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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.129 by root, Wed Jul 12 17:20:04 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
17#include <glib/gmacros.h> 26#include <glib/gmacros.h>
18 27
19#include <pango/pango.h> 28#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#include "glext.h"
39 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
40#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
41 50
42#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
44 53
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 54#define MIN_FONT_HEIGHT 10
55
56#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
46 84
47typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
49 87
50static PangoContext *context; 88typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap; 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
52 107
53typedef struct cf_layout { 108typedef struct cf_layout {
54 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
55 int base_height; 111 int base_height;
112 CFClient__Font font;
56} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
57 118
58static void 119static void
59substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
60{ 121{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 127}
64 128
65static void 129static void
66layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
67{ 131{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
70 */ 134 */
71 PangoFontDescription *font = (PangoFontDescription *) 135 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 136
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 137 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139
83 pango_layout_set_font_description (self->pl, font); 140 pango_layout_set_font_description (self->pl, font);
84 }
85} 141}
86 142
87static void 143static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
89{ 145{
90 layout_update (self);
91
92 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
93 147
94 *w = (*w + 3) & ~3;
95 if (!*w) *w = 1; 148 if (!*w) *w = 1;
96 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
97} 152}
98 153
99typedef uint16_t mapface; 154typedef uint16_t mapface;
100 155
101typedef struct { 156typedef struct {
249 } 304 }
250 } 305 }
251} 306}
252 307
253static void 308static void
254music_finished () 309music_finished (void)
255{ 310{
256 SDL_UserEvent ev; 311 SDL_UserEvent ev;
257 312
258 ev.type = SDL_USEREVENT; 313 ev.type = SDL_USEREVENT;
259 ev.code = 0; 314 ev.code = 0;
260 ev.data1 = 0; 315 ev.data1 = 0;
261 ev.data2 = 0; 316 ev.data2 = 0;
262 317
263 SDL_PushEvent ((SDL_Event *)&ev); 318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
264} 349}
265 350
266MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
267 352
268PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
376# undef const_iv 461# undef const_iv
377 }; 462 };
378 463
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381
382 fontmap = pango_ft2_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
385} 466}
386 467
387int 468int
469in_destruct ()
470 CODE:
471 RETVAL = PL_main_cv == Nullcv;
472 OUTPUT:
473 RETVAL
474
475NV floor (NV x)
476
477NV ceil (NV x)
478
479void
480pango_init ()
481 CODE:
482{
483 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
486}
487
488int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
389 490
390void 491void
391SDL_Quit () 492SDL_Quit ()
392 493
393void 494void
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 504
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
507
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 512
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
412 514
413 SDL_EnableUNICODE (1); 515 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 517
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 527
426 ++m; 528 ++m;
427 } 529 }
428} 530}
429 531
532char *
533SDL_GetError ()
534
430int 535int
431SDL_SetVideoMode (int w, int h, int fullscreen) 536SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 537 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 538 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 540 );
541 if (RETVAL)
542 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h"
546# undef GL_FUNC
547 }
437 OUTPUT: 548 OUTPUT:
438 RETVAL 549 RETVAL
439 550
440void 551void
441SDL_GL_SwapBuffers () 552SDL_GL_SwapBuffers ()
553
554char *
555SDL_GetKeyName (int sym)
442 556
443void 557void
444SDL_PollEvent () 558SDL_PollEvent ()
445 PPCODE: 559 PPCODE:
446{ 560{
448 562
449 while (SDL_PollEvent (&ev)) 563 while (SDL_PollEvent (&ev))
450 { 564 {
451 HV *hv = newHV (); 565 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 566 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567
453 switch (ev.type) 568 switch (ev.type)
454 { 569 {
455 case SDL_KEYDOWN: 570 case SDL_KEYDOWN:
456 case SDL_KEYUP: 571 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 581 break;
467 582
468 case SDL_MOUSEMOTION: 583 case SDL_MOUSEMOTION:
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 591 break;
475 592
476 case SDL_MOUSEBUTTONDOWN: 593 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 594 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
596
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
601 break;
602
603 case SDL_USEREVENT:
604 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break;
482 } 608 }
483 609
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
485 } 611 }
486} 612}
487 613
488int 614int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 616 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 617 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished);
492 619
493void 620void
494Mix_CloseAudio () 621Mix_CloseAudio ()
495 622
496int 623int
501 CODE: 628 CODE:
502#ifndef _WIN32 629#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 631#endif
505 632
506char *
507gl_version ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_VERSION);
510 OUTPUT:
511 RETVAL
512
513char *
514gl_extensions ()
515 CODE:
516 RETVAL = (char *)glGetString (GL_EXTENSIONS);
517 OUTPUT:
518 RETVAL
519
520void 633void
521add_font (char *file) 634add_font (char *file)
522 CODE: 635 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 636 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
524
525void
526set_font (char *file)
527 CODE:
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 637
537void 638void
538load_image_inline (SV *image_) 639load_image_inline (SV *image_)
539 ALIAS: 640 ALIAS:
540 load_image_file = 1 641 load_image_file = 1
582 683
583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 684 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
584 685
585 assert (surface2->pitch == surface2->w * 4); 686 assert (surface2->pitch == surface2->w * 4);
586 687
688 SDL_LockSurface (surface2);
587 EXTEND (SP, 5); 689 EXTEND (SP, 6);
588 PUSHs (sv_2mortal (newSViv (surface2->w))); 690 PUSHs (sv_2mortal (newSViv (surface2->w)));
589 PUSHs (sv_2mortal (newSViv (surface2->h))); 691 PUSHs (sv_2mortal (newSViv (surface2->h)));
590 SDL_LockSurface (surface2);
591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 692 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
592 SDL_UnlockSurface (surface2);
593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 693 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
594 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 694 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 695 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
696 SDL_UnlockSurface (surface2);
596 697
597 SDL_FreeSurface (surface); 698 SDL_FreeSurface (surface);
598 SDL_FreeSurface (surface2); 699 SDL_FreeSurface (surface2);
599} 700}
600 701
622 PUSHs (sv_2mortal (newSViv (b / y))); 723 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 724 PUSHs (sv_2mortal (newSViv (a / y)));
624} 725}
625 726
626void 727void
728error (char *message)
729 CODE:
730 fprintf (stderr, "ERROR: %s\n", message);
731#ifdef _WIN32
732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
733#endif
734
735void
627fatal (char *message) 736fatal (char *message)
628 CODE: 737 CODE:
738 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 739#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
631#else
632 fprintf (stderr, "FATAL: %s\n", message);
633#endif 741#endif
634 exit (1); 742 _exit (1);
743
744void
745_exit (int retval)
746 CODE:
747 _exit (retval);
748
749MODULE = CFClient PACKAGE = CFClient::Font
750
751CFClient::Font
752new_from_file (SV *class, char *path, int id = 0)
753 CODE:
754{
755 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
757 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
758 FcPatternDestroy (pattern);
759}
760 OUTPUT:
761 RETVAL
762
763void
764DESTROY (CFClient::Font self)
765 CODE:
766 pango_font_description_free (self);
767
768void
769make_default (CFClient::Font self)
770 CODE:
771 default_font = self;
635 772
636MODULE = CFClient PACKAGE = CFClient::Layout 773MODULE = CFClient PACKAGE = CFClient::Layout
637 774
775void
776reset_glyph_cache ()
777 CODE:
778 tc_clear ();
779
638CFClient::Layout 780CFClient::Layout
639new (SV *class, int base_height = 10) 781new (SV *class)
640 CODE: 782 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 783 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 784
643 RETVAL->pl = pango_layout_new (context); 785 RETVAL->pl = pango_layout_new (opengl_context);
786 RETVAL->r = 1.;
787 RETVAL->g = 1.;
788 RETVAL->b = 1.;
789 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0;
792
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 794 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 795 OUTPUT:
649 RETVAL 796 RETVAL
650 797
651void 798void
652DESTROY (CFClient::Layout self) 799DESTROY (CFClient::Layout self)
672 char *text = SvPVutf8 (text_, textlen); 819 char *text = SvPVutf8 (text_, textlen);
673 820
674 pango_layout_set_markup (self->pl, text, textlen); 821 pango_layout_set_markup (self->pl, text, textlen);
675} 822}
676 823
824void
825set_shapes (CFClient::Layout self, ...)
826 CODE:
827{
828 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text;
831 int arg = 4;
832
833 while (arg < items && (pos = strstr (pos, OBJ_STR)))
834 {
835 PangoRectangle inkrect, rect;
836 PangoAttribute *attr;
837
838 int x = SvIV (ST (arg - 3));
839 int y = SvIV (ST (arg - 2));
840 int w = SvIV (ST (arg - 1));
841 int h = SvIV (ST (arg ));
842
843 inkrect.x = 0;
844 inkrect.y = 0;
845 inkrect.width = 0;
846 inkrect.height = 0;
847
848 rect.x = x * PANGO_SCALE;
849 rect.y = y * PANGO_SCALE;
850 rect.width = w * PANGO_SCALE;
851 rect.height = h * PANGO_SCALE;
852
853 if (!attrs)
854 attrs = pango_layout_get_attributes (self->pl);
855
856 attr = pango_attr_shape_new (&inkrect, &rect);
857 attr->start_index = pos - text;
858 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
859 pango_attr_list_insert (attrs, attr);
860
861 arg += 4;
862 pos += sizeof (OBJ_STR) - 1;
863 }
864
865 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs);
867}
868
869void
870get_shapes (CFClient::Layout self)
871 PPCODE:
872{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874
875 do
876 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
878
879 if (run && shape_attr_p (run))
880 {
881 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents);
883
884 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
886 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
887 }
888 }
889 while (pango_layout_iter_next_run (iter));
890
891 pango_layout_iter_free (iter);
892}
893
894int
895has_wrapped (CFClient::Layout self)
896 CODE:
897{
898 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl);
900
901 while (*text)
902 lines += *text++ == '\n';
903
904 RETVAL = lines < pango_layout_get_line_count (self->pl);
905}
906 OUTPUT:
907 RETVAL
908
677SV * 909SV *
678get_text (CFClient::Layout self) 910get_text (CFClient::Layout self)
679 CODE: 911 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 913 sv_utf8_decode (RETVAL);
682 OUTPUT: 914 OUTPUT:
683 RETVAL 915 RETVAL
916
917void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
919 CODE:
920 self->r = r;
921 self->g = g;
922 self->b = b;
923 self->a = a;
924
925void
926set_font (CFClient::Layout self, CFClient::Font font = 0)
927 CODE:
928 if (self->font != font)
929 {
930 self->font = font;
931 layout_update_font (self);
932 }
684 933
685void 934void
686set_height (CFClient::Layout self, int base_height) 935set_height (CFClient::Layout self, int base_height)
687 CODE: 936 CODE:
937 if (self->base_height != base_height)
938 {
688 self->base_height = base_height; 939 self->base_height = base_height;
940 layout_update_font (self);
941 }
689 942
690void 943void
691set_width (CFClient::Layout self, int max_width = -1) 944set_width (CFClient::Layout self, int max_width = -1)
692 CODE: 945 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947
948void
949set_indent (CFClient::Layout self, int indent)
950 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952
953void
954set_spacing (CFClient::Layout self, int spacing)
955 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957
958void
959set_ellipsise (CFClient::Layout self, int ellipsise)
960 CODE:
961 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE
966 );
967
968void
969set_single_paragraph_mode (CFClient::Layout self, int spm)
970 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
694 972
695void 973void
696size (CFClient::Layout self) 974size (CFClient::Layout self)
697 PPCODE: 975 PPCODE:
698{ 976{
699 int w, h; 977 int w, h;
700 978
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 979 layout_get_pixel_size (self, &w, &h);
703 980
704 EXTEND (SP, 2); 981 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 982 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 983 PUSHs (sv_2mortal (newSViv (h)));
707} 984}
708 985
709int 986int
987descent (CFClient::Layout self)
988 CODE:
989{
990 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect);
994}
995 OUTPUT:
996 RETVAL
997
998int
710xy_to_index (CFClient::Layout self, int x, int y) 999xy_to_index (CFClient::Layout self, int x, int y)
711 CODE: 1000 CODE:
712{ 1001{
713 int index, trailing; 1002 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 1004 RETVAL = index;
719} 1005}
720 OUTPUT: 1006 OUTPUT:
721 RETVAL 1007 RETVAL
722 1008
723void 1009void
724cursor_pos (CFClient::Layout self, int index) 1010cursor_pos (CFClient::Layout self, int index)
725 PPCODE: 1011 PPCODE:
726{ 1012{
727 PangoRectangle strong_pos; 1013 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1015
731 EXTEND (SP, 3); 1016 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1017 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735} 1020}
736 1021
737void 1022void
738render (CFClient::Layout self) 1023render (CFClient::Layout self, float x, float y)
739 PPCODE: 1024 PPCODE:
740{ 1025 pango_opengl_render_layout_subpixel (
741 SV *retval; 1026 self->pl,
742 int w, h; 1027 x * PANGO_SCALE, y * PANGO_SCALE,
743 FT_Bitmap bitmap; 1028 self->r, self->g, self->b, self->a
744 1029 );
745 layout_update (self);
746 layout_get_pixel_size (self, &w, &h);
747
748 retval = newSV (w * h);
749 SvPOK_only (retval);
750 SvCUR_set (retval, w * h);
751
752 bitmap.rows = h;
753 bitmap.width = w;
754 bitmap.pitch = w;
755 bitmap.buffer = (unsigned char*)SvPVX (retval);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758
759 memset (bitmap.buffer, 0, w * h);
760
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
762
763 EXTEND (SP, 3);
764 PUSHs (sv_2mortal (newSViv (w)));
765 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval));
767}
768 1030
769MODULE = CFClient PACKAGE = CFClient::Texture 1031MODULE = CFClient PACKAGE = CFClient::Texture
770 1032
771void 1033void
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039
1040 if (ow && oh)
1041 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053
1054 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp);
1056
1057 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060
1061 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 }
1068}
1069
1070void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1072 PROTOTYPE: $$$;$$
1073 ALIAS:
1074 draw_quad_alpha = 1
1075 draw_quad_alpha_premultiplied = 2
774 CODE: 1076 CODE:
775{ 1077{
776 HV *hv = (HV *)SvRV (self); 1078 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1082
782 if (items < 5) 1083 if (items < 5)
783 { 1084 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1085 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1086 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1087 }
787 1088
1089 if (ix)
1090 {
1091 glEnable (GL_BLEND);
1092
1093 if (ix == 2)
1094 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1095 else
1096 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1097 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1098
1099 glEnable (GL_ALPHA_TEST);
1100 glAlphaFunc (GL_GREATER, 0.01f);
1101 }
1102
788 glBindTexture (GL_TEXTURE_2D, name); 1103 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1104
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1105 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1106 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1107 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1108 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1109 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1110 glEnd ();
1111
1112 if (ix)
1113 {
1114 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND);
1116 }
799} 1117}
800 1118
801MODULE = CFClient PACKAGE = CFClient::Map 1119MODULE = CFClient PACKAGE = CFClient::Map
802 1120
803CFClient::Map 1121CFClient::Map
823DESTROY (CFClient::Map self) 1141DESTROY (CFClient::Map self)
824 CODE: 1142 CODE:
825{ 1143{
826 map_clear (self); 1144 map_clear (self);
827 Safefree (self->face); 1145 Safefree (self->face);
1146 Safefree (self->tex);
828 Safefree (self); 1147 Safefree (self);
829} 1148}
830 1149
831void 1150void
832clear (CFClient::Map self) 1151clear (CFClient::Map self)
867 tex->r = r; 1186 tex->r = r;
868 tex->g = g; 1187 tex->g = g;
869 tex->b = b; 1188 tex->b = b;
870 tex->a = a; 1189 tex->a = a;
871 } 1190 }
1191
1192 // somewhat hackish, but for textures that require it, it really
1193 // improves the look, and most others don't suffer.
1194 glBindTexture (GL_TEXTURE_2D, name);
1195 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1196 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1197 // use uglier nearest interpolation because linear suffers
1198 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1200}
873 1201
874int 1202int
875ox (CFClient::Map self) 1203ox (CFClient::Map self)
876 ALIAS: 1204 ALIAS:
877 oy = 1 1205 oy = 1
1206 x = 2
1207 y = 3
1208 w = 4
1209 h = 5
878 CODE: 1210 CODE:
879 switch (ix) 1211 switch (ix)
880 { 1212 {
881 case 0: RETVAL = self->ox; break; 1213 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1214 case 1: RETVAL = self->oy; break;
1215 case 2: RETVAL = self->x; break;
1216 case 3: RETVAL = self->y; break;
1217 case 4: RETVAL = self->w; break;
1218 case 5: RETVAL = self->h; break;
883 } 1219 }
884 OUTPUT: 1220 OUTPUT:
885 RETVAL 1221 RETVAL
886 1222
887void 1223void
921 1257
922 while (data < data_end) 1258 while (data < data_end)
923 { 1259 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1260 flags = (data [0] << 8) + data [1]; data += 2;
925 1261
926 x = ((flags >> 10) & 63) + self->x; 1262 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1263 y = self->y + ((flags >> 4) & 63);
928 1264
929 cell = map_get_cell (self, x, y); 1265 cell = map_get_cell (self, x, y);
930 1266
931 if (flags & 15) 1267 if (flags & 15)
932 { 1268 {
1022 OUTPUT: 1358 OUTPUT:
1023 RETVAL 1359 RETVAL
1024 1360
1025void 1361void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1027 PPCODE: 1363 CODE:
1028{ 1364{
1029 int vx, vy; 1365 int vx, vy;
1030 int x, y, z; 1366 int x, y, z;
1031 int last_name; 1367 int last_name;
1032 mapface face; 1368 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036 1369
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x; 1370 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y; 1371 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1043 1372
1044 /* 1373 /*
1045 int vx = self->vx = self->w >= sw 1374 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2 1375 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */ 1381 */
1053 1382
1054 glColor4ub (255, 255, 255, 255); 1383 glColor4ub (255, 255, 255, 255);
1055 1384
1385 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1387 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1389
1061 glBegin (GL_QUADS); 1390 glBegin (GL_QUADS);
1062 1391
1070 1399
1071 for (x = 0; x < sw; x++) 1400 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1401 if (row->c0 <= x + vx && x + vx < row->c1)
1073 { 1402 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1403 mapcell *cell = row->col + (x + vx - row->c0);
1075
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079 1404
1080 face = cell->face [z]; 1405 face = cell->face [z];
1081 1406
1082 if (face) 1407 if (face)
1083 { 1408 {
1104 1429
1105 glEnd (); 1430 glEnd ();
1106 1431
1107 glDisable (GL_TEXTURE_2D); 1432 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1433 glDisable (GL_BLEND);
1434}
1435
1436void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE:
1439{
1440 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F },
1443 { 0.00F, 0.00F, 0.55F },
1444 { 1.00F, 0.00F, 0.00F },
1445
1446 { 1.00F, 0.54F, 0.00F },
1447 { 0.11F, 0.56F, 1.00F },
1448 { 0.93F, 0.46F, 0.00F },
1449 { 0.18F, 0.54F, 0.34F },
1450
1451 { 0.56F, 0.73F, 0.56F },
1452 { 0.80F, 0.80F, 0.80F },
1453 { 0.55F, 0.41F, 0.13F },
1454 { 0.99F, 0.77F, 0.26F },
1455
1456 { 0.74F, 0.65F, 0.41F },
1457
1458 { 0.00F, 1.00F, 1.00F },
1459 { 1.00F, 0.00F, 1.00F },
1460 { 1.00F, 1.00F, 0.00F },
1461 };
1462
1463 int x, y;
1464
1465 glEnable (GL_TEXTURE_2D);
1466 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1467 glEnable (GL_BLEND);
1468 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1469 glBegin (GL_QUADS);
1470
1471 for (y = 0; y < h; y++)
1472 for (x = 0; x < w; x++)
1473 {
1474 unsigned char m = data [x + y * w];
1475
1476 if (m)
1477 {
1478 float *c = color [m & 15];
1479
1480 float tx1 = m & 0x40 ? 0.5 : 0.;
1481 float tx2 = tx1 + 0.5;
1482
1483 glColor4f (c[0], c[1], c[2], 0.75);
1484 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1485 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1486 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1487 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1488 }
1489 }
1490
1491 glEnd ();
1492 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D);
1494}
1495
1496void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1498 PPCODE:
1499{
1500 int vx, vy;
1501 int x, y;
1502 int sw4 = (sw + 3) & ~3;
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1505
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh);
1509
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1512
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 darkness[y * sw4 + x] = cell->darkness < 0
1524 ? 255 - FOW_DARKNESS
1525 : 255 - cell->darkness;
1526 }
1527 }
1109 1528
1110 EXTEND (SP, 3); 1529 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1530 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1531 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1532 PUSHs (darkness_sv);
1312 } *civ, const_iv[] = { 1731 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1732# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1733 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1734 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1735 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1737 const_iv (GL_BLEND),
1738 const_iv (GL_CULL_FACE),
1739 const_iv (GL_SCISSOR_TEST),
1740 const_iv (GL_DEPTH_TEST),
1741 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT),
1745 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1746 const_iv (GL_AND),
1747 const_iv (GL_ONE),
1748 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1749 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1751 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1752 const_iv (GL_ONE_MINUS_DST_ALPHA),
1753 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1754 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1755 const_iv (GL_RGBA),
1756 const_iv (GL_RGBA4),
1757 const_iv (GL_RGBA8),
1758 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1759 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1760 const_iv (GL_UNSIGNED_SHORT),
1761 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1762 const_iv (GL_ALPHA),
1763 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1766 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1768 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1769 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1770 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1772 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1773 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1774 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1775 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1776 const_iv (GL_TEXTURE_WRAP_T),
1777 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1778 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1779 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1780 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1781 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1782 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1783 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1784 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1785 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1786 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1787 const_iv (GL_MODULATE),
1788 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1789 const_iv (GL_REPLACE),
1790 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1791 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1792 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1793 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1794 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1796 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1798 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1799 const_iv (GL_LINES),
1800 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1801 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1802 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 1807 const_iv (GL_FASTEST),
1808 const_iv (GL_V2F),
1809 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 1812# undef const_iv
1362 }; 1813 };
1363 1814
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 1817}
1367 1818
1819char *
1820gl_vendor ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_version ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_VERSION);
1830 OUTPUT:
1831 RETVAL
1832
1833char *
1834gl_extensions ()
1835 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT:
1838 RETVAL
1839
1368int glGetError () 1840int glGetError ()
1841
1842void glFinish ()
1369 1843
1370void glClear (int mask) 1844void glClear (int mask)
1371 1845
1372void glClearColor (float r, float g, float b, float a = 1.0) 1846void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 1847 PROTOTYPE: @
1380 1854
1381void glHint (int target, int mode) 1855void glHint (int target, int mode)
1382 1856
1383void glBlendFunc (int sfactor, int dfactor) 1857void glBlendFunc (int sfactor, int dfactor)
1384 1858
1859void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1860 CODE:
1861 gl_BlendFuncSeparate (sa, da, saa, daa);
1862
1863void glDepthMask (int flag)
1864
1385void glLogicOp (int opcode) 1865void glLogicOp (int opcode)
1386 1866
1867void glColorMask (int red, int green, int blue, int alpha)
1868
1387void glMatrixMode (int mode) 1869void glMatrixMode (int mode)
1388 1870
1389void glPushMatrix () 1871void glPushMatrix ()
1390 1872
1391void glPopMatrix () 1873void glPopMatrix ()
1392 1874
1393void glLoadIdentity () 1875void glLoadIdentity ()
1394 1876
1877void glDrawBuffer (int buffer)
1878
1879void glReadBuffer (int buffer)
1880
1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883
1884# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 1886
1397void glViewport (int x, int y, int width, int height) 1887void glViewport (int x, int y, int width, int height)
1888
1889void glScissor (int x, int y, int width, int height)
1398 1890
1399void glTranslate (float x, float y, float z = 0.) 1891void glTranslate (float x, float y, float z = 0.)
1400 CODE: 1892 CODE:
1401 glTranslatef (x, y, z); 1893 glTranslatef (x, y, z);
1402 1894
1403void glScale (float x, float y, float z) 1895void glScale (float x, float y, float z = 1.)
1404 CODE: 1896 CODE:
1405 glScalef (x, y, z); 1897 glScalef (x, y, z);
1406 1898
1407void glRotate (float angle, float x, float y, float z) 1899void glRotate (float angle, float x, float y, float z)
1408 CODE: 1900 CODE:
1412 1904
1413void glEnd () 1905void glEnd ()
1414 1906
1415void glColor (float r, float g, float b, float a = 1.0) 1907void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 1908 PROTOTYPE: @
1909 ALIAS:
1910 glColor_premultiply = 1
1417 CODE: 1911 CODE:
1418 glColor4f (r, g, b, a); 1912 if (ix)
1913 {
1914 r *= a;
1915 g *= a;
1916 b *= a;
1917 }
1918 // microsoft visual "c" rounds instead of truncating...
1919 glColor4ub (MIN ((int)(r * 256.f), 255),
1920 MIN ((int)(g * 256.f), 255),
1921 MIN ((int)(b * 256.f), 255),
1922 MIN ((int)(a * 256.f), 255));
1923
1924void glInterleavedArrays (int format, int stride, char *data)
1925
1926void glDrawElements (int mode, int count, int type, char *indices)
1927
1928# 1.2 void glDrawRangeElements (int mode, int start, int end
1929
1930void glRasterPos (float x, float y, float z = 0.)
1931 CODE:
1932 glRasterPos3f (0, 0, z);
1933 glBitmap (0, 0, 0, 0, x, y, 0);
1419 1934
1420void glVertex (float x, float y, float z = 0.) 1935void glVertex (float x, float y, float z = 0.)
1421 CODE: 1936 CODE:
1422 glVertex3f (x, y, z); 1937 glVertex3f (x, y, z);
1423 1938
1435 1950
1436void glBindTexture (int target, int name) 1951void glBindTexture (int target, int name)
1437 1952
1438void glConvolutionParameter (int target, int pname, float params) 1953void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 1954 CODE:
1955 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 1956 gl.ConvolutionParameterf (target, pname, params);
1441 1957
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1958void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1959 CODE:
1960 if (gl.ConvolutionFilter2D)
1961 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1962
1963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1964 CODE:
1965 if (gl.SeparableFilter2D)
1966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 1967
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 1969
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1971
1972void glDrawPixels (int width, int height, int format, int type, char *pixels)
1973
1974void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 1975
1448int glGenTexture () 1976int glGenTexture ()
1449 CODE: 1977 CODE:
1450{ 1978{
1451 GLuint name; 1979 GLuint name;
1476 2004
1477void glEndList () 2005void glEndList ()
1478 2006
1479void glCallList (int list) 2007void glCallList (int list)
1480 2008
2009

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