFClient::Map self) 1134DESTROY (CFClient::Map self)
824 CODE: 1135 CODE:
825{ 1136{
826 map_clear (self); 1137 map_clear (self);
827 Safefree (self->face); 1138 Safefree (self->face);
1139 Safefree (self->tex);
828 Safefree (self); 1140 Safefree (self);
829} 1141}
830 1142
831void 1143void
832clear (CFClient::Map self) 1144clear (CFClient::Map self)
867 tex->r = r; 1179 tex->r = r;
868 tex->g = g; 1180 tex->g = g;
869 tex->b = b; 1181 tex->b = b;
870 tex->a = a; 1182 tex->a = a;
871 } 1183 }
1184
1185 // somewhat hackish, but for textures that require it, it really
1186 // improves the look, and most others don't suffer.
1187 glBindTexture (GL_TEXTURE_2D, name);
1188 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1189 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1190 // use uglier nearest interpolation because linear suffers
1191 // from transparent color bleeding and ugly wrapping effects.
1192 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1193}
873 1194
874int 1195int
875ox (CFClient::Map self) 1196ox (CFClient::Map self)
876 ALIAS: 1197 ALIAS:
877 oy = 1 1198 oy = 1
1199 x = 2
1200 y = 3
1201 w = 4
1202 h = 5
878 CODE: 1203 CODE:
879 switch (ix) 1204 switch (ix)
880 { 1205 {
881 case 0: RETVAL = self->ox; break; 1206 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1207 case 1: RETVAL = self->oy; break;
1208 case 2: RETVAL = self->x; break;
1209 case 3: RETVAL = self->y; break;
1210 case 4: RETVAL = self->w; break;
1211 case 5: RETVAL = self->h; break;
883 } 1212 }
884 OUTPUT: 1213 OUTPUT:
885 RETVAL 1214 RETVAL
886 1215
887void 1216void
921 1250
922 while (data < data_end) 1251 while (data < data_end)
923 { 1252 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1253 flags = (data [0] << 8) + data [1]; data += 2;
925 1254
926 x = ((flags >> 10) & 63) + self->x; 1255 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1256 y = self->y + ((flags >> 4) & 63);
928 1257
929 cell = map_get_cell (self, x, y); 1258 cell = map_get_cell (self, x, y);
930 1259
931 if (flags & 15) 1260 if (flags & 15)
932 { 1261 {
1022 OUTPUT: 1351 OUTPUT:
1023 RETVAL 1352 RETVAL
1024 1353
1025void 1354void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1355draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1027 PPCODE: 1356 CODE:
1028{ 1357{
1029 int vx, vy; 1358 int vx, vy;
1030 int x, y, z; 1359 int x, y, z;
1031 int last_name; 1360 int last_name;
1032 mapface face; 1361 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036 1362
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x; 1363 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y; 1364 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1043 1365
1044 /* 1366 /*
1045 int vx = self->vx = self->w >= sw 1367 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2 1368 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1369 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1373 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */ 1374 */
1053 1375
1054 glColor4ub (255, 255, 255, 255); 1376 glColor4ub (255, 255, 255, 255);
1055 1377
1378 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1379 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1380 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1381 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1382
1061 glBegin (GL_QUADS); 1383 glBegin (GL_QUADS);
1062 1384
1070 1392
1071 for (x = 0; x < sw; x++) 1393 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1394 if (row->c0 <= x + vx && x + vx < row->c1)
1073 { 1395 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1396 mapcell *cell = row->col + (x + vx - row->c0);
1075
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079 1397
1080 face = cell->face [z]; 1398 face = cell->face [z];
1081 1399
1082 if (face) 1400 if (face)
1083 { 1401 {
1104 1422
1105 glEnd (); 1423 glEnd ();
1106 1424
1107 glDisable (GL_TEXTURE_2D); 1425 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1426 glDisable (GL_BLEND);
1427}
1428
1429void
1430draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1431 CODE:
1432{
1433 static float color[16][3] = {
1434 { 0.00F, 0.00F, 0.00F },
1435 { 1.00F, 1.00F, 1.00F },
1436 { 0.00F, 0.00F, 0.55F },
1437 { 1.00F, 0.00F, 0.00F },
1438
1439 { 1.00F, 0.54F, 0.00F },
1440 { 0.11F, 0.56F, 1.00F },
1441 { 0.93F, 0.46F, 0.00F },
1442 { 0.18F, 0.54F, 0.34F },
1443
1444 { 0.56F, 0.73F, 0.56F },
1445 { 0.80F, 0.80F, 0.80F },
1446 { 0.55F, 0.41F, 0.13F },
1447 { 0.99F, 0.77F, 0.26F },
1448
1449 { 0.74F, 0.65F, 0.41F },
1450
1451 { 0.00F, 1.00F, 1.00F },
1452 { 1.00F, 0.00F, 1.00F },
1453 { 1.00F, 1.00F, 0.00F },
1454 };
1455
1456 int x, y;
1457
1458 glEnable (GL_TEXTURE_2D);
1459 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1460 glEnable (GL_BLEND);
1461 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1462 glBegin (GL_QUADS);
1463
1464 for (y = 0; y < h; y++)
1465 for (x = 0; x < w; x++)
1466 {
1467 unsigned char m = data [x + y * w];
1468
1469 if (m)
1470 {
1471 float *c = color [m & 15];
1472
1473 float tx1 = m & 0x40 ? 0.5 : 0.;
1474 float tx2 = tx1 + 0.5;
1475
1476 glColor4f (c[0], c[1], c[2], 0.75);
1477 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1478 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1479 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1480 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1481 }
1482 }
1483
1484 glEnd ();
1485 glDisable (GL_BLEND);
1486 glDisable (GL_TEXTURE_2D);
1487}
1488
1489void
1490fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1491 PPCODE:
1492{
1493 int vx, vy;
1494 int x, y;
1495 int sw4 = (sw + 3) & ~3;
1496 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1497 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1498
1499 memset (darkness, 255, sw4 * sh);
1500 SvPOK_only (darkness_sv);
1501 SvCUR_set (darkness_sv, sw4 * sh);
1502
1503 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1504 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1505
1506 for (y = 0; y < sh; y++)
1507 if (0 <= y + vy && y + vy < self->rows)
1508 {
1509 maprow *row = self->row + (y + vy);
1510
1511 for (x = 0; x < sw; x++)
1512 if (row->c0 <= x + vx && x + vx < row->c1)
1513 {
1514 mapcell *cell = row->col + (x + vx - row->c0);
1515
1516 darkness[y * sw4 + x] = cell->darkness < 0
1517 ? 255 - FOW_DARKNESS
1518 : 255 - cell->darkness;
1519 }
1520 }
1109 1521
1110 EXTEND (SP, 3); 1522 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1523 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1524 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1525 PUSHs (darkness_sv);
1312 } *civ, const_iv[] = { 1724 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1725# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1726 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1727 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1728 const_iv (GL_FLAT),
1729 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1730 const_iv (GL_BLEND),
1731 const_iv (GL_CULL_FACE),
1732 const_iv (GL_SCISSOR_TEST),
1733 const_iv (GL_DEPTH_TEST),
1734 const_iv (GL_ALPHA_TEST),
1735 const_iv (GL_NORMALIZE),
1736 const_iv (GL_RESCALE_NORMAL),
1737 const_iv (GL_FRONT),
1738 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1739 const_iv (GL_AND),
1740 const_iv (GL_ONE),
1741 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1742 const_iv (GL_SRC_ALPHA),
1743 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1744 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1745 const_iv (GL_ONE_MINUS_DST_ALPHA),
1746 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1747 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1748 const_iv (GL_RGBA),
1749 const_iv (GL_RGBA4),
1750 const_iv (GL_RGBA8),
1751 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1752 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1753 const_iv (GL_UNSIGNED_SHORT),
1754 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1755 const_iv (GL_ALPHA),
1756 const_iv (GL_INTENSITY),
1757 const_iv (GL_LUMINANCE),
1758 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1759 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1760 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1761 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1762 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1763 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1765 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1766 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1767 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1768 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1769 const_iv (GL_TEXTURE_WRAP_T),
1770 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1771 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1772 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1773 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1774 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1775 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1776 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1777 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1778 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1779 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1780 const_iv (GL_MODULATE),
1781 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1782 const_iv (GL_REPLACE),
1783 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1784 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1785 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1786 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1787 const_iv (GL_COLOR_LOGIC_OP),
1788 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1789 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1790 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1791 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1792 const_iv (GL_LINES),
1793 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1794 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1795 const_iv (GL_QUAD_STRIP),
1796 const_iv (GL_TRIANGLES),
1797 const_iv (GL_TRIANGLE_STRIP),
1798 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1799 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 1800 const_iv (GL_FASTEST),
1801 const_iv (GL_V2F),
1802 const_iv (GL_V3F),
1803 const_iv (GL_T2F_V3F),
1804 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 1805# undef const_iv
1362 }; 1806 };
1363 1807
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1808 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1809 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 1810}
1367 1811
1812char *
1813gl_vendor ()
1814 CODE:
1815 RETVAL = (char *)glGetString (GL_VENDOR);
1816 OUTPUT:
1817 RETVAL
1818
1819char *
1820gl_version ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VERSION);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_extensions ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1830 OUTPUT:
1831 RETVAL
1832
1368int glGetError () 1833int glGetError ()
1834
1835void glFinish ()
1369 1836
1370void glClear (int mask) 1837void glClear (int mask)
1371 1838
1372void glClearColor (float r, float g, float b, float a = 1.0) 1839void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 1840 PROTOTYPE: @
1380 1847
1381void glHint (int target, int mode) 1848void glHint (int target, int mode)
1382 1849
1383void glBlendFunc (int sfactor, int dfactor) 1850void glBlendFunc (int sfactor, int dfactor)
1384 1851
1852void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1853 CODE:
1854 gl_BlendFuncSeparate (sa, da, saa, daa);
1855
1856void glDepthMask (int flag)
1857
1385void glLogicOp (int opcode) 1858void glLogicOp (int opcode)
1386 1859
1860void glColorMask (int red, int green, int blue, int alpha)
1861
1387void glMatrixMode (int mode) 1862void glMatrixMode (int mode)
1388 1863
1389void glPushMatrix () 1864void glPushMatrix ()
1390 1865
1391void glPopMatrix () 1866void glPopMatrix ()
1392 1867
1393void glLoadIdentity () 1868void glLoadIdentity ()
1394 1869
1870void glDrawBuffer (int buffer)
1871
1872void glReadBuffer (int buffer)
1873
1874# near_ and far_ are due to microsofts buggy "c" compiler
1875void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1876
1877# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 1878void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 1879
1397void glViewport (int x, int y, int width, int height) 1880void glViewport (int x, int y, int width, int height)
1881
1882void glScissor (int x, int y, int width, int height)
1398 1883
1399void glTranslate (float x, float y, float z = 0.) 1884void glTranslate (float x, float y, float z = 0.)
1400 CODE: 1885 CODE:
1401 glTranslatef (x, y, z); 1886 glTranslatef (x, y, z);
1402 1887
1403void glScale (float x, float y, float z) 1888void glScale (float x, float y, float z = 1.)
1404 CODE: 1889 CODE:
1405 glScalef (x, y, z); 1890 glScalef (x, y, z);
1406 1891
1407void glRotate (float angle, float x, float y, float z) 1892void glRotate (float angle, float x, float y, float z)
1408 CODE: 1893 CODE:
1412 1897
1413void glEnd () 1898void glEnd ()
1414 1899
1415void glColor (float r, float g, float b, float a = 1.0) 1900void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 1901 PROTOTYPE: @
1902 ALIAS:
1903 glColor_premultiply = 1
1417 CODE: 1904 CODE:
1418 glColor4f (r, g, b, a); 1905 if (ix)
1906 {
1907 r *= a;
1908 g *= a;
1909 b *= a;
1910 }
1911 // microsoft visual "c" rounds instead of truncating...
1912 glColor4ub (MIN ((int)(r * 256.f), 255),
1913 MIN ((int)(g * 256.f), 255),
1914 MIN ((int)(b * 256.f), 255),
1915 MIN ((int)(a * 256.f), 255));
1916
1917void glInterleavedArrays (int format, int stride, char *data)
1918
1919void glDrawElements (int mode, int count, int type, char *indices)
1920
1921# 1.2 void glDrawRangeElements (int mode, int start, int end
1922
1923void glRasterPos (float x, float y, float z = 0.)
1924 CODE:
1925 glRasterPos3f (0, 0, z);
1926 glBitmap (0, 0, 0, 0, x, y, 0);
1419 1927
1420void glVertex (float x, float y, float z = 0.) 1928void glVertex (float x, float y, float z = 0.)
1421 CODE: 1929 CODE:
1422 glVertex3f (x, y, z); 1930 glVertex3f (x, y, z);
1423 1931
1435 1943
1436void glBindTexture (int target, int name) 1944void glBindTexture (int target, int name)
1437 1945
1438void glConvolutionParameter (int target, int pname, float params) 1946void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 1947 CODE:
1948 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 1949 gl.ConvolutionParameterf (target, pname, params);
1441 1950
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1951void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1952 CODE:
1953 if (gl.ConvolutionFilter2D)
1954 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1955
1956void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1957 CODE:
1958 if (gl.SeparableFilter2D)
1959 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 1960
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1961void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 1962
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1963void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1964
1965void glDrawPixels (int width, int height, int format, int type, char *pixels)
1966
1967void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 1968
1448int glGenTexture () 1969int glGenTexture ()
1449 CODE: 1970 CODE:
1450{ 1971{
1451 GLuint name; 1972 GLuint name;
1476 1997
1477void glEndList () 1998void glEndList ()
1478 1999
1479void glCallList (int list) 2000void glCallList (int list)
1480 2001
2002

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